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	<updated>2026-04-04T17:24:02Z</updated>
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		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118745</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118745"/>
		<updated>2026-04-02T00:21:41Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* Drops not that great, more of a filler camp to get through some awkward levels and get some subjob(s) to 37.&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed off the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help despite being similar levels, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118729</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118729"/>
		<updated>2026-04-01T10:45:47Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* Drops not that great, more of a filler camp to get through some awkward levels and get some subjob(s) to 37.&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed off the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118535</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118535"/>
		<updated>2026-03-20T09:44:23Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* Drops not that great, more of a filler camp to get through some awkward levels and get some subjob(s) to 37.&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed of the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118534</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118534"/>
		<updated>2026-03-20T09:43:55Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* drops not that great, more of a filler camp to get through some awkward levels and get some subjob(s) to 37.&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed of the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118533</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118533"/>
		<updated>2026-03-20T09:34:09Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* drops not that great, more of a filler camp to get through some awkward levels&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed of the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118532</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118532"/>
		<updated>2026-03-20T09:26:06Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 11&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* drops not that great, more of a filler camp to get through some awkward levels&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed of the ledge to the east.&lt;br /&gt;
* Some bats that spawn at night and a lower tier Yagudo Votary to help flesh things out a bit.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118531</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118531"/>
		<updated>2026-03-20T09:22:47Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 35+&lt;br /&gt;
| Coeurls, Diving Beetles&lt;br /&gt;
| 11&lt;br /&gt;
| Lizards&lt;br /&gt;
| {{Location|Sauromugue Champaign|K-9pos 2=K-10}}&lt;br /&gt;
| occasional skins, eggs&lt;br /&gt;
| &lt;br /&gt;
* drops not that great, more of a filler camp to get through some awkward levels&lt;br /&gt;
* The original Champaign Coeurls are LV30-34, but only one spawns in the vicinity. The others are higher level custom pops that can be charmed of the ledge to the east.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118530</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118530"/>
		<updated>2026-03-20T09:16:59Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that additional custom spawns of pre-existing Era mobs have been mostly omitted.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 34-36?&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Charmable. These are additional custom pops, but differ from the native ones, which spawn LV30-34.&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118529</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118529"/>
		<updated>2026-03-20T09:16:18Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that additional custom spawns of pre-existing Era mobs have been mostly omitted.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 34-36?&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| Charmable. These are additional custom pops, but differ from the native ones, which spawn LV30-34.&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118528</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118528"/>
		<updated>2026-03-20T01:56:20Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 22+&lt;br /&gt;
| Crawlers&lt;br /&gt;
| 9&lt;br /&gt;
| Goblins&lt;br /&gt;
| {{Location|Maze of Shakhrami|G-7}}&lt;br /&gt;
| armor pieces, desynth items, gil&lt;br /&gt;
| &lt;br /&gt;
* Map 1&lt;br /&gt;
* Bring pickaxes if you don&#039;t mind lots of breaks for so-so returns.&lt;br /&gt;
* Also a usable scorpion that&#039;s LV25-28.&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118514</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118514"/>
		<updated>2026-03-18T10:30:52Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|G-9}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118413</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118413"/>
		<updated>2026-03-13T13:34:09Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall or in the dimpled area in the middle relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118352</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118352"/>
		<updated>2026-03-07T22:34:51Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Maze_of_Shakhrami&amp;diff=118308</id>
		<title>Maze of Shakhrami</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Maze_of_Shakhrami&amp;diff=118308"/>
		<updated>2026-03-01T08:10:18Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Infobox&lt;br /&gt;
| ToC =&lt;br /&gt;
[[#Involved in Quests/Missions|Quests/Missions]] • [[#NPCs Found Here|NPCs]] • [[#weather|Weather]] &amp;lt;!--• [[#Individual_Training|Individual Training]] --&amp;gt;• [[#treasure chest|Treasure Chest]] • [[#excavation|Excavation]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]&lt;br /&gt;
&lt;br /&gt;
| Description = This natural labyrinth was formed long ago, when water from the rivers above seeped through the crust and ate away at the rocks below. The fossils of great ancient beasts can often be found deep within this natural wonder.&lt;br /&gt;
[[File:Maze-of-shakhrami-pic.jpg|300px|center]]&lt;br /&gt;
&lt;br /&gt;
| Connections =  &lt;br /&gt;
[[Attohwa Chasm]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tahrongi Canyon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buburimu Peninsula]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Escape|Escapes to]]: [[Tahrongi Canyon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Survival Guide]]: ({{Location Tooltip|area=Maze of Shakhrami|map=Map 1|pos=C-9}})&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Monstrosity = {{Medium}}&lt;br /&gt;
| Weather = {{Earth|Weather}} {{Wind|Weather}}&lt;br /&gt;
| Stats = {{Tractor}} {{Fellow}} {{Escape}} &lt;br /&gt;
| Region  = Kolshushu&lt;br /&gt;
| Type = Dungeon&lt;br /&gt;
| Maps =&lt;br /&gt;
{{Zone Tooltip Map|Map 1}}&lt;br /&gt;
{{Zone Tooltip Map|Map 2}}&lt;br /&gt;
| Map Acquisition = [[Map of the Maze of Shakhrami|Purchase]]&lt;br /&gt;
| Restrictions = None&lt;br /&gt;
| Requirements = None&lt;br /&gt;
| BGM = None&lt;br /&gt;
| Expansion = Final Fantasy XI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==&lt;br /&gt;
{{TableQuestHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Blast from the Past| Type=  General| Starter= [[Koru-Moru]]| Zone= [[Windurst Walls]]| Coordinates= {{Location Tooltip|area=Windurst Walls|pos=E-7}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Blessed Radiance| Type= [[Adventuring Fellow]]| Starter= [[Luto Mewrilah]]| Zone= [[Upper Jeuno]]| Coordinates= {{Location Tooltip|area=Upper Jeuno|pos=G-8}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Eco-Warrior (Windurst)| Type=  General| Starter= [[Lumomo]]| Zone= [[Windurst Waters]]| Coordinates= {{Location Tooltip|area=Windurst Waters|map=North|pos=F-10}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Heaven Cent| Type=  General| Starter= [[Ropunono]]| Zone= [[Windurst Waters]]| Coordinates= {{Location Tooltip|area=Windurst Waters|map=North|pos=F-7}}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Legacies Lost and Found| Type= [[RUN]] [[:artifact Armor|AF]]| Starter= [[Octavien]]| Zone= [[Eastern Adoulin]]| Coordinates= {{Location Tooltip|area=Eastern Adoulin|pos=I-8}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name=Now Recording...| Type=General| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestLine |Name=  Strange Apparatus| Type= ---| Starter= ---| Zone= [[Maze of Shakhrami]]| Coordinates= {{Location Tooltip|area=Maze of Shakhrami|map=Map 2|pos=L-10}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  The Amazin&#039; Scorpio| Type=  General| Starter= [[Soni-Muni]]| Zone= [[Windurst Woods]]| Coordinates= {{Location Tooltip|area=Windurst Woods|pos=H-10}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  The Goblin Tailor| Type=[[RSE]]| Starter= [[Guttrix]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-10}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  The Holy Crest| Type= Job: [[Dragoon]]| Starter= [[Arminibit]]| Zone= [[Port San d&#039;Oria]]| Coordinates= {{Location Tooltip|area=Port San d&#039;Oria|pos=I-9}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Your Crystal Ball| Type=  General| Starter= [[Kurou-Morou]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=I-7}}}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name = Lost for Words|Windurst Mission 2-1: Lost for Words| Nation= [[Windurst Missions|Windurst]]| Starter= [[Windurst Gate Guard]]| Zone= [[Windurst]]| Coordinates= }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMissionLine |Name= The Geomagnetron| Nation= [[Seekers of Adoulin Missions|Adoulin 1-2]]| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestFooter}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|chest}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Chest}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zone Section Header|excavation}}&lt;br /&gt;
{{:{{PAGENAME}}/Excavation}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zone Section Header|weather}}&lt;br /&gt;
{{:{{PAGENAME}}/Weather}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Individual Training==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
! width=&amp;quot;161&amp;quot;|Area of Book&lt;br /&gt;
! width=&amp;quot;25&amp;quot;|Page&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tgt. Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Max Level&lt;br /&gt;
! width=&amp;quot;150&amp;quot;|Mobs to Fight&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|XP/Gil&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tabs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[Maze of Shakhrami]]&lt;br /&gt;
|1&lt;br /&gt;
|15~18&lt;br /&gt;
|27&lt;br /&gt;
|&lt;br /&gt;
*3 members of the [[:Category:Goblins|Goblin family]]&lt;br /&gt;
*2 [[Stink Bats]]&lt;br /&gt;
|550-1100&lt;br /&gt;
|55-110&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|18~23&lt;br /&gt;
|29&lt;br /&gt;
|&lt;br /&gt;
*4 [[Maze Maker]]&lt;br /&gt;
*2 [[Combat]]&lt;br /&gt;
|700-1400&lt;br /&gt;
|70-140&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|22~26&lt;br /&gt;
|35 &lt;br /&gt;
|&lt;br /&gt;
*2 [[Ghoul]]&lt;br /&gt;
*4 [[Carnivorous Crawler]]&lt;br /&gt;
|840-1680&lt;br /&gt;
|84-168&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|26~31&lt;br /&gt;
|41&lt;br /&gt;
|&lt;br /&gt;
*2 [[Caterchipillar]]&lt;br /&gt;
*4 [[Ancient Bat]]&lt;br /&gt;
|920-1840&lt;br /&gt;
|92-184&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|26~31&lt;br /&gt;
|42&lt;br /&gt;
|&lt;br /&gt;
*4 [[Abyss Worm]]&lt;br /&gt;
*2 [[Ancient Bat]]&lt;br /&gt;
|820-1640&lt;br /&gt;
|82-164&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|27~33&lt;br /&gt;
|43&lt;br /&gt;
|&lt;br /&gt;
*5 [[Abyss Worm]]&lt;br /&gt;
*1 [[Labyrinth Scorpion]]&lt;br /&gt;
|840-1680&lt;br /&gt;
|84-168&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
|83~85&lt;br /&gt;
|99&lt;br /&gt;
|&lt;br /&gt;
*3 [[Chaser Bats]]&lt;br /&gt;
*3 [[Bleeder Leech]]&lt;br /&gt;
|1530-3060&lt;br /&gt;
|153-306&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD9D9&amp;quot;&lt;br /&gt;
|8&lt;br /&gt;
|86~88&lt;br /&gt;
|99&lt;br /&gt;
|&lt;br /&gt;
*3 [[Warren Bat]]&lt;br /&gt;
*3 [[Crypterpillar]]&lt;br /&gt;
|1830-3660&lt;br /&gt;
|183-366&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Brown Casket&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Blue Casket &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; width=&amp;quot;20%&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; width=&amp;quot;5%&amp;quot;  | Abundance&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; width=&amp;quot;20%&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; width=&amp;quot;5%&amp;quot;  | Abundance&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Fisher&#039;s Rope]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Ascetic&#039;s Gambir]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Hi-Ether +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Fanatic&#039;s Tonic]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Walnut Log]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Mana Mist]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[X-Potion +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Powder]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Remedy]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|5|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Monarch&#039;s Drink]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Platinum Ingot]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|0|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Ether III]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ebony Log]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|0|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Elixir I]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Steel Bullet Pouch]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|0|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Champion&#039;s Gambir]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Heat Capacitor]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Cleric&#039;s Drink]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Pro-Ether +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; |  {{Abundance|0|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Fool&#039;s Powder]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Saruta Cotton]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Dusty Elixir]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Elixir]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|3|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Salve I]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Cobalt Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Salve II]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|3}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[X-Potion +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Potion II]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Voiddust]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Wings I]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Rubicund Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Daedalus Wing]]{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|3}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ogre Ledelsens]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ogre Gloves]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ogre Trousers]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|0|3}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Rainbow Cape]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|37}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Adaman Nugget]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|4|37}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Slime Oil]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Dhalmel Hide]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|0|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Orichalcum Earring]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Woozyshroom]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Iron Ore]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|25}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[:Category:NPCs|NPCs]] Found Here==&lt;br /&gt;
{{TableNPCHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCLine | Name= [[Ahko Mhalijikhari]]| Coordinates= {{Location Tooltip|area=Maze of Shakhrami|map=Map 1|pos=C-9}}| Type=Quest NPC}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCFooter}}&lt;br /&gt;
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-NM}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Leech King| Spawn= Respawn: 18-30 hr| Lvl= 35-36| Drop= [[Bloodbead Earring]]| Steal= | Family= Leeches| NumSpawns={{Tooltip-NMMap|map=MazeofShakhramiNMs.png|NM= Leech King }} | Note= A, L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Argus| Spawn= Respawn: 18-30 hr | Lvl= 36-37| Drop= [[Peacock Charm]]&amp;lt;br&amp;gt;[[Hecteyes Eye]]&amp;lt;br&amp;gt;[[Mercury]]| Steal= | Family= Hecteyes| NumSpawns={{Tooltip-NMMap|map=MazeofShakhramiNMs.png|NM= Argus }}| Note= A, H}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Lesath| Spawn=| Lvl=40~| Drop=[[Esse Earring]]| Steal= | Family= Scorpions| NumSpawns= {{Tooltip-NMMap|map=MazeofShakhramiNMs.png|NM= Lesath }} | Note=A, L, H, Sc}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-NM| Name= Aroma Crawler| Spawn= Spawned for [[RSE]] | Lvl= 44-48| Drop= [[Balm Sachet]]&amp;lt;br&amp;gt;[[Millefleurs Sachet]]&amp;lt;br&amp;gt;[[Olibanum Sachet]]&amp;lt;br&amp;gt;[[Attar Sachet]]&amp;lt;br&amp;gt;[[Sweet Sachet]]&amp;lt;br&amp;gt;[[Civet Sachet]]&amp;lt;br&amp;gt;[[Musk Sachet]] |Steal= | Family= Crawlers| NumSpawns= {{Tooltip-NMMap|map=MazeofShakhramiNMs.png|NM= Aroma Crawler }}| Note=A, L, H, Sc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Gloombound Lurker| Spawn=| Lvl=50 | Drop= [[Penumbral Brass Ingot]] | Steal= | Family= Shadows| NumSpawns= {{Tooltip-NMMap|map=MazeofShakhramiNM2.png|NM= Gloombound Lurker }}| Note=A, H, HP}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-NM| Name= Ichorous Ire| Spawn= &#039;&#039;Used in Quest: [[Blast from the Past]]&#039;&#039;| Lvl= ? | Drop= [[Burnite Shell]]&amp;lt;br&amp;gt;[[Slime Oil]]| Steal= | Family= Slimes| NumSpawns=1 | Note= A, H, Sc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Trembler Tabitha| Spawn=| Lvl=? | Drop=[[Grimy Bronze Sheet]]  | Steal= | Family=Worms | NumSpawns= {{Tooltip-NMMap|map=MazeofShakhramiNM2.png|NM= Trembler Tabitha }} | Note=A, H}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobFooter-NM}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Regular Monsters]] Found Here== &lt;br /&gt;
{{TableMobHeader-Regular|dropwidth=25}} &lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Air Elemental | Spawn= &#039;&#039;During windy weather&#039;&#039;| Lvl= 33-36| Drop= [[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Wind Cluster]]| Steal= | Family= Elementals | NumSpawns= 4| Note= A, M}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Abyss Worm | Spawn= | Lvl= 27-30| Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Silver Ore]]&amp;lt;br&amp;gt;[[Zinc Ore]]| Steal= [[Pebble]]| Family= Worms| NumSpawns= 18| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Ancient Bat | Spawn= | Lvl= 26-29| Drop= [[Bat Wing]]| Steal= | Family= Giant Bats | NumSpawns= 29| Note= A, L, H}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-Regular| Name= Bleeder Leech | Spawn= | Lvl= 83-85 [?]| Drop= [[Fiend Blood]] &amp;lt;br&amp;gt;??? | Steal= | Family= Leeches | NumSpawns= ??| Note= L, H, Sc }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-Regular| Name= Carnivorous Crawler | Spawn= | Lvl= 22-25| Drop= [[Inferior Cocoon]]&amp;lt;br&amp;gt;[[Silk Thread]]| Steal= [[Silk Thread]]| Family= Crawlers| NumSpawns= 31| Note= L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Caterchipillar | Spawn= | Lvl= 29-31| Drop= [[Inferior Cocoon]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Silk Thread]] |Steal= [[Silk Thread]]| Family= Crawlers| NumSpawns= 8| Note= A, L, H, Sc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-Regular| Name= Chaser Bats | Spawn= | Lvl= 83-85[?]| Drop= [[Bat Wing]]&amp;lt;br&amp;gt;[[Bat Fang]]| Steal= | Family= Bat Trios | NumSpawns= ??| Note= H}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-Regular| Name= Combat | Spawn= | Lvl= 20-23| Drop= [[Bat Wing]]&amp;lt;br&amp;gt;[[Bat Fang]]| Steal= | Family= Giant Bats | NumSpawns= 22| Note= L, H}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-Regular| Name= Crypterpillar | Spawn= | Lvl= 86-88? | Drop= [[Inferior Cocoon]]&amp;lt;br&amp;gt;[[Silk Thread]] |Steal= [[Crawler Cocoon]] ([[Despoil]])| Family= Crawlers| NumSpawns= ?? | Note= L, H, Sc}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Earth Elemental | Spawn= &#039;&#039;During dusty weather&#039;&#039;| Lvl= 33-36| Drop= [[Earth Cluster]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]| Steal= | Family= Elementals | NumSpawns= 4| Note= A, M}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Ghoul | Spawn= | Lvl= 22-26| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Magicked Skull]]| Steal= [[Bone Chip]] | Family= Skeletons | NumSpawns= 25| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Ambusher | Spawn= | Lvl= 16-18| Drop= [[Leather Bandana]]&amp;lt;br&amp;gt;[[Leather Gloves]]&amp;lt;br&amp;gt;[[Leather Highboots]]&amp;lt;br&amp;gt;[[Leather Trousers]]&amp;lt;br&amp;gt;[[Animal Glue]]&amp;lt;br&amp;gt;[[Goblin Mask]]&amp;lt;br&amp;gt;[[Goblin Armor]]| Steal= [[Crossbow Bolt]]| Family= Goblins | NumSpawns= 14| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Butcher | Spawn= | Lvl= 16-18| Drop= [[Faceguard]]&amp;lt;br&amp;gt;[[Scale Cuisses]]&amp;lt;br&amp;gt;[[Scale Finger Gauntlets]]&amp;lt;br&amp;gt;[[Scale Greaves]]&amp;lt;br&amp;gt;[[Goblin Helm]]&amp;lt;br&amp;gt;[[Goblin Mail]]| Steal= [[Beastcoin]]| Family= Goblins | NumSpawns= 14| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Furrier | Spawn= | Lvl= 31-34| Drop= [[Tiger Leather]]&amp;lt;br&amp;gt;[[Coeurl Leather]]&amp;lt;br&amp;gt;[[Dhalmel Leather]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Studded Bandana]]&amp;lt;br&amp;gt;[[Studded Gloves]]&amp;lt;br&amp;gt;[[Studded Trousers]]&amp;lt;br&amp;gt;[[Studded Boots]]&amp;lt;br&amp;gt;[[Mithra Fang Sack]]&amp;lt;br&amp;gt;[[Goblin Mask]]&amp;lt;br&amp;gt;[[Goblin Armor]]| Steal= [[Crossbow Bolt]]| Family= Goblins | NumSpawns= 6| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Gambler | Spawn= | Lvl= 22-26| Drop= [[Poison Flour]]&amp;lt;br&amp;gt;[[Poet&#039;s Circlet]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 7| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Leecher | Spawn= | Lvl= 22-26| Drop= [[Linen Cuffs]]&amp;lt;br&amp;gt;[[Linen Slops]]&amp;lt;br&amp;gt;[[Poet&#039;s Circlet]]&amp;lt;br&amp;gt;[[Barblind|Scroll of Barblind]]&amp;lt;br&amp;gt;[[Barpoison|Scroll of Barpoison]]&amp;lt;br&amp;gt;[[Barsleep|Scroll of Barsleep]]&amp;lt;br&amp;gt;[[Deodorize|Scroll of Deodorize]]&amp;lt;br&amp;gt;[[Invisible|Scroll of Invisible]]&amp;lt;br&amp;gt;[[Protectra|Scroll of Protectra]]&amp;lt;br&amp;gt;[[Silence|Scroll of Silence]]&amp;lt;br&amp;gt;[[Sneak|Scroll of Sneak]]&amp;lt;br&amp;gt;[[Paralyze|Scroll of Paralyze]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 7| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Mugger | Spawn= | Lvl= 22-26| Drop= [[Brass Cap]]&amp;lt;br&amp;gt;[[Brass Leggings]]&amp;lt;br&amp;gt;[[Brass Mittens]]&amp;lt;br&amp;gt;[[Brass Subligar]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 7| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Pathfinder | Spawn= &#039;&#039;Assisted by [[Goblin&#039;s Bat]] (24-26)&#039;&#039;| Lvl= 31-34| Drop= [[Brass Finger Gauntlets]]&amp;lt;br&amp;gt;[[Brass Greaves]]&amp;lt;br&amp;gt;[[Brass Mask]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Mithra Fang Sack]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 6| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Shaman | Spawn= | Lvl= 30-34| Drop= [[Chestnut Sabots]]&amp;lt;br&amp;gt;[[Wool Hat]]&amp;lt;br&amp;gt;[[Wool Slops]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Mithra Fang Sack]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 6| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Smithy | Spawn= | Lvl= 31-34| Drop= [[Chain Hose]]&amp;lt;br&amp;gt;[[Chain Mittens]]&amp;lt;br&amp;gt;[[Iron Mask]]&amp;lt;br&amp;gt;[[Mithra Fang Sack]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]&amp;lt;br&amp;gt;[[Greaves]]| Steal= [[Silver Beastcoin]]| Family= Goblins | NumSpawns= 6| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Goblin Tinkerer | Spawn= | Lvl= 16-18| Drop= [[Faceguard]]&amp;lt;br&amp;gt;[[Scale Cuisses]]&amp;lt;br&amp;gt;[[Scale Finger Gauntlets]]&amp;lt;br&amp;gt;[[Scale Greaves]]| Steal= [[Beastcoin]]| Family= Goblins | NumSpawns= 14| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Jelly | Spawn= | Lvl= 26-28| Drop= [[Slime Oil]]| Steal= | Family= Slimes | NumSpawns= 11| Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Labyrinth Scorpion | Spawn= | Lvl= 30-33| Drop= [[Scorpion Claw]]&amp;lt;br&amp;gt;[[Scorpion Shell]]&amp;lt;br&amp;gt;[[Scorpion Stinger]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]| Steal= | Family= Scorpions | NumSpawns= 11| Note= A, L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Maze Maker | Spawn= | Lvl= 18-21| Drop= [[Flint Stone]]&amp;lt;br&amp;gt;[[Copper Ore]]&amp;lt;br&amp;gt;[[Zinc Ore]]&amp;lt;br&amp;gt;[[Silver Ore]]| Steal= [[Pebble]]| Family= Worms| NumSpawns= 20| Note= L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Maze Scorpion | Spawn= | Lvl= 25-28| Drop= [[Scorpion Claw]]&amp;lt;br&amp;gt;[[Scorpion Shell]]&amp;lt;br&amp;gt;[[Scorpion Stinger]]| Steal= | Family= Scorpions | NumSpawns= 9| Note= A, L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Poison Leech | Spawn= | Lvl= 24-28| Drop= [[Carbuncle&#039;s Ruby]]&amp;lt;br&amp;gt;[[Fiend Blood]]| Steal= | Family= Leeches | NumSpawns= 38| Note= L, H, Sc }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Protozoan | Spawn= | Lvl= 29-31| Drop= [[Slime Oil]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]| Steal= | Family= Slimes | NumSpawns= 5| Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Seeker Bats | Spawn= | Lvl= 23-26| Drop= [[Bat Wing]]&amp;lt;br&amp;gt;[[Bat Fang]]| Steal= | Family= Bat Trios | NumSpawns= 21| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Stink Bats | Spawn= | Lvl= 15-18| Drop= [[Bat Wing]]| Steal= | Family= Bat Trios | NumSpawns= 25| Note= L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Warren Bat| Spawn= | Lvl= 86-88?| Drop= ?? | Steal= | Family= Giant Bats | NumSpawns= ??| Note= H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Wendigo | Spawn= | Lvl= 24-28| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Gravity|Scroll of Gravity]]| Steal= [[Bone Chip]]| Family= Skeletons | NumSpawns= 18 | Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Wight | Spawn= [[Warrior]]| Lvl= 32-35| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Rusty Key]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]| Steal= [[Bone Chip]]| Family= Skeletons | NumSpawns= 18 | Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Wight | Spawn= [[Black Mage]]| Lvl= 32-35| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Rusty Key]]&amp;lt;br&amp;gt;[[Absorb-VIT|Scroll of Absorb-VIT]]&amp;lt;br&amp;gt;[[Tractor|Scroll of Tractor]]&amp;lt;br&amp;gt;[[Shakhrami Chest Key]]| Steal= [[Bone Chip]]| Family= Skeletons | NumSpawns= 18 | Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Regular }}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Event Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Special}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Dark Elemental| Spawn= &#039;&#039;Failed use of [[Strange Apparatus]]&#039;&#039;| Lvl= | Drop= | Steal= | Family= Elementals| NumSpawns=1 | Note= M}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Lost Soul| Spawn= &#039;&#039;Spawned by Quest: [[Equipped for All Occasions]]&#039;&#039;| Lvl= | Drop= | Steal= | Family= Skeletons| NumSpawns=1 | Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Wyrmfly| Spawn= &#039;&#039;Spawned by Quest: [[Eco-Warrior (Windurst)]]&#039;&#039;| Lvl= | Drop= | Steal= | Family= Flies| NumSpawns=3 | Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Special}}&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118307</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118307"/>
		<updated>2026-03-01T04:39:49Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing the old school EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118306</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118306"/>
		<updated>2026-03-01T04:34:44Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| none (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118305</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118305"/>
		<updated>2026-03-01T04:33:53Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| None (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118304</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118304"/>
		<updated>2026-03-01T04:31:50Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. low EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better in general.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| None (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118302</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118302"/>
		<updated>2026-03-01T01:39:37Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| None (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at max with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118301</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118301"/>
		<updated>2026-03-01T01:32:40Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 67+&lt;br /&gt;
| Succubus Bats&lt;br /&gt;
| 15&lt;br /&gt;
| Tonberry&#039;s Elemental&lt;br /&gt;
| {{Location|Den of Rancor|}}&lt;br /&gt;
| None (pet camp)&lt;br /&gt;
| Many elemental pets in zone, but probably the most viable spot is G-11 in the basement (Map 2). Some space against the wall relatively free from aggro and 3 Tonberry SMN within pulling distance. Hassle to get here though, and everything aggros. Probably better suited to a mini-burn PT tbh. But if you&#039;re feeling adventurous...&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66 with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page.&lt;br /&gt;
&lt;br /&gt;
(To-Do/Explore: Maze, Ordelles)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118300</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118300"/>
		<updated>2026-03-01T01:03:24Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66 with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM/RDM/BRD, maybe you can Sleep your target as your pet is about to die/uncharm (or play super safe and Heel &amp;gt; Sleep target &amp;gt; manage pet). On WHM, maybe you&#039;re cure bombing yourself occasionally during mis-Charms (with RR up ofc). Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118296</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118296"/>
		<updated>2026-02-27T19:24:09Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66 with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118285</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118285"/>
		<updated>2026-02-25T21:45:27Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66 with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is that Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* Elementals seem to be taking more physical damage since rebase and wind weather often pops up here for easy cluster farming.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118284</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118284"/>
		<updated>2026-02-25T21:44:46Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66 with the help of Leave. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but slower and can get annoyingly intimidated. Another good reason to come here is Aquarius is often an easy camp for 20-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* Elementals seem to be taking more physical damage since rebase and wind weather often pops up here for easy cluster farming.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118283</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118283"/>
		<updated>2026-02-25T21:42:12Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* Elementals seem to be taking more physical damage since rebase and wind weather often pops up here for easy cluster farming.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118282</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118282"/>
		<updated>2026-02-25T21:40:43Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. This let&#039;s you read, watch videos, do other stuff while you farm. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill. (Post-rebase note: quite a few NMs are buffed compared to pre-rebase, may need to re-evalute Aquarius feasibility at this level.)&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* Elementals seem to be taking more physical damage since rebase and wind weather often pops up here for easy cluster farming.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118278</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118278"/>
		<updated>2026-02-24T11:55:38Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* Elementals seem to be taking more physical damage since rebase and wind weather often pops up here for easy cluster farming.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118253</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=118253"/>
		<updated>2026-02-23T04:25:16Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas used to not aggro and still yielded XP prior to rebase. Unknown whether this will be reverted or not.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118245</id>
		<title>Nation Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118245"/>
		<updated>2026-02-22T08:28:24Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: /* Beadeaux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
* &#039;&#039;Overview: This is a quite lengthy mission which requires you to visit the three beastman strongholds of [[Davoi]], [[Beadeaux]] and [[Castle Oztroja]] and interact with the [[Magicite]]s deep within. To be able to enter the area where the [[Magicite]] resides, you need to fulfill prerequisites particular to each beastman stronghold.&#039;&#039;&lt;br /&gt;
*If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again, which give you access to the [[Magicite]]s in the beastman strongholds. &lt;br /&gt;
*The entire mission can be soloed at around level 50 with access to [[Sneak]] and [[Invisible]]. &lt;br /&gt;
&lt;br /&gt;
==Start==&lt;br /&gt;
*Trade two stacks of crystals to any [[Conquest Overseer]] so that your Rank bar is about two thirds full. &lt;br /&gt;
**You may do this in [[Jeuno]] or your home nation.&lt;br /&gt;
*Speak with the receptionist of your home nation&#039;s embassy.&lt;br /&gt;
**San d&#039;Oria - [[Nelcabrit]] in {{Location|Ru&#039;Lude Gardens|G-9}}&lt;br /&gt;
**Bastok - [[Goggehn]] in {{Location|Ru&#039;Lude Gardens|H-10}}&lt;br /&gt;
**Windurst - [[Pakh Jatalfih]] in {{Location|Ru&#039;Lude Gardens|I-9}}&lt;br /&gt;
*After speaking with the receptionist, click the back door in your embassy to start the mission and for the {{KeyItem}}[[Archducal Audience Permit]] if you don&#039;t have it already.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; up the stairs in {{Location|Ru&#039;Lude Gardens|H-6}}. You will receive the {{KeyItem}}[[Letter to Aldo]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access to the &#039;&#039;Tenshodo Headquarters&#039;&#039; to talk to Aldo requires you to complete the Quest [[Tenshodo Membership]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Examine the door at the end of the hallway in [[Neptune&#039;s Spire]] at {{Location|Lower Jeuno|J-7}} to enter the &#039;&#039;Tenshodo Headquarters&#039;&#039;. &lt;br /&gt;
*Once inside speak with [[Aldo]] at {{Location|Lower Jeuno|J-8}} to obtain  {{KeyItem}}[[Silver Bell]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You will need prerequisite key items in order to get the magicite in each of the places you will be visiting. All of the quests start in Jeuno, so be sure to take care of these before departing!&lt;br /&gt;
&lt;br /&gt;
==Davoi==&lt;br /&gt;
To access the [[Magicite]] in [[Davoi]], you need to complete the sidequest [[Crest of Davoi]] to receive {{KeyItem}}[[Crest of Davoi (Key Item)]].&lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Wall of Dark Arts&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prerequisite: [[Crest of Davoi|Crest of Davoi (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Crest of Davoi|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Crest of Davoi|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Davoi_path_wall-of-dark-arts.png|thumb|300px|Path to the Wall of Dark Arts (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Davoi_path_wall-of-dark-arts.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Make your way to [[Davoi]]. The entrance lies in the south of {{Location|Jugner Forest|G-12}}. &lt;br /&gt;
*Head to {{Location|Davoi|G-7}}. There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead. &lt;br /&gt;
**Note: you may need to interact with the wall twice. &lt;br /&gt;
*Inside there will not be any monsters. Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for the {{KeyItem}}[[Magicite: Optistone]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Castle Oztroja==&lt;br /&gt;
&#039;&#039;Note: Although possible to be [[tractor]]ed through the door, this prerequisite is &#039;&#039;&#039;required&#039;&#039;&#039; to obtain the [[Magicite]].&#039;&#039;&lt;br /&gt;
===Prerequisite: [[Yagudo Torch (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Yagudo Torch (Quest)|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Yagudo Torch (Quest)|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-1.png|thumb|300px|Path to the Altar Room Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-2.png|thumb|300px|Path to the Altar Room Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-3.png|thumb|300px|Path to the Altar Room Part 3 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-3.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-4.png|thumb|300px|Path to the Altar Room Part 4 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-4.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Note: The path through [[Castle Oztroja]] is rather long and requires passing monsters which aggro characters below level 60. [[Sneak]]/[[Silent Oil]]s and [[Invisible]]/[[Prism Powder]]s will help you get through.&#039;&#039;&lt;br /&gt;
*Make your way to [[Castle Oztroja]]. The entrance lies in the south of {{Location|Meriphataud Mountains|L-8}}. &lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at {{Location|Castle Oztroja|I-8}}. You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever. -- Note*&amp;lt;strike&amp;gt;On horizon, the trap door is instant. There is no cheating the system.&amp;lt;/strike&amp;gt; After Rebase it is possible to step off before the trap door goes off again.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*Process along the corridor to enter the second floor at {{Location|Castle Oztroja|map=Map 3|J-8}}. Head to {{Location|Castle Oztroja|map=Map 3|G-7}}, where you will enter the upper level of an open area at {{Location|Castle Oztroja|map=Map 7|I-9}}.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at {{Location|Castle Oztroja|map=Map 7|I-7}}. &lt;br /&gt;
*Here follow the right wall until you reach a door at {{Location|Castle Oztroja|map=Map 2|H-9}}.  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered. Yagudo aggro sight. &lt;br /&gt;
*At the door, light the torch (it will trigger a dialogue) and you will be taken through. &lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it. &lt;br /&gt;
*The zone is just beyond this door in case you get aggro from dropping [[Invisible (Status Effect)]] at the torches, you can zone them. &lt;br /&gt;
*Once inside, a cutscene will play. There are no mobs in this area. &lt;br /&gt;
*Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Orastone]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beadeaux==&lt;br /&gt;
To access the [[Magicite]] in [[Beadeaux]], you need to complete the sidequests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]] to receive {{KeyItem}}[[Black Matinee Necklace]] and {{KeyItem}}[[Coruscant Rosary]]. &lt;br /&gt;
For these Quests, you need to travel to [[Beadeaux]] and kill a [[Quadav]] [[NM]] each. &lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Door&#039;&#039;.&#039;&#039;In order to do so however, the person being Tractored will need some way to commit suicide (i.e. [[Poison Potion]]s), as there are no monsters in Qulun Dome.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite I: [[Mysteries of Beadeaux I]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux I|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux I|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite II: [[Mysteries of Beadeaux II]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux II|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux II|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-1.png|thumb|300px|Path to the Qulun Dome Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-2.png|thumb|300px|Path to the Qulun Dome Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*From the entrance, head to the tunnel at {{Location|Beadeaux|H-7}}. Once inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here. Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Aurastone]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Finish==&lt;br /&gt;
*Return to {{Location|Ru&#039;Lude Gardens|H-6}} and go to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your rewards (either an {{KeyItem}}[[Airship Pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] to receive 10,000 gil and {{KeyItem}}[[Message to Jeuno]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Mission 5-1 will begin immediately. You will not be able to change allegiance until you complete 5-1 or reject the mission offer in the following cutscene.&#039;&#039; {{verification}}&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118244</id>
		<title>Nation Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118244"/>
		<updated>2026-02-22T08:27:53Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: /* Beadeaux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
* &#039;&#039;Overview: This is a quite lengthy mission which requires you to visit the three beastman strongholds of [[Davoi]], [[Beadeaux]] and [[Castle Oztroja]] and interact with the [[Magicite]]s deep within. To be able to enter the area where the [[Magicite]] resides, you need to fulfill prerequisites particular to each beastman stronghold.&#039;&#039;&lt;br /&gt;
*If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again, which give you access to the [[Magicite]]s in the beastman strongholds. &lt;br /&gt;
*The entire mission can be soloed at around level 50 with access to [[Sneak]] and [[Invisible]]. &lt;br /&gt;
&lt;br /&gt;
==Start==&lt;br /&gt;
*Trade two stacks of crystals to any [[Conquest Overseer]] so that your Rank bar is about two thirds full. &lt;br /&gt;
**You may do this in [[Jeuno]] or your home nation.&lt;br /&gt;
*Speak with the receptionist of your home nation&#039;s embassy.&lt;br /&gt;
**San d&#039;Oria - [[Nelcabrit]] in {{Location|Ru&#039;Lude Gardens|G-9}}&lt;br /&gt;
**Bastok - [[Goggehn]] in {{Location|Ru&#039;Lude Gardens|H-10}}&lt;br /&gt;
**Windurst - [[Pakh Jatalfih]] in {{Location|Ru&#039;Lude Gardens|I-9}}&lt;br /&gt;
*After speaking with the receptionist, click the back door in your embassy to start the mission and for the {{KeyItem}}[[Archducal Audience Permit]] if you don&#039;t have it already.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; up the stairs in {{Location|Ru&#039;Lude Gardens|H-6}}. You will receive the {{KeyItem}}[[Letter to Aldo]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access to the &#039;&#039;Tenshodo Headquarters&#039;&#039; to talk to Aldo requires you to complete the Quest [[Tenshodo Membership]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Examine the door at the end of the hallway in [[Neptune&#039;s Spire]] at {{Location|Lower Jeuno|J-7}} to enter the &#039;&#039;Tenshodo Headquarters&#039;&#039;. &lt;br /&gt;
*Once inside speak with [[Aldo]] at {{Location|Lower Jeuno|J-8}} to obtain  {{KeyItem}}[[Silver Bell]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You will need prerequisite key items in order to get the magicite in each of the places you will be visiting. All of the quests start in Jeuno, so be sure to take care of these before departing!&lt;br /&gt;
&lt;br /&gt;
==Davoi==&lt;br /&gt;
To access the [[Magicite]] in [[Davoi]], you need to complete the sidequest [[Crest of Davoi]] to receive {{KeyItem}}[[Crest of Davoi (Key Item)]].&lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Wall of Dark Arts&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prerequisite: [[Crest of Davoi|Crest of Davoi (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Crest of Davoi|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Crest of Davoi|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Davoi_path_wall-of-dark-arts.png|thumb|300px|Path to the Wall of Dark Arts (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Davoi_path_wall-of-dark-arts.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Make your way to [[Davoi]]. The entrance lies in the south of {{Location|Jugner Forest|G-12}}. &lt;br /&gt;
*Head to {{Location|Davoi|G-7}}. There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead. &lt;br /&gt;
**Note: you may need to interact with the wall twice. &lt;br /&gt;
*Inside there will not be any monsters. Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for the {{KeyItem}}[[Magicite: Optistone]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Castle Oztroja==&lt;br /&gt;
&#039;&#039;Note: Although possible to be [[tractor]]ed through the door, this prerequisite is &#039;&#039;&#039;required&#039;&#039;&#039; to obtain the [[Magicite]].&#039;&#039;&lt;br /&gt;
===Prerequisite: [[Yagudo Torch (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Yagudo Torch (Quest)|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Yagudo Torch (Quest)|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-1.png|thumb|300px|Path to the Altar Room Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-2.png|thumb|300px|Path to the Altar Room Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-3.png|thumb|300px|Path to the Altar Room Part 3 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-3.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-4.png|thumb|300px|Path to the Altar Room Part 4 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-4.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Note: The path through [[Castle Oztroja]] is rather long and requires passing monsters which aggro characters below level 60. [[Sneak]]/[[Silent Oil]]s and [[Invisible]]/[[Prism Powder]]s will help you get through.&#039;&#039;&lt;br /&gt;
*Make your way to [[Castle Oztroja]]. The entrance lies in the south of {{Location|Meriphataud Mountains|L-8}}. &lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at {{Location|Castle Oztroja|I-8}}. You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever. -- Note*&amp;lt;strike&amp;gt;On horizon, the trap door is instant. There is no cheating the system.&amp;lt;/strike&amp;gt; After Rebase it is possible to step off before the trap door goes off again.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*Process along the corridor to enter the second floor at {{Location|Castle Oztroja|map=Map 3|J-8}}. Head to {{Location|Castle Oztroja|map=Map 3|G-7}}, where you will enter the upper level of an open area at {{Location|Castle Oztroja|map=Map 7|I-9}}.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at {{Location|Castle Oztroja|map=Map 7|I-7}}. &lt;br /&gt;
*Here follow the right wall until you reach a door at {{Location|Castle Oztroja|map=Map 2|H-9}}.  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered. Yagudo aggro sight. &lt;br /&gt;
*At the door, light the torch (it will trigger a dialogue) and you will be taken through. &lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it. &lt;br /&gt;
*The zone is just beyond this door in case you get aggro from dropping [[Invisible (Status Effect)]] at the torches, you can zone them. &lt;br /&gt;
*Once inside, a cutscene will play. There are no mobs in this area. &lt;br /&gt;
*Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Orastone]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beadeaux==&lt;br /&gt;
To access the [[Magicite]] in [[Beadeaux]], you need to complete the sidequests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]] to receive {{KeyItem}}[[Black Matinee Necklace]] and {{KeyItem}}[[Coruscant Rosary]]. &lt;br /&gt;
For these Quests, you need to travel to [[Beadeaux]] and kill a [[Quadav]] [[NM]] each. &lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Door&#039;&#039;.&#039;&#039;In order to do so however, the person being Tractored will need some way to commit suicide (i.e. [[Poison Potion]]s, as there are no monsters in Qulun Dome.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite I: [[Mysteries of Beadeaux I]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux I|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux I|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite II: [[Mysteries of Beadeaux II]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux II|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux II|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-1.png|thumb|300px|Path to the Qulun Dome Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-2.png|thumb|300px|Path to the Qulun Dome Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*From the entrance, head to the tunnel at {{Location|Beadeaux|H-7}}. Once inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here. Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Aurastone]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Finish==&lt;br /&gt;
*Return to {{Location|Ru&#039;Lude Gardens|H-6}} and go to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your rewards (either an {{KeyItem}}[[Airship Pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] to receive 10,000 gil and {{KeyItem}}[[Message to Jeuno]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Mission 5-1 will begin immediately. You will not be able to change allegiance until you complete 5-1 or reject the mission offer in the following cutscene.&#039;&#039; {{verification}}&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118243</id>
		<title>Nation Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Nation_Mission_4-1&amp;diff=118243"/>
		<updated>2026-02-22T08:27:12Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: /* Beadeaux */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
* &#039;&#039;Overview: This is a quite lengthy mission which requires you to visit the three beastman strongholds of [[Davoi]], [[Beadeaux]] and [[Castle Oztroja]] and interact with the [[Magicite]]s deep within. To be able to enter the area where the [[Magicite]] resides, you need to fulfill prerequisites particular to each beastman stronghold.&#039;&#039;&lt;br /&gt;
*If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again, which give you access to the [[Magicite]]s in the beastman strongholds. &lt;br /&gt;
*The entire mission can be soloed at around level 50 with access to [[Sneak]] and [[Invisible]]. &lt;br /&gt;
&lt;br /&gt;
==Start==&lt;br /&gt;
*Trade two stacks of crystals to any [[Conquest Overseer]] so that your Rank bar is about two thirds full. &lt;br /&gt;
**You may do this in [[Jeuno]] or your home nation.&lt;br /&gt;
*Speak with the receptionist of your home nation&#039;s embassy.&lt;br /&gt;
**San d&#039;Oria - [[Nelcabrit]] in {{Location|Ru&#039;Lude Gardens|G-9}}&lt;br /&gt;
**Bastok - [[Goggehn]] in {{Location|Ru&#039;Lude Gardens|H-10}}&lt;br /&gt;
**Windurst - [[Pakh Jatalfih]] in {{Location|Ru&#039;Lude Gardens|I-9}}&lt;br /&gt;
*After speaking with the receptionist, click the back door in your embassy to start the mission and for the {{KeyItem}}[[Archducal Audience Permit]] if you don&#039;t have it already.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; up the stairs in {{Location|Ru&#039;Lude Gardens|H-6}}. You will receive the {{KeyItem}}[[Letter to Aldo]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Access to the &#039;&#039;Tenshodo Headquarters&#039;&#039; to talk to Aldo requires you to complete the Quest [[Tenshodo Membership]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Examine the door at the end of the hallway in [[Neptune&#039;s Spire]] at {{Location|Lower Jeuno|J-7}} to enter the &#039;&#039;Tenshodo Headquarters&#039;&#039;. &lt;br /&gt;
*Once inside speak with [[Aldo]] at {{Location|Lower Jeuno|J-8}} to obtain  {{KeyItem}}[[Silver Bell]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; You will need prerequisite key items in order to get the magicite in each of the places you will be visiting. All of the quests start in Jeuno, so be sure to take care of these before departing!&lt;br /&gt;
&lt;br /&gt;
==Davoi==&lt;br /&gt;
To access the [[Magicite]] in [[Davoi]], you need to complete the sidequest [[Crest of Davoi]] to receive {{KeyItem}}[[Crest of Davoi (Key Item)]].&lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Wall of Dark Arts&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prerequisite: [[Crest of Davoi|Crest of Davoi (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Crest of Davoi|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Crest of Davoi|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Davoi_path_wall-of-dark-arts.png|thumb|300px|Path to the Wall of Dark Arts (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Davoi_path_wall-of-dark-arts.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*Make your way to [[Davoi]]. The entrance lies in the south of {{Location|Jugner Forest|G-12}}. &lt;br /&gt;
*Head to {{Location|Davoi|G-7}}. There will be two Orcs in the lv.40-50 range here - either kill them or sneak past them. Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead. &lt;br /&gt;
**Note: you may need to interact with the wall twice. &lt;br /&gt;
*Inside there will not be any monsters. Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for the {{KeyItem}}[[Magicite: Optistone]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Castle Oztroja==&lt;br /&gt;
&#039;&#039;Note: Although possible to be [[tractor]]ed through the door, this prerequisite is &#039;&#039;&#039;required&#039;&#039;&#039; to obtain the [[Magicite]].&#039;&#039;&lt;br /&gt;
===Prerequisite: [[Yagudo Torch (Quest)]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Yagudo Torch (Quest)|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Yagudo Torch (Quest)|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-1.png|thumb|300px|Path to the Altar Room Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-2.png|thumb|300px|Path to the Altar Room Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-3.png|thumb|300px|Path to the Altar Room Part 3 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-3.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Castle-oztroja_path_altar-room-4.png|thumb|300px|Path to the Altar Room Part 4 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Castle-oztroja_path_altar-room-4.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Note: The path through [[Castle Oztroja]] is rather long and requires passing monsters which aggro characters below level 60. [[Sneak]]/[[Silent Oil]]s and [[Invisible]]/[[Prism Powder]]s will help you get through.&#039;&#039;&lt;br /&gt;
*Make your way to [[Castle Oztroja]]. The entrance lies in the south of {{Location|Meriphataud Mountains|L-8}}. &lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at {{Location|Castle Oztroja|I-8}}. You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever. -- Note*&amp;lt;strike&amp;gt;On horizon, the trap door is instant. There is no cheating the system.&amp;lt;/strike&amp;gt; After Rebase it is possible to step off before the trap door goes off again.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*Process along the corridor to enter the second floor at {{Location|Castle Oztroja|map=Map 3|J-8}}. Head to {{Location|Castle Oztroja|map=Map 3|G-7}}, where you will enter the upper level of an open area at {{Location|Castle Oztroja|map=Map 7|I-9}}.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at {{Location|Castle Oztroja|map=Map 7|I-7}}. &lt;br /&gt;
*Here follow the right wall until you reach a door at {{Location|Castle Oztroja|map=Map 2|H-9}}.  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered. Yagudo aggro sight. &lt;br /&gt;
*At the door, light the torch (it will trigger a dialogue) and you will be taken through. &lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it. &lt;br /&gt;
*The zone is just beyond this door in case you get aggro from dropping [[Invisible (Status Effect)]] at the torches, you can zone them. &lt;br /&gt;
*Once inside, a cutscene will play. There are no mobs in this area. &lt;br /&gt;
*Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Orastone]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beadeaux==&lt;br /&gt;
To access the [[Magicite]] in [[Beadeaux]], you need to complete the sidequests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]] to receive {{KeyItem}}[[Black Matinee Necklace]] and {{KeyItem}}[[Coruscant Rosary]]. &lt;br /&gt;
For these Quests, you need to travel to [[Beadeaux]] and kill a [[Quadav]] [[NM]] each. &lt;br /&gt;
&#039;&#039;Note: the prerequisite can be skipped if you have someone [[Tractor]] you through the &#039;&#039;Door&#039;&#039;.&#039;&#039;In order to do so however, the person being Tractored will need some way to commit suicide (i.e. [[Poison Potions]], as there are no monsters in Qulun Dome.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite I: [[Mysteries of Beadeaux I]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux I|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux I|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
===Prerequsite II: [[Mysteries of Beadeaux II]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 4px #aaa dashed; border-radius: 4px; padding: 8px;&amp;quot;&amp;gt;{{EditButton|Mysteries of Beadeaux II|margin-bottom=-20px}}&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
{{#section:Mysteries of Beadeaux II|walkthrough}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
===Main Part===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-1.png|thumb|300px|Path to the Qulun Dome Part 1 (hover for larger size)]] &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-1.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tooltip&lt;br /&gt;
| text = [[Image:Beadeaux_path_qulun-dome-2.png|thumb|300px|Path to the Qulun Dome Part 2 (hover for larger size)]]  &lt;br /&gt;
| tooltip = [[Image:Beadeaux_path_qulun-dome-2.png|700px]] &lt;br /&gt;
| underline = none&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
*From the entrance, head to the tunnel at {{Location|Beadeaux|H-7}}. Once inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here. Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; to obtain {{KeyItem}}[[Magicite: Aurastone]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Finish==&lt;br /&gt;
*Return to {{Location|Ru&#039;Lude Gardens|H-6}} and go to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your rewards (either an {{KeyItem}}[[Airship Pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] to receive 10,000 gil and {{KeyItem}}[[Message to Jeuno]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Mission 5-1 will begin immediately. You will not be able to change allegiance until you complete 5-1 or reject the mission offer in the following cutscene.&#039;&#039; {{verification}}&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sozu_Bliberry&amp;diff=118226</id>
		<title>Sozu Bliberry</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sozu_Bliberry&amp;diff=118226"/>
		<updated>2026-02-21T07:52:50Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Sozu Bliberry.png&lt;br /&gt;
| image caption = Sozu Bliberry&lt;br /&gt;
| job = [[Black Mage]]&lt;br /&gt;
| family = Tonberries&lt;br /&gt;
| crystal = Light&lt;br /&gt;
| weaknesses = &lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
|spawn = Lottery&lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Den of Rancor]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 65&lt;br /&gt;
|&lt;br /&gt;
*[[Waterga III]]     {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*[[Water IV]]     {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[Tonberry Coat]]     {{Hxi Drop Rate|100%}}&lt;br /&gt;
*[[Tonberry Board]]     {{Hxi Drop Rate|asb=100/1000|0|0}} &lt;br /&gt;
*[[Dried Mugwort]]     {{Hxi Drop Rate|asb=100/1000|0|0}} &lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, S, L&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:rancor-den 1 nm.png|100px|thumb|Den of Rancor map 1 NM locations.]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Lottery spawn from the [[Tonberry Imprecator]] at (I-6) of map 1. &lt;br /&gt;
*Uses [[Manafont]] among the regular [[Tonberry#Special_Attacks|Tonberry Special Attacks]].&lt;br /&gt;
:*May use Manafont very soon after starting a battle.&lt;br /&gt;
*Susceptible to [[Silence]] and [[Sleep]].&lt;br /&gt;
*Can be defeated by 6 characters at around level 70, and solo by certain jobs at around 75. {{testimonials}}&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=118184</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=118184"/>
		<updated>2026-02-19T09:29:38Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Me: https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Horizon_Custom_Content/Monsters|Horizon XI Custom Mobs]]&lt;br /&gt;
* [[BST_Subjob_Solo_Leveling_Guide|/BST leveling guide]] &lt;br /&gt;
* [https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur Soloing PM2-3 Distant Beliefs Minotaur] (COP era forums! lol)&lt;br /&gt;
* [https://www.geocities.ws/cliang78/music/ffxi-voyager.txt guitar tab for Voyager] (Mhaura/Selbina ferry music)&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118160</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=118160"/>
		<updated>2026-02-17T08:26:39Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that additional custom spawns of pre-existing Era mobs have been mostly omitted.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 30-34&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117931</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117931"/>
		<updated>2026-02-15T04:02:38Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shells, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas no longer aggro you despite yielding XP.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117869</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117869"/>
		<updated>2026-02-14T12:53:50Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that this does not currently include additional custom spawns of pre-existing Era mobs.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 30-34&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117868</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117868"/>
		<updated>2026-02-14T12:53:00Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that this does not currently include additional custom spawns of pre-existing Era mobs.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 30-34&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117867</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117867"/>
		<updated>2026-02-14T12:51:57Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that this does not currently include additional custom spawns of pre-existing Era mobs.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 30-34&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 47-50?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, higher level Glacier Crabs further south&lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-72?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable, lower level Glacier Crabs further north&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117862</id>
		<title>Category:Horizon Custom Content/Monsters</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Custom_Content/Monsters&amp;diff=117862"/>
		<updated>2026-02-14T11:43:32Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
&lt;br /&gt;
A list of custom mobs (non-NM) on the Horizon XI server. {{changes|HorizonXI custom mobs}}&lt;br /&gt;
Note that this does not currently include additional custom spawns of pre-existing Era mobs.&lt;br /&gt;
&amp;lt;section begin=Mob List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;20&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;8% | Spawns&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Spawn Time&lt;br /&gt;
! width=&amp;quot;24%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-18&lt;br /&gt;
| [[Mineral Eater]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Konschtat Highlands|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15-19&lt;br /&gt;
| [[Canyon Wasp]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-19&lt;br /&gt;
| [[Snapper]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20?&lt;br /&gt;
| [[Cactus Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 17-20&lt;br /&gt;
| [[Yellow Jacket]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Konschtat Highlands|L-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also F-3, G-3&lt;br /&gt;
|-&lt;br /&gt;
| 19-20?&lt;br /&gt;
| [[Plateau Hare]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|La Theine Plateau|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 19-23&lt;br /&gt;
| [[Eikon Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|La Theine Plateau}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 20-22&lt;br /&gt;
| [[Cactus Bee]]&lt;br /&gt;
| [[:Category:Bees|Bees]]&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 20-22?&lt;br /&gt;
| [[Cape Coney]]&lt;br /&gt;
| [[:Category:Rabbits|Rabbits]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|G-6}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 24-26?&lt;br /&gt;
| [[Cape Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Buburimu Peninsula|I-7}}&lt;br /&gt;
| 6&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 24-27&lt;br /&gt;
| [[Migrant Hawker]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28&lt;br /&gt;
| [[Dust Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 26-28?&lt;br /&gt;
| [[Island Goop]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Qufim Island|}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 29-31&lt;br /&gt;
| [[Ridge Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 29-33?&lt;br /&gt;
| [[Puma]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|D-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also G-10&lt;br /&gt;
|-&lt;br /&gt;
| 30-33&lt;br /&gt;
| [[Cliff Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 30-34&lt;br /&gt;
| [[Champaign Coeurl]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|L-9}}&lt;br /&gt;
| 5&lt;br /&gt;
| 5 m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 31-33&lt;br /&gt;
| [[Hexed Weapon]]&lt;br /&gt;
| [[:Category:Weapons|Weapons]]&lt;br /&gt;
| {{Location|Qufim Island|G-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 31-35&lt;br /&gt;
| [[Drooling Hound]]&lt;br /&gt;
| [[:Category:Hounds|Hounds]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| Spawn time: 17:00 - 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 35-36&lt;br /&gt;
| [[Muddy Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 35-37&lt;br /&gt;
| [[Flying Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-39&lt;br /&gt;
| [[Sand Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-6}}&lt;br /&gt;
| 8?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 36-40&lt;br /&gt;
| [[Sand Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 36-42&lt;br /&gt;
| [[Young Uragnite]]&lt;br /&gt;
| [[:Category:Uragnites|Uragnites]]&lt;br /&gt;
| {{Location|Sauromugue Champaign|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 38-41&lt;br /&gt;
| [[Desert Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Shell Grub]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Rolanberry Fields|E-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 39-41&lt;br /&gt;
| [[Winter Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|G-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], pond&lt;br /&gt;
|-&lt;br /&gt;
| 39-42&lt;br /&gt;
| [[Boreal Worm]]&lt;br /&gt;
| [[:Category:Worms|Worms]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|I-9}}&lt;br /&gt;
| 6?&lt;br /&gt;
| m?&lt;br /&gt;
| LV40-43 goblins also in the area&lt;br /&gt;
|-&lt;br /&gt;
| 41-44&lt;br /&gt;
| [[Downslime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Batallia Downs|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| m?&lt;br /&gt;
| also J-10&lt;br /&gt;
|-&lt;br /&gt;
| 43-46&lt;br /&gt;
| [[Snofallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|H-7}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 44-48&lt;br /&gt;
| [[Jungle Crawler]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|G-10}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| uncharmable?&lt;br /&gt;
|-&lt;br /&gt;
| 47-51&lt;br /&gt;
| [[Opotrap]]&lt;br /&gt;
| [[:Category:Flytraps|Flytraps]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Snap Jaw]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Yhoator Jungle|K-10}}&lt;br /&gt;
| 4&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 48-50&lt;br /&gt;
| [[Diremite]]&lt;br /&gt;
| [[:Category:Diremites|Diremites]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|F-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| also H-9 (Outpost), &lt;br /&gt;
|-&lt;br /&gt;
| 48-51&lt;br /&gt;
| [[Rancideyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Batallia Downs|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 49-52&lt;br /&gt;
| [[Labyrinth Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|H-7}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m?&lt;br /&gt;
| H-8 also; plentiful loot&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Jungle Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Yhoator Jungle|I-11}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 51-53&lt;br /&gt;
| [[Rime Lynx]]&lt;br /&gt;
| [[:Category:Coeurls|Coeurls]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-5}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 53-56?&lt;br /&gt;
| [[Bloody Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
| non-linking, uncharmable, unusually high physical defense ([[:Category:Magic Burst Monsters|Magic Burst Monster]]?)&lt;br /&gt;
|-&lt;br /&gt;
| 55-57?&lt;br /&gt;
| [[Migrant Dobsonf|Migrant Dobsonfly]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| 14&lt;br /&gt;
| 5 m&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 56-?&lt;br /&gt;
| [[Den Beetle]]&lt;br /&gt;
| [[:Category:Beetles|Beetles]]&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| 8&lt;br /&gt;
| 8 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 56-59?&lt;br /&gt;
| [[Desert Gazer]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-9}}&lt;br /&gt;
| 9&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 59-62&lt;br /&gt;
| [[Mud Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|F-9}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]],  uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 61-64?&lt;br /&gt;
| [[Desert Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Western Altepa Desert|H-10}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Cauldron Eruca]]&lt;br /&gt;
| [[:Category:Crawlers|Crawlers]]&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 10 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 62-64&lt;br /&gt;
| [[Muddyeyes]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| {{Location|Eastern Altepa Desert|I-10}}&lt;br /&gt;
| 10&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 63-65?&lt;br /&gt;
| [[Scorch Dhalmel]]&lt;br /&gt;
| [[:Category:Dhalmels|Dhalmels]]&lt;br /&gt;
| {{Location|Western Altepa Desert|E-11}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 69-71?&lt;br /&gt;
| [[Glacier Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Beaucedine Glacier|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], uncharmable&lt;br /&gt;
|-&lt;br /&gt;
| 75-78?&lt;br /&gt;
| [[Meadow Buffalo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 76-78?&lt;br /&gt;
| [[Arid Lizard]]&lt;br /&gt;
| [[:Category:Lizards|Lizards]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 8&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 76-79?&lt;br /&gt;
| [[Dust Bat]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Cape Teriggan|}}&lt;br /&gt;
| 5&lt;br /&gt;
| m?&lt;br /&gt;
| charmable&lt;br /&gt;
|-&lt;br /&gt;
| 78-81?&lt;br /&gt;
| [[Coastal Slime]]&lt;br /&gt;
| [[:Category:Slimes|Slimes]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Icefallo]]&lt;br /&gt;
| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
| {{Location|Xarcabard|}}&lt;br /&gt;
| ?&lt;br /&gt;
| m?&lt;br /&gt;
| north of Beaucedine zoneline&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Luminous Cluster]]&lt;br /&gt;
| [[:Category:Clusters|Clusters]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Lunar Guardian]]&lt;br /&gt;
| [[:Category:Dolls|Dolls]]&lt;br /&gt;
| {{Location|Ro&#039;Maeve|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Rancid Flesh]]&lt;br /&gt;
| [[:Category:Doomed|Doomed]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Apparition]]&lt;br /&gt;
| [[:Category:Shadows|Shadows]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Perdition Bat]]&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bats]]&lt;br /&gt;
| {{Location|Fei&#039;Yin|H-5}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| also H-6&lt;br /&gt;
|-&lt;br /&gt;
| 81-82&lt;br /&gt;
| [[Channel Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 81-82?&lt;br /&gt;
| [[Ice Crab]]&lt;br /&gt;
| [[:Category:Crabs|Crabs]]&lt;br /&gt;
| {{Location|Xarcabard|I-9}}&lt;br /&gt;
| 8?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]], next to wall&lt;br /&gt;
|-&lt;br /&gt;
| 81-83&lt;br /&gt;
| [[Cliff Glider]]&lt;br /&gt;
| [[:Category:Flies|Flies]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| same vicinity as Dromaeosauruses&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Beast Bugard]]&lt;br /&gt;
| [[:Category:Bugards|Bugards]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
| next to Tavnazian Safehold zoneline, non-aggro&lt;br /&gt;
|-&lt;br /&gt;
| 81-84&lt;br /&gt;
| [[Diphylla]]&lt;br /&gt;
| [[:Category:Bats|Bats]]&lt;br /&gt;
| {{Location|Toraimarai Canal|J-8}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| [[:Category:Magic Burst Monsters|Magic Burst Monster]]&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Dromaeosaurus]]&lt;br /&gt;
| [[:Category:Raptors|Raptors]]&lt;br /&gt;
| {{Location|Meriphataud Mountains|J-9}}&lt;br /&gt;
| ?&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Raging Sheep]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| {{Location|Misareaux Coast|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ? m&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Island Pugil]]&lt;br /&gt;
| [[:Category:Pugils|Pugils]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Toco Toucan]]&lt;br /&gt;
| [[:Category:Birds|Birds]]&lt;br /&gt;
| {{Location|Bibiki Bay|}}: {{Location|Purgonorgo Isle|}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5 m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 82-84&lt;br /&gt;
| [[Gigas Crusher]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84-86&lt;br /&gt;
| [[Gigas Brawler]]&lt;br /&gt;
| [[:Category:Gigas|Gigas]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}}&lt;br /&gt;
| 12&lt;br /&gt;
| ? m&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;section end=Mob List/&amp;gt;&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117836</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117836"/>
		<updated>2026-02-14T09:49:09Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shrooms&lt;br /&gt;
| &lt;br /&gt;
* BROKEN CAMP: non-viable until the decharm/despawning bug is fixed, since it&#039;s a long way to grab a pet.&lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas no longer aggro you despite yielding XP.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117834</id>
		<title>BST Subjob Solo Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=BST_Subjob_Solo_Leveling_Guide&amp;diff=117834"/>
		<updated>2026-02-14T09:37:21Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The [[Experience_Points|XP curve]] grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, what do you do if you don&#039;t have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.&lt;br /&gt;
&lt;br /&gt;
※Max LVL Gap = Max LVL of Pet - Min LVL of Prey. As long as the prey still yields XP, the higher the gap the better.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | LVL&lt;br /&gt;
! width=&amp;quot;14%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;3%&amp;quot; | Max LVL Gap&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| 13&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|I-8}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* Lot of roaming, run a circuit to the Mea crag and back if needed.&lt;br /&gt;
* When EPs turn TW start targeting Dhalmels.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 23+&lt;br /&gt;
| Funguars&lt;br /&gt;
| 10&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7|pos 2=G-8}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Big Bats, Leeches etc.&lt;br /&gt;
| 11&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* When the worms start turning Too Weak, you can move camp to the Sea Monk (L32-35, charmable) room and do Fish/Manta vs. Seeker Bats.&lt;br /&gt;
* Maybe bring some Iron Ore to pop Morion Worm when you&#039;re in your 30s? Never tried tho, so no guarantees.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| 15&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| A bit roamy, may want to start pulling next target while your pet finishes off current.&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| 6(P)&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|H-8}}&lt;br /&gt;
| Not much other than seals, but...&lt;br /&gt;
| Though this list is mainly focused on decent money camps, an exception can be made for this XP-focused camp. Can do just gobbie pets, or have your pet fight bats/robbers while you solo pets. Either way, you can be lazy here and still hit 6K+/hr without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| 15(P)&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| Snack on the Gigas&#039;s Sheep while your pet is taking out other stuff.&lt;br /&gt;
|-&lt;br /&gt;
| 48+&lt;br /&gt;
| Cat, Fish&lt;br /&gt;
| 12(P)&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|Yhoator Jungle|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* Another 3-pet camp, more aggro than Zi&#039;Tah previously, but 6K+/hr possible w/o ring.&lt;br /&gt;
* The notch in the big rock closest to the Den of Rancor tunnel is an aggro-free spot, but you&#039;ll still need to move occasionally to get in range.&lt;br /&gt;
* Tree NM sometimes pops here&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| 6&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* North section.&lt;br /&gt;
* Not an extreme EP camp and the xp is bleh, but the drops can be pinata-like and worth it depending how much eggs are going for.&lt;br /&gt;
* 6 chests in your direct vicinity and the lizards drop keys.&lt;br /&gt;
* Some or perhaps all of these are Horizon [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps&lt;br /&gt;
| 12&lt;br /&gt;
| Cockatrice, Goblins, Leeches, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-9}}&lt;br /&gt;
| cockatrice stuff, gil, blood, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| 17&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
* Bring hatchets, there&#039;s one logging point nearby&lt;br /&gt;
* You may run out of mobs, in which case work in 1 or 2 Flytraps further north.&lt;br /&gt;
* Also a couple beehive chip spawns to the east that are sometimes EP.&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| 15&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&#039; Nest|}}&lt;br /&gt;
| jaws, silk, shrooms&lt;br /&gt;
| &lt;br /&gt;
* South section.&lt;br /&gt;
* Rumblers can work as pets too, but almost no level diff. Might as well go to a diff camp at that point.&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| 16&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| [[:Category:Horizon Custom Content/Monsters|Custom Mobs]]&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| Moss Eaters&lt;br /&gt;
| 6&lt;br /&gt;
| Spiders, Crabs&lt;br /&gt;
| {{Location|The Boyahda Tree|G-10}}&lt;br /&gt;
| webs, meat, shells&lt;br /&gt;
| Moss Eaters max out at level 66. So why come here? And why wait til 70? A max lvl rabbit will beat any spider or crab solo w/o your help, so it&#039;s worth it to convert and keep them at 66. The 68 mandies are decent too, but get intimidated which can be annoying. But the real reason is Aquarius is often an easy camp for 30-40K gil per kill.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| 22&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|G-6|pos 2=I-6}}&lt;br /&gt;
| skins, ingots, armor pieces, grenades&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them.&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones.&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins.&lt;br /&gt;
* At 71, gobs and mantas no longer aggro you despite yielding XP.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| 15&lt;br /&gt;
| Tulwar Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* West side.&lt;br /&gt;
* Supports 1 person only - the first scorp tends to repop by the time you&#039;ve killed the last scorp.&lt;br /&gt;
* Simple, chill camp. Not as lucrative as the others though.&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Sulfur Scorpion&lt;br /&gt;
| 11&lt;br /&gt;
| hecteyes, bombs&lt;br /&gt;
| {{Location|Ifrit&#039;s Cauldron|}}&lt;br /&gt;
| bomb arms/ash, Damp Hakutaku Eye&lt;br /&gt;
| &lt;br /&gt;
* Map 7 H-11&lt;br /&gt;
* Level gap isn&#039;t as great as prior camps, but suicide bombs often make up for that, and Damp Hakutaku Eyes can go for 5 figures. &lt;br /&gt;
* Bomb Queen trigger items too, but those move really slow in bazaar.&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| gap&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-3 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you shouldn&#039;t shy away from charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70) or settling for a worse camp just cause there are pets that cap at your level. With Horizon&#039;s Rebase, this is admittedly harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have a standard Charm set though ([[Corsette]], CHR rings, [[Noble&#039;s Ribbon]], [[Bird Whistle]], [[Light Staff]], HXI [[Trimmer&#039;s Mantle]], certain [[Errant_Houppelande_Set|Errant]] pieces for mages etc.) and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On NIN or THF, maybe that&#039;s your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you&#039;re cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;br /&gt;
&lt;br /&gt;
* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better, so most of the info here highlights spots with pets that greatly overpower the nearby prey. Because of the current [[Experience_Points|base XP distribution curve]] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T+. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I&#039;ve heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience. &lt;br /&gt;
&lt;br /&gt;
* Re: Drops vs. XP&lt;br /&gt;
The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side. For that reason, I tend to pass on targets/camps with bad drops, even if the level gap is good.&lt;br /&gt;
&lt;br /&gt;
Feedback/suggestions welcome on the Talk page. And as always, utilize those seals.&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117803</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117803"/>
		<updated>2026-02-13T09:10:53Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Me: https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Horizon_Custom_Content/Monsters|Horizon XI Custom Mobs]]&lt;br /&gt;
* [[BST_Subjob_Solo_Leveling_Guide|/BST leveling guide]] &lt;br /&gt;
* [https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur Soloing PM2-3 Distant Beliefs Minotaur] (COP era forums! lol)&lt;br /&gt;
* [https://www.geocities.ws/cliang78/music/ffxi-voyager.txt guitar tab for Voyager] (Mhaura/Selbina ferry music):&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117802</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117802"/>
		<updated>2026-02-13T09:07:17Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Me: https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Horizon_Custom_Content/Monsters|Horizon XI Custom Mobs]]&lt;br /&gt;
* [[BST_Subjob_Solo_Leveling_Guide|/BST leveling guide]] &lt;br /&gt;
* [https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur Soloing PM2-3 Distant Beliefs Minotaur] (2004 forums! lol)&lt;br /&gt;
* [https://www.geocities.ws/cliang78/music/ffxi-voyager.txt guitar tab for Voyager] (Mhaura/Selbina ferry music):&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117801</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117801"/>
		<updated>2026-02-13T09:06:53Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Horizon_Custom_Content/Monsters|Horizon XI Custom Mobs]]&lt;br /&gt;
* [[BST_Subjob_Solo_Leveling_Guide|/BST leveling guide]] &lt;br /&gt;
* [https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur Soloing PM2-3 Distant Beliefs Minotaur] (2004 forums! lol)&lt;br /&gt;
* [https://www.geocities.ws/cliang78/music/ffxi-voyager.txt guitar tab for Voyager] (Mhaura/Selbina ferry music):&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117800</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117800"/>
		<updated>2026-02-13T09:06:19Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* [[Category:Horizon_Custom_Content/Monsters|Horizon XI Custom Mobs]]&lt;br /&gt;
* [[BST_Subjob_Solo_Leveling_Guide|/BST leveling guide]] &lt;br /&gt;
* [https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur Soloing PM2-3 Distant Beliefs Minotaur] (2004 forums! lol)&lt;br /&gt;
* [https://www.geocities.ws/cliang78/music/ffxi-voyager.txt guitar tab for Voyager] (Mhaura/Selbina ferry music):&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117799</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117799"/>
		<updated>2026-02-13T09:04:10Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* Horizon XI Custom Mobs: https://horizonffxi.wiki/Category:Horizon_Custom_Content/Monsters&lt;br /&gt;
&lt;br /&gt;
* /BST leveling guide: https://horizonffxi.wiki/BST_Subjob_Solo_Leveling_Guide&lt;br /&gt;
&lt;br /&gt;
* Soloing PM2-3 Distant Beliefs Minotaur: https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur&lt;br /&gt;
&lt;br /&gt;
* guitar tab for Voyager (Mhaura/Selbina ferry music): https://www.geocities.ws/cliang78/music/ffxi-voyager.txt&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117798</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117798"/>
		<updated>2026-02-13T09:03:44Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
* Horizon XI Custom Mobs:&lt;br /&gt;
https://horizonffxi.wiki/Category:Horizon_Custom_Content/Monsters&lt;br /&gt;
&lt;br /&gt;
* /BST leveling guide: https://horizonffxi.wiki/BST_Subjob_Solo_Leveling_Guide&lt;br /&gt;
&lt;br /&gt;
* Soloing PM2-3 Distant Beliefs Minotaur:&lt;br /&gt;
https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur&lt;br /&gt;
&lt;br /&gt;
* guitar tab for Voyager (Mhaura/Selbina ferry music)&lt;br /&gt;
https://www.geocities.ws/cliang78/music/ffxi-voyager.txt&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117797</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117797"/>
		<updated>2026-02-13T09:03:21Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
Horizon XI Custom Mobs:&lt;br /&gt;
https://horizonffxi.wiki/Category:Horizon_Custom_Content/Monsters&lt;br /&gt;
&lt;br /&gt;
/BST leveling guide: https://horizonffxi.wiki/BST_Subjob_Solo_Leveling_Guide&lt;br /&gt;
&lt;br /&gt;
Soloing PM2-3 Distant Beliefs Minotaur:&lt;br /&gt;
https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur&lt;br /&gt;
&lt;br /&gt;
guitar tab for Voyager (Mhaura/Selbina ferry music)&lt;br /&gt;
https://www.geocities.ws/cliang78/music/ffxi-voyager.txt&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117796</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117796"/>
		<updated>2026-02-13T08:57:09Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
Horizon XI Custom Mobs:&lt;br /&gt;
https://horizonffxi.wiki/Category:Horizon_Custom_Content/Monsters&lt;br /&gt;
&lt;br /&gt;
/BST leveling guide: https://horizonffxi.wiki/BST_Subjob_Solo_Leveling_Guide&lt;br /&gt;
&lt;br /&gt;
Soloing PM2-3 Distant Beliefs Minotaur:&lt;br /&gt;
https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117795</id>
		<title>User:4ryo49</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:4ryo49&amp;diff=117795"/>
		<updated>2026-02-13T06:18:55Z</updated>

		<summary type="html">&lt;p&gt;4ryo49: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://horizonxi.com/players/Tomatopoteto&lt;br /&gt;
&lt;br /&gt;
Horizon XI Custom Mobs:&lt;br /&gt;
https://horizonffxi.wiki/Category:Horizon_Custom_Content/Monsters&lt;br /&gt;
&lt;br /&gt;
/BST leveling guide:&lt;br /&gt;
https://horizonffxi.wiki/BST_Solo_Leveling_Guide&lt;br /&gt;
&lt;br /&gt;
Soloing PM2-3 Distant Beliefs Minotaur:&lt;br /&gt;
https://www.ffxionline.com/forum/ffxi-game-related/race-job-type-q-a/beastmaster/58605-solo-pm2-3-minotaur&lt;/div&gt;</summary>
		<author><name>4ryo49</name></author>
	</entry>
</feed>