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		<id>https://horizonffxi.wiki/w/index.php?title=Promyvion_Guide&amp;diff=119721</id>
		<title>Promyvion Guide</title>
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		<summary type="html">&lt;p&gt;Alexisatauri: /* Helping Others */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guide}}&lt;br /&gt;
&#039;&#039;&#039;This page has some Out of Era information on it so use this guide with caution.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==How do I get to Promyvion?==&lt;br /&gt;
&lt;br /&gt;
===Short form of the Emptiness access quests: ===&lt;br /&gt;
&lt;br /&gt;
*1) Visit [[Lower Delkfutt&#039;s Tower]]. Cutscene as you zone in. &lt;br /&gt;
&lt;br /&gt;
*2) Visit [[Upper Jeuno]]. Cutscene as you zone in. &lt;br /&gt;
&lt;br /&gt;
*3) Go to the &#039;&#039;&#039;Infirmary&#039;&#039;&#039; ({{Location Tooltip|area=Upper Jeuno|pos=G-9}}), find and talk to [[Monberaux]], the doctor. Cutscene. &lt;br /&gt;
&lt;br /&gt;
*4) Go to [[Ru&#039;Lude Gardens]] and head into the palace. Proceed left around the main stairwell and enter the door to the &#039;&#039;&#039;guard post&#039;&#039;&#039;. Talk to [[Pherimociel]] for the last cutscene you need. &lt;br /&gt;
&lt;br /&gt;
*5) Go visit a [[Shattered Telepoint]]. Each of the three main crags has one. If this is your first visit, or if your memory is erased, you&#039;ll be prompted twice before entry. &lt;br /&gt;
&lt;br /&gt;
*6) You&#039;ll spawn in the [[Hall of Transference]]. If this is your first time inside, talk to the Large Apparatus. If you have been in this Promyvion before, you can walk up to the Cermet Door and talk to it for entry.&lt;br /&gt;
&lt;br /&gt;
*7) After the first time you enter a Promyvion you can talk with [[Harith]] in [[Ru&#039;Lude Gardens]] (H-5), Archduke&#039;s House to make &#039;&#039;&#039;Animas&#039;&#039;&#039;. See the quest [[Empty Memories]] for further details.&lt;br /&gt;
&lt;br /&gt;
==What should I know about this zone? ==&lt;br /&gt;
&lt;br /&gt;
===General details about the Emptiness: ===&lt;br /&gt;
&lt;br /&gt;
*You&#039;re going through this stuff because it&#039;s the only way to access the [[Tavnazian Archipelago]]. If you ever want to get to that part of the world, this is the way. It&#039;s CoP&#039;s version of the Kazham Key quest. &lt;br /&gt;
&lt;br /&gt;
* Experience will be earned here. If you are at or below level 30, you will earn experience as you normally would. If you are above level 30, your experience is reduced. All experience earned is applied to your main job. All deaths received carry a Lv30 penalty (456 experience after returning to your Home Point). The [[EXP]] penalty does not apply while inside the BC.&lt;br /&gt;
&lt;br /&gt;
* Promyvion zones are keyed upon entry; if you&#039;ve gone into Dem, you can skip the entry cutscenes by talking to the Cermet Door in Dem. Conversely, you can&#039;t warp directly to Mea and enter the crystal there. You will not receive a message explaining your inability to enter. If you want to leave the Promyvion you&#039;re working on and go elsewhere, use the [[Large Apparatus]] on your way out. The Apparatus will erase your memory, allowing you to enter any Promyvion zone.&lt;br /&gt;
&lt;br /&gt;
:* After a recent update, it is no longer necessary to erase the [[memory]] of a prior [[Promyvion]] at the specific [[crag]]. Instead, you will get a brief message when attempting to enter another [[Shattered Telepoint]], asking if you wish to seal the memory of the other [[Promyvion]]. From there, you can enter as normal.&lt;br /&gt;
&lt;br /&gt;
* After defeating a Promyvion area, you can freely enter that area through the Cermet Door at any time, whether or not you have erased your memories from another Promyvion area.&lt;br /&gt;
&lt;br /&gt;
* Erasing your memory does not remove drops acquired, experience earned, or key items obtained. It is only there to untie you from a given Promy zone. &lt;br /&gt;
&lt;br /&gt;
* Contrary to popular belief, you do not go &amp;quot;up&amp;quot; or &amp;quot;down&amp;quot; in Promyvion; you travel across, anyone with a map of any Promyvion can see this.&lt;br /&gt;
&lt;br /&gt;
* Enemies in Promyvion are called &#039;the Empty&#039;. There are several classes, detailed below. &lt;br /&gt;
&lt;br /&gt;
* Each Promyvion has four floors of enemies. &lt;br /&gt;
:1st: [[Easy Prey]] to [[Tough]] &lt;br /&gt;
:2nd: [[Decent Challenge]] to [[Very Tough]] &lt;br /&gt;
:3rd: [[Tough]] to [[Incredibly Tough]] &lt;br /&gt;
:4th: [[Tough]] to [[Incredibly Tough]]&lt;br /&gt;
&lt;br /&gt;
* To go across a floor, you must find and defeat a [[Memory Receptacle]]. MRs show up on Wide Scan. MRs always appear on platforms, and the platform locations are fixed (thus memorizable/mappable). When you beat an MR, if you&#039;re fortunate, a portal to the next level will appear. Some MRs will not generate portals. More MR details are found below. &lt;br /&gt;
&lt;br /&gt;
* MR Portals last for three minutes. Do not panic and rush the portal, lest you leave someone behind. Make sure you take the time needed to clear any residual [[Stray]]s before crossing over into to the next level. &lt;br /&gt;
&lt;br /&gt;
* If you need to go back across a level, search for a platform that has a live portal but no MR sitting on it. That will be the portal back across. Try not to get separated from your group! &lt;br /&gt;
&lt;br /&gt;
* The fourth floor does not have an MR; instead, you must find and enter the Spire. The Spire is a tower-like structure, and has an archway that you zone through. It looks like a castle (sorta) and it fades into the background, making it unobvious that it is a zone. But once you realize what it looks like, it is easier to find.&lt;br /&gt;
&lt;br /&gt;
* The Spire is an empty room with a door at the end. The door acts like a Burning Circle; talking to it lets your party enter for a BCNM battle against the Promyvion&#039;s mega-boss. The level cap is reapplied when the battle begins and all non-food buffs will be removed. &lt;br /&gt;
&lt;br /&gt;
* Enemies drop several types of items, but the most important are the Recollections. These items can be synthed into special animas by [[Harith]] (found in the Ru&#039;Lude Gardens in the Duke&#039;s house past Maat). Farm recollections and make the special animas before the boss fight. Farming these should be &#039;&#039;mandatory&#039;&#039;! See the appropriate section below for more information. &lt;br /&gt;
&lt;br /&gt;
* Boss fights are single-party only. If you went up with a partial alliance, someone is going to sit out during the fight. This can be good or bad... &lt;br /&gt;
&lt;br /&gt;
* If you are defeated by the boss, you are ejected back into the Spire&#039;s lobby after three minutes have passed. If someone is there, they can [[Raise]] you. If you win, your party is teleported back outside the [[Shattered Telepoint]] (or to [[Lufaise Meadows]] after you&#039;ve completed your third Promyvion). If someone is left behind in the Spire, the only way to retrieve them is to go back across the four floors. (It pays to bring an [[Instant Warp]] scroll.) &lt;br /&gt;
&lt;br /&gt;
* The [[Memory Flux]] gates are not used during the original Promyvion runs.  Don&#039;t worry about them, as they involve the quest &amp;quot;[[Shadows of the Departed]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==What enemies will I encounter? ==&lt;br /&gt;
&lt;br /&gt;
*Each Promyvion zone has three regular enemies, plus an additional crag-specific beast.  Do not bother with [[Sneak]] or [[Invisible]], as all of the mobs are active on [[True Sight]].  It is possible, therefore, to walk behind them on the lower levels. The mobs on the higher levels are also active on [[True Sound]]. The best bet is to give them their right of way.&lt;br /&gt;
&lt;br /&gt;
*Empty monsters do link when pulled, but only with other members of the same type.  For example, if your puller shoots into a crowd of two [[Wanderer]]s and two [[Weeper]]s, and hits one of the Wanderers, only the other Wanderer will link in.  It is unclear whether sound or some other Empty-specific detection mode causes the link, but it does have a fairly small radius.&lt;br /&gt;
&lt;br /&gt;
*The crag-specific enemies are important, as the NM in each crag is based off that class, as is the boss waiting in the Spire. If you want to learn how to fight the boss, spend some time fighting the crag-specific enemy - the boss typically gets one extra special attack. Not that it matters; you should be slamming it with Hysteroanima instead of eating its special attacks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Normal Enemies: ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Wanderer]]&#039;&#039;&#039;: Floating wisps of memory; these are the most common creature and are sometimes found in packs. &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Aura of Persistance - [[Defense]] boost. &lt;br /&gt;
::Mirage - [[Evasion]] boost. &lt;br /&gt;
::Vanity Drive - Single target damage attack.&lt;br /&gt;
::Empty Beleaguer - [[AOE]] damage attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Weeper]]&#039;&#039;&#039;: These look like dinosaurs; specifically, like a tiny stegosaurus. Quite common and often found near Wanderers. &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Hexagon Belt - [[Defense]] boost. &lt;br /&gt;
::Empty Cutter - Single target damage attack. &lt;br /&gt;
::Vacuous Oscillation - Damage attack + [[Poison]] + [[Plague]], one target. &lt;br /&gt;
::Auroral Drape - [[AOE]] [[Silence]] + [[Blind]]. &lt;br /&gt;
::Empty Kiss - Damage (target unknown), [[Poison]] + [[Disease]]. &lt;br /&gt;
::Memory of &amp;lt;Element&amp;gt; - [[AOE]] Elemental damage based on the Weeper&#039;s core; be careful fighting a green Weeper on Windsday, etc. I&#039;ve seen this spammed fairly hard before. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Seether]]&#039;&#039;&#039;: Walking eyeballs. Less common but still appear from time to time. Most parties refuse to fight these. &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Occultation - [[Blink]]-like skill, unsure of total 7 (at least or 9, need confirmation) of shadows. &lt;br /&gt;
::Vanity Strike - Single target damage attack. &lt;br /&gt;
::Empty Crush - Single target high damage attack. &lt;br /&gt;
::Lamentation - [[AOE]] damage attack.&lt;br /&gt;
::Wanion - AOE Transferrance; any debuffs stacked on the Seether are pushed to your party.&lt;br /&gt;
&lt;br /&gt;
===Crag-specific enemies: ===&lt;br /&gt;
&lt;br /&gt;
(4th floor &amp;quot;Spire&amp;quot; Boss of eacah area. Although there are smaller weaker versions on lower floors)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gorger]]&#039;&#039;&#039; (Dem): Large ticks, fat and lumbering. Possibly badly made copies of Konschat&#039;s sheep.&lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Stygian Flatus - [[AOE]] [[Paralyze]]. &lt;br /&gt;
::Quadratic Continuum - Single target damage attack. &lt;br /&gt;
::Promyvion Barrier - [[Defense]] boost. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Craver]]&#039;&#039;&#039; (Mea): Sort of an obscene Daddy Longlegs, looks kind of like a skull-less, rib-less dhalmel skeleton. They stand straight and tall; the central leg is a whip-like tail. These can be a pain to fight. &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Material Fend - [[Evasion]] boost. &lt;br /&gt;
::Brain Spike - Single target damage attack.&lt;br /&gt;
::Empty Thrash - Single target high damage attack.&lt;br /&gt;
::Murk - [[AOE]] [[Slow]] + [[Gravity]]. &lt;br /&gt;
::Promyvion Brume - [[AOE]] damage + [[poison]] + [[hate]] reset. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Thinker]]&#039;&#039;&#039; (Holla): Sort of reminds me of the living trees in Jugner, but more squat in appearance. Two clearly defined eyes. &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Winds of Promyvion - [[Erase]]. &lt;br /&gt;
::Stygian Vapor - [[AOE]] [[Plague]] (sets [[TP]] to 0, stops TP growth). &lt;br /&gt;
::Trinary Absorption - Drain, one target.&lt;br /&gt;
:: Uses Binary tap - It can absorb 2 of your buffs, like protect II and shell.&lt;br /&gt;
::Shadow Spread - [[AOE]] [[Sleep]] + [[Blind]] + [[Curse]]&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters: ===&lt;br /&gt;
&lt;br /&gt;
*On 12/9/2004, [[NM]]s were added to the Promyvion zones. The [[NM]]s always appear on the third floor of the zone. The [[NM]]s can range, and have no predefined area or movement pattern.&lt;br /&gt;
*The [[NM]]s drop a rare/ex Remnant keyed to their type, and may also drop Memospheres for that crag. See the relevant sections below. &lt;br /&gt;
&lt;br /&gt;
*The [[NM]]s are hard, but can be beaten by a party of six; alliances should worry only about the AOE skills. Animas cannot be used against the NMs. My Promy strike team was able to take the Coveter and the Cerebrator in the same evening. The fights are hard; there isn&#039;t much difference between the NM and the boss, save for a single skill and the boss having a few more HP. NMs are significantly harder than their crag-specific counterparts. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Satiator]]&#039;&#039;&#039; (Dem) ([[:Category:Gorgers|Gorger]] type) &lt;br /&gt;
:*Drops: Remnant of a Satiator, [[Beryl Memosphere]] &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Promyvion Barrier - [[Defense]] boost. &lt;br /&gt;
::Vanity Drive - Single target damage attack.&lt;br /&gt;
::Quadratic Continuum - Single target damage attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Coveter]]&#039;&#039;&#039; (Mea) ([[:Category:Cravers|Craver]] type) &lt;br /&gt;
:*HP: ~3,600 (thanks, Prim) &lt;br /&gt;
:*Drops: Remnant of a Coveter, [[Indigo Memosphere]] &lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Material Fend - [[Evasion]] boost. &lt;br /&gt;
::Brain Spike - Single target damage attack.&lt;br /&gt;
::Empty Thrash - Single target high damage attack.&lt;br /&gt;
::Murk - [[AOE]] [[Slow]] + [[Gravity]]. &lt;br /&gt;
::Promyvion Brume - [[AOE]] damage + [[poison]] + [[hate]] reset. &lt;br /&gt;
::Impalement - Single target huge damage attack.  Damage can vary. I&#039;ve seen it hit for 100, I&#039;ve also seen 500. Throat-stab type? &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Cerebrator]]&#039;&#039;&#039; (Holla) ([[:Category:Thinkers|Thinker]] type) &lt;br /&gt;
:*Drops: Remnant of a Cerebrator, [[Teal Memosphere]]&lt;br /&gt;
:;Special Attacks&lt;br /&gt;
::Spirit Tap - Steals 1 status effect from one target. &lt;br /&gt;
::Binary Tap - Steals 2 status effects from one target. &lt;br /&gt;
::Trinary Tap - Steals 3 status effects from one target. &lt;br /&gt;
::Spirit Absorption - Single target [[Drain]].&lt;br /&gt;
::Binary Absorption - Single target [[Drain]].&lt;br /&gt;
::Empty Cutter - Single target damage attack.&lt;br /&gt;
::Negative Whirl - [[AOE]] damage attack.&lt;br /&gt;
::Stygian Vapor - [[AOE]] [[Plague]] + [[hate]] reset. &lt;br /&gt;
::Winds of Promyvion - [[Erase]]. &lt;br /&gt;
::* [[Utsusemi]] doesn&#039;t do a thing versus these attacks, as the enemy steals your shadows for itself.&lt;br /&gt;
&lt;br /&gt;
==Enemy core-types: ==&lt;br /&gt;
&lt;br /&gt;
*Pay attention to the core of the Empty; by noting the color, you can tell what its elemental properties are—and from that, you&#039;ll know what weakness it has. The excellent photos below are from Prim: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Fireempty.jpg|Fire&lt;br /&gt;
File:Earthempty.jpg|Earth&lt;br /&gt;
File:Waterempty.jpg|Water&lt;br /&gt;
File:Windempty.jpg|Wind&lt;br /&gt;
File:Iceempty.jpg|Ice&lt;br /&gt;
File:Thunderempty.jpg|Thunder&lt;br /&gt;
File:Lightempty.jpg|Light&lt;br /&gt;
File:Darkempty.jpg|Dark&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===How do I reach the Spire? ===&lt;br /&gt;
&lt;br /&gt;
*To reach the Spire you must locate and fight [[Memory Receptacle]]s (or &amp;quot;MRs&amp;quot;). MRs are large glowing balls that sit on the various platforms found in Promyvion. An MR will have a number of [[Stray]]s surrounding it. [[Stray]]s look like [[Wanderer]]s, and appear as a clustered group.  The [[Stray]]s around the MR will also be a bit weaker than the ones you&#039;ll find adrift.&lt;br /&gt;
&lt;br /&gt;
*When you arrive at an MR, it will not attack, though its [[Stray]]s will aggro. The MR remains inactive until engaged. Clear the [[Stray]]s first, then set a camp to do battle from. &lt;br /&gt;
&lt;br /&gt;
*MRs fight using two techniques. First, they&#039;ll spawn [[Stray]]s throughout the fight. You can see this happen when the MR lifts itself up into the air. Second, the MR has an attack called Empty Seed. This is a high range AOE damage skill with an incredible knockback effect. This attack is preceded by a bright glow. It can be dangerous to get slapped by if there are enemies nearby. This can be prevented by fighting in front of the 4 pillars. The mages are advised to be in a safe position (e.g. near a border where the knockback effect won&#039;t push them around).&lt;br /&gt;
&lt;br /&gt;
==Best practices==&lt;br /&gt;
&lt;br /&gt;
*If you are a damage dealer, get on the platform with the MR. Set your back to one of the four pillars on the platform; this will keep you in melee range and prevent the knockback effect from sending you flying backwards. It will also keep you conveniently close to one another (for [[Curaga]] spells). Empty Seed can also be blocked with [[Utsusemi]], though rarely (Empty Seed can take off between 1 and 3 shadows or strip them all as well as cause damage, it can also be completely evaded). &lt;br /&gt;
&lt;br /&gt;
*A [[Red Mage]] is completely capable of soloing every [[Stray]] created during the battle&amp;lt;/s&amp;gt;.&lt;br /&gt;
:*A [[Red Mage]] will die quickly if you let him solo every stay, at 3rd flood a pld can die in few seconds if every stray are on him.&lt;br /&gt;
:*For every MR fight select one player, who can kill a stray in 1-2 attacks and don&#039;t die so easily, to handle these strays. At 2nd level, a single dd can handle them, but be sure that a 2nd one is ready in case of emergency. For 3rd level, 2players killing stray are better, and a 3rd ready in case of emergency. For example, very low hp or strays on mage.&lt;br /&gt;
*If you are careless about healing, you can fall quickly because of the [[Stray]]s, so make sure each person knows their job.&lt;br /&gt;
&lt;br /&gt;
*Keep up the damage and the MR will fall. As soon as it dies, the main combat team must engage and defeat any remaining [[Stray]]s. Once the platform area is clear, a portal may or may not appear to carry you across. &lt;br /&gt;
&lt;br /&gt;
*If you are in an overstrength alliance, it pays to know that you don&#039;t have to call for help on a Receptacle fight. All available players may engage and kill the MR together. &lt;br /&gt;
&lt;br /&gt;
*If you use a [[Reraise (Status Effect)|Reraise]] item, the effects will be wiped as soon as you zone from the 4th Floor. Furthermore, if you use Reraise again, once inside the BC, the effects will be wiped when you leave after the fight, so plan accordingly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Fake&amp;quot; Receptacles &lt;br /&gt;
&lt;br /&gt;
*Sometimes you&#039;ll kill an MR and it will not give you a portal. You will have to kill a new MR to continue across. Sometimes they spawn on other platforms; sometimes one will respawn on the same platform you just fought. The rate of portal spawns is unknown, but is keyed only to beating the MR - not to a particular platform.&lt;br /&gt;
&lt;br /&gt;
==What kinds of drops can I expect, and what do they do? ==&lt;br /&gt;
&lt;br /&gt;
*There are four types of drops that occur in Promyvion. Note that [[Ranger]]s cannot [[Scavenge]] here. &lt;br /&gt;
&lt;br /&gt;
===Remnant of a Memory ===&lt;br /&gt;
&lt;br /&gt;
*There are eight types, one for each element in the game. Alchemists are able to synth these into Elemental Animas, which are used in a variety of other tasks. The recipes for Elemental Anima are [[Alchemy]] Lv75~ and require the guild [[Key Item]] [[Anima Synthesis]]. Here&#039;s the breakdown for which types synth to which elements: &lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;37%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Profane Memory]]&lt;br /&gt;
|[[Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Fleeting Memory]]&lt;br /&gt;
|[[Wind]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Bitter Memory]]&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Burning Memory]]&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Somber Memory]]&lt;br /&gt;
|[[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Startling Memory]]&lt;br /&gt;
|[[Lightning]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Radiant Memory]]&lt;br /&gt;
|[[Light]]&lt;br /&gt;
|-&lt;br /&gt;
|Remnant of a [[Malevolent Memory]]&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Memospheres ===&lt;br /&gt;
&lt;br /&gt;
*Memospheres are what give you the map to a given Promyvion. To get the map, you must locate the ??? point inside the Promyvion zone. This point will be inside a blue structure (called a Memory Flux); one of Promyvion&#039;s &amp;quot;streetlights&amp;quot;. It is surrounded by enemies. &lt;br /&gt;
&lt;br /&gt;
*Memospheres may fall very rarely from the crag-specific enemies; [[Gorger]]s in Dem, [[Craver]]s in Mea, [[Thinker]]s in Holla. They also drop (100%) from the [[NM|Notorious Monsters]]. &lt;br /&gt;
&lt;br /&gt;
*There is a different color Memosphere for each Promyvion. The colors and associated crags are listed: &lt;br /&gt;
&lt;br /&gt;
:[[Promyvion - Dem]]: [[Beryl Memosphere]] &lt;br /&gt;
:[[Promyvion - Mea]]: [[Indigo Memosphere]] &lt;br /&gt;
:[[Promyvion - Holla]]: [[Teal Memosphere]] &lt;br /&gt;
&lt;br /&gt;
*The ???-point for the map is not in a fixed location. It is most always one of the heavily guarded lamp-like objects out in the zone, but which one gets the ???-point is a matter of chance.&lt;br /&gt;
&lt;br /&gt;
==Recollection of Guilt, Fear, and Pain==&lt;br /&gt;
&lt;br /&gt;
*These are the most important of the four drops! These are what you&#039;ll want to go into Promy for to farm up before taking a shot at the bosses. Recollections are memories that can be exchanged for special animas. The special animas act like anti-boss weapons. &lt;br /&gt;
&lt;br /&gt;
*It seems that each Promyvion has a higer drop rate for a given Recollection.&lt;br /&gt;
&lt;br /&gt;
*The special animas can be used like any item or food would be; the target will be the Boss instead of yourself.&lt;br /&gt;
Macro syntax: /item &amp;quot;Psychoanima&amp;quot; &amp;lt;t&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*There are three types of recollections, and three types of animas to be made: &lt;br /&gt;
&lt;br /&gt;
*[[Recollection of Guilt]] -=&amp;gt; [[Terroanima]] &lt;br /&gt;
::The enemy will become afraid and run around. Good as a defense if you draw unfortunate aggro. You can also try to ElemSeal+Bind and pound on the enemy; he will not fight back while he&#039;s trying to flee. &lt;br /&gt;
&lt;br /&gt;
*[[Recollection of Fear]] -=&amp;gt; [[Psychoanima]]&lt;br /&gt;
::The enemy will be intimidated for the duration. This will pre-empt any normal attacks. Special attacks may still occur while Psychoanima is in effect. If you are able to use Psychoanima before the NM triggers a physical attack skill (such as Carousel), the attack will be negated, despite the animation that still occurs.&lt;br /&gt;
&lt;br /&gt;
*[[Recollection of Pain]] -=&amp;gt; [[Hysteroanima]] &lt;br /&gt;
::The enemy will attempt to use special attacks, but they will not execute. This is a fantastic anima, as it prevents the boss from swarming you under with their most powerful attacks. Sadly there is no message to let you know that Hysteroanima is working, nor any to let you know when it stops. &lt;br /&gt;
&lt;br /&gt;
*These effects of these special animas stack. If you farm up [[Psychoanima]] to go with your [[Hysteroanima]] you can shut down Physical and Special attacks for 25-30 seconds at a stretch. As long as you can do sufficient damage to the boss and kill it before you&#039;re out of animas, you will do well.  However, if you wish to stack either one of the three and you throw either one first, the next one thrown will negate the first anima.&lt;br /&gt;
&lt;br /&gt;
*Some Recollections are easier to farm in certain crags due to the way they drop. [[Wanderer]]s will drop one Recollection, [[Weeper]]s drop another, [[Seether]]s drop the third. [[Seether]]s can be found only on the second floor and higher and are much more difficult to fight; it may be to your advantage to change to an easier crag to farm a particular Recollection. &lt;br /&gt;
&lt;br /&gt;
*[[Promyvion - Dem]] &lt;br /&gt;
:[[Wanderer]]s: [[Recollection of Pain]] ([[Hysteroanima]]) &lt;br /&gt;
:[[Weeper]]s: [[Recollection of Guilt]] ([[Terroanima]]) &lt;br /&gt;
:[[Seether]]s: [[Recollection of Fear]] ([[Psychoanima]]) &lt;br /&gt;
&lt;br /&gt;
*[[Promyvion - Mea]]&lt;br /&gt;
:[[Wanderer]]s: [[Recollection of Guilt]] ([[Terroanima]]) &lt;br /&gt;
:[[Weeper]]s: [[Recollection of Fear]] ([[Psychoanima]]) &lt;br /&gt;
:[[Seether]]s: [[Recollection of Pain]] ([[Hysteroanima]]) &lt;br /&gt;
&lt;br /&gt;
*[[Promyvion - Holla]]&lt;br /&gt;
:[[Wanderer]]s: [[Recollection of Fear]] ([[Psychoanima]]) &lt;br /&gt;
:[[Weeper]]s: [[Recollection of Pain]] ([[Hysteroanima]]) &lt;br /&gt;
:[[Seether]]s: [[Recollection of Guilt]] ([[Terroanima]]) &lt;br /&gt;
&lt;br /&gt;
*A party preparing for the BC fight of an &amp;quot;early&amp;quot; Promyvion (that is, [[Promyvion - Holla|Holla]], [[Promyvion - Dem|Dem]], or [[Promyvion - Mea|Mea]]) should get at least enough [[Recollection of Pain|Recollections of Pain]] for everyone to synth one [[Hysteroanima]].  A full set of Hysteroanima &#039;&#039;and&#039;&#039; Psychoanima is usually enough to shut down a boss for the entire fight.  If you are farming Recollections, either as a group or by yourself, it&#039;s easiest to go to Holla to farm these, since the two weakest monsters ([[Weeper]]s and [[Wanderer]]s) will give you the Recollections you need most.&lt;br /&gt;
&lt;br /&gt;
*[[Terroanima]] are not particularly useful in the early fights, as it&#039;s difficult to continue combat while the boss is running around the BC.  However, Terroanima can be a critical element in your strategy for [[Promyvion - Vahzl]], as you&#039;ll be fighting all three of the early Promyvion bosses in a row, with some overlap.  You can use Terroanima to &amp;quot;kite&amp;quot; the next boss while you finish up the one you&#039;re working on.  Refer to the strategic notes on [[Desires of Emptiness]] for more details.&lt;br /&gt;
&lt;br /&gt;
*Take these back to [[Harith]] in [[Ru&#039;Lude Gardens]] (the Duke&#039;s house behind where [[Maat]] is). Trade him the Recollection + 2,000g to get your special anima back. There is a minor catch to this. &lt;br /&gt;
&lt;br /&gt;
*The animas are Rare, so you cannot hold two of the same name.  However, the Recollections are non-Rare, so you can carry as many of those as you want, and synth them as needed.&lt;br /&gt;
&lt;br /&gt;
*If you synth up your [[Hysteroanima]] then give him a [[Recollection of Pain]], [[Harith]] will take it. He&#039;ll even make the [[Hysteroanima]] for you. He just won&#039;t give it to you! He&#039;ll also refuse to do any other conversions while he&#039;s holding your [[Hysteroanima]]. However this can be bypassed by storing your extra animas in your delivery box (send it to yourself).&lt;br /&gt;
&lt;br /&gt;
*You must have memories of being in a Promyvion area in order for [[Harith]] to perform these synths for you.  This means you must either have beaten at least one Promyvion area or not erased your memories when leaving a Promyvion area.&lt;br /&gt;
&lt;br /&gt;
===Remnant of a [[NM|Notorious Monster]] ===&lt;br /&gt;
&lt;br /&gt;
*Each of the [[NM]]s drops a rare/ex Remnant; the [[Coveter]] drops a [[Coveter Remnant]], for example. &lt;br /&gt;
*These are used to spawn a certain [[NM]] in [[Promyvion - Vahzl]].  You find a ??? and examine it, the text it gives clues you in to which Remnant to use.&lt;br /&gt;
*The [[Coveter Remnant]] will spawn the [[NM]] that can drop the [[Recollection of Animosity]]. Take that Recollection to [[Harith]] and trade with 2000 gil and you will get a [[Dia Wand]].&lt;br /&gt;
*The [[Satiator Remnant]] will spawn the NM that can drop the [[Recollection of Anxiety]]. Trade this one to [[Harith]] and you&#039;ll get the [[Stone Gorget]].&lt;br /&gt;
*The [[Cerebrator Remnant]] will spawn the NM that can drop the [[Recollection of Suffering]]. Trade this one to [[Harith]] and you&#039;ll get the [[Hamayumi]].&lt;br /&gt;
&lt;br /&gt;
==What&#039;s waiting for me in the Spire? ==&lt;br /&gt;
&lt;br /&gt;
*Boss fights, of course. The Spire is a long room where your level cap is turned off. At the end is a door that you can talk to; doing so will start a BCNM-style fight called [[Ancient Flames Beckon]]. Your party is teleported into the arena and the battle begins. Buffs wear on entry. You will have time to buff and med on the inside of the door, so don&#039;t panic - just don&#039;t run forward after you zone in. &lt;br /&gt;
&lt;br /&gt;
*All bosses are a bigger form of the crag-specific enemy. &lt;br /&gt;
&lt;br /&gt;
===[[Spire of Dem]]=== &lt;br /&gt;
&#039;&#039;&#039;Boss&#039;&#039;&#039;: [[Progenerator]] (Derived from [[Gorger]])&lt;br /&gt;
&lt;br /&gt;
;Specials: &lt;br /&gt;
:Fission - Spawns an [[Offspring]]&lt;br /&gt;
:Spirit Absorption - 200 HP drain attack &lt;br /&gt;
:Promyvion Barrier (Offspring only) - Defense Boost &lt;br /&gt;
:Quadratic Continuum - Damage attack, one target &lt;br /&gt;
:Vanity Drive - Damage attack, one target &lt;br /&gt;
:Stygian Flatus - Paralyze, Area of Effect.&lt;br /&gt;
&lt;br /&gt;
*The [[Offspring]] are smaller than normal [[Gorger]]s, and are weak. The [[Progenerator]] is immune to [[Sleep]] and [[Bind]]; the [[Offspring]] are not. The maximum number of [[Offspring]] in play is 6. [[Offspring]] will continue to spawn if some are killed off. Fission can be blocked by [[Hysteroanima]] or by kiting the [[Progenerator]] around.&lt;br /&gt;
&lt;br /&gt;
*This NM does have an innate HP regen ability. To an unprepared party, this NM can cause the offspring to regenerate faster than some can handle.&lt;br /&gt;
&lt;br /&gt;
*Kiting is possible, and is fun; it&#039;s especially doable with a blink tank and [[Elemental Seal]]+[[Gravity]]. If you get an offspring and have no way to handle it, consider kiting the boss or using a Terroanima; that should give you plenty of time to handle the add.&lt;br /&gt;
&lt;br /&gt;
Defeat the [[Progenerator]] successfully (you do not need to kill all of the [[Offspring]] before you kill the mega-boss), and you will receive the [[Key Item]] [[Light of Dem]].&lt;br /&gt;
&lt;br /&gt;
===[[Spire of Mea]]===&lt;br /&gt;
&#039;&#039;&#039;Boss&#039;&#039;&#039;: [[Delver]] (Derived from [[Craver]]) &lt;br /&gt;
&lt;br /&gt;
;Specials: &lt;br /&gt;
:Brain Spike - Damage attack, one target. &lt;br /&gt;
:Empty Thrash - High damage attack, one target. &lt;br /&gt;
:Impalement - High damage attack, one target. Damage varies oddly. &lt;br /&gt;
:Murk - AOE Slow + Gravity. &lt;br /&gt;
:Promyvion Brume - AOE damage + poison + hate reset. &lt;br /&gt;
:Carousel - Higher AOE damage. &lt;br /&gt;
&lt;br /&gt;
*Carousel is a bothersome attack, as healing your damage dealers often requires [[Curaga]], which can shift hate in unpleasant ways. Utsusemi can block the Carousel. [[Utsusemi]] can&#039;t block the AOE poison effect from Promyvion Brume. This is an incredibly nasty skill to face; [[Hysteroanima]] will be your friend. &lt;br /&gt;
&lt;br /&gt;
*Make sure you bring [[Antidote]] potions to self-cure [[Poison]]; your healer will not have time to give [[Poisona]] to people. The hate reset also makes doing so a dangerous proposition. &lt;br /&gt;
&lt;br /&gt;
*This boss is incredibly hard to fight if it&#039;s allowed to spam its skills. Try triggering [[Hysteroanima]] every 20 seconds (or six weapon attacks) to keep him from ever getting one off. Bring [[Antidote]] potions - Brume resets hate; if your [[WHM]] is doing [[Poisona]] repeatedly, he may find himself being chased. Running away with [[Gravity]] on is ... tricky. &lt;br /&gt;
&lt;br /&gt;
Defeat the [[Delver]] successfully and you will receive the [[Key Item]] [[Light of Mea]].&lt;br /&gt;
&lt;br /&gt;
===[[Spire of Holla]]=== &lt;br /&gt;
&#039;&#039;&#039;Boss&#039;&#039;&#039;: [[Wreaker]] (Derived from [[Thinker]]) &lt;br /&gt;
&lt;br /&gt;
;Specials: &lt;br /&gt;
:Trinary Absorption - [[Drain]], one target. &lt;br /&gt;
:Trinary Tap - Steals 3 status effects from whomever is targeted. &lt;br /&gt;
:Empty Cutter - Damage attack, one target.   &lt;br /&gt;
:Negative Whirl - AOE damage attack plus [[Slow (Status Effect)|Slow]]. &lt;br /&gt;
:Stygian Vapor - Short range AOE [[Plague]]. &lt;br /&gt;
:Shadow Spread - AOE [[Curse]] + [[Sleep]]. This is what kills teams. &lt;br /&gt;
&lt;br /&gt;
*Bring [[Poison Potion]]s (something slow) to make sure you don&#039;t sleep; bring [[Holy Water]] to fix the [[Curse]] status. &lt;br /&gt;
&lt;br /&gt;
*[[Hysteroanima]]s are your friend. Every 30 seconds will do it for you. My team fought this boss with six [[Hysteroanima]]s on board; we used four by the time he died. We were not affected by a single skill, so I can&#039;t fully update his list. In truth, I never want to go up there to let him slap me around. Would you? ^^&lt;br /&gt;
&lt;br /&gt;
Defeat the [[Wreaker]] successfully and you will receive the [[Key Item]] [[Light of Holla]].&lt;br /&gt;
&lt;br /&gt;
(Note by a half Noob who did this in the fantastic time of 17.54 minutes. What I write about is how not to go into the Spire. Just a couple of pieces of advice that would have avoided us a whole lot of troubles.&lt;br /&gt;
*First, bring at least 4 [[Poison Potion]]s each, in case something goes wrong.&lt;br /&gt;
*Second, Holy Water is important, but not fundamental if you are tanking with a WAR/NIN&lt;br /&gt;
*What I write about is mostly how to [[Astral Flow]], because you will bring as many SMN as possible, won&#039;t you? (That includes bringing a WHM to heal). I really think the best way to use [[Astral Flow]] is this one: the SMNs use their [[Yagudo Drink]]s, someone throws his [[Hysteroanima]], then the tank &#039;vokes while the SMNs cast their Avatar. Then they use [[Astral Flow]] and the 2hr Pact. Every time you should repeat this, because what went wrong in my run was that 2 or 3 of our [[Blood Pact]]s didn&#039;t go off, one because the [[Wreaker]] started to run around, another because the Avatar was asleep. Casting the Avatar right before using the 2hr ability makes sure it is not asleep; using [[Provoke]] will assure that the mob will stay in place, and using the [[Hysteroanima]] will assure that the Boss won&#039;t Sleep your avatar while charging the [[Blood Pact]].&lt;br /&gt;
*To conclude, just don&#039;t go in and spam your [[Blood Pact]]s, have some kind of strategy to make sure they all hit their target. Another thing, because it is likely that one won&#039;t hit the Boss, bring many, &#039;&#039;many&#039;&#039; potions and [[Hi-Ether]]s for the SMNs; it will help staying awake and being able to deal some damage in the end when the boss spams the AoE Sleep.&lt;br /&gt;
&lt;br /&gt;
==Working Strategy and party setup for all these 3 Promyvions==&lt;br /&gt;
&lt;br /&gt;
*How?&lt;br /&gt;
:*You don&#039;t need SMN&lt;br /&gt;
:*It is &#039;&#039;highly&#039;&#039; recommended to bring a whm for main healing to this fight&lt;br /&gt;
:*You need DDs&lt;br /&gt;
:*You need skilled players, or at least a skilled leader and members who can obey without thinking&lt;br /&gt;
:*Remain calm and keep focused on your role in the fight&lt;br /&gt;
&lt;br /&gt;
*You need animas, of course. Buy these, or buy recollections, or farm recollections.&lt;br /&gt;
:*Each Players must have a least [[Psychoanima]] and [[Hysteroanima]].&lt;br /&gt;
:*Set an order to use, healer, then 2nd 3rd 4th 5th 6th players.&lt;br /&gt;
&lt;br /&gt;
*Items&lt;br /&gt;
:*You don&#039;t really need meds for Dem&lt;br /&gt;
:*You don&#039;t really need meds for Mea, you can fight even with poison on you. But bring antidote if you want to. &lt;br /&gt;
:*You will need [[Eye Drops]] and [[Poison Potion]] for Holla. [[Holy Water]] not required, but better.&lt;br /&gt;
::*Of course any players can bring potion, food, drink, ether...&lt;br /&gt;
&lt;br /&gt;
*You should know...&lt;br /&gt;
:*If it&#039;s your first time fighting a promyvion boss you will have the feeling that you can&#039;t beat it, because it has high HP, and it deals high damage to melee.&lt;br /&gt;
::*Don&#039;t panic! Just control hate and try to keep everyone alive.&lt;br /&gt;
:*These is no &amp;quot;perfect&amp;quot; setup for this fight, but some are better then others&lt;br /&gt;
:*Even with 1 or 2 death, you can beat it&lt;br /&gt;
&lt;br /&gt;
*Boss strategy&lt;br /&gt;
:*Enter and use food, wait for everyone and buff.&lt;br /&gt;
::*Melee who have JA&#039;s with long recast like SAM Medidate, use it immediately.&lt;br /&gt;
:*Full rest, it&#039;s always better to have full MP&lt;br /&gt;
:*The tank should enter first to set hate and melee follow after&lt;br /&gt;
::*If you have a dd with /nin let them enter first, use shadows, then the tank can provoke &lt;br /&gt;
:*Fight normally, WHM heal melee, and the tank provoke the boss&lt;br /&gt;
:*Now, my dear skilled leader friend who is reading this, YOU have to decide when to use the anima. Not too late, don&#039;t let one die, not too earlier, you need to keep the boss under effect of animna thoughout the fight. Check how the WHM can handle healing, and HP-damages of the boss.&lt;br /&gt;
::*But anyway, don&#039;t panic, if you use it at 70-80% of boss life, you will even keep some animas.&lt;br /&gt;
::*Remember the order of anima use, and ask them to use BOTH of animas, first psycho, then hystero.&lt;br /&gt;
::*When the boss attack again (it&#039;s why i said first psycho), use it again, then hystero.&lt;br /&gt;
:*If everyone does their job, and regarding of which jobs you have, you will win easily and keep 1-3 or more animas left over&lt;br /&gt;
&lt;br /&gt;
*(I have to go, work in progress.)&lt;br /&gt;
:*(i have wrote the minimum of killing boss, animas use)&lt;br /&gt;
&lt;br /&gt;
== Helping Others ==&lt;br /&gt;
&lt;br /&gt;
People who have completed all three BCNM fights are able to enter to help others, so long as someone who needs the battle triggers combat first. In all respects, it&#039;s just like the 2-3 Dragon fight, the 5-1 Archlich Taber&#039;quon fight, the 5-2 Shadow Lord fight, and many others.&lt;br /&gt;
&lt;br /&gt;
==Why do I want to do the Promy missions? ==&lt;br /&gt;
&lt;br /&gt;
*When you finish your third Promyvion BCNM, you will be automatically warped to [[Lufaise Meadows]]. This gets you a cutscene and starts Chapter 2 of Chains of Promathia. &lt;br /&gt;
&lt;br /&gt;
*After you have started Chapter 2, you will be able to use the [[Swirling Vortex]]es in [[Valkurm Dunes]] and [[Qufim Island]]. &lt;br /&gt;
&lt;br /&gt;
:[[Valkurm Dunes]] -=&amp;gt; [[Lufaise Meadows]]&lt;br /&gt;
:[[Qufim Island]] -=&amp;gt; [[Misareaux Coast]]&lt;br /&gt;
&lt;br /&gt;
*You will then be able to walk to the [[Tavnazian Safehold]], where the next CoP missions await. &lt;br /&gt;
&lt;br /&gt;
*If you complete your last Promy run with a Level 30 character, it&#039;s important to know that there are aggressive enemies between you and the Safehold. Either wait for friends, recruit some on-site help, or back up &#039;til you find the Portal and jump over to Valkurm. Come back with Prism Powders (Orcs, Giants) and Silent Oils (Bugards).&lt;br /&gt;
&lt;br /&gt;
*You will enjoy next missions and quests involved in Chain of Promathia..!&lt;br /&gt;
&lt;br /&gt;
==Credits, etc ==&lt;br /&gt;
See [http://ffxi.allakhazam.com/forum.html?forum=10&amp;amp;mid=1096059496417947752&amp;amp;num=101 Source]&lt;br /&gt;
&lt;br /&gt;
Author/Editor: Wingchild &lt;br /&gt;
&lt;br /&gt;
Started: September 24th, 2004 &amp;lt;br&amp;gt;&lt;br /&gt;
Rewrite: December 13th, 2004 &amp;lt;br&amp;gt;&lt;br /&gt;
Last edit: 01/21/2005 - It&#039;s been a month since the last update and the information here is now static; I expect no further major revisions for this guide. You may consider it to be a complete work - all the information inside is tested and verified. Added some notes about the Memory Flux gates. Still no data on NM Remnants. &lt;br /&gt;
* Update : May 17th, 2010&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[The Mothercrystals]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sweet_Rice_Cake&amp;diff=118875</id>
		<title>Sweet Rice Cake</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sweet_Rice_Cake&amp;diff=118875"/>
		<updated>2026-04-09T17:05:47Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Sweet rice cake.png|Sweet_Rice_Cake}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Sweet rice cake&lt;br /&gt;
| description = This three-layered rice cake has been&amp;lt;br&amp;gt; molded into a diamond shape. The&amp;lt;br&amp;gt; coloring used in the layers has&amp;lt;br&amp;gt; medicinal properties.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| duration = 30 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|MP|+17}}&lt;br /&gt;
*{{Effect|Positive|Vitality|+2}}&lt;br /&gt;
*{{Effect|Positive|Intelligence|+3}}&lt;br /&gt;
*{{Effect|Positive|Mind|+1}}&lt;br /&gt;
*{{Effect|Positive|HP Recovered While Healing|+2}}&lt;br /&gt;
*{{Effect|Positive|MP Recovered While Healing|+2}}&lt;br /&gt;
*{{Effect|Positive|Evasion|+5}}&lt;br /&gt;
*{{Effect|Neutral|Resist Silence}}&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|98|3360}}&lt;br /&gt;
| resale price = {{Resale Price|98|100}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 99&lt;br /&gt;
| result = Sweet Rice Cake&lt;br /&gt;
| yield = 9&lt;br /&gt;
| hq yield = 12&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Distilled Water&lt;br /&gt;
| ingredient 2 = Maple Sugar&lt;br /&gt;
| ingredient 3 = Cinnamon&lt;br /&gt;
| ingredient 4 = Sticky Rice&lt;br /&gt;
| ingredient 5 = Gardenia Seed&lt;br /&gt;
| ingredient 6 = Fresh Mugwort&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Sweets}}&lt;br /&gt;
&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Sweet_rice_cake.png&amp;diff=118874</id>
		<title>File:Sweet rice cake.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Sweet_rice_cake.png&amp;diff=118874"/>
		<updated>2026-04-09T17:05:27Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Bataquiche.png&amp;diff=118782</id>
		<title>File:Bataquiche.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Bataquiche.png&amp;diff=118782"/>
		<updated>2026-04-06T04:54:31Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Chamomile_tea.png&amp;diff=118749</id>
		<title>File:Chamomile tea.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Chamomile_tea.png&amp;diff=118749"/>
		<updated>2026-04-02T06:55:01Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Chamomile_Tea&amp;diff=118748</id>
		<title>Chamomile Tea</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Chamomile_Tea&amp;diff=118748"/>
		<updated>2026-04-02T06:53:16Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Chamomile_tea.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id =&lt;br /&gt;
| name = Cup of Chamomile Tea&lt;br /&gt;
| description = This tea is made with chamomile and honey.&lt;br /&gt;
| stackable = no&lt;br /&gt;
| duration = 3 Hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|MP|+8}}&lt;br /&gt;
*{{Effect|Positive|Charisma|+2}}&lt;br /&gt;
*{{Effect|Negative|Vitality|-2}}&lt;br /&gt;
*{{Effect|Positive|MP Recovery while healing|+1}}&lt;br /&gt;
*{{Effect|Negative|Resist Sleep|-30}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|103}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 83&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Chamomile Tea&lt;br /&gt;
| hq result = Healing Tea&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Chamomile&lt;br /&gt;
| ingredient quantity = 2&lt;br /&gt;
| ingredient 2 =  Honey&lt;br /&gt;
| ingredient 2 quantity = 1&lt;br /&gt;
| ingredient 3 =  Distilled Water&lt;br /&gt;
| ingredient 3 quantity = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Can be repeated up to &amp;quot;recipe 12&amp;quot;. &lt;br /&gt;
&amp;quot;Ingredient quantity #&amp;quot; can be used for ingreditents 1-8.&lt;br /&gt;
Delete this message and recipe 2/3 if not needed. &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Drinks}}&lt;br /&gt;
&lt;br /&gt;
{{Crafted Only}}&lt;br /&gt;
&lt;br /&gt;
[[category:cooking]] __NOTOC__&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Flurry_Courante&amp;diff=118676</id>
		<title>Flurry Courante</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Flurry_Courante&amp;diff=118676"/>
		<updated>2026-03-28T18:43:42Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Serving_of_flurry_courante.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id = 5555&lt;br /&gt;
| name = Serving of flurry courante&lt;br /&gt;
| description = Made by a master patissier, the taste&amp;lt;br&amp;gt;of this gleaming icecap rolanberry&amp;lt;br&amp;gt;will make you dance with joy.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| duration = 4 hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|MP|+19%|cap = 65}}&lt;br /&gt;
*{{Effect|Positive|INT|+2}}&lt;br /&gt;
*{{Resist|Wind|+5}}&lt;br /&gt;
*{{Effect|Positive|MP recovered while healing|+1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 54&lt;br /&gt;
| result = Icecap Rolanberry&lt;br /&gt;
| hq result = Flurry Courante&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| crafting tool = Patissier&lt;br /&gt;
| ingredient = Selbina Butter&lt;br /&gt;
| ingredient 2 = Maple Sugar&lt;br /&gt;
| ingredient 3 = Gelatin&lt;br /&gt;
| ingredient 4 = Vanilla&lt;br /&gt;
| ingredient 5 = Crawler Egg&lt;br /&gt;
| ingredient 6 = Rolanberry&lt;br /&gt;
| ingredient 7 = Selbina Milk&lt;br /&gt;
| ingredient 8 = Distilled Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Sweets}}&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Flurry_Courante&amp;diff=118675</id>
		<title>Flurry Courante</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Flurry_Courante&amp;diff=118675"/>
		<updated>2026-03-28T18:42:51Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Servingofflurrycourante.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id = 5555&lt;br /&gt;
| name = Serving of flurry courante&lt;br /&gt;
| description = Made by a master patissier, the taste&amp;lt;br&amp;gt;of this gleaming icecap rolanberry&amp;lt;br&amp;gt;will make you dance with joy.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| duration = 4 hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|MP|+19%|cap = 65}}&lt;br /&gt;
*{{Effect|Positive|INT|+2}}&lt;br /&gt;
*{{Resist|Wind|+5}}&lt;br /&gt;
*{{Effect|Positive|MP recovered while healing|+1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 54&lt;br /&gt;
| result = Icecap Rolanberry&lt;br /&gt;
| hq result = Flurry Courante&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| crafting tool = Patissier&lt;br /&gt;
| ingredient = Selbina Butter&lt;br /&gt;
| ingredient 2 = Maple Sugar&lt;br /&gt;
| ingredient 3 = Gelatin&lt;br /&gt;
| ingredient 4 = Vanilla&lt;br /&gt;
| ingredient 5 = Crawler Egg&lt;br /&gt;
| ingredient 6 = Rolanberry&lt;br /&gt;
| ingredient 7 = Selbina Milk&lt;br /&gt;
| ingredient 8 = Distilled Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Sweets}}&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Serving_of_flurry_courante.png&amp;diff=118674</id>
		<title>File:Serving of flurry courante.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Serving_of_flurry_courante.png&amp;diff=118674"/>
		<updated>2026-03-28T18:42:27Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Icecap_Rolanberry&amp;diff=118673</id>
		<title>Icecap Rolanberry</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Icecap_Rolanberry&amp;diff=118673"/>
		<updated>2026-03-28T18:33:12Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Servingoficecaprolanberry.jpg}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id = 4556&lt;br /&gt;
| name = Serving of icecap rolanberry&lt;br /&gt;
| description = A white mousse dessert with&amp;lt;br&amp;gt;rolanberry topping.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| duration = 3 hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|MP|+19%|cap = 55}}&lt;br /&gt;
*{{Effect|Positive|INT|+2}}&lt;br /&gt;
* {{Resist|Wind|+5}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|504|3840}}&lt;br /&gt;
| resale price = {{Resale Price|505|516}}&lt;br /&gt;
&amp;lt;!--| quest = Past Reflections&lt;br /&gt;
| campaign op = Materiel Storm IV (Bastok)&lt;br /&gt;
| campaign op 2 = Materiel Storm IV (San d&#039;Oria)&lt;br /&gt;
| campaign op 3 = Materiel Storm IV (Windurst--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipes&lt;br /&gt;
| recipe 1 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 54&lt;br /&gt;
| result = Icecap Rolanberry&lt;br /&gt;
| hq result = Snowy Rolanberry&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Crawler Egg&lt;br /&gt;
| ingredient 2 = Distilled Water&lt;br /&gt;
| ingredient 3 = Gelatin&lt;br /&gt;
| ingredient 4 = Maple Sugar&lt;br /&gt;
| ingredient 5 = Rolanberry&lt;br /&gt;
| ingredient 6 = Selbina Butter&lt;br /&gt;
| ingredient 7 = Selbina Milk&lt;br /&gt;
}}&lt;br /&gt;
| recipe 2 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 54&lt;br /&gt;
| result = Icecap Rolanberry&lt;br /&gt;
| hq result = Flurry Courante&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| crafting tool = Patissier&lt;br /&gt;
| ingredient = Crawler Egg&lt;br /&gt;
| ingredient 2 = Distilled Water&lt;br /&gt;
| ingredient 3 = Gelatin&lt;br /&gt;
| ingredient 4 = Maple Sugar&lt;br /&gt;
| ingredient 5 = Rolanberry&lt;br /&gt;
| ingredient 6 = Selbina Butter&lt;br /&gt;
| ingredient 7 = Selbina Milk&lt;br /&gt;
| ingredient 8 = Vanilla&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Sweets}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  5,544 gil&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
! Type&lt;br /&gt;
|- &lt;br /&gt;
| [[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|H-8}}&lt;br /&gt;
|{{Merchant|Standard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;rov&amp;quot;&amp;gt;&lt;br /&gt;
===Curio Vendor Moogle===&lt;br /&gt;
{{Curio Vendor Moogle|5,544|Fuschia}}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Servingoficecaprolanberry.jpg&amp;diff=118672</id>
		<title>File:Servingoficecaprolanberry.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Servingoficecaprolanberry.jpg&amp;diff=118672"/>
		<updated>2026-03-28T18:32:51Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Buttered_Nebimonite&amp;diff=118648</id>
		<title>Buttered Nebimonite</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Buttered_Nebimonite&amp;diff=118648"/>
		<updated>2026-03-26T18:01:39Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ButteredNebimonite.jpg}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| description = This blissful nebimonite bake has been&amp;lt;br&amp;gt; buttered and basted to perfection.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| duration = 1 hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+1}}&lt;br /&gt;
*{{Effect|Positive|Vitality|+2}}&lt;br /&gt;
*{{Effect|Positive|Defense|+25%|cap = 75}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|450|3040}}&lt;br /&gt;
| resale price = {{Resale Price|459|461}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 33&lt;br /&gt;
| result = Nebimonite Bake&lt;br /&gt;
| hq result = Buttered Nebimonite&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Nebimonite&lt;br /&gt;
| ingredient 2 = Mhaura Garlic&lt;br /&gt;
| ingredient 3 = Selbina Butter&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Seafood}}&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:ButteredNebimonite.jpg&amp;diff=118647</id>
		<title>File:ButteredNebimonite.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:ButteredNebimonite.jpg&amp;diff=118647"/>
		<updated>2026-03-26T18:01:15Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Buttered_Nebimonite.jpg&amp;diff=118646</id>
		<title>File:Buttered Nebimonite.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Buttered_Nebimonite.jpg&amp;diff=118646"/>
		<updated>2026-03-26T18:00:27Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: Alexisatauri uploaded a new version of File:Buttered Nebimonite.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Buttered_Nebimonite&amp;diff=118645</id>
		<title>Buttered Nebimonite</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Buttered_Nebimonite&amp;diff=118645"/>
		<updated>2026-03-26T17:59:37Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ButteredNebimonite.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| description = This blissful nebimonite bake has been&amp;lt;br&amp;gt; buttered and basted to perfection.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| duration = 1 hours&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+1}}&lt;br /&gt;
*{{Effect|Positive|Vitality|+2}}&lt;br /&gt;
*{{Effect|Positive|Defense|+25%|cap = 75}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|450|3040}}&lt;br /&gt;
| resale price = {{Resale Price|459|461}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 33&lt;br /&gt;
| result = Nebimonite Bake&lt;br /&gt;
| hq result = Buttered Nebimonite&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Nebimonite&lt;br /&gt;
| ingredient 2 = Mhaura Garlic&lt;br /&gt;
| ingredient 3 = Selbina Butter&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Seafood}}&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Buttered_Nebimonite.jpg&amp;diff=118644</id>
		<title>File:Buttered Nebimonite.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Buttered_Nebimonite.jpg&amp;diff=118644"/>
		<updated>2026-03-26T17:59:17Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Nebimonitebake.jpg&amp;diff=118643</id>
		<title>File:Nebimonitebake.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Nebimonitebake.jpg&amp;diff=118643"/>
		<updated>2026-03-26T17:47:45Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Nebimonite_Bake&amp;diff=118642</id>
		<title>Nebimonite Bake</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Nebimonite_Bake&amp;diff=118642"/>
		<updated>2026-03-26T16:02:48Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Nebimonitebake.jpg}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id = 4459&lt;br /&gt;
| name = Nebimonite Bake&lt;br /&gt;
| description = A nebimonite baked right in its shell.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| duration = 30 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+1}}&lt;br /&gt;
*{{Effect|Positive|Vitality|+2}}&lt;br /&gt;
*{{Effect|Positive|Defense|+25%|cap = 70|cap base = 280}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|300|3040}}&lt;br /&gt;
| resale price = {{Resale Price|300|307|exact max}}&lt;br /&gt;
&amp;lt;!--| campaign op = Materiel Storm IV (Bastok)&lt;br /&gt;
| campaign op 2 = Materiel Storm IV (San d&#039;Oria)&lt;br /&gt;
| campaign op 3 = Materiel Storm IV (Windurst)--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 33&lt;br /&gt;
| result = Nebimonite Bake&lt;br /&gt;
| hq result = Buttered Nebimonite&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Nebimonite&lt;br /&gt;
| ingredient 2 = Mhaura Garlic&lt;br /&gt;
| ingredient 3 = Selbina Butter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Seafood}}&lt;br /&gt;
&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Price:&#039;&#039;&#039; 1656 - 1980 gil&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Ness Rugetomal]]*&lt;br /&gt;
|{{Location|Windurst Waters|F-10}}&lt;br /&gt;
|{{Merchant|Standard|nation = Windurst|conquest = 1st}}&lt;br /&gt;
|- class=&amp;quot;soa&amp;quot;&lt;br /&gt;
|[[Malgrom]]&lt;br /&gt;
|{{Location|Eastern Adoulin|E-8}}&lt;br /&gt;
|{{Merchant|Standard}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fyuu_the_Seabellow&amp;diff=115125</id>
		<title>Fyuu the Seabellow</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fyuu_the_Seabellow&amp;diff=115125"/>
		<updated>2025-12-23T18:54:00Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Fyuu the Seabellow.png&lt;br /&gt;
| image caption = Fyuu the Seabellow&lt;br /&gt;
| job = [[Bard]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water &lt;br /&gt;
| weaknesses = {{Element|lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|48&lt;br /&gt;
|&lt;br /&gt;
*[[Bastore Sardine]] {{Hxi Drop Rate|asb=414/1000|0|0}}&lt;br /&gt;
*[[Frog Trousers]] {{Hxi Drop Rate|asb=414/1000|0|0}}&lt;br /&gt;
*[[Pamtam Kelp]]  {{Hxi Drop Rate|asb=329/1000|0|0}}&lt;br /&gt;
*[[Quus]] {{Hxi Drop Rate|asb=86/1000|0|0}}&lt;br /&gt;
*[[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=200/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|800|3900}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|A, L, H &amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=4300|low mp=|high mp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[Image:SeaSerpentGrottoNM1.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Lottery Spawn from the [[Riparian Sahagin]] around (L-11) on the first map. (approx. 2-10 hour respawn).&lt;br /&gt;
* &#039;&#039;&#039;Killable by:&#039;&#039;&#039; Solo at level 60&lt;br /&gt;
* &#039;&#039;&#039;Special Attacks:&#039;&#039;&#039; Additional Effect: Absorb TP, Additional Effect: Absorb HP (both effects rarely happen)&lt;br /&gt;
* &#039;&#039;&#039;Placeholder ID:&#039;&#039;&#039; [17498266]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;*Easily soloed by 75MNK/DNC&amp;lt;/li&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Brass_Zaghnal&amp;diff=107420</id>
		<title>Brass Zaghnal</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Brass_Zaghnal&amp;diff=107420"/>
		<updated>2025-07-22T17:16:54Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Other Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}} &lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Brass Zaghnal.png|Brass Zaghnal}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| weapon type = Scythe&lt;br /&gt;
| name = Brass zaghnal&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| damage = 25&lt;br /&gt;
| delay = 480&lt;br /&gt;
| level = 10&lt;br /&gt;
| jobs = [[WAR]] / [[DRK]] / [[BST]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|565|3520}}&lt;br /&gt;
| resale price = {{Resale Price|135}}&lt;br /&gt;
&amp;lt;span class=&amp;quot;fellow&amp;quot;&amp;gt;| adventuring fellow = weapon upgrade&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Goldsmithing&lt;br /&gt;
| cap = 15&lt;br /&gt;
| result = Brass Zaghnal&lt;br /&gt;
| hq result = Brass Zaghnal +1&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Brass Ingot&lt;br /&gt;
| ingredient 2 = Bronze Zaghnal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Keen Zaghnal|Goldsmithing|18}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Goldsmithing&lt;br /&gt;
| cap = 15&lt;br /&gt;
| result = Grass Thread&lt;br /&gt;
| yield = 3&lt;br /&gt;
| hq result = Ash Lumber&lt;br /&gt;
| hq yield = 1&lt;br /&gt;
| hq 2 result = Brass Ingot&lt;br /&gt;
| hq 3 result = Bronze Ingot&lt;br /&gt;
| hq 3 yield = 2&lt;br /&gt;
| crystal = Lightning&lt;br /&gt;
| ingredient = Brass Zaghnal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Scythes}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 2,542 - 2,938 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
| [[Arlenne]]&lt;br /&gt;
| {{Location|Northern San d&#039;Oria|E-4}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taniko-Maniko]]&lt;br /&gt;
| {{Location|Port Windurst|H-9}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Guild Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; ~5,424 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
| [[Visala]]&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;| {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;| {{Merchant|Guild|Goldsmiths&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;soe&amp;quot;&amp;gt;&lt;br /&gt;
===Sparks of Eminence===&lt;br /&gt;
{{Sparks of Eminence|60}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;assault&amp;quot;&amp;gt;&lt;br /&gt;
===Assault===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Assault Zone&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Mission Name&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| ??? Item*&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Periqia]]&lt;br /&gt;
| [[PFC Wildcat Badge|PFC]]&lt;br /&gt;
| [[Requiem (Mission)|Requiem]]&lt;br /&gt;
| [[??? Polearm]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Ilrusi Atoll]]&lt;br /&gt;
| [[SP Wildcat Badge|SP]]&lt;br /&gt;
| [[Extermination]]&lt;br /&gt;
| [[??? Polearm]]&lt;br /&gt;
|}&lt;br /&gt;
:&#039;&#039;*The listed ??? Item may not always appraise to the desired item.&#039;&#039;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sorcerer%27s_Ring&amp;diff=106678</id>
		<title>Sorcerer&#039;s Ring</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sorcerer%27s_Ring&amp;diff=106678"/>
		<updated>2025-07-09T21:20:40Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Sorcerer&#039;s Ring.png|Sorcerer&#039;s Ring}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
 | name = Sorcerer&#039;s ring&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| slot = Ring&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Latent Effect|Latent effect]]: &amp;quot;[[Magic Attack Bonus|Magic Atk. Bonus]]&amp;quot;&#039;&#039;&#039; +10&lt;br /&gt;
| level = 50&lt;br /&gt;
| jobs = [[BLM]]&lt;br /&gt;
| notes = &#039;&#039;Latent effect&#039;&#039;&lt;br /&gt;
*Active while [[HP]] &amp;lt; 76% (yellow is a good indication but 76% is not techincally yellow) and [[TP]] &amp;lt; 100%.&lt;br /&gt;
* HP calculation uses maximum HP excluding all [[Convert HP to MP]], [[Convert MP to HP]] and HP+% effects.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Armor|Rings}}&lt;br /&gt;
===BCNM===&lt;br /&gt;
{|class=&amp;quot;horizon-table table-sm bcnm-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;45%&amp;quot;| Level Cap&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Hostile Herbivores]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Level 50, 30 minutes, 6 members&lt;br /&gt;
| [[Horlais Peak]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Treasure and Tribulations]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Level 50, 30 minutes, 6 members&lt;br /&gt;
| [[Balga&#039;s Dais]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Peace_for_the_Spirit&amp;diff=103879</id>
		<title>Peace for the Spirit</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Peace_for_the_Spirit&amp;diff=103879"/>
		<updated>2025-04-27T19:20:23Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This is the third [[Red Mage]] [[Artifact Armor]] quest - otherwise known as AF3.&#039;&#039;&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Quest Name = Peace for the Spirit&lt;br /&gt;
| Start =[[Curilla]]&lt;br /&gt;
| Start Location = {{Location|Chateau d&#039;Oraguille|I-9}}&lt;br /&gt;
| Description = The spirit of Curilla&#039;s father Rainemard seems to be trying to say something.&lt;br /&gt;
| Requirements=[[Red Mage]] Level 50+&amp;lt;br&amp;gt;[[San d&#039;Oria]] [[Rank]]: 2 or&amp;lt;br&amp;gt;[[Bastok]]/[[Windurst]] [[Rank]]: 3&lt;br /&gt;
| Items Needed={{Item Tooltip|Antique Coin}}&amp;lt;br&amp;gt;{{Item Tooltip|Nail Puller}}&lt;br /&gt;
| Title =Paragon of Red Mage Excellence&lt;br /&gt;
| Repeatable=AF&lt;br /&gt;
| AF = yes&lt;br /&gt;
| Rewards={{Item Tooltip|Warlock&#039;s Chapeau}}&lt;br /&gt;
| Previous=[[Enveloped in Darkness]]&lt;br /&gt;
| Next=&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*As a [[Red Mage]], speak to [[Curilla]] in [[Chateau d&#039;Oraguille]].&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; If [[The General&#039;s Secret]] is active in your quest log, you may have to complete it before Curilla will offer you &#039;&#039;Peace for the Spirit&#039;&#039;. This is a known bug as of Jan. 30, 2023.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; You don&#039;t have to be RDM for the remainder of this quest.&lt;br /&gt;
*Go to [[Sharzalion]] located in the [[Lion Springs Tavern]] (K-5)/(K-6) in [[Southern San d&#039;Oria]] (near the [[Mog House]]).&lt;br /&gt;
*Head to [[Fei&#039;Yin]] in the [[Beaucedine Glacier]].&lt;br /&gt;
*After you enter [[Fei&#039;Yin]], a [[Notorious Monster]] named [[Miser Murphy]] spawns near the Dry Fountain at (H-8) on the first floor. He is a ghost NM with an occasional additional effect of drain on his regular melee attacks. This drain can do upwards of 600 damage to a player, restoring the NM&#039;s HP in the process. [[Miser Murphy]] cannot be bound easily. This can be a very hard fight.&lt;br /&gt;
*When he is killed, [[Miser Murphy]] drops one [[Antique Coin]]. &#039;&#039;&#039;Trade the [[Antique Coin]] to the Dry Fountain for a cutscene.&#039;&#039;&#039;&lt;br /&gt;
*Return to [[Southern San d&#039;Oria]] and speak to [[Sharzalion]] in the [[Lion Springs Tavern]].&lt;br /&gt;
*Next, speak with [[Daggao]] (the Galka down by the stage to the right).&lt;br /&gt;
*Head to [[Garlaige Citadel]]. Immediately past the first Banishing Gate, there is an Oaken Box in the first room to the left. Select this box to spawn a [[Guardian Statue]].&lt;br /&gt;
*Once defeated, the [[Guardian Statue]] drops a [[Nail Puller]]. &#039;&#039;&#039;&#039;&#039;&#039;Trade the [[Nail Puller]] to the Oaken Box for a cutscene.&#039;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Like his counterpart Miser Murphy, [[Guardian Statue]] only drops one [[Nail Puller]] at a time.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; You do not have to be [[Red Mage]] to get the cutscene or to spawn [[Guardian Statue]].&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Zoning out of [[Garlaige Citadel]] after receiving the [[Nail Puller]], but prior to trading it to the Oaken Box, resets the pop conditions for the [[Guardian Statue]]. Reexamination of the Oaken Box (even with the [[Nail Puller]] item in inventory) causes the [[Guardian Statue]] to respawn and attack. If you zone out prior to getting the CS with [[Rainemard]], trade the [[Nail Puller]] without examining the box.&lt;br /&gt;
*Enter [[Northern San d&#039;Oria]] for the final cutscene and your [[Warlock&#039;s Chapeau]]. (Zoning from your [[Mog House]] may not trigger the cutscene. If this happens, zone from [[Southern San d&#039;Oria]] to trigger the final cutscene.)&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Peace_for_the_Spirit&amp;diff=103878</id>
		<title>Peace for the Spirit</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Peace_for_the_Spirit&amp;diff=103878"/>
		<updated>2025-04-27T19:19:53Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This is the third [[Red Mage]] [[Artifact Armor]] quest - otherwise known as AF3.&#039;&#039;&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Quest Name = Peace for the Spirit&lt;br /&gt;
| Start =[[Curilla]]&lt;br /&gt;
| Start Location = {{Location|Chateau d&#039;Oraguille|I-9}}&lt;br /&gt;
| Description = The spirit of Curilla&#039;s father Rainemard seems to be trying to say something.&lt;br /&gt;
| Requirements=[[Red Mage]] Level 50+&amp;lt;br&amp;gt;[[San d&#039;Oria]] [[Rank]]: 2 or&amp;lt;br&amp;gt;[[Bastok]]/[[Windurst]] [[Rank]]: 3&lt;br /&gt;
| Items Needed={{Item Tooltip|Antique Coin}}&amp;lt;br&amp;gt;{{Item Tooltip|Nail Puller}}&lt;br /&gt;
| Title =Paragon of Red Mage Excellence&lt;br /&gt;
| Repeatable=AF&lt;br /&gt;
| AF = yes&lt;br /&gt;
| Rewards={{Item Tooltip|Warlock&#039;s Chapeau}}&lt;br /&gt;
| Previous=[[Enveloped in Darkness]]&lt;br /&gt;
| Next=&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*As a [[Red Mage]], speak to [[Curilla]] in [[Chateau d&#039;Oraguille]].&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; If [[The General&#039;s Secret]] is active in your quest log, you may have to complete it before Curilla will offer you &#039;&#039;Peace for the Spirit&#039;&#039;. This is a known bug as of Jan. 30, 2023.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; You don&#039;t have to be RDM for the remainder of this quest.&lt;br /&gt;
*Go to [[Sharzalion]] located in the [[Lion Springs Tavern]] (K-5)/(K-6) in [[Southern San d&#039;Oria]] (near the [[Mog House]]).&lt;br /&gt;
*Head to [[Fei&#039;Yin]] in the [[Beaucedine Glacier]].&lt;br /&gt;
*After you enter [[Fei&#039;Yin]], a [[Notorious Monster]] named [[Miser Murphy]] spawns near the Dry Fountain at (H-8) on the first floor. He is a ghost NM with an occasional additional effect of drain on his regular melee attacks. This drain can do upwards of 600 damage to a player, restoring the NM&#039;s HP in the process. [[Miser Murphy]] cannot be bound easily. This can be a very hard fight.&lt;br /&gt;
*When he is killed, [[Miser Murphy]] drops one [[Antique Coin]]. Trade the [[Antique Coin]] to the Dry Fountain for a cutscene.&lt;br /&gt;
*Return to [[Southern San d&#039;Oria]] and speak to [[Sharzalion]] in the [[Lion Springs Tavern]].&lt;br /&gt;
*Next, speak with [[Daggao]] (the Galka down by the stage to the right).&lt;br /&gt;
*Head to [[Garlaige Citadel]]. Immediately past the first Banishing Gate, there is an Oaken Box in the first room to the left. Select this box to spawn a [[Guardian Statue]].&lt;br /&gt;
*Once defeated, the [[Guardian Statue]] drops a [[Nail Puller]]. &#039;&#039;&#039;Trade the [[Nail Puller]] to the Oaken Box for a cutscene.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Like his counterpart Miser Murphy, [[Guardian Statue]] only drops one [[Nail Puller]] at a time.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; You do not have to be [[Red Mage]] to get the cutscene or to spawn [[Guardian Statue]].&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Zoning out of [[Garlaige Citadel]] after receiving the [[Nail Puller]], but prior to trading it to the Oaken Box, resets the pop conditions for the [[Guardian Statue]]. Reexamination of the Oaken Box (even with the [[Nail Puller]] item in inventory) causes the [[Guardian Statue]] to respawn and attack. If you zone out prior to getting the CS with [[Rainemard]], trade the [[Nail Puller]] without examining the box.&lt;br /&gt;
*Enter [[Northern San d&#039;Oria]] for the final cutscene and your [[Warlock&#039;s Chapeau]]. (Zoning from your [[Mog House]] may not trigger the cutscene. If this happens, zone from [[Southern San d&#039;Oria]] to trigger the final cutscene.)&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=98929</id>
		<title>Searching for the Right Words</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=98929"/>
		<updated>2024-12-25T02:53:10Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Start=Ilumida&lt;br /&gt;
|Start Location = {{Location|Upper Jeuno|G-8}}&lt;br /&gt;
|Fame=Jeuno&lt;br /&gt;
|Fame Level = 7&lt;br /&gt;
|Items Needed={{KeyItem}}[[Moondrop]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Rewards=3000 gil&amp;lt;br&amp;gt;[[Sleepga II|Scroll of Sleepga II]]&lt;br /&gt;
|Previous=[[A Candlelight Vigil]]&amp;lt;br&amp;gt;[[Rubbish Day]]&amp;lt;br&amp;gt;[[Never to Return]]&lt;br /&gt;
|Next=&lt;br /&gt;
&amp;lt;!--|Cutscenes = &lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words|[[Goblin Footprint]] {{Location|The Boyahda Tree|N-9|map = Map 1}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}--&amp;gt;&lt;br /&gt;
|Description = A &amp;quot;moondrop&amp;quot; from the Boyahda Tree is required to open the chest Ilumida&#039;s late husband left for her.&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Boyahda-tree_1.webp|thumb|100px|The Boyahda Tree - Map I]]&lt;br /&gt;
[[File:Boyahda-tree_2.webp|thumb|100px|The Boyahda Tree - Map II]]&lt;br /&gt;
*Speak to [[Kurou-Morou]] after completing the prerequisite quests. After a short cutscene, go to Upper Jeuno and speak to [[Ilumida]] &#039;&#039;&#039;- aka the one who asked for the candle earlier -&#039;&#039;&#039;for another, in which you learn that [[Ilumida]] wants a {{KeyItem}}[[Moondrop]].&lt;br /&gt;
*NOTE: &#039;&#039;&#039;There is a prompt in this cutscene.&#039;&#039;&#039; If you do not agree to help you will not be able to spawn Agas. &lt;br /&gt;
*Travel to [[Boyahda Tree]], and examine the [[???]] at (H-8) of the 2nd map in between 19:00 and 04:00 to spawn [[Agas]].&lt;br /&gt;
:*Will only spawn when the moon can be seen, in other words, &#039;&#039;&#039;not&#039;&#039;&#039; during [[New Moon]].&lt;br /&gt;
:*[[Agas]] uses [[Level 5 Petrify]], which means that characters whose level is divisible by 5 (for example 65, 70, 75, etc.) will be [[Petrification (Status Effect)|Petrified]].&lt;br /&gt;
:*The monster can be defeated solo by certain jobs with varying difficulty, and duo by various job combinations at around level 75.&lt;br /&gt;
&lt;br /&gt;
*After defeating [[Agas]], examine the [[???]] again between 19:00 and 04:00 to get the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*If there is no time to obtain the item before 04:00, there is no need to defeat the monster again, even after changing areas or logging out. However, it still cannot be obtained during [[New Moon]].&lt;br /&gt;
:*Only one party member needs to spawn [[Agas]] to enable everyone to obtain the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*As long a player is in the party when the monster is defeated, it is possible to obtain the key item.&lt;br /&gt;
*Return to [[Upper Jeuno]] and talk to [[Ilumida]] for your reward.&lt;br /&gt;
&lt;br /&gt;
==Optional==&lt;br /&gt;
*Head to [[Lower Jeuno]] and talk to [[Kurou-Morou]] twice, then [[Chululu]] once to complete the storyline.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75844</id>
		<title>Searching for the Right Words</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75844"/>
		<updated>2024-12-12T21:53:50Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Optional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Start=Ilumida&lt;br /&gt;
|Start Location = {{Location|Upper Jeuno|G-8}}&lt;br /&gt;
|Fame=Jeuno&lt;br /&gt;
|Fame Level = 7&lt;br /&gt;
|Items Needed={{KeyItem}}[[Moondrop]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Rewards=3000 gil&amp;lt;br&amp;gt;[[Sleepga II|Scroll of Sleepga II]]&lt;br /&gt;
|Previous=[[A Candlelight Vigil]]&amp;lt;br&amp;gt;[[Rubbish Day]]&amp;lt;br&amp;gt;[[Never to Return]]&lt;br /&gt;
|Next=&lt;br /&gt;
&amp;lt;!--|Cutscenes = &lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words|[[Goblin Footprint]] {{Location|The Boyahda Tree|N-9|map = Map 1}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}--&amp;gt;&lt;br /&gt;
|Description = A &amp;quot;moondrop&amp;quot; from the Boyahda Tree is required to open the chest Ilumida&#039;s late husband left for her.&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Boyahda-tree_1.webp|thumb|100px|The Boyahda Tree - Map I]]&lt;br /&gt;
[[File:Boyahda-tree_2.webp|thumb|100px|The Boyahda Tree - Map II]]&lt;br /&gt;
*Speak to [[Kurou-Morou]] after completing the prerequisite quests. After a short cutscene, go to Upper Jeuno and speak to [[Ilumida]] &#039;&#039;&#039;- aka the one who asked for the candle earlier -&#039;&#039;&#039;for another, in which you learn that [[Ilumida]] wants a {{KeyItem}}[[Moondrop]].&lt;br /&gt;
*NOTE: &#039;&#039;&#039;There is a prompt in this cutscene.&#039;&#039;&#039; If you do not agree to help you will not be able to spawn Agas. &lt;br /&gt;
*Travel to [[Boyahda Tree]], and examine the [[???]] at (H-8) of the 2nd map in between 19:00 and 04:00 to spawn [[Agas]].&lt;br /&gt;
:*Will only spawn when the moon can be seen, in other words, &#039;&#039;&#039;not&#039;&#039;&#039; during [[New Moon]].&lt;br /&gt;
:*[[Agas]] uses [[Level 5 Petrify]], which means that characters whose level is divisible by 5 (for example 65, 70, 75, etc.) will be [[Petrification (Status Effect)|Petrified]].&lt;br /&gt;
:*The monster can be defeated solo by certain jobs with varying difficulty, and duo by various job combinations at around level 75.&lt;br /&gt;
&lt;br /&gt;
*After defeating [[Agas]], examine the [[???]] again between 19:00 and 04:00 to get the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*If there is no time to obtain the item before 04:00, there is no need to defeat the monster again, even after changing areas or logging out. However, it still cannot be obtained during [[New Moon]].&lt;br /&gt;
:*Only one party member needs to spawn [[Agas]] to enable everyone to obtain the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*As long a player is in the party when the monster is defeated, it is possible to obtain the key item.&lt;br /&gt;
*Return to [[Upper Jeuno]] and talk to [[Ilumida]] for your reward.&lt;br /&gt;
&lt;br /&gt;
==Optional==&lt;br /&gt;
*Head to [[Lower Jeuno]] and talk to [[Kurou-Morou]] twice, then [[Chululu]] once to complete the storyline.&lt;br /&gt;
*/headdesk about how many times you had to wait game days or repeat portions of this questline because this wiki did you wrong.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75843</id>
		<title>Searching for the Right Words</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75843"/>
		<updated>2024-12-12T21:52:33Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Optional */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Start=Ilumida&lt;br /&gt;
|Start Location = {{Location|Upper Jeuno|G-8}}&lt;br /&gt;
|Fame=Jeuno&lt;br /&gt;
|Fame Level = 7&lt;br /&gt;
|Items Needed={{KeyItem}}[[Moondrop]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Rewards=3000 gil&amp;lt;br&amp;gt;[[Sleepga II|Scroll of Sleepga II]]&lt;br /&gt;
|Previous=[[A Candlelight Vigil]]&amp;lt;br&amp;gt;[[Rubbish Day]]&amp;lt;br&amp;gt;[[Never to Return]]&lt;br /&gt;
|Next=&lt;br /&gt;
&amp;lt;!--|Cutscenes = &lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words|[[Goblin Footprint]] {{Location|The Boyahda Tree|N-9|map = Map 1}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}--&amp;gt;&lt;br /&gt;
|Description = A &amp;quot;moondrop&amp;quot; from the Boyahda Tree is required to open the chest Ilumida&#039;s late husband left for her.&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Boyahda-tree_1.webp|thumb|100px|The Boyahda Tree - Map I]]&lt;br /&gt;
[[File:Boyahda-tree_2.webp|thumb|100px|The Boyahda Tree - Map II]]&lt;br /&gt;
*Speak to [[Kurou-Morou]] after completing the prerequisite quests. After a short cutscene, go to Upper Jeuno and speak to [[Ilumida]] &#039;&#039;&#039;- aka the one who asked for the candle earlier -&#039;&#039;&#039;for another, in which you learn that [[Ilumida]] wants a {{KeyItem}}[[Moondrop]].&lt;br /&gt;
*NOTE: &#039;&#039;&#039;There is a prompt in this cutscene.&#039;&#039;&#039; If you do not agree to help you will not be able to spawn Agas. &lt;br /&gt;
*Travel to [[Boyahda Tree]], and examine the [[???]] at (H-8) of the 2nd map in between 19:00 and 04:00 to spawn [[Agas]].&lt;br /&gt;
:*Will only spawn when the moon can be seen, in other words, &#039;&#039;&#039;not&#039;&#039;&#039; during [[New Moon]].&lt;br /&gt;
:*[[Agas]] uses [[Level 5 Petrify]], which means that characters whose level is divisible by 5 (for example 65, 70, 75, etc.) will be [[Petrification (Status Effect)|Petrified]].&lt;br /&gt;
:*The monster can be defeated solo by certain jobs with varying difficulty, and duo by various job combinations at around level 75.&lt;br /&gt;
&lt;br /&gt;
*After defeating [[Agas]], examine the [[???]] again between 19:00 and 04:00 to get the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*If there is no time to obtain the item before 04:00, there is no need to defeat the monster again, even after changing areas or logging out. However, it still cannot be obtained during [[New Moon]].&lt;br /&gt;
:*Only one party member needs to spawn [[Agas]] to enable everyone to obtain the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*As long a player is in the party when the monster is defeated, it is possible to obtain the key item.&lt;br /&gt;
*Return to [[Upper Jeuno]] and talk to [[Ilumida]] for your reward.&lt;br /&gt;
&lt;br /&gt;
==Optional==&lt;br /&gt;
Head to [[Lower Jeuno]] and talk to [[Kurou-Morou]] twice, then [[Chululu]] once to complete the storyline.&lt;br /&gt;
/headdesk about how many times you had to wait game days or repeat portions of this questline because this wiki did you wrong.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75842</id>
		<title>Searching for the Right Words</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Searching_for_the_Right_Words&amp;diff=75842"/>
		<updated>2024-12-12T21:50:55Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Start=Ilumida&lt;br /&gt;
|Start Location = {{Location|Upper Jeuno|G-8}}&lt;br /&gt;
|Fame=Jeuno&lt;br /&gt;
|Fame Level = 7&lt;br /&gt;
|Items Needed={{KeyItem}}[[Moondrop]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Rewards=3000 gil&amp;lt;br&amp;gt;[[Sleepga II|Scroll of Sleepga II]]&lt;br /&gt;
|Previous=[[A Candlelight Vigil]]&amp;lt;br&amp;gt;[[Rubbish Day]]&amp;lt;br&amp;gt;[[Never to Return]]&lt;br /&gt;
|Next=&lt;br /&gt;
&amp;lt;!--|Cutscenes = &lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.1)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words|[[Goblin Footprint]] {{Location|The Boyahda Tree|N-9|map = Map 1}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Tinjue]] {{Location|Upper Jeuno|G-6}}}}&lt;br /&gt;
{{Quest/Cutscene|Searching for the Right Words (pt.2)|[[Geuhbe]] {{Location|Lower Jeuno|G-9}}}}--&amp;gt;&lt;br /&gt;
|Description = A &amp;quot;moondrop&amp;quot; from the Boyahda Tree is required to open the chest Ilumida&#039;s late husband left for her.&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:Boyahda-tree_1.webp|thumb|100px|The Boyahda Tree - Map I]]&lt;br /&gt;
[[File:Boyahda-tree_2.webp|thumb|100px|The Boyahda Tree - Map II]]&lt;br /&gt;
*Speak to [[Kurou-Morou]] after completing the prerequisite quests. After a short cutscene, go to Upper Jeuno and speak to [[Ilumida]] &#039;&#039;&#039;- aka the one who asked for the candle earlier -&#039;&#039;&#039;for another, in which you learn that [[Ilumida]] wants a {{KeyItem}}[[Moondrop]].&lt;br /&gt;
*NOTE: &#039;&#039;&#039;There is a prompt in this cutscene.&#039;&#039;&#039; If you do not agree to help you will not be able to spawn Agas. &lt;br /&gt;
*Travel to [[Boyahda Tree]], and examine the [[???]] at (H-8) of the 2nd map in between 19:00 and 04:00 to spawn [[Agas]].&lt;br /&gt;
:*Will only spawn when the moon can be seen, in other words, &#039;&#039;&#039;not&#039;&#039;&#039; during [[New Moon]].&lt;br /&gt;
:*[[Agas]] uses [[Level 5 Petrify]], which means that characters whose level is divisible by 5 (for example 65, 70, 75, etc.) will be [[Petrification (Status Effect)|Petrified]].&lt;br /&gt;
:*The monster can be defeated solo by certain jobs with varying difficulty, and duo by various job combinations at around level 75.&lt;br /&gt;
&lt;br /&gt;
*After defeating [[Agas]], examine the [[???]] again between 19:00 and 04:00 to get the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*If there is no time to obtain the item before 04:00, there is no need to defeat the monster again, even after changing areas or logging out. However, it still cannot be obtained during [[New Moon]].&lt;br /&gt;
:*Only one party member needs to spawn [[Agas]] to enable everyone to obtain the {{KeyItem}}[[Moondrop]].&lt;br /&gt;
:*As long a player is in the party when the monster is defeated, it is possible to obtain the key item.&lt;br /&gt;
*Return to [[Upper Jeuno]] and talk to [[Ilumida]] for your reward.&lt;br /&gt;
&lt;br /&gt;
==Optional==&lt;br /&gt;
Head to [[Lower Jeuno]] and talk to [[Kurou-Morou]] twice, then [[Chululu]] once to complete the storyline.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Storms_of_Fate&amp;diff=60683</id>
		<title>Storms of Fate</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Storms_of_Fate&amp;diff=60683"/>
		<updated>2024-08-27T22:43:20Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Storms of Fate&lt;br /&gt;
| Expansion = COP&lt;br /&gt;
| Start = [[Esha&#039;ntarl]] (within Ru&#039;Lude Gardens palace)&lt;br /&gt;
| Start Location = {{Location|Ru&#039;Lude Gardens|H-6}}&lt;br /&gt;
| Requirements =  Completion of [[Chains of Promathia]]&lt;br /&gt;
| Items Needed = [[Giant Scale]]&lt;br /&gt;
| Title = Conqueror of Fate&lt;br /&gt;
| Repeatable = No &amp;lt;nowiki&amp;gt;(Can reenter to assist others)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| HAAP=6 Points&lt;br /&gt;
| Rewards = {{KeyItem}} [[Whisper of the Wyrmking]]&lt;br /&gt;
| Previous = [[Dawn]]&lt;br /&gt;
| Next = [[Shadows of the Departed]]&lt;br /&gt;
| cutscenes = &lt;br /&gt;
{{Quest/Cutscene|&amp;lt;name&amp;gt;|&amp;lt;NPC and location&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
{{Verification}} Please note that when you&#039;ve begun [[Dawn]] for [[Chains of Promathia]] and [[Awakening]] for [[Rise of the Zilart]], your in-game Mission tracker will &#039;&#039;&#039;stop updating your mission progress&#039;&#039;&#039; &#039;&#039;until&#039;&#039; [[The Last Verse]] is completed. It will show that you&#039;re still on Dawn and Awakening even if you&#039;ve completed it, so while you&#039;re progressing through Storms of Fate, Shadows of the Departed and Apocalypse Nigh, you will need to keep track of your own mission progress. {{Verification}}&lt;br /&gt;
*Go to [[Ru&#039;Lude Gardens]], enter the Ducal Palace for a cutscene with [[Esha&#039;ntarl]].&lt;br /&gt;
*Go to [[Riverne - Site B01|Riverne - Site #B01]]. You will receive a cutscene upon checking the Dilapidated Gate.&lt;br /&gt;
*Head to the green Unstable Displacement on the west side of (E-7). This acts as a battlefield entrance similar to the mini-battlefield in [[Ghelsba Outpost]].&lt;br /&gt;
**The island this Unstable Displacement is on is only accessible through another, &amp;quot;normal&amp;quot; Unstable Displacement; one [[Giant Scale]] will thus be required to reach it.&lt;br /&gt;
*Check the green Unstable Displacement once for a cutscene.&lt;br /&gt;
*Check it again and select the battle &amp;quot;Storms of Fate&amp;quot; when ready.&lt;br /&gt;
**The BCNM menu will not pop-up until everyone in the alliance has viewed the cutscene.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Storms of Fate&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
You will enter the battlefield facing the Wyrmking [[Bahamut]]. Up to 18 people (one full [[Alliance]]) may enter the battlefield. This battle is uncapped. You are given 30 minutes to defeat him. HP/MP will be fully restored upon entry.&lt;br /&gt;
&lt;br /&gt;
Bahamut has about 26000 HP.  He casts the following spells:&lt;br /&gt;
&lt;br /&gt;
* Defensive: [[Protect V]], [[Shell V]], [[Stoneskin]], [[Phalanx]], [[Cure V]]&lt;br /&gt;
** He is fully buffed at the beginning of the fight.&lt;br /&gt;
* Offensive: [[Fire V]], [[Flare II]], [[Firaga IV]], [[Silencega]], [[Dispelga]], [[Graviga]]&lt;br /&gt;
&lt;br /&gt;
He uses the following special attacks:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Absolute Terror:&#039;&#039;&#039; [[AoE]] [[Terror]], absorbed by [[Utsusemi]]&lt;br /&gt;
* &#039;&#039;&#039;Trample:&#039;&#039;&#039; [[AoE]] damage (~200-500), [[Knockback]] and [[Bind]], absorbed by [[Utsusemi]]&lt;br /&gt;
* &#039;&#039;&#039;Sweeping Flail:&#039;&#039;&#039; Large [[AoE]] (range 20) damage (~100-300) and [[Knockback]], absorbed by [[Utsusemi]]&lt;br /&gt;
** Used when someone behind him gets hate&lt;br /&gt;
* &#039;&#039;&#039;Touchdown:&#039;&#039;&#039; [[AoE]] wind damage (~300) and [[Knockback]]&lt;br /&gt;
* &#039;&#039;&#039;Tempest Wing:&#039;&#039;&#039; [[Cone Attack]] wind(?) damage (~400)&lt;br /&gt;
* &#039;&#039;&#039;Megaflare:&#039;&#039;&#039; Wide [[Cone Attack]] fire damage (~800).&lt;br /&gt;
** He uses this every 10% HP he loses.  &lt;br /&gt;
** He insults the players before he uses it: &amp;quot;Children of Vana&#039;diel, what do you think to accomplish by fighting for your lives?&amp;quot;&lt;br /&gt;
** Don&#039;t bother stunning this, he&#039;ll just use it again when Stun wears off.  Save your Stuns for his spells, particurlarly [[Firaga IV]] and [[Dispelga]].&lt;br /&gt;
* &#039;&#039;&#039;Gigaflare:&#039;&#039;&#039; Wide [[Cone Attack]] fire damage (~1200)&lt;br /&gt;
** Used instead of Megaflare at 10% HP.&lt;br /&gt;
** Before this he says &amp;quot;Contemplate on the good your death will bring as your mortal form is consumed by my brilliance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When Bahamut is defeated, you will receive the {{KeyItem}}[[Whisper of the Wyrmking]]. &#039;&#039;Return to Ru&#039;Lude Gardens and enter the palace again for a final cutscene&#039;&#039;, where you are told to assemble &amp;quot;an army of adventurers&amp;quot; and challenge Bahamut again...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(&#039;&#039;&#039;Note:&#039;&#039;&#039; The Key Item received from this quest is a required item for each Alliance member to have in order to enter the [[BCNM]] [[The Wyrmking Descends]].)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Jeuno Quests]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shadows_of_the_Departed&amp;diff=60131</id>
		<title>Shadows of the Departed</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shadows_of_the_Departed&amp;diff=60131"/>
		<updated>2024-08-18T16:52:04Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Start = Esha&#039;ntarl &lt;br /&gt;
| Start Location = within Ru&#039;Lude Gardens palace&lt;br /&gt;
&amp;lt;!--| Requirements =  [[Awakening]] Complete&amp;lt;br&amp;gt;[[Storms of Fate]] Complete--&amp;gt;&lt;br /&gt;
| Items Needed = {{KeyItem}}[[Whisper of the Wyrmking]]&lt;br /&gt;
| Title = &lt;br /&gt;
| Repeatable = No&lt;br /&gt;
| Rewards = {{KeyItem}}[[Note Written by Esha&#039;ntarl]]&amp;lt;br&amp;gt;{{KeyItem}}[[Promyvion - Dem Sliver]]&amp;lt;br&amp;gt;{{KeyItem}}[[Promyvion - Holla Sliver]]&amp;lt;br&amp;gt;{{KeyItem}}[[Promyvion - Mea Sliver]]&amp;lt;br&amp;gt;[[Mog Wardrobe|Mog Wardrobe 2:]] 5 slots&lt;br /&gt;
| Previous = [[Awakening]]&amp;lt;br&amp;gt;[[Storms of Fate]]&lt;br /&gt;
| Next = [[Apocalypse Nigh]]&lt;br /&gt;
&amp;lt;!--| Cutscenes = &lt;br /&gt;
{{Quest/Cutscene|&amp;lt;name&amp;gt;|&amp;lt;NPC and location&amp;gt;}}--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
&#039;&#039;After receiving {{KeyItem}}[[Whisper of the Wyrmking]] from [[Storms of Fate]] &#039;&#039;&#039;and returning to Ru&#039;Lude Garden Palace for cutscene&#039;&#039;&#039;, you must wait until the next [[Conquest]] update to activate this quest.&#039;&#039; NOTE: If you do not return to Ru&#039;Lude Garden after the fight before the next conquest tally, you will have to wait another week. &lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*After the conquest tally walk back into the Ducal palace for a cutscene.&lt;br /&gt;
*Head into the [[Neptune&#039;s Spire]] and enter the [[Tenshodo]] for a cutscene.--&amp;gt;&lt;br /&gt;
*Walk into the palace in [[Ru&#039;Lude Gardens]] for a cutscene and the {{KeyItem}}[[Note Written by Esha&#039;ntarl]].&lt;br /&gt;
*Visit the three Promyvions and get the following [[Key Item|key item]]s at the Memory Fluxes on the 4th floor:&lt;br /&gt;
:*{{Location|Promyvion - Holla|J-10}}: {{KeyItem}}[[Promyvion - Holla Sliver]]&lt;br /&gt;
:*{{Location|Promyvion - Dem|K-4}}: {{KeyItem}}[[Promyvion - Dem Sliver]]&lt;br /&gt;
:*{{Location|Promyvion - Mea|K-6}}: {{KeyItem}}[[Promyvion - Mea Sliver]]&lt;br /&gt;
*Return to the palace in [[Ru&#039;Lude Gardens]] for a final cutscene with [[Esha&#039;ntarl]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Jeuno Quests]]&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53782</id>
		<title>Talk:Sand Charm</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53782"/>
		<updated>2024-07-01T00:47:01Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Testimonials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Testimonials=&lt;br /&gt;
*Solo 70 [[THF]] TH2 with a random fisherman hasting and occasionally curing me. The [[Crossbones]] were all [[Check|too weak]] and I only went to yellow hp when i fought multiples. It took about 3 pirate invasions to finally get the sand charm. The time it dropped, i basically killed all the mobs and checked my inventory to see it afterwards.	--[[User:Pyrra0|Pyrra0]] ([[User talk:Pyrra0|talk]]) 17:16, 11 March 2024 (UTC)&lt;br /&gt;
*Solo 71 [[THF]] TH2 ; 2/10 on times I&#039;ve killed all or almost all of the crossbones when they appear. Sometimes there&#039;s multiple THF camping which can make it difficult; but there&#039;s usually enough crossbones for everyone to have at least 1-3 kills per spawn. Easy to solo, but some might de-spawn near the end of the ship spawn if you don&#039;t gain enmity with a ranged attack or ability. Sea Horror shouldn&#039;t kill you, but you can&#039;t kill it, really, unless you&#039;re well geared at this lvl. I&#039;ve not seen Sea Horror and pirates appear at the same time, but it&#039;s probably possible. It is possible to not have pirates appear 3, 4, or even 5 ship rides in a row, but it is random at any time of the day, roughly 1/4 chance. This was by far the worst part of the quest. At the end, a kind TH4 fisher helped me and another thf get 2 in one wave, with spawns to spare.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53778</id>
		<title>Talk:Sand Charm</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53778"/>
		<updated>2024-06-30T21:32:04Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Testimonials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Testimonials=&lt;br /&gt;
*Solo 70 [[THF]] TH2 with a random fisherman hasting and occasionally curing me. The [[Crossbones]] were all [[Check|too weak]] and I only went to yellow hp when i fought multiples. It took about 3 pirate invasions to finally get the sand charm. The time it dropped, i basically killed all the mobs and checked my inventory to see it afterwards.	--[[User:Pyrra0|Pyrra0]] ([[User talk:Pyrra0|talk]]) 17:16, 11 March 2024 (UTC)&lt;br /&gt;
*Solo 71 [[THF]] TH2 ; 0/7 on times I&#039;ve killed all or almost all of the crossbones when they appear. Sometimes there&#039;s multiple THF camping which can make it difficult; but there&#039;s usually enough crossbones for everyone to have at least 1-3 kills per spawn. Easy to solo, but some might de-spawn near the end of the ship spawn if you don&#039;t gain enmity with a ranged attack or ability. Sea Horror shouldn&#039;t kill you, but you can&#039;t kill it, really. I&#039;ve not seen Sea Horror and pirates appear at the same time, but it&#039;s probably possible. It is possible to not have pirates appear 3, 4, or even 5 ship rides in a row, but it is random at any time of the day, roughly 1/4 chance.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53777</id>
		<title>Talk:Sand Charm</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Sand_Charm&amp;diff=53777"/>
		<updated>2024-06-30T21:14:13Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Testimonials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Testimonials=&lt;br /&gt;
*Solo 70 [[THF]] TH2 with a random fisherman hasting and occasionally curing me. The [[Crossbones]] were all [[Check|too weak]] and I only went to yellow hp when i fought multiples. It took about 3 pirate invasions to finally get the sand charm. The time it dropped, i basically killed all the mobs and checked my inventory to see it afterwards.	--[[User:Pyrra0|Pyrra0]] ([[User talk:Pyrra0|talk]]) 17:16, 11 March 2024 (UTC)&lt;br /&gt;
*Solo 71 [[THF]] TH2 ; 0/7 on times I&#039;ve killed all or almost all of the crossbones when they appear. Sometimes there&#039;s multiple THF camping which can make it difficult; but there&#039;s usually enough crossbones for everyone to have at least 1-3 kills per spawn. Easy to solo, but some might de-spawn near the end of the ship spawn if you don&#039;t gain enmity with a ranged attack or ability. Sea Horror shouldn&#039;t kill you, but you can&#039;t kill it, really. I&#039;ve not seen Sea Horror and pirates appear at the same time, but it&#039;s probably possible. It is possible to not have pirates appear 3 or even 4 ship rides in a row.&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=53175</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=53175"/>
		<updated>2024-06-26T17:59:23Z</updated>

		<summary type="html">&lt;p&gt;Alexisatauri: /* Sky Camps (65-75+) (Sky Access Required) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
= [[HorizonXI Wiki|HorizonXI Wiki]] - EXP Camps =&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an additional experience point bonus with simply having [[signet]] on, up to a total of 10%, in CoP areas.  Additionally, Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont zone]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10)/(F-11) Map #2 Beetle&#039;s Burrow, outside Magic Gate of Horutoto &#039;&#039;&#039;&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|powders]] required to reach camp. Beetles and Bats are not aggro, but they do link via sound. Enter via (J-7) in East Saru/Lilly Tower. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]], [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| Wooden Shutter is at (F-5) in North Sandy.  Antidotes and echo drops strongly recommended. WHM required. Flytrap has a very small range AOE sleep move, and potent paralyze move. Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(L-10), (K-9) Tunnel, (D-7), (D-6)Valley, (E-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|Welcome to the dunes.  [[Baleful Gaze]] petrifies the target if facing.  If you are tanking make sure to fight unlocked so you can quickly turn.  Lots of camps.  Some camps can hold 2 parties.  Pull lizards from both sides at the valley camp.  Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&#039;&#039;&#039;(E-7) Outpost, (F-8), (E-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Sylvestre]] (15-19),&lt;br /&gt;
* [[Mighty Rarab]] (15-20)&lt;br /&gt;
|If starting at 10, take care of the level of mob you pull.  Try to avoid pulling 7 or more levels above your parties level.  Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cactus Grub]] (19-20) {{Changes }}&lt;br /&gt;
* [[Canyon Wasp]] (15-19) {{Changes }}&lt;br /&gt;
|Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Killer Bee]]s (15-20) {{Changes }}&lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|Bees seem to use Pollen more often than others. [[:Category:Goblins|Goblins]] in area.  Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-3),(I-5),(L-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes }}&lt;br /&gt;
* [[Yellow Jacket]]s (18-20){{Changes }}&lt;br /&gt;
|F-3 Camp has a [[Goblin Digger]] that can extend chains.  L-6 Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(I-11) [[Valkurm Dunes]] Zone&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-18){{Changes}}&lt;br /&gt;
* [[Plateau Hare]] (19-20){{Changes}}&lt;br /&gt;
|Hares link. 1 orc spawn can also be used to fill chains.  Hares should not be fought until at least level 13. Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(K-11) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes}}&lt;br /&gt;
* [[Snapper]] (17-20){{Changes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-3) Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|La Theine Entrance (F-7), Can either sit in place or run up and down the tunnel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;[[Tahrongi Canyon]] Entrance, Western Side&#039;&#039;&#039;&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (E-9), (I-9), (J-6), (J-8), (I-7)Oasis, (J-7)Signpost, (B-7)Secret Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
|Valkurm phase 2.  Snippers are primary target for level 14-15 parties. Flies and Sheep are good for 15+ parties but watch out for flies aoe and sheep sleep aoe, especially if you have lots of melee in the party.  Mages stay back to avoid aoe/sleep.  Lots of camps. Experience drops at 17 but the amount of easily killable and accessible mobs makes up for it.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(E-10) Inside Magic Gate of Horutoto&#039;&#039;&#039;&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (20-23)&lt;br /&gt;
| Notes: [[Silence]] recommended.  Could support 2 parties.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive.  Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.  WHM needed.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&#039;&#039;&#039;Black mage strongly recommended.&#039;&#039;&#039;  Will need [[Silent Oil|Oils]] and [[Prism Powder|powders]] to reach camp and avoid aggro.  6 spawns.  1 beetle is around the corner, a little SW.  Not far from Norvallen Outpost.  Note: Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(H-12)&#039;&#039;&#039;&lt;br /&gt;
* [[Screamer]] (15-17)&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|Not far from Norvallen OP. Will need [[Silent Oil|Oils]] and [[Prism Powder|Powders]] to avoid orc and tiger aggro to reach camp. Note: Norvallen OP warp is level 15+ from Jeuno. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&#039;&#039;&#039;(G-5), (H-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
* [[Steam Lizard]] (16-18)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)/(E-9), (J-6), (J-7), (K-9), (G-8), (I-8), (K-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Crawler]] (20-23)&lt;br /&gt;
| Notes: Leecher&#039;s cast Cure 3, [[Silence]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(G-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|Be wary of Funguars linking by sound.  Note: Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(E-6) Aragoneu Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
|2 [[:Category:Goblins|Goblins]] around, can be fought depending on party.  Note: Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenter&#039;s Landing]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (F-9), (F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|[[Antidote]]s and [[Echo Drops]] strongly recommended or WHM required.  BLM recommended. Use NW [[Jugner Forest]] zone at (E-6). [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp if not on chocobo.  Fungur aggro sound and link.  Beetles link sight.  Not far from Norvallen OP.  Norvallen OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Cape Coney]] (20-21) {{Changes }}&lt;br /&gt;
* [[Cactus Bee]] (20-22) {{Changes }}&lt;br /&gt;
|Supports up to 2 parties. Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;Derfland Outpost (K-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|Camp right at the outpost.  Note: Defland OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|[[Water elemental]] can sometimes spawn in the back,&lt;br /&gt;
Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;[[Zeruhn Mines]], Worm Bridge, [[Eastern Altepa Desert]] Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|Silence Recommended. If 2 worms are close to each other. Have 1 member agro and run out of range. Great for piercing (THF, NIN, RNG)&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (22-25)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (24-26)&lt;br /&gt;
* [[Shoal Pugil]] (25-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Copper, Old Quadav (23-27)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenter&#039;s Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)/(F-8), (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8), (I-7), (G-6), (H-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7) Map 3, Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, (G-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;H-10. Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Carpenter&#039;s Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves (I-11), (I-12)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;(L-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6), (G-6), (H-8)/(H-9), (F-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]]{{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(D-10), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }}(31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }}(29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-28&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham as if you were going to [[Yhoator Jungle]].  Then after emerging from the cave after the drop, head slightly north, and go down ramp, into the tunnel, past the bees.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|Bibiki Bay: Purgonorgo Isle&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Jaggal (35-38)                         &lt;br /&gt;
* Toucan (38-40)&lt;br /&gt;
* Costal Opo-opo (36-39)&lt;br /&gt;
* Kraken (37-40)&lt;br /&gt;
* Alraune (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* Gallinipper (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* Tracer Antlion (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|Sea Serpent Grotto &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Ironshell (37-40)&lt;br /&gt;
*Pond Sahagin (36-39)&lt;br /&gt;
*Spring Sahagin (36-39)&lt;br /&gt;
*Undead Bats (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* Sand Beetle (36-40){{changes}}&lt;br /&gt;
* Desert Dhalmel (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Yuhtunga Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* Soldier Crawler (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* Yhoator Wasp (37-41)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Reaper (41-43)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Pathfinder&lt;br /&gt;
* Young Opo-Opo (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|Eldieme Necropolis&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) Batallia Downs&#039;&#039;&#039;&lt;br /&gt;
* Gazer (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* Siege [[Bats (40-43)&lt;br /&gt;
* Borer Beetle (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Lesser Gaylas (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* Goobue Gardener (40-43)&lt;br /&gt;
|Barfira recommended if fighting at OP,(F-8)/gobs.  Silena recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Worker Crawler (40-44)&lt;br /&gt;
* Death Jacket (40-42)&lt;br /&gt;
* Maze Lizard (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Spider (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|(H-9) Map 2, (I-8) Map 3&lt;br /&gt;
* Soldier Crawler (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;(F-9), Yhoat Telepoint&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|Eastern Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-9)(F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] poacher, robber, reaper, digger (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|(J-8), (J-9) Lower level, by the coast.&lt;br /&gt;
* Stone Golem (47-49)&lt;br /&gt;
* Diremite (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Yhoator Jungle {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(K-10)&#039;&#039;&#039;&lt;br /&gt;
* Opotrap (Flytrap, 47-51) {{Changes }}&lt;br /&gt;
* Snap Jaw (Pugil, 48-51) {{Changes }}&lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-45&lt;br /&gt;
|Sea Serpent Grotto&lt;br /&gt;
|&#039;&#039;&#039;Silver Beastcoin Door (L-12) Map 1&#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil&lt;br /&gt;
* Big Claw&lt;br /&gt;
* Sahagin&lt;br /&gt;
|2 parties. Strongest mobs behind Silver Beastcoin door. &#039;&#039;&#039;Roaming parties heavily recommended if fighting behind the door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(G-6), (H-6), (G-7), (H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Beetle (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|Xarcabard&lt;br /&gt;
|&#039;&#039;&#039;Baileys Zone, (E-8)&#039;&#039;&#039;&lt;br /&gt;
* Demon Knight, Wizard, Pawn (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;Ifrit Cauldron zones (H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  &#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (54-58)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(J-5) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|47-54&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-9) or (E-10), Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(~51-55)&lt;br /&gt;
* Antica(~56-59)&lt;br /&gt;
|Start on Beetles, Move up to Antica in the higher range. Beetles were popping at 59 fyi.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|(G-7), (G-5)&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-6), (G-6)&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel needed for cocoon. Drops coffer keys. Supports 1 party.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyada Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Bring a RDM or BRD for support/dispel.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up. Falls off at 57.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link. &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Viruna and paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. &lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(H-7), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(H-6), (H-10), (H-9), (F-9), (F-12), (H-8) (3rd map, down waterfall)&#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale recommended.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready.  Lower level groups consider only targeting Darters at level 68. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039; (F-6), (G-10) map 2&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops needed.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-71 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 70-71 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase, Stona, &amp;amp; Silena Recommended&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-79)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (65-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 73-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could probably start exping at these camps at around 72.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  WHM recommended for aoe healing [[Stona]] and [[Erase]].  &lt;br /&gt;
|- &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 || **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. &#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have  virus and slow.  Flies AOE.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Sorry monks.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm. &#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip&lt;br /&gt;
| text = K-5&lt;br /&gt;
| tooltip = &lt;br /&gt;
| area = Sauromugue Champaign&lt;br /&gt;
| pos = K-5&lt;br /&gt;
| highlight background = transparent&lt;br /&gt;
| marker pos x = -4&lt;br /&gt;
| marker pos y = 12&lt;br /&gt;
| marker size = 35&lt;br /&gt;
| marker opacity = 0.4&lt;br /&gt;
| marker background = #5555ff&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. Piercing damage resistant.&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alexisatauri</name></author>
	</entry>
</feed>