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	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Apbecker</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Apbecker"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Apbecker"/>
	<updated>2026-07-15T12:56:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Excalibur&amp;diff=120732</id>
		<title>Excalibur</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Excalibur&amp;diff=120732"/>
		<updated>2026-07-13T05:31:09Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Excalibur Image&amp;quot;/&amp;gt;{{Item Image|Excalibur.png|Excalibur}}&amp;lt;section end=&amp;quot;Excalibur Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Excalibur Stats&amp;quot;/&amp;gt;{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 18276&lt;br /&gt;
| name = Excalibur&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 49&lt;br /&gt;
| delay = 233&lt;br /&gt;
| stats = {{Stat|Accuracy|+20}}&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Additional Effect|Additional effect]]:&amp;lt;br&amp;gt;Damage proportionate to current HP &amp;amp; Max MP&amp;lt;br&amp;gt;&amp;quot;[[Knights of Round]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[RDM]] / [[PLD]]&lt;br /&gt;
}}&lt;br /&gt;
*&#039;&#039;[[Adaptive Effect]]: [[Adaptive]]-[[PLD]]: The Sword&#039;&#039; {{changes}}&lt;br /&gt;
**Deals [[Damage Types|slashing]] equal to 10% of Current HP + 10% of Max MP. {{changes}}&lt;br /&gt;
**The additional damage does not add to [[enmity]].{{changes}}&lt;br /&gt;
**[[Enlight]] +10 {{changes}}&lt;br /&gt;
**[[Knights of Round]] now reapplies [[Enlight]] instantly to the user. {{changes}}&lt;br /&gt;
*&#039;&#039;[[Adaptive Effect]]: [[Adaptive]]-[[RDM]]: The Sheath  {{changes}}&lt;br /&gt;
**Deals [[Damage Types|slashing]] damage equal to  10% of Current HP + 15% of Max MP {{changes}}&lt;br /&gt;
**[[Damage|Physical Damage Taken]] -10% {{changes}}&lt;br /&gt;
**[[Knights of Round]] now applies [[Phalanx]] with -36 potency {{changes}}&lt;br /&gt;
***Will overwrite weaker [[Phalanx]] effects but will not refresh [[Knights of Round]] [[Phalanx]].&lt;br /&gt;
&#039;&#039;[[Hidden Effect]]:&#039;&#039;&lt;br /&gt;
**Attacks will occasionally do 3 times normal damage.{{changes}}&amp;lt;section end=&amp;quot;Excalibur Stats&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox&lt;br /&gt;
|All relic weapons now have a new [[Adaptive Effect]] which changes the effect depending on which job equips the weapon.&lt;br /&gt;
|The hidden additional effect now scales off MP as well as HP. &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| trial = 1012&lt;br /&gt;
| trial 2 = 1013&lt;br /&gt;
| trial 3 = 1832&lt;br /&gt;
| trial 4 = 1833&lt;br /&gt;
| trial 4 descriptor = Rewards [[Excalibur (80)]]&lt;br /&gt;
| trial 5 = 2256&lt;br /&gt;
| trial 5 descriptor = Rewards [[Excalibur (85)]]&lt;br /&gt;
| trial 6 = 2667&lt;br /&gt;
| trial 6 descriptor = Rewards [[Excalibur (90)]]&lt;br /&gt;
| trial 7 = 3100&lt;br /&gt;
| trial 7 descriptor = Rewards [[Excalibur (95)]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[:Category:Relic Weapons#3|Relic Sword: Excalibur]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=120731</id>
		<title>Shattering Stars/Red Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=120731"/>
		<updated>2026-07-13T03:27:33Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide-subpage}}&lt;br /&gt;
=Red Mage=&lt;br /&gt;
The fight takes place in [[Waughroon Shrine]]. If this is not your first Maat fight, you must walk to the BC; Maat will not teleport you. &lt;br /&gt;
[[File:MaatBst.jpg|thumb|Maat and Pet]]&lt;br /&gt;
==Obtain==&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table md-table&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura Pot]]&lt;br /&gt;
| 75 - 80&lt;br /&gt;
| [[Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dustbuster]]&lt;br /&gt;
| 73 - 76&lt;br /&gt;
| [[Ve&#039;Lugannon Palace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hover Tank]]&lt;br /&gt;
| 64 - 67&lt;br /&gt;
| [[Temple of Uggalepih]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Pot]]&lt;br /&gt;
| 68 - 70&lt;br /&gt;
| [[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Quadav]]&lt;br /&gt;
| 69 - 70&lt;br /&gt;
| [[Qulun Dome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sprinkler]]&lt;br /&gt;
| 70 - 73&lt;br /&gt;
| [[Ru&#039;Aun Gardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The fight on HorizonXI is not as bad as on retail. Maat [[RDM]] is considered easy on Horizon if you go in prepared.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
==Gear, Items, and Skills==&lt;br /&gt;
*While not a &amp;quot;must have&amp;quot;, consider getting a [[Wind Staff]] if you do not already own one. Its a great item to have for [[RDM]] anyways.&lt;br /&gt;
**If you&#039;re doing the fight prior to the level 70 cap, make sure you have whatever highest [[Elemental Magic]] spell&#039;s corresponding staff; [[Water Staff]] at 67+ or if you&#039;re nuts [[Earth Staff]] at 66. I would wait until at least 67 for [[Water III]]. You do not need them but it will make the fight very simple. So if you have the gil might as well get them. They are a great tool for [[RDM]] anyways.&lt;br /&gt;
*Do your best to have [[Elemental Magic]] and [[Enfeebling Magic]] capped for your level.&lt;br /&gt;
*Having a few items such as [[Yagudo Drink|Yagudo Drinks]], [[Hi-Ether|Hi-Ethers]] and [[Hi-Potion|Hi-Potions]].&lt;br /&gt;
*Buy some food for the fight. [[Melon Pie]] is a decent food. More [[MP]] and [[INT]].&lt;br /&gt;
**Items will be used as needed. If gil is not a big deal feel free to use them anytime. Yagudo drinks can be used right away to speed up MP during the debuff / resting phase. Hi-Ethers can be used as well as you like as Maat sleeps.&lt;br /&gt;
==The Fight==&lt;br /&gt;
*You may wish to run in first and [[Sleep]] [[Maat]] prior to buffing to stop [[Maat]] from buffing himself as well.&lt;br /&gt;
*Go in and fully buff up; [[Protect IV]], [[Shell IV]], [[Blink]], [[Stoneskin]], [[Baraero]], [[Phalanx]], [[Refresh]]. Eat some INT food, then rest to full.&lt;br /&gt;
*[[Sleep]] [[Maat]] again as needed and debuff him without using any DoT&#039;s.&lt;br /&gt;
**[[Slow]], [[Paralyze]], [[Blind]], [[Gravity]], [[Silence]].&lt;br /&gt;
*Once you are ready you will once again check to see he is debuffed. See you have a Yagudo drink on. Get to max Yalm casting distance (around 20 Yalms) and hit him with your highest DMG spell.&lt;br /&gt;
**[[Aero III]] &amp;gt; [[Water III]] &amp;gt; [[Stone III]] &amp;gt; [[Thunder II]] &amp;gt; [[Blizzard II]]&lt;br /&gt;
*Keep [[Silence]] up 100% of the time. Maat&#039;s only a real danger for you if he isn&#039;t [[Silence|Silenced]] when he uses [[Chainspell|Chainspell]].&lt;br /&gt;
*If your [[MP]] or buffs [[Blink]] [[Stoneskin]] and such start to break, sleep [[Maat]].&lt;br /&gt;
*By this point if you have maxed out skills with staffs he might have called it. If not do a fast [[Convert]] right as he sleeps, cure yourself, buff up and wait for his [[Chainspell]] to finish off.&lt;br /&gt;
*Use [[Chainspell]] yourself and just finish him off.&lt;br /&gt;
*Again the fight is very simple on HorizonXI, he is very much nerfed, and you do not have to follow the above exactly. Many guides on other wikis warn you about how hard this fight is, but if you go in with some preparation you will be fine. Below is a fight from HorizonXI&#039;s Server.&lt;br /&gt;
&lt;br /&gt;
=Video=&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_6&amp;diff=120710</id>
		<title>Zilart Mission 6</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_6&amp;diff=120710"/>
		<updated>2026-07-12T02:53:15Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Through the Quicksand Caves&lt;br /&gt;
|Expansion=rise of the zilart&lt;br /&gt;
|Start=None&lt;br /&gt;
|Level=75&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=2&lt;br /&gt;
|Next=The Chamber of Oracles&lt;br /&gt;
|Previous=Headstone Pilgrimage&lt;br /&gt;
|Reward=[[Mog Wardrobe]] 2: 5 slots&lt;br /&gt;
|Description=You must hurry to Zepwell&#039;s Island&#039;s ancient temple.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Walkthrough ===&lt;br /&gt;
&lt;br /&gt;
* Form a 6 member party of 65+.&lt;br /&gt;
** Ensure everyone who needs ZM6 have the 8 elemental fragment key items.&lt;br /&gt;
** Bring [[Echo Drops]] and [[Poison Potion]]s for BLM NM fight.&lt;br /&gt;
** Also to avoid aggro and save time, recommend everyone bring [[Silent Oil]]s and [[Prism Powder|Prism Powders]].&lt;br /&gt;
&lt;br /&gt;
* Travel to [[Western Altepa Desert]] head to the Southwest of ({{Location Tooltip|area=Western Altepa Desert|pos=C-11}}) and enter a tunnel that goes off the map.&lt;br /&gt;
&lt;br /&gt;
* Exit the tunnel to a hidden area of [[Western Altepa Desert]] and head down the ramp to ({{Location Tooltip|area=Western Altepa Desert|pos=D-12}}) and zone into [[Quicksand Caves]]&lt;br /&gt;
&lt;br /&gt;
* Inside Quicksand Caves (Sneak)...&lt;br /&gt;
*# Travel towards ({{Location Tooltip|area=Quicksand Caves|map=Map 4|pos=I-9}}) and step on pad to open door.&lt;br /&gt;
*# Then head west and step on pad at ({{Location Tooltip|area=Quicksand Caves|map=Map 4|pos=H-7}}) to open next door. (NOTE: &#039;&#039;It will take a few people to open the 2 doors. You will need either 1 Galka, 2 Elvaan, Hume, or Mithra, or 3 Tarutaru&#039;&#039;.)&lt;br /&gt;
*# Enter next room and drop down the hole in the floor at ({{Location Tooltip|area=Quicksand Caves|map=Map 4|pos=F-7}}).&lt;br /&gt;
*# This drops you into a hidden area; travel towards the Chamber of Oracles zone at ({{Location Tooltip|area=Quicksand Caves|map=Map 4|pos=D-4}})&lt;br /&gt;
&lt;br /&gt;
* Enter the Chamber of Oracles. The 6 party member BCNM consists of the following enemies fought in this order:&lt;br /&gt;
*# [[Triarius V-VIII]] - BLM - Must go first, AOE -ga spells can wipe quickly&lt;br /&gt;
*# [[Centurio V-III]] - PLD - Can use Petrify - be aware of where you are standing when you fight&lt;br /&gt;
*# [[Princeps V-XI]] - RNG&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* WHM can [[Elemental Seal]] + [[Sleepga]] but just be aware timer will be low.&lt;br /&gt;
* BLM [[Elemental Seal]] + [[Sleepga II]] and [[Silence]] on each mob is a good way to start this battle off&lt;br /&gt;
* RDM [[Elemental Seal]] + [[Sleepga]] followed by [[Sleep II]] on second and third mobs works too; repeat as needed&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* It shouldn&#039;t matter what order you take the 3 Anticans out if you can keep them slept; but the BLM would be best choice to take out first because of AOE spells&lt;br /&gt;
&lt;br /&gt;
* Upon defeating the 3 NM Anticans you will appear in another area of the Chamber of Oracles; this is the start of &amp;quot;ZM7 - The Chamber of Oracles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If you are going to do more than one BCNM fight, you must zone out into [[Western Altepa Desert]] travel back (on foot) to [[Quicksand Caves]] for re-entry.&lt;br /&gt;
[[Category:Rise of the Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Insect_Ball/Fishing&amp;diff=120638</id>
		<title>Insect Ball/Fishing</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Insect_Ball/Fishing&amp;diff=120638"/>
		<updated>2026-07-09T05:02:37Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;fishing-table helm-table&amp;quot;; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
! width=&amp;quot;36%&amp;quot; |Fish&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Cap&lt;br /&gt;
|- &lt;br /&gt;
|[[Cobalt Jellyfish]]&lt;br /&gt;
|5&lt;br /&gt;
|- &lt;br /&gt;
|[[Moat Carp]] &lt;br /&gt;
|11&lt;br /&gt;
|- &lt;br /&gt;
|[[Forest Carp]] &lt;br /&gt;
|20&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|[[Tiny Goldfish]] &lt;br /&gt;
|20&lt;br /&gt;
|- &lt;br /&gt;
|[[Tricolored Carp]] &lt;br /&gt;
|27&lt;br /&gt;
|- &lt;br /&gt;
|[[Blindfish]] &lt;br /&gt;
|28&lt;br /&gt;
|- &lt;br /&gt;
|[[Dark Bass]] &lt;br /&gt;
|33&lt;br /&gt;
|- &lt;br /&gt;
|[[Crystal Bass]]&lt;br /&gt;
|35&lt;br /&gt;
|- &lt;br /&gt;
|[[Sandfish]] &lt;br /&gt;
|50&lt;br /&gt;
|- &lt;br /&gt;
|[[Gold Carp]]&lt;br /&gt;
|56&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|[[Sazanbaligi]]&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Omni_Aketon&amp;diff=120590</id>
		<title>Omni Aketon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Omni_Aketon&amp;diff=120590"/>
		<updated>2026-07-08T18:40:39Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Omni Aketon&lt;br /&gt;
| Expansion = horizonxi&lt;br /&gt;
| Start = Milia &lt;br /&gt;
| Start Location = {{Location|Ru&#039;Lude Gardens|H-6}}&lt;br /&gt;
| Description = None, This quest does not show up in the quest log&lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Title = &lt;br /&gt;
| Rewards = [[Ducal Aketon]]&lt;br /&gt;
| Previous = &lt;br /&gt;
| Next = &lt;br /&gt;
| Custom Content = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak with [[Milia]] at {{Location|Ru&#039;Lude Gardens|H-6}}.&lt;br /&gt;
**This is a hidden quest, nothing will show up in your quest log.&lt;br /&gt;
*She will ask you to become a hero of [[Bastok]], [[Windurst]] and [[San d&#039;Oria]]. And to bring an aketon from each.&lt;br /&gt;
** If you are already rank 10 in your nation, she will say &amp;quot;Ah! So that&#039;s how you became the hero of &amp;lt;current nation&amp;gt;, eh?&amp;quot;&lt;br /&gt;
*Trade her the [[Federation Aketon]], [[Kingdom Aketon]] or the [[Republic Aketon]]. Whichever you were currently Rank 10 in.&lt;br /&gt;
**You can purchase them for gil from other players or spend your [[Conquest Points]].&lt;br /&gt;
*She will give you dialogue about how she knows a skilled Goblin Tailor who can make something special for you and then asks you to become the Hero of all three nations. &lt;br /&gt;
*&#039;&#039;&#039;You Must have Rank 10 in all Three Nations.&#039;&#039;&#039;&lt;br /&gt;
*Trade her all 3 Aketons. She&#039;ll tell you to return next week.&lt;br /&gt;
&amp;lt;!--*While you are told to wait a week,--&amp;gt;You may pick up your [[Ducal Aketon]] on the server&#039;s weekly reset &amp;quot;JP Midnight&amp;quot; Sunday.&lt;br /&gt;
&lt;br /&gt;
==HorizonXI Changes {{changes}}==&lt;br /&gt;
*This is a custom HorizonXI quest&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Treasures_of_Aht_Urhgan&amp;diff=120312</id>
		<title>Treasures of Aht Urhgan</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Treasures_of_Aht_Urhgan&amp;diff=120312"/>
		<updated>2026-07-04T15:28:06Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming August 7th, 2026!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ToAU Infobox.webp|350px|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Treasures of Aht Urhgan was first announced the at the 2005 Tokyo Game Show.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Game&lt;br /&gt;
| title = Final Fantasy XI: Treasures of Aht Urhgan&lt;br /&gt;
| image = [[Image:ToAU Box Art.webp|274px|Box art]]&lt;br /&gt;
| developer = Square Enix&lt;br /&gt;
| publisher = Square Enix&lt;br /&gt;
| engine =&lt;br /&gt;
| releasedate = &#039;&#039;&#039;All Platforms&#039;&#039;&#039;&amp;lt;br&amp;gt;North America-April 18, 2006&amp;lt;br&amp;gt;Japan-April 20, 2006&amp;lt;br&amp;gt;PAL regions-April 20, 2006&lt;br /&gt;
| genre = MMORPG&lt;br /&gt;
| mode = Multiplayer&lt;br /&gt;
| rating = ESRB: T (Teen) (13+)&amp;lt;br&amp;gt;PEGI: 12+&amp;lt;br&amp;gt;USK: 12+&amp;lt;br&amp;gt;OFLC: G8+ (PC) and PG (Xbox 360)&amp;lt;br&amp;gt;CERO: B (Ages 12 and up)&lt;br /&gt;
| platform = PlayStation 2, Microsoft Windows, Xbox 360&lt;br /&gt;
| media = DVD-ROM&lt;br /&gt;
| requirements = &#039;&#039;&#039;Windows 2000/Windows XP&#039;&#039;&#039;&lt;br /&gt;
*Pentium III 800Mhz CPU&lt;br /&gt;
*128 MB RAM&lt;br /&gt;
*DirectX 8.1&lt;br /&gt;
*NVIDIA GeForce or ATI Radeon 9000 or higher&lt;br /&gt;
*6 GBs free disk space&lt;br /&gt;
*Continuous Internet connection&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{| class=&amp;quot;horizon-table editing-table table-lg&amp;quot; style=&amp;quot;width:25em&amp;quot;&lt;br /&gt;
| Developer&lt;br /&gt;
| {{changes}} Horizon Utilizing ASB &#039;&#039;(AirSkyBoat)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Release Date&lt;br /&gt;
| Soon™&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
:&#039;&#039;Abbreviated as &#039;&#039;&#039;ToAU&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;See: [[:Category:Treasures of Aht Urhgan Missions|Treasures of Aht Urhgan Missions]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==New Jobs==&lt;br /&gt;
*[[Blue Mage]]&lt;br /&gt;
*[[Corsair]]&lt;br /&gt;
*[[Puppetmaster]]&lt;br /&gt;
&lt;br /&gt;
==New Adversaries==&lt;br /&gt;
&#039;&#039;&#039;Amorphs&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Flans|Flan]]&lt;br /&gt;
&#039;&#039;&#039;Arcana&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Khimaira|Khimairas]]&lt;br /&gt;
&#039;&#039;&#039;Archaics&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Chariots|Chariots]]&lt;br /&gt;
*[[:Category:Gears|Gears]]&lt;br /&gt;
*[[:Category:Ramparts|Ramparts]]&lt;br /&gt;
&#039;&#039;&#039;Aquans&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Orobon|Orobon]]&lt;br /&gt;
&#039;&#039;&#039;Beastmen&#039;&#039;&#039;&lt;br /&gt;
*[[Lamiae]]&lt;br /&gt;
*[[:Category:Mamool Ja|Mamool Ja]]&lt;br /&gt;
*[[Poroggos]]&lt;br /&gt;
*[[Trolls]]&lt;br /&gt;
*[[Qiqirn]]&lt;br /&gt;
&#039;&#039;&#039;Beasts&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Cerberuses|Cerberuses]]&lt;br /&gt;
*[[:Category:Marids|Marids]]&lt;br /&gt;
&#039;&#039;&#039;Birds&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Apkallu|Apkallu]]&lt;br /&gt;
&#039;&#039;&#039;Demons&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Dvergr|Dvergar]]&lt;br /&gt;
*[[:Category:Imps|Imps]]&lt;br /&gt;
*[[:Category:Soulflayers|Soulflayers]]&lt;br /&gt;
&#039;&#039;&#039;Dragons&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Hydra|Hydras]]&lt;br /&gt;
*[[:Category:Puks|Puks]]&lt;br /&gt;
&#039;&#039;&#039;Undead&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Qutrub|Qutrub]]&lt;br /&gt;
*[[:Category:Vampyr|Vampyrs]]&lt;br /&gt;
&#039;&#039;&#039;Vermin&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:Chigoes|Chigoes]]&lt;br /&gt;
*[[:Category:Wamoura|Wamoura]]&lt;br /&gt;
*[[:Category:Wamouracampa|Wamouracampa]]&lt;br /&gt;
&lt;br /&gt;
==New Areas==&lt;br /&gt;
&#039;&#039;&#039;Cities and Towns&#039;&#039;&#039;&lt;br /&gt;
*[[Aht Urhgan Whitegate]]&lt;br /&gt;
*[[Al Zahbi]]&lt;br /&gt;
*[[Nashmau]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boat routes&#039;&#039;&#039;&lt;br /&gt;
*[[Open sea route to Al Zahbi]] / [[Open sea route to Mhaura]]&lt;br /&gt;
*[[Silver Sea route to Nashmau]] / [[Silver Sea route to Al Zahbi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Outdoor zones&#039;&#039;&#039;&lt;br /&gt;
*[[Bhaflau Thickets]]&lt;br /&gt;
*[[Wajaom Woodlands]]&lt;br /&gt;
*[[Mount Zhayolm]]&lt;br /&gt;
*[[Caedarva Mire]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indoor zones&#039;&#039;&#039;&lt;br /&gt;
*[[Aydeewa Subterrane]]&lt;br /&gt;
*[[Mamook]]&lt;br /&gt;
*[[Halvung]]&lt;br /&gt;
*[[Arrapago Reef]]&lt;br /&gt;
*[[Alzadaal Undersea Ruins]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assault areas&#039;&#039;&#039;&lt;br /&gt;
*[[Mamool Ja Training Grounds]]&lt;br /&gt;
*[[Lebros Cavern]]&lt;br /&gt;
*[[Periqia]]&lt;br /&gt;
*[[Leujaoam Sanctum]]&lt;br /&gt;
*[[Ilrusi Atoll]]&lt;br /&gt;
*[[The Ashu Talif]]&lt;br /&gt;
*[[Nyzul Isle]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battlefield areas&#039;&#039;&#039;&lt;br /&gt;
*[[Jade Sepulcher]]&lt;br /&gt;
*[[Navukgo Execution Chamber]]&lt;br /&gt;
*[[Talacca Cove]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salvage areas&#039;&#039;&#039;&lt;br /&gt;
*[[Bhaflau Remnants]]&lt;br /&gt;
*[[Zhayolm Remnants]]&lt;br /&gt;
*[[Arrapago Remnants]]&lt;br /&gt;
*[[Silver Sea Remnants]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Einherjar areas&#039;&#039;&#039;&lt;br /&gt;
*[[Hazhalm Testing Grounds]]&lt;br /&gt;
*[[Rossweisse&#039;s Chamber]]&lt;br /&gt;
*[[Grimgerde&#039;s Chamber]]&lt;br /&gt;
*[[Siegrune&#039;s Chamber]]&lt;br /&gt;
*[[Helmwige&#039;s Chamber]]&lt;br /&gt;
*[[Schwertleite&#039;s Chamber]]&lt;br /&gt;
*[[Waltraute&#039;s Chamber]]&lt;br /&gt;
*[[Ortlinde&#039;s Chamber]]&lt;br /&gt;
*[[Gerhilde&#039;s Chamber]]&lt;br /&gt;
*[[Brunhilde&#039;s Chamber]]&lt;br /&gt;
*[[Odin&#039;s Chamber]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
*[[Chocobo Circuit]]&lt;br /&gt;
*[[The Colosseum]]&lt;br /&gt;
&lt;br /&gt;
==Mog Lockers==&lt;br /&gt;
&lt;br /&gt;
[[Mog Locker]]s are one of the special “benefits” of being an employee of the mercenary company Salaheem’s Sentinels.&lt;br /&gt;
&lt;br /&gt;
This private locker is initially provided free of charge, and its contents are managed by a familiar moogle-based system. Paying an expansion fee will grant you access to additional space for storing items.&lt;br /&gt;
&lt;br /&gt;
Although the Mog Locker is initially free, using this service even once will require you to keep up periodic “lease” payments in order to retain access to your stored items. A convenient system for overburdened adventurers but in the words of President Naja Salaheem, “A coin paid out from the company coffers will find its way back eventually.”&lt;br /&gt;
&lt;br /&gt;
==Appraisers==&lt;br /&gt;
&lt;br /&gt;
Some people in Vana&#039;diel make their living as [[Appraisers]], helping merchants and mercenaries determine the type of items they have picked up during their travels in Aht Urhgan. The Near East&#039;s powerful ocean winds, rust, or even mere age can make an item unrecognizable to the amateur eye. The finder may even simply lack the knowledge to make an accurate judgment and find himself unsure of how to use the newly discovered good. In such cases, appraisers use their experience and keen senses to ascertain what the item really is. [[Qiqirn]] can use their keen noses to sniff out information about an item, and many make excellent appraisers. The only drawback to using a [[Qiqirn]] appraiser is that they might be a little difficult to understand due to their odd accents...&lt;br /&gt;
&lt;br /&gt;
==Assaults==&lt;br /&gt;
[[Image:Assault pic01.webp|right]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Assault]]&amp;quot; means to make a sudden attack on a fortified area. Your goal in Assault is to fight through an enemy stronghold with a small, elite unit of mercenaries.&lt;br /&gt;
&lt;br /&gt;
In order to participate, you must first go to the Commissions Agency, where you can view a list of available tasks. Choose any task that interests you, and gather the number of people necessary to finish the operation. Then, enter the enemy&#039;s stronghold and complete your tasks.&lt;br /&gt;
&lt;br /&gt;
If you manage to complete the Assault and make it back alive, the Empire of Aht Urhgan will reward you with fame and an appropriate reward.&lt;br /&gt;
&lt;br /&gt;
Assault can only be undertaken by small, select groups. In exchange, the Imperial Army will evacuate any non-participants so that you can fully concentrate on the operation. On the other hand, no one will be around to help if you find yourself in trouble, so you must always be on guard.&lt;br /&gt;
&lt;br /&gt;
==Besieged==&lt;br /&gt;
[[Image:Besieged.webp|right]]&lt;br /&gt;
“[[Besieged]]” is a form of defensive battle that takes place when enemy forces breach the gates of Al Zahbi. The Imperial army declares martial law, and the city is enveloped in conflict.&lt;br /&gt;
&lt;br /&gt;
After martial law is declared, anyone in the area who can use a weapon is required to join the Imperial Army in combat and take charge of Al Zahbi&#039;s defense. However, repeated beastman attacks have nearly destroyed the city&#039;s fortifications, transforming the majority of these defensive battles into aggressive clashes on the streets themselves. &lt;br /&gt;
&lt;br /&gt;
Al Zahbi&#039;s enemies are after one thing--the “Astral Candescence” located in the Hall of Binding. The fate of Aht Urhgan and the beastmen ride on this single item, which allegedly draws upon the infinite energy of the Astral Plane.&lt;br /&gt;
&lt;br /&gt;
Five “Serpent Generals” hold the keys to the Hall of Binding. They must be protected at all costs while driving the beastmen from the city. The safety of the townspeople and the future of Al Zahbi rest in the hands of the adventurers!&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.playonline.com/ff11us/ahturhgan/ Official Treasures of Aht Urhgan Site]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Fisherman%27s_Apron&amp;diff=120207</id>
		<title>Talk:Fisherman&#039;s Apron</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Fisherman%27s_Apron&amp;diff=120207"/>
		<updated>2026-06-29T14:27:01Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Not worth it ==&lt;br /&gt;
&lt;br /&gt;
The amount of items I catch using this apron is still quite high, definitely not worth the 100k GP for a barely noticeable (if at all) effect. Not sure how much reduction this actually gives you, but it seems like 5-10% less items at best and the loss of items might just be replaced with monsters or &amp;quot;you didn&#039;t catch anything&amp;quot; which effectively nullify the effect anyway. Would&#039;ve been better as an &amp;quot;increases the chances of catching fish&amp;quot; effect.&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Fisherman%27s_Apron&amp;diff=120206</id>
		<title>Talk:Fisherman&#039;s Apron</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Fisherman%27s_Apron&amp;diff=120206"/>
		<updated>2026-06-29T14:26:17Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: /* Not worth it */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Not worth it ==&lt;br /&gt;
&lt;br /&gt;
The amount of items I catch using this apron is still quite high, definitely not worth the 100k GP for a barely noticeable (if at all) effect. Not sure how much reduction this actually gives you, but it seems like 5-10% less items at best and the loss of items might just be replaced with monsters or &amp;quot;you didn&#039;t catch anything&amp;quot; which effectively nullify the effect anyway. Would&#039;ve been better as a &amp;quot;increases the chances of catching fish&amp;quot; effect.&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Familiars&amp;diff=120150</id>
		<title>Category:Familiars</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Familiars&amp;diff=120150"/>
		<updated>2026-06-26T15:55:06Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Pets]]&lt;br /&gt;
[[File:Courier Carrie.webp|thumb|Courier Carrie. Best crab boy.]]&lt;br /&gt;
Familiars are special [[pet]]s that are available exclusively to [[Beastmaster]]s. They are called to the [[Beastmaster]]&#039;s side by equipping items, commonly referred to as &amp;quot;jugs,&amp;quot; into the [[ammo]] slot and using using either [[Call Beast]], which consumes the jug, or [[Bestial Loyalty]], which does not.&lt;br /&gt;
&lt;br /&gt;
While familiars are typically weaker than [[Charm|charmed]] monsters of the same level, familiars can be called instantly and stay for a set amount time before disappearing &amp;amp;mdash; they will never fail to be called or &amp;quot;decharm&amp;quot; and attack the [[Beastmaster]] like [[charmed]] monsters.&lt;br /&gt;
&lt;br /&gt;
Familiars also allow the use of [[Ready]], a pet command which replaces [[Sic]] and allows the [[Beastmaster]] to choose which attack is used. These abilities give the [[Beastmaster]] more tactical options and finer control over the flow of battle. In addition to having control over which ability is used, [[Ready]] can typically be used more often than [[Sic]], which often makes familiars more powerful than equivalent [[charmed]] pets, even if the familiar has lower stats.&lt;br /&gt;
&lt;br /&gt;
However, due to the relatively long [[Recast Time|recast]] of [[Call Beast]] and the even longer recast of [[Bestial Loyalty]], familiars are much less disposable than [[charmed]] pets. Beastmasters that utilize familiars will need to pay close attention to the familiar&#039;s health and the time remaining before another pet can be called.&lt;br /&gt;
&lt;br /&gt;
{{Changes}} A Horizon XI specific change is that all HQ jug pets now cap at 75.&lt;br /&gt;
&lt;br /&gt;
==Using Ready Moves==&lt;br /&gt;
&lt;br /&gt;
To use any of the Familiar&#039;s ready moves below, you need Charges. On Horizon these regenerate at 1 per 45 seconds. Further the TP the pet has can modify the action. While it is possible to rest the pet until you build up 3 charges and then use a single charge skill 3 times in a row, the first use will clear/wipe/remove all TP, and the TP for the resulting actions will be low. This can affect behavior like causing an attack to miss, etc.&lt;br /&gt;
&lt;br /&gt;
In a macro you have two options. The &amp;quot;Universal Option&amp;quot; is &#039;&#039;&#039;&amp;quot;/bstpet 2 &amp;lt;me&amp;gt;&amp;quot;&#039;&#039;&#039; This will cause whatever Familiar you have out to use it&#039;s second Ready move. This will use move 2 for ALL equipted pets. If you don&#039;t want to risk using an AOE move on one pet and a single target on another you can use the &amp;quot;Specfic Option.&amp;quot; A macro line with &#039;&#039;&#039;&amp;quot;/pet &amp;quot;Move Name&amp;quot; &amp;lt;me&amp;gt;&amp;quot;&#039;&#039;&#039; will use only that move line if it exists for the current pet.&lt;br /&gt;
&lt;br /&gt;
Since each macro line that doesn&#039;t exist is ignored with an error, you can stack TP moves (with no wait commands)&lt;br /&gt;
&lt;br /&gt;
I have 2 macros Single target attack in ALT+1, and Utility in ALT+2, so I might put Frog Kick, Lamb Chop, and Big Scissors in the first three lines of alt+1, and then Numbshroom, Sheep Song, and Scissor Guard in Alt+2&lt;br /&gt;
&lt;br /&gt;
Macro 1:&lt;br /&gt;
/pet &amp;quot;Frog Kick&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
/pet &amp;quot;Lamb Chop&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
/pet &amp;quot;Big Scissors&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you use the macro above, which ever pet you have out will execute his moves and the other lines will return errors.&lt;br /&gt;
&lt;br /&gt;
Access moves via the menu:&lt;br /&gt;
Abilities, Pet Commands, Ready, [select ready move]&lt;br /&gt;
&lt;br /&gt;
==Verification==&lt;br /&gt;
&lt;br /&gt;
I doubt Lizards have 8 ready moves on Horizon so if you use these jugs and can verify the ready moves please edit the wiki.&lt;br /&gt;
&lt;br /&gt;
==Familiars==&lt;br /&gt;
&amp;lt;!--Default sort is by level cap, then level available, then familiar name.--&amp;gt; &lt;br /&gt;
{| class=&amp;quot;horizon-table npc-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Familiar&lt;br /&gt;
!Family&lt;br /&gt;
!Ready Moves&lt;br /&gt;
!Type&lt;br /&gt;
!Job&lt;br /&gt;
!Level&amp;lt;br&amp;gt;Available&lt;br /&gt;
!Base&amp;lt;br&amp;gt;Level Cap &lt;br /&gt;
!Time&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Hare Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Carrot Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Rabbits|Rabbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Whirl Claws]] (1)&#039;&#039;&#039; - [[AoE]] damage (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Dust Cloud]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[ Blind (Status Effect)|Blind]] (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Foot Kick]] (3)&#039;&#039;&#039; - Single target damage (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Wild Carrot]] (4)&#039;&#039;&#039; - Restores [[HP]] of pet (2 charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|WAR&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Sheep Familiar]]&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;[[Herbal Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Sheep|Sheep]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Lamb Chop]] (1)&#039;&#039;&#039; - Single target critical attack (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Rage]] (2)&#039;&#039;&#039; - Pet gains [[Berserk]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Sheep Charge]] (3)&#039;&#039;&#039; - Single target attack with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Sheep Song]] (4)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (2 Charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|WAR&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Flowerpot Bill]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Humus]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Mandragora|Mandragora]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Head Butt]] (1)&#039;&#039;&#039; - Single target damage with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Scream]] (2)&#039;&#039;&#039; - [[AoE]] effect [[MND]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Dream Flower]] (3)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Wild Oats]] (4)&#039;&#039;&#039; - Single target [[VIT]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Leaf Dagger]] (5)&#039;&#039;&#039; - Single target damage, possible [[Poison (Status Effect)|Poison]] (1 Charge)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|MNK&lt;br /&gt;
|28&lt;br /&gt;
|40&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Tiger Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Meat Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Tigers|Tiger]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Claw Cyclone]] (1)&#039;&#039;&#039; - [[AoE]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Razor Fang]] (2)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Roar]] (3)&#039;&#039;&#039; - [[AoE]] [[Paralyze (Status Effect)|Paralyze]] (2 Charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|WAR&lt;br /&gt;
|28&lt;br /&gt;
|40&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Flytrap Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Grasshopper Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Flytraps|Flytrap]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Gloeosuccus]] (1)&#039;&#039;&#039; - Single target [[Slow (Status Effect)|Slow]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Palsy Pollen]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Paralyze (Status Effect)|Paralyze]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Soporific]] (3)&#039;&#039;&#039; - [[AoE]] [[Sleep]] (1 Charge)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|WAR&lt;br /&gt;
|28&lt;br /&gt;
|40&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Lizard Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Carrion Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Lizards|Lizard]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Blockhead]] (1)&#039;&#039;&#039; - Single target damage with [[Knockback]]. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Secretion]] (2)&#039;&#039;&#039; - Evasion boost. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Fireball]] (3)&#039;&#039;&#039; - [[AoE]] [[Fire]] damage. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Tail Blow]] (4)&#039;&#039;&#039; - Single target damage,Inflicts stun. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Brain Crush]] (5)&#039;&#039;&#039; - Single target damage,Inflicts silence, duration 30 sec. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Infrasonics]] (6)&#039;&#039;&#039; - [[Area of Effect|Cone]] evasion down. (2 Charges)&lt;br /&gt;
|[[:Category:Lizards|Lizard]]&lt;br /&gt;
|WAR&lt;br /&gt;
|33&lt;br /&gt;
|45&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Mayfly Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Bug Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Flies|Fly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Cursed Sphere]] (1)&#039;&#039;&#039; - [[AoE]] [[Dark]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Venom]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] damage and [[Poison (Status Effect)|Poison]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Somersault]] (3)&#039;&#039;&#039; - Single target damage (1 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|WAR&lt;br /&gt;
|33&lt;br /&gt;
|45&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Eft Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Mole Broth ]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Efts|Eft]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Nimble Snap]] (1)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclotail]] (2)&#039;&#039;&#039; - [[AoE]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Geist Wall]] (3)&#039;&#039;&#039; - [[AoE]] [[Dispel]] (1 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Numbing Noise]] (4)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Stun]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Toxic Spit]] (5)&#039;&#039;&#039; - Heavy [[Poison (Status Effect)|Poison]] effect on a single target (2 Charge)&lt;br /&gt;
|[[:Category:Lizards|Lizard]]&lt;br /&gt;
|WAR&lt;br /&gt;
|33&lt;br /&gt;
|45&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Beetle Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Tree Sap]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Beetles|Beetle]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Spoil]] (1)&#039;&#039;&#039; - Single target [[STR]] down (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Rhino Guard]] (2)&#039;&#039;&#039; - Pet gains [[Evasion]] boost (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Rhino Attack]] (3)&#039;&#039;&#039; - Single target [[Knockback]] (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Power Attack]] (4)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Hi-Freq Field]] (5)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Evasion]] down (2 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|PLD&lt;br /&gt;
|38&lt;br /&gt;
|45&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Antlion Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Antica Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Antlions|Antlion]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Sandpit]] (1)&#039;&#039;&#039; - Single target [[Bind (Status Effect)|Bind]] (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Sandblast]] (2)&#039;&#039;&#039; - [[AoE]] [[Blind (Status Effect)|Blind]] (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Venom Spray]] (3)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Poison (Status Effect)|Poison]] (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Mandibular Bite]] (4)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|WAR&lt;br /&gt;
|38&lt;br /&gt;
|50&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Crab Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Fish Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Crabs|Crab]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Metallic Body]] (1)&#039;&#039;&#039; - Pet gains a [[Stoneskin]] effect (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Bubble Shower]] (2)&#039;&#039;&#039; - [[AoE]] [[Water]] damage and [[STR]] down (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Bubble Curtain]] (3)&#039;&#039;&#039; - Pet gains a [[Shell]] effect (3 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Scissor Guard]] (4)&#039;&#039;&#039; - Pet gains [[Defense]] Up effect (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Big Scissors]] (5)&#039;&#039;&#039; - Single-hit [[TP]] attack. [[Damage Types|Slashing]] damage. (1 Charge)&lt;br /&gt;
|[[:Category:Aquans|Aquan]]&lt;br /&gt;
|PLD&lt;br /&gt;
|23&lt;br /&gt;
|55&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Mite Familiar]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Blood Broth]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Diremites|Diremite]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Grapple]] (1)&#039;&#039;&#039; -  Fan-shaped damage attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Spinning Top]] (2)&#039;&#039;&#039; - [[AoE]] damage attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Double Claw]] (3)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Filamented Hold]] (4)&#039;&#039;&#039; - Single target [[Slow (Status Effect)|Slow]] (2 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|WAR&lt;br /&gt;
|43&lt;br /&gt;
|55&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Keeneared Steffi]]&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;[[Famous Carrot Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Rabbits|Rabbit]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Whirl Claws]] (1)&#039;&#039;&#039; - [[AoE]] damage (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Dust Cloud]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Blind (Status Effect)|Blind]] (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Foot Kick]] (3)&#039;&#039;&#039; - Single target damage (1 charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Wild Carrot]] (4)&#039;&#039;&#039; - Restores [[HP]] of pet (2 charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|WAR&lt;br /&gt;
|43&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes {{Changes}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Lullaby Melodia]]&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;[[Singing Herbal Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Sheep|Sheep]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Lamb Chop]] (1)&#039;&#039;&#039; - Single target critical attack (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Rage]] (2)&#039;&#039;&#039; - Pet gains [[Berserk]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Sheep Charge]] (3)&#039;&#039;&#039; - Single target attack with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Sheep Song]] (4)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (2 Charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|DRK&lt;br /&gt;
|43&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Flowerpot Ben]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Rich Humus]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Mandragora|Mandragora]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Head Butt]] (1)&#039;&#039;&#039; - Single target damage with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Scream]] (2)&#039;&#039;&#039; - [[AoE]] effect [[MND]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Dream Flower]] (3)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Wild Oats]] (4)&#039;&#039;&#039; - Single target [[VIT]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Leaf Dagger]] (5)&#039;&#039;&#039; - Single target damage, possible [[Poison (Status Effect)|Poison]] (1 Charge)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|MNK&lt;br /&gt;
|51&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Saber Siravarde]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Warm Meat Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Tigers|Tiger]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Claw Cyclone]] (1)&#039;&#039;&#039; - [[AoE]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Razor Fang]] (2)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Roar]] (3)&#039;&#039;&#039; - [[AoE]] [[Paralyze (Status Effect)|Paralyze]] (2 Charges)&lt;br /&gt;
|[[:Category:Beasts|Beast]]&lt;br /&gt;
|WAR&lt;br /&gt;
|51&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Funguar Familiar]]&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;[[Seedbed Soil]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Funguars|Funguar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Frog Kick]] (1)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Queasyshroom]] (2)&#039;&#039;&#039; - Single target damage and [[Poison (Status Effect)|Poison]] (1 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Silence Gas]] (3)&#039;&#039;&#039; - [[Area of Effect|Cone]] damage and [[Silence (Status Effect)|Silence]] (3 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Numbshroom]] (4)&#039;&#039;&#039; - Single target damage and [[Paralyze (Status Effect)|Paralyze]] (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Spore]] (5)&#039;&#039;&#039; - Single target [[Paralyze (Status Effect)|Paralyze]] (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Dark Spore]] (6)&#039;&#039;&#039; - [[Area of Effect|Cone]] damage and [[Blind (Status Effect)|Blind]] (3 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Shakeshroom]] (7)&#039;&#039;&#039; - Single target damage and [[Disease (Status Effect)|Disease]] (2 Charges)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|WAR&lt;br /&gt;
|33&lt;br /&gt;
|65 &lt;br /&gt;
|30 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Shellbuster Orob]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Quadav Bug Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Flies|Fly]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Cursed Sphere]] (1)&#039;&#039;&#039; - [[AoE]] [[Dark]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Venom]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] damage and [[Poison (Status Effect)|Poison]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Somersault]] (3)&#039;&#039;&#039; - Single target damage (1 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|WAR&lt;br /&gt;
|53&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Coldblood Como]]&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;[[Cold Carrion Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Lizards|Lizard]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &lt;br /&gt;
* &#039;&#039;&#039;[[Blockhead]] (1)&#039;&#039;&#039; - Single target damage with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Secretion]] (2)&#039;&#039;&#039; - Pet gains [[Evasion]] boost. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Fireball]] (3)&#039;&#039;&#039; - [[AoE]] [[Fire]] damage. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Tail Blow]] (4)&#039;&#039;&#039; - Single target damage,Inflicts stun. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Brain Crush]] (5)&#039;&#039;&#039; - Single target damage,Inflicts silence, duration 30 sec. (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Infrasonics]] (6)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Evasion]] down. (2 Charges)&lt;br /&gt;
|[[:Category:Lizards|Lizard]]&lt;br /&gt;
|WAR&lt;br /&gt;
|53&lt;br /&gt;
|75 {{Changes }}&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Courier Carrie]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Fish Oil Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Crabs|Crab]] &#039;&#039;(Courier)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Metallic Body]] (1)&#039;&#039;&#039; - Pet gains a [[Stoneskin]] effect (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Bubble Shower]] (2)&#039;&#039;&#039; - [[AoE]] [[Water]] damage and [[STR]] down (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Bubble Curtain]] (3)&#039;&#039;&#039; - Pet gains a [[Shell]] effect (3 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Scissor Guard]] (4)&#039;&#039;&#039; - Pet gains [[Defense]] Up effect (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Big Scissors]] (5)&#039;&#039;&#039; - Single-hit [[TP]] attack. [[Damage Types|Slashing]] damage. (1 Charge)&lt;br /&gt;
|[[:Category:Aquans|Aquan]]&lt;br /&gt;
|PLD&lt;br /&gt;
|23 &lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Homunculus]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Alchemist Water]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Mandragora|Mandragora]] &#039;&#039;(Korrigan)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Head Butt]] (1)&#039;&#039;&#039; - Single target damage with [[Knockback]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Scream]] (2)&#039;&#039;&#039; - [[AoE]] effect [[MND]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Dream Flower]] (3)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Wild Oats]] (4)&#039;&#039;&#039; - Single target [[VIT]] down (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Leaf Dagger]] (5)&#039;&#039;&#039; - Single target damage, possible [[Poison (Status Effect)|Poison]] (1 Charge)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|MNK&lt;br /&gt;
|23&lt;br /&gt;
|75 &lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Voracious Audrey]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Noisy Grasshopper Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Flytraps|Flytrap]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Gloeosuccus]] (1)&#039;&#039;&#039; - Single target [[Slow (Status Effect)|Slow]] (2 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Palsy Pollen]] (2)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Paralyze (Status Effect)|Paralyze]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Soporific]] (3)&#039;&#039;&#039; - [[AoE]] [[Sleep (Status Effect)|Sleep]] (1 Charge)&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|WAR &lt;br /&gt;
|53&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Ambusher Allie]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Lively Mole Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Efts|Eft]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;[[Nimble Snap]] (1)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclotail]] (2)&#039;&#039;&#039; - [[AoE]] damage (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Geist Wall]] (3)&#039;&#039;&#039; - [[AoE]] [[Dispel]] (1 Charges)&lt;br /&gt;
* &#039;&#039;&#039;[[Numbing Noise]] (4)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Stun]] (1 Charge)&lt;br /&gt;
* &#039;&#039;&#039;[[Toxic Spit]] (5)&#039;&#039;&#039; - Heavy [[Poison (Status Effect)|Poison]] effect on a single target (2 Charge)&lt;br /&gt;
|[[:Category:Lizards|Lizard]]&lt;br /&gt;
|WAR&lt;br /&gt;
|58&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Panzer Galahad]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Scarlet Sap]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Beetles|Beetle]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Spoil]](1)&#039;&#039;&#039; - Single target [[STR]] down (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Rhino Guard]] (2)&#039;&#039;&#039; - Pet gains [[Evasion]] boost (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Rhino Attack]] (3)&#039;&#039;&#039; - Single target [[Knockback]] (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Power Attack]] (4)&#039;&#039;&#039; - Single target damage (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Hi-Freq Field]] (5)&#039;&#039;&#039; - [[AoE]] [[Evasion]] down (2 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|PLD&lt;br /&gt;
|63&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Lifedrinker Lars]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Clear Blood Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Diremites|Diremite]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Grapple]] (1)&#039;&#039;&#039; - Fan-shaped attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Spinning Top]] (2)&#039;&#039;&#039; - [[AoE]] damage attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Double Claw]] (3)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Filamented Hold]] (4)&#039;&#039;&#039; - [[AoE]] [[Slow (Status Effect)|Slow]] (25%) (2 Charges)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|DRK&lt;br /&gt;
|63&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Chopsuey Chucky]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Fragrant Antica Broth]] (HQ)&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Antlions|Antlion]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Sandpit]] (1)&#039;&#039;&#039; - Single target [[Bind (Status Effect)|Bind]] (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Sandblast]] (2)&#039;&#039;&#039; - [[AoE]] [[Blind (Status Effect)|Blind]] (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Venom Spray]] (3)&#039;&#039;&#039; - [[Area of Effect|Cone]] [[Poison (Status Effect)|Poison]] (2 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Mandibular Bite]] (4)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
|[[:Category:Vermin|Vermin]]&lt;br /&gt;
|WAR&lt;br /&gt;
|63&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;[[Amigo Sabotender]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;[[Sun Water]]&#039;&#039;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |[[:Category:Sabotenders|Sabotender]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[1000 Needles]] (1)&#039;&#039;&#039; - Does exactly 1000 damage, split up evenly between all targets in [[AoE]]. (3 Charges)&lt;br /&gt;
*&#039;&#039;&#039;[[Needleshot]] (2)&#039;&#039;&#039; - Single target attack (1 Charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Photosynthesis]] (3)&#039;&#039;&#039; - Grants [[Regen (Status Effect)|Regen]] for pet ({{question}} Charges) {{Verification}}&lt;br /&gt;
|[[:Category:Plantoids|Plantoid]]&lt;br /&gt;
|WAR&lt;br /&gt;
|75&lt;br /&gt;
|75&lt;br /&gt;
|60 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Familiar Stats ==&lt;br /&gt;
[[File:Bstpets.png|1200px|center]]&lt;br /&gt;
[[File:RebaseBstPets.png|thumb|alt=Rebase BST Pets|Rebase BST Pets|1100px|center]]&lt;br /&gt;
&lt;br /&gt;
== Monster Correlation ==&lt;br /&gt;
A unique aspect of monsters is that certain types of monsters are strong against others and vice versa. It is extremely important that Beastmasters learn and understand this in order to take advantage of the [[Killer Effects|killer effect]] you gain for using a pet which is strong against the enemy monster type. A killer effect is when a monster or pet causes another monster or pet to become intimidated. This acts like the [[paralyze]] effect and causes the monster to miss a turn. For a full guide on monster correlations please refer to the [[:Category:Bestiary#Beast Strength Chart|beast strength chart]].&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Call_Beast&amp;diff=120149</id>
		<title>Call Beast</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Call_Beast&amp;diff=120149"/>
		<updated>2026-06-26T15:54:11Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: sentence structure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
| description = Calls a beast to fight by your side.&lt;br /&gt;
| job = Beastmaster&lt;br /&gt;
| level = 23&lt;br /&gt;
| recast = 5 minutes&lt;br /&gt;
| duration = Dependent on jug pet used.&lt;br /&gt;
| range = &lt;br /&gt;
| notes = &lt;br /&gt;
* Calls a [[Jug Pet|Jug Pet/Familiar]] to your side to fight with you.&lt;br /&gt;
*In order to use this ability, user must have a [[:category:Familiars|jug]] equipped in the ammo slot.&lt;br /&gt;
*After a certain period, which varies based on the jug used, the summoned [[:category:Familiars|pet]] will disappear if it is still alive.&lt;br /&gt;
*[[:category:Familiars|Jug pets]] do not decharm.&lt;br /&gt;
*Use of [[Leave]] will despawn the jug pet.&lt;br /&gt;
*[[Monster Gloves]] and [[Monster Gloves +1]] &amp;quot;Augment Call Beast&amp;quot; this effect is {{stat|Haste|3%}} for pets. You do not need to keep the gloves equipped, they only need to be on when using Call Beast.&lt;br /&gt;
| changes = Call Beast&lt;br /&gt;
| macro = /ja &amp;quot;Call Beast&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Call_Beast&amp;diff=120148</id>
		<title>Call Beast</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Call_Beast&amp;diff=120148"/>
		<updated>2026-06-26T15:53:31Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
| description = Calls a beast to fight by your side.&lt;br /&gt;
| job = Beastmaster&lt;br /&gt;
| level = 23&lt;br /&gt;
| recast = 5 minutes&lt;br /&gt;
| duration = Dependent on jug pet used.&lt;br /&gt;
| range = &lt;br /&gt;
| notes = &lt;br /&gt;
* Calls a [[Jug Pet|Jug Pet/Familiar]] to your side to fight with you.&lt;br /&gt;
*In order to use this ability, user must have a [[:category:Familiars|jug]] equipped in the ammo slot.&lt;br /&gt;
*After a certain period, which varies based on the jug used, the summoned [[:category:Familiars|pet]] will disappear if it is still alive.&lt;br /&gt;
*[[:category:Familiars|Jug pets]] do not decharm.&lt;br /&gt;
*Use of [[Leave]] will despawn the jug pet.&lt;br /&gt;
*[[Monster Gloves]] and [[Monster Gloves +1]] &amp;quot;Augment Call Beast&amp;quot; this effect is {{stat|Haste|3%}} for pets, you do not need to keep the gloves equipped, they only need to be on when using Call Beast.&lt;br /&gt;
| changes = Call Beast&lt;br /&gt;
| macro = /ja &amp;quot;Call Beast&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Goblin_Tailor&amp;diff=120113</id>
		<title>The Goblin Tailor</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Goblin_Tailor&amp;diff=120113"/>
		<updated>2026-06-24T18:41:16Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: fassion -&amp;gt; fashion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = The Goblin Tailor&lt;br /&gt;
| Start= Guttrix &lt;br /&gt;
| Start Location = {{Location|Lower Jeuno|H-10}}&lt;br /&gt;
| Description = Each week a different magical pattern appears inside a treasure chest somewhere. Give it to Guttrix and he&#039;ll reward you.&lt;br /&gt;
| Fame = Jeuno&lt;br /&gt;
| Fame Level = 3&lt;br /&gt;
| Items Needed = [[Ordelle Chest Key]] or &amp;lt;br&amp;gt; [[Gusgen Chest Key]] or &amp;lt;br&amp;gt; [[Shakhrami Chest Key]]&lt;br /&gt;
| Title = Goblin&#039;s Exclusive Fashion Mannequin&lt;br /&gt;
| Repeatable = Yes x4 (Once for each reward). Not repeatable after all rewards have been obtained.&lt;br /&gt;
|| Rewards = [[RSE]]&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
|cutscenese= &lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Guttrix]] wants a {{KeyItem}}[[Magical Pattern]] from a treasure chest. &lt;br /&gt;
*{{KeyItem}}[[Magical Pattern]] only drops with the quest active.&lt;br /&gt;
*The treasure chest location changes every game week, [[Guttrix]] will let you know which location and race or see [[Horizogenes#Race_Specific_Equipment_and_Lunar_Phases|Horizogenes]].&lt;br /&gt;
**Locations: [[Gusgen Mines]], [[Ordelle&#039;s Caves]], or [[Maze of Shakhrami]]&lt;br /&gt;
**game week: Starts on [[Firesday]] and ends on [[Darksday]]&lt;br /&gt;
**Race Order: [[Galka]], [[Hume]] Male, [[Hume]] Female, [[Elvaan]] Male, [[Elvaan]] Female, [[Tarutaru]] Male, [[Tarutaru]] Female, [[Mithra]]&lt;br /&gt;
***See below for times and locations&lt;br /&gt;
*You can only carry one {{KeyItem}}[[Magical Pattern]] at a time.&lt;br /&gt;
&lt;br /&gt;
===Race Order===&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-page-rse-schedule-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
===Notes===&lt;br /&gt;
[[Guttrix]]: &amp;quot;Look, you bring me a magical pattern, and I&#039;ll give you somethin&#039; pretty to wear. Capiche?&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Guttrix]]: &amp;quot;This week my Gobbie bros say that you can find the magical pattern for Tarutaru guys in a treasure chest in the Maze of Shakhrami.&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Army%27s_Paeon&amp;diff=120112</id>
		<title>Army&#039;s Paeon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Army%27s_Paeon&amp;diff=120112"/>
		<updated>2026-06-24T15:22:46Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: restoral -&amp;gt; restoration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Army&#039;s Paeon&lt;br /&gt;
| icon = File:Song-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Gradually restores [[HP]] for party members within the area of effect.&lt;br /&gt;
| element = Light&lt;br /&gt;
| brd level = 5&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofArmysPaeon.webp|Army&#039;s Paeon}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4986&lt;br /&gt;
| name = Scroll of Army&#039;s Paeon&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 5&lt;br /&gt;
| description = Teaches the Army&#039;s Paeon.&amp;lt;br&amp;gt;Gradually restores HP for party&amp;lt;br&amp;gt;members within area of effect.&lt;br /&gt;
| notes = Restores HP every 3 seconds.&lt;br /&gt;
&lt;br /&gt;
*Stacks with other [[Paeon]] effects and [[Regen (Status Effect)|Regen]].&lt;br /&gt;
&lt;br /&gt;
*Equipment that grants &amp;quot;Paeon +&amp;quot; or &amp;quot;All Songs +&amp;quot; increases the HP restoration by +1 HP every 3 seconds and the duration of the song by 10% per +1 level.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|7}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 38 - 43 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Hortense]] &lt;br /&gt;
|{{Location|Bastok Markets|K-10}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* All values below are based upon [https://github.com/AirSkyBoat ASB] code. It is presumed but unknown if this matches Horizon server&#039;s code. Testing is required to verify. {{verification}}&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-sm&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Increases HP Regen Based on Skill Level&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level !! Base +HP Regen !! Song +1 !! Song +2&lt;br /&gt;
|-&lt;br /&gt;
| 0-138 || 1 || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 139+ || 2 || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Light&amp;diff=120111</id>
		<title>Category:Light</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Light&amp;diff=120111"/>
		<updated>2026-06-24T15:20:14Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: Bad link for meteorite (blood pact)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|[[:Category:Light_(Skillchain)|Light (Skillchain)]]}}&lt;br /&gt;
==Light Element==&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Image:LightIcon.png]] The [[element]] of Light opposes the element of [[Dark]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Other common associations include [[Charisma]], [[Transfixion]], [[Fusion]], and [[Light (Skillchain)]]. May be governed by the [[:category:Avatars#Celestial Avatars|celestial avatar]] [[Alexander]]. The [[:category:Avatars#Terrestrial Avatars|terrestrial avatar]] [[Carbuncle]] is also associated with light.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Spells Associated with this Element===&lt;br /&gt;
*[[1000 Needles]]&lt;br /&gt;
*[[Actinic Burst]]&lt;br /&gt;
*[[Army&#039;s Paeon]] line of songs&lt;br /&gt;
*[[Auspice]]&lt;br /&gt;
*[[Aurorastorm]]&lt;br /&gt;
*[[Banish]]/[[Banishga]] line of spells&lt;br /&gt;
*[[Barblind]]/[[Barblindra]]&lt;br /&gt;
*[[Barsleep]]/[[Barsleepra]]&lt;br /&gt;
*[[Battery Charge]]&lt;br /&gt;
*[[Blank Gaze]]&lt;br /&gt;
*[[Blindna]]&lt;br /&gt;
*[[Cure]]/[[Cura]]/[[Curaga]] line of spells&lt;br /&gt;
*[[Cursna]]&lt;br /&gt;
*[[Dark Carol]]&lt;br /&gt;
*[[Dark Threnody]]&lt;br /&gt;
*[[Dia]]/[[Diaga]] line of spells&lt;br /&gt;
*[[Enchanting Etude]]/[[Bewitching Etude]]&lt;br /&gt;
*[[Enlight]]&lt;br /&gt;
*[[Erase]]&lt;br /&gt;
*[[Esuna]]&lt;br /&gt;
*[[Flash]]&lt;br /&gt;
*[[Foe Lullaby]]/[[Horde Lullaby]]&lt;br /&gt;
*[[Foe Requiem]] line of songs&lt;br /&gt;
*[[Fowl Aubade]]&lt;br /&gt;
*[[Goddess&#039;s Hymnus]]&lt;br /&gt;
*[[Holy]]&lt;br /&gt;
*[[Light of Penance]]&lt;br /&gt;
*[[Luminohelix]]&lt;br /&gt;
*[[Mage&#039;s Ballad]]&lt;br /&gt;
*[[Magic Finale]]&lt;br /&gt;
*[[Magic Fruit]]&lt;br /&gt;
*[[Magic Hammer]]&lt;br /&gt;
*[[Maiden&#039;s Virelai]]&lt;br /&gt;
*[[Paralyna]]&lt;br /&gt;
*[[Phalanx]] line of spells&lt;br /&gt;
*[[Plenilune Embrace]]&lt;br /&gt;
*[[Poisona]]&lt;br /&gt;
*[[Pollen]]&lt;br /&gt;
*[[Protect]]/[[Protectra]] line of spells&lt;br /&gt;
*[[Radiant Breath]]&lt;br /&gt;
*[[Raise]]/[[Reraise]] line of spells&lt;br /&gt;
*[[Refresh]]&lt;br /&gt;
*[[Regen]] line of spells&lt;br /&gt;
*[[Regeneration]]&lt;br /&gt;
*[[Reprisal]]&lt;br /&gt;
*[[Repose]]&lt;br /&gt;
*[[Sacrifice]]&lt;br /&gt;
*[[Saline Coat]]&lt;br /&gt;
*[[Sheep Song]]&lt;br /&gt;
*[[Shell]]/[[Shellra]] line of spells&lt;br /&gt;
*[[Shining Fantasia]]&lt;br /&gt;
*[[Stona]]&lt;br /&gt;
*[[Teleport]] series of spells&lt;br /&gt;
*[[Teleport|Recall]] series of spells&lt;br /&gt;
*[[Viruna]]&lt;br /&gt;
*[[Warding Round]]&lt;br /&gt;
*[[Wild Carrot]]&lt;br /&gt;
*[[Yawn]]&lt;br /&gt;
&lt;br /&gt;
===Blood Pacts Associated with this Element===&lt;br /&gt;
*[[Glittering Ruby]]&lt;br /&gt;
*[[Healing Ruby]] line of pacts&lt;br /&gt;
*[[Holy Mist]]&lt;br /&gt;
*[[Meteorite (Blood Pact)]]&lt;br /&gt;
*[[Searing Light]]&lt;br /&gt;
*[[Shining Ruby]]&lt;br /&gt;
&lt;br /&gt;
===Weapon Skills Possessing this Element===&lt;br /&gt;
*[[Flash Nova]]&lt;br /&gt;
*[[Seraph Blade]]&lt;br /&gt;
*[[Seraph Strike]]&lt;br /&gt;
*[[Shining Blade]]&lt;br /&gt;
*[[Starburst]]&lt;br /&gt;
*[[Sunburst]]&lt;br /&gt;
*[[Uriel Blade]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weather]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Arcana_Breaker&amp;diff=120023</id>
		<title>Arcana Breaker</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Arcana_Breaker&amp;diff=120023"/>
		<updated>2026-06-19T05:51:24Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Arcana breaker.png|Arcana Breaker}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 17416&lt;br /&gt;
| weapon type = Club&lt;br /&gt;
| damage = 40&lt;br /&gt;
| delay = 324&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Additional Effect|Additional effect vs. arcana]]:&amp;lt;br&amp;gt;[[Defense Down|Weakens defense]]&#039;&#039;&#039;&lt;br /&gt;
| level = 54&lt;br /&gt;
| jobs = [[WHM]] / [[PLD]] {{changes}}&amp;lt;span class=&amp;quot;soa&amp;quot;&amp;gt; / [[GEO]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox&lt;br /&gt;
|[[Paladin]] can now use this weapon.&lt;br /&gt;
|{{stat|Damage}} increased from 34 to 40.}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|7556|7984}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Clubs}}&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm droppedby sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
! width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- class=&amp;quot;nms&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Simurgh]]&#039;&#039;&#039;&lt;br /&gt;
| 58&lt;br /&gt;
| [[Rolanberry Fields]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fenrir&amp;diff=119931</id>
		<title>Fenrir</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fenrir&amp;diff=119931"/>
		<updated>2026-06-14T17:06:34Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Summoning Magic]]&lt;br /&gt;
{{Otheruses|the summoning spell}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Fenrir.png|Left|550px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Summoning Magic&lt;br /&gt;
| spell name = Fenrir&lt;br /&gt;
| spell type = Summoning&lt;br /&gt;
| description = Summons &#039;&#039;&#039;[[Fenrir|{{Dark|Fenrir}}]]&#039;&#039;&#039; to fight by your side.&lt;br /&gt;
| macro = /ma &amp;quot;Fenrir&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
| element = Dark&lt;br /&gt;
| jobs = Level 1 [[Summoner]]&lt;br /&gt;
| mp = *15&lt;br /&gt;
| casting time = 7&lt;br /&gt;
| recast time = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
*Fenrir&#039;s attack delay is 280, and he gains 7.4 [[TP]] per hit.&lt;br /&gt;
* * MP cost is &#039;&#039;initial cast&#039;&#039; (See [[Avatar Perpetuation Cost]]s)&lt;br /&gt;
*Fenrir has access to the [[Arcana Killer]] trait, indicating that he is a [[Dark Knight]].&lt;br /&gt;
&lt;br /&gt;
==Avatar Abilities==&lt;br /&gt;
{{Dark|Fenrir}}&#039;s Blood Pacts are all {{Dark|Darkness}}-based.&lt;br /&gt;
===[[Blood Pact: Rage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-lg&amp;quot;&lt;br /&gt;
!Blood Pact&lt;br /&gt;
!Level&lt;br /&gt;
!MP&lt;br /&gt;
!S/T&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
!Description&lt;br /&gt;
!Comment&lt;br /&gt;
|-&lt;br /&gt;
|[[Howling Moon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|LVx2&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&#039;&#039;&#039;Required MP:&#039;&#039;&#039; Caster&#039;s level x2. Uses all MP and delivers {{Dark|dark}} elemental damage to enemies within [[Area of Effect|area of effect]].&lt;br /&gt;
|Available only while [[Astral Flow]] is active.&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonlit Charge]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|17&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|S&lt;br /&gt;
|[[Status Effect: Blind|Blinds]] target.&lt;br /&gt;
|Blind effect can be resisted&lt;br /&gt;
|-&lt;br /&gt;
|[[Crescent Fang]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|19&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|S&lt;br /&gt;
|[[Status Effect: Paralyze|Paralyzes]] target.&lt;br /&gt;
|Paralyze effect can be resisted&lt;br /&gt;
|-&lt;br /&gt;
|[[Eclipse Bite]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|65&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|109&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Delivers a threefold attack. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Blood Pact: Ward]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-lg&amp;quot;&lt;br /&gt;
!Blood Pact&lt;br /&gt;
!Level&lt;br /&gt;
!MP&lt;br /&gt;
!S/T&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
!Description&lt;br /&gt;
!Comment&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunar Cry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|21&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|41&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Lowers target&#039;s [[accuracy]] and [[evasion]]. The amounts vary based on the phase of the moon, but always add up to -32.&lt;br /&gt;
|&#039;&#039;&#039;Accuracy lowered&#039;&#039;&#039; more ← 100% « moon phase » 0% → &#039;&#039;&#039;Evasion lowered&#039;&#039;&#039; more.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lunar Roar]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|32&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|27&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Removes two beneficial magic effects from enemies within an [[Area of Effect|area of effect]]. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ecliptic Howl]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|43{{Changes}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|57&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Enhances [[accuracy]] and [[evasion]] of party members within an [[Area of Effect|area of effect]]. The amounts vary based on the phase of the moon, but always add up to +26.&lt;br /&gt;
|&#039;&#039;&#039;Accuracy boost&#039;&#039;&#039; higher ← 100% « moon phase » 0% → &#039;&#039;&#039;Evasion boost&#039;&#039;&#039; higher. Lasts 180 seconds. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ecliptic Growl]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|54{{Changes}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|46&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|Enhances [[Stats|attributes]] of party members within an [[Area of Effect|area of effect]]. The amounts vary based on the phase of the moon, but the two categories always add up to +8.&lt;br /&gt;
|&#039;&#039;&#039;STR/DEX/VIT boost&#039;&#039;&#039; higher ← 100% « moon phase » 0% → &#039;&#039;&#039;AGI/INT/MND/CHR boost&#039;&#039;&#039; higher. Lasts 180 seconds. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &#039;&#039;&#039;S/T&#039;&#039;&#039; column indicates whether a particular Blood Pact participates in [[Skillchain]]s (S) or uses TP (T).  Blood Pacts that use TP can be used as a [[Magic Burst]]; however, [[Astral Flow]] can also Magic Burst even though it does not actually consume TP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quest:&#039;&#039;&#039; &lt;br /&gt;
:*[[The Moonlit Path]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
:*[[And His Name Was Fenrir!]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Dynamis&amp;diff=119744</id>
		<title>Category:Dynamis</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Dynamis&amp;diff=119744"/>
		<updated>2026-06-07T05:14:30Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Areas]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
The Shrouded Land of &#039;&#039;&#039;Dynamis&#039;&#039;&#039; is a parallel dimension that is separated from Vana&#039;diel, and cannot be entered by normal means. It is a dreamworld created by the [[:category:Avatars#Terrestrial Avatars|terrestrial avatar]] [[Diabolos]], ruler of dreams, to escape from Vana&#039;diel&#039;s fate. The Shadow Lord (known as the Dynamis Lord here), the Dark Kindred, the Forlorn Vanguards, Hydra Corps, and several others were all transported to or entered the realm at some point.&amp;lt;br&amp;gt;&lt;br /&gt;
__NOTOC__&amp;lt;br&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:Dynamis Header.png|460px|Dynamis]]&lt;br /&gt;
|}&lt;br /&gt;
==Dynamis Areas==&lt;br /&gt;
===Original Dynamis Areas===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm ffxi-table&amp;quot;&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamiswindurst.jpg|link=Dynamis - Windurst|title=Dynamis - Windurst}}[[Dynamis - Windurst]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamissandoria.jpg|link=Dynamis - San d&#039;Oria|title=Dynamis - San d&#039;Oria}}[[Dynamis - San d&#039;Oria]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamisbastok.jpg|link=Dynamis - Bastok|title=Dynamis - Bastok}}[[Dynamis - Bastok]]&lt;br /&gt;
|-&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamisjeuno.jpg|link=Dynamis - Jeuno|title=Dynamis - Jeuno}}[[Dynamis - Jeuno]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamisbeaucedine.jpg|link=Dynamis - Beaucedine|title=Dynamis - Beaucedine}}[[Dynamis - Beaucedine]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=dynamisxarcabard.jpg|link=Dynamis - Xarcabard|title=Dynamis - Xarcabard}}[[Dynamis - Xarcabard]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dreamworld Dynamis Areas===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm ffxi-table&amp;quot;&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=Dynamis_-_Valkurm.jpg|link=Dynamis - Valkurm|title=Dynamis - Valkurm}}[[Dynamis - Valkurm]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=Dynamis_-_Buburimu.jpg|link=Dynamis - Buburimu|title=Dynamis - Buburimu}}[[Dynamis - Buburimu]]&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=Dynamis_-_Qufim.jpg|link=Dynamis - Qufim|title=Dynamis - Qufim}}[[Dynamis - Qufim]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
!{{Click-Inline|width=245px|height=166px|image=DynamisTavnazia001.jpg|link=Dynamis - Tavnazia|title=Dynamis - Tavnazia}}[[Dynamis - Tavnazia]]&lt;br /&gt;
|&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Enter==&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
The following prerequisites apply to all Dynamis areas:&lt;br /&gt;
#Level 65 or higher.&lt;br /&gt;
#Completion of Mission 5-2 for your nation.&lt;br /&gt;
&lt;br /&gt;
After meeting the above requirements, zone into [[Xarcabard]]. You will receive a cutscene. Following this, examine one set of [[Trail Markings]] to receive another cutscene. The [[Trail Markings]] can be found just outside each residential area entrance in [[Windurst Walls]], [[Southern San d&#039;Oria]], [[Bastok Mines]] or [[Ru&#039;Lude Gardens]]. You do not need to visit them all, one will suffice. You will then receive the [[Key Item]] [[Vial of Shrouded Sand]]. This Key Item is needed to access to both groups of Dynamis-related services. Additionally, to enter [[Dynamis - Beaucedine]], one must clear [[Dynamis - Bastok]], [[Dynamis - Windurst]], [[Dynamis - San d&#039;Oria]], and [[Dynamis - Jeuno]]; and to enter [[Dynamis - Xarcabard]] one must clear [[Dynamis - Beaucedine]].&lt;br /&gt;
&lt;br /&gt;
===Dreamworld Dynamis===&lt;br /&gt;
The following prerequisites apply to [[Dynamis - Valkurm]], [[Dynamis - Buburimu]], [[Dynamis - Qufim]], and [[Dynamis - Tavnazia]]&lt;br /&gt;
#Completion of Chains of Promathia [[Promathia Mission 3-5|Chapter 3-5: Darkness Named]].&lt;br /&gt;
#Additionally, to enter [[Dynamis - Tavnazia]], one must clear the other three dreamworld dynamis areas.&lt;br /&gt;
&lt;br /&gt;
===Entering Dynamis===&lt;br /&gt;
*To gain access to a Dynamis area, your group must have a [[Timeless Hourglass]].&lt;br /&gt;
**These can be obtained by trading 1,000,000 gil  to one of the [[Goblin]] [[NPC]]s waiting by the entrances to [[Beadeaux]] ([[Haggleblix]]), [[Davoi]] ([[Lootblox]]) or [[Castle Oztroja]] ([[Antiqix]]). &lt;br /&gt;
**Only one Timeless Hourglass will be required for all members to enter a Dynamis area. &lt;br /&gt;
:&#039;&#039;These Goblins also help manage [[Ancient Currency]] found in Dynamis.&#039;&#039;&lt;br /&gt;
*The Timeless Hourglass can then be traded to sets of [[Trail Markings]] or [[Hieroglyphics]] (depending on area to be entered). This will turn it into a [[Perpetual Hourglass]].&lt;br /&gt;
*From the moment the sands of the Perpetual Hourglass begin to fall, the area of Dynamis corresponding to the location will become reserved.&lt;br /&gt;
*By using the Perpetual Hourglass as an item, the Hourglass will create a copy of itself. &lt;br /&gt;
**This can be used to create an infinite number of Perpetual Hourglasses for other people to enter the same Dynamis area, though only the maximum number specified for that area may actually enter.&lt;br /&gt;
*Once a person trades a Perpetual Hourglass to the markings that slot becomes permanantly reserved for the rest of the run. Once the maximum amount of people have entered a dynamis zone, no others will be allowed entry.&lt;br /&gt;
:&#039;&#039;For example, if 64 people enter Dynamis Bastok - only those same characters will be able to use an hourglass to enter the dynamis area, regardless of how many people are currently in the area.&#039;&#039;&lt;br /&gt;
:During the reservation period, anyone in possession of the Hourglass (or an Hourglass created from that original Hourglass) can enter that area.&lt;br /&gt;
:Trading the Perpetual Hourglass to the Trail Markings or Hieroglyphics a second time will teleport the player to the reserved area of Dynamis.  If this is your first time entering the area, you will receive a short cutscene.&lt;br /&gt;
*A player who has previously obtained the Key Item [[Vial of Shrouded Sand]] and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.&lt;br /&gt;
&lt;br /&gt;
==Rules for Dynamis==&lt;br /&gt;
===Time===&lt;br /&gt;
Beginning from the exact time the first Perpetual Hourglass is traded to a set of Trail Markings or Hieroglyphics, you will be given exactly one hour (Earth time) in a Dynamis area per reservation, excluding time extensions obtained through defeating certain enemies (these can increase Dynamis time to a maximum of 210 minutes, or three and a half hours). The time your &amp;quot;reservation&amp;quot; expires will always be listed in the item description of each Perpetual Hourglass held.&lt;br /&gt;
&lt;br /&gt;
Time limit warnings will be displayed when 10 minutes and 3 minutes remain. When the time limit expires, all Perpetual Hourglasses created for that session of Dynamis will become void, and all players in the zone will be removed after 30 additional seconds pass. At this point, it is no longer possible to obtain time extensions.&lt;br /&gt;
&lt;br /&gt;
===Leaving===&lt;br /&gt;
It is possible to leave Dynamis before time has expired. This is typically done by dropping your Perpetual Hourglass or selling it in a Bazaar. Each participant in Dynamis must keep the Perpetual Hourglass in his/her inventory in order to remain in Dynamis; if it is ever dropped or sold, they will be removed from Dynamis after 30 seconds pass, similar to what happens when the time limit on the hourglass expires. &lt;br /&gt;
&lt;br /&gt;
As with all other areas, you may also leave Dynamis by being KO&#039;d and Home Pointing, or through teleporting magic or items (such as [[Warp]] or [[Instant Warp]]). You may re-enter the same area without restriction as long as time has not expired and you still have a Perpetual Hourglass for that session.&lt;br /&gt;
&lt;br /&gt;
===Re-Entering===&lt;br /&gt;
You may re-enter Dynamis before your Perpetual Hourglass expires. &amp;lt;strike&amp;gt;After your time in Dynamis has expired, 72 hours (Earth time) must pass since your initial entering before you may enter any Dynamis area again. &amp;lt;/strike&amp;gt; &lt;br /&gt;
*You can enter Dynamis zones twice per conquest tally {{changes}}&lt;br /&gt;
*&#039;&#039;Trading a Perpetual Hourglass to the markings is counted as entering a Dynamis area, even if you do not actually warp inside Dynamis.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Clearing===&lt;br /&gt;
Examining the ??? after the boss for the Dynamis area is defeated will grant a Key Item (specific to each Dynamis area) and a title change. After the win, you can check the &amp;quot;Trail Markings&amp;quot; again for another cutscene to progress the story along. Viewing the cutscene is not required.&lt;br /&gt;
&lt;br /&gt;
===Experience Points===&lt;br /&gt;
[[Experience Points]] are lost if you are defeated within Dynamis; it is not possible to gain Experience or Limit Points through defeating enemies in these areas, though it is possible to regain Experience Points through using found items that grant it, such as [[Ginuva&#039;s Theory|Copies of &amp;quot;Ginuva&#039;s Battle Theory&amp;quot;]] and [[Schultz Stratagems|Copies of &amp;quot;Schultz Stratagems&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
&#039;&#039;&#039;100 Pieces In the Original Dynamis areas:&#039;&#039;&#039; 100 pieces only drop from Statues (including the city mega-bosses), Vanguard Eyes, Vanguard Dragons, the NMs killed to spawn Dynamis Lord, and Dynamis Lord himself. Dynamis Lord is very likely to drop one 100, the type of which is random. The Demon NMs used to pop Dynamis lord also have an extremely low chance of dropping a random 100 piece. Statues drop 100 pieces according to their nation of origin, Yagudo drop Jadeshells, Orcs drop Silver pieces, and Quadav drop 100 Byne Bills. Goblin statues, Vanguard Eyes, Vanguard Dragons and Dynamis lord may all drop any of the 3 types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;100 Pieces In CoP Dynamis areas:&#039;&#039;&#039; 100 pieces are again able to drop from Statues and Vanguard Eyes. &amp;lt;strike&amp;gt;but the mega bosses of the given area may also rarely drop up to 4 currency of any type at one time once defeated. &amp;lt;/strike&amp;gt; &lt;br /&gt;
*Mega Bosses in CoP Dynamis drop 1 - 100 piece upon defeat up to 4 currency of any type. {{Changes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Accessories:&#039;&#039;&#039; These items may be obtained if you&#039;re able to defeat Dynamis Lord.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic Armor In the Original Dynamis areas:&#039;&#039;&#039; Relic armor drops from all mobs excluding Statues, Vanguard Eyes and Bosses. Enemies can drop more then one piece of armor of different types at a time. No matter what the job, any enemy may drop any classes armor. (Excluding the Demon NMs in Xarcabard needed to spawn Dynamis Lord, which drop pieces in accordance to their job.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic Armor In CoP Dynamis areas:&#039;&#039;&#039; all NQ AF is obtainable throughout the CoP, Valkurm dropping the lvl 71 armor pieces, Buburimu dropping the lvl 72 pieces, Quifum dropping the lvl 73, and Tavnazia dropping both the lvl 74 (2nd floor) and lvl 75 (3rd floor). NQ armor only drops from Beastmen mobs. in addition to NQ AF, -1 upgrade items can also be attained from any monster in the areas and be used to upgrade the NQs into HQs when traded to [[Sagheera]] with the corresponding items and Ancient Currency. Relic accessories drop only from Nightmare creatures and drop according to a specific drop table in each zone. &lt;br /&gt;
:&#039;&#039;Also See: [[Relic Armor +1]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;Also See: [[:Category:Relic Accessories|Relic Accessories]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hydra Armor:&#039;&#039;&#039; In addition to relic armor and -1 items, Tavnazia also drops Hydra armor as an additional reward for your efforts.&lt;br /&gt;
&lt;br /&gt;
Other Items may also drop that are used for various things including relic weapon upgrades, crafting, and the Strange Apparatus quests.&lt;br /&gt;
:&#039;&#039;Also See: [[Dynamis Items]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Multiple AF2 Drops===&lt;br /&gt;
It is possible to obtain two AF2 pieces off the same monster.  However there are some restrictions as to how this works: &lt;br /&gt;
&lt;br /&gt;
The new AF2 - COR, BLU, PUP, DNC, SCH all drop differently to the regular AF2.  They have a separate drop slot compared to regular AF2 and so it is only ever possible to get an old AF2 (example: WAR SAM DRK) and a new AF2 (example: COR BLU) but NEVER possible to get two old AF2 (example cant get WAR WAR).  Because the newer AF2 only comes from the 2nd drop slot it therefore impossible to get two new AF2 off the same monster.&lt;br /&gt;
&lt;br /&gt;
In laymen&#039;s terms, any one (1) monster has two drop slots. It can drop any combination of the original 15 jobs in slot 1, and any combination of the new jobs artifact armor in slot 2, but cannot drop two of the original 15 at once, and cannot drop 2 of the new 5 armors at once. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Original Dynamis Areas===&lt;br /&gt;
:&#039;&#039;&#039;Maximum Number of Players:&#039;&#039;&#039; 64&lt;br /&gt;
:&#039;&#039;&#039;Entry Target:&#039;&#039;&#039; Set of [[Trail Markings]]&lt;br /&gt;
:&#039;&#039;&#039;Area Access:&#039;&#039;&#039; Four Key Items, one from each of the initially-available Dynamis areas, are required to enter [[Dynamis - Beaucedine]]; A fifth Key Item, obtainable there, is required for entry into [[Dynamis - Xarcabard]].&lt;br /&gt;
:&#039;&#039;&#039;Expansions Required:&#039;&#039;&#039; [[Rise of the Zilart]]&lt;br /&gt;
&lt;br /&gt;
===Dreamworld Dynamis Areas===&lt;br /&gt;
:&#039;&#039;&#039;Maximum Number of Players:&#039;&#039;&#039; 36 (Tavnazia: 18)&lt;br /&gt;
:&#039;&#039;&#039;Entry Target:&#039;&#039;&#039; Set of [[Hieroglyphics]]&lt;br /&gt;
:&#039;&#039;&#039;Area Access:&#039;&#039;&#039; Once prerequisites are met, three additional Dynamis areas become initially available. [[Dynamis - Tavnazia]]  is unlocked by completing these three.&lt;br /&gt;
:&#039;&#039;&#039;Expansions Required:&#039;&#039;&#039; [[Rise of the Zilart]], [[Chains of Promathia]]&lt;br /&gt;
&lt;br /&gt;
*As in the existing Dynamis areas, these areas include [[Relic Armor]] and [[Ancient Currency]]. Items are also found within these areas that are used to &amp;quot;upgrade&amp;quot; existing Relic Armor to +1 versions when traded to [[Sagheera]] in [[Port Jeuno]], similar to the [[Artifact Armor]] +1 upgrades possible from [[Limbus]].&lt;br /&gt;
*When entering these areas, all players will receive an [[SJ Restriction]] Status Effect. This effect will reduce the level of your [[subjob]] to &amp;quot;Level 00,&amp;quot; effectively &#039;&#039;disabling its use&#039;&#039; (similar to the [[Shattering Stars]] fights with [[Maat]]). You may cause this Status Effect to be removed in [[Dynamis - Buburimu]] and [[Dynamis - Qufim]] and by finding and checking an [[???]] found somewhere within the Dynamis area.  In [[Dynamis - Valkurm]] 3 Nightmare Flies must be defeated to unlock support jobs, while in [[Dynamis - Tavnazia]] both the Nightmare Worm and Nightmare Antlion must be defeated to unlock support jobs.&lt;br /&gt;
&lt;br /&gt;
=== Scheduling ===&lt;br /&gt;
Due to the nature of Dynamis areas, most server communities have taken it upon themselves to create a scheduling system that various linkshells can use to coordinate events. Because Dynamis events generally take a large number of people and a significant amount of time, it can create a bit of conflict if two groups try to enter the same area at the same time. To prevent this, linkshells would communicate their proposed schedule on their respective discord channels.&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
&amp;quot;Dynamis&amp;quot; is the Greek word which means the &amp;quot;will to fight&amp;quot;. It was used to refer to the willpower that kept Greek soldiers in the military formation known as a &amp;quot;phalanx&amp;quot;. If the soldiers broke this defensive formation, they would be much more vulnerable to defeat.    &amp;quot;Dynamis&amp;quot; is also the &amp;quot;secret&amp;quot; name of the angel Metatron.&lt;br /&gt;
&lt;br /&gt;
{{spoiler2}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:Relic_Weapons|Relic Weapons]]&lt;br /&gt;
*[[:Category:Relic_Armor|Relic Armor]]&lt;br /&gt;
*[[Dynamis Items]]&lt;br /&gt;
*[[Goblin Peddlers]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Dynamis Notes}}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=119714</id>
		<title>Shattering Stars/Red Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=119714"/>
		<updated>2026-06-04T04:58:07Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide-subpage}}&lt;br /&gt;
=Red Mage=&lt;br /&gt;
The fight takes place in [[Waughroon Shrine]]. If this is not your first Maat fight, you must walk to the BC; Maat will not teleport you. &lt;br /&gt;
[[File:MaatBst.jpg|thumb|Maat and Pet]]&lt;br /&gt;
==Obtain==&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table md-table&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura Pot]]&lt;br /&gt;
| 75 - 80&lt;br /&gt;
| [[Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dustbuster]]&lt;br /&gt;
| 73 - 76&lt;br /&gt;
| [[Ve&#039;Lugannon Palace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hover Tank]]&lt;br /&gt;
| 64 - 67&lt;br /&gt;
| [[Temple of Uggalepih]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Pot]]&lt;br /&gt;
| 68 - 70&lt;br /&gt;
| [[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Quadav]]&lt;br /&gt;
| 69 - 70&lt;br /&gt;
| [[Qulun Dome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sprinkler]]&lt;br /&gt;
| 70 - 73&lt;br /&gt;
| [[Ru&#039;Aun Gardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The fight on HorizonXI is not as bad as on retail. Maat [[RDM]] is considered easy on Horizon if you go in prepared.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
==Gear, Items, and Skills==&lt;br /&gt;
*While not a must have consider getting a [[Wind Staff]] if you do not already own one. Its a great item to have for [[RDM]] anyways.&lt;br /&gt;
**If you&#039;re doing the fight prior to the level 70 cap, make sure you have whatever highest [[Elemental Magic]] spell&#039;s corresponding staff; [[Water Staff]] at 67+ or if you&#039;re nuts [[Earth Staff]] at 66. I would wait until at least 67 for [[Water III]]. You do not need them but it will make the fight very simple. So if you have the gil might as well get them. They are a great tool for [[RDM]] anyways.&lt;br /&gt;
*Do your best to have [[Elemental Magic]] and [[Enfeebling Magic]] capped for your level.&lt;br /&gt;
*Having a few items such as [[Yagudo Drink|Yagudo Drinks]], [[Hi-Ether|Hi-Ethers]] and [[Hi-Potion|Hi-Potions]].&lt;br /&gt;
*Buy some food for the fight. [[Melon Pie]] is a decent food. More [[MP]] and [[INT]].&lt;br /&gt;
**Items will be used as needed. If gil is not a big deal feel free to use them anytime. Yagudo drinks can be used right away to speed up MP during the debuff / resting phase. Hi-Ethers can be used as well as you like as Maat sleeps.&lt;br /&gt;
==The Fight==&lt;br /&gt;
*You may wish to run in first and [[Sleep]] [[Maat]] prior to buffing to stop [[Maat]] from buffing himself as well.&lt;br /&gt;
*Go in and fully buff up; [[Protect IV]], [[Shell IV]], [[Blink]], [[Stoneskin]], [[Baraero]], [[Phalanx]], [[Refresh]]. Eat some INT food, then rest to full.&lt;br /&gt;
*[[Sleep]] [[Maat]] again as needed and debuff him without using any DoT&#039;s.&lt;br /&gt;
**[[Slow]], [[Paralyze]], [[Blind]], [[Gravity]], [[Silence]].&lt;br /&gt;
*Once you are ready you will once again check to see he is debuffed. See you have a Yagudo drink on. Get to max Yalm casting distance (around 20 Yalms) and hit him with your highest DMG spell.&lt;br /&gt;
**[[Aero III]] &amp;gt; [[Water III]] &amp;gt; [[Stone III]] &amp;gt; [[Thunder II]] &amp;gt; [[Blizzard II]]&lt;br /&gt;
*Keep [[Silence]] up 100% of the time. Maat&#039;s only a real danger for you if he isn&#039;t [[Silence|Silenced]] when he uses [[Chainspell|Chainspell]].&lt;br /&gt;
*If your [[MP]] or buffs [[Blink]] [[Stoneskin]] and such start to break, sleep [[Maat]].&lt;br /&gt;
*By this point if you have maxed out skills with staffs he might have called it. If not do a fast [[Convert]] right as he sleeps, cure yourself, buff up and wait for his [[Chainspell]] to finish off.&lt;br /&gt;
*Use [[Chainspell]] yourself and just finish him off.&lt;br /&gt;
*Again the fight is very simple on HorizonXI, he is very much nerfed, and you do not have to follow the above exactly. Many guides on other wikis warn you about how hard this fight is, but if you go in with some preparation you will be fine. Below is a fight from HorizonXI&#039;s Server.&lt;br /&gt;
&lt;br /&gt;
=Video=&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=119709</id>
		<title>Shattering Stars/Red Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shattering_Stars/Red_Mage&amp;diff=119709"/>
		<updated>2026-06-04T04:49:42Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide-subpage}}&lt;br /&gt;
=Red Mage=&lt;br /&gt;
The fight takes place in [[Waughroon Shrine]]. If this is not your first Maat fight, you must walk to the BC; Maat will not teleport you. &lt;br /&gt;
[[File:MaatBst.jpg|thumb|Maat and Pet]]&lt;br /&gt;
==Obtain==&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table md-table&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura Pot]]&lt;br /&gt;
| 75 - 80&lt;br /&gt;
| [[Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dustbuster]]&lt;br /&gt;
| 73 - 76&lt;br /&gt;
| [[Ve&#039;Lugannon Palace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hover Tank]]&lt;br /&gt;
| 64 - 67&lt;br /&gt;
| [[Temple of Uggalepih]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Pot]]&lt;br /&gt;
| 68 - 70&lt;br /&gt;
| [[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby Quadav]]&lt;br /&gt;
| 69 - 70&lt;br /&gt;
| [[Qulun Dome]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sprinkler]]&lt;br /&gt;
| 70 - 73&lt;br /&gt;
| [[Ru&#039;Aun Gardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The fight on HorizonXI is not as bad as on retail. Maat [[RDM]] is considered easy on Horizon if you go in prepared.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
==Gear, Items, and Skills==&lt;br /&gt;
*while not a must have consider getting a [[Wind Staff]] if you do not already own one. Its a great item to have for [[RDM]] anyways.&lt;br /&gt;
**if you are doing the fight prior to the level 70 cap, make sure you have whatever highest [[Elemental Magic]] spell&#039;s corresponding staff; [[Water Staff]] at 67+ or if your nuts [[Earth Staff]] at 66. I would wait until at least 67 for [[Water III]]. You do not need them but it will make the fight very very simple. So if you have the gil might as well get them. They are a great tool for [[RDM]] anyways.&lt;br /&gt;
*Do your best to have [[Elemental Magic]] and [[Enfeebling Magic]] capped for your level.&lt;br /&gt;
*Having a few items such as [[Yagudo Drink|Yagudo Drinks]], [[Hi-Ether|Hi-Ether&#039;s]] and [[Hi-Potion|Hi-Potion&#039;s]] &lt;br /&gt;
*Buy some food for the fight. [[Melon Pie]] is a decent food. more [[MP]] and [[INT]]&lt;br /&gt;
**Items will be used as needed. If gil is not a big deal feel free to use them anytime. Yag drinks can be used right away to speed up MP durring the debuff / resting phase. Hi-Ethers can be used as well as you like as maat sleeps.&lt;br /&gt;
==The Fight==&lt;br /&gt;
*You may wish to run in first and [[Sleep]] [[Maat]] prior to buffing to stop [[Maat]] from buffing himself as well.&lt;br /&gt;
*Go in and fully buff up; [[Protect IV]], [[Shell IV]], [[Blink]], [[Stoneskin]],[[Baraero]] [[Phalanx]], [[Refresh]]. eat some INT food.  Then rest to full.&lt;br /&gt;
*[[Sleep]] [[Maat]] again as needed and debuff him without using and DoT&#039;s.&lt;br /&gt;
**[[Slow]], [[Paralyze]], [[Blind]], [[Gravity]], [[Silence]]&lt;br /&gt;
*Once you are ready you will once again check to see he is debuffed. see you have a Yag Drink on. Get to max Yalm casting distance (around 20 Yalms) and hit him with your highest DMG spell &lt;br /&gt;
**[[Aero III]] &amp;gt; [[Water III]] &amp;gt; [[Stone III]] &amp;gt; [[Thunder II]] &amp;gt; [[Blizzard II]]&lt;br /&gt;
*Keep [[Silence]] up 100% of the time. Maats only real danger for you is if he is not [[Silence|Silanced]] when he [[Chainspell|Chainspells]]&lt;br /&gt;
*If your [[MP]] or buffs [[Blink]] [[Stoneskin]] and such start to break, sleep [[Maat]].&lt;br /&gt;
*By this point if you have maxed out skills with staffs he might have called it. If not do a fast [[Convert]] right as he sleeps, cure yourself, buff up and wait for his [[Chainspell]] to finish off. &lt;br /&gt;
*use [[Chainspell]] yourself and just finish him off.&lt;br /&gt;
*Again the fight is very simple on HorizonXI, he is very much nerfed, and you do not have to follow the above exactly. many guides on other wiki&#039;s warn you about how hard this fight is, but if you go in with some preparation you will be fine. Below is a fight from HorizonXI&#039;s Server.&lt;br /&gt;
&lt;br /&gt;
=Video=&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
https://www.youtube.com/watch?v=s5jjaSNBElg&amp;amp;ab_channel=MatheusOt%C3%A1vio&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Ring&amp;diff=119469</id>
		<title>Anniversary Ring</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Ring&amp;diff=119469"/>
		<updated>2026-05-26T00:34:44Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|AnniversaryRing.webp|Anniversary Ring}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Anniversary Ring&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Ring&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Dedication|Experience point bonus]]:&#039;&#039;&#039; +100%&amp;lt;br&amp;gt;&#039;&#039;&#039;Maximum duration:&#039;&#039;&#039; 720 min.&amp;lt;br&amp;gt;&#039;&#039;&#039;Maximum bonus:&#039;&#039;&#039; 3000&lt;br /&gt;
| level = 1&lt;br /&gt;
| charges = 10&lt;br /&gt;
| use delay = 0:15&lt;br /&gt;
| recast = 1:00:00&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*May not be recharged like other [[Exp Rings]]&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Special Events===&lt;br /&gt;
*Given out to all adventurers who had an account on the 1 year anniversary.&lt;br /&gt;
**Was sent directly into [[Delivery Box|Delivery Boxes]]&lt;br /&gt;
*Earned as part of the [[Anniversary 2024]] scavenger hunt.&lt;br /&gt;
*Earned as part of the [[Anniversary 2025]] scavenger hunt.&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shiva_Prime&amp;diff=119440</id>
		<title>Shiva Prime</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shiva_Prime&amp;diff=119440"/>
		<updated>2026-05-24T16:07:24Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Shiva Prime.jpg&lt;br /&gt;
| image caption = Shiva Prime&lt;br /&gt;
| job = &lt;br /&gt;
| family = Avatars&lt;br /&gt;
| crystal = &lt;br /&gt;
| weaknesses = {{element|Fire}}&lt;br /&gt;
| resistances = {{element|Wind}} &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = {{element|Ice}}&lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| spawn = Quest&lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:1ex&amp;quot; |[[Cloister of Frost]]&lt;br /&gt;
:[[Trial Size Trial by Ice]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |20 - 23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A, T(H), M&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:1ex&amp;quot; |[[Cloister of Frost]]&lt;br /&gt;
:[[Trial by Ice]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |63 - 68&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A, T(H), M&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=9500|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:1ex&amp;quot; |[[Cloister of Frost]]&lt;br /&gt;
:[[Waking the Beast]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |80 - 85&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A, T(H), M&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:1ex&amp;quot; |[[Full Moon Fountain]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A, T(H), M&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawned in battlefield events for the quests: [[Trial Size Trial by Ice]], [[Trial by Ice]], [[Waking the Beast]].&lt;br /&gt;
*All versions have a very high magic detection range.&lt;br /&gt;
*Has a very wide magic detection range.&lt;br /&gt;
*Ice damage from spells, Additional effects, and [[skillchain]] (&#039;&#039;&#039;INCLUDING&#039;&#039;&#039; Darkness) will heal her. Avoid at all costs.&lt;br /&gt;
*Melee attacks have additional effect: {{Ice|ice damage}}.&lt;br /&gt;
&lt;br /&gt;
====Cloister of Frost (Level 20 - 23)====&lt;br /&gt;
:*Appears in a [[battlefield]] triggered by trading a [[Mini Tuning Fork of Ice]] to the [[Ice Protocrystal]] during the quest &amp;quot;[[Trial Size Trial by Ice]].&amp;quot;&lt;br /&gt;
:*Player may only enter this battle as [[Summoner]], at a level cap of 20.&lt;br /&gt;
:*Only [[Carbuncle]] can be summoned during the battle.&lt;br /&gt;
&lt;br /&gt;
====Cloister of Frost (Level 63 - 68)====&lt;br /&gt;
:*Appears in a [[battlefield]] triggered by examining the [[Ice Protocrystal]] during the quest &amp;quot;[[Trial by Ice]].&lt;br /&gt;
:*Uses her [[Astral Flow]] pact, [[Diamond Dust]], at approximately 50% of health. &lt;br /&gt;
::*Correctly timed, [[Super Jump]] will dodge [[Diamond Dust]].&lt;br /&gt;
:*Otherwise uses her standard Blood Pacts, e.g. [[Sleepga (Blood Pact)|Sleepga]], [[Frost Armor]], [[Rush]], [[Blizzard IV (Blood Pact)|Blizzard IV]], etc.&lt;br /&gt;
:*Can be healed by spells of her element, i.e. [[Blizzard]]&lt;br /&gt;
::*Ice damage from Additional effects and [[skillchain]] (&#039;&#039;&#039;INCLUDING&#039;&#039;&#039; Darkness) will heal her. Avoid at all costs.&lt;br /&gt;
:*Players will receive the [[Whisper of Frost]] (key item) after the battle is won.&lt;br /&gt;
:*[[Blizzard IV]] goes directly through [[Utsusemi]] Shadows.&lt;br /&gt;
====Cloister of Frost (Level 80 - 85)====&lt;br /&gt;
*Appears in a [[battlefield]] triggered by examining the [[Ice Protocrystal]] during the quest &amp;quot;[[Waking the Beast]].&amp;quot;&lt;br /&gt;
:*Uses [[Diamond Dust]] after 10 minutes, regardless of her current HP.&lt;br /&gt;
:*Four [[Ice Elemental]]s assist her during the fight.&lt;br /&gt;
*Players will receive the [[Eye of Frost]] (key item) after the battle is won.&lt;br /&gt;
*Full Moon Fountain version is randomly spawned in the interludes during the battle with [[Carbuncle Prime]].&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_Size_Trial_by_Wind&amp;diff=119373</id>
		<title>Trial Size Trial by Wind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_Size_Trial_by_Wind&amp;diff=119373"/>
		<updated>2026-05-17T23:15:12Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header|nd&lt;br /&gt;
| Quest Name = Trial Size Trial by Wind&lt;br /&gt;
| Start = [[Rahi Fohlatti]]&lt;br /&gt;
| Start Location = [[Rabao]] (G-9)&lt;br /&gt;
| Fame = Rabao&lt;br /&gt;
| Fame Level = 2&lt;br /&gt;
| Requirements = Summoner Level 20+&lt;br /&gt;
| Items = &lt;br /&gt;
| Title = &lt;br /&gt;
| Repeatable = No&lt;br /&gt;
| Rewards = Ability to summon [[Garuda]]&amp;lt;br&amp;gt;[[Scroll of Instant Warp]]&lt;br /&gt;
| Previous =&lt;br /&gt;
| Next =&lt;br /&gt;
| cutscenes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Rahi Fohlatti]] in [[Rabao]] as a [[Summoner]].&lt;br /&gt;
*If you qualify, she will give you a [[Mini Tuning Fork of Wind]]. &lt;br /&gt;
:*This item is not a Key Item like the regular Tuning Forks, but is a Rare/Exclusive item that needs to go in your inventory. &lt;br /&gt;
*When you are ready to go, return to Rahi Fohlatti and trade her the Mini Tuning Fork of Wind (she does not keep the fork) to be warped to the [[Cloister of Gales]] for the fight.&lt;br /&gt;
*Trade the Mini Tuning Fork to the protocrystal to enter the battle.  &lt;br /&gt;
:*Note that if you do not trade the Mini Tuning Fork and instead just select the protocrystal, you will enter the regular level 60+ party avatar battle if you have the regular tuning fork key item. &lt;br /&gt;
*Defeat her for your reward.&lt;br /&gt;
:*&#039;&#039;&#039;If you lose the fight, drop the fork and talk to [[Rahi Fohlatti]]  after 1 Vanadiel Day for another fork and repeat the process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This is a solo battle.&lt;br /&gt;
*There is a level 20 cap on this battle.&lt;br /&gt;
*There is a 15 minute time limit. &lt;br /&gt;
*You can only use [[Carbuncle]]. &lt;br /&gt;
*Try to fight [[Garuda Prime]] on [[Iceday]]; do not fight her on [[Windsday]].&lt;br /&gt;
* When you complete this quest you keep the [[Mini Tuning Fork of Wind]], {{changes}} Horizon specific change is when you obtain an Avatar any route you can no longer use a mini fork for teleport to a Protocrystal.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ebisu_Fishing_Rod&amp;diff=119307</id>
		<title>Ebisu Fishing Rod</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ebisu_Fishing_Rod&amp;diff=119307"/>
		<updated>2026-05-13T15:48:42Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: Typo fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|EbisuFishingRod.png|Ebisu Fishing Rod}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Ebisu fishing rod&lt;br /&gt;
| icon id = 17011&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Fishing Tackle&lt;br /&gt;
| description = A legendary fishing rod that appears&amp;lt;br&amp;gt;in Far Eastern mythology.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 +15 [[Fishing]] skill &lt;br /&gt;
&lt;br /&gt;
*This rod is able to catch both big and small fish efficiently.&lt;br /&gt;
&lt;br /&gt;
*Has some bonus added to legendary fish.&lt;br /&gt;
**This bonus is greater than the [[Lu Shang&#039;s Fishing Rod]]&lt;br /&gt;
&lt;br /&gt;
*The Ebisu fishing rod is unique in being the only player-obtainable rod which is completely unbreakable, although the line may still be snapped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
| quest = Fish Favors the Bold&lt;br /&gt;
| quest descriptor = [[Ebisu Fishing Rod +1]]&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quests===&lt;br /&gt;
* [[Indomitable Spirit]]&lt;br /&gt;
===Special Event===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Mog Bonanza 2011]] (Rank 1)&lt;br /&gt;
*[[Mog Bonanza]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Historical Background ==&lt;br /&gt;
In Japanese mythology, Ebisu is one of the seven Gods of Fortune, said to be the god of fishermen, workingmen, and good luck. He is also the guardian of the health of children. According to legend he was born with no bones (or no arms and legs) and was cast into the sea before the age of three. When he eventually washed ashore he was cared for by Ainu Ebisu Saburo. By three years of age he had regrown his skeleton (or limbs) and become the god Ebisu. He remained deaf and slightly crippled, but extremely jovial and is thus depicted laughing (so titled &amp;quot;The Laughing God&amp;quot;). He is frequently paired with the god Daikokuten, the god of wealth; both are occasionally grouped with Fukurokuju and coined &amp;quot;The Three Gods of Good Fortune&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://diabolos-brian.livejournal.com Diabolos-Brian&#039;s journal.] A journal documenting the trials of the Ebisu quest.&lt;br /&gt;
*[https://www.great-blue.jp/?lng=en Great Blue] A general FFXI fishing site.&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Skillchains&amp;diff=119303</id>
		<title>Category:Skillchains</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Skillchains&amp;diff=119303"/>
		<updated>2026-05-12T23:10:18Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: Spacing inconsistencies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&#039;&#039;&#039;Note: Pulled and modified from ffxicopedias Archived version. All data updated to known values from datamines.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also known as Renkei(連携), which is short for Wazarenkei(技連携). Most [[Weapon Skills]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;,&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;toaulive&amp;quot;&amp;gt; and&amp;lt;/span&amp;gt; Physical [[Blood Pact|Blood Pacts]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;, [[Physical Blue Magic]], and [[Automaton Weapon Skills]]&amp;lt;/span&amp;gt; are associated with one or more latent Weapon Skill Attributes. When two attacks with the correct Weapon Skill Attributes successfully connect with a target in succession, a powerful surge of energy is released. This surge is called a Skillchain (Japanese: Renkei). A successful Skillchain deals extra damage to a monster, based on the monster&#039;s Resistance to the elements associated with the Skillchain. A Skillchain may also be be used to increase the potency of offensive magic by casting magic of the same elemental alignment to produce a Magic Burst.&lt;br /&gt;
&lt;br /&gt;
==Skillchain Basics==&lt;br /&gt;
A Skillchain is created by successfully performing Weapon Skills in the correct order. The order of [[Weapon Skills]] is determined by the attributes of the [[Weapon Skill]] (see [[:Category:Skillchains#Weapon Skill Attributes]] below). When a [[Weapon Skill]] is performed and successfully connects with the target, the target resonates with the Weapon Skill Attributes of the used Weapon Skill for approximately 5 seconds. If the target is then hit with a Weapon Skill Attribute which chains with the resonating Weapon Skill Attributes, a Skillchain is formed. When performing the necessary Weapon Skill there is a window of 5 seconds starting 1 second after the previous [[Weapon Skill]] in which the following Weapon Skill can be performed. If the following Weapon Skill is performed too soon or too late the [[Skillchain]] will not be formed. If a Weapon Skill is performed which does not chain with the Weapon Skill Attributes the target is resonating with, the resonating Weapon Skill Attributes are replaced by those of the performed Weapon Skill. If the subsequent Weapon Skill has no Weapon Skill Attributes (ex. [[Spirits Within]], [[Spirit Taker]], [[Energy Steal]], [[Energy Drain]], [[Starlight]], [[Moonlight]]) or misses entirely, the target will continue to resonate with the previous Weapon Skill&#039;s Attributes until another Weapon Skill with Attributes connects, or until time expires. The damage performed by a Skillchain is determined by the level of the Skillchain and the damage dealt by the Weapon Skill which completed the Skillchain. For this reason, [[Thief|Thieves]] and the [[Sneak Attack]] ability are ideally suited to closing a Skillchain for large amounts of damage.&lt;br /&gt;
&lt;br /&gt;
==Weapon Skill Attributes==&lt;br /&gt;
The basis of a Skillchain involves the attributes associated with each Weapon Skill performed. The correct combination of attributes produces a Skillchain. There are 14 Weapon Skill attributes in total. &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
====Level 1 Attributes====&lt;br /&gt;
* {{Property|Transfixion}}&lt;br /&gt;
**Associated with the element [[Light]] and piercing damage.&lt;br /&gt;
* {{Property|Liquefaction}}&lt;br /&gt;
**Associated with the element [[Fire (Element)|Fire]] and heat-based damage.&lt;br /&gt;
* {{Property|Impaction}}&lt;br /&gt;
**Associated with the element [[Lightning]] and blunt damage.&lt;br /&gt;
* {{Property|Detonation}}&lt;br /&gt;
**Associated with the element [[Wind]] and wind damage.&lt;br /&gt;
* {{Property|Compression}}&lt;br /&gt;
**Associated with the element [[Dark]] and darkness damage.&lt;br /&gt;
* {{Property|Scission}}&lt;br /&gt;
**Associated with the element [[Earth]] and slashing damage.&lt;br /&gt;
* {{Property|Reverberation}}&lt;br /&gt;
**Associated with the element [[Water]].&lt;br /&gt;
* {{Property|Induration}}&lt;br /&gt;
**Associated with the element [[Ice]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
====Level 2 Attributes====&lt;br /&gt;
* {{Property|Fusion}}&lt;br /&gt;
**Associated with the elements [[Light]] and [[Fire (Element)|Fire]].&lt;br /&gt;
* {{Property|Fragmentation}}&lt;br /&gt;
**Associated with the elements [[Lightning]] and [[Wind]].&lt;br /&gt;
* {{Property|Gravitation}}&lt;br /&gt;
**Associated with the elements [[Dark]] and [[Earth]].&lt;br /&gt;
* {{Property|Distortion}}&lt;br /&gt;
**Associated with the elements [[Water]] and [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 3 Attributes====&lt;br /&gt;
* {{Property|Light}}&lt;br /&gt;
**Associated with the elements [[Light]], [[Fire (Element)|Fire]], [[Lightning]] and [[Wind]].&lt;br /&gt;
* {{Property|Darkness}}&lt;br /&gt;
**Associated with the elements [[Dark]], [[Earth]], [[Water]] and Ice.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 1 Attributes&#039;&#039;&#039; are the most common attributes and most [[Weapon Skill]]s have one or more of these. Each attribute is associated with an element and type of attack or damage. For example, the Weapon Skill [[Tachi: Enpi]] carries the attributes [[Transfixion]] and [[Scission]]. Observing the Weapon Skill in action, it is clear to see that the user performs a slice across the target followed by a piercing blow to the center of the target. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 2 Attributes&#039;&#039;&#039; are only carried by high-level Weapon Skills. These attributes are not associated with any sort of damage type or weapon skill type. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 3 Attributes&#039;&#039;&#039; are only available on the Weapon Skills unique to the [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Forming Skillchains==&lt;br /&gt;
Skillchains are formed by hitting a target with a correct sequence of Weapon Skill Attributes. The specific sequence required varies between the various Skillchains. Not all sequences produce a Skillchain. &lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
===Level 1 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 1 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 1 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Impaction}} || &amp;amp;rarr; || {{Property|Liquefaction}} || = || {{Property|Liquefaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Liquefaction}} || = || {{Property|Liquefaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Reverberation}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Impaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Impaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Impaction}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Compression}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Liquefaction}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Scission}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Detonation}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Scission}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Reverberation}}|| = || {{Property|Reverberation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Reverberation}} || = || {{Property|Reverberation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Reverberation}} || &amp;amp;rarr; || {{Property|Induration}} || = || {{Property|Induration}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Compression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Compression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Compression}} || &amp;amp;rarr; || {{Property|Transfixion}} || = || {{Property|Transfixion}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 1 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 1 Skillchain can do up to 50% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain element.&#039;&#039; Level 1 Skillchains are comprised of a single element and correspond to the Level 1 Weapon Skill Attributes. Each Skillchain is the same as the closing Weapon Skill Attribute that is used to form the Skillchain. For example, hitting a target resonating with the Compression attribute, with a Weapon Skill possessing the Transfixion attribute, will produce a Transfixion skillchain, which is aligned to the element [[Light]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
===Level 2 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 2 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 2 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Liquefaction}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Fusion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Distortion}} || &amp;amp;rarr; || {{Property|Fusion}} || = || {{Property|Fusion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Reverberation}} || = || {{Property|Fragmentation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Gravitation}} || &amp;amp;rarr; || {{Property|Fragmentation}} || = || {{Property|Fragmentation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Detonation}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Gravitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Fusion}} || &amp;amp;rarr; || {{Property|Gravitation}} || = || {{Property|Gravitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Distortion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Fragmentation}} || &amp;amp;rarr; || {{Property|Distortion}} || = || {{Property|Distortion}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 2 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 2 Skillchain can do up to 60% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain elements.&#039;&#039; Level 2 Skillchains are comprised of &#039;&#039;&#039;two&#039;&#039;&#039; elements and correspond to the Level 2 Weapon Skill Attributes. The Skillchain is not necessarily the same as the closing Weapon Skill Attribute that is used to form the Skillchain. Level 2 Skillchains can be formed by a combination of Level 1 Weapon Skill Attributes or a combination of Level 2 Weapon Skill Attributes. Primarily they are formed using the Lv.1 attributes since these are available at much lower levels than the Lv.2 attributes. For example, hitting a targeting resonating with the &amp;amp;nbsp;Transfixion attribute, with a Weapon Skill possessing the Scission attribute, will produce a Distortion Skillchain, which is aligned to the elements Water and Ice. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 3 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 3 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Fusion}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Fragmentation}} || = || {{Property|Light}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Gravitation}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Distortion}} || = || {{Property|Darkness}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Light}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Light}} || = || {{Property|Light}} II&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Darkness}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Darkness}} || = || {{Property|Darkness}} II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 3 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 3 Skillchain can do up to 100% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain elements.&#039;&#039; Level 3 Skillchains are comprised of &#039;&#039;&#039;four&#039;&#039;&#039; elements and correspond to Level 3 Weapon Skill Attributes. Level 3 Skillchains are formed from Level 2 and Level 3 Weapon Skill Attributes. Because of these requirements, they can only be performed on high-level characters. Lv.3 attributes are exclusive to Weapon Skills found only on [[Relic Weapons]]. This rarity means that Lv.3 Skillchains are typically produced using Lv.2 attributes. &#039;&#039;&#039;&#039;&#039;Unlike Level 2 and Level 1 Skillchains, &#039;&#039;&#039;Level 3 Skillchains do not require the Weapon Skill Attributes to be combined in a specific order&#039;&#039;. This leads to additional flexibility when creating Lv.3 Skillchains and makes it easier to ensure a hard-hitting job closes the chain for maximum potential damage. For example, hitting a targeting resonating with the Fusion attribute, with a Weapon Skill possessing the Fragmentation attribute, will produce a Light Skillchain, which is aligned to the elements [[Light]], [[Fire (Element)|Fire]], [[Lightning]] and [[Wind]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Linked Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Skill&amp;amp;shy;chain Level &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Maximum Damage Potential&lt;br /&gt;
|-&lt;br /&gt;
! 2 Skills !! 3 Skills !! 4 Skills !! 5 Skills !! 6 Skills&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| 50% || 60% || 70% || 80% || 90%&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| 60% || 75% || 100% || 125% || 150%&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| 100% || 150% || 175% || 200% || 225%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
A Skillchain in its simplest form comprises of two Weapon Skills performed one after the other to generate the required Skillchain. The first Weapon Skill causes the target to resonate with the attributes of the Weapon Skill. The second Weapon Skill&#039;s attributes interact with the ones resonating on the target to produce the Skillchain. Beyond this basic concept, the idea of Weapon Skill attributes can be applied to the Skillchain itself. Each Skillchain causes the target to resonate with the same attributes as the Skillchain. This means that a &#039;&#039;&#039;third&#039;&#039;&#039; Weapon Skill can follow the initial two, acting on the Skillchain they produced. For example, a [[Monk]] can use [[Spinning Attack]] to make the target resonate with Liquefaction and Impaction. A second Monk follows this attack with [[Howling Fist]], creating a Fusion Skillchain. A [[Dark Knight]] then continues this by using [[Spinning Slash]] to create a Light Skillchain. Linking Skillchains increases their potential damage. The damage potential is based off the closing Weapon Skill. Damage increases with the number of Skillchains performed in succession as follows: &lt;br /&gt;
&lt;br /&gt;
All Weapon Skill Attributes can be used to create a Skillchain &#039;&#039;&#039;except&#039;&#039;&#039; Level 3 attributes from a [[Relic Weapons]] Weapon Skill (e.g. [[Scourge]]). These powerful Weapon Skills may be used to create a Level 3 Skillchain by immediately following a Level 3 Weapon Skill attribute (either from a Lv.2 created Skillchain or another Relic Weapon), however no further Skillchain may be created from the subsequent Skillchain. No more than 5 Skillchains can be created in succession under any circumstances. (This would require 6 total Weapon Skills in a row).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of Weapon Skills and Abilities With Weapon Skill Attributes==&lt;br /&gt;
&#039;&#039;You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using &amp;quot;A,&amp;quot; &amp;quot;B,&amp;quot; or &amp;quot;C&amp;quot; notation, where &amp;quot;A&amp;quot; is the highest and &amp;quot;C&amp;quot; is the lowest. If a situation arises where a Skillchain can be formed using both &amp;quot;A&amp;quot; and &amp;quot;B&amp;quot; attributes, a Skillchain will be formed using the &amp;quot;A&amp;quot; attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented. If &amp;quot;C&amp;quot; is not listed on the table that means there is no &amp;quot;C&amp;quot; attribute.&lt;br /&gt;
&lt;br /&gt;
;Blood Pacts&lt;br /&gt;
:The level listed for the [[Blood Pact]] is not the same as the levels for Weapon Skills. It is the level that the Summoner job needs to be in order to use the Blood Pact. So if the level listed is 21, that means the summoner needs to be level 21 in order to use that ability.&lt;br /&gt;
{{changes}} On horizon, level 70 Blood Pacts do not have skillchain attributes &lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
;Blue Magic&lt;br /&gt;
:In order to make a Skillchain using Blue Magic, the [[Chain Affinity]] ability must be used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
;Automatons&lt;br /&gt;
:The Weapon Skills an automaton can use is dependent on the frame it is using. An automaton equipped with the [[Harlequin Frame]] or the [[Stormwaker Frame]] can only use [[Slapstick]], [[Knockout]] and [[Magic Mortar]]. An automaton equipped with the [[Valoredge Frame]] can only use [[Chimera Ripper]], [[String Clipper]], [[Cannibal Blade]] and [[Bone Crusher]]. An automaton equipped with the [[Sharpshot Frame]] can only use [[Arcuballista]], [[Daze]] and [[Armor Piercer]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[:Category:Skillchains#axe|Axe]] | [[:Category:Skillchains#gaxe|G. Axe]] | [[:Category:Skillchains#archery|Archery]] | [[:Category:Skillchains#club|Club]] | [[:Category:Skillchains#dagger|Dagger]] | [[:Category:Skillchains#h2h|Hand-to-Hand]] | [[:Category:Skillchains#katana|Katana]] | [[:Category:Skillchains#gkatana|G. Katana]] | [[:Category:Skillchains#marksmanship|Marksmanship]] [[:Category:Skillchains#polearm|Polearm]] | [[:Category:Skillchains#scythe|Scythe]] | [[:Category:Skillchains#staff|Staff]] | [[:Category:Skillchains#sword|Sword]] | [[:Category:Skillchains#gsword|G. Sword]] | &amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;[[:Category:Skillchains#bluemagic|Blue Magic]] | [[:Category:Skillchains#automatons|Automatons]] |&amp;lt;/span&amp;gt;[[:Category:Skillchains#bloodpact|Blood Pact]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{{WeaponSkillsTable|Axe|cssclasses=hide-col-3 hide-col-4 table-xs}}&lt;br /&gt;
&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;axe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Axe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! Level&lt;br /&gt;
! Weapon&amp;amp;shy;skill&lt;br /&gt;
! A&lt;br /&gt;
! B&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Raging Axe]]&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Smash Axe]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Gale Axe]]&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Avalanche Axe]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| [[Spinning Axe]]&lt;br /&gt;
| {{Property| Liquefaction }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| [[Rampage]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| [[Calamity]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| [[Mistral Axe]]&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 240 [[Weapon skill quests|Quest]]&lt;br /&gt;
| [[Decimation]]&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| Relic&lt;br /&gt;
| [[Onslaught]]&lt;br /&gt;
| {{Property| Darkness }}&lt;br /&gt;
| {{Property| Gravitation }}&lt;br /&gt;
|- class=&amp;quot;mythic&amp;quot;&lt;br /&gt;
| Mythic&lt;br /&gt;
| [[Primal Rend]]&lt;br /&gt;
| {{Property| Gravitation }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gaxe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Axe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! Level&lt;br /&gt;
! Weapon&amp;amp;shy;skill&lt;br /&gt;
! A&lt;br /&gt;
! B&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Shield Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Iron Tempest]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Sturmwind]]&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Armor Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| [[Keen Edge]]&lt;br /&gt;
| {{Property| Compression }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| [[Weapon Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| [[Raging Rush]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| [[Full Break]]&lt;br /&gt;
| {{Property| Distortion }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 240 [[Weapon skill quests|Quest]]&lt;br /&gt;
| [[Steel Cyclone]]&lt;br /&gt;
| {{Property| Distortion }}&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
|-&lt;br /&gt;
| Relic&lt;br /&gt;
| [[Metatron Torment]]&lt;br /&gt;
| {{Property| Light }}&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
|- class=&amp;quot;mythic&amp;quot;&lt;br /&gt;
| Mythic&lt;br /&gt;
| [[King&#039;s Justice]]&lt;br /&gt;
| {{Property| Fragmentation }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;archery&amp;quot;&amp;gt;&#039;&#039;&#039;[[Archery]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Flaming Arrow]]&lt;br /&gt;
&lt;br /&gt;
40: [[Piercing Arrow]]&lt;br /&gt;
&lt;br /&gt;
80: [[Dulling Arrow]]&lt;br /&gt;
&lt;br /&gt;
175: [[Sidewinder]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blast Arrow]]&lt;br /&gt;
&lt;br /&gt;
225: [[Arching Arrow]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Empyreal Arrow]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Namas Arrow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;club&amp;quot;&amp;gt;&#039;&#039;&#039;[[Club]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Shining Strike]]&lt;br /&gt;
&lt;br /&gt;
40: [[Seraph Strike]]&lt;br /&gt;
&lt;br /&gt;
70: [[Brainshaker]]&lt;br /&gt;
&lt;br /&gt;
150: [[Skullbreaker]]&lt;br /&gt;
&lt;br /&gt;
175: [[True Strike]]&lt;br /&gt;
&lt;br /&gt;
200: [[Judgment]]&lt;br /&gt;
&lt;br /&gt;
220: [[Hexa Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|230 Q]]: [[Black Halo]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Randgrith]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mystic Boon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;dagger&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Daggers|Dagger]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Wasp Sting]]&lt;br /&gt;
&lt;br /&gt;
40: [[Gust Slash]]&lt;br /&gt;
&lt;br /&gt;
70: [[Shadowstitch]]&lt;br /&gt;
&lt;br /&gt;
100: [[Viper Bite]]&lt;br /&gt;
&lt;br /&gt;
125: [[Cyclone]]&lt;br /&gt;
&lt;br /&gt;
200: [[Dancing Edge]]&lt;br /&gt;
&lt;br /&gt;
225: [[Shark Bite]]&lt;br /&gt;
&lt;br /&gt;
230: [[Evisceration]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Mercy Stroke]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mandalic Stab]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mordant Rime]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Pyrrhic Kleos]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;h2h&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Combo]]&lt;br /&gt;
&lt;br /&gt;
40: [[Shoulder Tackle]]&lt;br /&gt;
&lt;br /&gt;
75: [[One Inch Punch]]&lt;br /&gt;
&lt;br /&gt;
100: [[Backhand Blow]]&lt;br /&gt;
&lt;br /&gt;
125: [[Raging Fists]]&lt;br /&gt;
&lt;br /&gt;
150: [[Spinning Attack]]&lt;br /&gt;
&lt;br /&gt;
200: [[Howling Fist]]&lt;br /&gt;
&lt;br /&gt;
225: [[Dragon Kick]]&lt;br /&gt;
&lt;br /&gt;
250: [[Asuran Fists]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Final Heaven]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Ascetic&#039;s Fury]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Stringing Pummel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;katana&amp;quot;&amp;gt;&#039;&#039;&#039;[[Katana]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; | Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Blade: Rin]]&lt;br /&gt;
&lt;br /&gt;
30: [[Blade: Retsu]]&lt;br /&gt;
&lt;br /&gt;
70: [[Blade: Teki]]&lt;br /&gt;
&lt;br /&gt;
100: [[Blade: To]]&lt;br /&gt;
&lt;br /&gt;
150: [[Blade: Chi]]&lt;br /&gt;
&lt;br /&gt;
175: [[Blade: Ei]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blade: Jin]]&lt;br /&gt;
&lt;br /&gt;
225: [[Blade: Ten]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Blade: Ku]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Blade: Metsu]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Blade: Kamu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gkatana&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Katana]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Tachi: Enpi]]&lt;br /&gt;
&lt;br /&gt;
30: [[Tachi: Hobaku]]&lt;br /&gt;
&lt;br /&gt;
70: [[Tachi: Goten]]&lt;br /&gt;
&lt;br /&gt;
100: [[Tachi: Kagero]]&lt;br /&gt;
&lt;br /&gt;
150: [[Tachi: Jinpu]]&lt;br /&gt;
&lt;br /&gt;
175: [[Tachi: Koki]]&lt;br /&gt;
&lt;br /&gt;
200: [[Tachi: Yukikaze]]&lt;br /&gt;
&lt;br /&gt;
225: [[Tachi: Gekko]]&lt;br /&gt;
&lt;br /&gt;
250: [[Tachi: Kasha]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Tachi: Kaiten]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Tachi: Rana]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;marksmanship&amp;quot;&amp;gt;&#039;&#039;&#039;[[Marksmanship]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Hot Shot]]&lt;br /&gt;
&lt;br /&gt;
40: [[Split Shot]]&lt;br /&gt;
&lt;br /&gt;
80: [[Sniper Shot]]&lt;br /&gt;
&lt;br /&gt;
175: [[Slug Shot]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blast Shot]]&lt;br /&gt;
&lt;br /&gt;
225: [[Heavy Shot]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Detonator]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Coronach]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Leaden Salute]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Trueflight]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;polearm&amp;quot;&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Double Thrust]]&lt;br /&gt;
&lt;br /&gt;
30: [[Thunder Thrust]]&lt;br /&gt;
&lt;br /&gt;
70: [[Raiden Thrust]]&lt;br /&gt;
&lt;br /&gt;
100: [[Leg Sweep]]&lt;br /&gt;
&lt;br /&gt;
150: [[Penta Thrust]]&lt;br /&gt;
&lt;br /&gt;
175: [[Vorpal Thrust]]&lt;br /&gt;
&lt;br /&gt;
200: [[Skewer]]&lt;br /&gt;
&lt;br /&gt;
225: [[Wheeling Thrust]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Impulse Drive]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Geirskogul]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Drakesbane]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;scythe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scythe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Slice]]&lt;br /&gt;
&lt;br /&gt;
30: [[Dark Harvest]]&lt;br /&gt;
&lt;br /&gt;
70: [[Shadow of Death]]&lt;br /&gt;
&lt;br /&gt;
100: [[Nightmare Scythe]]&lt;br /&gt;
&lt;br /&gt;
125: [[Spinning Scythe]]&lt;br /&gt;
&lt;br /&gt;
150: [[Vorpal Scythe]]&lt;br /&gt;
&lt;br /&gt;
200: [[Guillotine]]&lt;br /&gt;
&lt;br /&gt;
225: [[Cross Reaper]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Spiral Hell]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Catastrophe]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Insurgency]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;staff&amp;quot;&amp;gt;&#039;&#039;&#039;[[Staff]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Heavy Swing]]&lt;br /&gt;
&lt;br /&gt;
40: [[Rock Crusher]]&lt;br /&gt;
&lt;br /&gt;
70: [[Earth Crusher]]&lt;br /&gt;
&lt;br /&gt;
100: [[Starburst]]&lt;br /&gt;
&lt;br /&gt;
150: [[Sunburst]]&lt;br /&gt;
&lt;br /&gt;
175: [[Shell Crusher]]&lt;br /&gt;
&lt;br /&gt;
200: [[Full Swing]]&lt;br /&gt;
&lt;br /&gt;
215: [[Spirit Taker]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|230 Q]]: [[Retribution]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Gate of Tartarus]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Garland of Bliss]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Vidohunir]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Omniscience]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;sword&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sword]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Fast Blade]]&lt;br /&gt;
&lt;br /&gt;
30: [[Burning Blade]]&lt;br /&gt;
&lt;br /&gt;
50: [[Red Lotus Blade]]&lt;br /&gt;
&lt;br /&gt;
75: [[Flat Blade]]&lt;br /&gt;
&lt;br /&gt;
100: [[Shining Blade]]&lt;br /&gt;
&lt;br /&gt;
125: [[Seraph Blade]]&lt;br /&gt;
&lt;br /&gt;
150: [[Circle Blade]]&lt;br /&gt;
&lt;br /&gt;
200: [[Vorpal Blade]]&lt;br /&gt;
&lt;br /&gt;
225: [[Swift Blade]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Savage Blade]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Knights of Round]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Death Blossom]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Atonement]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Expiacion]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
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-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gsword&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Sword]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Hard Slash]]&lt;br /&gt;
&lt;br /&gt;
40: [[Power Slash]]&lt;br /&gt;
&lt;br /&gt;
70: [[Frostbite]]&lt;br /&gt;
&lt;br /&gt;
100: [[Freezebite]]&lt;br /&gt;
&lt;br /&gt;
150: [[Shockwave]]&lt;br /&gt;
&lt;br /&gt;
175: [[Crescent Moon]]&lt;br /&gt;
&lt;br /&gt;
200: [[Sickle Moon]]&lt;br /&gt;
&lt;br /&gt;
225: [[Spinning Slash]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Ground Strike]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Scourge]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;bloodpacts&amp;quot;&amp;gt;&#039;&#039;&#039;[[Blood Pact|Blood Pacts]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: Avatar: BP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
1: [[Garuda]]: [[Claw]]&lt;br /&gt;
&lt;br /&gt;
1: [[Titan]]: [[Rock Throw]]&lt;br /&gt;
&lt;br /&gt;
1: [[Shiva]]: [[Axe Kick]]&lt;br /&gt;
&lt;br /&gt;
1: [[Ifrit]]: [[Punch]]&lt;br /&gt;
&lt;br /&gt;
1: [[Ramuh]]: [[Shock Strike]]&lt;br /&gt;
&lt;br /&gt;
1: [[Leviathan]]: [[Barracuda Dive]]&lt;br /&gt;
&lt;br /&gt;
1: [[Diabolos]]: [[Camisado]]&lt;br /&gt;
&lt;br /&gt;
5: [[Carbuncle]]: [[Poison Nails]]&lt;br /&gt;
&lt;br /&gt;
5: [[Fenrir]]: [[Moonlit Charge]]&lt;br /&gt;
&lt;br /&gt;
10: [[Fenrir]]: [[Crescent Fang]]&lt;br /&gt;
&lt;br /&gt;
21: [[Titan]]: [[Rock Buster]]&lt;br /&gt;
&lt;br /&gt;
23: [[Ifrit]]: [[Burning Strike]]&lt;br /&gt;
&lt;br /&gt;
26: [[Leviathan]]: [[Tail Whip]]&lt;br /&gt;
&lt;br /&gt;
30: [[Ifrit]]: [[Double Punch]]&lt;br /&gt;
&lt;br /&gt;
35: [[Titan]]: [[Megalith Throw]]&lt;br /&gt;
&lt;br /&gt;
50: [[Shiva]]: [[Double Slap]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
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-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
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-&lt;br /&gt;
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-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;automatons&amp;quot;&amp;gt;&#039;&#039;&#039;[[Automatons]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Frame: Ability&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Harlq: [[Slapstick]]&lt;br /&gt;
&lt;br /&gt;
Harlq: [[Knockout]]&lt;br /&gt;
&lt;br /&gt;
Harlq: [[Magic Mortar]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Arcuballista]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Daze]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Armor Piercer]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Chimera Ripper]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[String Clipper]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Cannibal Blade]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Bone Crusher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;!--| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;bluemagic&amp;quot;&amp;gt;&#039;&#039;&#039;[[Blue Magic]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: Spell&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |1: [[Foot Kick]]&lt;br /&gt;
&lt;br /&gt;
4: [[Power Attack]]&lt;br /&gt;
&lt;br /&gt;
4: [[Sprout Smack]]&lt;br /&gt;
&lt;br /&gt;
4: [[Wild Oats]]&lt;br /&gt;
&lt;br /&gt;
8: [[Queasyshroom]]&lt;br /&gt;
&lt;br /&gt;
12: [[Battle Dance]]&lt;br /&gt;
&lt;br /&gt;
12: [[Feather Storm]]&lt;br /&gt;
&lt;br /&gt;
12: [[Head Butt]]&lt;br /&gt;
&lt;br /&gt;
16: [[Helldive]]&lt;br /&gt;
&lt;br /&gt;
18: [[Bludgeon]]&lt;br /&gt;
&lt;br /&gt;
22: [[Claw Cyclone]]&lt;br /&gt;
&lt;br /&gt;
26: [[Screwdriver]]&lt;br /&gt;
&lt;br /&gt;
30: [[Grand Slam]]&lt;br /&gt;
&lt;br /&gt;
34: [[Smite of Rage]]&lt;br /&gt;
&lt;br /&gt;
36: [[Pinecone Bomb]]&lt;br /&gt;
&lt;br /&gt;
38: [[Jet Stream]]&lt;br /&gt;
&lt;br /&gt;
38: [[Uppercut]]&lt;br /&gt;
&lt;br /&gt;
40: [[Terror Touch]]&lt;br /&gt;
&lt;br /&gt;
44: [[Mandibular Bite]]&lt;br /&gt;
&lt;br /&gt;
48: [[Sickle Slash]]&lt;br /&gt;
&lt;br /&gt;
60: [[Death Scissors]]&lt;br /&gt;
&lt;br /&gt;
60: [[Dimensional Death]]&lt;br /&gt;
&lt;br /&gt;
60: [[Spiral Spin]]&lt;br /&gt;
&lt;br /&gt;
61: [[Seedspray]]&lt;br /&gt;
&lt;br /&gt;
62: [[Body Slam]]&lt;br /&gt;
&lt;br /&gt;
63: [[Frenetic Rip]]&lt;br /&gt;
&lt;br /&gt;
63: [[Frypan]]&lt;br /&gt;
&lt;br /&gt;
63: [[Hydro Shot]]&lt;br /&gt;
&lt;br /&gt;
63: [[Spinal Cleave]]&lt;br /&gt;
&lt;br /&gt;
69: [[Hysteric Barrage]]&lt;br /&gt;
&lt;br /&gt;
69: [[Tail Slap]]&lt;br /&gt;
&lt;br /&gt;
70: [[Asuran Claws]]&lt;br /&gt;
&lt;br /&gt;
70: [[Cannonball]]&lt;br /&gt;
&lt;br /&gt;
72: [[Disseverment]]&lt;br /&gt;
&lt;br /&gt;
73: [[Ram Charge]]&lt;br /&gt;
&lt;br /&gt;
75: [[Vertical Cleave]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
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{{Property| Transfixion }}&lt;br /&gt;
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{{Property| Compression }}&lt;br /&gt;
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{{Property| Impaction }}&lt;br /&gt;
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{{Property| Transfixion }}&lt;br /&gt;
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{{Property| Impaction }}&lt;br /&gt;
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{{Property| Transfixion }}&lt;br /&gt;
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{{Property| Liquefaction }}&lt;br /&gt;
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{{Property| Scission }}&lt;br /&gt;
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{{Property| Transfixion }}&lt;br /&gt;
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{{Property| Induration }}&lt;br /&gt;
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{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
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{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
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{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
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|}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Using a Skillchain Chart==&lt;br /&gt;
[[Image:AdenRenkeiChart.jpg|thumb|Aden&#039;s Renkei Chart|]]With the exception of Level 3 Skillchains, there is no obvious pattern to the network of attributes that are &amp;quot;compatible&amp;quot; and form Level 1 or Level 2 Skillchains. When presented with a party using various weapons, it is often easiest to examine a Skillchain Chart to determine which Skillchains are available to use. A Skillchain Chart presents Skillchains as a map of which Weapon Skills lead to which effect. By examining the available Weapon Skills and plotting a route across the map, Skillchains can be easily created and linked together. Say there are two, one-handed sword wielders, and they both have [[Fast Blade]] and [[Burning Blade]]. Now find the [[Weapon Skill]] on the Skillchain Chart. [[Burning Blade]] is in the [[Fire (Element)|Fire]] section; and [[Fast Blade]] is in the [[Earth]] section. There is one arrow connecting them. Notice that the arrow is double ended. This means that you can start in the Earth section and go to the Fire section, or you may start in the Fire section and go to the Earth section. Both ways will result in a [[:Category:Skillchains|Skillchain]]. If you start in Fire section and go to Earth you get an Earth [[Scission]] Skillchain. Going the other way (Earth first followed by Fire) you get a Fire [[Liquefaction]] Skillchain. You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using &amp;quot;A,&amp;quot; &amp;quot;B,&amp;quot; or &amp;quot;C&amp;quot; notation, where &amp;quot;A&amp;quot; is the highest and &amp;quot;C&amp;quot; is the lowest. If a situation arises where a Skillchain can be formed using both &amp;quot;A&amp;quot; and &amp;quot;B&amp;quot; attributes, a Skillchain will be formed using the &amp;quot;A&amp;quot; attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Magic Burst]]&lt;br /&gt;
*[[Weapon Skill Points]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://hxisc.com Schmeee&#039;s Skillchain Calculator]&lt;br /&gt;
*[http://magitekarmy.com/skillchain.php AlexisLucia&#039;s Skillchain Calculator]&lt;br /&gt;
*[http://www.ffxicalculator.com/ Revelin&#039;s FFXI Calculator]&lt;br /&gt;
*[http://wiki.ffxiclopedia.org/Image:Valkurmrenkeichart.PNG Valkurm Skill Chain Chart]&lt;br /&gt;
*[http://wiki.ffxiclopedia.org/wiki/Image:Rubenators_Skillchain_Chart.png Rubenator&#039;s Skillchain Chart]&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Reraise_III&amp;diff=119302</id>
		<title>Reraise III</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Reraise_III&amp;diff=119302"/>
		<updated>2026-05-12T23:04:18Z</updated>

		<summary type="html">&lt;p&gt;Apbecker: Fixed typo &amp;quot;Consumbales&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Reraise III&lt;br /&gt;
| icon = File:Reraise-menu-xiview.webp&lt;br /&gt;
| type = White Magic&lt;br /&gt;
| skill = Healing&lt;br /&gt;
| description = Grants you the effect of [[Raise III]] when you are [[K.O.]]&#039;d.&lt;br /&gt;
| mp = 150&lt;br /&gt;
| element = Light&lt;br /&gt;
| whm level = 70&lt;br /&gt;
| casting time = 7&lt;br /&gt;
| recast time = 60&lt;br /&gt;
| affected targets = caster&lt;br /&gt;
| base duration = 1 hour&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;[[File:Reraise_3.png|Scroll of Reraise III]]&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Reraise III&lt;br /&gt;
| icon id = 4750&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 70&lt;br /&gt;
| description = Teaches the white magic Reraise III.&amp;lt;br/&amp;gt;Grants you the effect of [[Raise]] when&amp;lt;br/&amp;gt;you are [[K.O.]]&#039;d.&lt;br /&gt;
| notes = &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Players with Reraise III are brought back from KO status with 50% HP (capped by [[Weakness]]). &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;90% of lost experience points are recovered.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Consumables that grant this effect:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; [[Rebirth Feather]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Dusty Reraise]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;wotg&amp;quot;&amp;gt;[[Super Reraiser]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Equipment that grants this effect:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; [[Raphael&#039;s Rod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Mamool Ja Earring]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;!--[[Airmid&#039;s Gorget]]--&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;soa&amp;quot;&amp;gt;Other methods that grant this effect:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;soa&amp;quot;&amp;gt; [[Cait Sith]]: [[Altana&#039;s Favor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Reraise]]&lt;br /&gt;
* [[Reraise II]]&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|6000|6150}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 500,000 - 552.000 {{verification}} gil &lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
| [[Brave Ox]] &lt;br /&gt;
| {{Location|Rabao|F-7}}&lt;br /&gt;
| {{Merchant|standard}}&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| [[Zafif]]&lt;br /&gt;
| {{Location|Al Zahbi|J-8}}&lt;br /&gt;
| {{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Yarr the Pearleyed]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |64-66&lt;br /&gt;
| [[Sea Serpent Grotto]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Goblin Alchemist]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|65-68&lt;br /&gt;
| [[Cape Teriggan]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |65-68&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |66-69&lt;br /&gt;
| [[Labyrinth of Onzozo]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |66-69&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |66-69&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Yagudo High Priest]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|72-74&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;br /&gt;
&lt;br /&gt;
{{afterera}}&lt;/div&gt;</summary>
		<author><name>Apbecker</name></author>
	</entry>
</feed>