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	<updated>2026-04-09T13:31:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mee_Deggi_the_Punisher&amp;diff=103685</id>
		<title>Mee Deggi the Punisher</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mee_Deggi_the_Punisher&amp;diff=103685"/>
		<updated>2025-04-20T01:23:35Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Mee_Deggi_the_Punisher.png&lt;br /&gt;
| image caption = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| family = Yagudo&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| weaknesses = {{Element| Ice}}&lt;br /&gt;
| resistances = {{Element|}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
| 36&lt;br /&gt;
|&lt;br /&gt;
* [[Ochiudo&#039;s Kote]] {{changes}} {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Impact Knuckles]] {{Hxi Drop Rate|asb=950/1000|0|0}}&lt;br /&gt;
| [[Beastcoin]] 36-44 gil&lt;br /&gt;
*&lt;br /&gt;
| 1&lt;br /&gt;
| A, L, S ~2,400 HP&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:MeeDeggithePunisherspawn.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox| Drops have been adjusted to their pre-RMT patch states. As such, Mee Deggi drops Ochiudo&#039;s Kote as opposed to Ochimusha Kote.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Lottery spawn from the Yagudo Interrogator/Yagudo Drummer around H-8. This is a shared spawn, and there is only a single placeholder. Placeholder IDs are 56 and 57.&lt;br /&gt;
* Uses [[Hundred Fists]].&lt;br /&gt;
* Has a 50 minute cooldown after having been killed before it can pop again.&lt;br /&gt;
* Has been known to go over 20 or more hours without a pop.&lt;br /&gt;
* Drops are group based and as such can be treated similar to BCNM drops. Treasure Hunter has no effect. It will drop either [[Ochiudo&#039;s Kote]] or [[Impact Knuckles]]. Never both.&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ix%27aern_(DRK)&amp;diff=103424</id>
		<title>Ix&#039;aern (DRK)</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ix%27aern_(DRK)&amp;diff=103424"/>
		<updated>2025-03-16T20:35:10Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Sea]]&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
| image = ixdrk.jpg&lt;br /&gt;
| image caption = Ix&#039;aern (Dark Knight)&lt;br /&gt;
| job = [[Dark Knight]]&lt;br /&gt;
| family = Aern&lt;br /&gt;
| crystal = &lt;br /&gt;
| weaknesses = {{element|Dark}}&lt;br /&gt;
| resistances = {{element|Light}} &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;left&amp;quot; |&lt;br /&gt;
[[The Garden of Ru&#039;Hmet]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;!--Add Level Here--&amp;gt;&lt;br /&gt;
81&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*[[Deed of Moderation]] {{Hxi Drop Rate|asb=810/1000|0|0}} &lt;br /&gt;
*[[Vice of Avarice]] ([[Altruistic Cape]]) {{Hxi Drop Rate|asb=220/1000|0|0}} &lt;br /&gt;
|align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&amp;lt;!--Add Items Stolen Here--&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |&lt;br /&gt;
L, Sc&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[Image:RuHmetNM-L1.jpg|thumb|Pop Locations]]&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
:*Popped from a [[???]] in (F-8), (J-8), (F-10) or (J-10) (see map) on the ground floor of [[The Garden of Ru&#039;Hmet]] by &amp;quot;sheer animosity.&amp;quot; The [[???]] moves every 30 minutes, repopping in at most one minute&#039;s time after depopping. After depopping, it will repop at one of the four locations at equal chance, including where it depopped.&lt;br /&gt;
:*The [[???]] repops 5 minutes after the Ix&#039;aern is killed.&lt;br /&gt;
:*When you check the [[???]], when no one has animosity, it should say &amp;quot;You sense some unknown presence...&amp;quot;&lt;br /&gt;
:*Once you find the [[???]], kill the local [[:Category:Aern|aerns]] (the 3 that are in the room next to the [[???]]) until one player gets the message &amp;quot;PLAYER is enveloped in sheer animosity!&amp;quot; Only the recipient of the animosity will see the message. The message has the chance to display a few seconds after one of the [[Aw&#039;aern]]s is defeated.&lt;br /&gt;
:*At this point, when other players check the [[???]] they get the message &amp;quot;You sense an unknown presence, but it does not seem hostile.&amp;quot; &lt;br /&gt;
:*The player with animosity must check the [[???]] within 10 minutes to pop the NM along with two [[Qn&#039;aern]] helpers ([[RNG]]).&lt;br /&gt;
:*The NM will then spawn and attack the player who popped it, but will be passive if the people fighting it die and depop a few minutes later.&lt;br /&gt;
:*Ix&#039;aern&#039;s hate is NOT reset if the [[???]] moves after it is ready to pop.&lt;br /&gt;
:*The [[Qn&#039;aern]] can be easily defeated while the Ix&#039;aern is kited and will not repop.&lt;br /&gt;
:*A balanced group of 6~10 level 75 players should have little problem with this battle.  Pull the mobs up into one of the corners of the room to ensure that repopped [[Aw&#039;aern]] do not link.&lt;br /&gt;
:* It has resistance to all [[Enfeebling Magic]] and is immune to [[Stun]]; however it susceptible to [[Shadowbind]].&lt;br /&gt;
:* When it dies, the [[Qn&#039;aern]]s die along with it unless previously defeated.&lt;br /&gt;
:* Either a [[Deed of Moderation]] or a [[Vice of Avarice]] drops 100% of the time, but never both. This means that the Ix&#039;aern will [[Reraise]] unless an item is dropped.&lt;br /&gt;
:* It can reraise a maximum of 20 times per spawn {{changes}} [[Patch Notes: April 14th 2023|Version 1.1]]&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Requiem_of_Sin&amp;diff=99574</id>
		<title>Requiem of Sin</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Requiem_of_Sin&amp;diff=99574"/>
		<updated>2025-01-05T05:48:26Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Other Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Quest Name = Requiem of Sin&lt;br /&gt;
|Start =[[Despachiaire]] &lt;br /&gt;
|Start Location= {{Location|Tavnazian Safehold|K-10}}&lt;br /&gt;
|Requirements=One conquest tally after the cutscene &amp;quot;In the Name of Justice&amp;quot; in Mhaura after defeating [[Promathia]] during [[Dawn]].&lt;br /&gt;
|Items Needed =First time: {{KeyItem}}[[Letter from Shikaree Y]]. &amp;lt;br&amp;gt; When repeating: {{KeyItem}}[[Letter from the Mithran Trackers]].&lt;br /&gt;
|Title=Disciple of Justice&lt;br /&gt;
|Repeatable=Once per [[Conquest]] cycle.&lt;br /&gt;
|Rewards=[[#Rewards|Various]], with the chance of nothing.&lt;br /&gt;
|Previous=[[Tango with a Tracker]]&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Talk to [[Despachiaire]] to obtain the [[Key Item]]: [[Letter from Shikaree Y]].&lt;br /&gt;
** The quest will not be flagged in your current quests.  It will only appear in your completed quests if you are victorious.&lt;br /&gt;
** Furthermore, the cutscene &amp;quot;In the Name of Justice&amp;quot; in Mhaura after defeating Promathia during [[Dawn]] is required for the quest to activate.&lt;br /&gt;
* Go to [[Boneyard Gully]] and enter the battlefield for: [[Requiem of Sin]].&lt;br /&gt;
** The battlefield has a 30 minute time limit, up to 6 party members may enter, and it is uncapped.  Buffs including TP are not lost upon entry, and experience points are lost from KO.&lt;br /&gt;
** The [[Letter from Shikaree Y]] is lost upon entry.  If the battle is not completed successfully, [[Despachiaire]] will give a new one after the next Conquest tally.&lt;br /&gt;
*** If this is your first time entering this battlefield. meaning you have the [[Letter from Shikaree Y]]) and you enter with others that have completed it before, having a different key item, the [[Letter from the Mithran Trackers]]), and if they are the ones to enter first, and you fail, you will not be able to obtain a new Key item until the next Conquest tally.&lt;br /&gt;
** After successfully clearing the battlefield and waiting until the next Conquest tally, you may return to [[Despachiaire]] to obtain the new key item, [[Letter from the Mithran Trackers]], which will allow you to repeat the battle.&lt;br /&gt;
&lt;br /&gt;
=== The Battle ===&lt;br /&gt;
* Again you face harder versions of the Shikarees from [[Promathia Mission 5-3-2]]:&lt;br /&gt;
** [[Shikaree X]]: BST/NIN with two Daggers.&lt;br /&gt;
*** [[Shikaree X&#039;s Rabbit]]&lt;br /&gt;
** [[Shikaree Y]]: DRK/MNK with Scythe.&lt;br /&gt;
** [[Shikaree Z]]: DRG/WHM with Trident.&lt;br /&gt;
*** [[Shikaree Z&#039;s Wyvern]]&lt;br /&gt;
** As in [[Promathia Mission 5-3-2|Head Wind]], the Shikarees have extremely high TP gain, sometimes using a weapon skill only one second after their last one.&lt;br /&gt;
** They will switch to the same target to make [[Skillchain]]s, which effectively results in sharing hate.&lt;br /&gt;
*** The pets do not share hate with their masters, so they can be &amp;quot;kited&amp;quot; indefinitely.&lt;br /&gt;
** The Shikarees can be slept only with [[Elemental Seal]].  Also, [[Sleep]] only lasts for about 30 seconds, [[Sleep II]] lasting for around 40.&lt;br /&gt;
** Unlike during the mission, [[Shikaree X&#039;s Rabbit]] and [[Shikaree Z&#039;s Wyvern]] can not be slept.&lt;br /&gt;
*** The rabbit is susceptible to [[Bind]] and [[Gravity]], though [[Bind]] only sticks for about 10 seconds.  The Wyvern seems to resist [[Bind]].&lt;br /&gt;
*** If you defeat [[Shikaree X&#039;s Rabbit]] before defeating [[Shikaree X]], she will summon another one.&lt;br /&gt;
*** If you defeat Shikaree X or Shikaree Z but not their pet and then you are defeated, the pet will not return to the original spawn locations, but will instead stay where it was.  This can be dangerous because if you are defeated by the pet or are within their range for other reasons, it is not possible to be revived without being attacked by them.  It should also be noted that no matter where any of the enemies are after going passive, if the pets engage a player character, the others will join in.&lt;br /&gt;
*** Since [[Shikaree Z&#039;s Wyvern]] cannot be slept, you need another strategy to prevent [[Healing Breath]] (for ~900 each time).&lt;br /&gt;
**** &amp;quot;Kiting&amp;quot; the Wyvern away works well.  [[Silence|Silencing]] Z may also work.&lt;br /&gt;
** You must defeat all enemies, including the pets, for the [[Armoury Crate]] to appear and to complete the quest.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
There is a chance you will receive no reward from this battle.&lt;br /&gt;
{|&lt;br /&gt;
|- valign=top&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Cassia Lumber]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Dragon Bone]]    {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Eltoro Leather]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Galateia]]        {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Kejusu Satin]]    {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Viridian Urushi]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Cassia Lumber]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-align=center&lt;br /&gt;
| [[Dragon Bone]]    {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Eltoro Leather]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Galateia]]         {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Kejusu Satin]]     {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Viridian Urushi]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=top&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[X&#039;s Knife]]    {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Y&#039;s Scythe]]   {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Z&#039;s Trident]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Lacquer Tree Log]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Phoenix Feather]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Philosopher&#039;s Stone]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=20%|&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table&amp;quot;&lt;br /&gt;
! Unknown Groupings:&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Raxa]]          {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Granite]]       {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Beetle Blood]]  {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Petrified Log]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Shining Cloth]] {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|- BGCOLOR=#e3e6ff align=center&lt;br /&gt;
| [[Divine Log]]    {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=65771</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=65771"/>
		<updated>2024-10-06T19:05:34Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
= [[HorizonXI Wiki|HorizonXI Wiki]] - EXP Camps =&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an additional experience point bonus with simply having [[signet]] on, up to a total of 10%, in CoP areas.  Additionally, Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont zone]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10)/(F-11) Map #2 Beetle&#039;s Burrow, outside Magic Gate of Horutoto &#039;&#039;&#039;&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|powders]] required to reach camp. Beetles and Bats do not aggro, but they do link via sound. Enter via (J-7) in East Saru/Lily Tower. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]], [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| Wooden Shutter is at (F-5) in North Sandy.  Antidotes and echo drops strongly recommended. WHM required. Flytrap has a very small range AOE sleep move, and potent paralyze move. Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(L-10), (K-9) Tunnel, (D-7), (D-6)Valley, (E-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|Welcome to the dunes.  [[Baleful Gaze]] petrifies the target if facing.  If you are tanking make sure to fight unlocked so you can quickly turn.  Lots of camps.  Some camps can hold 2 parties.  Pull lizards from both sides at the valley camp.  Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&#039;&#039;&#039;(E-7) Outpost, (F-8), (E-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|If starting at 10, take care of the level of mob you pull.  Try to avoid pulling 7 or more levels above your parties level.  Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cactus Grub]] (19-20) {{Changes }}&lt;br /&gt;
* [[Canyon Wasp]] (15-19) {{Changes }}&lt;br /&gt;
|Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Killer Bee]]s (15-20) {{Changes }}&lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|Bees seem to use Pollen more often than others. [[:Category:Goblins|Goblins]] in area.  Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-3),(I-5),(L-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes }}&lt;br /&gt;
* [[Yellow Jacket]]s (18-20){{Changes }}&lt;br /&gt;
|F-3 Camp has a [[Goblin Digger]] that can extend chains.  L-6 Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(I-11) [[Valkurm Dunes]] Zone&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-18){{Changes}}&lt;br /&gt;
* [[Plateau Hare]] (19-20){{Changes}}&lt;br /&gt;
|Hares link. 1 orc spawn can also be used to fill chains.  Hares should not be fought until at least level 13. Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(K-11) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes}}&lt;br /&gt;
* [[Snapper]] (17-20){{Changes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-3) Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|La Theine Entrance (F-7), Can either sit in place or run up and down the tunnel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;[[Tahrongi Canyon]] Entrance, Western Side&#039;&#039;&#039;&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (E-9), (I-9), (J-6), (J-8), (I-7)Oasis, (J-7)Signpost, (B-7)Secret Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
|Valkurm phase 2.  Snippers are primary target for level 14-15 parties. Flies and Sheep are good for 15+ parties but watch out for flies aoe and sheep sleep aoe, especially if you have lots of melee in the party.  Mages stay back to avoid aoe/sleep.  Lots of camps. Experience drops at 17 but the amount of easily killable and accessible mobs makes up for it.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(E-10) Inside Magic Gate of Horutoto&#039;&#039;&#039;&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (20-23)&lt;br /&gt;
| Notes: [[Silence]] recommended.  Could support 2 parties.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive.  Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.  WHM needed.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&#039;&#039;&#039;Black mage strongly recommended.&#039;&#039;&#039;  Will need [[Silent Oil|Oils]] and [[Prism Powder|powders]] to reach camp and avoid aggro.  6 spawns.  1 beetle is around the corner, a little SW.  Not far from Norvallen Outpost.  Note: Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(H-12)&#039;&#039;&#039;&lt;br /&gt;
* [[Screamer]] (15-17)&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|Not far from Norvallen OP. Will need [[Silent Oil|Oils]] and [[Prism Powder|Powders]] to avoid orc and tiger aggro to reach camp. Note: Norvallen OP warp is level 15+ from Jeuno. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&#039;&#039;&#039;(G-5), (H-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
* [[Steam Lizard]] (16-18)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)/(E-9), (J-6), (J-7), (K-9), (G-8), (I-8), (K-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| Notes: Leecher&#039;s cast Cure 3, [[Silence]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(G-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|Be wary of Funguars linking by sound.  Note: Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(E-6) Aragoneu Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
|2 [[:Category:Goblins|Goblins]] around, can be fought depending on party.  Note: Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (F-9), (F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|[[Antidote]]s and [[Echo Drops]] strongly recommended or WHM required.  BLM recommended. Use NW [[Jugner Forest]] zone at (E-6). [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp if not on chocobo.  Fungur aggro sound and link.  Beetles link sight.  Not far from Norvallen OP.  Norvallen OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Cape Coney]] (20-21) {{Changes }}&lt;br /&gt;
* [[Cactus Bee]] (20-22) {{Changes }}&lt;br /&gt;
|Supports up to 2 parties. Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;Derfland Outpost (K-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|Camp right at the outpost.  Note: Defland OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|[[Water elemental]] can sometimes spawn in the back,&lt;br /&gt;
Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;[[Zeruhn Mines]], Worm Bridge, [[Eastern Altepa Desert]] Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|Silence Recommended. If 2 worms are close to each other. Have 1 member agro and run out of range. Great for piercing (THF, NIN, RNG)&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)/(F-8), (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8), (I-7), (G-6), (H-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7) Map 3, Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, (G-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;H-10. Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves (I-11), (I-12)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;(L-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6), (G-6), (H-8)/(H-9), (F-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(D-10), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-28&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Jaggal (35-38)                         &lt;br /&gt;
* Toucan (38-40)&lt;br /&gt;
* Costal Opo-opo (36-39)&lt;br /&gt;
* Kraken (37-40)&lt;br /&gt;
* Alraune (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* Gallinipper (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* Tracer Antlion (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Ironshell (37-40)&lt;br /&gt;
*Pond Sahagin (36-39)&lt;br /&gt;
*Spring Sahagin (36-39)&lt;br /&gt;
*Lake Sahagin (36-39)&lt;br /&gt;
*Undead Bats (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* Sand Beetle (36-40){{changes}}&lt;br /&gt;
* Desert Dhalmel (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Yuhtunga Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* Soldier Crawler (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* Yhoator Wasp (37-41)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Reaper (41-43)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Pathfinder&lt;br /&gt;
* Young Opo-Opo (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|Eldieme Necropolis&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) Batallia Downs&#039;&#039;&#039;&lt;br /&gt;
* Gazer (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* Siege [[Bats (40-43)&lt;br /&gt;
* Borer Beetle (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Lesser Gaylas (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* Goobue Gardener (40-43)&lt;br /&gt;
|Barfira recommended if fighting at OP,(F-8)/gobs.  Silena recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Worker Crawler (40-44)&lt;br /&gt;
* Death Jacket (40-42)&lt;br /&gt;
* Maze Lizard (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Spider (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|(H-9) Map 2, (I-8) Map 3&lt;br /&gt;
* Soldier Crawler (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;(F-9), Yhoat Telepoint&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|Eastern Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-9)(F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] poacher, robber, reaper, digger (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|(J-8), (J-9) Lower level, by the coast.&lt;br /&gt;
* Stone Golem (47-49)&lt;br /&gt;
* Diremite (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Yhoator Jungle {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(K-10)&#039;&#039;&#039;&lt;br /&gt;
* Opotrap (Flytrap, 47-51) {{Changes }}&lt;br /&gt;
* Snap Jaw (Pugil, 48-51) {{Changes }}&lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(G-6), (H-6), (G-7), (H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Beetle (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|Xarcabard&lt;br /&gt;
|&#039;&#039;&#039;Baileys Zone, (E-8)&#039;&#039;&#039;&lt;br /&gt;
* Demon Knight, Wizard, Pawn (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;Ifrit Cauldron zones (H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  &#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(J-5) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|(G-7), (G-5)&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-6), (G-6)&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel needed for cocoon. Drops coffer keys. Supports 1 party.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyada Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Bring a RDM or BRD for support/dispel.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up. Falls off at 57.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link. &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Viruna and paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(H-7), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required. (I-7)smr  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(H-6), (H-10), (H-9), (F-9), (F-12), (H-8) (3rd map, down waterfall)&#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale recommended.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready.  Lower level groups consider only targeting Darters at level 68. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039; (F-6), (G-10) map 2&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops needed.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-71 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 70-71 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase, Stona, &amp;amp; Silena Recommended&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-79)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (65-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could probably start exping at these camps at around 72.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of AoE, will wipe shadows.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.&lt;br /&gt;
|- &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 || **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of AoE, graviga, and slowga.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE.&#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have  virus and slow.  Flies have AoE.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  AoE sleep and defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Not much AoE. &#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of AoE and conal.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip&lt;br /&gt;
| text = K-5&lt;br /&gt;
| tooltip = &lt;br /&gt;
| area = Sauromugue Champaign&lt;br /&gt;
| pos = K-5&lt;br /&gt;
| highlight background = transparent&lt;br /&gt;
| marker pos x = -4&lt;br /&gt;
| marker pos y = 12&lt;br /&gt;
| marker size = 35&lt;br /&gt;
| marker opacity = 0.4&lt;br /&gt;
| marker background = #5555ff&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Goblin_Mail&amp;diff=62355</id>
		<title>Goblin Mail</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Goblin_Mail&amp;diff=62355"/>
		<updated>2024-09-20T19:06:34Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Goblin_Mail.jpg|Goblin Mail}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Material&lt;br /&gt;
| icon id = 507&lt;br /&gt;
| name = Suit of Goblin mail&lt;br /&gt;
| description = Bronze armor worn by Goblin warriors.&amp;lt;br&amp;gt; Due to its odd shape, only Goblins&amp;lt;br&amp;gt;can wear it.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Desynthesis Recipe==&lt;br /&gt;
{{Synthesis Recipes&lt;br /&gt;
| recipe 1 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 19&lt;br /&gt;
| result = Bronze Ingot&lt;br /&gt;
| yield = 3&lt;br /&gt;
| hq result = Iron Ingot&lt;br /&gt;
| hq yield = 2&lt;br /&gt;
| hq 2 result = Steel Ingot&lt;br /&gt;
| hq 2 yield = 1&lt;br /&gt;
| hq 3 result = Steel Ingot&lt;br /&gt;
| hq 3 yield = 1&lt;br /&gt;
| crystal = Lightning&lt;br /&gt;
| ingredient = Goblin Mail&lt;br /&gt;
}}&lt;br /&gt;
| recipe 2 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 21&lt;br /&gt;
| result = Bronze Sheet&lt;br /&gt;
| yield = 3&lt;br /&gt;
| hq result = Iron Sheet&lt;br /&gt;
| hq yield = 1&lt;br /&gt;
| hq 3 result = Steel Sheet&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| ingredient = Goblin Mail&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Others|Beast-made}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md droppedby&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| [[Goblin Tinkerer]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 12-16&lt;br /&gt;
| [[La Theine Plateau]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 12-16&lt;br /&gt;
| [[Konschtat Highlands]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 16-20&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 16-20&lt;br /&gt;
| [[Meriphataud Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 17-20&lt;br /&gt;
| [[Valkurm Dunes]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| [[Goblin Butcher]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 12-16&lt;br /&gt;
| [[La Theine Plateau]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 12-16&lt;br /&gt;
| [[Konschtat Highlands]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 16-20&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 16-20&lt;br /&gt;
| [[Meriphataud Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 17-20&lt;br /&gt;
| [[Valkurm Dunes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Mugger]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-29&lt;br /&gt;
| [[Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| [[Goblin Smithy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 28-36&lt;br /&gt;
| [[Batallia Downs]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30-36&lt;br /&gt;
| [[Rolanberry Fields]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 31-34&lt;br /&gt;
| [[Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 32-37&lt;br /&gt;
| [[Yuhtunga Jungle]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 35-38&lt;br /&gt;
| [[Beaucedine Glacier]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 35-39&lt;br /&gt;
| [[Yhoator Jungle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Craftsman]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 33-36&lt;br /&gt;
| [[Oldton Movalpolos]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| [[Goblin Fisher]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4-8&lt;br /&gt;
| [[East Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4-8&lt;br /&gt;
| [[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 8-10&lt;br /&gt;
| [[La Theine Plateau]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot;| [[Goblin Reaper]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 40-43&lt;br /&gt;
| [[Beaucedine Glacier]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 41-45&lt;br /&gt;
| [[Yhoator Jungle]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 42-46&lt;br /&gt;
| [[Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 42-47&lt;br /&gt;
| [[Yuhtunga Jungle]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 45-49&lt;br /&gt;
| [[Eastern Altepa Desert]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 46-49&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 46-49&lt;br /&gt;
| [[Labyrinth of Onzozo]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 47-49&lt;br /&gt;
| [[Castle Zvahl Baileys]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 47-49&lt;br /&gt;
| [[Castle Zvahl Keep]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Moblin Rodman]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 41-43&lt;br /&gt;
| [[Oldton Movalpolos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon Wizard]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 50-52&lt;br /&gt;
| [[Castle Zvahl Baileys]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[Goblin Bouncer]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 50-52&lt;br /&gt;
| [[Castle Zvahl Keep]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 51-55&lt;br /&gt;
| [[Yhoator Jungle]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 51-55&lt;br /&gt;
| [[Western Altepa Desert]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 51-58&lt;br /&gt;
| [[Labyrinth of Onzozo]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;| [[Goblin Mercenary]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 65-68&lt;br /&gt;
| [[Cape Teriggan]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 65-68&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Labyrinth of Onzozo]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| [[Goblin Bandit]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 65-68&lt;br /&gt;
| [[Cape Teriggan]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Labyrinth of Onzozo]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Packman]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66-69&lt;br /&gt;
| [[Newton Movalpolos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Junkman]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 75-79&lt;br /&gt;
| [[Newton Movalpolos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Hangman]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 75-79&lt;br /&gt;
| [[Newton Movalpolos]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Goblin Archaeologist]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30-75&lt;br /&gt;
| [[La Theine Plateau]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30-75&lt;br /&gt;
| [[Konschtat Highlands]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30-75&lt;br /&gt;
| [[Tahrongi Canyon]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot;&lt;br /&gt;
| {{NM|Goblinsavior Heronox}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 55-59&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot;&lt;br /&gt;
| {{NM|Bloodthirster Madkix}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 69-72&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
|}&lt;br /&gt;
===Clamming===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md clamming-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
!width=&amp;quot;40%&amp;quot;| Rarity&lt;br /&gt;
|-&lt;br /&gt;
| [[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Smithing_Guide_0-60_by_Pendulum&amp;diff=61446</id>
		<title>Smithing Guide 0-60 by Pendulum</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Smithing_Guide_0-60_by_Pendulum&amp;diff=61446"/>
		<updated>2024-09-07T20:33:36Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserGuide}}&lt;br /&gt;
[[Category:Smithing]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I originally wrote this guide whilst playing on the Eden server but I thought I would port it over ot HorizonXI&#039;s wiki. Hopefully it can prove useful to someone who plays on the server. I have not proof read this guide so there may be mentions of Eden or things not available on Horizon so beware and DYOR if unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1-10 ==&lt;br /&gt;
&#039;&#039;&#039;(4) [[Bronze Sheet]]:&#039;&#039;&#039; A simple start, buy your ingots from the guild if possible. Save the sheets for the next recipe. Stop this synth at level 2.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Bronze Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(10) [[Bronze Scales]]:&#039;&#039;&#039; You can now turn your sheets into scales. Make sure to use [[Advanced Synthesis Image Support|advanced synth support]] until at least level 4. Buy/make more sheets if you don&#039;t manage to hit level 6, at which point you can move onto the next recipe. Dump them with a vendor when you&#039;re done as you&#039;re unlikely to sell them on the AH and will have no further need of them.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Bronze Sheet]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Xiphos]]:&#039;&#039;&#039; You can take the time to craft one yourself but it&#039;ll be easier to just grab one off the AH.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 11-20 ==&lt;br /&gt;
&#039;&#039;&#039;(14) [[Bronze Bolt Heads]]:&#039;&#039;&#039; Again, a simple recipe. Ingots from guild vendor if possible. Keep those costs low. You can stop this recipe at 12 or continue with it as depending on AH prices/if you&#039;re a miner, it may or may not be cheaper to do so. You will have no further need of the bolt heads so NPC/AH them as you wish.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Bronze Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(18) [[Aspis]]:&#039;&#039;&#039; You might find that skillups on [[Bronze Bolt Heads]] start to become a little slow around level 10. Aspis can be a fairly cheap bridge synth. All materials should be purchased from guild vendors and at base price (the ash from the woodworking guild) to keep those costs right down. As with the boltheads, you may switch to [[Iron Ingot]]s from level 12. If you decide to stick this recipe out, I recommend desynthing them from level 13. &#039;&#039;&#039;Save an aspis for your next test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Ash Lumber]]&lt;br /&gt;
*[[Bronze Sheet]] x 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(20) [[Iron Ingot]]:&#039;&#039;&#039; The first &#039;&#039;expensive&#039;&#039; recipe you will encounter. I recommend buying your ores from the AH unless the price goes over 8.1k/stack, at which point the base guild price will be cheaper. Keep ahold of your ingots as they will be re-used. I would craft 4 and a half stacks of these in total and keep advanced guild support on at all times to reduce breakages. Stop when you have the afore mentioned ingots.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ore]] x 4&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Aspis]]:&#039;&#039;&#039; Hopefully you saved one earlier on but if not, these will usually be stocked on the AH.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 21-30 ==&lt;br /&gt;
&#039;&#039;&#039;(22) [[Iron Sheet]]:&#039;&#039;&#039; Immediately synth your iron ingots into iron sheets. If for some reason you skipped ingots and need some, they can be bought from the guild vendor at 32.4k/stack or the AH if cheaper. You&#039;re looking for a total of 4 stacks of iron sheets minimum. Stop this recipe when you have the afore mentioned sheets.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(26) [[Iron Scales]]:&#039;&#039;&#039; ...and once again, your sheets will now turn into scales. You&#039;re looking to end up with 4 stacks of scales by the time you&#039;re done here. These will then be used a little later on down the line, and again, stop this recipe when you have the 4 stacks.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(29) [[Iron Mask]]:&#039;&#039;&#039; This is a bridge synth and only to be done under 2 cicrumstances: you didn&#039;t manage to hit 23 with the previous recipes or there&#039;s a shortage of [[Rusty Greatsword]]s on the AH, which are used in the next recipe. Level 23 is the point to move onto the next recipe here. For anyone with deeper pockets, you may choose to desynth these from level 24 onwards.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Brass Sheet]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Bilbo]]:&#039;&#039;&#039; This is an easy synth but you will need the [[:Category:Goldsmithing|Goldsmithing]] sub-craft. Alternatively, I would expect the AH to have some stocked.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 31-40 ==&lt;br /&gt;
&#039;&#039;&#039;(31) [[Two-Handed Sword]]:&#039;&#039;&#039; This recipe can be a breakeven synth, if the AH price is right. Once crafted, these will sell to NPC vendors for 2,367 gil each. Stick them out to level 27 at a minimum but as long as they&#039;re the more cost-effective option. They can be desynthed from 26 for extra skill-ups, if you wish. &lt;br /&gt;
&lt;br /&gt;
-- This synth results in the [[Plain Sword]] which only NPCs for 1 gil. It&#039;s a fairly cheap synth, but do not expect to make your gil back. Bigakuga 9/7/24--&lt;br /&gt;
*[[Light Crystal]]&lt;br /&gt;
*[[Rusty Greatsword]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(35) [[Iron Cuisses]]:&#039;&#039;&#039; Remember those [[Iron Scales]] we crafted earlier on? Here you finally get to make use of them. The [[Leather Trousers]] can be bought from many vendors and the [[Cotton Thread]] from [[:Category:Clothcraft|Clothcraft]] guild vendors, if you wish to save a little on the typically more expensive AH price. The cuisses themselves sell back to vendors for 4,015 gil so although they aren&#039;t likely to break-even, they&#039;re not bad. You want to use this recipe to hit level 30. Desynth from 30 at your gil peril.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Scales]] x 2&lt;br /&gt;
*[[Leather Trousers]]&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(38) [[War Pick]]:&#039;&#039;&#039; Again, you&#039;re unlikely to break-even here. Try to snag some ingots from the AH as cheaply as possible. At smithing skill 28 and if you have the stomach for it, with guild support you will be T1 HQ rate on [[Iron Ingot]]s. The HQ being Steel Ingots of course. It would be a lot of crafting, but it&#039;s an option. [[Ash Lumber]] can be bought from the [[:Category:Woodworking|Woodworking]] vendor, typically cheaper than the AH. The picks when made can be sold back to vendors of for the stinking rich amongst us, desynthed from 33. &#039;&#039;&#039;Make sure to save a pick for the test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Steel Ingot]]&lt;br /&gt;
*[[Ash Lumber]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[War Pick]]:&#039;&#039;&#039; As luck would have it, we&#039;ve just been crafting these. &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 41-50 ==&lt;br /&gt;
&#039;&#039;&#039;(41 (Leathercraft 10)) [[Iron Mittens]]:&#039;&#039;&#039; You will need to level your [[:Category:Leathercraft|Leathercraft]] for this recipe but it&#039;s worth it. Cheap recipes are few and far between around these levels. Sheets we&#039;ve made previously and [[Lizard Skin]]s can be bought from the AH or farmed if that&#039;s your preferred method. The aim here is to reach 39 so we can move on to [[Mythril Pick]]s however, you likely need to use the next bridge recipe to achieve this as skill-ups will slow right down at level 38. As has been mentioned earlier, desynth is possible from 5 levels below cap on all the suggested recipes 40-50.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Lizard Skin]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(45 (Leathercraft 12)) [[Iron Subligar]]:&#039;&#039;&#039; Very similar to the last recipe but with [[Cotton Cloth]] thrown in as well. Again, we only need to hit level 39 on this recipe. Both mittens and subligars can all be sold to vendors.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Lizard Skin]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(47) [[Mythril Pick]]:&#039;&#039;&#039; I won&#039;t lie, picks are a considerable investment, but, they resell to vendors highly as well. For some context, I spent 360k on materials but sold 300k worth if picks. The kicker to this recipe is the [[Mythril Ingot]]s. If you can make your own, you can do so cheaper than their AH price (as crafters naturally want a commision) and save a little bit more. Regardless, you&#039;ll struggle to find a better recipe. Craft these until at least level 44 at which point it&#039;s time to move on. &#039;&#039;&#039;Make sure to save a pick for the test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Elm Lumber]]&lt;br /&gt;
*[[Mythril Ingot]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Mythril Pick]]:&#039;&#039;&#039; Again, as luck would have it, we&#039;ve just been crafting these as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 51-60 ==&lt;br /&gt;
&#039;&#039;&#039;(52) [[Darksteel Ingot]]:&#039;&#039;&#039; Similarly to [[Mythril Pick]]s, the investment here will be substantial. In fact, from here on out, you can expect the cost of smithing to remain high. Make liberal use of [[Advanced Synthesis Image Support|advanced guild support]] to reduce the amount of [[Darksteel Ore]] (and gil) lost. I recommend saving all the ingots you make for later on. I also recommend only using this recipe until level 46.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ore]] x 3&lt;br /&gt;
*[[Darksteel Ore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(54) [[Steel Ingot]]:&#039;&#039;&#039; A great recipe for the level we are at. It depends on AH prices but I was able to break-even here, even with breaks factored in. Ride this recipe as long as possible and use that [[Advanced Synthesis Image Support|advanced guild support]] all the while. [[Iron Sand]] is &#039;&#039;usually&#039;&#039; cheaper on the AH as the NPC price is really high. [[Bomb Ash]] can be purchased from the [[:Category:Alchemy|alchemy]] guild vendors but only in small supply. I would stick this out until at least 51, maybe even 52 if you&#039;re happy to wait on your ingots to sell on the AH.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Bomb Ash]] x 4&lt;br /&gt;
*[[Iron Sand]] x 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(57) [[Gauntlets]]:&#039;&#039;&#039; ...and back to throwing our gil away sadly. Sheets we&#039;ve already made previously and [[Leather Gloves]] can be bought from many city merchants. Sell the gauntlets you make to vendors for ~3,000g or alternatively, you can desynth these for the extra chance of a skill up. I personally recommend desynthing these from 52 as alternate recipes will cost far more. &lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Leather Gloves]] x 2&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Nothing!:&#039;&#039;&#039; We don&#039;t want to uncap our smithing sub-craft, unless you plan on leveling [[:Category:Smithing|Smithing]] as a main craft in which case you will need a [[Darksteel Falchion]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 61-70 ==&lt;br /&gt;
Alright, you&#039;re ready for the final push. I will warn you now, no matter what route you take from here on out, it will cost you a large chunk of gil. The best advice I can give here - make [[Darksteel Chain]]s and find someone to buy them from you directly. They sell pretty slowly on the AH but you might be able to cut a deal with someone, you make a good portion of your investment back and they get some cheap chains. Win win. Whatever you recipe you choose, the aim is to hit58.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(62) [[Darksteel Bolt Heads]]:&#039;&#039;&#039; One of the simplest recipes available at these levels which requires no sub-crafts. If your plan is to power through these last few levels of smithing, this is definitely a recipe for you.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(62 (Clothcraft {{Question}}) [[Haidate]]:&#039;&#039;&#039; These will vendor for around 4,000g so they could be considered a cheap recipe, comparitively to others around these levels. The downside is you will need the [[:Category:Clothcraft|clothcraft]] and unfortunately, the required level is currenntly unknown. However, the fact that this recipe uses &#039;&#039;silk&#039;&#039; would lead me to believe that it would need to be as high as in the 50&#039;s, the level one can craft the silk itself. You can check out my [[Clothcraft Guide 1-60 by Spiffly|clothcraft sub-craft guide]] if you wish to level it also.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Sheep Leather]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(63) [[Darksteel Baselard]]:&#039;&#039;&#039; There&#039;s no denying that this recipe is really expensive. I have included it as the baselards can be desynth&#039;ed, for at least double the attempts at skill-ups.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Mythril Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(64 (Clothcraft {{Question}}) [[Sune-Ate]]:&#039;&#039;&#039; Basically the same recipe as [[Haidate]] as described above but with a fire crystal instead and caps 2 levels higher.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Sheep Leather]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(66) [[Nodowa]]:&#039;&#039;&#039; This recipe will easily take you to the 60 cap and finish your smithing sub-craft. A cheap skill-up recipe for the level we are at so it&#039;s a real shame that the earliest you can realistically attempt it is around the level 57/58 mark. Expect lots of breaks at 57 but compared to the alternatives, it might be the cheapest route anyway. Nodowa&#039;s sell to vendors for around 2,700g. Congratulations, you&#039;ve finished your smithing sub-craft!&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Smithing_Guide_0-60_by_Pendulum&amp;diff=61445</id>
		<title>Smithing Guide 0-60 by Pendulum</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Smithing_Guide_0-60_by_Pendulum&amp;diff=61445"/>
		<updated>2024-09-07T20:32:34Z</updated>

		<summary type="html">&lt;p&gt;Bigakuga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserGuide}}&lt;br /&gt;
[[Category:Smithing]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I originally wrote this guide whilst playing on the Eden server but I thought I would port it over ot HorizonXI&#039;s wiki. Hopefully it can prove useful to someone who plays on the server. I have not proof read this guide so there may be mentions of Eden or things not available on Horizon so beware and DYOR if unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Level 1-10 ==&lt;br /&gt;
&#039;&#039;&#039;(4) [[Bronze Sheet]]:&#039;&#039;&#039; A simple start, buy your ingots from the guild if possible. Save the sheets for the next recipe. Stop this synth at level 2.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Bronze Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(10) [[Bronze Scales]]:&#039;&#039;&#039; You can now turn your sheets into scales. Make sure to use [[Advanced Synthesis Image Support|advanced synth support]] until at least level 4. Buy/make more sheets if you don&#039;t manage to hit level 6, at which point you can move onto the next recipe. Dump them with a vendor when you&#039;re done as you&#039;re unlikely to sell them on the AH and will have no further need of them.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Bronze Sheet]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Xiphos]]:&#039;&#039;&#039; You can take the time to craft one yourself but it&#039;ll be easier to just grab one off the AH.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 11-20 ==&lt;br /&gt;
&#039;&#039;&#039;(14) [[Bronze Bolt Heads]]:&#039;&#039;&#039; Again, a simple recipe. Ingots from guild vendor if possible. Keep those costs low. You can stop this recipe at 12 or continue with it as depending on AH prices/if you&#039;re a miner, it may or may not be cheaper to do so. You will have no further need of the bolt heads so NPC/AH them as you wish.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Bronze Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(18) [[Aspis]]:&#039;&#039;&#039; You might find that skillups on [[Bronze Bolt Heads]] start to become a little slow around level 10. Aspis can be a fairly cheap bridge synth. All materials should be purchased from guild vendors and at base price (the ash from the woodworking guild) to keep those costs right down. As with the boltheads, you may switch to [[Iron Ingot]]s from level 12. If you decide to stick this recipe out, I recommend desynthing them from level 13. &#039;&#039;&#039;Save an aspis for your next test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Ash Lumber]]&lt;br /&gt;
*[[Bronze Sheet]] x 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(20) [[Iron Ingot]]:&#039;&#039;&#039; The first &#039;&#039;expensive&#039;&#039; recipe you will encounter. I recommend buying your ores from the AH unless the price goes over 8.1k/stack, at which point the base guild price will be cheaper. Keep ahold of your ingots as they will be re-used. I would craft 4 and a half stacks of these in total and keep advanced guild support on at all times to reduce breakages. Stop when you have the afore mentioned ingots.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ore]] x 4&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Aspis]]:&#039;&#039;&#039; Hopefully you saved one earlier on but if not, these will usually be stocked on the AH.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 21-30 ==&lt;br /&gt;
&#039;&#039;&#039;(22) [[Iron Sheet]]:&#039;&#039;&#039; Immediately synth your iron ingots into iron sheets. If for some reason you skipped ingots and need some, they can be bought from the guild vendor at 32.4k/stack or the AH if cheaper. You&#039;re looking for a total of 4 stacks of iron sheets minimum. Stop this recipe when you have the afore mentioned sheets.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(26) [[Iron Scales]]:&#039;&#039;&#039; ...and once again, your sheets will now turn into scales. You&#039;re looking to end up with 4 stacks of scales by the time you&#039;re done here. These will then be used a little later on down the line, and again, stop this recipe when you have the 4 stacks.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(29) [[Iron Mask]]:&#039;&#039;&#039; This is a bridge synth and only to be done under 2 cicrumstances: you didn&#039;t manage to hit 23 with the previous recipes or there&#039;s a shortage of [[Rusty Greatsword]]s on the AH, which are used in the next recipe. Level 23 is the point to move onto the next recipe here. For anyone with deeper pockets, you may choose to desynth these from level 24 onwards.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Brass Sheet]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Bilbo]]:&#039;&#039;&#039; This is an easy synth but you will need the [[:Category:Goldsmithing|Goldsmithing]] sub-craft. Alternatively, I would expect the AH to have some stocked.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 31-40 ==&lt;br /&gt;
&#039;&#039;&#039;(31) [[Two-Handed Sword]]:&#039;&#039;&#039; This recipe can be a breakeven synth, if the AH price is right. Once crafted, these will sell to NPC vendors for 2,367 gil each. Stick them out to level 27 at a minimum but as long as they&#039;re the more cost-effective option. They can be desynthed from 26 for extra skill-ups, if you wish. -- This synth results in the [[Plain Sword]] which does not NPC for 2,367. It&#039;s a fairly cheap synth, but do not expect to make your gil back. --&lt;br /&gt;
*[[Light Crystal]]&lt;br /&gt;
*[[Rusty Greatsword]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(35) [[Iron Cuisses]]:&#039;&#039;&#039; Remember those [[Iron Scales]] we crafted earlier on? Here you finally get to make use of them. The [[Leather Trousers]] can be bought from many vendors and the [[Cotton Thread]] from [[:Category:Clothcraft|Clothcraft]] guild vendors, if you wish to save a little on the typically more expensive AH price. The cuisses themselves sell back to vendors for 4,015 gil so although they aren&#039;t likely to break-even, they&#039;re not bad. You want to use this recipe to hit level 30. Desynth from 30 at your gil peril.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Scales]] x 2&lt;br /&gt;
*[[Leather Trousers]]&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(38) [[War Pick]]:&#039;&#039;&#039; Again, you&#039;re unlikely to break-even here. Try to snag some ingots from the AH as cheaply as possible. At smithing skill 28 and if you have the stomach for it, with guild support you will be T1 HQ rate on [[Iron Ingot]]s. The HQ being Steel Ingots of course. It would be a lot of crafting, but it&#039;s an option. [[Ash Lumber]] can be bought from the [[:Category:Woodworking|Woodworking]] vendor, typically cheaper than the AH. The picks when made can be sold back to vendors of for the stinking rich amongst us, desynthed from 33. &#039;&#039;&#039;Make sure to save a pick for the test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Steel Ingot]]&lt;br /&gt;
*[[Ash Lumber]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[War Pick]]:&#039;&#039;&#039; As luck would have it, we&#039;ve just been crafting these. &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 41-50 ==&lt;br /&gt;
&#039;&#039;&#039;(41 (Leathercraft 10)) [[Iron Mittens]]:&#039;&#039;&#039; You will need to level your [[:Category:Leathercraft|Leathercraft]] for this recipe but it&#039;s worth it. Cheap recipes are few and far between around these levels. Sheets we&#039;ve made previously and [[Lizard Skin]]s can be bought from the AH or farmed if that&#039;s your preferred method. The aim here is to reach 39 so we can move on to [[Mythril Pick]]s however, you likely need to use the next bridge recipe to achieve this as skill-ups will slow right down at level 38. As has been mentioned earlier, desynth is possible from 5 levels below cap on all the suggested recipes 40-50.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Lizard Skin]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(45 (Leathercraft 12)) [[Iron Subligar]]:&#039;&#039;&#039; Very similar to the last recipe but with [[Cotton Cloth]] thrown in as well. Again, we only need to hit level 39 on this recipe. Both mittens and subligars can all be sold to vendors.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Lizard Skin]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(47) [[Mythril Pick]]:&#039;&#039;&#039; I won&#039;t lie, picks are a considerable investment, but, they resell to vendors highly as well. For some context, I spent 360k on materials but sold 300k worth if picks. The kicker to this recipe is the [[Mythril Ingot]]s. If you can make your own, you can do so cheaper than their AH price (as crafters naturally want a commision) and save a little bit more. Regardless, you&#039;ll struggle to find a better recipe. Craft these until at least level 44 at which point it&#039;s time to move on. &#039;&#039;&#039;Make sure to save a pick for the test item.&#039;&#039;&#039;&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Elm Lumber]]&lt;br /&gt;
*[[Mythril Ingot]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Mythril Pick]]:&#039;&#039;&#039; Again, as luck would have it, we&#039;ve just been crafting these as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 51-60 ==&lt;br /&gt;
&#039;&#039;&#039;(52) [[Darksteel Ingot]]:&#039;&#039;&#039; Similarly to [[Mythril Pick]]s, the investment here will be substantial. In fact, from here on out, you can expect the cost of smithing to remain high. Make liberal use of [[Advanced Synthesis Image Support|advanced guild support]] to reduce the amount of [[Darksteel Ore]] (and gil) lost. I recommend saving all the ingots you make for later on. I also recommend only using this recipe until level 46.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Ore]] x 3&lt;br /&gt;
*[[Darksteel Ore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(54) [[Steel Ingot]]:&#039;&#039;&#039; A great recipe for the level we are at. It depends on AH prices but I was able to break-even here, even with breaks factored in. Ride this recipe as long as possible and use that [[Advanced Synthesis Image Support|advanced guild support]] all the while. [[Iron Sand]] is &#039;&#039;usually&#039;&#039; cheaper on the AH as the NPC price is really high. [[Bomb Ash]] can be purchased from the [[:Category:Alchemy|alchemy]] guild vendors but only in small supply. I would stick this out until at least 51, maybe even 52 if you&#039;re happy to wait on your ingots to sell on the AH.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Bomb Ash]] x 4&lt;br /&gt;
*[[Iron Sand]] x 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(57) [[Gauntlets]]:&#039;&#039;&#039; ...and back to throwing our gil away sadly. Sheets we&#039;ve already made previously and [[Leather Gloves]] can be bought from many city merchants. Sell the gauntlets you make to vendors for ~3,000g or alternatively, you can desynth these for the extra chance of a skill up. I personally recommend desynthing these from 52 as alternate recipes will cost far more. &lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Leather Gloves]] x 2&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Test Item&#039;&#039;&#039;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Nothing!:&#039;&#039;&#039; We don&#039;t want to uncap our smithing sub-craft, unless you plan on leveling [[:Category:Smithing|Smithing]] as a main craft in which case you will need a [[Darksteel Falchion]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 61-70 ==&lt;br /&gt;
Alright, you&#039;re ready for the final push. I will warn you now, no matter what route you take from here on out, it will cost you a large chunk of gil. The best advice I can give here - make [[Darksteel Chain]]s and find someone to buy them from you directly. They sell pretty slowly on the AH but you might be able to cut a deal with someone, you make a good portion of your investment back and they get some cheap chains. Win win. Whatever you recipe you choose, the aim is to hit58.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(62) [[Darksteel Bolt Heads]]:&#039;&#039;&#039; One of the simplest recipes available at these levels which requires no sub-crafts. If your plan is to power through these last few levels of smithing, this is definitely a recipe for you.&lt;br /&gt;
*[[Wind Crystal]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(62 (Clothcraft {{Question}}) [[Haidate]]:&#039;&#039;&#039; These will vendor for around 4,000g so they could be considered a cheap recipe, comparitively to others around these levels. The downside is you will need the [[:Category:Clothcraft|clothcraft]] and unfortunately, the required level is currenntly unknown. However, the fact that this recipe uses &#039;&#039;silk&#039;&#039; would lead me to believe that it would need to be as high as in the 50&#039;s, the level one can craft the silk itself. You can check out my [[Clothcraft Guide 1-60 by Spiffly|clothcraft sub-craft guide]] if you wish to level it also.&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Sheep Leather]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(63) [[Darksteel Baselard]]:&#039;&#039;&#039; There&#039;s no denying that this recipe is really expensive. I have included it as the baselards can be desynth&#039;ed, for at least double the attempts at skill-ups.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Darksteel Ingot]]&lt;br /&gt;
*[[Mythril Ingot]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(64 (Clothcraft {{Question}}) [[Sune-Ate]]:&#039;&#039;&#039; Basically the same recipe as [[Haidate]] as described above but with a fire crystal instead and caps 2 levels higher.&lt;br /&gt;
*[[Fire Crystal]]&lt;br /&gt;
*[[Iron Sheet]] x 2&lt;br /&gt;
*[[Sheep Leather]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;(66) [[Nodowa]]:&#039;&#039;&#039; This recipe will easily take you to the 60 cap and finish your smithing sub-craft. A cheap skill-up recipe for the level we are at so it&#039;s a real shame that the earliest you can realistically attempt it is around the level 57/58 mark. Expect lots of breaks at 57 but compared to the alternatives, it might be the cheapest route anyway. Nodowa&#039;s sell to vendors for around 2,700g. Congratulations, you&#039;ve finished your smithing sub-craft!&lt;br /&gt;
*[[Earth Crystal]]&lt;br /&gt;
*[[Iron Sheet]]&lt;br /&gt;
*[[Silk Thread]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bigakuga</name></author>
	</entry>
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