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	<updated>2026-04-22T15:05:50Z</updated>
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		<id>https://horizonffxi.wiki/w/index.php?title=Mijin_Gakure&amp;diff=2326</id>
		<title>Mijin Gakure</title>
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		<updated>2023-02-05T20:25:38Z</updated>

		<summary type="html">&lt;p&gt;Brokenhomerun (Fandom): Undo revision 2317 by 98.51.217.176 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pronounced &amp;quot;Meme Jo-ker&amp;quot;. Award-winning most useless JA in FFXI after the Horizon changes made. {{Changes}}&lt;br /&gt;
&lt;br /&gt;
Sacrifices user&#039;s life to deal little damage to an enemy. Leaves the Ninja at 1 hp to die from being looked at. {{Changes}}&lt;br /&gt;
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* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; Ninja Level 1&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 2:00:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; Instant&lt;br /&gt;
* &#039;&#039;&#039;Target:&#039;&#039;&#039; Enemy&lt;br /&gt;
&lt;br /&gt;
== Notes/Description ==&lt;br /&gt;
This is a secret ninja art by which one traps their own body with explosives and gives their life to do a great amount of damage to the enemy. It is a last resort used to protect information, allow your allies to escape, or simply when you are left with no other recourse.&lt;br /&gt;
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* Inflicts instantaneous damage to a single enemy, similar in nature to Eagle Eye Shot.  The damage dealt by this ability is non-elemental magic-based, and therefore cannot miss, but is subject to resistance instead.  Damage is based on the user&#039;s &#039;&#039;current&#039;&#039; HP.  In general, the higher the user&#039;s current HP, the more damage that is dealt.&lt;br /&gt;
&lt;br /&gt;
:* Damage from Mijin Gakure is reduced by -Magic Damage Taken gear, Shell, and the Paladin Job Ability Fealty, but not by Magic Defense Bonus.&lt;br /&gt;
&lt;br /&gt;
* Damage Formula seems to be Ninjutsu skill x4. {{Verification}} HP appears to have no bearing on Damage unlike retail. {{Changes}}. further testing is needed.&lt;br /&gt;
*Correct use in party situations is debatable.  Greater HP will &#039;&#039;&#039;NOT&#039;&#039;&#039; result in a more damaging attack, at the expense of half the Ninja&#039;s HP (plus 150MP of the mage&#039;s MP, if the Ninja does not have Reraise).  In general, this ability is not used in party situations unless the Ninja&#039;s K.O. is imminent anyway, or unless the attack will inflict enough damage to defeat the target.&lt;br /&gt;
* Can &#039;&#039;&#039;&amp;lt;u&amp;gt;&#039;&#039;NOT&#039;&#039;&amp;lt;/u&amp;gt;&#039;&#039;&#039; be used as a way to get rid of weakness. {{Changes}}&lt;/div&gt;</summary>
		<author><name>Brokenhomerun (Fandom)</name></author>
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