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	<updated>2026-05-10T19:34:59Z</updated>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102058</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102058"/>
		<updated>2025-02-09T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Camps - Verify if viable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Brawler]], [[Orcish Beastrider]], [[Orcish Nightraider]], [[Orcish Impaler]] (35-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Furrier]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Shaman]] (35-38)&lt;br /&gt;
* [[Tundra Tiger]] (34-37)&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
*[[Yagudo Drummer]] (33-37)&lt;br /&gt;
*[[Yagudo Oracle]] (34-38)&lt;br /&gt;
* [[Yagudo Interrogator]] (35-39)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*Between Fences at {{Location Tooltip|area=Rolanberry Fields|pos=F-7}} &lt;br /&gt;
* Shack at {{Location Tooltip|area=Rolanberry Fields|pos=F-11}} &lt;br /&gt;
*Stone Wall/Signpost at {{Location Tooltip|area=Rolanberry Fields|pos=H-12}} &lt;br /&gt;
*Crates at {{Location Tooltip|area=Rolanberry Fields|pos=I-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| &lt;br /&gt;
*[[Acid bolt]]s recommended.  &lt;br /&gt;
*Quadav and ocuhu aggro sound.  &lt;br /&gt;
*Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&lt;br /&gt;
*Clipper link. &lt;br /&gt;
*Take care of bomb.&lt;br /&gt;
*Use eastern La Theine zone. &lt;br /&gt;
*[[Sneak]] required to reach camp. &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
*Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]] (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. &lt;br /&gt;
*Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
*Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|&lt;br /&gt;
*Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
*[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11|pos 2=I-12}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &lt;br /&gt;
*Use SE [[Jugner Forest]] zone, (J-8)&lt;br /&gt;
*Shriekers ([[Sneak]]) aggro/Beetles link by sight. &lt;br /&gt;
*2 parties.  &lt;br /&gt;
*Quick walk from Norvallen OP. &lt;br /&gt;
*Sneak &amp;amp; Invisible recommended. &lt;br /&gt;
*[[Silena]] or [[Echo Drop]]s recommended.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|44-46 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102057</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102057"/>
		<updated>2025-02-09T18:34:54Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 10-20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Brawler]], [[Orcish Beastrider]], [[Orcish Nightraider]], [[Orcish Impaler]] (35-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Furrier]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Shaman]] (35-38)&lt;br /&gt;
* [[Tundra Tiger]] (34-37)&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
*[[Yagudo Drummer]] (33-37)&lt;br /&gt;
*[[Yagudo Oracle]] (34-38)&lt;br /&gt;
* [[Yagudo Interrogator]] (35-39)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*Between Fences at {{Location Tooltip|area=Rolanberry Fields|pos=F-7}} &lt;br /&gt;
* Shack at {{Location Tooltip|area=Rolanberry Fields|pos=F-11}} &lt;br /&gt;
*Stone Wall/Signpost at {{Location Tooltip|area=Rolanberry Fields|pos=H-12}} &lt;br /&gt;
*Crates at {{Location Tooltip|area=Rolanberry Fields|pos=I-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| &lt;br /&gt;
*[[Acid bolt]]s recommended.  &lt;br /&gt;
*Quadav and ocuhu aggro sound.  &lt;br /&gt;
*Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&lt;br /&gt;
*Clipper link. &lt;br /&gt;
*Take care of bomb.&lt;br /&gt;
*Use eastern La Theine zone. &lt;br /&gt;
*[[Sneak]] required to reach camp. &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
*Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]] (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. &lt;br /&gt;
*Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
*Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|&lt;br /&gt;
*Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
*[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11|pos 2=I-12}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &lt;br /&gt;
*Use SE [[Jugner Forest]] zone, (J-8)&lt;br /&gt;
*Shriekers ([[Sneak]]) aggro/Beetles link by sight. &lt;br /&gt;
*2 parties.  &lt;br /&gt;
*Quick walk from Norvallen OP. &lt;br /&gt;
*Sneak &amp;amp; Invisible recommended. &lt;br /&gt;
*[[Silena]] or [[Echo Drop]]s recommended.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|44-46 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102056</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102056"/>
		<updated>2025-02-09T16:54:48Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 20-30 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Brawler]], [[Orcish Beastrider]], [[Orcish Nightraider]], [[Orcish Impaler]] (35-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Furrier]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Shaman]] (35-38)&lt;br /&gt;
* [[Tundra Tiger]] (34-37)&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
*[[Yagudo Drummer]] (33-37)&lt;br /&gt;
*[[Yagudo Oracle]] (34-38)&lt;br /&gt;
* [[Yagudo Interrogator]] (35-39)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*Between Fences at {{Location Tooltip|area=Rolanberry Fields|pos=F-7}} &lt;br /&gt;
* Shack at {{Location Tooltip|area=Rolanberry Fields|pos=F-11}} &lt;br /&gt;
*Stone Wall/Signpost at {{Location Tooltip|area=Rolanberry Fields|pos=H-12}} &lt;br /&gt;
*Crates at {{Location Tooltip|area=Rolanberry Fields|pos=I-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| &lt;br /&gt;
*[[Acid bolt]]s recommended.  &lt;br /&gt;
*Quadav and ocuhu aggro sound.  &lt;br /&gt;
*Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&lt;br /&gt;
*Clipper link. &lt;br /&gt;
*Take care of bomb.&lt;br /&gt;
*Use eastern La Theine zone. &lt;br /&gt;
*[[Sneak]] required to reach camp. &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
*Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]] (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. &lt;br /&gt;
*Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
*Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|&lt;br /&gt;
*Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
*[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11|pos 2=I-12}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &lt;br /&gt;
*Use SE [[Jugner Forest]] zone, (J-8)&lt;br /&gt;
*Shriekers ([[Sneak]]) aggro/Beetles link by sight. &lt;br /&gt;
*2 parties.  &lt;br /&gt;
*Quick walk from Norvallen OP. &lt;br /&gt;
*Sneak &amp;amp; Invisible recommended. &lt;br /&gt;
*[[Silena]] or [[Echo Drop]]s recommended.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|44-46 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102055</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102055"/>
		<updated>2025-02-09T16:43:27Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Camps - Verify if viable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Brawler]], [[Orcish Beastrider]], [[Orcish Nightraider]], [[Orcish Impaler]] (35-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Furrier]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Shaman]] (35-38)&lt;br /&gt;
* [[Tundra Tiger]] (34-37)&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
*[[Yagudo Drummer]] (33-37)&lt;br /&gt;
*[[Yagudo Oracle]] (34-38)&lt;br /&gt;
* [[Yagudo Interrogator]] (35-39)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Between Fences, (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11}}), ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-12}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|44-46 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Naming_Game&amp;diff=102054</id>
		<title>The Naming Game</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Naming_Game&amp;diff=102054"/>
		<updated>2025-02-09T13:05:20Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = The Naming Game&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 5&lt;br /&gt;
| Items Needed = [[Ordrynite]]&lt;br /&gt;
| Repeatable = Yes&lt;br /&gt;
| Title = Hyper Ultra Sonic Adventurer&lt;br /&gt;
| Description = Cid&#039;s dream of completing a &amp;quot;semi-perpetual motion engine&amp;quot; can only be realized if he obtains a chunk of legendary ordrynite.&lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 3600 gil &amp;lt;br&amp;gt;Ability to name the new airship in [[The Enduring Tumult of War|CoP 5-1]].&lt;br /&gt;
| Previous = [[Hyper Active]]&lt;br /&gt;
| Next = &lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Trade an [[Ordrynite]] to [[Raibaht]] for a cutscene and your rewards.&lt;br /&gt;
:*Obtain an [[Ordrynite]] from a [[Cryptonberry Plaguer]] or [[Cryptonberry Stalker]] in [[Pso&#039;Xja]]. These mobs can be found in the entrances from {{Location|Beaucedine Glacier|G-9}} or {{Location|Beaucedine Glacier|I-7}}, but (G-9) is recommended over (I-7) since it has more spawns.&lt;br /&gt;
*Here is the list of names for naming the airship:&lt;br /&gt;
{| class=&amp;quot;horizon-table editing-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;|Line 1&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;|Line 2&lt;br /&gt;
! width=&amp;quot;17%&amp;quot;|Line 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Ultra&lt;br /&gt;
*Hyper&lt;br /&gt;
*Psycho&lt;br /&gt;
*Eternal&lt;br /&gt;
*Neo&lt;br /&gt;
*Lovely&lt;br /&gt;
*Pretty&lt;br /&gt;
*Final&lt;br /&gt;
*Extra&lt;br /&gt;
*Deadly&lt;br /&gt;
*Savage&lt;br /&gt;
*Aero&lt;br /&gt;
*Pseudo&lt;br /&gt;
*Universal&lt;br /&gt;
*Exciting&lt;br /&gt;
*Celestial&lt;br /&gt;
*Super&lt;br /&gt;
*Mighty&lt;br /&gt;
*Mega&lt;br /&gt;
*Omni&lt;br /&gt;
*Poly&lt;br /&gt;
|&lt;br /&gt;
*Terror&lt;br /&gt;
*Perfect&lt;br /&gt;
*Royale&lt;br /&gt;
*Gorgeous&lt;br /&gt;
*Pretty&lt;br /&gt;
*Hell&lt;br /&gt;
*Fantasy&lt;br /&gt;
*Stealth&lt;br /&gt;
*Powerful&lt;br /&gt;
*Invincible&lt;br /&gt;
*Explosive&lt;br /&gt;
*Storm&lt;br /&gt;
*Fantastic&lt;br /&gt;
*Duper&lt;br /&gt;
*Go-Go&lt;br /&gt;
*Morphing&lt;br /&gt;
*Retro&lt;br /&gt;
*Sonic&lt;br /&gt;
*Cloud&lt;br /&gt;
*Sky&lt;br /&gt;
*Stellar&lt;br /&gt;
|&lt;br /&gt;
*Hyper&lt;br /&gt;
*Neo&lt;br /&gt;
*Lovely&lt;br /&gt;
*Happy&lt;br /&gt;
*Caller&lt;br /&gt;
*Hound&lt;br /&gt;
*XI&lt;br /&gt;
*Armored&lt;br /&gt;
*Brutal&lt;br /&gt;
*Buster&lt;br /&gt;
*Alpha&lt;br /&gt;
*Chief&lt;br /&gt;
*Provoker&lt;br /&gt;
*Mincer&lt;br /&gt;
*Streak&lt;br /&gt;
*King&lt;br /&gt;
*Prince&lt;br /&gt;
*Power&lt;br /&gt;
*Robo&lt;br /&gt;
*Delver&lt;br /&gt;
*Mystic&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ordrynite&amp;diff=102053</id>
		<title>Ordrynite</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ordrynite&amp;diff=102053"/>
		<updated>2025-02-09T13:00:21Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Ordrynite.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1728 | name = Chunk of ordrynite | tags = {{Rare}}{{Exclusive}} | description = This legendary ore is rumored to&amp;lt;br&amp;gt;harbor an unimaginable amount of&amp;lt;br&amp;gt;energy. When held up to the light,&amp;lt;br&amp;gt;it glows brightly. }}  ==Other Uses== {{Used In | quest = The Naming Game | resale price = none }}  ==How to Obtain== {{AH|Undeliverable E...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Ordrynite.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1728&lt;br /&gt;
| name = Chunk of ordrynite&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This legendary ore is rumored to&amp;lt;br&amp;gt;harbor an unimaginable amount of&amp;lt;br&amp;gt;energy. When held up to the light,&amp;lt;br&amp;gt;it glows brightly.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = The Naming Game&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm droppedby sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Cryptonberry Plaguer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |53-59&lt;br /&gt;
| [[Pso&#039;Xja]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Cryptonberry Stalker]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |53-60&lt;br /&gt;
| [[Pso&#039;Xja]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Naming_Game&amp;diff=102052</id>
		<title>The Naming Game</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Naming_Game&amp;diff=102052"/>
		<updated>2025-02-09T12:56:57Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Quest Header | Quest Name = The Naming Game | Expansion = Chains of Promathia | Start = Raibaht | Start Location = {{Location|Metalworks|G-8}} | Fame = Bastok | Fame Level = 5 | Items Needed = Ordrynite | Repeatable = Yes | Title = Hyper Ultra Sonic Adventurer | Description = Cid&amp;#039;s dream of completing a &amp;quot;semi-perpetual motion engine&amp;quot; can only be realized if he obtains a chunk of legendary ordrynite. | See Also = | Rewards = 3600 gil &amp;lt;br&amp;gt;Ability to name the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = The Naming Game&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 5&lt;br /&gt;
| Items Needed = [[Ordrynite]]&lt;br /&gt;
| Repeatable = Yes&lt;br /&gt;
| Title = Hyper Ultra Sonic Adventurer&lt;br /&gt;
| Description = Cid&#039;s dream of completing a &amp;quot;semi-perpetual motion engine&amp;quot; can only be realized if he obtains a chunk of legendary ordrynite.&lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 3600 gil &amp;lt;br&amp;gt;Ability to name the new airship in [[The Enduring Tumult of War|CoP 5-1]].&lt;br /&gt;
| Previous = [[Hyper Active]]&lt;br /&gt;
| Next = &lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Trade an [[Ordrynite]] to [[Raibaht]] for a cutscene and your rewards.&lt;br /&gt;
*Here is the list of names for naming the airship:&lt;br /&gt;
{| class=&amp;quot;horizon-table editing-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;|Line 1&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;|Line 2&lt;br /&gt;
! width=&amp;quot;17%&amp;quot;|Line 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Ultra&lt;br /&gt;
*Hyper&lt;br /&gt;
*Psycho&lt;br /&gt;
*Eternal&lt;br /&gt;
*Neo&lt;br /&gt;
*Lovely&lt;br /&gt;
*Pretty&lt;br /&gt;
*Final&lt;br /&gt;
*Extra&lt;br /&gt;
*Deadly&lt;br /&gt;
*Savage&lt;br /&gt;
*Aero&lt;br /&gt;
*Pseudo&lt;br /&gt;
*Universal&lt;br /&gt;
*Exciting&lt;br /&gt;
*Celestial&lt;br /&gt;
*Super&lt;br /&gt;
*Mighty&lt;br /&gt;
*Mega&lt;br /&gt;
*Omni&lt;br /&gt;
*Poly&lt;br /&gt;
|&lt;br /&gt;
*Terror&lt;br /&gt;
*Perfect&lt;br /&gt;
*Royale&lt;br /&gt;
*Gorgeous&lt;br /&gt;
*Pretty&lt;br /&gt;
*Hell&lt;br /&gt;
*Fantasy&lt;br /&gt;
*Stealth&lt;br /&gt;
*Powerful&lt;br /&gt;
*Invincible&lt;br /&gt;
*Explosive&lt;br /&gt;
*Storm&lt;br /&gt;
*Fantastic&lt;br /&gt;
*Duper&lt;br /&gt;
*Go-Go&lt;br /&gt;
*Morphing&lt;br /&gt;
*Retro&lt;br /&gt;
*Sonic&lt;br /&gt;
*Cloud&lt;br /&gt;
*Sky&lt;br /&gt;
*Stellar&lt;br /&gt;
|&lt;br /&gt;
*Hyper&lt;br /&gt;
*Neo&lt;br /&gt;
*Lovely&lt;br /&gt;
*Happy&lt;br /&gt;
*Caller&lt;br /&gt;
*Hound&lt;br /&gt;
*XI&lt;br /&gt;
*Armored&lt;br /&gt;
*Brutal&lt;br /&gt;
*Buster&lt;br /&gt;
*Alpha&lt;br /&gt;
*Chief&lt;br /&gt;
*Provoker&lt;br /&gt;
*Mincer&lt;br /&gt;
*Streak&lt;br /&gt;
*King&lt;br /&gt;
*Prince&lt;br /&gt;
*Power&lt;br /&gt;
*Robo&lt;br /&gt;
*Delver&lt;br /&gt;
*Mystic&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102051</id>
		<title>Hyper Active</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102051"/>
		<updated>2025-02-09T12:48:12Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Hyper Active&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 4&lt;br /&gt;
| Items Needed = &lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Description = The adventurer hired to bring Cid a hyper altimeter has been arrested and ordered to kill a monster named Orna in Delkfutt&#039;s Tower. Find the man and obtain the equipment. &lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 3000 gil&lt;br /&gt;
| Previous = [[Teak Me to the Stars]]&lt;br /&gt;
| Next = [[The Naming Game]]&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Raibaht]] gives you a {{KeyItem}}[[Molybdenum Box]] in which to smuggle the {{KeyItem}}[[Hyper Altimeter]] through [[Jeuno]] customs once the adventurer reveals its location to you. &lt;br /&gt;
*Head to [[Delkfutt&#039;s Tower]] in [[Qufim]] and use the [[Delkfutt Key]], obtained from Mission 3-3 to open the door to the basement inside level 1 at E-8. &lt;br /&gt;
*Proceed downstairs to basement, and head to I-6, where the passage dead ends into a cermet door. &lt;br /&gt;
*Upon attempting to open the door, a message will be displayed, &amp;quot;A bloodthirsty monster has appeared!&amp;quot;, and the monster [[Orna]], and two [[Fomorian Spear]] will spawn. &lt;br /&gt;
*Upon defeating [[Orna]], the two [[Fomorian Spear]]s will despawn. &lt;br /&gt;
*Attempt to open the door again and watch a cutscene with the adventurer that was sent to kill [[Orna]]. He tells you that he hid the {{KeyItem}}[[Hyper Altimeter]] in one of the streetlamps in lower Jeuno. &lt;br /&gt;
*Head to [[Lower Jeuno]] and search the streetlamps until you find the {{KeyItem}}[[Hyper Altimeter]], which you put into the {{KeyItem}}[[Molybdenum Box]]. &lt;br /&gt;
*Head back to [[Bastok]] and talk to [[Raibaht]] to complete the quest.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102050</id>
		<title>Hyper Active</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102050"/>
		<updated>2025-02-09T12:47:48Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Hyper Active&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 4&lt;br /&gt;
| Items Needed = &lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Description = The adventurer hired to bring Cid a hyper altimeter has been arrested and ordered to kill a monster named Orna in Delkfutt&#039;s Tower. Find the man and obtain the equipment. &lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 3000 gil&lt;br /&gt;
| Previous = [[Teak Me to the Stars]]&lt;br /&gt;
| Next = [[The Naming Game]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Raibaht]] gives you a {{KeyItem}}[[Molybdenum Box]] in which to smuggle the {{KeyItem}}[[Hyper Altimeter]] through [[Jeuno]] customs once the adventurer reveals its location to you. &lt;br /&gt;
*Head to [[Delkfutt&#039;s Tower]] in [[Qufim]] and use the [[Delkfutt Key]], obtained from Mission 3-3 to open the door to the basement inside level 1 at E-8. &lt;br /&gt;
*Proceed downstairs to basement, and head to I-6, where the passage dead ends into a cermet door. &lt;br /&gt;
*Upon attempting to open the door, a message will be displayed, &amp;quot;A bloodthirsty monster has appeared!&amp;quot;, and the monster [[Orna]], and two [[Fomorian Spear]] will spawn. &lt;br /&gt;
*Upon defeating [[Orna]], the two [[Fomorian Spear]]s will despawn. &lt;br /&gt;
*Attempt to open the door again and watch a cutscene with the adventurer that was sent to kill [[Orna]]. He tells you that he hid the {{KeyItem}}[[Hyper Altimeter]] in one of the streetlamps in lower Jeuno. &lt;br /&gt;
*Head to [[Lower Jeuno]] and search the streetlamps until you find the {{KeyItem}}[[Hyper Altimeter]], which you put into the {{KeyItem}}[[Molybdenum Box]]. &lt;br /&gt;
*Head back to [[Bastok]] and talk to [[Raibaht]] to complete the quest.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Altimeter&amp;diff=102049</id>
		<title>Hyper Altimeter</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Altimeter&amp;diff=102049"/>
		<updated>2025-02-09T12:47:22Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Hyper altimeter&lt;br /&gt;
| image = Hyper Altimeter.png&lt;br /&gt;
| description = After seven long years of &amp;lt;br&amp;gt;development, the aeronautic &amp;lt;br&amp;gt;engineers of [[Jeuno]] have finally &amp;lt;br&amp;gt;constructed an [[airship]]-specific &amp;lt;br&amp;gt;altimeter that surpasses all those &amp;lt;br&amp;gt;that came before it.&lt;br /&gt;
| quest = [[Hyper Active]]&lt;br /&gt;
| mission = &lt;br /&gt;
| obtained = &lt;br /&gt;
| zones = &lt;br /&gt;
| armor set = &lt;br /&gt;
| notes = &lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Altimeter&amp;diff=102048</id>
		<title>Hyper Altimeter</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Altimeter&amp;diff=102048"/>
		<updated>2025-02-09T12:45:56Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Hyper altimeter | image = Hyper Altimeter.png | description = After seven long years of development, the aeronautic engineers of Jeuno have finally constructed an airship-specific altimeter that surpasses all those that came before it. | quest = Hyper Active | mission =  | obtained =  | zones =  | armor set =  | notes =  | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Hyper altimeter&lt;br /&gt;
| image = Hyper Altimeter.png&lt;br /&gt;
| description = After seven long years of development, the aeronautic engineers of [[Jeuno]] have finally constructed an [[airship]]-specific altimeter that surpasses all those that came before it.&lt;br /&gt;
| quest = [[Hyper Active]]&lt;br /&gt;
| mission = &lt;br /&gt;
| obtained = &lt;br /&gt;
| zones = &lt;br /&gt;
| armor set = &lt;br /&gt;
| notes = &lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102047</id>
		<title>Hyper Active</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102047"/>
		<updated>2025-02-09T12:45:42Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Hyper Active&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 4&lt;br /&gt;
| Items Needed = &lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Description = The adventurer hired to bring Cid a hyper altimeter has been arrested and ordered to kill a monster named Orna in Delkfutt&#039;s Tower. Find the man and obtain the equipment. &lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 300 gil&lt;br /&gt;
| Previous = [[Teak Me to the Stars]]&lt;br /&gt;
| Next = [[The Naming Game]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Raibaht]] gives you a {{KeyItem}}[[Molybdenum Box]] in which to smuggle the {{KeyItem}}[[Hyper Altimeter]] through [[Jeuno]] customs once the adventurer reveals its location to you. &lt;br /&gt;
*Head to [[Delkfutt&#039;s Tower]] in [[Qufim]] and use the [[Delkfutt Key]], obtained from Mission 3-3 to open the door to the basement inside level 1 at E-8. &lt;br /&gt;
*Proceed downstairs to basement, and head to I-6, where the passage dead ends into a cermet door. &lt;br /&gt;
*Upon attempting to open the door, a message will be displayed, &amp;quot;A bloodthirsty monster has appeared!&amp;quot;, and the monster [[Orna]], and two [[Fomorian Spear]] will spawn. &lt;br /&gt;
*Upon defeating [[Orna]], the two [[Fomorian Spear]]s will despawn. &lt;br /&gt;
*Attempt to open the door again and watch a cutscene with the adventurer that was sent to kill [[Orna]]. He tells you that he hid the {{KeyItem}}[[Hyper Altimeter]] in one of the streetlamps in lower Jeuno. &lt;br /&gt;
*Head to [[Lower Jeuno]] and search the streetlamps until you find the {{KeyItem}}[[Hyper Altimeter]], which you put into the {{KeyItem}}[[Molybdenum Box]]. &lt;br /&gt;
*Head back to [[Bastok]] and talk to [[Raibaht]] to complete the quest.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Molybdenum_Box&amp;diff=102046</id>
		<title>Molybdenum Box</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Molybdenum_Box&amp;diff=102046"/>
		<updated>2025-02-09T12:45:15Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Molybdenum Box | image = Molybdenum_Box.png | description = A heavy-duty case made with the rare metal known as molybdenum. It was given to you by Cid&amp;#039;s assistant, Raibaht. | quest = Hyper Active | mission =  | obtained =  | zones =  | armor set =  | notes =  | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Molybdenum Box&lt;br /&gt;
| image = Molybdenum_Box.png&lt;br /&gt;
| description = A heavy-duty case made with the rare metal known as molybdenum. It was given to you by [[Cid]]&#039;s assistant, [[Raibaht]].&lt;br /&gt;
| quest = [[Hyper Active]]&lt;br /&gt;
| mission = &lt;br /&gt;
| obtained = &lt;br /&gt;
| zones = &lt;br /&gt;
| armor set = &lt;br /&gt;
| notes = &lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102045</id>
		<title>Hyper Active</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyper_Active&amp;diff=102045"/>
		<updated>2025-02-09T12:44:48Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Quest Header | Quest Name = Hyper Active | Expansion = Chains of Promathia | Start = Raibaht | Start Location = {{Location|Metalworks|G-8}} | Fame = Bastok | Fame Level = 4 | Items Needed =  | Repeatable = no | Description = The adventurer hired to bring Cid a hyper altimeter has been arrested and ordered to kill a monster named Orna in Delkfutt&amp;#039;s Tower. Find the man and obtain the equipment.  | See Also = | Rewards = 300 gil | Previous = Teak Me to the Stars...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Hyper Active&lt;br /&gt;
| Expansion = [[Chains of Promathia]]&lt;br /&gt;
| Start = [[Raibaht]]&lt;br /&gt;
| Start Location = {{Location|Metalworks|G-8}}&lt;br /&gt;
| Fame = Bastok&lt;br /&gt;
| Fame Level = 4&lt;br /&gt;
| Items Needed = &lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Description = The adventurer hired to bring Cid a hyper altimeter has been arrested and ordered to kill a monster named Orna in Delkfutt&#039;s Tower. Find the man and obtain the equipment. &lt;br /&gt;
| See Also =&lt;br /&gt;
| Rewards = 300 gil&lt;br /&gt;
| Previous = [[Teak Me to the Stars]]&lt;br /&gt;
| Next = [[The Naming Game]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Raibaht]] gives you a {{KeyItem}} [[Molybdenum Box]] in which to smuggle the {{KeyItem}} [[Hyper Altimeter]] through [[Jeuno]] customs once the adventurer reveals its location to you. &lt;br /&gt;
*Head to [[Delkfutt&#039;s Tower]] in [[Qufim]] and use the [[Delkfutt Key]], obtained from Mission 3-3 to open the door to the basement inside level 1 at E-8. &lt;br /&gt;
*Proceed downstairs to basement, and head to I-6, where the passage dead ends into a cermet door. &lt;br /&gt;
*Upon attempting to open the door, a message will be displayed, &amp;quot;A bloodthirsty monster has appeared!&amp;quot;, and the monster [[Orna]], and two [[Fomorian Spear]] will spawn. &lt;br /&gt;
*Upon defeating [[Orna]], the two [[Fomorian Spear]]s will despawn. &lt;br /&gt;
*Attempt to open the door again and watch a cutscene with the adventurer that was sent to kill [[Orna]]. He tells you that he hid the {{KeyItem}} [[Hyper Altimeter]] in one of the streetlamps in lower Jeuno. &lt;br /&gt;
*Head to [[Lower Jeuno]] and search the streetlamps until you find the {{KeyItem}} [[Hyper Altimeter]], which you put into the {{KeyItem}} [[Molybdenum Box]]. &lt;br /&gt;
*Head back to [[Bastok]] and talk to [[Raibaht]] to complete the quest.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Garhada_Teak_Lumber&amp;diff=102044</id>
		<title>Garhada Teak Lumber</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Garhada_Teak_Lumber&amp;diff=102044"/>
		<updated>2025-02-09T12:26:06Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: minor adjustments :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|GarhadaTeakLumber.png|Garhada Teak Lumber}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Garhada Teak Lumber&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = A processed piece of lumber made from &amp;lt;br&amp;gt;a rare tree only found on the southern &amp;lt;br&amp;gt;island of Garhada. &lt;br /&gt;
| stackable = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&amp;lt;!--Delete this example before saving page - {{HorizonChangesBox|change 1|change 2|change3}}--&amp;gt;&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Teak Me to the Stars&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm droppedby sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Giant Pugil]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-27&lt;br /&gt;
|[[Phanauet Channel]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ooze]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-27&lt;br /&gt;
|[[Phanauet Channel]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishtrap]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-27&lt;br /&gt;
|[[Phanauet Channel]]&lt;br /&gt;
|&#039;&#039;Fished Up&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Protozoan]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-27&lt;br /&gt;
|[[Phanauet Channel]]&lt;br /&gt;
|&#039;&#039;Fished Up&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishtrap]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 25-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;Fished Up&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102016</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102016"/>
		<updated>2025-02-07T22:26:41Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 10-20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Between Fences, (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11}}), ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-12}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102015</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102015"/>
		<updated>2025-02-07T22:22:51Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]], [[Orcish Neckchopper]], [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102014</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102014"/>
		<updated>2025-02-07T22:14:23Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 6=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
*{{Location Tooltip|area=Valkurm Dunes|pos=I-9|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] help to reach Gustav zone. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Rolanberry Fields|pos=G-10|pos 2=J-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=I-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
|&lt;br /&gt;
*Cape Dhalmels and Bull Dhalmels (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: {{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*8 crawlers, 10 if you roam into the eastern tunnel. &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp.  &lt;br /&gt;
*Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Buburimu Peninsula|pos=H-9|pos 2=J-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
*Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
*Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
*Map 3 {{Location Tooltip|area=Inner Horutoto Ruins|map= Map 3|pos=H-9}} Rose Tower, 3 Mage Gate&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended to reach camp. All of the mobs are aggressive. *Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]],[[Yagudo Persecutor]] (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
*Main Zone/Entry&lt;br /&gt;
|&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
*All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=H-7|pos 2=I-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
*Circle around lake killing worms and crabs.&lt;br /&gt;
*At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Qufim Island|pos=I-8|pos 2=I-7|pos 3=G-6|pos 4=H-6|pos 5=H-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
|&lt;br /&gt;
*Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
*Popular exp zone&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Qufim Island|pos=H-5|pos 2=E-4|pos 3=D-5}}&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
*Quick walk from Aragoneu OP.  &lt;br /&gt;
*3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
*Center Landing Docks (NW Jugner Zone)&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
*Jugner Zone&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
*[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
*Upper Grotto&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]], [[Orcish Fighter]], [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Davoi&amp;diff=102013</id>
		<title>Davoi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Davoi&amp;diff=102013"/>
		<updated>2025-02-07T22:04:09Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Regular Monsters Found Here */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Infobox&lt;br /&gt;
| ToC =&lt;br /&gt;
[[#Involved in Quests/Missions|Quests/Missions]] • [[#fishing|Fishing]] • [[#weather|Weather]]  • [[#treasure chest|Treasure Chest]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]] &lt;br /&gt;
| Description = During the [[Great War]] nearly twenty years ago, an attack was made by the [[Orc]]ish troops on this peaceful [[Elvaan]] monastery left the tiny sanctuary in ruins and under the control of the [[beastmen]]. The Orcs transformed the area into their main stronghold, delighted by the layout of the surrounding area, as well as the protection that the monastic caverns provided. While there have been many attempts by the [[San d&#039;Oria]]n Royal Knights to reclaim this area, the ever-weakening forces of the kingdom remain powerless in this fight and often rely on hired adventurers to assist them in their campaigns.&lt;br /&gt;
[[File:Davoi-pic.jpg|300px|center]]&lt;br /&gt;
| Connections =  &lt;br /&gt;
[[Jugner Forest]]: {{Location Tooltip|area=Jugner Forest|pos=G-12}}, [[Escape]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Monastic Cavern]]: {{Location Tooltip|area=Davoi|pos=G-7}}, {{Location Tooltip|area=Davoi|pos=H-8}}, {{Location Tooltip|area=Davoi|pos=H-11}}, {{Location Tooltip|area=Davoi|pos=J-9}}, {{Location Tooltip|area=Davoi|pos=K-7}}&lt;br /&gt;
&lt;br /&gt;
| Monstrosity = &lt;br /&gt;
| Weather = {{Thunder|Weather}} {{Water|Weather}}&lt;br /&gt;
| Stats = {{Escape}} {{Tractor}}&lt;br /&gt;
| Region  = Norvallen&lt;br /&gt;
| Type = Dungeon&lt;br /&gt;
| Maps = {{Zone Tooltip Map|Map 1}}&lt;br /&gt;
| Map Acquisition = [[Map of Davoi|Purchase]]&lt;br /&gt;
| Restrictions = None&lt;br /&gt;
| Requirements = None&lt;br /&gt;
| Expansion = Final Fantasy XI&lt;br /&gt;
| BGM = None&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==&lt;br /&gt;
{{TableQuestHeader}}&lt;br /&gt;
{{TableQuestLine |Name= A Knight&#039;s Test| Type= Job: [[Paladin]]| Starter= [[Balasiel]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= F-7}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Beam Me Up... No, Not There!| Type=General| Starter= [[Anastase]]| Zone= [[Ru&#039;Lude Gardens]]| Coordinates=G-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Deal with Tenshodo| Type= General | Starter= [[Garnev]]| Zone= [[Lower Jeuno]]| Coordinates= J-7}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Further Founts| Type=General| Starter= [[Anastase]]| Zone= [[Ru&#039;Lude Gardens]]| Coordinates=G-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Missionary Moblin| Type= General| Starter= [[Koblakiq]]| Zone= [[Oldton Movalpolos]]| Coordinates= H-11}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Tea with a Tonberry?| Type= General| Starter= [[Sobane]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= D-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Test My Mettle| Type= General| Starter= [[Devean]]| Zone= [[Selbina]]| Coordinates= I-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The Crimson Trial| Type= [[Red Mage|RDM]] [[:Category:Artifact Armor|AF]] 1| Starter= [[Sharzalion]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= K-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The Doorman| Type= [[Warrior|WAR]] [[:Category:Artifact Armor|AF]] 1| Starter= [[Phara]]| Zone= [[Bastok Mines]]| Coordinates= J-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The First Meeting| Type= [[Monk|MNK]] [[:Category:Artifact Armor|AF]] 2| Starter= [[Oggbi]]| Zone= [[Port Bastok]]| Coordinates= E-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The Miraculous Dale| Type= General| Starter= [[Rakuru-Rakoru]]| Zone= [[Lower Jeuno]]| Coordinates= I-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= To Cure a Cough| Type= General| Starter= [[Amaura]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= G-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Under Oath| Type= [[Paladin|PLD]] [[:Category:Artifact Armor|AF]] 3| Starter= [[Trion]]| Zone= [[Chateau d&#039;Oraguille]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Warding Vampires| Type= General| Starter= [[Maloquedil]]| Zone= [[Northern San d&#039;Oria]]| Coordinates= J-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Whence Blows the Wind| Type= [[Genkai]]: 3| Starter= [[Maat]]| Zone= [[Ru&#039;Lude Gardens]]| Coordinates= Multiple}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name = The Davoi Report|Mission 2-2: The Davoi Report| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter=  [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name = Infiltrate Davoi|Mission 3-1: Infiltrate Davoi| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter=  [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= Magicite (Bastok) | Nation= [[Bastok Missions|Bastok]]| Starter= Embassy | Zone= [[Ru&#039;Lude Gardens]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= Magicite (San d&#039;Oria) | Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter= Embassy | Zone= [[Ru&#039;Lude Gardens]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= Magicite (Windurst) | Nation= [[Windurst Missions|Windurst]]| Starter= Embassy | Zone= [[Ru&#039;Lude Gardens]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name = Vain|Mission 8-1: Vain| Nation= [[Windurst Missions|Windurst]]| Starter=  [[Windurst Gate Guard]] | Zone= [[Windurst]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name = The Jester who&#039;d be King|Mission 8-2: The Jester Who&#039;d Be King| Nation= [[Windurst Missions|Windurst]]| Starter=  [[Windurst Gate Guard]] | Zone= [[Windurst]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestFooter}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|fishing}}&lt;br /&gt;
{{:{{PAGENAME}}/Fishing}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zone Section Header|weather}}&lt;br /&gt;
{{:{{PAGENAME}}/Weather}}&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|chest}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Chest}}&lt;br /&gt;
|}&lt;br /&gt;
==[[:Category:NPCs|NPCs]] Found Here==&lt;br /&gt;
{{TableNPCHeader}}&lt;br /&gt;
{{TableNPCLine | Name= [[Bernal]]| Coordinates= J-8| Type= }}&lt;br /&gt;
{{TableNPCLine | Name= [[Lootblox]]| Coordinates= J-7| Type= }}&lt;br /&gt;
{{TableNPCLine | Name= [[Quemaricond]]| Coordinates= H-7| Type= }}&lt;br /&gt;
{{TableNPCLine | Name= [[Sedal-Godjal]]| Coordinates= J-8| Type= }}&lt;br /&gt;
{{TableNPCLine | Name= [[Zantaviat]]| Coordinates= J-7| Type= }}&lt;br /&gt;
{{TableNPCFooter}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-NM}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Blubbery Bulge| Spawn= | Lvl= 45-47| Drop= [[Slime Oil]]| Steal= | Family= Slimes| NumSpawns=  {{Tooltip-NMMap|map= DavoiNMs.png|NM= Blubbery Bulge}} | Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Dirtyhanded Gochakzuk| Spawn= | Lvl= 71| Drop= [[Curse Wand]]| Steal= | Family= Orcs| NumSpawns= {{Tooltip-NMMap|map= DavoiNMs.png|NM= Dirtyhanded Gochakzuk}}| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Hawkeyed Dnatbat| Spawn= | Lvl= 26-28| Drop= [[Archer&#039;s Knife]]&amp;lt;br&amp;gt;[[Assassin&#039;s Bow]]| Steal= | Family= Orcs| NumSpawns= {{Tooltip-NMMap|map= DavoiNMs.png|NM= Hawkeyed Dnatbat}}| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Poisonhand Gnadgad| Spawn= | Lvl= 39-40| Drop= [[Jujitsu Gi]]&amp;lt;br&amp;gt;[[Jujitsu Sitabaki]]| Steal= | Family= Orcs| NumSpawns= {{Tooltip-NMMap|map= DavoiNMs.png|NM= Poisonhand Gnadgad}}| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Steelbiter Gudrud| Spawn= &#039;&#039;Assisted by [[Orc&#039;s Wyvern]] (26-28)| Lvl= 33-34| Drop= [[Lizard Piercer]]&amp;lt;br&amp;gt;[[Sentinel&#039;s Mantle]]| Steal= | Family= Orcs| NumSpawns= {{Tooltip-NMMap|map= DavoiNMs.png|NM= Steelbiter Gudrud}}| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Tigerbane Bakdak| Spawn= | Lvl= 31-32| Drop= [[Warrior&#039;s Axe]]&amp;lt;br&amp;gt;[[Tigerhunter]]&amp;lt;br&amp;gt;[[Absorb-VIT|Scroll of Absorb-VIT]]&amp;lt;br&amp;gt;[[Absorb-AGI|Scroll of Absorb-AGI]]| Steal= | Family= Orcs| NumSpawns= {{Tooltip-NMMap|map= DavoiNMs.png|NM= Tigerbane Bakdak}}| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-NM}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Regular Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Regular}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Davoi Hornet| Spawn= | Lvl= 20-23| Drop= [[Honey]]&amp;lt;br&amp;gt;[[Insect Wing]]&amp;lt;br&amp;gt;[[Beehive Chip]]&amp;lt;br&amp;gt;[[Giant Stinger]]| Steal= [[Honey]]| Family= Bees| NumSpawns= 17| Note=  L, S, Sc}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Davoi Mush| Spawn= | Lvl=33-36| Drop= [[Slime Oil]]| Family= Slimes| NumSpawns= 3| Note=  A, H, Sc}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Davoi Pugil| Spawn= | Lvl= 27-29| Drop= [[Pugil Scales]]| Family= Pugils| NumSpawns= 27| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Davoi Wasp| Spawn= | Lvl= 30-33| Drop= [[Honey]]&amp;lt;br&amp;gt;[[Insect Wing]]&amp;lt;br&amp;gt;[[Beehive Chip]]| Steal= [[Honey]]| Family= Bees| NumSpawns= 15| Note=  A, L, S, Sc}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Ferocious Pugil| Spawn=&#039;&#039;Fished up&#039;&#039;|Lvl= 22-24| Drop=| Family= Pugils| NumSpawns= 1| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Geezard| Spawn= | Lvl= 34-37| Drop= [[Lizard Skin]]&amp;lt;br&amp;gt;[[Lizard Tail]]&amp;lt;br&amp;gt;[[Lizard Egg]]| Steal=  [[Lizard Egg]]| Family= Lizards| NumSpawns= 17| Note=  A, L, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Gloop| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 38-40| Drop= [[Slime Oil]]| Family= Slimes| NumSpawns= 1| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Greater Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 30-32| Drop=| Family= Pugils| NumSpawns= 1| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Morbol| Spawn= | Lvl= 37-39| Drop= [[Ice Brand]]&amp;lt;br&amp;gt;[[Malboro Vine]]| Family= Morbols|Morbol| NumSpawns= 3| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Oil Spill| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 45-47| Drop=| Family= Slimes| NumSpawns= 1| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Beastrider| Spawn= | Lvl= 33-37| Drop= [[Chain Hose]]&amp;lt;br&amp;gt;[[Chain Mittens]]&amp;lt;br&amp;gt;[[Greaves]]&amp;lt;br&amp;gt;[[Iron Mask]]&amp;lt;br&amp;gt;[[Jade Cryptex]]&amp;lt;br&amp;gt;[[Absorb-AGI|Scroll of Absorb-AGI]]&amp;lt;br&amp;gt;[[Absorb-INT|Scroll of Absorb-INT]]&amp;lt;br&amp;gt;[[Absorb-VIT|Scroll of Absorb-VIT]]| Steal=  [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 19| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Bowshooter| Spawn= | Lvl= 42-46| Drop= [[Cuir Bandana]]&amp;lt;br&amp;gt;[[Cuir Gloves]]&amp;lt;br&amp;gt;[[Cuir Highboots]]&amp;lt;br&amp;gt;[[Cuir Trousers]]&amp;lt;br&amp;gt;[[Davoi Chest Key]]&amp;lt;br&amp;gt;[[Jade Cryptex]]| Steal=  [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 26| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Brawler| Spawn= | Lvl= 35-39| Drop= [[Jade Cryptex]]&amp;lt;br&amp;gt;[[Soil Hachimaki]]&amp;lt;br&amp;gt;[[Soil Kyahan]]&amp;lt;br&amp;gt;[[Soil Sitabaki]]&amp;lt;br&amp;gt;[[Soil Tekko]]| Steal=  [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 19| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Champion| Spawn= | Lvl= 64-68| Drop= [[Davoi Coffer Key]]&amp;lt;br&amp;gt;[[Monk&#039;s Testimony]]&amp;lt;br&amp;gt;[[Iron Subligar]]| Steal= [[Gold Beastcoin]]| Family= Orcs| NumSpawns= 7| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Cursemaker| Spawn= | Lvl= 22-28| Drop= [[Black Slacks]]&amp;lt;br&amp;gt;[[Sandals]]&amp;lt;br&amp;gt;[[Shaman Garlic]]&amp;lt;br&amp;gt;[[White Mitts]]| Steal= [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 10| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Dragoon| Spawn= | Lvl= 65-69| Drop= [[Davoi Coffer Key]]&amp;lt;br&amp;gt;[[Dragoon&#039;s Testimony]]| Steal= [[Gold Beastcoin]]| Family= Orcs| NumSpawns= 7| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Dreadnought| Spawn= | Lvl= 63-67| Drop= [[Davoi Coffer Key]]&amp;lt;br&amp;gt;[[Warrior&#039;s Testimony]]| Steal=  [[Gold Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Farkiller| Spawn= | Lvl= 62-66| Drop= [[Davoi Coffer Key]]&amp;lt;br&amp;gt;[[Ranger&#039;s Testimony]]&amp;lt;br&amp;gt;[[Raptor Helm]]&amp;lt;br&amp;gt;[[Raptor Ledelsens]]&amp;lt;br&amp;gt;[[Raptor Trousers]]&amp;lt;br&amp;gt;[[Archer&#039;s Prelude]]| Steal= [[Gold Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Fighter| Spawn= | Lvl= 22-28| Drop= [[Lizard Gloves]]&amp;lt;br&amp;gt;[[Lizard Helm]]&amp;lt;br&amp;gt;[[Lizard Ledelsens]]&amp;lt;br&amp;gt;[[Lizard Trousers]]| Steal= [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 10| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Firebelcher| Spawn= | Lvl= 39-42| Drop= [[Davoi Chest Key]]&amp;lt;br&amp;gt;[[Long Boomerang]]&amp;lt;br&amp;gt;[[Serpentine Gun]]| Family= Orcish Warmachines| NumSpawns= 2| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Footsoldier| Spawn= | Lvl= 43-47| Drop= [[Davoi Chest Key]]&amp;lt;br&amp;gt;[[Silver Greaves]]&amp;lt;br&amp;gt;[[Silver Hose]]&amp;lt;br&amp;gt;[[Silver Mail]]&amp;lt;br&amp;gt;[[Silver Mask]]&amp;lt;br&amp;gt;[[Silver Mittens]]&amp;lt;br&amp;gt;[[Soiled Letter]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 26| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Gladiator| Spawn= | Lvl= 44-48| Drop= [[Iron Mittens]]&amp;lt;br&amp;gt;[[Iron Subligar]]&amp;lt;br&amp;gt;[[Leggings]]&amp;lt;br&amp;gt;[[Padded Cap]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 26&amp;lt;br&amp;gt;(Respawn: 14 mins)| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Impaler| Spawn= | Lvl= 32-36| Drop= [[Chain Hose]]&amp;lt;br&amp;gt;[[Chain Mittens]]&amp;lt;br&amp;gt;[[Greaves]]&amp;lt;br&amp;gt;[[Iron Mask]]&amp;lt;br&amp;gt;[[Jade Cryptex]]| Steal= [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 19| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Nightraider| Spawn= | Lvl= 34-38| Drop= [[Jade Cryptex]]&amp;lt;br&amp;gt;[[Studded Bandana]]&amp;lt;br&amp;gt;[[Studded Boots]]&amp;lt;br&amp;gt;[[Studded Gloves]]&amp;lt;br&amp;gt;[[Studded Trousers]]| Steal= [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 19| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Predator| Spawn= | Lvl= 53-57| Drop= [[Cuir Bandana]]&amp;lt;br&amp;gt;[[Cuir Gloves]]&amp;lt;br&amp;gt;[[Cuir Highboots]]&amp;lt;br&amp;gt;[[Cuir Trousers]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Serjeant| Spawn= | Lvl= 22-28| Drop= [[Castle Floor Plans]]&amp;lt;br&amp;gt;[[Lizard Gloves]]&amp;lt;br&amp;gt;[[Lizard Helm]]&amp;lt;br&amp;gt;[[Lizard Ledelsens]]&amp;lt;br&amp;gt;[[Lizard Trousers]]| Steal= [[Silver Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Trooper| Spawn= | Lvl= 45-49| Drop= [[Chain Mittens]]&amp;lt;br&amp;gt;[[Cuisses]]&amp;lt;br&amp;gt;[[Davoi Chest Key]]&amp;lt;br&amp;gt;[[Gold Orcmask]]&amp;lt;br&amp;gt;[[Iron Mask]]&amp;lt;br&amp;gt;[[Plate Leggings]]&amp;lt;br&amp;gt;[[Sallet]]&amp;lt;br&amp;gt;[[Flash|Scroll of Flash]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 26{{Verification}}| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Veteran| Spawn= | Lvl= 52-56| Drop= [[Mythril Cuisses]]&amp;lt;br&amp;gt;[[Mythril Leggings]]&amp;lt;br&amp;gt;[[Mythril Sallet]]| Steal= [[Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Warchief| Spawn= | Lvl= 55-59| Drop= [[Flash|Scroll of Flash]]&amp;lt;br&amp;gt;[[Mythril Gauntlets]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 12| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Orcish Zerker| Spawn= | Lvl= 54-58| Drop= [[Mythril Beastcoin]]&amp;lt;br&amp;gt;[[Mythril Cuisses]]&amp;lt;br&amp;gt;[[Mythril Gauntlets]]&amp;lt;br&amp;gt;[[Mythril Leggings]]&amp;lt;br&amp;gt;[[Mythril Sallet]]&amp;lt;br&amp;gt;[[Absorb-AGI|Scroll of Absorb-AGI]]&amp;lt;br&amp;gt;[[Absorb-INT|Scroll of Absorb-INT]]&amp;lt;br&amp;gt;[[Absorb-VIT|Scroll of Absorb-VIT]]&amp;lt;br&amp;gt;[[Stun|Scroll of Stun]]| Steal= [[Mythril Beastcoin]]| Family= Orcs| NumSpawns= 9| Note=  A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Thunder Elemental| Spawn= &#039;&#039;During thunder weather&#039;&#039;| Lvl= 47-49| Drop= [[Lightning Cluster]]| Family= Elementals| NumSpawns= 9| Note=  A, M}}&lt;br /&gt;
{{TableMobLine-Regular| Name=War Lizard| Spawn= | Lvl= 29-32| Drop= [[Lizard Skin]]&amp;lt;br&amp;gt;[[Lizard Tail]]&amp;lt;br&amp;gt;[[Lizard Egg]]| Steal= [[Lizard Egg]]| Family= Lizards| NumSpawns= 24| Note=  L, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Water Elemental| Spawn= &#039;&#039;During water weather&#039;&#039;| Lvl= 47-49| Drop= [[Water Cluster]]| Family= Elementals| NumSpawns= 9| Note=  A, M}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Wolf Bat| Spawn= | Lvl= 25-29| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Fiend Blood]]| Family= Giant Bats| NumSpawns= 22| Note=  A, H}}&lt;br /&gt;
{{TableMobLine-Regular| Name=Wood Bats| Spawn= | Lvl= 20-23| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]| Family= Bat Trios| NumSpawns= 5| Note=  A, H}}&lt;br /&gt;
{{TableMobFooter-Regular}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Event Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Special}}&lt;br /&gt;
{{TableMobLine-Special| Name= Barakbok| Spawn= &#039;&#039;Spawned Quest: [[The Doorman]]&#039;&#039;| Lvl= 43| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Bilopdop| Spawn= &#039;&#039;Spawned Quest: [[The First Meeting]]&#039;&#039;| Lvl= 55| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Deloknok| Spawn= &#039;&#039;Spawned Quest: [[The First Meeting]]&#039;&#039;| Lvl= 53| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Gavotvut| Spawn= &#039;&#039;Spawned Quest: [[The Doorman]]&#039;&#039;| Lvl= 45| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Hematic Cyst| Spawn= &#039;&#039;Spawned Quest: [[Tea with a Tonberry?]]&#039;&#039;| Lvl= 40| Drop=| Steal= | Family= Slimes| NumSpawns= 1| Note= A}}&lt;br /&gt;
{{TableMobLine-Special| Name= One-eyed Gwajboj| Spawn= &#039;&#039;Spawned Quest: [[Under Oath]]&#039;&#039;| Lvl= 62| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Purpleflash Brukdok| Spawn= &#039;&#039;Spawned Quest: [[The Crimson Trial]]&#039;&#039;| Lvl= 45| Drop= [[Davoi Storage Key]]| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Special| Name= Three-eyed Prozpuz| Spawn= &#039;&#039;Spawned Quest: [[Under Oath]]&#039;&#039;| Lvl= 60| Drop=| Steal= | Family= Orcs| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
{{TableMobFooter-Special}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102010</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102010"/>
		<updated>2025-02-07T18:42:33Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 5=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*Further down, past the Fly Agarics.  &lt;br /&gt;
*Beetle&#039;s link.  &lt;br /&gt;
*BLM recommended.  &lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}},  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
*[[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there. &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-7}}, Spore Hollow&lt;br /&gt;
*{{Location Tooltip|area=Jugner Forest|pos=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
*Not far from Norvallen OP. &lt;br /&gt;
*(K-9) camp is reached from the south. &lt;br /&gt;
*Funguars link by sound &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
**{{Location Tooltip|area=Valkurm Dunes|pos=B-7}} Secret Beach/Gustav Zone&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102009</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102009"/>
		<updated>2025-02-07T17:11:45Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 5=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]](21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshland|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 3|pos=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102008</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102008"/>
		<updated>2025-02-07T17:07:39Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 5=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]],  [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]](21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshland|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
*Goblin Camp {{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
*[[Silence]] for Goblin Leecher&#039;s is helpful.&lt;br /&gt;
*Watch out for sight-based links.  &lt;br /&gt;
*Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
*By Spine at {{Location Tooltip|area=Meriphataud Mountains|pos=D-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Gambler]]  (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|&lt;br /&gt;
*Close to Aragoneu OP. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 3|pos=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102007</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=102007"/>
		<updated>2025-02-07T16:45:33Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 20==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 5=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]]&lt;br /&gt;
* [[Goblin Gambler]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshland|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(E-7)Goblin Camp, (F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Alternate Valkrum camps.  Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102006</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=102006"/>
		<updated>2025-02-07T16:43:30Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Level 10-20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: {{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}}&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
| &lt;br /&gt;
* Mages must /whm.&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The H-9 camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door&lt;br /&gt;
|&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Attohwa Chasm|pos=L-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* WHM is required.&lt;br /&gt;
* Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2 - Beetle&#039;s Burrow {{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}} &lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Camp outside Magic Gate of Horutoto&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|powders]] required.&lt;br /&gt;
* Beetles and Bats don&#039;t aggro but do link via sound. &lt;br /&gt;
* Enter via [[East Sarutabaruta]] {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at {{Location Tooltip|area=Northern San d&#039;Oria|F-5}}&lt;br /&gt;
* [[Antidotes]] and [[Echo Drop]]s strongly recommended. &lt;br /&gt;
* WHM required.&lt;br /&gt;
* Flytrap uses [[Soporific]], a small range [[Area of Effect|AOE]] sleep and potent paralyze ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Valkurm Dunes|pos=L-9|pos 2=L-10|pos 3=K-9|pos 4=D-7|pos 5=E-7|pos 5=E-6}}&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] petrifies the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Lots of camps.&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost {{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}, {{Location Tooltip|area=Buburimu Peninsula|pos=F-8|pos 2=E-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Try to avoid pulling 7 or more levels above your parties level. &lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=I-8}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20) &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19) &lt;br /&gt;
|&lt;br /&gt;
* Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=F-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]]s (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bees seem to use Pollen more often than others. &lt;br /&gt;
* [[:Category:Goblins|Goblins]] in area. &lt;br /&gt;
* Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Konschtat Highlands|pos=F-3|pos 2=I-5|pos 3=L-6}}&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]]s (18-20) &lt;br /&gt;
|&lt;br /&gt;
* (F-3) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* (L-6) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* Hares link.&lt;br /&gt;
* 1 orc spawn can also be used to fill chains. &lt;br /&gt;
* Hares should not be fought until at least level 13.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond {{Location Tooltip|area=La Theine Plateau|pos=K-11}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance {{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}}&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=La Theine Plateau|pos=F-7}} [[La Theine Plateau]] entrance, Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]]&lt;br /&gt;
* [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Whitebone Sands {{Location Tooltip|area=Valkurm Dunes|pos=F-9}}&#039;&#039;&#039;&lt;br /&gt;
* Oasis/ {{Location Tooltip|area=Valkurm Dunes|pos=I-7}}&lt;br /&gt;
* North Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-6}}&lt;br /&gt;
* South Forest {{Location Tooltip|area=Valkurm Dunes|pos=J-8}}&lt;br /&gt;
* West Forest {{Location Tooltip|area=Valkurm Dunes|pos=F-7}}&lt;br /&gt;
* Siren Sands {{Location Tooltip|area=Valkurm Dunes|pos=I-9}}&lt;br /&gt;
* Secret Beach {{Location Tooltip|area=Valkurm Dunes|pos=B-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies &amp;amp; snippers are primary targets. &lt;br /&gt;
* Can throw in Sheep and Bats at night to keep chains going.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=G-6}}&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
* Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Inside Magic Gate of Horutoto {{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}}&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* [[Silence]] recommended.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Bats link.&lt;br /&gt;
* Not far from Ronfaure OP.&lt;br /&gt;
* WHM needed.&lt;br /&gt;
* [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Signpost {{Location Tooltip|area=Valkurm Dunes|pos=J-7}}&lt;br /&gt;
* Cliff Side {{Location Tooltip|area=Valkurm Dunes|pos=G-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* Sheeps use [[Sheep Song]], an aoe sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=J-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* 6 spawns, 1 beetle is around the corner, a little SW.&lt;br /&gt;
* Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Beetles have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* Tigers have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Dangruf Wadi|pos=G-5|pos 2=H-3}}&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]]&lt;br /&gt;
* [[Goblin Gambler]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula|pos=F-9|pos 2=E/9|pos 3=J-6|pos 4=J-7|pos 5=K-9|pos 6=G-8}}&lt;br /&gt;
* {{Location Tooltip|area=Buburimu Peninsula||pos=I-8|pos 2=K-9}}&lt;br /&gt;
|&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Silence for [[Goblin Leecher]]&#039;s is helpful.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=G-9}}&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* Funguars link by sound.&lt;br /&gt;
* Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* {{Location Tooltip|area=Meriphataud Mountains|pos=E-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* 2 Goblins around which may prove too much for a level 15/16 group.&lt;br /&gt;
* Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}}&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Funguars use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* Use NW [[Jugner Forest]] zone at {{Location Tooltip|area=Jugner Forest|pos=E-6}}. &lt;br /&gt;
* [[Sneak]] and [[Invisible]] required to reach camp if not on chocobo.&lt;br /&gt;
* Fungur aggro sound and link.&lt;br /&gt;
* Beetles link sight. &lt;br /&gt;
* Not far from Norvallen OP, which is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshland|pos=K-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* Defland OP warp is level 15+ from Jeuno.&lt;br /&gt;
* Crawlers use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an aoe damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Pashhow Marshlands|pos=F-5}}&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water elemental]] can sometimes spawn in the back.&lt;br /&gt;
* Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-7|pos 2=L-6|pos 3=M-6}}&lt;br /&gt;
* {{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=E-9|pos 2=D-8}}&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|aoe]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* Bats take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(E-7)Goblin Camp, (F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Alternate Valkrum camps.  Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Between Fences, (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11}}), ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-12}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties. BLM or Dispel recommended for Crawlers.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and/or BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone/Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
*&#039;&#039;Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}}) &#039;&#039;&lt;br /&gt;
*&#039;&#039;Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}}) &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
*&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})/({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8}})/({{Location Tooltip|area=Beaucedine Glacier|pos=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (Flytrap, 47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (Pugil, 48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-6}})/({{Location Tooltip|area=Western Altepa Desert|pos=G-7}})/({{Location Tooltip|area=Western Altepa Desert|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
*Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
*Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and/or BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  BLM or Dispel recommended for beetles.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.  BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyahda Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Loquacious_Earring&amp;diff=102005</id>
		<title>Loquacious Earring</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Loquacious_Earring&amp;diff=102005"/>
		<updated>2025-02-07T16:37:02Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|LoquaciousEarring.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
|type = Armor&lt;br /&gt;
|name = Loquacious Earring&lt;br /&gt;
|tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
|icon id = 14812&lt;br /&gt;
|slot = Ear&lt;br /&gt;
| stats = {{Stat|MP|+30}} {{stat|Enhances &amp;quot;Fast Cast&amp;quot; effect}}&lt;br /&gt;
|level = 75&lt;br /&gt;
| storable = {{Storable|Storage Slip|02}}&lt;br /&gt;
| notes = &#039;&#039;Enhances &amp;quot;Fast Cast&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Spellcasting time -2%&lt;br /&gt;
*Spell recast time -1%&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes  {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
|resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Merchant:===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  75 [[Ancient Beastcoin]]s&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Sagheera]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|{{Location|Port Jeuno|I-8}}&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Special Merchant&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Moonlit_Path&amp;diff=101816</id>
		<title>The Moonlit Path</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Moonlit_Path&amp;diff=101816"/>
		<updated>2025-02-02T23:32:12Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Description=Leepe-Hoppe wants you to take on Carbuncle&#039;s request to gather the six &amp;quot;whispers,&amp;quot; then pay a visit to the Full Moon Fountain...&lt;br /&gt;
|Start=[[Leepe-Hoppe]] &lt;br /&gt;
|Start Loction = {{Location|Windurst Waters|map= South|J-9}}&lt;br /&gt;
|Fame =Windurst&lt;br /&gt;
|Fame Level = &amp;gt;5&lt;br /&gt;
|Items Needed=&#039;&#039;First time only:&#039;&#039;&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Flames]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Frost]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Gales]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Storms]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Tides]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of Tremors]]&amp;lt;br&amp;gt;&#039;&#039;Always:&#039;&#039;&amp;lt;br&amp;gt;{{KeyItem}}[[Moon Bauble]]&amp;lt;br&amp;gt;{{KeyItem}}[[Whisper of the Moon]]&lt;br /&gt;
|Title=Heir of the New Moon&lt;br /&gt;
|Repeatable=Yes, After JP midnight.&lt;br /&gt;
|Rewards=The avatar [[Fenrir]] or&amp;lt;br&amp;gt;[[Ancients&#039; Key]] or&amp;lt;br&amp;gt;[[Fenrir&#039;s Cape]] or&amp;lt;br&amp;gt;[[Fenrir&#039;s Earring]] or&amp;lt;br&amp;gt;[[Fenrir&#039;s Stone]] or&amp;lt;br&amp;gt;[[Fenrir&#039;s Torque]]  or&amp;lt;br&amp;gt;15,000 Gil &amp;lt;br&amp;gt;&#039;&#039;Under certain conditions:&#039;&#039;&amp;lt;br&amp;gt;{{KeyItem}}[[Dark Mana Orb]]&lt;br /&gt;
|Previous=[[Trial by Earth]]&amp;lt;br&amp;gt;[[Trial by Fire]]&amp;lt;br&amp;gt;[[Trial by Ice]]&amp;lt;br&amp;gt;[[Trial by Lightning]]&amp;lt;br&amp;gt;[[Trial by Water]]&amp;lt;br&amp;gt;[[Trial by Wind]]&lt;br /&gt;
|Next=&lt;br /&gt;
|Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Toraimarai Composite.PNG|thumb|Composite map to Full Moon Fountain]]&lt;br /&gt;
*Talk to [[Leepe-Hoppe]] (located on the roof) and answer his question affirmatively for a cutscene.&lt;br /&gt;
**&#039;&#039;If Leepe-Hoppe gives you the cutscene for [[Tuning In]], zone and talk to him again to get the cutscene for this quest.&#039;&#039;&lt;br /&gt;
*Defeat each of the [[Tuning Fork|six prime avatars]] and collect their whispers. Do not return to the original NPC who gave you the fork or you will lose the whisper.&lt;br /&gt;
*Take all six whispers back to [[Leepe-Hoppe]] for another cutscene. You will lose your six whispers and receive a {{KeyItem}}[[Moon Bauble]].&lt;br /&gt;
**You keep your {{KeyItem}}[[Moon Bauble]] if [[Fenrir Prime]] defeats you, so you do not have to get all the whispers again if you lose.&lt;br /&gt;
**&#039;&#039;&#039;If you are repeating this quest, you do not need to have all 6 whispers to get a new {{KeyItem}}[[Moon Bauble]]; simply talk to [[Leepe-Hoppe]] after JP midnight following your previous completion.&#039;&#039;&#039;&lt;br /&gt;
*Head to [[Inner Horutoto Ruins]] and go through the [[Three Mage Gate]]. &lt;br /&gt;
**Have a [[Red Mage]], [[White Mage]], and [[Black Mage]] stand on the corresponding colored circles, or have someone who has the {{KeyItem}}[[Portal Charm]] open it.&lt;br /&gt;
**Alternately, if you have started the Windurst Waters quest, [[Toraimarai Turmoil]], you may enter [[Toraimarai Canal]] from [[Windurst Walls]]. From the T-intersection at (H-7) on the second map, go west and take the steps down into the water. Then go north and then west putting you back on the first map. Go north then west (in the water) until the T-intersection at (H-7) on the first map. Now head south then up the steps at (G-8) and make your way toward the fountain.&lt;br /&gt;
*Take the Moon Bauble to [[Full Moon Fountain]], enter the battlefield, and defeat [[Fenrir Prime]] to receive the {{KeyItem}}[[Whisper of the Moon]].&lt;br /&gt;
*Return to Leepe-Hoppe for a cutscene and your reward.&lt;br /&gt;
===Notes===&lt;br /&gt;
*To fight Fenrir again, simply talk to Leepe-Hoppe for another Moon Bauble after JP midnight following your previous completion of this quest; you do not need to fight the six avatars again.&lt;br /&gt;
*The {{KeyItem}}[[Dark Mana Orb]] is received as an additional award if you have attained Rank 10 in Windurst. It is used to obtain an additional cutscene tying together the Star Onion Brigade quests with the Windurst storyline, after also completing [[The Promise]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ToraimaraiCanal1.png|Toraimarai Canal 1&lt;br /&gt;
Image:ToraimaraiCanal2.png|Toraimarai Canal 2&lt;br /&gt;
Image:InnerHorutotoRuins1.png|Inner Horutoto Ruins 1&lt;br /&gt;
Image:InnerHorutotoRuins2.png|Inner Horutoto Ruins 2&lt;br /&gt;
Image:InnerHorutotoRuins3.png|Inner Horutoto Ruins 3&lt;br /&gt;
Image:InnerHorutotoRuins4.png|Inner Horutoto Ruins 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
See the [[The Moonlit Path/Strategies|The Moonlit Path Strategies page]].&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Whisper_of_the_Moon&amp;diff=101815</id>
		<title>Whisper of the Moon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Whisper_of_the_Moon&amp;diff=101815"/>
		<updated>2025-02-02T23:30:05Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Whisper of the Moon | image = Whisper of the moon.png | description = You can sense its presence, but it cannot be seen. | quest = The Moonlit Path | obtained = The Moonlit Path  | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Whisper of the Moon&lt;br /&gt;
| image = Whisper of the moon.png&lt;br /&gt;
| description = You can sense its presence, but it cannot be seen.&lt;br /&gt;
| quest = [[The Moonlit Path]]&lt;br /&gt;
| obtained = [[The Moonlit Path ]]&lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ancients%27_Key&amp;diff=101814</id>
		<title>Ancients&#039; Key</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ancients%27_Key&amp;diff=101814"/>
		<updated>2025-02-02T23:28:17Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Ancientskey.png|Ancients&amp;#039; Key}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1208 | name = Ancients&amp;#039; key | tags = {{Rare}}{{Exclusive}} | description = A strangely shaped key used by&amp;lt;br&amp;gt;the first peoples of Vana&amp;#039;diel. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverable Exclusiv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Ancientskey.png|Ancients&#039; Key}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1208&lt;br /&gt;
| name = Ancients&#039; key&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = A strangely shaped key used by&amp;lt;br&amp;gt;the first peoples of Vana&#039;diel.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[The Moonlit Path]]&lt;br /&gt;
==In Other Final Fantasy Games==&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Ancients&#039; Key was a key item in &#039;&#039;Final Fantasy VII&#039;&#039; required to activate a device in the City of the Ancients, which would reveal what happened to the White Materia and whether [[Holy]] would come when Sephiroth &amp;amp; Jenova were dealt with. The key was located in an underwater cave located beneath the northern continent, requiring a submarine to navigate to.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Whisper_of_Frost&amp;diff=101813</id>
		<title>Whisper of Frost</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Whisper_of_Frost&amp;diff=101813"/>
		<updated>2025-02-02T23:27:35Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Whisper of Frost | image = whisper_of_frost.png | description = You sense its presence, &amp;lt;br&amp;gt;but it cannot be seen. | quest = The Moonlit Path | obtained = Trial by Ice | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Whisper of Frost&lt;br /&gt;
| image = whisper_of_frost.png&lt;br /&gt;
| description = You sense its presence, &amp;lt;br&amp;gt;but it cannot be seen.&lt;br /&gt;
| quest = [[The Moonlit Path]]&lt;br /&gt;
| obtained = [[Trial by Ice]]&lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_by_Ice&amp;diff=101812</id>
		<title>Trial by Ice</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_by_Ice&amp;diff=101812"/>
		<updated>2025-02-02T23:27:08Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Description=Ring the tuning fork of ice upon the protocrystal in Fei&#039;Yin. A path will open to the trial that awaits.&lt;br /&gt;
|Start=[[Gulmama]] &lt;br /&gt;
|Start Location = {{Location|Northern San d&#039;Oria|E-7}}&lt;br /&gt;
|Fame = San d&#039;Oria&lt;br /&gt;
|Fame Level = 6&lt;br /&gt;
|Items Needed=&lt;br /&gt;
|Title=Heir of the Great Ice&lt;br /&gt;
|Repeatable=Yes, after Japanese midnight after receiving your reward.&lt;br /&gt;
|Rewards=Ability to summon [[Shiva]] or&amp;lt;br&amp;gt;10,000g or&amp;lt;br&amp;gt;[[Rust &#039;B&#039; Gone]] or&amp;lt;br&amp;gt;[[Ice Belt]] or&amp;lt;br&amp;gt;[[Ice Ring]] or&amp;lt;br&amp;gt;[[Shiva&#039;s Claws]]&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[The Moonlit Path]]&amp;lt;br&amp;gt;[[Mama Mia]]&amp;lt;br&amp;gt;[[Waking the Beast]]&lt;br /&gt;
|Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Gulmama]] in {{Location|Northern San d&#039;Oria|E-7}}. If you have sufficient fame, she will give you a {{KeyItem}}[[Tuning fork of ice]]. &lt;br /&gt;
*Travel to [[Fei&#039;Yin]] and head to the [[Cloister of Frost]].&lt;br /&gt;
&amp;lt;!--**You can use the [[Home Point]] #2 to get there quickly, if you have been there before. --&amp;gt;&lt;br /&gt;
**To get to the Cloister of Frost, enter [[Fei&#039;Yin]] from {{Location|Beaucedine Glacier|J-4}}. &lt;br /&gt;
**Follow the path to a large room and take the east passage. Ignore the branch south and pass through a small room, turn north and follow the path back west. Ignore the branch north and descend the stairs; leading you to the second map. &lt;br /&gt;
**The path forces you north and east, again, and into a small room (H-8). Here, follow the left wall (north) until it opens into a large room (full of [[Utukku]]s, [[Golem]]s and [[Bat]]s); continue north. &lt;br /&gt;
**The north exit (a short distance from where you entered) leads a winding path through several small rooms (populated by [[Specter]]s, then [[Weapons]]), eventually leading to the [[Cloister of Frost]].&lt;br /&gt;
*Once you defeat [[Shiva Prime]], you will acquire the {{KeyItem}}[[Whisper of Frost]].&lt;br /&gt;
*Return the Whisper to [[Gulmama]] for your reward.&lt;br /&gt;
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]].&lt;br /&gt;
:*If you are collecting items for the [[Evoker&#039;s Ring]], you will want the [[Rust &#039;B&#039; Gone]] from [[Gulmama]].&lt;br /&gt;
&lt;br /&gt;
====The Fight====&lt;br /&gt;
*Everyone who is involved in the fight must have a tuning fork of the correct protocrystal. &lt;br /&gt;
*There is no cap on this battle.&lt;br /&gt;
*There is a 30-minute time limit. &lt;br /&gt;
*You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside. &lt;br /&gt;
*Try to fight [[Shiva Prime]] on [[Firesday]] and do not fight her on [[Iceday]].&lt;br /&gt;
*Keep up [[Barblizzara]] at all times. &lt;br /&gt;
*Do not use Ice-based spells, weaponskills, or weapons that have [[Additional Effect|Additional effect]]: [[Ice Damage|{{Ice|Ice damage}}]], as they will heal [[Shiva Prime]].&lt;br /&gt;
*The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants. &lt;br /&gt;
*See [[Talk:Trial by Ice#Testimonials|testimonials]].&lt;br /&gt;
&lt;br /&gt;
See [[Trial by Ice/Strategies]] for strategy and videos.&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Rust_%27B%27_Gone&amp;diff=101811</id>
		<title>Rust &#039;B&#039; Gone</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Rust_%27B%27_Gone&amp;diff=101811"/>
		<updated>2025-02-02T23:23:53Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Rust &amp;#039;B&amp;#039; Gone.png|Rust &amp;#039;B&amp;#039; Gone}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1207 | name = Bottle of Rust &amp;#039;B&amp;#039; Gone | tags = {{Rare}}{{Exclusive}} | description = This wondrous product is guaranteed&amp;lt;br&amp;gt;to take the rust off anything,&amp;lt;br&amp;gt;or your money back! }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Rust &#039;B&#039; Gone.png|Rust &#039;B&#039; Gone}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1207&lt;br /&gt;
| name = Bottle of Rust &#039;B&#039; Gone&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This wondrous product is guaranteed&amp;lt;br&amp;gt;to take the rust off anything,&amp;lt;br&amp;gt;or your money back!&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Ice]]&lt;br /&gt;
==Derivations==&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Rust &#039;B&#039; Gone (called Rust-Rid in the original English translation) was a key item in &#039;&#039;Final Fantasy VI&#039;&#039;, which was used to remove the rust from a door in the city of Zozo in order for the party to gain access to Mount Zozo. One of the inhabitants of Zozo had the item.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Elder_Branch&amp;diff=101810</id>
		<title>Elder Branch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Elder_Branch&amp;diff=101810"/>
		<updated>2025-02-02T23:22:54Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Elder Branch.png|Elder Branch}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1206 | name = Elder branch | tags = {{Rare}}{{Exclusive}} | description = A branch taken from the Elder&amp;#039;s Tree,&amp;lt;br&amp;gt;located in a far off land. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverable Exclusi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Elder Branch.png|Elder Branch}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1206&lt;br /&gt;
| name = Elder branch&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = A branch taken from the Elder&#039;s Tree,&amp;lt;br&amp;gt;located in a far off land.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Lightning]]&lt;br /&gt;
===Derivations===&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Elder Branch was a key item in &#039;&#039;Final Fantasy V&#039;&#039; which was used to gain entry into the Mua Forest, a dense forest where the Elder Tree is located, a giant tree which is the location of the 4 Crystals of World Two. The sage turtle Ghido/Guido had the Elder Branch. The Mua Forest was the place of origin for the villain [[Xdeath]].&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Whisper_of_Tremors&amp;diff=101809</id>
		<title>Whisper of Tremors</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Whisper_of_Tremors&amp;diff=101809"/>
		<updated>2025-02-02T23:22:07Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Whisper of Tremors | image = whisper_of_tremors.png | description = You sense its presence,&amp;lt;br&amp;gt; but it cannot be seen. | quest = The Moonlit Path  | obtained = Trial by Earth  | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Whisper of Tremors&lt;br /&gt;
| image = whisper_of_tremors.png&lt;br /&gt;
| description = You sense its presence,&amp;lt;br&amp;gt; but it cannot be seen.&lt;br /&gt;
| quest = [[The Moonlit Path ]]&lt;br /&gt;
| obtained = [[Trial by Earth ]]&lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_by_Earth&amp;diff=101808</id>
		<title>Trial by Earth</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_by_Earth&amp;diff=101808"/>
		<updated>2025-02-02T23:21:39Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Disambig3|[[★Trial by Earth]]}}--&amp;gt;&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Description = Bring the tuning fork of earth upon the protocrystal in the Quicksand Caves. A path will open to the trial that awaits.&lt;br /&gt;
| Start=[[Juroro]] &lt;br /&gt;
| Start Location = {{Location|Port Bastok|I-8}}&lt;br /&gt;
|Fame = Bastok&lt;br /&gt;
|Fame Level = 6&lt;br /&gt;
|Items Needed=&lt;br /&gt;
|Title=Heir of the Great Earth&lt;br /&gt;
|Repeatable=Yes, after Japanese midnight after receiving your reward.&lt;br /&gt;
|Rewards=Ability to summon [[Titan]] or&amp;lt;br&amp;gt;10,000g or&amp;lt;br&amp;gt;[[Desert Light]] or&amp;lt;br&amp;gt;[[Earth Belt]] or&amp;lt;br&amp;gt;[[Earth Ring]] or&amp;lt;br&amp;gt;[[Titan&#039;s Cudgel]]&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[The Moonlit Path]]&amp;lt;br&amp;gt;[[Mama Mia]]&amp;lt;br&amp;gt;[[Waking the Beast]]&lt;br /&gt;
|Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Quicksand-caves 1.png|thumb|[[Quicksand Caves]]]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Juroro]] in [[Port Bastok]], located at I-8 (near the drawbridge). If you have sufficient fame, she will give you a [[Tuning fork of earth]] after accepting her request. &lt;br /&gt;
:&#039;&#039;If you have never talked to this NPC before you may have to talk to her a few times before she gives you the quest.&#039;&#039;&lt;br /&gt;
*Travel to [[Quicksand Caves]], and head to the [[Cloister of Tremors]].&lt;br /&gt;
**Enter from [[Eastern Altepa Desert]] at (J-7). &lt;br /&gt;
**In the first room, follow the east wall, dropping to the east, and following a passage south.&lt;br /&gt;
**When the path opens into the next room, head due west along the north wall. Through another small passage and into a third room (E/F-9), go to the west wall and drop west. &lt;br /&gt;
*In the Cloister of Tremors, stick to the right wall to get to the Earth Protocrystal.&lt;br /&gt;
*Once you defeat [[Titan Prime]], you will acquire the {{KeyItem}}[[Whisper of Tremors]].&lt;br /&gt;
*Return the {{KeyItem}}[[Whisper of Tremors]] to [[Juroro]] for your reward.&lt;br /&gt;
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]].&lt;br /&gt;
:*If you are collecting items for the [[Evoker&#039;s Ring]], you want the [[Desert Light]].&lt;br /&gt;
:*If you see an airship moving through the background of the reward cutscene, this is because an airship arrived or departed during the cutscene.&lt;br /&gt;
&lt;br /&gt;
====The Fight====&lt;br /&gt;
*Everyone who is involved in the fight must have a tuning fork of the correct protocrystal.&lt;br /&gt;
*There is no level cap on this battle.&lt;br /&gt;
*There is a 30-minute time limit. &lt;br /&gt;
*You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside. &lt;br /&gt;
*Try to fight Titan Prime on [[Windsday]], and do not fight him on [[Earthsday]].&lt;br /&gt;
*Keep up [[Barstonra]] at all times. &lt;br /&gt;
*Do not use Earth-based spells, weaponskills, or weapons that have [[Additional Effect|Additional effect]]: [[Earth Damage|{{Earth|Earth damage}}]], as they will heal [[Titan Prime]].&lt;br /&gt;
*The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants. &lt;br /&gt;
*See [[Talk:Trial by Earth#Testimonials|testimonials]].&lt;br /&gt;
&lt;br /&gt;
See [[Trial by Earth/Strategies]] for strategy and videos.&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_by_Earth&amp;diff=101807</id>
		<title>Trial by Earth</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_by_Earth&amp;diff=101807"/>
		<updated>2025-02-02T23:19:12Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--{{Disambig3|[[★Trial by Earth]]}}--&amp;gt;&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Juroro]] - [[Port Bastok]] (I-8)&lt;br /&gt;
|requirements= [[Bastok]] [[Reputation]] 6&lt;br /&gt;
|items=&lt;br /&gt;
|title=Heir of the Great Earth&lt;br /&gt;
|repeatable=Yes, after Japanese midnight after receiving your reward.&lt;br /&gt;
|reward=Ability to summon [[Titan]] or&amp;lt;br&amp;gt;10,000g or&amp;lt;br&amp;gt;[[Desert Light]] or&amp;lt;br&amp;gt;[[Earth Belt]] or&amp;lt;br&amp;gt;[[Earth Ring]] or&amp;lt;br&amp;gt;[[Titan&#039;s Cudgel]]&lt;br /&gt;
|previous=&lt;br /&gt;
|next=[[The Moonlit Path]]&amp;lt;br&amp;gt;[[Mama Mia]]&amp;lt;br&amp;gt;[[Waking the Beast]]&lt;br /&gt;
|cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Quicksand-caves 1.png|thumb|[[Quicksand Caves]]]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Juroro]] in [[Port Bastok]], located at I-8 (near the drawbridge). If you have sufficient fame, she will give you a [[Tuning fork of earth]] after accepting her request. &lt;br /&gt;
:&#039;&#039;If you have never talked to this NPC before you may have to talk to her a few times before she gives you the quest.&#039;&#039;&lt;br /&gt;
*Travel to [[Quicksand Caves]], and head to the [[Cloister of Tremors]].&lt;br /&gt;
**Enter from [[Eastern Altepa Desert]] at (J-7). &lt;br /&gt;
**In the first room, follow the east wall, dropping to the east, and following a passage south.&lt;br /&gt;
**When the path opens into the next room, head due west along the north wall. Through another small passage and into a third room (E/F-9), go to the west wall and drop west. &lt;br /&gt;
*In the Cloister of Tremors, stick to the right wall to get to the Earth Protocrystal.&lt;br /&gt;
*Once you defeat [[Titan Prime]], you will acquire the {{KeyItem}}[[Whisper of Tremors]].&lt;br /&gt;
*Return the {{KeyItem}}[[Whisper of Tremors]] to [[Juroro]] for your reward.&lt;br /&gt;
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]].&lt;br /&gt;
:*If you are collecting items for the [[Evoker&#039;s Ring]], you want the [[Desert Light]].&lt;br /&gt;
:*If you see an airship moving through the background of the reward cutscene, this is because an airship arrived or departed during the cutscene.&lt;br /&gt;
&lt;br /&gt;
====The Fight====&lt;br /&gt;
*Everyone who is involved in the fight must have a tuning fork of the correct protocrystal.&lt;br /&gt;
*There is no level cap on this battle.&lt;br /&gt;
*There is a 30-minute time limit. &lt;br /&gt;
*You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside. &lt;br /&gt;
*Try to fight Titan Prime on [[Windsday]], and do not fight him on [[Earthsday]].&lt;br /&gt;
*Keep up [[Barstonra]] at all times. &lt;br /&gt;
*Do not use Earth-based spells, weaponskills, or weapons that have [[Additional Effect|Additional effect]]: [[Earth Damage|{{Earth|Earth damage}}]], as they will heal [[Titan Prime]].&lt;br /&gt;
*The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants. &lt;br /&gt;
*See [[Talk:Trial by Earth#Testimonials|testimonials]].&lt;br /&gt;
&lt;br /&gt;
See [[Trial by Earth/Strategies]] for strategy and videos.&lt;br /&gt;
&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Bastok Quests]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Desert_Light&amp;diff=101806</id>
		<title>Desert Light</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Desert_Light&amp;diff=101806"/>
		<updated>2025-02-02T23:17:48Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Desert Light.png|Desert Light}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1205 | name = Dose of desert light | tags = {{Rare}}{{Exclusive}} | description = This medicine is said to&amp;lt;br&amp;gt;help remedy high fevers. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverable Exclusive}} ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Desert Light.png|Desert Light}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1205&lt;br /&gt;
| name = Dose of desert light&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This medicine is said to&amp;lt;br&amp;gt;help remedy high fevers.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Earth]]&lt;br /&gt;
==Derivations==&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Desert Light (called SandRuby in the original English translation) was a key item in &#039;&#039;Final Fantasy IV&#039;&#039; used to cure Rosa, Cecil&#039;s girlfriend, of desert fever. It was a gem found in the nest of an [[Antlion]].&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Whisper_of_Tides&amp;diff=101805</id>
		<title>Whisper of Tides</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Whisper_of_Tides&amp;diff=101805"/>
		<updated>2025-02-02T23:17:12Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Whisper of Tides | image = WhisperofTides.png | description = You sense its presence, &amp;lt;br&amp;gt;but it cannot be seen. | quest = The Moonlit Path  | obtained = Trial by Water  | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Whisper of Tides&lt;br /&gt;
| image = WhisperofTides.png&lt;br /&gt;
| description = You sense its presence, &amp;lt;br&amp;gt;but it cannot be seen.&lt;br /&gt;
| quest = [[The Moonlit Path ]]&lt;br /&gt;
| obtained = [[Trial by Water ]]&lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Eye_of_Nept&amp;diff=101804</id>
		<title>Eye of Nept</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Eye_of_Nept&amp;diff=101804"/>
		<updated>2025-02-02T23:16:34Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Eye of Nept.png|Eye of Nept}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1204 | name = Eye of Nept | tags = {{Rare}}{{Exclusive}} | description = This rare gem is said to be the eye&amp;lt;br&amp;gt;of a giant sea serpent. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverable Exclusive}} ===...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Eye of Nept.png|Eye of Nept}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1204&lt;br /&gt;
| name = Eye of Nept&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This rare gem is said to be the eye&amp;lt;br&amp;gt;of a giant sea serpent.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Water]]&lt;br /&gt;
==Derivations==&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Eye of Nept (called Eye in the original unofficial English translation) was a key item in &#039;&#039;Final Fantasy III&#039;&#039;, which was used to restore the statue of Nepto in Nepto&#039;s Shrine to its original splendor. This had the effect of calming the sea serpent Nepto, bringing him out of his savage, berserk state and allowing the sea on the Floating Continent to be safe to travel.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mama_Mia&amp;diff=101803</id>
		<title>Mama Mia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mama_Mia&amp;diff=101803"/>
		<updated>2025-02-02T23:15:07Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Start=[[Mamaulabion]] &lt;br /&gt;
|Start Location = {{Location|Norg|G-6}}&lt;br /&gt;
|Requirements=[[Tenshodo ]] [[Reputation]] 4&lt;br /&gt;
|Items Needed=[[Bubbly Water]]&amp;lt;br&amp;gt;[[Egil&#039;s Torch]]&amp;lt;br&amp;gt;[[Eye of Nept]]&amp;lt;br&amp;gt;[[Desert Light]]&amp;lt;br&amp;gt;[[Elder Branch]]&amp;lt;br&amp;gt;[[Rust &#039;B&#039; Gone]]&amp;lt;br&amp;gt;[[Ancients&#039; Key]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Description=Mamaulabion would like you to bring him any &amp;quot;thuper-dee-duper, overflowing with thpethial power itemth&amp;quot; you happen to come across in your travels. However, he was not able to provide you with any details on their whereabouts.&lt;br /&gt;
|Repeatable=&amp;lt;!--Yes, as of the May 2011 update. Speak to Mamaulabion after dropping the [[Evoker&#039;s Ring]].--&amp;gt;&lt;br /&gt;
|Rewards=[[Evoker&#039;s Ring]]&lt;br /&gt;
|Previous=[[Trial by Earth]]&amp;lt;br&amp;gt;[[Trial by Fire]]&amp;lt;br&amp;gt;[[Trial by Ice]]&amp;lt;br&amp;gt;[[Trial by Lightning]]&amp;lt;br&amp;gt;[[Trial by Water]]&amp;lt;br&amp;gt;[[Trial by Wind]]&amp;lt;br&amp;gt;[[The Moonlit Path]]&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to [[Mamaulabion]] to start the quest.&lt;br /&gt;
*He wants you to obtain for him super-duper rare items that can only be obtained from the high level [[Avatar]] battles. He needs the following:&lt;br /&gt;
**[[Bubbly Water]] ([[Trial by Wind]]).&lt;br /&gt;
**[[Egil&#039;s Torch]] ([[Trial by Fire]]).&lt;br /&gt;
**[[Eye of Nept]] ([[Trial by Water]]).&lt;br /&gt;
**[[Desert Light]] ([[Trial by Earth]]).&lt;br /&gt;
**[[Elder Branch]] ([[Trial by Lightning]]).&lt;br /&gt;
**[[Rust &#039;B&#039; Gone]] ([[Trial by Ice]]).&lt;br /&gt;
**[[Ancients&#039; Key]] ([[The Moonlit Path]]).&lt;br /&gt;
*The items can be traded as you receive them. [[Mamaulabion]] will hold onto all of them until he receives the seventh.&lt;br /&gt;
*Items must be traded one at a time.&lt;br /&gt;
*Speak to [[Mamaulabion]] after JP Midnight following the day you turned in your final item to receive the [[Evoker&#039;s Ring]].&lt;br /&gt;
*If you dispose of any of the items required for the quest prior to turning them in, you can obtain them again by completing the relevant Trial battles again.&lt;br /&gt;
**If you have turned in an item for the quest but not yet completed it, you are still allowed to choose that item as a reward after defeating the relevant avatar, so choose carefully!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
**[[Mamaulabion]] will inform you of the items delivered thus far, as of the May 2011 update. --&amp;gt;&lt;br /&gt;
**Upon completion of this quest, the above items no longer appear in the rewards list for defeating the Prime Avatars.&lt;br /&gt;
[[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mama_Mia&amp;diff=101802</id>
		<title>Mama Mia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mama_Mia&amp;diff=101802"/>
		<updated>2025-02-02T23:14:43Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Start=[[Mamaulabion]] &lt;br /&gt;
|Start Location = {{Location|Norg|G-6}}&lt;br /&gt;
|Requirements=[[Tenshodo ]] [[Reputation]] 4&lt;br /&gt;
|Items Needed=[[Bubbly Water]]&amp;lt;br&amp;gt;[[Egil&#039;s Torch]]&amp;lt;br&amp;gt;[[Eye of Nept]]&amp;lt;br&amp;gt;[[Desert Light]]&amp;lt;br&amp;gt;[[Elder Branch]]&amp;lt;br&amp;gt;[[Rust &#039;B&#039; Gone]]&amp;lt;br&amp;gt;[[Ancients&#039; Key]]&lt;br /&gt;
|Title=None&lt;br /&gt;
|Description=Mamaulabion would like you to bring him any &amp;quot;thuper-dee-duper, overflowing with thpethial power itemth&amp;quot; you happen to come across in your travels. However, he was not able to provide you with any details on their whereabouts.&lt;br /&gt;
|Repeatable=&amp;lt;!--Yes, as of the May 2011 update. Speak to Mamaulabion after dropping the [[Evoker&#039;s Ring]].--&amp;gt;&lt;br /&gt;
|Rewards=[[Evoker&#039;s Ring]]&lt;br /&gt;
|Previous=[[Trial by Earth]]&amp;lt;br&amp;gt;[[Trial by Fire]]&amp;lt;br&amp;gt;[[Trial by Ice]]&amp;lt;br&amp;gt;[[Trial by Lightning]]&amp;lt;br&amp;gt;[[Trial by Water]]&amp;lt;br&amp;gt;[[Trial by Wind]]&amp;lt;br&amp;gt;[[The Moonlit Path]]&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to [[Mamaulabion]] to start the quest.&lt;br /&gt;
*He wants you to obtain for him super-duper rare items that can only be obtained from the high level [[Avatar]] battles. He needs the following:&lt;br /&gt;
**[[Bubbly Water]] ([[Trial by Wind]]).&lt;br /&gt;
**[[Egil&#039;s Torch]] ([[Trial by Fire]]).&lt;br /&gt;
**[[Eye of Nept]] ([[Trial by Water]]).&lt;br /&gt;
**[[Desert Light]] ([[Trial by Earth]]).&lt;br /&gt;
**[[Elder Branch]] ([[Trial by Lightning]]).&lt;br /&gt;
**[[Rust &#039;B&#039; Gone]] ([[Trial by Ice]]).&lt;br /&gt;
**[[Ancients&#039; Key]] ([[The Moonlit Path]]).&lt;br /&gt;
*The items can be traded as you receive them. [[Mamaulabion]] will hold onto all of them until he receives the seventh.&lt;br /&gt;
*Items must be traded one at a time.&lt;br /&gt;
*Speak to [[Mamaulabion]] after JP Midnight following the day you turned in your final item to receive the [[Evoker&#039;s Ring]].&lt;br /&gt;
*If you dispose of any of the items required for the quest prior to turning them in, you can obtain them again by completing the relevant Trial battles again.&lt;br /&gt;
**If you have turned in an item for the quest but not yet completed it, you are still allowed to choose that item as a reward after defeating the relevant avatar, so choose carefully!&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
**[[Mamaulabion]] will inform you of the items delivered thus far, as of the May 2011 update. --&amp;gt;&lt;br /&gt;
**Upon completion of this quest, the above items no longer appear in the rewards list for defeating the Prime Avatars.&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=Mamaulabion (Near the Auction House, Norg)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;br /&gt;
[[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Prime_Avatar_Quest_Index&amp;diff=101801</id>
		<title>Template:Prime Avatar Quest Index</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Prime_Avatar_Quest_Index&amp;diff=101801"/>
		<updated>2025-02-02T23:12:50Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Related Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;This page is used for adding information to all the prime avatars&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
===Related Quests===&lt;br /&gt;
There are a total of 6 prime avatar quests for the main summons. Here is the relevant information on each:&lt;br /&gt;
{| class=&amp;quot;quest-table horizon-table table-xl sortable&amp;quot;&lt;br /&gt;
!Trial by&lt;br /&gt;
!Avatar&lt;br /&gt;
!Start NPC&amp;lt;br&amp;gt;&#039;&#039;location&#039;&#039;&lt;br /&gt;
!Item Needed&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tuning fork of&#039;&#039;&lt;br /&gt;
!Location&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;closest zone&#039;&#039;&lt;br /&gt;
!Reputation required&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Earth|Earth]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
|[[Juroro]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Port Bastok|I-8}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Tuning fork of earth|Earth]]&lt;br /&gt;
|[[Cloister of Tremors]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Quicksand Caves&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Bastok]] - 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Fire|Fire]]&lt;br /&gt;
|[[Ifrit]]&lt;br /&gt;
|[[Ronta-Onta]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Kazham|J-9}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Tuning fork of fire|Fire]]&lt;br /&gt;
|[[Cloister of Flames]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Ifrit&#039;s Cauldron&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Kazham]] - 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Water|Water]]&lt;br /&gt;
|[[Leviathan]]&lt;br /&gt;
|[[Edal-Tahdal]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Norg|H-9}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Tuning fork of water|Water]]&lt;br /&gt;
|[[Cloister of Tides]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Den of Rancor&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Norg]]/[[Tenshodo]] - 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Lightning|Lightning]]&lt;br /&gt;
|[[Ramuh]]&lt;br /&gt;
|[[Ripapa]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Mhaura|I-9}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Tuning fork of lightning|Lightning]]&lt;br /&gt;
|[[Cloister of Storms]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Boyahda Tree&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Windurst]] - 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Wind|Wind]]&lt;br /&gt;
|[[Garuda]]&lt;br /&gt;
|[[Agado-Pugado]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Rabao|G-9}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Tuning fork of wind|Wind]]&lt;br /&gt;
|[[Cloister of Gales]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Cape Teriggan&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[Selbina]]/[[Rabao]] - 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Trial by Ice|Ice]]&lt;br /&gt;
|[[Shiva]]&lt;br /&gt;
|[[Gulmama]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{Location|Northern San d&#039;Oria|E-7}}&lt;br /&gt;
|[[Tuning fork of ice|Ice]]&lt;br /&gt;
|[[Cloister of Frost]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Fei&#039;Yin&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[San d&#039;Oria]] - 6&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Avatars]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Whisper_of_Flames&amp;diff=101800</id>
		<title>Whisper of Flames</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Whisper_of_Flames&amp;diff=101800"/>
		<updated>2025-02-02T23:02:24Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Infobox Key Item | name = Whisper of Flames | image = whisper_of_flames.png | description = You sense its presence,&amp;lt;br&amp;gt;but it cannot be seen. | obtained = Trial by Fire | quest = The Moonlit Path | sub-category = Temporary Key Items }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Whisper of Flames&lt;br /&gt;
| image = whisper_of_flames.png&lt;br /&gt;
| description = You sense its presence,&amp;lt;br&amp;gt;but it cannot be seen.&lt;br /&gt;
| obtained = [[Trial by Fire]]&lt;br /&gt;
| quest = [[The Moonlit Path]]&lt;br /&gt;
| sub-category = Temporary Key Items&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_by_Wind&amp;diff=101799</id>
		<title>Trial by Wind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_by_Wind&amp;diff=101799"/>
		<updated>2025-02-02T23:01:28Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Quest Name = Trial by Wind&lt;br /&gt;
| Start =Agado-Pugado&lt;br /&gt;
| Start Location = {{Location|Rabao|G-9}}&lt;br /&gt;
| Description = Ring the tuning fork of wind upon the protocrystal in Cape Teriggan. A path will open to the trial that awaits.&lt;br /&gt;
| Requirements = &lt;br /&gt;
| Fame = [[Selbina]]/[[Rabao]] &lt;br /&gt;
| Fame Level= 5&lt;br /&gt;
| Items Needed= {{KeyItem}} [[Tuning fork of wind]]&lt;br /&gt;
| Title =Heir of the Great Wind&lt;br /&gt;
| Repeatable = avatar &lt;br /&gt;
| Rewards = Ability to summon [[Garuda]] or&amp;lt;br&amp;gt;10,000g or&amp;lt;br&amp;gt;[[Bubbly Water]] or&amp;lt;br&amp;gt;[[Wind Belt]] or&amp;lt;br&amp;gt;[[Wind Ring]] or&amp;lt;br&amp;gt;[[Garuda&#039;s Dagger]]&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[The Moonlit Path]]&amp;lt;br&amp;gt;[[Mama Mia]]&amp;lt;br&amp;gt;[[Waking the Beast]]&lt;br /&gt;
|Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:CapeTeriggan.png|thumb|[[Cape Teriggan]]]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Agado-Pugado]] in [[Rabao]]. If you have sufficient fame, he will give you a {{KeyItem}}[[Tuning fork of wind]]. &lt;br /&gt;
*Travel to [[Cape Teriggan]] and head to the [[Cloister of Gales]].&lt;br /&gt;
**To get to the Cloister of Gales, travel to F-7 in [[Cape Teriggan]]. From here, follow a tunnel west, off the map. &lt;br /&gt;
:&#039;&#039;This area is filled with very dangerous creatures, such as [[:Category:Manticores|Manticore]]s and high-level goblins.  Sneak and Invisible are needed at all times.&#039;&#039;&lt;br /&gt;
:*Follow the left wall as it leads northeast, then northwest and you will eventually find the [[Cloister of Gales]].&lt;br /&gt;
*Target the protocrystal and select &amp;quot;Trial by Wind&amp;quot; to enter the battlefield.&lt;br /&gt;
*Once you defeat [[Garuda Prime]], you will acquire the {{KeyItem}}[[Whisper of Gales]].&lt;br /&gt;
*Return the Whisper to [[Agado-Pugado]] for your reward.&lt;br /&gt;
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]].&lt;br /&gt;
:*If you are collecting items for the [[Evoker&#039;s Ring]], you will want the [[Bubbly Water]] from [[Agado-Pugado]].&lt;br /&gt;
&lt;br /&gt;
===The Fight===&lt;br /&gt;
*Everyone who is involved in the fight must have a tuning fork of the correct protocrystal. &lt;br /&gt;
*There is no cap on this battle.&lt;br /&gt;
*There is a 30-minute time limit. &lt;br /&gt;
*You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside. &lt;br /&gt;
*Try to fight Garuda on {{Ice|Iceday}} and not on {{Wind|Windsday}}.&lt;br /&gt;
*The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants. &lt;br /&gt;
*If soloing as DRG make sure to have Call Wyvern ready as its a great chance the wyvern will die before the fight is over.(Wyvern died every prime fight for me since i didnt use [[Spirit Link]] to cure it as i didnt want Avatar to 2hr while I was down to about 10% hp due to ability use.)&lt;br /&gt;
See [[Trial by Wind/Strategies]] for strategies and videos.&lt;br /&gt;
&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;br /&gt;
[[Category:Quests]][[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Egil%27s_Torch&amp;diff=101798</id>
		<title>Egil&#039;s Torch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Egil%27s_Torch&amp;diff=101798"/>
		<updated>2025-02-02T23:00:48Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Egil&amp;#039;s Torch.png|Egil&amp;#039;s Torch}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1203 | name = Egil&amp;#039;s torch | tags = {{Rare}}{{Exclusive}} | description = This torch is said to have been made&amp;lt;br&amp;gt;from the ancient tree of the gods. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverable...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Egil&#039;s Torch.png|Egil&#039;s Torch}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1203&lt;br /&gt;
| name = Egil&#039;s torch&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This torch is said to have been made&amp;lt;br&amp;gt;from the ancient tree of the gods.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Fire]]&lt;br /&gt;
==Derivations==&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Egil&#039;s Torch was a key item in &#039;&#039;Final Fantasy II&#039;&#039;, which was used to harness the Sunfire, which was needed to destroy the Paramecian Empire&#039;s Dreadnought (a giant, heavily armed airship). The Sunfire is a constantly burning flame that came from a star fragment that crashed on the site Kashuan Keep was built upon.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Trial_by_Fire&amp;diff=101797</id>
		<title>Trial by Fire</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Trial_by_Fire&amp;diff=101797"/>
		<updated>2025-02-02T22:59:32Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Start =[[Ronta-Onta]] - {{Location|Kazham|J-9}}&lt;br /&gt;
|Requirements = [[Kazham]] [[Reputation]] 6&lt;br /&gt;
|Items Needed =&lt;br /&gt;
|Description=Ring the tuning fork of fire upon the protocrystal in Ifrit&#039;s Cauldron. A path will open to the trial that awaits.&lt;br /&gt;
|Title = Heir of the Great Fire&lt;br /&gt;
|Repeatable = Yes, after Japanese midnight after receiving your reward. &lt;br /&gt;
|Rewards = Ability to summon [[Ifrit]] or&amp;lt;br&amp;gt;10,000g or&amp;lt;br&amp;gt;[[Egil&#039;s Torch]] or&amp;lt;br&amp;gt;[[Fire Belt]] or&amp;lt;br&amp;gt;[[Fire Ring]] or&amp;lt;br&amp;gt;[[Ifrit&#039;s Blade]]&lt;br /&gt;
|Previous = &lt;br /&gt;
|Next = [[The Moonlit Path]]&amp;lt;br&amp;gt;[[Mama Mia]]&amp;lt;br&amp;gt;[[Waking the Beast]]&lt;br /&gt;
|Cutscenes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Ronta-Onta]] in [[Kazham]]. If you have sufficient fame, he will give you a [[Tuning fork of fire]].&lt;br /&gt;
===Reaching the Cloister===&lt;br /&gt;
====Walking====&lt;br /&gt;
*Travel to [[Ifrit&#039;s Cauldron]] and head to the [[Cloister of Flames]].&lt;br /&gt;
**To get to the Cloister of Flames, enter [[Ifrit&#039;s Cauldron]] from [[Yhoator Jungle]] at (I-5).&lt;br /&gt;
**Upon entering, follow the right-hand wall (northwest). A flame spout will block your path and you can either wait for it to go down (may take up to 15 minutes), or trade an [[Ice Cluster]] to it.&lt;br /&gt;
**Follow the path west. When it splits, continue west through the cave to the end of the path.  Turn south and fall down to a lower level (drop P).  &lt;br /&gt;
**After falling, head back north until you come to two sets of posts at (H-7) and walk off the edge between them.  Once you drop, there&#039;s only one path you can take. Do so, and take the first left.&lt;br /&gt;
**Alternatively this is Home Point [[Ifrit&#039;s Cauldron|Ifrit&#039;s Cauldron #1]], Map 7 (G-7)&lt;br /&gt;
&lt;br /&gt;
===After the Battle===&lt;br /&gt;
*Once you defeat [[Ifrit Prime]], you will acquire the [[Whisper of Flames]].&lt;br /&gt;
*Return the Whisper to [[Ronta-Onta]] for your reward.&lt;br /&gt;
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]].&lt;br /&gt;
:*If you are collecting items for the [[Evoker&#039;s Ring]], you will want the [[Egil&#039;s Torch]] from [[Ronta-Onta]].&lt;br /&gt;
&lt;br /&gt;
===The Fight===&lt;br /&gt;
*Everyone who is involved in the fight must have a tuning fork of the correct protocrystal. &lt;br /&gt;
*There is no cap on this battle.&lt;br /&gt;
*There is a 30-minute time limit. &lt;br /&gt;
*You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside. &lt;br /&gt;
*Try to fight [[Ifrit Prime]] on [[Watersday]] and do not fight him on [[Firesday]].&lt;br /&gt;
*Keep up [[Barfira]] at all times. &lt;br /&gt;
*Do not use Fire-based spells, weaponskills, or weapons that have [[Additional Effect|Additional effect]]: [[Fire Damage|{{Fire|Fire damage}}]], as they will heal [[Ifrit Prime]].&lt;br /&gt;
*The battlefield is shaped like a long path up the side of a hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells on party members. &lt;br /&gt;
&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=Ronta-Onta (Near Wahcondalo&#039;s Residence, Kazham)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bubbly_Water&amp;diff=101796</id>
		<title>Bubbly Water</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bubbly_Water&amp;diff=101796"/>
		<updated>2025-02-02T22:58:35Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Bubbly Water.png|Bubbly Water}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | icon id = 1202 | name = Bottle of bubbly water | tags = {{Rare}}{{Exclusive}} | description = This sparkling water contains&amp;lt;br&amp;gt;a large amount of diluted oxygen. }} ==Horizon Changes {{changes}}== {{HorizonChangesBox}} ==Other Uses== {{Used In | quest = Mama Mia | resale price = none }} ==How to Obtain== {{AH|Undeliverabl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Bubbly Water.png|Bubbly Water}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1202&lt;br /&gt;
| name = Bottle of bubbly water&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = This sparkling water contains&amp;lt;br&amp;gt;a large amount of diluted oxygen.&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Mama Mia&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Trial by Wind]]&lt;br /&gt;
===Derivations===&lt;br /&gt;
Each of the Item-slot items dropped by the [[Avatars]] which are used in the [[Mama Mia]] quest were a Key Item from one of the first seven &#039;&#039;Final Fantasy&#039;&#039; games. Bubbly Water (called Oxyale in the original English translation) was a key item in &#039;&#039;Final Fantasy&#039;&#039; required for the party to breathe underwater, a necessity when exploring the Sea Shrine, the location of Kraken, the Fiend of Water. Oxyale was found in a spring in the woods of the remote town of Gaia, but only the Fairy of the pond could give it to you, and she was taken captive by a trader traveling in a Caravan.&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Waking_the_Beast&amp;diff=101794</id>
		<title>Waking the Beast</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Waking_the_Beast&amp;diff=101794"/>
		<updated>2025-02-02T22:53:35Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Other Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Start=[[???]]&lt;br /&gt;
| Start Location = {{Location|La Theine Plateau|G-6}}&lt;br /&gt;
|Description =Carbuncle wants you to visit all the protocrystals and gather the elemental energy of the sleeping gods. Will their imminent awakening mean fortune or doom for Vana&#039;diel? Only Carbuncle&#039;s ancient friend at the Full Moon Fountain may know...&lt;br /&gt;
| Requirements= [[Ifrit]], [[Titan]], [[Leviathan]], [[Garuda]], [[Shiva]] and [[Ramuh]] acquired&lt;br /&gt;
| Items Needed={{KeyItem}}[[Eye of Flames]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Frost]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Gales]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Storms]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Tides]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Tremors]]&amp;lt;br&amp;gt;{{KeyItem}}[[Faded Ruby]]&lt;br /&gt;
| Title=Disturber of Slumber; Interrupter of Dreams&lt;br /&gt;
| Repeatable=Yes&lt;br /&gt;
| Rewards=[[Carbuncle&#039;s Pole]]&lt;br /&gt;
| Previous=[[Trial by Fire]]&amp;lt;br&amp;gt;[[Trial by Earth]]&amp;lt;br&amp;gt;[[Trial by Water]]&amp;lt;br&amp;gt;[[Trial by Wind]]&amp;lt;br&amp;gt;[[Trial by Ice]]&amp;lt;br&amp;gt;[[Trial by Lightning]]&lt;br /&gt;
| Next=&lt;br /&gt;
| Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Talk to [[:Carbuncle_(NPC)|Carbuncle]] at the ??? in {{Location|La Theine Plateau|G-6}} and receive the {{KeyItem}}[[Rainbow Resonator]].&lt;br /&gt;
*&#039;&#039;&#039;You do not have to throw away [[Carbuncle&#039;s Pole]] to receive the KI if you are repeating.&#039;&#039;&#039;&lt;br /&gt;
    You DO have to drop it to turn in the quest after completing the BC in Full Moon Fountain.&lt;br /&gt;
====Elemental Avatar Battles====&lt;br /&gt;
*Defeat the six Prime [[:Category:Avatars|Celestial Avatars]].&lt;br /&gt;
*Like in the &amp;quot;Trial by&amp;quot; family of quests, the Prime avatars have access to the level 75 meritable [[Blood Pact: Rage]]s.&lt;br /&gt;
**These attacks ignore [[Utsusemi]] and do ~1000 damage unresisted, be sure to keep Barspells and [[Carol]] on at all times.&lt;br /&gt;
::[[Ifrit Prime]]: [[Meteor Strike]]&lt;br /&gt;
::[[Shiva Prime]]: [[Heavenly Strike]]&lt;br /&gt;
::[[Garuda Prime]]: [[Wind Blade]]&lt;br /&gt;
::[[Titan Prime]]: [[Geocrush]]&lt;br /&gt;
::[[Ramuh Prime]]: [[Thunderstorm (Blood Pact)|Thunderstorm]]&lt;br /&gt;
::[[Leviathan Prime]]: [[Grand Fall]]&lt;br /&gt;
*The Avatars can use their [[Astral Flow]] attack at anytime, and is independent of the Avatar&#039;s HP.&lt;br /&gt;
*You can either tank the Avatar with [[Ninja]]s, or if you have enough [[Summoner]]s, they can kill the avatar by themselves with physical [[Blood Pact]]s.&lt;br /&gt;
*Elemental Magic nukes of the Avatar&#039;s weak element do decent damage, but are better used on the elemental pets.&lt;br /&gt;
&lt;br /&gt;
*Each Avatar is supported by four elementals that share hate with the avatar.&lt;br /&gt;
** A significant amount of damage must be inflicted on the elementals to pull them off of the avatar&#039;s target.&lt;br /&gt;
**As well as attacking the players, the elementals cure the avatar with tier IV elemental nukes.&lt;br /&gt;
**Elementals do not respawn when killed, but rather one is created when the avatar uses their level 75 meritable [[Blood Pact: Rage]]s. A maximum number of four elementals will be out at any given time.&lt;br /&gt;
**The elementals&#039; melee attacks have an added effect of the appropriate debuff of that element.&lt;br /&gt;
**The elementals are weak to melee attacks.&lt;br /&gt;
**A good number of [[Black Mage]]s are important for killing the elementals.  5 -ga III spells of the opposing element will take out all of the elementals.&lt;br /&gt;
&lt;br /&gt;
*You only need to defeat the avatar in order to win.&lt;br /&gt;
*Each BCNM will drop a few elemental clusters of the appropriate element after the win and each person will receive the following [[Key Item|key items]]: &lt;br /&gt;
:{{KeyItem}}[[Eye of Flames]] ([[Cloister of Flames]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Tremors]] ([[Cloister of Tremors]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Tides]] ([[Cloister of Tides]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Gales]] ([[Cloister of Gales]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Frost]] ([[Cloister of Frost]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Storms]] ([[Cloister of Storms]])&lt;br /&gt;
&lt;br /&gt;
===Final Battle===&lt;br /&gt;
[[Image:Toraimarai Composite.PNG|thumb|Composite map to Full Moon Fountain]]&lt;br /&gt;
*Once you have all 6 key items, proceed to [[Full Moon Fountain]] for the final battlefield and a cut scene.&lt;br /&gt;
**Battle name: &amp;quot;Waking the Beast&amp;quot;. Player limit: 18. Time limit: 30 minutes.&lt;br /&gt;
***Buffs will &#039;&#039;&#039;NOT&#039;&#039;&#039; wear upon entry. &lt;br /&gt;
*Once you defeat this final battlefield, random Avatar weapons may drop, and you will also receive a {{KeyItem}}[[Faded Ruby]]. &lt;br /&gt;
&lt;br /&gt;
*The sequence for the battle is as such: &lt;br /&gt;
**Carbuncle Prime will appear and will stay until he reaches 75% HP, at which point he&#039;ll disappear.&lt;br /&gt;
**In its place a random avatar prime will appear. When it&#039;s dead, [[Carbuncle Prime]] will appear.&lt;br /&gt;
**Deplete Carbuncle Prime&#039;s HP to 50%, and he&#039;ll disappear.&lt;br /&gt;
**In its place will appear two random avatar primes that have not appeared before. When they&#039;re dead, [[Carbuncle Prime]] will reappear.&lt;br /&gt;
**Deplete Carbuncle Prime&#039;s HP to 25%, and he&#039;ll disappear.&lt;br /&gt;
**In its place will appear three celestial avatar primes that have not appeared previously. Defeat them and [[Carbuncle Prime]] will reappear.&lt;br /&gt;
**This time there will be five [[Carbuncle Prime]]s with 25% HP. The Carbuncles will astral flow upon the first prime defeat or their astral flow timer is up (about 1 minute). Defeat all five Carbuncles to win the battle. &lt;br /&gt;
&lt;br /&gt;
* After the battle choose either yes (&amp;quot;Disturber of Slumber&amp;quot; title) or no (&amp;quot;Interrupter of Dreams&amp;quot; title), if you want to give the energy back to the fountain or not.&lt;br /&gt;
*Return the {{KeyItem}}[[Faded Ruby]] to [[Carbuncle]] in [[La Theine Plateau]] to finish the quest and receive [[Carbuncle&#039;s Pole]].&lt;br /&gt;
*You may restart the quest after the weekly Conquest Tally Results.&lt;br /&gt;
*If you fail, you will lose your KI if you homepoint.  To retain your KI, you must wait to get kicked out (either the 3 min KO timer or the 30 minute battlefield timer).&lt;br /&gt;
&lt;br /&gt;
===Additional Rewards from Final Battle===&lt;br /&gt;
Drops occur as the following:&lt;br /&gt;
&lt;br /&gt;
* It was previously believed that a piece of equipment would drop per party in the alliance, but this was later proven invalid.&lt;br /&gt;
&#039;&#039;&#039;*Yinyang Robe is its own pool with a 50% drop.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039; confirmed by[https://discord.com/channels/933423693848260678/1061420232465469530/1116462225117429861 Aerec]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Yinyang Robe]]{{changes}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
*[[Waking the Beast/Strategies]]&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Carbuncle]] ([[La Theine Plateau]])&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Waking_the_Beast&amp;diff=101793</id>
		<title>Waking the Beast</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Waking_the_Beast&amp;diff=101793"/>
		<updated>2025-02-02T22:51:37Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Other Quests]]&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Start=[[???]]&lt;br /&gt;
| Start Location = {{Location|La Theine Plateau|G-6}}&lt;br /&gt;
| Requirements= [[Ifrit]], [[Titan]], [[Leviathan]], [[Garuda]], [[Shiva]] and [[Ramuh]] acquired&lt;br /&gt;
| Items Needed={{KeyItem}}[[Eye of Flames]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Frost]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Gales]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Storms]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Tides]]&amp;lt;br&amp;gt;{{KeyItem}}[[Eye of Tremors]]&amp;lt;br&amp;gt;{{KeyItem}}[[Faded Ruby]]&lt;br /&gt;
| Title=Disturber of Slumber; Interrupter of Dreams&lt;br /&gt;
| Repeatable=Yes&lt;br /&gt;
| Rewards=[[Carbuncle&#039;s Pole]]&lt;br /&gt;
| Previous=[[Trial by Fire]]&amp;lt;br&amp;gt;[[Trial by Earth]]&amp;lt;br&amp;gt;[[Trial by Water]]&amp;lt;br&amp;gt;[[Trial by Wind]]&amp;lt;br&amp;gt;[[Trial by Ice]]&amp;lt;br&amp;gt;[[Trial by Lightning]]&lt;br /&gt;
| Next=&lt;br /&gt;
| Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Talk to [[:Carbuncle_(NPC)|Carbuncle]] at the ??? in {{Location|La Theine Plateau|G-6}} and receive the {{KeyItem}}[[Rainbow Resonator]].&lt;br /&gt;
*&#039;&#039;&#039;You do not have to throw away [[Carbuncle&#039;s Pole]] to receive the KI if you are repeating.&#039;&#039;&#039;&lt;br /&gt;
    You DO have to drop it to turn in the quest after completing the BC in Full Moon Fountain.&lt;br /&gt;
====Elemental Avatar Battles====&lt;br /&gt;
*Defeat the six Prime [[:Category:Avatars|Celestial Avatars]].&lt;br /&gt;
*Like in the &amp;quot;Trial by&amp;quot; family of quests, the Prime avatars have access to the level 75 meritable [[Blood Pact: Rage]]s.&lt;br /&gt;
**These attacks ignore [[Utsusemi]] and do ~1000 damage unresisted, be sure to keep Barspells and [[Carol]] on at all times.&lt;br /&gt;
::[[Ifrit Prime]]: [[Meteor Strike]]&lt;br /&gt;
::[[Shiva Prime]]: [[Heavenly Strike]]&lt;br /&gt;
::[[Garuda Prime]]: [[Wind Blade]]&lt;br /&gt;
::[[Titan Prime]]: [[Geocrush]]&lt;br /&gt;
::[[Ramuh Prime]]: [[Thunderstorm (Blood Pact)|Thunderstorm]]&lt;br /&gt;
::[[Leviathan Prime]]: [[Grand Fall]]&lt;br /&gt;
*The Avatars can use their [[Astral Flow]] attack at anytime, and is independent of the Avatar&#039;s HP.&lt;br /&gt;
*You can either tank the Avatar with [[Ninja]]s, or if you have enough [[Summoner]]s, they can kill the avatar by themselves with physical [[Blood Pact]]s.&lt;br /&gt;
*Elemental Magic nukes of the Avatar&#039;s weak element do decent damage, but are better used on the elemental pets.&lt;br /&gt;
&lt;br /&gt;
*Each Avatar is supported by four elementals that share hate with the avatar.&lt;br /&gt;
** A significant amount of damage must be inflicted on the elementals to pull them off of the avatar&#039;s target.&lt;br /&gt;
**As well as attacking the players, the elementals cure the avatar with tier IV elemental nukes.&lt;br /&gt;
**Elementals do not respawn when killed, but rather one is created when the avatar uses their level 75 meritable [[Blood Pact: Rage]]s. A maximum number of four elementals will be out at any given time.&lt;br /&gt;
**The elementals&#039; melee attacks have an added effect of the appropriate debuff of that element.&lt;br /&gt;
**The elementals are weak to melee attacks.&lt;br /&gt;
**A good number of [[Black Mage]]s are important for killing the elementals.  5 -ga III spells of the opposing element will take out all of the elementals.&lt;br /&gt;
&lt;br /&gt;
*You only need to defeat the avatar in order to win.&lt;br /&gt;
*Each BCNM will drop a few elemental clusters of the appropriate element after the win and each person will receive the following [[Key Item|key items]]: &lt;br /&gt;
:{{KeyItem}}[[Eye of Flames]] ([[Cloister of Flames]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Tremors]] ([[Cloister of Tremors]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Tides]] ([[Cloister of Tides]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Gales]] ([[Cloister of Gales]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Frost]] ([[Cloister of Frost]])&lt;br /&gt;
:{{KeyItem}}[[Eye of Storms]] ([[Cloister of Storms]])&lt;br /&gt;
&lt;br /&gt;
===Final Battle===&lt;br /&gt;
[[Image:Toraimarai Composite.PNG|thumb|Composite map to Full Moon Fountain]]&lt;br /&gt;
*Once you have all 6 key items, proceed to [[Full Moon Fountain]] for the final battlefield and a cut scene.&lt;br /&gt;
**Battle name: &amp;quot;Waking the Beast&amp;quot;. Player limit: 18. Time limit: 30 minutes.&lt;br /&gt;
***Buffs will &#039;&#039;&#039;NOT&#039;&#039;&#039; wear upon entry. &lt;br /&gt;
*Once you defeat this final battlefield, random Avatar weapons may drop, and you will also receive a {{KeyItem}}[[Faded Ruby]]. &lt;br /&gt;
&lt;br /&gt;
*The sequence for the battle is as such: &lt;br /&gt;
**Carbuncle Prime will appear and will stay until he reaches 75% HP, at which point he&#039;ll disappear.&lt;br /&gt;
**In its place a random avatar prime will appear. When it&#039;s dead, [[Carbuncle Prime]] will appear.&lt;br /&gt;
**Deplete Carbuncle Prime&#039;s HP to 50%, and he&#039;ll disappear.&lt;br /&gt;
**In its place will appear two random avatar primes that have not appeared before. When they&#039;re dead, [[Carbuncle Prime]] will reappear.&lt;br /&gt;
**Deplete Carbuncle Prime&#039;s HP to 25%, and he&#039;ll disappear.&lt;br /&gt;
**In its place will appear three celestial avatar primes that have not appeared previously. Defeat them and [[Carbuncle Prime]] will reappear.&lt;br /&gt;
**This time there will be five [[Carbuncle Prime]]s with 25% HP. The Carbuncles will astral flow upon the first prime defeat or their astral flow timer is up (about 1 minute). Defeat all five Carbuncles to win the battle. &lt;br /&gt;
&lt;br /&gt;
* After the battle choose either yes (&amp;quot;Disturber of Slumber&amp;quot; title) or no (&amp;quot;Interrupter of Dreams&amp;quot; title), if you want to give the energy back to the fountain or not.&lt;br /&gt;
*Return the {{KeyItem}}[[Faded Ruby]] to [[Carbuncle]] in [[La Theine Plateau]] to finish the quest and receive [[Carbuncle&#039;s Pole]].&lt;br /&gt;
*You may restart the quest after the weekly Conquest Tally Results.&lt;br /&gt;
*If you fail, you will lose your KI if you homepoint.  To retain your KI, you must wait to get kicked out (either the 3 min KO timer or the 30 minute battlefield timer).&lt;br /&gt;
&lt;br /&gt;
===Additional Rewards from Final Battle===&lt;br /&gt;
Drops occur as the following:&lt;br /&gt;
&lt;br /&gt;
* It was previously believed that a piece of equipment would drop per party in the alliance, but this was later proven invalid.&lt;br /&gt;
&#039;&#039;&#039;*Yinyang Robe is its own pool with a 50% drop.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039; confirmed by[https://discord.com/channels/933423693848260678/1061420232465469530/1116462225117429861 Aerec]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carbuncle&#039;s Cuffs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda&#039;s Sickle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ifrit&#039;s Bow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leviathan&#039;s Couse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramuh&#039;s Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiva&#039;s Shotel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Titan&#039;s Baselarde]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Zero to One of: {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Yinyang Robe]]{{changes}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
*[[Waking the Beast/Strategies]]&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Carbuncle]] ([[La Theine Plateau]])&lt;br /&gt;
|summary=Carbuncle wants you to visit all the protocrystals and gather the elemental energy of the sleeping gods. Will their imminent awakening mean fortune or doom for Vana&#039;diel? Only Carbuncle&#039;s ancient friend at the Full Moon Fountain may know...&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=101773</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=101773"/>
		<updated>2025-02-02T18:26:51Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Test Table 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=101772</id>
		<title>User:Chiimi000/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=User:Chiimi000/Sandbox&amp;diff=101772"/>
		<updated>2025-02-02T18:26:06Z</updated>

		<summary type="html">&lt;p&gt;Chiimi000: /* Test Table 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-1&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table mw-collapsible mw-collapsed sortable center-col-1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! width=15% |Zone&lt;br /&gt;
! width=15% |Camp&lt;br /&gt;
! width=20% |Mob(s)&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}} &#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Yhoat Telepoint at {{Location Tooltip|area=Yhoator Jungle|pos=F-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Eastern Altepa Desert]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]] (45-52)&lt;br /&gt;
* [[Goblin Robber]] (45-52)&lt;br /&gt;
* [[Goblin Reaper]] (45-52)&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}} Lower level, by the coast.&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Diremite]] (48-50)&lt;br /&gt;
|Supports 1 party. [[Dispel]] recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Yhoator Jungle|pos=K-10}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Xarcabard]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Baileys Zone, {{Location Tooltip|area=Xarcabard|pos=E-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]] (48-52)&lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
* [[Demon Pawn]] (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Yhoator Jungle]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ifrit Cauldron zone {{Location Tooltip|area=Yhoator Jungle|pos=H-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]] (52-54)&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. [[Barfira]] for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Toraimarai Canal]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-9}} 1st map, by Full Moon Fountain&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (49-52)&lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either {{KeyItem}}[[Portal Charm]] for [[Three Mage Gate]] or {{KeyItem}}[[Rhinostery Certificate]] to access.  Will need sneak/oils to access without aggro. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link! &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Lufaise Meadows]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Lufaise Meadows|pos=G-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|&#039;&#039;&#039;[[Labyrinth of Onzozo]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}, in the two tunnels&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]] (51-58)&lt;br /&gt;
* [[Goblin Enchanter]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (51-58)&lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
&#039;&#039;Map 1 {{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5|pos 2=E-5}} &#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Titan entrance from Eastern Altepa Desert {{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|&#039;&#039;&#039;[[Beaucedine Glacier]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Beaucedine Glacier|pos=J-5}} at [[Fei&#039;Yin]] entrance&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Rime Lynx]] (51-53) &lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8|pos 2=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6|pos 2=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Bostaunieux Oubliette]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;South of Sewer Hatch Landing, {{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}}&#039;&#039;&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Quicksand Caves]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 3 {{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[:Category:Antica|Antica]] (52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Entry at {{Location|Western Altepa Desert|J-9}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|&#039;&#039;&#039;[[Misareaux Coast]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Misareaux Coast|pos=G-5|pos 2=G-7}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Migrant Dobsonfly]] (55-57) &lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Requires completion of [[Promathia Mission 1-3|CoP 1-3]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 48-50 &lt;br /&gt;
|&#039;&#039;&#039;[[Crawlers&#039; Nest]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Map 2 {{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-6|pos 2=F-6}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|&#039;&#039;&#039;[[Western Altepa Desert]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;{{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2= G-6}}&lt;br /&gt;
|&lt;br /&gt;
* [[Antica Lanista]] (54-58)&lt;br /&gt;
* [[Antica Hoplomachus]] (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area. &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|&#039;&#039;&#039;[[Garlaige Citadel]]&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
&#039;&#039; Basement Map {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}} or {{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}}&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Test Table 2==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chiimi000</name></author>
	</entry>
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