<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Creepachu</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Creepachu"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Creepachu"/>
	<updated>2026-08-13T02:14:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Lamian_Fang_Key&amp;diff=121719</id>
		<title>Lamian Fang Key</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Lamian_Fang_Key&amp;diff=121719"/>
		<updated>2026-08-12T16:35:46Z</updated>

		<summary type="html">&lt;p&gt;Creepachu: Changed How To Obtain section to fix grammatical errors and to state that keys can be obtained once per Conquest tally, as stated by Beeliven on Horizon Discord. https://discord.com/channels/933423693848260678/1535762200466038874/1535762432369229904&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Lamian fang key.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics|nd&lt;br /&gt;
| type = door key&lt;br /&gt;
| cosmetic =&lt;br /&gt;
| custom content = &lt;br /&gt;
| horizon changes = &lt;br /&gt;
| icon id = 2219&lt;br /&gt;
| name = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = &lt;br /&gt;
| races = &lt;br /&gt;
| description = This key has supposedly been&amp;lt;br&amp;gt; carved out of a fang by a Lamia.&lt;br /&gt;
| damage = &lt;br /&gt;
| delay = &lt;br /&gt;
| stats = &lt;br /&gt;
| jobs = &lt;br /&gt;
| level = &lt;br /&gt;
| job2 = &lt;br /&gt;
| level2 = &lt;br /&gt;
| job3 = &lt;br /&gt;
| level3 = &lt;br /&gt;
| job4 = &lt;br /&gt;
| level4 = &lt;br /&gt;
| job5 = &lt;br /&gt;
| level5 = &lt;br /&gt;
| charges = &lt;br /&gt;
| charge delay = &lt;br /&gt;
| recast = &lt;br /&gt;
| shield type = &lt;br /&gt;
| alternate damage = &lt;br /&gt;
| alternate delay = &lt;br /&gt;
| stackable = &lt;br /&gt;
| size = &lt;br /&gt;
| length = &lt;br /&gt;
| weight = &lt;br /&gt;
| use = &lt;br /&gt;
| use delay = &lt;br /&gt;
| after use delay = &lt;br /&gt;
| infinite use = &lt;br /&gt;
| contents = &lt;br /&gt;
| contents amount = &lt;br /&gt;
| duration = &lt;br /&gt;
| effects = &amp;lt;!-- example usage&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 100 HP}} &lt;br /&gt;
See {{Effect template for further information --&amp;gt;&lt;br /&gt;
| alternate duration = &lt;br /&gt;
| alternate condition = &lt;br /&gt;
| alternate effects = &amp;lt;!-- see effect parameter above --&amp;gt;&lt;br /&gt;
| aura element = &lt;br /&gt;
| storage = &lt;br /&gt;
| aura strength = &lt;br /&gt;
| moghancement = &lt;br /&gt;
| placement = &lt;br /&gt;
| dimensions = &lt;br /&gt;
| notes = &#039;&#039;Opens several doors in [[Arrapago Reef]]. Breaks on use.&#039;&#039;&lt;br /&gt;
| set = &lt;br /&gt;
| eastern analog = &lt;br /&gt;
| western analog = &lt;br /&gt;
| storable = &lt;br /&gt;
| see also = &lt;br /&gt;
| image = &lt;br /&gt;
| image caption = &lt;br /&gt;
| image size = &lt;br /&gt;
| returning =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&amp;lt;!--Delete this example before saving page - {{HorizonChangesBox|change 1|change 2|change3}}--&amp;gt;&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = &lt;br /&gt;
| guild test item = &lt;br /&gt;
| guild test rank = &lt;br /&gt;
| resale price = &lt;br /&gt;
| guild resale price = &lt;br /&gt;
| quest = An Imperial Heist&lt;br /&gt;
| quest 2 = Get the Picture&lt;br /&gt;
| quest 3 = Luck of the Draw&lt;br /&gt;
| quest 4 = Equipped for All Occasions&lt;br /&gt;
| quest 5 = The Die is Cast&lt;br /&gt;
| quest 6 = Operation Teatime&lt;br /&gt;
| mission = &lt;br /&gt;
| special event = &lt;br /&gt;
| adventuring fellow = &lt;br /&gt;
| quiver = &lt;br /&gt;
| toolbag = &lt;br /&gt;
| gardening = &lt;br /&gt;
| forced spawn = &lt;br /&gt;
| forced spawn location = &lt;br /&gt;
| forced spawn 2 = &lt;br /&gt;
| force spawn 2 location = &lt;br /&gt;
| other = Along with [[Lamian Bone Key]] and [[Lamian Claw Key]], it is used to unlock the Tidal Gate to access &#039;&#039;&#039;[[Medusa]] ([[NM]])&#039;&#039;&#039; {{Verification}}&lt;br /&gt;
| henm =&lt;br /&gt;
| custom content = &lt;br /&gt;
| horizon changes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Exclusive}}&lt;br /&gt;
&#039;&#039;&#039;A character can obtain a free Lamian Fang Key from a [[???]] in {{location|Caedarva Mire|I-7}}, in a crevice at the back of the pond, once per Conquest tally.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm droppedby sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Reserve Draugar]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |72-73&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 73-74&lt;br /&gt;
| [[Caedarva Mire]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Chantress]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |73-75&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Icedancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |73-75&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Kabukidancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |73-75&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Shadowdancer]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |73-75&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Draugar Servant]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |79&lt;br /&gt;
| [[Caedarva Mire]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |79-81&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Lamia Necromancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |81-83&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Typhoondancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |81-83&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Merrow Wavedancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |81-83&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Nix Bladedancer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |81-83&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Nix Songstress]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |81-83&lt;br /&gt;
| [[Arrapago Reef]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Creepachu</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Luck_of_the_Draw&amp;diff=121718</id>
		<title>Luck of the Draw</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Luck_of_the_Draw&amp;diff=121718"/>
		<updated>2026-08-12T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;Creepachu: Changed Lamian Fang Key section to state that the key can be obtained once per Conquest tally, rather than once per Vana&amp;#039;diel day, as stated by Beeliven on Discord. https://discord.com/channels/933423693848260678/1535762200466038874/1535762432369229904&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming Soon™...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Quests]][[Category:Aht Urhgan Quests]]&lt;br /&gt;
&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Quest Name = Luck of the Draw&lt;br /&gt;
| Expansion = Treasures of Aht Urhgan&lt;br /&gt;
| Start = [[Ratihb]]&lt;br /&gt;
| Start Location = {{location|Aht Urhgan Whitegate|J-12}}&lt;br /&gt;
| Description = Ratihb wants you to check on his son Wasuhd, who has gone in search of his older brother.&lt;br /&gt;
| Level = 30&lt;br /&gt;
| Items Needed = [[Lamian Fang Key]] or [[Thief]] with [[Thief&#039;s Tools]] or Access to [[Ilrusi Atoll Staging Point]]&lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Rewards = Unlock [[Corsair]] job; [[Ninja Die]]&lt;br /&gt;
| Next= [[Equipped for All Occasions]]&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
====1 - Whitegate====&lt;br /&gt;
&lt;br /&gt;
#{{Location Tooltip|text=(Aht Urhgan Whitegate J-12)|area=Aht Urhgan Whitegate|pos=J-12}} As a level 30+ job, talk to [[Ratihb]], second floor, at the Shararat Teahouse for a cutscene.&lt;br /&gt;
#*&#039;&#039;Note&#039;&#039;:  This cutscene must deal with [[Corsair]] quest, not [[The Die Is Cast]] quest that deals with throwing dice.&lt;br /&gt;
#{{Location Tooltip|text=(Aht Urhgan Whitegate L-9)|area=Aht Urhgan Whitegate|pos=L-9}}Talk to [[Mafwahb]] by the Imperial Whitegate for another cutscene.&lt;br /&gt;
#Travel to [[Arrapago Reef]]&lt;br /&gt;
#*This can be achieved by taking the Ferry from Port Ephramad to [[Nashmau]]&lt;br /&gt;
#**{{Location Tooltip|text=(Aht Urghan Whitegate I-5)|area=Aht Urhgan Whitegate|pos=I-5}} Take the ferry to [[Nashmau|Nashmau.]]&lt;br /&gt;
#**{{Location Tooltip|text=(Nashmau H-6)|area=Nashmau|pos=H-6}} Take the North exit to [[Caedarva Mire]]&lt;br /&gt;
#**{{Location Tooltip|text=(Caedarva Mire I-6)|area=Caedarva Mire|pos=I-6}} Zone into [[Arrapago Reef]]&lt;br /&gt;
#**&#039;&#039;Keep [[Sneak]] and [[Invisible]] up due to the Chigoes and Treants in the Mire. Use caution around the imps as they have [[True Sight]]. If you want to avoid a few mobs, it is recommended doing this during the day as the [[Jnun]] in [[Caedarva Mire]] are asleep during this time (although can also be avoided easily during the day).&#039;&#039;&lt;br /&gt;
#*Alternatively, use [[Runic Portal]] to the [[Azouph Isle Staging Point]] and head to the tunnel at {{Location Tooltip|text=(I-6)|area=Caedarva Mire|pos=I-6}} into [[Arrapago Reef]].&lt;br /&gt;
&lt;br /&gt;
You will need a [[Lamian Fang Key]] (or a [[Thief]] using [[Thief&#039;s Tools]]) to open an Irongate inside [[Arrapago Reef]]. You may farm this key either in [[Caedarva Mire]] or [[Arrapago Reef]] or you can obtain it once per Conquest tally per character by simply checking a [[???]] in the Mire {{Location Tooltip|text=(H/I-7)|area=Caedarva Mire|pos=H-7|pos 2=I-7}} beneath a ledge at the back of a small bog; you can reach the key from the ledge without having to trudge through the muck.&lt;br /&gt;
&lt;br /&gt;
If you have the [[Ilrusi Atoll Staging Point]], you do not need a Lamian Fang Key (or a Thief) to get to the required ???. Please see directions below. However, the journey back from [[Ilrusi Atoll Staging Point]] is very dangerous and it&#039;s easy to get lost. Picking up a [[Lamian Fang Key]] is far safer.&lt;br /&gt;
&lt;br /&gt;
====2a - Arrapago Reef - Reach H-10 (past Iron Gates on Map 1)====&lt;br /&gt;
&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef J-10)|area=Arrapago Reef|map=Map 1|pos=J-10}} Map 1 - You will need a [[Lamian Fang Key]] to open the iron gate.&lt;br /&gt;
#*Once inside the Reef, travel north in the tunnel until you see a ship. Board and walk through it, crossing the plank, and travel down the eastern shore.&lt;br /&gt;
#*Remain alert of any Lamiae (detect by sight) and Draugars (detect by sound) that may agro you in the reef.&lt;br /&gt;
#*Travel Northeast to a cave and the Iron Gate (J-10, [[Lamian Fang Key]] required).  If you are traveling in a group, just one key will be enough to let everyone pass.&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef I-9)|area=Arrapago Reef|map=Map 1|pos=I-9}} Map 1 - Once you go through the first gate, turn left and you will find another Iron Gate (I-9) guarded by a ghost mob ([[Sneak]]).&lt;br /&gt;
#*A Lamia Fang Key is not required to open this gate, just drop [[Invisible]] and open it.&lt;br /&gt;
#*(Make sure not to have low HP, or the ghost will aggro you.)&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef H-10)|area=Arrapago Reef|map=Map 1|pos=H-10}} Map 1 - Once you&#039;re past the gate, the [[Corsair]] ??? is ahead on a ship (H-10).&lt;br /&gt;
#*There is a Lamia on the ship, be cautious when dropping invisible to start the cutscene.&lt;br /&gt;
&lt;br /&gt;
====2b - Arrapago Reef (Alternate)====&lt;br /&gt;
&lt;br /&gt;
* Using the [[Ilrusi Atoll Staging Point]] will put you at {{Location Tooltip|text=(Arrapago Reef G-5)|area=Arrapago Reef|map=Map 2|pos=G-5}} on Map 2.&lt;br /&gt;
** Please be wary of Merrow #5 when leaving the staging point.&lt;br /&gt;
* Go to {{Location Tooltip|text=(Arrapago Reef J-8)|area=Arrapago Reef|map=Map 2|pos=J-8}} to get to Map 1 (point A).&lt;br /&gt;
** Watch out for the [[Soulflayer]] (True Hearing) along the way.&lt;br /&gt;
* Enter the caves at (I-8)/(I-9) {{Location Tooltip|text=(point m)|area=Arrapago Reef|map=Map 1|pos=I-9}}. Now you&#039;re on Map 6.&lt;br /&gt;
* Exit using the Iron Gate at {{Location Tooltip|text=(G-9)|area=Arrapago Reef|map=Map 6|pos=G-9}}. Now you&#039;re back on Map 1.&lt;br /&gt;
* Go to the ??? marked on the map, {{Location Tooltip|text=(H-10)|area=Arrapago Reef|map=Map 1|pos=H-10}}.&lt;br /&gt;
*NOTE:If your [[Black Mage]] or /BLM is high enough to [[Escape]], you can travel to [[Ilrusi Atoll Staging Point]] and then use Escape, which will transport you to [[Caedarva Mire]] just outside Entrance 1 of [[Arrapago Reef]]. This route requires you to use a [[Lamian Fang Key]], but deposits you close to the ??? to obtain one. This also allows you to avoid having to dodge all the [[Heraldic Imp]]s near the [[Azouph Isle Staging Point]].&lt;br /&gt;
&lt;br /&gt;
====3 - Talacca Cove====&lt;br /&gt;
&lt;br /&gt;
# Head to [[Talacca Cove]]&lt;br /&gt;
##{{Location Tooltip|text=(Arrapago Reef I-12) Caedarva(1)|area=Arrapago Reef|map=Map 1|pos=I-12}} Map 1 - You can backtrack along the path through the Iron Gates and exit into [[Caedarva Mire]] (1) at I-12 of [[Arrapago Reef]] Map 1 (where you just did your cutscene). &lt;br /&gt;
##{{Location Tooltip|text=(Caedarva Mire I-6)|area=Caedarva Mire|pos=I-6}} Map 1 - Head to Nashmau by going mostly south or hugging the right wall. Please take note of aggroing Treants and wandering true sight Imps, before you reach [[Nashmau]].&lt;br /&gt;
##{{Location Tooltip|text=(Caedarva Mire E-9) Map 1|area=Caedarva Mire|pos=E-9}} - From [[Nashmau]], take the western exit into [[Caedarva Mire]] and head to (E-9)&lt;br /&gt;
##* You must pass through a cemetery (E-10) to reach the zone, there are Imps (True Sight) in the cemetery. &lt;br /&gt;
##*During night hours, the Qiqirn turn into undead, so if you can avoid the imps, sneak is still advised to avoid aggroing undead.  Watch HP (blood) aggro, also.&lt;br /&gt;
##*Note:  There are actually two caves through the graveyard: take the northernmost one.&lt;br /&gt;
#([[Talacca Cove]]) Once inside the cove, travel along the left shore until you find a ??? (located on a big rock outside a tunnel).&lt;br /&gt;
#*There are no regular enemies in [[Talacca Cove]].&lt;br /&gt;
#Check the ??? for a cutscene. You will receive a key item: [[Forgotten Hexagun]].&lt;br /&gt;
#Travel West from the ??? into the adjacent tunnel and follow it to its end.&lt;br /&gt;
#Check the &#039;&#039;Rock Slab&#039;&#039; for the final cutscene. (Ensure you have at least one free inventory slot.)&lt;br /&gt;
#After the cutscene you will receive a [[Ninja Die]].&lt;br /&gt;
&lt;br /&gt;
:You will now be able to become a [[Corsair]]!&lt;br /&gt;
:&#039;&#039;If you did not receive [[Ninja Die]], free up one inventory slot and check the Rock Slab again.&#039;&#039;&lt;br /&gt;
:&#039;&#039;If you already have a [[Ninja Die]] in your inventory, you will need to drop it before clicking the Rock Slab, otherwise you cannot complete the quest.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Optional&#039;&#039;: Go back to [[Ratihb]] for final cutscene. (This &amp;quot;optional&amp;quot; cutscene is necessary to start future [[Artifact]] quests.)&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Ratihb]] (Shararat Teahouse, [[Aht Urhgan Whitegate]])&lt;br /&gt;
|summary=Ratihb wants you to check on his son Wasuhd, who has gone in search of his older brother.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Creepachu</name></author>
	</entry>
</feed>