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	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Digdugbehr</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Digdugbehr"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Digdugbehr"/>
	<updated>2026-04-27T17:17:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bugbear_Matman&amp;diff=118303</id>
		<title>Bugbear Matman</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bugbear_Matman&amp;diff=118303"/>
		<updated>2026-03-01T03:38:29Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: LSB drop rates from the github&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = BugbearMatman.jpg&lt;br /&gt;
| image caption = &lt;br /&gt;
| job = [[Monk]]&lt;br /&gt;
| family = Bugbears&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Lightning&lt;br /&gt;
| weaknesses = &lt;br /&gt;
| resistances = &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = forced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Newton Movalpolos]]&lt;br /&gt;
|75 - 79&lt;br /&gt;
|&lt;br /&gt;
* [[Rutter Sabatons]] {{Hxi Drop Rate|lsb=150/1000|0|0}}&lt;br /&gt;
* [[Sylvan Stone]] {{Hxi Drop Rate|lsb=100/1000|0|0}}&lt;br /&gt;
* [[Bugbear Mask]] {{Hxi Drop Rate|lsb=10/1000|0|0}}&lt;br /&gt;
* [[Chunk of Kopparnickel Ore]] {{Hxi Drop Rate|lsb=50/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|A, L &amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=none|high mp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- map of zones NM&#039;s goes here, if applicable. Delete if not.&lt;br /&gt;
[[File:|thumb]] --&amp;gt;&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawned by trading an [[Air Tank]] to the [[Moblin Showman]] at (I-9). The Moblin Showman will disappear, and reappear 15 minutes after Bugbear Matman is defeated. The Moblin Showman appears on the lower half of the drop-down at (I-9), so it does not require crossing the Rusty Lever bridge.&lt;br /&gt;
**The only way to get to the Moblin Showman is to have the BLUE NW/SE Gates at (F-10) open so you can go around to him. Bring a Firesand just in case. The accessible hatch is at (G-6) and you&#039;ll have to have them tele/escape to go back around. &lt;br /&gt;
*Susceptible to paralyze, but resists slow.&lt;br /&gt;
*Special Attacks:&lt;br /&gt;
**[[Flying Hip Press]] - 400-700 AoE Wind damage. [[Baraera]] recommended to reduce the damage.&lt;br /&gt;
**[[Earth Shock]] - 200-700 damage. The range is much smaller than that of Flying Hip Press.&lt;br /&gt;
**[[Heavy Whisk]] - Used a lot later on and can cause more problems than Flying Hip Press depending on party setup.&lt;br /&gt;
*Has extremely high TP recovery, thus it is recommended to have only one person melee, or a minimum of [[Subtle Blow]] IV on all melee.&lt;br /&gt;
*Can be defeated by 6 characters at level 70, 3 at level 75 and solo by some jobs at 75.&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_5-3/Tenzen%27s_Path&amp;diff=118170</id>
		<title>Promathia Mission 5-3/Tenzen&#039;s Path</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_5-3/Tenzen%27s_Path&amp;diff=118170"/>
		<updated>2026-02-18T00:17:33Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header|nd&lt;br /&gt;
|Mission Name=The Pursuit of Paradise&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=Cid&lt;br /&gt;
|Start Location={{Location|Metalworks|H-8}}&lt;br /&gt;
|Description=Tenzen left for the La Theine Plateau to seek out the terrestrial avatar Carbuncle, and request his assistance in your battle with the Emptiness.&lt;br /&gt;
|Level=&lt;br /&gt;
|Item Needed={{KeyItem}}[[Envelope from Monberaux]]&amp;lt;br&amp;gt;{{KeyItem}}[[Delkfutt Recognition Device]]&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|HAAP=2 points&lt;br /&gt;
|Previous=Desires of Emptiness&lt;br /&gt;
|Next=For Whom the Verse is Sung&lt;br /&gt;
|Title=Tenzen&#039;s Ally&lt;br /&gt;
|Rewards=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{|class=&amp;quot;horizon-table copmissions table-xs&amp;quot;&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;br /&gt;
=Notes=&lt;br /&gt;
*&#039;&#039;&#039;This zone is bugged. Mobs at times will attack you without being able to see them.&#039;&#039;&#039;&lt;br /&gt;
** Mobs seem to appear after being invisible upon entring their chamber, though it may be delayed.&lt;br /&gt;
*Using [[Sneak]] and [[Invisible]] prior to moving to the next room is a good idea.&lt;br /&gt;
*Most monsters can be seen inside the room they are in.&lt;br /&gt;
*Move as fast as you can as monster re-pops seem to be around 5~6min&lt;br /&gt;
*Every 4 rooms there is a little path, this is &#039;&#039;Mostly&#039;&#039; a safe zone to rest, mobs behind the prior door can see you.&lt;br /&gt;
*The addon Lines is very helpful to see if you are being attack even with the lines not point to the monster correctly.&lt;br /&gt;
*Having a [[THF]] and [[RDM]] do help a lot. &lt;br /&gt;
**[[THF]] can be used to pick locks and [[RDM]] to [[Silence]] pull&lt;br /&gt;
*Fillmode can be used to see mobs in the rooms ahead &#039;&#039;sometimes&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
* Visit the [[???]] at ({{Location Tooltip | area = La Theine Plateau | pos = G-6}}) in [[La Theine Plateau]] where you met [[Carbuncle]] in [[I Can Hear a Rainbow]].&lt;br /&gt;
** PLEASE NOTE: There are at least two other cutscenes involved with this [[???]] that have &amp;lt;i&amp;gt;nothing&amp;lt;/i&amp;gt; to do with this mission. If you get a cutscene here that does not include [[Tenzen]], then you have gotten the wrong one (it was a cutscene to start the quest [[Waking the Beast]]) and are not ready to continue. Click on the [[???]] again until you get the proper cutscene that includes [[Tenzen]].&lt;br /&gt;
&lt;br /&gt;
[[Image:PsoXja11.png|thumb|[[Pso&#039;Xja]]]]&lt;br /&gt;
&lt;br /&gt;
=== 5-3T1: Spiral ===&lt;br /&gt;
*Enter [[Pso&#039;Xja]] from the tower at ({{Location Tooltip | area = Beaucedine Glacier | pos = J-8}}) in Beaucedine Glacier -  the tower closest to Fei&#039;Yin. Inside this tower is not a maze, but rather a gauntlet of enemies and force-spawned monsters.&lt;br /&gt;
*This section of [[Pso&#039;Xja]] has a level cap of 50.&lt;br /&gt;
*In this tower you will encounter sixteen stone doors. &lt;br /&gt;
*In order to pass through each of these doors you must fight a doll NM [[Gargoyle (NM)|Gargoyle]], after defeating it you must run through the stone door within a brief period of time (approximately 30 seconds). Everyone &#039;&#039;&#039;must&#039;&#039;&#039; pass through the door before it closes, else they will be stuck. Touching the doors from behind will warp them out of the tower.  Clicking on the next door springs a trap and spawns the [[Gargoyle (NM)|Gargoyle]].&lt;br /&gt;
*[[Gargoyle (NM)|Gargoyle]] mobs become progressively more and more difficult, take this into account between sections.&lt;br /&gt;
**Their max HP and attack power increase with each version.&lt;br /&gt;
*The sixteen doors are split into four sections.&lt;br /&gt;
**The first set has only [[Maze Lizard]]s, which don&#039;t aggro.&lt;br /&gt;
**The second has [[Blubber Eyes]] and [[:Category:Tonberries|Cryptonberry]] mobs.&lt;br /&gt;
**The third has [[Camazotz]], [[Magic Millstone|Magic Millstones]] (pots) and [[Snoll|Snolls]] during ice weather. The Camazotz may be invisible and untargetable.&lt;br /&gt;
**The fourth set has [[:Category:Tonberries|Cryptonberries]].&lt;br /&gt;
*These mobs can and will aggro through a door.  Take care to fight away from doors to avoid aggro.&lt;br /&gt;
*Thieves can attempt to open the doors with [[Skeleton Key|skeleton keys]] in order to avoid the traps and [[Gargoyle (NM)|Gargoyle]] battles, but they only succeed occasionally.&lt;br /&gt;
*Occasionally, doors will have a broken trap and the [[Gargoyle (NM)|Gargoyle]] will not spawn.&lt;br /&gt;
*Once past the final door, [[sneak]] to the elevator and past the [[Diremite Assaulter]]s. &lt;br /&gt;
*Check the Avatar Gate (H-8) for a cutscene.&lt;br /&gt;
**PLEASE NOTE: It is completely possible to make it to the Avatar Gate without being ready to do this mission. If you get to the Avatar Gate and it does not give you a cutscene when you click it, chances are you have &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; talked to [[Carbuncle]] at the [[???]] in [[La Theine Plateau]] about this mission. &amp;lt;i&amp;gt;(See above.)&amp;lt;/i&amp;gt;&lt;br /&gt;
**ALSO NOTE: If someone clicks back on a door to exit and leaves in the middle of your group. After completing the mission leave someone with Tractor at the elevator, go through the first 4 doors (which are easy) and have them die in the middle, and they can be Tractor&#039;d across the gap. If someone gets left behind one room you can Provoke the Golem through the wall as well to clear the door for them.&lt;br /&gt;
&lt;br /&gt;
=== 5-3T2: Branded ===&lt;br /&gt;
*Talk to [[Monberaux]] in the [[Upper Jeuno]] hospital ({{Location Tooltip | area = Upper Jeuno | pos = G-10}}). Obtain: [[Envelope from Monberaux]]&lt;br /&gt;
*Talk to [[Pherimociel]] in the Guard Post of the Ducal Palace, [[Ru&#039;Lude Gardens]] ({{Location Tooltip | area = Ru&#039;Lude Gardens | pos = G-6}}) to get a cutscene involving [[Wolfgang]].&lt;br /&gt;
*Talk to [[Monberaux]] again. (no cutscene)&lt;br /&gt;
&lt;br /&gt;
=== 5-3T3: Pride and Honor ===&lt;br /&gt;
*Walk out of [[Upper Jeuno]] into [[Batallia Downs]] and out through the gate in the wall.  Turn left and examine the [[???]] &#039;&#039;&#039;&amp;lt;u&amp;gt;twice&amp;lt;/u&amp;gt;&#039;&#039;&#039;, once for a cutscene and then a &#039;&#039;&#039;second&#039;&#039;&#039; time for a key item [[Delkfutt Recognition Device]].&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] and head to the Cermet Door at ({{Location Tooltip | area = Lower Delkfutt&#039;s Tower | pos = H-5}}) on the first floor. This is not the gate that leads to the basement, but rather one on the north side of the same level.&lt;br /&gt;
*Touch the gate to spawn a NM [[Disaster Idol]], a doll which casts spells which vary depending upon the elemental day.  It is susceptible to [[Blind]], [[Poison]] and the elemental debuffs, but resists [[Elegy]], [[Requiem]], [[Silence]], [[Stun]], and [[Flash]].  Since it resists [[Stun]], it probably does not use Meltdown.  It is exceptionally easy on Lightsday (only casts Banish and buff spells) and extremely difficult on Lightningsday (casts Thundaga III, Thunder IV, etc.)  Choose the day on which you fight it wisely. He is also suceptible to [[Gravity]], which can help in kiting to avoid the dangerious moves.&lt;br /&gt;
*Check the gate after the fight for a cutscene.&lt;br /&gt;
=== 5-3T4: And the Compass Guides ===&lt;br /&gt;
*Head back to [[Pso&#039;Xja]], entering the tower closest to [[Batallia Downs]] at ({{Location Tooltip | area = Beaucedine Glacier | pos = H-10}}). This area has a level cap of 60.&lt;br /&gt;
*Here you need to make it to the elevator in the middle of a vertical maze. Use [[Silent Oil]] and [[Prism Powder]] here.  Fighting your way in is not advised.&lt;br /&gt;
*Follow the wall on your right all the way around the outside of the map until you get back to (I-8), then turn west and drop down.  Go south into a hallway which leads to the next room, then turn right to face North.  The elevator should be visible.&lt;br /&gt;
*Passing through one-way walls while in third-person view appears to cause your camera angle to change. Take special care to make sure you don&#039;t turn the wrong way. Running in first-person view is advised, as you will not have any camera problems.&lt;br /&gt;
*Once you reach the Elevator make sure that you have sneak and invisible up as again there are Diremites, Pots and a Goblin at the bottom. &lt;br /&gt;
*Check the Avatar Gate for a cutscene.&lt;br /&gt;
*Talk to [[Cid]] in [[Metalworks]] for a cutscene.&lt;br /&gt;
:*If Tenzen&#039;s Path is your final path to complete on mission 5-3, you will get an additional cutscene at Cid that leads into the next mission, if not, head to another fork.&lt;br /&gt;
----&lt;br /&gt;
{|class=&amp;quot;horizon-table copmissions&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Three Paths Overview&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_5-3/Tenzen%27s_Path&amp;diff=118166</id>
		<title>Promathia Mission 5-3/Tenzen&#039;s Path</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_5-3/Tenzen%27s_Path&amp;diff=118166"/>
		<updated>2026-02-18T00:08:34Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header|nd&lt;br /&gt;
|Mission Name=The Pursuit of Paradise&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=Cid&lt;br /&gt;
|Start Location={{Location|Metalworks|H-8}}&lt;br /&gt;
|Description=Tenzen left for the La Theine Plateau to seek out the terrestrial avatar Carbuncle, and request his assistance in your battle with the Emptiness.&lt;br /&gt;
|Level=&lt;br /&gt;
|Item Needed={{KeyItem}}[[Envelope from Monberaux]]&amp;lt;br&amp;gt;{{KeyItem}}[[Delkfutt Recognition Device]]&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|HAAP=2 points&lt;br /&gt;
|Previous=Desires of Emptiness&lt;br /&gt;
|Next=For Whom the Verse is Sung&lt;br /&gt;
|Title=Tenzen&#039;s Ally&lt;br /&gt;
|Rewards=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{|class=&amp;quot;horizon-table copmissions table-xs&amp;quot;&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;br /&gt;
=Notes=&lt;br /&gt;
*&#039;&#039;&#039;This zone is bugged. Mobs at times will attack you without being able to see them.&#039;&#039;&#039;&lt;br /&gt;
** Mobs seem to appear after being invisible upon entring their chamber, though it may be delayed.&lt;br /&gt;
*Using [[Sneak]] and [[Invisible]] prior to moving to the next room is a good idea.&lt;br /&gt;
*Most monsters can be seen inside the room they are in.&lt;br /&gt;
*Move as fast as you can as monster re-pops seem to be around 5~6min&lt;br /&gt;
*Every 4 rooms there is a little path, this is &#039;&#039;Mostly&#039;&#039; a safe zone to rest, mobs behind the prior door can see you.&lt;br /&gt;
*The addon Lines is very helpful to see if you are being attack even with the lines not point to the monster correctly.&lt;br /&gt;
*Having a [[THF]] and [[RDM]] do help a lot. &lt;br /&gt;
**[[THF]] can be used to pick locks and [[RDM]] to [[Silence]] pull&lt;br /&gt;
*Fillmode can be used to see mobs in the rooms ahead &#039;&#039;sometimes&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
* Visit the [[???]] at ({{Location Tooltip | area = La Theine Plateau | pos = G-6}}) in [[La Theine Plateau]] where you met [[Carbuncle]] in [[I Can Hear a Rainbow]].&lt;br /&gt;
** PLEASE NOTE: There are at least two other cutscenes involved with this [[???]] that have &amp;lt;i&amp;gt;nothing&amp;lt;/i&amp;gt; to do with this mission. If you get a cutscene here that does not include [[Tenzen]], then you have gotten the wrong one (it was a cutscene to start the quest [[Waking the Beast]]) and are not ready to continue. Click on the [[???]] again until you get the proper cutscene that includes [[Tenzen]].&lt;br /&gt;
&lt;br /&gt;
[[Image:PsoXja11.png|thumb|[[Pso&#039;Xja]]]]&lt;br /&gt;
&lt;br /&gt;
=== 5-3T1: Spiral ===&lt;br /&gt;
*Enter [[Pso&#039;Xja]] from the tower at ({{Location Tooltip | area = Beaucedine Glacier | pos = J-8}}) in Beaucedine Glacier -  the tower closest to Fei&#039;Yin. Inside this tower is not a maze, but rather a gauntlet of enemies and force-spawned monsters.&lt;br /&gt;
*This section of [[Pso&#039;Xja]] has a level cap of 50.&lt;br /&gt;
*In this tower you will encounter sixteen stone doors. &lt;br /&gt;
*In order to pass through each of these doors you must fight a doll NM [[Gargoyle (NM)|Gargoyle]], after defeating it you must run through the stone door within a brief period of time (approximately 30 seconds). Everyone &#039;&#039;&#039;must&#039;&#039;&#039; pass through the door before it closes, else they will be stuck. Touching the doors from behind will warp them out of the tower.  Clicking on the next door springs a trap and spawns the [[Gargoyle (NM)|Gargoyle]].&lt;br /&gt;
*[[Gargoyle (NM)|Gargoyle]] mobs become progressively more and more difficult, take this into account between sections.&lt;br /&gt;
**Their max HP and attack power increase with each version.&lt;br /&gt;
*The sixteen doors are split into four sections.&lt;br /&gt;
**The first set has only [[Maze Lizard]]s, which don&#039;t aggro.&lt;br /&gt;
**The second has [[Blubber Eyes]] and [[:Category:Tonberries|Cryptonberry]] mobs.&lt;br /&gt;
**The third has [[Camazotz]], [[Magic Millstone|Magic Millstones]] (pots) and [[Snoll|Snolls]] during ice weather. The Camazotz may be invisible and untargetable.&lt;br /&gt;
**The fourth set has [[:Category:Tonberries|Cryptonberries]].&lt;br /&gt;
*These mobs can and will aggro through a door.  Take care to fight away from doors to avoid aggro.&lt;br /&gt;
*The mobs all have a 15 minute or longer respawn time. (NOTE: post-rebase this seems to be a shorter respawn time)&lt;br /&gt;
*Thieves can attempt to open the doors with [[Skeleton Key|skeleton keys]] in order to avoid the traps and [[Gargoyle (NM)|Gargoyle]] battles, but they only succeed occasionally.&lt;br /&gt;
*Occasionally, doors will have a broken trap and the [[Gargoyle (NM)|Gargoyle]] will not spawn.&lt;br /&gt;
*Once past the final door, [[sneak]] to the elevator and past the [[Diremite Assaulter]]s. &lt;br /&gt;
*Check the Avatar Gate (H-8) for a cutscene.&lt;br /&gt;
**PLEASE NOTE: It is completely possible to make it to the Avatar Gate without being ready to do this mission. If you get to the Avatar Gate and it does not give you a cutscene when you click it, chances are you have &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; talked to [[Carbuncle]] at the [[???]] in [[La Theine Plateau]] about this mission. &amp;lt;i&amp;gt;(See above.)&amp;lt;/i&amp;gt;&lt;br /&gt;
**ALSO NOTE: If someone clicks back on a door to exit and leaves in the middle of your group. After completing the mission leave someone with Tractor at the elevator, go through the first 4 doors (which are easy) and have them die in the middle, and they can be Tractor&#039;d across the gap. If someone gets left behind one room you can Provoke the Golem through the wall as well to clear the door for them.&lt;br /&gt;
&lt;br /&gt;
=== 5-3T2: Branded ===&lt;br /&gt;
*Talk to [[Monberaux]] in the [[Upper Jeuno]] hospital ({{Location Tooltip | area = Upper Jeuno | pos = G-10}}). Obtain: [[Envelope from Monberaux]]&lt;br /&gt;
*Talk to [[Pherimociel]] in the Guard Post of the Ducal Palace, [[Ru&#039;Lude Gardens]] ({{Location Tooltip | area = Ru&#039;Lude Gardens | pos = G-6}}) to get a cutscene involving [[Wolfgang]].&lt;br /&gt;
*Talk to [[Monberaux]] again. (no cutscene)&lt;br /&gt;
&lt;br /&gt;
=== 5-3T3: Pride and Honor ===&lt;br /&gt;
*Walk out of [[Upper Jeuno]] into [[Batallia Downs]] and out through the gate in the wall.  Turn left and examine the [[???]] &#039;&#039;&#039;&amp;lt;u&amp;gt;twice&amp;lt;/u&amp;gt;&#039;&#039;&#039;, once for a cutscene and then a &#039;&#039;&#039;second&#039;&#039;&#039; time for a key item [[Delkfutt Recognition Device]].&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] and head to the Cermet Door at ({{Location Tooltip | area = Lower Delkfutt&#039;s Tower | pos = H-5}}) on the first floor. This is not the gate that leads to the basement, but rather one on the north side of the same level.&lt;br /&gt;
*Touch the gate to spawn a NM [[Disaster Idol]], a doll which casts spells which vary depending upon the elemental day.  It is susceptible to [[Blind]], [[Poison]] and the elemental debuffs, but resists [[Elegy]], [[Requiem]], [[Silence]], [[Stun]], and [[Flash]].  Since it resists [[Stun]], it probably does not use Meltdown.  It is exceptionally easy on Lightsday (only casts Banish and buff spells) and extremely difficult on Lightningsday (casts Thundaga III, Thunder IV, etc.)  Choose the day on which you fight it wisely. He is also suceptible to [[Gravity]], which can help in kiting to avoid the dangerious moves.&lt;br /&gt;
*Check the gate after the fight for a cutscene.&lt;br /&gt;
=== 5-3T4: And the Compass Guides ===&lt;br /&gt;
*Head back to [[Pso&#039;Xja]], entering the tower closest to [[Batallia Downs]] at ({{Location Tooltip | area = Beaucedine Glacier | pos = H-10}}). This area has a level cap of 60.&lt;br /&gt;
*Here you need to make it to the elevator in the middle of a vertical maze. Use [[Silent Oil]] and [[Prism Powder]] here.  Fighting your way in is not advised.&lt;br /&gt;
*Follow the wall on your right all the way around the outside of the map until you get back to (I-8), then turn west and drop down.  Go south into a hallway which leads to the next room, then turn right to face North.  The elevator should be visible.&lt;br /&gt;
*Passing through one-way walls while in third-person view appears to cause your camera angle to change. Take special care to make sure you don&#039;t turn the wrong way. Running in first-person view is advised, as you will not have any camera problems.&lt;br /&gt;
*Once you reach the Elevator make sure that you have sneak and invisible up as again there are Diremites, Pots and a Goblin at the bottom. &lt;br /&gt;
*Check the Avatar Gate for a cutscene.&lt;br /&gt;
*Talk to [[Cid]] in [[Metalworks]] for a cutscene.&lt;br /&gt;
:*If Tenzen&#039;s Path is your final path to complete on mission 5-3, you will get an additional cutscene at Cid that leads into the next mission, if not, head to another fork.&lt;br /&gt;
----&lt;br /&gt;
{|class=&amp;quot;horizon-table copmissions&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Three Paths Overview&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-3&amp;diff=116491</id>
		<title>Promathia Mission 2-3</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-3&amp;diff=116491"/>
		<updated>2026-01-19T00:52:26Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header|nd&lt;br /&gt;
|Mission Name=Distant Beliefs&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=You have volunteered to journey into the Phomiuna Aqueducts to defeat the minotaur. It appears that Nag&#039;molada has set off ahead of you.&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=[[Bronze Key]] &lt;br /&gt;
*[[Thief]] with a [[Skeleton Key]] will work as an alternative.&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=The Lost City&lt;br /&gt;
|Next=An Eternal Melody&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
==Overview==&lt;br /&gt;
This mission requires you to fight the [[Minotaur]], a [[NM]] in [[Phomiuna Aqueducts]] and then &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
*Enter [[Phomiuna Aqueducts]] from {{Location|Tavnazian Safehold|map=Basement|I-6}}. &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; When first clicking the gate to [[Phomiuna Aqueducts]], you may get the message &#039;&#039;&amp;quot;The door is locked tight.&amp;quot;&#039;&#039;. Click a second time to enter. This seems to be a bug {{verification}}.  &lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Phomiuna Aqueducts]] is a level cap 40 zone.&lt;br /&gt;
*Make your way to {{Location|Phomiuna Aqueducts|map=Map 2|J-2}} to find the [[:Category:Tauri|Taurus]] [[NM]] [[Minotaur]].&lt;br /&gt;
**Once one person in the alliance aggros the [[Minotaur]], the entire alliance, regardless of where they are on the map, will be [[Draw In|drawn in]] to {{Position|Phomiuna Aqueducts|map=Map 2|J-2}} for the fight. &lt;br /&gt;
** Make sure to move before it respawns; there is no cutscene. The Minotaur is said to have a respawn time of ten Earth minutes.&lt;br /&gt;
** After you kill the Minotaur, you may leave the Aqueducts at any time and resume with the rest of the  mission at any time. &lt;br /&gt;
*After you killed the [[Minotaur]], you need to pass through the locked &#039;&#039;Iron Door&#039;&#039; at {{Position|Phomiuna Aqueducts|map=Map 2|G-8}}. &lt;br /&gt;
**Be careful not to drop off the ledge at {{Position|Phomiuna Aqueducts|map=Map 2|G-8}} or you will need to go around again. &lt;br /&gt;
**The &#039;&#039;Iron Door&#039;&#039; can be opened with a [[Bronze Key]], which drops from [[:Category:Fomor|Fomor]] in [[Phomiuna Aqueducts]], or by a [[Thief]] using a [[Skeleton Key]]. &lt;br /&gt;
***&#039;&#039;&#039;Note:&#039;&#039;&#039; Positioning is important in order for the [[Skeleton Key]] to work and you must be right  in front of the middle of the gate for it to take the key. &lt;br /&gt;
*Continue on to the Wooden Ladder at {{Position|Phomiuna Aqueducts|map=Map 2|E-8}} for a cutscene, then climb up. &lt;br /&gt;
*On the next map, take the north corridor.  &lt;br /&gt;
** The southern room/path has no true exit, and cannot directly access the corridor at F-8.&lt;br /&gt;
** However, there is a one way hidden door in the room that can only be opened from the other side. &lt;br /&gt;
* Make your way to the ??? in the south west corner of the room at F-7 (Bookshelf). The bottom room, F-9, is NOT the right room.  Click the ??? to open a hidden door at the south wall. &lt;br /&gt;
** Make sure to click the correct ???.  There is another one-way door in the east wall, which leads to a dead end.  The only exit from this room is via a trapdoor in the floor, unless someone opens the door and lets you back out.&lt;br /&gt;
*WARNING*&lt;br /&gt;
***If you do this solo you will need to bring some type of Reraise (Earrings,Scrolls,ect). There are lots of Stegotaur&#039;s in your path and no way to get around them.&lt;br /&gt;
* Behind the southern door is a passage(F-8) where you must solve a puzzle.  &lt;br /&gt;
** The puzzle varies based on the current [[Days of the Week|Vana&#039;diel day]].  &lt;br /&gt;
** Push the torches simultaneously that correspond to the following:&lt;br /&gt;
*** To push the switches, have someone count down, and press theirs before giving the &amp;quot;Go&amp;quot; command. The second player should press theirs as soon as they see &amp;quot;Go&amp;quot;&lt;br /&gt;
**# On Firesday: Fire and Ice&lt;br /&gt;
**# On Icesday: Ice and Wind&lt;br /&gt;
**# On Windsday: Wind and Earth&lt;br /&gt;
**# On Earthsday: Earth and Thunder&lt;br /&gt;
**# On Lightningday: Thunder and Water&lt;br /&gt;
**# On Watersday: Water and Fire&lt;br /&gt;
**# On Lightsday: Light and Dark&lt;br /&gt;
**# On Darksday: Dark and Light&lt;br /&gt;
Side note: Most people assume this must be done with two people. Unfortunately, you may encounter bad luck and have party members disconnect, disband or possibly get KO&#039;d without (Re)Raise. To do this solo, target the first Oil Lamp you need and hit enter, then run to the second, target and hit enter. If done fast enough the secret door will open.&lt;br /&gt;
* After completing the puzzle, go though the hidden door at the western wall.  It can be opened from the other side by someone that has already passed through.&lt;br /&gt;
* Go to the second Ornate Door and receive the final cutscene.&lt;br /&gt;
* Go back to [[Tavnazian Safehold]] and talk to [[Justinius]] (J-6 on the upper floor).&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Fomors do not become true sound when your Fomor hate is at it&#039;s maximum. Though, they do not aggro at all when your Fomor hate is at it&#039;s minimum. To lower your Fomor hate, kill beastman in Lufaise Meadows or Misaraux Coast. You must kill two beastman for every one fomor you killed to lower hate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: This missions is known soloable by THF, though with much difficulty and large gil loss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: It is highly recommended that players do not lock onto the Minotaur and taurus type mobs while fighting, and also switch damage to on screen only. This helps to quickly spot and avoid Mortal Ray by turning around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; This mission is soloable by beastmaster - Godsgift soloed 9/20/2025&lt;br /&gt;
&lt;br /&gt;
It is reccomended that you use sub whm for the fight but it is not entirely necessary. Look for a high level oil spill to charm and use your 2hr. when fighting minotaur put your slime on it and pull it to the corner of the room. let the slime solo it while you stand in the opposite corner. You will need to keep an eye out for mortal ray and use heel to move your slime out of the way. Be prepared to use reward x2. Also bringing antidotes if you are not /whm would be a wise decision.&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2025&amp;diff=115035</id>
		<title>Anniversary 2025</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2025&amp;diff=115035"/>
		<updated>2025-12-22T05:11:09Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🎉 Celebrating Horizon&#039;s 3rd Year Anniversary 🎉 ==&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! Role !! NPC !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Quest Giver&lt;br /&gt;
| [[Sehri|Sehri]]&lt;br /&gt;
| {{Location|Kazham|I-11}}&lt;br /&gt;
| Gives random scavenger hunt hints.&lt;br /&gt;
|-&lt;br /&gt;
| Rewards NPC&lt;br /&gt;
| [[???|???]]&lt;br /&gt;
| {{Location|Kazham|I-11}}&lt;br /&gt;
| &#039;&#039;Hidden name&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;???:&#039;&#039;&#039;&#039;&#039; Talk: &amp;quot;Hunter know how get shiny.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Airship ==&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-airship-schedule-kazham-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Carpenters&#039; Landing Schedule==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:0.6em 0; border:1px solid #afc7cf; border-radius:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#afc7cf; font-size:116.3599%; font-weight:bold; color:#000; padding:0.35em 0.55em;&amp;quot;&amp;gt;&lt;br /&gt;
Daily Schedule for [[Carpenters&#039; Landing]]&amp;lt;br&amp;gt;(OOS = Out Of Service)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;padding:0.55em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-boat-schedule-northLanding-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-boat-schedule-centralLanding-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-boat-schedule-southLanding-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bibiki Bay Boat Schedule&#039;s==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:0.6em 0; border:1px solid #afc7cf; border-radius:6px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:#afc7cf; font-size:120%; font-weight:bold; color:#000; padding:0.35em 0.55em;&amp;quot;&amp;gt;&lt;br /&gt;
Daily Schedule for [[Bibiki Bay]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;padding:0.55em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-boat-schedule-bibiki-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-boat-schedule-purgonorgoIsle-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! NPC !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Anny Moogle]]&lt;br /&gt;
| {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
| Sells fireworks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== About the Scavenger Hunt ==&lt;br /&gt;
* Monsters can be killed solo or in a party, but party members may receive credit at different times. Check your chat log and confirm with your party.&lt;br /&gt;
* Normal monsters may require more than one kill for credit; NMs appear to be 100%.&lt;br /&gt;
* After you get the message, return to the mithra for another clue.&lt;br /&gt;
* Rewards are from the Spriggan NPC next to the mithra (not the mithra).&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{| class=&amp;quot;general-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! Reward !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Anniversary Ring]]&lt;br /&gt;
| First turn-in&lt;br /&gt;
|-&lt;br /&gt;
|[[Korrigan Beret]]&lt;br /&gt;
|5th turn in&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
&#039;&#039;Progress:&#039;&#039; 24/30 hunts solved&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Start:&#039;&#039; [[Sehri]], {{Location|Kazham|I-11}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Notes:&#039;&#039; Gives random hints. The hint appears to lead you to a family or monster that will &amp;quot;drop&amp;quot; an item. The &amp;quot;item&amp;quot; is a chat message:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;You find something on the monster&#039;s remains, maybe the hunter will be interested..&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Worksheet for testing&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1HYSt9xmK3WGxie8sY-9LR9JEnLGFiBAZ8-H2gsv00tM/edit?gid=173385364#gid=173385364 External sheet]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;general-table horizon-table table-xxl sortable center-col-1 center-col-6&amp;quot;&lt;br /&gt;
! # !! Hint !! Drops from / Target !! Location !! Pop / Notes !! Status&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-01&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;i&amp;gt;In silence I bloom without a sound,&amp;lt;br&amp;gt;&lt;br /&gt;
A drifting haze my calling found.&amp;lt;br&amp;gt;&lt;br /&gt;
I breathe out clouds that seed the air,&amp;lt;br&amp;gt;&lt;br /&gt;
And life takes root where none should dare.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Mycophile]]&lt;br /&gt;
|[[Carpenters&#039; Landing]] (I-11)&lt;br /&gt;
| Trade [[Sleepshroom]] + [[Woozyshroom]] + [[Danceshroom]] (all at once) to the ??? at (I-11).&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-02&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;i&amp;gt;From splintered bark and silent rings,&amp;lt;br&amp;gt;&lt;br /&gt;
I rise where life has lost its breath.&amp;lt;br&amp;gt;&lt;br /&gt;
Born of roots that no longer drink,&amp;lt;br&amp;gt;&lt;br /&gt;
What walks as offspring of the dead tree&#039;s death?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Treant]]&lt;br /&gt;
| [[Batallia Downs]]&lt;br /&gt;
|Near Lumberjack spawn&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-03&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;i&amp;gt;My attacks are bright, my hits are sweet,&amp;lt;br&amp;gt;&lt;br /&gt;
A blended blast no foe can beat.&amp;lt;br&amp;gt;&lt;br /&gt;
From many fruits my power comes.&amp;lt;br&amp;gt;&lt;br /&gt;
One mighty smack and you go numb.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Tom Tit Tat]]&lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-04&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| &amp;lt;i&amp;gt;I drink without a cup or sound,&amp;lt;br&amp;gt;&lt;br /&gt;
Leaving marks but rarely found.&amp;lt;br&amp;gt;&lt;br /&gt;
I work unseen, I slip away,&amp;lt;br&amp;gt;&lt;br /&gt;
Thriving where the hidden stay.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Thread Leech]]&lt;br /&gt;
| [[Valkurm Dunes]]&lt;br /&gt;
| Secret beach.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-05&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;i&amp;gt;I bubble up where clouds might form,&amp;lt;br&amp;gt;&lt;br /&gt;
Yet rain and sun I do not chase.&amp;lt;br&amp;gt;&lt;br /&gt;
I dance and shimmer, fresh and clear,&amp;lt;br&amp;gt;&lt;br /&gt;
Whats near wakes the air without a sound?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Cursed Puppet]] &lt;br /&gt;
|[[Ro&#039;Maeve]]&lt;br /&gt;
|(Near the Fountain)&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-06&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| &amp;lt;i&amp;gt;I linger where the water slows,&amp;lt;br&amp;gt;&lt;br /&gt;
Beneath the roots that reach the sky.&amp;lt;br&amp;gt;&lt;br /&gt;
Between the shore and flowing deep,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait in the shallow water unseen.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Swamfisk]]&lt;br /&gt;
| [[East Ronfaure]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-07&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;i&amp;gt;I lurk where one part lies apart,&amp;lt;br&amp;gt;&lt;br /&gt;
A fragment torn from something whole.&amp;lt;br&amp;gt;&lt;br /&gt;
Not all three rest where I remain,&amp;lt;br&amp;gt;&lt;br /&gt;
Yet monsters gather near this particular soul.&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-08&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| &amp;lt;i&amp;gt;Beneath cold stone where candles fade,&amp;lt;br&amp;gt;&lt;br /&gt;
We drift through halls of bone and name.&amp;lt;br&amp;gt;&lt;br /&gt;
No breath we draw, no rest we keep,&amp;lt;br&amp;gt;&lt;br /&gt;
What whispers walk by those who sleep?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Utukku]]&lt;br /&gt;
| [[Eldieme Necropolis]]&lt;br /&gt;
| Most likely only the ones thru Glacier entrance.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-09&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;i&amp;gt;When a shattered soul is made anew,&amp;lt;br&amp;gt;&lt;br /&gt;
I gather where the sparks are born.&amp;lt;br&amp;gt;&lt;br /&gt;
From reforged edge and tempered fire,&amp;lt;br&amp;gt;&lt;br /&gt;
I rise with blades reborn by time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Goblin Smithy]] / [[Goblin Furrier]]&lt;br /&gt;
| [[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
| Next to the Mandau / SAM Quest tree.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-10&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;lt;i&amp;gt;High on stone where banners wave,&amp;lt;br&amp;gt;&lt;br /&gt;
I circle halls the horn hath claimed.&amp;lt;br&amp;gt;&lt;br /&gt;
I watched the throne with feathered eyes,&amp;lt;br&amp;gt;&lt;br /&gt;
A chorus perched at plentys gate.&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;[[Abraxas]]&#039;&#039;&lt;br /&gt;
| &#039;&#039;[[Lufaise Meadows]]&#039;&#039; (K-7)&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-11&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;i&amp;gt;Where scales once warmed the hollowed stone,&amp;lt;br&amp;gt;&lt;br /&gt;
I crawl through ash and charred bones.&amp;lt;br&amp;gt;&lt;br /&gt;
No fire I breathe, yet life persists.&amp;lt;br&amp;gt;&lt;br /&gt;
What monster claims the dragon&#039;s mist?&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-12&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;i&amp;gt;In woven twigs where eggs once lay,&amp;lt;br&amp;gt;&lt;br /&gt;
I bloom where feathers should have stayed.&amp;lt;br&amp;gt;&lt;br /&gt;
No wing I have, yet here I grow.&amp;lt;br&amp;gt;&lt;br /&gt;
What takes root in borrowed nest?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Exoray]]&lt;br /&gt;
| [[Crawler&#039;s Nest]]&lt;br /&gt;
| Map 2, G-9.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-13&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;i&amp;gt;With ropes undone and compass lost,&amp;lt;br&amp;gt;&lt;br /&gt;
I drift where scaled shadows coil.&amp;lt;br&amp;gt;&lt;br /&gt;
The waves grow still, the depths draw near.&amp;lt;br&amp;gt;&lt;br /&gt;
What fate awaits in the deepest lair?&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;small&amp;gt;Doesn&#039;t drop from: Sea Horror, Intulo, random mobs in SSG behind gold door, Swamfisk, Namtar, Leviathan, Charybdis.&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-14&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| &amp;lt;i&amp;gt;High where winds cut sharp and cold,&amp;lt;br&amp;gt;&lt;br /&gt;
I roam on cliffs of stone and gold.&amp;lt;br&amp;gt;&lt;br /&gt;
With wooly coat and steady feet,&amp;lt;br&amp;gt;&lt;br /&gt;
What grazes where the sky and mountain meet?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Carnero]]&lt;br /&gt;
| [[South Gustaberg]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-15&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;i&amp;gt;We linger where old names were sung,&amp;lt;br&amp;gt;&lt;br /&gt;
When stone was young and stars were near.&amp;lt;br&amp;gt;&lt;br /&gt;
Our echoes drift through broken time,&amp;lt;br&amp;gt;&lt;br /&gt;
The past made pale, yet still here.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Specter]]&lt;br /&gt;
| [[Fei&#039;Yin]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-16&amp;quot;&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;i&amp;gt;Alone I rest where water hides,&amp;lt;br&amp;gt;&lt;br /&gt;
A secret pool with glassy skin.&amp;lt;br&amp;gt;&lt;br /&gt;
No ripples warn, no echoes tell.&amp;lt;br&amp;gt;&lt;br /&gt;
What waits beneath, a lone unseen?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Ooze]]&lt;br /&gt;
|[[Castle Oztroja]]&lt;br /&gt;
|(Basement pool)&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-17&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;i&amp;gt;Beyond the first worn arch you pass,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait where older footsteps fade.&amp;lt;br&amp;gt;&lt;br /&gt;
Not the main road, but the next turn taken.&amp;lt;br&amp;gt;&lt;br /&gt;
What guards the castle&#039;s second way?&amp;lt;/i&amp;gt;&lt;br /&gt;
| Demons&lt;br /&gt;
| [[Castle Zvahl Keep]]&lt;br /&gt;
| Near the teleporters. Southeast quadrant only.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-18&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| &amp;lt;i&amp;gt;Deep within the mountain&#039;s breath,&amp;lt;br&amp;gt;&lt;br /&gt;
I thunder, spark, and tear the stone.&amp;lt;br&amp;gt;&lt;br /&gt;
Fire blooms where pressure breaks,&amp;lt;br&amp;gt;&lt;br /&gt;
A roar of birth from earth alone.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Volcanic Bomb]]&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
| Map 7 off bombs in room near J-4&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-19&amp;quot;&lt;br /&gt;
| 19&lt;br /&gt;
| &amp;lt;i&amp;gt;We were set apart where no roads lead,&amp;lt;br&amp;gt;&lt;br /&gt;
On wandering ground that never agreed.&amp;lt;br&amp;gt;&lt;br /&gt;
With earth below or clouds above,&amp;lt;br&amp;gt;&lt;br /&gt;
Forgotten by time, we circle alone.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Pyrodrake]]&lt;br /&gt;
| [[Riverne - Site B01]] (J-6)&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-20&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;i&amp;gt;At the first sword step, before songs are earned,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait where resolve is newly formed.&amp;lt;br&amp;gt;&lt;br /&gt;
Not at the end where heroes shine,&amp;lt;br&amp;gt;&lt;br /&gt;
But where honor wakes for the very first time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Shrieker]]&lt;br /&gt;
| [[Ordelle&#039;s Caves]]&lt;br /&gt;
| Map #2 (G-7), near PLD Stalactite Dew area.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-21&amp;quot;&lt;br /&gt;
| 21&lt;br /&gt;
| &amp;lt;i&amp;gt;Where still waters mirror ghostly light,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait beside the pool at night.&amp;lt;br&amp;gt;&lt;br /&gt;
The air is cold, the silence tight,&amp;lt;br&amp;gt;&lt;br /&gt;
And shapes arise that shun the sight.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Greater Pugil]]&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
| Map #3 (H-7), near Wounded Wurfel NM spawn.&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-22&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| &amp;lt;i&amp;gt;In frozen halls where crystals gleam&amp;lt;br&amp;gt;&lt;br /&gt;
We stand as shards of winter&#039;s will&amp;lt;br&amp;gt;&lt;br /&gt;
Above us coils a watchful flame&amp;lt;br&amp;gt;&lt;br /&gt;
its shadow binds us cold and still.&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;small&amp;gt;Doesn&#039;t drop from mobs in [[Fei&#039;Yin]].&amp;lt;/small&amp;gt;&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-23&amp;quot;&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;i&amp;gt;Through twisting halls where echoes lie&amp;lt;br&amp;gt;&lt;br /&gt;
I slip unseen as turns deny&amp;lt;br&amp;gt;&lt;br /&gt;
No map can tell the path I take&amp;lt;br&amp;gt;&lt;br /&gt;
What creeps where paths always break?&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-24&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| &amp;lt;i&amp;gt;We stand where breath becomes command,&amp;lt;br&amp;gt;&lt;br /&gt;
Silent wardens of unseen skies.&amp;lt;br&amp;gt;&lt;br /&gt;
Before the wind takes mortal shape,&amp;lt;br&amp;gt;&lt;br /&gt;
This is where our watch begins.&amp;lt;/i&amp;gt;&lt;br /&gt;
| &#039;&#039;Unknown&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Unsolved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-25&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;i&amp;gt;Where waves below meet broken stone,&amp;lt;br&amp;gt;&lt;br /&gt;
I cling to ledges slick and steep.&amp;lt;br&amp;gt;&lt;br /&gt;
At the rim of sea and sky I wait,&amp;lt;br&amp;gt;&lt;br /&gt;
A lurking threat where cliffsides weep.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Tartarus Eft]]&lt;br /&gt;
| [[Bibiki Bay]] - {{Position|Bibiki Bay|G-10|id=tartarus-eft-g10}}&lt;br /&gt;
| Absolute bottom of the map near Hobgoblin Angler, past the small glowing tower 1/2, 0/16 on the other cliff.&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Previously stated Kraken in Qufim (older note).&amp;lt;/small&amp;gt;&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-26&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;i&amp;gt;Behind the rushing sheets of spray&amp;lt;br&amp;gt;&lt;br /&gt;
I crouch where pounding waters fall.&amp;lt;br&amp;gt;&lt;br /&gt;
The roar and mist conceal my form&amp;lt;br&amp;gt;&lt;br /&gt;
What monster waits beyond the veil?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Snipper]]&lt;br /&gt;
| [[Dangruf Wadi]] - {{Position|Dangruf Wadi|H-3|id=Snipper-h3}}&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-27&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| &amp;lt;i&amp;gt;In torchless halls beneath the ground&amp;lt;br&amp;gt;&lt;br /&gt;
I wander where no breath is found.&amp;lt;br&amp;gt;&lt;br /&gt;
Bound by chains of rot and time..&amp;lt;br&amp;gt;&lt;br /&gt;
Yet I do not fear the call of time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Garm]]&lt;br /&gt;
| [[Bostaunieux Oubliette]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-28&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| &amp;lt;i&amp;gt;With nimble hands and laughing eyes,&amp;lt;br&amp;gt;&lt;br /&gt;
I steal the fruit before you try.&amp;lt;br&amp;gt;&lt;br /&gt;
I chatter, dart, and won&#039;t sit still.&amp;lt;br&amp;gt;&lt;br /&gt;
What trickster swings by sheer will?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Mischievous Micholas]]&lt;br /&gt;
| [[Yuhtunga Jungle]]&lt;br /&gt;
|&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-29&amp;quot;&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;i&amp;gt;Where water thickens into green,&amp;lt;br&amp;gt;&lt;br /&gt;
I lie unseen where reeds convene.&amp;lt;br&amp;gt;&lt;br /&gt;
The ground itself seems slow and wrong.&amp;lt;br&amp;gt;&lt;br /&gt;
What waits in mud where feet don&#039;t belong?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Thread Leech]]&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
| Near [[Bloodpool Vorax]].&lt;br /&gt;
| Solved&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-30&amp;quot;&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;lt;i&amp;gt;We drift where peaks outtouch the sky,&amp;lt;br&amp;gt;&lt;br /&gt;
Above the world where echoes die..&amp;lt;br&amp;gt;&lt;br /&gt;
No grave below, no chains in sight,&amp;lt;br&amp;gt;&lt;br /&gt;
Just pale forms haunting endless night.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Phasma]]&lt;br /&gt;
| [[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
| &lt;br /&gt;
| Solved&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Blessed_Pumps&amp;diff=114538</id>
		<title>Blessed Pumps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Blessed_Pumps&amp;diff=114538"/>
		<updated>2025-11-30T21:41:28Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: typo in the stats line caused haste to not be displayed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|BlessedPumps.png|Blessed Pumps}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = 15329&lt;br /&gt;
| slot = Feet&lt;br /&gt;
| stats = {{stat|DEF|14}} {{stat|MP|+17}} {{stat|MND|+3}} {{stat|Haste|+2%}}&amp;lt;br&amp;gt;{{stat|Enmity|-4}}&lt;br /&gt;
| level = 70&lt;br /&gt;
| jobs = [[WHM]]&lt;br /&gt;
| set = Blessed Bliaut Set&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|3000|3060}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Leathercraft&lt;br /&gt;
| cap = 99&lt;br /&gt;
| subcraft = Clothcraft&lt;br /&gt;
| subcraft cap = 56&lt;br /&gt;
| result = Blessed Pumps&lt;br /&gt;
| hq result = Blessed Pumps +1&lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| ingredient = Gold Thread&lt;br /&gt;
| ingredient 2 = Velvet Cloth&lt;br /&gt;
| ingredient 3 = Tiger Leather&lt;br /&gt;
| ingredient 4 = Manticore Hair&lt;br /&gt;
| ingredient 5 = Eltoro Leather&lt;br /&gt;
}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Leathercraft&lt;br /&gt;
| cap = 99&lt;br /&gt;
| result = Tiger Leather&lt;br /&gt;
| hq result = Manticore Hair&lt;br /&gt;
| hq 2 result = Gold Thread&lt;br /&gt;
| crystal = Lightning&lt;br /&gt;
| ingredient = this&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Armor|Feet}}&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=King_Ranperre%27s_Tomb&amp;diff=114451</id>
		<title>King Ranperre&#039;s Tomb</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=King_Ranperre%27s_Tomb&amp;diff=114451"/>
		<updated>2025-11-28T18:02:54Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Infobox&lt;br /&gt;
| ToC =&lt;br /&gt;
[[#Involved in Quests/Missions|Quests/Missions]] • [[#treasure chest|Treasure Chest]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]&lt;br /&gt;
&lt;br /&gt;
| Description = Somewhere deep within this enormous expanse of catacombs lie the remains of the 24th heir to the throne of [[San d&#039;Oria]]: [[King Ranperre|Ranperre]], the Dragon King. It is said that the king--who was a dragonslayer--had entrusted the protection of the tomb to a black dragon that had been spared in exchange for its services.&lt;br /&gt;
[[File:King_Ranperre&#039;s_Tomb.jpg|300px|center]]&lt;br /&gt;
&lt;br /&gt;
| Connections =  &lt;br /&gt;
*[[East Ronfaure]]: ({{Location Tooltip|area=East Ronfaure|pos=J-11}}, {{Location Tooltip|area=East Ronfaure|pos=H-11}})&lt;br /&gt;
*[[Jugner Forest]]: ({{Location Tooltip|area=King Ranperre&#039;s Tomb|map=Map 1|pos=K-5}}) - Enclosed area.&lt;br /&gt;
*[[escape|Escapes]] to: {{Location|East Ronfaure|H-11}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Survival Guide]]: ({{Location Tooltip|area=King Ranperre&#039;s Tomb|map=Map 1|pos=G-5}})&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Stats = {{Escape}} {{Fellow}} {{Tractor}}&lt;br /&gt;
| Region  = Ronfaure&lt;br /&gt;
| Type = Dungeon&lt;br /&gt;
| Maps =&lt;br /&gt;
{{Zone Tooltip Map|Map 1}}&lt;br /&gt;
{{Zone Tooltip Map|Map 2}}&lt;br /&gt;
| Map Acquisition = [[Exit the Gambler|Quest]] or [[Map of King Ranperre&#039;s Tomb|Purchase]]&lt;br /&gt;
| Restrictions = None&lt;br /&gt;
| Requirements = None&lt;br /&gt;
| Expansion = Final Fantasy XI&lt;br /&gt;
| Weather = None&lt;br /&gt;
| BGM = None&lt;br /&gt;
| Monstrosity = {{Medium}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==&lt;br /&gt;
{{TableQuestHeader}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Epiphany| Type= [[RUN]]| Starter= [[Octavernost]]| Zone= [[Western Adoulin]]| Coordinates= {{Location Tooltip|area=Western Adoulin|pos=K-9}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestLine |Name= Grave Concerns| Type= General| Starter= [[Andecia]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= {{Location Tooltip|area=Southern San d&#039;Oria|pos=M-7}}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Guardian of the Void| Type= [[Voidwatch]]| Starter= [[Veridical Conflux]]| Zone= [[Pashhow Marshlands (S)]]| Coordinates= {{Location Tooltip|area=Pashhow Marshlands (S)|pos=J-9}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Legacies Lost and Found| Type= [[RUN]]| Starter= [[Octavien]]| Zone= [[Eastern Adoulin]]| Coordinates= {{Location Tooltip|area=Eastern Adoulin|pos=I-8}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name=Now Recording...| Type=General| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMissionHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= San d&#039;Oria Mission 1-2|Mission 1-2:Bat Hunt| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter= [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= San d&#039;Oria Mission 6-2|Mission 6-2:Ranperre&#039;s Final Rest| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter= [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= San d&#039;Oria Mission 9-2|Mission 9-2:The Heir to the Light| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter= [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMissionLine |Name= The Geomagnetron| Nation= [[Seekers of Adoulin Missions|Adoulin 1-2]]| Starter= [[Darcia]]| Zone= [[Lower Jeuno]]| Coordinates= {{Location Tooltip|area=Lower Jeuno|pos=H-7}}}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestFooter}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|chest}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Chest}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Individual Training==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
! width=&amp;quot;161&amp;quot;|Area of Book&lt;br /&gt;
! width=&amp;quot;25&amp;quot;|Page&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tgt. Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Max Level&lt;br /&gt;
! width=&amp;quot;150&amp;quot;|Mobs to Fight&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|XP/Gil&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tabs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|[[King Ranperre&#039;s Tomb]] &amp;lt;br&amp;gt; (G-5) Tomb Entrance &amp;lt;br&amp;gt; (I-5) Escape to [[East Ronfaure]] &amp;lt;br&amp;gt; (I-9) Stairs on 1st Map&lt;br /&gt;
|1&lt;br /&gt;
|3~8&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
*3 [[Mouse Bat]]&lt;br /&gt;
*3 members of the [[:Category:Goblins|Goblin family]]&lt;br /&gt;
|380-760&lt;br /&gt;
|38-76&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|5~11&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
*4 [[Stone Eater]]&lt;br /&gt;
*2 [[Wind Bats]]&lt;br /&gt;
|420-840&lt;br /&gt;
|42-84&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|12~16&lt;br /&gt;
|23&lt;br /&gt;
|&lt;br /&gt;
*2 [[Goblin Ambusher]]&lt;br /&gt;
*2 [[Goblin Tinkerer]]&lt;br /&gt;
*2 [[Goblin Butcher]]&lt;br /&gt;
|610-1220&lt;br /&gt;
|61-122&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|14~17&lt;br /&gt;
|24~25&lt;br /&gt;
|&lt;br /&gt;
*3 [[Plague Bats]]&lt;br /&gt;
*3 [[Rock Eater]]&lt;br /&gt;
|590-1180&lt;br /&gt;
|59-118&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|21~23&lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
*2 [[Goblin Mugger]]&lt;br /&gt;
*2 [[Goblin Leecher]]&lt;br /&gt;
*2 [[Goblin Gambler]]&lt;br /&gt;
|864-1728&lt;br /&gt;
|86-172&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Brown Casket&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Blue Casket &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; width=&amp;quot;20%&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#A58D63;&amp;quot; width=&amp;quot;5%&amp;quot;  | Abundance&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; width=&amp;quot;20%&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#63C4DC;&amp;quot; width=&amp;quot;5%&amp;quot;  | Abundance&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Pro-Ether +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Braver&#039;s Drink]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Aluminum Ingot]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Catholicon]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ash Log]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Champion&#039;s Tonic]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|2|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Jade Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Clear Salve II]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|3|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Chocobo Torque]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Cleric&#039;s Drink]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Potion +2]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|4|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Gnostic&#039;s Drink]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[X-Potion +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|4|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Mist]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|2|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Hi-Potion +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Powder]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Potion +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|4|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Healing Salve II]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Bone Chip]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Ether III]] {{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Silver Beastcoin]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Potion I]] {{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Holly Lumber]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|3|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Potion III]] {{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[X-Potion +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Wings I]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|2|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Elixir]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Mana Powder]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Hi-Ether +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|2|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Stalwart&#039;s Gambir]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|2|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Hi-Ether +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Stalwart&#039;s Tonic]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Skull Locust]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Vicar&#039;s Drink]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Dogwood Log]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|28}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Fanatic&#039;s Tonic]]&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Zinc Ore]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Lucid Elixir I]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Hi-Potion +3]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Monarch&#039;s Drink]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|2|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Cobalt Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | [[Ascetic&#039;s Tonic]] {{rare|nc}}{{exclusive|nc}}{{temp|nc}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | {{Abundance|1|16}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Pro-Ether +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Rubicund Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Ether +1]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|3|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Black Pepper]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[War Boots]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Bomb Arm]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[War Brais]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Xanthous Cell]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Gold Nugget]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | [[Dragon Ring]]&lt;br /&gt;
| style=&amp;quot;background:#ECD2A5; padding-left:1em;&amp;quot; | {{Abundance|1|31}}&lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#BBE6E6; padding-left:1em;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-NM}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Ankou| Spawn= | Lvl= 21| Drop= [[Astaroth Cane]]| Steal= {{question}}| Family= Skeletons| NumSpawns= {{Tooltip-NMMap|map= King-ranperres-tomb 1-NM.png|NM= Ankou}}  | Note= A, H}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Barbastelle| Spawn= &#039;&#039;Timed Spawn (50-70 minutes) on Map 1 at (J-6)&#039;&#039; | Lvl= 17| Drop= [[Felling Axe]]| Steal= {{question}}| Family= Giant Bats| NumSpawns= {{Tooltip-NMMap|map= King-ranperres-tomb 1-NM.png|NM= Barbastelle}}| Note= A, H, L}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-NM| Name= Cemetery Cherry| Spawn= | Lvl= 72-73| Drop= [[Divine Log]]&amp;lt;br&amp;gt;[[Ebony Log]]&amp;lt;br&amp;gt;[[Living Rod]]&amp;lt;br&amp;gt;[[Mahogany Log]]&amp;lt;br&amp;gt;[[Petrified Log]]&amp;lt;br&amp;gt;[[Rosewood Log]]| Steal= | Family= Treants| NumSpawns= {{Tooltip-NMMap|map= King-ranperres-tomb 2-NM.png|NM= Cemetary Cherry}}| Note= A, H}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Gwyllgi| Spawn= | Lvl= 32| Drop= [[Gosha Sarashi]]  | Steal= ???| Family= Hounds| NumSpawns= {{Tooltip-NMMap|map= King-ranperres-tomb 1-NM.png|NM= Gwyllgi}}| Note= A, H, HP}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-NM| Name= Vrtra| Spawn= &#039;&#039;Assisted by: [[Airi]], [[Iruci]] and [[Pey]]&#039;&#039;| Lvl= 95| Drop= [[Dragon Blood]]&amp;lt;br&amp;gt;[[Dragon Meat]]&amp;lt;br&amp;gt;[[Wyrm Horn]]&amp;lt;br&amp;gt;[[Cashmere Wool]]&amp;lt;br&amp;gt;[[Cashmere Thread]]&amp;lt;br&amp;gt;[[Damascene Cloth]]&amp;lt;br&amp;gt;[[Reviler&#039;s Helm]]| Steal= | Family= Wyrms| NumSpawns= {{Tooltip-NMMap|map= King-ranperres-tomb 2-NM.png|NM= Vrtra}}| Note= A, L, T(S)}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-NM}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Regular Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Regular}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Carrion Worm| Spawn= | Lvl= 02-05| Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]]&amp;lt;br&amp;gt;[[Silver Ore]]&amp;lt;br&amp;gt;[[Zinc Ore]]| Steal= [[Pebble]]| Family= Worms| NumSpawns= 19| Note= H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Ding Bats| Spawn= &#039;&#039;Spawns: [[Night]]&#039;&#039;| Lvl= 02-05| Drop= [[Bat Wing]]&amp;lt;br&amp;gt;[[Orcish Mail Scales]]| Steal= | Family= Bat Trios| NumSpawns= 30| Note= H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Mouse Bat| Spawn= | Lvl= 03-06| Drop= [[Bat Wing]]&amp;lt;br&amp;gt;[[Bat Fang]]&amp;lt;br&amp;gt;[[Fiend Blood]]| Steal= | Family= Giant Bats| NumSpawns= 19| Note= L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Enchanted Bones| Spawn= &#039;&#039;Spawns: [[Night]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Black Mage]] and [[Warrior]]&#039;&#039;| Lvl= 04-08| Drop= [[Bone Chip]]| Steal= [[Bone Chip]]| Family= Skeletons| NumSpawns= 28| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Thug| Spawn= | Lvl= 04-08| Drop= [[Bronze Cap]]&amp;lt;br&amp;gt;[[Bronze Leggings]]&amp;lt;br&amp;gt;[[Bronze Mittens]]&amp;lt;br&amp;gt;[[Bronze Subligar]]&amp;lt;br&amp;gt;[[Wild Onion]]| Steal= [[Beastcoin]]| Family= Goblins| NumSpawns=22| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Weaver| Spawn= | Lvl= 04-08| Drop= [[Circlet]]&amp;lt;br&amp;gt;[[Slops]]&amp;lt;br&amp;gt;[[Grass Thread]]&amp;lt;br&amp;gt;[[Cotton Thread]]&amp;lt;br&amp;gt;[[Cotton Cloth]]| Steal= [[Grass Thread]]| Family= Goblins| NumSpawns=21| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Stone Eater| Spawn= | Lvl= 05-07| Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]]&amp;lt;br&amp;gt;[[Zinc Ore]]&amp;lt;br&amp;gt;[[Ascetic&#039;s Ring]]| Steal= [[Pebble]]| Family= Worms| NumSpawns=6 | Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Wind Bats| Spawn= | Lvl= 09-11| Drop= [[Bat Wing]]| Steal= | Family= Bat Trios| NumSpawns= 11| Note= L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Grave Bat| Spawn= | Lvl= 11-13| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]| Steal= | Family= Giant Bats| NumSpawns= 20| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Spook| Spawn= &#039;&#039;Spawns: [[Night]]&#039;&#039;| Lvl= 11-13| Drop= [[Cotton Cloth]]&amp;lt;br&amp;gt;[[Luminicloth]]&amp;lt;br&amp;gt;[[Revival Tree Root]]&amp;lt;br&amp;gt;[[Traveler&#039;s Mantle]]| Steal= | Family= Ghosts| NumSpawns= 1| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Ambusher| Spawn= | Lvl= 12-16| Drop= [[Animal Glue]]&amp;lt;br&amp;gt;[[Leather Bandana]]&amp;lt;br&amp;gt;[[Leather Gloves]]&amp;lt;br&amp;gt;[[Leather Highboots]]&amp;lt;br&amp;gt;[[Leather Trousers]]&amp;lt;br&amp;gt;[[Orcish Armor Plate]]| Steal= [[Crossbow Bolt]]| Family= Goblins| NumSpawns= 13| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Butcher| Spawn= | Lvl= 12-16| Drop= [[Faceguard]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]&amp;lt;br&amp;gt;[[Scale Cuisses]]&amp;lt;br&amp;gt;[[Scale Finger Gauntlets]]&amp;lt;br&amp;gt;[[Scale Greaves]]| Steal= [[Beastcoin]]| Family= Goblins| NumSpawns= 13| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Tinkerer| Spawn= | Lvl= 12-16| Drop= [[Faceguard]]&amp;lt;br&amp;gt;[[Scale Cuisses]]&amp;lt;br&amp;gt;[[Scale Finger Gauntlets]]&amp;lt;br&amp;gt;[[Scale Greaves]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]| Steal= [[Beastcoin]]| Family= Goblins| NumSpawns=13| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Rock Eater| Spawn= | Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]] &amp;lt;br&amp;gt;[[Silver Ore]]&amp;lt;br&amp;gt;[[Zinc Ore]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]&amp;lt;br&amp;gt;[[Ascetic&#039;s Ring]]| Lvl= 14-16| Steal= [[Pebble]]| Family= Worms| NumSpawns= 20| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Plague Bats| Spawn= &#039;&#039;Spawns: [[Night]]&#039;&#039;| Lvl= 15-17| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]| Steal= | Family= Bat Trios| NumSpawns= 14| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Nachzehrer| Spawn= &#039;&#039;[[Warrior]] and [[Black Mage]]&#039;&#039;| Lvl= 15-18| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]| Steal= [[Bone Chip]]| Family= Skeletons| NumSpawns= 20| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Tomb Bat| Spawn= | Lvl= 17-19| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Fiend Blood]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]| Steal= | Family= Giant Bats| NumSpawns= 3| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Gruel| Spawn= | Lvl= 18-20| Drop= [[Ranperre Chest Key]]&amp;lt;br&amp;gt;[[Valor Earring]]| Steal= | Family= Slimes| NumSpawns= 2| Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Crypt Ghost| Spawn= | Lvl= 20-21| Drop= [[Cotton Cloth]]&amp;lt;br&amp;gt;[[Luminicloth]]&amp;lt;br&amp;gt;[[Martial Slacks]]&amp;lt;br&amp;gt;[[Ranperre Chest Key]]&amp;lt;br&amp;gt;[[Revival Tree Root]]| Steal= [[Cotton Cloth]] | Family= Ghosts| NumSpawns= 1| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Gambler| Spawn= | Lvl= 21-23| Drop= [[Poison Flour]]| Steal= [[Silver Beastcoin]]| Family= Goblins| NumSpawns= 4| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Leecher| Spawn= | Lvl= 21-23| Drop= [[Linen Cuffs]]&amp;lt;br&amp;gt;[[Linen Slops]]&amp;lt;br&amp;gt;[[Poet&#039;s Circlet]]&amp;lt;br&amp;gt;[[Barblind|Scroll of Barblind]]&amp;lt;br&amp;gt;[[Barpoison|Scroll of Barpoison]]&amp;lt;br&amp;gt;[[Barsleep|Scroll of Barsleep]]&amp;lt;br&amp;gt;[[Deodorize|Scroll of Deodorize]]&amp;lt;br&amp;gt;[[Invisible|Scroll of Invisible]]&amp;lt;br&amp;gt;[[Protectra|Scroll of Protectra]]&amp;lt;br&amp;gt;[[Silence|Scroll of Silence]]&amp;lt;br&amp;gt;[[Sneak|Scroll of Sneak]]&amp;lt;br&amp;gt;[[Orcish Armor Plate]]| Steal= [[Silver Beastcoin]]| Family= Goblins| NumSpawns= 4| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Goblin Mugger| Spawn= | Lvl= 21-23| Drop= [[Brass Cap]]&amp;lt;br&amp;gt;[[Brass Leggings]]&amp;lt;br&amp;gt;[[Brass Mittens]]&amp;lt;br&amp;gt;[[Brass Subligar]]| Steal= [[Silver Beastcoin]]| Family= Goblins| NumSpawns= 4| Note= A, L, S}}&lt;br /&gt;
{{TableMobLine-Regular | Name= Tomb Worm| Spawn= | Lvl= 58-61| Drop= | Steal= | Family= Worms| NumSpawns= ?| Note= H}}&lt;br /&gt;
{{TableMobLine-Regular | Name= Cherry Sapling| Spawn= | Lvl= 62-64| Drop= [[Fruit Seeds]]&amp;lt;br&amp;gt;[[Treant Bulb]]| Steal= | Family= Saplings| NumSpawns= 8| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Hati| Spawn= | Lvl= 77-79| Drop= [[Revival Tree Root]]&amp;lt;br&amp;gt;[[Wolf Hide]]| Steal= | Family= Hounds| NumSpawns= 2| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Spartoi Warrior| Spawn= | Lvl= 78-80| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Revival Tree Root]]| Steal= [[Bone Chip]]| Family= Skeletons| NumSpawns= 2| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Spartoi Sorcerer| Spawn= | Lvl= 80-82| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Revival Tree Root]]&amp;lt;br&amp;gt;[[Blizzaga II|Scroll of Blizzaga II]]&amp;lt;br&amp;gt;[[Blizzaga III|Scroll of Blizzaga III]]&amp;lt;br&amp;gt;[[Blizzard III|Scroll of Blizzard III]]&amp;lt;br&amp;gt;[[Blizzard IV|Scroll of Blizzard IV]]&amp;lt;br&amp;gt;[[Freeze|Scroll of Freeze]]|F Steal= [[Bone Chip]]| Family= Skeletons| NumSpawns= 2| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Armet Beetle| Spawn= | Lvl= 64-66| Drop=	&lt;br /&gt;
[[Beetle Jaw]]&amp;lt;br&amp;gt;[[Beetle Shell]]&amp;lt;br&amp;gt;[[Insect Wing]] | Steal= | Family= Beetles| NumSpawns= 5| Note= S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Dire Bat| Spawn= | Lvl= 62-64| Drop=[[Bat Wing]]&amp;lt;br&amp;gt;[[Bat Fang]]&amp;lt;br&amp;gt;[[Fiend Blood]]&amp;lt;br&amp;gt;[[Beastman Blood]] | Steal= | Family= Giant Bats| NumSpawns= 13| Note= H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Cutlass Scorpion| Spawn= | Lvl= 63-65| Drop=[[Scorpion Claw]]&amp;lt;br&amp;gt;[[Scorpion Shell]] | Steal= | Family= Scorpions| NumSpawns= 4| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Thousand Eyes| Spawn= | Lvl= 60-62| Drop=[[Burning Hakutaku Eye]]&amp;lt;br&amp;gt;[[Hecteyes Eye]]&amp;lt;br&amp;gt;[[Mercury]]&amp;lt;br&amp;gt;[[Scroll of Fire III]] | Steal= | Family= Hecteyes| NumSpawns= 5| Note= A, H}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-Regular | Name= Locus Hati| Spawn= | Lvl= 135-137| Drop= | Steal= | Family= Hounds| NumSpawns= 13| Note= A, H, HP}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-Regular | Name= Locus Spartoi Sorcerer| Spawn= | Lvl= 135-137| Drop= | Steal= | Family= Skeletons| NumSpawns= 17| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Locus Spartoi Warrior| Spawn= | Lvl= 135-137| Drop= | Steal= | Family= Skeletons| NumSpawns= 17| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Locus Lemures| Spawn= | Lvl= 136-138| Drop= | Steal= | Family= Ghosts| NumSpawns= 17| Note= A, H, HP}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobFooter-Regular}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Event Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Special}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Corrupted Soffeil| Spawn= &#039;&#039;Spawned Mission: [[San d&#039;Oria Mission 6-2]]&#039;&#039;| Lvl= 63| Drop= | Steal= | Family= Skeletons| NumSpawns= 1| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Corrupted Ulbrig| Spawn= &#039;&#039;Spawned Mission: [[San d&#039;Oria Mission 6-2]]&#039;&#039;| Lvl= 63| Drop= | Steal= | Family= Skeletons| NumSpawns= 1| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Corrupted Yorgos| Spawn= &#039;&#039;Spawned Mission: [[San d&#039;Oria Mission 6-2]]&#039;&#039;| Lvl= 64| Drop= | Steal= | Family= Skeletons| NumSpawns= 1| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Special}}&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hatchet&amp;diff=114113</id>
		<title>Hatchet</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hatchet&amp;diff=114113"/>
		<updated>2025-11-13T17:15:49Z</updated>

		<summary type="html">&lt;p&gt;Digdugbehr: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Hatchet.png|Hatchet}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 1021&lt;br /&gt;
| name = Hatchet&lt;br /&gt;
| description = A tool used by lumberjacks for [[logging]].&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| notes = Required to participate in [[Logging]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|125|5280}}&lt;br /&gt;
| quest = Forest for the Trees&lt;br /&gt;
| quest 2 = Forge Your Destiny&lt;br /&gt;
| quest 3 = Wish Upon a Star&lt;br /&gt;
| resale price = {{Resale Price|125|128}}&lt;br /&gt;
| guild resale price = {{Guild Resale Price|132}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 8&lt;br /&gt;
| subcraft = Woodworking&lt;br /&gt;
| subcraft cap = 3&lt;br /&gt;
| result = this&lt;br /&gt;
| hq yield = 2&lt;br /&gt;
| hq 2 yield = 3&lt;br /&gt;
| hq 3 yield = 4&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Bronze Ingot&lt;br /&gt;
| ingredient quantity = 2&lt;br /&gt;
| ingredient 2 = Maple Lumber&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Others|Misc.}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  450 - 525 gil&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| [[Kahah Hobichai]]&lt;br /&gt;
| {{Location|Al Zahbi|J-7|[[Ulthalam Parade]]}}&lt;br /&gt;
| {{Merchant|Standard|note = Requires the [[Astral Candescence]]}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;soa&amp;quot;&lt;br /&gt;
| [[Tallula]]&lt;br /&gt;
| {{Location|Eastern Adoulin|H-6}} near the [[Home Point]]&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Toji Mumosulah]]&lt;br /&gt;
| {{Location|Kazham|I-8|[[M &amp;amp; P&#039;s Market (Kazham)|M &amp;amp; P&#039;s Market]]}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Pikini-Mikini]]&lt;br /&gt;
| {{Location|Mhaura|G-9|[[Warehouse]]}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;soa&amp;quot;&lt;br /&gt;
| [[Silent Rooster]]&lt;br /&gt;
| {{Location|Morimar Basalt Fields|K-10}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Ostalie]]&lt;br /&gt;
| {{Location|Southern San d&#039;Oria|E-9|[[Taumila&#039;s Sundries]]}}&lt;br /&gt;
| {{Merchant|Standard|nation = San d&#039;Oria|conquest = 3rd}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| [[Geltpix]]&lt;br /&gt;
| {{Location|Southern San d&#039;Oria (S)|M-6}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;soa&amp;quot;&lt;br /&gt;
| [[Tevigogo]]&lt;br /&gt;
| {{Location|Western Adoulin|D-9}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| [[Pelftrix]]&lt;br /&gt;
| {{Location|Windurst Waters (S)|map=North|K-11|near the [[Mog House]]}}&lt;br /&gt;
| {{Merchant|Standard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Guild Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 312 - 525 gil&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Beugungel]]&lt;br /&gt;
| {{Location|Carpenters&#039; Landing|map=Map 2|H-8}}&lt;br /&gt;
| {{Merchant|Guild|Woodworking|open = 5:00|closed = 22:00|restocked = true}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
===Assault===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Assault Zone&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Mission Name&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| ??? Item*&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Lebros Cavern]]&lt;br /&gt;
| [[SP Wildcat Badge|SP]]&lt;br /&gt;
| [[Troll Fugitives|Troll Fugitives]]&lt;br /&gt;
| [[??? Axe]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Periqia]]&lt;br /&gt;
| [[C Wildcat Badge|C]]&lt;br /&gt;
| [[Building Bridges|Building Bridges]]&lt;br /&gt;
| [[??? Axe]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Ilrusi Atoll]]&lt;br /&gt;
| [[S Wildcat Badge|S]]&lt;br /&gt;
| [[Apkallu Seizure|Apkallu Seizure]]&lt;br /&gt;
| [[??? Axe]]&lt;br /&gt;
|}&lt;br /&gt;
:&#039;&#039;*The listed ??? Item may not always appraise to the desired item.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Digdugbehr</name></author>
	</entry>
</feed>