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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_5-3/Tenzen%27s_Path&amp;diff=121178</id>
		<title>Promathia Mission 5-3/Tenzen&#039;s Path</title>
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		<updated>2026-07-31T19:06:56Z</updated>

		<summary type="html">&lt;p&gt;Dr.trout: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header|nd&lt;br /&gt;
|Mission Name=The Pursuit of Paradise&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=Cid&lt;br /&gt;
|Start Location={{Location|Metalworks|H-8}}&lt;br /&gt;
|Description=Tenzen left for the La Theine Plateau to seek out the terrestrial avatar Carbuncle, and request his assistance in your battle with the Emptiness.&lt;br /&gt;
|Level=&lt;br /&gt;
|Item Needed={{KeyItem}}[[Envelope from Monberaux]]&amp;lt;br&amp;gt;{{KeyItem}}[[Delkfutt Recognition Device]]&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|HAAP=2 points&lt;br /&gt;
|Previous=Desires of Emptiness&lt;br /&gt;
|Next=For Whom the Verse is Sung&lt;br /&gt;
|Title=Tenzen&#039;s Ally&lt;br /&gt;
|Rewards=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{|class=&amp;quot;horizon-table copmissions table-xs&amp;quot;&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;br /&gt;
=Notes=&lt;br /&gt;
*&#039;&#039;&#039;This zone is bugged. Mobs at times will attack you without being able to see them.&#039;&#039;&#039;&lt;br /&gt;
** Mobs seem to appear after being invisible upon entering their chamber, though it may be delayed.&lt;br /&gt;
** As of 7/31/2026, the above seems to no longer be the case: although mobs can aggro through the doors (as they can in retail), there seem to no longer be invisible/untargetable mobs.&lt;br /&gt;
*Using [[Sneak]] and [[Invisible]] prior to moving to the next room is a good idea.&lt;br /&gt;
*Most monsters can be seen inside the room they are in.&lt;br /&gt;
*Move as fast as you can as monster re-pops seem to be around 5~6min&lt;br /&gt;
*Every 4 rooms there is a little path, this is &#039;&#039;Mostly&#039;&#039; a safe zone to rest, mobs behind the prior door can see you.&lt;br /&gt;
*The addon Lines is very helpful to see if you are being attack even with the lines not point to the monster correctly.&lt;br /&gt;
*Having a [[THF]] and [[RDM]] do help a lot. &lt;br /&gt;
**[[THF]] can be used to pick locks and [[RDM]] to [[Silence]] pull&lt;br /&gt;
*Fillmode can be used to see mobs in the rooms ahead &#039;&#039;sometimes&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
* Visit the [[???]] at ({{Location Tooltip | area = La Theine Plateau | pos = G-6}}) in [[La Theine Plateau]] where you met [[Carbuncle]] in [[I Can Hear a Rainbow]].&lt;br /&gt;
** PLEASE NOTE: There are at least two other cutscenes involved with this [[???]] that have &amp;lt;i&amp;gt;nothing&amp;lt;/i&amp;gt; to do with this mission. If you get a cutscene here that does not include [[Tenzen]], then you have gotten the wrong one (it was a cutscene to start the quest [[Waking the Beast]]) and are not ready to continue. Click on the [[???]] again until you get the proper cutscene that includes [[Tenzen]].&lt;br /&gt;
&lt;br /&gt;
[[Image:PsoXja11.png|thumb|[[Pso&#039;Xja]]]]&lt;br /&gt;
&lt;br /&gt;
=== 5-3T1: Spiral ===&lt;br /&gt;
*Enter [[Pso&#039;Xja]] from the tower at ({{Location Tooltip | area = Beaucedine Glacier | pos = J-8}}) in Beaucedine Glacier -  the tower closest to Fei&#039;Yin. Inside this tower is not a maze, but rather a gauntlet of enemies and force-spawned monsters.&lt;br /&gt;
*This section of [[Pso&#039;Xja]] has a level cap of 50.&lt;br /&gt;
*In this tower you will encounter sixteen stone doors. &lt;br /&gt;
*In order to pass through each of these doors you must fight a doll NM [[Gargoyle (NM)|Gargoyle]], after defeating it you must run through the stone door within a brief period of time (approximately 30 seconds). Everyone &#039;&#039;&#039;must&#039;&#039;&#039; pass through the door before it closes, else they will be stuck. Touching the doors from behind will warp them out of the tower.  Clicking on the next door springs a trap and spawns the [[Gargoyle (NM)|Gargoyle]].&lt;br /&gt;
*[[Gargoyle (NM)|Gargoyle]] mobs become progressively more and more difficult, take this into account between sections.&lt;br /&gt;
**Their max HP and attack power increase with each version.&lt;br /&gt;
*The sixteen doors are split into four sections.&lt;br /&gt;
**The first set has only [[Maze Lizard]]s, which don&#039;t aggro.&lt;br /&gt;
**The second has [[Blubber Eyes]] and [[:Category:Tonberries|Cryptonberry]] mobs.&lt;br /&gt;
**The third has [[Camazotz]], [[Magic Millstone|Magic Millstones]] (pots) and [[Snoll|Snolls]] during ice weather. The Camazotz may be invisible and untargetable.&lt;br /&gt;
**The fourth set has [[:Category:Tonberries|Cryptonberries]].&lt;br /&gt;
*These mobs can and will aggro through a door.  Take care to fight away from doors to avoid aggro.&lt;br /&gt;
*Thieves can attempt to open the doors with [[Skeleton Key|skeleton keys]] in order to avoid the traps and [[Gargoyle (NM)|Gargoyle]] battles, but they only succeed occasionally.&lt;br /&gt;
*Occasionally, doors will have a broken trap and the [[Gargoyle (NM)|Gargoyle]] will not spawn.&lt;br /&gt;
*Once past the final door, [[sneak]] to the elevator and past the [[Diremite Assaulter]]s. &lt;br /&gt;
*Check the Avatar Gate (H-8) for a cutscene.&lt;br /&gt;
**PLEASE NOTE: It is completely possible to make it to the Avatar Gate without being ready to do this mission. If you get to the Avatar Gate and it does not give you a cutscene when you click it, chances are you have &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; talked to [[Carbuncle]] at the [[???]] in [[La Theine Plateau]] about this mission. &amp;lt;i&amp;gt;(See above.)&amp;lt;/i&amp;gt;&lt;br /&gt;
**ALSO NOTE: If someone clicks back on a door to exit and leaves in the middle of your group. After completing the mission leave someone with Tractor at the elevator, go through the first 4 doors (which are easy) and have them die in the middle, and they can be Tractor&#039;d across the gap. If someone gets left behind one room you can Provoke the Golem through the wall as well to clear the door for them.&lt;br /&gt;
&lt;br /&gt;
=== 5-3T2: Branded ===&lt;br /&gt;
*Talk to [[Monberaux]] in the [[Upper Jeuno]] hospital ({{Location Tooltip | area = Upper Jeuno | pos = G-10}}). Obtain: [[Envelope from Monberaux]]&lt;br /&gt;
*Talk to [[Pherimociel]] in the Guard Post of the Ducal Palace, [[Ru&#039;Lude Gardens]] ({{Location Tooltip | area = Ru&#039;Lude Gardens | pos = G-6}}) to get a cutscene involving [[Wolfgang]].&lt;br /&gt;
*Talk to [[Monberaux]] again. (no cutscene)&lt;br /&gt;
&lt;br /&gt;
=== 5-3T3: Pride and Honor ===&lt;br /&gt;
*Walk out of [[Upper Jeuno]] into [[Batallia Downs]] and out through the gate in the wall.  Turn left and examine the [[???]] &#039;&#039;&#039;&amp;lt;u&amp;gt;twice&amp;lt;/u&amp;gt;&#039;&#039;&#039;, once for a cutscene and then a &#039;&#039;&#039;second&#039;&#039;&#039; time for a key item [[Delkfutt Recognition Device]].&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] and head to the &#039;&#039;&#039;North&#039;&#039;&#039; Cermet Door at &#039;&#039;&#039;(H-5)&#039;&#039;&#039; ({{Location Tooltip | area = Lower Delkfutt&#039;s Tower | pos = H-5}}) on the first floor. This is not the gate that leads to the basement, but rather one on the north side of the same level.&lt;br /&gt;
*Touch the gate to spawn a NM [[Disaster Idol]], a doll which casts spells which vary depending upon the elemental day.  It is susceptible to [[Blind]], [[Poison]] and the elemental debuffs, but resists [[Elegy]], [[Requiem]], [[Silence]], [[Stun]], and [[Flash]].  Since it resists [[Stun]], it probably does not use Meltdown.  It is exceptionally easy on Lightsday (only casts Banish and buff spells) and extremely difficult on Lightningsday (casts Thundaga III, Thunder IV, etc.)  Choose the day on which you fight it wisely. He is also suceptible to [[Gravity]], which can help in kiting to avoid the dangerious moves.&lt;br /&gt;
*Check the gate after the fight for a cutscene.&lt;br /&gt;
&lt;br /&gt;
=== 5-3T4: And the Compass Guides ===&lt;br /&gt;
*Head back to [[Pso&#039;Xja]], entering the tower closest to [[Batallia Downs]] at ({{Location Tooltip | area = Beaucedine Glacier | pos = H-10}}). This area is uncapped.&lt;br /&gt;
*Get to the elevator in the middle of the verticle maze. &lt;br /&gt;
**Use [[Silent Oil]] and [[Prism Powder]] here.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Follow the WALL&#039;&#039;&#039; on your &#039;&#039;&#039;RIGHT&#039;&#039;&#039; all the way around the outside of the map until you get back to &#039;&#039;&#039;(I-8),&#039;&#039;&#039;&lt;br /&gt;
**then turn &#039;&#039;&#039;WEST&#039;&#039;&#039; and &#039;&#039;&#039;DROP DOWN.&#039;&#039;&#039; at &#039;&#039;&#039;(I-8),&#039;&#039;&#039;&lt;br /&gt;
***After the &#039;&#039;&#039;DROP DOWN&#039;&#039;&#039; go &#039;&#039;&#039;SOUTH&#039;&#039;&#039; into a hallway which leads to the next room, then &#039;&#039;&#039;turn RIGHT&#039;&#039;&#039; to &#039;&#039;&#039;FACE NORTH&#039;&#039;&#039;.  &lt;br /&gt;
The elevator should be visible.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Once you reach the Elevator &#039;&#039;&#039;MAKE SURE&#039;&#039;&#039; that you have &#039;&#039;&#039;Sneak and invisible&#039;&#039;&#039; up as again there are Diremites, Pots and a Goblin at the bottom. &lt;br /&gt;
*Check the Avatar Gate for a cutscene.&lt;br /&gt;
*Talk to [[Cid]] in [[Metalworks]] for a cutscene.&lt;br /&gt;
:*If Tenzen&#039;s Path is your final path to complete on mission 5-3, you will get an additional cutscene at Cid that leads into the next mission, if not, head to another fork.&lt;br /&gt;
----&lt;br /&gt;
{|class=&amp;quot;horizon-table copmissions&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Three Paths Overview&lt;br /&gt;
|- class=&amp;quot;copmissions-alt&amp;quot;&lt;br /&gt;
! Fork 1&lt;br /&gt;
! Fork 2&lt;br /&gt;
! Fork 3&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia Path]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Promathia Mission 5-3/Louverance&#039;s Path|Louverance Path]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dr.trout</name></author>
	</entry>
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