<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gwj</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gwj"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Gwj"/>
	<updated>2026-04-05T00:09:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Vaulter%27s_Ring&amp;diff=117637</id>
		<title>Vaulter&#039;s Ring</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Vaulter%27s_Ring&amp;diff=117637"/>
		<updated>2026-02-08T00:10:06Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated .DAT image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|VaultersRing_Fixed.png|Vaulter&#039;s Ring}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Ring&lt;br /&gt;
| stats = {{stat|enhances|High Jump}}&amp;lt;br&amp;gt;{{stat|High Jump|Accuracy -5}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[DRG]]&lt;br /&gt;
| notes = &amp;quot;Enhances [[High Jump]] effects&amp;quot; is +10% attack for high jump only&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a Horizon XI custom item.}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm ffxi-table sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Tier&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- &lt;br /&gt;
|[[Ruinous Rocs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Tier 1&lt;br /&gt;
| [[Rolanberry Fields]]&lt;br /&gt;
|}&lt;br /&gt;
:*&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:VaultersRing_Fixed.png&amp;diff=117636</id>
		<title>File:VaultersRing Fixed.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:VaultersRing_Fixed.png&amp;diff=117636"/>
		<updated>2026-02-08T00:09:11Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dosetsu_Tree&amp;diff=117482</id>
		<title>Dosetsu Tree</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dosetsu_Tree&amp;diff=117482"/>
		<updated>2026-02-06T03:59:07Z</updated>

		<summary type="html">&lt;p&gt;Gwj: /* Notes */ Updated respawn time from 21 to 1-2 per LSB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Dosetsu Tree.jpg&lt;br /&gt;
| image caption = Dosetsu Tree&lt;br /&gt;
| job = [[Warrior]]&lt;br /&gt;
| family = Treants&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| weaknesses = {{Element|Fire}}{{Element|Lightning}}&lt;br /&gt;
| resistances = &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Timed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|35 - 36&lt;br /&gt;
|&lt;br /&gt;
*[[Raikiri]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|H&amp;lt;br&amp;gt;{{HPMP|low hp=2700|low mp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Qufim-island-NM.png|thumb]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawns during [[weather|Thunder weather]] approximately every 1-2 hours; spawns around either F-8 to G-8, or I-7 to I-8 near the cermet spine.&lt;br /&gt;
* Seems immune to [[Sleep]], [[Bind]], [[Blind]], and [[Gravity]].&lt;br /&gt;
*Soloable by a [[Beastmaster]] level 34+&lt;br /&gt;
*Can be killed at level 55+, depending on job.&lt;br /&gt;
*Does not roam around like normal monsters; it stands in place (usually in between two Trees within its designated spawn area).&lt;br /&gt;
**After it is attacked, it becomes mobile.&lt;br /&gt;
&lt;br /&gt;
==Translation==&lt;br /&gt;
Dosetsu is Japanese for &amp;quot;Very Sharp&amp;quot; (度, Do) (切, Setsu).  Literal translation: Very Sharp Tree.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dosetsu_Tree&amp;diff=117481</id>
		<title>Dosetsu Tree</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dosetsu_Tree&amp;diff=117481"/>
		<updated>2026-02-06T03:53:09Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added mob image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Dosetsu Tree.jpg&lt;br /&gt;
| image caption = Dosetsu Tree&lt;br /&gt;
| job = [[Warrior]]&lt;br /&gt;
| family = Treants&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| weaknesses = {{Element|Fire}}{{Element|Lightning}}&lt;br /&gt;
| resistances = &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Timed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|35 - 36&lt;br /&gt;
|&lt;br /&gt;
*[[Raikiri]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|H&amp;lt;br&amp;gt;{{HPMP|low hp=2700|low mp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:Qufim-island-NM.png|thumb]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawns during [[weather|Thunder weather]] approximately every 21 hours; spawns around either F-8 to G-8, or I-7 to I-8 near the cermet spine.&lt;br /&gt;
* Seems immune to [[Sleep]], [[Bind]], [[Blind]], and [[Gravity]].&lt;br /&gt;
*Soloable by a [[Beastmaster]] level 34+&lt;br /&gt;
*Can be killed at level 55+, depending on job.&lt;br /&gt;
*Does not roam around like normal monsters; it stands in place (usually in between two Trees within its designated spawn area).&lt;br /&gt;
**After it is attacked, it becomes mobile.&lt;br /&gt;
==Translation==&lt;br /&gt;
Dosetsu is Japanese for &amp;quot;Very Sharp&amp;quot; (度, Do) (切, Setsu).  Literal translation: Very Sharp Tree.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Dosetsu_Tree.jpg&amp;diff=117480</id>
		<title>File:Dosetsu Tree.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Dosetsu_Tree.jpg&amp;diff=117480"/>
		<updated>2026-02-06T03:52:41Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117479</id>
		<title>Io&#039;s Mail</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117479"/>
		<updated>2026-02-06T02:35:18Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added image of Aerec wearing it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|IosMail.PNG|Io&#039;s Mail}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = {{stat|DEF|50}} {{stat|STR|+7}} {{stat|DEX|+7}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{stat|Attack|+10}} {{stat|Haste|+1%}}&amp;lt;br&amp;gt;{{stat|&amp;quot;&amp;quot;|Adaptive}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]]/[[DRK]]/[[BST]]/[[DRG]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Io]]&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Image|AerecIo.PNG|Io&#039;s helm}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Io%27s_helm&amp;diff=117478</id>
		<title>Io&#039;s helm</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Io%27s_helm&amp;diff=117478"/>
		<updated>2026-02-06T02:34:56Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added image of Aerec wearing it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|IosHelm.PNG|Io&#039;s helm}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = {{stat|DEF|32}} {{stat|STR|+8}} {{stat|DEX|+4}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]]/[[THF]]/[[PLD]]/[[DRK]]/[[BST]]/[[BRD]]/[[DRG]]/[[RUN]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Io]]&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Item Image|AerecIo.PNG|Io&#039;s helm}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Minogame%27s_Tunica&amp;diff=117477</id>
		<title>Minogame&#039;s Tunica</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Minogame%27s_Tunica&amp;diff=117477"/>
		<updated>2026-02-06T02:31:46Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|MinogamesTunica.png|Minogame&#039;s Tunica}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = {{stat|DEF|45}} {{stat|MP|-25}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{stat|Magic Damage Taken|+2%}}&amp;lt;br&amp;gt;{{stat|&amp;quot;&amp;quot;|Adaptive}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[GEO]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Minogame]]&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:MinogamesTunica.png&amp;diff=117476</id>
		<title>File:MinogamesTunica.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:MinogamesTunica.png&amp;diff=117476"/>
		<updated>2026-02-06T02:28:36Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117475</id>
		<title>Io&#039;s Mail</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117475"/>
		<updated>2026-02-06T02:23:58Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Restored accidentally deleted horizon custom equipment category tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|IosMail.PNG|Io&#039;s Mail}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = {{stat|DEF|50}} {{stat|STR|+7}} {{stat|DEX|+7}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{stat|Attack|+10}} {{stat|Haste|+1%}}&amp;lt;br&amp;gt;{{stat|&amp;quot;&amp;quot;|Adaptive}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]]/[[DRK]]/[[BST]]/[[DRG]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Io]]&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Io%27s_helm&amp;diff=117474</id>
		<title>Io&#039;s helm</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Io%27s_helm&amp;diff=117474"/>
		<updated>2026-02-06T02:23:37Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|IosHelm.PNG|Io&#039;s helm}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = {{stat|DEF|32}} {{stat|STR|+8}} {{stat|DEX|+4}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]]/[[THF]]/[[PLD]]/[[DRK]]/[[BST]]/[[BRD]]/[[DRG]]/[[RUN]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Io]]&lt;br /&gt;
[[Category:Horizon Custom Equipment]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:IosHelm.PNG&amp;diff=117473</id>
		<title>File:IosHelm.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:IosHelm.PNG&amp;diff=117473"/>
		<updated>2026-02-06T02:21:37Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117472</id>
		<title>Io&#039;s Mail</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Io%27s_Mail&amp;diff=117472"/>
		<updated>2026-02-06T02:20:03Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|IosMail.PNG|Io&#039;s Mail}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = {{stat|DEF|50}} {{stat|STR|+7}} {{stat|DEX|+7}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{stat|Attack|+10}} {{stat|Haste|+1%}}&amp;lt;br&amp;gt;{{stat|&amp;quot;&amp;quot;|Adaptive}}&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]]/[[DRK]]/[[BST]]/[[DRG]]&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|This is a custom Horizon XI item.}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===[[HENM]]:===&lt;br /&gt;
* Rumored drop from Tier 3 HENM: [[Io]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:AerecIo.PNG&amp;diff=117471</id>
		<title>File:AerecIo.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:AerecIo.PNG&amp;diff=117471"/>
		<updated>2026-02-06T02:17:50Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:IosMail.PNG&amp;diff=117470</id>
		<title>File:IosMail.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:IosMail.PNG&amp;diff=117470"/>
		<updated>2026-02-06T02:13:21Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Red_Mage:_En-Spell_Damage_Calculations&amp;diff=117467</id>
		<title>Red Mage: En-Spell Damage Calculations</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Red_Mage:_En-Spell_Damage_Calculations&amp;diff=117467"/>
		<updated>2026-02-05T21:51:21Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updating damage to 320 skill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Base En-spell ([[enfire]], [[enblizzard]], [[enthunder]], [[enwater]], [[enstone]], [[enaero]], [[auspice]]) damage is affected by the caster&#039;s [[Enhancing Magic Skill|enhancing magic skill]], [[Days of the Week|day]], and [[weather]] effects. The formula for doing so is as follows:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The formula to calculate the base damage is (&amp;lt;200 skill):&lt;br /&gt;
&lt;br /&gt;
Base Damage = 6E / 100 + 3&lt;br /&gt;
&lt;br /&gt;
and for skills over 200:&lt;br /&gt;
&lt;br /&gt;
Base Damage = 5E / 100 + 5&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Damage per skill&lt;br /&gt;
|-&lt;br /&gt;
! Enhancing skill !! Damage !! Enhancing skill  !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 3 || 220 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 4 || 240 || 17&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 5 || 260 || 18&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 6 || 280 || 19&lt;br /&gt;
|-&lt;br /&gt;
| 67 || 7 || 300 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 84 || 8 || 320 || 21&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 117 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 134 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 167 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 184 || 14&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
where &amp;lt;i&amp;gt;E&amp;lt;/i&amp;gt; is your Enhancing Magic Skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It is also possible for weather to affect the base damage&lt;br /&gt;
&lt;br /&gt;
* Weather modifiers are:&lt;br /&gt;
: Corresponding weather: 0.1 (10%)&lt;br /&gt;
:Double corresponding weather: 0.25 (25%)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Day modifiers are:&lt;br /&gt;
: Corresponding day: 0.1 (10%)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example: At enhancing magic of 171 we get:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;math&amp;gt;&lt;br /&gt;
\text{Base Damage}=\left\lfloor\frac{171*6}{100}\right\rfloor +3= 13&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If, in addition, it is double weather then the damage will be &amp;lt;math&amp;gt;\lfloor 13*1.25\rfloor = 16&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Credit to Apple at [http://www.ffxionline.com/forums/showthread.php?s=&amp;amp;threadid=49010&amp;amp;highlight=enhancing En-Spells &amp;amp; WS: Test and Discussion] (Link Broken or Redirects to wrong page)&lt;br /&gt;
&lt;br /&gt;
===Maxing the effect===&lt;br /&gt;
*256 - Cap on a 75 RDM&lt;br /&gt;
*7 - [[Enhancing Torque]]&lt;br /&gt;
*15 - [[Warlock&#039;s Tights]] / [[Warlock&#039;s Tights Plus 1|Warlock&#039;s Tights +1]]&lt;br /&gt;
*15 - [[Duelist&#039;s Gloves]] / [[Duelist&#039;s Gloves +1|Duelist&#039;s Gloves +1]]&lt;br /&gt;
*3 - [[Augmenting Earring]]&lt;br /&gt;
*3 - [[Glamor Jupon]]&lt;br /&gt;
*5 - [[Merciful Cape]]&lt;br /&gt;
*16 - [[Merits#Magic_Skills|Merits]]&lt;br /&gt;
Total: 304 (without merits) / 320 (with max merits)&lt;br /&gt;
[[category:guides]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=116486</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=116486"/>
		<updated>2026-01-19T00:30:30Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated Crawlers&amp;#039; Nest range from 55-66 to 57-66 to be more realistic on bee charming efficiency.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
&lt;br /&gt;
I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
&lt;br /&gt;
So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
&lt;br /&gt;
1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
&lt;br /&gt;
2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
&lt;br /&gt;
2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
&lt;br /&gt;
2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
&lt;br /&gt;
3) sometimes people and level ranges just suck&lt;br /&gt;
&lt;br /&gt;
4) grouping up with fellow beastmasters&lt;br /&gt;
&lt;br /&gt;
5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
&lt;br /&gt;
6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
&lt;br /&gt;
7) beastmaster burn parties at different level ranges&lt;br /&gt;
&lt;br /&gt;
8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
&lt;br /&gt;
There are cons:&lt;br /&gt;
&lt;br /&gt;
1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
&lt;br /&gt;
2) desirability endgame for groups is low right now&lt;br /&gt;
&lt;br /&gt;
==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
&lt;br /&gt;
Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
&lt;br /&gt;
1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
&lt;br /&gt;
2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
&lt;br /&gt;
2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
&lt;br /&gt;
3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
&lt;br /&gt;
4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
&lt;br /&gt;
5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
&lt;br /&gt;
Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
&lt;br /&gt;
So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
&lt;br /&gt;
6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
&lt;br /&gt;
7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
&lt;br /&gt;
8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
&lt;br /&gt;
9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
&lt;br /&gt;
10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
&lt;br /&gt;
==BST Burn Party Locations==&lt;br /&gt;
&lt;br /&gt;
23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
&lt;br /&gt;
31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
&lt;br /&gt;
34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
&lt;br /&gt;
39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
&lt;br /&gt;
41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
&lt;br /&gt;
54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
&lt;br /&gt;
57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
&lt;br /&gt;
60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
&lt;br /&gt;
==Solo Levels/Camps==&lt;br /&gt;
&lt;br /&gt;
===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
&lt;br /&gt;
===11-20===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
&lt;br /&gt;
Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
&lt;br /&gt;
Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
&lt;br /&gt;
===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
&lt;br /&gt;
at entrance bats to bats or worms.&lt;br /&gt;
&lt;br /&gt;
{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
&lt;br /&gt;
If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
&lt;br /&gt;
===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
&lt;br /&gt;
:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
&lt;br /&gt;
:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
&lt;br /&gt;
:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
&lt;br /&gt;
===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
&lt;br /&gt;
:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
&lt;br /&gt;
:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
&lt;br /&gt;
:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
&lt;br /&gt;
:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
&lt;br /&gt;
:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
&lt;br /&gt;
===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
&lt;br /&gt;
:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
&lt;br /&gt;
===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
&lt;br /&gt;
===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biscuits to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-34 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night. I was getting ~6k exp/hr at level 33 NIN/BST with a 75% exp bonus buff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;57-66 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
At level 60+, you can start charming Crawler Hunters (60-62) which are Scorpion mobs. They can be found in the same map as the Wespes to the west of the Crawlers that are south of Demonic Tiphia&#039;s area. Continue to kill Labyrinth Lizards and, if the exp slows down too hard, mix in some Saplings and Crawlers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;63-75 {{Location|The Boyahda Tree|M-10|pos 2=K-7|pos 3=J-10|pos 4=K-11|pos 5=J-12|pos 6=J-6|map=Map 1}}&#039;&#039;&#039; - Charm Moss Eaters or Robber Crabs and kill Bark Spiders. There can be competition over the Bark Spiders. There are many mobs in the open area around H-9 with mobs scaling up to around 66. This area can provide EXP all the way to 75. As you approach level 75, you may want to spend some time on the top floor. The kills will be slower but it will provide a great opportunity to cap your combat skills.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=116485</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=116485"/>
		<updated>2026-01-19T00:22:25Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added Boyahda Tree to /bst&lt;/p&gt;
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&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
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I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
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7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
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So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
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1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
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2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
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2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
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2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
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3) sometimes people and level ranges just suck&lt;br /&gt;
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4) grouping up with fellow beastmasters&lt;br /&gt;
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5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
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6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
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7) beastmaster burn parties at different level ranges&lt;br /&gt;
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8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
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There are cons:&lt;br /&gt;
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1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
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2) desirability endgame for groups is low right now&lt;br /&gt;
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==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
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Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
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1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
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2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
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2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
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3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
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4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
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5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
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Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
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Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
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Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
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So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
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6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
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7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
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8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
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9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
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10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
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==BST Burn Party Locations==&lt;br /&gt;
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23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
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31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
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34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
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39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
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41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
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51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
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54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
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57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
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60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
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61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
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61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
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65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
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65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
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==Solo Levels/Camps==&lt;br /&gt;
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===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
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&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
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&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
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===11-20===&lt;br /&gt;
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&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
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There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
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&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
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Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
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&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
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&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
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Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
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===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
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I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
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at entrance bats to bats or worms.&lt;br /&gt;
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{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
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If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
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&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
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&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
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&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
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===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
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:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
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&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
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:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
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&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
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:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
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&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
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:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
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&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
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:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
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:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
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&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
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:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
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===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
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:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
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&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
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:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
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&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
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:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
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&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
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:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
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&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
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:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
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&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
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:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
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&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
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:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
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===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
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:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
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&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
&lt;br /&gt;
===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
&lt;br /&gt;
===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biscuits to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-34 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night. I was getting ~6k exp/hr at level 33 NIN/BST with a 75% exp bonus buff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-66 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
At level 60+, you can start charming Crawler Hunters (60-62) which are Scorpion mobs. They can be found in the same map as the Wespes to the west of the Crawlers that are south of Demonic Tiphia&#039;s area. Continue to kill Labyrinth Lizards and, if the exp slows down too hard, mix in some Saplings and Crawlers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;63-75 {{Location|The Boyahda Tree|M-10|pos 2=K-7|pos 3=J-10|pos 4=K-11|pos 5=J-12|pos 6=J-6|map=Map 1}}&#039;&#039;&#039; - Charm Moss Eaters or Robber Crabs and kill Bark Spiders. There can be competition over the Bark Spiders. There are many mobs in the open area around H-9 with mobs scaling up to around 66. This area can provide EXP all the way to 75. As you approach level 75, you may want to spend some time on the top floor. The kills will be slower but it will provide a great opportunity to cap your combat skills.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:KuftalTunnelGuivreSpawn.webp&amp;diff=116284</id>
		<title>File:KuftalTunnelGuivreSpawn.webp</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:KuftalTunnelGuivreSpawn.webp&amp;diff=116284"/>
		<updated>2026-01-17T22:02:36Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Guivre.webp&amp;diff=116283</id>
		<title>File:Guivre.webp</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Guivre.webp&amp;diff=116283"/>
		<updated>2026-01-17T22:02:18Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Guivre&amp;diff=116282</id>
		<title>Guivre</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Guivre&amp;diff=116282"/>
		<updated>2026-01-17T22:02:10Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image        = Guivre.webp&lt;br /&gt;
| image caption= Guivre&lt;br /&gt;
| job          = [[Thief]]&lt;br /&gt;
| family       = Wyverns&lt;br /&gt;
| crystal      = Wind&lt;br /&gt;
| weaknesses   = {{element|Dark}}&lt;br /&gt;
| resistances  = &lt;br /&gt;
| immunities   = &lt;br /&gt;
| absorbs      = &lt;br /&gt;
| type         = Notorious Monster&lt;br /&gt;
| spawn = Timed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone !! Level !! Drops !! Steal !! Spawns !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;(I-9)/(I-10)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|82-83&lt;br /&gt;
|&lt;br /&gt;
* [[Guivre&#039;s Skull]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* [[Wyvern Wing]] {{Hxi Drop Rate|asb=100/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* {{Gil Dropped|18093|18281}}&lt;br /&gt;
| ~3,100 gil&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|A, S, H&amp;lt;br&amp;gt;{{HP|low hp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:KuftalTunnelGuivreSpawn.webp|thumb|Guivre spawn area]]&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes:==&lt;br /&gt;
:*Spawns around (I-9)/(I-10) of [[Kuftal Tunnel]] approximately every 18-24 hours, on the map that exits to [[Cape Teriggan]]; &lt;br /&gt;
::*Roams from his spawn point to the spawn point of [[Sabotender Mariachi]] and back, going south along the pass.&lt;br /&gt;
::*When it pauses at (I-9) Map 2, it will rotate on the spot.&lt;br /&gt;
::*Has a much larger range of sight than other monsters in the area.&lt;br /&gt;
::*Will despawn if left untouched for an unknown amount of time. &lt;br /&gt;
:*Extreme resistance to [[Gravity]], and immune to [[Repose]].&lt;br /&gt;
:*Can [[Triple Attack]].&lt;br /&gt;
:*[[Paralyze]] tends to stick harder than normal.&lt;br /&gt;
:*Has a Very High [[Movement Speed]] he can catch up to a [[Thief]] using [[Flee]].&lt;br /&gt;
:*Can be defeated solo by certain jobs at around level 75. {{testimonials}}&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
In French folklore, the Guivre was a serpentine (e.g. wingless) dragon. It had very poisonous breath that withered grass and caused virulent plagues and diseases in anyone who breathed in the foul fumes. The Guivre also appeared in medieval heraldry. Guivre was the Old French word for &amp;quot;viper&amp;quot;. The [[Wyvern]] was considered an English import of the Guivre.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116281</id>
		<title>Vouivre</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116281"/>
		<updated>2026-01-17T22:01:59Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Undo revision 116280 by Gwj (talk) (meant to use this on new page)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image        = Vouivre.webp&lt;br /&gt;
| image caption= Vouivre&lt;br /&gt;
| job          = [[Thief]]&lt;br /&gt;
| family       = Wyverns&lt;br /&gt;
| crystal      = Wind&lt;br /&gt;
| weaknesses   = {{element|Dark}}&lt;br /&gt;
| resistances  = {{element|Fire}}{{element|Wind}}&lt;br /&gt;
| immunities   = {{element|Light}}&lt;br /&gt;
| absorbs      = &lt;br /&gt;
| type         = Notorious Monster&lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone !! Level !! Drops !! Steal !! Spawns !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;H-6/I-7&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|79-80&lt;br /&gt;
|&lt;br /&gt;
* [[Gae Bolg]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Wing]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Scales]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* {{Gil Dropped|18000|28335}}&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|A, S&amp;lt;br&amp;gt;{{HP|low hp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:IfritsCauldronVouivreSpawn.webp|thumb|Vouivre spawn area]]&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes:==&lt;br /&gt;
:*Located in the room at H-6/I-7.&lt;br /&gt;
:*High [[Double Attack]] rate. Can also [[Triple Attack]].&lt;br /&gt;
:*Non-aggressive nor linking.&lt;br /&gt;
:*High Resist/Immune to [[Sleep]].&lt;br /&gt;
:*Has potent [[Auto Regen]] effect (50 HP/tick?)&lt;br /&gt;
:*Lottery spawn of the [[Hurricane Wyvern]]s, can respawn after 2hours&lt;br /&gt;
:*Uses the attacks:&lt;br /&gt;
::&#039;&#039;&#039;[[Dread Shriek]]:&#039;&#039;&#039; [[Paralyze (Status Effect)|Paralyze]]s everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Radiant Breath]]:&#039;&#039;&#039; [[Silence (Status Effect)|Silence]]s and [[Slow (Status Effect)|Slow]]s (does not overwrite Haste) in a frontal range.&lt;br /&gt;
::&#039;&#039;&#039;[[Dispelling Wind]]:&#039;&#039;&#039; Removes up to three [[buffs]] from everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Fang Rush]]:&#039;&#039;&#039; Three-hit attack, absorbed by [[Copy Image|Utsusemi]].&lt;br /&gt;
:*Killable by a party of 75 MNK, 75 BST, 75 WHM. Soloable by some well-geared jobs like DRG. {{Testimonials}}&lt;br /&gt;
:*Cannot be pulled out of his spawn area. He will despawn.&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
In French folklore, the Vouivre was a dragon with one eye. The eye was actually a blood red carbuncle stone. Its scales were known to sparkle like diamonds and it wore a crown of pearls. It hoarded treasure and had a habit of spreading the treasure out on Palm Sunday to admire its collection. This treasure was usually found under rocks and was accessible to humans once a year. This was an excellent way to capture treasure-seekers and the occasional child. It was considered the French counterpart to the English [[Wyvern]]. Its name is derived from &amp;quot;viper&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116280</id>
		<title>Vouivre</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116280"/>
		<updated>2026-01-17T22:01:04Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image        = Guivre.webp&lt;br /&gt;
| image caption= Guivre&lt;br /&gt;
| job          = [[Thief]]&lt;br /&gt;
| family       = Wyverns&lt;br /&gt;
| crystal      = Wind&lt;br /&gt;
| weaknesses   = {{element|Dark}}&lt;br /&gt;
| resistances  = &lt;br /&gt;
| immunities   = &lt;br /&gt;
| absorbs      = &lt;br /&gt;
| type         = Notorious Monster&lt;br /&gt;
| spawn = Timed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone !! Level !! Drops !! Steal !! Spawns !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;(I-9)/(I-10)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|82-83&lt;br /&gt;
|&lt;br /&gt;
* [[Guivre&#039;s Skull]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* [[Wyvern Wing]] {{Hxi Drop Rate|asb=100/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* {{Gil Dropped|18093|18281}}&lt;br /&gt;
| ~3,100 gil&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|A, S, H&amp;lt;br&amp;gt;{{HP|low hp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:KuftalTunnelGuivreSpawn.webp|thumb|Guivre spawn area]]&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes:==&lt;br /&gt;
:*Spawns around (I-9)/(I-10) of [[Kuftal Tunnel]] approximately every 18-24 hours, on the map that exits to [[Cape Teriggan]]; &lt;br /&gt;
::*Roams from his spawn point to the spawn point of [[Sabotender Mariachi]] and back, going south along the pass.&lt;br /&gt;
::*When it pauses at (I-9) Map 2, it will rotate on the spot.&lt;br /&gt;
::*Has a much larger range of sight than other monsters in the area.&lt;br /&gt;
::*Will despawn if left untouched for an unknown amount of time. &lt;br /&gt;
:*Extreme resistance to [[Gravity]], and immune to [[Repose]].&lt;br /&gt;
:*Can [[Triple Attack]].&lt;br /&gt;
:*[[Paralyze]] tends to stick harder than normal.&lt;br /&gt;
:*Has a Very High [[Movement Speed]] he can catch up to a [[Thief]] using [[Flee]].&lt;br /&gt;
:*Can be defeated solo by certain jobs at around level 75. {{testimonials}}&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
In French folklore, the Guivre was a serpentine (e.g. wingless) dragon. It had very poisonous breath that withered grass and caused virulent plagues and diseases in anyone who breathed in the foul fumes. The Guivre also appeared in medieval heraldry. Guivre was the Old French word for &amp;quot;viper&amp;quot;. The [[Wyvern]] was considered an English import of the Guivre.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116277</id>
		<title>Vouivre</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116277"/>
		<updated>2026-01-17T21:54:38Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated image urls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image        = Vouivre.webp&lt;br /&gt;
| image caption= Vouivre&lt;br /&gt;
| job          = [[Thief]]&lt;br /&gt;
| family       = Wyverns&lt;br /&gt;
| crystal      = Wind&lt;br /&gt;
| weaknesses   = {{element|Dark}}&lt;br /&gt;
| resistances  = {{element|Fire}}{{element|Wind}}&lt;br /&gt;
| immunities   = {{element|Light}}&lt;br /&gt;
| absorbs      = &lt;br /&gt;
| type         = Notorious Monster&lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone !! Level !! Drops !! Steal !! Spawns !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;H-6/I-7&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|79-80&lt;br /&gt;
|&lt;br /&gt;
* [[Gae Bolg]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Wing]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Scales]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* {{Gil Dropped|18000|28335}}&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|A, S&amp;lt;br&amp;gt;{{HP|low hp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:IfritsCauldronVouivreSpawn.webp|thumb|Vouivre spawn area]]&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes:==&lt;br /&gt;
:*Located in the room at H-6/I-7.&lt;br /&gt;
:*High [[Double Attack]] rate. Can also [[Triple Attack]].&lt;br /&gt;
:*Non-aggressive nor linking.&lt;br /&gt;
:*High Resist/Immune to [[Sleep]].&lt;br /&gt;
:*Has potent [[Auto Regen]] effect (50 HP/tick?)&lt;br /&gt;
:*Lottery spawn of the [[Hurricane Wyvern]]s, can respawn after 2hours&lt;br /&gt;
:*Uses the attacks:&lt;br /&gt;
::&#039;&#039;&#039;[[Dread Shriek]]:&#039;&#039;&#039; [[Paralyze (Status Effect)|Paralyze]]s everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Radiant Breath]]:&#039;&#039;&#039; [[Silence (Status Effect)|Silence]]s and [[Slow (Status Effect)|Slow]]s (does not overwrite Haste) in a frontal range.&lt;br /&gt;
::&#039;&#039;&#039;[[Dispelling Wind]]:&#039;&#039;&#039; Removes up to three [[buffs]] from everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Fang Rush]]:&#039;&#039;&#039; Three-hit attack, absorbed by [[Copy Image|Utsusemi]].&lt;br /&gt;
:*Killable by a party of 75 MNK, 75 BST, 75 WHM. Soloable by some well-geared jobs like DRG. {{Testimonials}}&lt;br /&gt;
:*Cannot be pulled out of his spawn area. He will despawn.&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
In French folklore, the Vouivre was a dragon with one eye. The eye was actually a blood red carbuncle stone. Its scales were known to sparkle like diamonds and it wore a crown of pearls. It hoarded treasure and had a habit of spreading the treasure out on Palm Sunday to admire its collection. This treasure was usually found under rocks and was accessible to humans once a year. This was an excellent way to capture treasure-seekers and the occasional child. It was considered the French counterpart to the English [[Wyvern]]. Its name is derived from &amp;quot;viper&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Vouivre.webp&amp;diff=116276</id>
		<title>File:Vouivre.webp</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Vouivre.webp&amp;diff=116276"/>
		<updated>2026-01-17T21:54:14Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:IfritsCauldronVouivreSpawn.webp&amp;diff=116275</id>
		<title>File:IfritsCauldronVouivreSpawn.webp</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:IfritsCauldronVouivreSpawn.webp&amp;diff=116275"/>
		<updated>2026-01-17T21:53:42Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116274</id>
		<title>Vouivre</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Vouivre&amp;diff=116274"/>
		<updated>2026-01-17T21:52:42Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Creating page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image        = Vouivre.png&lt;br /&gt;
| image caption= Vouivre&lt;br /&gt;
| job          = [[Thief]]&lt;br /&gt;
| family       = Wyverns&lt;br /&gt;
| crystal      = Wind&lt;br /&gt;
| weaknesses   = {{element|Dark}}&lt;br /&gt;
| resistances  = {{element|Fire}}{{element|Wind}}&lt;br /&gt;
| immunities   = {{element|Light}}&lt;br /&gt;
| absorbs      = &lt;br /&gt;
| type         = Notorious Monster&lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone !! Level !! Drops !! Steal !! Spawns !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Ifrit&#039;s Cauldron]]&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;H-6/I-7&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|79-80&lt;br /&gt;
|&lt;br /&gt;
* [[Gae Bolg]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Wing]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Scales]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=1000/1000}}&lt;br /&gt;
* [[Wyvern Skin]] {{Hxi Drop Rate|asb=240/1000}}&lt;br /&gt;
* {{Gil Dropped|18000|28335}}&lt;br /&gt;
| &lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|A, S&amp;lt;br&amp;gt;{{HP|low hp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:IfritsCauldronVouivreSpawn.png|thumb|Vouivre spawn area]]&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes:==&lt;br /&gt;
:*Located in the room at H-6/I-7.&lt;br /&gt;
:*High [[Double Attack]] rate. Can also [[Triple Attack]].&lt;br /&gt;
:*Non-aggressive nor linking.&lt;br /&gt;
:*High Resist/Immune to [[Sleep]].&lt;br /&gt;
:*Has potent [[Auto Regen]] effect (50 HP/tick?)&lt;br /&gt;
:*Lottery spawn of the [[Hurricane Wyvern]]s, can respawn after 2hours&lt;br /&gt;
:*Uses the attacks:&lt;br /&gt;
::&#039;&#039;&#039;[[Dread Shriek]]:&#039;&#039;&#039; [[Paralyze (Status Effect)|Paralyze]]s everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Radiant Breath]]:&#039;&#039;&#039; [[Silence (Status Effect)|Silence]]s and [[Slow (Status Effect)|Slow]]s (does not overwrite Haste) in a frontal range.&lt;br /&gt;
::&#039;&#039;&#039;[[Dispelling Wind]]:&#039;&#039;&#039; Removes up to three [[buffs]] from everyone within the [[AoE]].&lt;br /&gt;
::&#039;&#039;&#039;[[Fang Rush]]:&#039;&#039;&#039; Three-hit attack, absorbed by [[Copy Image|Utsusemi]].&lt;br /&gt;
:*Killable by a party of 75 MNK, 75 BST, 75 WHM. Soloable by some well-geared jobs like DRG. {{Testimonials}}&lt;br /&gt;
:*Cannot be pulled out of his spawn area. He will despawn.&lt;br /&gt;
&lt;br /&gt;
=== Historical Background ===&lt;br /&gt;
In French folklore, the Vouivre was a dragon with one eye. The eye was actually a blood red carbuncle stone. Its scales were known to sparkle like diamonds and it wore a crown of pearls. It hoarded treasure and had a habit of spreading the treasure out on Palm Sunday to admire its collection. This treasure was usually found under rocks and was accessible to humans once a year. This was an excellent way to capture treasure-seekers and the occasional child. It was considered the French counterpart to the English [[Wyvern]]. Its name is derived from &amp;quot;viper&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Sea_Hog.png&amp;diff=115861</id>
		<title>File:Sea Hog.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Sea_Hog.png&amp;diff=115861"/>
		<updated>2026-01-12T16:31:47Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Pahh_the_Gullcaller.png&amp;diff=115860</id>
		<title>File:Pahh the Gullcaller.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Pahh_the_Gullcaller.png&amp;diff=115860"/>
		<updated>2026-01-12T16:23:25Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Worr_the_Clawfisted.png&amp;diff=115859</id>
		<title>File:Worr the Clawfisted.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Worr_the_Clawfisted.png&amp;diff=115859"/>
		<updated>2026-01-12T16:02:15Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Meww_the_Turtlerider.png&amp;diff=115858</id>
		<title>File:Meww the Turtlerider.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Meww_the_Turtlerider.png&amp;diff=115858"/>
		<updated>2026-01-12T14:16:29Z</updated>

		<summary type="html">&lt;p&gt;Gwj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sea_Serpent_Grotto&amp;diff=115791</id>
		<title>Sea Serpent Grotto</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sea_Serpent_Grotto&amp;diff=115791"/>
		<updated>2026-01-10T15:55:30Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated drops for Worr, Voll, Pahh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Infobox&lt;br /&gt;
| ToC =&lt;br /&gt;
[[#Involved in Quests/Missions|Quests/Missions]] • [[#weather|Weather]] • [[#fishing|Fishing]] • [[#treasure chest|Treasure Chest]] • [[#treasure coffer|Treasure Coffer]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]&lt;br /&gt;
&lt;br /&gt;
| Description = This giant sea cave was dug out of the western Elshimo cliffs by the amphibious beastmen known as the Sahagin. The cave is supposedly named after the central figure of the [[Sahagin]] religion-a sea serpent that once lived within the grotto.  The stench of rotting fish and the whale oil used to light the torches often keep adventurers with weak stomachs at bay. [[File:Sea-serpent-grotto-pic.jpg|250px|center]]&lt;br /&gt;
&lt;br /&gt;
| Connections =  &lt;br /&gt;
*[[Yuhtunga Jungle]]: {{Tooltip-Connection-Map|map=SeaSerpentGrotto1.png|blip=GreenBlip|text=M-3|x=87.10|y=19.92}},&lt;br /&gt;
*[[escape|Escape]] to: [[Yuhtunga Jungle]] ({{Location Tooltip|area=Yuhtunga Jungle|pos=E-11}})&lt;br /&gt;
*[[Norg]]: {{Tooltip-Connection-Map|map=SeaSerpentGrotto1.png|blip=GreenBlip|text=F-2/F-1|x=38.08|y=16.40}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Survival Guide]]: {{Location Tooltip|area=Sea Serpent Grotto|map=Map 1|pos=M-3}}&lt;br /&gt;
*[[Proto-Waypoint]]s will teleport to [[Geomagnetic Fount]] at ({{Location Tooltip|area=Sea Serpent Grotto|map=Map 3|pos=J-5}})  (This is at the bottom of Zeikt Creek.)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Stats = {{Tractor}} {{Escape}} &lt;br /&gt;
| Region  = Elshimo Lowlands &lt;br /&gt;
| Type = Dungeon&lt;br /&gt;
| Maps =&lt;br /&gt;
{{Zone Tooltip Map|Map 1}}&lt;br /&gt;
{{Zone Tooltip Map|Map 2}}&lt;br /&gt;
{{Zone Tooltip Map|Map 3}}&lt;br /&gt;
{{Zone Tooltip Map|Map 4}}&lt;br /&gt;
{{Zone Tooltip Map|Map 5}}&lt;br /&gt;
| Map Acquisition = [[Map of Sea Serpent Grotto|Treasure Chest/Coffer]] or [[Map of Sea Serpent Grotto|Purchase]]&lt;br /&gt;
| Restrictions = None&lt;br /&gt;
| Weather = {{Lightning|Weather}} {{Water|Weather}}&lt;br /&gt;
| BGM = None&lt;br /&gt;
| Requirements = [[Airship pass for Kazham]] or [[The Beginning]]&lt;br /&gt;
| Expansion = Rise of the Zilart&lt;br /&gt;
}}&lt;br /&gt;
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==&lt;br /&gt;
{{TableQuestHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= A Test of True Love| Type= General| Starter= [[Carmelo]]| Zone= [[Port Bastok]]| Coordinates= E-6}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= An Undying Pledge| Type= General| Starter= [[Stray Cloud]]| Zone= [[Norg]]| Coordinates= H-9}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Beam Me Up... No, Not There!| Type=General| Starter= [[Anastase]]| Zone= [[Ru&#039;Lude Gardens]]| Coordinates=G-9}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestLine |Name= Borghertz&#039;s Calling Hands| Type= [[SMN]] [[:Category:Artifact Armor|AF]]| Starter= [[Guslam]]| Zone= [[Upper Jeuno]]| Coordinates= H-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Borghertz&#039;s Lurking Hands| Type= [[:category:Artifact Armor|NIN AF]]| Starter= [[Guslam]]| Zone= [[Upper Jeuno]]| Coordinates= H-8}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= Further Founts| Type=General| Starter= [[Anastase]]| Zone= [[Ru&#039;Lude Gardens]]| Coordinates=G-9}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestLine |Name= It&#039;s Not Your Vault| Type= Scroll| Starter= [[Keal]]| Zone= [[Norg]]| Coordinates= H-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Methods Create Madness| Type= [[:Category:Weapon Skills|Weapon Skill]]| Starter= [[Balasiel]]| Zone= [[Southern San d&#039;Oria]]| Coordinates= F-7}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Sahagin Key Quest| Type= General| Starter= [[Gimb]]| Zone= [[Norg]]| Coordinates= H-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Secret of the Damp Scroll| Type= Scroll| Starter= [[Shivivi]]| Zone= [[Norg]]| Coordinates= J-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The Sahagin&#039;s Stash| Type= Scroll| Starter= [[Laisrean]]| Zone= [[Norg]]| Coordinates= I-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= The Opo-opo and I| Type= General| Starter= [[Lulupp]]| Zone= [[Kazham]]| Coordinates= G-7}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Chasing Dreams| Type= General| Starter= [[Rudolfo]]| Zone= [[Rabao]]| Coordinates= J-7}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionHeader}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMissionLine |Name=Lender Beware! Read the Fine Print | Nation=[[:Category:A Moogle Kupo d&#039;Etat Missions|Moogle Kupo d&#039;Etat]]| Starter= [[Moogle]]| Zone= [[Upper Jeuno]]| Coordinates=H-8 }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name=Enemy of the Empire (I) | Nation=[[:Category:A Shantotto Ascension Missions|A Shantotto Ascension]]| Starter= [[Andrause]]| Zone= [[Norg]]| Coordinates=I-8 }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name=The Ties that Bind| Nation=[[Rhapsodies of Vana&#039;diel Missions|Rhapsodies 1-3-3]]| Starter=  | Zone= | Coordinates= }} &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestFooter}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|chest}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Chest}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zone Section Header|coffer}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Coffer}}&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|weather}}&lt;br /&gt;
{{:{{PAGENAME}}/Weather}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Zone Section Header|fishing}}&lt;br /&gt;
{{:{{PAGENAME}}/Fishing}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Individual Training==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
! width=&amp;quot;161&amp;quot;|Area of Book&lt;br /&gt;
! width=&amp;quot;25&amp;quot;|Pg&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tgt. Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Max Level&lt;br /&gt;
! width=&amp;quot;150&amp;quot;|Mobs to Fight&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|XP/Gil&lt;br /&gt;
! width=&amp;quot;40&amp;quot;|Tabs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|[[Sea Serpent Grotto]] &amp;lt;br&amp;gt;(F-2) Norg Entrance &amp;lt;br&amp;gt; (L-5) &amp;lt;br&amp;gt; (N-14) Silver Door&lt;br /&gt;
|1&lt;br /&gt;
|35~39&lt;br /&gt;
|~51&lt;br /&gt;
|&lt;br /&gt;
*3 [[Royal Leech]]es&lt;br /&gt;
*3 [[Undead Bats]]&lt;br /&gt;
|1040-2080&lt;br /&gt;
|104-208&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|37~41&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*2 [[Ironshell]]s&lt;br /&gt;
*4 members of the [[:Category:Skeletons|Skeleton family]]&lt;br /&gt;
|1050-2100&lt;br /&gt;
|105-210&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|41~45&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*5 members of the [[:Category:Sahagin|Sahagin family]]&lt;br /&gt;
*1 [[Vampire Bat]]&lt;br /&gt;
|1180-2360&lt;br /&gt;
|118-236&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|43~48&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*4 members of the [[:Category:Sahagin|Sahagin family]]&lt;br /&gt;
*2 [[Bigclaw]]s&lt;br /&gt;
|1190-2380&lt;br /&gt;
|119-238&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|44~48&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*4 members of the [[:Category:Sahagin|Sahagin family]]&lt;br /&gt;
*2 [[Grotto Pugil]]s&lt;br /&gt;
|1220-2440&lt;br /&gt;
|122-244&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|62~67&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*3 [[Robber Crab]]s&lt;br /&gt;
*3 [[Dire Bat]]s&lt;br /&gt;
|1470-2940&lt;br /&gt;
|147-294&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
|62~69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*3 [[Robber Crab]]s&lt;br /&gt;
*3 [[Devil Manta]]&lt;br /&gt;
|1480-2960&lt;br /&gt;
|148-296&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFD7D7&amp;quot;&lt;br /&gt;
|8&lt;br /&gt;
|66~69&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
*3 [[Mindgazer]]s&lt;br /&gt;
*3 [[Greatclaw]]s&lt;br /&gt;
|1500-3000&lt;br /&gt;
|150-300&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Treasure Casket==&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Casket}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==[[:Category:NPCs|NPCs]] Found Here==&lt;br /&gt;
{{TableNPCHeader}}&lt;br /&gt;
{{TableNPCLine | Name= [[Bou the Righteous]]| Coordinates= H-11| Type= [[Sahagin Key|Quest Mob]]}}&lt;br /&gt;
{{TableNPCLine | Name= [[Hurr the Betrayer]]| Coordinates= H-3| Type= [[Sahagin Key|Quest Mob]]}}&lt;br /&gt;
{{TableNPCFooter}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==&lt;br /&gt;
&lt;br /&gt;
{{TableMobHeader-NM}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Abyss Sahagin| Spawn= | Lvl=72-74| Drop= [[Bard&#039;s Testimony]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Bewitching Etude|Scroll of Bewitching Etude]]&amp;lt;br&amp;gt;[[Chocobo Mazurka|Scroll of Chocobo Mazurka]]&amp;lt;br&amp;gt;[[Foe Requiem VI|Scroll of Foe Requiem VI]]&amp;lt;br&amp;gt;[[Goddess&#039;s Hymnus|Scroll of Goddess&#039;s Hymnus]]&amp;lt;br&amp;gt;[[Herculean Etude|Scroll of Herculean Etude]]&amp;lt;br&amp;gt;[[Maiden&#039;s Virelai|Scroll of Maiden&#039;s Virelai]]&amp;lt;br&amp;gt;[[Sage Etude|Scroll of Sage Etude]]&amp;lt;br&amp;gt;[[Swift Etude|Scroll of Swift Etude]]&amp;lt;br&amp;gt;[[Uncanny Etude|Scroll of Uncanny Etude]]&amp;lt;br&amp;gt;[[Valor Minuet IV|Scroll of Valor Minuet IV]]&amp;lt;br&amp;gt;[[Victory March|Scroll of Victory March]]&amp;lt;br&amp;gt;[[Vital Etude|Scroll of Vital Etude]]&amp;lt;br&amp;gt;[[Warding Round|Scroll of Warding Round]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM5.png|NM= Abyss Sahagin }}| Note= A, L, T(H)}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Charybdis| Spawn= | Lvl=80-81| Drop= [[Joyeuse]]&amp;lt;br&amp;gt;[[Oxblood]]&amp;lt;br&amp;gt;[[Pearl]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Sea Monks | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM4.png|NM= Charybdis }}| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Coral Sahagin| Spawn= | Lvl=72-74| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Banish III|Scroll of Banish III]]&amp;lt;br&amp;gt;[[Cure V|Scroll of Cure V]]&amp;lt;br&amp;gt;[[Raise II|Scroll of Raise II]]&amp;lt;br&amp;gt;[[Regen III|Scroll of Regen III]]&amp;lt;br&amp;gt;[[Shellra IV|Scroll of Shellra IV]]&amp;lt;br&amp;gt;[[Reraise III|Scroll of Reraise III]]&amp;lt;br&amp;gt;[[White Mage&#039;s Testimony]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM5.png|NM= Coral Sahagin }}| Note= A, L, T(H) }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Denn the Orcavoiced| Spawn= | Lvl=64-65| Drop= [[Bard&#039;s Testimony]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Valor Minuet IV|Scroll of Valor Minuet IV]]&amp;lt;br&amp;gt;[[Seashell ]]&amp;lt;br&amp;gt;[[Foe Requiem VI|Scroll of Foe Requiem VI]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM4.png|NM= Denn the Orcavoiced }}| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Fyuu the Seabellow| Spawn= | Lvl=48| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Frog Trousers]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]| Steal= | Family= Sahagin| NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM1.png|NM= Fyuu the Seabellow }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Masan| Spawn= | Lvl=39| Drop= [[Beastman Blood]]&amp;lt;br&amp;gt;[[Carbuncle&#039;s Ruby]]&amp;lt;br&amp;gt;[[Fiend Blood]]&amp;lt;br&amp;gt;[[Pigeon&#039;s Blood Ruby ]]| Steal= | Family= Leeches | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM1.png|NM= Masan }}| Note= L, H, Sc }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Mouu the Waverider| Spawn=&#039;&#039;Assisted By: [[Sahagin&#039;s Wyvern]]&#039;&#039; | Lvl=64-66| Drop= [[Monsoon Spear]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Shall Shell ]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]| Steal=[[Gold Beastcoin]]| Family= Sahagin| NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM3.png|NM= Mouu the Waverider }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Namtar| Spawn= | Lvl=40-41| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Namtar Bone]]&amp;lt;br&amp;gt;[[Revival Tree Root]]| Steal= | Family= Skeletons| NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM1.png|NM= Namtar }}| Note= A, H, HP }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Novv the Whitehearted| Spawn= | Lvl=66| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Minstrel&#039;s Coat]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Regen III|Scroll of Regen III]]&amp;lt;br&amp;gt;[[Curaga IV|Scroll of Curaga IV]]&amp;lt;br&amp;gt;[[Shellra IV|Scroll of Shellra IV]] &amp;lt;br&amp;gt;[[Siren&#039;s Hair]]| Steal= | Family= Sahagin| NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM4.png|NM= Novv the Whitehearted }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Ocean Sahagin| Spawn=&#039;&#039;Assisted By: [[Sahagin&#039;s Wyvern]]&#039;&#039; | Lvl=75| Drop= [[Colossal Lance]]&amp;lt;br&amp;gt;[[Dragoon&#039;s Testimony]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Platinum Beastcoin]] | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM5.png|NM= Ocean Sahagin }}| Note= A, L, T(H) }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Pahh the Gullcaller| Spawn= | Lvl=57| Drop= [[Calamar]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Siren&#039;s Hair]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM3.png|NM= Pahh the Gullcaller }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Qull the Shellbuster| Spawn= | Lvl=49-51| Drop= [[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Exocets]]&amp;lt;br&amp;gt;[[Pamtam Kelp ]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM2.png|NM= Qull the Shellbuster }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Sea Hog| Spawn= | Lvl=62| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]&amp;lt;br&amp;gt;[[Southern Pearl ]]| Steal= | Family= Pugils| NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM3.png|NM= Sea Hog }}| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Seww the Squidlimbed| Spawn= | Lvl=48| Drop= [[Mermaid Tail ]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM2.png|NM= Seww the Squidlimbed }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Voll the Sharkfinned| Spawn= | Lvl=64-66| Drop= [[Monsoon Jinpachi]]&amp;lt;br&amp;gt;[[Shall Shell]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Siren&#039;s Hair]]| Steal= [[Gold Beastcoin]] |Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM3.png|NM= Voll the Sharkfinned }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Worr the Clawfisted| Spawn= | Lvl=60-61| Drop= [[Pagures]]&amp;lt;br&amp;gt;[[Shall Shell]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Siren&#039;s Hair]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM3.png|NM= Worr the Clawfisted }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Wuur the Sandcomber| Spawn= | Lvl=48-50| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Holy Ampulla]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus ]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM1.png|NM= Wuur the Sandcomber }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Yarr the Pearleyed| Spawn= | Lvl=64-66| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Reraise III|Scroll of Reraise III]]&amp;lt;br&amp;gt;[[White Mage&#039;s Testimony ]]&amp;lt;br&amp;gt;[[Shellra IV]]| Steal=[[Gold Beastcoin]] | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM4.png|NM= Yarr the Pearleyed }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM  | Name= Zuug the Shoreleaper| Spawn=&#039;&#039;Assisted By: [[Sahagin&#039;s Wyvern]]&#039;&#039; | Lvl=70| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt; [[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Narval]]&amp;lt;br&amp;gt;[[Quus ]] &amp;lt;br&amp;gt;[[Siren&#039;s Hair]]| Steal= | Family= Sahagin | NumSpawns= {{Tooltip-NMMap|map=SeaSerpentGrottoNM4.png|NM= Zuug the Shoreleaper }}| Note= A, L, H }}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-NM}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Regular Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Regular}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Big Jaw| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 35-37| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Bigclaw| Spawn= | Lvl= 43–48| Drop= [[Rock Salt]]&amp;lt;br&amp;gt;[[Crab Shell]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]| Steal= | Family= Crabs| NumSpawns= 17| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Bigclaw| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 43–47| Drop= [[Rock Salt]]&amp;lt;br&amp;gt;[[Crab Shell]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]| Steal= | Family= Crabs| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Blubber Eyes| Spawn= | Lvl= 55–58| Drop= [[Earthen Hakutaku Eye]]&amp;lt;br&amp;gt;[[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Hecteyes Eye]]&amp;lt;br&amp;gt;[[Mercury]]| Steal= | Family= Hecteyes| NumSpawns= 5| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Bog Sahagin| Spawn= | Lvl= 52-59| Drop= [[Black Pearl]]&amp;lt;br&amp;gt;[[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Mythril Beastcoin]]| Family= Sahagin| NumSpawns= 16 &amp;lt;br&amp;gt; Respawn: 14 minutes| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Brook Sahagin| Spawn= | Lvl= 41-48| Drop= [[Blackened Toad]]&amp;lt;br&amp;gt;[[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Newt]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Mermaid Head]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Sheep Leather Missive]]&amp;lt;br&amp;gt;[[Pearl]]| Steal= [[Mythril Beastcoin]]| Family= Sahagin| NumSpawns= 27 &amp;lt;br&amp;gt; Respawn: 14 minutes| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Coastal Sahagin| Spawn= | Lvl= 62-72| Drop= [[Bard&#039;s Testimony]]&amp;lt;br&amp;gt;[[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Coral Fragment]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Bewitching Etude|Scroll of Bewitching Etude]]&amp;lt;br&amp;gt;[[Chocobo Mazurka|Scroll of Chocobo Mazurka]]&amp;lt;br&amp;gt;[[Foe Requiem VI|Scroll of Foe Requiem VI]]&amp;lt;br&amp;gt;[[Goddess&#039;s Hymnus|Scroll of Goddess&#039;s Hymnus]]&amp;lt;br&amp;gt;[[Herculean Etude|Scroll of Herculean Etude]]&amp;lt;br&amp;gt;[[Knight&#039;s Minne IV|Scroll of Knight&#039;s Minne IV]]&amp;lt;br&amp;gt;[[Logical Etude|Scroll of Logical Etude]]&amp;lt;br&amp;gt;[[Maiden&#039;s Virelai|Scroll of Maiden&#039;s Virelai]]&amp;lt;br&amp;gt;[[Sage Etude|Scroll of Sage Etude]]&amp;lt;br&amp;gt;[[Swift Etude|Scroll of Swift Etude]]&amp;lt;br&amp;gt;[[Uncanny Etude|Scroll of Uncanny Etude]]&amp;lt;br&amp;gt;[[Valor Minuet IV|Scroll of Valor Minuet IV]]&amp;lt;br&amp;gt;[[Vital Etude|Scroll of Vital Etude]]&amp;lt;br&amp;gt;[[Warding Round|Scroll of Warding Round]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Gold Beastcoin]]| Family= Sahagin| NumSpawns= 9| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Delta Sahagin| Spawn= | Lvl= 62-72| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Coral Fragment]]&amp;lt;br&amp;gt;[[Dragoon&#039;s Testimony]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Gold Beastcoin]]| Family= Sahagin| NumSpawns= 16 &amp;lt;br&amp;gt; Respawn: 14 minutes| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Devil Manta| Spawn= | Lvl= 66-69| Drop= [[Manta Skin]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Sea Monks| NumSpawns= 10 &amp;lt;br&amp;gt; Respawn: 16 minutes| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Dire Bat| Spawn= | Lvl= 63-66| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Beastman Blood]]| Steal= | Family= Giant Bats| NumSpawns= 10| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Ghast| Spawn= &#039;&#039;Warrior&#039;&#039;| Lvl= 38-41| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Revival Tree Root]]&amp;lt;br&amp;gt;[[Absorb-VIT]]| Steal= | Family= Skeletons| NumSpawns= 12| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Ghast| Spawn= &#039;&#039;Black Mage&#039;&#039;| Lvl= 38-41| Drop= [[Bone Chip]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Revival Tree Root]]&amp;lt;br&amp;gt;[[Absorb-AGI|Scroll of Absorb-AGI]]&amp;lt;br&amp;gt;[[Absorb-INT|Scroll of Absorb-INT]]| Steal= | Family= Skeletons| NumSpawns= 11| Note= A, H, HP}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Greatclaw| Spawn= | Lvl= 66-69| Drop= [[High-Quality Crab Shell]]&amp;lt;br&amp;gt;[[Crab Shell]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Rock Salt]]| Steal= | Family= Crabs| NumSpawns= 7| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Grotto Pugil| Spawn= | Lvl= 44-47| Drop= [[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Pugils| NumSpawns= 8| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Ironshell| Spawn= | Lvl= 37-40| Drop= [[Crab Shell]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Rock Salt]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]| Steal= | Family= Crabs| NumSpawns= 14| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Lagoon Sahagin| Spawn= | Lvl= 62-72| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Coral Fragment]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Banish III|Scroll of Banish III]]&amp;lt;br&amp;gt;[[Curaga IV|Scroll of Curaga IV]]&amp;lt;br&amp;gt;[[Cure V|Scroll of Cure V]]&amp;lt;br&amp;gt;[[Regen III|Scroll of Regen III]]&amp;lt;br&amp;gt;[[Shellra IV|Scroll of Shellra IV]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]&amp;lt;br&amp;gt;[[White Mage&#039;s Testimony]]| Steal= [[Gold Beastcoin]]| Family= Sahagin| NumSpawns= 10 &amp;lt;br&amp;gt; Respawn: 14 minutes| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Lake Sahagin| Spawn= | Lvl= 36-39| Drop= [[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Frog]]&amp;lt;br&amp;gt;[[Pearl]]&amp;lt;br&amp;gt;[[Seashell]] &amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Silver Beastcoin]] | Family= Sahagin| NumSpawns= 3| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Marsh Sahagin| Spawn= | Lvl= 52-59| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Black Pearl]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Mythril Beastcoin]]| Family= Sahagin| NumSpawns= 18 &amp;lt;br&amp;gt; Respawn: 14 minutes| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Mindgazer| Spawn= | Lvl= 66-69| Drop= [[Golden Hakutaku Eye]]&amp;lt;br&amp;gt;[[Hecteyes Eye]]&amp;lt;br&amp;gt;[[Fire III|Scroll of Fire III]]| Steal= | Family= Hecteyes| NumSpawns= 11| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Mousse| Spawn= | Lvl= 62-65| Drop= [[Slime Oil]]| Steal= | Family= Slimes| NumSpawns= 5| Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Nightmare Bats| Spawn= | Lvl= 66-69| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Beastman Blood]]&amp;lt;br&amp;gt;[[Dragon Blood]]| Steal= | Family= Bat Trios| NumSpawns= 2| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Ooze| Spawn= | Lvl= 39-42| Drop= [[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Slime Oil]]| Steal= | Family= Slimes| NumSpawns= 7| Note= A, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Pond Sahagin| Spawn= | Lvl= 36-39| Drop= [[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Frog]]&amp;lt;br&amp;gt;[[Pearl]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Silver Beastcoin]]| Family= Sahagin| NumSpawns= 5| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Razorjaw Pugil| Spawn= | Lvl= 57-60| Drop= [[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Pugils| NumSpawns= 8| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Riparian Sahagin| Spawn= | Lvl= 44-48| Drop= [[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Newt]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Pearl]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]&amp;lt;br&amp;gt;[[Sheep Leather Missive]]| Steal= [[Mythril Beastcoin]] | Family= Sahagin| NumSpawns= 13| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Rivulet Sahagin| Spawn= | Lvl= 41-48| Drop= [[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Newt]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]&amp;lt;br&amp;gt;[[Regen II|Scroll of Regen II]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Mythril Beastcoin]] | Family= Sahagin| NumSpawns= 25| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Robber Crab| Spawn= | Lvl= 62-67| Drop= [[High-Quality Crab Shell]]&amp;lt;br&amp;gt;[[Crab Shell]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Rock Salt]]| Steal= | Family= Crabs| NumSpawns= 22| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Rock Crab| Spawn= | Lvl= 53-58| Drop= [[Crab Shell]]&amp;lt;br&amp;gt;[[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Land Crab Meat]]&amp;lt;br&amp;gt;[[Rock Salt]]| Steal= | Family= Crabs| NumSpawns= 22| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Rock Crab| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 55-57| Drop= [[Crab Shell]]&amp;lt;br&amp;gt;[[Rock Salt]]&amp;lt;br&amp;gt;[[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Land Crab Meat]]| Steal= | Family= Crabs| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Royal Leech| Spawn= | Lvl= 35-38| Drop= [[Carbuncle&#039;s Ruby]]&amp;lt;br&amp;gt;[[Leech Saliva]]| Steal= | Family= Leeches| NumSpawns= 24&amp;lt;br&amp;gt;Respawn: 12 minutes| Note= L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Sahagin Parasite| Spawn= | Lvl= 50-53| Drop= [[Beastman Blood]]&amp;lt;br&amp;gt;[[Fiend Blood]]&amp;lt;br&amp;gt;[[Carbuncle&#039;s Ruby]]| Steal= | Family= Leeches| NumSpawns= 10| Note= L, H, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Sea Bonze| Spawn= | Lvl= 47-50| Drop= [[Seashell]]| Steal= | Family= Sea Monks| NumSpawns= 3| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Shore Sahagin| Spawn= | Lvl= 62-72| Drop= [[Bastore Sardine]]&amp;lt;br&amp;gt;[[Cobalt Jellyfish]]&amp;lt;br&amp;gt;[[Coral Fragment]]&amp;lt;br&amp;gt;[[Monk&#039;s Testimony]]&amp;lt;br&amp;gt;[[Pamtam Kelp]]&amp;lt;br&amp;gt;[[Quus]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Gold Beastcoin]]| Family= Sahagin| NumSpawns= 13| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Spring Sahagin| Spawn= | Lvl= 36-39| Drop= [[Eastern Gem]]&amp;lt;br&amp;gt;[[Elshimo Frog]]&amp;lt;br&amp;gt;[[Mermaid Body]]&amp;lt;br&amp;gt;[[Pearl]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Silver Beastcoin]] | Family= Sahagin| NumSpawns= 6| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Stygian Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 65-67| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Swamp Sahagin| Spawn= | Lvl= 52-59| Drop= [[Grotto Coffer Key]]&amp;lt;br&amp;gt;[[Seashell]]&amp;lt;br&amp;gt;[[Black Pearl]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= | Family= Sahagin| NumSpawns= 12| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Thunder Elemental| Spawn= &#039;&#039;During Lightning Weather&#039;&#039;| Lvl= 55-58| Drop= [[Lightning Cluster]]| Steal= [[Lightning Crystal]]| Family= Elementals| NumSpawns= 6| Note= M}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Undead Bats| Spawn= | Lvl= 36-39| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Beastman Blood]]| Steal= | Family= Bat Trios| NumSpawns= 19| Note= L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Vampire Bat| Spawn= | Lvl= 42-45| Drop= [[Bat Fang]]&amp;lt;br&amp;gt;[[Bat Wing]]&amp;lt;br&amp;gt;[[Fiend Blood]]&amp;lt;br&amp;gt;[[Grotto Chest Key]]| Steal= | Family= Giant Bats| NumSpawns= 8| Note= L,  H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular | Name= Water Elemental| Spawn= &#039;&#039;During Water Weather&#039;&#039;| Lvl= 65-68| Drop= [[Water Cluster]]| Steal= [[Water Crystal]]| Family= Elementals| NumSpawns= 9| Note= M}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Regular}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Event Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Special}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special | Name= Glyryvilu| Spawn= &#039;&#039;Spawned: [[An Undying Pledge]]&#039;&#039;| Lvl= | Steal= | Family= Sea Monks | NumSpawns= 1| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special | Name= Mimic| Spawn= &#039;&#039;Failed  Coffer Pick&#039;&#039;| Lvl=55| Drop= [[Grotto Coffer Key ]]| Steal= | Family= Mimics | NumSpawns= 1| Note= A, H, M }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special | Name= Water Leaper| Spawn= &#039;&#039;Spawned: [[Methods Create Madness]]&#039;&#039;| Lvl=80-82 | Steal= | Family=Pugils | NumSpawns=1 | Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Special}}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mouu_the_Waverider&amp;diff=115790</id>
		<title>Mouu the Waverider</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mouu_the_Waverider&amp;diff=115790"/>
		<updated>2026-01-10T15:47:59Z</updated>

		<summary type="html">&lt;p&gt;Gwj: changed seashell to shall shell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Mouu the Waverider.png&lt;br /&gt;
| image caption = Mouu the Waverider&lt;br /&gt;
| job = [[Dragoon]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water&lt;br /&gt;
| weaknesses = {{Element|Lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|64 - 66&lt;br /&gt;
|&lt;br /&gt;
* [[Monsoon Spear]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
* [[Pamtam Kelp ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Shall Shell]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Bastore Sardine ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Quus]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|1&lt;br /&gt;
|A, H, L &amp;lt;br&amp;gt;{{HPMP|low hp=|low mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:SeaSerpentGrottoNM3.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Bog Sahagin]] past the door opened with a [[Mythril Beastcoin]] off the map around (I-6) to (J-6)&lt;br /&gt;
*Killable by: 2 characters level 65; Solo by Drg/Whm level 71; Solo by 75 WHM; Solo by 75 SMN; Duo by 75 SMN &amp;amp; 54 DRG; {{testimonials}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mouu_the_Waverider&amp;diff=115789</id>
		<title>Mouu the Waverider</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mouu_the_Waverider&amp;diff=115789"/>
		<updated>2026-01-10T15:46:27Z</updated>

		<summary type="html">&lt;p&gt;Gwj: new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Mouu the Waverider.png&lt;br /&gt;
| image caption = Mouu the Waverider&lt;br /&gt;
| job = [[Dragoon]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water&lt;br /&gt;
| weaknesses = {{Element|Lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|64 - 66&lt;br /&gt;
|&lt;br /&gt;
* [[Monsoon Spear]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
* [[Pamtam Kelp ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Seashell]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
* [[Bastore Sardine ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Quus]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|1&lt;br /&gt;
|A, H, L &amp;lt;br&amp;gt;{{HPMP|low hp=|low mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:SeaSerpentGrottoNM3.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Bog Sahagin]] past the door opened with a [[Mythril Beastcoin]] off the map around (I-6) to (J-6)&lt;br /&gt;
*Killable by: 2 characters level 65; Solo by Drg/Whm level 71; Solo by 75 WHM; Solo by 75 SMN; Duo by 75 SMN &amp;amp; 54 DRG; {{testimonials}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Pahh_the_Gullcaller&amp;diff=115788</id>
		<title>Pahh the Gullcaller</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Pahh_the_Gullcaller&amp;diff=115788"/>
		<updated>2026-01-10T15:41:35Z</updated>

		<summary type="html">&lt;p&gt;Gwj: new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Pahh the Gullcaller.png&lt;br /&gt;
| image caption = Pahh the Gullcaller&lt;br /&gt;
| job = [[Dragoon]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water&lt;br /&gt;
| weaknesses = {{Element|Lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|57&lt;br /&gt;
|&lt;br /&gt;
* [[Calamar]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
* [[Pamtam Kelp ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Seashell]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
* [[Bastore Sardine ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Quus]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Siren&#039;s Hair]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|1&lt;br /&gt;
|A, H, L &amp;lt;br&amp;gt;{{HPMP|low hp=|low mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:SeaSerpentGrottoNM3.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&lt;br /&gt;
*Loot Pool Changes for Certain Notorious Monsters (Horizon Patch 1.2, Part 1)&lt;br /&gt;
**Pahh The Gullcaller will now drop Siren’s Hair at a very low rate.&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Swamp Sahagin]] past the door opened with a [[Mythril Beastcoin]] off the map around (C-10) to (L-8)&lt;br /&gt;
*Killable by: 6 characters level 57; 3 characters at level 63; Solo at level 69; duo by 51/52 BST using leech pets. {{testimonials}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Worr_the_Clawfisted&amp;diff=115787</id>
		<title>Worr the Clawfisted</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Worr_the_Clawfisted&amp;diff=115787"/>
		<updated>2026-01-10T15:32:59Z</updated>

		<summary type="html">&lt;p&gt;Gwj: New page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Worr the Clawfisted.png&lt;br /&gt;
| image caption = Worr the Clawfisted&lt;br /&gt;
| job = [[Monk]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water&lt;br /&gt;
| weaknesses = {{Element|Lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|60 - 61&lt;br /&gt;
|&lt;br /&gt;
* [[Pagures]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
* [[Pamtam Kelp ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Shall Shell]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Bastore Sardine ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Quus]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Siren&#039;s Hair]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|1&lt;br /&gt;
|A, H, L &amp;lt;br&amp;gt;{{HPMP|low hp=|low mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:SeaSerpentGrottoNM3.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&lt;br /&gt;
*Loot Pool Changes for Certain Notorious Monsters (Horizon Patch 1.2, Part 1)&lt;br /&gt;
**Worr The Clawfisted will now drop Siren’s Hair at a very low rate.&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Marsh Sahagin]] past the door opened with a [[Mythril Beastcoin]] off the map around (C-10) to (D-9). This is the room with the fishing pond. &lt;br /&gt;
*Can be defeated by a party of 2 characters at level 70; soloable by most jobs at level 75. {{testimonials}}&lt;br /&gt;
*Uses [[Hundred Fists]]  at some point.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Voll_the_Sharkfinned&amp;diff=115786</id>
		<title>Voll the Sharkfinned</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Voll_the_Sharkfinned&amp;diff=115786"/>
		<updated>2026-01-10T15:32:00Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added Siren&amp;#039;s Hair&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Voll the Sharkfinned.png&lt;br /&gt;
| image caption = Voll the Sharkfinned&lt;br /&gt;
| job = [[Monk]]&lt;br /&gt;
| family = Sahagin&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Water&lt;br /&gt;
| weaknesses = {{Element|Lightning}}&lt;br /&gt;
| resistances = {{Element|Water}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|64 - 66&lt;br /&gt;
|&lt;br /&gt;
* [[Monsoon Jinpachi]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
* [[Pamtam Kelp ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Shall Shell]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Bastore Sardine ]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Cobalt Jellyfish]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
* [[Siren&#039;s Hair]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|1&lt;br /&gt;
|A, H, L &amp;lt;br&amp;gt;{{HPMP|low hp=|low mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:SeaSerpentGrottoNM3.png|thumb|NM Location]]&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
*Loot Pool Changes for Certain Notorious Monsters (Horizon Patch 1.2, Part 1)&lt;br /&gt;
**Voll The Sharkfinned will now drop Siren’s Hair at a very low rate.&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Marsh Sahagin]] past the door opened with a [[Mythril Beastcoin]] off the map around (C-10) to (E-10). &lt;br /&gt;
*Killable by: 2 characters level 62; solo at level 70; {{testimonials}}&lt;br /&gt;
*Uses [[Hundred Fists]]  at some point.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sozu_Sarberry&amp;diff=115632</id>
		<title>Sozu Sarberry</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sozu_Sarberry&amp;diff=115632"/>
		<updated>2026-01-07T15:21:01Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Forgot to add cooldown time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Sozu_Sarberry.webp&lt;br /&gt;
| image caption = Sozu Sarberry&lt;br /&gt;
| job = [[Ninja]]&lt;br /&gt;
| family = Tonberries&lt;br /&gt;
| crystal = Light&lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;padding-left:1ex&amp;quot;| [[Temple of Uggalepih]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66&lt;br /&gt;
|&lt;br /&gt;
*3,000 ~ 5,000 gil   &amp;lt;!-- Please Note that Gil is divided among party members, and that Gilfinder will alter the amount. --&amp;gt;&lt;br /&gt;
*[[Fuma Shuriken]]          {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Hocho]]                  {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Manji Shuriken]]         {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*Scroll of [[Hojo: Ni]]     {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*Scroll of [[Kurayami: Ni]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*Scroll of [[Tonko: Ni]]    {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*[[Tonberry Board]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Tonberry Coat]]          {{Hxi Drop Rate|100%}}&lt;br /&gt;
*[[Tonberry Lantern]]       {{Hxi Drop Rate|asb=150/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*{{Gil Mugged|5|2500}}&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| A, L, S&lt;br /&gt;
{{HPMP|low hp=6700|high hp=|low mp=none}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
[[File:TempleofUggalepih1.png|thumb|100px|Spawn Spot in the room at (F-8)/(G-8).]]&lt;br /&gt;
:*[[Lottery Spawn]] from the [[Tonberry Cutter]] (Mob ID: 17428551) in the circular room at (F-8)/(G-8) of the first map. The chance to respawn as Sozu Sarberry is 10%. There is only one placeholder. The cooldown time for the NM to spawn again after death is 1 hour.&lt;br /&gt;
:**Being a [[Lottery Spawn]], it may take several hours to spawn.&lt;br /&gt;
:**Re-spawn time of the [[Tonberry Cutter]] is 16 minutes.&lt;br /&gt;
:*Uses [[Mijin Gakure]] along with the regular [[:Category:Tonberries#Special_Attacks|Tonberry Special Attacks]].&lt;br /&gt;
:**[[Mijin Gakure]] is often used when around 20-40% of HP is remaining, but can be used a lot earlier. Will fall down for a moment, just to get up and continue the fight.&lt;br /&gt;
:**Can cause well over 2000 points of damage, and is not consistent with the amount of HP remaining. Meaning it may inflict 300 points of damage with around 60%, and 1000 with 30% of HP remaining, or vice versa.&lt;br /&gt;
:**Will NOT use it again, most likely until the 2 hour timer is re-set, even if one were to be [[K.O.|knocked out]] and fight it again right after.&lt;br /&gt;
:**Range is somewhere between 22 and 23 yalms.&lt;br /&gt;
:*Can be defeated by a party of 6 characters at level 63, and solo around level 75 with varying difficulty. {{Testimonials}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sozu_Sarberry&amp;diff=115631</id>
		<title>Sozu Sarberry</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sozu_Sarberry&amp;diff=115631"/>
		<updated>2026-01-07T15:18:23Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated lottery information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Sozu_Sarberry.webp&lt;br /&gt;
| image caption = Sozu Sarberry&lt;br /&gt;
| job = [[Ninja]]&lt;br /&gt;
| family = Tonberries&lt;br /&gt;
| crystal = Light&lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;padding-left:1ex&amp;quot;| [[Temple of Uggalepih]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 66&lt;br /&gt;
|&lt;br /&gt;
*3,000 ~ 5,000 gil   &amp;lt;!-- Please Note that Gil is divided among party members, and that Gilfinder will alter the amount. --&amp;gt;&lt;br /&gt;
*[[Fuma Shuriken]]          {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Hocho]]                  {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Manji Shuriken]]         {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*Scroll of [[Hojo: Ni]]     {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*Scroll of [[Kurayami: Ni]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*Scroll of [[Tonko: Ni]]    {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*[[Tonberry Board]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Tonberry Coat]]          {{Hxi Drop Rate|100%}}&lt;br /&gt;
*[[Tonberry Lantern]]       {{Hxi Drop Rate|asb=150/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*{{Gil Mugged|5|2500}}&lt;br /&gt;
*[[Gold Beastcoin]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| A, L, S&lt;br /&gt;
{{HPMP|low hp=6700|high hp=|low mp=none}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
[[File:TempleofUggalepih1.png|thumb|100px|Spawn Spot in the room at (F-8)/(G-8).]]&lt;br /&gt;
:*[[Lottery Spawn]] from the [[Tonberry Cutter]] (Mob ID: 17428551) in the circular room at (F-8)/(G-8) of the first map. The chance to respawn as Sozu Sarberry is 10%. There is only one placeholder.&lt;br /&gt;
:**Being a [[Lottery Spawn]], it may take several hours to spawn.&lt;br /&gt;
:**Re-spawn time of the [[Tonberry Cutter]] is 16 minutes.&lt;br /&gt;
:*Uses [[Mijin Gakure]] along with the regular [[:Category:Tonberries#Special_Attacks|Tonberry Special Attacks]].&lt;br /&gt;
:**[[Mijin Gakure]] is often used when around 20-40% of HP is remaining, but can be used a lot earlier. Will fall down for a moment, just to get up and continue the fight.&lt;br /&gt;
:**Can cause well over 2000 points of damage, and is not consistent with the amount of HP remaining. Meaning it may inflict 300 points of damage with around 60%, and 1000 with 30% of HP remaining, or vice versa.&lt;br /&gt;
:**Will NOT use it again, most likely until the 2 hour timer is re-set, even if one were to be [[K.O.|knocked out]] and fight it again right after.&lt;br /&gt;
:**Range is somewhere between 22 and 23 yalms.&lt;br /&gt;
:*Can be defeated by a party of 6 characters at level 63, and solo around level 75 with varying difficulty. {{Testimonials}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Yagudo_Acolyte&amp;diff=115567</id>
		<title>Yagudo Acolyte</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Yagudo_Acolyte&amp;diff=115567"/>
		<updated>2026-01-04T03:24:06Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updated the rest of the zones too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Yagudo Acolyte.jpg&lt;br /&gt;
| image caption = Yagudo Acolyte&lt;br /&gt;
| job = [[White Mage]]&lt;br /&gt;
| family = Yagudo&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| weaknesses = {{element|Ice}}&lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = &lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[East Sarutabaruta]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 - 8&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|5|14}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|14&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[Giddeus]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 - 10&lt;br /&gt;
|&lt;br /&gt;
*[[Ash Clogs]]                     {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Circlet]]                       {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Cuffs]]                         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Slops]]                         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|9|23}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|34&amp;lt;br&amp;gt;&#039;&#039;Respawn: 8 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=86|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 8&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|10|14}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|13&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=91|high hp=118|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|8 - 10&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|12}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Yagudo_Acolyte&amp;diff=115566</id>
		<title>Yagudo Acolyte</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Yagudo_Acolyte&amp;diff=115566"/>
		<updated>2026-01-04T03:21:02Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updating East Sarutabaruta drop rates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Yagudo Acolyte.jpg&lt;br /&gt;
| image caption = Yagudo Acolyte&lt;br /&gt;
| job = [[White Mage]]&lt;br /&gt;
| family = Yagudo&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| weaknesses = {{element|Ice}}&lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = &lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
{| class=&amp;quot;mobs horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[East Sarutabaruta]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1 - 8&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|5|14}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|14&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[Giddeus]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3 - 10&lt;br /&gt;
|&lt;br /&gt;
*[[Ash Clogs]]                     {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Circlet]]                       {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Cuffs]]                         {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Slops]]                         {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=40/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=60/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=40/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=330/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|9|23}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|34&amp;lt;br&amp;gt;&#039;&#039;Respawn: 8 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=86|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4 - 8&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=180/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=470/1000|0|0}}&lt;br /&gt;
*[[Yagudo Necklace]]               {{Hxi Drop Rate|asb=400/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|10|14}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|13&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=91|high hp=118|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|8 - 10&lt;br /&gt;
|&lt;br /&gt;
*[[Barsleep|Scroll of Barsleep]]   {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Paralyze|Scroll of Paralyze]]   {{Hxi Drop Rate|asb=60/1000|0|0}}&lt;br /&gt;
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*[[Sneak|Scroll of Sneak]]         {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*[[Yagudo Feather]] (up to x3)     {{Hxi Drop Rate|asb=20/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|12}}&lt;br /&gt;
|&lt;br /&gt;
*[[Beastcoin]]&lt;br /&gt;
*{{Gil Mugged}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4&amp;lt;br&amp;gt;&#039;&#039;Respawn: 5 minutes&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, L, S&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Friar_Rush&amp;diff=115390</id>
		<title>Friar Rush</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Friar_Rush&amp;diff=115390"/>
		<updated>2025-12-30T20:05:03Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = &lt;br /&gt;
| image caption = &lt;br /&gt;
| job = &lt;br /&gt;
| family = Bombs&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| weaknesses = {{Element|Fire}}&lt;br /&gt;
| resistances = {{Element|}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
[[Den of Rancor]]&lt;br /&gt;
|&lt;br /&gt;
70&lt;br /&gt;
|&lt;br /&gt;
* [[Bomb Core]] {{Hxi Drop Rate|asb=1000/1000|0|0}}&lt;br /&gt;
* [[Pinch of Bomb Ash]] {{Hxi Drop Rate|asb=150/1000|0|0}}&lt;br /&gt;
* [[Bomb Arm]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- class=&amp;quot;assault&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- map of zones NM&#039;s goes here, if applicable. Delete if not.&lt;br /&gt;
[[File:|thumb]] --&amp;gt;&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Bifrons]] around (D-5)/(E-5).&lt;br /&gt;
*[[Bifrons]] respawn every 5 minutes.&lt;br /&gt;
**Placeholder is 17432638 (non-Hex).&lt;br /&gt;
:*Has high offensive damage, but low defense. &lt;br /&gt;
:*Does not [[Self-Destruct]] (only [[Berserk]]).&lt;br /&gt;
:*Duo-able by many job combinations. Solo-able by 75[[BST]] and well-equipped jobs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any of these templates if necessary and delete this section entirely if not:&lt;br /&gt;
 &lt;br /&gt;
[[Category:Lottery Spawn Notorious Monsters]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any further categories if necesaary. The infobox will grab categories for &amp;quot;bestiary, monster type and NMs&amp;quot;.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anemone&amp;diff=114399</id>
		<title>Anemone</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anemone&amp;diff=114399"/>
		<updated>2025-11-26T18:42:06Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Added drop rates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Bestiary]][[Category:Morbols]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Family:&#039;&#039;&#039; [[:Category:Morbols|Morbol]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crystal:&#039;&#039;&#039; [[Earth Crystal|{{Earth|Earth}}]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weak to:&#039;&#039;&#039; [[Fire|{{Fire|Fire}}]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistant to:&#039;&#039;&#039; [[Darkness|{{Dark|Darkness}}]] (-50% damage)&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Steal&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Spawns&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
[[Eldieme Necropolis]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
45-46&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
*[[Avenger&#039;s Earring]] {{Hxi Drop Rate|5%}}&lt;br /&gt;
*[[Malboro Vine]] {{Hxi Drop Rate|24%}} (up to 3) &lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
*[[Malboro Vine]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
2&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
A, H&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
[[Yhoator Jungle]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
51-54&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
*[[Lacquer Tree Log]] {{Hxi Drop Rate|1%}}&lt;br /&gt;
*[[Warm Egg]] {{Hxi Drop Rate|5%}}&lt;br /&gt;
*[[Malboro Vine]] {{Hxi Drop Rate|24%}} (up to 2) &lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
*[[Malboro Vine]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
9&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|&lt;br /&gt;
A, H&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Eldieme-necropolis 3 NM.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
===Notes:===&lt;br /&gt;
:*[[The Eldieme Necropolis]]: [[Timed Spawn]] around (B-8) and (F-9) of the [[The Eldieme Necropolis/Maps#Map 2|second map]], approximately every 21-24 hours. {{verification}}&lt;br /&gt;
:*Soloable by most jobs at level 60.&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ashmaker_Gotblut&amp;diff=114349</id>
		<title>Ashmaker Gotblut</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ashmaker_Gotblut&amp;diff=114349"/>
		<updated>2025-11-23T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Confirming respawn window of 1 hour.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Ashmaker Gotblut.jpg&lt;br /&gt;
| image caption = Ashmaker in Yughott Grotto&lt;br /&gt;
| job = [[Black Mage]]&lt;br /&gt;
| family = Orcs&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| weaknesses = {{element|Water}}&lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
| title obtained = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Yughott Grotto]]&lt;br /&gt;
|17 - 18&lt;br /&gt;
|&lt;br /&gt;
*One of: &lt;br /&gt;
:* [[Hermit&#039;s Wand]] {{Hxi Drop Rate|asb=850/1000|0|0}}&lt;br /&gt;
:* [[Priest&#039;s Robe]] {{Hxi Drop Rate|asb=150/1000|0|0}}&lt;br /&gt;
* {{Gil Dropped|38}}   {{Average Price|38|1}}&lt;br /&gt;
|&lt;br /&gt;
* [[Beastcoin]]&lt;br /&gt;
* {{Gil Mugged}}    {{Average Price}}&lt;br /&gt;
| 1&lt;br /&gt;
| A, L, S, Sc&amp;lt;br&amp;gt;{{HPMP|low hp=450|high hp=550|low mp=|high mp=}}&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[La Vaule (S)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|&lt;br /&gt;
{{question}}&lt;br /&gt;
|&lt;br /&gt;
* [[Marabout Sandals]] {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
* {{Gil Dropped|100}} &lt;br /&gt;
|&lt;br /&gt;
* {{Gil Mugged}}       {{Average Price}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot;  |&lt;br /&gt;
1&lt;br /&gt;
 |&lt;br /&gt;
&amp;lt;center&amp;gt;A, L, T(S), Sc&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&amp;lt;/center&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:yughott-grotto 1-NM.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Lottery Spawn]] from an [[Orcish Stonechucker]] or [[Orcish Grunt]] in spawn area. See [[Talk:Ashmaker_Gotblut|Discussion]].&lt;br /&gt;
* PH ID 04E - Orcish Stonechucker&lt;br /&gt;
* Note* &amp;quot;PH ID 04E - Orcish Stonechucker&amp;quot; has a PH of it&#039;s own, that is currently unknown.&lt;br /&gt;
* After Placeholder dies, can spawn any time within the place holder&#039;s respawn window&lt;br /&gt;
* Killable by: Solo at level 25. {{Testimonials}}&lt;br /&gt;
* Special Attacks: [[Manafont]].&lt;br /&gt;
* Can be [[Silence (Status Effect)|Silenced]].&lt;br /&gt;
* Respawn window opens one Earth hour after the last death.&lt;br /&gt;
&amp;lt;div class=&amp;quot;wotg&amp;quot;&amp;gt;&lt;br /&gt;
== La Value (S) ==&lt;br /&gt;
* Lottery Spawn from the [[Orcish Augur]] behind the fence west of the Campaign fortress in K-9.&lt;br /&gt;
* Killable by: BST75/WHM37 solo {{testimonials}}.&lt;br /&gt;
* Will come into melee range after 15%.&lt;br /&gt;
* Special attacks: [[Manafont]] at roughly 60% HP.&lt;br /&gt;
** During Manafont, it spams spells like normal BLM mobs.&lt;br /&gt;
* Can cast [[Firaga II]], [[Firaga III]], [[Flare II]], [[Fire IV]], and [[Blaze Spikes]].&lt;br /&gt;
* Can use a spell every 5-10 Seconds, Tends to favor -aga Spells.&lt;br /&gt;
&#039;&#039;Suggestions&#039;&#039;&lt;br /&gt;
* Using Barfira can drastically reduce his Damage, he does not have overwhelming INT.&lt;br /&gt;
* Train to zone and have a party member claim while links depop. This way you&#039;ll have a safe fighting spot, and room to run out of casting range if needed to Kite.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Copycat&amp;diff=114308</id>
		<title>Copycat</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Copycat&amp;diff=114308"/>
		<updated>2025-11-21T22:04:43Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updating drop rates on d cloth table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battlefield Header&lt;br /&gt;
| type = KSNM&lt;br /&gt;
| zone = Waughroon Shrine&lt;br /&gt;
| location = &lt;br /&gt;
| level = 75&lt;br /&gt;
| members = 6&lt;br /&gt;
| time = 30 minutes&lt;br /&gt;
| entry item = Clotho Orb &lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobs==&lt;br /&gt;
{| class=&amp;quot;table-sm horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 center-col-2 center-col-3 center-col-4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; style=&amp;quot;border: none; border-bottom: 1px black solid&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;10%&amp;quot; style=&amp;quot;border: none; border-bottom: 1px black solid;&amp;quot; | Level &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; style=&amp;quot;border: none; border-bottom: 1px black solid;&amp;quot; | Job &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; style=&amp;quot;border: none; border-bottom: 1px black solid;&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| [[Osschaar]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| [[:Category:Ahriman|Ahriman]]&lt;br /&gt;
|- class=&amp;quot;bcnm-table-alt&amp;quot;&lt;br /&gt;
|  [[Osschaart&#039;s Automaton]] &lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| [[:Category:Automatons|Automaton]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osschaart&#039;s Avatar]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| [[:Category:Avatars|Avatar]]&lt;br /&gt;
|- class=&amp;quot;bcnm-table-alt&amp;quot;&lt;br /&gt;
|  [[Osschaart&#039;s Bat]] &lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| [[:Category:Giant Bats|Giant Bat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Osschaart&#039;s Wyvern]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
| {{question}}&lt;br /&gt;
| [[:Category:Wyverns|Wyvern]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Your armoury crate will load out of the following groupings:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! All of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Adaman Ingot]] {{Hxi Drop Rate|asb=1000/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! One of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Coffinmaker]] {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Destroyers]]  {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Expunger]]    {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Retributor]]  {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Attila&#039;s Earring]] {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Durandal]]         {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Sorrowful Harp]]   {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! Zero to One of:&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahriman Lens]]  {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Ahriman Wing]]  {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|[[Pole Grip]]     {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|[[Sword Strap]]   {{Hxi Drop Rate|asb=15/1000|0|0}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|[[Spear Strap]]   {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! One of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Beetle Blood]]        {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Damascene Cloth]]     {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Damascus Ingot]]      {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Malboro Fiber]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Philosopher&#039;s Stone]] {{Hxi Drop Rate|asb=300/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Phoenix Feather]]     {{Hxi Drop Rate|asb=300/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Raxa]]                {{Hxi Drop Rate|asb=200/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
! One of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Fuma Sune-Ate]]    {{Hxi Drop Rate|asb=550/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Adaman Ingot]]     {{Hxi Drop Rate|asb=200/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Orichalcum Ingot]] {{Hxi Drop Rate|asb=250/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;table-xs horizon-table bcnm-table bcnm-table-border no-borders-td no-borders-tr center-col-1 sortable&amp;quot;&lt;br /&gt;
|- BGCOLOR=#ffdead&lt;br /&gt;
! One of:&lt;br /&gt;
|- &lt;br /&gt;
|[[Coral Fragment]]      {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Darksteel Ore]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Demon Horn]]          {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Ebony Log]]           {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Gold Ore]]            {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Gold Thread]]         {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Hi-Reraiser]]         {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Platinum Ore]]        {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Mahogany Log]]        {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Malboro Fiber]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Mythril Ore]]         {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Petrified Log]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Rainbow Cloth]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Ram Horn]]            {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Raxa]]                {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Reraiser]]            {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Vile Elixir]]         {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Wyvern Scales]]       {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Philosopher&#039;s Stone]] {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|[[Hoplite&#039;s Harpe]] is listed as a drop on retail Wiki but is not present as an available drop in ASB.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Osschaart]] has around 18,000-20,000 HP.&lt;br /&gt;
* Osschaart uses [[:Category:Ahriman|Ahriman]] special attacks, [[Draw In]], and [[Charm (Status Effect)|Charm]] on party members about every 30 seconds. &lt;br /&gt;
* [[Osschaart]] uses Tier III-aga spells, these vary, watch for which one he is casting, and have someone throw up a bar-spell.&lt;br /&gt;
* [[Osschaart]] always charms the person that traded the [[Clotho Orb]] first. {{verification}}&lt;br /&gt;
* When it uses [[Charm (Status Effect)|Charm]] on a new character, the old one is no longer charmed.&lt;br /&gt;
*[[Osschaart]] is susceptible to [[Sleep]] and [[Lullaby]]. Will build resistance to Lullaby, shortening sleep time considerably. {{verification}}&lt;br /&gt;
*[[Osschaart]] is only susceptible to [[Silence]] through [[Elemental Seal]].&lt;br /&gt;
*It almost always uses charm immediately after [[Draw In]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{Ksnms}}&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Voluptuous_Vivian&amp;diff=114307</id>
		<title>Voluptuous Vivian</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Voluptuous_Vivian&amp;diff=114307"/>
		<updated>2025-11-21T20:57:58Z</updated>

		<summary type="html">&lt;p&gt;Gwj: Updating Black Ribbon droprate from 24% to 10%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig3|[[Voluptuous Vilma]]}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
| image = Voluptuous Vivian.png&lt;br /&gt;
| image caption = Voluptuous Vivian&lt;br /&gt;
| job = [[Samurai]]&lt;br /&gt;
| family = Morbols&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| weaknesses = {{Element|Fire}}&lt;br /&gt;
| resistances =&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = The Vivisector&lt;br /&gt;
| spawn = lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Boyahda Tree]]&lt;br /&gt;
|85&lt;br /&gt;
|&lt;br /&gt;
*[[Vivian Ring]] {{Rare|nc}}{{Exclusive|nc}} {{Hxi Drop Rate|asb=50/1000|0|0}}&lt;br /&gt;
*[[Malboro Vine]] {{Hxi Drop Rate|100%}} (up to 2) &lt;br /&gt;
*[[Black Ribbon]] {{Hxi Drop Rate|asb=100/1000|0|0}}&lt;br /&gt;
*[[Malboro Fiber]] {{Hxi Drop Rate|asb=10/1000|0|0}}&lt;br /&gt;
*{{Gil Dropped|20000}}&lt;br /&gt;
|&lt;br /&gt;
*[[Malboro Vine]]&lt;br /&gt;
*{{Gil Mugged|2530|3000}}&lt;br /&gt;
|1&lt;br /&gt;
|A, H &amp;lt;br&amp;gt;{{HPMP|low hp=16000|high hp=|low mp=|high mp=}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NM-Notes&lt;br /&gt;
 |Spawn Conditions   =&lt;br /&gt;
*Lottery Spawn from the [[Demonic Rose]] around G-5/H-6 near [[Dragon&#039;s Aery]] roughly every 16-24 hrs.&lt;br /&gt;
 |Companions-Summons =&lt;br /&gt;
 |Special Abilities  = &lt;br /&gt;
*Uses [[Meikyo Shisui]] and Draw In.&lt;br /&gt;
*Uses Morbol special abilities. Breath attacks are AoE 50 yalms instead of conal.&lt;br /&gt;
 |Passive Traits     = &lt;br /&gt;
 |Physical Qualities = &lt;br /&gt;
 |Magical Qualities  = &lt;br /&gt;
*Resistant to [[Sleep]].&lt;br /&gt;
*Immune to [[Repose]] and [[Paralyze]].&lt;br /&gt;
 |Further Notes      =&lt;br /&gt;
*Has a very long aggro range.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Morbols]]&lt;br /&gt;
[[Category:Notorious Monsters]]&lt;br /&gt;
[[Category:Lottery Spawn Notorious Monsters]]&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=114159</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=114159"/>
		<updated>2025-11-14T15:55:10Z</updated>

		<summary type="html">&lt;p&gt;Gwj: /* /BST Levelling Section */ Updating Bubu 30-33 camp to end at 34&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
&lt;br /&gt;
I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
&lt;br /&gt;
So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
&lt;br /&gt;
1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
&lt;br /&gt;
2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
&lt;br /&gt;
2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
&lt;br /&gt;
2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
&lt;br /&gt;
3) sometimes people and level ranges just suck&lt;br /&gt;
&lt;br /&gt;
4) grouping up with fellow beastmasters&lt;br /&gt;
&lt;br /&gt;
5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
&lt;br /&gt;
6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
&lt;br /&gt;
7) beastmaster burn parties at different level ranges&lt;br /&gt;
&lt;br /&gt;
8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
&lt;br /&gt;
There are cons:&lt;br /&gt;
&lt;br /&gt;
1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
&lt;br /&gt;
2) desirability endgame for groups is low right now&lt;br /&gt;
&lt;br /&gt;
==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
&lt;br /&gt;
Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
&lt;br /&gt;
1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
&lt;br /&gt;
2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
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2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
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3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
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4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
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5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
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Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
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Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
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Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
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So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
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6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
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7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
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8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
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9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
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10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
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==BST Burn Party Locations==&lt;br /&gt;
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23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
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31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
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34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
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39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
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41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
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51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
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54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
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57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
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60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
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61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
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61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
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65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
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65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
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==Solo Levels/Camps==&lt;br /&gt;
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===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
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&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
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&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
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===11-20===&lt;br /&gt;
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&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
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There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
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&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
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Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
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&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
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&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
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Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
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===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
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I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
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at entrance bats to bats or worms.&lt;br /&gt;
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{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
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If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
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&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
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&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
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&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
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===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
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:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
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&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
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:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
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&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
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:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
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&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
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:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
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&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
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:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
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:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
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&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
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:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
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===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
&lt;br /&gt;
:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
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&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
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:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
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&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
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:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
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&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
&lt;br /&gt;
:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
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&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
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:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
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&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
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:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
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&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
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:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
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===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
&lt;br /&gt;
:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
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&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
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&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
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&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
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&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
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===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
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&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
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&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
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&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
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&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
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===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biscuits to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-34 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night. I was getting ~6k exp/hr at level 33 NIN/BST with a 75% exp bonus buff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-66 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
At level 60+, you can start charming Crawler Hunters (60-62) which are Scorpion mobs. They can be found in the same map as the Wespes to the west of the Crawlers that are south of Demonic Tiphia&#039;s area. Continue to kill Labyrinth Lizards and, if the exp slows down too hard, mix in some Saplings and Crawlers.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113508</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113508"/>
		<updated>2025-10-25T23:45:58Z</updated>

		<summary type="html">&lt;p&gt;Gwj: /* /BST Levelling Section */ Updating end of Crawlers Nest spot from 65 to 66&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
&lt;br /&gt;
I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
&lt;br /&gt;
So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
&lt;br /&gt;
1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
&lt;br /&gt;
2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
&lt;br /&gt;
2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
&lt;br /&gt;
2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
&lt;br /&gt;
3) sometimes people and level ranges just suck&lt;br /&gt;
&lt;br /&gt;
4) grouping up with fellow beastmasters&lt;br /&gt;
&lt;br /&gt;
5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
&lt;br /&gt;
6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
&lt;br /&gt;
7) beastmaster burn parties at different level ranges&lt;br /&gt;
&lt;br /&gt;
8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
&lt;br /&gt;
There are cons:&lt;br /&gt;
&lt;br /&gt;
1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
&lt;br /&gt;
2) desirability endgame for groups is low right now&lt;br /&gt;
&lt;br /&gt;
==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
&lt;br /&gt;
Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
&lt;br /&gt;
1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
&lt;br /&gt;
2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
&lt;br /&gt;
2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
&lt;br /&gt;
3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
&lt;br /&gt;
4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
&lt;br /&gt;
5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
&lt;br /&gt;
Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
&lt;br /&gt;
So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
&lt;br /&gt;
6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
&lt;br /&gt;
7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
&lt;br /&gt;
8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
&lt;br /&gt;
9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
&lt;br /&gt;
10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
&lt;br /&gt;
==BST Burn Party Locations==&lt;br /&gt;
&lt;br /&gt;
23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
&lt;br /&gt;
31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
&lt;br /&gt;
34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
&lt;br /&gt;
39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
&lt;br /&gt;
41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
&lt;br /&gt;
54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
&lt;br /&gt;
57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
&lt;br /&gt;
60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
&lt;br /&gt;
==Solo Levels/Camps==&lt;br /&gt;
&lt;br /&gt;
===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
&lt;br /&gt;
===11-20===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
&lt;br /&gt;
Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
&lt;br /&gt;
Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
&lt;br /&gt;
===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
&lt;br /&gt;
at entrance bats to bats or worms.&lt;br /&gt;
&lt;br /&gt;
{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
&lt;br /&gt;
If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
&lt;br /&gt;
===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
&lt;br /&gt;
:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
&lt;br /&gt;
:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
&lt;br /&gt;
:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
&lt;br /&gt;
===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
&lt;br /&gt;
:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
&lt;br /&gt;
:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
&lt;br /&gt;
:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
&lt;br /&gt;
:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
&lt;br /&gt;
:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
&lt;br /&gt;
===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
&lt;br /&gt;
:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
&lt;br /&gt;
===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
&lt;br /&gt;
===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biskets to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-33 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-66 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
At level 60+, you can start charming Crawler Hunters (60-62) which are Scorpion mobs. They can be found in the same map as the Wespes to the west of the Crawlers that are south of Demonic Tiphia&#039;s area. Continue to kill Labyrinth Lizards and, if the exp slows down too hard, mix in some Saplings and Crawlers.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113294</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113294"/>
		<updated>2025-10-18T17:35:42Z</updated>

		<summary type="html">&lt;p&gt;Gwj: /* /BST Levelling Section */ Extended Crawlers Nest 55-60 location to 55-65 after accounting for Crawler Hunter scorpion mob that can be charmed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
&lt;br /&gt;
I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
&lt;br /&gt;
So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
&lt;br /&gt;
1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
&lt;br /&gt;
2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
&lt;br /&gt;
2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
&lt;br /&gt;
2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
&lt;br /&gt;
3) sometimes people and level ranges just suck&lt;br /&gt;
&lt;br /&gt;
4) grouping up with fellow beastmasters&lt;br /&gt;
&lt;br /&gt;
5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
&lt;br /&gt;
6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
&lt;br /&gt;
7) beastmaster burn parties at different level ranges&lt;br /&gt;
&lt;br /&gt;
8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
&lt;br /&gt;
There are cons:&lt;br /&gt;
&lt;br /&gt;
1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
&lt;br /&gt;
2) desirability endgame for groups is low right now&lt;br /&gt;
&lt;br /&gt;
==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
&lt;br /&gt;
Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
&lt;br /&gt;
1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
&lt;br /&gt;
2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
&lt;br /&gt;
2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
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3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
&lt;br /&gt;
4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
&lt;br /&gt;
5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
&lt;br /&gt;
Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
&lt;br /&gt;
So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
&lt;br /&gt;
6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
&lt;br /&gt;
7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
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8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
&lt;br /&gt;
9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
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10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
&lt;br /&gt;
==BST Burn Party Locations==&lt;br /&gt;
&lt;br /&gt;
23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
&lt;br /&gt;
31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
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34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
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39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
&lt;br /&gt;
41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
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54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
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57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
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60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
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61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
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61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
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65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
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65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
&lt;br /&gt;
==Solo Levels/Camps==&lt;br /&gt;
&lt;br /&gt;
===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
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&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
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===11-20===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
&lt;br /&gt;
Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
&lt;br /&gt;
Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
&lt;br /&gt;
===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
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I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
&lt;br /&gt;
at entrance bats to bats or worms.&lt;br /&gt;
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{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
&lt;br /&gt;
If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
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&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
&lt;br /&gt;
===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
&lt;br /&gt;
:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
&lt;br /&gt;
:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
&lt;br /&gt;
:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
&lt;br /&gt;
===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
&lt;br /&gt;
:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
&lt;br /&gt;
:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
&lt;br /&gt;
:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
&lt;br /&gt;
:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
&lt;br /&gt;
:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
&lt;br /&gt;
===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
&lt;br /&gt;
:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
&lt;br /&gt;
===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
&lt;br /&gt;
===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biskets to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-33 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-65 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
At level 60+, you can start charming Crawler Hunters (60-62) which are Scorpion mobs. They can be found in the same map as the Wespes to the west of the Crawlers that are south of Demonic Tiphia&#039;s area. Continue to kill Labyrinth Lizards and, if the exp slows down too hard, mix in some Saplings and Crawlers.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113200</id>
		<title>Beastmaster Leveling Guide</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster_Leveling_Guide&amp;diff=113200"/>
		<updated>2025-10-16T03:37:53Z</updated>

		<summary type="html">&lt;p&gt;Gwj: /* /BST Levelling Section */ Adding one more &amp;lt;pos&amp;gt; to 27-30 bubu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--to the author, please delete this when you see it. Really neat guide you&#039;re making here, thank you for adding it to the wiki. I noticed two little tidbits of slightly off info.&lt;br /&gt;
1. only chariot band has the 16 hour cooldown. the others have significantly less.&lt;br /&gt;
2. dungeon respawn times on Horizon are 5 mins, same as outdoor zones. makes for a lot more viable camps^^&lt;br /&gt;
&lt;br /&gt;
I look forward to seeing the rest of the guide!--&amp;gt;&lt;br /&gt;
==Levelling Guide for Beastmaster (mains and subs)==&lt;br /&gt;
&#039;&#039;Note: This is personal and community experience that said please feel free to add, modify, correct or update any information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
7/18 updated to 55 and making /bst it&#039;s own section at the end.&lt;br /&gt;
7/19 updated to add 54-59 camps&lt;br /&gt;
8/12 updated to add 58-65 camps&lt;br /&gt;
11/30 updated 65-75 camps&lt;br /&gt;
&lt;br /&gt;
So your a beastmaster or want to level up as /bst which has a lot of pros to it:&lt;br /&gt;
&lt;br /&gt;
1) you level on your time, no waiting for parties or feeling guilty if you can&#039;t do a long time commitment&lt;br /&gt;
&lt;br /&gt;
2) all the drops are yours, this includes beastseals and kindred seals&lt;br /&gt;
&lt;br /&gt;
2a) Beastseals and Kindred Seals have a 300 second (5 minute) timer associated with them. Once one drops another one of the same type will not drop for 5 minutes. This timer can be reset by (1) zoning out of the zone and back in or (2) logging out and back in. So a beast with a jug pet can log out and back in (keeping pet) or a thf/bst in say iffrits cauldron sending bats at bombs can log out and back in. This increases the &amp;quot;drop rate&amp;quot; of seals by a good number if you are killing things quick enough.&lt;br /&gt;
&lt;br /&gt;
2b) your no thief but do have more money making/farming opportunities than other melee classes&lt;br /&gt;
&lt;br /&gt;
3) sometimes people and level ranges just suck&lt;br /&gt;
&lt;br /&gt;
4) grouping up with fellow beastmasters&lt;br /&gt;
&lt;br /&gt;
5) easier to solo/lowman stories/missions/quests/BCNMs&lt;br /&gt;
&lt;br /&gt;
6) pets can provide debuffs/utility (For instance the lizard jug pets can do a &amp;quot;lower evasion&amp;quot; move on ready command. Or silence. Sheeps have &amp;quot;Sheep song&amp;quot; an AOE sleep.)&lt;br /&gt;
&lt;br /&gt;
7) beastmaster burn parties at different level ranges&lt;br /&gt;
&lt;br /&gt;
8) mining/farming charm and widescan go a long way and refresh from gaudy harness (COP up to 39 mp) or Black Cotehardie (up to 26 mp) will go a long way for sneak/invis or regen spell or useing rune axes (5hp a tic regen per mp tick)&lt;br /&gt;
&lt;br /&gt;
There are cons:&lt;br /&gt;
&lt;br /&gt;
1) exp without exp band will probably cap out at 5-6k per hour solo, at higher levels grouping can get more exp/hour&lt;br /&gt;
&lt;br /&gt;
2) desirability endgame for groups is low right now&lt;br /&gt;
&lt;br /&gt;
==Basics/Tips and Tricks for Levelling==&lt;br /&gt;
&lt;br /&gt;
Long gone is the days of charm/release on EM-Ts for exp and now its about chewing out eps for highest exp hour. When a mob you can kill in 30 seconds gives 50 exp you&#039;re looking at 500 exp in 5 minutes and 6k exp an hour. It is my hope that others will also contribute to the camps as well as exp/hour so that everyone can enjoy the experience better.&lt;br /&gt;
&lt;br /&gt;
1) keep a scythe and axe on you. You want to keep both leveled up as you go along with the preference for scythe. Dual wielding axes can give you decent dps as /nin or use with shield if your worried about survival and don&#039;t have /nin. At 125 sythe you can do aoe scythe weaponskill. This opens up being able to aoe packs with jugs. &lt;br /&gt;
&lt;br /&gt;
2) /whm /nin and /thf are most used subjobs. /whm for sneak/invis/cures. /nin 24+ for invis/duelwield/utsumi /thf 30+ for sneak attack, flee, steal, treasure hunter and 60+ for triple attack and trick attack. sythe works better for any subjob than /nin due to max tp gains per hit and more dps. This will change over probably around level 50+ with rampage if your /nin but then you miss out on the benifits of /thf and /whm. If your in a bst burn any sub is probably fine though /nin would be best used.  /war is more viable than I first though it provides DA, berserk, defender and viable for axe and sythe builds for bst. This can allow more constant damage boost on EP farming and allows flexability of swapping weapon types easier on fly.  /sam is almost never used but does allow more ws, faster delay reduction and limited shadow on JA.&lt;br /&gt;
&lt;br /&gt;
2A) IMO for exp its /nin =&amp;gt;/war &amp;gt;/thf = /whm reasons based on kill speed. The biggest drawback to not being /whm is you will want sneak/invis and a way to recover HP and avoid camps with bad status ailgnments/aoes. I recomend Uleguerand Milk. It&#039;s cheap, stacks to 12 and does 2 HP per second for 80 HP. You may also want to carry a emergency potion. If your /whm consider getting MP recover drinks as a back up or gaudy harness.&lt;br /&gt;
&lt;br /&gt;
3) food use meats for attack if your killing EM and lower and sushi if your killing T or higher. Acc to 95% cap is the best dps stat.&lt;br /&gt;
&lt;br /&gt;
4) jugs and pet food. Jugs have caps but you get them 23+ as bst main. It summons pets your level up to cap (HQ jugs have no level cap). Pet food is cheap and a stack of 12 would last 1 hour of exping (3 minute reward timer). At worst its good in a pinch to help keep jug alive if call beast timer is down (5 minutes). At high levels you&#039;ll have to decide to either part with going through jugs more often or giving them hp to reduce downtime for exp. Remember maximum exp means as little time resting as possible.&lt;br /&gt;
&lt;br /&gt;
5) charm set at 14 covers a lot of what you will need as both bst and /bst.&lt;br /&gt;
&lt;br /&gt;
Head 14 - [[Noble&#039;s Ribbon]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Neck 15 - [[Bird Whistle]] - CHR+3&lt;br /&gt;
&lt;br /&gt;
Rings 14 - [[Hope Ring]]/[[Hope Ring +1]] x2 - CHR+2 x2&lt;br /&gt;
&lt;br /&gt;
So at 14 you can have +7 CHR and at 15 +10. CHR is what affects charm and this set is universal for all classes at 40 you can add [[Corsette]]/[[Corsette +1|+1]] for +5/+6 CHR as well and 51+ [[Light Staff]] for charming. I&#039;d recomend 2 charm sets one with the light staff and one without so you can use as needed for the situation.&lt;br /&gt;
&lt;br /&gt;
6) if you know you&#039;ll do an exp session next time you&#039;ll be logging on pop your exp band and get signet. When you log in next day (16 hours later) you can then use up that exp band and then pop it again for +8k bonus exp. that&#039;s 1-2 extra levels work of exp from 10-50 for doing what you already were going to do.&lt;br /&gt;
&lt;br /&gt;
7) gobbie bag quest are your friends. it lets you hold more gear and drops/crystals when exping.&lt;br /&gt;
&lt;br /&gt;
8) respawns in open world are 5 minutes from kill and dungeons/other areas are 15 minutes.&lt;br /&gt;
&lt;br /&gt;
9) skill up easy method, equip level 1 weapon, charm mob A and attack mob B. Before charm on A is complete relase it (or it dies) then charm mob B and release or have it kill another mob. Rinse repeat. Get first ws in starter zone. To level 22-25 use Buburimu Penisula lighthouse beach. 22-30 qufim or korrokolla tunnel leaches/crabs. 30-41 eastern altepa desert beetles and dmhals, 41-51 western altepa desert beetles. 51-63 Gustav tunnel crabs.&lt;br /&gt;
&lt;br /&gt;
10) When 30+ and /BST, [[Trimmer&#039;s Mantle]] is your best friend. It has Charm +5 which increases the DURATION of your Charm and is the only gear non-BST Mains have access to for this effect. Get it as soon as you are level 30 and put it in your Charm set and never take it out.&lt;br /&gt;
&lt;br /&gt;
==BST Burn Party Locations==&lt;br /&gt;
&lt;br /&gt;
23-33 (23-26 sync) [[Meriphataud Mountains]], Pumas. These are courle type mobs with paralyze and silence. The key to this camp (or any paralyze camp) is to not get hate until after the mob TP moves on a pet. Then you toss out a WS. Don&#039;t be afraid to turn away to avoid hate. While the beastmaster is paralyzed, all moves can be lost/eaten by paralyze. This includes a move like &amp;quot;Fight&amp;quot; or &amp;quot;ready&amp;quot; or &amp;quot;sic&amp;quot; Since most of your dmg comes from your pet losing a ready or sic move can slow your exp an hour. When the pet is paralyzed (but the beastmaster isn&#039;t) the pet will still do the sic or ready moves. So the fastest exp per hour means having the pets take the TP moves from the enemy. Which means letting them keep hate. (Don&#039;t forget reward IT is the single biggest hate generation you can do to pull hate back onto a pet.)&lt;br /&gt;
&lt;br /&gt;
31-41 (31-34 sync) [[Eastern Altepa Desert]], Dhamels and Beetles&lt;br /&gt;
&lt;br /&gt;
34-44 (34-36 sync) [[Crawlers&#039; Nest]], Crawlers and Bees&lt;br /&gt;
&lt;br /&gt;
39-49 (39-41 sync) [[Yhoator Jungle]], Crawlers (at the Telepoint Crystal)&lt;br /&gt;
&lt;br /&gt;
41-51 (41-44 sync) [[Yhoator Jungle]], Coeurls (at the Telepoint Crystal) Parlyze mob, see the notes above about puma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
51-61 (51-53 sync) [[Kuftal Tunnel]], Crabs (dispel helps) (So does barwatera which will massively lower the AOE damge the crabs can do.)&lt;br /&gt;
&lt;br /&gt;
54-64 (54-55 sync) [[King Ranperre&#039;s Tomb]], Bats and Worms&lt;br /&gt;
&lt;br /&gt;
57-67 (57-58 sync) [[Kuftal Tunnel]]/[[Valley of Sorrows]], Raptors&lt;br /&gt;
&lt;br /&gt;
60-70 (60-63 sync) [[Uleguerand Range]], Rabbits and Raptors (Raptors do no link. This is a great camp @60) Tungi is one of the highest DPS axes you can get (use it from 60-&amp;gt;72) and at 61 you get amment mantle. Bst can really laydown the damage out here so exp goes fast.&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Bibiki Bay]], Tragopans&lt;br /&gt;
&lt;br /&gt;
61-71 (61-63 sync) [[Labyrinth of Onzozo]], Courels and Goblins near Ose (Ose drop Assult jerkin, a regular party exping here can fight this NM)&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Bibiki Bay]], Dhamels and Goblins&lt;br /&gt;
&lt;br /&gt;
65+ (65-67 sync) [[Boyahda Tree]], Goobues and Crawler&lt;br /&gt;
&lt;br /&gt;
==Solo Levels/Camps==&lt;br /&gt;
&lt;br /&gt;
===1-12=== &lt;br /&gt;
Kill everything in the starting zone until level 1 mobs no longer give exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[West Sarutabaruta]]&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip|area=West Sarutabaruta|pos=J-8|pos 2=H-10|text=J-8 or H-10}}) just outside the gate. There were very people around here. Charm the highest level around here and kill everything until level 1 no long give exp at around 11 or so. Then make your way to ({{Location Tooltip|area=West Sarutabaruta|pos=G-6|pos 2=G-7|pos 3=G-8}}) up on the cliff. Charm high level bees and kill everything until your 12/13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[North Gustaberg]]&#039;&#039;&#039;&lt;br /&gt;
Make your way up to the monument ({{Location Tooltip|area=North Gustaberg|pos=I-6|pos 2=I-7|pos 3=J-6|pos 4=J-7|pos 5=I-8|pos 6=J-8|text=I/J-6/7/8}}) charming and killing. Target is mainly [[:Category:Bees|bees]] but again purpose is exp/hour for leveling at this point.&lt;br /&gt;
&lt;br /&gt;
===11-20===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Tahrongi Canyon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are 3-4 camps for exp in here as there is some overlap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11-14/16&#039;&#039;&#039; at {{Position|Tahrongi Canyon|G-10|pos 2=H-10}} around the luck rune. Charm the highest level and kill everything. [[:Category:Mandragora|Mandragora]] aren&#039;t the best charm as you can pull hate off them easily but go around and chew them up to at least 14 if you can, grind this to 15 or 16 so that charming [[:Category:Dhalmels|Dhalmels]] is easier.&lt;br /&gt;
&lt;br /&gt;
Alternative is {{Position|Tahrongi Canyon|G-7|pos 2=G-8}} along the cliff but there is [[:Category:Goblins|Goblins]] so beware.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-18&#039;&#039;&#039; {{Position|Tahrongi Canyon|E-5|pos 2=F-5}}. Charm [[Wild Dhalmel]]s to kill everything in sight, including the occasional [[Wild Dhalmel]], and go up to [[Akbaba]]s at {{Position|Tahrongi Canyon|E-5}}. There are [[ghoul]]s that spawn around birds at E5 but you can use those as intermediate charms until you can safely charm the dmhals which range 14-16. When exp starts to peter out at 19 you can move onto new area or next camp.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18-23/25&#039;&#039;&#039; 4-6k exp an hour {{Position|Tahrongi Canyon|F-6}}&lt;br /&gt;
&lt;br /&gt;
Kill the [[:Category:Bees|bees]] here. Charm the high level [[:Category:Bees|bees]] and kill the lower level ones. [[:Category:Goblins|Goblins]] are also 18-20 so build up tp and high level charms before killing them. The idea is to kill low level [[:Category:Bees|bees]] to respawn as high level ones to help kill [[:Category:Goblins|Goblins]]. There is the rare level 20 [[:Category:Bees|bee]] spawn here. Pop exp band to get through 20-23 here and then it gets better with a [[:Category:Familiars|jug pet]]. With the [[Hare Familiar]] at 23 I was getting 6k exp/hour killing everything and using macro for cures and /sic to full. I was able to clear all the [[:Category:Bees|bees]] and [[:Category:Goblins|Goblins]] and /sic to full in about 5 minutes respawn. I did this to 25 but if you want to move on earlier you can. Lots of good drops with beehive chips and crystals.&lt;br /&gt;
&lt;br /&gt;
===20-30===&lt;br /&gt;
&#039;&#039;&#039;[[Maze of Shakhrami]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t personally do this but what i gather is 2 camps.&lt;br /&gt;
&lt;br /&gt;
at entrance bats to bats or worms.&lt;br /&gt;
&lt;br /&gt;
{{Position|Maze of Shakhrami|E-7|pos 2=F-7|pos 3=G-7}} Charm and sic everything against each other. Main target is [[:Category:Crawlers|crawlers]]. Charm the [[Maze Scorpion]] once you hit level 25. &lt;br /&gt;
&lt;br /&gt;
If your using [[:Category:Familiars|jug pets]], bring lots of [[Pet Food Alpha]]/[[Pet Food Beta]] and [[:Category:Familiars|jug pets]]. Good exp per hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Buburimu Peninsula]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|F-7|pos 2=G-7}} Charm birds and kill the rabbits/sprouts. Beware of goblins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-25&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6|pos 2=G-6}} Charm Bees or Cape Coney (Even Matched lvl 20) (Horizon Specific) and kill the Mighty Rarab, Sylvestre, and Zu. You can kill goblins. Mobs Easy Prey to Decent are the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;25-30/32&#039;&#039;&#039; {{Position|Buburimu Peninsula|G-6}} kill the new horizon mobs here with jug. Rabbit shouldn&#039;t need food that often but it goes fast.&lt;br /&gt;
&lt;br /&gt;
===30-40===&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Buburimu Peninsula|I-7|pos 2=H-7}}&#039;&#039;&#039; - [[Bull Dhalmel]]s (20-24), [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} (24-26)&lt;br /&gt;
&lt;br /&gt;
:There are [[Bull Dhalmel]]s and [[Cape Dhalmel]]s {{changes|Horizon specific mobs}} in about 3 packs around {{Position|Buburimu Peninsula|I-7|pos 2=H-7}}. Run around and kill them with any pet. [[Pet Food Beta]] recommended. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-36 - {{Location|Korroloka Tunnel|M-6|pos 2=L-7|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Tunnel Worm]]s (20-25), [[Seeker Bats]] (22-26)&lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend starting in [[Korroloka Tunnel]] at 35 but there are alternatives you can use to start here at 30. Target [[Tunnel Worm]]s (20-25) and [[Seeker Bats]] (22-26) right at the the entrance and side. Be careful with links. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Korroloka Tunnel|G-11|pos 2=H-11|map=Map 5}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill mobs around {{Position|Korroloka Tunnel|G-11|pos 2=H-11|Map 5}} on Map 5 by charming the [[Sea Monk]] (32-35) that spawns there near the &#039;&#039;Giant Clam&#039;&#039;. Can also target [[Thread Leech]]es near the ninja quest location if you run out of things to kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-40 - {{Location|Promyvion - Holla|J-7|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Kill the entire first floor going in a circle. There is enough time to kill every single mob on this floor just before repops start happening. The zone level syncs you to level 30 and you will not receive an EXP penalty until you are level 41. Other Promyvion zones also work; the biggest difference is just which Recollection items drop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;33-38 - {{Location|Korroloka Tunnel|map=Map 3}}&#039;&#039;&#039; - [[Clipper]]s (29-32), [[Greater Pugil]]s (28-31), [[Huge Spider]]s (28-31)&lt;br /&gt;
&lt;br /&gt;
:Kill [[Clipper]]s and [[Greater Pugil]]s on Map 3 at {{Position|Korroloka Tunnel|J-8|pos 2=K-8|Map 3}} or {{Position|Korroloka Tunnel|E-8|pos 2=F-8|pos 3=G-8|Map 3}}. &lt;br /&gt;
&lt;br /&gt;
:Or kill [[Huge Spider]]s (28-31) {{Position|Korroloka Tunnel|I-7|pos 2=J-7|Map 3}} or in the main tunnel. These give decent drops but the slow will hurt dps. Charm mobs from other rooms and kill them or use a [[:Category:Familiars|jug pet]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;35-45 - {{Location Tooltip|area=Korroloka Tunnel|map=Composite Map|text=Korroloka Tunnel (main tunnel)|link=Korroloka Tunnel}}&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
:I&#039;d recommend the [[Tiger Familiar]] ([[Meat Broth]]) and some [[Pet Food Beta]] / [[Pet Food Gamma|Gamma]]. You kill everything (bats/leaches/spiders) except [[:Category:Gigas|Gigas]]. [[:Category:Gigas|Gigas]] are around level 35 you might want to avoid them as they have a lot of hp and take time to kill. The oozes are also farmed and will fall off exp around 35. Still high exp and will last up to 45 if you want to grind it out here. Good exp hour&lt;br /&gt;
&lt;br /&gt;
===40-50===&lt;br /&gt;
&#039;&#039;&#039;40-44 - {{Location|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}&#039;&#039;&#039; - [[Giant Spider]]s (30-34)&lt;br /&gt;
&lt;br /&gt;
:Plenty of [[Giant Spider]]s (30-34) spawn around the exit from [[Korroloka Tunnel]] and further north {{Position|Eastern Altepa Desert|J-8|pos 2=J-7|pos 3=K-7}}. Can add in [[Antican Auxiliarius]] (35-39) once your level gets higher. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;40-45 - {{Location|Yuhtunga Jungle|F-11}}&#039;&#039;&#039; - [[:Category:Sahagin|Sahagin]] (34-38)&lt;br /&gt;
&lt;br /&gt;
:Charm [[Makara]] (if /bst) and kill [[Creek Sahagin]] / [[River Sahagin]] / [[Stream Sahagin]] (34-38). Or just kill everything. Exp parties can be here so be warned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;41-48 - {{Location|Sauromugue Champaign}}&#039;&#039;&#039; - [[Sauromugue Skink]]s (28-32), [[Tabar Beak]]s (34-37)&lt;br /&gt;
&lt;br /&gt;
:[[Sauromugue Skink]]s (28-32) and [[Tabar Beak]]s (34-37) in the middle of the map. Good drops for gil. /thf if you think you can get away with it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 - {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - [[Antican Auxiliarius]] (35-39)&lt;br /&gt;
&lt;br /&gt;
:There are 8 [[Antican Auxiliarius]] (35-39) spawns which drop [[Antican Pauldron]]s (22k/stack ~20% drop rate). BST/THF suggested for farming. 6-7k xp/hr - Tesmony-fumbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039; - [[Royal Leech]] (35-38)&lt;br /&gt;
&lt;br /&gt;
:Drop [[Leech Saliva]], which can be npc&#039;ed, as well as [[Carbuncle&#039;s Ruby]] in case you want to [[I Can Hear a Rainbow|unlock summoner]]. /thf works well. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-50 - {{Location|Oldton Movalpolos}} &#039;&#039;&#039; &#039;&#039;(bst main only)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:I&#039;m using [[Keeneared Steffi|the HQ Rabbit Jug Pet]] ([[Famous Carrot Broth]]) and get groups of 3-7 [[:Category:Goblins|Goblins]] / [[:Category:Moblins|Moblins]] (33-36) and [[Dark Bats]] (31-35) and aoe them down. Bring [[Pickaxe]]s to  [[Oldton_Movalpolos#Mining|mine]] if you want a break and want to get extra gil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;45-55 - {{Location|Sea Serpent Grotto|map=Map 1}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Near entrance kill everything. This is speculation on my part but where I plan to go next.&lt;br /&gt;
&lt;br /&gt;
===50-60===&lt;br /&gt;
&#039;&#039;&#039;50-55 - {{Location|Eastern Altepa Desert|I-5|pos 2=I-6}}&#039;&#039;&#039; - [[Desert Dhalmel]] (38-44)&lt;br /&gt;
&lt;br /&gt;
:This camp is 4.5k an hour. Target the 6 Dmhals (2 south 4 north) with 2 beatles on south camp makes a nice loop. /THF for flee to cover the gap in the loop helps. It&#039;s decent farming. Beatles spawn as low as 36 and as of 54 become TWW so watch out. There is also a way to farm Beast Seals by killing in East Altepa then Running to West Altepa and killing the spiders (40-42) until another seal drops and rince and repeat. It is much ligher exp but a viable way to hunt seals at these levels as there are expensive perchases (Hauby, touraders ring, Light/dark staff) So keep that in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Crawlers&#039; Nest|I-8|pos 2=I-9|pos 3=K-8|map=Map 1}}&#039;&#039;&#039; - [[Worker Crawler]] (40-44), [[Death Jacket]] (40-42)&lt;br /&gt;
&lt;br /&gt;
:Target the bees and add in the crawlers as needed. There are 3 groups of 4 bees and 3 crawlers here. You can do two routes. One is a circle that kills the crawlers and bees. You will have to go out further to get your pet to come down from the cliff. The other is targeting nothing but bees here but it becomes less circle but easier and faster exp. Bees do only 3 moves. pollen, final sting and sting. 1/3 chance for easy death and minimal damage to your pet and yourself plus good drops in chips and wind crystals. If you go crawler your pet will end with slow/poison at some point possibly slowing down kills. I did both and prefered the bees. ~6k-8k exp per hour at 54 (kill every 45 seconds or less and get 59-66 exp per kill or 700 exp per loop average with crawlers) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Western Altepa Desert|L-6|pos 2=L-7|pos 3=L-8|pos 4=M-8}}&#039;&#039;&#039; - [[Desert Spider]] (40-44), [[Desert Dhalmel]] (44-48)&lt;br /&gt;
&lt;br /&gt;
:Spiders here are 40-44 and dhalmels 44-48. Target spiders but be warned slow sucks also have to watch out for cactaurs but they can be charmed as well as the 2 scorpians nearby. Would be a decent /bst location if you have ranged attacks to build tp or are ok with dealing with the slow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;52-60 - {{Location|Garlaige Citadel|map=Map 1}}&#039;&#039;&#039; - [[Wingrats]] (40-42), [[Siege Bat]] (40-43), [[Borer Beetle]] (41-44)&lt;br /&gt;
&lt;br /&gt;
:Beetles and bats on the first floor. You can do a loop around the whole outside path. Might need to leave some up around the entrance for exp parties but should be free. Bonus is that there are two places to duo nearby. One (see below) is past banish gate 1 and the other is basement trying to blow up bombs if killing bats and beetles isn&#039;t up for you duo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-63 - {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - [[Diatryma]] (47-51), [[Bigclaw]] (45-48), [[Makara]] (46-49)&lt;br /&gt;
&lt;br /&gt;
:You can choose to target the crabs/pugils in the river for slightly faster exp or target Diatrymas for Giant Bird Feather + Giant Bird Plume drops to sell for decent gil on the AH. If you run between the 2 middle logging points and the 1 northern logging point, you can mix in both groups of mobs as you see fit.&lt;br /&gt;
&lt;br /&gt;
===60-70===&lt;br /&gt;
&#039;&#039;&#039;55-70(?) - [[The Sanctuary of Zi&#039;Tah]]&#039;&#039;&#039; [[Master Coeurl]]s at F6-F8 do watch for some undead pops at night though. Could do the goblins parasites as well at lower levels in zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Garlaige Citadel]]&#039;&#039;&#039; Just past banish gate one can do a loop on all the bats duo or solo (58+ recommended)   At 60 killing the bats i was getting ~59-70 exp per bat without the exp band for around ~5.2k- an hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-65(?) - [[Fei&#039;Yin]]&#039;&#039;&#039; Target the shades here. They are squishy just send in pet first on blm ones in case they ga. Can do 8 at bottom and 8 at top in 4 rooms. Chance to drop key that can be used for life belt. Better if you can get crystal drops as well if region is occuipied. ~5k an hour. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-68(?) - [[Castle Zvahl Baileys]]&#039;&#039;&#039; Demons and eyes. sub Thf for 100g+ per kill&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;58-70 - [[Beaucedine Glacier]]&#039;&#039;&#039; (I-5) Right outside Fei&#039;Yin, the Rime Lynx are 51-53 and can take you a long way, will cap out at 70/71.&lt;br /&gt;
&lt;br /&gt;
===70-75===&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Uleguerand Range]]&#039;&#039;&#039; F10-F11 mainly bunnies&amp;gt; buffalo&amp;gt;snoll (danger on explosion)= tigers (paralyze)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;70-75 - [[Ifrit&#039;s Cauldron]]&#039;&#039;&#039; There level 60 bombs in the zone or if your willing to risk it 75+bombs near the zone for ifrit. Plus side could mine as /whm safely if your going to charm seriously consider a light staff to assist. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;71-75 - [[Ro&#039;Maeve]]&#039;&#039;&#039; weapons 61-64 its ~4-5k an hour at 74. Diagga II strips shadows but otherwise relaxing to kill near the entrance making a loop. As long as you have a answer for dealing with Diaga II dot very decent (or otherplaces in the zone)) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;75 - [[Sea Serpent Grotto]]&#039;&#039;&#039; if you want to charm near the zone to levithan are lots of chamable pugils and one undead. So if you want old school charm exp your welcome&lt;br /&gt;
&lt;br /&gt;
==/BST Levelling Section==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-10&#039;&#039;&#039; outside city (20-25k) Charm the lvl 4+ bunny or crow to attack a different target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10-14&#039;&#039;&#039; Ghelsba Outpost (8k) in group or solo both same exp. Just dont take the mobs from the group you can do other areas of the zone for same exp. Charm the lvl 6 pugil if inba group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14-20&#039;&#039;&#039; Tahrogi Canyon  5-6k&lt;br /&gt;
Charm birds and giraffes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20-27&#039;&#039;&#039; Buruburu (7k) &lt;br /&gt;
Charm birds (20-23) kill mandies and rabbits&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;27-30 {{Location|Buburimu Peninsula|H-7|pos 2=I-7|pos 3=J-7|pos 4=I-8}}&#039;&#039;&#039; (6k)&lt;br /&gt;
Charm giraffes and pugils (Use beta biskets to keep them alive) kill anything for exp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-33 {{Location|Buburimu Peninsula|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Shoal Pugils (24-28) and kill Snippers (22-25), Poison Leeches (21-25), and other Shoal Pugils. The NM Buburimboo (pugil) can spawn from one of the Shoal Pugils and is a level 30 monster. Prioritize the Snippers first as they the easiest on your pet. Beware the several Bogy (23-25) that can spawn at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;30-37 {{Location|Maze of Shakhrami}}&#039;&#039;&#039; (6-8k) charm scorps and oozes kill crawlers, bats, and leeches. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;37-44 {{Location|Beadeaux|G-10|pos 2=H-10|pos 3=H-9}}&#039;&#039;&#039; - Charm Big Jaws (37-39), Broos (39-41), or Gloops (38-40). Broos and Big Jaws can be found around the east section of the map. After picking your pet of choice, return west and drop down into the specified areas filled with mostly Charging Sheep (28-30) and some Quadavs (35+). I noticed a single Emerald Quadav (45-49) down by H-10 so avoid that mob. Elementals can also spawn during weather so keep that in mind. The Charging Sheep do have access to Sheep Song so you will occasionally get slept. You can just deal with it or use a Poison Potion to stay awake. As you level closer to 43 you can mix in the level mid-30s Quadavs more aggressively like the ones that chill in the huts/tunnels in pairs. Getting ~4k exp/hr base, ~6k exp/hr with Empress Band (50% bonus). 75% buff would get ~7k exp/hr and 100% buff would get ~8k exp/hr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;44-52 {{Location|Eastern Altepa Desert|J-7|pos 2=K-7}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Giant Spiders (30-34) + Antican Auxiliarius (35-39). Once Giant Spiders check as Too Weak, just target Anticans exclusively. EXP does drop off a bit around level 50; if you&#039;re after the gil obtained from Antican Pauldrons then feel free to stick to this camp until the Anticans don&#039;t give EXP anymore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;47-55 {{Location|Crawlers&#039; Nest|L-8|pos 2=K-8|pos 3=J-8|pos 4=I-9|pos 5=J-9}}&#039;&#039;&#039; - Charm Doom Scorpions (44-47) and kill Death Jackets (40-42) near the entrance, Worker Crawlers (40-44) near the entrance and scattered throughout the first floor, and Maze Lizards (41-43) in that first circular room. Death Jackets are preferable to fight as Crawlers can inflict Slow and Lizards can petrify with Baleful Gaze but you can fight whatever you want on the first floor of this zone for the most part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Misareaux Coast|G-5|map=Map 1}}&#039;&#039;&#039; - Charm Migrant Dobsonflies (55-57) and kill Diamytras (47-51), Bigclaws (45-48), Makara (46-49). Can follow the same recommendation on targeting mobs as in the above section.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;55-60 {{Location|Crawlers&#039; Nest|H-7|pos 2=H-8|pos 3=I-8|map=Map 2}}&#039;&#039;&#039; - Charm Wespes (55-57) and kill Labyrinth Lizards (49-52). Take care not to Charm the placeholder for Demonic Tiphia; there are 5 Wespes at G-7 - 3 in a horizontal row then 2 vertical leading to a dropoff to some saplings leading back to the Labyrinth Lizards. Demonic Tiphia&#039;s placeholder is the middle of the 3 horizontally-aligned Wespes.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragmire&#039;s Tips:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. Do not skip getting a Trimmer&#039;s Mantle as soon as you are level 30, it is that good as it is the only source of Charm+ (Duration) you get access to with /BST. Every extra moment of Charm duration you have is another moment you don&#039;t have to prep for a de-charm and can keep fighting.&lt;br /&gt;
&lt;br /&gt;
2. The locations provided under the /BST section (the ones I&#039;ve added are 37+ with linked positions, the other ones came from the retail guide) are not exhaustive and there are probably many more viable spots. When trying to find a spot, you want to look for locations with mobs around your main job level in a &amp;quot;good&amp;quot; family (sheep, dhalmels, pugils, rarabs, scorpions, slimes, etc) and target mobs that check as Easy Prey or Decent Challenge.&lt;br /&gt;
&lt;br /&gt;
3. Unlike BST main job, using Reward on your pet does NOT generate enmity for your pet so you cannot use it like a Provoke.&lt;br /&gt;
&lt;br /&gt;
4. Use an addon like PetMe that will show a Charm Duration tracker so you know when your pet will decharm. Some mobs like Scorpions are EXTREMELY dangerous as they can use very powerful TP moves like Death Scissors. Making sure you put distance between you and your imminently-decharming pet will make sure they cannot use those TP moves on you and they will actually try to use TP moves they CAN use if you do this which can lead to some mobs buffing themselves if you take advantage of this.&lt;br /&gt;
&lt;br /&gt;
5. Not sure if intentional, but if your pet is resting when it decharms and you Charm it again quickly, it&#039;ll remain resting and the timer on healing ticks will not reset allowing your pet to continue resting like it never stopped.&lt;br /&gt;
&lt;br /&gt;
6. Sometimes the mobs you can be charming are just too high level (like if you&#039;re doing Eastern Altepa Desert at level 44 but all the Scorpions are 45+). What you can do to cycle these mobs is Charm the mob then run far enough away from the mob&#039;s spawn location and then Logout. The mob will despawn and a new one will respawn in its place at the regular respawn interval. Doing this will allow you to replace mobs until one of the appropriate level spawns. It can be a bit of a hit to your time to need to do this, so don&#039;t be careless with that pet when you do eventually get the right one.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
What I go so far. Remeber to bring tons of hp regen drinks (ulegrand milk stacks and is cheap), beta biskets, Tuna (or Rice Dumplings if you playing something with xbow/bow like rng, drk, war, thf)&lt;br /&gt;
&lt;br /&gt;
Markmanship and/or status bolts can help a lot and allow range tp building safely if killing aoe mobs.&lt;br /&gt;
&lt;br /&gt;
This will get all your jobs to max sub lvl at least.&lt;br /&gt;
&lt;br /&gt;
These exp rates are when no one is competing near you. So will be much lower if you have 2-3 people killing around you which it does happen&lt;/div&gt;</summary>
		<author><name>Gwj</name></author>
	</entry>
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