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	<updated>2026-05-10T00:33:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Attributes&amp;diff=119211</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Attributes&amp;diff=119211"/>
		<updated>2026-05-01T05:21:48Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: Redirected page to Category:Stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Magic_Efficiency&amp;diff=119159</id>
		<title>Magic Efficiency</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Magic_Efficiency&amp;diff=119159"/>
		<updated>2026-04-25T05:46:57Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Time Efficiency (Damage per second) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each spell that uses magic points has a damage-per-magic-point efficiency (damage per magic point) and a damage-per-time efficiency (damage per second). &lt;br /&gt;
&lt;br /&gt;
On this page, &#039;damage&#039; refers to the &#039;&#039;&#039;raw &#039;V value&#039;&#039;&#039;&#039;, as explained on the [[Magic Damage]] page. (The damage in this table does &#039;&#039;&#039;NOT&#039;&#039;&#039; factor in magic burst, enemy weakness, the player&#039;s INT, multiple-target damage reduction, affinity, day/weather, etc. etc.)&lt;br /&gt;
&lt;br /&gt;
= MP Efficiency (Damage per MP) =&lt;br /&gt;
&lt;br /&gt;
In general, higher tier single-target spells (excluding [[Ancient Magic]]) tend to have a higher Dmg/MP efficiency.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spell&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Earth}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Water}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Wind}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Fire}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Ice}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Lightning}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Light}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|[[Magic Damage|10]]&lt;br /&gt;
|[[Stone|9]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.11&lt;br /&gt;
|[[Magic Damage|16]]&lt;br /&gt;
|[[Water|13]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.23&lt;br /&gt;
|[[Magic Damage|25]]&lt;br /&gt;
|[[Aero|18]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.39&lt;br /&gt;
|[[Magic Damage|35]]&lt;br /&gt;
|[[Fire|24]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.45&lt;br /&gt;
|[[Magic Damage|46]]&lt;br /&gt;
|[[Blizzard|30]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.53&lt;br /&gt;
|[[Magic Damage|60]]&lt;br /&gt;
|[[Thunder|37]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.62&lt;br /&gt;
|[[Magic Damage|14]]&lt;br /&gt;
|[[Banish|15]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|0.93&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|[[Magic Damage|78]]&lt;br /&gt;
|[[Stone II|43]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.81&lt;br /&gt;
|[[Magic Damage|95]]&lt;br /&gt;
|[[Water II|51]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.86&lt;br /&gt;
|[[Magic Damage|113]]&lt;br /&gt;
|[[Aero II|59]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.92&lt;br /&gt;
|[[Magic Damage|133]]&lt;br /&gt;
|[[Fire II|68]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.96&lt;br /&gt;
|[[Magic Damage|155]]&lt;br /&gt;
|[[Blizzard II|77]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.01&lt;br /&gt;
|[[Magic Damage|178]]&lt;br /&gt;
|[[Thunder II|86]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.07&lt;br /&gt;
|[[Magic Damage|85]]&lt;br /&gt;
|[[Banish II|57]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.49&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|[[Magic Damage|210]]&lt;br /&gt;
|[[Stone III|92]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.28&lt;br /&gt;
|[[Magic Damage|236]]&lt;br /&gt;
|[[Water III|98]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.41&lt;br /&gt;
|[[Magic Damage|265]]&lt;br /&gt;
|[[Aero III|105]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.52&lt;br /&gt;
|[[Magic Damage|295]]&lt;br /&gt;
|[[Fire III|113]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.61&lt;br /&gt;
|[[Magic Damage|320]]&lt;br /&gt;
|[[Blizzard III|120]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.67&lt;br /&gt;
|[[Magic Damage|345]]&lt;br /&gt;
|[[Thunder III|128]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.70&lt;br /&gt;
|[[Magic Damage|198]]&lt;br /&gt;
|[[Banish III|96]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|2.06&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|[[Magic Damage|381]]&lt;br /&gt;
|[[Stone IV|138]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.76&lt;br /&gt;
|[[Magic Damage|410]]&lt;br /&gt;
|[[Water IV|144]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.85&lt;br /&gt;
|[[Magic Damage|440]]&lt;br /&gt;
|[[Aero IV|150]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.93&lt;br /&gt;
|[[Magic Damage|472]]&lt;br /&gt;
|[[Fire IV|157]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.01&lt;br /&gt;
|[[Magic Damage|506]]&lt;br /&gt;
|[[Blizzard IV|164]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.09&lt;br /&gt;
|[[Magic Damage|541]]&lt;br /&gt;
|[[Thunder IV|171]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.16&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|I-ga&lt;br /&gt;
|[[Magic Damage|56]]&lt;br /&gt;
|[[Stonega|37]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.51&lt;br /&gt;
|[[Magic Damage|74]]&lt;br /&gt;
|[[Waterga|47]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.57&lt;br /&gt;
|[[Magic Damage|93]]&lt;br /&gt;
|[[Aeroga|57]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.63&lt;br /&gt;
|[[Magic Damage|120]]&lt;br /&gt;
|[[Firaga|71]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.69&lt;br /&gt;
|[[Magic Damage|145]]&lt;br /&gt;
|[[Blizzaga|82]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.77&lt;br /&gt;
|[[Magic Damage|172]]&lt;br /&gt;
|[[Thundaga|95]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.81&lt;br /&gt;
|[[Magic Damage|50]]&lt;br /&gt;
|[[Banishga|41]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.22&lt;br /&gt;
|-&lt;br /&gt;
|II-ga&lt;br /&gt;
|[[Magic Damage|201]]&lt;br /&gt;
|[[Stonega II|109]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.84&lt;br /&gt;
|[[Magic Damage|232]]&lt;br /&gt;
|[[Waterga II|123]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.89&lt;br /&gt;
|[[Magic Damage|266]]&lt;br /&gt;
|[[Aeroga II|138]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.93&lt;br /&gt;
|[[Magic Damage|312]]&lt;br /&gt;
|[[Firaga II|158]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.97&lt;br /&gt;
|[[Magic Damage|350]]&lt;br /&gt;
|[[Blizzaga II|175]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.00&lt;br /&gt;
|[[Magic Damage|392]]&lt;br /&gt;
|[[Thundaga II|193]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.03&lt;br /&gt;
|[[Magic Damage|180]]&lt;br /&gt;
|[[Banishga II|120]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.50&lt;br /&gt;
|-&lt;br /&gt;
|III-ga&lt;br /&gt;
|[[Magic Damage|434]]&lt;br /&gt;
|[[Stonega III|211]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.06&lt;br /&gt;
|[[Magic Damage|480]]&lt;br /&gt;
|[[Waterga III|231]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.08&lt;br /&gt;
|[[Magic Damage|527]]&lt;br /&gt;
|[[Aeroga III|252]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.09&lt;br /&gt;
|[[Magic Damage|589]]&lt;br /&gt;
|[[Firaga III|277]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.13&lt;br /&gt;
|[[Magic Damage|642]]&lt;br /&gt;
|[[Blizzaga III|299]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.15&lt;br /&gt;
|[[Magic Damage|697]]&lt;br /&gt;
|[[Thundaga III|322]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.16&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Magic|AM I]]&lt;br /&gt;
|[[Magic Damage|577]]&lt;br /&gt;
|[[Quake|337]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|630]]&lt;br /&gt;
|[[Flood|368]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|552]]&lt;br /&gt;
|[[Tornado|322]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|657]]&lt;br /&gt;
|[[Flare|383]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.72&lt;br /&gt;
|[[Magic Damage|526]]&lt;br /&gt;
|[[Freeze|307]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|603]]&lt;br /&gt;
|[[Burst|352]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|125]] {{Changes}} {{Verification}} (256?)&lt;br /&gt;
|[[Holy|100]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.25 {{Changes}} {{Verification}} (2.56?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Time Efficiency (Damage per second) =&lt;br /&gt;
&lt;br /&gt;
Note that in these calculations, recast time is &#039;&#039;&#039;NOT&#039;&#039;&#039; considered, just the cast time.&lt;br /&gt;
&lt;br /&gt;
In general, the highest tier -ga spells have the highest DPS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spell&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Earth}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Water}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Wind}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Fire}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Ice}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Lightning}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Light}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|[[Magic Damage|10]]&lt;br /&gt;
|[[Stone|1.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|6.67&lt;br /&gt;
|[[Magic Damage|16]]&lt;br /&gt;
|[[Water|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|8&lt;br /&gt;
|[[Magic Damage|25]]&lt;br /&gt;
|[[Aero|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|12.5&lt;br /&gt;
|[[Magic Damage|35]]&lt;br /&gt;
|[[Fire|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|17.5&lt;br /&gt;
|[[Magic Damage|46]]&lt;br /&gt;
|[[Blizzard|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|18.4&lt;br /&gt;
|[[Magic Damage|60]]&lt;br /&gt;
|[[Thunder|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|24&lt;br /&gt;
|[[Magic Damage|14]]&lt;br /&gt;
|[[Banish|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|3.5&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|[[Magic Damage|78]]&lt;br /&gt;
|[[Stone II|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|26&lt;br /&gt;
|[[Magic Damage|95]]&lt;br /&gt;
|[[Water II|3.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|27.14&lt;br /&gt;
|[[Magic Damage|113]]&lt;br /&gt;
|[[Aero II|3.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|30.13&lt;br /&gt;
|[[Magic Damage|133]]&lt;br /&gt;
|[[Fire II|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|33.25&lt;br /&gt;
|[[Magic Damage|155]]&lt;br /&gt;
|[[Blizzard II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34.44&lt;br /&gt;
|[[Magic Damage|178]]&lt;br /&gt;
|[[Thunder II|5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|35.6&lt;br /&gt;
|[[Magic Damage|85]]&lt;br /&gt;
|[[Banish II|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|[[Magic Damage|210]]&lt;br /&gt;
|[[Stone III|5.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|40&lt;br /&gt;
|[[Magic Damage|236]]&lt;br /&gt;
|[[Water III|5.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|42.91&lt;br /&gt;
|[[Magic Damage|265]]&lt;br /&gt;
|[[Aero III|5.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|46.09&lt;br /&gt;
|[[Magic Damage|295]]&lt;br /&gt;
|[[Fire III|6]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|49.17&lt;br /&gt;
|[[Magic Damage|320]]&lt;br /&gt;
|[[Blizzard III|6.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.2&lt;br /&gt;
|[[Magic Damage|345]]&lt;br /&gt;
|[[Thunder III|6.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.11&lt;br /&gt;
|[[Magic Damage|198]]&lt;br /&gt;
|[[Banish III|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|66&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|[[Magic Damage|381]]&lt;br /&gt;
|[[Stone IV|7]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|54.43&lt;br /&gt;
|[[Magic Damage|410]]&lt;br /&gt;
|[[Water IV|8.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|49.7&lt;br /&gt;
|[[Magic Damage|440]]&lt;br /&gt;
|[[Aero IV|7.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|58.67&lt;br /&gt;
|[[Magic Damage|472]]&lt;br /&gt;
|[[Fire IV|8]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|59&lt;br /&gt;
|[[Magic Damage|506]]&lt;br /&gt;
|[[Blizzard IV|8.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|61.33&lt;br /&gt;
|[[Magic Damage|541]]&lt;br /&gt;
|[[Thunder IV|8.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|63.65&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|I-ga&lt;br /&gt;
|[[Magic Damage|56]]&lt;br /&gt;
|[[Stonega|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|22.4&lt;br /&gt;
|[[Magic Damage|74]]&lt;br /&gt;
|[[Waterga|2.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|26.91&lt;br /&gt;
|[[Magic Damage|93]]&lt;br /&gt;
|[[Aeroga|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|31&lt;br /&gt;
|[[Magic Damage|120]]&lt;br /&gt;
|[[Firaga|3.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34.29&lt;br /&gt;
|[[Magic Damage|145]]&lt;br /&gt;
|[[Blizzaga|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|36.25&lt;br /&gt;
|[[Magic Damage|172]]&lt;br /&gt;
|[[Thundaga|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|43&lt;br /&gt;
|[[Magic Damage|50]]&lt;br /&gt;
|[[Banishga|2.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|18.18&lt;br /&gt;
|-&lt;br /&gt;
|II-ga&lt;br /&gt;
|[[Magic Damage|201]]&lt;br /&gt;
|[[Stonega II|4.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|47.29&lt;br /&gt;
|[[Magic Damage|232]]&lt;br /&gt;
|[[Waterga II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.56&lt;br /&gt;
|[[Magic Damage|266]]&lt;br /&gt;
|[[Aeroga II|5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|53.2&lt;br /&gt;
|[[Magic Damage|312]]&lt;br /&gt;
|[[Firaga II|5.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|59.43&lt;br /&gt;
|[[Magic Damage|350]]&lt;br /&gt;
|[[Blizzaga II|5.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|63.64&lt;br /&gt;
|[[Magic Damage|392]]&lt;br /&gt;
|[[Thundaga II|6]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|65.33&lt;br /&gt;
|[[Magic Damage|180]]&lt;br /&gt;
|[[Banishga II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|40&lt;br /&gt;
|-&lt;br /&gt;
|III-ga&lt;br /&gt;
|[[Magic Damage|434]]&lt;br /&gt;
|[[Stonega III|6.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|69.44&lt;br /&gt;
|[[Magic Damage|480]]&lt;br /&gt;
|[[Waterga III|6.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|73.85&lt;br /&gt;
|[[Magic Damage|527]]&lt;br /&gt;
|[[Aeroga III|6.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|84.32&lt;br /&gt;
|[[Magic Damage|589]]&lt;br /&gt;
|[[Firaga III|7.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|81.24&lt;br /&gt;
|[[Magic Damage|642]]&lt;br /&gt;
|[[Blizzaga III|7.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|85.6&lt;br /&gt;
|[[Magic Damage|697]]&lt;br /&gt;
|[[Thundaga III|7.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|89.94&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Magic|AM I]]&lt;br /&gt;
|[[Magic Damage|577]]&lt;br /&gt;
|[[Quake|18.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|31.62&lt;br /&gt;
|[[Magic Damage|630]]&lt;br /&gt;
|[[Flood|18.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|33.6&lt;br /&gt;
|[[Magic Damage|552]]&lt;br /&gt;
|[[Tornado|18]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|30.67&lt;br /&gt;
|[[Magic Damage|657]]&lt;br /&gt;
|[[Flare|19]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|29.84&lt;br /&gt;
|[[Magic Damage|526]]&lt;br /&gt;
|[[Freeze|17.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|29.63&lt;br /&gt;
|[[Magic Damage|603]]&lt;br /&gt;
|[[Burst|18.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|32.59&lt;br /&gt;
|[[Magic Damage|125]] {{Changes}} {{Verification}} (256?)&lt;br /&gt;
|[[Holy|0.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|166.67 {{Changes}} {{Verification}} (341.33?)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Magic_Efficiency&amp;diff=119158</id>
		<title>Magic Efficiency</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Magic_Efficiency&amp;diff=119158"/>
		<updated>2026-04-25T05:45:58Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* MP Efficiency (Damage per MP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each spell that uses magic points has a damage-per-magic-point efficiency (damage per magic point) and a damage-per-time efficiency (damage per second). &lt;br /&gt;
&lt;br /&gt;
On this page, &#039;damage&#039; refers to the &#039;&#039;&#039;raw &#039;V value&#039;&#039;&#039;&#039;, as explained on the [[Magic Damage]] page. (The damage in this table does &#039;&#039;&#039;NOT&#039;&#039;&#039; factor in magic burst, enemy weakness, the player&#039;s INT, multiple-target damage reduction, affinity, day/weather, etc. etc.)&lt;br /&gt;
&lt;br /&gt;
= MP Efficiency (Damage per MP) =&lt;br /&gt;
&lt;br /&gt;
In general, higher tier single-target spells (excluding [[Ancient Magic]]) tend to have a higher Dmg/MP efficiency.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spell&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Earth}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Water}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Wind}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Fire}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Ice}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Lightning}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Light}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|Dmg&lt;br /&gt;
|MP&lt;br /&gt;
|Dmg/MP&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|[[Magic Damage|10]]&lt;br /&gt;
|[[Stone|9]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.11&lt;br /&gt;
|[[Magic Damage|16]]&lt;br /&gt;
|[[Water|13]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.23&lt;br /&gt;
|[[Magic Damage|25]]&lt;br /&gt;
|[[Aero|18]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|1.39&lt;br /&gt;
|[[Magic Damage|35]]&lt;br /&gt;
|[[Fire|24]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.45&lt;br /&gt;
|[[Magic Damage|46]]&lt;br /&gt;
|[[Blizzard|30]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.53&lt;br /&gt;
|[[Magic Damage|60]]&lt;br /&gt;
|[[Thunder|37]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.62&lt;br /&gt;
|[[Magic Damage|14]]&lt;br /&gt;
|[[Banish|15]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|0.93&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|[[Magic Damage|78]]&lt;br /&gt;
|[[Stone II|43]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.81&lt;br /&gt;
|[[Magic Damage|95]]&lt;br /&gt;
|[[Water II|51]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.86&lt;br /&gt;
|[[Magic Damage|113]]&lt;br /&gt;
|[[Aero II|59]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.92&lt;br /&gt;
|[[Magic Damage|133]]&lt;br /&gt;
|[[Fire II|68]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.96&lt;br /&gt;
|[[Magic Damage|155]]&lt;br /&gt;
|[[Blizzard II|77]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.01&lt;br /&gt;
|[[Magic Damage|178]]&lt;br /&gt;
|[[Thunder II|86]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.07&lt;br /&gt;
|[[Magic Damage|85]]&lt;br /&gt;
|[[Banish II|57]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.49&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|[[Magic Damage|210]]&lt;br /&gt;
|[[Stone III|92]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.28&lt;br /&gt;
|[[Magic Damage|236]]&lt;br /&gt;
|[[Water III|98]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.41&lt;br /&gt;
|[[Magic Damage|265]]&lt;br /&gt;
|[[Aero III|105]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.52&lt;br /&gt;
|[[Magic Damage|295]]&lt;br /&gt;
|[[Fire III|113]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.61&lt;br /&gt;
|[[Magic Damage|320]]&lt;br /&gt;
|[[Blizzard III|120]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.67&lt;br /&gt;
|[[Magic Damage|345]]&lt;br /&gt;
|[[Thunder III|128]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.70&lt;br /&gt;
|[[Magic Damage|198]]&lt;br /&gt;
|[[Banish III|96]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|2.06&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|[[Magic Damage|381]]&lt;br /&gt;
|[[Stone IV|138]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.76&lt;br /&gt;
|[[Magic Damage|410]]&lt;br /&gt;
|[[Water IV|144]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.85&lt;br /&gt;
|[[Magic Damage|440]]&lt;br /&gt;
|[[Aero IV|150]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.93&lt;br /&gt;
|[[Magic Damage|472]]&lt;br /&gt;
|[[Fire IV|157]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.01&lt;br /&gt;
|[[Magic Damage|506]]&lt;br /&gt;
|[[Blizzard IV|164]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.09&lt;br /&gt;
|[[Magic Damage|541]]&lt;br /&gt;
|[[Thunder IV|171]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|3.16&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|I-ga&lt;br /&gt;
|[[Magic Damage|56]]&lt;br /&gt;
|[[Stonega|37]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.51&lt;br /&gt;
|[[Magic Damage|74]]&lt;br /&gt;
|[[Waterga|47]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.57&lt;br /&gt;
|[[Magic Damage|93]]&lt;br /&gt;
|[[Aeroga|57]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.63&lt;br /&gt;
|[[Magic Damage|120]]&lt;br /&gt;
|[[Firaga|71]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.69&lt;br /&gt;
|[[Magic Damage|145]]&lt;br /&gt;
|[[Blizzaga|82]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.77&lt;br /&gt;
|[[Magic Damage|172]]&lt;br /&gt;
|[[Thundaga|95]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.81&lt;br /&gt;
|[[Magic Damage|50]]&lt;br /&gt;
|[[Banishga|41]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.22&lt;br /&gt;
|-&lt;br /&gt;
|II-ga&lt;br /&gt;
|[[Magic Damage|201]]&lt;br /&gt;
|[[Stonega II|109]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.84&lt;br /&gt;
|[[Magic Damage|232]]&lt;br /&gt;
|[[Waterga II|123]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.89&lt;br /&gt;
|[[Magic Damage|266]]&lt;br /&gt;
|[[Aeroga II|138]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.93&lt;br /&gt;
|[[Magic Damage|312]]&lt;br /&gt;
|[[Firaga II|158]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.97&lt;br /&gt;
|[[Magic Damage|350]]&lt;br /&gt;
|[[Blizzaga II|175]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.00&lt;br /&gt;
|[[Magic Damage|392]]&lt;br /&gt;
|[[Thundaga II|193]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.03&lt;br /&gt;
|[[Magic Damage|180]]&lt;br /&gt;
|[[Banishga II|120]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.50&lt;br /&gt;
|-&lt;br /&gt;
|III-ga&lt;br /&gt;
|[[Magic Damage|434]]&lt;br /&gt;
|[[Stonega III|211]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.06&lt;br /&gt;
|[[Magic Damage|480]]&lt;br /&gt;
|[[Waterga III|231]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.08&lt;br /&gt;
|[[Magic Damage|527]]&lt;br /&gt;
|[[Aeroga III|252]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.09&lt;br /&gt;
|[[Magic Damage|589]]&lt;br /&gt;
|[[Firaga III|277]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.13&lt;br /&gt;
|[[Magic Damage|642]]&lt;br /&gt;
|[[Blizzaga III|299]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.15&lt;br /&gt;
|[[Magic Damage|697]]&lt;br /&gt;
|[[Thundaga III|322]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|2.16&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Magic|AM I]]&lt;br /&gt;
|[[Magic Damage|577]]&lt;br /&gt;
|[[Quake|337]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|630]]&lt;br /&gt;
|[[Flood|368]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|552]]&lt;br /&gt;
|[[Tornado|322]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|657]]&lt;br /&gt;
|[[Flare|383]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.72&lt;br /&gt;
|[[Magic Damage|526]]&lt;br /&gt;
|[[Freeze|307]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|603]]&lt;br /&gt;
|[[Burst|352]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.71&lt;br /&gt;
|[[Magic Damage|125]] {{Changes}} {{Verification}} (256?)&lt;br /&gt;
|[[Holy|100]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|1.25 {{Changes}} {{Verification}} (2.56?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Time Efficiency (Damage per second) =&lt;br /&gt;
&lt;br /&gt;
Note that in these calculations, recast time is &#039;&#039;&#039;NOT&#039;&#039;&#039; considered, just the cast time.&lt;br /&gt;
&lt;br /&gt;
In general, higher damage -ga spells tend to have a higher DPS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spell&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Earth}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Water}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Wind}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Fire}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Ice}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Lightning}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | {{Light}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|Dmg&lt;br /&gt;
|Cast Time&lt;br /&gt;
|DPS&lt;br /&gt;
|-&lt;br /&gt;
|I&lt;br /&gt;
|[[Magic Damage|10]]&lt;br /&gt;
|[[Stone|1.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|6.67&lt;br /&gt;
|[[Magic Damage|16]]&lt;br /&gt;
|[[Water|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|8&lt;br /&gt;
|[[Magic Damage|25]]&lt;br /&gt;
|[[Aero|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|12.5&lt;br /&gt;
|[[Magic Damage|35]]&lt;br /&gt;
|[[Fire|2]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|17.5&lt;br /&gt;
|[[Magic Damage|46]]&lt;br /&gt;
|[[Blizzard|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|18.4&lt;br /&gt;
|[[Magic Damage|60]]&lt;br /&gt;
|[[Thunder|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|24&lt;br /&gt;
|[[Magic Damage|14]]&lt;br /&gt;
|[[Banish|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFC0CB&amp;quot;|3.5&lt;br /&gt;
|-&lt;br /&gt;
|II&lt;br /&gt;
|[[Magic Damage|78]]&lt;br /&gt;
|[[Stone II|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|26&lt;br /&gt;
|[[Magic Damage|95]]&lt;br /&gt;
|[[Water II|3.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|27.14&lt;br /&gt;
|[[Magic Damage|113]]&lt;br /&gt;
|[[Aero II|3.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|30.13&lt;br /&gt;
|[[Magic Damage|133]]&lt;br /&gt;
|[[Fire II|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|33.25&lt;br /&gt;
|[[Magic Damage|155]]&lt;br /&gt;
|[[Blizzard II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34.44&lt;br /&gt;
|[[Magic Damage|178]]&lt;br /&gt;
|[[Thunder II|5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|35.6&lt;br /&gt;
|[[Magic Damage|85]]&lt;br /&gt;
|[[Banish II|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34&lt;br /&gt;
|-&lt;br /&gt;
|III&lt;br /&gt;
|[[Magic Damage|210]]&lt;br /&gt;
|[[Stone III|5.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|40&lt;br /&gt;
|[[Magic Damage|236]]&lt;br /&gt;
|[[Water III|5.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|42.91&lt;br /&gt;
|[[Magic Damage|265]]&lt;br /&gt;
|[[Aero III|5.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|46.09&lt;br /&gt;
|[[Magic Damage|295]]&lt;br /&gt;
|[[Fire III|6]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|49.17&lt;br /&gt;
|[[Magic Damage|320]]&lt;br /&gt;
|[[Blizzard III|6.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.2&lt;br /&gt;
|[[Magic Damage|345]]&lt;br /&gt;
|[[Thunder III|6.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.11&lt;br /&gt;
|[[Magic Damage|198]]&lt;br /&gt;
|[[Banish III|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|66&lt;br /&gt;
|-&lt;br /&gt;
|IV&lt;br /&gt;
|[[Magic Damage|381]]&lt;br /&gt;
|[[Stone IV|7]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|54.43&lt;br /&gt;
|[[Magic Damage|410]]&lt;br /&gt;
|[[Water IV|8.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|49.7&lt;br /&gt;
|[[Magic Damage|440]]&lt;br /&gt;
|[[Aero IV|7.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|58.67&lt;br /&gt;
|[[Magic Damage|472]]&lt;br /&gt;
|[[Fire IV|8]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|59&lt;br /&gt;
|[[Magic Damage|506]]&lt;br /&gt;
|[[Blizzard IV|8.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|61.33&lt;br /&gt;
|[[Magic Damage|541]]&lt;br /&gt;
|[[Thunder IV|8.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|63.65&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|I-ga&lt;br /&gt;
|[[Magic Damage|56]]&lt;br /&gt;
|[[Stonega|2.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|22.4&lt;br /&gt;
|[[Magic Damage|74]]&lt;br /&gt;
|[[Waterga|2.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|26.91&lt;br /&gt;
|[[Magic Damage|93]]&lt;br /&gt;
|[[Aeroga|3]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|31&lt;br /&gt;
|[[Magic Damage|120]]&lt;br /&gt;
|[[Firaga|3.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|34.29&lt;br /&gt;
|[[Magic Damage|145]]&lt;br /&gt;
|[[Blizzaga|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|36.25&lt;br /&gt;
|[[Magic Damage|172]]&lt;br /&gt;
|[[Thundaga|4]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|43&lt;br /&gt;
|[[Magic Damage|50]]&lt;br /&gt;
|[[Banishga|2.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|18.18&lt;br /&gt;
|-&lt;br /&gt;
|II-ga&lt;br /&gt;
|[[Magic Damage|201]]&lt;br /&gt;
|[[Stonega II|4.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|47.29&lt;br /&gt;
|[[Magic Damage|232]]&lt;br /&gt;
|[[Waterga II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|51.56&lt;br /&gt;
|[[Magic Damage|266]]&lt;br /&gt;
|[[Aeroga II|5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|53.2&lt;br /&gt;
|[[Magic Damage|312]]&lt;br /&gt;
|[[Firaga II|5.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|59.43&lt;br /&gt;
|[[Magic Damage|350]]&lt;br /&gt;
|[[Blizzaga II|5.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|63.64&lt;br /&gt;
|[[Magic Damage|392]]&lt;br /&gt;
|[[Thundaga II|6]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|65.33&lt;br /&gt;
|[[Magic Damage|180]]&lt;br /&gt;
|[[Banishga II|4.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|40&lt;br /&gt;
|-&lt;br /&gt;
|III-ga&lt;br /&gt;
|[[Magic Damage|434]]&lt;br /&gt;
|[[Stonega III|6.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|69.44&lt;br /&gt;
|[[Magic Damage|480]]&lt;br /&gt;
|[[Waterga III|6.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|73.85&lt;br /&gt;
|[[Magic Damage|527]]&lt;br /&gt;
|[[Aeroga III|6.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|84.32&lt;br /&gt;
|[[Magic Damage|589]]&lt;br /&gt;
|[[Firaga III|7.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|81.24&lt;br /&gt;
|[[Magic Damage|642]]&lt;br /&gt;
|[[Blizzaga III|7.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|85.6&lt;br /&gt;
|[[Magic Damage|697]]&lt;br /&gt;
|[[Thundaga III|7.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|89.94&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Magic|AM I]]&lt;br /&gt;
|[[Magic Damage|577]]&lt;br /&gt;
|[[Quake|18.25]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|31.62&lt;br /&gt;
|[[Magic Damage|630]]&lt;br /&gt;
|[[Flood|18.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|33.6&lt;br /&gt;
|[[Magic Damage|552]]&lt;br /&gt;
|[[Tornado|18]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|30.67&lt;br /&gt;
|[[Magic Damage|657]]&lt;br /&gt;
|[[Flare|19]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|29.84&lt;br /&gt;
|[[Magic Damage|526]]&lt;br /&gt;
|[[Freeze|17.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|29.63&lt;br /&gt;
|[[Magic Damage|603]]&lt;br /&gt;
|[[Burst|18.5]]&lt;br /&gt;
|style=&amp;quot;background-color: #FFFF00&amp;quot;|32.59&lt;br /&gt;
|[[Magic Damage|125]] {{Changes}} {{Verification}} (256?)&lt;br /&gt;
|[[Holy|0.75]]&lt;br /&gt;
|style=&amp;quot;background-color: #98fb98&amp;quot;|166.67 {{Changes}} {{Verification}} (341.33?)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dragon_Chronicles&amp;diff=119153</id>
		<title>Dragon Chronicles</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dragon_Chronicles&amp;diff=119153"/>
		<updated>2026-04-24T23:50:49Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Special Items]]{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|DragonChronicles.jpg|Dragon Chronicles}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Page from the Dragon Chronicles&lt;br /&gt;
| icon id = 4198&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = Written by [[King Ranperre|Ranperre]] himself, these&amp;lt;br&amp;gt; pages detailing the king&#039;s adventures&amp;lt;br&amp;gt; are widely used in soldier training.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| level = 4&lt;br /&gt;
| notes = &#039;&#039;&#039;[[Experience Scrolls|Experience Scroll]]:&#039;&#039;&#039;&lt;br /&gt;
*Grants 1500 - 3,000 [[EXP]] {{changes}}&lt;br /&gt;
**The value granted is completely random and is not affected by level or job.&lt;br /&gt;
*Only grants EXP, not limit points, even if you are in merit point mode.&lt;br /&gt;
* As of [[Patch Notes: April 14th 2023|the update]] on 04/14/2023, ALL experience scolls grant &#039;&#039;&#039;triple&#039;&#039;&#039; the amount of EXP. {{changes}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
| gobbie mystery box = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quests===&lt;br /&gt;
*[[Eco-Warrior (Bastok)]]&lt;br /&gt;
*[[Eco-Warrior (San d&#039;Oria)]]&lt;br /&gt;
*[[Eco-Warrior (Windurst)]]&lt;br /&gt;
*[[The Big One (Quest)]]&lt;br /&gt;
&lt;br /&gt;
===Garrison===&lt;br /&gt;
*[[West Sarutabaruta/Garrison|West Sarutabaruta]]&lt;br /&gt;
*[[North Gustaberg/Garrison|North Gustaberg]]&lt;br /&gt;
*[[West Ronfaure/Garrison|West Ronfaure]]&lt;br /&gt;
*[[Buburimu Peninsula/Garrison|Buburimu Peninsula]]&lt;br /&gt;
*[[Valkurm Dunes/Garrison|Valkurm Dunes]]&lt;br /&gt;
*[[Meriphataud Mountains/Garrison|Meriphataud Mountains]]&lt;br /&gt;
*[[Pashhow Marshlands/Garrison|Pashhow Marshlands]]&lt;br /&gt;
*[[Jugner Forest/Garrison|Jugner Forest]]&lt;br /&gt;
*[[Qufim Island/Garrison|Qufim Island]]&lt;br /&gt;
*[[The Sanctuary of Zi&#039;Tah/Garrison|The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
*[[Yuhtunga Jungle/Garrison|Yuhtunga Jungle]]&lt;br /&gt;
*[[Beaucedine Glacier/Garrison|Beaucedine Glacier]]&lt;br /&gt;
=== Horizon Adventuring Assistance Program {{changes}} ===&lt;br /&gt;
* Received in exchange for 2 [[HAAP Points]].&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dragon_Chronicles&amp;diff=119152</id>
		<title>Dragon Chronicles</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dragon_Chronicles&amp;diff=119152"/>
		<updated>2026-04-24T23:50:28Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Special Items]]{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|DragonChronicles.jpg|Dragon Chronicles}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Page from the Dragon Chronicles&lt;br /&gt;
| icon id = 4198&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = Written by [[King Ranperre|Ranperre]] himself, these&amp;lt;br&amp;gt; pages detailing the king&#039;s adventures&amp;lt;br&amp;gt; are widely used in soldier training.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
| level = 4&lt;br /&gt;
| notes = &#039;&#039;&#039;[[Experience Scrolls|Experience Scroll]]:&#039;&#039;&#039;&lt;br /&gt;
*Grants 1500 - 3,000 [[EXP]] {{changes}}&lt;br /&gt;
**The value granted is completely random and is not affected by level or job.&lt;br /&gt;
*Only grants EXP, even if you are in merit point mode.&lt;br /&gt;
* As of [[Patch Notes: April 14th 2023|the update]] on 04/14/2023, ALL experience scolls grant &#039;&#039;&#039;triple&#039;&#039;&#039; the amount of EXP. {{changes}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
| gobbie mystery box = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quests===&lt;br /&gt;
*[[Eco-Warrior (Bastok)]]&lt;br /&gt;
*[[Eco-Warrior (San d&#039;Oria)]]&lt;br /&gt;
*[[Eco-Warrior (Windurst)]]&lt;br /&gt;
*[[The Big One (Quest)]]&lt;br /&gt;
&lt;br /&gt;
===Garrison===&lt;br /&gt;
*[[West Sarutabaruta/Garrison|West Sarutabaruta]]&lt;br /&gt;
*[[North Gustaberg/Garrison|North Gustaberg]]&lt;br /&gt;
*[[West Ronfaure/Garrison|West Ronfaure]]&lt;br /&gt;
*[[Buburimu Peninsula/Garrison|Buburimu Peninsula]]&lt;br /&gt;
*[[Valkurm Dunes/Garrison|Valkurm Dunes]]&lt;br /&gt;
*[[Meriphataud Mountains/Garrison|Meriphataud Mountains]]&lt;br /&gt;
*[[Pashhow Marshlands/Garrison|Pashhow Marshlands]]&lt;br /&gt;
*[[Jugner Forest/Garrison|Jugner Forest]]&lt;br /&gt;
*[[Qufim Island/Garrison|Qufim Island]]&lt;br /&gt;
*[[The Sanctuary of Zi&#039;Tah/Garrison|The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
*[[Yuhtunga Jungle/Garrison|Yuhtunga Jungle]]&lt;br /&gt;
*[[Beaucedine Glacier/Garrison|Beaucedine Glacier]]&lt;br /&gt;
=== Horizon Adventuring Assistance Program {{changes}} ===&lt;br /&gt;
* Received in exchange for 2 [[HAAP Points]].&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:CapeTeriggan.png&amp;diff=119126</id>
		<title>File:CapeTeriggan.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:CapeTeriggan.png&amp;diff=119126"/>
		<updated>2026-04-21T02:18:20Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: Jasperbear uploaded a new version of File:CapeTeriggan.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image courtesy of [http://www.ffxi-atlas.com Vana&#039;diel Atlas].&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=119125</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=119125"/>
		<updated>2026-04-21T01:52:41Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Level 10-20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with [[Skillchains]]/[[Magic Burst]]s, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus by simply having the [[Signet]] buff, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[Signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience point gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
| [[Lufaise Meadows]]&lt;br /&gt;
| &lt;br /&gt;
* Lake&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Brawler]], [[Orcish Beastrider]], [[Orcish Nightraider]], [[Orcish Impaler]] (35-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Thunder Elemental]] danger.&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Beaucedine Glacier]] &lt;br /&gt;
| &lt;br /&gt;
* Via [[Ranguemont Pass]]: ({{Location Tooltip|area=Beaucedine Glacier|pos=G-9|pos 2=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Gigas&#039;s Tiger]] (33-35)&lt;br /&gt;
* [[Goblin Furrier]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Shaman]] (35-38)&lt;br /&gt;
* [[Tundra Tiger]] (34-37)&lt;br /&gt;
| &lt;br /&gt;
* Mages must sub [[WHM]].&lt;br /&gt;
* Mobs in area that detect magic.&lt;br /&gt;
* The ({{Location Tooltip|area=Beaucedine Glacier|pos=H-9}}) camp is a mostly a roaming camp loaded with [[:Category:Tigers|tigers]]&lt;br /&gt;
* Bring someone to kill all other mobs except for the [[BST]] Gigas (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
| [[Castle Oztroja]] &lt;br /&gt;
| &lt;br /&gt;
* Behind Trap Door.&lt;br /&gt;
|&lt;br /&gt;
* [[Yagudo Drummer]] (33-37)&lt;br /&gt;
* [[Yagudo Oracle]] (34-38)&lt;br /&gt;
* [[Yagudo Interrogator]] (35-39)&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
* Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Attohwa Chasm|pos=L-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|&lt;br /&gt;
* Supports one party.&lt;br /&gt;
* [[WHM]] is required.&lt;br /&gt;
* Mages must sub [[WHM]]. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|10-12&lt;br /&gt;
|[[Ghelsba Outpost]]&lt;br /&gt;
|&lt;br /&gt;
* This &amp;quot;camp&amp;quot; is a roaming loop through the tunnels and open areas at {{Location Tooltip|area=Ghelsba Outpost|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}} and {{Location Tooltip|area=Ghelsba Outpost|map=Map 2|pos=H-7}}.&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Fodder]] (03-09)&lt;br /&gt;
* [[Orcish Grappler]] (03-09)&lt;br /&gt;
* [[Orcish Mesmerizer]] (03-09)&lt;br /&gt;
* [[Toadstool]] (04-06)&lt;br /&gt;
* [[Watch Lizard]] (03-05)&lt;br /&gt;
* [[Orcish Stonelauncher]] (08-10)&lt;br /&gt;
* [[Cheiroptera]] (03-06)&lt;br /&gt;
|&lt;br /&gt;
* Enter via [[West Ronfaure]] ({{Location Tooltip|area=West Ronfaure|pos=E-4}}). &lt;br /&gt;
* This &amp;quot;camp&amp;quot; functions differently than the others below. &lt;br /&gt;
* You&#039;ll actually keep moving instead of sticking to one spot, because enemies will not spawn quickly enough to camp. &lt;br /&gt;
* Enemies are relatively low level, so parties will fight multiple enemies at once. &lt;br /&gt;
* Unlike other parties, a tank and healer are not strictly required (though recommended).&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Beetle&#039;s Burrow (Through Lily Tower) ({{Location Tooltip|area=Inner Horutoto Ruins|map=Beetle&#039;s Burrow|pos=F-10|pos 2=F-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Ambusher]]&lt;br /&gt;
* [[Goblin Butcher]]&lt;br /&gt;
* [[Goblin Tinkerer]] (14-18)&lt;br /&gt;
|&lt;br /&gt;
* Enter via [[East Sarutabaruta]] ({{Location Tooltip|area=East Sarutabaruta|pos=J-7}}), Lily Tower. Access Beetle&#039;s Burrow through hidden doors at either ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-8}}) or ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-9}})&lt;br /&gt;
* Be aware of mobs aggroing by sight and sound on the way to camp.&lt;br /&gt;
* [[Beady Beetle|Beetles]] and [[Bat Battalion|Bats]] don&#039;t aggro but do link via sight and sound respectively.  &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]] via [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Carpenters&#039; Landing|pos=G-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcish Grunt]]&lt;br /&gt;
* [[Orcish Neckchopper]]&lt;br /&gt;
* [[Orcish Stonechucker]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| &lt;br /&gt;
* Wooden Shutter is at [[Northern San d&#039;Oria]] ({{Location Tooltip|area=Northern San d&#039;Oria|pos=F-5}})&lt;br /&gt;
* [[Poison Funguar|Funguars]] can [[Poison]], [[Blind]], [[Paralysis|Paralyze]], and [[Silence]].&lt;br /&gt;
* [[Flytrap]] uses [[Soporific]], a small range [[Area of Effect|AoE]] [[Sleep (Status Effect)|Sleep]] and potent [[Paralyze (Status Effect)|Paralyze]] ability.&lt;br /&gt;
* Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|12-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Valkurm Dunes|pos=D-7|pos 2=E-6|pos 3=E-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Valkurm Dunes|pos=K-9|pos 2=L-9|pos 3=L-10}})&lt;br /&gt;
| &lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|&lt;br /&gt;
* Welcome to the dunes.&lt;br /&gt;
* [[Baleful Gaze]] [[Petrification|Petrifies]] the target it&#039;s looking at. Turn to avoid!&lt;br /&gt;
* Level 11 parties take care when pulling level 18-19 [[Hill Lizard|Lizards]].&lt;br /&gt;
* Multiple camps, can support multiple parties.&lt;br /&gt;
|-&lt;br /&gt;
|12-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&lt;br /&gt;
* Outpost ({{Location Tooltip|area=Buburimu Peninsula|pos=E-7}}) &lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=E-9|}})&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=F-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|&lt;br /&gt;
* Quick walk from [[Kolshushu]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
* Try to avoid pulling mobs that are 7+ levels above your party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ordelle&#039;s Caves|pos=F-3|map=Map 2}})&lt;br /&gt;
|&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|&lt;br /&gt;
* Enter from [[La Theine Plateau]] ({{Location Tooltip|area=La Theine Plateau|pos=F-7}}). To get down, follow the winding path at ({{Location Tooltip|area=La Theine Plateau|pos=F-6}}) from the East end of the chasm.&lt;br /&gt;
* Can either sit in place or run up and down the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Tahrongi Canyon|pos=I-8}})&lt;br /&gt;
| &lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Canyon Wasp]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Cactus Grub]] (19-20)&lt;br /&gt;
|&lt;br /&gt;
* Not far from [[Kolshushu]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Tahrongi Canyon]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Tahrongi Canyon|pos=F-6}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Added mobs with higher level range}} [[Killer Bee]] (15-20) &lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Not too far from [[Kolshushu]] [[Outpost Teleportation|Outpost]] or [[Teleport-Mea]].&lt;br /&gt;
* [[Killer Bee]]s seem to use Pollen more often than other [[Bee]]s.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Konschtat Highlands|pos=F-3}})&lt;br /&gt;
* ({{Location Tooltip|area=Konschtat Highlands|pos=I-5}})&lt;br /&gt;
* ({{Location Tooltip|area=Konschtat Highlands|pos=L-6}}) &lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Yellow Jacket]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Konschtat Highlands|pos=F-3}}) Camp has a [[Goblin Digger]] that can extend chains. &lt;br /&gt;
* ({{Location Tooltip|area=Konschtat Highlands|pos=L-6}}) Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=La Theine Plateau|pos=H-11|pos 2=I-11}})&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-18) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Plateau Hare]] (19-20) &lt;br /&gt;
|&lt;br /&gt;
* [[Plateau Hare|Hares]] link.&lt;br /&gt;
* [[Plateau Hare|Hares]] should not be fought until at least level 13.&lt;br /&gt;
* 1 Orc spawn can also be used to fill chains. &lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&lt;br /&gt;
* Pond ({{Location Tooltip|area=La Theine Plateau|pos=K-11}})&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Mineral Eater]] (15-19) &lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Snapper]] (17-20) &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance ({{Location Tooltip|area=Ordelle&#039;s Caves|pos=G-3|map= Map 2}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|&lt;br /&gt;
* Enter from [[La Theine Plateau]] ({{Location Tooltip|area=La Theine Plateau|pos=F-7}}). To get down, follow the winding path at ({{Location Tooltip|area=La Theine Plateau|pos=F-6}}) from the East end of the chasm.&lt;br /&gt;
* Not far from [[Ronfaure]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
* [[Stink Bats|Bats]] link via sound.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Tahrongi Canyon|pos=K-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Stink Bats]] (15-17)&lt;br /&gt;
* [[Goblin Butcher]]&lt;br /&gt;
* [[Goblin Tinkerer]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Secret Beach ({{Location Tooltip|area=Valkurm Dunes|pos=B-7}})&lt;br /&gt;
* West Forest ({{Location Tooltip|area=Valkurm Dunes|pos=F-7}})&lt;br /&gt;
* Whitebone Sands ({{Location Tooltip|area=Valkurm Dunes|pos=F-9}})&lt;br /&gt;
* Oasis ({{Location Tooltip|area=Valkurm Dunes|pos=I-7}})&lt;br /&gt;
* Siren Sands ({{Location Tooltip|area=Valkurm Dunes|pos=I-9}})&lt;br /&gt;
* North Forest ({{Location Tooltip|area=Valkurm Dunes|pos=J-6}})&lt;br /&gt;
* South Forest ({{Location Tooltip|area=Valkurm Dunes|pos=J-8}})&lt;br /&gt;
*(H-7) NW of OP corner&lt;br /&gt;
|&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Brutal Sheep]] &lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* [[Damselfly|Flies]] &amp;amp; [[Snipper]]s are primary targets. &lt;br /&gt;
* Can throw in [[Brutal Sheep|Sheep]] and [[Star Bat|Bats]] at night to keep chains going.&lt;br /&gt;
* [[Damselfly]] can [[Poison]], and use [[Cursed Sphere]], a damaging [[Area of Effect|AoE]] TP move. &lt;br /&gt;
* [[Brutal Sheep]] can use [[Sheep Song]], which is an [[Area of Effect|AoE]] [[Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=G-6}})&lt;br /&gt;
|&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cape Coney]] (20-21)&lt;br /&gt;
* {{Changes|Horizon custom mob}} [[Cactus Bee]] (20-22)&lt;br /&gt;
|&lt;br /&gt;
* Quick walk from [[Kolshushu]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
* Supports up to 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&lt;br /&gt;
* Behind Magic Gate of Horutoto ({{Location Tooltip|area=Inner Horutoto Ruins|pos=E-10|map=Beetle&#039;s Burrow}})&lt;br /&gt;
|&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (20-23)&lt;br /&gt;
| &lt;br /&gt;
* Enter via {{Location|East Sarutabaruta|J-7}}.&lt;br /&gt;
* Mobs near camp aggro sight/sound.&lt;br /&gt;
* [[Goblin Leecher]]s are casters. &lt;br /&gt;
* Careful of links - [[Battle Bat|Bats]] link by sound, and [[:Category:Goblins|Goblins]] link by sight. &lt;br /&gt;
* All of the mobs are aggressive.&lt;br /&gt;
* Could support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ordelle&#039;s Caves|pos=H-7|map=Map 1}})&lt;br /&gt;
|&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Not far from [[Ronfaure]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
* Sound and Sight aggro near camp.&lt;br /&gt;
* [[Hognosed Bat|Bats]] link via sound.&lt;br /&gt;
* [[Fly Agaric]]s have TP moves that can inflict [[Poison]], [[Blind]], [[Paralysis]], and [[Silence]].&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Cliff Side ({{Location Tooltip|area=Valkurm Dunes|pos=G-8}})&lt;br /&gt;
* Signpost ({{Location Tooltip|area=Valkurm Dunes|pos=J-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Brutal Sheep]] &lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Flies use [[Cursed Sphere]], an [[Area of Effect|AoE]] damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
* [[Brutal Sheep|Sheep]] use [[Sheep Song]], an AoE sleep TP attack. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Jugner Forest|pos=J-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* [[Norvallen]] [[Outpost Teleportation|Outpost Warp]] is level 15+ from [[Jeuno]].&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* 6 spawns, 1 [[Stag Beetle|Beetle]] is around the corner, a little Southwest.&lt;br /&gt;
* [[Stag Beetle|Beetle]]s have defense and evasion boosting TP abilities.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Jugner Forest|pos=H-11|pos 2=H-12}})&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] &lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|&lt;br /&gt;
* Not far from [[Norvallen]] [[Outpost Teleportation|Outpost]], which is a level 15+ warp from [[Jeuno]].&lt;br /&gt;
* Aggressive mobs on the way to camp.&lt;br /&gt;
* [[Forest Tiger|Tigers]] have a strong [[Paralyze]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Dangruf Wadi|pos=G-5}})&lt;br /&gt;
* ({{Location Tooltip|area=Dangruf Wadi|pos=H-3}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leeecher]]&lt;br /&gt;
* [[Goblin Mugger]]  (21-23)&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]]s are casters.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=E-9|pos 2=F-9}})&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula||pos=G-8}})&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula||pos=I-8}}) &lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=J-6|pos 2=J-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=K-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]] &lt;br /&gt;
* [[Goblin Mugger]] (22-25)&lt;br /&gt;
| &lt;br /&gt;
* [[Goblin Leecher]] is a caster.&lt;br /&gt;
* [[Carnivorous Crawler|Crawlers]] use [[Sticky Thread]] which slows the targets in front of them.&lt;br /&gt;
* Be wary of linking.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Pashhow Marshlands|pos=G-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Gadfly]] (18-21)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Derfland]] [[Outpost Teleportation|Outpost Warp]] is level 15+ from [[Jeuno]].&lt;br /&gt;
* [[Marsh Funguar|Funguars]] link by sound.&lt;br /&gt;
* [[Marsh Funguar]] have TP moves that can inflict [[Poison]], [[Blind]], [[Paralysis]], and [[Silence]].&lt;br /&gt;
* Flies use [[Cursed Sphere]], an [[Area of Effect|AoE]] damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=E-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Aragoneu]] [[Outpost Teleportation|Outpost Warp]] is level 15+ from [[Jeuno]].&lt;br /&gt;
* 2 [[:Category:Goblins|Goblins]] around which may prove too much for a level 15/16 group.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Carpenters&#039; Landing|pos=F-8|pos 2=F-9|pos 3=F-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|&lt;br /&gt;
* Use Northwest entrance from [[Jugner Forest]] at ({{Location Tooltip|area=Jugner Forest|pos=E-6}}). &lt;br /&gt;
* Not far from [[Norvallen]] [[Outpost Teleportation|Outpost]], which is a level 15+ warp from [[Jeuno]].&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
* [[Marsh Funguar|Funguars]] use [[Paralyze (Status Effect)|Paralyze]], [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]] and [[Silence (Status Effect)|Silence]] TP abilities.&lt;br /&gt;
* [[Marsh Funguar|Funguar]] aggro and link via sound. &lt;br /&gt;
* [[Stag Beetle|Beetles]] link via sight. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Pashhow Marshlands|pos=K-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]]&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
|&lt;br /&gt;
* Camp right at the outpost.&lt;br /&gt;
* [[Defland]] [[Outpost Teleportation|Outpost Warp]] is level 15+ from [[Jeuno]].&lt;br /&gt;
* [[Carnivorous Crawler|Crawlers]] use [[Sticky Thread]] which slows the targets infront of them.&lt;br /&gt;
* Flies use [[Cursed Sphere]], an [[Area of Effect|AoE]] damage TP attack and [[Venom]], a [[Poison]] TP attack.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Pashhow Marshlands|pos=F-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Crawlers]]&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Water Elemental]] can sometimes spawn in the back.&lt;br /&gt;
* [[Marsh Funguar]]s spawn in the road leading to the area, possibly extending this camp to Level 19 depending on kill speed.&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* Western Tunnel ({{Location Tooltip|area=Korroloka Tunnel|map=Map 2|pos=D-8|pos 2=D-9|pos 3=E-9}})&lt;br /&gt;
* Eastern Tunnel({{Location Tooltip|area=Korroloka Tunnel|map=Map 1|pos=L-6|pos 2=L-7|pos 3=M-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|&lt;br /&gt;
* Worms cast lots of spells, including [[Area of Effect|AoE]] spells.&lt;br /&gt;
* Ideal for a ranged attack burn style party. &lt;br /&gt;
* [[Seeker Bats|Bats]] take extra damage from piercing weapons.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Goblin Camp ({{Location Tooltip|area=Valkurm Dunes|pos=E-7|pos 2=F-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Brutal Sheep]]&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (23-25)&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Leecher]] is a caster.&lt;br /&gt;
* Watch out for sight-based links.  &lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
| &lt;br /&gt;
* By Spine at ({{Location Tooltip|area=Meriphataud Mountains|pos=D-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]]  (21-25)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
|&lt;br /&gt;
* Close to [[Aragoneu]] [[Outpost Teleportation|Outpost]]. &lt;br /&gt;
* [[Paralyna]] and [[Silena]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Sauromugue Champaign|pos=K-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Hill Lizard]] (23-25)&lt;br /&gt;
* [[Moon Bat]] (23-26)&lt;br /&gt;
* [[Midnight Wings]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
* Quick walk from Aragoneu OP. &lt;br /&gt;
* Mobs located on both N and S sides of the fort.  &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=F-10}}),  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (22-26)&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
|&lt;br /&gt;
* Further down, past the [[Fly Agaric]]s. &lt;br /&gt;
* Sight and Sound aggro on the way to camp. &lt;br /&gt;
* [[Dung Beetle|Beetles]] link via sight.   &lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ordelle&#039;s Caves|map= Map 1|pos=H-10}}),  Going East from Entrance&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]] &lt;br /&gt;
* [[Goblin Mugger]] (22-26)&lt;br /&gt;
* [[Vorpal Bunny]] (23-25)&lt;br /&gt;
|&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&lt;br /&gt;
* Spore Hollow ({{Location Tooltip|area=Jugner Forest|pos=K-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Jugner Forest|pos=K-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
* Not far from [[Norvallen]] [[Outpost Teleportation|Outpost]]. &lt;br /&gt;
* ({{Location Tooltip|area=Jugner Forest|pos=K-9}}) camp is reached from the South. &lt;br /&gt;
* [[Jugner Funguar|Funguars]] link by sound. &lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&lt;br /&gt;
* Secret Beach/Gustav Zone ({{Location Tooltip|area=Valkurm Dunes|pos=B-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Valkurm Dunes|pos=E-9}})&lt;br /&gt;
* ({{Location Tooltip|area=Valkurm Dunes|pos=I-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
|&lt;br /&gt;
* Sight and Sound aggro near camp.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Rolanberry Fields|pos=G-10}})&lt;br /&gt;
* ({{Location Tooltip|area=Rolanberry Fields|pos=J-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=I-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Gambler]], [[Goblin Leecher]], [[Goblin Mugger]]  (21-25)&lt;br /&gt;
*{{changes|Horizon custom mob}} [[Cape Dhalmel]]s (24-26) &lt;br /&gt;
|&lt;br /&gt;
* [[Cape Dhalmel]]s and [[Bull Dhalmels]] (20-23) will link, [[Bind]] or [[Sleep]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: ({{Location Tooltip|area=Maze of Shakhrami|map= Map 2|pos=H-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
* Enter from [[Tahrongi Canyon]] ({{Location Tooltip|area=Tahrongi Canyon|pos=K-5}}).&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
* 8 [[Carnivorous Crawler|Crawlers]], 10 if you roam into the Eastern tunnel. &lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=H-9}})&lt;br /&gt;
* ({{Location Tooltip|area=Buburimu Peninsula|pos=J-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Snipper]] (18-23)&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|&lt;br /&gt;
* Watch for [[Bogy]] spawns at night. Both beaches have safe places to camp outside of blood aggro range.  &lt;br /&gt;
* Start on [[Snipper]]s at Level 17. Can start mixing [[Shoal Pugil|Pugils]] in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
| &lt;br /&gt;
* Rose Tower, [[Three Mage Gate]] ({{Location Tooltip|area=Inner Horutoto Ruins|map= Rose Tower 1|pos=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
| &lt;br /&gt;
* Enter via ({{Location Tooltip|area=East Sarutabaruta|pos=J-7}}) in [[East Sarutabaruta]], Lily Tower.&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Castle Oztroja]]&lt;br /&gt;
|&lt;br /&gt;
* Main Zone/Entry ({{Location Tooltip|area=Castle Oztroja|map=Map 1|pos=G-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
* [[Yagudo Persecutor]]&lt;br /&gt;
* [[Yagudo Priest]]&lt;br /&gt;
* [[Yagudo Theologist]]&lt;br /&gt;
* [[Yagudo Votary]] (22-27)&lt;br /&gt;
| &lt;br /&gt;
* All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&lt;br /&gt;
* Main Zone/Entry ({{Location Tooltip|area=Beadeaux|map=Map 1|pos=E-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
| &lt;br /&gt;
* All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=H-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| &lt;br /&gt;
* Circle around Ice Pond for ({{Location Tooltip|area=Qufim Island|pos=H-7}}) camp.&lt;br /&gt;
* At night, [[Banshee]]s spawn at Ice Pond so you will need to camp in a tunnel and pull [[Clippers]] to you. &lt;br /&gt;
* Popular exp zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=H-8|pos 2=I-7|pos 3=I-8}})&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=G-6|pos 2=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Dark Bats]]&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Glow Bat]] (28-29)&lt;br /&gt;
|&lt;br /&gt;
* Potentially supports 2 parties at opposite ends of the cliff. &lt;br /&gt;
* Popular exp zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=D-5}})&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=E-4}})&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=H-5}})&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon custom mob}} [[Migrant Hawker]] (24-27) &lt;br /&gt;
* {{changes|Horizon custom mob}}  [[Dust Lizard]] (26-28)&lt;br /&gt;
|&lt;br /&gt;
* Quick walk from [[Aragoneu]] [[Outpost Teleportation|Outpost]].  &lt;br /&gt;
* 3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* Center Landing Docks ({{Location Tooltip|area=Carpenters&#039; Landing|map=Map 1|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]]&lt;br /&gt;
* [[Orcish Fighter]]&lt;br /&gt;
* [[Orcish Serjeant]] (21-25)&lt;br /&gt;
* [[Fosse Pugil]] (22-24)&lt;br /&gt;
* [[Forest Tiger]] (22-25)&lt;br /&gt;
|&lt;br /&gt;
* Use Northwest entrance from [[Jugner Forest]] at ({{Location Tooltip|area=Jugner Forest|pos=E-6}}).&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&lt;br /&gt;
* Main Entrance ({{Location Tooltip|area=Davoi|pos=J-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]]&lt;br /&gt;
* [[Orcish Fighter]]&lt;br /&gt;
* [[Orcish Serjeant]] (22-28)&lt;br /&gt;
|&lt;br /&gt;
* [[Bats]] that pop at night aggro via sound.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&lt;br /&gt;
* Map 2: ({{Location Tooltip|area=Yughott Grotto|map=Map 2|pos=J-6}})&lt;br /&gt;
* Map 2: ({{Location Tooltip|area=Yughott Grotto|map=Map 2|pos=J-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Orcish Cursemaker]]&lt;br /&gt;
* [[Orcish Fighter]]&lt;br /&gt;
* [[Orcish Serjeant]] (21-23)&lt;br /&gt;
|&lt;br /&gt;
* Sight and sound aggro on the way to camp.&lt;br /&gt;
* All orcs link by sight, be careful.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable center-col-1 mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
* Between Fences at ({{Location Tooltip|area=Rolanberry Fields|pos=F-7}})&lt;br /&gt;
* Shack at ({{Location Tooltip|area=Rolanberry Fields|pos=F-11}}) &lt;br /&gt;
* Stone Wall/Signpost at ({{Location Tooltip|area=Rolanberry Fields|pos=H-12}}) &lt;br /&gt;
* Crates at ({{Location Tooltip|area=Rolanberry Fields|pos=I-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
|  &lt;br /&gt;
* [[Quadav]] and [[Ochu]] aggro sound. &lt;br /&gt;
* Can fill in with [[Bats]] at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&lt;br /&gt;
* Waterfall/PLD ??? ({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&lt;br /&gt;
* Enter through [[La Theine Plateau]] at ({{Location Tooltip|area=La Theine Plateau|pos=H-7}}).&lt;br /&gt;
* Sight and sound aggro near camp.&lt;br /&gt;
* [[Clipper]]s link by sound. &lt;br /&gt;
* [[Will-o&#039;-the-Wisp|Bomb]] nearby.  &lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
* Zone to [[Meriphataud Mountains|Meriphataud]], ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ancient Bat]] (26-28)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Mugger]] (26-29)&lt;br /&gt;
|&lt;br /&gt;
* Southwest part of the zone is littered with [[:Category:Goblins|Goblins]] and [[Bats]]. &lt;br /&gt;
* Beware of links. &lt;br /&gt;
* Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&lt;br /&gt;
* Beyond the door ({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (26-30)&lt;br /&gt;
|&lt;br /&gt;
* Sound aggro on the way to camp.&lt;br /&gt;
* Be careful of [[Ooze]].&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11|pos 2=I-12}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &lt;br /&gt;
* Use Southeast [[Jugner Forest]] zone entrance, ({{Location Tooltip|area=Jugner Forest|pos=J-8}}).&lt;br /&gt;
* Quick walk from [[Norvallen]] [[Outpost Teleportation|Outpost]]. &lt;br /&gt;
* Sight and sound aggro en route to camp.&lt;br /&gt;
* [[Shrieker]]s are sound aggro/[[Diving Beetle|Beetles]] link by sight.   &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
| &lt;br /&gt;
* Northwest Stairs ({{Location Tooltip|area=Lower Delkfutt&#039;s Tower|map=First Floor|pos=F-7}})&lt;br /&gt;
* Southwest Stairs ({{Location Tooltip|area=Lower Delkfutt&#039;s Tower|map=First Floor|pos=F-10}})&lt;br /&gt;
* Entrance ({{Location Tooltip|area=Lower Delkfutt&#039;s Tower|map=First Floor|pos=H-10}}) &lt;br /&gt;
* Northeast Area ({{Location Tooltip|area=Lower Delkfutt&#039;s Tower|map=First Floor|pos=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Goblin Gambler]]&lt;br /&gt;
* [[Goblin Leecher]]&lt;br /&gt;
* [[Goblin Mugger]] (27-30)&lt;br /&gt;
* [[Giant Gatekeeper]]&lt;br /&gt;
* [[Giant Guard]]&lt;br /&gt;
* [[Giant Lobber]]&lt;br /&gt;
* [[Giant Sentry]] (28-30)&lt;br /&gt;
|&lt;br /&gt;
* Be careful of aggro if not using entrance camp.&lt;br /&gt;
* [[Giant Lobber]]s hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Goblin Shaman]]&lt;br /&gt;
* [[Goblin Smithy]] (31-34) &lt;br /&gt;
|&lt;br /&gt;
* [[Buburimu Peninsula|Buburimu]] Side/[[Outpost Teleportation|Outpost]].  Enter at ({{Location Tooltip|area=Buburimu Peninsula|pos=F-6}}). &lt;br /&gt;
* Lower level parties focus on [[Ancient Bat|Bats]] and  [[Caterchipillar|Crawlers]].  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=F-8}})&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=G-6}})&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=H-6}})&lt;br /&gt;
* ({{Location Tooltip|area=Qufim Island|pos=H-8|pos 2=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[Giant Ascetic]]&lt;br /&gt;
* [[Giant Hunter]]&lt;br /&gt;
* [[Giant Ranger]]&lt;br /&gt;
* [[Giant Trapper]] (28-31)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;Popular exp zone,&#039;&#039;&#039; area can get overcrowded and you may need to find alternative camps.&lt;br /&gt;
* Take care with [[Thunder Elemental]] spawn at ({{Location Tooltip|area=Qufim Island|pos=F-8}}) during thunder weather.&lt;br /&gt;
* Supports 3 parties.   &lt;br /&gt;
* Be careful with Gigas (Giants), they hit quite hard, especially Gigas Hunter (the RNG-type that throws rocks).&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}) &lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
| &lt;br /&gt;
* Not a a bad walk from [[Outpost Teleportation|Outpost]] or [[Crag of Mea]].&lt;br /&gt;
* Can be done at level 23 if going slow between pulls, at level 25, [[Drooling Hound]]s can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
* [[Puma]] inflicts [[Paralysis]] (Blaster) and [[Silence]] (Chaotic Eye.) Chaotic Eye is a very quick cast, so be careful.&lt;br /&gt;
* [[Ridge Lizard|Lizard&#039;s]] Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
* Beware [[Drooling Hound]] (31-33) at night, it has [[Area of Effect|AoE]] [[Disease]].&lt;br /&gt;
* Supports 2 parties, 1 at each coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ranguemont Pass|pos=J-5}})&lt;br /&gt;
* ({{Location Tooltip|area=Ranguemont Pass|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|&lt;br /&gt;
* ~12 minute walk from [[Ronfaure]] [[Outpost Teleportation|Outpost]].&lt;br /&gt;
* Sight and Sound aggro en route to camp.&lt;br /&gt;
* ({{Location Tooltip|area=Ranguemont Pass|pos=J-5}}) has about 8 [[Stirge]] spawns along the tunnel.  May need to roam a bit. &lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Sauromugue Champaign|pos=I-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Interrogator]]&lt;br /&gt;
* [[Yagudo Oracle]]&lt;br /&gt;
* [[Yagudo Priest]]&lt;br /&gt;
* [[Yagudo Theologist]]&lt;br /&gt;
* [[Yagudo Votary]] (26-36)&lt;br /&gt;
|&lt;br /&gt;
* Camp at fallen pillar/crumbling wall or outside of fort.&lt;br /&gt;
* Mob density a bit scarce. [[Yagudo]] have a large level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&lt;br /&gt;
* Logs near Dock ({{Location Tooltip|area=Carpenters&#039; Landing|map=Map 1|pos=J-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &lt;br /&gt;
* Use Southeast [[Jugner Forest]] entrance at ({{Location Tooltip|area=Jugner Forest|pos=J-8}}).&lt;br /&gt;
* Sound aggro on the way to camp.&lt;br /&gt;
* [[Sabretooth Tiger|Tigers]] aggro/link by sight, [[Birdtrap]]s don&#039;t aggro or link. [[Spinous Pugil|Pugils]] aggro by sound. &lt;br /&gt;
* [[Birdtrap|Traps]] [[Area of Effect|AoE]] [[Sleep]], Single-Target [[Paralysis|paralyze]].&lt;br /&gt;
* [[Sabretooth Tiger|Tigers]] [[Area of Effect|AoE]] [[Paralysis|paralyze]]. &lt;br /&gt;
* Be mindful of big [[Sabretooth Tiger|Tiger]] crits. &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yuhtunga Jungle|pos=H-6|pos 2=G-6|pos 3=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|&lt;br /&gt;
* Beware patrolling [[Goblin Smithy]].&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Sauromugue Champaign|pos=F-8|pos 2=G-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|&lt;br /&gt;
* Supports 1 party. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  &lt;br /&gt;
* Beware of links.&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] have large level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ranguemont Pass|pos=E-6|pos 2=F-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Goblin Smithy]] {{Changes }} (32-36)&lt;br /&gt;
|&lt;br /&gt;
* ~11.5 minute walk from [[Ronfaure]] [[Outpost Teleportation|Outpost]]&lt;br /&gt;
* Sight and Sound aggro on the way to camp.&lt;br /&gt;
* 4 [[:Category:Goblins|Goblin]] spawns (Era+) with 3-4 [[Stirge]] spawns in the same open area and connecting caves.&lt;br /&gt;
* May be able to extend camp to level 28 depending on kill speed.&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yuhtunga Jungle|pos=J-7|pos 2=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|&lt;br /&gt;
* Take Chocobo from [[Kazham]] to ({{Location Tooltip|area=Yuhtunga Jungle|pos=H-6}}) and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the [[Overgrown Rose]] ([[Morbol]]), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
* Start with [[Ivory Lizard|Lizards]] at level 26.  Mix in [[Jungle Couerl|Coeurls]] at level 28+.&lt;br /&gt;
|-&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&lt;br /&gt;
* Docks ({{Location Tooltip|area=Bibiki Bay|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Eft]]&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Goblin Shaman]] (33-36)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
|&lt;br /&gt;
* Start on [[Eft]]s.  &lt;br /&gt;
* [[Eft]]s link via sound.  &lt;br /&gt;
* Move to [[Raven]]s around level 29.&lt;br /&gt;
* [[Raven]]s link via sight.  &lt;br /&gt;
|-&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yuhtunga Jungle|pos=I-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Attohwa Chasm|pos=H-9}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|&lt;br /&gt;
* Both mobs are casters.&lt;br /&gt;
* [[Hecteyes]] are weak to all elemental damage except for dark. They are also resistant to blunt.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=F-8}})&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=G-9}})&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=G-13}})&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=H-10}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Bugbear Servingman]]&lt;br /&gt;
* [[Goblin Craftsman]]&lt;br /&gt;
* [[Goblin Gutterman]]&lt;br /&gt;
* [[Goblin Hammerman]]&lt;br /&gt;
* [[Goblin Leadman]]&lt;br /&gt;
* [[Moblin Chapman]]&lt;br /&gt;
* [[Moblin Pickman]]&lt;br /&gt;
* [[Moblin Ragman]]&lt;br /&gt;
* [[Moblin Witchman]]&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
|&lt;br /&gt;
* Not too bad of a walk from [[Crag of Dem]].  &lt;br /&gt;
* Careful of sight aggro en route to camp. &lt;br /&gt;
* Take care not to link - especially with ranged mobs. Can get very dangerous very quickly.&lt;br /&gt;
* [[Earth Elemental]] danger at ({{Location Tooltip|area=Oldton Movalpolos|pos=E-4}}) camp. &lt;br /&gt;
* &lt;br /&gt;
* Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Outpost ({{Location Tooltip|area=Yuhtunga Jungle|pos=G-11}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[Goblin Furrier]]&lt;br /&gt;
* [[Goblin Smithy]] (32-37)&lt;br /&gt;
|&lt;br /&gt;
* Beware of holes when pulling. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Misareaux Coast|pos=J-11}}), ({{Location Tooltip|area=Misareaux Coast|pos=K-11}}) coast&lt;br /&gt;
|&lt;br /&gt;
* [[Tavnazian Sheep]] (33-37)&lt;br /&gt;
* [[Bugard]] (34-37)&lt;br /&gt;
* [[Crimson Knight Crab]] (33-36)&lt;br /&gt;
|&lt;br /&gt;
* Need to be on CoP chapter 2 to access.&lt;br /&gt;
* Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Sauromugue Champaign|pos=L-9}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Champaign Coeurl]] (35-37)&lt;br /&gt;
* [[Diving Beetle]] (35-37)&lt;br /&gt;
* [[Midnight Wings]] (35-37)&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| &lt;br /&gt;
* [[Champaign Coeurl|Coeurls]] [[Silence]] and [[Paralysis|Paralyze]] using TP moves.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yhoator Jungle|pos=F-7|pos 2=F-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28-32&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Lufaise Meadows|pos=H-10}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Tavnazian Sheep]] (33-37)&lt;br /&gt;
* [[Bugard]] (34-37)&lt;br /&gt;
* [[Crimson Knight Crab]] (33-36)&lt;br /&gt;
* [[Orcs]] (35-39)&lt;br /&gt;
|&lt;br /&gt;
* Lower level parties beware of orcs. &lt;br /&gt;
* Need to be on CoP chapter 2 to access.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yuhtunga Jungle|pos=F-11|pos 2=G-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Creek Sahagin]]&lt;br /&gt;
* [[River Sahagin]] &lt;br /&gt;
* [[Stream Sahagin]] (34-38)&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|&lt;br /&gt;
* Close to the zone exit for [[Sea Serpent Grotto]].&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Sauromugue Champaign|pos=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|&lt;br /&gt;
* The weapons on Horizon here spawn as low as 34 (retail was 36). &lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Batallia Downs|pos=J-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Furrier]]&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Goblin Shaman]] (31-36)&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|&lt;br /&gt;
* Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. &lt;br /&gt;
* Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have [[Outpost Teleportation|Outpost Warps]], [[Kazham Airship Pass]], or [[Telepoint]]s.&lt;br /&gt;
* Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Rolanberry Fields|pos=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|&lt;br /&gt;
* Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Bibiki Bay|pos=H-6|pos 2=H-7|pos 3=I-6|pos 4=I-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Eft]]&lt;br /&gt;
* [[Goblin Pathfinder]] &lt;br /&gt;
* [[Goblin Shaman]] (33-36)&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Island Rarab]] (34-38)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
|&lt;br /&gt;
* Dhalmels can [[Silence]]. &lt;br /&gt;
* The whole area supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Jagil]] (35-38) &lt;br /&gt;
* [[Coastal Opo-opo]] (36-39)&lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|&lt;br /&gt;
* Take the [[Manaclipper]] (need [[Manaclipper Ticket]] or [[Manaclipper multi-ticket]]: 80gil for 1 ride, 500gil for 10, sold on pier).&lt;br /&gt;
* Possible [[Notorious Monster|NM]] on [[Manaclipper]]. Careful. &lt;br /&gt;
* [[Clot]]s are infrequent but can be taken care of. &lt;br /&gt;
* Don&#039;t touch the [[Urganite]]. &lt;br /&gt;
* Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Attohwa Chasm|pos= I-9|pos 2=I-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[Goblin Furrier]]&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Goblin Shaman]]&lt;br /&gt;
* [[Goblin Smithy]] (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|&lt;br /&gt;
* Be aware of Sound aggro on the way to camp.&lt;br /&gt;
* Cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Hallway, First Map: ({{Location Tooltip|area=Sea Serpent Grotto|map=Map 1|pos=J-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Lake Sahagin]]&lt;br /&gt;
* [[Pond Sahagin]]&lt;br /&gt;
* [[Spring Sahagin]] &lt;br /&gt;
* [[Undead Bats]] (36-39)&lt;br /&gt;
* [[Ironshell]] (37-40)&lt;br /&gt;
| &lt;br /&gt;
* Be aware of sound aggro.    &lt;br /&gt;
* Camp in hallway in front of the ornamental door. &lt;br /&gt;
* Sahagin link via sound.  &lt;br /&gt;
* Beware [[Undead Bats|Bats]] that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
* Supports 1 party.  Lots of mobs but long repop timer.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Eastern Altepa Desert]] &lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Eastern Altepa Desert|pos=H-6}}) &lt;br /&gt;
* ({{Location Tooltip| area=Eastern Altepa Desert| pos=I-6&lt;br /&gt;
}}) &lt;br /&gt;
* ({{Location Tooltip|area=Eastern Altepa Desert| pos=J-7&lt;br /&gt;
}})&lt;br /&gt;
|&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|&lt;br /&gt;
* Several sight/sound aggro mobs near camp.&lt;br /&gt;
* Supports 3 parties, 1 at each location.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yuhtunga Jungle|pos=E-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|&lt;br /&gt;
* Beware sight/sound aggro on way to camp.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yhoator Jungle|pos=G-7}})&lt;br /&gt;
* ({{Location Tooltip|area=Yhoator Jungle|pos=H-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Yhoator Wasp]] (37-40)&lt;br /&gt;
* [[Goblin Pathfinder]] (35-39)&lt;br /&gt;
* [[Goblin Reaper]] (41-45)&lt;br /&gt;
* [[Young Opo-Opo]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
* Camp on top of bridge or in top tunnel ({{Location Tooltip|area=Yhoator Jungle|pos=G-7}}). &lt;br /&gt;
* Watch out for links.&lt;br /&gt;
* Supports 1 party at ({{Location Tooltip|area=Yhoator Jungle|pos=G-7}}). 2 parties at ({{Location Tooltip|area=Yhoator Jungle|pos=H-8}}), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[The Eldieme Necropolis]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance 4: ({{Location Tooltip|area=The Eldieme Necropolis|map=Map 2|pos=F-8|pos 2=F-9}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
* Enter from [[Batallia Downs]] ({{Location Tooltip|area=Batallia Downs|pos=G-8}})&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&lt;br /&gt;
* Entrance ({{Location Tooltip|area=Garlaige Citadel|map=Map 1|pos=G-7|pos 2=G-8}})&lt;br /&gt;
* Front of Banishing Gate 1: ({{Location Tooltip|area=Garlaige Citadel|map=Map 1|pos=I-7|pos 2=I-8|pos 3=I-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Siege Bat]] (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|&lt;br /&gt;
* [[Borer Beetles|Beetles]] sight aggro, bats link, beetles will be difficult at 34. &lt;br /&gt;
* [[Borer Beetles|Beetles]] can inflict Strength Down and Evasion Down.&lt;br /&gt;
* Sufficient mobs for at least 3 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|35-37&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Lufaise Meadows|pos=F-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Gigantobugard]] (40-43)&lt;br /&gt;
* [[Orcs]] (41-44)&lt;br /&gt;
* [[Gigas]] (41-44)&lt;br /&gt;
|&lt;br /&gt;
* Beware sight/sound aggro on way to camp.&lt;br /&gt;
* Need to have CoP Promies cleared to access.&lt;br /&gt;
|-&lt;br /&gt;
|35-37&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=F-8}})&lt;br /&gt;
* Outpost ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=H-10}}) &lt;br /&gt;
* ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=I-9}})&lt;br /&gt;
* Hidden path ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=J-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Goobbue Gardener]] (40-43)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Trader]] (42-46)&lt;br /&gt;
|&lt;br /&gt;
* Level 36+ parties recommended at Outpost and ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=F-8}}) camp for Goblins.&lt;br /&gt;
* [[Goobbue Gardener|Goobbue]]s have an [[Area of Effect|AoE]] [[Silence]] TP move. Be careful fighting them.  &lt;br /&gt;
* Supports many parties. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 1|pos=I-9}})&lt;br /&gt;
* ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 1|pos=K-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
* [[Worker Crawler|Crawlers]] can use a Defense Up TP move.&lt;br /&gt;
* Many total spawns, easily supports 2+ parties. &lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Western Altepa Desert|pos=L-6}})&lt;br /&gt;
* ({{Location Tooltip|area=Western Altepa Desert|pos=M-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
* Spiders use AoE slow frequently. Bring a WHM for erase or a party composition that doesn&#039;t care about slow (ranger burn?)&lt;br /&gt;
* Also a popular spot for solo farmers to farm spider webs&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=I-8}})&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=J-10}})&lt;br /&gt;
* ({{Location Tooltip|area=Oldton Movalpolos|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bugbear Bondman]] &lt;br /&gt;
* [[Goblin Doorman]]&lt;br /&gt;
* [[Goblin Oilman]]&lt;br /&gt;
* [[Goblin Tollman]]&lt;br /&gt;
* [[Goblin Shovelman]]&lt;br /&gt;
* [[Moblin Repairman]]&lt;br /&gt;
* [[Moblin Pikeman]] &lt;br /&gt;
* [[Moblin Coalman]]&lt;br /&gt;
* [[Moblin Gasman]]  (41-44)&lt;br /&gt;
|&lt;br /&gt;
* Not too bad of a walk from Dem.&lt;br /&gt;
* Sight aggro en route to camps.&lt;br /&gt;
* Beware [[Moblin Gourneyman]] and [[Goblin Freelance]] as they are a much higher level (~47).&lt;br /&gt;
* If the [[:Category:Moblins|Moblins]] are allowed to use Crispy Candle and damage themselves, they will not give EXP. Can be stunned.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl|Couerls]] have a gaze TP move that silences. They can also paralyze.&lt;br /&gt;
* 2 Hellhounds (47-50) pop at night in the area.&lt;br /&gt;
* Forewarning, area is often farmed for Coeurl drops.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Bloodlet Spring ({{Location Tooltip|area=Yhoator Jungle|pos=J-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Big Jaw]] (43-45)&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Trader]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|&lt;br /&gt;
* Beware of [[Notorious Monster|NM]] at camp.&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Yhoator Jungle|pos=F-9|pos 2=F-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Worker Crawler]] (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Temple of Uggalepih Entrance ({{Location Tooltip|area=Yhoator Jungle|pos=J-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Big Jaw]] (43-47)&lt;br /&gt;
|&lt;br /&gt;
* Not far from [[Elshimo Uplands]] [[Outpost Teleportation|Outpost]]. &lt;br /&gt;
* Sight and sound aggro on the way to camp.&lt;br /&gt;
* [[Big Jaw]] can gain evasion and defense up TP moves.&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* NE of Outpost ({{Location Tooltip|area=Yuhtunga Jungle|pos=H-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Jungle Crawler]] (44-48)&lt;br /&gt;
|&lt;br /&gt;
* EP Gobs by camp. BLM Burn Camp.&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&lt;br /&gt;
* Behind Silver Beastcoin Door ({{Location Tooltip|area=Sea Serpent Grotto|map=Map 2|pos=J-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Brook Sahagin]]&lt;br /&gt;
* [[Grotto Pugil]]&lt;br /&gt;
* [[Rivulet Sahagin]] (42-46)&lt;br /&gt;
* [[Bigclaw]]&lt;br /&gt;
* [[Riparin Sahagin]] (42-48)&lt;br /&gt;
|&lt;br /&gt;
* Enter through door by trading it a [[Silver Beastcoin]] at ({{Location Tooltip|area=Sea Serpent Grotto|map=Map 1|pos=N-14}})&lt;br /&gt;
* Lots of sound aggro en route.&lt;br /&gt;
* Sahagin link via sound, area is quite crowded.&lt;br /&gt;
* Party may need to roam a bit.  &lt;br /&gt;
* Lots of spawns but high respawn time (~16min). &lt;br /&gt;
* Beware NM spawn at (J-10) area.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 1|pos=G-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Nest Beetle]] (45-47)&lt;br /&gt;
|&lt;br /&gt;
* [[Nest Beetle|Beetles]] gain evasion from TP move.&lt;br /&gt;
* Supports 1 good party, 2 parties is questionable.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|[[Fei&#039;Yin]]&lt;br /&gt;
| &lt;br /&gt;
* Hallway ({{Location Tooltip|area=Fei&#039;Yin|map=Map 1|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Ore Golem]] (43-45)&lt;br /&gt;
* [[Shadow]] (44-46)&lt;br /&gt;
|&lt;br /&gt;
* Lots of sound aggro, magic aggro in area. Some sight aggro as well.&lt;br /&gt;
* 2 parties. Beware of farmers in area. &lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
| &lt;br /&gt;
*  ({{Location Tooltip|area=Misareaux Coast|pos=I-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Big Claw]] (45-48)&lt;br /&gt;
* [[Makara]] (46-49)&lt;br /&gt;
|&lt;br /&gt;
* Need to be on CoP chapter 2 to access.&lt;br /&gt;
* 2 parties &lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Western Altepa Desert|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Dhalmel]] (44-48)&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Dhalmel|Dhalmels]] found on all sides of the fork, watch out for Antican aggro. &lt;br /&gt;
* Could also pull nearby [[Sand Beetle]] to help extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* Valkurm Side ({{Location Tooltip|area=Gustav Tunnel|map=Map 1|pos=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Hell Bats]](44-48)&lt;br /&gt;
* [[Hawker]](45-48)&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Trader]] (46-49)&lt;br /&gt;
|&lt;br /&gt;
* Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
* Behind Banishing Gate #1 ({{Location Tooltip|area=Garlaige Citadel|map= Map 2|pos=G-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Citadel Bats]] (46-48)&lt;br /&gt;
|&lt;br /&gt;
* Banishing Gate requires 4 players to stand on floor switches to open door. Switches are located on the walls to the side of the gate. You&#039;ll know you&#039;re standing on one as the switch will depress.&lt;br /&gt;
* Careful of potential sound links.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|[[Misareaux Coast]] &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Misareaux Coast|pos=F-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Mantrap]] (47-48)&lt;br /&gt;
|&lt;br /&gt;
* [[Mantrap]] can inflict [[Slow]], [[Paralysis]], and [[Sleep]].&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|[[Misareaux Coast]] &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] (46-48)&lt;br /&gt;
* [[Mantrap]] (47-48)&lt;br /&gt;
* [[Makara]] (47-49)&lt;br /&gt;
* [[Diatryma]] (47-51)&lt;br /&gt;
|&lt;br /&gt;
* Need to be on at least on Chapter 2  of [[:Category:Chains of Promathia Missions|CoP]]&lt;br /&gt;
* Target [[Bigclaw]]s, [[Makara]], and [[Mantraps]] for while in the 39-42 range. &lt;br /&gt;
* Start targeting Diatryma around 42-44.  &lt;br /&gt;
* [[Mantrap]] can inflict [[Slow]], [[Paralysis]], and [[Sleep]].&lt;br /&gt;
* Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*Map 2 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-9}})&lt;br /&gt;
*Map 3 ({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Soldier Crawler]] (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-8|pos 2=J-9}}) Lower level, by the coast.&lt;br /&gt;
|&lt;br /&gt;
* {{changes|Horizon Drop Rate change}} [[Stone Golem]] (47-49)&lt;br /&gt;
* {{changes|Horizon added mob}} [[Diremite]] (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|41-43&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&lt;br /&gt;
|&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|41-43&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9|pos 2=F-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Poacher]]&lt;br /&gt;
* [[Goblin Robber]]&lt;br /&gt;
* [[Goblin Reaper]]&lt;br /&gt;
* [[Goblin Digger]] (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended. Lower level parties should beware of the diggers as they are higher in level. Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Yhoator Jungle]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&lt;br /&gt;
|&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Opotrap]] (47-51)&lt;br /&gt;
*{{Changes|Horizon custom mob}} [[Snap Jaw]] (48-51) &lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
|-&lt;br /&gt;
|42-44&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=G-6|pos 2=H-6|pos 3=G-7|pos 4=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Desert Beetle]] (47-51)&lt;br /&gt;
|&lt;br /&gt;
Beetles all around Revelation Rock, supports many parties, Beetles link. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|43-45 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&lt;br /&gt;
* Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Demon Knight]]&lt;br /&gt;
* [[Demon Pawn]] &lt;br /&gt;
* [[Demon Wizard]] (48-52)&lt;br /&gt;
|&lt;br /&gt;
* Supports 1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&lt;br /&gt;
* Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Bouncer]]&lt;br /&gt;
* [[Goblin Hunter]] (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]]. 6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Toraimarai Canal]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Toraimarai Canal|map=Map 1|pos=F-9}}) 1st map, by Full Moon Fountain&lt;br /&gt;
|&lt;br /&gt;
* [[Bigclaw]] &lt;br /&gt;
* [[Makara]] (49-52)&lt;br /&gt;
|&lt;br /&gt;
Supports 1 party. Dispel and/or BLM recommended. Need either Portal Charm for Three Mage Gate or Rhinostery Certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=H-7}}) 2nd Map&lt;br /&gt;
|&lt;br /&gt;
* [[Labyrinth Lizard]] (49-52)&lt;br /&gt;
|&lt;br /&gt;
Supports 1 party. Lizards aggro sound and link! Reliable Sleep, Bind, or Lullaby recommended.&#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Leshachikha]] (49-51)&lt;br /&gt;
* [[Leshy]] (52-54)&lt;br /&gt;
|&lt;br /&gt;
Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Labyrinth of Onzozo]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Labyrinth of Onzozo|pos=I-9}}), 2 tunnels&lt;br /&gt;
|&lt;br /&gt;
* [[Cockatrice]] (50-53)&lt;br /&gt;
* [[Goblin Bouncer]]&lt;br /&gt;
* [[Goblin Enchanter]] &lt;br /&gt;
* [[Goblin Miner]] (51-58)&lt;br /&gt;
* [[Goblin Hunter]] (52-58)&lt;br /&gt;
|Supports 2 parties. Know when Cockatrice in tunnels will repop (Reliable sleep/bind/lullaby recommended). &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound. Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei&#039;Yin&lt;br /&gt;
|&lt;br /&gt;
* [[Rime Lynx]] (51-53) {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
Does NOT raise defenses. Bring silena and paralnya. Supports 1 party. 2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=J-8}})&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Hornfly]] (50-53)&lt;br /&gt;
* [[Exoray]] (51-54)&lt;br /&gt;
* [[Blazer Beetle]] (52-54)&lt;br /&gt;
|&lt;br /&gt;
Can also mix in Exorays(51-54) or other mobs in the area. Typically enough spawns for 2 parties, can camp at other entrances to room as well. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|45-47&lt;br /&gt;
|[[Quicksand Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=J-5}}&lt;br /&gt;
*{{Location Tooltip|area=Quicksand Caves|map=Map 1|pos=E-5}}&lt;br /&gt;
Titan entrance from Eastern Desert ({{Location Tooltip|area=Eastern Altepa Desert|pos=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-54)&lt;br /&gt;
* [[Sand Spider]] (52-54)&lt;br /&gt;
* [[Antican Hastatus]]&lt;br /&gt;
* [[Antican Princeps]]&lt;br /&gt;
* [[Antican Signifer]] (52-59)&lt;br /&gt;
|&lt;br /&gt;
Beetles and spiders don&#039;t aggro but link. BLM or Dispel recommended for beetles. Bring WHM for Erase if you fight spiders. Anticas have AoE silence. Supports 2 parties. Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|&lt;br /&gt;
[[Bostaunieux Oubliette]](Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=I-7}}&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-55)&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=G-7}})&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=G-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Rumble Crawler]] (53-55)&lt;br /&gt;
|&lt;br /&gt;
Dispel/Finale or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|[[Quicksand Caves]]&lt;br /&gt;
|&lt;br /&gt;
*{{Location Tooltip|area=Quicksand Caves|map=Map 3|pos=H-9}}&lt;br /&gt;
Entry at Western Desert ({{Location Tooltip|area=Western Altepa Desert|pos=J-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (51-58)&lt;br /&gt;
* [[Antican Hastatus]]&lt;br /&gt;
* [[Antican Princeps]]&lt;br /&gt;
* [[Antican Signifer]] (52-59)&lt;br /&gt;
|&lt;br /&gt;
High level range of mobs. Bring echo drops and/or mages /whm for silena. BLM or Dispel recommended for beetles.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|[[Misareaux Coast]] {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&lt;br /&gt;
*({{Location Tooltip|area=Misareaux Coast|pos=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Migrant Dobsonfly]] (55-57) {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
1 camp by the Qufim warp. Other camp is by waterfall near Sacrarium. Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=G-6}})&lt;br /&gt;
*({{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=J-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Funnel Bats]] (52-54)&lt;br /&gt;
* [[Chamber Beetles]] (56-58)&lt;br /&gt;
|&lt;br /&gt;
Supports 2 parties. BLM or Dispel recommended for beetles. While you can kill the bats and beetles as low as 45, camping here at 45 will result in ~3k exp/hour.&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=F-6|pos 2=G-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Dragonfly]] (55-58)&lt;br /&gt;
* [[Den Beetle]] (56-58) &lt;br /&gt;
| Will need sneak/oils to reach camp. Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. BLM or Dispel recommended for beetles. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|49-51&lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=F-6|pos 2=G-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Antican Hoplomachus]]&lt;br /&gt;
* [[Antican Lanista]] (54-58)&lt;br /&gt;
|&lt;br /&gt;
Pull Antica from below. They do not link. Bring RDM/Silencer - Lanista are BLM. Silena/echo drops recommended. Could also fight manticore and beetles in the area.    &lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Garlaige Citadel|map=Map 3|pos=F-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (56-58) &lt;br /&gt;
| &lt;br /&gt;
Supports 2 parties in the basement. Another 2 behind banishing gate 2. BLM or Dispel recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Camp&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Mob(s)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|[[Bostaunieux Oubliette]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=D-9}})&lt;br /&gt;
*({{Location Tooltip|area=Bostaunieux Oubliette|map=Map 2|pos=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Hecatomb Hound]] (56-58)&lt;br /&gt;
* [[Werebat]] (57-59) &lt;br /&gt;
|&lt;br /&gt;
Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|[[Toraimarai Canal]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=G-7}})&lt;br /&gt;
*({{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=F-10}}) &lt;br /&gt;
|&lt;br /&gt;
* [[Canal Pugil]] (57-59)&lt;br /&gt;
* [[Scavenger Crab]] (59-62)&lt;br /&gt;
|&lt;br /&gt;
Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 52-54 &lt;br /&gt;
|[[Uleguerand Range]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Uleguerand Range|pos=G-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Variable Hare]] (58-61) &lt;br /&gt;
* [[Uleguerand Tiger]] (60-62)&lt;br /&gt;
|&lt;br /&gt;
Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
*({{Location Tooltip|area=Garlaige Citadel|map=Map 4|pos=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Chamber Beetle]] (55-58)&lt;br /&gt;
* [[Over Weapon]]&lt;br /&gt;
* [[Vault Weapon]] (59-62)&lt;br /&gt;
* [[Tainted Flesh]] (63-65)&lt;br /&gt;
|&lt;br /&gt;
Typically a &amp;quot;bridge&amp;quot; camp after leveling to 51 from beetles.  Not too many higher mobs present.  Drops coffer keys.  BLM/Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 3|pos=F-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Helm Beetle]] (59-62)&lt;br /&gt;
|&lt;br /&gt;
BLM and/or Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-56 &lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Crawlers&#039; Nest|map=Map 2|pos=E-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Crawler Hunter]] (60-62)&lt;br /&gt;
* [[Knight Crawler]] (60-63)&lt;br /&gt;
|&lt;br /&gt;
Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel or BLM needed for cocoon. Drops coffer keys. Supports 1 party.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56&lt;br /&gt;
|[[The Boyahda Tree]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=The Boyahda Tree|map=Map 1|pos=L-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bark Spider]]&lt;br /&gt;
* [[Death Cap]] (60-63)&lt;br /&gt;
|&lt;br /&gt;
Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|[[Kuftal Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Kuftal Tunnel|map=Map 1|pos=J-7}})&lt;br /&gt;
*({{Location Tooltip|area=Kuftal Tunnel|map=Map 1|pos=I-8}})&lt;br /&gt;
*({{Location Tooltip|area=Kuftal Tunnel|map=Map 2|pos=G-3}})&lt;br /&gt;
|&lt;br /&gt;
* [[Robber Crab]] (60-63) &lt;br /&gt;
* [[Sand Lizard]] (60-64)&lt;br /&gt;
|&lt;br /&gt;
Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Dispel or BLM recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|[[Ro&#039;Maeve]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Ro&#039;Maeve|map=Map 1|pos=H-11}})&lt;br /&gt;
*({{Location Tooltip|area=Ro&#039;Maeve|map=Map 1|pos=H-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Killing Weapon]] (61-63)&lt;br /&gt;
* [[Ominous Weapon]] (62-64)&lt;br /&gt;
| &lt;br /&gt;
Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=King Ranperre&#039;s Tomb|map=Map 2|pos=G-7}})&lt;br /&gt;
*({{Location Tooltip|area=King Ranperre&#039;s Tomb|map=Map 2|pos=H-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Tomb Worm]] (60-61)&lt;br /&gt;
* [[Thousand Eyes]] (60-62)&lt;br /&gt;
* [[Dire Bats]] (62-64)&lt;br /&gt;
* [[Armet Beetle]] (64-66)&lt;br /&gt;
|&lt;br /&gt;
Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|[[Ifrit&#039;s Cauldron]] {{Changes }} &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Ifrit&#039;s Cauldron|map=Map 4|pos=G-9}})&lt;br /&gt;
*({{Location Tooltip|area=Ifrit&#039;s Cauldron|map=Map 4|pos=J-7|pos 2=J-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Cauldron Eruca]] (62-64) {{Changes }} &lt;br /&gt;
| &lt;br /&gt;
West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|[[Cape Teriggan]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=G-8}}) Outpost&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=H-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Beach Bunny]] (62-65)&lt;br /&gt;
* [[Sand Lizard]] (62-65)&lt;br /&gt;
|&lt;br /&gt;
Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|[[Western Altepa Desert]]{{Changes }} &lt;br /&gt;
| &lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
*({{Location Tooltip|area=Western Altepa Desert|pos=D-11|pos 2=E-11}})&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* [[Scorch Dhalmel]] (63-65) {{Changes }}&lt;br /&gt;
|&lt;br /&gt;
Supports 1 party. No defense up.  &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|[[Toraimarai Canal]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=I-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Stygian Pugil]] (63-65)&lt;br /&gt;
|&lt;br /&gt;
Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|[[The Boyahda Tree]] &lt;br /&gt;
| &lt;br /&gt;
*({{Location Tooltip|area=The Boyahda Tree|map=Map 1|pos=G-8}})&lt;br /&gt;
*({{Location Tooltip|area=The Boyahda Tree|map=Map 1|pos=E-6}})&lt;br /&gt;
*({{Location Tooltip|area=The Boyahda Tree|map=Map 1|pos=D-4}})&lt;br /&gt;
|&lt;br /&gt;
* [[Robber Crab]] (62-66)&lt;br /&gt;
* [[Knight Crawler]] (62-67)&lt;br /&gt;
|&lt;br /&gt;
Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler or blm.&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|[[Attohwa Chasm]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Attohwa Chasm|map=Map 1|pos=G-9}})&lt;br /&gt;
*({{Location Tooltip|area=Attohwa Chasm|map=Map 1|pos=F-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Monarch Ogrefly]] (65-67)&lt;br /&gt;
* [[Sand Lizard]] (65-68)&lt;br /&gt;
|&lt;br /&gt;
Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|[[Toraimarai Canal]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=H-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Starmite]] (65-67)&lt;br /&gt;
|&lt;br /&gt;
Dispel/BLM recommended.  Past Stygian Pugils, north up stairs. &lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|[[Cape Teriggan]] &lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=I-8}})&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=I-9}})&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=G-6}})&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=H-6}})&lt;br /&gt;
*({{Location Tooltip|area=Cape Teriggan|map=Map 1|pos=H-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Robber Crab]] (64-67)&lt;br /&gt;
* [[Goblin Alchemist]]&lt;br /&gt;
* [[Goblin Bandit]]&lt;br /&gt;
* [[Goblin Mercenary]]&lt;br /&gt;
* [[Goblin Shepherd]] (65-68) ((G-6), (H-6) camps))&lt;br /&gt;
* [[Velociraptor]] (66-69)&lt;br /&gt;
* [[Terror Pugil]](67-70)&lt;br /&gt;
|&lt;br /&gt;
Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.  BLM or Dispel recommended for crabs.  Beware Sand Cockatrice, aggro sight, will be difficult (lvl 71-74).&lt;br /&gt;
|-&lt;br /&gt;
| 59-60 {{verification}}&lt;br /&gt;
|| Pso&#039;Xja &lt;br /&gt;
||(60 level cap zone) &#039;&#039;&#039;(H-10) Tower in Beaucedine Glacier&#039;&#039;&#039; &lt;br /&gt;
|| &lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Goblins (62-68)&lt;br /&gt;
* Thousand Eyes (65-68)&lt;br /&gt;
* Maledict Millstone (64-68)&lt;br /&gt;
|| {{verification}} Verification needed on mob respawn times. &lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|[[Uleguerand Range]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Uleguerand Range|map=Map 1|pos=J-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Polar Hare]] (65-68)&lt;br /&gt;
|&lt;br /&gt;
Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|[[Pso&#039;Xja]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Pso&#039;Xja|map=Map 2|pos=I-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Diremite Assaulter]] (63-68)&lt;br /&gt;
* [[Dire Bat]] (64-68)&lt;br /&gt;
* [[Snow Lizard]] (65-68)&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|[[Kuftal Tunnel]] &lt;br /&gt;
| &lt;br /&gt;
*({{Location Tooltip|area=Kuftal Tunnel|map=Map 4|pos=H-8}})&lt;br /&gt;
*({{Location Tooltip|area=Kuftal Tunnel|map=Map 2|pos=L-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Deinonychus]] (65-68)&lt;br /&gt;
* [[Kuftal Digger]]&lt;br /&gt;
* [[Goblin Alchemist]]&lt;br /&gt;
* [[Goblin Bandit]]&lt;br /&gt;
* [[Goblin Mercenary]]&lt;br /&gt;
* [[Goblin Tamer]] (66-69)&lt;br /&gt;
|&lt;br /&gt;
Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|[[Newton Movalpolos]]&lt;br /&gt;
|&lt;br /&gt;
*({{Location Tooltip|area=Newton Movalpolos|map=Map 1|pos=D-10}})&lt;br /&gt;
|&lt;br /&gt;
* [[Bugbear Trashman]] (65-67)&lt;br /&gt;
* [[Goblin Fireman]]&lt;br /&gt;
* [[Goblin Foreman]]&lt;br /&gt;
* [[Goblin Lengthman]]&lt;br /&gt;
* [[Goblin Packman]] (66-69)&lt;br /&gt;
|&lt;br /&gt;
Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nival Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labyrinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-73)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (H-8) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
|Camp at the tree by the ??? spot. Be aware of skill up or WSNM parties that may be in the area. Heavy AoE.  Steelshells in the area may aggro by sound.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
| 66-68 || Boyhada Tree ||&#039;&#039;&#039; (H-8) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Camp at the tree by the ??? spot. Be aware of skill up or WSNM parties that may be in the area. Heavy Aoe from skimmers.&lt;br /&gt;
|-&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts/blm nukes recommended for defense up on crawlers and crabs.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10), (H-6)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Al&#039;Taieu ||&#039;&#039;&#039;(D-10) Tower, (K-11) Between Islands&#039;&#039;&#039;&lt;br /&gt;
* Om&#039;hpemde (73-77)&lt;br /&gt;
* Om&#039;xzomit (74-76)&lt;br /&gt;
* Om&#039;aern (75-78)&lt;br /&gt;
|Need Sea access (CoP 8-1). (D-10) camp is all Om&#039;hpemde.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
||Supports two parties. Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(79-81)&lt;br /&gt;
* Darksteel Golem (80-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| [[The Shrine of Ru&#039;Avitau]] Need Sky Access&lt;br /&gt;
|| ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=G-10}}), ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=I-10}}) Map #2, ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 3|pos=H-8}}) Map #3&lt;br /&gt;
* [[Decorative Weapon]] (79-81)&lt;br /&gt;
|| Enter at Ru&#039;Aun Gardens (H-9), front/south entrance. Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp. Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;([[Zilart Mission 13|Sky Access]] Required)&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp !! Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| [[Ru&#039;Aun Gardens]]&lt;br /&gt;
|| ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=F-9}}) Earth, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=E-8}}) Ice, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=F-6}}) Dark, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=G-5}}) Light, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=I-5}}) Air, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=J-6}}) Thunder, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=K-8}}) Fire, ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=J-9}}) Water&lt;br /&gt;
|| [[Flamingo]] (72-74)&lt;br /&gt;
|| Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| [[The Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|| ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=G-10}}), ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=I-10}}) Map #2, ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 3|pos=H-8}}) Map #3&lt;br /&gt;
|| [[Decorative Weapon]] (79-81)&lt;br /&gt;
|| Enter at Ru&#039;Aun Gardens (H-9), south entrance. Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp. Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| [[The Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|| ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=I-8}}), ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=G-8}})) Map #2&lt;br /&gt;
|| [[Aura Weapon]] (80-82)&lt;br /&gt;
|| Enter at Ru&#039;Aun Gardens ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=I-6}}) Genbu entrance. Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| [[The Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|| The Celestial Nexus Loop ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 1|pos=H-8}}) Map #1, Ullikummi Camp ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 6|pos=F-8|pos 2=F-9|pos 3=G-8|pos 4=G-9}})&lt;br /&gt;
|| [[Aura Statue]] (81-84)&lt;br /&gt;
|| Enter at Ru&#039;Aun Gardens ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=I-6}}), Genbu entrance to reach both camps. Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Newton Movalpolos]]&lt;br /&gt;
|&lt;br /&gt;
* Exit from Mine shaft #2716 entry ({{Location Tooltip|area=Newton Movalpolos|pos=J-6}})&lt;br /&gt;
|&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get [[Twinkbrix]] to teleport you to the mine shaft. Roaming party. Sleep and silence recommended. Lots of bombs, AoEs. Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cape Teriggan]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Cape Teriggan|pos=G-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Greater Manticore]] (76-79)&lt;br /&gt;
| Erase recommended. No AoEs, but conals. Can roam around a bit. Cockatrice may agro but can be easily dealt with. Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039; Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuftal Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Kuftal Tunnel|map=Map 3|pos=H-6}})&lt;br /&gt;
* ({{Location Tooltip|area=Kuftal Tunnel|map=Map 3|pos=I-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Greater Cockatrice]] (78-80)&lt;br /&gt;
* [[Ovinnik]] (77-79)&lt;br /&gt;
* [[Ladon]] (80-82)&lt;br /&gt;
| Past moving boulder at ({{Location Tooltip|area=Kuftal Tunnel|map=Map 2|pos=G-9}}). Path opens at certain times depending on moon phase. Maximum up time is about 15 minutes (6 game hours). Supports at least 2 parties. Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice. Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;. Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] Need Sky Access&lt;br /&gt;
|| ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=G-10}}), ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=I-10}}) Map #2, ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 3|pos=H-8}}) Map #3&lt;br /&gt;
||&lt;br /&gt;
*[[Decorative Weapon]] (79-81)&lt;br /&gt;
|| Enter at Ru&#039;Aun Gardens (H-9), front/south entrance. Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp. Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ro&#039;Maeve|pos=N-9}}), ({{Location Tooltip|area=Ro&#039;Maeve|pos=D-5}}) Behind East and West Moongates. ({{Location Tooltip|area=Ro&#039;Maeve|pos=M-9}}), ({{Location Tooltip|area=Ro&#039;Maeve|pos=C-9}}) outside of Moongates&lt;br /&gt;
|&lt;br /&gt;
* [[Apocalyptic Weapon]] (78-80)&lt;br /&gt;
* [[Infernal Weapon]] (79-81)&lt;br /&gt;
* [[Darksteel Golem]] (80-82)&lt;br /&gt;
| Supports 4 parties. No moon pass needed for 2 camps. 2 more camps available behind each moongate. Lots of physical AOE. Melee DPS subbing /nin is a good idea. Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Lufaise Meadows|pos=K-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access. Lot&#039;s of magical AoE, will wipe shadows and still cause damage. WHM recommended for AoE healing [[Stona]] and [[Erase]]. Camp will make you some money. &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=I-8}}), ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 2|pos=G-8}}) Map #2&lt;br /&gt;
|&lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
| **Need Sky Access** Enter at Ru&#039;Aun Gardens ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=I-6}}) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Ro&#039;Maeve|pos=A-9}}) ({{Location Tooltip|area=Ro&#039;Maeve|pos=O-9}}). Behind East and West Moon gates.&lt;br /&gt;
|&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* Basement ({{Location Tooltip|area=Fei&#039;Yin|map=Map 2|pos=H-6|pos 2=H-5}})&lt;br /&gt;
|&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
|&lt;br /&gt;
* The Celestial Nexus Loop ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 1|pos=H-8}}) Map #1, Ullikummi Camp ({{Location Tooltip|area=The Shrine of Ru&#039;Avitau|map=Map 6|pos=F-8|pos 2=F-9|pos 3=G-8|pos 4=G-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens ({{Location Tooltip|area=Ru&#039;Aun Gardens|pos=I-6}}), Genbu entrance to reach both camps. Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item. Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop. Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Meriphataud Mountains|pos=J-9}})&lt;br /&gt;
|&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party. South of spine. Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
*Close to Tavnazia Safehold Zone ({{Location Tooltip|area=Misareaux Coast|pos=J-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|[[Toraimarai Canal]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Toraimarai Canal|map=Map 2|pos=J-8|pos 2=J-9}}) Map 2&lt;br /&gt;
|&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Bibiki Bay - Purgonorgo Isle|pos=H-10|pos 2=H-11}})&lt;br /&gt;
|&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Uleguerand Range]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Uleguerand Range|pos=I-5}}), ({{Location Tooltip|area=Uleguerand Range|pos=F-6}})&lt;br /&gt;
|&lt;br /&gt;
* [[Kindred Black Mage]] (81-84)&lt;br /&gt;
* [[Kindred Dark Night]] (81-84)&lt;br /&gt;
* [[Kindred Summoner]] (81-84)&lt;br /&gt;
* [[Kindred Warrior]] (81-84)&lt;br /&gt;
* [[Smolenkos]] (81-84)&lt;br /&gt;
* [[Molech]] (80-82)&lt;br /&gt;
| Bit of a walk. Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds. Watch out for true sight tauri on the way up. Roam around. Slowga. Conals.  Blind. Doom.&lt;br /&gt;
Note: 3 mobs per kilometer, Molech has Doom (they look at you and you die) NOT WORTH IT tested by blacklung&lt;br /&gt;
|-&lt;br /&gt;
|[[Uleguerand Range]]&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Uleguerand Range|pos=G-8}})&lt;br /&gt;
|&lt;br /&gt;
* [[King Buffalo]] (80-82)&lt;br /&gt;
* [[Kindred Demon]] (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|[[Uleguerand Range]] {{Changes}}&lt;br /&gt;
|&lt;br /&gt;
* ({{Location Tooltip|area=Uleguerand Range|pos=G-7}})&lt;br /&gt;
|&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required. Tried this at 26, was rough. AoE move does a ton of damage. 28 might be better starting point when you get firaga.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip| text = K-5| tooltip = | area = Sauromugue Champaign| pos = K-5| highlight background = transparent| marker pos x = -4| marker pos y = 12| marker size = 35| marker opacity = 0.4| marker background = #5555ff}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required. Shell grubs &#039;&#039;&#039;DO LINK&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept. &#039;&#039;&#039;Casts -aga II magic. Avoid this camp unless you can reliably land silence.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|53-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, best to have Firaga 2 at 53.&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|65-68 &lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-9) By Dunes Warp&#039;&#039;&#039;&lt;br /&gt;
* [[Meadow Buffalo]] (75-78){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Aspir]]able mobs.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
* Some of these are &amp;quot;Cure burn&amp;quot; camps.&lt;br /&gt;
* &amp;quot;Cure burn&amp;quot; camps are for parties composed mostly of WHM. The idea is to [[skillchain]] transfixion, in order to [[Magic Burst]] Banish/Holy/Cure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;droppedby horizon-table table-xl sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|65-68&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (J-9) ((K-9) and (E-7) Secondary)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spartoi Warrior]] (78-82)&lt;br /&gt;
* [[Spartoi Sorcerer]] (80-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|2x SMN/4x WHM/BLM or PLD. SMN do Ifrit (Punch) &amp;gt; Ramuh (Shock Strike) = Fusion. WHM and PLD do Banish III &amp;gt; Holy for 2x MB. If avatars miss, spam Cure and Banish spells until dead. Main camp is on a ledge outside Vrtra room. &lt;br /&gt;
&lt;br /&gt;
Additional camps are inside Vrtra Room and on west side in hidden room near Strange Apparatus.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dultwa,_I.M.&amp;diff=119117</id>
		<title>Dultwa, I.M.</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dultwa,_I.M.&amp;diff=119117"/>
		<updated>2026-04-20T06:05:36Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
| image = Dultwa.png&lt;br /&gt;
| name = Dultwa, I.M.&lt;br /&gt;
| gender = &lt;br /&gt;
| race = Galka&lt;br /&gt;
| bestiary =&lt;br /&gt;
| job = &lt;br /&gt;
| affiliation = Bastok&lt;br /&gt;
| occupation = &lt;br /&gt;
| status = &lt;br /&gt;
| type = Conquest Overseer&lt;br /&gt;
| type add = Border Guard&lt;br /&gt;
| location = {{Location|Cape Teriggan|I-6}}&lt;br /&gt;
| starts missions = &lt;br /&gt;
| starts quests = &lt;br /&gt;
| involved in missions = &lt;br /&gt;
| involved in quests = &lt;br /&gt;
| notes = Appears, when [[Vollbow]] is under weekly conquest-control by Bastok.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cannot&#039;&#039;&#039; be accessed from Gustav Tunnel.&lt;br /&gt;
&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only with&amp;lt;/u&amp;gt; Bastok as current Allegiance:&lt;br /&gt;
:*Casts [[Signet]] &lt;br /&gt;
:*Choice of setting [[Home Point]] for free&lt;br /&gt;
:*Recharges [[Emperor Band]], [[Empress Band]] or [[Chariot Band]]&lt;br /&gt;
:*Accepts [[Vollbow Supplies]] for finishing [[Supply Run Mission|Supply Quest]]&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only without&amp;lt;/u&amp;gt; Bastok as current Allegiance:&lt;br /&gt;
:*Choice of setting [[Home Point]] for a fee - higher prices for higher Allegiance Ranks (Rank 10: 5600 gil)&lt;br /&gt;
For further information see [[Conquest Overseer]]. &lt;br /&gt;
| historicalbackground =  &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Conquest]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Paise,_R.K.&amp;diff=119116</id>
		<title>Paise, R.K.</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Paise,_R.K.&amp;diff=119116"/>
		<updated>2026-04-20T06:05:16Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
| image = Paise.png&lt;br /&gt;
| name = Paise, R.K. &lt;br /&gt;
| gender = Female&lt;br /&gt;
| race = Elvaan&lt;br /&gt;
| bestiary = &lt;br /&gt;
| job = &lt;br /&gt;
| affiliation = San d&#039;Oria &lt;br /&gt;
| occupation = &lt;br /&gt;
| status = &lt;br /&gt;
| type = Conquest Overseer&lt;br /&gt;
| type add = Border Guard&lt;br /&gt;
| location = {{Location|Cape Teriggan|I-6}}&lt;br /&gt;
| starts missions = &lt;br /&gt;
| starts quests = &lt;br /&gt;
| involved in missions = &lt;br /&gt;
| involved in quests = &lt;br /&gt;
| notes = Appears, when [[Vollbow]] is under weekly conquest-control by San d&#039;Oria.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cannot&#039;&#039;&#039; be accessed from Gustav Tunnel.&lt;br /&gt;
&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only with&amp;lt;/u&amp;gt; San d&#039;Oria as current Allegiance:&lt;br /&gt;
:*Casts [[Signet]] &lt;br /&gt;
:*Choice of setting [[Home Point]] for free&lt;br /&gt;
:*Recharges [[Empress Band]] or [[Chariot Band]]&lt;br /&gt;
:*Accepts [[Vollbow Supplies]] for finishing [[Supply Run Mission|Supply Quest]]&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only without&amp;lt;/u&amp;gt; San d&#039;Oria as current Allegiance:&lt;br /&gt;
:*Choice of setting [[Home Point]] for a fee - higher prices for higher Allegiance Ranks (Rank 10: 5600 gil)&lt;br /&gt;
For further information see [[Conquest Overseer]].&lt;br /&gt;
| historicalbackground = &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Conquest]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Orukeke,_W.W.&amp;diff=119115</id>
		<title>Orukeke, W.W.</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Orukeke,_W.W.&amp;diff=119115"/>
		<updated>2026-04-20T06:03:56Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
| image = Orukeke.png&lt;br /&gt;
| name = Orukeke&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Tarutaru&lt;br /&gt;
| bestiary = &lt;br /&gt;
| job = &lt;br /&gt;
| affiliation = Windurst&lt;br /&gt;
| occupation = War Warlock&lt;br /&gt;
| status = &lt;br /&gt;
| type = Conquest Overseer&lt;br /&gt;
| type add = Border Guard&lt;br /&gt;
| location = {{Location|Cape Teriggan|I-6}}&lt;br /&gt;
| starts missions = &lt;br /&gt;
| starts quests = &lt;br /&gt;
| involved in missions = &lt;br /&gt;
| involved in quests = &lt;br /&gt;
| notes = Appears, when [[Vollbow]] is under weekly conquest-control by Windurst.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cannot&#039;&#039;&#039; be accessed from Gustav Tunnel.&lt;br /&gt;
&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only with&amp;lt;/u&amp;gt; Windurst as current Allegiance:&lt;br /&gt;
:*Casts [[Signet]] &lt;br /&gt;
:*Choice of setting [[Home Point]] for free&lt;br /&gt;
:*Recharges [[Empress Band]] or [[Chariot Band]]&lt;br /&gt;
:*Accepts [[Vollbow Supplies]] for finishing [[Supply Run Mission|Supply Quest]]&lt;br /&gt;
;Notes for characters &amp;lt;u&amp;gt;only without&amp;lt;/u&amp;gt; Windurst as current Allegiance:&lt;br /&gt;
:*Choice of setting [[Home Point]] for a fee - higher prices for higher Allegiance Ranks (Rank 10: 5600 gil)&lt;br /&gt;
For further information see [[Conquest Overseer]].&lt;br /&gt;
| historicalbackground = &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Conquest]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119114</id>
		<title>Category:Merit Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119114"/>
		<updated>2026-04-20T05:54:01Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* How to Accumulate Merit Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
== What are Merit Points? ==&lt;br /&gt;
Once a player has reached level 75, they will have the option to earn &#039;&#039;&#039;limit points&#039;&#039;&#039; when defeating enemies. Once 10,000 limit points are obtained, they convert into one merit point. &#039;&#039;&#039;Merit points&#039;&#039;&#039; are a type of currency used to &amp;quot;buy&amp;quot; extra enhancements for a player whose main job has reached level 75.&lt;br /&gt;
&lt;br /&gt;
Due to the current in-game era on HorizonXI, only the job specific &#039;Group 1&#039; merits can be purchased.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Menu ==&lt;br /&gt;
After a player has received the key item {{KeyItem}}[[Limit Breaker]] from the [[Nomad Moogle]] in [[Ru&#039;Lude Gardens]], they will be able to view current limit and merit point totals in the status window by selecting the &amp;quot;Merit Points&amp;quot; button from the Status menu. This menu is only accessible when the player&#039;s current job is level 75. This menu allows you to view your current limit points and merit points, to view merit points you have spent, and to view the categories you can spend merit points on.&lt;br /&gt;
&lt;br /&gt;
When a player is in their Mog House (or Rent-a-Room), they are able to switch between EXP and limit point accumulation modes, as well as able to spend and cancel merit points.&lt;br /&gt;
&lt;br /&gt;
== How to Accumulate Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* When a player has reached the maximum amount of EXP (43,999) after reaching level 75, they will automatically begin accumulating limit points when fighting monsters that are at least Easy Prey.&lt;br /&gt;
* A player can begin collecting limit points before reaching the maximum amount of EXP by talking to the Nomad Moogle in Ru&#039;Lude Gardens at H-5 and becoming his assistant. Then, go to a moghouse and switch to Merit Point mode under &amp;quot;Mode Switch&amp;quot; on the &amp;quot;Status&amp;quot; -&amp;gt; &amp;quot;Merit Point&amp;quot; menu.&lt;br /&gt;
* When a player is eligible to begin collecting limit points, their main job and level will be displayed in blue in the status window.&lt;br /&gt;
* Once a player has accumulated 10,000 limit points, the points will automatically be exchanged for a single merit point. Switching to limit point accumulation mode affects all jobs that have reached level 75. It is not necessary to switch modes for each job.&lt;br /&gt;
* If a player is KO&#039;d while in limit points accumulation mode, they will lose EXP as normal. To regain that EXP, the player must switch back to EXP accumulation mode in their Mog House before fighting.&lt;br /&gt;
* If a player drops to level 74 as a result of being KO&#039;d, they will automatically be switched back to EXP accumulation mode until reaching level 75 once again. If the player was collecting limit points at the time of deleveling, the player will begin collecting limit points again once they reaches level 75.&lt;br /&gt;
* All limit, merit, and experience points are saved internally. Switching between limit point and EXP accumulation modes does not result in a loss of any point types.&lt;br /&gt;
* EXP earned from items (eg. a page from the &amp;quot;Dragon Chronicles&amp;quot;) cannot be converted into limit points. If a player&#039;s mode is set to limit point accumulation and the player does not have the maximum amount of EXP, the item will grant EXP (which goes toward their buffer). If a player uses one of these items after accumulating the maximum amount of EXP at level 75, the item will have no effect.&lt;br /&gt;
* Limit points and merit points collected on all level 75 jobs are combined, and are totaled together in your Merit Point menu. A player does not have to earn the merit points playing the job they want to spend them on.&lt;br /&gt;
* When set to limit point accumulation, after each battle, a message informing the player how many limit points they earned will appear in the message window (in place of the previous message informing the player how many experience points they earned).&lt;br /&gt;
* The maximum number of merit points a player can stock is 10. Any merit points earned after accumulating this amount will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Spend Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* Merit points can only be spent while inside a player&#039;s Mog House or Rent-a-Room.&lt;br /&gt;
* To spend a merit, a player must access the merit point menu, select the category they want to upgrade, and select Raise. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Cancelling Spent Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* A player may wish to undo an upgrade they has already made in order to spend points in the same category on different upgrades.&lt;br /&gt;
* When a player cancels an upgrade, they do not get spent merit points back.&lt;br /&gt;
* To cancel a merit, a player must access the merit point menu, select the category they want to upgrade, and select Lower. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Effects of Raised Attributes ==&lt;br /&gt;
&lt;br /&gt;
* The effect of attributes raised using merit points apply to any and all jobs that the player sets as their current main job, including jobs that are not level 75.&lt;br /&gt;
* More upgrades apply as the player&#039;s main job increases in level.&lt;br /&gt;
* Levels 1-9, no merits have effect.&lt;br /&gt;
* Levels 10-19, one merit per category takes effect.&lt;br /&gt;
* Levels 20-29, two merits per category take effect.&lt;br /&gt;
* Levels 30-39, three merits per category take effect.&lt;br /&gt;
* Levels 40-49, four merits per category take effect.&lt;br /&gt;
* Levels 50-59, five merits per category take effect.&lt;br /&gt;
* Levels 60-69, six merits per category take effect.&lt;br /&gt;
* Levels 70-74, seven merits per category take effect.&lt;br /&gt;
* At level 75, all merits have effect.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Categories ==&lt;br /&gt;
There is a limit on the total number of upgrades that can be done in each category (&amp;quot;maximum combo&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* Example) A player can perform 8 upgrades on HP; 4 upgrades on HP and 4 upgrades on MP; 8 upgrades on MP; or any other combination adding up to 8.&lt;br /&gt;
* However, upgrading both HP and MP 8 times is not possible.&lt;br /&gt;
&lt;br /&gt;
There is a limit on the total number of upgrades that can be done on each item (&amp;quot;max per item&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Upgrades increase in the number of merit points they cost as you upgrade an item.&lt;br /&gt;
&lt;br /&gt;
* Example) The first MP upgrade costs 1 merit. The second upgrade costs 2 merits. The third upgrade costs 3 merits. The fourth upgrade costs 4 merits. The fifth upgrade costs 5 merits. The sixth, seventh, and eight upgrades cost 5 merits each.&lt;br /&gt;
* Example 2) If a player wanted to upgrade HP 4 times and MP 4 times, the HP upgrades would cost 1, then 2, then 3, then 4 merits, and the MP upgrades would cost 1, then 2, then 3, then 4 merits.&lt;br /&gt;
&lt;br /&gt;
=== HP/MP ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5&amp;gt;5&amp;gt;5&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Max HP (+10 per upgrade)&lt;br /&gt;
* Max MP (+10 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
[3&amp;gt;6&amp;gt;9&amp;gt;9&amp;gt;9]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 5&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 5&lt;br /&gt;
&lt;br /&gt;
* STR (+1 per upgrade)&lt;br /&gt;
* DEX (+1 per upgrade)&lt;br /&gt;
* VIT (+1 per upgrade)&lt;br /&gt;
* AGI (+1 per upgrade)&lt;br /&gt;
* INT (+1 per upgrade)&lt;br /&gt;
* MND (+1 per upgrade)&lt;br /&gt;
* CHR (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
Only skills that the current (level 75) job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Depending on their main job, raising combat skills may not necessarily allow a player to use certain weapon skills.&lt;br /&gt;
&lt;br /&gt;
==== Weapon Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
Maximum combo. 8&lt;br /&gt;
&lt;br /&gt;
* Hand-to-Hand Skill (+2 per upgrade)&lt;br /&gt;
* Dagger Skill (+2 per upgrade)&lt;br /&gt;
* Sword Skill (+2 per upgrade)&lt;br /&gt;
* Great Sword Skill (+2 per upgrade)&lt;br /&gt;
* Axe Skill (+2 per upgrade)&lt;br /&gt;
* Great Axe Skill (+2 per upgrade)&lt;br /&gt;
* Scythe Skill (+2 per upgrade)&lt;br /&gt;
* Polearm Skill (+2 per upgrade)&lt;br /&gt;
* Katana Skill (+2 per upgrade)&lt;br /&gt;
* Great Katana Skill (+2 per upgrade)&lt;br /&gt;
* Club Skill (+2 per upgrade)&lt;br /&gt;
* Staff Skill (+2 per upgrade)&lt;br /&gt;
* Archery Skill (+2 per upgrade)&lt;br /&gt;
* Marksmanship Skill (+2 per upgrade)&lt;br /&gt;
* Throwing Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Defensive Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 4&lt;br /&gt;
&lt;br /&gt;
* Guarding Skill (+2 per upgrade)&lt;br /&gt;
* Evasion Skill (+2 per upgrade)&lt;br /&gt;
* Shield Skill (+2 per upgrade)&lt;br /&gt;
* Parrying Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Only skills that the level 75 job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Divine Magic Skill (+2 per upgrade)&lt;br /&gt;
* Healing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enhancing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enfeebling Magic Skill (+2 per upgrade)&lt;br /&gt;
* Elemental Magic Skill (+2 per upgrade)&lt;br /&gt;
* Dark Magic Skill (+2 per upgrade)&lt;br /&gt;
* Summoning Magic Skill (+2 per upgrade)&lt;br /&gt;
* Ninjutsu Skill (+2 per upgrade)&lt;br /&gt;
* Singing Skill (+2 per upgrade)&lt;br /&gt;
* String Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Wind Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Blue Magic Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
* Enmity Increase (+1 per upgrade)&lt;br /&gt;
* Enmity Decrease (-1 per upgrade)&lt;br /&gt;
* Critical Hit Rate (+1% per upgrade)&lt;br /&gt;
* Enemy Critical Hit Rate (-1% per upgrade)&lt;br /&gt;
* Spell Interruption Rate (-2% per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Job-Specific Attributes ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Each job has specific job related attributes that can be raised.&lt;br /&gt;
&lt;br /&gt;
These upgrades do not apply to other jobs, and only apply when the job is at Level 75.&lt;br /&gt;
&lt;br /&gt;
Max combo: 10&lt;br /&gt;
&lt;br /&gt;
Max per item: 5&lt;br /&gt;
&lt;br /&gt;
==== Bard ====&lt;br /&gt;
&lt;br /&gt;
* Lullaby Recast (-1 second per upgrade)&lt;br /&gt;
* Finale Recast (-1 second per upgrade)&lt;br /&gt;
* Minne Effect (+1 per upgrade)&lt;br /&gt;
* Minuet Effect (+1 per upgrade)&lt;br /&gt;
* Madrigal Effect (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Beastmaster ====&lt;br /&gt;
&lt;br /&gt;
* Killer Effects (Increase intimidation rate on all killer effects by 1 percent per upgrade)&lt;br /&gt;
* Reward Recast (-3 seconds per upgrade)&lt;br /&gt;
* Call Beast Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sic Recast (-2 seconds per upgrade)&lt;br /&gt;
* Tame Recast (-20 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Black Mage ====&lt;br /&gt;
&lt;br /&gt;
* Elemental Seal Recast (Shorten recast time by 20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Ice Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Wind Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Earth Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Lightning Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Water Magic Potency (+2 potency per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dark Knight ====&lt;br /&gt;
&lt;br /&gt;
* Souleater Recast (-12 sec per upgrade)&lt;br /&gt;
* Arcane Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Last Resort Recast (-10 sec per upgrade)&lt;br /&gt;
* Last Resort Effect (+2% atk up, 2% def down per upgrade)&lt;br /&gt;
* Weapon Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dragoon ====&lt;br /&gt;
&lt;br /&gt;
* Ancient Circle (-20 seconds per upgrade)&lt;br /&gt;
* Jump Recast (-3 seconds per upgrade)&lt;br /&gt;
* High Jump Recast (- 6 seconds per upgrade)&lt;br /&gt;
* Super Jump Recast (-10 seconds per upgrade)&lt;br /&gt;
* Spirit Link Recast (-6 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
&lt;br /&gt;
* Focus Recast (-10 seconds per upgrade)&lt;br /&gt;
* Dodge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Chakra Recast (-10 seconds per upgrade)&lt;br /&gt;
* Counter Rate (+1% per upgrade)&lt;br /&gt;
* Kick Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ninja ====&lt;br /&gt;
&lt;br /&gt;
* Subtle Blow Effect (+1 per upgrade)&lt;br /&gt;
* Katon Effect (+2 damage, +2 resist down time per upgrade)&lt;br /&gt;
* Hyoton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Huton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Doton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Raiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Suiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Paladin ====&lt;br /&gt;
&lt;br /&gt;
* Shield Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
* Holy Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Sentinel Recast (-10 seconds per upgrade)&lt;br /&gt;
* Cover Effect Length (+4 seconds per upgrade)&lt;br /&gt;
* Rampart Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
&lt;br /&gt;
* Scavenge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Camouflage Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sharpshot Recast (-10 seconds per upgrade)&lt;br /&gt;
* Unlimited Shot Recast (-6 seconds per upgrade)&lt;br /&gt;
* Rapid Shot Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Red Mage ====&lt;br /&gt;
&lt;br /&gt;
* Convert Recast (-20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Ice Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Wind Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Earth Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Lightning Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Water Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Samurai ====&lt;br /&gt;
&lt;br /&gt;
* Third Eye Recast (-2 seconds per upgrade)&lt;br /&gt;
* Warding Circle (-20 seconds per upgrade)&lt;br /&gt;
* Store TP Effect (+2 per upgrade)&lt;br /&gt;
* Meditate Recast (-6 seconds per upgrade)&lt;br /&gt;
* Zanshin Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Summoner ====&lt;br /&gt;
&lt;br /&gt;
* Avatar Physical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Physical Attack (+2 per upgrade)&lt;br /&gt;
* Avatar Magical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Magical Attack (+2 per upgrade)&lt;br /&gt;
* Elemental MP Cost (-1 per tick per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Thief ====&lt;br /&gt;
&lt;br /&gt;
* Flee Recast (-10 seconds per upgrade)&lt;br /&gt;
* Hide Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sneak Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Trick Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Triple Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
&lt;br /&gt;
* Berserk Recast (-10 seconds per upgrade)&lt;br /&gt;
* Defender Recast (-6 seconds per upgrade)&lt;br /&gt;
* Warcry Recast (-10 seconds per upgrade)&lt;br /&gt;
* Aggressor Recast (-10 seconds per upgrade)&lt;br /&gt;
* Double Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== White Mage ====&lt;br /&gt;
&lt;br /&gt;
* Divine Seal Recast (-20 seconds per upgrade)&lt;br /&gt;
* Cure Cast Time (-4% cast time of all Cure spells per upgrade)&lt;br /&gt;
* Bar Spell Effect (+2 potency of Bar spells, +2 magic defense bonus per upgrade)&lt;br /&gt;
* Banish Effect (+2 damage, +2 length of defense down per upgrade)&lt;br /&gt;
* Regen Effect (+1 HP recovered each tic per upgrade)&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119113</id>
		<title>Category:Merit Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119113"/>
		<updated>2026-04-20T05:53:44Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* How to Accumulate Merit Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
== What are Merit Points? ==&lt;br /&gt;
Once a player has reached level 75, they will have the option to earn &#039;&#039;&#039;limit points&#039;&#039;&#039; when defeating enemies. Once 10,000 limit points are obtained, they convert into one merit point. &#039;&#039;&#039;Merit points&#039;&#039;&#039; are a type of currency used to &amp;quot;buy&amp;quot; extra enhancements for a player whose main job has reached level 75.&lt;br /&gt;
&lt;br /&gt;
Due to the current in-game era on HorizonXI, only the job specific &#039;Group 1&#039; merits can be purchased.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Menu ==&lt;br /&gt;
After a player has received the key item {{KeyItem}}[[Limit Breaker]] from the [[Nomad Moogle]] in [[Ru&#039;Lude Gardens]], they will be able to view current limit and merit point totals in the status window by selecting the &amp;quot;Merit Points&amp;quot; button from the Status menu. This menu is only accessible when the player&#039;s current job is level 75. This menu allows you to view your current limit points and merit points, to view merit points you have spent, and to view the categories you can spend merit points on.&lt;br /&gt;
&lt;br /&gt;
When a player is in their Mog House (or Rent-a-Room), they are able to switch between EXP and limit point accumulation modes, as well as able to spend and cancel merit points.&lt;br /&gt;
&lt;br /&gt;
== How to Accumulate Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* When a player has reached the maximum amount of EXP (43,999) after reaching level 75, they will automatically begin accumulating limit points when fighting monsters that are at least Easy Prey.&lt;br /&gt;
* A player can begin collecting limit points before reaching the maximum amount of EXP by talking ti the Nomad Moogle in Ru&#039;Lude Gardens at H-5 and becoming his assistant. Then, go to a moghouse and switch to Merit Point mode under &amp;quot;Mode Switch&amp;quot; on the &amp;quot;Status&amp;quot; -&amp;gt; &amp;quot;Merit Point&amp;quot; menu.&lt;br /&gt;
* When a player is eligible to begin collecting limit points, their main job and level will be displayed in blue in the status window.&lt;br /&gt;
* Once a player has accumulated 10,000 limit points, the points will automatically be exchanged for a single merit point. Switching to limit point accumulation mode affects all jobs that have reached level 75. It is not necessary to switch modes for each job.&lt;br /&gt;
* If a player is KO&#039;d while in limit points accumulation mode, they will lose EXP as normal. To regain that EXP, the player must switch back to EXP accumulation mode in their Mog House before fighting.&lt;br /&gt;
* If a player drops to level 74 as a result of being KO&#039;d, they will automatically be switched back to EXP accumulation mode until reaching level 75 once again. If the player was collecting limit points at the time of deleveling, the player will begin collecting limit points again once they reaches level 75.&lt;br /&gt;
* All limit, merit, and experience points are saved internally. Switching between limit point and EXP accumulation modes does not result in a loss of any point types.&lt;br /&gt;
* EXP earned from items (eg. a page from the &amp;quot;Dragon Chronicles&amp;quot;) cannot be converted into limit points. If a player&#039;s mode is set to limit point accumulation and the player does not have the maximum amount of EXP, the item will grant EXP (which goes toward their buffer). If a player uses one of these items after accumulating the maximum amount of EXP at level 75, the item will have no effect.&lt;br /&gt;
* Limit points and merit points collected on all level 75 jobs are combined, and are totaled together in your Merit Point menu. A player does not have to earn the merit points playing the job they want to spend them on.&lt;br /&gt;
* When set to limit point accumulation, after each battle, a message informing the player how many limit points they earned will appear in the message window (in place of the previous message informing the player how many experience points they earned).&lt;br /&gt;
* The maximum number of merit points a player can stock is 10. Any merit points earned after accumulating this amount will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Spend Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* Merit points can only be spent while inside a player&#039;s Mog House or Rent-a-Room.&lt;br /&gt;
* To spend a merit, a player must access the merit point menu, select the category they want to upgrade, and select Raise. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Cancelling Spent Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* A player may wish to undo an upgrade they has already made in order to spend points in the same category on different upgrades.&lt;br /&gt;
* When a player cancels an upgrade, they do not get spent merit points back.&lt;br /&gt;
* To cancel a merit, a player must access the merit point menu, select the category they want to upgrade, and select Lower. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Effects of Raised Attributes ==&lt;br /&gt;
&lt;br /&gt;
* The effect of attributes raised using merit points apply to any and all jobs that the player sets as their current main job, including jobs that are not level 75.&lt;br /&gt;
* More upgrades apply as the player&#039;s main job increases in level.&lt;br /&gt;
* Levels 1-9, no merits have effect.&lt;br /&gt;
* Levels 10-19, one merit per category takes effect.&lt;br /&gt;
* Levels 20-29, two merits per category take effect.&lt;br /&gt;
* Levels 30-39, three merits per category take effect.&lt;br /&gt;
* Levels 40-49, four merits per category take effect.&lt;br /&gt;
* Levels 50-59, five merits per category take effect.&lt;br /&gt;
* Levels 60-69, six merits per category take effect.&lt;br /&gt;
* Levels 70-74, seven merits per category take effect.&lt;br /&gt;
* At level 75, all merits have effect.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Categories ==&lt;br /&gt;
There is a limit on the total number of upgrades that can be done in each category (&amp;quot;maximum combo&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* Example) A player can perform 8 upgrades on HP; 4 upgrades on HP and 4 upgrades on MP; 8 upgrades on MP; or any other combination adding up to 8.&lt;br /&gt;
* However, upgrading both HP and MP 8 times is not possible.&lt;br /&gt;
&lt;br /&gt;
There is a limit on the total number of upgrades that can be done on each item (&amp;quot;max per item&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Upgrades increase in the number of merit points they cost as you upgrade an item.&lt;br /&gt;
&lt;br /&gt;
* Example) The first MP upgrade costs 1 merit. The second upgrade costs 2 merits. The third upgrade costs 3 merits. The fourth upgrade costs 4 merits. The fifth upgrade costs 5 merits. The sixth, seventh, and eight upgrades cost 5 merits each.&lt;br /&gt;
* Example 2) If a player wanted to upgrade HP 4 times and MP 4 times, the HP upgrades would cost 1, then 2, then 3, then 4 merits, and the MP upgrades would cost 1, then 2, then 3, then 4 merits.&lt;br /&gt;
&lt;br /&gt;
=== HP/MP ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5&amp;gt;5&amp;gt;5&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Max HP (+10 per upgrade)&lt;br /&gt;
* Max MP (+10 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
[3&amp;gt;6&amp;gt;9&amp;gt;9&amp;gt;9]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 5&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 5&lt;br /&gt;
&lt;br /&gt;
* STR (+1 per upgrade)&lt;br /&gt;
* DEX (+1 per upgrade)&lt;br /&gt;
* VIT (+1 per upgrade)&lt;br /&gt;
* AGI (+1 per upgrade)&lt;br /&gt;
* INT (+1 per upgrade)&lt;br /&gt;
* MND (+1 per upgrade)&lt;br /&gt;
* CHR (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
Only skills that the current (level 75) job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Depending on their main job, raising combat skills may not necessarily allow a player to use certain weapon skills.&lt;br /&gt;
&lt;br /&gt;
==== Weapon Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
Maximum combo. 8&lt;br /&gt;
&lt;br /&gt;
* Hand-to-Hand Skill (+2 per upgrade)&lt;br /&gt;
* Dagger Skill (+2 per upgrade)&lt;br /&gt;
* Sword Skill (+2 per upgrade)&lt;br /&gt;
* Great Sword Skill (+2 per upgrade)&lt;br /&gt;
* Axe Skill (+2 per upgrade)&lt;br /&gt;
* Great Axe Skill (+2 per upgrade)&lt;br /&gt;
* Scythe Skill (+2 per upgrade)&lt;br /&gt;
* Polearm Skill (+2 per upgrade)&lt;br /&gt;
* Katana Skill (+2 per upgrade)&lt;br /&gt;
* Great Katana Skill (+2 per upgrade)&lt;br /&gt;
* Club Skill (+2 per upgrade)&lt;br /&gt;
* Staff Skill (+2 per upgrade)&lt;br /&gt;
* Archery Skill (+2 per upgrade)&lt;br /&gt;
* Marksmanship Skill (+2 per upgrade)&lt;br /&gt;
* Throwing Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Defensive Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 4&lt;br /&gt;
&lt;br /&gt;
* Guarding Skill (+2 per upgrade)&lt;br /&gt;
* Evasion Skill (+2 per upgrade)&lt;br /&gt;
* Shield Skill (+2 per upgrade)&lt;br /&gt;
* Parrying Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Only skills that the level 75 job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Divine Magic Skill (+2 per upgrade)&lt;br /&gt;
* Healing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enhancing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enfeebling Magic Skill (+2 per upgrade)&lt;br /&gt;
* Elemental Magic Skill (+2 per upgrade)&lt;br /&gt;
* Dark Magic Skill (+2 per upgrade)&lt;br /&gt;
* Summoning Magic Skill (+2 per upgrade)&lt;br /&gt;
* Ninjutsu Skill (+2 per upgrade)&lt;br /&gt;
* Singing Skill (+2 per upgrade)&lt;br /&gt;
* String Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Wind Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Blue Magic Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
* Enmity Increase (+1 per upgrade)&lt;br /&gt;
* Enmity Decrease (-1 per upgrade)&lt;br /&gt;
* Critical Hit Rate (+1% per upgrade)&lt;br /&gt;
* Enemy Critical Hit Rate (-1% per upgrade)&lt;br /&gt;
* Spell Interruption Rate (-2% per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Job-Specific Attributes ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Each job has specific job related attributes that can be raised.&lt;br /&gt;
&lt;br /&gt;
These upgrades do not apply to other jobs, and only apply when the job is at Level 75.&lt;br /&gt;
&lt;br /&gt;
Max combo: 10&lt;br /&gt;
&lt;br /&gt;
Max per item: 5&lt;br /&gt;
&lt;br /&gt;
==== Bard ====&lt;br /&gt;
&lt;br /&gt;
* Lullaby Recast (-1 second per upgrade)&lt;br /&gt;
* Finale Recast (-1 second per upgrade)&lt;br /&gt;
* Minne Effect (+1 per upgrade)&lt;br /&gt;
* Minuet Effect (+1 per upgrade)&lt;br /&gt;
* Madrigal Effect (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Beastmaster ====&lt;br /&gt;
&lt;br /&gt;
* Killer Effects (Increase intimidation rate on all killer effects by 1 percent per upgrade)&lt;br /&gt;
* Reward Recast (-3 seconds per upgrade)&lt;br /&gt;
* Call Beast Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sic Recast (-2 seconds per upgrade)&lt;br /&gt;
* Tame Recast (-20 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Black Mage ====&lt;br /&gt;
&lt;br /&gt;
* Elemental Seal Recast (Shorten recast time by 20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Ice Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Wind Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Earth Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Lightning Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Water Magic Potency (+2 potency per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dark Knight ====&lt;br /&gt;
&lt;br /&gt;
* Souleater Recast (-12 sec per upgrade)&lt;br /&gt;
* Arcane Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Last Resort Recast (-10 sec per upgrade)&lt;br /&gt;
* Last Resort Effect (+2% atk up, 2% def down per upgrade)&lt;br /&gt;
* Weapon Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dragoon ====&lt;br /&gt;
&lt;br /&gt;
* Ancient Circle (-20 seconds per upgrade)&lt;br /&gt;
* Jump Recast (-3 seconds per upgrade)&lt;br /&gt;
* High Jump Recast (- 6 seconds per upgrade)&lt;br /&gt;
* Super Jump Recast (-10 seconds per upgrade)&lt;br /&gt;
* Spirit Link Recast (-6 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
&lt;br /&gt;
* Focus Recast (-10 seconds per upgrade)&lt;br /&gt;
* Dodge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Chakra Recast (-10 seconds per upgrade)&lt;br /&gt;
* Counter Rate (+1% per upgrade)&lt;br /&gt;
* Kick Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ninja ====&lt;br /&gt;
&lt;br /&gt;
* Subtle Blow Effect (+1 per upgrade)&lt;br /&gt;
* Katon Effect (+2 damage, +2 resist down time per upgrade)&lt;br /&gt;
* Hyoton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Huton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Doton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Raiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Suiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Paladin ====&lt;br /&gt;
&lt;br /&gt;
* Shield Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
* Holy Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Sentinel Recast (-10 seconds per upgrade)&lt;br /&gt;
* Cover Effect Length (+4 seconds per upgrade)&lt;br /&gt;
* Rampart Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
&lt;br /&gt;
* Scavenge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Camouflage Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sharpshot Recast (-10 seconds per upgrade)&lt;br /&gt;
* Unlimited Shot Recast (-6 seconds per upgrade)&lt;br /&gt;
* Rapid Shot Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Red Mage ====&lt;br /&gt;
&lt;br /&gt;
* Convert Recast (-20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Ice Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Wind Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Earth Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Lightning Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Water Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Samurai ====&lt;br /&gt;
&lt;br /&gt;
* Third Eye Recast (-2 seconds per upgrade)&lt;br /&gt;
* Warding Circle (-20 seconds per upgrade)&lt;br /&gt;
* Store TP Effect (+2 per upgrade)&lt;br /&gt;
* Meditate Recast (-6 seconds per upgrade)&lt;br /&gt;
* Zanshin Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Summoner ====&lt;br /&gt;
&lt;br /&gt;
* Avatar Physical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Physical Attack (+2 per upgrade)&lt;br /&gt;
* Avatar Magical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Magical Attack (+2 per upgrade)&lt;br /&gt;
* Elemental MP Cost (-1 per tick per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Thief ====&lt;br /&gt;
&lt;br /&gt;
* Flee Recast (-10 seconds per upgrade)&lt;br /&gt;
* Hide Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sneak Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Trick Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Triple Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
&lt;br /&gt;
* Berserk Recast (-10 seconds per upgrade)&lt;br /&gt;
* Defender Recast (-6 seconds per upgrade)&lt;br /&gt;
* Warcry Recast (-10 seconds per upgrade)&lt;br /&gt;
* Aggressor Recast (-10 seconds per upgrade)&lt;br /&gt;
* Double Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== White Mage ====&lt;br /&gt;
&lt;br /&gt;
* Divine Seal Recast (-20 seconds per upgrade)&lt;br /&gt;
* Cure Cast Time (-4% cast time of all Cure spells per upgrade)&lt;br /&gt;
* Bar Spell Effect (+2 potency of Bar spells, +2 magic defense bonus per upgrade)&lt;br /&gt;
* Banish Effect (+2 damage, +2 length of defense down per upgrade)&lt;br /&gt;
* Regen Effect (+1 HP recovered each tic per upgrade)&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119112</id>
		<title>Category:Merit Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Merit_Points&amp;diff=119112"/>
		<updated>2026-04-20T05:47:12Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* How to Accumulate Merit Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
== What are Merit Points? ==&lt;br /&gt;
Once a player has reached level 75, they will have the option to earn &#039;&#039;&#039;limit points&#039;&#039;&#039; when defeating enemies. Once 10,000 limit points are obtained, they convert into one merit point. &#039;&#039;&#039;Merit points&#039;&#039;&#039; are a type of currency used to &amp;quot;buy&amp;quot; extra enhancements for a player whose main job has reached level 75.&lt;br /&gt;
&lt;br /&gt;
Due to the current in-game era on HorizonXI, only the job specific &#039;Group 1&#039; merits can be purchased.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Menu ==&lt;br /&gt;
After a player has received the key item {{KeyItem}}[[Limit Breaker]] from the [[Nomad Moogle]] in [[Ru&#039;Lude Gardens]], they will be able to view current limit and merit point totals in the status window by selecting the &amp;quot;Merit Points&amp;quot; button from the Status menu. This menu is only accessible when the player&#039;s current job is level 75. This menu allows you to view your current limit points and merit points, to view merit points you have spent, and to view the categories you can spend merit points on.&lt;br /&gt;
&lt;br /&gt;
When a player is in their Mog House (or Rent-a-Room), they are able to switch between EXP and limit point accumulation modes, as well as able to spend and cancel merit points.&lt;br /&gt;
&lt;br /&gt;
== How to Accumulate Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* When a player has reached the maximum amount of EXP (43,999) after reaching level 75, they will automatically begin accumulating limit points when fighting monsters that are at least Easy Prey.&lt;br /&gt;
* A player can begin collecting limit points before reaching the maximum amount of EXP by going to a moghouse and switching to Merit Point mode under &amp;quot;Mode Switch&amp;quot; on the &amp;quot;Status&amp;quot; -&amp;gt; &amp;quot;Merit Point&amp;quot; menu.&lt;br /&gt;
* When a player is eligible to begin collecting limit points, their main job and level will be displayed in blue in the status window.&lt;br /&gt;
* Once a player has accumulated 10,000 limit points, the points will automatically be exchanged for a single merit point. Switching to limit point accumulation mode affects all jobs that have reached level 75. It is not necessary to switch modes for each job.&lt;br /&gt;
* If a player is KO&#039;d while in limit points accumulation mode, they will lose EXP as normal. To regain that EXP, the player must switch back to EXP accumulation mode in their Mog House before fighting.&lt;br /&gt;
* If a player drops to level 74 as a result of being KO&#039;d, they will automatically be switched back to EXP accumulation mode until reaching level 75 once again. If the player was collecting limit points at the time of deleveling, the player will begin collecting limit points again once they reaches level 75.&lt;br /&gt;
* All limit, merit, and experience points are saved internally. Switching between limit point and EXP accumulation modes does not result in a loss of any point types.&lt;br /&gt;
* EXP earned from items (eg. a page from the &amp;quot;Dragon Chronicles&amp;quot;) cannot be converted into limit points. If a player&#039;s mode is set to limit point accumulation and the player does not have the maximum amount of EXP, the item will grant EXP (which goes toward their buffer). If a player uses one of these items after accumulating the maximum amount of EXP at level 75, the item will have no effect.&lt;br /&gt;
* Limit points and merit points collected on all level 75 jobs are combined, and are totaled together in your Merit Point menu. A player does not have to earn the merit points playing the job they want to spend them on.&lt;br /&gt;
* When set to limit point accumulation, after each battle, a message informing the player how many limit points they earned will appear in the message window (in place of the previous message informing the player how many experience points they earned).&lt;br /&gt;
* The maximum number of merit points a player can stock is 10. Any merit points earned after accumulating this amount will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Spend Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* Merit points can only be spent while inside a player&#039;s Mog House or Rent-a-Room.&lt;br /&gt;
* To spend a merit, a player must access the merit point menu, select the category they want to upgrade, and select Raise. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Cancelling Spent Merit Points ==&lt;br /&gt;
&lt;br /&gt;
* A player may wish to undo an upgrade they has already made in order to spend points in the same category on different upgrades.&lt;br /&gt;
* When a player cancels an upgrade, they do not get spent merit points back.&lt;br /&gt;
* To cancel a merit, a player must access the merit point menu, select the category they want to upgrade, and select Lower. There will be a series of confirmation messages.&lt;br /&gt;
&lt;br /&gt;
== Effects of Raised Attributes ==&lt;br /&gt;
&lt;br /&gt;
* The effect of attributes raised using merit points apply to any and all jobs that the player sets as their current main job, including jobs that are not level 75.&lt;br /&gt;
* More upgrades apply as the player&#039;s main job increases in level.&lt;br /&gt;
* Levels 1-9, no merits have effect.&lt;br /&gt;
* Levels 10-19, one merit per category takes effect.&lt;br /&gt;
* Levels 20-29, two merits per category take effect.&lt;br /&gt;
* Levels 30-39, three merits per category take effect.&lt;br /&gt;
* Levels 40-49, four merits per category take effect.&lt;br /&gt;
* Levels 50-59, five merits per category take effect.&lt;br /&gt;
* Levels 60-69, six merits per category take effect.&lt;br /&gt;
* Levels 70-74, seven merits per category take effect.&lt;br /&gt;
* At level 75, all merits have effect.&lt;br /&gt;
&lt;br /&gt;
== Merit Point Categories ==&lt;br /&gt;
There is a limit on the total number of upgrades that can be done in each category (&amp;quot;maximum combo&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* Example) A player can perform 8 upgrades on HP; 4 upgrades on HP and 4 upgrades on MP; 8 upgrades on MP; or any other combination adding up to 8.&lt;br /&gt;
* However, upgrading both HP and MP 8 times is not possible.&lt;br /&gt;
&lt;br /&gt;
There is a limit on the total number of upgrades that can be done on each item (&amp;quot;max per item&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Upgrades increase in the number of merit points they cost as you upgrade an item.&lt;br /&gt;
&lt;br /&gt;
* Example) The first MP upgrade costs 1 merit. The second upgrade costs 2 merits. The third upgrade costs 3 merits. The fourth upgrade costs 4 merits. The fifth upgrade costs 5 merits. The sixth, seventh, and eight upgrades cost 5 merits each.&lt;br /&gt;
* Example 2) If a player wanted to upgrade HP 4 times and MP 4 times, the HP upgrades would cost 1, then 2, then 3, then 4 merits, and the MP upgrades would cost 1, then 2, then 3, then 4 merits.&lt;br /&gt;
&lt;br /&gt;
=== HP/MP ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5&amp;gt;5&amp;gt;5&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Max HP (+10 per upgrade)&lt;br /&gt;
* Max MP (+10 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
[3&amp;gt;6&amp;gt;9&amp;gt;9&amp;gt;9]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 5&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 5&lt;br /&gt;
&lt;br /&gt;
* STR (+1 per upgrade)&lt;br /&gt;
* DEX (+1 per upgrade)&lt;br /&gt;
* VIT (+1 per upgrade)&lt;br /&gt;
* AGI (+1 per upgrade)&lt;br /&gt;
* INT (+1 per upgrade)&lt;br /&gt;
* MND (+1 per upgrade)&lt;br /&gt;
* CHR (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Combat Skills ===&lt;br /&gt;
Only skills that the current (level 75) job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Depending on their main job, raising combat skills may not necessarily allow a player to use certain weapon skills.&lt;br /&gt;
&lt;br /&gt;
==== Weapon Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
Maximum combo. 8&lt;br /&gt;
&lt;br /&gt;
* Hand-to-Hand Skill (+2 per upgrade)&lt;br /&gt;
* Dagger Skill (+2 per upgrade)&lt;br /&gt;
* Sword Skill (+2 per upgrade)&lt;br /&gt;
* Great Sword Skill (+2 per upgrade)&lt;br /&gt;
* Axe Skill (+2 per upgrade)&lt;br /&gt;
* Great Axe Skill (+2 per upgrade)&lt;br /&gt;
* Scythe Skill (+2 per upgrade)&lt;br /&gt;
* Polearm Skill (+2 per upgrade)&lt;br /&gt;
* Katana Skill (+2 per upgrade)&lt;br /&gt;
* Great Katana Skill (+2 per upgrade)&lt;br /&gt;
* Club Skill (+2 per upgrade)&lt;br /&gt;
* Staff Skill (+2 per upgrade)&lt;br /&gt;
* Archery Skill (+2 per upgrade)&lt;br /&gt;
* Marksmanship Skill (+2 per upgrade)&lt;br /&gt;
* Throwing Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Defensive Skills ====&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 4&lt;br /&gt;
&lt;br /&gt;
* Guarding Skill (+2 per upgrade)&lt;br /&gt;
* Evasion Skill (+2 per upgrade)&lt;br /&gt;
* Shield Skill (+2 per upgrade)&lt;br /&gt;
* Parrying Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Magic Skills ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3&amp;gt;3]&lt;br /&gt;
&lt;br /&gt;
Only skills that the level 75 job possesses can be adjusted.&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 8&lt;br /&gt;
&lt;br /&gt;
* Divine Magic Skill (+2 per upgrade)&lt;br /&gt;
* Healing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enhancing Magic Skill (+2 per upgrade)&lt;br /&gt;
* Enfeebling Magic Skill (+2 per upgrade)&lt;br /&gt;
* Elemental Magic Skill (+2 per upgrade)&lt;br /&gt;
* Dark Magic Skill (+2 per upgrade)&lt;br /&gt;
* Summoning Magic Skill (+2 per upgrade)&lt;br /&gt;
* Ninjutsu Skill (+2 per upgrade)&lt;br /&gt;
* Singing Skill (+2 per upgrade)&lt;br /&gt;
* String Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Wind Instrument Skill (+2 per upgrade)&lt;br /&gt;
* Blue Magic Skill (+2 per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4]&lt;br /&gt;
&lt;br /&gt;
Maximum combo: 8&lt;br /&gt;
&lt;br /&gt;
Maximum per item: 4&lt;br /&gt;
&lt;br /&gt;
* Enmity Increase (+1 per upgrade)&lt;br /&gt;
* Enmity Decrease (-1 per upgrade)&lt;br /&gt;
* Critical Hit Rate (+1% per upgrade)&lt;br /&gt;
* Enemy Critical Hit Rate (-1% per upgrade)&lt;br /&gt;
* Spell Interruption Rate (-2% per upgrade)&lt;br /&gt;
&lt;br /&gt;
=== Job-Specific Attributes ===&lt;br /&gt;
[1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5]&lt;br /&gt;
&lt;br /&gt;
Each job has specific job related attributes that can be raised.&lt;br /&gt;
&lt;br /&gt;
These upgrades do not apply to other jobs, and only apply when the job is at Level 75.&lt;br /&gt;
&lt;br /&gt;
Max combo: 10&lt;br /&gt;
&lt;br /&gt;
Max per item: 5&lt;br /&gt;
&lt;br /&gt;
==== Bard ====&lt;br /&gt;
&lt;br /&gt;
* Lullaby Recast (-1 second per upgrade)&lt;br /&gt;
* Finale Recast (-1 second per upgrade)&lt;br /&gt;
* Minne Effect (+1 per upgrade)&lt;br /&gt;
* Minuet Effect (+1 per upgrade)&lt;br /&gt;
* Madrigal Effect (+1 per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Beastmaster ====&lt;br /&gt;
&lt;br /&gt;
* Killer Effects (Increase intimidation rate on all killer effects by 1 percent per upgrade)&lt;br /&gt;
* Reward Recast (-3 seconds per upgrade)&lt;br /&gt;
* Call Beast Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sic Recast (-2 seconds per upgrade)&lt;br /&gt;
* Tame Recast (-20 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Black Mage ====&lt;br /&gt;
&lt;br /&gt;
* Elemental Seal Recast (Shorten recast time by 20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Ice Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Wind Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Earth Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Lightning Magic Potency (+2 potency per upgrade)&lt;br /&gt;
* Water Magic Potency (+2 potency per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dark Knight ====&lt;br /&gt;
&lt;br /&gt;
* Souleater Recast (-12 sec per upgrade)&lt;br /&gt;
* Arcane Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Last Resort Recast (-10 sec per upgrade)&lt;br /&gt;
* Last Resort Effect (+2% atk up, 2% def down per upgrade)&lt;br /&gt;
* Weapon Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Dragoon ====&lt;br /&gt;
&lt;br /&gt;
* Ancient Circle (-20 seconds per upgrade)&lt;br /&gt;
* Jump Recast (-3 seconds per upgrade)&lt;br /&gt;
* High Jump Recast (- 6 seconds per upgrade)&lt;br /&gt;
* Super Jump Recast (-10 seconds per upgrade)&lt;br /&gt;
* Spirit Link Recast (-6 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
&lt;br /&gt;
* Focus Recast (-10 seconds per upgrade)&lt;br /&gt;
* Dodge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Chakra Recast (-10 seconds per upgrade)&lt;br /&gt;
* Counter Rate (+1% per upgrade)&lt;br /&gt;
* Kick Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ninja ====&lt;br /&gt;
&lt;br /&gt;
* Subtle Blow Effect (+1 per upgrade)&lt;br /&gt;
* Katon Effect (+2 damage, +2 resist down time per upgrade)&lt;br /&gt;
* Hyoton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Huton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Doton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Raiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
* Suiton Effect (+2 dam, +2 resist down time per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Paladin ====&lt;br /&gt;
&lt;br /&gt;
* Shield Bash Recast (-10 seconds per upgrade)&lt;br /&gt;
* Holy Circle Recast (-20 seconds per upgrade)&lt;br /&gt;
* Sentinel Recast (-10 seconds per upgrade)&lt;br /&gt;
* Cover Effect Length (+4 seconds per upgrade)&lt;br /&gt;
* Rampart Recast (-10 seconds per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
&lt;br /&gt;
* Scavenge Recast (-10 seconds per upgrade)&lt;br /&gt;
* Camouflage Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sharpshot Recast (-10 seconds per upgrade)&lt;br /&gt;
* Unlimited Shot Recast (-6 seconds per upgrade)&lt;br /&gt;
* Rapid Shot Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Red Mage ====&lt;br /&gt;
&lt;br /&gt;
* Convert Recast (-20 seconds per upgrade)&lt;br /&gt;
* Fire Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Ice Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Wind Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Earth Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Lightning Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
* Water Magic Accuracy (+3 magic accuracy per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Samurai ====&lt;br /&gt;
&lt;br /&gt;
* Third Eye Recast (-2 seconds per upgrade)&lt;br /&gt;
* Warding Circle (-20 seconds per upgrade)&lt;br /&gt;
* Store TP Effect (+2 per upgrade)&lt;br /&gt;
* Meditate Recast (-6 seconds per upgrade)&lt;br /&gt;
* Zanshin Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Summoner ====&lt;br /&gt;
&lt;br /&gt;
* Avatar Physical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Physical Attack (+2 per upgrade)&lt;br /&gt;
* Avatar Magical Accuracy (+3 per upgrade)&lt;br /&gt;
* Avatar Magical Attack (+2 per upgrade)&lt;br /&gt;
* Elemental MP Cost (-1 per tick per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Thief ====&lt;br /&gt;
&lt;br /&gt;
* Flee Recast (-10 seconds per upgrade)&lt;br /&gt;
* Hide Recast (-10 seconds per upgrade)&lt;br /&gt;
* Sneak Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Trick Attack Recast (-2 seconds per upgrade)&lt;br /&gt;
* Triple Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
&lt;br /&gt;
* Berserk Recast (-10 seconds per upgrade)&lt;br /&gt;
* Defender Recast (-6 seconds per upgrade)&lt;br /&gt;
* Warcry Recast (-10 seconds per upgrade)&lt;br /&gt;
* Aggressor Recast (-10 seconds per upgrade)&lt;br /&gt;
* Double Attack Rate (+1% per upgrade)&lt;br /&gt;
&lt;br /&gt;
==== White Mage ====&lt;br /&gt;
&lt;br /&gt;
* Divine Seal Recast (-20 seconds per upgrade)&lt;br /&gt;
* Cure Cast Time (-4% cast time of all Cure spells per upgrade)&lt;br /&gt;
* Bar Spell Effect (+2 potency of Bar spells, +2 magic defense bonus per upgrade)&lt;br /&gt;
* Banish Effect (+2 damage, +2 length of defense down per upgrade)&lt;br /&gt;
* Regen Effect (+1 HP recovered each tic per upgrade)&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Calculating_Spikes_Damage&amp;diff=119014</id>
		<title>Calculating Spikes Damage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Calculating_Spikes_Damage&amp;diff=119014"/>
		<updated>2026-04-16T00:46:14Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
====General====&lt;br /&gt;
&lt;br /&gt;
Applies to [[Blaze Spikes]], [[Ice Spikes]], and [[Shock Spikes]].&lt;br /&gt;
&lt;br /&gt;
#The maximum damage is determined by [[INT]].&lt;br /&gt;
#[[Enhancing Magic Skill]] helps spikes to do full damage and not be resisted.&lt;br /&gt;
&lt;br /&gt;
Note: MAB is expressed on gear as an integer bonus e.g. +5 on a [[Moldavite Earring]].  However, in game it applies as a percentage i.e. [[Moldavite Earring]] is 5% (or 5/100).  The calculations below use the values expressed on the gear itself.&lt;br /&gt;
&lt;br /&gt;
====[[Blaze Spikes]]====&lt;br /&gt;
:integer [integer (((INT + 2) / 12) + 4) * (1 + (Magic Atk. Bonus/100))]&lt;br /&gt;
&lt;br /&gt;
====[[Ice Spikes]] / [[Shock Spikes]]====&lt;br /&gt;
:integer [integer (((INT + 10) / 20) + 2) * (1 + (Magic Atk. Bonus/100))]&lt;br /&gt;
&lt;br /&gt;
====Magic Atk. Bonus====&lt;br /&gt;
:Black Mage 10 or Red Mage 20: +20&lt;br /&gt;
:Black Mage 30 or Red Mage 40: +24&lt;br /&gt;
:Black Mage 50: +28&lt;br /&gt;
:Black Mage 70: +32&lt;br /&gt;
:[[Moldavite Earring]]: +5 (This is only a common example. Refer to the [[Magic Attack Bonus|MAB]] page for a full list of Magic Attack Bonus gear.)&lt;br /&gt;
&lt;br /&gt;
====Example====&lt;br /&gt;
RDM level 74 with 74 INT:&lt;br /&gt;
&lt;br /&gt;
;Blaze Spikes&lt;br /&gt;
:integer [integer ((74 + 2) / 12 + 4) * (1+(24/100))]&lt;br /&gt;
:= integer [integer (10.33.....) * 1.24&lt;br /&gt;
:= integer (10 * 1.24)&lt;br /&gt;
:= 12&lt;br /&gt;
&lt;br /&gt;
;Ice / Shock Spikes&lt;br /&gt;
:integer [integer ((74 + 10) / 20 + 2) * (1+(24/100))]&lt;br /&gt;
:= integer [integer (6.2) * 1.24]&lt;br /&gt;
:= integer (6 * 1.24)&lt;br /&gt;
:= 7&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dragoon&amp;diff=118978</id>
		<title>Dragoon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dragoon&amp;diff=118978"/>
		<updated>2026-04-13T19:47:34Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Multipurpose Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Dragoon&lt;br /&gt;
| short = DRG&lt;br /&gt;
| expansionpack = [[Rise of the Zilart]]&lt;br /&gt;
| unlock = [[The Holy Crest]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy DRG noBG.png|center|x338px|alt=cartoon mandragora wearing a dragon-finned armet, descending through the air with a polearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With their lances in hand and their faithful [[Dragoon Wyvern|wyvern]] by their sides, Dragoons (DRG) surprise their enemies with their extraordinary jumping abilities.&lt;br /&gt;
&lt;br /&gt;
Dragoons are melee damage dealers excelling at the use of the [[Polearm]]. The wyvern is also a mainstay of the Dragoon job. The wyvern can provide many different kinds of breath attacks according to the support job the Dragoon is currently using.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Dragoon}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|[[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|[[Call Wyvern]] &lt;br /&gt;
|-&lt;br /&gt;
| 05&lt;br /&gt;
|[[Ancient Circle]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Super Jump]]&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
| 75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Angon]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pet Commands==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Steady Wing]] {{changes|this pet command wasn&#039;t available in era}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Strafe }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Dragon Killer }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Accuracy Bonus }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Strafe |tier=II }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Strafe |tier=III }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{job trait unlock |level=75 |trait=Empathy |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Strafe Effect |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragoon&#039;s Wyvern==&lt;br /&gt;
Your support job choice affects the behavior of your [[Dragoon Wyvern|Wyvern]].  There are three types of behavior &amp;amp;mdash; Offensive, Defensive, and Multipurpose.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Offensive Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be an Offensive Wyvern.  This means it will use an [[Elemental Breath]] attack against the enemy.  The [[Elemental Breath]] is triggered by the use of a [[Weapon Skill]].&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;No Subjob&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Puppetmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ranger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Samurai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Thief]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warrior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Corsair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;wotg&amp;quot;&amp;gt;[[Dancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Defensive Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be a Defensive Wyvern.  It will use [[Healing Breath]] after you cast a spell while any party member (including yourself) is lower than 1/3 HP (the [[Drachen Armet]] increases this threshold to 1/2 HP).  The base/ceiling amount of HP restored is based on the Wyvern&#039;s max HP, the amount of total HP restored is based on the Wyvern&#039;s TP at the time [[Healing Breath]] is triggered. 300% Wyvern TP will restore the maximum amount of HP to either you or a party member, while 0%-7% Wyvern TP will only restore the base amount HP, from [[Healing Breath]]. The base and ceiling amount that can be restored will rise as you and your Wyvern level up, usually around 3 HP each level.  It will [[Remove Breath|remove status effects]] upon the use of a [[Weapon Skill]], and will either use a status [[Remove Breath]] or a [[Healing Breath]] when your HP is at 1/4 or below.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Black Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;wotg&amp;quot;&amp;gt;[[Scholar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Blue Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Summoner]]*&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;soa&amp;quot;&amp;gt;[[Geomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Summoner]] gives the Wyvern defensive behavior, but is unable to trigger [[Healing Breath]]. This subjob combination can only perform [[Remove Breath]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Multipurpose Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be a Multipurpose Wyvern.  The Wyvern will use both [[Elemental Breath]] attacks and [[Healing Breath]] effects. Unlike a Defensive Wyvern, the Multipurpose Wyvern cannot remove status effects.  The threshold for [[Healing Breath]] is also lower, with the Dragoon needing to be below 1/4 of their max HP (1/3 with the [[Drachen Armet]] equipped).&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Paladin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ninja]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;soa&amp;quot;&amp;gt;[[Rune Fencer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wyvern Abilities==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Ability&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Wyvern Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Trigger&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Flame Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Frost Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Gust Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Hydro Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Lightning Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Sand Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Healing Breath|Healing Breath I]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Remove Breath|Remove Breath (Poison)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Ability&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Wyvern Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Trigger&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Attack Bonus]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Healing Breath|Healing Breath II]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Remove Breath|Remove Breath (Blind)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Dragon Killer]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Accuracy Bonus]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Healing Breath|Healing Breath III]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Remove Breath|Remove Breath (Paralysis)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Accuracy Bonus|Accuracy Bonus II]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Super Climb]]&lt;br /&gt;
|All&lt;br /&gt;
|[[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Remove Breath|Remove Breath (Curse) ]] &lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon &lt;br /&gt;
|}&lt;br /&gt;
* All traits listed in this table with a {{verification}} tag are &#039;&#039;&#039;NOT&#039;&#039;&#039; currently verified for Horizon and need to be tested.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
*Wyverns can do actions with the following [[emote]]s: &amp;lt;br&amp;gt;[[emote/blush|/blush]], [[emote/bow|/bow]], [[emote/cheer|/cheer]], [[emote/clap|/clap]], [[emote/dance|/dance]] (this includes [[emote/dance|/dance]] 1-4), [[emote/goodbye|/goodbye]], [[emote/hurray|/hurray]], [[emote/joy|/joy]], [[emote/panic|/panic]], [[emote/point|/point]], [[emote/salute|/salute]], [[emote/shocked|/shocked]], [[emote/wave|/wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
Video demonstrations: [[Dragoon Wyvern/Emotes]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;salvage&amp;quot;&amp;gt;&amp;lt;li&amp;gt;Important note: In [[Salvage]] all pets&#039; stats are locked with the master&#039;s. This means if your HP is locked, for example, your pet&#039;s HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. In the case of DRG, the Wyvern will not be able to use breath abilities if abilities are locked, and its HP will be lower (and breaths weaker) if HP is locked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = E&lt;br /&gt;
| sword = C-&lt;br /&gt;
| polearm = A+&lt;br /&gt;
| club = E&lt;br /&gt;
| staff = B-&lt;br /&gt;
&lt;br /&gt;
| evasion = C-&lt;br /&gt;
| parrying = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Circle Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Recast]]&lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jump Recast]]&lt;br /&gt;
| -4 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Jump Recast]]&lt;br /&gt;
| -6 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Link Recast]]&lt;br /&gt;
| -3 seconds per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Peregrine&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Drachen Brais&lt;br /&gt;
|title2=Drachen Greaves&lt;br /&gt;
|title3=Drachen Finger Gauntlets&lt;br /&gt;
|title4=Drachen Mail&lt;br /&gt;
|title5=Drachen Armet&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Drachen Brais +1&lt;br /&gt;
|title2=Drachen Greaves +1&lt;br /&gt;
|title3=Drachen Finger Gauntlets +1&lt;br /&gt;
|title4=Drachen Mail +1&lt;br /&gt;
|title5=Drachen Armet +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Wyrm Belt&lt;br /&gt;
|title2=Wyrm Brais&lt;br /&gt;
|title3=Wyrm Greaves&lt;br /&gt;
|title4=Wyrm Finger Gauntlets&lt;br /&gt;
|title5=Wyrm Mail&lt;br /&gt;
|title6=Wyrm Armet&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Wyrm Brais +1&lt;br /&gt;
|title2=Wyrm Greaves +1&lt;br /&gt;
|title3=Wyrm Finger Gauntlets +1&lt;br /&gt;
|title4=Wyrm Mail +1&lt;br /&gt;
|title5=Wyrm Armet +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Gungnir&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Refresh_(Status_Effect)&amp;diff=118962</id>
		<title>Refresh (Status Effect)</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Refresh_(Status_Effect)&amp;diff=118962"/>
		<updated>2026-04-12T21:35:37Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Drinks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Refresh]] (Spell)|[[Auto Refresh]] (Job Trait)}}__NOTOC__&lt;br /&gt;
[[File:Refresh (Status Effect).webp|x22px|Refresh]] &#039;&#039;&#039;Refresh&#039;&#039;&#039; is a beneficial [[:category:Status Effects|status effect]] that refreshes a player&#039;s magic pool until it wears off or is removed.  Benefitting characters gain magic points back while standing, sitting, or resting.&lt;br /&gt;
&lt;br /&gt;
== How to remove the effect ==&lt;br /&gt;
&lt;br /&gt;
*This effect can be [[dispel]]led.&lt;br /&gt;
*[[Refresh]] spell gained from the [[Red Mage]] cast or food items can be manually removed (those that give the status icon pictured above).  Those gained from [[Mage&#039;s Ballad]], [[Mage&#039;s Ballad II]], and [[Evoker&#039;s Roll]] cannot be manually removed (uses different status icons).&lt;br /&gt;
*[[Sublimation]] will both overwrite and block Refresh-status, be it from the RDM spell &amp;quot;[[Refresh]]&amp;quot;, enchanted items or food. However, it will NOT block Refresh from different sources such as songs or rolls, or the RDM spell [[Refresh II]].&lt;br /&gt;
&lt;br /&gt;
== How the effect is inflicted/gained ==&lt;br /&gt;
=== Spells ===&lt;br /&gt;
*&#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039; - [[Refresh]] (&#039;&#039;&#039;3mp/tick&#039;&#039;&#039;), [[Refresh II]] (&#039;&#039;&#039;6mp/tick&#039;&#039;&#039;) (150 mp total)&lt;br /&gt;
*&#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039; - [[Battery Charge]] (&#039;&#039;&#039;3mp/tick&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;[[Geomancer]]&#039;&#039;&#039; - [[Indi-Refresh]] (&#039;&#039;&#039;up to 5mp/tick&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;[[Geomancer]]&#039;&#039;&#039; - [[Geo-Refresh]]&lt;br /&gt;
&lt;br /&gt;
=== Job Abilities ===&lt;br /&gt;
Note: these abilities grant their own unique status effects, which cannot be cancelled.&lt;br /&gt;
*&#039;&#039;&#039;[[Avatar&#039;s Favor]]&#039;&#039;&#039; - [[Diabolos&#039;s Favor]] (&#039;&#039;&#039;1-6mp/tick&#039;&#039;&#039; depending on Summoning Magic skill level and Favor duration)&lt;br /&gt;
*&#039;&#039;&#039;[[Phantom Roll]]&#039;&#039;&#039; - [[Evoker&#039;s Roll]] (&#039;&#039;&#039;1-5mp/tick&#039;&#039;&#039; depending on conditions)&lt;br /&gt;
*&#039;&#039;&#039;[[Leviathan]]&#039;&#039;&#039; - [[Spring Water]]{{Changes}} (&#039;&#039;&#039;2mp/tick&#039;&#039;&#039; for 3 Minutes for a total of 120 MP)&lt;br /&gt;
&lt;br /&gt;
=== Drinks ===&lt;br /&gt;
*[[Orange Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 90 seconds  (120 seconds if used while wearing [[Dream Pants +1]]/[[Dream Trousers +1]]), (30 mp total)&lt;br /&gt;
*[[Apple Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 135 seconds, (45 mp total)&lt;br /&gt;
*[[Tomato Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 180 seconds, (60 mp total)&lt;br /&gt;
*[[Pineapple Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 240 seconds, (80 mp total)&lt;br /&gt;
*[[Grape Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 90 seconds, (60 mp total)&lt;br /&gt;
*[[Melon Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 135 seconds, (90 mp total)&lt;br /&gt;
*[[Vampire Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 150 seconds, (60 mp total)&lt;br /&gt;
*[[Yagudo Drink]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 180 seconds, (120 mp total)&lt;br /&gt;
*[[Strange Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 300 seconds&lt;br /&gt;
*[[Kitron Juice]] - &#039;&#039;&#039;3mp/tick&#039;&#039;&#039;. 180 seconds&lt;br /&gt;
*[[Amrita]] - &#039;&#039;&#039;5mp/tick&#039;&#039;&#039;, 300 seconds, (500 mp total)&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
See [[Auto Refresh]].&lt;br /&gt;
&lt;br /&gt;
===Automaton Attachments===&lt;br /&gt;
*[[Mana Tank]] - Automaton only; &#039;&#039;&#039;1-7mp/tick&#039;&#039; depending on the number of Dark Maneuvers and frame&lt;br /&gt;
*[[Mana Tank II]] - Automaton only; &#039;&#039;&#039;2-9mp/tick&#039;&#039; depending on the number of Dark Maneuvers and frame&lt;br /&gt;
&lt;br /&gt;
===Monster Abilities===&lt;br /&gt;
*&#039;&#039;&#039;[[Allied Mantelet]]&#039;&#039;&#039; - Aura effect (3 MP/tick to allies)&lt;br /&gt;
*&#039;&#039;&#039;[[Confederate Mantelet]]&#039;&#039;&#039; - Aura effect (3 MP/tick)&lt;br /&gt;
:Note: Removing status effects granted by an aura while in range will only result in them being re-applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others ===&lt;br /&gt;
*[[Fields of Valor#Field Support|Field Support]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039; at the cost of 20 [[Fields of Valor]] tabs&lt;br /&gt;
&lt;br /&gt;
===Looking for other sources of refresh?===&lt;br /&gt;
*The auto-refresh trait is considered a job ability, not a status effect. if you are looking for for that instead, please see the [[Auto Refresh]] page for a list of gear and jobs that give or enhance this trait.&lt;br /&gt;
*See [[:Category:Atma|Atma]] for a list of Atmas, including those which have Refresh as part of their effects.&lt;br /&gt;
*[[Mage&#039;s Ballad]] [[Mage&#039;s Ballad II]] and [[Mage&#039;s Ballad III]] restore MP over time, but grant their own status effects which cannot be manually removed.&lt;br /&gt;
*See the [[Vorseals]] article for information on obtaining automatic refresh (1 - 11 MP/tic) in the [[:category:escha|Escha]] areas.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Refresh_(Status_Effect)&amp;diff=118961</id>
		<title>Refresh (Status Effect)</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Refresh_(Status_Effect)&amp;diff=118961"/>
		<updated>2026-04-12T21:35:04Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* How the effect is inflicted/gained */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Refresh]] (Spell)|[[Auto Refresh]] (Job Trait)}}__NOTOC__&lt;br /&gt;
[[File:Refresh (Status Effect).webp|x22px|Refresh]] &#039;&#039;&#039;Refresh&#039;&#039;&#039; is a beneficial [[:category:Status Effects|status effect]] that refreshes a player&#039;s magic pool until it wears off or is removed.  Benefitting characters gain magic points back while standing, sitting, or resting.&lt;br /&gt;
&lt;br /&gt;
== How to remove the effect ==&lt;br /&gt;
&lt;br /&gt;
*This effect can be [[dispel]]led.&lt;br /&gt;
*[[Refresh]] spell gained from the [[Red Mage]] cast or food items can be manually removed (those that give the status icon pictured above).  Those gained from [[Mage&#039;s Ballad]], [[Mage&#039;s Ballad II]], and [[Evoker&#039;s Roll]] cannot be manually removed (uses different status icons).&lt;br /&gt;
*[[Sublimation]] will both overwrite and block Refresh-status, be it from the RDM spell &amp;quot;[[Refresh]]&amp;quot;, enchanted items or food. However, it will NOT block Refresh from different sources such as songs or rolls, or the RDM spell [[Refresh II]].&lt;br /&gt;
&lt;br /&gt;
== How the effect is inflicted/gained ==&lt;br /&gt;
=== Spells ===&lt;br /&gt;
*&#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039; - [[Refresh]] (&#039;&#039;&#039;3mp/tick&#039;&#039;&#039;), [[Refresh II]] (&#039;&#039;&#039;6mp/tick&#039;&#039;&#039;) (150 mp total)&lt;br /&gt;
*&#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039; - [[Battery Charge]] (&#039;&#039;&#039;3mp/tick&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;[[Geomancer]]&#039;&#039;&#039; - [[Indi-Refresh]] (&#039;&#039;&#039;up to 5mp/tick&#039;&#039;&#039;)&lt;br /&gt;
*&#039;&#039;&#039;[[Geomancer]]&#039;&#039;&#039; - [[Geo-Refresh]]&lt;br /&gt;
&lt;br /&gt;
=== Job Abilities ===&lt;br /&gt;
Note: these abilities grant their own unique status effects, which cannot be cancelled.&lt;br /&gt;
*&#039;&#039;&#039;[[Avatar&#039;s Favor]]&#039;&#039;&#039; - [[Diabolos&#039;s Favor]] (&#039;&#039;&#039;1-6mp/tick&#039;&#039;&#039; depending on Summoning Magic skill level and Favor duration)&lt;br /&gt;
*&#039;&#039;&#039;[[Phantom Roll]]&#039;&#039;&#039; - [[Evoker&#039;s Roll]] (&#039;&#039;&#039;1-5mp/tick&#039;&#039;&#039; depending on conditions)&lt;br /&gt;
*&#039;&#039;&#039;[[Leviathan]]&#039;&#039;&#039; - [[Spring Water]]{{Changes}} (&#039;&#039;&#039;2mp/tick&#039;&#039;&#039; for 3 Minutes for a total of 120 MP)&lt;br /&gt;
&lt;br /&gt;
=== Drinks ===&lt;br /&gt;
*[[Orange Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 90 seconds  (120 seconds if used while wearing [[Dream Pants +1]]/[[Dream Trousers +1]]), 30 mp total&lt;br /&gt;
*[[Apple Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 135 seconds, 45 mp total&lt;br /&gt;
*[[Tomato Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 180 seconds, 60 mp total&lt;br /&gt;
*[[Pineapple Juice]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039;, 240 seconds, 80 mp total&lt;br /&gt;
*[[Grape Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 90 seconds, 60 mp total&lt;br /&gt;
*[[Melon Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 135 seconds, 90 mp total&lt;br /&gt;
*[[Vampire Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 150 seconds, 60 mp total&lt;br /&gt;
*[[Yagudo Drink]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 180 seconds, 120 mp total&lt;br /&gt;
*[[Strange Juice]] - &#039;&#039;&#039;2mp/tick&#039;&#039;&#039;, 300 seconds&lt;br /&gt;
*[[Kitron Juice]] - &#039;&#039;&#039;3mp/tick&#039;&#039;&#039;. 180 seconds&lt;br /&gt;
*[[Amrita]] - &#039;&#039;&#039;5mp/tick&#039;&#039;&#039;, 300 seconds, 500 mp total&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
See [[Auto Refresh]].&lt;br /&gt;
&lt;br /&gt;
===Automaton Attachments===&lt;br /&gt;
*[[Mana Tank]] - Automaton only; &#039;&#039;&#039;1-7mp/tick&#039;&#039; depending on the number of Dark Maneuvers and frame&lt;br /&gt;
*[[Mana Tank II]] - Automaton only; &#039;&#039;&#039;2-9mp/tick&#039;&#039; depending on the number of Dark Maneuvers and frame&lt;br /&gt;
&lt;br /&gt;
===Monster Abilities===&lt;br /&gt;
*&#039;&#039;&#039;[[Allied Mantelet]]&#039;&#039;&#039; - Aura effect (3 MP/tick to allies)&lt;br /&gt;
*&#039;&#039;&#039;[[Confederate Mantelet]]&#039;&#039;&#039; - Aura effect (3 MP/tick)&lt;br /&gt;
:Note: Removing status effects granted by an aura while in range will only result in them being re-applied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Others ===&lt;br /&gt;
*[[Fields of Valor#Field Support|Field Support]] - &#039;&#039;&#039;1mp/tick&#039;&#039;&#039; at the cost of 20 [[Fields of Valor]] tabs&lt;br /&gt;
&lt;br /&gt;
===Looking for other sources of refresh?===&lt;br /&gt;
*The auto-refresh trait is considered a job ability, not a status effect. if you are looking for for that instead, please see the [[Auto Refresh]] page for a list of gear and jobs that give or enhance this trait.&lt;br /&gt;
*See [[:Category:Atma|Atma]] for a list of Atmas, including those which have Refresh as part of their effects.&lt;br /&gt;
*[[Mage&#039;s Ballad]] [[Mage&#039;s Ballad II]] and [[Mage&#039;s Ballad III]] restore MP over time, but grant their own status effects which cannot be manually removed.&lt;br /&gt;
*See the [[Vorseals]] article for information on obtaining automatic refresh (1 - 11 MP/tic) in the [[:category:escha|Escha]] areas.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118960</id>
		<title>Gate of Tartarus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118960"/>
		<updated>2026-04-12T21:32:41Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| name = Gate of Tartarus&lt;br /&gt;
| type = Staff&lt;br /&gt;
| equipment = [[Thyrus]] / [[Claustrum]]&lt;br /&gt;
| description = Lowers target&#039;s [[attack]]. Additional effect: [[Refresh]].&lt;br /&gt;
| weapon skill type = magical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| skillchain property = Darkness&lt;br /&gt;
| skillchain property 2 = Distortion&lt;br /&gt;
| int modifier = 60%&lt;br /&gt;
| damage multiplier 1 = 3.00&lt;br /&gt;
| damage multiplier 2 = 3.00&lt;br /&gt;
| damage multiplier 3 = 3.00&lt;br /&gt;
| effect by tp = Additional Effect Duration&lt;br /&gt;
| effect by tp 1 = 20s&lt;br /&gt;
| effect by tp 2 = 40s&lt;br /&gt;
| effect by tp 3 = 60s&lt;br /&gt;
| notes =&lt;br /&gt;
* [[Attack Down]] effect is 18.75%, with a 120 second duration.&lt;br /&gt;
* [[Refresh]] effect is +8MP/tick. Duration (20 to 60 s) depends on TP. Restores 53 to 160 mp total.&lt;br /&gt;
* Only [[Black Mage]]s and [[Summoner]]s can equip [[Thyrus]] and [[Claustrum]].&lt;br /&gt;
| horizon changes =&lt;br /&gt;
* The [[Attack Down]] additional effect of [[Gate of Tartarus]] was increased from 90 to 120 seconds.&lt;br /&gt;
* [[Gate of Tartarus]] is now considered a {{Dark}}-magical [[Weapon Skill]] and has had its modifier changed from CHR to INT.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118959</id>
		<title>Gate of Tartarus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118959"/>
		<updated>2026-04-12T21:30:23Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| name = Gate of Tartarus&lt;br /&gt;
| type = Staff&lt;br /&gt;
| equipment = [[Thyrus]] / [[Claustrum]]&lt;br /&gt;
| description = Lowers target&#039;s [[attack]]. Additional effect: [[Refresh]].&lt;br /&gt;
| weapon skill type = magical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| skillchain property = Darkness&lt;br /&gt;
| skillchain property 2 = Distortion&lt;br /&gt;
| int modifier = 60%&lt;br /&gt;
| damage multiplier 1 = 3.00&lt;br /&gt;
| damage multiplier 2 = 3.00&lt;br /&gt;
| damage multiplier 3 = 3.00&lt;br /&gt;
| effect by tp = Additional Effect Duration&lt;br /&gt;
| effect by tp 1 = 20s&lt;br /&gt;
| effect by tp 2 = 40s&lt;br /&gt;
| effect by tp 3 = 60s&lt;br /&gt;
| notes =&lt;br /&gt;
* [[Attack Down]] effect is 18.75%, with a 120 second duration.&lt;br /&gt;
* [[Refresh]] effect is +8MP/tick. Duration (20 to 60 s) depends on TP.&lt;br /&gt;
* Only [[Black Mage]]s and [[Summoner]]s can equip [[Thyrus]] and [[Claustrum]].&lt;br /&gt;
| horizon changes =&lt;br /&gt;
* The [[Attack Down]] additional effect of [[Gate of Tartarus]] was increased from 90 to 120 seconds.&lt;br /&gt;
* [[Gate of Tartarus]] is now considered a {{Dark}}-magical [[Weapon Skill]] and has had its modifier changed from CHR to INT.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118958</id>
		<title>Gate of Tartarus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Gate_of_Tartarus&amp;diff=118958"/>
		<updated>2026-04-12T21:29:57Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| name = Gate of Tartarus&lt;br /&gt;
| type = Staff&lt;br /&gt;
| equipment = [[Thyrus]] / [[Claustrum]]&lt;br /&gt;
| description = Lowers target&#039;s [[attack]]. Additional effect: [[Refresh]].&lt;br /&gt;
| weapon skill type = magical&lt;br /&gt;
| element = Dark&lt;br /&gt;
| skillchain property = Darkness&lt;br /&gt;
| skillchain property 2 = Distortion&lt;br /&gt;
| int modifier = 60%&lt;br /&gt;
| damage multiplier 1 = 3.00&lt;br /&gt;
| damage multiplier 2 = 3.00&lt;br /&gt;
| damage multiplier 3 = 3.00&lt;br /&gt;
| effect by tp = Additional Effect Duration&lt;br /&gt;
| effect by tp 1 = 20s&lt;br /&gt;
| effect by tp 2 = 40s&lt;br /&gt;
| effect by tp 3 = 60s&lt;br /&gt;
| notes =&lt;br /&gt;
* [[Attack Down]] effect is 18.75%, with a 120 second duration.&lt;br /&gt;
* [[Refresh]] effect is +8MP/tick. Duration depends on TP.&lt;br /&gt;
* Only [[Black Mage]]s and [[Summoner]]s can equip [[Thyrus]] and [[Claustrum]].&lt;br /&gt;
| horizon changes =&lt;br /&gt;
* The [[Attack Down]] additional effect of [[Gate of Tartarus]] was increased from 90 to 120 seconds.&lt;br /&gt;
* [[Gate of Tartarus]] is now considered a {{Dark}}-magical [[Weapon Skill]] and has had its modifier changed from CHR to INT.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118844</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118844"/>
		<updated>2026-04-08T23:13:36Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Keyboard Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; 0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab, Shift-Tab&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Horizon Bindings==&lt;br /&gt;
&lt;br /&gt;
Horizon comes with some additional keyboard bindings by default. This is configurable in HorizonXI/game/scripts/default.txt .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ambient &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /fps &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;Insert&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ashita &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt; and Nasomi&amp;lt;ref&amp;gt;https://na.nasomi.com/controls.php&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118843</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118843"/>
		<updated>2026-04-08T23:10:10Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Basic controls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; 0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab, Shift-Tab&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Horizon Bindings==&lt;br /&gt;
&lt;br /&gt;
Horizon comes with some additional keyboard bindings by default. This is configurable in HorizonXI/game/scripts/default.txt .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ambient &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /fps &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;Insert&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ashita &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118842</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118842"/>
		<updated>2026-04-08T23:05:14Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Help! I&amp;#039;m stuck in a cutscene that won&amp;#039;t progress */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;) or the scroll lock key (&amp;quot;ScrLk&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? Get rank 2 first. ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? It&#039;s 10 here. ===&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI (Hotbars) ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/tCrossBar tCrossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118831</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118831"/>
		<updated>2026-04-08T05:22:45Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Shortcuts */ resorted shortcuts. Easier to see which keys are already bound&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; 0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab, Shift-Tab&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Horizon Bindings==&lt;br /&gt;
&lt;br /&gt;
Horizon comes with some additional keyboard bindings by default. This is configurable in HorizonXI/game/scripts/default.txt .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ambient &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /fps &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;Insert&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ashita &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118830</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118830"/>
		<updated>2026-04-08T05:04:48Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Windower Bindings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; 0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab, Shift-Tab&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Horizon Bindings==&lt;br /&gt;
&lt;br /&gt;
Horizon comes with some additional keyboard bindings by default. This is configurable in HorizonXI/game/scripts/default.txt .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ambient &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /fps &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;Insert&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; /ashita &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118823</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118823"/>
		<updated>2026-04-08T01:24:52Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Basic controls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt; 0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab, Shift-Tab&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Windower Bindings==&lt;br /&gt;
&lt;br /&gt;
Windower is an addon that comes with some additional keyboard bindings by default. This is configurable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118822</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118822"/>
		<updated>2026-04-08T00:18:29Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab or&amp;lt;br /&amp;gt;&lt;br /&gt;
    0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Windower Bindings==&lt;br /&gt;
&lt;br /&gt;
Windower is an addon that comes with some additional keyboard bindings by default. This is configurable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118821</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118821"/>
		<updated>2026-04-08T00:17:28Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab or&amp;lt;br /&amp;gt;&lt;br /&gt;
    0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Windower Bindings==&lt;br /&gt;
&lt;br /&gt;
Windower is an addon that comes with some additional keyboard bindings by default. This is configurable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL + F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 2. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;ALT + F1 ~ F6&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members of alliance party 3. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118820</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118820"/>
		<updated>2026-04-08T00:10:24Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Keyboard Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab or&amp;lt;br /&amp;gt;&lt;br /&gt;
    0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118819</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118819"/>
		<updated>2026-04-08T00:09:47Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Keyboard Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab or&amp;lt;br /&amp;gt;&lt;br /&gt;
    0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;br /&gt;
Image credit goes to Pulptenks&amp;lt;ref&amp;gt;https://steamcommunity.com/sharedfiles/filedetails/?l=english&amp;amp;id=2807568598&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118818</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Controls&amp;diff=118818"/>
		<updated>2026-04-08T00:08:30Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: Created page with &amp;quot;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.  &amp;#039;&amp;#039;&amp;#039;NO MOUSE&amp;#039;&amp;#039;&amp;#039;: FFXI has &amp;#039;&amp;#039;very&amp;#039;&amp;#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.  ==Basic controls==  &amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;   &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;     &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;     &amp;lt;td wi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FFXI was designed for PC and PS2, so it can be played with a keyboard or standard controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NO MOUSE&#039;&#039;&#039;: FFXI has &#039;&#039;very&#039;&#039; limited support for mouse. Using the mouse can remove focus from your current menu. It is recommended to not touch the mouse at all while playing FFXI.&lt;br /&gt;
&lt;br /&gt;
==Basic controls==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Compact Keyboard (PC)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Controller &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Keyboard (PC) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Character &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;8, 2, 4, 6 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Left Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;W, S, A, D &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action/Select closest target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Return Key (Enter) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Cancel&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Esc&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Open Chat Input Window &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Space Bar &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Move Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Arrow Keys&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Right Thumbstick&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;I, J, K, L &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Autorun&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;7 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L1&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;/ (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Lock on / Heal&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;* (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;L3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;H&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Toggle Camera &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;5 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;R3&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select Active Window / Options Settings&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;+ (Not Specific) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Menu&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;- (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;X&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;-&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Switch Target &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Tab or&amp;lt;br /&amp;gt;&lt;br /&gt;
    0 (Num Pad) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;D-Pad Left/Right&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom In &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Up or&amp;lt;br /&amp;gt;&lt;br /&gt;
    9 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;, (Comma) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Zoom Out &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Page Down or&amp;lt;br /&amp;gt;&lt;br /&gt;
    6 (Num Pad)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;. (Period) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hide All Windows &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Select&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Scroll Lock &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Strafe&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Hold B&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Shift&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Fixed Third Person View&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Home&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Snapshot&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Start (with HUD hidden)&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;21%&amp;quot; bgcolor=&amp;quot;#CFFEDB&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Print Screen &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shortcuts==&lt;br /&gt;
&lt;br /&gt;
In addition to those basic controls there are a number of quick &amp;quot;shortcut controls&amp;quot; to save time with menu navigation, these are only available to those using a keyboard, and are displayed in the Purple Box. In the yellow box there are a number of useful target shortcuts and what not, particularly handy in battle situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| width=&amp;quot;99%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;40%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Start/Stop Auto Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + A&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Check target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + C&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Equipment Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + E&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Call for Help &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + G&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Item Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + I&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Job Abilities Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + J&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Hide/Show All Windows &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + ]&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Confirm / Auto-target &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Y&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Walk/Run &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + Z&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Linkshell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + L&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Party Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + P&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Tell Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + T&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Reply To Last Tell Received &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + R&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Say Input Window&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + S&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Toggle Camera Modes &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + V&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Open Weapon Skills Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + W&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Perform Ranged Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + D&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Cancel&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + N&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Select Active Window &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + F&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td bgcolor=&amp;quot;#B18CFF&amp;quot;&amp;gt;Take A Screenshot &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;30%&amp;quot; bgcolor=&amp;quot;#DECEFF&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;CTRL / ALT + [&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;  align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F0FFFF&amp;quot;|&amp;lt;table width=&amp;quot;99%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#F0FFFF&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Action&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Command&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F1 ~ F6 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target party members in the order they appear at the bottom right corner of the screen, F1 being your character. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F7&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F8&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the closest [[NPC]] or Monster &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F9&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target the Closest Player &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F10&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Target yourself (Same as F1) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;F11 ~ 12&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;When part of an alliance, target the first member of the corresponding alliance&#039;s party. &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#66FF99&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;38%&amp;quot; bgcolor=&amp;quot;#F8FF66&amp;quot;&amp;gt;CTRL and ALT &amp;lt;br&amp;gt;(PS2) L2 and R2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td width=&amp;quot;62%&amp;quot; bgcolor=&amp;quot;#FDFFD7&amp;quot;&amp;gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;Press and hold to open a menu with your defined macro pallet. &amp;lt;br&amp;gt;(L2 and R2 do not need to be held.) &amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Keyboard Layout==&lt;br /&gt;
&lt;br /&gt;
[[File:Keyboard controls.jpg]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Keyboard_controls.jpg&amp;diff=118817</id>
		<title>File:Keyboard controls.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Keyboard_controls.jpg&amp;diff=118817"/>
		<updated>2026-04-08T00:07:38Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: Image credit goes to Pulptenks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Image credit goes to Pulptenks&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Healing&amp;diff=118815</id>
		<title>Healing</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Healing&amp;diff=118815"/>
		<updated>2026-04-07T23:47:06Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Terminology]]&lt;br /&gt;
The act of resting to regain [[HP]] and [[MP]]. Triggered by the [[Command/heal|/heal]] command (or the H key, * (Num Pad), L3), this is the primary way to recover HP and MP between battles. &lt;br /&gt;
&lt;br /&gt;
When using a key/button to heal, be sure that you have no target. Because that key/button doubles as the lock-on key/button.&lt;br /&gt;
:&#039;&#039;Healing is also a term used synonymously to mean [[:Category:Healing Magic|curing]] (the act of restoring HP to yourself or party members through the use of [[Healing Magic]] or other means). To avoid confusion, many players typically refer to the /heal style of healing simply as &amp;quot;resting&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
HP and MP recovery starts after 20 seconds of continuous resting, and is restored in blocks every 10 seconds thereafter (with the amount of HP and MP recovered with each block gradually increasing). While this process is taking place, the player cannot move or perform any actions; however, this process can be interrupted by any player action or enemy action on the player. Every time HP and MP is restored to the player, 10 [[TP]] are lost (this can be avoided by meeting certain conditions for the [[Signet]], [[Sanction]], or [[Sigil]] status effects). If for some reason the player isn&#039;t visible, one way to check your status is by looking at your spell menu; while resting your magic spells, job abilities, weapon skills, mounts, and pet commands will be grayed out. You may still select your usable items in the items menu yet will receive the healing error message.&lt;br /&gt;
&lt;br /&gt;
== Healing error message ==&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;You cannot use that command while healing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Enhancing this Effect ==&lt;br /&gt;
Various pieces of equipment will increase the amount of HP or MP restored while healing:&lt;br /&gt;
* [[HP Recovered While Healing]] &lt;br /&gt;
* [[MP Recovered While Healing]]&lt;br /&gt;
Additionally, the [[Clear Mind]] job trait will also enhance this effect.&lt;br /&gt;
&lt;br /&gt;
== Limitations ==&lt;br /&gt;
There are several negative status effects that can prevent you from recovering HP or MP in this way:&lt;br /&gt;
*The [[Disease]] and [[Plague]] status effects prevent a player from recovering any HP or MP while healing. &lt;br /&gt;
*A character who is taking damage cannot heal and will have their healing interrupted.&lt;br /&gt;
**Damage can be through [[Damage Over Time]] spells (such as [[Poison (Status Effect)|Poison]], [[Dia (Status Effect)|Dia]], or [[Bio (Status Effect)|Bio]]), being hit by an enemy for more than 0 points of damage, or having a spell cast on them.&lt;br /&gt;
***[[Knockback]] does not interrupt the healing process if the damage that usually accompanies it is mitigated.&lt;br /&gt;
**[[Stoneskin]] will prevent this interruption if it absorbs all of the damage.&lt;br /&gt;
* Being the target of a non-damaging spell, such as [[Bind]], will interrupt the healing process. However, being in the [[Area of Effect]] of an analogous spell, such as [[Bindga]], will not interrupt healing.&lt;br /&gt;
&lt;br /&gt;
== Enmity ==&lt;br /&gt;
Healing draws a small amount of [[hate]] towards the player. This can cause monsters that your party has not built up a strong amount of enmity with (for example, monsters pulled via. a missed ranged attack) to target party members that are healing. It is therefore important that resting party members keep adequate distance from mobs to avoid pulling hate. &lt;br /&gt;
&lt;br /&gt;
Additionally, any aggressive monsters will attack a detected resting player without regard for the character&#039;s level. For this reason it is important to choose a safe location to rest, even in areas where aggro would not typically be a problem due to level.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118793</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118793"/>
		<updated>2026-04-07T06:06:06Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Why haven&amp;#039;t I got my nation ring on my new character? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? Get rank 2 first. ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? It&#039;s 10 here. ===&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI (Hotbars) ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/tCrossBar tCrossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118792</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118792"/>
		<updated>2026-04-07T06:05:30Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Why don&amp;#039;t I have a weapon skill at level 5? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? It&#039;s 10 here. ===&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI (Hotbars) ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/tCrossBar tCrossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118791</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118791"/>
		<updated>2026-04-07T06:00:35Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Add the V into FFXI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI (Hotbars) ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/tCrossBar tCrossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118790</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118790"/>
		<updated>2026-04-07T05:59:59Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Add the V into FFXI */ updated because the original crossbar is deprecated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/tCrossBar tCrossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118789</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118789"/>
		<updated>2026-04-07T05:58:23Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Add the V into FFXI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/Crossbar Crossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/technyze/xivhotbar2 FXIV Hotbar2 addon] is designed specifically for level 75 private servers.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118788</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118788"/>
		<updated>2026-04-07T04:17:01Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: re-ordered some items. (less critical stuff at bottom)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/Crossbar Crossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118787</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118787"/>
		<updated>2026-04-07T04:14:44Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
===Help! I&#039;m stuck in a cutscene that won&#039;t progress===&lt;br /&gt;
&lt;br /&gt;
Try pressing the printscreen key (&amp;quot;PrtScn&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/Crossbar Crossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Linux?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://gitlab.com/MattyGWS/HorizonXI-Linux-Installation&lt;br /&gt;
&lt;br /&gt;
===Can I play HorizonXI on Steamdeck?===&lt;br /&gt;
&lt;br /&gt;
Yes! See https://github.com/TeamLinux01/HorizonXI-on-Deck&lt;br /&gt;
&lt;br /&gt;
It is known to occasionally crash. Try using [[#DGVooDoo]] for better stability.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Valkurm_Dunes.png&amp;diff=118776</id>
		<title>File:Valkurm Dunes.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Valkurm_Dunes.png&amp;diff=118776"/>
		<updated>2026-04-06T02:21:32Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: Jasperbear uploaded a new version of File:Valkurm Dunes.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image courtesy of [http://www.ffxi-atlas.com Vana&#039;diel Atlas].&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118775</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118775"/>
		<updated>2026-04-06T01:27:31Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* DGVooDoo */ updated instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take the files from dgVoodoo2_87.zip/MS/x86 and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/Crossbar Crossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118774</id>
		<title>FAQ &amp; Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=FAQ_%26_Troubleshooting&amp;diff=118774"/>
		<updated>2026-04-06T01:25:04Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* DGVooDoo */ fix for broken link. Also, link to latest version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: This is just a copy of the discord and will be stylized and prettified as time goes on. Don&#039;t be afraid to link more complex stuff to new pages.&lt;br /&gt;
&lt;br /&gt;
== Tech Support ==&lt;br /&gt;
&lt;br /&gt;
=== Want to Report a Bug? ===&lt;br /&gt;
Do not report a bug in the tech support forum, please use - https://github.com/AirSkyBoat/AirSkyBoat/issues&lt;br /&gt;
&lt;br /&gt;
=== Critical: Launcher FAQ ===&lt;br /&gt;
- During the first run of the .exe, it may be flagged as a dangerous file, you can just press More Info &amp;gt; Run Anyway. This is due to it being a new program and should go away as more people install the launcher.&lt;br /&gt;
&lt;br /&gt;
- If you run into issues where you cannot select an install path, try running the launcher as Administrator&lt;br /&gt;
&lt;br /&gt;
- Checking files may take a few minutes during the initial launcher start, we appreciate your patience!&lt;br /&gt;
&lt;br /&gt;
- During the beginning of the installation process 7 VC Redist dependencies will be installed if you don&#039;t have them, you may receive a series of prompts related to system files that need to be installed to properly run FFXI. At the end you will be prompted to install DirectPlay. Press Yes to all of these prompts.&lt;br /&gt;
&lt;br /&gt;
- We recommend installing the game to your C:/Program Files folder directory. You do not need to create a Horizon specific folder, the launcher will take care of this for you. &lt;br /&gt;
&lt;br /&gt;
- Please Note: The game may start downloading while the system files are also installing simultaneously.&lt;br /&gt;
&lt;br /&gt;
- Installing additional addons can be done through the HorizonXI/Game/addons folder and editting your HorizonXI/Game/scipts/default.txt file.&lt;br /&gt;
&lt;br /&gt;
- Please make sure to read the warnings included in the default.txt file when making changes for your addons.&lt;br /&gt;
&lt;br /&gt;
- If you need additional file space, you can delete the HorizonXI.zip under HorizonXI/Downloads folder after the install is complete.&lt;br /&gt;
&lt;br /&gt;
- After the game has finished installing, you may need to restart your computer before you&#039;re able to play.&lt;br /&gt;
&lt;br /&gt;
=== Zoning into the Void ===&lt;br /&gt;
Only do this if you&#039;re having issues! No seriously, it could cause more problems if you don&#039;t need it.&lt;br /&gt;
&lt;br /&gt;
During testing, we&#039;ve experienced some testers zoning into &amp;quot;void&amp;quot; of pure black and unable to move.&lt;br /&gt;
&lt;br /&gt;
 If you have have a dedicated graphics card with 8GB of VRAM or more you can use the following link to increase the VRAM cap. You can see the explanation from the Ashita developer who made the patch at the link below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Warning! If you do this patch with less than 8GB of VRAM you may cause further stability issues&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 [https://www.ffxiah.com/forum/topic/56318/possible-blackscreen-fix-when-using-config-plugin#3597390:~:text=Quote%C2%A0%7C%C2%A0Reply-,https%3A//www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip%3Fdl%3D0%0A%0ADecided,it%20isn%27t%20anything%20complex%20or%20fancy.%20Needs%20.net%204.5%20or%20newer.,-%5B%2B%5D Explanation]&lt;br /&gt;
&lt;br /&gt;
Note: It seems that has affected other private servers &amp;amp; retail as well.&lt;br /&gt;
&lt;br /&gt;
[https://www.dropbox.com/s/wz2ckvmqju7kfdh/LargeAddressAwarePatcher.zip?dl=0 Bootloader Patch]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Instructions&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Download the zip, extract it, run the LargeAddressAwarePatcher.exe AS ADMIN&lt;br /&gt;
&lt;br /&gt;
- Navigate to your HorizonXI/Game/bootloader/ folder then select horizon-loader.exe file.&lt;br /&gt;
&lt;br /&gt;
- Select patch.&lt;br /&gt;
&lt;br /&gt;
- You&#039;re all set. Close down everything and start up the HorizonXI Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;If you don&#039;t have 8GB of VRAM - Instead of Patching...&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Environment, Textures, Fonts, and Mipmapping&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn down Background Resolution and Menu Resolution&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; General You can turn off AshenbubsHD and XIView&lt;br /&gt;
&lt;br /&gt;
- Under Launcher &amp;gt; Settings &amp;gt; Graphics you can turn off Graphics Stablization, Map Compression, Bump Mapping.&lt;br /&gt;
&lt;br /&gt;
=== Native Controller Fix So You Don&#039;t Have to Use Steam Input ===&lt;br /&gt;
First thing&#039;s first, go to game mode, and open the launcher, while in game mode you should see the controller configuration option in the settings. (If you don&#039;t see the options in settings, Hold Steam and Press X to open the keyboard, then hit Tab over and over til the menu jumps down to Gamepad config.) Open it, hit enable at the top, then hit the XInput default on the lower right, then save and quit. This should add the controller to the config, but not properly set it up, which we will do in this next part.&lt;br /&gt;
&lt;br /&gt;
Now, go to desktop mode, and navigate to:&lt;br /&gt;
&lt;br /&gt;
/home/deck/.local/share/Steam/steamapps/compatdata/whatever the compatdata id is for your install of Horizon/pfx/drive_c/users/steamuser/Application Data/HorizonXI-Launcher/ and open config.json.&lt;br /&gt;
&lt;br /&gt;
Scroll down and find these lines, change them so they match this exact (If for some reason your config file is all in one line instead of separated like these screenshots, keep scrolling, I posted a picture of that one as well.), save the file, then go back into the game, the controller should work perfectly now. Make sure if you had changed any Steam Input options, that you return them to the Standard Gamepad layout.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kipling controller fix1.png&lt;br /&gt;
File:Kipling controller fix2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===DGVooDoo===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;PLEASE ONLY USE IF YOU HAVE A GPU WITH AT MINIMUM 8GB RAM&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/dege-diosg/dgVoodoo2/releases/download/v2.87/dgVoodoo2_87.zip dgVoodoo2_87.zip 8.58 MB]&lt;br /&gt;
&lt;br /&gt;
This enhances stability and forces the game to run on your GPU&lt;br /&gt;
&lt;br /&gt;
Take these files and drag and drop them in your HorizonXI/game/bootloader folder: (Which should then look like this)&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Aerec dgvoodoo1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fix for crashing after hitting the &amp;quot;Play&amp;quot; button===&lt;br /&gt;
If you hit Play, see a black terminal window appear then vanish without anything happening, it&#039;s likely that you have a - in your account password.  The software we use to start the game does not like passwords with the - character. If this happens to you, consider changing your password and try again! (We&#039;ll be updating the site to prevent creating accounts with - in the password). (edited)&lt;br /&gt;
&lt;br /&gt;
===POL Errors===&lt;br /&gt;
POL-3101/3100  - This is a general login connection error. If you receive it once or twice, it’s not abnormal during login server congestion. If you can’t log in for longer than 10 minutes, there are a couple steps to isolate network or client issues.&lt;br /&gt;
&lt;br /&gt;
1) Make sure you have the latest launcher version (Currently 1.1.3) and that you&#039;re running it as admin&lt;br /&gt;
&lt;br /&gt;
2) “ipconfig /release” and “ipconfig /renew” in your command prompt (only if you’re comfortable doing so)&lt;br /&gt;
&lt;br /&gt;
3) “ipconfig /flushdns” (Same, only if comfortable.)&lt;br /&gt;
&lt;br /&gt;
4) reboot your pc&lt;br /&gt;
&lt;br /&gt;
5) reboot your router&lt;br /&gt;
&lt;br /&gt;
Feel free to attempt to log in in between each step, as the best thing to do when the login server is congested is to continue trying at 5 minute intervals.&lt;br /&gt;
&lt;br /&gt;
Notes: If you’re on a mobile hotspot or hotel WiFi, this may cause problems connecting. Many hotels filter out FFXI’s network traffic. A VPN will likely fix that difficulty.&lt;br /&gt;
&lt;br /&gt;
Also try changing your window settings to borderless window or windowed mode. This can sometimes cause 3101/3100 for unknown reasons, and it will also cause “Closing…” at the bottom of the bootloader before closing.&lt;br /&gt;
&lt;br /&gt;
POL-3301/3305  - This is typically a hung session. If you see this error on selecting your character, log entirely out of the game and wait 10 minutes before you attempt again.&lt;br /&gt;
&lt;br /&gt;
When you see these errors, the server thinks you’re still online, and you need to give it time to end your session. Any attempts to log in prior to that timer with 0033/3301 errors at character select will likely reset this timer.&lt;br /&gt;
&lt;br /&gt;
If this lasts longer than 20 minutes, you likely need to submit a GM ticket in gm-support. &lt;br /&gt;
&lt;br /&gt;
You can verify a hung session if you can contact anyone online to check if you’re still online. If you&#039;re not online, feel free to keep the ticket in, but try to reboot your PC and/or router if able.&lt;br /&gt;
&lt;br /&gt;
POL-0033  - If seen at character select, see 3301/3305 above. If seen prior to character select, it is likely some sort of port issue. Please reboot your PC and try to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3113  - This is usually caused if the public facing IP address you’re currently logging on from is associated with another account. If you don’t have an IP exception, and someone else on the same IP as you has an account, please apply for an IP Exception. Any other action is explicitly against the rules.&lt;br /&gt;
&lt;br /&gt;
If you already have an IP Exception or if you’re sure no one else is associated with your public facing IP, try rebooting your router if able, then submit a GM ticket if you see the error a few more times.&lt;br /&gt;
&lt;br /&gt;
Note: This error can happen along with 3100/3101 during times of heavy login load. Don’t panic if you see it.&lt;br /&gt;
&lt;br /&gt;
POL-0001  - Potentially a login server error. Also verify no other ffxi clients open in the background and then attempt to log in again.&lt;br /&gt;
&lt;br /&gt;
POL-3001/4001  - This is usually a port in use error. Try rebooting your PC. Further steps may involve your firewall.&lt;br /&gt;
&lt;br /&gt;
POL Errors on attempting to delete a character in game  - You cannot delete characters in game. Remember that any character you create cannot be deleted for 7 days. When that 7 days is up, you have to delete the character through the web site.&lt;br /&gt;
&lt;br /&gt;
===Other Known FFXI Errors===&lt;br /&gt;
[[FFXI - 2003]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3321]]&lt;br /&gt;
&lt;br /&gt;
[[FFXI - 3332]]&lt;br /&gt;
&lt;br /&gt;
===Bootloader Problems===&lt;br /&gt;
”Closing…” in red text before bootloader closes, but after “Sending ID”.  - This is usually caused by a resolution, registry, or other configuration issue. Please verify your resolutions are compatible with your monitor and are the values you wish to use, and your window mode (fullscreen/windowed/borderless window) is what you want. Make sure all elements (directplay and vs redists) were installed correctly during launcher install.&lt;br /&gt;
&lt;br /&gt;
If you’re not using the launcher, verify all registry values are correct (for example if you installed or uninstalled another ffxi client without a switch.bat you would see this).&lt;br /&gt;
&lt;br /&gt;
”Failed to connect to server” followed by “Closing…” in red text  - if login server isn’t entirely down, see POL-3100/3101. Also, if all steps are followed and still seeing this every attempt while login isn’t struggling, you can try to reinstall the launcher.&lt;br /&gt;
&lt;br /&gt;
=== Ashita-CLI.exe will not Launch ===&lt;br /&gt;
This can happen on Windows 11 &lt;br /&gt;
&lt;br /&gt;
1. Open the Terminal App in Windows (NOTE: ensure you have the latest version of the Terminal App by updating it using the Microsoft Store app [Library-&amp;gt;Get Updates] ) &lt;br /&gt;
&lt;br /&gt;
2. Right-click on the Terminal window title bar, then click Settings &lt;br /&gt;
&lt;br /&gt;
3. Change default profile to Command Prompt &lt;br /&gt;
&lt;br /&gt;
4. Change default terminal application to Windows Console Host &lt;br /&gt;
&lt;br /&gt;
5. Click Save, the game should now launch properly from the launcher&lt;br /&gt;
&lt;br /&gt;
== Gameplay Questions ==&lt;br /&gt;
&lt;br /&gt;
=== What level for fishing? 15 ===&lt;br /&gt;
&lt;br /&gt;
=== Why haven&#039;t I got my nation ring on my new character? ===&lt;br /&gt;
The nation ring isn&#039;t given upon character creation on Horizon. You will receive it as a reward for reaching rank 2.&lt;br /&gt;
&lt;br /&gt;
=== Why don&#039;t I have a weapon skill at level 5? ===&lt;br /&gt;
It&#039;s 10 here.&lt;br /&gt;
&lt;br /&gt;
== Ashita v4 Plugins/Addons ==&lt;br /&gt;
&lt;br /&gt;
=== Custom Maps + Minimap ===&lt;br /&gt;
1) Find a custom map you like. I recommend [https://github.com/Moophorizon/ffxi-remapster-labeled FFXI Remapster]&lt;br /&gt;
&lt;br /&gt;
2) Make a new folder in the polplugins\DATs folder (I named mine &#039;minimap&#039;). You do not want to put the files into the HD pack as this results in having two copies of the minimap files (if u are doing minimap replacment as well) and screw over other players as the game torrents your files. &lt;br /&gt;
 F:\HorizonXI\Game\polplugins\DATs\minimap&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Put the ROM folder in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For In-game Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) Navigate to the following and locate pivot.ini&lt;br /&gt;
 F:\HorizonXI\Game\config\pivot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5) Open the pivot.ini with a text editor and put remapster as a overlay. It would look like this.&lt;br /&gt;
 [settings]&lt;br /&gt;
 root_path=F:\HorizonXI\Game\polplugins\DATs&lt;br /&gt;
 debug_log=false&lt;br /&gt;
 [overlays]&lt;br /&gt;
 0=horizonmusic&lt;br /&gt;
 1=ashenbubsHD&lt;br /&gt;
 2=remapster&lt;br /&gt;
 [cache]&lt;br /&gt;
 enabled=false&lt;br /&gt;
 size=0&lt;br /&gt;
 max_age=600&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6) Rightclick the pivot.ini file, go into properities, and set read only. This is because the horizon launcher will overwrite this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Minimap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
4) In game type:&lt;br /&gt;
 /mm&lt;br /&gt;
&lt;br /&gt;
5) Open XiPivot Override Settings (A) and type the folder name (B) (mine was &#039;minimap&#039; so that&#039;s what I put) then click Reload Textures (C).&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saltysam minimap tutorial.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;BOOM AMAZING LOOKING MAPS&lt;br /&gt;
&lt;br /&gt;
=== Add the V into FFXI ===&lt;br /&gt;
Some recommended addons are [https://github.com/ThornyFFXI/Crossbar Crossbar] and [https://github.com/tirem/HXUI Consolidated UI/HUIX].&lt;br /&gt;
&lt;br /&gt;
Crossbar acts like FFXIV&#039;s controller. Hold L1+L2+R1+R2 to open up the configuration. There are pallets you can swap to using L2 -&amp;gt; L1 or R2 -&amp;gt; R1. Global Default will be on every job. Job is ... job specific. Add to Current Pallet is how you mod for different equipment or Sub-Jobs.&lt;br /&gt;
&lt;br /&gt;
Consolidated UI/HUIX adds a lot of quality of life visuals. Until Atom0s releases his default UI hider plugin, there will be clutter.&lt;br /&gt;
&lt;br /&gt;
There is also an [https://github.com/Akirane/XIVHotbar FXIV Hotbar addon] but compatibility is spotty and it hasn&#039;t been updated in years.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Mihgo%27s_Amigo&amp;diff=118765</id>
		<title>Mihgo&#039;s Amigo</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Mihgo%27s_Amigo&amp;diff=118765"/>
		<updated>2026-04-04T19:14:54Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header|nd&lt;br /&gt;
| Quest Name = Mihgo&#039;s Amigo&lt;br /&gt;
| Expansion = zilart&lt;br /&gt;
| Start = Nanaa Mihgo&lt;br /&gt;
| Start Location = {{Location|Windurst Woods|J-3}}&lt;br /&gt;
| Start Location Add = [[Cat Burglar&#039;s Lair]]&lt;br /&gt;
| Description = If you want to befriend the infamous Cat Burglar, then you&#039;ll have to give her something she likes.&lt;br /&gt;
| Fame = norg&lt;br /&gt;
| Fame Level = 1&lt;br /&gt;
| Type = general&lt;br /&gt;
| Items Needed = {{Item Tooltip|Yagudo Necklace}} x4&lt;br /&gt;
| Repeatable = Yes&lt;br /&gt;
| Title = Cat Burglar Groupie&lt;br /&gt;
| Rewards = 200 [[gil]]&lt;br /&gt;
| Next = [[Rock Racketeer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Talk to [[Nanaa  Mihgo]] and then talk to her henchman, [[Cha Lebagta]] at {{Location|Windurst Woods|I-4}}.&lt;br /&gt;
*[[Nanaa  Mihgo]] asks for four [[Yagudo Necklace|Yagudo Bead Necklaces]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This quest increases [[Norg]] [[Reputation]] and will not increase Fame in Windurst.&lt;br /&gt;
*You will need approximately 250 [[Yagudo Necklace|Yagudo Bead Necklaces]] (20 stacks) in total to achieve Lv.4 Tenshodo Fame, which is the required amount for the [[The Sahagin&#039;s Stash|Utsusemi: Ichi quest]].&lt;br /&gt;
*There are rumors to the effect that this quest lowers Windurst fame. This has been proven false on several occasions; completing this quest will NOT affect Windurst Fame in any manner.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Astral_Flow&amp;diff=118714</id>
		<title>Astral Flow</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Astral_Flow&amp;diff=118714"/>
		<updated>2026-03-30T04:32:58Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
| description = Allows [[avatar]]s to use their full strength.&lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 1&lt;br /&gt;
| recast = 2 hours&lt;br /&gt;
| duration = 3 minutes&lt;br /&gt;
| range = &lt;br /&gt;
| notes = *[[Astral Flow]] is a [[Summoner]]&#039;s [[Two Hour Ability]].&lt;br /&gt;
*While active, [[Avatar Perpetuation Cost]] is reduced to zero for all summoned [[avatar]]s and spirits. However, if the Summoner&#039;s [[MP]] ever reaches zero for any reason while an avatar is out, it will dismiss itself despite having no perpetuation cost. Be aware of this if you are using an avatar to [[tank]].&lt;br /&gt;
**Only perpetuation cost is negated. MP is still required (and consumed) to initially summon avatars and invoke [[Blood Pact]]s.&lt;br /&gt;
**Any form of [[Refresh (Status Effect)|Refresh]] or [[Auto Refresh]] is sufficient to allow an avatar to stay active even after all MP has been consumed, and is by far the easiest way to accomplish this. It is a good idea for Summoners to carry with them at least one juice item, such as [[Melon Juice]], in order to bestow a Refresh effect on themselves, especially below level 25 when they do not possess [[Auto Refresh]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*While active, each [[avatar]] gains the ability to perform their special [[Blood Pact]]s. They can be found under the [[Blood Pact: Rage]] category, and have the following names and effects:&lt;br /&gt;
**[[Carbuncle]] - [[Searing Light]] - [[AoE]] [[Light]] Damage&lt;br /&gt;
**[[Garuda]] - [[Aerial Blast]] - [[AoE]] [[Wind]] Damage &lt;br /&gt;
**[[Ifrit]] - [[Inferno]] - [[AoE]] [[Fire]] Damage &lt;br /&gt;
**[[Shiva]] - [[Diamond Dust]] - [[AoE]] [[Ice]] Damage &lt;br /&gt;
**[[Leviathan]] - [[Tidal Wave]] - [[AoE]] [[Water]] Damage &lt;br /&gt;
**[[Titan]] - [[Earthen Fury]] - [[AoE]] [[Earth]] Damage &lt;br /&gt;
**[[Ramuh]] - [[Judgment Bolt]] - [[AoE]] [[Lightning]] Damage&lt;br /&gt;
**[[Fenrir]] - [[Howling Moon]] - [[AoE]] [[Darkness]] Damage&lt;br /&gt;
**[[Diabolos]] - [[Ruinous Omen]] - [[AoE]] [[Darkness]] Damage. &lt;br /&gt;
&amp;lt;!--**[[Alexander]] - [[Perfect Defense]] &#039;&#039;&#039;OOE&#039;&#039;&#039;&lt;br /&gt;
**[[Odin]] - [[Zantetsuken (ability)]] &#039;&#039;&#039;OOE&#039;&#039;&#039;&lt;br /&gt;
**[[Cait Sith]] - [[Altana&#039;s Favor]] &#039;&#039;&#039;OOE&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* In order to use the above [[Blood Pact]]s&amp;lt;!-- (except [[Perfect Defense]] and [[Zantetsuken (ability)]])--&amp;gt;, the user must have [[MP]] = (current job level * 2). For example, a level 50 Summoner must have at least 100 MP available. If the summoner has insufficient MP, the Blood Pact command may be issued and the avatar will ready the attack, but it will not execute. If Astral Flow wears off after issuing the command but before the avatar uses the attack, it will also fail to execute. If either of these events occurs, any MP the Summoner did have is retained and does not drop to zero.&lt;br /&gt;
*Upon usage of any of the above [[Blood Pact]]s, all of the Summoner&#039;s MP is consumed. Despite this variable MP cost, the amount of MP consumed by these Blood Pacts has no effect on how much damage they deal. Any extra MP over the amount necessary to use the special Blood Pact is essentially wasted.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*The special Blood Pacts only usable during Astral Flow inflict magical damage, and can therefore be [[resist]]ed, but will not miss (as long as its intended target is within range of the attack). They may also be used to perform [[Magic Burst]]s, similar to standard offensive magic spells.&lt;br /&gt;
**Damage inflicted by these attacks can be reduced by [[Shell]] and other &amp;quot;magic damage taken -%&amp;quot; effects.&lt;br /&gt;
**Damage inflected by these attacks can be increased with [[Magic Attack Bonus]] gear or [[Avatar Magical Attack]] merits.&lt;br /&gt;
**Damage inflicted by these attacks is not reduced by the number of targets hit, as is the case with Black Magic.&lt;br /&gt;
**Damage inflicted by these attacks is not affected by TP.&lt;br /&gt;
*While active, Elemental Spirits do not obtain any new Blood Pacts, they cast magic far more quickly, and the AI&#039;s chance to use more powerful spells increases. {{verification}}&lt;br /&gt;
| changes = &lt;br /&gt;
| macro = /ja &amp;quot;Astral Flow&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/pet &amp;quot;Blood Pact Name&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Monsters using Astral Flow==&lt;br /&gt;
*Generally, this ability behaves differently than the Astral Flow used by players. In most cases, upon usage of the ability, the monster will immediately summon an avatar with zero casting time, regardless of whether or not they already have an avatar out (meaning they can have two avatars out at the same time), and the newly summoned avatar will immediately perform its appropriate special Blood Pact, with little to no charge-up time. Afterward, the avatar will dismiss itself. The avatar summoned with Astral Flow cannot be attacked, stunned or otherwise prevented from using its Blood Pact. The damage done by these Blood Pacts can range from moderate to devastating, sometimes even able to [[K.O.]] players at full [[HP]]. In addition, the [[AoE]] range of monster Astral Flow Blood Pacts is significantly larger than the range they have when players use them; it extends far enough to hit mages in the party that aren&#039;t keeping maximum casting distance.&lt;br /&gt;
**Even though Astral Flow generally lasts long enough for players to perform at least three Blood Pacts, most monsters will generally only use one such Blood Pact, immediately when Astral Flow is triggered, as indicated above. However, some monsters may use more, and some others may even be able to trigger Astral Flow multiple times.&lt;br /&gt;
*Other monsters, such as Summoner enemies inside [[Dynamis]] areas, behave more like players do, and will use Astral Flow to trigger a Blood Pact with the avatar that they already have summoned (they do not summon a second avatar for Astral Flow). As a result, these avatars can be attacked and prevented from using their Blood Pacts, most commonly done via an attack that inflicts [[Sleep (Status Effect)|sleep]].&lt;br /&gt;
**Due to the potentially devastating damage these Blood Pacts can cause, along with the fact that the damage done to each target is not dispersed (reduced) with more targets as it is with standard AoE magic, Astral Flow is one of the greatest potential threats to a Dynamis group, capable of wiping out a good portion of the alliance instantly, and in the worst cases, cause a gradual full wipe, if the avatar is allowed to use its Blood Pact. Most groups consider it absolutely vital to keep enemy avatars asleep at all times until their masters have been defeated. It is a team effort; the mages must watch for avatars and sleep them promptly, while the melees must be careful not to attack sleeping avatars and defeat their masters quickly.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=118712</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=118712"/>
		<updated>2026-03-29T10:12:47Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* What&amp;#039;s the quickest way for me to get around the world? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}} [[Category:Guides]]&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Important Terms==&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Mission and Quest?====&lt;br /&gt;
Missions progress the main story in Final Fantasy XI. You will start off with your chosen Nation&#039;s main story, which can be initiated from a gate guard. Doing these will increase your Nation Rank (not to be confused with Fame/Reputation - see next question for explanation of that).&lt;br /&gt;
&lt;br /&gt;
Each expansion then comes with its own set of story missions. From level 30 you can progress with Chains of Promathia missions. And after reaching rank 6 with your nation, you will also be able to complete the Rise of the Zilart story missions.&lt;br /&gt;
&lt;br /&gt;
Quests are essentially side content, and can serve a number of uses, such as raising your fame/reputation with various factions, getting unique gear, gil, maps, or unique perks (for example, chocobo license, airship pass, etc).&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Fame/Reputation and Rank?====&lt;br /&gt;
&lt;br /&gt;
Your Nation Rank indicates how far through that nation&#039;s storyline you are. Your [[Signet]] buff also lasts an extra hour for each rank you have, and [[Conquest Overseer]] npcs will require you to have a certain rank to purchase different items.&lt;br /&gt;
&lt;br /&gt;
Fame (or Reputation as other games might call it) is a measure of how many side quests you&#039;ve done for that faction. Note that each of the three nations also have a fame level, which is completely separate to your rank.&lt;br /&gt;
&lt;br /&gt;
Fame is used for a few different things. It slightly decreases the cost of items from npcs in that area, and slightly increases the amount that those npcs will give you for items you sell to them. Having higher level fame is also a prerequisite for certain quests.&lt;br /&gt;
&lt;br /&gt;
Generally, each faction will have at least one repeatable quest you can complete to easily level up your fame. Check out the [[https://horizonffxi.wiki/Reputation-guide|Reputation Guide]] for more details on those, and also take a look at [[https://horizonffxi.wiki/Reputation#Reputation_Reporters|Reputation Reporters]] to see how you can check what level fame you have with the different factions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level parties will go to [[Ghelsba Outpost]] around level 10, and [[Valkurm Dunes]] around level 12.&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and Valkurm Dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
* Complete the [[:Category:Mog_House|Mog House Exit Quests]] to be able to travel around cities faster.&lt;br /&gt;
* Use [[:Category:Warp_NPCs|warp NPCs]] to travel around [[Windurst]] faster.&lt;br /&gt;
* Eventually, you can use one of the [[Federation Aketon|three]] [[Kingdom Aketon|faction]] [[Republic Aketon|aketons]] can help you travel through town faster.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=118711</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=118711"/>
		<updated>2026-03-29T10:04:46Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* What&amp;#039;s the quickest way for me to get around the world? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}} [[Category:Guides]]&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Important Terms==&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Mission and Quest?====&lt;br /&gt;
Missions progress the main story in Final Fantasy XI. You will start off with your chosen Nation&#039;s main story, which can be initiated from a gate guard. Doing these will increase your Nation Rank (not to be confused with Fame/Reputation - see next question for explanation of that).&lt;br /&gt;
&lt;br /&gt;
Each expansion then comes with its own set of story missions. From level 30 you can progress with Chains of Promathia missions. And after reaching rank 6 with your nation, you will also be able to complete the Rise of the Zilart story missions.&lt;br /&gt;
&lt;br /&gt;
Quests are essentially side content, and can serve a number of uses, such as raising your fame/reputation with various factions, getting unique gear, gil, maps, or unique perks (for example, chocobo license, airship pass, etc).&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Fame/Reputation and Rank?====&lt;br /&gt;
&lt;br /&gt;
Your Nation Rank indicates how far through that nation&#039;s storyline you are. Your [[Signet]] buff also lasts an extra hour for each rank you have, and [[Conquest Overseer]] npcs will require you to have a certain rank to purchase different items.&lt;br /&gt;
&lt;br /&gt;
Fame (or Reputation as other games might call it) is a measure of how many side quests you&#039;ve done for that faction. Note that each of the three nations also have a fame level, which is completely separate to your rank.&lt;br /&gt;
&lt;br /&gt;
Fame is used for a few different things. It slightly decreases the cost of items from npcs in that area, and slightly increases the amount that those npcs will give you for items you sell to them. Having higher level fame is also a prerequisite for certain quests.&lt;br /&gt;
&lt;br /&gt;
Generally, each faction will have at least one repeatable quest you can complete to easily level up your fame. Check out the [[https://horizonffxi.wiki/Reputation-guide|Reputation Guide]] for more details on those, and also take a look at [[https://horizonffxi.wiki/Reputation#Reputation_Reporters|Reputation Reporters]] to see how you can check what level fame you have with the different factions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level parties will go to [[Ghelsba Outpost]] around level 10, and [[Valkurm Dunes]] around level 12.&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and Valkurm Dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
* Complete the [[:Category:Mog_House|Mog House Exit Quests]] to be able to travel around cities faster.&lt;br /&gt;
* Use [[:Category:Warp_NPCs|warp NPCs]] to travel around [[Windurst]] faster.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Mog_House&amp;diff=118710</id>
		<title>Category:Mog House</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Mog_House&amp;diff=118710"/>
		<updated>2026-03-29T10:00:45Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
[[File:Mogh.png|200x200px|right|Mog House]] &lt;br /&gt;
The &#039;&#039;&#039;Mog House&#039;&#039;&#039; is a one-room apartment that has been set aside in the residential areas of each nation for the sole use of adventurers. Becoming an adventurer immediately entitles you to a Mog House, and you are free to furnish the rooms as you please. [[Furniture]] usually adds extra [[storage]] space to your Mog House and fills your Mog House with an elemental aura, resulting in special Traits called [[Moghancements]]. All rental fees are subsidized by the four nations as a part of the conquest policy taken up after the [[Crystal War]]. All Mog Houses come equipped with a [[Mog Safe]].&lt;br /&gt;
&lt;br /&gt;
Also, as the name implies, a [[Moogle (Mog House)|Moogle]] is present in each Mog House. These Moogles have been dispatched by the [[Mog House Management Union]] (MHMU) to support adventurers by dealing with the matters of each individual Mog House. The Moogles’ jobs include the management of the renters’ goods, upkeep of the room, taking care of your [[:category:Gardening|plants]], performing [[Job]] changes for adventurers, and various other required services.&lt;br /&gt;
&lt;br /&gt;
In addition to Mog Houses, [[Rent-a-Room]]s are available for adventurers who travel far from their home nations, and are currently available in all major cities, as well as military barracks in [[Shadowreign]] era cities. These fully equipped rooms are also offered free of charge.&lt;br /&gt;
&lt;br /&gt;
Up to 17 guests can be invited into a player&#039;s mog house by having the ’host’ player speak with his/her Moogle and selecting the &amp;quot;Open Mog&amp;quot;.  The ’guest’ party members then speak with the NPC located immediately (formerly the Room Renter NPC) outside of the Residential Area, selecting to enter a party member&#039;s Mog House, then selecting the hosting player&#039;s name. Guests are ejected from the hosts mog house if the player chooses &amp;quot;Close Mog&amp;quot;, leaves his/her mog, or disconnects from the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--In [[Aht Urhgan Whitegate]] it is possible to obtain a lease for a [[Mog Locker]], which serves to further expand the storage capacity of the Mog House alongside the [[Mog Safe]].  Although the locker is normally only available within [[Aht Urhgan Whitegate]] and [[Al Zahbi]], it is possible to make it accessible from any Mog House, Rent-a-Room, or [[Nomad Moogle]] in Vana&#039;diel, just like the Mog Safe.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Effects of Entering a Mog House==&lt;br /&gt;
Upon entering your Mog House (or Rent-a-Room), your Hit Points and Magic Points are reset to full.  Status effects that cause [[Damage Over Time]] such as [[Poison (Status Effect)|poison]] will be removed; however, any other status effects, including those that reduce maximum HP/MP such as [[Curse]] and [[Weakness]], will not be removed.&lt;br /&gt;
&lt;br /&gt;
In addition, by changing your character&#039;s [[Main Job]] or [[Support Job]], all recast timers for [[Job Ability|Job Abilities]] will be reset to zero, except for [[Two Hour Ability|Two Hour (SP) Abilities]].&lt;br /&gt;
&lt;br /&gt;
==Mog House Exit Quests==&lt;br /&gt;
Completing each of these quests will allow the adventurer to select which residential area of the relevant city to exit his or her Mog House into.&lt;br /&gt;
&lt;br /&gt;
{{Mog House Exit Quest List}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Layout]]&lt;br /&gt;
* [[Storage]]&lt;br /&gt;
* [[Mog Safe]]&lt;br /&gt;
* [[Mog Satchel]]&lt;br /&gt;
&amp;lt;!--* [[Mog Locker]]--&amp;gt;&lt;br /&gt;
* [[Rent-a-Room]]&lt;br /&gt;
* [[Nomad Moogle]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Tenshodo&amp;diff=118709</id>
		<title>Tenshodo</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Tenshodo&amp;diff=118709"/>
		<updated>2026-03-29T06:50:40Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Reputation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tenshodo Flag.jpg|right]]&lt;br /&gt;
The secretive organization of pirates and smugglers who make their headquarters in the hidden underground lair of [[Norg]].  Accessible only by sea or through the deadly [[Sea Serpent Grotto]], these pirates have kept their home and their interests safe from legal authorities who would shut them down.  They maintain representatives in all of the major cities of Vanadiel to keep an eye on their interests abroad, and sometimes to peddle their ill-gotten goods.&lt;br /&gt;
&lt;br /&gt;
Adventurers should always keep their eyes open when dealing with these shifty characters, for while they may have goods available nowhere else, they may choose you as their next target.  Those who find this sort of life interesting, or those who want to be on friendlier terms with this group, must fill out an application for entry into their organization.  Once filled, you may receive a [[Tenshodo Invite]], allowing you access to their regional [[Tenshodo Merchant|merchant]]s.&lt;br /&gt;
&lt;br /&gt;
Applications are taken by their representatives in [[Port Bastok]], and the invites are taken by the receptionist at [[Neptune&#039;s Spire]] in [[Lower Jeuno]].  Remember, these pirates are shifty, and they won’t respect anyone who can’t [[Tenshodo Membership|read between the lines]].  Proceed with caution.&lt;br /&gt;
&lt;br /&gt;
= Reputation=&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Tenshodo_Reputation|Tenshodo Reputation]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Distance&amp;diff=118708</id>
		<title>Distance</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Distance&amp;diff=118708"/>
		<updated>2026-03-29T06:46:20Z</updated>

		<summary type="html">&lt;p&gt;Jasperbear: /* Distance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Distance ==&lt;br /&gt;
&lt;br /&gt;
Distances within Vana&#039;diel are measured in terms of units of distance called &amp;quot;Yalms&amp;quot; (roughly analogous to yards), commonly indicated with a prime (&#039;) symbol.&lt;br /&gt;
&lt;br /&gt;
The large-scale unit of measure used in Vana&#039;diel is known as &amp;quot;Malms&amp;quot;, which are roughly analogous to miles.&lt;br /&gt;
Smaller scale units of measure found in Vana&#039;diel are &amp;quot;Ilms&amp;quot; (analogous to inches) and &amp;quot;Fulms&amp;quot; (analogous to feet).&lt;br /&gt;
&lt;br /&gt;
Precise distances are only accessible through third-party programs, but FFXI provides various clues for judging distance without them:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=2 width=100%&lt;br /&gt;
|- align=left BGCOLOR=&amp;quot;#E0E0E0&amp;quot;&lt;br /&gt;
!width=5%| Distance || Effect&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| 180&#039; ||&lt;br /&gt;
* Maximum distance for a /shout command to be heard.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| 100&#039; ||&lt;br /&gt;
* Max distance for recieving experience points.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
| 50&#039; ||&lt;br /&gt;
* Max distance for a character (PC or NPC) to be drawn or targeted.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 30&#039; ||&lt;br /&gt;
* Max auto-attack range.  Also the maximum range for log messages about mob actions.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 26.8&#039; ||&lt;br /&gt;
* Max range of spells cast by enemies against players.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 25&#039; || &lt;br /&gt;
* Max [[Ranged Attack]] range, and the furthest that a mob will notice your actions (and generate hate).&amp;lt;br&amp;gt;&lt;br /&gt;
* The outer ring of the [[radar]] for [[Ninja]] (main or sub job).&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 21.8&#039; ||&lt;br /&gt;
* Max range of most targeted spells cast by a player.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 20&#039; || &lt;br /&gt;
* Blood [[aggro]] range.&amp;lt;br&amp;gt;&lt;br /&gt;
* Default magic [[aggro]] range. Some enemies have different magic aggro ranges.&amp;lt;ref&amp;gt;https://github.com/search?q=repo%3ALandSandBoat%2Fserver+magic_range&amp;amp;type=code&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* Radius of [[Bard]] songs played with [[:Category:String_Instrument_Skill|string]] at max string skill.&lt;br /&gt;
* The outer ring of the normal [[radar]].  At 20&#039; a character&#039;s radar dot is almost entirely outside the ring.&amp;lt;br&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 16.8&#039; ||&lt;br /&gt;
* [[Provoke]], pet commands, some spells ([[Requiem]])&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 15&#039; || &lt;br /&gt;
* Default sight [[aggro]] range. Some enemies have different sight aggro ranges.&amp;lt;ref&amp;gt;https://github.com/search?q=repo%3ALandSandBoat%2Fserver%20sight_range&amp;amp;type=code&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* The faint inner ring of the normal [[radar]]. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 10&#039; ||&lt;br /&gt;
* The radius of [[Bard]] songs sung with [[:Category:Singing_Skill|voice]] and [[:Category:Wind_Instrument_Skill|wind]]; string radius varies with your [[:Category:String_Instrument_Skill|string]] skill, from 10&#039; when you first learn the song to a maximum of 20&#039;.&lt;br /&gt;
* The very faint inside ring of the [[radar]]. This is easiest to see by looking at the spokes of the compass; they are most visible within this ring.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 8&#039; ||&lt;br /&gt;
* Default sound [[aggro]] range. Some enemies have different sound aggro ranges.&amp;lt;ref&amp;gt;https://github.com/search?q=repo%3ALandSandBoat%2Fserver+sound_range&amp;amp;type=code&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 6&#039; ||&lt;br /&gt;
* Trade, checking an NPC&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 5&#039; ||&lt;br /&gt;
* Sound aggro range with [[Stealth]] (against enemies with the default sound aggro range).&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 3&#039; ||&lt;br /&gt;
* Aggro range for ambushing enmies (such as [[Antlion]]).&amp;lt;ref&amp;gt;https://github.com/LandSandBoat/server/blob/35b8005ded64a41ceda6bd2b27f691cf2f376954/src/map/ai/controllers/mob_controller.cpp#L311&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are fighting an enemy that uses [[AoE]] special attacks, it is very useful to know the range of its attacks so you can stay outside of it. Here are some examples:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=2 width=100%&lt;br /&gt;
|- align=left BGCOLOR=&amp;quot;#E0E0E0&amp;quot;&lt;br /&gt;
!width=5%| Distance || Special Attacks&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| 3.4&#039; || [[:category:Tonberries|Throat Stab]] Max Melee distance applies, you should be when fighting any tonberry without drawing it closer. When you see &amp;quot;*Tonberry* readies Throat Stab&amp;quot;, you can easily step back and dodge the attack.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 8&#039; || [[:category:Goblins|Bomb Toss]] (centered on primary target), all [[:category:Zdei|Zdei]] attacks&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 10&#039; || [[:category:Evil Weapons|Whirl of Rage]], [[:category:Magic Pots|Mysterious Light]], [[:category:Slimes|Fluid Spread]], [[Dynamis - San d&#039;Oria|Fanatic Dance]], [[:category:Weepers|Auroral Drape]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 15&#039; || [[:category:Mandragora|Dream Flower]], [[:category:Big Birds|Stormwind]], [[:category:Ahrimans|Level 5 Petrify]], [[:category:Bombs|Self-Destruct]] (?)&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; &lt;br /&gt;
| 20&#039; || [[Mijin Gakure]], [[:category:Receptacles|Empty Seed]], [[:category:Mimics|Death Trap]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maximum Melee and Melee [[Weapon Skill]] ranges are dependent on the monsters they&#039;re targeting. [[Weapon Skill]] range is always 1&#039; longer than melee range.&lt;br /&gt;
&lt;br /&gt;
==Positioning==&lt;br /&gt;
[[File:Attack Regions.webp|frame|Attack Regions]]&lt;br /&gt;
Because of the specific ranges of each ability, many of the more difficult battles in the game require very delicate positioning of players. In addition to the various [[AoE]] attacks, there are also [[Area of Effect|Cone Attack]] which are directional in nature.&lt;br /&gt;
&lt;br /&gt;
To the right is a scale diagram of a tank and a monster. Around the monster are three circles. The inner circle is the 10&#039; radius, the middle is 15&#039;, outer is 20&#039;. These are the three most common ranges for [[AoE]] attacks. Around the tank is one circle with radius of 20.8&#039; which is the maximum range for [[Cure]]. As you can see, if the monster has both [[Area of Effect|Cone Attack]] as well as 20&#039; [[AoE]] attacks, there is only a very small area in which healers can stand (the green area) which allows them to avoid splash damage and still heal the tank.&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Distance and [[Ranged Attack]]==&lt;br /&gt;
The accuracy and damage of [[Ranged Attack]]s varies with the distance from the enemy.  For damage, each weapon type has a distinct &amp;quot;sweet spot&amp;quot; for maximum damage.  &lt;br /&gt;
&lt;br /&gt;
*The sweet spot also varies with the size of the enemy; it will be farther away if the enemy is larger.&lt;br /&gt;
*Longbows and shortbows may have different sweet spots, though the table does not currently reflect that.&lt;br /&gt;
*These values were calculated before the [[Ranged Attack]] &amp;quot;un-nerf&amp;quot; patch. &lt;br /&gt;
:The current ranged attack system doesn&#039;t impose distance penalty to the final damage. Instead, it imposes the distance penalty to [[Ranged Attack|ranged attack]] value.&lt;br /&gt;
*Crossbow and Bow distances {{Verification}} &lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e0e0e0&amp;quot;&lt;br /&gt;
! Distance || Bow || Crossbow || Gun || Throwing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 1&#039; || 65% || 65% || 75% || 100%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 3&#039; || 70% || 75% || 85% || 97%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 4.5&#039; || || || 100% || 95.5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 5&#039; || 78% || 87% || 100% || 95%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 5.5&#039; || || || 100% || 94.5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 6&#039; ||  || 100% || || &lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 7&#039; ||  || 100% || || 93%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 7.5&#039; || 100% || 100% || 95% || 92.5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 8.5&#039; || 100% || 100% || || 91.5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 9.5&#039; || 100% || 100% || || 90.5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 10&#039; || 100% || 100% || 90% || 90%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 10.5&#039; || 100% ||  || || &lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 15&#039; || 92% || 90% || 88% || 85%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 20&#039; || 89% || 86% || 86% || 80%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 25&#039; || 87% || 86% || 85% || 75%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jasperbear</name></author>
	</entry>
</feed>