<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kaimoon0</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kaimoon0"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Kaimoon0"/>
	<updated>2026-04-08T22:30:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=HMP&amp;diff=114722</id>
		<title>HMP</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=HMP&amp;diff=114722"/>
		<updated>2025-12-09T18:05:34Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: redirect from common abbreviation to MP Recovered While Healing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[MP Recovered While Healing]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=HHP&amp;diff=114721</id>
		<title>HHP</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=HHP&amp;diff=114721"/>
		<updated>2025-12-09T18:04:51Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: redirect from common abbreviation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[HP Recovered While Healing]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Threnody&amp;diff=114216</id>
		<title>Threnody</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Threnody&amp;diff=114216"/>
		<updated>2025-11-15T17:53:31Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: /* Threnody Song List */ cargo query for threnody list, in case of future changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Threnody]] is a type of [[:Category: Enfeebling Songs|Enfeebling Song]] used by [[Bard|Bards]].  It temporarily lowers an enemy&#039;s resistance to one of the eight [[Element|elements]], causing subsequent elemental attacks, [[Magic|magic]], and [[:Category: Status Effects|status effects]] matching the appropriate element to land on the target with greater accuracy.&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
&lt;br /&gt;
*[[Threnody]] reduces the target&#039;s [[resistance]] to the appropriate element by 50 points plus 5 for each +1 on the instrument.&lt;br /&gt;
:*These enhanced Threnodies cannot be overwritten by a lesser version, even of a different element.&lt;br /&gt;
::*Example: Casting [[Light Threnody]] on a target while wearing the [[Piccolo +1]], then switching to a [[Horn]], will result in [[Light Threnody]], as well as [[Dark Threnody]] and the elemental versions returning a &amp;quot;has no effect&amp;quot;.&lt;br /&gt;
*The [[White Magic]] spell [[Erase]] will remove Threnody effects.&lt;br /&gt;
*Similar to Bar-spells, Threnody spells have an element that is stronger than the element it acts upon.  For example, [[Barblizzard]] enhances resistance to ice, yet is a fire-based spell.  Likewise, [[Ice Threnody]] reduces ice resistance, and is also a fire-based spell.&lt;br /&gt;
*As an [[:Category: Enfeebling Songs|Enfeebling Song]], only one Threnody can be active on a target at once.  If a subsequent Threnody is cast on a target that still has a Threnody active, the first Threnody effect is removed.&lt;br /&gt;
:* Based on the previous example, if you try to cast [[Ice Threnody]] on a target resistant to fire, it may fail often.  An alternative course of action might be to cast [[Fire Threnody]] first (a water-based spell), such as to reduce its fire resistance and make it easier to land Ice Threnody.&lt;br /&gt;
*The status of reduced elemental [[resistance]], such as the effect provided by Threnody, only heightens the accuracy of elemental spells; meaning it will be more likely to hit for its maximum (unresisted) damage and/or duration.  Threnodies, or any other form of reduced elemental [[resistance]], will not allow direct damage spells to hit for a higher than maximum damage.&lt;br /&gt;
&lt;br /&gt;
== Threnody Song List ==&lt;br /&gt;
&lt;br /&gt;
[[Songs]] are learned by [[Bard|Bards]] only, at the following levels:&lt;br /&gt;
&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
table=MagicJobs&lt;br /&gt;
|fields=Level=BRD&amp;lt;br&amp;gt;Level,Magic=Threnody&lt;br /&gt;
|where=Job=&#039;Bard&#039; AND Magic LIKE &#039;% Threnody&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Base duration of Threnody is 60 seconds (72 with [[Piccolo +1]], 78 with [[Sorrowful Harp]])&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#d87093&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Lvl&lt;br /&gt;
!Effects&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Piccolo]]&lt;br /&gt;
|9&lt;br /&gt;
|[[Threnody]] +1&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Piccolo +1]]&lt;br /&gt;
|9&lt;br /&gt;
|[[Threnody]] +2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Sorrowful Harp]]&lt;br /&gt;
|70&lt;br /&gt;
|[[Threnody]] +3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Millennium Horn]] {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
|75&lt;br /&gt;
|&#039;&#039;&#039;In Dynamis:&#039;&#039;&#039; [[Charisma|CHR]] +3, [[Songs|&#039;&#039;&#039;All Songs&#039;&#039;&#039;]] +2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Gjallarhorn]] {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
|75&lt;br /&gt;
|[[Charisma|CHR]] +4, [[Songs|&#039;&#039;&#039;All Songs&#039;&#039;&#039;]] +2, [[Singing|Singing Skill]] +10, [[Wind Instrument Skill]] +10&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enfeebling Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dark_Carol&amp;diff=114215</id>
		<title>Dark Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dark_Carol&amp;diff=114215"/>
		<updated>2025-11-15T17:46:00Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Dark Carol&lt;br /&gt;
| icon = File:Song-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against darkness for party members within area of effect.&lt;br /&gt;
| element = Light&lt;br /&gt;
| brd level = 50&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213121.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Dark Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 50&lt;br /&gt;
| description = Teaches the Dark Carol. &amp;lt;br&amp;gt;Increases resistance against darkness for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  8,400&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Earth_Carol&amp;diff=114214</id>
		<title>Earth Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Earth_Carol&amp;diff=114214"/>
		<updated>2025-11-15T17:45:52Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Earth Carol&lt;br /&gt;
| icon = File:Song-wind-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against earth for party members within area of effect.&lt;br /&gt;
| element = Wind&lt;br /&gt;
| brd level = 38&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213057.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Earth Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 38&lt;br /&gt;
| description = Teaches the Earth Carol. &amp;lt;br&amp;gt;Increases resistance against earth for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  4,600&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fire_Carol&amp;diff=114213</id>
		<title>Fire Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fire_Carol&amp;diff=114213"/>
		<updated>2025-11-15T17:45:42Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Fire Carol&lt;br /&gt;
| icon = File:Song-water-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against fire for party members within area of effect.&lt;br /&gt;
| element = Water&lt;br /&gt;
| brd level = 44&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213054.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Fire Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 44&lt;br /&gt;
| description = Teaches the Fire Carol. &amp;lt;br&amp;gt;Increases resistance against fire for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  6,380&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|-  &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ice_Carol&amp;diff=114212</id>
		<title>Ice Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ice_Carol&amp;diff=114212"/>
		<updated>2025-11-15T17:45:33Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Ice Carol&lt;br /&gt;
| icon = File:Song-fire-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against ice for party members within area of effect.&lt;br /&gt;
| element = Fire&lt;br /&gt;
| brd level = 46&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213055.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Ice Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 46&lt;br /&gt;
| description = Teaches the Ice Carol. &amp;lt;br&amp;gt;Increases resistance against ice for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  7,440&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Light_Carol&amp;diff=114211</id>
		<title>Light Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Light_Carol&amp;diff=114211"/>
		<updated>2025-11-15T17:45:24Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Light Carol&lt;br /&gt;
| icon = File:Song-dark-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against light for party members within area of effect.&lt;br /&gt;
| element = Dark&lt;br /&gt;
| brd level = 36&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213120.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Light Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 36&lt;br /&gt;
| description = Teaches the Light Carol. &amp;lt;br&amp;gt;Increases resistance against light for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  4,200&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Lightning_Carol&amp;diff=114210</id>
		<title>Lightning Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Lightning_Carol&amp;diff=114210"/>
		<updated>2025-11-15T17:45:15Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Lightning Carol&lt;br /&gt;
| icon = File:Song-earth-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against lightning for party members within area of effect.&lt;br /&gt;
| element = Earth&lt;br /&gt;
| brd level = 48&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213059.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Lightning Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 48&lt;br /&gt;
| description = Teaches the Lightning Carol. &amp;lt;br&amp;gt;Increases resistance against lightning for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  7,920&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Water_Carol&amp;diff=114209</id>
		<title>Water Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Water_Carol&amp;diff=114209"/>
		<updated>2025-11-15T17:45:01Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Water Carol&lt;br /&gt;
| icon = File:Song-lightning-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against water for party members within area of effect.&lt;br /&gt;
| element = Lightning&lt;br /&gt;
| brd level = 40&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest_2023.09.02_213100.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Water Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 40&lt;br /&gt;
| description = Teaches the Water Carol. &amp;lt;br&amp;gt;Increases resistance against water for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  5,000&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Wind_Carol&amp;diff=114208</id>
		<title>Wind Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Wind_Carol&amp;diff=114208"/>
		<updated>2025-11-15T17:44:47Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: merge resistances table to Carol, transclude back with lst&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Wind Carol&lt;br /&gt;
| icon = File:Song-ice-menu.webp&lt;br /&gt;
| type = Song&lt;br /&gt;
| description = Increases resistance against wind for party members within area of effect.&lt;br /&gt;
| element = Ice&lt;br /&gt;
| brd level = 42&lt;br /&gt;
| casting time = 8&lt;br /&gt;
| recast time = 24&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration = 120 seconds&lt;br /&gt;
}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Priest 2023.09.02 213056.png]]&lt;br /&gt;
&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4976&lt;br /&gt;
| name = Scroll of Wind Carol&lt;br /&gt;
| jobs = BRD&lt;br /&gt;
| level = 42&lt;br /&gt;
| description = Teaches the Wind Carol. &amp;lt;br&amp;gt;Increases resistance against wind for party members within area of effect.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Songs}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;left&amp;quot; bgcolor=&amp;quot;#9ACBCB&amp;quot; |&#039;&#039;&#039;Price:&#039;&#039;&#039;  5,940&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|- &lt;br /&gt;
|[[Yoskolo]]&lt;br /&gt;
|{{Location|Lower Jeuno|I-8}}&lt;br /&gt;
|{{Merchant|standard}}&lt;br /&gt;
|}&lt;br /&gt;
==Resistances==&lt;br /&gt;
{{#lst:Carol|resistances-table}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Carol&amp;diff=114207</id>
		<title>Carol</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Carol&amp;diff=114207"/>
		<updated>2025-11-15T17:39:24Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: get levels from Cargo in case of future changes, merge resistances table from Dark Carol etc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Carols&#039;&#039;&#039; are [[song]]s used by [[Bard]]s to increase the corresponding elemental resistance to all party members within the area of effect. They have a base cap of +40 resistance, with each +1 on an instrument bestowing an additional +5 resistance, for a total of +50.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-xs jobs-table&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot;| BRD Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Light Carol&#039;}}&lt;br /&gt;
| [[Light Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Earth Carol&#039;}}&lt;br /&gt;
| [[Earth Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Water Carol&#039;}}&lt;br /&gt;
| [[Water Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Wind Carol&#039;}}&lt;br /&gt;
| [[Wind Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Fire Carol&#039;}}&lt;br /&gt;
| [[Fire Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Ice Carol&#039;}}&lt;br /&gt;
| [[Ice Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Lightning Carol&#039;}}&lt;br /&gt;
| [[Lightning Carol]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#cargo_query:table=MagicJobs |fields=Level |where=Job=&#039;Bard&#039; AND Magic=&#039;Dark Carol&#039;}}&lt;br /&gt;
| [[Dark Carol]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Carol Enhancing Equipment ==&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm jobs-table&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Effects&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| [[Crumhorn]]&lt;br /&gt;
| 56&lt;br /&gt;
| [[Carol]] +1&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| [[Crumhorn +1]]&lt;br /&gt;
| 56&lt;br /&gt;
| [[Carol]] +2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| [[Crumhorn +2]]&lt;br /&gt;
| 56&lt;br /&gt;
| [[Intelligence]] +1, [[Carol]] +2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| [[Millennium Horn]] {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| 75&lt;br /&gt;
| &#039;&#039;&#039;In Dynamis:&#039;&#039;&#039; [[CHR]] +3, &#039;&#039;&#039;[[Songs|All Songs]]&#039;&#039;&#039; +2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
| [[Gjallarhorn]] {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| 75&lt;br /&gt;
| [[CHR]] +4, &#039;&#039;&#039;[[Songs|All Songs]]&#039;&#039;&#039; +2, [[Singing Skill]] +10, [[Wind Instrument Skill]] +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resistances ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=&amp;quot;resistances-table&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-sm&amp;quot;&lt;br /&gt;
|+ Increase to Element Resistance[[#carol-resistances-note|*]]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Combined Skill Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Base +Resist&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Song +1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Song +2&lt;br /&gt;
|-&lt;br /&gt;
| 0&amp;amp;ndash;209 || 20 || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 210&amp;amp;ndash;219 || 21 || 26 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 220&amp;amp;ndash;229 || 22 || 27 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 230&amp;amp;ndash;239 || 23 || 28 || 33&lt;br /&gt;
|-&lt;br /&gt;
| 240&amp;amp;ndash;249 || 24 || 29 || 34&lt;br /&gt;
|-&lt;br /&gt;
| 250&amp;amp;ndash;259 || 25 || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 260&amp;amp;ndash;269 || 26 || 31 || 36&lt;br /&gt;
|-&lt;br /&gt;
| 270&amp;amp;ndash;279 || 27 || 32 || 37&lt;br /&gt;
|-&lt;br /&gt;
| 280&amp;amp;ndash;289 || 28 || 33 || 38&lt;br /&gt;
|-&lt;br /&gt;
| 290&amp;amp;ndash;299 || 29 || 34 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 300&amp;amp;ndash;309 || 30 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 310&amp;amp;ndash;319 || 31 || 36 || 41&lt;br /&gt;
|-&lt;br /&gt;
| 320&amp;amp;ndash;329 || 32 || 37 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 330&amp;amp;ndash;339 || 33 || 38 || 43&lt;br /&gt;
|-&lt;br /&gt;
| 340&amp;amp;ndash;349 || 34 || 39 || 44&lt;br /&gt;
|-&lt;br /&gt;
| 350&amp;amp;ndash;359 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 360&amp;amp;ndash;369 || 36 || 41 || 46&lt;br /&gt;
|-&lt;br /&gt;
| 370&amp;amp;ndash;379 || 37 || 42 || 47&lt;br /&gt;
|-&lt;br /&gt;
| 380&amp;amp;ndash;389 || 38 || 43 || 48&lt;br /&gt;
|-&lt;br /&gt;
| 390&amp;amp;ndash;399 || 39 || 44 || 49&lt;br /&gt;
|-&lt;br /&gt;
| 400+ || 40 || 45 || 50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;small id=&amp;quot;carol-resistances-note&amp;quot;&amp;gt;* Assumes default [https://github.com/AirSkyBoat ASB] calculations&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;section end=&amp;quot;resistances-table&amp;quot; /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{SongsNavbox}}&lt;br /&gt;
[[Category:Songs]][[Category:Enhancing Songs]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Puppetmaster&amp;diff=113978</id>
		<title>Puppetmaster</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Puppetmaster&amp;diff=113978"/>
		<updated>2025-11-07T17:29:07Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Puppetmaster&lt;br /&gt;
| short = PUP&lt;br /&gt;
| expansionpack = [[Treasures of Aht Urhgan]]&lt;br /&gt;
| unlock = [[No Strings Attached]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy PUP noBG.png|center|x333px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing the [[No Strings Attached]] quest, these wandering performers entertain crowds and confound their enemies with a customizable puppet known as an &amp;quot;[[Automaton|Automaton]].&amp;quot; This puppet uses different frames, maneuvers and attachments to do a variety of different tasks. Puppetmasters (PUP) can also fall back on [[Hand-to-Hand]] fighting skills that utilize the flexible movements of their art.&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{#section:Category:Horizon Changes|Puppetmaster}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=Job Abilities=&lt;br /&gt;
{|class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Overdrive]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Activate]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |05&lt;br /&gt;
|&amp;amp;nbsp;[[Deus Ex Automata]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Repair ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |30&lt;br /&gt;
|&amp;amp;nbsp;[[Maintenance ]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Role Reversal ]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Ventriloquy ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |79&lt;br /&gt;
|&amp;amp;nbsp;[[Tactical Switch]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |95&lt;br /&gt;
|&amp;amp;nbsp;[[Cooldown]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |96&lt;br /&gt;
|&amp;amp;nbsp;[[Heady Artifice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Job Traits=&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
|&amp;amp;nbsp;[[Resist Slow ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Resist Amnesia]] *&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |20 &lt;br /&gt;
|&amp;amp;nbsp;[[Evasion Bonus ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |25 &lt;br /&gt;
|&amp;amp;nbsp;[[Martial Arts ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion Bonus|Evasion Bonus II]] &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |50&lt;br /&gt;
|&amp;amp;nbsp;[[Martial Arts|Martial Arts II]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |50&lt;br /&gt;
|&amp;amp;nbsp;[[Resist Slow|Resist Slow II]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion Bonus|Evasion Bonus III]] &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
|&amp;amp;nbsp;[[Resist Slow|Resist Slow III]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Martial Arts|Martial Arts III]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Fine-Tuning ]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Optimization]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |78&lt;br /&gt;
|&amp;amp;nbsp;[[Stout Servant]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion Bonus|Evasion Bonus IV]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
|&amp;amp;nbsp;[[Tactical Guard]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |85&lt;br /&gt;
|&amp;amp;nbsp;[[Critical Defense Bonus]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |86&lt;br /&gt;
|&amp;amp;nbsp;[[Martial Arts|Martial Arts IV]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |88&lt;br /&gt;
|&amp;amp;nbsp;[[Stout Servant|Stout Servant II]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Tactical Guard|Tactical Guard II]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |97&lt;br /&gt;
|&amp;amp;nbsp;[[Martial Arts|Martial Arts V]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |98&lt;br /&gt;
|&amp;amp;nbsp;[[Stout Servant|Stout Servant III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Group 1 Merits=&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Repair Effect]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Automaton Skills]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Maintenance Recast]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Activate Recast]]&lt;br /&gt;
|- valign=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#EAF0FF&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75 ([[Merit]])&lt;br /&gt;
|&amp;amp;nbsp;[[Repair Recast]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Additional tiers exist but need confirmation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=The Automaton=&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
==Pet Commands==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Command&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Deploy]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01&lt;br /&gt;
|&amp;amp;nbsp;[[Deactivate ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
|&amp;amp;nbsp;[[Retrieve ]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Pet Emotes==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|/bow&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|/hurray&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|/point&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|/goodbye&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|/shocked&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/joy&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/panic&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/blush&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/surprised&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/cheer&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/clap&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/salute&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/wave&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/dance&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/dance1&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/dance2&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/dance3&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |/dance4&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;See [[Automaton/Emotes]] for video demonstrations.&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
==Pet Maneuvers==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!width=&amp;quot;28%&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;72%&amp;quot;|Command&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Dark Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Earth Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Fire Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Ice Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Light Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Thunder Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Water Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |01 &lt;br /&gt;
|&amp;amp;nbsp;[[Wind Maneuver ]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#F0FFEA&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;See [[Maneuvers]] for more detail.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
==Other Notes==&lt;br /&gt;
* Each time you gain a level on Puppetmaster be sure you [[Deactivate]] and [[Activate]] your [[Automaton|automaton]] so its new level stats will take effect.&lt;br /&gt;
* [[Deactivate|Deactivating]] your [[Automaton|automaton]] while it has full HP will reset the [[Activate]] timer to zero.  This will also refill the [[Automaton|automaton&#039;s]] [[MP]].&lt;br /&gt;
*Your [[Automaton|automaton]] will be automatically [[Deactivate|deactivated]] when entering an area or battlefield with an imposed [[Level Restriction]] or [[Confrontation]] status, at the beginning of a [[Besieged]] battle, when renting a [[Chocobo]] or, when you join a [[Level Sync]] party if it is not already at or below the [[Level Sync|Sync]] level.  &lt;br /&gt;
*When level restriction results in a puppetmaster&#039;s automaton being deactivated in a state of full or nearly full health, the ability [[Activate]] will become immediately usable.&lt;br /&gt;
* Your [[Automaton|automaton]] will not [[Deactivate]] if you [[Level Sync|re-sync]] to the same level since its level is still capped until reactivated.&lt;br /&gt;
* An [[Animator]] must be equipped to perform [[Maneuvers]].&lt;br /&gt;
* If you drop your starting [[Animator]], [[Iruki-Waraki]] will sell you a new one for 10,000 [[gil]].&lt;br /&gt;
* Before being able to use an [[:Category:Automaton Attachments|attachment]], you must first trade the attachment to [[Tateeya]] in [[Aht Urhgan Whitegate]] to have it placed in the Automaton&#039;s inventory.&lt;br /&gt;
* [[:Category:Automaton Attachments|Automaton attachments]] must be equipped on your [[Automaton|automaton]] to receive the effects of the attachments when using elemental maneuvers. &lt;br /&gt;
*[[Maneuvers]] will grant a bonus to the Automaton&#039;s stat associated with that element.&lt;br /&gt;
* The [[Soulsoother Head|Soulsoother Head]] can cast cures, regens and status removal spells on all members of the Puppetmaster&#039;s party. (The automaton and master will always have priority over other members.)&lt;br /&gt;
* In [[Salvage]] all pet&#039;s stats are locked with the master&#039;s. This means if your HP is locked, for example, your pet&#039;s HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. This includes all cells- For PUP, the [[Automaton|automaton]] will not be able to cast spells if your magic is locked. (However, the [[Automaton|automaton]] needs no equipment to shoot and a ranged cell is not needed for ranged attacks.)&lt;br /&gt;
*In Abyssea, the [[automaton]] receives the effects of any [[atma|atmas]] on the master. However it does not receive the effects of [[cruor]] buffs.&lt;br /&gt;
*If you log off with your [[Automaton|automaton]] active, it will still be active the next time you log-in.&lt;br /&gt;
*[[Automaton]]s can now acquire the Subtle Blow trait.&amp;lt;br&amp;gt;&lt;br /&gt;
===Capacity Point/Job Points===&lt;br /&gt;
Each time you increase the level of a Job point category, it takes one more for the next time to increase it. I.E. tier 1 = 1 Job Point, tier 2 takes 2 JP, etc... up to a maximum of 20 increases. (For the Math freaks: It would take 210 Job Points spent to cap out any one category for 20/20)&lt;br /&gt;
* &#039;&#039;&#039;[[Overdrive]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Increases automatons&#039; attributes while under the effects of Overdrive.&lt;br /&gt;
** Increases attributes by 3.&lt;br /&gt;
* &#039;&#039;&#039;Automaton Max HP and MP Bonus&#039;&#039;&#039;&lt;br /&gt;
** Increases the maximum HP and MP of automatons.&lt;br /&gt;
** Increases maximum HP by 10 and MP by 5.&lt;br /&gt;
* &#039;&#039;&#039;[[Heady Artifice]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Increases the potency of the various head-related abilities.&lt;br /&gt;
*** Harlequin Head: Increase physical accuracy by 2.&lt;br /&gt;
*** Valoredge Head: Increase static enmity by 100.&lt;br /&gt;
*** Sharpshot Head: Increase damage by 3 percent.&lt;br /&gt;
*** Stormwaker Head: Increase magic damage by 2.&lt;br /&gt;
*** Soulsoother Head: Increase amount of MP recovered by 1 percent.&lt;br /&gt;
*** Spiritreaver Head: Increase magic damage by 5.&lt;br /&gt;
* &#039;&#039;&#039;[[Activate]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Decreases the [[Automaton]]&#039;s burden when [[Activate]] or [[Deus Ex Automata]] is used.&lt;br /&gt;
** Decrease Burden by 1.&lt;br /&gt;
* &#039;&#039;&#039;[[Repair]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Gradually restores [[Automaton]]&#039;s [[MP]] when [[Repair]] is used.&lt;br /&gt;
** Amount of [[MP]] recovered depends on the item used.&lt;br /&gt;
*** [[Automaton Oil]]: +5&lt;br /&gt;
*** [[Automaton Oil +1]]: +10&lt;br /&gt;
*** [[Automaton Oil +2]]: +15&lt;br /&gt;
*** [[Automaton Oil +3]]: +20&lt;br /&gt;
* &#039;&#039;&#039;[[Deus Ex Automata]] Recast&#039;&#039;&#039;&lt;br /&gt;
** Reduces the recast time of [[Deus Ex Automata]].&lt;br /&gt;
** Reduce recast time by 1 second.&lt;br /&gt;
* &#039;&#039;&#039;[[Tactical Switch]]&#039;&#039;&#039;&lt;br /&gt;
** Increases [[TP]] of the [[Automaton]]&#039;s master when using [[Tactical Switch]].&lt;br /&gt;
** Increase [[TP]] by 20.&lt;br /&gt;
* &#039;&#039;&#039;[[Cooldown]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Reduces the [[Automaton]]&#039;s burden when using [[Cooldown]].&lt;br /&gt;
** Reduce burden by 1.&lt;br /&gt;
* &#039;&#039;&#039;[[Deactivate]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Relaxes the requirement for reducing Deactivate&#039;s cooldown based on the automaton&#039;s remaining HP.&lt;br /&gt;
** Reduce the requirement by 1 percent of remaining HP.&lt;br /&gt;
* &#039;&#039;&#039;[[Martial Arts]] Effect&#039;&#039;&#039;&lt;br /&gt;
** Reduces attack delay for hand-to-hand attacks.&lt;br /&gt;
** Reduce attack delay by 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Automaton]]&lt;br /&gt;
*[[Puppetmaster: Upgrading Your Automaton]]&lt;br /&gt;
*[[:Category:Automaton Attachments|Automaton Attachments]]&lt;br /&gt;
*[[Automaton#Automaton Names|Automaton Names]]&lt;br /&gt;
*[[Automaton Magic Skill]]&lt;br /&gt;
*[[Automaton Weapon Skills]]&lt;br /&gt;
*[[Pup Solo Skillchain]]&lt;br /&gt;
*[[Harlequin Head]] / [[Harlequin Frame]]&lt;br /&gt;
*[[Sharpshot Head]] / [[Sharpshot Frame]]&lt;br /&gt;
*[[Stormwaker Head]] / [[Stormwaker Frame]]&lt;br /&gt;
*[[Valoredge Head]] / [[Valoredge Frame]]&lt;br /&gt;
*[[Soulsoother Head]]&lt;br /&gt;
*[[Spiritreaver Head]]&lt;br /&gt;
===Gifts===&lt;br /&gt;
Each time you spend [[Job Points]] on a tier improvement, you are awarded &#039;&#039;&#039;Gifts&#039;&#039;&#039; appropriately. These Gifts are meant to be bestowed on those players that dedicate their time to that job. Gifts earned on one job cannot be used by another job if they change jobs. &amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;5:&#039;&#039;&#039; Physical Attack bonus :&#039;&#039;Increases physical and ranged attack by 6&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;5:&#039;&#039;&#039; Capacity Point Bonus :&#039;&#039;Increases acquired CP by 5%.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;10:&#039;&#039;&#039; Physical Evasion Bonus :&#039;&#039;Increases physical evasion by 8.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;20:&#039;&#039;&#039; Physical Accuracy Bonus :&#039;&#039;Increases physical and ranged accuracy by 7.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;25:&#039;&#039;&#039; Capacity Point Bonus :&#039;&#039;Increases acquired CP by 7%.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;30:&#039;&#039;&#039; Magic Evasion Bonus :&#039;&#039;Increases magic evasion by 5.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;50:&#039;&#039;&#039; Superior 1 :&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;55:&#039;&#039;&#039; Capacity Point Bonus :&#039;&#039;Increases acquired CP by 9%.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;60:&#039;&#039;&#039; Automaton Phys. Atk. and Def. Bonus :&#039;&#039;Increases automaton physical attack, ranged attack, and physical defense by 15.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;80:&#039;&#039;&#039; Automaton Phys. Acc. and Eva. Bonus :&#039;&#039;Increases automaton physical accuracy, ranged accuracy, and physical evasion by 10.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;95:&#039;&#039;&#039; Capacity Point Bonus :&#039;&#039;Increases acquired CP by 11%&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;100:&#039;&#039;&#039; Superior 2 &#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;100:&#039;&#039;&#039; Automaton Elemental Capacity Bonus &#039;&#039;Increases the automaton&#039;s elemental capacity for attachments by 2.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;125:&#039;&#039;&#039; Automaton Mag. Acc. and Def. Bonus &#039;&#039;Increases automaton magic attack and magic defense by 5.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;145:&#039;&#039;&#039; Capacity Point Bonus &#039;&#039;Increases acquired CP by 13%.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;150:&#039;&#039;&#039; Automaton Mag. Acc. and Eva. Bonus &#039;&#039;Increases automaton magic accuracy and evasion by 10.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;180:&#039;&#039;&#039; Physical Attack Bonus &#039;&#039;Increases physical and ranged attack by 9.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;205:&#039;&#039;&#039; Capacity Point Bonus &#039;&#039;Increases acquired CP by 15%&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;210:&#039;&#039;&#039; Physical Evasion Bonus &#039;&#039;Increases physical evasion by 12.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;245:&#039;&#039;&#039; Physical Accuracy Bonus &#039;&#039;Increase physical and ranged accuracy by 11.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;275:&#039;&#039;&#039; Capacity Point Bonus &#039;&#039;Increase acquired CP by 17%.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;280:&#039;&#039;&#039; Magic Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;320:&#039;&#039;&#039; Magic Accuracy Bonus&lt;br /&gt;
*&#039;&#039;&#039;355:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;360:&#039;&#039;&#039; Automaton Physical Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;405:&#039;&#039;&#039; Automaton Physical Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;445:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;450:&#039;&#039;&#039; Automaton Magic Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;500:&#039;&#039;&#039; Automaton Magic Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;545:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;550:&#039;&#039;&#039; Martial Arts Effect&lt;br /&gt;
*&#039;&#039;&#039;605:&#039;&#039;&#039; Physical Attack Bonus&lt;br /&gt;
*&#039;&#039;&#039;655:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;660:&#039;&#039;&#039; Physical Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;720:&#039;&#039;&#039; Physical Accuracy Bonus&lt;br /&gt;
*&#039;&#039;&#039;775:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;780:&#039;&#039;&#039; Magic Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;845:&#039;&#039;&#039; Magic Accuracy Bonus&lt;br /&gt;
*&#039;&#039;&#039;905:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;910:&#039;&#039;&#039; Automaton Physical Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;980:&#039;&#039;&#039; Automaton Physical Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;1045:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;1050:&#039;&#039;&#039; Automaton Magic Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;1125:&#039;&#039;&#039; Automaton Magic Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;1195:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;1200:&#039;&#039;&#039; Automaton Elemental Capacity Bonus&lt;br /&gt;
*&#039;&#039;&#039;1280:&#039;&#039;&#039; Physical Attack Bonus&lt;br /&gt;
*&#039;&#039;&#039;1355:&#039;&#039;&#039; Capacity Point Bonus&lt;br /&gt;
*&#039;&#039;&#039;1360:&#039;&#039;&#039; Physical Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;1445:&#039;&#039;&#039; Physical Accuracy Bonus&lt;br /&gt;
*&#039;&#039;&#039;1530:&#039;&#039;&#039; Magic Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;1620:&#039;&#039;&#039; Magic Accuracy Bonus&lt;br /&gt;
*&#039;&#039;&#039;1710:&#039;&#039;&#039; Automaton Physical Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;1805:&#039;&#039;&#039; Automaton Physical Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;1900:&#039;&#039;&#039; Automaton Magic Attack and Defense Bonus&lt;br /&gt;
*&#039;&#039;&#039;2000:&#039;&#039;&#039; Automaton Magic Accuracy and Evasion Bonus&lt;br /&gt;
*&#039;&#039;&#039;2100:&#039;&#039;&#039; {{Star}}Master!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=Combat Skill Ratings=&lt;br /&gt;
==Puppetmaster==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = A+&lt;br /&gt;
| dagger = C-&lt;br /&gt;
| club = D&lt;br /&gt;
&lt;br /&gt;
| throwing = C+&lt;br /&gt;
&lt;br /&gt;
| guarding = B&lt;br /&gt;
| evasion = B&lt;br /&gt;
| parrying = D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
See [[Skill Caps/Puppetmaster|Puppetmaster Skill Caps]] for a by-level breakdown of [[Weapon Skill]] limits.&amp;lt;br&amp;gt;&lt;br /&gt;
===Animators===&lt;br /&gt;
The Animator is the integral part of communication between your character and the [[Automaton]] equipped in the [[Ranged]] slot of the player, you will not be able to do any &amp;quot;maneuvers&amp;quot; nor send any new commands to your Automaton. If you have already [[Deploy]]ed the automaton and sent it a command, then somehow had the Animator removed from your equipment slot (i.e. Iron Giant or Lamia TP move), the automaton will continue to do as it was told until you re-equip it and send new commands, or until the target is gone. It will still cast spells, and do TP moves without it equipped. It just won&#039;t do any &#039;newer&#039; decisions until you tell it to.&amp;lt;br&amp;gt;&lt;br /&gt;
:* Note: The /ja [[Deploy]] will still work even if your Animator is not equipped; you will just not be able to do any Maneuvers to your robot pet.&amp;lt;br&amp;gt; &lt;br /&gt;
[[Category:Animators]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator]] - &#039;&#039;Level 1&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turbo Animator]] - &#039;&#039;Level 40&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator +1]] - &#039;&#039;Level 71&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deluxe Animator]] - &#039;&#039;Level 87&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starting at level 99, the Animator&#039;s [[Item Level]] also determines the Automaton&#039;s base stats.&lt;br /&gt;
&lt;br /&gt;
[[Forefront Animator]] - &#039;&#039;[[Item Level]] 106&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alternator]] - &#039;&#039;[[Item Level]] 113&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eminent Animator]] - &#039;&#039;[[Item Level]] 115&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Magneto]] - &#039;&#039;[[Item Level]] 117&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator Z]] - &#039;&#039;[[Item Level]] 119&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Divinator]] - &#039;&#039;[[Item Level]] 119&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Divinator II]] - &#039;&#039;[[Item Level]] 119&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator P]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator P +1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator P II]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Animator P II +1]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Automaton]]==&lt;br /&gt;
*When combining heads and frames the combat skill is calculated by adding the head&#039;s skill rank modifier to the frames skill rank. Each skill rank modifier point increases the skill cap to the next skill bracket i.e. an E would become a D but a B- would become a B.  For instance, combining the [[Valoredge Head]] with the [[Sharpshot Frame]] would increase the frames C+ skill rank by 1 resulting in a B- melee skill.&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;48%&amp;quot; |&lt;br /&gt;
==Harlequin Automaton==&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|&amp;amp;nbsp;Skill&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Harlequin Frame|Frame]] Skill&lt;br /&gt;
!width=&amp;quot;13%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Harlequin Head|Head]] Mod&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Total Skill Ranking &lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 1&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 49&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 99&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Melee&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|144&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|388&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Magic&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|144&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|388&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Ranged&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|144&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|388&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;48%&amp;quot; |&lt;br /&gt;
==Valoredge Automaton==&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|&amp;amp;nbsp;Skill&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Valoredge Frame|Frame]] Skill&lt;br /&gt;
!width=&amp;quot;13%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Valoredge Head|Head]] Mod&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Total Skill Ranking &lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 1&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 49&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 99&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Melee&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|+1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|417&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Magic&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Ranged&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;48%&amp;quot; |&lt;br /&gt;
==Sharpshot Automaton==&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|&amp;amp;nbsp;Skill&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Sharpshot Frame|Frame]] Skill&lt;br /&gt;
!width=&amp;quot;13%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Sharpshot Head|Head]] Mod&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Total Skill Ranking &lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 1&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 49&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 99&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Melee&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|C+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|C+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|139&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|378&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Magic&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Ranged&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|+1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|417&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;48%&amp;quot; |&lt;br /&gt;
==Stormwaker Automaton==&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|&amp;amp;nbsp;Skill&lt;br /&gt;
!width=&amp;quot;12%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Stormwaker Frame|Frame]] Skill&lt;br /&gt;
!width=&amp;quot;13%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|[[Stormwaker Head|Head]] Mod&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Total Skill Ranking &lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 1&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 49&lt;br /&gt;
!width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#CDC8B1;&amp;quot;|Cap at Level 99&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Melee&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|C&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|+1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|C+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|139&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|388&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Magic&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|B+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|+1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|417&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#F5F5F5;&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;Ranged&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==[[Soulsoother Head]]/[[Spiritreaver Head]]==&lt;br /&gt;
*The [[Soulsoother Head|Soulsoother]] and [[Spiritreaver Head]] have a skill rank modifier of +2 magic skill, which when equipped with the [[Stormwaker Frame]] increases its skill cap to A+.  Similarly when equipped to the [[Harlequin Frame]] the magic cap is raised from B- to  B+.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;[[Automaton]] skills can be raised even when Puppetmaster is selected as a subjob, but will be limited to the level of the subjob as with other sub-skills.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With iLv 119 Animator skill cap is 434.&lt;br /&gt;
= Artifact Equipment =&lt;br /&gt;
:&#039;&#039;To see a side by side comparison of Artifact/Relic sets visit [[{{PAGENAME}} Artifact/Relic Sets Comparison]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;To see a side by side comparison of Empyrean sets visit [[Cirque Sets Comparison]].&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Puppetry Attire Set|Artifact Set]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Artifact&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |30&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Torque]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Turbo Animator]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |52&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Churidars]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |54&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Babouches]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |56&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Dastanas]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |58&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Tobe]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Taj]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Puppetry Attire +1 Set|Artifact Set +1]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Artifact&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Taj +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Tobe +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Dastanas +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Churidars +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Puppetry Babouches +1|Pup. Babouches +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Pantin Attire Set|Relic Set]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Relic&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Cape]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |71&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Churidars]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |72&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Babouches]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |73&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Dastanas]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Tobe]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Taj]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Pantin Attire +1 Set|Relic Set +1]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Relic&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Taj +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Tobe +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Dastanas +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Churidars +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Babouches +1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Pantin Attire +2 Set|Relic Set +2]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Relic&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Taj +2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Tobe +2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Dastanas +2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Churidars +2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Pantin Babouches +2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[:Category:Relic Weapons|Relic]]/[[:Category:Mythic Weapons|Mythic]]/[[:Category:Empyrean Weapons|Empyrean]]  Weapons&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Weapon&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken(80)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna]] (Empyrean)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |85&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken (85)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna (85)|Verethragna]] (Empyrean)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken (90)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna (90)|Verethragna]] (Empyrean)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |95&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken (95)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna (95)|Verethragna]] (Empyrean)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken (99)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna (99)|Verethragna]] (Empyrean)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; |99-2&lt;br /&gt;
|&amp;amp;nbsp;[[Kenkonken (99-2)|Kenkonken]] (Mythic)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[Verethragna (99-2)|Verethragna]] (Empyrean)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Cirque Attire Set|Empyrean Set]] ([[Cirque Attire +1 Set|+1]], [[Cirque Attire +2 Set|+2]])&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Item&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Necklace]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |81&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Scarpe]] / [[Cirque Scarpe +1|+1]] / [[Cirque Scarpe +2|+2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |83&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Pantaloni]] / [[Cirque Pantaloni +1|+1]] / [[Cirque Pantaloni +2|+2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |84&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Sash]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |85&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Cappello]] / [[Cirque Cappello +1|+1]] / [[Cirque Cappello +2|+2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |87&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Guanti]] / [[Cirque Guanti +1|+1]] / [[Cirque Guanti +2|+2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |89&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Farsetto]] / [[Cirque Farsetto +1|+1]] / [[Cirque Farsetto +2|+2]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
|&amp;amp;nbsp;[[Cirque Earring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Reforged Armor]] /[[Reforged Armor +1|+1]] /[[Reforged Armor +2|+2]] /[[Reforged Armor +3|+3]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level 99&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Item&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Foire Taj]] /[[Foire Taj +1|+1]] /[[Foire Taj +2|+2]] /[[Foire Taj +3|+3]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Foire Tobe]] /[[Foire Tobe +1|+1]] /[[Foire Tobe +2|+2]] /[[Foire Tobe +3|+3]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Foire Dastanas]] /[[Foire Dastanas +1|+1]] /[[Foire Dastanas +2|+2]] /[[Foire Dastanas +3|+3]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Foire Churidars]]/[[Foire Churidars +1|+1]] /[[Foire Churidars +2|+2]] /[[Foire Churidars +3|+3]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Foire Babouches]] /[[Foire Babouches +1|+1]] /[[Foire Babouches +2|+2]] /[[Foire Babouches +3|+3]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Dispersal Mantle]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Reforged Relic Armor]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Level 99&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Item&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Pitre Taj]] / [[Pitre Taj +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Pitre Tobe]] / [[Pitre Tobe +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Pitre Dastanas]] / [[Pitre Dastanas +1|+1]] &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Pitre Churidars]] / [[Pitre Churidars +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Pitre Babouches]] / [[Pitre Babouches +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Contriver&#039;s Cape]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;[[Reforged Empyrean Armor]] / [[Reforged Empyrean Armor +1|+1]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E87093&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Relic&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz capello]] / [[Karagoz capello +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz farsetto]] / [[Karagoz farsetto +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz guanti]] / [[Karagoz guanti +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz pantaloni]] / [[Karagoz pantaloni +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz scarpe]] / [[Karagoz scarpe +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |99&lt;br /&gt;
|&amp;amp;nbsp;[[Karagoz Mantle]] / [[Karagoz Mantle +1|+1]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#FFEAF0&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Puppetmaster Guides==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
&amp;lt;!--*[[Job Specific Equipment/Puppetmaster]]&lt;br /&gt;
*[[Puppet Master Solo guide]] by Stigmar of Asura (last updated 11/10/2011) &lt;br /&gt;
*[[Puppetmasters Guide to Vanadiel]]&lt;br /&gt;
*[[Puppetmaster: A History]]&lt;br /&gt;
*[[Puppetmaster guide by Zathone]]&lt;br /&gt;
*[[Puppetmaster Guide: Support Jobs|Puppetmaster: Support Jobs]]&lt;br /&gt;
*[[Puppetmaster Macro Ideas|Puppetmaster: Macros Ideas]]&lt;br /&gt;
*[[Puppetmaster Equipment Guide|Puppetmaster: Equipment]]&lt;br /&gt;
*[[Puppetmaster: Behavior of the Stormwaker Frame|Puppetmaster: Stormwaker Frame]]&lt;br /&gt;
*[[Pup Solo Skillchain|PUP Solo Skillchains]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
*[[Puppetmaster: The Definitive Solo Guide by Guwhenivar|Puppetmaster: Guide by Guwhenivar for Solo Players]]&lt;br /&gt;
*[[Puppetmaster Guide by Poof|Puppetmaster: Guide by Poof]]&lt;br /&gt;
*[[How To: Playing the Puppermaster Job. Guide By Scoda|Puppetmaster: Guide by Scoda]]&lt;br /&gt;
*[[Puppetmaster on a Budget: Guide by Zhecks|Puppetmaster: Guide by Zhecks - ON A BUDGET]]&lt;br /&gt;
*[[Puppetmaster: Understanding PUP Guide|Puppetmaster: Understanding PUP]]&lt;br /&gt;
*[[EZ Automaton Guide|Puppetmaster: EZ Automaton Guide]]&lt;br /&gt;
*[[How-to_Guide:_Puppetmaster]]&lt;br /&gt;
*[[How to keep Sharpshot frame skilled solo: Guide by Inouethebard]]&lt;br /&gt;
*[[Puppetmaster:Easy Magic Skill Up]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
&#039;&#039;&#039;Advanced PUP Guides&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
&amp;lt;!--*[[Resheph&#039;s Golden Salvage Guide for Puppetmasters]]&lt;br /&gt;
*[[Puppetmaster: Numbers Behind The Job By Auraeon|Puppetmaster: Numbers Behind The Job by Auraeon]]&lt;br /&gt;
*[[Guarding with Tetsu - A Puppetmaster&#039;s Guide]]&lt;br /&gt;
*[[Achieving True Power]] Limit Break 5&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;33%&amp;quot;|&lt;br /&gt;
*[[Achieving True Power Guide by Elras]]&lt;br /&gt;
*[[Achieving True Power: Guide by Cordareo]]&lt;br /&gt;
*[[Soloing With Your Spiritreaver Frame]]&lt;br /&gt;
*[[Achieving True Power Guide by Mega]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Corsair&amp;diff=113977</id>
		<title>Corsair</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Corsair&amp;diff=113977"/>
		<updated>2025-11-07T17:27:56Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming Soon™...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Corsair&lt;br /&gt;
| short = COR&lt;br /&gt;
| expansionpack = Treasures of Aht Urgahn&lt;br /&gt;
| unlock = [[Luck of the Draw]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[*****insert COR image*****]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(insert description)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Wild Card]]&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Phantom Roll]]&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Double-Up]]&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Quick Draw]]&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Random Deal]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Fold]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Snake Eye]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
{{job trait unlock |level=5 |trait=Resist Paralyze }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Rapid Shot }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Resist Paralyze |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Resist Paralyze |tier=III }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Resist Paralyze |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Winning Streak |level note= ([[Merit Points|Merit]])}}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Loaded Deck |level note= ([[Merit Points|Merit]])}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Phantom Roll ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Lucky Number&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Unlucky Number&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Corsair&#039;s Roll]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|[[Ninja&#039;s Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|[[Hunter&#039;s Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|[[Chaos Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|[[Magus&#039;s Roll]]&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Healer&#039;s Roll]]&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|[[Puppet Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|[[Choral Roll]]&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|[[Monk&#039;s Roll]]&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|[[Beast Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|[[Samurai Roll]]&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Evoker&#039;s Roll]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|[[Rogue&#039;s Roll]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|[[Warlock&#039;s Roll]]&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|[[Fighter&#039;s Roll]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|[[Drachen Roll]]&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|[[Gallant&#039;s Roll]]&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|[[Wizard&#039;s Roll]]&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B+&lt;br /&gt;
| sword = B-&lt;br /&gt;
&lt;br /&gt;
| marksmanship = B&lt;br /&gt;
| throwing = C+&lt;br /&gt;
&lt;br /&gt;
| evasion = D&lt;br /&gt;
| parrying = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Phantom Roll]] Recast&lt;br /&gt;
| Shorten recast time by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quick Draw]] Recast&lt;br /&gt;
| Shorten recast time by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Quick Draw]] Accuracy&lt;br /&gt;
| Increase the accuracy of [[Quick Draw]] by 2.&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Deal]] Recast&lt;br /&gt;
| Shorten recast time by 40 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bust]] Duration&lt;br /&gt;
| Shorten the duration of the [[Bust]] by 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Snake Eye]]&lt;br /&gt;
| Your next roll will automatically be a 1. Recast: 5min.&amp;lt;br&amp;gt;When current roll is 5 or higher, increase chance of rolling an 11 by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fold]]&lt;br /&gt;
| Erases one roll or [[Bust]] effect.&amp;lt;br&amp;gt;Targets self-cast effect with the longest remaining duration. Recast: 5min.&amp;lt;br&amp;gt;Increase chance of resetting [[Phantom Roll]] recast timer by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Winning Streak]]&lt;br /&gt;
| Extends the duration of [[Phantom Roll]] effects.&amp;lt;br&amp;gt;Increase duration of effect by 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Loaded Deck]]&lt;br /&gt;
| Focuses effect of Random Deal on abilities waiting on recast.&amp;lt;br&amp;gt;Has a chance to fail if only one ability is waiting on recast.&amp;lt;br&amp;gt;Reduce chance of failure by 10%.&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapon ===&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
&lt;br /&gt;
=== Mythic Weapon ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Corsair Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
* [[Corsair Gear Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Blue_Mage&amp;diff=113976</id>
		<title>Blue Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Blue_Mage&amp;diff=113976"/>
		<updated>2025-11-07T17:26:23Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming Soon™...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Blue Mage&lt;br /&gt;
| short = BLU&lt;br /&gt;
| expansionpack = [[Treasures of Aht Urhgan]]&lt;br /&gt;
| unlock = [[An Empty Vessel]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[*****insert BLU image*****]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Blue Mages are a versatile melee-mage hybrid job. Through the careful setting and application of [[Blue Magic|blue magic]] spells, this job can adapt to almost any situation. They also have access to a wide range of Job Traits. These formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell [[Blue Magic|magic mastered from their opponents]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Azure Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Burst Affinity]]&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Chain Affinity]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Convergence]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Diffusion]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Enchainment]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Assimilation]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See [[Blue Mage/Job Traits|Blue Mage Job Traits]] for a list of the currently known traits gained by spell combinations. &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blue Magic ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
Main article: [[:Category:Blue Magic|Blue Magic]]&lt;br /&gt;
==== Using Blue Magic ====&lt;br /&gt;
*Unlike other magic spells, it is not possible to use Blue Magic as soon as it is acquired. First, the spells you wish to use must be set.&lt;br /&gt;
&lt;br /&gt;
1. Point Total/Maximum. Each [[:Category:Blue Magic|Blue Magic]] spell is assigned a point value (Blue Magic Points). The level of the [[:Category:Blue Magic|Blue Magic]] determines the maximum number of points available for setting spells.&lt;br /&gt;
&lt;br /&gt;
2. Maximum Number of Set Spells. The maximum number of [[:Category:Blue Magic|Blue Magic]] spells that can be set to be active at one time is also determined by the Blue Mage&#039;s level. This maximum number may decrease when the Blue Mage is under a level restriction and so the set numbers are assigned a color for easy reference.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
==== Blue Magic Limits ====&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;55%&amp;quot; |Blue Magic Points&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Spell Set Max&lt;br /&gt;
|-&lt;br /&gt;
|1-10&lt;br /&gt;
|10&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|11-20&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|21-30&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|31-40&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|41-50&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|51-60&lt;br /&gt;
|35&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|61-70&lt;br /&gt;
|40&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|71-75&lt;br /&gt;
|45&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|75 with [[Assimilation]]&lt;br /&gt;
| +1-5&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| sword = A+&lt;br /&gt;
| club = B-&lt;br /&gt;
&lt;br /&gt;
| evasion = C-&lt;br /&gt;
| parrying = D&lt;br /&gt;
&lt;br /&gt;
| blue = A+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=113975</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=113975"/>
		<updated>2025-11-07T16:55:39Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Ninja&lt;br /&gt;
| short = NIN&lt;br /&gt;
| expansionpack = [[Rise of the Zilart]]&lt;br /&gt;
| unlock = [[Ayame and Kaede]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy NIN noBG.png|center|x313px|alt=cartoon mandragora wearing a hatsuburi, surrounded by mirror images]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Ninja}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Ninjutsu}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mikage]] {{Changes|replaces Mijin Gakure}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt;&lt;br /&gt;
|&amp;lt;s&amp;gt;[[Mijin Gakure]]&amp;lt;/s&amp;gt; (see Mikage) {{Changes|replaced by Mikage}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 {{Changes|learned at Lv.20 instead of Lv.40}}&lt;br /&gt;
|[[Yonin]] {{Changes|lowers recast of Utsusemi spells, bonuses no longer decay over time and more changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Stealth }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Dual Wield }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Resist Bind }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Subtle Blow }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Dual Wield |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Resist Bind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Subtle Blow |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Ninja Tool Expertise |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Dual Wield |tier=III }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Subtle Blow |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Resist Bind |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Subtle Blow |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Ninja Tool Expertise |tier=II |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Dual Wield |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Resist Bind |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Subtle Blow |tier=V }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Ninja Tool Expertise |tier=III |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu List==&lt;br /&gt;
{{Magic for job|label=Ninjutsu List for Ninja (Level, Name)}}&lt;br /&gt;
* While being learnable at level 12, all the &amp;quot;Ichi&amp;quot; elemental spells cannot be used until level 15. It is presumed that this is a bug.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = E&lt;br /&gt;
| dagger = C+&lt;br /&gt;
| sword = C&lt;br /&gt;
| katana = A-&lt;br /&gt;
| great katana = C-&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = E&lt;br /&gt;
| marksmanship = C&lt;br /&gt;
| throwing = A-&lt;br /&gt;
&lt;br /&gt;
| evasion = A-&lt;br /&gt;
| parrying = A-&lt;br /&gt;
&lt;br /&gt;
| ninjutsu = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Anju |title2=Zushio|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Ninja Hakama|title2=Ninja Kyahan|title3=Ninja Hatsuburi|title4=Ninja Chainmail|title5=Ninja Tekko|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Ninja Hakama +1|title2=Ninja Kyahan +1|title3=Ninja Hatsuburi +1|title4=Ninja Chainmail +1|title5=Ninja Tekko +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Koga Sarashi|title2=Koga Hakama|title3=Koga Kyahan|title4=Koga Hatsuburi|title5=Koga Chainmail|title6=Koga Tekko|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Koga Hakama +1|title2=Koga Kyahan +1|title3=Koga Hatsuburi +1|title4=Koga Chainmail +1|title5=Koga Tekko +1|cssclasses=jobs-table|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Kikoku|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
[[Ninja Masterclass|Ninja Masterclass by Merric]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dragoon&amp;diff=113974</id>
		<title>Dragoon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dragoon&amp;diff=113974"/>
		<updated>2025-11-07T16:54:04Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Dragoon&lt;br /&gt;
| short = DRG&lt;br /&gt;
| expansionpack = [[Rise of the Zilart]]&lt;br /&gt;
| unlock = [[The Holy Crest]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy DRG noBG.png|center|x338px|alt=cartoon mandragora wearing a dragon-finned armet, descending through the air with a polearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With their lances in hand and their faithful [[Dragoon Wyvern|wyvern]] by their sides, Dragoons (DRG) surprise their enemies with their extraordinary jumping abilities.&lt;br /&gt;
&lt;br /&gt;
Dragoons are melee damage dealers excelling at the use of the [[Polearm]]. The wyvern is also a mainstay of the Dragoon job. The wyvern can provide many different kinds of breath attacks according to the support job the Dragoon is currently using.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Dragoon}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|[[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|[[Call Wyvern]] &lt;br /&gt;
|-&lt;br /&gt;
| 05&lt;br /&gt;
|[[Ancient Circle]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Super Jump]]&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
| 75 ([[Merit Points|Merit]])&lt;br /&gt;
|[[Angon]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pet Commands==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Steady Wing]] {{changes|this pet command wasn&#039;t available in era}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Strafe }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Dragon Killer }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Accuracy Bonus }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Strafe |tier=II }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Strafe |tier=III }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{job trait unlock |level=75 |trait=Empathy |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Strafe Effect |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dragoon&#039;s Wyvern==&lt;br /&gt;
Your support job choice affects the behavior of your [[Dragoon Wyvern|Wyvern]].  There are three types of behavior &amp;amp;mdash; Offensive, Defensive, and Multipurpose.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Offensive Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be an Offensive Wyvern.  This means it will use an [[Elemental Breath]] attack against the enemy.  The [[Elemental Breath]] is triggered by the use of a [[Weapon Skill]].&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;No Subjob&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Puppetmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ranger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Samurai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Thief]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warrior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Corsair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;wotg&amp;quot;&amp;gt;[[Dancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Defensive Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be a Defensive Wyvern.  It will use [[Healing Breath]] after you cast a spell while any party member (including yourself) is lower than 1/3 HP (the [[Drachen Armet]] increases this threshold to 1/2 HP).  The base/ceiling amount of HP restored is based on the Wyvern&#039;s max HP, the amount of total HP restored is based on the Wyvern&#039;s TP at the time [[Healing Breath]] is triggered. 300% Wyvern TP will restore the maximum amount of HP to either you or a party member, while 0%-7% Wyvern TP will only restore the base amount HP, from [[Healing Breath]]. The base and ceiling amount that can be restored will rise as you and your Wyvern level up, usually around 3 HP each level.  It will [[Remove Breath|remove status effects]] upon the use of a [[Weapon Skill]], and will either use a status [[Remove Breath]] or a [[Healing Breath]] when your HP is at 1/4 or below.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Black Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;wotg&amp;quot;&amp;gt;[[Scholar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Blue Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Summoner]]*&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;soa&amp;quot;&amp;gt;[[Geomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Summoner]] gives the Wyvern defensive behavior, but is unable to trigger [[Healing Breath]]. This subjob combination can only perform [[Remove Breath]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;quot;&amp;gt;&lt;br /&gt;
==Multipurpose Wyvern==&lt;br /&gt;
If you have any of the following support jobs, your Wyvern will be a Multipurpose Wyvern.  The Wyvern will use both [[Elemental Breath]] attacks and [[Healing Breath]] effects. Unlike a Defensive Wyvern, the Multipurpose Wyvern cannot heal party members or remove status effects.  The threshold for [[Healing Breath]] is also lower, with the Dragoon needing to be below 1/4 of their max HP (1/3 with the [[Drachen Armet]] equipped).&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Paladin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ninja]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;soa&amp;quot;&amp;gt;[[Rune Fencer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wyvern Abilities==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Ability&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Wyvern Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Trigger&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Flame Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Frost Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Gust Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Hydro Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Lightning Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Elemental Breath|Sand Breath]]&lt;br /&gt;
|Offensive or Multipurpose&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Healing Breath|Healing Breath I]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Remove Breath|Remove Breath (Poison)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Ability&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Wyvern Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Trigger&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Attack Bonus]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Healing Breath|Healing Breath II]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Remove Breath|Remove Breath (Blind)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Dragon Killer]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Accuracy Bonus]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Healing Breath|Healing Breath III]]&lt;br /&gt;
|Defensive or Multipurpose&lt;br /&gt;
|Any Spell Cast&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Remove Breath|Remove Breath (Paralysis)]]&lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon Skill&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Accuracy Bonus|Accuracy Bonus II]] {{verification}}&lt;br /&gt;
|All&lt;br /&gt;
|Always Active&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|[[Super Climb]]&lt;br /&gt;
|All&lt;br /&gt;
|[[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
| Unknown&lt;br /&gt;
| [[Remove Breath|Remove Breath (Curse) ]] &lt;br /&gt;
|Defensive&lt;br /&gt;
|Any Weapon &lt;br /&gt;
|}&lt;br /&gt;
* All traits listed in this table with a {{verification}} tag are &#039;&#039;&#039;NOT&#039;&#039;&#039; currently verified for Horizon and need to be tested.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
*Wyverns can do actions with the following [[emote]]s: &amp;lt;br&amp;gt;[[emote/blush|/blush]], [[emote/bow|/bow]], [[emote/cheer|/cheer]], [[emote/clap|/clap]], [[emote/dance|/dance]] (this includes [[emote/dance|/dance]] 1-4), [[emote/goodbye|/goodbye]], [[emote/hurray|/hurray]], [[emote/joy|/joy]], [[emote/panic|/panic]], [[emote/point|/point]], [[emote/salute|/salute]], [[emote/shocked|/shocked]], [[emote/wave|/wave]]&amp;lt;br&amp;gt;&lt;br /&gt;
Video demonstrations: [[Dragoon Wyvern/Emotes]]&lt;br /&gt;
&amp;lt;ul class=&amp;quot;salvage&amp;quot;&amp;gt;&amp;lt;li&amp;gt;Important note: In [[Salvage]] all pets&#039; stats are locked with the master&#039;s. This means if your HP is locked, for example, your pet&#039;s HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. In the case of DRG, the Wyvern will not be able to use breath abilities if abilities are locked, and its HP will be lower (and breaths weaker) if HP is locked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = E&lt;br /&gt;
| sword = C-&lt;br /&gt;
| polearm = A+&lt;br /&gt;
| club = E&lt;br /&gt;
| staff = B-&lt;br /&gt;
&lt;br /&gt;
| evasion = C-&lt;br /&gt;
| parrying = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Circle Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Recast]]&lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[High Jump Recast]]&lt;br /&gt;
| -4 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Jump Recast]]&lt;br /&gt;
| -6 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit Link Recast]]&lt;br /&gt;
| -3 seconds per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Peregrine&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Drachen Brais&lt;br /&gt;
|title2=Drachen Greaves&lt;br /&gt;
|title3=Drachen Finger Gauntlets&lt;br /&gt;
|title4=Drachen Mail&lt;br /&gt;
|title5=Drachen Armet&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Drachen Brais +1&lt;br /&gt;
|title2=Drachen Greaves +1&lt;br /&gt;
|title3=Drachen Finger Gauntlets +1&lt;br /&gt;
|title4=Drachen Mail +1&lt;br /&gt;
|title5=Drachen Armet +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Wyrm Belt&lt;br /&gt;
|title2=Wyrm Brais&lt;br /&gt;
|title3=Wyrm Greaves&lt;br /&gt;
|title4=Wyrm Finger Gauntlets&lt;br /&gt;
|title5=Wyrm Mail&lt;br /&gt;
|title6=Wyrm Armet&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Wyrm Brais +1&lt;br /&gt;
|title2=Wyrm Greaves +1&lt;br /&gt;
|title3=Wyrm Finger Gauntlets +1&lt;br /&gt;
|title4=Wyrm Mail +1&lt;br /&gt;
|title5=Wyrm Armet +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Gungnir&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Summoner&amp;diff=113973</id>
		<title>Summoner</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Summoner&amp;diff=113973"/>
		<updated>2025-11-07T16:48:39Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Summoner&lt;br /&gt;
| short = SMN&lt;br /&gt;
| expansionpack = [[Chains of Promathia]]&lt;br /&gt;
| unlock = [[I Can Hear a Rainbow]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy SMN noBG.png|center|x333px|alt=cartoon mandragora wearing a horn headband, riding Carbuncle]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing the quest [[I Can Hear a Rainbow]], these heretic mages have unlocked the secrets of the forbidden magic of [[Vana&#039;diel]] by creating a pact with the [[Avatar]] known as [[Carbuncle]]. Through his suggestion, these mages have the choice to delve further into the craft and create pacts with up to 12 more of the [[Avatar]]s of [[Vana&#039;diel]] after defeating them in battle to prove their worth. If accepted, Summoners are able to fight alongside them in order to bring peace to [[Vana&#039;diel]].&lt;br /&gt;
The Summoner is a versatile job, but it often finds its place as the support role in a standard party.  It provides moderate damage support for the party through skillchaining or magic bursting with avatars. It also provides party buffs along with damage mitigation and healing support.  All with limited enmity gain.  At later levels summoners rely less on skillchains and magic bursts for damage dealing.&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{#section:Category:Horizon Changes|Summoner}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Astral Flow]]&lt;br /&gt;
|}&lt;br /&gt;
== Summons Commands ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;width:15em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Assault (Command)|Assault]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Blood Pact: Rage]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Blood Pact: Ward]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Release]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Retreat]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Max MP Boost }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Slow }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Auto Refresh }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Max MP Boost |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Slow |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Clear Mind |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Max MP Boost |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Clear Mind |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Slow |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Clear Mind |tier=V }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Max MP Boost |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Resist Slow |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summons ==&lt;br /&gt;
[[Avatar]]s can be obtained through various quests, such as obtaining the appropriate elemental [[Tuning Fork|tuning forks]] for the corresponding element or by acquiring a special [[Key Item]] ([[Moon Bauble]] and [[Vial of Dream Incense]]).  Elemental Spirits can be obtained either through merchants or by defeating certain monsters that drop the scrolls (which can also be bought or sold on the [[Auction House]]).  An initial MP cost is required to summon each [[Avatar]]/Elemental Spirit into this plane of existence, as well as a [[Avatar Perpetuation Cost|perpetuation cost]] to sustain it. The base MP costs are based on the Summoner&#039;s level (See [[Avatar Perpetuation Cost]] for details).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=== Avatars ===&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;width:10em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=== Elementals ===&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;width:10em&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Fire Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Ice Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Air Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Earth Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Thunder Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Water Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Light Spirit]]&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| [[Dark Spirit]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Blood Pact Rage ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-3&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;21%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;21%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;21%&amp;quot; | Avatar&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Searing Light]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Light}}&lt;br /&gt;
|&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Howling Moon]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Dark}}&lt;br /&gt;
|&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Inferno]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Fire}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Earthen Fury]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Earth}}&lt;br /&gt;
|&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Tidal Wave]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Water}}&lt;br /&gt;
|&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Aerial Blast]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Wind}}&lt;br /&gt;
|&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Diamond Dust]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Ice}}&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Judgment Bolt]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Lightning}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Ruinous Omen]]*&lt;br /&gt;
| [[Area of Effect|AoE]] {{Dark}}&lt;br /&gt;
|&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
|}&lt;br /&gt;
* * These commands are only available when [[Astral Flow]] is active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Avatar&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | MP&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Punch]]&lt;br /&gt;
|&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Rock Throw]]&lt;br /&gt;
| Ranged &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Slow (Status Effect)|Slow]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Barracuda Dive]]&lt;br /&gt;
| &#039;&#039;Slashing&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Claw]]&lt;br /&gt;
| &amp;lt;u&amp;gt;Piercing&amp;lt;/u&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Axe Kick]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Shock Strike]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Stun (Status Effect)|Stun]]&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Camisado]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Knockback (Status Effect)|Knockback]]&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Poison Nails]]&lt;br /&gt;
| &amp;lt;u&amp;gt;Piercing&amp;lt;/u&amp;gt;&lt;br /&gt;
| [[Poison (Status Effect)|Poison]]&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Moonlit Charge]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Blind (Status Effect)|Blind]]&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Crescent Fang]]&lt;br /&gt;
| &amp;lt;u&amp;gt;Piercing&amp;lt;/u&amp;gt;&lt;br /&gt;
| [[Paralyze (Status Effect)|Paralyze]]&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Fire II (Blood Pact)|Fire II]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Stone II (Blood Pact)|Stone II]]&lt;br /&gt;
| {{Earth}}&lt;br /&gt;
|&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Water II (Blood Pact)|Water II]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Aero II (Blood Pact)|Aero II]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Blizzard II (Blood Pact)|Blizzard II]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Thunder II (Blood Pact)|Thunder II]]&lt;br /&gt;
| {{Lightning}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| [[Thunderspark]]&lt;br /&gt;
| [[Area of Effect|AoE]] {{Lightning}}&lt;br /&gt;
| [[Paralyze (Status Effect)|Paralyze]]&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 38&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| [[Rock Buster]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Bind (Status Effect)|Bind]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| [[Burning Strike]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039; / {{Fire}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| [[Tail Whip]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Weight (Status Effect)|Weight]]&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 49&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Double Punch]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 56&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| [[Megalith Throw]]&lt;br /&gt;
| Ranged &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Slow (Status Effect)|Slow]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 62&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Avatar&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | MP&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Double Slap]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 96&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[Meteorite (Blood Pact)|Meteorite]]&lt;br /&gt;
| {{Light}}&lt;br /&gt;
|&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 108&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Fire IV (Blood Pact)|Fire IV]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Stone IV (Blood Pact)|Stone IV]]&lt;br /&gt;
| {{Earth}}&lt;br /&gt;
|&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Water IV (Blood Pact)|Water IV]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Aero IV (Blood Pact)|Aero IV]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Blizzard IV (Blood Pact)|Blizzard IV]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Thunder IV (Blood Pact)|Thunder IV]]&lt;br /&gt;
| {{Lightning}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[Eclipse Bite]]&lt;br /&gt;
| &#039;&#039;Slashing&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 109&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[Nether Blast]]&lt;br /&gt;
| Ranged {{Dark}}&lt;br /&gt;
|&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 109&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Flaming Crush]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039; / {{Fire}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Mountain Buster]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Bind (Status Effect)|Root]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Spinning Dive]]&lt;br /&gt;
| &#039;&#039;Slashing&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Predator Claws]]&lt;br /&gt;
| &#039;&#039;Slashing&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Rush]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 164&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Chaotic Strike]]&lt;br /&gt;
| &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| [[Stun (Status Effect)|Stun]]&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 164&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blood Pact Ward ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Avatar&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | MP&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Healing Ruby]]&lt;br /&gt;
| {{Light}}&lt;br /&gt;
| Target Heal&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Somnolence]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy Target Damage / [[Weight (Status Effect)|Weight]]&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| [[Lunar Cry]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy Target [[Accuracy Down|ACC Down]] / [[Evasion Down|EVA Down]]&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 41&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| [[Shining Ruby]] {{changes|it can now overwrite itself.}}&lt;br /&gt;
| {{Light}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Protect]]/[[Shell]] effect&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| [[Aerial Armor]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Blink]]&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| [[Frost Armor]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Ice Spikes]]&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| [[Nightmare]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy [[Area of Effect|AoE]] [[Sleep (Status Effect)|Sleep]] [[Damage Over Time|DoT]]&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 42&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| [[Rolling Thunder]]&lt;br /&gt;
| {{Lightning}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Enspell (Status Effect)| Enthunder]]&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 52&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| [[Lunar Roar]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy [[Area of Effect|AoE]] [[Dispel]] of 2 Effects&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| [[Slowga (Blood Pact)|Slowga]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
| Enemy [[Area of Effect|AoE]] [[Slow (Status Effect)|Slow]]&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| [[Ultimate Terror]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy [[Area of Effect|AoE]] Removes random # of [[Attribute]]s&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table table-md&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Avatar&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | MP&lt;br /&gt;
|-&lt;br /&gt;
| 38 {{Changes|was available at 36 in era}}&lt;br /&gt;
| [[Whispering Wind|Whispering&amp;lt;br&amp;gt;Wind]] {{Changes|has a new, extra effect: erase}}&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Curaga]] 2 effect&amp;lt;br&amp;gt;(Added [[Erase]] effect {{Changes}})&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 119&lt;br /&gt;
|-&lt;br /&gt;
| 39 {{changes|was available at 38}}&lt;br /&gt;
| [[Crimson Howl|Crimson&amp;lt;br&amp;gt;Howl]] {{Changes|duration has been increased from 1 to 3 minutes}}&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Attack]] Bonus&lt;br /&gt;
| [[Ifrit]]&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| [[Sleepga (Blood Pact)|Sleepga]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| Enemy [[Area of Effect|AoE]] [[Sleep (Status Effect)|Sleep]]&lt;br /&gt;
| [[Shiva]]&lt;br /&gt;
| 54&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| [[Lightning Armor]]&lt;br /&gt;
| {{Lightning}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Shock Spikes]]&lt;br /&gt;
| [[Ramuh]]&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 43 {{changes|now becomes available at 43 instead of 54}}&lt;br /&gt;
| [[Ecliptic Howl]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Accuracy]]/&amp;lt;br&amp;gt;[[Evasion]] Boost&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 57&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| [[Glittering Ruby]]&lt;br /&gt;
| {{Light}}&lt;br /&gt;
| [[Area of Effect|AoE]] Raises 1 random [[Attribute]]&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| [[Earthen Ward]]&lt;br /&gt;
| {{Earth}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Stoneskin]]&lt;br /&gt;
| [[Titan]]&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| [[Spring Water|Spring&amp;lt;br&amp;gt;Water]] {{Changes|no longer restores HP but gives a 2/tic refresh effect.}}&lt;br /&gt;
| {{Water}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Refresh]] *2/tic&lt;br /&gt;
| [[Leviathan]]&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| [[Hastega (Blood Pact)|Hastega]] {{changes|the amount of haste given has been increased to be inline with the white magic spell haste.}}&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Haste]]&lt;br /&gt;
| [[Garuda]]&lt;br /&gt;
| 129&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| [[Noctoshield]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Phalanx]]&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 92&lt;br /&gt;
|-&lt;br /&gt;
| 54 {{changes|now becomes available at 54 instead of 43}}&lt;br /&gt;
| [[Ecliptic Growl]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Attribute]]s Raised&lt;br /&gt;
| [[Fenrir]]&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[Dream Shroud]]&lt;br /&gt;
| {{Dark}}&lt;br /&gt;
| [[Area of Effect|AoE]] [[Magic Attack Boost|Magic Attack]]/&amp;lt;br&amp;gt;[[Magic Defense Boost|Magic Defense]] Boost&lt;br /&gt;
| [[Diabolos]]&lt;br /&gt;
| 121&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[Healing Ruby II]]&lt;br /&gt;
| {{Light}}&lt;br /&gt;
| [[Area of Effect|AoE]] Large Heal&lt;br /&gt;
| [[Carbuncle]]&lt;br /&gt;
| 124&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = E&lt;br /&gt;
| club = C+&lt;br /&gt;
| staff = B&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
&lt;br /&gt;
| summon = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar Physical Accuracy|Avatar Phys. Accuracy]]&lt;br /&gt;
| Increase avatars&#039; physical accuracy by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar Physical Attack]]&lt;br /&gt;
| Increase avatars&#039; physical attack by 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar Magical Accuracy|Avatar Mag. Accuracy]]&lt;br /&gt;
| Increase avatars&#039; magical accuracy by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatar Magical Attack]]&lt;br /&gt;
| Increase avatars&#039; magical attack by 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental MP Cost]]&lt;br /&gt;
| Reduce Elemental Spirits Perpetuation cost by 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; | Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
| title1 = Kukulcan&#039;s Staff&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [[Evoker&#039;s Attire Set|Artifact Armor]] ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
| title1 = Evoker&#039;s Spats&lt;br /&gt;
| title2 = Evoker&#039;s Bracers&lt;br /&gt;
| title3 = Evoker&#039;s Pigaches&lt;br /&gt;
| title4 = Evoker&#039;s Doublet&lt;br /&gt;
| title5 = Evoker&#039;s Horn&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [[Evoker&#039;s Attire +1|Artifact Armor +1]] ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
| title1 = Evoker&#039;s Spats +1&lt;br /&gt;
| title2 = Evoker&#039;s Bracers +1&lt;br /&gt;
| title3 = Evoker&#039;s Pigaches +1&lt;br /&gt;
| title4 = Evoker&#039;s Doublet +1&lt;br /&gt;
| title5 = Evoker&#039;s Horn +1&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner&#039;s Attire Set|Relic Armor]] ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
| title1 = Summoner&#039;s Cape&lt;br /&gt;
| title2 = Summoner&#039;s Spats&lt;br /&gt;
| title3 = Summoner&#039;s Bracers&lt;br /&gt;
| title4 = Summoner&#039;s Pigaches&lt;br /&gt;
| title5 = Summoner&#039;s Doublet&lt;br /&gt;
| title6 = Summoner&#039;s Horn&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner&#039;s Attire +1 Set|Relic Armor +1]] ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
| title1 = Summoner&#039;s Spats +1&lt;br /&gt;
| title2 = Summoner&#039;s Bracers +1&lt;br /&gt;
| title3 = Summoner&#039;s Pigaches +1&lt;br /&gt;
| title4 = Summoner&#039;s Doublet +1&lt;br /&gt;
| title5 = Summoner&#039;s Horn +1&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
| title1 = Claustrum&lt;br /&gt;
| cssclasses = jobs-table&lt;br /&gt;
| tooltip = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Samurai&amp;diff=113972</id>
		<title>Samurai</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Samurai&amp;diff=113972"/>
		<updated>2025-11-07T16:45:09Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox|&lt;br /&gt;
| name = Samurai&lt;br /&gt;
| short = SAM&lt;br /&gt;
| expansionpack = [[Rise of the Zilart]]&lt;br /&gt;
| unlock = [[Forge Your Destiny]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy SAM noBG.png|center|x313px|alt=cartoon mandragora wearing a kabuto, wielding a katana]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing the quest [[Forge Your Destiny]], the Samurai (SAM) job focuses on the mastery of [[:Category:Weapon Skills|weapon skills]] and [[skillchain]]s. Samurai excel at the use of [[Weapon Skill]]s due to their ability to rapidly gain [[Tactical Points]] and use them to their advantage. Their mainstay weapon is the [[Great Katana]], but they also have respectable skill in [[:Category:Polearms|Polearms]] and [[:Category:Archery|Archery]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Samurai}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
| [[Meikyo Shisui]]&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
| [[Warding Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| [[Third Eye]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
| [[Hasso]] {{changes|This ability wasn&#039;t available in era. Shares a reduced recast time of 45 seconds with seigan. Needs verifying: no bonus to zanshin while hasso is active.}}&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
| [[Meditate]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
| [[Seigan]] {{changes|This ability wasn&#039;t available in era. Shares a reduced recast time of 45 seconds with hasso. Needs verifying: no bonus to zanshin while seigan is active.}}&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
| [[Blade Bash]]&lt;br /&gt;
|-&lt;br /&gt;
|75 ([[Merit Points|Merit]])&lt;br /&gt;
| [[Shikikoyo]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Resist Blind }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Store TP }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Zanshin |trait note={{Changes|Doesn&#039;t gain the activation rate bonus from Hasso/Seigan. It has been reported that it no longer activates on attacks that are guarded, countered or deal 0 damage.}} }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Resist Blind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Store TP |tier=II }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Zanshin |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Demon Killer }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Resist Blind |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Store TP |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Zanshin |tier=III }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Resist Blind |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Store TP |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Zanshin |tier=IV }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{job trait unlock |level=75 |trait=Ikishoten |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Overwhelm |level note=([[Merit Points|Merit]]) }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = E&lt;br /&gt;
| sword = C+&lt;br /&gt;
| polearm = B-&lt;br /&gt;
| great katana = A+&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = C+&lt;br /&gt;
| throwing = C+&lt;br /&gt;
&lt;br /&gt;
| evasion = B+&lt;br /&gt;
| parrying = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Third Eye Recast]]&lt;br /&gt;
|Shorten recast time by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Warding Circle Recast]]&lt;br /&gt;
|Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Store TP Effect]]&lt;br /&gt;
|Increase amount of TP stored by 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditate Recast]]&lt;br /&gt;
|Shorten recast time by 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Zanshin Attack Rate]]&lt;br /&gt;
|Increase Zanshin attack rate by 1 percent.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Magoroku&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Myochin Sune-Ate&lt;br /&gt;
|title2=Myochin Haidate&lt;br /&gt;
|title3=Myochin Kote&lt;br /&gt;
|title4=Myochin Domaru&lt;br /&gt;
|title5=Myochin Kabuto&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Myochin Sune-Ate +1&lt;br /&gt;
|title2=Myochin Haidate +1&lt;br /&gt;
|title3=Myochin Kote +1&lt;br /&gt;
|title4=Myochin Domaru +1&lt;br /&gt;
|title5=Myochin Kabuto +1&lt;br /&gt;
|cssclasses=jobs-table +1&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Saotome Koshi-Ate&lt;br /&gt;
|title2=Saotome Sune-Ate&lt;br /&gt;
|title3=Saotome Haidate&lt;br /&gt;
|title4=Saotome Kote&lt;br /&gt;
|title5=Saotome Domaru&lt;br /&gt;
|title6=Saotome Kabuto&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Saotome Sune-Ate +1&lt;br /&gt;
|title2=Saotome Haidate +1&lt;br /&gt;
|title3=Saotome Kote +1&lt;br /&gt;
|title4=Saotome Domaru +1&lt;br /&gt;
|title5=Saotome Kabuto +1&lt;br /&gt;
|cssclasses=jobs-table +1&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Amanomurakumo&lt;br /&gt;
|title2=Yoichinoyumi&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_DRK_noBG.png&amp;diff=113971</id>
		<title>File:Mandy DRK noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_DRK_noBG.png&amp;diff=113971"/>
		<updated>2025-11-07T16:41:27Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy DRK noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_BST_noBG.png&amp;diff=113970</id>
		<title>File:Mandy BST noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_BST_noBG.png&amp;diff=113970"/>
		<updated>2025-11-07T16:40:56Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy BST noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Paladin&amp;diff=113969</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Paladin&amp;diff=113969"/>
		<updated>2025-11-07T16:39:40Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Paladin&lt;br /&gt;
| short = PLD&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[A Squire&#039;s Test]]&amp;lt;br&amp;gt;[[A Squire&#039;s Test II]] &amp;lt;br&amp;gt;[[A Knight&#039;s Test]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy pld noBG.png|center|x302px|alt=cartoon mandragora wearing a coronet and shield, holding a sword]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paladins specialize in close-range combat, specializing in the use of [[:Category:Swords|swords]] and [[:Category:Clubs|hammers]]. Through long hours of spiritual training, paladins have acquired the ability to cast [[White Magic]] spells, making them even more valuable on the battlefield. Through the use of [[Shield Mastery]] and the ability to wear the heaviest [[armor]] in the game, Paladin fills its niche as a tank specialist.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Paladin}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Clubs}}&lt;br /&gt;
==== Spells ====&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Enlight}}&lt;br /&gt;
==== Weapon Skills ====&lt;br /&gt;
{{#cargo_query:table=WeaponSkills|fields=HorizonChanges|where=Name=&#039;Starlight&#039;}}&lt;br /&gt;
*[[Swift Blade]] TP bonus has been adjusted to give critical chance instead of accuracy.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 01&lt;br /&gt;
| [[Invincible]]&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 05&lt;br /&gt;
| [[Holy Circle]] {{changes|Recast increased from 5 to 10 minutes. New effect: increases damage for party against undead. New effect: Protects against blood aggro but further testing is required.}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| [[Shield Bash]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| [[Sentinel]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| [[Cover]] {{changes|Horizon changes need to be verified.}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| [[Chivalry]] {{changes|This ability was only obtainable via merits, in the ToAU era.}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 62&lt;br /&gt;
| [[Rampart]] {{changes|Gives a stoneskin effect equal to x2 VIT.  In era provided a -25% damage mitigation effect}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=5 |trait=Undead Killer }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Sleep }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Shield Mastery |trait note={{changes|This trait was only obtained during the ToAU era.}} }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Auto Refresh |trait note={{Changes|PLD didn&#039;t have access until ToAU and then was available from level 35, not 25.}} }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Defense Bonus |tier=II |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Sleep |tier=II |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Defense Bonus |tier=III |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Shield Mastery |tier=II |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Sleep |tier=II |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Defense Bonus |tier=IV |trait note={{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Shield Mastery |tier=III |trait note={{Verification}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = C-&lt;br /&gt;
| sword = A+&lt;br /&gt;
| great sword = B&lt;br /&gt;
| polearm = E&lt;br /&gt;
| club = A-&lt;br /&gt;
| staff = A-&lt;br /&gt;
&lt;br /&gt;
| evasion = C&lt;br /&gt;
| shield = A+&lt;br /&gt;
| parrying = C&lt;br /&gt;
&lt;br /&gt;
| divine = B+&lt;br /&gt;
| healing = C&lt;br /&gt;
| enhancing = D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Shield Bash Recast]]&lt;br /&gt;
| -10 seconds per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy Circle Recast]]&lt;br /&gt;
| - 20 seconds per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Sentinel Recast]]&lt;br /&gt;
| -10 seconds per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Cover Effect Length]]&lt;br /&gt;
| +4 seconds per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Rampart Recast]]&lt;br /&gt;
| -10 seconds per upgrade&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Honor Sword|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Gallant Leggings|title2=Gallant Gauntlets|title3=Gallant Coronet|title4=Gallant Breeches|title5=Gallant Surcoat|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Gallant Leggings +1|title2=Gallant Gauntlets +1|title3=Gallant Coronet +1|title4=Gallant Breeches +1|title5=Gallant Surcoat +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Valor Cape|title2=Valor Leggings|title3=Valor Gauntlets|title4=Valor Coronet|title5=Valor Breeches|title6=Valor Surcoat|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Valor Leggings +1|title2=Valor Gauntlets +1|title3=Valor Coronet +1|title4=Valor Breeches +1|title5=Valor Surcoat +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Shield ===&lt;br /&gt;
{{ArmorTable|title1=Aegis|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Excalibur|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[EXP Party Guide - Paladin]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dark_Knight&amp;diff=113968</id>
		<title>Dark Knight</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dark_Knight&amp;diff=113968"/>
		<updated>2025-11-07T16:36:46Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Dark Knight&lt;br /&gt;
| short = DRK&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[Blade of Darkness]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy DRK noBG.png|center|x316px|alt=cartoon mandragora wearing a horned burgeonet, eye blazing red, wielding a scythe]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing [[Blade of Darkness]].  Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select [[Black Magic]] spells.&lt;br /&gt;
&lt;br /&gt;
Dark Knights are melee damage dealers specializing in the use of [[Great Sword|Great Swords]] and [[:category:Scythes|Scythes]]. While they have a respectable rating in [[Elemental Magic]], the bulk of their magic usage comes from casting [[Dark Magic]] spells.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Dark Knight}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|01&lt;br /&gt;
|[[Blood Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
|[[Arcane Circle]] {{changes|New effect: damage bonus against arcana for all parties members.}}&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Last Resort]] {{changes| Duration increased from 30s to 60s}}&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|[[Weapon Bash]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Souleater]] {{changes | Recast reduced from 6m to 5m}}&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|75([[Merit Points|Merit]])&lt;br /&gt;
|[[Dark Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|75([[Merit Points|Merit]])&lt;br /&gt;
|[[Diabolic Eye]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Desperate Blows |trait note={{Changes|This ability was only obtainable via merits and was also only available in the ToAU era.}} }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Paralyze }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Arcana Killer }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Attack Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Desperate Blows|tier=II |trait note={{Changes|This ability was only obtainable via merits and was also only available in the ToAU era.}} }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Paralyze |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Desperate Blows|tier=III |trait note={{Changes|This ability was only obtainable via merits and was also only available in the ToAU era.}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Attack Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Paralyze |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Attack Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Resist Paralyze |tier=IV }}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{job trait unlock |level=75 |trait=Desperate Blows Effect |level note= ([[Merit Points|Merit]]) |trait note= {{changes}} ??? }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Muted Soul |level note= ([[Merit Points|Merit]]) }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = C&lt;br /&gt;
| sword = B-&lt;br /&gt;
| great sword = A-&lt;br /&gt;
| axe = B-&lt;br /&gt;
| great axe = B-&lt;br /&gt;
| scythe = A+&lt;br /&gt;
| club = C-&lt;br /&gt;
&lt;br /&gt;
| marksmanship = E&lt;br /&gt;
&lt;br /&gt;
| evasion = C&lt;br /&gt;
| parrying = E&lt;br /&gt;
&lt;br /&gt;
| enfeebling = C&lt;br /&gt;
| elemental = B+&lt;br /&gt;
| dark = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Souleater Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{changes | Changed from -12 seconds to -10 seconds per upgrade}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Arcane Circle Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{changes | Changed from -10 seconds to -20 seconds per upgrade}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Last Resort Recast]]&lt;br /&gt;
| -10 seconds per upgrade&lt;br /&gt;
|- &lt;br /&gt;
|[[Last Resort Effect]]&lt;br /&gt;
| +2% increase to the [[Attack Bonus]] and [[Defense Down]] effect of [[Last Resort]]&lt;br /&gt;
|- &lt;br /&gt;
|[[Weapon Bash Recast]]&lt;br /&gt;
| -10 seconds per upgrade&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Seal]]&lt;br /&gt;
| -10% Dark Magic cast time per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Diabolic Eye]]&lt;br /&gt;
| +5% melee accuracy per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Muted Soul]]&lt;br /&gt;
| -10 [[Enmity]] per upgrade&lt;br /&gt;
|-&lt;br /&gt;
|[[Desperate Blows Effect]]&lt;br /&gt;
| -2% [[Delay]] per upgrade&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Raven Scythe|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== [[Chaos Armor Set | Artifact Armor]] ===&lt;br /&gt;
{{ArmorTable|title1=Chaos Sollerets|title2=Chaos Gauntlets|title3=Chaos Flanchard|title4=Chaos Cuirass|title5=Chaos Burgeonet|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== [[Chaos Armor Set +1 | Artifact Armor +1]] ===&lt;br /&gt;
{{ArmorTable|title1=Chaos Sollerets +1|title2=Chaos Gauntlets +1|title3=Chaos Flanchard +1|title4=Chaos Cuirass +1|title5=Chaos Burgeonet +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== [[Abyss Armor Set | Relic Armor]] ===&lt;br /&gt;
{{ArmorTable|title1=Abyss Cape|title2=Abyss Sollerets|title3=Abyss Gauntlets|title4=Abyss Flanchard|title5=Abyss Cuirass|title6=Abyss Burgeonet|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== [[Abyss Armor Set +1 | Relic Armor +1]] ===&lt;br /&gt;
{{ArmorTable|title1=Abyss Sollerets +1|title2=Abyss Gauntlets +1|title3=Abyss Flanchard +1|title4=Abyss Cuirass +1|title5=Abyss Burgeonet +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*To see a side by side comparison of Artifact/Relic sets visit [[Dark Knight Artifact/Relic Sets Comparison]].&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Apocalypse|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Dark Knight Guide by Riverking]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster&amp;diff=113967</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster&amp;diff=113967"/>
		<updated>2025-11-07T16:32:10Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Beastmaster&lt;br /&gt;
| short = BST&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[Save My Son]] &amp;lt;br&amp;gt;[[Path of the Beastmaster]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy BST noBG.png|center|x312px|alt=cartoon mandragora wearing a horned helm, offering a carrot to rabbits with a heart over their heads]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana&#039;diel]].  Based on their [[:Category:Bestiary#Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana&#039;diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability.&lt;br /&gt;
&lt;br /&gt;
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]].  In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pet|&amp;quot;Jug Pets&amp;quot;]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Beastmaster}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
* [[Tandem Strike]], Only a level 75 [[Beastmaster]] with [[Guttler]] can attain this Job Trait.&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Familiar]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Charm]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Gauge]]&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|[[Reward]]&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|[[Call Beast]] {{changes|Pets now persist through zoning}}&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Tame]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--|?&lt;br /&gt;
|[[Feral Howl]]&lt;br /&gt;
|-&lt;br /&gt;
|?&lt;br /&gt;
|[[Killer Instinct]]--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pet Commands ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Command&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Fight]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|[[Heel]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Stay]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Sic]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Ready]] {{Changes|This pet command was not available during this era.}}&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Leave]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=1 |trait=Wide Scan }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Vermin Killer }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Resist Slow }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Bird Killer }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Wide Scan |tier=II |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Amorph Killer }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Lizard Killer }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Wide Scan |tier=III |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Aquan Killer }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Plantoid Killer }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Wide Scan |tier=IV |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Beast Killer }}&lt;br /&gt;
&amp;lt;!--{{job trait unlock |level=75 |trait=Tandem Strike }}--&amp;gt;&lt;br /&gt;
&amp;lt;!--|?&lt;br /&gt;
{{job trait unlock |level= |trait=Beast Affinity }}&lt;br /&gt;
{{job trait unlock |level= |trait=Beast Healer }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = C+&lt;br /&gt;
| sword = E&lt;br /&gt;
| axe = A-&lt;br /&gt;
| scythe = B-&lt;br /&gt;
| club = D&lt;br /&gt;
&lt;br /&gt;
| evasion = C&lt;br /&gt;
| shield = E&lt;br /&gt;
| parrying = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Killer Effects|Killer Effects]]&lt;br /&gt;
| +1% increase to the rate of [[:Category:Killer Effects|intimidating]] opponents per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Recast]]&lt;br /&gt;
| -3 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Call Beast Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Sic Recast]]&lt;br /&gt;
| -2 seconds to [[Sic]] and [[Ready]] per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tame Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Feral Howl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killer Instinct]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beast Affinity]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beast Healer]]&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Barbaroi Axe|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Beast Gaiters|title2=Beast Gloves|title3=Beast Helm|title4=Beast Jackcoat|title5=Beast Trousers|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Beast Gaiters +1|title2=Beast Gloves +1|title3=Beast Helm +1|title4=Beast Jackcoat +1|title5=Beast Trousers +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Monster Belt|title2=Monster Helm|title3=Monster Jackcoat|title4=Monster Trousers|title5=Monster Gaiters|title6=Monster Gloves|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Monster Helm +1|title2=Monster Jackcoat +1|title3=Monster Trousers +1|title4=Monster Gaiters +1|title5=Monster Gloves +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Guttler|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Beastmaster Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
* [[Bst gear guide|Beastmaster Gear Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bard&amp;diff=113966</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bard&amp;diff=113966"/>
		<updated>2025-11-07T16:24:13Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Bard&lt;br /&gt;
| short = BRD&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[Path of the Bard]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy BRD noBG.png|center|x350px|alt=cartoon mandragora wearing a roundlet with hanging fabric, playing a wind instrument]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A bright tune to soothe a party&#039;s wounds.... A brisk march to raise a party&#039;s spirits... A demoralizing lamentation to weaken a party&#039;s foes... The Bards of [[Vana&#039;diel]] use music as their weapon.&lt;br /&gt;
&lt;br /&gt;
A Bard (BRD) uses songs as the job&#039;s main advantage to boost the party&#039;s stats. A bard without an instrument or a player using bard as a sub job can only keep one song up at a time, as opposed to instrument players, who can use two. A party with multiple bards may stack more than 2 songs on the party as long as they are not the same song. &lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Bard}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|01 &lt;br /&gt;
|[[Soul Voice]]&lt;br /&gt;
&amp;lt;!--|- &lt;br /&gt;
|&lt;br /&gt;
|Pianissimo&lt;br /&gt;
|-&lt;br /&gt;
|75 (Merit Points)&lt;br /&gt;
|Nightingale&lt;br /&gt;
|- &lt;br /&gt;
|75 (Merit Points)&lt;br /&gt;
|Troubadour--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=5 |trait=Resist Silence }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Resist Silence |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Resist Silence |tier=III }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Resist Silence |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Song List ==&lt;br /&gt;
{{Magic for job|label=Song List for Bard (Level, Name)}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B-&lt;br /&gt;
| sword = C-&lt;br /&gt;
| club = D&lt;br /&gt;
| staff = C+&lt;br /&gt;
&lt;br /&gt;
| throwing = E&lt;br /&gt;
&lt;br /&gt;
| evasion = D&lt;br /&gt;
| parrying = E&lt;br /&gt;
&lt;br /&gt;
| singing = C&lt;br /&gt;
| string = C&lt;br /&gt;
| wind = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Foe Lullaby|Lullaby Recast]]&lt;br /&gt;
| -1 second per upgrade {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Magic Finale|Magic Finale Recast]]&lt;br /&gt;
| -1 second per upgrade {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Knight&#039;s Minne|Minne Effect]]&lt;br /&gt;
| Increases [[Defense Bonus]] from all [[Knight&#039;s Minne|Minne]] songs by 1. {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Valor Minuet|Minuet Effect]]&lt;br /&gt;
| Increases [[Attack Bonus]] and [[Ranged Attack]] from all [[Valor Minuet|Minuet]] songs by 1. {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
|[[Sword Madrigal|Madrigal Effect]]&lt;br /&gt;
| Increases [[Accuracy]] bonus from all [[Sword Madrigal|Madrigal]] songs by 1. {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;max-width: 750px&amp;quot;;&amp;gt;&lt;br /&gt;
Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Paper Knife|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Choral Slippers|title2=Choral Roundlet|title3=Choral Cannions|title4=Choral Justaucorps|title5=Choral Cuffs|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Choral Slippers +1|title2=Choral Roundlet +1|title3=Choral Cannions +1|title4=Choral Justaucorps +1|title5=Choral Cuffs +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Bard&#039;s Cape|title2=Bard&#039;s Slippers|title3=Bard&#039;s Roundlet|title4=Bard&#039;s Cuffs|title5=Bard&#039;s Justaucorps|title6=Bard&#039;s Cannions|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Bard&#039;s Slippers +1|title2=Bard&#039;s Roundlet +1|title3=Bard&#039;s Cuffs +1|title4=Bard&#039;s Justaucorps +1|title5=Bard&#039;s Cannions +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Instrument ===&lt;br /&gt;
{{InstrumentTable|title1=Gjallarhorn|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mandau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Red_Mage&amp;diff=113965</id>
		<title>Red Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Red_Mage&amp;diff=113965"/>
		<updated>2025-11-07T16:01:38Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Red Mage&lt;br /&gt;
| short = RDM&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy RDM noBG.png|center|x341px|alt=cartoon mandragora wearing a feathered red chapeau, wielding a rapier]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mages (RDM) are called the Jack of All Trades by many for their abilities to cast [[White Magic]], [[Black Magic]], and fight with [[:Category:Swords|swords]] and [[:Category:Daggers|daggers]]. Though their healing, nuking, and fighting skills aren&#039;t as good as those of the specialists - [[White Mage]]s, [[Black Mage]]s, and [[Warrior]]s - they are still competent. Their real strengths lie in their mastery of [[:Category:Enhancing Magic|enhancing]] and [[:Category:Enfeebling Magic|enfeebling]] skills when within a party, and leveraging their many &amp;quot;trades&amp;quot; against their enemies when outside of one. Players starting the game as a Red Mage receive an [[Onion Sword]] {{changes}} and have the spell [[Dia]] available to cast.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Red Mage}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Magic}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Refresh}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Poison}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Chainspell]]&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|[[Convert]] {{Changes|Recast increased from 10 to 13 minutes.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Resist Petrify }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Fast Cast }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Magic Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Magic Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Resist Petrify |tier=II }}&lt;br /&gt;
{{job trait unlock |level=31 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Fast Cast |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Magic Attack Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Magic Defense Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Resist Petrify |tier=III }}&lt;br /&gt;
{{job trait unlock |level=53 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Fast Cast |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Magic Attack Bonus |tier=III |trait note={{changes}} {{Verification}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Resist Petrify |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Clear Mind |tier=III }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B&lt;br /&gt;
| sword = B&lt;br /&gt;
| club = D&lt;br /&gt;
&lt;br /&gt;
| archery = D&lt;br /&gt;
| throwing = F&lt;br /&gt;
&lt;br /&gt;
| evasion = D&lt;br /&gt;
| shield = F&lt;br /&gt;
| parrying = E&lt;br /&gt;
&lt;br /&gt;
| divine = E&lt;br /&gt;
| healing = C-&lt;br /&gt;
| enhancing = B+&lt;br /&gt;
| enfeebling = A+&lt;br /&gt;
| elemental = C+&lt;br /&gt;
| dark = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Convert Recast]]&lt;br /&gt;
| -12 seconds per upgrade. {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Fire Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Ice Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Wind Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Earth Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Lightning Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Magic Accuracy|Water Magic Accuracy]]&lt;br /&gt;
| +3 [[Magic Accuracy]] per upgrade. {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Fencing Degen|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Warlock&#039;s Boots|title2=Warlock&#039;s Tights|title3=Warlock&#039;s Gloves|title4=Warlock&#039;s Tabard|title5=Warlock&#039;s Chapeau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Warlock&#039;s Boots +1|title2=Warlock&#039;s Gloves +1|title3=Warlock&#039;s Tights +1|title4=Warlock&#039;s Tabard +1|title5=Warlock&#039;s Chapeau +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Duelist&#039;s Belt|title2=Duelist&#039;s Boots|title3=Duelist&#039;s Gloves|title4=Duelist&#039;s Tights|title5=Duelist&#039;s Tabard|title6=Duelist&#039;s Chapeau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Duelist&#039;s Boots +1|title2=Duelist&#039;s Gloves +1|title3=Duelist&#039;s Tights  +1|title4=Duelist&#039;s Tabard +1|title5=Duelist&#039;s Chapeau +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Mandau|title2=Excalibur|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
AF3 ([[Peace for the Spirit]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_RDM_noBG.png&amp;diff=113964</id>
		<title>File:Mandy RDM noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_RDM_noBG.png&amp;diff=113964"/>
		<updated>2025-11-07T15:58:37Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy RDM noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113963</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113963"/>
		<updated>2025-11-07T15:57:08Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: fixed flex style&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Thief&lt;br /&gt;
| short = THF&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy THF noBG.png|center|x251px|alt=cartoon mandragora wearing a green bonnet, mugging another mandragora]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while &#039;tricking&#039; the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy&#039;s attention towards a party&#039;s tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.&lt;br /&gt;
&lt;br /&gt;
Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they&#039;re more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices&#039;s too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief&#039;s Tools|thief&#039;s tools]], you&#039;d be hard pressed to find loot that is out of their reach.&lt;br /&gt;
&lt;br /&gt;
At present, Treasure Hunter maxes out at TH4 (Level 15, Level 45, Nanaa&#039;s Lucky Charm, Assassin&#039;s Armlets).&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Thief}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
|[[Perfect Dodge]] {{changes|Now increased accuracy and ranged accuracy by 999 for the duration of the ability.}}&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
|[[Steal]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Sneak Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|[[Flee]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Trick Attack]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Mug]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|40 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Bully]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
|[[Hide]]&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Accomplice]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Collaborator]] {{changes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Gilfinder }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Evasion Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Treasure Hunter }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Gravity }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Evasion Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Triple Attack |level note={{Changes|Obtained at level 30 instead of 55 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Gravity |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Treasure Hunter |tier=II }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Evasion Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Assassin |level note={{Changes|Obtained at level 50 instead of 60 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Gravity |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Evasion Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Resist Gravity |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = E&lt;br /&gt;
| dagger = A-&lt;br /&gt;
| sword = D&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = C-&lt;br /&gt;
| marksmanship = C+&lt;br /&gt;
| throwing = D&lt;br /&gt;
&lt;br /&gt;
| evasion = A+&lt;br /&gt;
| shield = F&lt;br /&gt;
| parrying = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee Recast]] &lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hide Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Sneak Attack Recast]]&lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trick Attack Recast]] &lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Triple Attack Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=Nanaa&#039;s Lucky Charm|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Marauder&#039;s Knife|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets|title2=Rogue&#039;s Bonnet|title3=Rogue&#039;s Culottes|title4=Rogue&#039;s Vest|title5=Rogue&#039;s Poulaines|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets +1|title2=Rogue&#039;s Bonnet +1|title3=Rogue&#039;s Culottes +1|title4=Rogue&#039;s Vest +1|title5=Rogue&#039;s Poulaines +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Cape|title2=Assassin&#039;s Bonnet|title3=Assassin&#039;s Vest|title4=Assassin&#039;s Poulaines|title5=Assassin&#039;s Culottes|title6=Assassin&#039;s Armlets|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Bonnet +1|title2=Assassin&#039;s Vest +1|title3=Assassin&#039;s Poulaines +1|title4=Assassin&#039;s Culottes +1|title5=Assassin&#039;s Armlets +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mandau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Thief Endgame Gear Guide]]&lt;br /&gt;
* [[EXP Party Guide - Thief]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=113962</id>
		<title>White Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=113962"/>
		<updated>2025-11-07T15:56:39Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: fixed flex style&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = White Mage&lt;br /&gt;
| short = WHM&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy JOBABRREVIATON noBG.png|center|x300px|alt=cartoon mandragora wearing a white robe, raising its arms with a halo]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party&#039;s survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.&lt;br /&gt;
&lt;br /&gt;
Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.&lt;br /&gt;
&lt;br /&gt;
Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|White Mage}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Reraise}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Haste}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Protectra V}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Shellra V}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Benediction]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Divine Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|45 &lt;br /&gt;
|[[Devotion]] {{changes|was only unlocked via merits in era}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Magic Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Auto Regen }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Magic Defense Bonus |tier=II |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Clear Mind |tier=III |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Divine Veil |trait note={{changes|enhances regen and -na spells}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Magic Defense Bonus |tier=III |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Clear Mind |tier=IV |level note={{verification}} |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Clear Mind |tier=V |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Magic Defense Bonus |tier=IV |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Clear Mind |tier=VI |trait note={{changes}} {{verification}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| club = B+&lt;br /&gt;
| staff = C+&lt;br /&gt;
&lt;br /&gt;
| throwing = E&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
| shield = D&lt;br /&gt;
&lt;br /&gt;
| divine = A-&lt;br /&gt;
| healing = A+&lt;br /&gt;
| enhancing = C+&lt;br /&gt;
| enfeebling = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=== Group 1 Merits ===&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Seal Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cure Cast Time]]&lt;br /&gt;
| -4% per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bar Spell Effect (Merit)|Bar Spell Effect]]&lt;br /&gt;
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Banish Effect]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] and +2 [[Magic Accuracy]] of [[Holy]] {{changes}}, [[Cure]] {{changes}} and [[Banish]] and increases the duration of the banish effect on [[:Category:Undead|undead]] by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Regen Effect]]&lt;br /&gt;
| +1/tick increase to amount healed by regen {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group 2 Merits ===&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Blessed Hammer|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills|title2=Healer&#039;s Cap|title3=Healer&#039;s Pantaloons|title4=Healer&#039;s Bliaut|title5=Healer&#039;s Mitts|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills +1|title2=Healer&#039;s Cap +1|title3=Healer&#039;s Pantaloons +1|title4=Healer&#039;s Bliaut +1|title5=Healer&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt|title2=Cleric&#039;s Duckbills|title3=Cleric&#039;s Cap|title4=Cleric&#039;s Pantaloons|title5=Cleric&#039;s Bliaut|title6=Cleric&#039;s Mitts|title7=Cleric&#039;s Cap|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt +1|title2=Cleric&#039;s Duckbills +1|title3=Cleric&#039;s Cap +1|title4=Cleric&#039;s Pantaloons +1|title5=Cleric&#039;s Bliaut +1|title6=Cleric&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mjollnir|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Black_Mage&amp;diff=113961</id>
		<title>Black Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Black_Mage&amp;diff=113961"/>
		<updated>2025-11-07T15:54:56Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Black Mage&lt;br /&gt;
| short = BLM&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy BLM noBG.png|center|x336px|alt=cartoon mandragora wearing a pointed, wide-brimmed petasos, casting lightning bolts from a wand]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Black Mages (BLM) bring tremendous firepower to the battlefield through  their use of elemental and dark magics. Black mages also offer their party crowd control and utility options should they find themselves in a dicey situation or when it&#039;s time to return home after an adventure. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In battle Black Mages are often called upon to magic burst, after their party members skillchain, finishing off adversaries with finesse. Seasoned Black Mages may even accomplish magic bursting two spells off of one skillchain to add even more destructive power to a party&#039;s repertoire. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Those who begin their adventure as a Black Mage start with a scroll of Stone and an Onion Staff.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Black Mage}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Magic}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Magic Burst}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Poison}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Manafont]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Elemental Seal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Magic Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Conserve MP }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Magic Attack Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Clear Mind |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Magic Attack Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Clear Mind |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Magic Attack Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Clear Mind |tier=V }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = D&lt;br /&gt;
| scythe = E&lt;br /&gt;
| club = C+&lt;br /&gt;
| staff = B-&lt;br /&gt;
&lt;br /&gt;
| throwing = D&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
&lt;br /&gt;
| enhancing = E&lt;br /&gt;
| enfeebling = C+&lt;br /&gt;
| elemental = A+&lt;br /&gt;
| dark = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Seal Recast]]&lt;br /&gt;
| -20 seconds per upgrade. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Fire Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Ice Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Wind Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Earth Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Lightning Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Potency|Water Magic Potency]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] to corresponding element. {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Casting Wand|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Wizard&#039;s Sabots|title2=Wizard&#039;s Gloves|title3=Wizard&#039;s Tonban|title4=Wizard&#039;s Coat|title5=Wizard&#039;s Petasos|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Wizard&#039;s Sabots +1|title2=Wizard&#039;s Gloves +1|title3=Wizard&#039;s Tonban +1|title4=Wizard&#039;s Coat +1|title5=Wizard&#039;s Petasos +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Sorcerer&#039;s Belt|title2=Sorcerer&#039;s Sabots|title3=Sorcerer&#039;s Gloves|title4=Sorcerer&#039;s Tonban|title5=Sorcerer&#039;s Coat|title6=Sorcerer&#039;s Petasos|title7=Sorcerer&#039;s Tonban|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Sorcerer&#039;s Sabots +1|title2=Sorcerer&#039;s Gloves +1|title3=Sorcerer&#039;s Tonban +1|title4=Sorcerer&#039;s Coat +1|title5=Sorcerer&#039;s Petasos +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Claustrum|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Standard EXP Party Guide - Black Mage]]&lt;br /&gt;
* [[Black Mage Solo Guide]]&lt;br /&gt;
* [[Equipment Guide/Black Mage]]&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_BLM_noBG.png&amp;diff=113960</id>
		<title>File:Mandy BLM noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_BLM_noBG.png&amp;diff=113960"/>
		<updated>2025-11-07T15:53:25Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy BLM noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=113959</id>
		<title>White Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=113959"/>
		<updated>2025-11-07T15:50:27Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = White Mage&lt;br /&gt;
| short = WHM&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy JOBABRREVIATON noBG.png|center|x300px|alt=cartoon mandragora wearing a white robe, raising its arms with a halo]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party&#039;s survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.&lt;br /&gt;
&lt;br /&gt;
Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.&lt;br /&gt;
&lt;br /&gt;
Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|White Mage}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Reraise}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Haste}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Protectra V}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Shellra V}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Benediction]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Divine Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|45 &lt;br /&gt;
|[[Devotion]] {{changes|was only unlocked via merits in era}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Magic Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Auto Regen }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Magic Defense Bonus |tier=II |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Clear Mind |tier=III |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Divine Veil |trait note={{changes|enhances regen and -na spells}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Magic Defense Bonus |tier=III |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Clear Mind |tier=IV |level note={{verification}} |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Clear Mind |tier=V |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Magic Defense Bonus |tier=IV |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Clear Mind |tier=VI |trait note={{changes}} {{verification}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| club = B+&lt;br /&gt;
| staff = C+&lt;br /&gt;
&lt;br /&gt;
| throwing = E&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
| shield = D&lt;br /&gt;
&lt;br /&gt;
| divine = A-&lt;br /&gt;
| healing = A+&lt;br /&gt;
| enhancing = C+&lt;br /&gt;
| enfeebling = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=== Group 1 Merits ===&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Seal Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cure Cast Time]]&lt;br /&gt;
| -4% per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bar Spell Effect (Merit)|Bar Spell Effect]]&lt;br /&gt;
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Banish Effect]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] and +2 [[Magic Accuracy]] of [[Holy]] {{changes}}, [[Cure]] {{changes}} and [[Banish]] and increases the duration of the banish effect on [[:Category:Undead|undead]] by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Regen Effect]]&lt;br /&gt;
| +1/tick increase to amount healed by regen {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group 2 Merits ===&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Blessed Hammer|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills|title2=Healer&#039;s Cap|title3=Healer&#039;s Pantaloons|title4=Healer&#039;s Bliaut|title5=Healer&#039;s Mitts|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills +1|title2=Healer&#039;s Cap +1|title3=Healer&#039;s Pantaloons +1|title4=Healer&#039;s Bliaut +1|title5=Healer&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt|title2=Cleric&#039;s Duckbills|title3=Cleric&#039;s Cap|title4=Cleric&#039;s Pantaloons|title5=Cleric&#039;s Bliaut|title6=Cleric&#039;s Mitts|title7=Cleric&#039;s Cap|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt +1|title2=Cleric&#039;s Duckbills +1|title3=Cleric&#039;s Cap +1|title4=Cleric&#039;s Pantaloons +1|title5=Cleric&#039;s Bliaut +1|title6=Cleric&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mjollnir|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113958</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113958"/>
		<updated>2025-11-07T15:46:04Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: image size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Thief&lt;br /&gt;
| short = THF&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy THF noBG.png|center|x251px|alt=cartoon mandragora wearing a green bonnet, mugging another mandragora]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while &#039;tricking&#039; the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy&#039;s attention towards a party&#039;s tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.&lt;br /&gt;
&lt;br /&gt;
Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they&#039;re more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices&#039;s too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief&#039;s Tools|thief&#039;s tools]], you&#039;d be hard pressed to find loot that is out of their reach.&lt;br /&gt;
&lt;br /&gt;
At present, Treasure Hunter maxes out at TH4 (Level 15, Level 45, Nanaa&#039;s Lucky Charm, Assassin&#039;s Armlets).&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Thief}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
|[[Perfect Dodge]] {{changes|Now increased accuracy and ranged accuracy by 999 for the duration of the ability.}}&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
|[[Steal]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Sneak Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|[[Flee]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Trick Attack]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Mug]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|40 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Bully]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
|[[Hide]]&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Accomplice]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Collaborator]] {{changes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Gilfinder }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Evasion Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Treasure Hunter }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Gravity }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Evasion Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Triple Attack |level note={{Changes|Obtained at level 30 instead of 55 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Gravity |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Treasure Hunter |tier=II }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Evasion Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Assassin |level note={{Changes|Obtained at level 50 instead of 60 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Gravity |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Evasion Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Resist Gravity |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = E&lt;br /&gt;
| dagger = A-&lt;br /&gt;
| sword = D&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = C-&lt;br /&gt;
| marksmanship = C+&lt;br /&gt;
| throwing = D&lt;br /&gt;
&lt;br /&gt;
| evasion = A+&lt;br /&gt;
| shield = F&lt;br /&gt;
| parrying = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee Recast]] &lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hide Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Sneak Attack Recast]]&lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trick Attack Recast]] &lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Triple Attack Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=Nanaa&#039;s Lucky Charm|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Marauder&#039;s Knife|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets|title2=Rogue&#039;s Bonnet|title3=Rogue&#039;s Culottes|title4=Rogue&#039;s Vest|title5=Rogue&#039;s Poulaines|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets +1|title2=Rogue&#039;s Bonnet +1|title3=Rogue&#039;s Culottes +1|title4=Rogue&#039;s Vest +1|title5=Rogue&#039;s Poulaines +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Cape|title2=Assassin&#039;s Bonnet|title3=Assassin&#039;s Vest|title4=Assassin&#039;s Poulaines|title5=Assassin&#039;s Culottes|title6=Assassin&#039;s Armlets|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Bonnet +1|title2=Assassin&#039;s Vest +1|title3=Assassin&#039;s Poulaines +1|title4=Assassin&#039;s Culottes +1|title5=Assassin&#039;s Armlets +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mandau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Thief Endgame Gear Guide]]&lt;br /&gt;
* [[EXP Party Guide - Thief]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_THF_noBG.png&amp;diff=113957</id>
		<title>File:Mandy THF noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_THF_noBG.png&amp;diff=113957"/>
		<updated>2025-11-07T15:45:12Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy THF noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113956</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Thief&amp;diff=113956"/>
		<updated>2025-11-07T15:44:46Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Thief&lt;br /&gt;
| short = THF&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy THF noBG.png|center|alt=cartoon mandragora wearing a green bonnet, mugging another mandragora]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of [[Sneak Attack]] and [[Trick Attack]], thieves can inflict massive amounts of damage while &#039;tricking&#039; the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy&#039;s attention towards a party&#039;s tank, keeping the other members safe from harm. Thieves are the most proficient class in using [[:Category:Daggers|daggers]] and players starting the game will start their adventure with an [[Onion Knife]]. Additionally they make good use of [[Ranged|ranged]] attacks, which is a great way to gain the attention of enemies.&lt;br /&gt;
&lt;br /&gt;
Thieves have many other skills at their disposal too. Possessing the highest [[Evasion]] rating in the game and having the ability to [[Flee]] or [[Hide]], they&#039;re more than capable to escape the most sticky of situations! Combined with other abilities such as [[Steal]], [[Mug]], [[Gilfinder]] and [[Treasure Hunter]], it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices&#039;s too! With access to the unique ability to pick [[Treasure Chest]]s and [[Treasure Coffer]]s with their very own [[Thief&#039;s Tools|thief&#039;s tools]], you&#039;d be hard pressed to find loot that is out of their reach.&lt;br /&gt;
&lt;br /&gt;
At present, Treasure Hunter maxes out at TH4 (Level 15, Level 45, Nanaa&#039;s Lucky Charm, Assassin&#039;s Armlets).&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Thief}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
|[[Perfect Dodge]] {{changes|Now increased accuracy and ranged accuracy by 999 for the duration of the ability.}}&lt;br /&gt;
|-&lt;br /&gt;
|05&lt;br /&gt;
|[[Steal]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Sneak Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
|[[Flee]]&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Trick Attack]]&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Mug]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|40 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Bully]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
|[[Hide]]&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Accomplice]] {{changes}}&lt;br /&gt;
|-&lt;br /&gt;
|45 {{Changes|Not native to current era}}&lt;br /&gt;
|[[Collaborator]] {{changes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Gilfinder }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Evasion Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Treasure Hunter }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Gravity }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Evasion Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Triple Attack |level note={{Changes|Obtained at level 30 instead of 55 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Gravity |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Treasure Hunter |tier=II }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Evasion Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Assassin |level note={{Changes|Obtained at level 50 instead of 60 in era.}} }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Gravity |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Evasion Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Resist Gravity |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = E&lt;br /&gt;
| dagger = A-&lt;br /&gt;
| sword = D&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = C-&lt;br /&gt;
| marksmanship = C+&lt;br /&gt;
| throwing = D&lt;br /&gt;
&lt;br /&gt;
| evasion = A+&lt;br /&gt;
| shield = F&lt;br /&gt;
| parrying = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Flee Recast]] &lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hide Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Sneak Attack Recast]]&lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trick Attack Recast]] &lt;br /&gt;
| -2 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Triple Attack Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=Nanaa&#039;s Lucky Charm|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Marauder&#039;s Knife|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets|title2=Rogue&#039;s Bonnet|title3=Rogue&#039;s Culottes|title4=Rogue&#039;s Vest|title5=Rogue&#039;s Poulaines|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Rogue&#039;s Armlets +1|title2=Rogue&#039;s Bonnet +1|title3=Rogue&#039;s Culottes +1|title4=Rogue&#039;s Vest +1|title5=Rogue&#039;s Poulaines +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Cape|title2=Assassin&#039;s Bonnet|title3=Assassin&#039;s Vest|title4=Assassin&#039;s Poulaines|title5=Assassin&#039;s Culottes|title6=Assassin&#039;s Armlets|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Assassin&#039;s Bonnet +1|title2=Assassin&#039;s Vest +1|title3=Assassin&#039;s Poulaines +1|title4=Assassin&#039;s Culottes +1|title5=Assassin&#039;s Armlets +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mandau|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Thief Endgame Gear Guide]]&lt;br /&gt;
* [[EXP Party Guide - Thief]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Monk&amp;diff=113955</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Monk&amp;diff=113955"/>
		<updated>2025-11-07T15:42:29Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Monk&lt;br /&gt;
| short = MNK&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy MNK noBG.png|center|x290px|alt=cartoon mandragora wearing a headband-shaped crown, wielding spiked knuckles]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their [[Hand-to-Hand]] skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk&#039;s expertise is the belt that they wear aroud their waist. New players begin with a [[White Belt]] whereas a Monk who has mastered his role, may be found wearing the elusive [[Black Belt]].&lt;br /&gt;
&lt;br /&gt;
Preserving Final Fantasy tradition, Monk retains many classic abilities including [[Martial Arts]], [[Chakra]], [[Max HP Boost]], and [[Counter]]. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield. &lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Monk}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hundred Fists]]&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Boost]] {{Changes|larger attack increase, recast upped from 15 to 30 seconds, duration upped to 3 minutes.}}&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Focus]] {{Changes|obtained at 15 instead of 25, duration upped from 2 to 3 minutes, now increases critical hit rate.}}&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Dodge]] {{Changes|obtained at 25 instead of 15, duration upped from 2 to 3 minutes}}&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Chakra]] {{Changes|recast is 2 minutes used to be 5 in era}}&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|[[Chi Blast]] {{Changes|new effect: removes 1 beneficial effect from a mob.}}&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|[[Counterstance]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=1 |trait=Martial Arts }}&lt;br /&gt;
{{job trait unlock |level=5 |trait=Subtle Blow }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Counter }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Max HP Boost }}&lt;br /&gt;
{{job trait unlock |level=16 |trait=Martial Arts |tier=II }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Max HP Boost |tier=II }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Subtle Blow |tier=II }}&lt;br /&gt;
{{job trait unlock |level=31 |trait=Martial Arts |tier=III }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Max HP Boost |tier=III }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Max HP Boost |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Subtle Blow |tier=III }}&lt;br /&gt;
{{job trait unlock |level=46 |trait=Martial Arts |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=51 |trait=Kick Attacks }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Max HP Boost |tier=V }}&lt;br /&gt;
{{job trait unlock |level=61 |trait=Martial Arts |tier=V }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Max HP Boost |tier=VI }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Subtle Blow |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=71 |trait=Kick Attacks |tier=II }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Martial Arts |tier=VI }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = A+&lt;br /&gt;
| club = C+&lt;br /&gt;
| staff = B&lt;br /&gt;
&lt;br /&gt;
| throwing = E&lt;br /&gt;
&lt;br /&gt;
| guarding = A-&lt;br /&gt;
| evasion = B+&lt;br /&gt;
| parrying = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Focus Recast]]&lt;br /&gt;
| -4 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dodge Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Chakra Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kick Attack Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;!--=== Horizon Specific Equipment ===&lt;br /&gt;
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Tekko Kagi&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Temple Gaiters&lt;br /&gt;
|title2=Temple Gloves&lt;br /&gt;
|title3=Temple Crown&lt;br /&gt;
|title4=Temple Cyclas&lt;br /&gt;
|title5=Temple Hose&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Temple Gaiters +1&lt;br /&gt;
|title2=Temple Gloves +1&lt;br /&gt;
|title3=Temple Crown +1&lt;br /&gt;
|title4=Temple Cyclas +1&lt;br /&gt;
|title5=Temple Hose +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Melee Cape&lt;br /&gt;
|title2=Melee Gaiters&lt;br /&gt;
|title3=Melee Hose&lt;br /&gt;
|title4=Melee Gloves&lt;br /&gt;
|title5=Melee Cyclas&lt;br /&gt;
|title6=Melee Crown&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Melee Gaiters +1&lt;br /&gt;
|title2=Melee Hose +1&lt;br /&gt;
|title3=Melee Gloves +1&lt;br /&gt;
|title4=Melee Cyclas +1&lt;br /&gt;
|title5=Melee Crown +1&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable&lt;br /&gt;
|title1=Spharai&lt;br /&gt;
|cssclasses=jobs-table&lt;br /&gt;
|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113954</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113954"/>
		<updated>2025-11-07T15:34:08Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: image constraint height instead of width&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Ranger&lt;br /&gt;
| short = RNG&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[The Fanged One]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:RANGER.png|center|x313px|alt=cartoon mandragora wearing a green beret, drawing a bow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest [[The Fanged One]].&lt;br /&gt;
Rangers are the best ranged damage dealers in the game. They are proficient with [[Archery|bows]], [[Marksmanship|crossbows, and guns]]. They are also the most adept job at using [[Wide Scan]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Ranger}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Barrage]]&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Shadowbind]]&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| [[Velocity Shot]] {{Changes|This ability wasn&#039;t avaiable in the current era (2007 addition)}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| [[Unlimited Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=1 |trait=Wide Scan }}&lt;br /&gt;
{{job trait unlock |level=5 |trait=Alertness }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Accuracy Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Rapid Shot }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Wide Scan |tier=II }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Poison }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Accuracy Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Poison |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Wide Scan |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Accuracy Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Poison |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Wide Scan |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Accuracy Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Dead Aim |trait note={{changes|currently only available via the Sharpshooter&#039;s Ring}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B-&lt;br /&gt;
| sword = D&lt;br /&gt;
| axe = B-&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = A-&lt;br /&gt;
| marksmanship = A-&lt;br /&gt;
| throwing = C-&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenge|Scavenge Effect]]&lt;br /&gt;
| Increase the chance of finding ammunition by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Camouflage|Camouflage Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharpshot|Sharpshot Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unlimited Shot|Ulimited Shot Recast]]&lt;br /&gt;
| Shorten recast time by 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Shot|Rapid Shot Rate]]&lt;br /&gt;
| Increase rapid shot rate by 1 percent.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Hunter&#039;s Zamburak|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers|title2=Hunter&#039;s Beret|title3=Hunter&#039;s Braccae|title4=Hunter&#039;s Jerkin|title5=Hunter&#039;s Socks|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers +1|title2=Hunter&#039;s Beret +1|title3=Hunter&#039;s Braccae +1|title4=Hunter&#039;s Jerkin +1|title5=Hunter&#039;s Socks +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Belt|title2=Scout&#039;s Bracers|title3=Scout&#039;s Braccae|title4=Scout&#039;s Beret|title5=Scout&#039;s Socks|title6=Scout&#039;s Jerkin|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Bracers +1|title2=Scout&#039;s Braccae +1|title3=Scout&#039;s Beret +1|title4=Scout&#039;s Socks +1|title5=Scout&#039;s Jerkin +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Yoichinoyumi|title2=Annihilator|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Warrior&amp;diff=113953</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Warrior&amp;diff=113953"/>
		<updated>2025-11-07T15:32:54Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: horizontally center image on mobile, vertically align infobox with image on desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox|&lt;br /&gt;
| name = Warrior&lt;br /&gt;
| short = WAR&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy WAR noBG.png|center|x309px|alt=cartoon mandragora wearing a reinforced mask, wielding a two-handed axe]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Specializing in the art of war, Warriors (WAR) are masters of all aspects in melee combat.  Warriors, the most versatile melee job found across Vana&#039;diel, have the ability to goad foes in battle and can equip almost all types of weapons and armor available in the game. That being said, warriors are highly gear (and food) dependent, and will benefit from having multiple sets of gear (and food) to effectively fit the tank or damage dealing role in parties.  Their mastery of [[:Category:Axes|axe]] and [[:Category:Great Axes|great axe]] typically sees them shift to a damage dealer role as their class advances. Those who begin their adventure as a Warrior will find themselves wielding an [[Onion Greataxe]] {{changes}}.&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Warrior}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mighty Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|[[Provoke]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Berserk]]&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|[[Defender]] {{Changes|reduces enmity loss and increase shield block rate. WAR main only.}}&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|[[Warcry]]&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|[[Aggressor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Resist Virus }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Double Attack }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Attack Bonus }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Resist Virus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Resist Virus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Resist Virus |tier=IV }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = D&lt;br /&gt;
| dagger = B-&lt;br /&gt;
| sword = B&lt;br /&gt;
| great sword = B+&lt;br /&gt;
| axe = A-&lt;br /&gt;
| great axe = A+&lt;br /&gt;
| scythe = B+&lt;br /&gt;
| polearm = B-&lt;br /&gt;
| club = B-&lt;br /&gt;
| staff = B&lt;br /&gt;
&lt;br /&gt;
| archery = D&lt;br /&gt;
| marksmanship = D&lt;br /&gt;
| throwing = D&lt;br /&gt;
&lt;br /&gt;
| evasion = C&lt;br /&gt;
| shield = C+&lt;br /&gt;
| parrying = C-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Berserk Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Defender Recast]]&lt;br /&gt;
| -6 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Warcry Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Aggressor Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Attack Rate]]&lt;br /&gt;
| +1% increase per upgrade {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Razor Axe|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Fighter&#039;s Calligae|title2=Fighter&#039;s Mufflers|title3=Fighter&#039;s Mask|title4=Fighter&#039;s Cuisses|title5=Fighter&#039;s Lorica|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Fighter&#039;s Mask +1|title2=Fighter&#039;s Lorica +1|title3=Fighter&#039;s Mufflers +1|title4=Fighter&#039;s Calligae +1|title5=Fighter&#039;s Cuisses +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Warrior&#039;s Stone|title2=Warrior&#039;s Calligae|title3=Warrior&#039;s Mufflers|title4=Warrior&#039;s Mask|title5=Warrior&#039;s Cuisses|title6=Warrior&#039;s Lorica|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Warrior&#039;s Calligae +1|title2=Warrior&#039;s Mufflers +1|title3=Warrior&#039;s Mask +1|title4=Warrior&#039;s Cuisses +1|title5=Warrior&#039;s Lorica +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Bravura|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Mandy_WAR_noBG.png&amp;diff=113952</id>
		<title>File:Mandy WAR noBG.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Mandy_WAR_noBG.png&amp;diff=113952"/>
		<updated>2025-11-07T15:32:11Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: Kaimoon0 reverted File:Mandy WAR noBG.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113951</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113951"/>
		<updated>2025-11-07T15:22:54Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: vertically align infobox &amp;amp; image in desktop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Ranger&lt;br /&gt;
| short = RNG&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[The Fanged One]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:RANGER.png|center|210px|alt=cartoon mandragora wearing a green beret, drawing a bow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest [[The Fanged One]].&lt;br /&gt;
Rangers are the best ranged damage dealers in the game. They are proficient with [[Archery|bows]], [[Marksmanship|crossbows, and guns]]. They are also the most adept job at using [[Wide Scan]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Ranger}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Barrage]]&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Shadowbind]]&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| [[Velocity Shot]] {{Changes|This ability wasn&#039;t avaiable in the current era (2007 addition)}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| [[Unlimited Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=1 |trait=Wide Scan }}&lt;br /&gt;
{{job trait unlock |level=5 |trait=Alertness }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Accuracy Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Rapid Shot }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Wide Scan |tier=II }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Poison }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Accuracy Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Poison |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Wide Scan |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Accuracy Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Poison |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Wide Scan |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Accuracy Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Dead Aim |trait note={{changes|currently only available via the Sharpshooter&#039;s Ring}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B-&lt;br /&gt;
| sword = D&lt;br /&gt;
| axe = B-&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = A-&lt;br /&gt;
| marksmanship = A-&lt;br /&gt;
| throwing = C-&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenge|Scavenge Effect]]&lt;br /&gt;
| Increase the chance of finding ammunition by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Camouflage|Camouflage Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharpshot|Sharpshot Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unlimited Shot|Ulimited Shot Recast]]&lt;br /&gt;
| Shorten recast time by 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Shot|Rapid Shot Rate]]&lt;br /&gt;
| Increase rapid shot rate by 1 percent.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Hunter&#039;s Zamburak|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers|title2=Hunter&#039;s Beret|title3=Hunter&#039;s Braccae|title4=Hunter&#039;s Jerkin|title5=Hunter&#039;s Socks|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers +1|title2=Hunter&#039;s Beret +1|title3=Hunter&#039;s Braccae +1|title4=Hunter&#039;s Jerkin +1|title5=Hunter&#039;s Socks +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Belt|title2=Scout&#039;s Bracers|title3=Scout&#039;s Braccae|title4=Scout&#039;s Beret|title5=Scout&#039;s Socks|title6=Scout&#039;s Jerkin|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Bracers +1|title2=Scout&#039;s Braccae +1|title3=Scout&#039;s Beret +1|title4=Scout&#039;s Socks +1|title5=Scout&#039;s Jerkin +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Yoichinoyumi|title2=Annihilator|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Job_Infobox&amp;diff=113950</id>
		<title>Template:Job Infobox</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Job_Infobox&amp;diff=113950"/>
		<updated>2025-11-07T15:22:08Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: center table horizontally on mobile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{categorize|{{{1|}}}|&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Category:Jobs]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;margin: auto; text-align: center; width: min(100%,400px);&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{#if:{{{name|}}}|{{{name}}}|{{PAGENAME}}}}&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Abbreviation:&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | {{uc:{{{short|}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! Expansion Pack:&lt;br /&gt;
| {{{expansionpack|}}}&lt;br /&gt;
|-&lt;br /&gt;
! How to Unlock:&lt;br /&gt;
| {{{unlock|}}}&lt;br /&gt;
|-&lt;br /&gt;
! Page Contents:&lt;br /&gt;
| [[#Job Abilities|Abilities]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{uc:{{{short}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|RDM|WHM|BLM|PLD|DRK = [[#Spell List|Spells List]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|BRD = [[#Song List|Song List]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|NIN = [[#Ninjutsu List|Ninjutsu List]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|DRG = [[#Dragoon&#039;s Wyvern|Dragoon&#039;s Wyvern]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|SMN = [[#Summons|Summons]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[#Skills|Skills]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[#Merits|Merits]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[#Job Specific Equipment|Equipment]]&amp;lt;br&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[#Guides|Guides]]&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113949</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=113949"/>
		<updated>2025-11-07T15:18:15Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: header: center image for mobile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Ranger&lt;br /&gt;
| short = RNG&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = [[The Fanged One]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:RANGER.png|center|210px|alt=cartoon mandragora wearing a green beret, drawing a bow]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting. Available after completing the quest [[The Fanged One]].&lt;br /&gt;
Rangers are the best ranged damage dealers in the game. They are proficient with [[Archery|bows]], [[Marksmanship|crossbows, and guns]]. They are also the most adept job at using [[Wide Scan]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Ranger}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Eagle Eye Shot]] {{Changes|This 2hr ability can NEVER miss but could in era.}}&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Scavenge]] {{Changes|In era this ability would not return used ammunition. This change only came in 2013.}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Camouflage]] {{Changes|New effect: grants enmity reduction upon next attact.}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Barrage]]&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Shadowbind]]&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| [[Velocity Shot]] {{Changes|This ability wasn&#039;t avaiable in the current era (2007 addition)}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| [[Unlimited Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=1 |trait=Wide Scan }}&lt;br /&gt;
{{job trait unlock |level=5 |trait=Alertness }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Accuracy Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Rapid Shot }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Wide Scan |tier=II }}&lt;br /&gt;
{{job trait unlock |level=20 |trait=Resist Poison }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Accuracy Bonus |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Resist Poison |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Wide Scan |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Accuracy Bonus |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Resist Poison |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Wide Scan |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Accuracy Bonus |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Dead Aim |trait note={{changes|currently only available via the Sharpshooter&#039;s Ring}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| dagger = B-&lt;br /&gt;
| sword = D&lt;br /&gt;
| axe = B-&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = A-&lt;br /&gt;
| marksmanship = A-&lt;br /&gt;
| throwing = C-&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenge|Scavenge Effect]]&lt;br /&gt;
| Increase the chance of finding ammunition by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Camouflage|Camouflage Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharpshot|Sharpshot Recast]]&lt;br /&gt;
| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Unlimited Shot|Ulimited Shot Recast]]&lt;br /&gt;
| Shorten recast time by 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Shot|Rapid Shot Rate]]&lt;br /&gt;
| Increase rapid shot rate by 1 percent.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Hunter&#039;s Zamburak|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers|title2=Hunter&#039;s Beret|title3=Hunter&#039;s Braccae|title4=Hunter&#039;s Jerkin|title5=Hunter&#039;s Socks|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Hunter&#039;s Bracers +1|title2=Hunter&#039;s Beret +1|title3=Hunter&#039;s Braccae +1|title4=Hunter&#039;s Jerkin +1|title5=Hunter&#039;s Socks +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Belt|title2=Scout&#039;s Bracers|title3=Scout&#039;s Braccae|title4=Scout&#039;s Beret|title5=Scout&#039;s Socks|title6=Scout&#039;s Jerkin|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Scout&#039;s Bracers +1|title2=Scout&#039;s Braccae +1|title3=Scout&#039;s Beret +1|title4=Scout&#039;s Socks +1|title5=Scout&#039;s Jerkin +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Yoichinoyumi|title2=Annihilator|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja_Hatsuburi_%2B1&amp;diff=113945</id>
		<title>Ninja Hatsuburi +1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja_Hatsuburi_%2B1&amp;diff=113945"/>
		<updated>2025-11-07T12:13:21Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: job link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}[[Category:Artifact Armor +1]] &lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Ninja Hatsuburi +1.png|Ninja Hatsuburi +1}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Ninja Hatsuburi +1&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = {{stat|Def|22}} {{stat|hp|+10}} {{stat|agi|+8}}&amp;lt;br&amp;gt;{{stat|chr|+8}} {{stat|evasion|+8}}&amp;lt;br&amp;gt;{{stat|Ninjutsu Skill|+5}}&lt;br /&gt;
| level = 74&lt;br /&gt;
| jobs = [[Ninja|NIN]]&lt;br /&gt;
| set = Ninja&#039;s Garb +1 Set&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
Obtained by trading the following items to [[Sagheera]] in [[Port Jeuno]]:&lt;br /&gt;
*[[Ninja Hatsuburi]]&lt;br /&gt;
*[[Plaited Cord]]&lt;br /&gt;
*[[Ebony Lacquer]]&lt;br /&gt;
*[[Lightweight Steel Sheet]]&lt;br /&gt;
*[[Ancient Beastcoin]] x20&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Katon:_Ichi&amp;diff=113944</id>
		<title>Katon: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Katon:_Ichi&amp;diff=113944"/>
		<updated>2025-11-07T10:30:40Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: reverting nin level field to 15 for now ... rebase testing needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Katon: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-fire-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Uchitake]]&amp;quot;. Deals fire damage to an enemy and lowers its resistance against water.&lt;br /&gt;
| element = Fire&lt;br /&gt;
| nin level = 15&lt;br /&gt;
| ninjutsu tool = [[Uchitake]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|KatonIchi.png|Katon: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Katon: Ichi&lt;br /&gt;
| icon id = 4928&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Katon: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Uchitake|uchitake]]&amp;quot;.&amp;lt;br&amp;gt;Deals fire damage to an enemy and lowers&amp;lt;br&amp;gt;its resistance against water.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Jabbar]] &lt;br /&gt;
| [[Port Bastok]] F-6&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
&amp;lt;!-- This is not sold by the merchant with NORG fame of 4 |- &lt;br /&gt;
| [[Amalasanda]] &lt;br /&gt;
| [[Lower Jeuno]] J-8&lt;br /&gt;
| [[Tenshodo Merchant]]--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=113943</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=113943"/>
		<updated>2025-11-07T10:23:56Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: /* Ninjutsu List */ magic for job template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = Ninja&lt;br /&gt;
| short = NIN&lt;br /&gt;
| expansionpack = [[Rise of the Zilart]]&lt;br /&gt;
| unlock = [[Ayame and Kaede]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
[[Image:Mandy NIN noBG.png|middle|446x313px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Ninja}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Ninjutsu}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mikage]] {{Changes|replaces Mijin Gakure}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt;&lt;br /&gt;
|&amp;lt;s&amp;gt;[[Mijin Gakure]]&amp;lt;/s&amp;gt; (see Mikage) {{Changes|replaced by Mikage}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 {{Changes|learned at Lv.20 instead of Lv.40}}&lt;br /&gt;
|[[Yonin]] {{Changes|lowers recast of Utsusemi spells, bonuses no longer decay over time and more changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=05 |trait=Stealth }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Dual Wield }}&lt;br /&gt;
{{job trait unlock |level=10 |trait=Resist Bind }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Subtle Blow }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Dual Wield |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Resist Bind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Subtle Blow |tier=II }}&lt;br /&gt;
{{job trait unlock |level=40 |trait=Ninja Tool Expertise |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Dual Wield |tier=III }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Subtle Blow |tier=III }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Resist Bind |tier=III }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Subtle Blow |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=60 |trait=Ninja Tool Expertise |tier=II |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Dual Wield |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Resist Bind |tier=IV }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Subtle Blow |tier=V }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Ninja Tool Expertise |tier=III |level note={{changes|Ninja Tool Expertise was acquired via merits in era}} }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ninjutsu List==&lt;br /&gt;
{{Magic for job|label=Ninjutsu List for Ninja (Level, Name)}}&lt;br /&gt;
* While being learnable at level 12, all the &amp;quot;Ichi&amp;quot; elemental spells cannot be used until level 15. It is presumed that this is a bug.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| hand-to-hand = E&lt;br /&gt;
| dagger = C+&lt;br /&gt;
| sword = C&lt;br /&gt;
| katana = A-&lt;br /&gt;
| great katana = C-&lt;br /&gt;
| club = E&lt;br /&gt;
&lt;br /&gt;
| archery = E&lt;br /&gt;
| marksmanship = C&lt;br /&gt;
| throwing = A-&lt;br /&gt;
&lt;br /&gt;
| evasion = A-&lt;br /&gt;
| parrying = A-&lt;br /&gt;
&lt;br /&gt;
| ninjutsu = A-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 1 Merits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Group 2 Merits ==&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Anju |title2=Zushio|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Ninja Hakama|title2=Ninja Kyahan|title3=Ninja Hatsuburi|title4=Ninja Chainmail|title5=Ninja Tekko|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Ninja Hakama +1|title2=Ninja Kyahan +1|title3=Ninja Hatsuburi +1|title4=Ninja Chainmail +1|title5=Ninja Tekko +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Koga Sarashi|title2=Koga Hakama|title3=Koga Kyahan|title4=Koga Hatsuburi|title5=Koga Chainmail|title6=Koga Tekko|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Koga Hakama +1|title2=Koga Kyahan +1|title3=Koga Hatsuburi +1|title4=Koga Chainmail +1|title5=Koga Tekko +1|cssclasses=jobs-table|tooltip=true&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Kikoku|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
[[Ninja Masterclass|Ninja Masterclass by Merric]] &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Katon:_Ichi&amp;diff=113942</id>
		<title>Katon: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Katon:_Ichi&amp;diff=113942"/>
		<updated>2025-11-07T10:22:40Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: horizon changes field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Katon: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-fire-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Uchitake]]&amp;quot;. Deals fire damage to an enemy and lowers its resistance against water.&lt;br /&gt;
| element = Fire&lt;br /&gt;
| nin level = 12&lt;br /&gt;
| ninjutsu tool = [[Uchitake]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|KatonIchi.png|Katon: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Katon: Ichi&lt;br /&gt;
| icon id = 4928&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Katon: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Uchitake|uchitake]]&amp;quot;.&amp;lt;br&amp;gt;Deals fire damage to an enemy and lowers&amp;lt;br&amp;gt;its resistance against water.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Jabbar]] &lt;br /&gt;
| [[Port Bastok]] F-6&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
&amp;lt;!-- This is not sold by the merchant with NORG fame of 4 |- &lt;br /&gt;
| [[Amalasanda]] &lt;br /&gt;
| [[Lower Jeuno]] J-8&lt;br /&gt;
| [[Tenshodo Merchant]]--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hyoton:_Ichi&amp;diff=113941</id>
		<title>Hyoton: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hyoton:_Ichi&amp;diff=113941"/>
		<updated>2025-11-07T10:22:34Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: horizon changes field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Hyoton: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-ice-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Tsurara]]&amp;quot;. Deals ice damage to an enemy and lowers its resistance against fire.&lt;br /&gt;
| element = Ice&lt;br /&gt;
| nin level = 15&lt;br /&gt;
| ninjutsu tool = [[Tsurara]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofHyotonIchi.PNG|Hyoton: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Hyoton: Ichi&lt;br /&gt;
| icon id = 4931&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Hyoton: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Tsurara|tsurara]]&amp;quot;.&amp;lt;br&amp;gt;Deals ice damage to an enemy and lowers&amp;lt;br&amp;gt;its resistance against fire.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|259}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Huton:_Ichi&amp;diff=113940</id>
		<title>Huton: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Huton:_Ichi&amp;diff=113940"/>
		<updated>2025-11-07T10:22:30Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: horizon changes field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Huton: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-wind-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Kawahori-Ogi]]&amp;quot;. Deals wind damage to an enemy and lowers its resistance against ice.&lt;br /&gt;
| element = Wind&lt;br /&gt;
| nin level = 15&lt;br /&gt;
| ninjutsu tool = [[Kawahori-Ogi]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|HutonIchi.png|Huton: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Huton: Ichi&lt;br /&gt;
| icon id = 4934&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Huton: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Kawahori-Ogi]]&amp;quot;.&amp;lt;br&amp;gt;Deals wind damage to an enemy and lowers&amp;lt;br&amp;gt;its resistance against ice.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|259}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Jabbar]] &lt;br /&gt;
| [[Port Bastok]] F-6&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
&amp;lt;!-- This is not sold by merchant with norg fame of 4 |- &lt;br /&gt;
| [[Amalasanda]] &lt;br /&gt;
| [[Lower Jeuno]] J-8&lt;br /&gt;
| [[Tenshodo Merchant]]--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Doton:_Ichi&amp;diff=113939</id>
		<title>Doton: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Doton:_Ichi&amp;diff=113939"/>
		<updated>2025-11-07T10:22:25Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: horizon changes field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Doton: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-earth-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Makibishi]]&amp;quot;. Deals earth damage to an enemy and lowers its resistance against wind.&lt;br /&gt;
| element = Earth&lt;br /&gt;
| nin level = 15&lt;br /&gt;
| ninjutsu tool = [[Makibishi]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|DotonIchi.png|Doton: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Doton: Ichi&lt;br /&gt;
| icon id = 4937&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Doton: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Makibishi]]&amp;quot;.&amp;lt;br&amp;gt;Deals earth damage to an enemy and lowers&amp;lt;br&amp;gt;its resistance against wind.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|259}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Jabbar]] &lt;br /&gt;
| [[Port Bastok]] F-6&lt;br /&gt;
| [[Tenshodo Merchant]] &lt;br /&gt;
&amp;lt;!-- This is sold by merchant with norg fame of 4|- &lt;br /&gt;
| [[Amalasanda]] &lt;br /&gt;
| [[Lower Jeuno]] J-8&lt;br /&gt;
| [[Tenshodo Merchant]]--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Raiton:_Ichi&amp;diff=113938</id>
		<title>Raiton: Ichi</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Raiton:_Ichi&amp;diff=113938"/>
		<updated>2025-11-07T10:22:19Z</updated>

		<summary type="html">&lt;p&gt;Kaimoon0: infobox: horizon changes field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Raiton: Ichi&lt;br /&gt;
| icon = File:Ninjutsu-lightning-menu.webp&lt;br /&gt;
| type = Ninjutsu&lt;br /&gt;
| skill = Ninjutsu&lt;br /&gt;
| description = Uses the ninja tool, &amp;quot;[[Hiraishin]]&amp;quot;. Deals lightning damage to an enemy and lowers its resistance against earth.&lt;br /&gt;
| element = Lightning&lt;br /&gt;
| nin level = 15&lt;br /&gt;
| ninjutsu tool = [[Hiraishin]], [[Inoshishinofuda]]&lt;br /&gt;
| casting time = 4&lt;br /&gt;
| recast time = 30&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| horizon changes = learnable at level 12, usable at level 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofRaitonIchi.PNG|Raiton: Ichi}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Raiton: Ichi&lt;br /&gt;
| icon id = 4940&lt;br /&gt;
| jobs = NIN&lt;br /&gt;
| level = 12&lt;br /&gt;
| description = Teaches the ninjutsu Raiton: Ichi&amp;lt;br&amp;gt;Uses the ninja tool, &amp;quot;[[Hiraishin|hiraishin]]&amp;quot;. Deals&amp;lt;br&amp;gt;lightning damage to an enemy and&amp;lt;br&amp;gt;lowers its resistance against earth.&lt;br /&gt;
| notes = See [[Ninja: Elemental Wheel]] for additional information.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|259|265}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Ninjutsu}}&lt;br /&gt;
=== Merchants===   &lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 1,561 - 1,747 gil {{verification}}&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| [[Chiyo]] &lt;br /&gt;
| [[Norg]] I-8&lt;br /&gt;
| [[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{NinjutsuNavbox}}&lt;/div&gt;</summary>
		<author><name>Kaimoon0</name></author>
	</entry>
</feed>