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		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119886</id>
		<title>Imperial Relief Effort</title>
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		<updated>2026-06-12T21:30:40Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 || 2,850 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Trolls !! Mamool Ja  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scouter (PUP)*&lt;br /&gt;
| Mamool Ja Scouter (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
| Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
+*Note that the Troll Scout is accompanied by a Automaton Scout (WHM/RDM) that grants 5 IS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports, with each report being for a specific Beastmen tribe and zone. When both conditions are met, players with a scouting report will receive the log message upon entering a zone:  &lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also remain in zone and when they spawn it will inform you with the above message. You do not need to zone back and forth.&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character.&lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Automaton &amp;gt; Scouter&lt;br /&gt;
: Since Bulwarks are [[Paladin]]&#039;s that resist sleep, it&#039;s best to take the out first; however, [[Bind]] is also an option if there if sleeps fail. Lastly, the Automaton Scout can be ignored until the end, as this helps avoid it using [[Benediction]] and waking the other enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scouter&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119499</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119499"/>
		<updated>2026-05-27T23:27:12Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
| Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
+*Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports, with each report being for a specific Beastmen tribe and zone. When both conditions are met, players with a scouting report may receive the log message upon entering a zone:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119496</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119496"/>
		<updated>2026-05-27T16:42:05Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request) &lt;br /&gt;
* Unknown reward on release of ToAU or event completion: {{Verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
| Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
+*Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
On entering any zone with an active scouting party in the area, players with a scouting report may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports. Each scouting report is specific to the Beastman tribe and zone, with the notification appearing any time those two conditions are met.{{verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119470</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119470"/>
		<updated>2026-05-26T01:11:04Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request) &lt;br /&gt;
* Unknown reward on release of ToAU or event completion: {{Verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
| Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
+*Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
On entering any zone with an active scouting party in the area, players with a scouting report may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports. Each scouting report is specific to the Beastman tribe and zone, with the notification appearing any time those two conditions are met.{{verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-30 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039;After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119435</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119435"/>
		<updated>2026-05-23T16:26:10Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request) &lt;br /&gt;
* Unknown reward on release of ToAU or event completion: {{Verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
| Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
+*Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
On entering any zone with an active scouting party in the area, players with a scouting report may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports. Each scouting report is specific to the Beastman tribe and zone, with the notification appearing any time those two conditions are met.{{verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn &amp;amp; Routes:&#039;&#039;&#039; When spawning, Scouts will remain in their location for a period before beginning their set patrol route along a fixed path. On reaching the end of their route, the Scout will remain in the area, moving occassionally, before heading back to their spawn location, where they will pause for another short time before depopping. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Respawn Timer:&#039;&#039;&#039; After a group is spawned, the next group in that zone will spawn either 1 hour 45 minutes or 2 hours later(these times may not be exact, and or are changing but good rule of thumb). This timer starts at spawn, not at or despawn.  Groups can respawn at any spawn point within the zone. Zones within the same region (e.g. East and West Ronfaure) operate on independent timers. A &amp;quot;blackout&amp;quot; period has been observed in which no spawns occur in a zone for 4 or more hours; spawns resume on the predicted timeline once the blackout ends. Spawns appear to follow one of two timing tracks per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5, though exceptions have been recorded.  Buburimu Peninsula does not appear to follow standard respawn rules. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; [[Wide Scan]] can be used to locate Scouters; they appear as a standard monster name but sort to the very bottom of the list, below signs and other fixed objects. Widescan detection can be buggy and the Scouter does not show up on scan. {{verification}} Alternatively, running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan. &lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119434</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119434"/>
		<updated>2026-05-23T11:13:08Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request) &lt;br /&gt;
* Unknown reward on release of ToAU or event completion: {{Verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder aid the Imperial Relief Effort, the beastmen of have sent scouting parties throughout the Middle Lands.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Treasures of Aht Urhgan]] Beastmen tribes can be found across Vana&#039;diel as part of the Imperial Relief Effort. Each spawn consists of a Scout (the primary target) accompanied by a group of tribe members, which can be defeated for [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all members of the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the primary scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
|  Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS and can&#039;t be slept.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
On entering any zone with an active scouting party in the area, players with a scouting report may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports.&lt;br /&gt;
&lt;br /&gt;
It is currently unknown if a scouting report works for all beastmen or will only notify the player if the zone contains a beastmen family matching the one the report was obtained from. It&#039;s also unknown whether the report is &amp;quot;burned&amp;quot; upon receiving the notification.{{verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn &amp;amp; Routes:&#039;&#039;&#039; When spawning, Scouts will remain in their location for a period before beginning their set patrol route along a fixed path. On reaching the end of their route, the Scout will remain in the area, moving occassionally, before heading back to their spawn location, where they will pause for another short time before depopping. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Respawn Timer:&#039;&#039;&#039; After a group is spawned, the next group in that zone will spawn either 1 hour 45 minutes or 2 hours later(these times may not be exact, and or are changing but good rule of thumb). This timer starts at spawn, not at or despawn.  Groups can respawn at any spawn point within the zone. Zones within the same region (e.g. East and West Ronfaure) operate on independent timers. A &amp;quot;blackout&amp;quot; period has been observed in which no spawns occur in a zone for 4 or more hours; spawns resume on the predicted timeline once the blackout ends. Spawns appear to follow one of two timing tracks per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5, though exceptions have been recorded.  Buburimu Peninsula does not appear to follow standard respawn rules. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; [[Wide Scan]] can be used to locate Scouters; they appear as a standard monster name but sort to the very bottom of the list, below signs and other fixed objects. Widescan detection can be buggy and the Scouter does not show up on scan. {{verification}} Alternatively, running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan. &lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that is the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119433</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=119433"/>
		<updated>2026-05-23T11:10:20Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: Reorganized the headers. Combined and move some info of the hunting sections for better clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A server-wide event leading up to Treasures of Aht Urhgan, the &#039;Imperial Relief Effort&#039; was added in December 2025. By participanting in the event&#039;s activities, players can obtain Imperial Standing, which has been hinted as the key to accessing Whitegate on the ToAU&#039;s release.&#039;&#039; {{Verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request) &lt;br /&gt;
* Unknown reward on release of ToAU or event completion: {{Verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of April 17, 2026, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder aid the Imperial Relief Effort, the beastmen of have sent scouting parties throughout the Middle Lands.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Treasures of Aht Urhgan]] Beastmen tribes can be found across Vana&#039;diel as part of the [[Imperial Relief Effort]]. Each spawn consists of a Scout (the primary target) accompanied by a group of tribe members, which can be defeated for [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all members of the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Spawn Regions===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the primary scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lamia !! Mamool Ja !! Trolls  !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Scouter (COR)&lt;br /&gt;
| Troll Scout (PUP)*&lt;br /&gt;
| Mamool Ja Scout (BLU)&lt;br /&gt;
| align=center | 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Fangshot (RNG)&lt;br /&gt;
| Troll Ironfist (MNK)&lt;br /&gt;
| Mamool Ja Sage (BLM)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Magus (BLM)&lt;br /&gt;
|  Troll Bulwark (PLD)&lt;br /&gt;
| Mamool Ja Zenin (NIN)&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Tracker Imp&lt;br /&gt;
| Firewatch Eruca&lt;br /&gt;
| Puk Stalker&lt;br /&gt;
| align=center | 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| Bhoot&lt;br /&gt;
| Wamoura&lt;br /&gt;
| Wivre&lt;br /&gt;
| align=center | 15 IS&lt;br /&gt;
|}&lt;br /&gt;
Note that the Troll Scout is accompanied by a Automaton Scout (WHM) that does not grant IS and can&#039;t be slept.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
These stolen box of supplies can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept request crafting guild requests to confirm delivery. Additionally, as of May 22, 2026, turning in the supplies will specify that the supplies contained (x) requested guild items. For example: &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, any players that earned IS may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
On entering any zone with an active scouting party in the area, players with a scouting report may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
Players can obtain multiple scouting reports.&lt;br /&gt;
&lt;br /&gt;
It is currently unknown if a scouting report works for all beastmen or will only notify the player if the zone contains a beastmen family matching the one the report was obtained from. It&#039;s also unknown whether the report is &amp;quot;burned&amp;quot; upon receiving the notification.{{verification}}&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The &#039;Box of Supplies&#039; and &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; it&#039;s a hidden flag assigned to the character. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn &amp;amp; Routes:&#039;&#039;&#039; When spawning, Scouts will remain in their location for a period before beginning their set patrol route along a fixed path. On reaching the end of their route, the Scout will remain in the area, moving occassionally, before heading back to their spawn location, where they will pause for another short time before depopping. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Respawn Timer:&#039;&#039;&#039; After a group is spawned, the next group in that zone will spawn either 1 hour 45 minutes or 2 hours later(these times may not be exact, and or are changing but good rule of thumb). This timer starts at spawn, not at or despawn.  Groups can respawn at any spawn point within the zone. Zones within the same region (e.g. East and West Ronfaure) operate on independent timers. A &amp;quot;blackout&amp;quot; period has been observed in which no spawns occur in a zone for 4 or more hours; spawns resume on the predicted timeline once the blackout ends. Spawns appear to follow one of two timing tracks per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5, though exceptions have been recorded.  Buburimu Peninsula does not appear to follow standard respawn rules. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; [[Wide Scan]] can be used to locate Scouters; they appear as a standard monster name but sort to the very bottom of the list, below signs and other fixed objects. Widescan detection can be buggy and the Scouter does not show up on scan. {{verification}} Alternatively, running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan. &lt;br /&gt;
&lt;br /&gt;
===Known Spawn Locations===&lt;br /&gt;
&lt;br /&gt;
Spawn locations have been added and changed as this has been developed.  Do not assume this is all of them, and or some may no longer spawn there.  &lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&lt;br /&gt;
* F-6&lt;br /&gt;
* F-9&lt;br /&gt;
* K-9&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* F-9&lt;br /&gt;
* H-7&lt;br /&gt;
* I-10 {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&lt;br /&gt;
* G-9 — off the mountain (recommended sesion starting point due to overlapping patrol paths)&lt;br /&gt;
* G-9 — at the monument on top of the mountain&lt;br /&gt;
* I-11&lt;br /&gt;
* E-10 — in the dead end {{verification}}&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* I-9&lt;br /&gt;
* J-6&lt;br /&gt;
* H-10 — inside a four-walled ruin&lt;br /&gt;
* J-9&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&lt;br /&gt;
* F/G-7&lt;br /&gt;
* H-8 — north side of the hill&lt;br /&gt;
* I/J-10&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* G-7 — on the waterfall cliff, north side&lt;br /&gt;
* J-7 — on Zegham Hill at the dead end, Oldton side&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; All known North Gustaberg patrol paths travel up onto the hill for location reference.&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&lt;br /&gt;
* K-10&lt;br /&gt;
* E-9&lt;br /&gt;
* I-9 — on Vomp Hill; unclear whether this is a spawn point or patrol path only {{verification}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps of the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter posses movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that is the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Automaton &amp;gt; Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Scout&lt;br /&gt;
: Since the Automaton Scout can&#039;t be slept, pull it away from the pack to deal with it and avoid [[Benediction]] waking the other enemies. This should then be followed by Bulwarks, as they are [[Paladin]]&#039;s that resist sleep. [[Bind]] is also an option if all sleeps fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scout&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92249</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92249"/>
		<updated>2024-12-19T18:32:52Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Attohwa Chasm (G-7 at opposite ends of the chasm) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is one of the rewards for completing 8 riddles in a given zone.&lt;br /&gt;
* The [[Anniversary Ring]] is one of the rewards for completing 8 riddles in a given zone.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Live Discussion ==&lt;br /&gt;
&lt;br /&gt;
Join us on Horizon Discord [https://discord.com/channels/933423693848260678/1318951072831770718 Anniversary Quest #2] as we discuss and test different items.&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* Complete the first 8 riddles in any &#039;&#039;&#039;one zone&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 1. [[Anniversary Ring]]&lt;br /&gt;
* Complete the first 8 riddles (16 total) in any &#039;&#039;&#039;two zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 2. Free Haircut&lt;br /&gt;
* Complete the first 8 riddles (32 total) in any &#039;&#039;&#039;four zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 3. [[Goblin Masque]] [https://ffxiclopedia.fandom.com/wiki/Goblin_Masque]&lt;br /&gt;
* Complete the first 8 riddles (48 total) in any &#039;&#039;&#039;six zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 4. [[Republic Earring]] [https://ffxiclopedia.fandom.com/wiki/Republic_Earring]&lt;br /&gt;
* Complete the first 8 riddles (64 total) in any &#039;&#039;&#039;eight zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 5. ?&lt;br /&gt;
* Complete the first 8 riddles (80 total) in any &#039;&#039;&#039;ten zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 6. ?&lt;br /&gt;
* Complete the first 8 riddles (96 total) in any &#039;&#039;&#039;twelve zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 7. ?&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
When you speak with an NPC, they&#039;ll present a series of riddles about items they seek. Obtain these items and trade them to the NPC one at a time. For each correct item, you&#039;ll receive the message: &#039;Ah! Yes, this is one of the items I was looking for...&#039; Note that you don&#039;t need to trade all items in a single visit, and the items will not be returned to you.&lt;br /&gt;
&lt;br /&gt;
Below are the riddles from each NPC, grouped by location. Once confirmed, a link to the item will be provided. If a wiki page is missing, an external link to a retail wiki will be included to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
=== [[Xarcabard]] (I-8 northwest corner against mountain) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Bloody Chocolate]] [https://ffxiclopedia.fandom.com/wiki/Bloody_Chocolate]&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;: 5. I lift the weave that enhances grace. Unravel mana, erase its trace.&lt;br /&gt;
**&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;: 5. What I touch turns bare and dull. What am I, when power&#039;s null?&lt;br /&gt;
&lt;br /&gt;
=== [[The Boyahda Tree]] (J-7) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere? [[Smooth Velvet]] [https://ffxiclopedia.fandom.com/wiki/Smooth_Velvet]&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake? [[Silver Obi +1]]&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;: 5. ?&lt;br /&gt;
**&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;: 5. ?&lt;br /&gt;
&lt;br /&gt;
=== [[Yhoator Jungle]] (H-8) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow? [[Rich Humus]]&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]] (number of charges left does not matter)&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;: 5. Once thought found, then slipped away. Through countless nights and many days.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;: 5. Once thought found, then slipped away. Through countless nights and many days.&lt;br /&gt;
&lt;br /&gt;
=== [[Throne Room]] ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice? [[San d&#039;Orian Boots]]&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Feral Gloves]]&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell? [[Cuir Highboots +1]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]] (number of charges left does not matter)&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC. But for some reason, it&#039;s been confirmed that both NPCs provide the same riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;: 5. I&#039;m written down, to gauge your mind, The key to truths, some hard to find.&lt;br /&gt;
**&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;: 5. I&#039;m written down, to gauge your mind, The key to truths, some hard to find.&lt;br /&gt;
&lt;br /&gt;
=== [[Korroloka Tunnel]] (Map 2, I-10) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] &lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty]&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show? [[Hallowed Water]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;: 5. I strike with force, then leave you still. What am I, with sudden chill?&lt;br /&gt;
**&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;: 5. I halt your steps and blur your mind. A moment lost, as time unwinds.&lt;br /&gt;
&lt;br /&gt;
=== [[Ru&#039;Aun Gardens]] (H-6 near the Hall of Gods fishing off the ledge) ===&lt;br /&gt;
*&amp;lt;u&amp;gt;Hugin&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I swim with weight that&#039;s hard to bear, A ring inside, I wander where. What am I, with treasures to share? [[Fat Greedie]] (ex fish in [[Selbina]])&lt;br /&gt;
** 2. In waters deep, where shadows play, I glide with silver, far from the bay. What am I, from the west of town, in disarray? [[Silver Shark]]&lt;br /&gt;
** 3. I dwell where desert sands may bake, In waters cool, my path I make. What am I, in an oasis lake? [[Giant Donko]]&lt;br /&gt;
** 4. In waters far and wide, I swim with ease, Caught by hands still learning, please. What am I, caught by apprentices with ease? [[Bluetail]]&lt;br /&gt;
** 5. I dwell where deep waters swirl and sway, with armor blue, I hide away. What am I, in the tunnel&#039;s fray? [[Cave Cherax]]&lt;br /&gt;
** 6. Inside the belly, I twist and hide, In a pirate&#039;s feast, I silently bide. What am I, where zombies collide? [[Drill Calamary]]&lt;br /&gt;
** 7. I swim upstream, with silver gleam, in elven waters, pure and serene. What am I, with a river&#039;s dream? [[Cheval Salmon]]&lt;br /&gt;
** 8. I swim in water, where goblins toil, in a quarry deep, where earth does boil. What am I, with shell so royal? [[Armored Pisces]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Hugin&amp;lt;/u&amp;gt;: 9. Now in the dark, I&#039;m left behind, A trace of wood, long lost to time.&lt;br /&gt;
&lt;br /&gt;
=== [[Beaucedine Glacier]] (F-7 behind Nue tower) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Annona&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I grow where the sea meets the stone, In tunnels near the shore I&#039;m known. What am I, where a dragon roams? [[Shoalweed]]&lt;br /&gt;
** 2. From northern lands, I grow with might, My essence fuels the suits&#039; light. What am I, that gives life to arcane sight? [[Bruised Starfruit]]&lt;br /&gt;
** 3. From coastal winds and salty air, I&#039;ve drifted near, with bark laid bare. What am l, three trees, to spare? [[Elm Log]]&lt;br /&gt;
** 4. I reign in swarms, with wings that hum, My army&#039;s march, the heavens become. What am I, where pestilence has come? [[King Locust]]&lt;br /&gt;
** 5. In fields where colors burn so bright, Six blades of red reach for the light. What am I, in the morning&#039;s sight? [[Red Moko Grass]] x6&lt;br /&gt;
** 6. I hide in reefs where waters glow, With a tangy taste in the tropical flow. What am l, in shells below? [[Jacknife]]&lt;br /&gt;
** 7. Found in waters warm and bright, Now trapped within, a shell of might. What am l, in a bucket&#039;s sight? [[Tropical Clam]]&lt;br /&gt;
** 8. In golden fields, I&#039;m known to bloom, My yellow hue makes fabrics loom. What am I, for colors to plume? [[Dyer&#039;s Woad]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Annona&amp;lt;/u&amp;gt;: 9. In quiet moments, I&#039;m in your hand. A guide to pass, at your command.&lt;br /&gt;
&lt;br /&gt;
=== [[Oldton Movalpolos]] (K-10) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Beasty&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Worn by one with strength untold, A royal orc, his visage bold. What am l, Of golden hue, fit for a king to rule? [[Gold Orcmask]] [https://ffxiclopedia.fandom.com/wiki/Gold_Orcmask]&lt;br /&gt;
** 2. By creek&#039;s edge, where whispers sing, A tear from maidens, a fragile thing. What am I, where miners tread. yet myths still cling? [[Siren&#039;s Tear]] [https://ffxiclopedia.fandom.com/wiki/Siren&#039;s_Tear]&lt;br /&gt;
** 3. Worn with battles, dusted with toil, My fingers have felt the legionnaire&#039;s spoil. What am I, showing strength, but with scars from battle&#039;s soil? &lt;br /&gt;
** 4. I sparkle bright, yet not with gold, I sharpen the world, in sights so bold. What am l, a ring that helps you see beyond the fold? [[Vision Ring]] (number of charges left does not matter)&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Flam&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I watch the sky and change with the breeze, Reflecting storms or days of ease. What am I, a gem that shifts with the weather&#039;s tease? [[Carbuncle&#039;s Ruby]]&lt;br /&gt;
** 2. With green I shimmer, a shield in light, A yellow gem that guards from might. What am I repelling earth and thunder&#039;s fight? [[Sphene Earring]] need confirmation!&lt;br /&gt;
** 3. I trumpet sound without a voice, With bone and brass, I make my choice. What am I, an instrument of music and rejoice? [[Cornette]]&lt;br /&gt;
** 4. I flash with force, but no true blade, A battery&#039;s charge, my strength is made. What am I, in duels displayed? [[Spark Degen]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Beasty&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;Flam&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== [[Ifrit&#039;s Cauldron]] (F-9 near Ash Dragon Spawn) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Siknoz&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In brine I rest, but not to eat, A solid gem, with tangy beat. What am I, sour and neat? [[Smooth Stone]]&lt;br /&gt;
** 2. Three together, strong and bright, Forged for digging, day or night. What am I, with handles tight? [[Pickaxe]] x3&lt;br /&gt;
** 3. Three handfuls bright, with a stench so bold, I burn with heat, yet never grow cold. What am I, in earth&#039;s depths told? [[Sulfur]] x3&lt;br /&gt;
** 4. Twelve I lay, from a bird once bright, Picked clean and scattered, hidden from sight. What am I, found deep in a chasm&#039;s might? [[Chicken Bone]] x12&lt;br /&gt;
** 5. Worn through dust and darkened stone, A cloth that guards, when labor&#039;s grown. What am I, where ore is shown? [[Field Tunica]] &lt;br /&gt;
** 6. Hidden in sand, I wait with might, My jaws strike fast, in the silent night. What am I, with a deadly bite? [[Antlion Jaw]] [https://ffxiclopedia.fandom.com/wiki/Antlion_Jaw]&lt;br /&gt;
** 7. Hardened in the desert&#039;s glare, I shield the sting that waits with care. What am I, with venom to spare? [[High-Quality Scorpion Shell]] [https://ffxiclopedia.fandom.com/wiki/High-Quality_Scorpion_Shell]&lt;br /&gt;
** 8. Hidden in layers, old and slow, I gleam with blue from the earth below. What am I, from the tortoise&#039;s glow? [[Adaman Ore]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Siknoz&amp;lt;/u&amp;gt;: 9. With teeth that turn in shadows sway, What am I, the secrets&#039; way?&lt;br /&gt;
&lt;br /&gt;
=== [[Attohwa Chasm]] (G-7 at opposite ends of the chasm) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ariseis&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. High above, where giants keep, A key awaits, through stairs you creep. What am I, for a tower&#039;s steep?&lt;br /&gt;
** 2. Chilled by frost, I lie in the cold, A bone once strong, now stiff and old. What am I, with stories untold? [[Cold Bone]] (unconfirmed)&lt;br /&gt;
** 3. A simple necklace, made of bone, Unimpressive, yet worn alone. What am I, where value&#039;s thrown?&lt;br /&gt;
** 4. Pried out a shell from the ocean&#039;s deep, I glimmer dark, where secrets sleep. What am I, from waters that keep?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Beirabear&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. We gather as friends, our name untold, Bound by a purpose, both quiet and bold. What are we, where stories unfold?&lt;br /&gt;
** 2. Crafted from horn, strong and true, A symbol of strength in each curve and hue. What am I, from an archer&#039;s view?&lt;br /&gt;
** 3. I fit every lock, yet have no shape, Unlocking doors with a single scrape. What am I, the key to escape? [[Living Key]] (unconfirmed)&lt;br /&gt;
** 4. Born beneath the waves, in waters clear, A blood red hue, yet merchants sneer. What am I, unwanted, still held dear?&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Ariseis&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;Beirabear&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== Zone 11 ===&lt;br /&gt;
To be discovered.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== Zone 12 ===&lt;br /&gt;
To be discovered.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92247</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92247"/>
		<updated>2024-12-19T18:27:53Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is one of the rewards for completing 8 riddles in a given zone.&lt;br /&gt;
* The [[Anniversary Ring]] is one of the rewards for completing 8 riddles in a given zone.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Live Discussion ==&lt;br /&gt;
&lt;br /&gt;
Join us on Horizon Discord [https://discord.com/channels/933423693848260678/1318951072831770718 Anniversary Quest #2] as we discuss and test different items.&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* Complete the first 8 riddles in any &#039;&#039;&#039;one zone&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 1. [[Anniversary Ring]]&lt;br /&gt;
* Complete the first 8 riddles (16 total) in any &#039;&#039;&#039;two zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 2. Free Haircut&lt;br /&gt;
* Complete the first 8 riddles (32 total) in any &#039;&#039;&#039;four zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 3. [[Goblin Masque]] [https://ffxiclopedia.fandom.com/wiki/Goblin_Masque]&lt;br /&gt;
* Complete the first 8 riddles (48 total) in any &#039;&#039;&#039;six zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 4. [[Republic Earring]] [https://ffxiclopedia.fandom.com/wiki/Republic_Earring]&lt;br /&gt;
* Complete the first 8 riddles (64 total) in any &#039;&#039;&#039;eight zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 5. ?&lt;br /&gt;
* Complete the first 8 riddles (80 total) in any &#039;&#039;&#039;ten zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 6. ?&lt;br /&gt;
* Complete the first 8 riddles (96 total) in any &#039;&#039;&#039;twelve zones&#039;&#039;&#039; to earn the following rewards:&lt;br /&gt;
** 7. ?&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
When you speak with an NPC, they&#039;ll present a series of riddles about items they seek. Obtain these items and trade them to the NPC one at a time. For each correct item, you&#039;ll receive the message: &#039;Ah! Yes, this is one of the items I was looking for...&#039; Note that you don&#039;t need to trade all items in a single visit, and the items will not be returned to you.&lt;br /&gt;
&lt;br /&gt;
Below are the riddles from each NPC, grouped by location. Once confirmed, a link to the item will be provided. If a wiki page is missing, an external link to a retail wiki will be included to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
=== [[Xarcabard]] (I-8 northwest corner against mountain) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Bloody Chocolate]] [https://ffxiclopedia.fandom.com/wiki/Bloody_Chocolate]&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;: 5. I lift the weave that enhances grace. Unravel mana, erase its trace.&lt;br /&gt;
**&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;: 5. What I touch turns bare and dull. What am I, when power&#039;s null?&lt;br /&gt;
&lt;br /&gt;
=== [[The Boyahda Tree]] (J-7) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere? [[Smooth Velvet]] [https://ffxiclopedia.fandom.com/wiki/Smooth_Velvet]&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake? [[Silver Obi +1]]&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;: 5. ?&lt;br /&gt;
**&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;: 5. ?&lt;br /&gt;
&lt;br /&gt;
=== [[Yhoator Jungle]] (H-8) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow? [[Rich Humus]]&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]] (number of charges left does not matter)&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;: 5. Once thought found, then slipped away. Through countless nights and many days.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;: 5. Once thought found, then slipped away. Through countless nights and many days.&lt;br /&gt;
&lt;br /&gt;
=== [[Throne Room]] ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice? [[San d&#039;Orian Boots]]&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Feral Gloves]]&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell? [[Cuir Highboots +1]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]] (number of charges left does not matter)&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC. But for some reason, it&#039;s been confirmed that both NPCs provide the same riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;: 5. I&#039;m written down, to gauge your mind, The key to truths, some hard to find.&lt;br /&gt;
**&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;: 5. I&#039;m written down, to gauge your mind, The key to truths, some hard to find.&lt;br /&gt;
&lt;br /&gt;
=== [[Korroloka Tunnel]] (Map 2, I-10) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] &lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty]&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show? [[Hallowed Water]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;: 5. I strike with force, then leave you still. What am I, with sudden chill?&lt;br /&gt;
**&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;: 5. I halt your steps and blur your mind. A moment lost, as time unwinds.&lt;br /&gt;
&lt;br /&gt;
=== [[Ru&#039;Aun Gardens]] (H-6 near the Hall of Gods fishing off the ledge) ===&lt;br /&gt;
*&amp;lt;u&amp;gt;Hugin&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I swim with weight that&#039;s hard to bear, A ring inside, I wander where. What am I, with treasures to share? [[Fat Greedie]] (ex fish in [[Selbina]])&lt;br /&gt;
** 2. In waters deep, where shadows play, I glide with silver, far from the bay. What am I, from the west of town, in disarray? [[Silver Shark]]&lt;br /&gt;
** 3. I dwell where desert sands may bake, In waters cool, my path I make. What am I, in an oasis lake? [[Giant Donko]]&lt;br /&gt;
** 4. In waters far and wide, I swim with ease, Caught by hands still learning, please. What am I, caught by apprentices with ease? [[Bluetail]]&lt;br /&gt;
** 5. I dwell where deep waters swirl and sway, with armor blue, I hide away. What am I, in the tunnel&#039;s fray? [[Cave Cherax]]&lt;br /&gt;
** 6. Inside the belly, I twist and hide, In a pirate&#039;s feast, I silently bide. What am I, where zombies collide? [[Drill Calamary]]&lt;br /&gt;
** 7. I swim upstream, with silver gleam, in elven waters, pure and serene. What am I, with a river&#039;s dream? [[Cheval Salmon]]&lt;br /&gt;
** 8. I swim in water, where goblins toil, in a quarry deep, where earth does boil. What am I, with shell so royal? [[Armored Pisces]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Hugin&amp;lt;/u&amp;gt;: 9. Now in the dark, I&#039;m left behind, A trace of wood, long lost to time.&lt;br /&gt;
&lt;br /&gt;
=== [[Beaucedine Glacier]] (F-7 behind Nue tower) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Annona&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I grow where the sea meets the stone, In tunnels near the shore I&#039;m known. What am I, where a dragon roams? [[Shoalweed]]&lt;br /&gt;
** 2. From northern lands, I grow with might, My essence fuels the suits&#039; light. What am I, that gives life to arcane sight? [[Bruised Starfruit]]&lt;br /&gt;
** 3. From coastal winds and salty air, I&#039;ve drifted near, with bark laid bare. What am l, three trees, to spare? [[Elm Log]]&lt;br /&gt;
** 4. I reign in swarms, with wings that hum, My army&#039;s march, the heavens become. What am I, where pestilence has come? [[King Locust]]&lt;br /&gt;
** 5. In fields where colors burn so bright, Six blades of red reach for the light. What am I, in the morning&#039;s sight? [[Red Moko Grass]] x6&lt;br /&gt;
** 6. I hide in reefs where waters glow, With a tangy taste in the tropical flow. What am l, in shells below? [[Jacknife]]&lt;br /&gt;
** 7. Found in waters warm and bright, Now trapped within, a shell of might. What am l, in a bucket&#039;s sight? [[Tropical Clam]]&lt;br /&gt;
** 8. In golden fields, I&#039;m known to bloom, My yellow hue makes fabrics loom. What am I, for colors to plume? [[Dyer&#039;s Woad]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Annona&amp;lt;/u&amp;gt;: 9. In quiet moments, I&#039;m in your hand. A guide to pass, at your command.&lt;br /&gt;
&lt;br /&gt;
=== [[Oldton Movalpolos]] (K-10) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Beasty&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Worn by one with strength untold, A royal orc, his visage bold. What am l, Of golden hue, fit for a king to rule? [[Gold Orcmask]] [https://ffxiclopedia.fandom.com/wiki/Gold_Orcmask]&lt;br /&gt;
** 2. By creek&#039;s edge, where whispers sing, A tear from maidens, a fragile thing. What am I, where miners tread. yet myths still cling? [[Siren&#039;s Tear]] [https://ffxiclopedia.fandom.com/wiki/Siren&#039;s_Tear]&lt;br /&gt;
** 3. Worn with battles, dusted with toil, My fingers have felt the legionnaire&#039;s spoil. What am I, showing strength, but with scars from battle&#039;s soil? &lt;br /&gt;
** 4. I sparkle bright, yet not with gold, I sharpen the world, in sights so bold. What am l, a ring that helps you see beyond the fold? [[Vision Ring]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Flam&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I watch the sky and change with the breeze, Reflecting storms or days of ease. What am I, a gem that shifts with the weather&#039;s tease? [[Carbuncle&#039;s Ruby]]&lt;br /&gt;
** 2. With green I shimmer, a shield in light, A yellow gem that guards from might. What am I repelling earth and thunder&#039;s fight? [[Sphene Earring]] need confirmation!&lt;br /&gt;
** 3. I trumpet sound without a voice, With bone and brass, I make my choice. What am I, an instrument of music and rejoice? [[Cornette]]&lt;br /&gt;
** 4. I flash with force, but no true blade, A battery&#039;s charge, my strength is made. What am I, in duels displayed? [[Spark Degen]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Beasty&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;Flam&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== [[Ifrit&#039;s Cauldron]] (F-9 near Ash Dragon Spawn) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Siknoz&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In brine I rest, but not to eat, A solid gem, with tangy beat. What am I, sour and neat? [[Smooth Stone]]&lt;br /&gt;
** 2. Three together, strong and bright, Forged for digging, day or night. What am I, with handles tight? [[Pickaxe]] x3&lt;br /&gt;
** 3. Three handfuls bright, with a stench so bold, I burn with heat, yet never grow cold. What am I, in earth&#039;s depths told? [[Sulfur]] x3&lt;br /&gt;
** 4. Twelve I lay, from a bird once bright, Picked clean and scattered, hidden from sight. What am I, found deep in a chasm&#039;s might? [[Chicken Bone]] x12&lt;br /&gt;
** 5. Worn through dust and darkened stone, A cloth that guards, when labor&#039;s grown. What am I, where ore is shown? [[Field Tunica]] &lt;br /&gt;
** 6. Hidden in sand, I wait with might, My jaws strike fast, in the silent night. What am I, with a deadly bite? [[Antlion Jaw]] [https://ffxiclopedia.fandom.com/wiki/Antlion_Jaw]&lt;br /&gt;
** 7. Hardened in the desert&#039;s glare, I shield the sting that waits with care. What am I, with venom to spare? [[High-Quality Scorpion Shell]] [https://ffxiclopedia.fandom.com/wiki/High-Quality_Scorpion_Shell]&lt;br /&gt;
** 8. Hidden in layers, old and slow, I gleam with blue from the earth below. What am I, from the tortoise&#039;s glow? [[Adaman Ore]]&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle.&lt;br /&gt;
**&amp;lt;u&amp;gt;Siknoz&amp;lt;/u&amp;gt;: 9. With teeth that turn in shadows sway, What am I, the secrets&#039; way?&lt;br /&gt;
&lt;br /&gt;
=== [[Attohwa Chasm]] (G-7 at opposite ends of the chasm) ===&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ariseis&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. High above, where giants keep, A key awaits, through stairs you creep. What am I, for a tower&#039;s steep?&lt;br /&gt;
** 2. Chilled by frost, I lie in the cold, A bone once strong, now stiff and old. What am I, with stories untold? [[Cold Bone]] (unconfirmed)&lt;br /&gt;
** 3. A simple necklace, made of bone, Unimpressive, yet worn alone. What am I, where value&#039;s thrown?&lt;br /&gt;
** 4. Pried out a shell from the ocean&#039;s deep, I glimmer dark, where secrets sleep. What am I, from waters that keep?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Beirabear&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. We gather as friends, our name untold, Bound by a purpose, both quiet and bold. What are we, where stories unfold?&lt;br /&gt;
** 2. Crafted from horn, strong and true, A symbol of strength in each curve and hue. What am I, from an archer&#039;s view?&lt;br /&gt;
** 3. I fit every lock, yet have no shape, Unlocking doors with a single scrape. What am I, the key to escape?&lt;br /&gt;
** 4. Born beneath the waves, in waters clear, A blood red hue, yet merchants sneer. What am I, unwanted, still held dear?&lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;Ariseis&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;Beirabear&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== Zone 11 ===&lt;br /&gt;
To be discovered.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
=== Zone 12 ===&lt;br /&gt;
To be discovered.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. ?&lt;br /&gt;
** 2. ?&lt;br /&gt;
** 3. ?&lt;br /&gt;
** 4. ? &lt;br /&gt;
&lt;br /&gt;
* After completing all 8 riddles, you will receive one more riddle from each NPC.&lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 1&amp;lt;/u&amp;gt;: 5. &lt;br /&gt;
**&amp;lt;u&amp;gt;NPC 2&amp;lt;/u&amp;gt;: 5.&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Snapping_Mole&amp;diff=92211</id>
		<title>Snapping Mole</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Snapping_Mole&amp;diff=92211"/>
		<updated>2024-12-19T07:36:06Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Mining */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Snapping Mole.png|Snapping Mole}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 01984&lt;br /&gt;
| name = Snapping mole&lt;br /&gt;
| description = A diminutive variety of mole&amp;lt;br/&amp;gt;that inhabits the Gustaberg region,&amp;lt;br/&amp;gt;snapping moles are very aggressive&amp;lt;br/&amp;gt;and are known to bite miners&#039; ankles.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|40|42}}&lt;br /&gt;
}}&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Mole Broth|Cooking|63}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Ingredients}}&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm droppedby sortable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Level&lt;br /&gt;
! Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Copper Quadav]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-23&lt;br /&gt;
| [[Palborough Mines]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Old Quadav]]&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-23&lt;br /&gt;
| [[Palborough Mines]]&lt;br /&gt;
|}&lt;br /&gt;
===Mining===&lt;br /&gt;
{| class=&amp;quot;mining-table helm-table&amp;quot;; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
!width=&amp;quot;40%&amp;quot;| Rarity&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[Zeruhn Mines]]&lt;br /&gt;
|&lt;br /&gt;
(Rare)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;annm&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===ANNM===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;40%&amp;quot;| NM Name&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Level Cap&lt;br /&gt;
!width=&amp;quot;40%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Gummy Guillaume]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 75&lt;br /&gt;
| [[Rolanberry Fields (S)]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92144</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92144"/>
		<updated>2024-12-18T12:48:24Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll present a series of riddles about some items they&#039;re seeking you to find. Obtain the requested items and trade them to the NPC one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; for each correct item. Note that you don&#039;t need to trade all items in a single visit and the items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
Here are the riddles from each NPC grouped by location. When confirmed, a link to the item is posted. Any wiki page missing is followed with an external link to a retail wiki to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Black Pudding]] (unconfirmed)&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Spike Necklace]] (unconfirmed)&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10 (Map 2):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] &lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty]&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
[[Ru&#039;Aun Gardens]]:&lt;br /&gt;
*&amp;lt;u&amp;gt;Hugin&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I swim with weight that&#039;s hard to bear, A ring inside, I wander where. What am I, with treasures to share?&lt;br /&gt;
** 2. In waters deep, where shadows play, I glide with silver, far from the bay. What am I, from the west of town, in disarray?&lt;br /&gt;
** 3. I dwell where desert sands may bake, In waters cool, my path I make. What am I, in an oasis lake?&lt;br /&gt;
** 4. In waters far and wide, I swim with ease, Caught by hands still learning, please. What am I, caught by apprentices with ease?&lt;br /&gt;
** 5. I dwell where deep waters swirl and sway, with armor blue, I hide away. What am I, in the tunnel&#039;s fray?&lt;br /&gt;
** 6. Inside the belly, I twist and hide, In a pirate&#039;s feast, I silently bide. What am I, where zombies collide?&lt;br /&gt;
** 7. I swim upstream, with silver gleam, in elven waters, pure and serene. What am I, with a river&#039;s dream?&lt;br /&gt;
** 8. I swim in water, where goblins toil, in a quarry deep, where earth does boil. What am I, with shell so royal?&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92138</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92138"/>
		<updated>2024-12-18T12:01:53Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer clues about four items they are searching for. Return and trade each of the four requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; The items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
Here are the riddles from each NPC grouped by location. When confirmed, a link to the item is posted. Any wiki page missing is followed with an external link to a retail wiki to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Black Pudding]] (unconfirmed)&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Spike Necklace]] (unconfirmed)&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10 (Map 2):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] (unconfirmed)&lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty]&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92137</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92137"/>
		<updated>2024-12-18T11:54:16Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer clues about four items they are searching for. Return and trade each of the four requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; The items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
Here are the riddles from each NPC grouped by location. When confirmed, a link to the item is posted. Any wiki page missing is followed with an external link to a retail wiki to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Black Pudding]] (unconfirmed)&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Spike Necklace]] (unconfirmed)&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10 (Map 2):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] (unconfirmed)&lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty] (unconfirmed)&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92136</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92136"/>
		<updated>2024-12-18T11:50:49Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About this page ==&lt;br /&gt;
* This is a working title which can be renamed if necessary. &lt;br /&gt;
* Please add to this page as information is discovered. &lt;br /&gt;
* Patch notes can be [[Patch Notes: December 17th 2024|found here]]. &lt;br /&gt;
* New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil. The &amp;quot;free&amp;quot; haircut is yet to be discovered.&lt;br /&gt;
&lt;br /&gt;
Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
== Event NPCs ==&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer clues about four items they are searching for. Return and trade each of the four requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; The items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
Here are the riddles from each NPC grouped by location. When confirmed, a link to the item is posted. Any wiki page missing is followed with an external link to a retail wiki to help you learn more about the item.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist? [[Black Pudding]] (unconfirmed)&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am I, from tiger&#039;s might? [[Spike Necklace]] (unconfirmed)&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am I, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10 (Map 1):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] (unconfirmed)&lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] [https://ffxiclopedia.fandom.com/wiki/Sieglinde_Putty] (unconfirmed)&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima]&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
&lt;br /&gt;
== What&#039;s next? ==&lt;br /&gt;
&lt;br /&gt;
* It has been discovered that the monster [[Frank]] in [[Crawler&#039;s Nest]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]] by saying you are not prepared to someone that has not yet completed the Scavenger Hunt. &lt;br /&gt;
** Note: He says this with any item you try to trade, not just Frank&#039;s Stick.&lt;br /&gt;
&lt;br /&gt;
* After having provided all the necessary items to the NPCs listed above, trade Frank&#039;s stick to Aerec and report your findings here. Thank you.&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92123</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92123"/>
		<updated>2024-12-18T09:46:30Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer clues about four items they are searching for. Return and trade each of the four requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; The items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? [[Demon Pen]] (unconfirmed)&lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek? [[Sieglinde Putty]] (unconfirmed)&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima] (unconfirmed)&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92121</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92121"/>
		<updated>2024-12-18T09:40:14Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|J-8}} (Tenshodo H.Q.)&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer clues about four items they are searching for. Return and trade each of the four requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot; The items are &amp;lt;u&amp;gt;not returned&amp;lt;/u&amp;gt; to the player.&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet? [[Mole Broth]]&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree? [[Wild Cookie]] x33&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I? [[Spruce Lumber]] [https://ffxiclopedia.fandom.com/wiki/Spruce_Lumber]&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state? [[Warp Cudgel]]&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I? [[Commode]]&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? [[Lanolin]] [https://ffxiclopedia.fandom.com/wiki/Lanolin]&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. [[Ram Leather Missive]] [https://ffxiclopedia.fandom.com/wiki/Ram_Leather_Missive]&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn? [[Moblin Mask]]&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such? [[High-Quality Bugard Skin]]&lt;br /&gt;
&lt;br /&gt;
[[Korroloka Tunnel]] I-10:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tangent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. I write with mana, inked in despair, my words twist fate, with darkened air. What am I, from a demon&#039;s lair? Demon Pen (nconfirmed)&lt;br /&gt;
** 2. From earth I crawled, and leaps I took, But shrimp and lizard, I could not look. What am I, in a worms mistake? [[Frog Lure]]&lt;br /&gt;
** 3. I mend the cracks, I seal the leak, With just one coat, my power&#039;s unique. What am I, a fix so sleek?&lt;br /&gt;
** 4. I shimmer and flow, with a radiant glow, A liquid of light, where purity grows. What am I, where brilliance will show, &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kanryu&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. A soft white sphere, so gentle and light, found where silence reigns, in a void bright. What am I, in an empty sight? [[White Memosphere]] [https://ffxiclopedia.fandom.com/wiki/White_Memosphere]&lt;br /&gt;
** 2. In desert heat, I hide and wait, my sting is deadly, a cruel fate. What am I, from Scorpion&#039;s state? [[Desert Venom]]&lt;br /&gt;
** 3. I rage in fire, I flow in water, I chill in ice, and echo in thunder. What am I, with stone, wind, light and dark to ponder? [[Photoanima]] [https://ffxiclopedia.fandom.com/wiki/Photoanima] (unconfirmed)&lt;br /&gt;
** 4. Sharp as a whisper, hidden in green, I sting with a touch, yet go unseen. What am I, in desert&#039;s keen? [[Cactuar Needle]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92092</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92092"/>
		<updated>2024-12-18T06:41:07Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer four clues about some items they are searching for. Return and trade each of the requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might? Landolin Cube (unconfirmed)&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide. Ram Leather Missive (unconfirmed)&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92090</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92090"/>
		<updated>2024-12-18T06:24:20Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking with an NPC they&#039;ll offer four clues about some items they are searching for. Return and trade each of the requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might?&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide.&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92089</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92089"/>
		<updated>2024-12-18T06:23:34Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: /* Scavenger Hunt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
On speaking an NPC they will offer four clues to items they are searching for. Return and trade each of the requested items one at a time to receive the message &amp;quot;Ah! Yes this is one of the items I was looking for..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tracent&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
** 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
** 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
** 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Drowsy&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
** 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
** 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
** 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
[[The Boyahda Tree]], J-7:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Ah Puch&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
** 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
** 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
** 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kipling&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
** 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
** 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
** 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
[[Yhoator Jungle]] H-8:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Kore&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
** 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
** 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
** 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Tiberon&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
** 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
** 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
** 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
[[Throne Room]]:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Frank&amp;lt;/u&amp;gt;&lt;br /&gt;
** 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might?&lt;br /&gt;
** 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
** 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
** 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Hookstar&amp;lt;/u&amp;gt;:&lt;br /&gt;
** 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide.&lt;br /&gt;
** 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
** 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
** 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92088</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92088"/>
		<updated>2024-12-18T06:16:45Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]]. Aerec does react to [[Frank&#039;s Stick]]. It may be the next step to do after completing the Scavenger Hunt.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
Tracent in [[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
* 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
* 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
* 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
* 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? [[Kazham Peppers]] x12&lt;br /&gt;
&lt;br /&gt;
Drowsy in [[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
* 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
* 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
* 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
* 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
Ah Puch in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
* 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar? [[Chocobo Bedding]]&lt;br /&gt;
* 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
* 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight? [[Black Chocobo Feather]] x3&lt;br /&gt;
&lt;br /&gt;
Kipling in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
* 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
* 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
* 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
Kore in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
* 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
* 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold? [[Wisteria Lumber]] [https://ffxiclopedia.fandom.com/wiki/Wisteria_Lumber]&lt;br /&gt;
* 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
Tiberon in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
* 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
* 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
* 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
Frank in the [[Throne Room]]:&lt;br /&gt;
* 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might?&lt;br /&gt;
* 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
* 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
* 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
Hookstar in the [[Throne Room]]:&lt;br /&gt;
* 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide.&lt;br /&gt;
* 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
* 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
* 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92083</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92083"/>
		<updated>2024-12-18T05:42:14Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]] but it&#039;s currently not know what it&#039;s for.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
Tracent in [[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
* 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
* 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
* 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
* 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? 12x [[Kazham Peppers]]&lt;br /&gt;
&lt;br /&gt;
Drowsy in [[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
* 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
* 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
* 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
* 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
Ah Puch in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
* 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar?&lt;br /&gt;
* 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
* 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight?&lt;br /&gt;
&lt;br /&gt;
Kipling in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
* 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
* 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
* 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
Kore in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
* 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
* 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold?&lt;br /&gt;
* 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
Tiberon in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
* 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
* 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
* 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
Frank in the [[Throne Room]]:&lt;br /&gt;
* 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might?&lt;br /&gt;
* 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
* 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
* 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
Hookstar in the [[Throne Room]]:&lt;br /&gt;
* 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide.&lt;br /&gt;
* 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
* 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
* 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92082</id>
		<title>Anniversary 2024</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2024&amp;diff=92082"/>
		<updated>2024-12-18T05:41:19Z</updated>

		<summary type="html">&lt;p&gt;Krystal109: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a working title which can be renamed if necessary. Please add to this page as information is discovered. Patch notes can be [[Patch Notes: December 17th 2024|found here]]. New character models can be [[Character Creation/Character Models|found here]] and finally we have the [[Barbershop]] page also. Enjoy everyone!&lt;br /&gt;
&lt;br /&gt;
* Players can purchase a &amp;quot;haircut&amp;quot; for 250,000 gil.&lt;br /&gt;
* It has been discovered that the monster [[Frank]] drops the item [[Frank&#039;s Stick]] but it&#039;s currently not know what it&#039;s for.&lt;br /&gt;
&lt;br /&gt;
Event NPC&#039;s with unknown interactions:&lt;br /&gt;
* [[Aristaeus]], {{Location|Port Jeuno|H-8}}&lt;br /&gt;
* [[Aerec (Anniversary 2024)]], {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
* [[???]], {{Location|Lower Jeuno|I-7}}(Above Auction House)&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
* [[Anny Moogle]], {{Location|Lower Jeuno|I-6}} - Sells fireworks.&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt ==&lt;br /&gt;
Tracent in [[Xarcabard]], I-8 (northwest corner against mountain):&lt;br /&gt;
* 1. Sweet and rich, a regal treat, From the hive where queens meet. What am I, nectar so sweet? [[Royal Jelly]]&lt;br /&gt;
* 2. I  dwell in the depths, where water&#039;s still, From a crab&#039;s claw, I&#039;m gathered with skill. What am I, from a well&#039;s quiet chill? [[Lufet Salt]]&lt;br /&gt;
* 3. Carved with a grin, I glow at night, A fiery face that sparks delight. What am I, on Hallows End&#039;s sight? [[Jack-o&#039;-Lantern]]&lt;br /&gt;
* 4. Twelve fiery fruits, from jungles deep, Spicy and bold, their secrets they keep. What am I, where heat does creep? 12x [[Kazham Peppers]]&lt;br /&gt;
&lt;br /&gt;
Drowsy in [[Xarcabard]], I-8:&lt;br /&gt;
* 1. In shadows I grow, with magic&#039;s breath, A pungent bulb, to ward off death. What am I, from the shaman&#039;s wreath? [[Shaman Garlic]]&lt;br /&gt;
* 2. In a bubbling brew, dark and deep, A fish leaps forth from the jug to leap. What am I, where flavors meet?&lt;br /&gt;
* 3. Dark as night with a crimson twist, A sweetened treat you can&#039;t resist. What am I, where blood and cocoa persist?&lt;br /&gt;
* 4. Thirty-three cookies, wild and free, Flavors scattered, no recipe. What am I, a chaotic spree?&lt;br /&gt;
&lt;br /&gt;
Ah Puch in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. From flames reborn, I rise and fly, A fiery plume that sparks the sky. What am I, as ashes lie? [[Phoenix Feather]]&lt;br /&gt;
* 2. Soft and warm, I line the floor, A cozy nest for feathers to adore. What am I, where clucklings roar?&lt;br /&gt;
* 3. Woven by a ghost, in moon&#039;s pale light, I drift unseen, through endless night. What am I, a fabric of fright? [[Luminicloth]] [https://ffxiclopedia.fandom.com/wiki/Luminicloth]&lt;br /&gt;
* 4. Three dark feathers, soft and light, From wings that vanish in the night. What am I, with shadows in flight?&lt;br /&gt;
&lt;br /&gt;
Kipling in [[The Boyahda Tree]], J-7:&lt;br /&gt;
* 1. In the tomb&#039;s dark silence, I rest alone, A forgotten message on defiant reeds. What am I, where the past has grown? [[Ancient Papyrus]] &lt;br /&gt;
* 2. Dark and smooth, caressed by air, Wind and light weave through its flare. What am I, glowing everywhere?&lt;br /&gt;
* 3. Crafted with care, too strong to break, Its shine endures, no rust to wake. What am I, made flawed for sciences&#039; sake?&lt;br /&gt;
* 4: Woven from Crystal, yet soft to touch, I breathe with life, through stone is such. What am I, where rock and fabric clutch?&lt;br /&gt;
&lt;br /&gt;
Kore in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. Amid the canyon&#039;s dusty sprawl, I stand alone, silent and tall. Armed with spines, who am I at all? [[Tahrongi Cactus]] [https://ffxiclopedia.fandom.com/wiki/Tahrongi_Cactus]&lt;br /&gt;
* 2. In a jug I dwell, with roots that grow, A plant with life, but not for show. Who am I, where the green winds blow?&lt;br /&gt;
* 3. From moss-clad roots of ages old, I rise in wood, both rich and bold. What am I, from a tree untold?&lt;br /&gt;
* 4. In my grip, the storm is sealed, Electric power, fate revealed. What am I, with skies to wield? [[Thunder Staff]]&lt;br /&gt;
&lt;br /&gt;
Tiberon in [[Yhoator Jungle]] H-8:&lt;br /&gt;
* 1. From a labyrinth beast, I&#039;m won in strife, A wooden prize from a horned one&#039;s life. Carved from conflict and toil, what am I?&lt;br /&gt;
* 2. Beneath the stars where the sea winds sigh, Our hidden ranks are bound by tie. By invite-only-what am I? [[Tenshodo Invite]]&lt;br /&gt;
* 3. With one switch wing, I seal your fate, A journey ends at my home&#039;s gate. What am I, both tool and state?&lt;br /&gt;
* 4. I&#039;m a throne of quiet, a resting place, Where burdens vanish without a trace. In a private space, what am I?&lt;br /&gt;
&lt;br /&gt;
Frank in the [[Throne Room]]:&lt;br /&gt;
* 1. From a beast that roams the crag&#039;s vast site, I coat the wool, soft and bright. What am l, born from lumbering might?&lt;br /&gt;
* 2. I walk through flame and chill of ice, Neither grand nor poor, a humble price. What am l, from a kingdom&#039;s slice?&lt;br /&gt;
* 3. With claws of strength and skill so bright, I&#039;m crafted too well, a fearsome sight. What am l, from tiger&#039;s might?&lt;br /&gt;
* 4. Too strong, too fast, I was built too well, Overengineered, where soft leather shoes should dwell. What am l, spoiled before my spell?&lt;br /&gt;
&lt;br /&gt;
Hookstar in the [[Throne Room]]:&lt;br /&gt;
* 1. On an icy isle where giants stride, A tower stands where cold winds collide. Attack plans written on leather, far and wide.&lt;br /&gt;
* 2. Boots of great speed, I dash with grace, I blur through the land, a swift embrace. What am l, in the race&#039;s chase?  [[Powder Boots]]&lt;br /&gt;
* 3. Where sirens blare and waters churn, A golden mask, for secrets to burn. What am l, in depths where treasures turn?&lt;br /&gt;
* 4. Tough as stone, yet soft to the touch, From coastal beasts with skin so much, What am l, exceptional and such?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Warning&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* There is a misconception circulation amongst the community that touching the glowing spot behind the [[Shady Dealer]] gives an additional 5 [[Mog Satchel]] slots. This is a long-standing bug and you will be unable to use these 5 slots if activated.&lt;/div&gt;</summary>
		<author><name>Krystal109</name></author>
	</entry>
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