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	<updated>2026-08-04T13:22:23Z</updated>
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		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120492</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120492"/>
		<updated>2026-07-07T20:31:49Z</updated>

		<summary type="html">&lt;p&gt;Lucifurr1337: /* Guild Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
{{Verification}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Imperial Relief Effort&#039;&#039;&#039; is a HorizonXI server-wide event leading into the release of [[Treasures of Aht Urhgan]]. By participating in the event&#039;s activities, players can earn [[Imperial Standing]], which affects temporary ToAU launch access through [[The Road to Aht Urhgan]].&lt;br /&gt;
&lt;br /&gt;
During the temporary launch restriction, a player&#039;s [[Imperial Standing]] earned through the Imperial Relief Effort determines their [[Boarding Permit]] requirement and several launch travel benefits.&lt;br /&gt;
&lt;br /&gt;
The access items required by lower tiers are new ToAU-release items. They cannot be obtained before ToAU goes live.&lt;br /&gt;
&lt;br /&gt;
== Launch Access Benefits ==&lt;br /&gt;
{{changes|Temporary ToAU launch restriction.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-xl general-table sortable center-col-1 center-col-2 center-col-3 center-col-4 center-col-5 center-col-6&amp;quot; style=&amp;quot;width: 70%&lt;br /&gt;
! [[Imperial Standing|IS]] Earned&lt;br /&gt;
! Instant Teleport&lt;br /&gt;
! [[Boarding Permit]] Requirement&lt;br /&gt;
! Additional [[Sanction]] Duration&lt;br /&gt;
! [[Staging Point]] Teleport Uses&lt;br /&gt;
! [[Lure of the Wildcat|Wildcat Teleport]] Cost&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;10000&amp;quot; | 10,000&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | Yes&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | +30 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; | 60&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Free&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;5000&amp;quot; | 5,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;25&amp;quot; | +25 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;50&amp;quot; | 50&lt;br /&gt;
| data-sort-value=&amp;quot;100&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;4000&amp;quot; | 4,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | 1 new access item&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | +20 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;40&amp;quot; | 40&lt;br /&gt;
| data-sort-value=&amp;quot;200&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;2500&amp;quot; | 2,500&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;2&amp;quot; | 2 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;15&amp;quot; | +15 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | 30&lt;br /&gt;
| data-sort-value=&amp;quot;300&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;1250&amp;quot; | 1,250&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;3&amp;quot; | 3 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | +10 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | 20&lt;br /&gt;
| data-sort-value=&amp;quot;400&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;750&amp;quot; | 750&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;6&amp;quot; | 6 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;5&amp;quot; | +5 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | 10&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;8&amp;quot; | 8 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;600&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Launch Notes ===&lt;br /&gt;
* The [[Sanction]] value shown above is an additional duration bonus, not the player&#039;s total Sanction duration.&lt;br /&gt;
* &amp;quot;Instant&amp;quot; under the [[Boarding Permit]] Requirement column means no launch access items are required for the permit.&lt;br /&gt;
* The access items required by lower tiers are new ToAU-release items and cannot be pre-farmed before ToAU goes live.&lt;br /&gt;
* The level 30 requirement for obtaining the {{KeyItem}} [[Boarding Permit]] is a temporary launch restriction.&lt;br /&gt;
* See [[The Road to Aht Urhgan]] for the full Boarding Permit quest walkthrough.&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary who is wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of 4/17/26, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
&lt;br /&gt;
As of 6/18/26, Blacksmith is no longer accepting items and is waiting for the next phase.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, Blacksmithing is missing the third ISP turn-in item for phase 3.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, HQ versions of Phase 3 items grant additional ISP versus their NQ counterparts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 || 4,800 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 || 6,375 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sleepshroom}} x12 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Beehive Chip}} x12 || 10 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Venom Potion}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Hi-Ether}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Saber}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Bloody Bolt Heads}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Photoanima}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Ice Lance}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Sheet}} x1 ||  || 2,250 ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Zinc Ore}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Chain}} x1 || 10 || 3,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dark Bronze Ingot}} x12 ||  || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Royal Knight&#039;s Mufflers +1}} x1 ||  || 27,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Bastard Sword}} x1 ||  || 17,250 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Adaman Chain}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Relic Steel}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Gully}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 || 750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Coral Fragment }} x1 || 6 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Ring}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Hairpin}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 || 11,250 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Silk Thread}} x12 || 18 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Red Moko Grass}} x12 || 28 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Heko Obi}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 || 2,850 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Apple Pie}} x12 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pie Dough}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pet Food Epsilon}} x12 || 9 || 3,150 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Shall Shell}} x12 || 10 || 6,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Bluetail}} x12 || 7 || 3,000 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Newt}} x1 || 2 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Silver Ore}} x12 || 8 || 3,000 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Mythril Ore}} x12 || 24 || 9,000 || 12 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Baghnakhs}} x1 || 6 || 2,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Platinum Ingot}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Hydro Patas}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Morion Earring}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lord&#039;s Cuirass}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Jeweled Collar}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Imperial Egg}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 || 9,450 || 4 || Yes &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Lizard Skin}} x12 || 12 || 4,500 || 6 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Dhalmel Hide}} x12 || 8 || 2,700 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Leather Gorget}} x1 || 6 || 2,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Coeurl Leather}} x12 ||  || 18,750 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Ovinnik Leather}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Swordbelt}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Ogre Gloves}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Amaltheia Leather}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Tiger Mask}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Petrified Log}} x1 || 7 || 2,550 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Oak Log}} x1 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Shihei}} x99 || 7 || 2,250 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Ebony Lumber}} x12 ||  || 21,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Water Barrel}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Bodkin Arrow}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Lacquer Tree Sap}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Cythara Anglica}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Elshimo Palm}} x1 ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md general-table sortable center-col-4&amp;quot;&lt;br /&gt;
! Lamia&lt;br /&gt;
! Trolls&lt;br /&gt;
! Mamool Ja&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Scouter]] ([[Corsair|COR]])&lt;br /&gt;
| [[Troll Scouter]] ([[Puppetmaster|PUP]])*&lt;br /&gt;
| [[Mamool Ja Scouter]] ([[Blue Mage|BLU]])&lt;br /&gt;
| 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fangshot]] ([[Ranger|RNG]])&lt;br /&gt;
| [[Troll Ironfist]] ([[Monk|MNK]])&lt;br /&gt;
| [[Mamool Ja Sage]] ([[Black Mage|BLM]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Magus]] ([[Black Mage|BLM]])&lt;br /&gt;
| [[Troll Bulwark]] ([[Paladin|PLD]])&lt;br /&gt;
| [[Mamool Ja Zenin]] ([[Ninja|NIN]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracker Imp]]&lt;br /&gt;
| [[Firewatch Eruca]]&lt;br /&gt;
| [[Puk Stalker]]&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhoot]]&lt;br /&gt;
| [[Wamoura]]&lt;br /&gt;
| [[Wivre]]&lt;br /&gt;
| 15 IS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The [[Troll Scouter]] is accompanied by an [[Automaton Scout]] ([[White Mage|WHM]]/[[Red Mage|RDM]]) that grants 5 IS.&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, on defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While these stolen box of supplies are neither a physical item nor [[Key Item]], they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery of (x) number of requested items e.g. &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Note that players can hold multiple boxes of supplies; however, on reaching the limit they will be notified that they can no longer hold more supplies and must turn them in before they can obtain more.&lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Spawn Locations===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting Buburimu Peninsula.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting North Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting South Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps or the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter possess movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Automaton &amp;gt; Scouter&lt;br /&gt;
: Since Bulwarks are [[Paladin]]&#039;s that resist sleep,it&#039;s best to take them out first; however, [[Bind]] is also an option if sleeps fail. Lastly, the Automaton Scout can be ignored until the end, as this helps avoid it using [[Benediction]] and waking the other enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scouter&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
===Beastmen Invasions===&lt;br /&gt;
&lt;br /&gt;
====How it Works====&lt;br /&gt;
As of May 22, 2026, any players that earned IS on defeating a Beastman Scouter may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies, these &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; however, as of June 12, 2026, players can check which reports they are missing by speaking with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]]. Each report is assigned to a specific Beastmen tribe and zone, with the following log message appearing when both conditions are met if the player is in the zone:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once a player obtains all Scouting Reports for a single Beastman tribe can speak with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPC]] to learn of an impending attack.&lt;br /&gt;
&lt;br /&gt;
Heading to the specified zone, locate the Suspicious Flag at the following locations:&lt;br /&gt;
* [[Buburimu Peninsula]] (K-7)&lt;br /&gt;
* [[East Ronfaure]] (J-9)&lt;br /&gt;
* [[West Ronfaure]] (I-9)&lt;br /&gt;
* [[East Sarutabaruta]] (K-6)&lt;br /&gt;
* [[West Sarutabaruta]] (E-6)&lt;br /&gt;
* [[North Gustaberg]] (I-7)&lt;br /&gt;
* [[South Gustaberg]] (???)&lt;br /&gt;
&lt;br /&gt;
On interacting with the Suspicious Flag, the player who turned in the Scouting Reports will receive the following warning:&lt;br /&gt;
: &#039;&#039;&amp;quot;(unknown)&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon touching the Suspicious Flag a second time, an unclaimable [[Notorious Monster]] matching the tribe of the Scouting Reports that were turned in will spawn: Gurfurlur (Trolls), Gulool Ja Ja (Mamool Ja), or Medusa (Lamia). This will trigger a server-wide message from the NM, announcing it&#039;s appearance and the zone for everyone.&lt;br /&gt;
&lt;br /&gt;
====Strategies====&lt;br /&gt;
Throughout the fight, the NM will spawn &amp;quot;adds&amp;quot; based on two conditions:&lt;br /&gt;
* &#039;&#039;&#039;Beastmen&#039;&#039;&#039; mobs every two minutes&lt;br /&gt;
* &#039;&#039;&#039;Non-Beastmen&#039;&#039;&#039; mobs at every 5% of the boss&#039; HP&lt;br /&gt;
&lt;br /&gt;
While clearing all enemies is critical to avoid being overwhelmed, Beastmen enemies do not grant [[Imperial Standing]], as they are theoretically endless. Non-Beastmen enemies, on the other hand, grant 5 IS to any player that tagged them (up to a limit of 250 IS).&lt;br /&gt;
&lt;br /&gt;
A good strategy throughout the fight is to pull the Beastmen mobs away from the primary tank when they appear to avoid AOE damage from &#039;&#039;-aga&#039;&#039; spells and status ailments. Once the NM is close to reaching one of its 5% thresholds, target the NM and prepare a &#039;&#039;-aga&#039;&#039; spell (preferably not a damage-over-time spells, such as [[Diaga]] or [[Poisonga]]) to tag each of them, and lure them away from the tank.&lt;br /&gt;
&lt;br /&gt;
Keep a close watch on Beastmen enemies, as they can still use their two-hour abilities, and [[Silence]] casters whenever possible.&lt;br /&gt;
&lt;br /&gt;
=====Troll=====&lt;br /&gt;
The boss can raise a magic shield that converts magic damage taken into HP.&lt;br /&gt;
Stop using offensive magic while the shield is active.&lt;br /&gt;
&lt;br /&gt;
=====Lamia=====&lt;br /&gt;
The boss has multiple Petrify attacks. Be prepared to remove Petrification quickly.&lt;br /&gt;
Adds can inflict Curse, so keep Curse-removal spells or items ready.&lt;br /&gt;
&lt;br /&gt;
=====Mamool Ja=====&lt;br /&gt;
Boss will do a [[Mijin Gakure]] every 5 minutes.&lt;br /&gt;
Zenin adds are Ninjas and can use [[Mijin Gakure]].&lt;br /&gt;
Pull the Zenin away from the boss and defeat them elsewhere.&lt;br /&gt;
Dedicated groups should handle the Zenin whenever possible.&lt;br /&gt;
&lt;br /&gt;
====Rewards====&lt;br /&gt;
All players that tag the Notorious Monster will receive &#039;&#039;&#039;125 Imperial Standing&#039;&#039;&#039; and a &#039;&#039;&#039;Box of Stolen Supplies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies that can be obtained from Scouting Parties, these are neither a physical item nor [[Key Item]]; however, they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery for ten times the materials that a normal box of supplies provides.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Lucifurr1337</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120491</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120491"/>
		<updated>2026-07-07T20:15:46Z</updated>

		<summary type="html">&lt;p&gt;Lucifurr1337: /* Guild Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
{{Verification}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Imperial Relief Effort&#039;&#039;&#039; is a HorizonXI server-wide event leading into the release of [[Treasures of Aht Urhgan]]. By participating in the event&#039;s activities, players can earn [[Imperial Standing]], which affects temporary ToAU launch access through [[The Road to Aht Urhgan]].&lt;br /&gt;
&lt;br /&gt;
During the temporary launch restriction, a player&#039;s [[Imperial Standing]] earned through the Imperial Relief Effort determines their [[Boarding Permit]] requirement and several launch travel benefits.&lt;br /&gt;
&lt;br /&gt;
The access items required by lower tiers are new ToAU-release items. They cannot be obtained before ToAU goes live.&lt;br /&gt;
&lt;br /&gt;
== Launch Access Benefits ==&lt;br /&gt;
{{changes|Temporary ToAU launch restriction.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-xl general-table sortable center-col-1 center-col-2 center-col-3 center-col-4 center-col-5 center-col-6&amp;quot; style=&amp;quot;width: 70%&lt;br /&gt;
! [[Imperial Standing|IS]] Earned&lt;br /&gt;
! Instant Teleport&lt;br /&gt;
! [[Boarding Permit]] Requirement&lt;br /&gt;
! Additional [[Sanction]] Duration&lt;br /&gt;
! [[Staging Point]] Teleport Uses&lt;br /&gt;
! [[Lure of the Wildcat|Wildcat Teleport]] Cost&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;10000&amp;quot; | 10,000&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | Yes&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | +30 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; | 60&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Free&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;5000&amp;quot; | 5,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;25&amp;quot; | +25 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;50&amp;quot; | 50&lt;br /&gt;
| data-sort-value=&amp;quot;100&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;4000&amp;quot; | 4,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | 1 new access item&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | +20 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;40&amp;quot; | 40&lt;br /&gt;
| data-sort-value=&amp;quot;200&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;2500&amp;quot; | 2,500&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;2&amp;quot; | 2 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;15&amp;quot; | +15 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | 30&lt;br /&gt;
| data-sort-value=&amp;quot;300&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;1250&amp;quot; | 1,250&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;3&amp;quot; | 3 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | +10 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | 20&lt;br /&gt;
| data-sort-value=&amp;quot;400&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;750&amp;quot; | 750&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;6&amp;quot; | 6 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;5&amp;quot; | +5 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | 10&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;8&amp;quot; | 8 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;600&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Launch Notes ===&lt;br /&gt;
* The [[Sanction]] value shown above is an additional duration bonus, not the player&#039;s total Sanction duration.&lt;br /&gt;
* &amp;quot;Instant&amp;quot; under the [[Boarding Permit]] Requirement column means no launch access items are required for the permit.&lt;br /&gt;
* The access items required by lower tiers are new ToAU-release items and cannot be pre-farmed before ToAU goes live.&lt;br /&gt;
* The level 30 requirement for obtaining the {{KeyItem}} [[Boarding Permit]] is a temporary launch restriction.&lt;br /&gt;
* See [[The Road to Aht Urhgan]] for the full Boarding Permit quest walkthrough.&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary who is wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of 4/17/26, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
&lt;br /&gt;
As of 6/18/26, Blacksmith is no longer accepting items and is waiting for the next phase.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, Blacksmithing is missing the third ISP turn-in item for phase 3.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, HQ versions of Phase 3 items grant additional ISP versus their NQ counterparts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 || 4,800 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 || 6,375 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sleepshroom}} x12 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Beehive Chip}} x12 || 10 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Venom Potion}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Hi-Ether}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Saber}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Bloody Bolt Heads}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Photoanima}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Ice Lance}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Sheet}} x1 ||  || 2,250 ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Zinc Ore}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Chain}} x1 || 10 || 3,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dark Bronze Ingot}} x12 ||  || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Royal Knight&#039;s Mufflers +1}} x1 ||  || 27,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Bastard Sword}} x1 ||  || 17,250 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Adaman Chain}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Relic Steel}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Gully}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 || 750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Coral Fragment }} x1 || 6 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Ring}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Hairpin}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 || 11,250 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Silk Thread}} x12 || 18 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Red Moko Grass}} x12 || 28 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Heko Obi}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 || 2,850 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Apple Pie}} x12 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pie Dough}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pet Food Epsilon}} x12 || 9 || 3,150 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Shall Shell}} x12 || 10 || 6,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Bluetail}} x12 || 7 || 3,000 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Newt}} x1 || 2 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Silver Ore}} x12 || 8 || 3,000 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Mythril Ore}} x12 || 24 || 9,000 || 12 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Baghnakhs}} x1 || 6 || 2,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Platinum Ingot}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Hydro Patas}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Morion Earring}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lord&#039;s Cuirass}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Jeweled Collar}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Imperial Egg}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 || 9,450 || 4 || Yes &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Lizard Skin}} x12 || 12 || 4,500 || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Dhalmel Hide}} x12 || 8 || 2,700 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Leather Gorget}} x1 || 6 || 2,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Petrified Log}} x1 || 7 || 2,550 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Oak Log}} x1 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Shihei}} x99 || 7 || 2,250 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Ebony Lumber}} x12 ||  || 21,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Water Barrel}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Bodkin Arrow}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Lacquer Tree Sap}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Cythara Anglica}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Elshimo Palm}} x1 ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md general-table sortable center-col-4&amp;quot;&lt;br /&gt;
! Lamia&lt;br /&gt;
! Trolls&lt;br /&gt;
! Mamool Ja&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Scouter]] ([[Corsair|COR]])&lt;br /&gt;
| [[Troll Scouter]] ([[Puppetmaster|PUP]])*&lt;br /&gt;
| [[Mamool Ja Scouter]] ([[Blue Mage|BLU]])&lt;br /&gt;
| 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fangshot]] ([[Ranger|RNG]])&lt;br /&gt;
| [[Troll Ironfist]] ([[Monk|MNK]])&lt;br /&gt;
| [[Mamool Ja Sage]] ([[Black Mage|BLM]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Magus]] ([[Black Mage|BLM]])&lt;br /&gt;
| [[Troll Bulwark]] ([[Paladin|PLD]])&lt;br /&gt;
| [[Mamool Ja Zenin]] ([[Ninja|NIN]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracker Imp]]&lt;br /&gt;
| [[Firewatch Eruca]]&lt;br /&gt;
| [[Puk Stalker]]&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhoot]]&lt;br /&gt;
| [[Wamoura]]&lt;br /&gt;
| [[Wivre]]&lt;br /&gt;
| 15 IS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The [[Troll Scouter]] is accompanied by an [[Automaton Scout]] ([[White Mage|WHM]]/[[Red Mage|RDM]]) that grants 5 IS.&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, on defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While these stolen box of supplies are neither a physical item nor [[Key Item]], they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery of (x) number of requested items e.g. &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Note that players can hold multiple boxes of supplies; however, on reaching the limit they will be notified that they can no longer hold more supplies and must turn them in before they can obtain more.&lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Spawn Locations===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting Buburimu Peninsula.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting North Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting South Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps or the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter possess movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Automaton &amp;gt; Scouter&lt;br /&gt;
: Since Bulwarks are [[Paladin]]&#039;s that resist sleep,it&#039;s best to take them out first; however, [[Bind]] is also an option if sleeps fail. Lastly, the Automaton Scout can be ignored until the end, as this helps avoid it using [[Benediction]] and waking the other enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scouter&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
===Beastmen Invasions===&lt;br /&gt;
&lt;br /&gt;
====How it Works====&lt;br /&gt;
As of May 22, 2026, any players that earned IS on defeating a Beastman Scouter may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies, these &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; however, as of June 12, 2026, players can check which reports they are missing by speaking with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]]. Each report is assigned to a specific Beastmen tribe and zone, with the following log message appearing when both conditions are met if the player is in the zone:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once a player obtains all Scouting Reports for a single Beastman tribe can speak with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPC]] to learn of an impending attack.&lt;br /&gt;
&lt;br /&gt;
Heading to the specified zone, locate the Suspicious Flag at the following locations:&lt;br /&gt;
* [[Buburimu Peninsula]] (K-7)&lt;br /&gt;
* [[East Ronfaure]] (J-9)&lt;br /&gt;
* [[West Ronfaure]] (I-9)&lt;br /&gt;
* [[East Sarutabaruta]] (K-6)&lt;br /&gt;
* [[West Sarutabaruta]] (E-6)&lt;br /&gt;
* [[North Gustaberg]] (I-7)&lt;br /&gt;
* [[South Gustaberg]] (???)&lt;br /&gt;
&lt;br /&gt;
On interacting with the Suspicious Flag, the player who turned in the Scouting Reports will receive the following warning:&lt;br /&gt;
: &#039;&#039;&amp;quot;(unknown)&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon touching the Suspicious Flag a second time, an unclaimable [[Notorious Monster]] matching the tribe of the Scouting Reports that were turned in will spawn: Gurfurlur (Trolls), Gulool Ja Ja (Mamool Ja), or Medusa (Lamia). This will trigger a server-wide message from the NM, announcing it&#039;s appearance and the zone for everyone.&lt;br /&gt;
&lt;br /&gt;
====Strategies====&lt;br /&gt;
Throughout the fight, the NM will spawn &amp;quot;adds&amp;quot; based on two conditions:&lt;br /&gt;
* &#039;&#039;&#039;Beastmen&#039;&#039;&#039; mobs every two minutes&lt;br /&gt;
* &#039;&#039;&#039;Non-Beastmen&#039;&#039;&#039; mobs at every 5% of the boss&#039; HP&lt;br /&gt;
&lt;br /&gt;
While clearing all enemies is critical to avoid being overwhelmed, Beastmen enemies do not grant [[Imperial Standing]], as they are theoretically endless. Non-Beastmen enemies, on the other hand, grant 5 IS to any player that tagged them (up to a limit of 250 IS).&lt;br /&gt;
&lt;br /&gt;
A good strategy throughout the fight is to pull the Beastmen mobs away from the primary tank when they appear to avoid AOE damage from &#039;&#039;-aga&#039;&#039; spells and status ailments. Once the NM is close to reaching one of its 5% thresholds, target the NM and prepare a &#039;&#039;-aga&#039;&#039; spell (preferably not a damage-over-time spells, such as [[Diaga]] or [[Poisonga]]) to tag each of them, and lure them away from the tank.&lt;br /&gt;
&lt;br /&gt;
Keep a close watch on Beastmen enemies, as they can still use their two-hour abilities, and [[Silence]] casters whenever possible.&lt;br /&gt;
&lt;br /&gt;
=====Troll=====&lt;br /&gt;
The boss can raise a magic shield that converts magic damage taken into HP.&lt;br /&gt;
Stop using offensive magic while the shield is active.&lt;br /&gt;
&lt;br /&gt;
=====Lamia=====&lt;br /&gt;
The boss has multiple Petrify attacks. Be prepared to remove Petrification quickly.&lt;br /&gt;
Adds can inflict Curse, so keep Curse-removal spells or items ready.&lt;br /&gt;
&lt;br /&gt;
=====Mamool Ja=====&lt;br /&gt;
Boss will do a [[Mijin Gakure]] every 5 minutes.&lt;br /&gt;
Zenin adds are Ninjas and can use [[Mijin Gakure]].&lt;br /&gt;
Pull the Zenin away from the boss and defeat them elsewhere.&lt;br /&gt;
Dedicated groups should handle the Zenin whenever possible.&lt;br /&gt;
&lt;br /&gt;
====Rewards====&lt;br /&gt;
All players that tag the Notorious Monster will receive &#039;&#039;&#039;125 Imperial Standing&#039;&#039;&#039; and a &#039;&#039;&#039;Box of Stolen Supplies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies that can be obtained from Scouting Parties, these are neither a physical item nor [[Key Item]]; however, they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery for ten times the materials that a normal box of supplies provides.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Lucifurr1337</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120490</id>
		<title>Imperial Relief Effort</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Imperial_Relief_Effort&amp;diff=120490"/>
		<updated>2026-07-07T20:13:28Z</updated>

		<summary type="html">&lt;p&gt;Lucifurr1337: /* Guild Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
{{Verification}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Imperial Relief Effort&#039;&#039;&#039; is a HorizonXI server-wide event leading into the release of [[Treasures of Aht Urhgan]]. By participating in the event&#039;s activities, players can earn [[Imperial Standing]], which affects temporary ToAU launch access through [[The Road to Aht Urhgan]].&lt;br /&gt;
&lt;br /&gt;
During the temporary launch restriction, a player&#039;s [[Imperial Standing]] earned through the Imperial Relief Effort determines their [[Boarding Permit]] requirement and several launch travel benefits.&lt;br /&gt;
&lt;br /&gt;
The access items required by lower tiers are new ToAU-release items. They cannot be obtained before ToAU goes live.&lt;br /&gt;
&lt;br /&gt;
== Launch Access Benefits ==&lt;br /&gt;
{{changes|Temporary ToAU launch restriction.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-xl general-table sortable center-col-1 center-col-2 center-col-3 center-col-4 center-col-5 center-col-6&amp;quot; style=&amp;quot;width: 70%&lt;br /&gt;
! [[Imperial Standing|IS]] Earned&lt;br /&gt;
! Instant Teleport&lt;br /&gt;
! [[Boarding Permit]] Requirement&lt;br /&gt;
! Additional [[Sanction]] Duration&lt;br /&gt;
! [[Staging Point]] Teleport Uses&lt;br /&gt;
! [[Lure of the Wildcat|Wildcat Teleport]] Cost&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;10000&amp;quot; | 10,000&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | Yes&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | +30 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; | 60&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Free&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;5000&amp;quot; | 5,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | Instant&lt;br /&gt;
| data-sort-value=&amp;quot;25&amp;quot; | +25 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;50&amp;quot; | 50&lt;br /&gt;
| data-sort-value=&amp;quot;100&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;4000&amp;quot; | 4,000&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;1&amp;quot; | 1 new access item&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | +20 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;40&amp;quot; | 40&lt;br /&gt;
| data-sort-value=&amp;quot;200&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;2500&amp;quot; | 2,500&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;2&amp;quot; | 2 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;15&amp;quot; | +15 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;30&amp;quot; | 30&lt;br /&gt;
| data-sort-value=&amp;quot;300&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;1250&amp;quot; | 1,250&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;3&amp;quot; | 3 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | +10 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;20&amp;quot; | 20&lt;br /&gt;
| data-sort-value=&amp;quot;400&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;750&amp;quot; | 750&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;6&amp;quot; | 6 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;5&amp;quot; | +5 minutes&lt;br /&gt;
| data-sort-value=&amp;quot;10&amp;quot; | 10&lt;br /&gt;
| data-sort-value=&amp;quot;500&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;8&amp;quot; | 8 new access items&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | —&lt;br /&gt;
| data-sort-value=&amp;quot;0&amp;quot; | 0&lt;br /&gt;
| data-sort-value=&amp;quot;600&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Launch Notes ===&lt;br /&gt;
* The [[Sanction]] value shown above is an additional duration bonus, not the player&#039;s total Sanction duration.&lt;br /&gt;
* &amp;quot;Instant&amp;quot; under the [[Boarding Permit]] Requirement column means no launch access items are required for the permit.&lt;br /&gt;
* The access items required by lower tiers are new ToAU-release items and cannot be pre-farmed before ToAU goes live.&lt;br /&gt;
* The level 30 requirement for obtaining the {{KeyItem}} [[Boarding Permit]] is a temporary launch restriction.&lt;br /&gt;
* See [[The Road to Aht Urhgan]] for the full Boarding Permit quest walkthrough.&lt;br /&gt;
== Imperial Relief Supplies==&lt;br /&gt;
Emissaries from The Near East have been spotted at the crafting guilds throughout the Middle Lands. Requesting supplies to stabilize strained supply lines, aiding them grant small amounts of [[Imperial Standing]] for each turn-in.&lt;br /&gt;
&lt;br /&gt;
=== How to Start ===&lt;br /&gt;
# Speak with any emissary stationed near the crafting guilds in Bastok, San d&#039;Oria, or Windurst.&lt;br /&gt;
# Accept their request for aid to join the Imperial Relief Effort.&lt;br /&gt;
# Talk to the emissary who is wearing a crafting apron for a list of currently accepted materials for the guild.&lt;br /&gt;
# Trade the requested items to receive [[Imperial Standing]].&lt;br /&gt;
(All guild requests are unique for each crafting guild, and items can only be turned in at their respective guild. Example: Cooking items are only accepted by [[Numaaf]] at the Cooking guild in Windurst.)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
* [[Imperial Standing]] (amount varies per request)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
Each requested item has a limited number of turn-in limits. See the [[Imperial Relief Effort#Guild Turn-ins|Guild Turn-ins]] section to determine if a requested item has reached it&#039;s request limit.&lt;br /&gt;
&lt;br /&gt;
Goblin Traders will aid in the completion of a request, at a price. In exchange for a listed amount of gil, the Goblins will complete a request and split the Imperial Standing rewarded (turn-in ISP/2), rounded up. For example; requests completed through a Goblin Trader that grant 1 IS will provide 1 IS, while 2 IS provides 1 IS, and 3 IS provides 2 IS, etc.&lt;br /&gt;
&lt;br /&gt;
As of 4/17/26, HQ versions of requested items can be turned in for the same amount of Imperial Standing as their NQ counterparts; however, this only applies to HQ +1 items. Items, such as the [[Traversiere|Traversiere+2]] are not accepted.&lt;br /&gt;
&lt;br /&gt;
As of 6/18/26, Blacksmith is no longer accepting items and is waiting for the next phase.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, Blacksmithing is missing the third ISP turn-in item for phase 3.&lt;br /&gt;
 &lt;br /&gt;
As of 6/26/26, HQ versions of Phase 3 items grant additional ISP versus their NQ counterparts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Imperial Relief Effort NPCs===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Guild !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Ahaadah]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zwaluh]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zarfhid]] || [[Leathercraft]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bajahb]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ndego]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kahah Hobichai]] || [[Smithing]] || {{Location|Northern San d&#039;Oria|E-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yafaaf]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dehbi Moshal]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Saluhwa]] || [[Woodworking]] || {{Location|Northern San d&#039;Oria|F-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahnid]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Yahliq]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kemha Flasehp]] || [[Fishing]] || {{Location|Port Windurst|C-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Flapping Gums]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fayeewah]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Numaaf]] || [[Cooking]] || {{Location|Windurst Waters|map=North|D-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuth Amariyo]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Taten-Bitten]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Malfud]] || [[Clothcraft]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lathuya]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nudahaal]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Burnished Bones]] || [[Bonecraft]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tehf Kimasnahya]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bornahn]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghatsad]] || [[Goldsmithing]] || {{Location|Bastok Markets|H-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wahraga]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathweeda]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulbahn]] || [[Alchemy]] || {{Location|Bastok Mines|I-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigirk]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Macici]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Zyfhil]] || [[Smithing]] || [[Metalworks]] ({{Location Tooltip|area=Metalworks|pos=F-8|pos 2=F-9}})&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goblin Traders ===&lt;br /&gt;
{| class=&amp;quot;horizon-table sortable&amp;quot;&lt;br /&gt;
! Name !! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Skimnix]] || {{Location|Southern San d&#039;Oria|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coinmuck]] || {{Location|Windurst Woods|H-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Giltpix]] || {{Location|Windurst Woods|G-12}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoardlix]] || {{Location|Bastok Mines|I-6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Recknix]] || {{Location|Bastok Markets|H-9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pawnlix]] || {{Location|Metalworks|G-8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tradnox]] || {{Location|Northern San d&#039;Oria|F-5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fundrix]] || {{Location|Northern San d&#039;Oria|G-3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Countrox]] || {{Location|Port Windurst|D-7}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Snagwick]] || {{Location|Windurst Waters|map=North|F-10}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Guild Requests ===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable center-col-6&amp;quot;&lt;br /&gt;
! Guild !! Item !! IS !! Goblin Cost !! Goblin IS !! Limit Reached&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Poison Potion}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Animal Glue}} x12 || 1 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Wax Sword}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sairui-Ran}} x99 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Eye Drops}} x12 || 4 || 4,800 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Little Comet}} x99 || 5 || 6,375 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Sleepshroom}} x12 || 5 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Beehive Chip}} x12 || 10 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Venom Potion}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Hi-Ether}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Saber}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Bloody Bolt Heads}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Photoanima}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Alchemy|| {{Item Tooltip|Ice Lance}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Tin Ingot}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Aspis }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Ore}} x12 || 3 || 5,625 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Makibishi}} x99 || 4 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dagger}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Sheet}} x1 ||  || 2,250 ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Zinc Ore}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Iron Chain}} x1 || 10 || 3,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Dark Bronze Ingot}} x12 ||  || 3,750 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Royal Knight&#039;s Mufflers +1}} x1 ||  || 27,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Bastard Sword}} x1 ||  || 17,250 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Adaman Chain}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Relic Steel}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmithing|| {{Item Tooltip|Gully}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Shell Powder}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fish Scales}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Fang Necklace}} x1 || 1 || 1,500 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Gelatin}} x12 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Bone Cudgel}} x1 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Beetle Earring}} x1 || 1 || 750 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Coral Fragment }} x1 || 6 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Ring}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Bonecraft|| {{Item Tooltip|Horn Hairpin}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Grass Cloth}} x12 || 2 || 3,000 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cloth}} x12 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Doublet}} x1 || 5 || 7,500 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Black Chocobo Feather}} x12 || 7 || 11,250 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Flax Flower}} x12 || 2 || 2,250 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Cotton Cape}} x1 || 2 || 1,500 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Silk Thread}} x12 || 18 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Red Moko Grass}} x12 || 28 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Clothcraft|| {{Item Tooltip|Heko Obi}} x1 || 4 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Hard-Boiled Egg}} x12 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pea Soup}} x1 || 2 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Bug Broth}} x12 || 3 || 3,000 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Jack-o&#039;-Lantern}} x1 || 2 || 1,725 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pomodoro Sauce}} x12 || 4 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Meat Mithkabob}} x12 || 2 || 2,850 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Apple Pie}} x12 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pie Dough}} x12 || 3 || 975 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Cooking|| {{Item Tooltip|Pet Food Epsilon}} x12 || 9 || 3,150 || 5 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Copper Frog}} x12 || 2 || 600 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Moat Carp}} x12 || 2 || 2,400 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Yellow Globe}} x12 || 1 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Nebimonite}} x12 || 2 || 2,025 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Frog}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Dark Bass}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Shall Shell}} x12 || 10 || 6,750 || 5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Bluetail}} x12 || 7 || 3,000 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Fishing|| {{Item Tooltip|Elshimo Newt}} x1 || 2 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Copper Ingot}} x12 || 3 || 3,375 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Ingot}} x12 || 3 || 5,250 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Zaghnal}} x1 || 2 || 1,875 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Clear Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lapis Lazuli Ring}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Spark Spear}} x1 || 3 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Silver Ore}} x12 || 8 || 3,000 || 4 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Mythril Ore}} x12 || 24 || 9,000 || 12 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Brass Baghnakhs}} x1 || 6 || 2,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Platinum Ingot}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Hydro Patas}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Morion Earring}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Lord&#039;s Cuirass}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Jeweled Collar}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Goldsmithing|| {{Item Tooltip|Imperial Egg}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Wool}} x12 || 3 || 3,600 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Sheep Leather}} x12 || 5 || 8,250 || 3 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Rabbit Mantle }} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Bugard Leather}} x12 || 3 || 3,750 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Parchment}} x12 || 7 || 9,450 || 4 || Yes &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Wolf Mantle}} x1 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Lizard Skin}} x12 || 12 || 4,500 || 6 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Dhalmel Hide}} x12 || 8 || 2,700 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Leathercraft|| {{Item Tooltip|Leather Gorget}} x1 || 6 || 2,250 || 3 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Willow Lumber}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Walnut Lumber}} x12 || 2 || 3,375 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Piccolo}} x1 || 1 ||  ||  || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Maple Sugar}} x12 || 1 || 750 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Yew Lumber}} x12 || 2 || 2,250 || 1 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Traversiere}} x1 || 4 || 4,500 || 2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Petrified Log}} x1 || 7 || 2,550 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Oak Log}} x1 || 4 || 1,500 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Shihei}} x99 || 7 || 2,250 || 4 || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Ebony Lumber}} x12 ||  || 21,000 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Water Barrel}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Bodkin Arrow}} x99 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Lacquer Tree Sap}} x12 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Cythara Angelica}} x1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Woodworking|| {{Item Tooltip|Elshimo Palm}} x1 ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beastmen Scouts==&lt;br /&gt;
In an attempt to hinder the Imperial Relief Effort, the Beastmen tribes have sent scouting parties throughout the Middle Lands to capture supplies and bring them back to The Near East.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The Beastmen tribes of [[Treasures of Aht Urhgan]] can be encountered in multiple regions of the Middle Lands. Each spawn consists of a Scout (the primary target) accompanied by a small scouting party of tribe members, which can be defeated to earn [[Imperial Standing]].&lt;br /&gt;
&lt;br /&gt;
===How it Works===&lt;br /&gt;
# Locate a Lamia Scouter, Mamool Ja Scout, or Troll Scout in one of the [[Imperial Relief Effort#Spawn Regions|Spawn Regions]].&lt;br /&gt;
# Engage the Scout to pop all enemies within the scouting party&lt;br /&gt;
# Defeat the beastmen to earn [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
===Scouting Parties &amp;amp; Rewards===&lt;br /&gt;
Scouting parties consist of the scout, alongside a random number of tribe members and monsters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md general-table sortable center-col-4&amp;quot;&lt;br /&gt;
! Lamia&lt;br /&gt;
! Trolls&lt;br /&gt;
! Mamool Ja&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Scouter]] ([[Corsair|COR]])&lt;br /&gt;
| [[Troll Scouter]] ([[Puppetmaster|PUP]])*&lt;br /&gt;
| [[Mamool Ja Scouter]] ([[Blue Mage|BLU]])&lt;br /&gt;
| 10 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fangshot]] ([[Ranger|RNG]])&lt;br /&gt;
| [[Troll Ironfist]] ([[Monk|MNK]])&lt;br /&gt;
| [[Mamool Ja Sage]] ([[Black Mage|BLM]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Magus]] ([[Black Mage|BLM]])&lt;br /&gt;
| [[Troll Bulwark]] ([[Paladin|PLD]])&lt;br /&gt;
| [[Mamool Ja Zenin]] ([[Ninja|NIN]])&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracker Imp]]&lt;br /&gt;
| [[Firewatch Eruca]]&lt;br /&gt;
| [[Puk Stalker]]&lt;br /&gt;
| 5 IS&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhoot]]&lt;br /&gt;
| [[Wamoura]]&lt;br /&gt;
| [[Wivre]]&lt;br /&gt;
| 15 IS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; The [[Troll Scouter]] is accompanied by an [[Automaton Scout]] ([[White Mage|WHM]]/[[Red Mage|RDM]]) that grants 5 IS.&lt;br /&gt;
&lt;br /&gt;
As of May 22, 2026, on defeating the Scout, any players that earned IS may receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You have received a box of supplies.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While these stolen box of supplies are neither a physical item nor [[Key Item]], they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery of (x) number of requested items e.g. &amp;quot;It appears they had taken 5x Bug Broth from us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Note that players can hold multiple boxes of supplies; however, on reaching the limit they will be notified that they can no longer hold more supplies and must turn them in before they can obtain more.&lt;br /&gt;
&lt;br /&gt;
===Spawning and Behavior===&lt;br /&gt;
&#039;&#039;&#039;Aggression:&#039;&#039;&#039; Scouts are initially passive and will not aggro until attacked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Timer:&#039;&#039;&#039; Spawns appear to follow one of two timing windows per zone, occurring at either xx:x2/xx:x7 or xx:x0/xx:x5 (in-game time), though exceptions have been recorded. If the scouting party despawns, they will respawn in the zone at the next window between 25-45 minutes later. On the other hand, if the scouting party is defeated, the next group won&#039;t appear until the next window around 1 hour later. {{verification}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Routes:&#039;&#039;&#039; After spawning, Scouts will remain in their location for approx. 2 minutes before beginning their set patrol route. On reaching the end of their route, the Scout will remain in the area for about 4-5 minutes before heading back to their spawn location, where they will remain for an additional 2 minutes before despawn. An entire route can range from 10–15 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tracking:&#039;&#039;&#039; Running through known spawn areas will trigger the Dynamis statue pop sound when a Scouter renders within range. The most consistent method is to camp known spawn points and wait for spawn timers based on last spawn time.&lt;br /&gt;
&lt;br /&gt;
- As of 5/22 the mobs are no longer showing on widescan.&lt;br /&gt;
&lt;br /&gt;
===Spawn Locations===&lt;br /&gt;
Known regions where the beastmen can appear include:&lt;br /&gt;
* [[East Sarutabaruta]] and [[West Sarutabaruta]]&lt;br /&gt;
* [[East Ronfaure]] and [[West Ronfaure]]&lt;br /&gt;
* [[North Gustaberg]] and [[South Gustaberg]]&lt;br /&gt;
* [[Buburimu Peninsula]]&lt;br /&gt;
&lt;br /&gt;
==== [[Buburimu Peninsula]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting Buburimu Peninsula.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Sarutabaruta]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Sarutabaruta.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[East Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting East Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[West Ronfaure]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting West Ronfaure.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[North Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting North Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[South Gustaberg]] ====&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
[[File:IS Hunting South Gustaberg.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
&lt;br /&gt;
====Claiming the Scout====&lt;br /&gt;
Upon locating a Scout, it may take some time for the rest of the alliance to reach them; however, since Scouts can depop, you&#039;ll often need to pull them before everyone is in zone. There are typically two methods for handling this situation:&lt;br /&gt;
* Pull the mobs to the nearest zoneline to lose aggro / rinse and repeat&lt;br /&gt;
* Kite the mobs in wide laps around the zone&lt;br /&gt;
&lt;br /&gt;
While pulling the mobs to the nearest zoneline is safer, it&#039;s easy to lose track of the mobs if you don&#039;t know their routes, as they&#039;ll immediately begin pathing to their spawn location. As such, it&#039;s advised this be done with at least one other party member, who can track the mobs upon zoning.&lt;br /&gt;
&lt;br /&gt;
If you choose to kite the mobs, you&#039;ll need some form of movement speed gear and risk not gaining IS on their defeat.&lt;br /&gt;
&lt;br /&gt;
Regardless of the method chosen, you&#039;ll need to be cautious of any Tracker Imps or the Automaton Scout, as they are capable of casting [[Erase]], [[Gravity]], or [[Bind]]. This can quickly lead to death, so it&#039;s best to only aggro the mobs if the Scout has stopped moving, indicating that it may depop.&lt;br /&gt;
&lt;br /&gt;
====Fighting the Mobs====&lt;br /&gt;
Once you&#039;ve located a scouting party and aggro&#039;d the Scout, the hard part begins.&lt;br /&gt;
&lt;br /&gt;
Consisting of high level enemies, the beastmen hit quite hard and have heavy resistances. It&#039;s advised that a party consist of at least one [[Bard]], as [[Lullaby]] has a higher success rate than [[Sleepga]]; however, multiple [[Red Mage]]&#039;s and [[Black Mage]]&#039;s can serve the same purpose.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if you don&#039;t have the ability to sleep mobs, kiting is also an option. Similar to kiting while the party assembles in the zone, it&#039;s advised that the kiter possess movement speed gear. Once pulled, lead the enemies in wide laps around the zone as party members pull off mobs one at a time. Note that if the kiter wants to receive IS, they must be about 10 yalms away from a mob when it&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;All enemies will depop if the Scout is killed, so save it for last.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enemy Abilities====&lt;br /&gt;
Each of the enemies in the scouting party is capable of using their respective job abilities and spells, including the [[Blue Mage]], [[Corsair]], and [[Puppetmaster]]. In addition to dealing significant damage with these attacks, each beastman will use their [[Two Hour Ability|Two-Hour Abilities]], such as [[Manafont]] and [[Hundred Fists]]. [[Chainspell]] is particularly dangerous, as affected mobs will spam -aga III spells.&lt;br /&gt;
&lt;br /&gt;
====Kill Priority====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trolls&#039;&#039;&#039;: Bulwark &amp;gt; Crawlers &amp;gt; Wamoura → Ironfist &amp;gt; Automaton &amp;gt; Scouter&lt;br /&gt;
: Since Bulwarks are [[Paladin]]&#039;s that resist sleep,it&#039;s best to take them out first; however, [[Bind]] is also an option if sleeps fail. Lastly, the Automaton Scout can be ignored until the end, as this helps avoid it using [[Benediction]] and waking the other enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lamiae&#039;&#039;&#039;: Imp &amp;gt; Magus &amp;gt; Fangshot &amp;gt; Scouter&lt;br /&gt;
: Imps and Magus frequently cast -ga III spells, so [[Silence]] them and take them out quickly to prevent party wipes. Support players should keep [[Stoneskin]] up and the tank&#039;s HP high to avoid death from [[Eagle Eye Shot]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamool Ja&#039;&#039;&#039;: Sage &amp;gt; Wivre &amp;gt; Zenin &amp;gt; Scouter&lt;br /&gt;
: Once again, mage jobs are the priority; however, you&#039;ll also need to [[Silence]] the Scout, as it can easily one-shot players with [[Radiant Breath]]. Keep the party healthy and [[Stoneskin]] up when fighting the Zenin, as it will use [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
===Beastmen Invasions===&lt;br /&gt;
&lt;br /&gt;
====How it Works====&lt;br /&gt;
As of May 22, 2026, any players that earned IS on defeating a Beastman Scouter may also receive the log message:&lt;br /&gt;
: &#039;&#039;&amp;quot;You find what appears to be a scouting report!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies, these &#039;Scouting Reports&#039; are neither a physical item nor [[Key Item]]; however, as of June 12, 2026, players can check which reports they are missing by speaking with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]]. Each report is assigned to a specific Beastmen tribe and zone, with the following log message appearing when both conditions are met if the player is in the zone:&lt;br /&gt;
: &#039;&#039;&amp;quot;The scouting report seems to indicate that there may be some (x) in the area!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once a player obtains all Scouting Reports for a single Beastman tribe can speak with the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPC]] to learn of an impending attack.&lt;br /&gt;
&lt;br /&gt;
Heading to the specified zone, locate the Suspicious Flag at the following locations:&lt;br /&gt;
* [[Buburimu Peninsula]] (K-7)&lt;br /&gt;
* [[East Ronfaure]] (J-9)&lt;br /&gt;
* [[West Ronfaure]] (I-9)&lt;br /&gt;
* [[East Sarutabaruta]] (K-6)&lt;br /&gt;
* [[West Sarutabaruta]] (E-6)&lt;br /&gt;
* [[North Gustaberg]] (I-7)&lt;br /&gt;
* [[South Gustaberg]] (???)&lt;br /&gt;
&lt;br /&gt;
On interacting with the Suspicious Flag, the player who turned in the Scouting Reports will receive the following warning:&lt;br /&gt;
: &#039;&#039;&amp;quot;(unknown)&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon touching the Suspicious Flag a second time, an unclaimable [[Notorious Monster]] matching the tribe of the Scouting Reports that were turned in will spawn: Gurfurlur (Trolls), Gulool Ja Ja (Mamool Ja), or Medusa (Lamia). This will trigger a server-wide message from the NM, announcing it&#039;s appearance and the zone for everyone.&lt;br /&gt;
&lt;br /&gt;
====Strategies====&lt;br /&gt;
Throughout the fight, the NM will spawn &amp;quot;adds&amp;quot; based on two conditions:&lt;br /&gt;
* &#039;&#039;&#039;Beastmen&#039;&#039;&#039; mobs every two minutes&lt;br /&gt;
* &#039;&#039;&#039;Non-Beastmen&#039;&#039;&#039; mobs at every 5% of the boss&#039; HP&lt;br /&gt;
&lt;br /&gt;
While clearing all enemies is critical to avoid being overwhelmed, Beastmen enemies do not grant [[Imperial Standing]], as they are theoretically endless. Non-Beastmen enemies, on the other hand, grant 5 IS to any player that tagged them (up to a limit of 250 IS).&lt;br /&gt;
&lt;br /&gt;
A good strategy throughout the fight is to pull the Beastmen mobs away from the primary tank when they appear to avoid AOE damage from &#039;&#039;-aga&#039;&#039; spells and status ailments. Once the NM is close to reaching one of its 5% thresholds, target the NM and prepare a &#039;&#039;-aga&#039;&#039; spell (preferably not a damage-over-time spells, such as [[Diaga]] or [[Poisonga]]) to tag each of them, and lure them away from the tank.&lt;br /&gt;
&lt;br /&gt;
Keep a close watch on Beastmen enemies, as they can still use their two-hour abilities, and [[Silence]] casters whenever possible.&lt;br /&gt;
&lt;br /&gt;
=====Troll=====&lt;br /&gt;
The boss can raise a magic shield that converts magic damage taken into HP.&lt;br /&gt;
Stop using offensive magic while the shield is active.&lt;br /&gt;
&lt;br /&gt;
=====Lamia=====&lt;br /&gt;
The boss has multiple Petrify attacks. Be prepared to remove Petrification quickly.&lt;br /&gt;
Adds can inflict Curse, so keep Curse-removal spells or items ready.&lt;br /&gt;
&lt;br /&gt;
=====Mamool Ja=====&lt;br /&gt;
Boss will do a [[Mijin Gakure]] every 5 minutes.&lt;br /&gt;
Zenin adds are Ninjas and can use [[Mijin Gakure]].&lt;br /&gt;
Pull the Zenin away from the boss and defeat them elsewhere.&lt;br /&gt;
Dedicated groups should handle the Zenin whenever possible.&lt;br /&gt;
&lt;br /&gt;
====Rewards====&lt;br /&gt;
All players that tag the Notorious Monster will receive &#039;&#039;&#039;125 Imperial Standing&#039;&#039;&#039; and a &#039;&#039;&#039;Box of Stolen Supplies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Similar to the box of supplies that can be obtained from Scouting Parties, these are neither a physical item nor [[Key Item]]; however, they can be returned to any of the [[Imperial Relief Effort#Imperial Relief Effort NPCs|Imperial Relief Effort NPCs]] that accept crafting guild requests to confirm delivery for ten times the materials that a normal box of supplies provides.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Imperial Standing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Events|Imperial Relief Effort]]&lt;/div&gt;</summary>
		<author><name>Lucifurr1337</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_2025&amp;diff=115603</id>
		<title>Anniversary 2025</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_2025&amp;diff=115603"/>
		<updated>2026-01-06T09:39:37Z</updated>

		<summary type="html">&lt;p&gt;Lucifurr1337: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🎉 Celebrating Horizon&#039;s 3rd Year Anniversary 🎉 ==&lt;br /&gt;
We celebrate Horizon&#039;s third year anniversary with a special content update released on December 17th, 2025. This update brings us yet another wild Scavenger Hunt!&lt;br /&gt;
&lt;br /&gt;
To get started, head to {{Location|Kazham|I-11}} to pay a visit to [[Sehri|Sehri]]. She will send you on many wild hunts across Vana&#039;diel. Have a look at the rewards as they may be worth your time. Have fun adventurer!&lt;br /&gt;
&lt;br /&gt;
== Kazham Airship ==&lt;br /&gt;
For your convenience, here is the next Kazham Airship schedule:&lt;br /&gt;
&amp;lt;span id=&amp;quot;vanatime-airship-schedule-kazham-table&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! NPC !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Anny Moogle]]&lt;br /&gt;
| {{Location|Lower Jeuno|I-6}}&lt;br /&gt;
| Sells fireworks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunt NPCs ==&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! Role !! NPC !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Quest Giver&lt;br /&gt;
| [[Sehri|Sehri]]&lt;br /&gt;
| {{Location|Kazham|I-11}}&lt;br /&gt;
| Gives random scavenger hunt hints.&lt;br /&gt;
|-&lt;br /&gt;
| Rewards NPC&lt;br /&gt;
| [[???|???]]&lt;br /&gt;
| {{Location|Kazham|I-11}}&lt;br /&gt;
| &#039;&#039;No-name Spriggan&#039;&#039; that provide rewards.&amp;lt;br&amp;gt;&lt;br /&gt;
When talked to:&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;???:&#039;&#039;&#039;&#039;&#039; &amp;quot;Hunter know how get shiny.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you&#039;re receiving a reward:&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;???:&#039;&#039;&#039;&#039;&#039; &amp;quot;Oooh! Shiny! Spriggan want shiny!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;&#039;&#039;???:&#039;&#039;&#039;&#039;&#039; &amp;quot;Hmm paper here.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== About the Scavenger Hunt ==&lt;br /&gt;
* [[Sehri|Sehri]] will give you a random hunt.&lt;br /&gt;
* Find and defeat the hinted monsters or the NM in question.&lt;br /&gt;
** At time of receiving a riddle, unbeknownst to them, players are assigned one MobID which they must kill.&lt;br /&gt;
*** Riddles involving non-NM mobs can have up to potentially 4 MobIDs, however, riddles involving an NM mob will assign all participating players the same MobID (the NM)&lt;br /&gt;
** &#039;&#039;&#039;&#039;&#039; Confirmed MobIDs are listed below with their clues. Please update the section if you find an ID that is not listed.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
* After each kill, check if you have received the following message: &#039;&#039;&#039;&#039;&#039;You find something on the monster&#039;s remains, maybe the hunter will be interested.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
** Monsters can be killed solo, in a party, or in an alliance, but members may receive the message at different times. Always check your chat log and coordinate with your group.&lt;br /&gt;
** Players &#039;&#039;&#039;&#039;&#039;DO NOT need to attack the mob&#039;&#039;&#039;&#039;&#039;, however, must be alive in Exp range to be eligible to receive the message so long as your group gets credit for the kill.&lt;br /&gt;
** Regardless if NM or non-NM, the player will &#039;&#039;&#039;always&#039;&#039;&#039; receive the message upon defeating the correct monster matching their assigned MobID.&lt;br /&gt;
** &#039;&#039;&#039;Using Call For Help will give no one credit for that Mob.&#039;&#039;&#039;&lt;br /&gt;
* After you get the message, return to [[Sehri|Sehri]] for another hunt.&lt;br /&gt;
* Rewards are obtained from the [[???|???]] Spriggan next to [[Sehri|Sehri]] after a certain amount of completed hunts.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{| class=&amp;quot;general-table horizon-table table-sm&amp;quot;&lt;br /&gt;
! Reward !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Anniversary Ring]]&lt;br /&gt;
| 1st turn-in&lt;br /&gt;
|-&lt;br /&gt;
|[[Korrigan Beret]]&lt;br /&gt;
|5th turn-in&lt;br /&gt;
|-&lt;br /&gt;
|[[Ophidian Sword]]&lt;br /&gt;
|12th turn-in&lt;br /&gt;
|-&lt;br /&gt;
|[[Coeurl Mount]]&lt;br /&gt;
|23rd turn-in&lt;br /&gt;
|-&lt;br /&gt;
| +5 [[Mog Satchel]] slots&lt;br /&gt;
|30th turn-in&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scavenger Hunts ==&lt;br /&gt;
Here are the 30 hunts that [[Sehri]] may randomly assign to you during the Scavenger Hunt:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;general-table horizon-table table-xxl sortable center-col-1 center-col-6&amp;quot;&lt;br /&gt;
! # !! Hint !! Target !! Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-01&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;i&amp;gt;In silence I bloom without a sound,&amp;lt;br&amp;gt;&lt;br /&gt;
A drifting haze my calling found.&amp;lt;br&amp;gt;&lt;br /&gt;
I breathe out clouds that seed the air,&amp;lt;br&amp;gt;&lt;br /&gt;
And life takes root where none should dare.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Mycophile]]&lt;br /&gt;
|{{Location|Carpenters&#039; Landing|I-11}}&lt;br /&gt;
| Trade [[Sleepshroom]] + [[Woozyshroom]] + [[Danceshroom]] all at once to the ???. {{Tooltip-NMMap|map= Carpenters-landing NM.png|NM= Mycophile }}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-02&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;i&amp;gt;From splintered bark and silent rings,&amp;lt;br&amp;gt;&lt;br /&gt;
I rise where life has lost its breath.&amp;lt;br&amp;gt;&lt;br /&gt;
Born of roots that no longer drink,&amp;lt;br&amp;gt;&lt;br /&gt;
What walks as offspring of the dead tree&#039;s death?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Treant]]&lt;br /&gt;
| {{Location|Batallia Downs|D-5}}&lt;br /&gt;
|Weeping Willow area {{Tooltip-NMMap|map= Batallia-downs NM.png|NM= Lumber Jack }} &lt;br /&gt;
MobID: 18E/17207694&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-03&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| &amp;lt;i&amp;gt;My attacks are bright, my hits are sweet,&amp;lt;br&amp;gt;&lt;br /&gt;
A blended blast no foe can beat.&amp;lt;br&amp;gt;&lt;br /&gt;
From many fruits my power comes.&amp;lt;br&amp;gt;&lt;br /&gt;
One mighty smack and you go numb.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Tom Tit Tat]]&lt;br /&gt;
|{{location|West Sarutabaruta}}&lt;br /&gt;
| Tom Tit Tat spawn location {{Template:Tooltip-Map|text= [[File:Sarutabaruta-west NM.png|40px|Tom Tit Tat Spawn Location]]|map=Sarutabaruta-west NM.png|mapsize = 501}}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-04&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| &amp;lt;i&amp;gt;I drink without a cup or sound,&amp;lt;br&amp;gt;&lt;br /&gt;
Leaving marks but rarely found.&amp;lt;br&amp;gt;&lt;br /&gt;
I work unseen, I slip away,&amp;lt;br&amp;gt;&lt;br /&gt;
Thriving where the hidden stay.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Thread Leech]]&lt;br /&gt;
| {{Location|Valkurm Dunes|B-7}}&lt;br /&gt;
| Secret beach.&amp;lt;br&amp;gt;Confirmed MobID&#039;s: 1B8/17199544, 17199545, IB7, 1b5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-05&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;i&amp;gt;I bubble up where clouds might form,&amp;lt;br&amp;gt;&lt;br /&gt;
Yet rain and sun I do not chase.&amp;lt;br&amp;gt;&lt;br /&gt;
I dance and shimmer, fresh and clear,&amp;lt;br&amp;gt;&lt;br /&gt;
Whats near wakes the air without a sound?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Cursed Puppet]] &lt;br /&gt;
|{{Location|Ro&#039;Maeve|H-6}} Confirmed 06E is one of the ID&#039;s up near fountain that gives message.&lt;br /&gt;
|Near the fountain.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-06&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| &amp;lt;i&amp;gt;I linger where the water slows,&amp;lt;br&amp;gt;&lt;br /&gt;
Beneath the roots that reach the sky.&amp;lt;br&amp;gt;&lt;br /&gt;
Between the shore and flowing deep,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait in the shallow water unseen.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Swamfisk]]&lt;br /&gt;
| {{Location|East Ronfaure}}&lt;br /&gt;
|Swamfisk spawn area {{Tooltip-NMMap|map= Ronfaure-east-NM.png|NM= Swamfisk}}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-07&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;i&amp;gt;I lurk where one part lies apart,&amp;lt;br&amp;gt;&lt;br /&gt;
A fragment torn from something whole.&amp;lt;br&amp;gt;&lt;br /&gt;
Not all three rest where I remain,&amp;lt;br&amp;gt;&lt;br /&gt;
Yet monsters gather near this particular soul.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Stealth Bat]]&lt;br /&gt;
|{{Location|Yughott Grotto|map=Map 2}}&lt;br /&gt;
|Bats near the BCNM&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-08&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| &amp;lt;i&amp;gt;Beneath cold stone where candles fade,&amp;lt;br&amp;gt;&lt;br /&gt;
We drift through halls of bone and name.&amp;lt;br&amp;gt;&lt;br /&gt;
No breath we draw, no rest we keep,&amp;lt;br&amp;gt;&lt;br /&gt;
What whispers walk by those who sleep?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Utukku]]&lt;br /&gt;
| {{Location|The Eldieme Necropolis|map=Map 2|E-6}}&lt;br /&gt;
|Accessible from entrance number 7 in {{Location|Batallia Downs|F-5}}. Comfirmed ID: 077, 07A&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-09&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;i&amp;gt;When a shattered soul is made anew,&amp;lt;br&amp;gt;&lt;br /&gt;
I gather where the sparks are born.&amp;lt;br&amp;gt;&lt;br /&gt;
From reforged edge and tempered fire,&amp;lt;br&amp;gt;&lt;br /&gt;
I rise with blades reborn by time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Goblin Smithy]] / [[Goblin Furrier]]&lt;br /&gt;
| {{Location|The Sanctuary of Zi&#039;Tah|L-9}}&lt;br /&gt;
| Next to the Mandau / SAM Quest tree.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-10&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;lt;i&amp;gt;High on stone where banners wave,&amp;lt;br&amp;gt;&lt;br /&gt;
I circle halls the horn hath claimed.&amp;lt;br&amp;gt;&lt;br /&gt;
I watched the throne with feathered eyes,&amp;lt;br&amp;gt;&lt;br /&gt;
A chorus perched at plentys gate.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Abraxas]]&lt;br /&gt;
| {{Location|Lufaise Meadows|K-7}}&lt;br /&gt;
|Mob ID 7A, 7C, and 7F seem to be common triggers{{verification}} Also 081 is confirmed, we were a party of 4 and all got their messege to the right side by the water all 4 of these ID&#039;s are on that side and there is 3 other birds on that same side to that might be the ID you need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-11&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;i&amp;gt;Where scales once warmed the hollowed stone,&amp;lt;br&amp;gt;&lt;br /&gt;
I crawl through ash and charred bones.&amp;lt;br&amp;gt;&lt;br /&gt;
No fire I breathe, yet life persists.&amp;lt;br&amp;gt;&lt;br /&gt;
What monster claims the dragon&#039;s mist?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Darter]]&lt;br /&gt;
|{{Location|The Boyahda Tree|map=Map 3|E-11}}&lt;br /&gt;
|In the [[Ancient Goobbue]] area {{Tooltip-NMMap|map= Boyahda-tree 3 NM.png|NM= Ancient Goobbue}} &amp;lt;br&amp;gt;&lt;br /&gt;
MobIDs (last 3 HEX): 188, 183, 186, 16F&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-12&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;i&amp;gt;In woven twigs where eggs once lay,&amp;lt;br&amp;gt;&lt;br /&gt;
I bloom where feathers should have stayed.&amp;lt;br&amp;gt;&lt;br /&gt;
No wing I have, yet here I grow.&amp;lt;br&amp;gt;&lt;br /&gt;
What takes root in borrowed nest?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Exoray]]&lt;br /&gt;
|{{Location|Crawlers&#039; Nest|map=Map 2|G-9}} &lt;br /&gt;
|MobIDs: 053/17584211&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-13&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| &amp;lt;i&amp;gt;With ropes undone and compass lost,&amp;lt;br&amp;gt;&lt;br /&gt;
I drift where scaled shadows coil.&amp;lt;br&amp;gt;&lt;br /&gt;
The waves grow still, the depths draw near.&amp;lt;br&amp;gt;&lt;br /&gt;
What fate awaits in the deepest lair?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Fyuu the Seabellow]]&lt;br /&gt;
| {{Location|Sea Serpent Grotto|L-11}} {{Position|Sea Serpent Grotto|M-11}}&lt;br /&gt;
| [[Fyuu the Seabellow]] area {{Tooltip-NMMap|map=SeaSerpentGrottoNM1.png|NM= Fyuu the Seabellow }}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-14&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| &amp;lt;i&amp;gt;High where winds cut sharp and cold,&amp;lt;br&amp;gt;&lt;br /&gt;
I roam on cliffs of stone and gold.&amp;lt;br&amp;gt;&lt;br /&gt;
With wooly coat and steady feet,&amp;lt;br&amp;gt;&lt;br /&gt;
What grazes where the sky and mountain meet?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Carnero]]&lt;br /&gt;
|{{Location|South Gustaberg}}&lt;br /&gt;
|Carnero spawn area {{Tooltip-NMMap|map=SouthGustabergNMs.png|NM= Carnero }} Can spawn on second level of the mountain. Widescan is helpful&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-15&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;i&amp;gt;We linger where old names were sung,&amp;lt;br&amp;gt;&lt;br /&gt;
When stone was young and stars were near.&amp;lt;br&amp;gt;&lt;br /&gt;
Our echoes drift through broken time,&amp;lt;br&amp;gt;&lt;br /&gt;
The past made pale, yet still here.&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Specter]]&lt;br /&gt;
|{{Location|Fei&#039;Yin|F-7|pos 2= G-7}} Confirmed ID: 13C (the war in the southern shadow room.) &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-16&amp;quot;&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;i&amp;gt;Alone I rest where water hides,&amp;lt;br&amp;gt;&lt;br /&gt;
A secret pool with glassy skin.&amp;lt;br&amp;gt;&lt;br /&gt;
No ripples warn, no echoes tell.&amp;lt;br&amp;gt;&lt;br /&gt;
What waits beneath, a lone unseen?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Ooze]]&lt;br /&gt;
|{{Location|Castle Oztroja|map=Map 2|H-9}}&lt;br /&gt;
|Basement pool. There&#039;s 2 Oozes that share a spawn.&amp;lt;br&amp;gt;Confirmed MobID&#039;s: 152/17396050 and 153/17396051&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-17&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
| &amp;lt;i&amp;gt;Beyond the first worn arch you pass,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait where older footsteps fade.&amp;lt;br&amp;gt;&lt;br /&gt;
Not the main road, but the next turn taken.&amp;lt;br&amp;gt;&lt;br /&gt;
What guards the castle&#039;s second way?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Demon Knight]]/[[Demon Pawn]]/[[Demon Warlock]]/[[Demon Wizard]]&lt;br /&gt;
|{{Location|Castle Zvahl Keep|map=Map 3|I-9}} Confirmed ID&#039;s 0C6(was the warlock) , 0C8 (the dark knight)&lt;br /&gt;
| Near the teleporters. Southeast quadrant only.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-18&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| &amp;lt;i&amp;gt;Deep within the mountain&#039;s breath,&amp;lt;br&amp;gt;&lt;br /&gt;
I thunder, spark, and tear the stone.&amp;lt;br&amp;gt;&lt;br /&gt;
Fire blooms where pressure breaks,&amp;lt;br&amp;gt;&lt;br /&gt;
A roar of birth from earth alone.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Volcanic Bomb]]&lt;br /&gt;
|{{Location|Ifrit&#039;s Cauldron|map=Map 7|J-4}}&lt;br /&gt;
| Map 7 off bombs in room near J-4.&amp;lt;br&amp;gt;  &lt;br /&gt;
MobIndex: 183/0xB7, 185/0xB9, 181/0xB5&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-19&amp;quot;&lt;br /&gt;
| 19&lt;br /&gt;
| &amp;lt;i&amp;gt;We were set apart where no roads lead,&amp;lt;br&amp;gt;&lt;br /&gt;
On wandering ground that never agreed.&amp;lt;br&amp;gt;&lt;br /&gt;
With earth below or clouds above,&amp;lt;br&amp;gt;&lt;br /&gt;
Forgotten by time, we circle alone.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Pyrodrake]]&lt;br /&gt;
|{{Location|Riverne - Site B01|J-6}}&lt;br /&gt;
|Confirmed MobID&#039;s: 70/16896112, 71/16896113 and 72/16896114&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The quest [[Go! Go! Gobmuffin!]] will get you killed if you go alone. Die with reraise on and let them despawn if you don&#039;t want to mess with completing the quest. Sleep and logout if they don&#039;t cast Dia on you. &lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-20&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;i&amp;gt;At the first sworn step, before songs are earned,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait where resolve is newly formed.&amp;lt;br&amp;gt;&lt;br /&gt;
Not at the end where heroes shine,&amp;lt;br&amp;gt;&lt;br /&gt;
But where honor wakes for the very first time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Shrieker]]&lt;br /&gt;
|{{Location|Ordelle&#039;s Caves|map=Map 2|G-7}}&lt;br /&gt;
| Map #2 (G-7), near PLD Stalactite Dew area.&lt;br /&gt;
Confirmed IDs: 133, 136, 17568051&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-21&amp;quot;&lt;br /&gt;
| 21&lt;br /&gt;
| &amp;lt;i&amp;gt;Where still waters mirror ghostly light,&amp;lt;br&amp;gt;&lt;br /&gt;
I wait beside the pool at night.&amp;lt;br&amp;gt;&lt;br /&gt;
The air is cold, the silence tight,&amp;lt;br&amp;gt;&lt;br /&gt;
And shapes arise that shun the sight.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Greater Pugil]]&lt;br /&gt;
|{{Location|Gusgen Mines|map=Map 3|H-7}}&lt;br /&gt;
| Near [[Wounded Wurfel]] spawn {{Tooltip-NMMap|map= GusgenMines3.png|NM= Wounded Wurfel }}&amp;lt;br&amp;gt;Confirmed MobID&#039;s: 11B/17580315, 11C/17580316, 119/17580313&amp;lt;br&amp;gt;Unconfirmed MobID&#039;s: 11A/17580314&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-22&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| &amp;lt;i&amp;gt;In frozen halls where crystals gleam&amp;lt;br&amp;gt;&lt;br /&gt;
We stand as shards of winter&#039;s will&amp;lt;br&amp;gt;&lt;br /&gt;
Above us coils a watchful flame&amp;lt;br&amp;gt;&lt;br /&gt;
its shadow binds us cold and still.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Ice Elemental]]&lt;br /&gt;
| {{Location|Uleguerand Range|G-7}} {{Position|Uleguerand Range|G-8}}&lt;br /&gt;
| Ice elementals in [[Jormungand]] area {{Tooltip-NMMap|map= Uleguerand-range NM.png|NM= Jormungand}}&amp;lt;br&amp;gt;Mob ID 117 and 18,, 11E,, 119 seem to be common triggers. Hex ID: 16797975{{verification}}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-23&amp;quot;&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;i&amp;gt;Through twisting halls where echoes lie&amp;lt;br&amp;gt;&lt;br /&gt;
I slip unseen as turns deny&amp;lt;br&amp;gt;&lt;br /&gt;
No map can tell the path I take&amp;lt;br&amp;gt;&lt;br /&gt;
What creeps where paths always break?&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Diremite]]&lt;br /&gt;
|{{Location|Pso&#039;Xja|map=Map 8|H-8}}&lt;br /&gt;
| Tower directly north of Outpost Warp, level 40 sync. Inside the circle area of the map. Mob IDs: 0E9/16841313, etc. Yes it can be any of the diremites in the first circled room before zoning into any of the colored fog gates.&lt;br /&gt;
|- id=&amp;quot;anni25-hint-24&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| &amp;lt;i&amp;gt;We stand where breath becomes command,&amp;lt;br&amp;gt;&lt;br /&gt;
Silent wardens of unseen skies.&amp;lt;br&amp;gt;&lt;br /&gt;
Before the wind takes mortal shape,&amp;lt;br&amp;gt;&lt;br /&gt;
This is where our watch begins.&amp;lt;/i&amp;gt;&lt;br /&gt;
|[[Greater Manticore]]&lt;br /&gt;
|{{Location|Cape Teriggan|G-5}}&lt;br /&gt;
|The manticores closest to the Cermet Headstone {{Position|Cape Teriggan|G-5}}&amp;lt;br&amp;gt;Confirmed MobID&#039;s: 13B/17240379, 13D/17240381, 13E, 13F/17240383&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-25&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;i&amp;gt;Where waves below meet broken stone,&amp;lt;br&amp;gt;&lt;br /&gt;
I cling to ledges slick and steep.&amp;lt;br&amp;gt;&lt;br /&gt;
At the rim of sea and sky I wait,&amp;lt;br&amp;gt;&lt;br /&gt;
A lurking threat where cliffsides weep.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Tartarus Eft]]&lt;br /&gt;
| {{Location|Bibiki Bay|G-10|id=tartarus-eft-g10}} Confirmed that one of the eft&#039;s above on the cliff is a ID that give the messge too. Not just the one by the Gobin Angler down below.&lt;br /&gt;
| Absolute bottom of the map near Hobgoblin Angler, past the small glowing tower. Not on the other cliff. &amp;lt;br&amp;gt;&lt;br /&gt;
Testimony: In a PT of 3, 2 individuals received the message from this mob, however, the 3rd member did not. It was confirmed the player had the appropriate riddle; and assumed there is another Eft eligible for this riddle.&amp;lt;br&amp;gt;&lt;br /&gt;
Confirmed MobID&#039;s: EB/16793835, 0E8/16793832&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-26&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| &amp;lt;i&amp;gt;Behind the rushing sheets of spray&amp;lt;br&amp;gt;&lt;br /&gt;
I crouch where pounding waters fall.&amp;lt;br&amp;gt;&lt;br /&gt;
The roar and mist conceal my form&amp;lt;br&amp;gt;&lt;br /&gt;
What monster waits beyond the veil?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Snipper]]&lt;br /&gt;
| {{Location|Dangruf Wadi|H-3|id=Snipper-h3}} {{Position|Dangruf Wadi|H-4}}&lt;br /&gt;
| Confirmed MobID: 17559784, 785&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-27&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| &amp;lt;i&amp;gt;In torchless halls beneath the ground&amp;lt;br&amp;gt;&lt;br /&gt;
I wander where no breath is found.&amp;lt;br&amp;gt;&lt;br /&gt;
Bound by chains of rot and time..&amp;lt;br&amp;gt;&lt;br /&gt;
Yet I do not fear the call of time.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Garm]]&lt;br /&gt;
| {{Location|Bostaunieux Oubliette|map=Map 2|J-7}} {{Position|Bostaunieux Oubliette|map=Map 2|K-7}}&lt;br /&gt;
| East end of J-7/K-7.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-28&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| &amp;lt;i&amp;gt;With nimble hands and laughing eyes,&amp;lt;br&amp;gt;&lt;br /&gt;
I steal the fruit before you try.&amp;lt;br&amp;gt;&lt;br /&gt;
I chatter, dart, and won&#039;t sit still.&amp;lt;br&amp;gt;&lt;br /&gt;
What trickster swings by sheer will?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Mischievous Micholas]]&lt;br /&gt;
| {{Location|Yuhtunga Jungle|F-8}} {{Position|Yuhtunga Jungle|G-8}}&lt;br /&gt;
| Mischievous Micholas spawn area {{Tooltip-NMMap|map=Yuhtunga-jungle-NM.png|NM= Mischievous Micholas }}&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-29&amp;quot;&lt;br /&gt;
| 29&lt;br /&gt;
| &amp;lt;i&amp;gt;Where water thickens into green,&amp;lt;br&amp;gt;&lt;br /&gt;
I lie unseen where reeds convene.&amp;lt;br&amp;gt;&lt;br /&gt;
The ground itself seems slow and wrong.&amp;lt;br&amp;gt;&lt;br /&gt;
What waits in mud where feet don&#039;t belong?&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Thread Leech]]&lt;br /&gt;
| {{Location|Pashhow Marshlands|F-5}}&lt;br /&gt;
| Near [[Bloodpool Vorax]] {{Tooltip-NMMap|map=PashowMarshlandsNMs.png|NM=Bloodpool Vorax }} &amp;lt;br&amp;gt; Confirmed MobID&#039;s: 152/17224018, confirmed ID 150 also.&lt;br /&gt;
&lt;br /&gt;
|- id=&amp;quot;anni25-hint-30&amp;quot;&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;lt;i&amp;gt;We drift where peaks outtouch the sky,&amp;lt;br&amp;gt;&lt;br /&gt;
Above the world where echoes die..&amp;lt;br&amp;gt;&lt;br /&gt;
No grave below, no chains in sight,&amp;lt;br&amp;gt;&lt;br /&gt;
Just pale forms haunting endless night.&amp;lt;/i&amp;gt;&lt;br /&gt;
| [[Phasma]]&lt;br /&gt;
| {{Location|Upper Delkfutt&#039;s Tower}} &lt;br /&gt;
| Floor 11 and 12. {{Tooltip-NMMap|map= Delkfutts-tower-11-NM.png|NM= Ixtab}} {{Tooltip-NMMap|map= Delkfutts-tower-12-NM.png|NM= Ixtab}} MobIDs: 05A/17424474, etc. Confirmed 07F in upstairs room. i didn&#039;t get the id of one it was on the 11th floor room. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tracking Spreadsheet ==&lt;br /&gt;
Below is the spreadsheet that Adventurers used to discuss the event:&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1HYSt9xmK3WGxie8sY-9LR9JEnLGFiBAZ8-H2gsv00tM/edit?gid=218091844#gid=218091844 external spreadsheet tracker]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1w5tWbaprbPZ327vcx2Bn6kqvT20ki7nOOPqDew9Dzh0/copy?usp=sharing Anniversary Quest #3 Tracker (Public)] Sign in to gmail account, and it will ask to make a copy of the spreadsheet.&lt;br /&gt;
[[Category:Special Events]]&lt;/div&gt;</summary>
		<author><name>Lucifurr1337</name></author>
	</entry>
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