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	<updated>2026-04-07T08:31:32Z</updated>
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		<id>https://horizonffxi.wiki/w/index.php?title=Egg_Hunt_Egg-stravaganza_2023&amp;diff=6503</id>
		<title>Egg Hunt Egg-stravaganza 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Egg_Hunt_Egg-stravaganza_2023&amp;diff=6503"/>
		<updated>2023-04-08T20:30:21Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;poem&amp;gt;Ahem, shell we begin @Adventurers ? Spring is finally here and the fowl weather is gone! But enough with poultry pleasantries, let&#039;s crack on. I&#039;m eggs-tremely eggs-ited, eggs-eptionally delighted, to announce... Egg Hunt Egg-stravagaza! Wait. What year is it? Oh time flies! Kupo~ The team is scrambling to cook up 1.1, we&#039;ve been positively fried! I bet you&#039;ve been perched on the edge of your seats! Knowing delays wouldn&#039;t go over-easy, Loxley hatched a plan to swoop in and lay down this egg-stra special shellabration! We hope this will quail any rustled feathers and stop you boiling over. Okay, no more flapping, what the flock is this all about? Let me take you under my wing and eggs-plain... Every day at the crack of dawn, when the sun beaks over the Horizon and the Chocobo crows... Wait, that&#039;s not it. Just to be nice and eggs-actly precise... at 0:00 O&#039;cluck each day, my friends will offer you a freshly laid egg. Each egg has a letter printed underneath (Don&#039;t ask). Peck out the first three letters of your name and eggs-change them with us Moogles for a prize! Once you&#039;ve completed the &amp;quot;First three&amp;quot;, we&#039;ll let you try other combinations. This just scratches the surface. Word from the bird&#039;s nest is there are egg-stra secret combos this year. See if you can find them! So... don&#039;t stay kuupo~ed up! Leave the roost, come out of your shell and see if this event tickles your feathers by hunting down Moogles in the following locations across Vana&#039;diel: (J-9) Southern San d&#039;Oria (D-8) Northern San d&#039;Oria (I-9) Bastok Mines (G-8) Bastok Markets (K-10) Windurst Woods (F-5)  Windurst Waters That&#039;s all yolks. Kupo~ Eggbert&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
===How to Play===&lt;br /&gt;
&amp;lt;poem&amp;gt;Start by collecting [[Initial Egg]]s, each inscribed with a letter.&lt;br /&gt;
&lt;br /&gt;
The easiest way to do this is by speaking to one of the festival moogles in each area where the event is held, but you can only collect one egg each day using this method. If you are in a party when you speak with the moogle, you will have the opportunity to select the type of egg you want based on the initials of your party&#039;s other members.&lt;br /&gt;
&lt;br /&gt;
You can collect even more initial eggs by trading other types of eggs you may have on hand to any of the moogles in the three nations. Just remember that these egg exchanges are also limited to one per day (per nation). How many initial eggs you receive varies depending on the quantities and varieties of eggs you trade, so if you are not happy with what you get once, keep trying!&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve collected enough eggs, start exchanging with other adventurers and try making a &amp;quot;combination.&amp;quot; The most basic one is called a &amp;quot;First 3.&amp;quot; When you have the three initial eggs necessary for this combo, trade them to one of the moogles and collect your prize!&lt;br /&gt;
&lt;br /&gt;
After a &amp;quot;First 3,&amp;quot; try building an &amp;quot;Initial Straight 8&amp;quot; or a &amp;quot;7 of a Kind.&amp;quot; The more you make, the more presents you&#039;ll take home!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t forget that you&#039;ll have to trade in a &amp;quot;First 3&amp;quot; before you can trade in any other combos. Think of it as a sort of preliminary test!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And for those of you who are looking for a real challenge, try discovering different, more exotic combinations. The moogles are usually reluctant to give out any of their classified information, but maybe if you are persistent enough, one will let you in on a secret or two! Make it a point to talk to them as often as possible!&lt;br /&gt;
&lt;br /&gt;
Please note that all &amp;quot;new adventurers&amp;quot; will be required to wait one Vana&#039;diel day before being eligible to receive initial eggs.&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
===Event Locations===&lt;br /&gt;
:[[Southern San d&#039;Oria]]&lt;br /&gt;
:[[Northern San d&#039;Oria]]&lt;br /&gt;
:[[Bastok Mines]]&lt;br /&gt;
:[[Bastok Markets]]&lt;br /&gt;
:[[Windurst Woods]]&lt;br /&gt;
:[[Windurst Waters]]&lt;br /&gt;
&lt;br /&gt;
===Festival Duration===&lt;br /&gt;
*The Egg Hunt Egg-stravaganza will began at 7:00AM EST on April 7th, and last until 21st or 22nd rumored (Hugin){{Verification}}¯\_(ツ)_/¯&lt;br /&gt;
&lt;br /&gt;
== Event Walkthrough ==&lt;br /&gt;
=== Collecting Eggs ===&lt;br /&gt;
*You may collect one free event egg from the Moogle per Vana&#039;diel day.&lt;br /&gt;
*Usually the letter you receive is random.  However, if you are partied with one or more other people, you will be able to choose your letter from among the first letters of each party members&#039; name. They must be in the same zone&lt;br /&gt;
*You may collect bonus eggs per day by trading regular eggs to the Moogle.&lt;br /&gt;
**You may get &#039;&#039;&#039;one&#039;&#039;&#039; bonus event egg  randomly by trading any of the following to the Moogle:&lt;br /&gt;
**#12 [[Bird Egg]]s&lt;br /&gt;
**#12 [[Soft-Boiled Egg]]s&lt;br /&gt;
**#6 [[Lizard Egg]]s&lt;br /&gt;
**#1 [[Colored Egg]]&lt;br /&gt;
**You may get &#039;&#039;&#039;two&#039;&#039;&#039; bonus event eggs (same letters) by trading the following:&lt;br /&gt;
**#1 [[Party Egg]] (HQ of colored egg)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
Before getting any of the reward eggs for the event, you must first complete the &amp;quot;First Three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
==== First Three ====&lt;br /&gt;
*The &amp;quot;First Three&amp;quot; is the first three letters of &#039;&#039;&#039;your&#039;&#039;&#039; name.&lt;br /&gt;
*Thus, if your name was Moogle, you would trade an &#039;M&#039;, an &#039;O&#039; and an &#039;O&#039; to complete the &amp;quot;First Three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Chocobo Ticket]]s or a colored drop&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - Yes&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once you have completed the &amp;quot;First Three,&amp;quot; you may do any of the following combinations.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
==== Seven of a Kind ====&lt;br /&gt;
*&amp;quot;Seven of a Kind&amp;quot; is seven eggs of the exact same letter.&lt;br /&gt;
*Thus, any seven eggs of the exact same letter (&amp;quot;A&amp;quot;x7....&amp;quot;Z&amp;quot;x7) are acceptable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Fortune Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have a Fortune Egg.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Initial Straight Eight ====&lt;br /&gt;
*&amp;quot;Initial Straight Eight&amp;quot; is eight consecutive letters of the alphabet starting with the first letter of &#039;&#039;&#039;your&#039;&#039;&#039; name.&lt;br /&gt;
*Thus, if your name was Moogle, you would need an &#039;M&#039;, &#039;N&#039;, &#039;O&#039;, &#039;P&#039;, &#039;Q&#039;, &#039;R&#039;, &#039;S&#039; and &#039;T&#039;.&lt;br /&gt;
*If you name starts with &amp;quot;Y&amp;quot;, you would need &#039;Y&#039;, &#039;Z&#039;, &#039;A&#039;, &#039;B&#039;, &#039;C&#039;, &#039;D&#039;,&#039;E&#039; and &#039;F&#039;&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Happy Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have a Happy Egg.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== National Eggs ====&lt;br /&gt;
*There are three different furniture eggs, one representing each nation.  These may be place in your [[Mog House]] layout.&lt;br /&gt;
*To obtain these eggs, trade eggs corresponding to the first five letters of a region that is currently controlled by the nation whose egg you want.&lt;br /&gt;
*Thus, if you want the egg representing Bastok, and Bastok currently controls the [[:Category:Areas#Gustaberg|Gustaberg]] region, you would need to trade the letters &#039;G&#039;, &#039;U&#039;, &#039;S&#039;, &#039;T&#039; and &#039;A&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; &lt;br /&gt;
*[[Lamp Egg]] ([[Bastok]]) center&lt;br /&gt;
*[[Flower Egg]] ([[Windurst]]) right&lt;br /&gt;
*[[Wing Egg]] ([[San d&#039;Oria]]) left&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - Yes, as long as you do not have all three furniture eggs yet.&lt;br /&gt;
[[File:Nation Eggs.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Orphic Egg ====&lt;br /&gt;
*The Orphic Egg is obtained by trading letters corresponding to the element for the day.&lt;br /&gt;
**Fire will work on Firesday. &lt;br /&gt;
**Air will work on Windsday.&lt;br /&gt;
**Light will work on Lightsday.&lt;br /&gt;
**Thunder will work on Lightningday.&lt;br /&gt;
**Ice will work on Iceday.&lt;br /&gt;
**Earth will work on Earthsday.&lt;br /&gt;
**Dark will work on Darksday.&lt;br /&gt;
**Water will work on Watersday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Orphic Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have the Orphic Egg.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Other Rewards ====&lt;br /&gt;
*Trading the first five letters for a Beastman controlled region will get you a Beastman Costume.&lt;br /&gt;
*Trading the letters for &amp;quot;Orphic&amp;quot; will get you a Beastman Costume.&lt;br /&gt;
*Trading the incorrect element for the day (I.E. Light on Windsday) will get you a colored drop that matches the element you traded, unless you already have one, then you will get nothing.&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==Era + Rewards and combos==&lt;br /&gt;
This list/search is still on going, help contribute and see what has been tried at https://docs.google.com/spreadsheets/d/1TvsDsg_CWWSkPgqw5UYGwXezgaMDoMvlZnrjivC2d98/edit#gid=2100261419&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==Probable Rewards==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Black Drop]]&lt;br /&gt;
*[[Blue Drop]]&lt;br /&gt;
*[[Chocobo Ticket]]&lt;br /&gt;
*[[Clear Drop]]&lt;br /&gt;
*[[Flower Egg]]&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Fortune Egg]]&lt;br /&gt;
*[[Green Drop]]&lt;br /&gt;
*[[Happy Egg]]&lt;br /&gt;
*[[Lamp Egg]]&lt;br /&gt;
*[[Orphic Egg]]&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Purple Drop]]&lt;br /&gt;
*[[Red Drop]]&lt;br /&gt;
*[[White Drop]]&lt;br /&gt;
*[[Wing Egg]]&lt;br /&gt;
*[[Yellow Drop]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[A Passion for Eggs]]&lt;br /&gt;
[[Category:Special Events|Egg Hunt Egg-stravaganza! 2006 era, The]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Check&amp;diff=6498</id>
		<title>Check</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Check&amp;diff=6498"/>
		<updated>2023-04-08T20:01:58Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): creation of check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Check&amp;quot; command can be found in the [[Command Menu]] that pops up when you select a target, or by using [[command/check|/check]] or CTRL+C. It allows you to view the level and equipment on other players, and gauge the strength of enemies.&lt;br /&gt;
&lt;br /&gt;
==Checking Players==&lt;br /&gt;
&lt;br /&gt;
Usage of this command on another player will allow one to view that player&#039;s Equipment, [[Bazaar Comment]], and [[Title]]. The View Wares button that allows you to view the items placed in their bazaar, appears below the player&#039;s equipment. Also, if that player is not [[command/anon|/anon]] one will see current [[Job]] level, and [[Subjob]] level. Using the command on yourself will allow you to view your own current equipment, level, and job, but your title will not be displayed. You can browse your own bazaar, but you cannot buy anything.&lt;br /&gt;
&lt;br /&gt;
==Checking Enemies==&lt;br /&gt;
&lt;br /&gt;
Using the check command on enemies allows one to ascertain a rough idea of the enemy&#039;s relative strength and how many [[Experience Points|experience points]] will be obtained when the enemy is defeated. One of the following messages is displayed:&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Too Weak to be Worthwhile&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: TW (also TWTBW)&#039;&#039;&lt;br /&gt;
*A &#039;&#039;Too Weak to be Worthwhile&#039;&#039; enemy is 7+ levels below you at level 1 and 20+ levels below you at 75. &lt;br /&gt;
*These enemies do not aggro unless you rest or sit, and give no experience points when killed.&lt;br /&gt;
*[[Defender (Monster) | Defenders]] in [[The Shrine of Ru&#039;Avitau]] will still aggro players even when they check as too weak.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Easy Prey&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: EP&#039;&#039;&lt;br /&gt;
*An &#039;&#039;Easy Prey&#039;&#039; enemy is 3-6 levels below you at level 1, or 8-19 levels below you at level 75.&lt;br /&gt;
*These enemies give more than 0 but less than 150 experience points before modifiers.&lt;br /&gt;
*Enemies on the low end of EP (15-19 levels below you at level 75) do not aggro unless you rest.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Decent Challenge&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: DC&#039;&#039;&lt;br /&gt;
*A &#039;&#039;Decent Challenge&#039;&#039; enemy is 1-2 levels below you at level 1, or 1-7 levels below you at level 75.&lt;br /&gt;
*These enemies give at least 50 but less than 100 experience points before modifiers.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Even Match&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: EM&#039;&#039;&lt;br /&gt;
*An &#039;&#039;Even Match&#039;&#039; enemy is the same level you are.&lt;br /&gt;
*A solo kill of an &#039;&#039;Even Match&#039;&#039; monster gives 100 experience points before modifiers.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tough&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: T&#039;&#039;&lt;br /&gt;
*A &#039;&#039;Tough&#039;&#039; enemy is 1-4 levels above you at level 1, or 1-3 levels above you at level 75.&lt;br /&gt;
*These enemies give more than 100 but at most 200 experience points before modifiers.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Very Tough&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: VT&#039;&#039;&lt;br /&gt;
*A &#039;&#039;Very Tough&#039;&#039; enemy is 5 levels above you at level 1, or 4-7 levels above you at level 75.&lt;br /&gt;
*These enemies give more than 200 but at most 400 experience points before modifiers.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Incredibly Tough&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Abbreviation: IT&#039;&#039;&lt;br /&gt;
*An &#039;&#039;Incredibly Tough&#039;&#039; enemy is 6+ levels above you at level 1-75.&lt;br /&gt;
*These enemies give up to 400 experience points before modifiers at most levels.&lt;br /&gt;
*The slang term &amp;quot;IT+&amp;quot; means the monster checks to a particular player as Incredibly Tough, plus either High Defense or High Evasion.&lt;br /&gt;
*The slang term &amp;quot;IT++&amp;quot; means the monster checks to a particular player as Incredibly Tough, High Evasion and High Defense.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Impossible to Gauge&#039;&#039;&#039;===&lt;br /&gt;
*An &#039;&#039;Impossible to Gauge&#039;&#039; enemy is a [[:Category:Notorious Monsters|notorious monster]] and no further information is given. This monster could be extremely weak ([[Wraith Bat]]) or extremely strong ([[Tojil]]), but its information is hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For an exact table on how monsters check depending on level differences, see [[Experience Points#Base Experience|Base Experience]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
In addition to the relative level, [[check]]ing a monster will tell you about their defense and evasion.&lt;br /&gt;
&lt;br /&gt;
[[Image:pDIF.png|thumb|Attack vs. Defense]]&lt;br /&gt;
&#039;&#039;&#039;High Defense&#039;&#039;&#039;&lt;br /&gt;
:If a monster [[check]]s as high defense, your hits will usually do less than the damage rating of your weapon.&lt;br /&gt;
::A monster [[check]]s as high defense if your [[Attack]] is lower than its [[Defense]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Low Defense&#039;&#039;&#039;&lt;br /&gt;
:If a monster [[check]]s as low defense, your hits will usually do more than the damage rating of your weapon.&lt;br /&gt;
::A monster [[check]]s as low defense if your [[Attack]] is at least 25% higher than its [[Defense]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High Evasion&#039;&#039;&#039;&lt;br /&gt;
:If a monster [[check]]s as high evasion, you have a lower than 60% chance to hit it.&lt;br /&gt;
::Mathematically, your accuracy &amp;lt; Enemy evasion - 30&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Low Evasion&#039;&#039;&#039;&lt;br /&gt;
:If a monster [[check]]s as low evasion, you have at least an 80% chance to hit it.&lt;br /&gt;
::If the monster is higher level than you, you may have less than 80% [[Hit Rate]]&lt;br /&gt;
::Mathematically, your accuracy &amp;amp;ge; Enemy Evasion + 10&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[Command/checkparam|/checkparam]], which gives a direct mathematical breakdown of many stats for the current player character or their familiar.&lt;br /&gt;
*[[Accuracy]]&lt;br /&gt;
*[[Evasion]]&lt;br /&gt;
*[[Hit Rate]]&lt;br /&gt;
*[[Attack]]&lt;br /&gt;
*[[Defense]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Signet&amp;diff=6497</id>
		<title>Signet</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Signet&amp;diff=6497"/>
		<updated>2023-04-08T19:37:37Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): added links for check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Image:Signet (Status Effect).png]] &#039;&#039;&#039;Signet&#039;&#039;&#039; is a a beneficial [[:category:Status Effects|Status Effect]] that allows the acquisition of [[Conquest Points]] and [[Crystal|Crystals]] from defeated enemies that grant [[Experience Points]]. The Signet effect can be obtained from any [[Conquest Overseer]] from your nation of [[Allegiance]], and Jeuno Conquest Overseers, who (being neutral) will provide Signet to any adventurer.&lt;br /&gt;
&amp;lt;!--:&#039;&#039;The application of the [[Signet]], [[Sanction]] &#039;&#039;&#039;OOE&#039;&#039;&#039; and [[Sigil]] &#039;&#039;&#039;OOE&#039;&#039;&#039; effects are mutually exclusive and will overwrite each other.&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Signet Effects ==&lt;br /&gt;
&lt;br /&gt;
While in a [[Conquest]] region with the Signet effect active, the following will occur:&lt;br /&gt;
* Defeating an enemy that grants [[Experience Points]] ([[Check|Easy Prey]] or higher), will earn the player [[Conquest Points]] amounting to 10-20% of the Experience Points received, depending on the [[Conquest Points|region modifier]].&lt;br /&gt;
*Earning experience points by defeating enemies will increase the conquest standing in the region of the adventurer&#039;s [[Allegiance|nation of allegiance]].&lt;br /&gt;
*When defeating an enemy that grants a player Experience Points, there is a chance that an elemental [[Crystal]] will drop from that enemy. When in a party with other members who also have Signet active, there is a chance that additional crystals can drop.&lt;br /&gt;
**Crystals will not drop from enemies in a region that is under [[Beastmen]] control.&lt;br /&gt;
&lt;br /&gt;
Signet is one of the few beneficial Status Effects that cannot be removed by the player; once applied, you must wait until the Signet effect expires on its own, or override it with another effect.&lt;br /&gt;
*Signet is able to be overwritten by itself, resetting its duration.&lt;br /&gt;
&lt;br /&gt;
== Signet Effect Duration ==&lt;br /&gt;
The duration of Signet&#039;s effect is calculated using your [[Rank]], added to your nation&#039;s current position in the Conquest. The resulting total dictates the effect&#039;s duration in Earth hours.&lt;br /&gt;
:&#039;&#039;For example, a citizen of [[San d&#039;Oria]] with a [[Rank]] of 5. [[San d&#039;Oria]] is currently third place in the Conquest; therefore, 5 + 3 = 8. The player&#039;s Signet will last a total of eight hours.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Signet Bonuses ==&lt;br /&gt;
&lt;br /&gt;
The following bonuses are available with the Signet effect in the original, [[Rise of the Zilart]], and [[Chains of Promathia]] areas:&lt;br /&gt;
*Increased [[HP Recovered While Healing|Healing HP]]{{Changes}}&lt;br /&gt;
**Bonus to MP recovered while healing {{Changes}}&lt;br /&gt;
*No [[TP]] loss while resting&lt;br /&gt;
*Bonus [[Experience Points|experience]] earned in smaller parties&lt;br /&gt;
**There is a bonus amount for horizon {{Changes}} at 50-60 is 5%, 60-70 is +7.5%, 70+ 10% only in CoP zones.&lt;br /&gt;
**There is an *additional* {{Changes}} 5% for fighting in a territory not controlled by your home nation &amp;quot;Conquest bonus&amp;quot;. This accumulates to 10%, 12.5% and 15% respectively when used in CoP zones to remain competitive with future releases&lt;br /&gt;
*Increased [[defense]] and [[evasion]] (+15) against attacks from your auto-attack target ([[Check|Even Match]] or weaker)&lt;br /&gt;
&lt;br /&gt;
===Increased HP Recovered While Healing (hHP)===&lt;br /&gt;
The initial value for [[HP Recovered While Healing]] (based on the character&#039;s level), as well as the incremental jumps in hHP (based on the character&#039;s maximum HP), will be increased. This change will improve hHP in a similar fashion to the bonus granted to [[MP Recovered While Healing]] (hMP) by the [[Clear Mind]] job trait.&lt;br /&gt;
*Initial HP recovered is calculated as &#039;&#039;10 + 3 * floor( level / 10 )&#039;&#039;&lt;br /&gt;
*Incremental HP recovered is calculated as &#039;&#039;1 + floor( max HP / 300)&#039;&#039;, capping at 5 with maximum HP at 1200 or higher.&lt;br /&gt;
&lt;br /&gt;
===No TP loss while resting===&lt;br /&gt;
While this bonus is in effect, [[TP]] will not be lost while resting. This will allow players to rest fully for their next battle while still maintaining the store of TP they gained from their previous opponent.&lt;br /&gt;
&lt;br /&gt;
===Bonus experience in small groups===&lt;br /&gt;
The amount of [[experience]] earned while in smaller parties will be increased. This bonus will be applied on the following scale:&lt;br /&gt;
[[image:Battle System Adjustments (03-05-2007)-1.jpg|center]]&lt;br /&gt;
*25% bonus for parties of 2 players&lt;br /&gt;
*22.2% bonus for parties of 3 players&lt;br /&gt;
*12.5% bonus for parties of 4 players&lt;br /&gt;
*5.4% bonus for parties of 5 players&lt;br /&gt;
&lt;br /&gt;
The experience earned for defeating special monsters will remain unaffected and the bonus does not apply to level capped areas.&lt;br /&gt;
&lt;br /&gt;
===Increased defense and evasion===&lt;br /&gt;
Players will gain a bonus of +15 to their [[defense]] and [[evasion]] against their auto-attack target. This bonus only applies to attacks from an opponent who you are auto-attacking with a drawn weapon and checks as [[Check|Even Match]] or weaker. There is no effect against attacks from other sources, including [[link]]s.&lt;br /&gt;
*These bonuses do not apply during Ballista, or other Player vs. Player (PvP) events.&lt;br /&gt;
&lt;br /&gt;
== Obtaining a Signet Effect ==&lt;br /&gt;
&lt;br /&gt;
Any [[Conquest Overseer]] from your nation, or [[Jeuno]] will grant a Signet effect.&lt;br /&gt;
In regions under a nation&#039;s control, the NPCs at outposts will grant Signet to those of the controlling nation.&lt;br /&gt;
Allied nations will also grant each other signet at outposts.&lt;br /&gt;
&lt;br /&gt;
=== Signet Staves ===&lt;br /&gt;
&lt;br /&gt;
The following items carry a Signet [[Enchantment]] that can grant or renew a Signet effect:&lt;br /&gt;
*Bastok: [[Republic Signet Staff]]&lt;br /&gt;
*San d&#039;Oria: [[Kingdom Signet Staff]]&lt;br /&gt;
*Windurst: [[Federation Signet Staff]]&lt;br /&gt;
If you are Rank 10 in the nation of your current allegiance, you may purchase your nation&#039;s staff with 5000 [[Conquest Points]] from one of your nation&#039;s Conquest Overseers. They may also be purchased from player [[bazaar]]s.&lt;br /&gt;
&amp;lt;!--*The Signet effect gained from the staves will overwrite [[Sanction]], [[Sigil]] and [[Ionis]] effects.--&amp;gt;&lt;br /&gt;
*The Signet effect gained from the staves lasts five hours.&lt;br /&gt;
*The caster can only grant Signet in Conquest areas.&lt;br /&gt;
*The caster can only grant Signet to players whose nationality is the same as that indicated on the staff.&lt;br /&gt;
*The caster can only grant Signet to players in their party.&lt;br /&gt;
[[category:Status Effects]]&lt;br /&gt;
[[Category:Conquest]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Signet&amp;diff=6496</id>
		<title>Signet</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Signet&amp;diff=6496"/>
		<updated>2023-04-08T19:32:29Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Edited for accuracy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Image:Signet (Status Effect).png]] &#039;&#039;&#039;Signet&#039;&#039;&#039; is a a beneficial [[:category:Status Effects|Status Effect]] that allows the acquisition of [[Conquest Points]] and [[Crystal|Crystals]] from defeated enemies that grant [[Experience Points]]. The Signet effect can be obtained from any [[Conquest Overseer]] from your nation of [[Allegiance]], and Jeuno Conquest Overseers, who (being neutral) will provide Signet to any adventurer.&lt;br /&gt;
&amp;lt;!--:&#039;&#039;The application of the [[Signet]], [[Sanction]] &#039;&#039;&#039;OOE&#039;&#039;&#039; and [[Sigil]] &#039;&#039;&#039;OOE&#039;&#039;&#039; effects are mutually exclusive and will overwrite each other.&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Signet Effects ==&lt;br /&gt;
&lt;br /&gt;
While in a [[Conquest]] region with the Signet effect active, the following will occur:&lt;br /&gt;
* Defeating an enemy that grants [[Experience Points]] ([[Incredibly Easy Prey]] or higher), will earn the player [[Conquest Points]] amounting to 10-20% of the Experience Points received, depending on the [[Conquest Points|region modifier]].&lt;br /&gt;
*Earning experience points by defeating enemies will increase the conquest standing in the region of the adventurer&#039;s [[Allegiance|nation of allegiance]].&lt;br /&gt;
*When defeating an enemy that grants a player Experience Points, there is a chance that an elemental [[Crystal]] will drop from that enemy. When in a party with other members who also have Signet active, there is a chance that additional crystals can drop.&lt;br /&gt;
**Crystals will not drop from enemies in a region that is under [[Beastmen]] control.&lt;br /&gt;
&lt;br /&gt;
Signet is one of the few beneficial Status Effects that cannot be removed by the player; once applied, you must wait until the Signet effect expires on its own, or override it with another effect.&lt;br /&gt;
*Signet is able to be overwritten by itself, resetting its duration.&lt;br /&gt;
&lt;br /&gt;
== Signet Effect Duration ==&lt;br /&gt;
The duration of Signet&#039;s effect is calculated using your [[Rank]], added to your nation&#039;s current position in the Conquest. The resulting total dictates the effect&#039;s duration in Earth hours.&lt;br /&gt;
:&#039;&#039;For example, a citizen of [[San d&#039;Oria]] with a [[Rank]] of 5. [[San d&#039;Oria]] is currently third place in the Conquest; therefore, 5 + 3 = 8. The player&#039;s Signet will last a total of eight hours.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Signet Bonuses ==&lt;br /&gt;
&lt;br /&gt;
The following bonuses are available with the Signet effect in the original, [[Rise of the Zilart]], and [[Chains of Promathia]] areas:&lt;br /&gt;
*Increased [[HP Recovered While Healing|Healing HP]]&lt;br /&gt;
*No [[TP]] loss while resting&lt;br /&gt;
*Bonus [[Experience Points|experience]] earned in smaller parties&lt;br /&gt;
**There is a bonus amount for horizon {{Changes}} at 50-60 is 5%, 60-70 is +7.5%, 70+ 10% only in CoP zones.&lt;br /&gt;
**There is an *additional* {{Changes}} 5% for fighting in a territory not controlled by your home nation &amp;quot;Conquest bonus&amp;quot;. This accumulates to 10%, 12.5% and 15% respectively when used in CoP zones to remain competitive with future releases&lt;br /&gt;
*Increased [[defense]] and [[evasion]] (+15) against attacks from your auto-attack target ([[Even Match]] or weaker)&lt;br /&gt;
&lt;br /&gt;
===Increased HP Recovered While Healing (hHP)===&lt;br /&gt;
The initial value for [[HP Recovered While Healing]] (based on the character&#039;s level), as well as the incremental jumps in hHP (based on the character&#039;s maximum HP), will be increased. This change will improve hHP in a similar fashion to the bonus granted to [[MP Recovered While Healing]] (hMP) by the [[Clear Mind]] job trait.&lt;br /&gt;
*Initial HP recovered is calculated as &#039;&#039;10 + 3 * floor( level / 10 )&#039;&#039;&lt;br /&gt;
*Incremental HP recovered is calculated as &#039;&#039;1 + floor( max HP / 300)&#039;&#039;, capping at 5 with maximum HP at 1200 or higher.&lt;br /&gt;
&lt;br /&gt;
===No TP loss while resting===&lt;br /&gt;
While this bonus is in effect, [[TP]] will not be lost while resting. This will allow players to rest fully for their next battle while still maintaining the store of TP they gained from their previous opponent.&lt;br /&gt;
&lt;br /&gt;
===Bonus experience in small groups===&lt;br /&gt;
The amount of [[experience]] earned while in smaller parties will be increased. This bonus will be applied on the following scale:&lt;br /&gt;
[[image:Battle System Adjustments (03-05-2007)-1.jpg|center]]&lt;br /&gt;
*25% bonus for parties of 2 players&lt;br /&gt;
*22.2% bonus for parties of 3 players&lt;br /&gt;
*12.5% bonus for parties of 4 players&lt;br /&gt;
*5.4% bonus for parties of 5 players&lt;br /&gt;
&lt;br /&gt;
The experience earned for defeating special monsters will remain unaffected and the bonus does not apply to level capped areas.&lt;br /&gt;
&lt;br /&gt;
===Increased defense and evasion===&lt;br /&gt;
Players will gain a bonus of +15 to their [[defense]] and [[evasion]] against their auto-attack target. This bonus only applies to attacks from an opponent who you are auto-attacking with a drawn weapon and checks as [[Even Match]] or weaker. There is no effect against attacks from other sources, including [[link]]s.&lt;br /&gt;
*These bonuses do not apply during Ballista, or other Player vs. Player (PvP) events.&lt;br /&gt;
&lt;br /&gt;
== Obtaining a Signet Effect ==&lt;br /&gt;
&lt;br /&gt;
Any [[Conquest Overseer]] from your nation, or [[Jeuno]] will grant a Signet effect.&lt;br /&gt;
In regions under a nation&#039;s control, the NPCs at outposts will grant Signet to those of the controlling nation.&lt;br /&gt;
Allied nations will also grant each other signet at outposts.&lt;br /&gt;
&lt;br /&gt;
=== Signet Staves ===&lt;br /&gt;
&lt;br /&gt;
The following items carry a Signet [[Enchantment]] that can grant or renew a Signet effect:&lt;br /&gt;
*Bastok: [[Republic Signet Staff]]&lt;br /&gt;
*San d&#039;Oria: [[Kingdom Signet Staff]]&lt;br /&gt;
*Windurst: [[Federation Signet Staff]]&lt;br /&gt;
If you are Rank 10 in the nation of your current allegiance, you may purchase your nation&#039;s staff with 5000 [[Conquest Points]] from one of your nation&#039;s Conquest Overseers. They may also be purchased from player [[bazaar]]s.&lt;br /&gt;
&amp;lt;!--*The Signet effect gained from the staves will overwrite [[Sanction]], [[Sigil]] and [[Ionis]] effects.--&amp;gt;&lt;br /&gt;
*The Signet effect gained from the staves lasts five hours.&lt;br /&gt;
*The caster can only grant Signet in Conquest areas.&lt;br /&gt;
*The caster can only grant Signet to players whose nationality is the same as that indicated on the staff.&lt;br /&gt;
*The caster can only grant Signet to players in their party.&lt;br /&gt;
[[category:Status Effects]]&lt;br /&gt;
[[Category:Conquest]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6495</id>
		<title>Divine Might</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6495"/>
		<updated>2023-04-08T16:45:12Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Misson Name=Ark Angels (quest version Divine Might)&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Yve&#039;noile, The Shrine of Ru&#039;Avitau&lt;br /&gt;
|Description= Use the Ark Pentasphere at the La&#039;Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously.&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Zilart Mission 13]] complete&lt;br /&gt;
|Item Reqs=*[[Illuminink]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Parchment]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Ark Pentasphere]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=The Gate of the Gods&lt;br /&gt;
|Next=The Sealed Shrine&lt;br /&gt;
|Title=	 Pentacide Perpetrator &lt;br /&gt;
|Reward=[[Shard of Apathy]]&amp;lt;br&amp;gt;[[Shard of Arrogance]]&amp;lt;br&amp;gt;[[Shard of Cowardice]]&amp;lt;br&amp;gt;[[Shard of Envy]]&amp;lt;br&amp;gt;[[Shard of Rage]]&amp;lt;br&amp;gt;&#039;&#039;&#039;One of the following:&#039;&#039;&#039;&lt;br /&gt;
[[Abyssal Earring]]&amp;lt;br&amp;gt;[[Beastly Earring]]&amp;lt;br&amp;gt;[[Bushinomimi]]&amp;lt;br&amp;gt;[[Knight&#039;s Earring]]&amp;lt;br&amp;gt;[[Suppanomimi]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete this quest, [[Ark Angels|ZM 14]], will be considered completed as well.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;!!!NOTE:!!!&#039;&#039;&#039; You must flag this quest at the blank target in [[The Shrine of Ru&#039;Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].&lt;br /&gt;
====Preparation====&lt;br /&gt;
*Enter [[The Shrine of Ru&#039;Avitau]] from the (H-9) entrance in [[Ru&#039;Aun Gardens]].&lt;br /&gt;
*Head North a short distance to find a Blank Target at (G/H-11).&lt;br /&gt;
*Examine the Blank Target for a cutscene.&lt;br /&gt;
*Examine the Blank Target &#039;&#039;&#039;&#039;&#039;again&#039;&#039;&#039;&#039;&#039; for dialogue about how to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Divine Might]] now appears in your Outlands Quests log.&lt;br /&gt;
*You, or someone in your group, will need to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Ark Pentasphere]]s are created by trading 1 [[Illuminink]] and 1 [[Parchment]] to the Qu&#039;Hau Spring at (H-6) in [[Ro&#039;Maeve]] during a full moon and between 18:00 and 06:00 game time.&lt;br /&gt;
**[[Illuminink]] drops off [[Cursed Puppet]] and [[Magic Flagon]] in [[Ro&#039;Maeve]].&lt;br /&gt;
*Trade the [[Ark Pentasphere]] to any of the &#039;&#039;&#039;Shimmering Circles&#039;&#039;&#039; in [[La&#039;Loff Amphitheater]] to access the battlefield.&lt;br /&gt;
&lt;br /&gt;
====Battle====&lt;br /&gt;
*This battle has a 30 minute time limit and allows for a full alliance of 18 people will be allowed to enter.&lt;br /&gt;
**This battle is uncapped at level 75 and is relatively challenging.&lt;br /&gt;
*You will need to defeat [[Ark Angel MR]], [[Ark Angel TT]], [[Ark Angel EV]], [[Ark Angel HM]], and [[Ark Angel GK]] in order to win.&lt;br /&gt;
**Everyone should bring some form of re-raise in order to minimize down time.&lt;br /&gt;
**The Ark Angels share alliance hate, so people should wait to re-raise until the entire alliance is down and the mobs are back at their starting position.&lt;br /&gt;
**If you feel like you&#039;re about to die, try to move out of the center of the arena.  People left in the center of the arena are often near impossible to raise again without getting aggro.&lt;br /&gt;
*If you happen to have an alliance wipe, re-raise, heal, and then finish off whoever remains.&lt;br /&gt;
*The general strategy at level 75 was to divide and conquer. Have one tank/kiter on each mob, while the rest of the group kills the others one by one.&lt;br /&gt;
**Make sure someone is keeping the pets slept at all times.  They can cause chaos if left alone for too long.&lt;br /&gt;
**The [[Ark Angel TT]] should be defeated as fast as possible because he has access to wide selection of nasty spells.&lt;br /&gt;
**Along with having a pet, the [[Ark Angel MR]] will also charm at least one player before she falls.&lt;br /&gt;
***[[Fealty]], light elemental resistance equipment, and magic evasion in general are effective at resisting this.&lt;br /&gt;
**Every time the [[Ark Angel GK]] uses [[Meikyo Shisui]], it will try to make a Light Skill Chain.  This can be prevented if [[utsusemi]] absorbs any of the weaponskills.&lt;br /&gt;
**When fighting the [[Ark Angel HM]] it is recommended to have as many people out of [[Mijin Gakure]] range as possible. This should not be a problem for players in 99 [[item level|ilvl]] equipment.&lt;br /&gt;
***[[Barfira]] does &#039;&#039;&#039;not&#039;&#039;&#039; reduce [[Mijin Gakure]] damage. &lt;br /&gt;
**The [[Ark Angel EV]] [[Spirits Within]] is very strong and can take out someone in just one hit.&lt;br /&gt;
*Once you have finished the battle, return to the Blank Target in [[The Shrine of Ru&#039;Avitau]] to choose your reward.&lt;br /&gt;
====Re-Questing====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; You are only allowed to re-quest this once per Conquest Tally.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Drop your current earring.&lt;br /&gt;
* Receive the quest at the unmarked target (G/H-11) in the main entrance of The Shrine of Ru&#039;Avitau.&lt;br /&gt;
* The quest appears as a second Divine Might quest in your quest log with a different description.&lt;br /&gt;
* Obtain a [[Light Ore]].&lt;br /&gt;
* If you need a new [[Ark Pentasphere]], obtain an [[Illuminink]] and [[Parchment]] as well.&lt;br /&gt;
* Trade the [[Light Ore]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 00:00 and 3:00 to receive the {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
** Warning: if you need both the {{KeyItem}}[[Moonlight ore]] and the [[Ark Pentasphere]], you must make TWO separate trades. &lt;br /&gt;
** If all three items are traded, only the {{KeyItem}}[[Moonlight ore]] will be obtained.&lt;br /&gt;
** Each individual restarting this quest must possess their own {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
* Trade the [[Illuminink]] and [[Parchment]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 18:00 and 6:00 to obtain an [[Ark Pentasphere]].&lt;br /&gt;
** Only one alliance member needs the [[Ark Pentasphere]] to initiate the battle.&lt;br /&gt;
* Enter and complete the Divine Might battlefield at [[La&#039;Loff Amphitheater]].&lt;br /&gt;
* Return to the unmarked target in [[The Shrine of Ru&#039;Avitau]] to pick up a new earring.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to the [[June_2016_Version_Update_Changes|June 2016 Version Update]], a player would have to trade their items for an [[Ark Pentasphere]] or {{KeyItem}}[[Moonlight ore]] on a clear night during the full moon from midnight to 3:00 a.m. This was eased along with a batch of other older quest requirements. (18:00-06:00)&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:The Shrine of Ru&#039;Avitau Quests]][[Category:Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6494</id>
		<title>Divine Might</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6494"/>
		<updated>2023-04-08T16:12:35Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Misson Name=Ark Angels (quest version Divine Might)&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Yve&#039;noile, The Shrine of Ru&#039;Avitau&lt;br /&gt;
|Description= Use the Ark Pentasphere at the La&#039;Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously.&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Zilart Mission 13]] complete&lt;br /&gt;
|Item Reqs=*[[Illuminink]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Parchment]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Ark Pentasphere]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=The Gate of the Gods&lt;br /&gt;
|Next=The Sealed Shrine&lt;br /&gt;
|Title=	 Pentacide Perpetrator &lt;br /&gt;
|Reward=[[Shard of Apathy]]&amp;lt;br&amp;gt;[[Shard of Arrogance]]&amp;lt;br&amp;gt;[[Shard of Cowardice]]&amp;lt;br&amp;gt;[[Shard of Envy]]&amp;lt;br&amp;gt;[[Shard of Rage]]&amp;lt;br&amp;gt;&#039;&#039;&#039;One of the following:&#039;&#039;&#039;&lt;br /&gt;
[[Abyssal Earring]]&amp;lt;br&amp;gt;[[Beastly Earring]]&amp;lt;br&amp;gt;[[Bushinomimi]]&amp;lt;br&amp;gt;[[Knight&#039;s Earring]]&amp;lt;br&amp;gt;[[Suppanomimi]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete this quest, [[Zilart Mission 14]], will be considered completed as well.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;!!!NOTE:!!!&#039;&#039;&#039; You must flag this quest at the blank target in [[The Shrine of Ru&#039;Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].&lt;br /&gt;
====Preparation====&lt;br /&gt;
*Enter [[The Shrine of Ru&#039;Avitau]] from the (H-9) entrance in [[Ru&#039;Aun Gardens]].&lt;br /&gt;
*Head North a short distance to find a Blank Target at (G/H-11).&lt;br /&gt;
*Examine the Blank Target for a cutscene.&lt;br /&gt;
*Examine the Blank Target &#039;&#039;&#039;&#039;&#039;again&#039;&#039;&#039;&#039;&#039; for dialogue about how to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Divine Might]] now appears in your Outlands Quests log.&lt;br /&gt;
*You, or someone in your group, will need to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Ark Pentasphere]]s are created by trading 1 [[Illuminink]] and 1 [[Parchment]] to the Qu&#039;Hau Spring at (H-6) in [[Ro&#039;Maeve]] during a full moon and between 18:00 and 06:00 game time.&lt;br /&gt;
**[[Illuminink]] drops off [[Cursed Puppet]] and [[Magic Flagon]] in [[Ro&#039;Maeve]].&lt;br /&gt;
*Trade the [[Ark Pentasphere]] to any of the &#039;&#039;&#039;Shimmering Circles&#039;&#039;&#039; in [[La&#039;Loff Amphitheater]] to access the battlefield.&lt;br /&gt;
&lt;br /&gt;
====Battle====&lt;br /&gt;
*This battle has a 30 minute time limit and allows for a full alliance of 18 people will be allowed to enter.&lt;br /&gt;
**This battle is uncapped at level 75 and is relatively challenging.&lt;br /&gt;
*You will need to defeat [[Ark Angel MR]], [[Ark Angel TT]], [[Ark Angel EV]], [[Ark Angel HM]], and [[Ark Angel GK]] in order to win.&lt;br /&gt;
**Everyone should bring some form of re-raise in order to minimize down time.&lt;br /&gt;
**The Ark Angels share alliance hate, so people should wait to re-raise until the entire alliance is down and the mobs are back at their starting position.&lt;br /&gt;
**If you feel like you&#039;re about to die, try to move out of the center of the arena.  People left in the center of the arena are often near impossible to raise again without getting aggro.&lt;br /&gt;
*If you happen to have an alliance wipe, re-raise, heal, and then finish off whoever remains.&lt;br /&gt;
*The general strategy at level 75 was to divide and conquer. Have one tank/kiter on each mob, while the rest of the group kills the others one by one.&lt;br /&gt;
**Make sure someone is keeping the pets slept at all times.  They can cause chaos if left alone for too long.&lt;br /&gt;
**The [[Ark Angel TT]] should be defeated as fast as possible because he has access to wide selection of nasty spells.&lt;br /&gt;
**Along with having a pet, the [[Ark Angel MR]] will also charm at least one player before she falls.&lt;br /&gt;
***[[Fealty]], light elemental resistance equipment, and magic evasion in general are effective at resisting this.&lt;br /&gt;
**Every time the [[Ark Angel GK]] uses [[Meikyo Shisui]], it will try to make a Light Skill Chain.  This can be prevented if [[utsusemi]] absorbs any of the weaponskills.&lt;br /&gt;
**When fighting the [[Ark Angel HM]] it is recommended to have as many people out of [[Mijin Gakure]] range as possible. This should not be a problem for players in 99 [[item level|ilvl]] equipment.&lt;br /&gt;
***[[Barfira]] does &#039;&#039;&#039;not&#039;&#039;&#039; reduce [[Mijin Gakure]] damage. &lt;br /&gt;
**The [[Ark Angel EV]] [[Spirits Within]] is very strong and can take out someone in just one hit.&lt;br /&gt;
*Once you have finished the battle, return to the Blank Target in [[The Shrine of Ru&#039;Avitau]] to choose your reward.&lt;br /&gt;
====Re-Questing====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; You are only allowed to re-quest this once per Conquest Tally.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Drop your current earring.&lt;br /&gt;
* Receive the quest at the unmarked target (G/H-11) in the main entrance of The Shrine of Ru&#039;Avitau.&lt;br /&gt;
* The quest appears as a second Divine Might quest in your quest log with a different description.&lt;br /&gt;
* Obtain a [[Light Ore]].&lt;br /&gt;
* If you need a new [[Ark Pentasphere]], obtain an [[Illuminink]] and [[Parchment]] as well.&lt;br /&gt;
* Trade the [[Light Ore]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 00:00 and 3:00 to receive the {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
** Warning: if you need both the {{KeyItem}}[[Moonlight ore]] and the [[Ark Pentasphere]], you must make TWO separate trades. &lt;br /&gt;
** If all three items are traded, only the {{KeyItem}}[[Moonlight ore]] will be obtained.&lt;br /&gt;
** Each individual restarting this quest must possess their own {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
* Trade the [[Illuminink]] and [[Parchment]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 18:00 and 6:00 to obtain an [[Ark Pentasphere]].&lt;br /&gt;
** Only one alliance member needs the [[Ark Pentasphere]] to initiate the battle.&lt;br /&gt;
* Enter and complete the Divine Might battlefield at [[La&#039;Loff Amphitheater]].&lt;br /&gt;
* Return to the unmarked target in [[The Shrine of Ru&#039;Avitau]] to pick up a new earring.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to the [[June_2016_Version_Update_Changes|June 2016 Version Update]], a player would have to trade their items for an [[Ark Pentasphere]] or {{KeyItem}}[[Moonlight ore]] on a clear night during the full moon from midnight to 3:00 a.m. This was eased along with a batch of other older quest requirements. (18:00-06:00)&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:The Shrine of Ru&#039;Avitau Quests]][[Category:Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6493</id>
		<title>Divine Might</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6493"/>
		<updated>2023-04-08T16:11:12Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Misson Name=Ark Angels (quest version Divine Might)&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Yve&#039;noile, The Shrine of Ru&#039;Avitau&lt;br /&gt;
|Description= Use the Ark Pentasphere at the La&#039;Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously.&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Zilart Mission 13]] complete&lt;br /&gt;
|Item Reqs=*[[Illuminink]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Parchment]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Ark Pentasphere]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=The Gate of the Gods&lt;br /&gt;
|Next=The Sealed Shrine&lt;br /&gt;
|Title=	 Pentacide Perpetrator &lt;br /&gt;
|Reward=[[Shard of Apathy]]&amp;lt;br&amp;gt;[[Shard of Arrogance]]&amp;lt;br&amp;gt;[[Shard of Cowardice]]&amp;lt;br&amp;gt;[[Shard of Envy]]&amp;lt;br&amp;gt;[[Shard of Rage]]&amp;lt;br&amp;gt;&#039;&#039;&#039;One of the following:&#039;&#039;&#039;&lt;br /&gt;
[[Abyssal Earring]]&amp;lt;br&amp;gt;[[Beastly Earring]]&amp;lt;br&amp;gt;[[Bushinomimi]]&amp;lt;br&amp;gt;[[Knight&#039;s Earring]]&amp;lt;br&amp;gt;[[Suppanomimi]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete this quest, [[Zilart Mission 14]], will be considered completed as well.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;!!!NOTE:!!!&#039;&#039;&#039; You must flag this quest at the blank target in [[The Shrine of Ru&#039;Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].&lt;br /&gt;
====Preparation====&lt;br /&gt;
*Enter [[The Shrine of Ru&#039;Avitau]] from the (H-9) entrance in [[Ru&#039;Aun Gardens]].&lt;br /&gt;
*Head North a short distance to find a Blank Target at (G/H-11).&lt;br /&gt;
*Examine the Blank Target for a cutscene.&lt;br /&gt;
*Examine the Blank Target &#039;&#039;&#039;&#039;&#039;again&#039;&#039;&#039;&#039;&#039; for dialogue about how to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Divine Might]] now appears in your Outlands Quests log.&lt;br /&gt;
*You, or someone in your group, will need to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Ark Pentasphere]]s are created by trading 1 [[Illuminink]] and 1 [[Parchment]] to the Qu&#039;Hau Spring at (H-6) in [[Ro&#039;Maeve]] during a full moon and between 18:00 and 06:00 game time.&lt;br /&gt;
**[[Illuminink]] drops off [[Cursed Puppet]] and [[Magic Flagon]] in [[Ro&#039;Maeve]].&lt;br /&gt;
*Trade the [[Ark Pentasphere]] to any of the &#039;&#039;&#039;Shimmering Circles&#039;&#039;&#039; in [[La&#039;Loff Amphitheater]] to access the battlefield.&lt;br /&gt;
&lt;br /&gt;
====Battle====&lt;br /&gt;
*This battle has a 30 minute time limit and allows for a full alliance of 18 people will be allowed to enter.&lt;br /&gt;
**This battle was initially uncapped at level 75 and was relatively challenging. Level 99 players should have little to no difficulty completing this.&lt;br /&gt;
*You will need to defeat [[Ark Angel MR]], [[Ark Angel TT]], [[Ark Angel EV]], [[Ark Angel HM]], and [[Ark Angel GK]] in order to win.&lt;br /&gt;
**Everyone should bring some form of re-raise in order to minimize down time.&lt;br /&gt;
**The Ark Angels share alliance hate, so people should wait to re-raise until the entire alliance is down and the mobs are back at their starting position.&lt;br /&gt;
**If you feel like you&#039;re about to die, try to move out of the center of the arena.  People left in the center of the arena are often near impossible to raise again without getting aggro.&lt;br /&gt;
*If you happen to have an alliance wipe, re-raise, heal, and then finish off whoever remains.&lt;br /&gt;
*The general strategy at level 75 was to divide and conquer. Have one tank/kiter on each mob, while the rest of the group kills the others one by one.&lt;br /&gt;
**Make sure someone is keeping the pets slept at all times.  They can cause chaos if left alone for too long.&lt;br /&gt;
**The [[Ark Angel TT]] should be defeated as fast as possible because he has access to wide selection of nasty spells.&lt;br /&gt;
**Along with having a pet, the [[Ark Angel MR]] will also charm at least one player before she falls.&lt;br /&gt;
***[[Fealty]], light elemental resistance equipment, and magic evasion in general are effective at resisting this.&lt;br /&gt;
**Every time the [[Ark Angel GK]] uses [[Meikyo Shisui]], it will try to make a Light Skill Chain.  This can be prevented if [[utsusemi]] absorbs any of the weaponskills.&lt;br /&gt;
**When fighting the [[Ark Angel HM]] it is recommended to have as many people out of [[Mijin Gakure]] range as possible. This should not be a problem for players in 99 [[item level|ilvl]] equipment.&lt;br /&gt;
***[[Barfira]] does &#039;&#039;&#039;not&#039;&#039;&#039; reduce [[Mijin Gakure]] damage. &lt;br /&gt;
**The [[Ark Angel EV]] [[Spirits Within]] is very strong and can take out someone in just one hit.&lt;br /&gt;
*Once you have finished the battle, return to the Blank Target in [[The Shrine of Ru&#039;Avitau]] to choose your reward.&lt;br /&gt;
====Re-Questing====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; You are only allowed to re-quest this once per Conquest Tally.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Drop your current earring.&lt;br /&gt;
* Receive the quest at the unmarked target (G/H-11) in the main entrance of The Shrine of Ru&#039;Avitau.&lt;br /&gt;
* The quest appears as a second Divine Might quest in your quest log with a different description.&lt;br /&gt;
* Obtain a [[Light Ore]].&lt;br /&gt;
* If you need a new [[Ark Pentasphere]], obtain an [[Illuminink]] and [[Parchment]] as well.&lt;br /&gt;
* Trade the [[Light Ore]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 00:00 and 3:00 to receive the {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
** Warning: if you need both the {{KeyItem}}[[Moonlight ore]] and the [[Ark Pentasphere]], you must make TWO separate trades. &lt;br /&gt;
** If all three items are traded, only the {{KeyItem}}[[Moonlight ore]] will be obtained.&lt;br /&gt;
** Each individual restarting this quest must possess their own {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
* Trade the [[Illuminink]] and [[Parchment]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 18:00 and 6:00 to obtain an [[Ark Pentasphere]].&lt;br /&gt;
** Only one alliance member needs the [[Ark Pentasphere]] to initiate the battle.&lt;br /&gt;
* Enter and complete the Divine Might battlefield at [[La&#039;Loff Amphitheater]].&lt;br /&gt;
* Return to the unmarked target in [[The Shrine of Ru&#039;Avitau]] to pick up a new earring.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to the [[June_2016_Version_Update_Changes|June 2016 Version Update]], a player would have to trade their items for an [[Ark Pentasphere]] or {{KeyItem}}[[Moonlight ore]] on a clear night during the full moon from midnight to 3:00 a.m. This was eased along with a batch of other older quest requirements. (18:00-06:00)&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:The Shrine of Ru&#039;Avitau Quests]][[Category:Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6492</id>
		<title>Divine Might</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Divine_Might&amp;diff=6492"/>
		<updated>2023-04-08T16:07:12Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;{{Misson Header |Misson Name=Ark Angels (quest version Divine Might) |Expansion=Rise of the Zilart |Start=Yve&amp;#039;noile, The Shrine of Ru&amp;#039;Avitau |Description= Use the Ark Pentasphere at the La&amp;#039;Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously. |FLevel= |Quest Reqs=Zilart Mission 13 complete |Item Reqs=*Illuminink (Also needed to do the quest a 2nd time) *Parchment (Also needed to do the quest a 2nd time) *Ark Pentasphere |Level...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Misson Header&lt;br /&gt;
|Misson Name=Ark Angels (quest version Divine Might)&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Yve&#039;noile, The Shrine of Ru&#039;Avitau&lt;br /&gt;
|Description= Use the Ark Pentasphere at the La&#039;Loff Amphitheater to confront and defeat all five Crystal Warriors simultaneously.&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Zilart Mission 13]] complete&lt;br /&gt;
|Item Reqs=*[[Illuminink]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Parchment]] (Also needed to do the quest a 2nd time)&lt;br /&gt;
*[[Ark Pentasphere]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=[[Zilart Mission 13]]&lt;br /&gt;
|Next=[[Zilart Mission 15]]&lt;br /&gt;
|Title=	 Pentacide Perpetrator &lt;br /&gt;
|Reward=[[Shard of Apathy]]&amp;lt;br&amp;gt;[[Shard of Arrogance]]&amp;lt;br&amp;gt;[[Shard of Cowardice]]&amp;lt;br&amp;gt;[[Shard of Envy]]&amp;lt;br&amp;gt;[[Shard of Rage]]&amp;lt;br&amp;gt;&#039;&#039;&#039;One of the following:&#039;&#039;&#039;&lt;br /&gt;
[[Abyssal Earring]][[Beastly Earring]][[Bushinomimi]][[Knight&#039;s Earring]][[Suppanomimi]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete this quest, [[Zilart Mission 14]], will be considered completed as well.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;!!!NOTE:!!!&#039;&#039;&#039; You must flag this quest at the blank target in [[The Shrine of Ru&#039;Avitau]] or you WILL NOT receive credit and will have to re-aquire another [[Ark Pentasphere]].&lt;br /&gt;
====Preparation====&lt;br /&gt;
*Enter [[The Shrine of Ru&#039;Avitau]] from the (H-9) entrance in [[Ru&#039;Aun Gardens]].&lt;br /&gt;
*Head North a short distance to find a Blank Target at (G/H-11).&lt;br /&gt;
*Examine the Blank Target for a cutscene.&lt;br /&gt;
*Examine the Blank Target &#039;&#039;&#039;&#039;&#039;again&#039;&#039;&#039;&#039;&#039; for dialogue about how to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Divine Might]] now appears in your Outlands Quests log.&lt;br /&gt;
*You, or someone in your group, will need to obtain an [[Ark Pentasphere]].&lt;br /&gt;
**[[Ark Pentasphere]]s are created by trading 1 [[Illuminink]] and 1 [[Parchment]] to the Qu&#039;Hau Spring at (H-6) in [[Ro&#039;Maeve]] during a full moon and between 18:00 and 06:00 game time.&lt;br /&gt;
**[[Illuminink]] drops off [[Cursed Puppet]] and [[Magic Flagon]] in [[Ro&#039;Maeve]].&lt;br /&gt;
*Trade the [[Ark Pentasphere]] to any of the &#039;&#039;&#039;Shimmering Circles&#039;&#039;&#039; in [[La&#039;Loff Amphitheater]] to access the battlefield.&lt;br /&gt;
&lt;br /&gt;
====Battle====&lt;br /&gt;
*This battle has a 30 minute time limit and allows for a full alliance of 18 people will be allowed to enter.&lt;br /&gt;
**This battle was initially uncapped at level 75 and was relatively challenging. Level 99 players should have little to no difficulty completing this.&lt;br /&gt;
*You will need to defeat [[Ark Angel MR]], [[Ark Angel TT]], [[Ark Angel EV]], [[Ark Angel HM]], and [[Ark Angel GK]] in order to win.&lt;br /&gt;
**Everyone should bring some form of re-raise in order to minimize down time.&lt;br /&gt;
**The Ark Angels share alliance hate, so people should wait to re-raise until the entire alliance is down and the mobs are back at their starting position.&lt;br /&gt;
**If you feel like you&#039;re about to die, try to move out of the center of the arena.  People left in the center of the arena are often near impossible to raise again without getting aggro.&lt;br /&gt;
*If you happen to have an alliance wipe, re-raise, heal, and then finish off whoever remains.&lt;br /&gt;
*The general strategy at level 75 was to divide and conquer. Have one tank/kiter on each mob, while the rest of the group kills the others one by one.&lt;br /&gt;
**Make sure someone is keeping the pets slept at all times.  They can cause chaos if left alone for too long.&lt;br /&gt;
**The [[Ark Angel TT]] should be defeated as fast as possible because he has access to wide selection of nasty spells.&lt;br /&gt;
**Along with having a pet, the [[Ark Angel MR]] will also charm at least one player before she falls.&lt;br /&gt;
***[[Fealty]], light elemental resistance equipment, and magic evasion in general are effective at resisting this.&lt;br /&gt;
**Every time the [[Ark Angel GK]] uses [[Meikyo Shisui]], it will try to make a Light Skill Chain.  This can be prevented if [[utsusemi]] absorbs any of the weaponskills.&lt;br /&gt;
**When fighting the [[Ark Angel HM]] it is recommended to have as many people out of [[Mijin Gakure]] range as possible. This should not be a problem for players in 99 [[item level|ilvl]] equipment.&lt;br /&gt;
***[[Barfira]] does &#039;&#039;&#039;not&#039;&#039;&#039; reduce [[Mijin Gakure]] damage. &lt;br /&gt;
**The [[Ark Angel EV]] [[Spirits Within]] is very strong and can take out someone in just one hit.&lt;br /&gt;
*Once you have finished the battle, return to the Blank Target in [[The Shrine of Ru&#039;Avitau]] to choose your reward.&lt;br /&gt;
====Re-Questing====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; You are only allowed to re-quest this once per Conquest Tally.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Drop your current earring.&lt;br /&gt;
* Receive the quest at the unmarked target (G/H-11) in the main entrance of The Shrine of Ru&#039;Avitau.&lt;br /&gt;
* The quest appears as a second Divine Might quest in your quest log with a different description.&lt;br /&gt;
* Obtain a [[Light Ore]].&lt;br /&gt;
* If you need a new [[Ark Pentasphere]], obtain an [[Illuminink]] and [[Parchment]] as well.&lt;br /&gt;
* Trade the [[Light Ore]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 00:00 and 3:00 to receive the {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
** Warning: if you need both the {{KeyItem}}[[Moonlight ore]] and the [[Ark Pentasphere]], you must make TWO separate trades. &lt;br /&gt;
** If all three items are traded, only the {{KeyItem}}[[Moonlight ore]] will be obtained.&lt;br /&gt;
** Each individual restarting this quest must possess their own {{KeyItem}}[[Moonlight ore]].&lt;br /&gt;
* Trade the [[Illuminink]] and [[Parchment]] to the Qu&#039;Hau Spring in [[Ro&#039;Maeve]] during a Full Moon between 18:00 and 6:00 to obtain an [[Ark Pentasphere]].&lt;br /&gt;
** Only one alliance member needs the [[Ark Pentasphere]] to initiate the battle.&lt;br /&gt;
* Enter and complete the Divine Might battlefield at [[La&#039;Loff Amphitheater]].&lt;br /&gt;
* Return to the unmarked target in [[The Shrine of Ru&#039;Avitau]] to pick up a new earring.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to the [[June_2016_Version_Update_Changes|June 2016 Version Update]], a player would have to trade their items for an [[Ark Pentasphere]] or {{KeyItem}}[[Moonlight ore]] on a clear night during the full moon from midnight to 3:00 a.m. This was eased along with a batch of other older quest requirements. (18:00-06:00)&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:The Shrine of Ru&#039;Avitau Quests]][[Category:Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ark_Angels&amp;diff=6491</id>
		<title>Ark Angels</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ark_Angels&amp;diff=6491"/>
		<updated>2023-04-08T15:42:44Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;{{Mission Header |Mission Name=Ark Angels |Expansion=Rise of the Zilart |Start=None |Description=Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all... |Level= |Repeatable=Yes |Previous=Zilart Mission 13{{!}}The Gate of the Gods |Next=Zilart Mission 15{{!}}The Sealed Shrine |Title=Pentacide Perpetrator (Divine Might only) |Reward={{KI}}Shard of Apathy&amp;lt;br&amp;gt;{{KI}}Shard of Arrogance&amp;lt;br&amp;gt;{{KI}}Shard of Cowardice&amp;lt;br&amp;gt;{{KI}}Shard of E...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Ark Angels&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=None&lt;br /&gt;
|Description=Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=Zilart Mission 13{{!}}The Gate of the Gods&lt;br /&gt;
|Next=Zilart Mission 15{{!}}The Sealed Shrine&lt;br /&gt;
|Title=Pentacide Perpetrator ([[Divine Might]] only)&lt;br /&gt;
|Reward={{KI}}[[Shard of Apathy]]&amp;lt;br&amp;gt;{{KI}}[[Shard of Arrogance]]&amp;lt;br&amp;gt;{{KI}}[[Shard of Cowardice]]&amp;lt;br&amp;gt;{{KI}}[[Shard of Envy]]&amp;lt;br&amp;gt;{{KI}}[[Shard of Rage]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{| width=100% |&lt;br /&gt;
|- valign=top |&lt;br /&gt;
|&amp;lt;p style=&amp;quot;text-align:center; color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The quest [[Divine Might]] allows you to confront all 5 bosses below simultaneously and complete this mission immediately, rather than fighting each boss separately. However, part of the quest requires you to receive an item during the full moon so check your &#039;&#039;Current Time&#039;&#039; before going this route.&amp;lt;/p&amp;gt;&lt;br /&gt;
*Zone into [[Ru&#039;Aun Gardens]] for a brief cutscene with Zeid and Aldo. &lt;br /&gt;
*Proceed straight forward and enter [[The Shrine of Ru&#039;Avitau]] from the (H-9) entrance in [[Ru&#039;Aun Gardens]].&lt;br /&gt;
**[[Survival Guide]] puts you close if you have it.&lt;br /&gt;
*Head north a short distance to find a Blank Target at (G/H-11).&lt;br /&gt;
*Examine the Blank Target for a cutscene.&lt;br /&gt;
*After the cutscene, return to [[Ru&#039;Aun Gardens]].&lt;br /&gt;
*There are 5 BC fights to complete this mission, each spread out across the entire zone. Take the red portals to get to the appropriate towers that you see around the outside edge of the zone.&lt;br /&gt;
**[[Ru&#039;Aun Gardens]] is mostly safe from all aggro, except for the dolls which stand on blue pads, set in walls. Stay on the other side of the path from these and you&#039;ll be entirely safe. Everything detects magic except for birds.&lt;br /&gt;
**To give a brief description of how the portals work:&lt;br /&gt;
***The red portals lead to the islands in which you can access the [[La&#039;Loff Amphitheater]] which leads to each of the fights (where the Home Points are set when you view the map). &lt;br /&gt;
***The red portals are already activated by default.&lt;br /&gt;
***After each fight you will warp back to the island you were originally on by taking a red portal from the Home Point island. What you have to do to get to the next fight is find the pincerstone (it looks like a pincer pointing to the sky with a blue stone between) on the side of the island in the direction you want to travel (Which will be counter-clockwise in this case, i.e. starting from West to East)&lt;br /&gt;
****These are marked by blue stars on the map for [[Ru&#039;Aun Gardens]] on this page &amp;gt;&amp;gt;.&lt;br /&gt;
***On the first island the pincerstone is closer to the centre, but on subsequent islands it will be a small walk to your right once you warp back from the Home Point island.&lt;br /&gt;
***Activating the pincerstone will turn on the blue warp point which is located on the same side as the red portal but just to the left of it. (Imagine north is always pointing outside the circle, the blue warp point is south of the red one on the lower level).&lt;br /&gt;
***This will transport you to the next larger island and you can then take the red portal (Which is located on the other side to where you arrived) to the next Home Point island.&lt;br /&gt;
***Rinse and repeat all the way around.&lt;br /&gt;
***Basically all the larger and smaller islands are the same (with some minor differences but all points of interest are placed the same) except for the starting island in the south of the map.&lt;br /&gt;
****Note: there are two of each portal circle (blue and red) on either side of each island. The smaller circle is the warp point, and the larger one is where you land. The warp point has pincers around it.&lt;br /&gt;
*Visit each of the towers and zone inside, the BC area is called [[La&#039;Loff Amphitheater]]. &lt;br /&gt;
**You will be facing 5 Ark Angels, who you first saw in the Throne Room, as each of the 5 races wearing black armor and have very pale, ghostly faces. Divine Might combines all 5 Ark Angels in a single fight, fought as an alliance. The mission itself, however, is individual fights, in 6 person BCs. &lt;br /&gt;
**At each tower, you&#039;ll have some time to prepare, and then enter to face off against the Ark Angel. Each tower is specific, so you&#039;ll need to visit them all. Each Ark Angel has 2 jobs, and can use the full abilities of each, as well as their respective weapons weaponskills.  &lt;br /&gt;
||&lt;br /&gt;
[[File:Ru&#039;Aun-Gardens-Map.jpg|thumbnail|Ru&#039;Aun Gardens]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Fight==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;  style=&amp;quot;background-color:#f9eeee;&amp;quot; |&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#9d5353; color: white&amp;quot; | Area !! style=&amp;quot;background:#9d5353; color: white&amp;quot; |Boss !!style=&amp;quot;background:#9d5353; color: white&amp;quot; | Abilities !! style=&amp;quot;background:#9d5353; color: white&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[La&#039;Loff Amphitheater]] - HP #1 || [[Ark Angel HM]] (WAR/NIN) ||&lt;br /&gt;
*Can use [[Mighty Strikes]] and [[Mijin Gakure]].&lt;br /&gt;
*Uses the unique WS &#039;&#039;&#039;Cross Reaver&#039;&#039;&#039; which does cone damage (~500-900) and has an additional effect of [[Stun (Status)|Stun]].&lt;br /&gt;
||&lt;br /&gt;
*The biggest single fear in this fight is [[Mijin Gakure]], which can easily spell a wipe if used at high HP. Magic Mitigation such as [[Rampart]], [[Shell]], [[Fealty]], and any other damage mitigation spells/Blood Pacts will help keep you alive; but it is non-elemental damage, so [[Bar spell]]s have no effect. Beyond that, simply survive and defeat him. &lt;br /&gt;
|-&lt;br /&gt;
| [[La&#039;Loff Amphitheater]] - HP #2 || [[Ark Angel TT]] (BLM/DRK) ||&lt;br /&gt;
*Uses the unique WS &#039;&#039;&#039;Amon Drive&#039;&#039;&#039; which does AoE damage (~100-300) and has an additional effect of [[Paralysis]] and [[Petrification]]. Absorbed by [[Utsusemi]].&lt;br /&gt;
*Can use [[Manafont]] and [[Blood Weapon]].&lt;br /&gt;
*Will teleport around the arena.&lt;br /&gt;
||&lt;br /&gt;
*Just fight him normally, try to stay out of range of the AoE. &lt;br /&gt;
|-&lt;br /&gt;
| [[La&#039;Loff Amphitheater]] - HP #3 || [[Ark Angel MR]] (THF/BST) ||&lt;br /&gt;
*Can use [[Perfect Dodge]] and [[Charm]].&lt;br /&gt;
*Uses the unique WS &#039;&#039;&#039;Havoc Spiral&#039;&#039;&#039; which does AoE damage (~100-300) and has an additional effect of [[Sleep (Status)|Sleep]]. Absorbed by [[Utsusemi]].&lt;br /&gt;
*Can Charm your tank regardless of whether or not her pet is still alive, so plan accordingly.&lt;br /&gt;
||&lt;br /&gt;
*Will summon a pet, usually a tiger, but can be a Mandragora as well. Sleep the pet and ignore it.&lt;br /&gt;
|-&lt;br /&gt;
| [[La&#039;Loff Amphitheater]] - HP #4 || [[Ark Angel EV]] (PLD/WHM) ||&lt;br /&gt;
*Can use [[Invincible]] and [[Benediction]]. &lt;br /&gt;
*Uses the unique WS &#039;&#039;&#039;Dominion Slash&#039;&#039;&#039; which does AoE damage (~100-300) and has an additional effect of [[Silence (Status)|Silence]]. Absorbed by [[Utsusemi]]. Recommended to bring [[Echo Drops]]. It can also dispel buffs. &lt;br /&gt;
*Uses the unique ability &#039;&#039;&#039;Shield Strike&#039;&#039;&#039; which is a cone attack that does ~100 damage and [[Stun (Status)|Stun]]. &lt;br /&gt;
||&lt;br /&gt;
*Take care to avoid [[Spirits Within]], as it can easily destroy your tank. [[Gravity]] and [[Bind]] and kite the NM is typically the best strategy. &lt;br /&gt;
|-&lt;br /&gt;
| [[La&#039;Loff Amphitheater]] - HP #5 || [[Ark Angel GK]] (SAM/DRG) ||&lt;br /&gt;
*Can use [[Call Wyvern]] and [[Meikyo Shisui]] multiple times.&lt;br /&gt;
*Uses the unique WS &#039;&#039;&#039;Dragonfall&#039;&#039;&#039; which does AoE damage (~100-300) and has an additional effect of [[Bind (Status)|Bind]]. Absorbed by [[Utsusemi]].&lt;br /&gt;
||&lt;br /&gt;
*Straight fight, NIN tank suggested to reduce WS damage from Meikyo Shisui.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Knight%27s_Earring.png&amp;diff=6490</id>
		<title>File:Knight&#039;s Earring.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Knight%27s_Earring.png&amp;diff=6490"/>
		<updated>2023-04-08T15:38:20Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Mewwgoat uploaded a new version of File:Knight&amp;#039;s Earring.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Bushinomimi.png&amp;diff=6489</id>
		<title>File:Bushinomimi.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Bushinomimi.png&amp;diff=6489"/>
		<updated>2023-04-08T15:38:02Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Mewwgoat uploaded a new version of File:Bushinomimi.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Beastly_Earring.png&amp;diff=6488</id>
		<title>File:Beastly Earring.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Beastly_Earring.png&amp;diff=6488"/>
		<updated>2023-04-08T15:37:21Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Mewwgoat uploaded a new version of File:Beastly Earring.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Abyssal_Earring.png&amp;diff=6487</id>
		<title>File:Abyssal Earring.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Abyssal_Earring.png&amp;diff=6487"/>
		<updated>2023-04-08T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Mewwgoat uploaded a new version of File:Abyssal Earring.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Chocobo_Ticket&amp;diff=6486</id>
		<title>Chocobo Ticket</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Chocobo_Ticket&amp;diff=6486"/>
		<updated>2023-04-08T15:12:59Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;File:Chocobo Ticket.jpg &amp;lt;br&amp;gt; Allows for 1 free ride of a Chocobo.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chocobo Ticket.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Allows for 1 free ride of a Chocobo.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Chocobo_Ticket.jpg&amp;diff=6485</id>
		<title>File:Chocobo Ticket.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Chocobo_Ticket.jpg&amp;diff=6485"/>
		<updated>2023-04-08T15:12:24Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fortune_Egg&amp;diff=6484</id>
		<title>Fortune Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fortune_Egg&amp;diff=6484"/>
		<updated>2023-04-08T15:11:15Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;File:Fortune Egg.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fortune Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Fortune_Egg.jpg&amp;diff=6483</id>
		<title>File:Fortune Egg.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Fortune_Egg.jpg&amp;diff=6483"/>
		<updated>2023-04-08T15:11:05Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Happy_Egg&amp;diff=6482</id>
		<title>Happy Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Happy_Egg&amp;diff=6482"/>
		<updated>2023-04-08T15:08:06Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;File:Happy Egg.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Happy Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Happy_Egg.jpg&amp;diff=6481</id>
		<title>File:Happy Egg.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Happy_Egg.jpg&amp;diff=6481"/>
		<updated>2023-04-08T15:07:55Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Lamp_Egg&amp;diff=6480</id>
		<title>Lamp Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Lamp_Egg&amp;diff=6480"/>
		<updated>2023-04-08T15:06:49Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lamp egg.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in Bastokan Festivals.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Lamp Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Flower_Egg&amp;diff=6479</id>
		<title>Flower Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Flower_Egg&amp;diff=6479"/>
		<updated>2023-04-08T15:06:13Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Flower Egg Furniture.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in Windhurstian Festivals.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Flower Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Wing_Egg&amp;diff=6478</id>
		<title>Wing Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Wing_Egg&amp;diff=6478"/>
		<updated>2023-04-08T15:05:20Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wing Egg Furniture.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in San d&#039;Orain Festivals.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wing Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Wing_Egg&amp;diff=6477</id>
		<title>Wing Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Wing_Egg&amp;diff=6477"/>
		<updated>2023-04-08T15:04:58Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;thumb &amp;lt;br&amp;gt; Lamp used in San d&amp;#039;Orain Festivals. File:Wing Egg.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wing Egg Furniture.jpg|thumb]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in San d&#039;Orain Festivals.&lt;br /&gt;
[[File:Wing Egg.jpg]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Wing_Egg_Furniture.jpg&amp;diff=6476</id>
		<title>File:Wing Egg Furniture.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Wing_Egg_Furniture.jpg&amp;diff=6476"/>
		<updated>2023-04-08T15:04:09Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Flower_Egg&amp;diff=6475</id>
		<title>Flower Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Flower_Egg&amp;diff=6475"/>
		<updated>2023-04-08T15:03:39Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;File:Flower Egg Furniture.jpg &amp;lt;br&amp;gt; Lamp used in Bastokan Festivals&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Flower Egg Furniture.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in Bastokan Festivals&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Flower_Egg_Furniture.jpg&amp;diff=6474</id>
		<title>File:Flower Egg Furniture.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Flower_Egg_Furniture.jpg&amp;diff=6474"/>
		<updated>2023-04-08T15:03:26Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Lamp_Egg&amp;diff=6473</id>
		<title>Lamp Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Lamp_Egg&amp;diff=6473"/>
		<updated>2023-04-08T15:01:50Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;File:Lamp egg.jpg &amp;lt;br&amp;gt; Lamp used in Bastokan Festivals&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lamp egg.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lamp used in Bastokan Festivals&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Lamp_egg.jpg&amp;diff=6472</id>
		<title>File:Lamp egg.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Lamp_egg.jpg&amp;diff=6472"/>
		<updated>2023-04-08T15:00:31Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6471</id>
		<title>Orphic Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6471"/>
		<updated>2023-04-08T14:58:05Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Orphic.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Latent active under the effects of any song.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6470</id>
		<title>Orphic Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6470"/>
		<updated>2023-04-08T14:57:34Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Orphic.jpg]]&lt;br /&gt;
Latent active under the effects of any song.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6469</id>
		<title>Orphic Egg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Orphic_Egg&amp;diff=6469"/>
		<updated>2023-04-08T14:56:48Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;thumb  Latent active under the effects of any song.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Orphic.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
Latent active under the effects of any song.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Orphic.jpg&amp;diff=6468</id>
		<title>File:Orphic.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Orphic.jpg&amp;diff=6468"/>
		<updated>2023-04-08T14:56:25Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Egg_Hunt_Egg-stravaganza_2023&amp;diff=6467</id>
		<title>Egg Hunt Egg-stravaganza 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Egg_Hunt_Egg-stravaganza_2023&amp;diff=6467"/>
		<updated>2023-04-08T14:53:51Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): Created page with &amp;quot;&amp;lt;poem&amp;gt;Ahem, shell we begin @Adventurers ? Spring is finally here and the fowl weather is gone! But enough with poultry pleasantries, let&amp;#039;s crack on. I&amp;#039;m eggs-tremely eggs-ited, eggs-eptionally delighted, to announce... Egg Hunt Egg-stravagaza! Wait. What year is it? Oh time flies! Kupo~ The team is scrambling to cook up 1.1, we&amp;#039;ve been positively fried! I bet you&amp;#039;ve been perched on the edge of your seats! Knowing delays wouldn&amp;#039;t go over-easy, Loxley hatched a plan to swo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;poem&amp;gt;Ahem, shell we begin @Adventurers ? Spring is finally here and the fowl weather is gone! But enough with poultry pleasantries, let&#039;s crack on. I&#039;m eggs-tremely eggs-ited, eggs-eptionally delighted, to announce... Egg Hunt Egg-stravagaza! Wait. What year is it? Oh time flies! Kupo~ The team is scrambling to cook up 1.1, we&#039;ve been positively fried! I bet you&#039;ve been perched on the edge of your seats! Knowing delays wouldn&#039;t go over-easy, Loxley hatched a plan to swoop in and lay down this egg-stra special shellabration! We hope this will quail any rustled feathers and stop you boiling over. Okay, no more flapping, what the flock is this all about? Let me take you under my wing and eggs-plain... Every day at the crack of dawn, when the sun beaks over the Horizon and the Chocobo crows... Wait, that&#039;s not it. Just to be nice and eggs-actly precise... at 0:00 O&#039;cluck each day, my friends will offer you a freshly laid egg. Each egg has a letter printed underneath (Don&#039;t ask). Peck out the first three letters of your name and eggs-change them with us Moogles for a prize! Once you&#039;ve completed the &amp;quot;First three&amp;quot;, we&#039;ll let you try other combinations. This just scratches the surface. Word from the bird&#039;s nest is there are egg-stra secret combos this year. See if you can find them! So... don&#039;t stay kuupo~ed up! Leave the roost, come out of your shell and see if this event tickles your feathers by hunting down Moogles in the following locations across Vana&#039;diel: (J-9) Southern San d&#039;Oria (D-8) Northern San d&#039;Oria (I-9) Bastok Mines (G-8) Bastok Markets (K-10) Windurst Woods (F-5)  Windurst Waters That&#039;s all yolks. Kupo~ Eggbert&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
===How to Play===&lt;br /&gt;
&amp;lt;poem&amp;gt;Start by collecting [[Initial Egg]]s, each inscribed with a letter.&lt;br /&gt;
&lt;br /&gt;
The easiest way to do this is by speaking to one of the festival moogles in each area where the event is held, but you can only collect one egg each day using this method. If you are in a party when you speak with the moogle, you will have the opportunity to select the type of egg you want based on the initials of your party&#039;s other members.&lt;br /&gt;
&lt;br /&gt;
You can collect even more initial eggs by trading other types of eggs you may have on hand to any of the moogles in the three nations. Just remember that these egg exchanges are also limited to one per day (per nation). How many initial eggs you receive varies depending on the quantities and varieties of eggs you trade, so if you are not happy with what you get once, keep trying!&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve collected enough eggs, start exchanging with other adventurers and try making a &amp;quot;combination.&amp;quot; The most basic one is called a &amp;quot;First 3.&amp;quot; When you have the three initial eggs necessary for this combo, trade them to one of the moogles and collect your prize!&lt;br /&gt;
&lt;br /&gt;
After a &amp;quot;First 3,&amp;quot; try building an &amp;quot;Initial Straight 8&amp;quot; or a &amp;quot;7 of a Kind.&amp;quot; The more you make, the more presents you&#039;ll take home!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t forget that you&#039;ll have to trade in a &amp;quot;First 3&amp;quot; before you can trade in any other combos. Think of it as a sort of preliminary test!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And for those of you who are looking for a real challenge, try discovering different, more exotic combinations. The moogles are usually reluctant to give out any of their classified information, but maybe if you are persistent enough, one will let you in on a secret or two! Make it a point to talk to them as often as possible!&lt;br /&gt;
&lt;br /&gt;
Please note that all &amp;quot;new adventurers&amp;quot; will be required to wait one Vana&#039;diel day before being eligible to receive initial eggs.&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
===Event Locations===&lt;br /&gt;
:[[Southern San d&#039;Oria]]&lt;br /&gt;
:[[Northern San d&#039;Oria]]&lt;br /&gt;
:[[Bastok Mines]]&lt;br /&gt;
:[[Bastok Markets]]&lt;br /&gt;
:[[Windurst Woods]]&lt;br /&gt;
:[[Windurst Waters]]&lt;br /&gt;
&lt;br /&gt;
===Festival Duration===&lt;br /&gt;
*The Egg Hunt Egg-stravaganza will began at 7:00AM EST on April 7th, and last until {{Verification}}¯\_(ツ)_/¯&lt;br /&gt;
&lt;br /&gt;
== Event Walkthrough ==&lt;br /&gt;
=== Collecting Eggs ===&lt;br /&gt;
*You may collect one free event egg from the Moogle per Vana&#039;diel day.&lt;br /&gt;
*Usually the letter you receive is random.  However, if you are partied with one or more other people, you will be able to choose your letter from among the first letters of each party members&#039; name. They must be in the same zone&lt;br /&gt;
*You may collect bonus eggs per day by trading regular eggs to the Moogle.&lt;br /&gt;
**You may get &#039;&#039;&#039;one&#039;&#039;&#039; bonus event egg  randomly by trading any of the following to the Moogle:&lt;br /&gt;
**#12 [[Bird Egg]]s&lt;br /&gt;
**#12 [[Soft-Boiled Egg]]s&lt;br /&gt;
**#6 [[Lizard Egg]]s&lt;br /&gt;
**#1 [[Colored Egg]]&lt;br /&gt;
**You may get &#039;&#039;&#039;two&#039;&#039;&#039; bonus event eggs (same letters) by trading the following:&lt;br /&gt;
**#1 [[Party Egg]] (HQ of colored egg)&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
Before getting any of the reward eggs for the event, you must first complete the &amp;quot;First Three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
==== First Three ====&lt;br /&gt;
*The &amp;quot;First Three&amp;quot; is the first three letters of &#039;&#039;&#039;your&#039;&#039;&#039; name.&lt;br /&gt;
*Thus, if your name was Moogle, you would trade an &#039;M&#039;, an &#039;O&#039; and an &#039;O&#039; to complete the &amp;quot;First Three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Chocobo Ticket]]s or a colored drop&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - Yes&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once you have completed the &amp;quot;First Three,&amp;quot; you may do any of the following combinations.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
==== Seven of a Kind ====&lt;br /&gt;
*&amp;quot;Seven of a Kind&amp;quot; is seven eggs of the exact same letter.&lt;br /&gt;
*Thus, any seven eggs of the exact same letter (&amp;quot;A&amp;quot;x7....&amp;quot;Z&amp;quot;x7) are acceptable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Fortune Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have a Fortune Egg.&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Initial Straight Eight ====&lt;br /&gt;
*&amp;quot;Initial Straight Eight&amp;quot; is eight consecutive letters of the alphabet starting with the first letter of &#039;&#039;&#039;your&#039;&#039;&#039; name.&lt;br /&gt;
*Thus, if your name was Moogle, you would need an &#039;M&#039;, &#039;N&#039;, &#039;O&#039;, &#039;P&#039;, &#039;Q&#039;, &#039;R&#039;, &#039;S&#039; and &#039;T&#039;.&lt;br /&gt;
*If you name starts with &amp;quot;Y&amp;quot;, you would need &#039;Y&#039;, &#039;Z&#039;, &#039;A&#039;, &#039;B&#039;, &#039;C&#039;, &#039;D&#039;,&#039;E&#039; and &#039;F&#039;&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Happy Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have a Happy Egg.&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== National Eggs ====&lt;br /&gt;
*There are three different furniture eggs, one representing each nation.  These may be place in your [[Mog House]] layout.&lt;br /&gt;
*To obtain these eggs, trade eggs corresponding to the first five letters of a region that is currently controlled by the nation whose egg you want.&lt;br /&gt;
*Thus, if you want the egg representing Bastok, and Bastok currently controls the [[:Category:Areas#Gustaberg|Gustaberg]] region, you would need to trade the letters &#039;G&#039;, &#039;U&#039;, &#039;S&#039;, &#039;T&#039; and &#039;A&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; &lt;br /&gt;
*[[Lamp Egg]] ([[Bastok]]) center&lt;br /&gt;
*[[Flower Egg]] ([[Windurst]]) right&lt;br /&gt;
*[[Wing Egg]] ([[San d&#039;Oria]]) left&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - Yes, as long as you do not have all three furniture eggs yet.&lt;br /&gt;
[[File:Nation Eggs.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Orphic Egg ====&lt;br /&gt;
*The Orphic Egg is obtained by trading letters corresponding to the element for the day.&lt;br /&gt;
**Fire will work on Firesday. &lt;br /&gt;
**Air will work on Windsday.&lt;br /&gt;
**Light will work on Lightsday.&lt;br /&gt;
**Thunder will work on Lightningday.&lt;br /&gt;
**Ice will work on Iceday.&lt;br /&gt;
**Earth will work on Earthsday.&lt;br /&gt;
**Dark will work on Darksday.&lt;br /&gt;
**Water will work on Watersday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reward&#039;&#039;&#039; - [[Orphic Egg]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Repeatable&#039;&#039;&#039; - No, if you currently already have the Orphic Egg.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==== Other Rewards ====&lt;br /&gt;
*Trading the first five letters for a Beastman controlled region will get you a Beastman Costume.&lt;br /&gt;
*Trading the letters for &amp;quot;Orphic&amp;quot; will get you a Beastman Costume.&lt;br /&gt;
*Trading the incorrect element for the day (I.E. Light on Windsday) will get you a colored drop that matches the element you traded, unless you already have one, then you will get nothing.&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==Era + Rewards and combos==&lt;br /&gt;
This list/search is still on going, help contribute and see what has been tried at https://docs.google.com/spreadsheets/d/1TvsDsg_CWWSkPgqw5UYGwXezgaMDoMvlZnrjivC2d98/edit#gid=2100261419&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border:1px solid gray; padding-left:1em;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==Probable Rewards==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Black Drop]]&lt;br /&gt;
*[[Blue Drop]]&lt;br /&gt;
*[[Chocobo Ticket]]&lt;br /&gt;
*[[Clear Drop]]&lt;br /&gt;
*[[Flower Egg]]&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Fortune Egg]]&lt;br /&gt;
*[[Green Drop]]&lt;br /&gt;
*[[Happy Egg]]&lt;br /&gt;
*[[Lamp Egg]]&lt;br /&gt;
*[[Orphic Egg]]&lt;br /&gt;
|width=&amp;quot;140&amp;quot;|&lt;br /&gt;
*[[Purple Drop]]&lt;br /&gt;
*[[Red Drop]]&lt;br /&gt;
*[[White Drop]]&lt;br /&gt;
*[[Wing Egg]]&lt;br /&gt;
*[[Yellow Drop]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[A Passion for Eggs]]&lt;br /&gt;
[[Category:Special Events|Egg Hunt Egg-stravaganza! 2006 era, The]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Nation_Eggs.jpg&amp;diff=6466</id>
		<title>File:Nation Eggs.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Nation_Eggs.jpg&amp;diff=6466"/>
		<updated>2023-04-08T14:45:06Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All nation eggs&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=6247</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ranger&amp;diff=6247"/>
		<updated>2023-04-05T01:26:14Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RANGER.png|thumb|216x216px|Ranger]]&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: min(100%,350px);&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; bgcolor=&amp;quot;#000000&amp;quot; |&#039;&#039;&#039;&amp;lt;u&amp;gt;Ranger&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#000000&amp;quot; width=&amp;quot;40%&amp;quot; |Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot; |RNG&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#000000&amp;quot; |Expansion Pack&lt;br /&gt;
|Final Fantasy XI&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#000000&amp;quot; |Quest&lt;br /&gt;
|[[The Fanged One]]&lt;br /&gt;
|-&lt;br /&gt;
|}{{clear}}&lt;br /&gt;
==Job Traits &amp;amp; Abilities==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#000000; border-color: #59c1ff;&amp;quot; |Traits&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#000000; border-color: #59c1ff; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#000000; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Wide Scan]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Alertness]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Rapid Shot]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Wide Scan|Wide Scan II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Resist Poison]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Accuracy Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Resist Poison II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Wide Scan|Wide Scan III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Accuracy Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Resist Poison III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Wide Scan|Wide Scan IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | [[Accuracy Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;div style=&amp;quot;display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#000000; border-color: #ee6a6a;&amp;quot; |Abilities&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#000000; border-color: #ee6a6a; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#000000; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Eagle Eye Shot]] {{ Changes }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Scavenge]] {{ Changes }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Camouflage]] {{ Changes }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Barrage]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Shadowbind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Velocity Shot]] {{ Changes }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Unlimited Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;&amp;quot;&amp;gt;&lt;br /&gt;
===Melee===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; max-width: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Axe&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |109&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Dagger&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |109&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Sword&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |D&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |101&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |210&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Club&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |200&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
===Ranged===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; max-width: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Archery&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |A-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |114&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Marksmanship&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |A-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |114&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Throwing&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |C-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |220&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
====Defensive====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; max-width: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#000000; border-color: #fd5b7e;&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |Evasion&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |200&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#000000&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Merits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Group 1===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Group 2====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#000000; border-color: #fc8b4d;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&lt;br /&gt;
===Artifact Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Weapon&lt;br /&gt;
|40&lt;br /&gt;
|[[Hunter&#039;s Zamburak]] {{ Changes }}&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[File:AF RNG.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
|Hands&lt;br /&gt;
|52&lt;br /&gt;
|[[Hunter&#039;s Bracers]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Head&lt;br /&gt;
|54&lt;br /&gt;
|[[Hunter&#039;s Beret]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Legs&lt;br /&gt;
|56&lt;br /&gt;
|[[Hunter&#039;s Braccae]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
|58&lt;br /&gt;
|[[Hunter&#039;s Jerkin]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Feet&lt;br /&gt;
|60&lt;br /&gt;
|[[Hunter&#039;s Socks]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Relic Armor &#039;&#039;(subject to change)&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Hands&lt;br /&gt;
|71&lt;br /&gt;
|[[Scout&#039;s Bracers]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Relic RNG.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
|Legs&lt;br /&gt;
|72&lt;br /&gt;
|[[Scout&#039;s Braccae]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Head&lt;br /&gt;
|73&lt;br /&gt;
|[[Scout&#039;s Beret]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Feet&lt;br /&gt;
|74&lt;br /&gt;
|[[Scout&#039;s Socks]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
|75&lt;br /&gt;
|[[Scout&#039;s Jerkin]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Beastmaster&amp;diff=6196</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Beastmaster&amp;diff=6196"/>
		<updated>2023-04-01T18:21:52Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): verified widscan 2 level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Image:Mandy BST noBG.png|right]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: min(100%,400px);&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Beastmaster&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Abbreviation:&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |BST&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Expansion Pack:&#039;&#039;&#039;&lt;br /&gt;
|Final Fantasy XI&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;How to Unlock:&#039;&#039;&#039;&lt;br /&gt;
|[[Chocobo&#039;s Wounds]]&amp;lt;br&amp;gt;[[Save My Son]]&amp;lt;br&amp;gt;[[Path of the Beastmaster]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Page Contents:&#039;&#039;&#039;&lt;br /&gt;
| [[#Job Abilities|Abilities]]&amp;lt;br&amp;gt;[[#Pet Commands|Pet Commands]]&amp;lt;br&amp;gt;[[#Melee Skills|Skills]]&amp;lt;br&amp;gt;[[#Merits|Merits]]&amp;lt;br&amp;gt;[[#Job Specific Equipment|Equipment]]&amp;lt;br&amp;gt;[[#Guides|Guides]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana&#039;diel]].  Based on their [[Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana&#039;diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability.&lt;br /&gt;
&lt;br /&gt;
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]].  In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pets|&amp;quot;Jug Pets&amp;quot;]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;80%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
== Job Abilities == &lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Familiar]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Charm]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Gauge]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Reward]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Call Beast]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Bestial Loyalty]] {{Changes }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Tame]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |?&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Feral Howl]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |?&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; |[[Killer Instinct]]--&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Wide Scan]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Vermin Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Bird Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Wide Scan|Wide Scan II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Amorph Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Lizard Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Aquan Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Plantoid Killer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Beast Killer]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;border-color: #59c1ff;&amp;quot; |?&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Beast Affinity]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |?&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Beast Healer]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Pet Commands ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Command&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Heel]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Stay]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Sic]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Ready]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;border-color: #9f7fde;&amp;quot; |[[Leave]]&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
== Melee Skills ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Axes|Axe]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |A-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |114&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Scythes|Scythe]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |109&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Daggers|Dagger]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |C+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |230&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Clubs|Club]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |D&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |101&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |210&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Swords|Sword]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |200&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
== Ranged Skills ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Defensive Skills ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[Evasion]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |C&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[Parrying]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |C&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |225&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |[[:Category:Shields|Shield]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |94&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; |200&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
== Magic Skills ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
=== Group 1 Merits ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 760px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Killer Effects]]&lt;br /&gt;
| +1% increase to the rate of [[Killer Effects|intimidating]] opponents per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Recast]]&lt;br /&gt;
| -3 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Call Beast Recast]]&lt;br /&gt;
| -10 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Sic Recast]]&lt;br /&gt;
| -2 seconds to [[Sic]] and [[Ready]] per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tame Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{Verification}}&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group 2 Merits ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 760px&amp;quot;;&amp;gt;&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Feral Howl]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Killer Instinct]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beast Affinity]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beast Healer]]&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Specific Equipment ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Beast Armor Set|Beast Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Barbaroi axe.png|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF body.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF legs.jpg|366x104px]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Beast Armor +1 Set|Beast Armor +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF body +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST AF legs +1.jpg|366x104px]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:BST Artifact.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Monster Armor Set|Monster Armor]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic waist.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic body.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic hands.jpg|366x104px]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Monster Armor +1 Set|Monster Armor +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic body +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BST Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:BST Relic Armor.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 380px&amp;quot;;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |Guttler&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Guttler.png|366x104px]]&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=5841</id>
		<title>Category:Horizon Changes</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=5841"/>
		<updated>2023-03-28T22:19:33Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
HorizonXI is an &#039;era+&#039; FFXI private server. The &#039;era+&#039; alludes to custom changes made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all &#039;&#039;&#039;KNOWN&#039;&#039;&#039; custom changes.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
* [[Defender]] - Now also reduces enmity loss and increase shield block rate.&lt;br /&gt;
* [[Retaliation]] - Out of era ability added in.&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
* [[Boost]] - Larger [[attack]] bonus of ??? {{Verification}}, longer recast of 30 seconds, duration 3 minutes.&lt;br /&gt;
* [[Focus]] - learned 15, 3 minute duration, increase crit hit rate by ??? {{Verification}}&lt;br /&gt;
* [[Dodge]] - learned 25, 3 minute duration, increases guard rate by ??? {{Verification}}&lt;br /&gt;
* [[Chakra]] - recast time now 2 minutes&lt;br /&gt;
* [[Chi Blast]] - also removes 1 mob buff ([[Dispel]])&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] === &lt;br /&gt;
* [[Divine Veil]] - Enhances Regen and lowers cooldown of divine seal.&lt;br /&gt;
* [[Devotion]] - Was unlocked via merits in era, now unlocked at level 45.&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] === &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
* [[Convert]] - recast upped from 10 to 13 minutes.&lt;br /&gt;
* [[Refresh]] - MP cost upped from 40 to 50.&lt;br /&gt;
&lt;br /&gt;
=== [[Thief]] === &lt;br /&gt;
* [[Perfect Dodge]] - increases accuracy and ranged accuracy by 999 when used.&lt;br /&gt;
* [[Triple Attack]] - unlocked at level 30&lt;br /&gt;
* [[Assassin]] - unlocked at level 50&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] === &lt;br /&gt;
* [[Holy Circle]] - many changes to give the ability real purpose vs undead.&lt;br /&gt;
* [[Enlight]] - wasn&#039;t originally in CoP era and level 85 to unlock on retail, now learnable at level 40..&lt;br /&gt;
* [[Auto-Refresh]] - changed to level 25&lt;br /&gt;
* [[:Category:Clubs|Club Skill]] - able to use most clubs now and [[Starlight]] available at skill level 40.&lt;br /&gt;
* [[Chivalry]] - available at level 45 (was originaly a merit ability)&lt;br /&gt;
* [[Shield]] - Block rate and damage reduced when blocking adjustments&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
* [[Arcane Circle]]&lt;br /&gt;
* [[Souleater]] - uses ~20% of health per hit(When using WS) but only increases damage by 10% of health {{Verification}}&lt;br /&gt;
&lt;br /&gt;
=== [[Beastmaster]] === &lt;br /&gt;
* [[Ready]] - Out of era ability added in.&lt;br /&gt;
* [[Bestial Loyalty]] - Out of era ability added in, modified to sharing a recast with call beast and a 30 minute cooldown.&lt;br /&gt;
* [[Call Beast]] - shares cooldown timer with Beastial Loyalty.&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ranger]] ===&lt;br /&gt;
* [[Camouflage|Camoflage]] - Now grants Enmity reduction on next attack.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
* [[Hasso]]/[[Seigan]] stance change and no more bonus effects of [[Zanshin]] for either stance&lt;br /&gt;
* [[Warding Circle]] -&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
* [[Mijin Gakure]] - No longer KO&#039;s the Ninja to preform. Deals damage equal to about 4x ninjustu&lt;br /&gt;
* [[Utsusemi]] - recast increased by 15 seconds for both spells.&lt;br /&gt;
* [[Yonin]] - modified to only -15% att, emn +10, and reduces recast of utsus by 10 seconds.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] === &lt;br /&gt;
* [[Ancient Circle]]&lt;br /&gt;
* [[Steady Wing]] - Wasn&#039;t available in era, learned at level 40.&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
* [[Whispering Wind]] has erase effect&lt;br /&gt;
* [[Spring Water]] gives AoE 2 mp/tic refresh&lt;br /&gt;
* [[Crimson Howl]] lasts 3 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* WotG exp rates.&lt;br /&gt;
* Two handed weapon changes from WotG implented. One handed changes also from later time.&lt;br /&gt;
* Club damage was buffed&lt;br /&gt;
&lt;br /&gt;
=== [[Weapon Skills]]: ===&lt;br /&gt;
* Many [[Weapon Skills]] have been found to have their had property changes but not had their ingame help text updated (yet).&lt;br /&gt;
* [[Energy Drain]] reworked to drain haste from target.&lt;br /&gt;
* [[Nightmare Scythe]] now has chance of Terror on target.&lt;br /&gt;
* [[Blast Arrow]] and [[Blast Shot]] now has chance of Stun.&lt;br /&gt;
* [[Vorpal Blade]] and [[Swift Blade]] have swapped critical chance and accuracy effects.&lt;br /&gt;
* [[Gale Axe]] now inflicts weight to the target. &lt;br /&gt;
* [[Decimation]] now is a 3 hit attack that ignores def and varies with tp.&lt;br /&gt;
* [[Starlight]] and [[Seraph Strike]] have swapped from 100 to 40 Skill to learn.&lt;br /&gt;
* [[Wasp Sting]] has been buffed to be about equal to [[Viper bite]].&lt;br /&gt;
* [[Gust Slash]] now stacks with [[Sneak Attack]].&lt;br /&gt;
**All new hybrid ws&#039;s can now stack with SA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells and Magic ==&lt;br /&gt;
* [[Magic Burst]] damage and magic accuracy has been enhanced on regular mobs, with the effect removed for notorious monsters. &amp;quot;The current system follows the era magic system except in the following instances:    a) Magic Bursts Grant 35MACC 35MATT. (Except on NMs)    b) [[Ninjutsu]] has bonus 15MACC on top of that.&amp;quot;&lt;br /&gt;
* The incremental rate at which [[MP Recovered While Healing|MP is recovered]] through [[Command/heal|/heal]] is now +4, differing from the +1 value from retail/era.&lt;br /&gt;
* The set of [[Clear Mind]] job traits has been modified. Clear Mind III now features +15 total hMP but without any bonuses to the incremental rate. Clear Mind V now features +17 total hMP while only adding +2 to the incremental rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
* [[Notorious Monsters]] drop the non RA/EX versions of gear and weapons if possible. &lt;br /&gt;
* Warp rings are no long usable.&lt;br /&gt;
* [[Laurel crown]] is now cosmetic and not able to teleport.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* [[Octave Club]] has been changed to Work as the Kraken club&lt;br /&gt;
*Added [[Malignance Sword]].&lt;br /&gt;
* [[Hagun]] Damage Nerf. &lt;br /&gt;
* [[Thief&#039;s Knife]] no longer [[Treasure Hunter]], replaced with quest for [[Nanaa&#039;s Charm]]&lt;br /&gt;
* Relic weapons [[Bravura]] got a +18 damage buff, while [[Claustrum]] got massively buffed. Other relic dats were unchanged at launch, changes will be shown as people get closer to unlocks.&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
* [[RoZ Rewards]] earrings all changed.&lt;br /&gt;
* [[CoP Rewards]] rings except [[Rajas Ring]].&lt;br /&gt;
*[[Stealth Earring]] now has the Enhances [[Dual Wield]] that suppa used to.&lt;br /&gt;
* Added [[shep. gear]] for pet jobs.&lt;br /&gt;
* [[Speed Belt]] reduction in haste.&lt;br /&gt;
* [[Armada Set]] gained small haste buff of +1~2% per piece.&lt;br /&gt;
* Many of the [[LVL 30 JSE Accessories]] for Subjobs were modified to attempt to offer more sub optional enhancements.&lt;br /&gt;
* Most jobs [[Artifact Armor]] has had adjustments to the &amp;quot;Less desirable pieces&amp;quot; to have a small stat buff added to make them not entirely useless.&lt;br /&gt;
* All Artifact Weapons were changed to level 40, with some adjustments.&lt;br /&gt;
* Many Endgame armor pieces were modified from era (ie. [[Koenig Cuirass|Koenig Curiass]])&lt;br /&gt;
* Some [[Conquest]] items were changed.&lt;br /&gt;
* [[Exp Rings]] have been modified.&lt;br /&gt;
* Level 30 latent effect earrings have been changed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests, Missions, &amp;amp; Battlefields ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* New quest [[Fill In]] to obtain [[Nanaa&#039;s Charm]]&lt;br /&gt;
* Some Quest cooldowns removed, allowing them to be repeated quickly.&lt;br /&gt;
* [[Chocobo&#039;s Wounds]] now only requires about one Vana&#039;diel hour (2.5 minutes) between trades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crafting, Gathering, Fishing ==&lt;br /&gt;
* [[Chocobo Digging]] now has visible skill-up messages when undertaking in the activity.&lt;br /&gt;
* Many gathered items (such as ores) are stackable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
* Mob distribution in some zones has been changed. Instances of both mobs being moved and/or removed.&lt;br /&gt;
* New mobs have been added to many zones to increase the amount of xping locations.&lt;br /&gt;
* Dungeon type zone mob respawn is set to 5 mins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== System ==&lt;br /&gt;
* All [[Auction House]]s are linked and each player has a 21 item limit.&lt;br /&gt;
* [[Bazaar]] tax is set to 10% across the world.&lt;br /&gt;
&lt;br /&gt;
=== NPCs: ===&lt;br /&gt;
* All [[Outpost Teleportation]] NPC&#039;s have been located in their era accurate positions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Claimed adjustments from their website. ==&lt;br /&gt;
&lt;br /&gt;
=== Server Settings ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Launch Expansion&#039;&#039;&#039;: Chains of Promathia (&amp;quot;CoP&amp;quot;)&lt;br /&gt;
* &#039;&#039;&#039;Level Cap&#039;&#039;&#039;: 75&lt;br /&gt;
* &#039;&#039;&#039;Launch Patch Date&#039;&#039;&#039;: April 17, 2006  (day before ToAH update)&lt;br /&gt;
* &#039;&#039;&#039;Accounts/Characters&#039;&#039;&#039;: 1 account (single box) and 3 characters per IP address&lt;br /&gt;
* &#039;&#039;&#039;Movement Speed&#039;&#039;&#039;: 40 - Level 75 cap era default movement speed (-20% speed)&lt;br /&gt;
* &#039;&#039;&#039;Experience Rates&#039;&#039;&#039;: 1.0 - Wings of the Goddess (“WoTG”) EXP rates&lt;br /&gt;
* &#039;&#039;&#039;Crafting Rates&#039;&#039;&#039;: 1.0&lt;br /&gt;
* &#039;&#039;&#039;Level Sync&#039;&#039;&#039;: Launch System - Unlimited Sync with scaling penalty (see “System: Level Sync” section below)&lt;br /&gt;
* &#039;&#039;&#039;Equipment Scaling (Level Sync)&#039;&#039;&#039;: Disabled&lt;br /&gt;
* &#039;&#039;&#039;Auction House&#039;&#039;&#039;: Stocked by players - 21 item limit per character&lt;br /&gt;
* &#039;&#039;&#039;Fishing&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Gardening&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Chocobo Digging&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Dynamis&#039;&#039;&#039;: CoP era with 71 hour lockout (reduced from 72), rumors state it is an entirely new system built by the devs from scratch.&lt;br /&gt;
* &#039;&#039;&#039;Claim Shield&#039;&#039;&#039;: Added to prominent NMs to provide a fair playing experience for all players. HorizonXI uses a lottery based claim shield system where each person has the opportunity to act on the mob once for a chance to claim the monster. After all players have acted and the claim window has closed, the monster will randomly select one person who acted on it and give them the claim. Multiple actions taken on a monster during the lottery do not increase your chances at claiming - each person can only enter the claim lottery once before the lottery window ends.&lt;br /&gt;
* &#039;&#039;&#039;Inventory Expansions&#039;&#039;&#039;: Mog Wardrobes 1 and 2 to be unlocked by completing certain objectives (see “System: Inventory Expansion” section below)&lt;br /&gt;
* &#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039;: Era accurate (we used SE&#039;s official Treasure Hunter chart to build our system)&lt;br /&gt;
* &#039;&#039;&#039;Era accurate drop rates&#039;&#039;&#039;: Drop rates for all items have been adjusted to reflect the era experience more accurately&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verification Needed ==&lt;br /&gt;
* [[Boost]] only giving 5% increased attack.&lt;br /&gt;
* [[Counterstance]] reduces more defense than normal and doesn&#039;t give any positive buffs.&lt;br /&gt;
* Pet food incorrectly displays level 1 for all types, needs to be correct level from retail to equip and use.&lt;br /&gt;
* Gravity movement speed issues. Fixed with update on 03/03/2023? {{Verification}}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=5840</id>
		<title>Category:Horizon Changes</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=5840"/>
		<updated>2023-03-28T22:17:10Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
HorizonXI is an &#039;era+&#039; FFXI private server. The &#039;era+&#039; alludes to custom changes made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all &#039;&#039;&#039;KNOWN&#039;&#039;&#039; custom changes.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
* [[Defender]] - Now also reduces enmity loss and increase shield block rate.&lt;br /&gt;
* [[Retaliation]] - Out of era ability added in.&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
* [[Boost]] - Larger [[attack]] bonus of ??? {{Verification}}, longer recast of 30 seconds, duration 3 minutes.&lt;br /&gt;
* [[Focus]] - learned 15, 3 minute duration, increase crit hit rate by ??? {{Verification}}&lt;br /&gt;
* [[Dodge]] - learned 25, 3 minute duration, increases guard rate by ??? {{Verification}}&lt;br /&gt;
* [[Chakra]] - recast time now 2 minutes&lt;br /&gt;
* [[Chi Blast]] - also removes 1 mob buff ([[Dispel]])&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] === &lt;br /&gt;
* [[Divine Veil]] - Enhances Regen and lowers cooldown of divine seal.&lt;br /&gt;
* [[Devotion]] - Was unlocked via merits in era, now unlocked at level 45.&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] === &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
* [[Convert]] - recast upped from 10 to 13 minutes.&lt;br /&gt;
* [[Refresh]] - MP cost upped from 40 to 50.&lt;br /&gt;
&lt;br /&gt;
=== [[Thief]] === &lt;br /&gt;
* [[Perfect Dodge]] - increases accuracy and ranged accuracy by 999 when used.&lt;br /&gt;
* [[Triple Attack]] - unlocked at level 30&lt;br /&gt;
* [[Assassin]] - unlocked at level 50&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] === &lt;br /&gt;
* [[Holy Circle]] - many changes to give the ability real purpose vs undead.&lt;br /&gt;
* [[Enlight]] - wasn&#039;t originally in CoP era and level 85 to unlock on retail, now learnable at level 40..&lt;br /&gt;
* [[Auto-Refresh]] - changed to level 25&lt;br /&gt;
* [[:Category:Clubs|Club Skill]] - able to use most clubs now and [[Starlight]] available at skill level 40.&lt;br /&gt;
* [[Chivalry]] - available at level 45 (was originaly a merit ability)&lt;br /&gt;
* [[Shield]] - Block rate and damage reduced when blocking adjustments&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
* [[Arcane Circle]]&lt;br /&gt;
* [[Souleater]] - uses ~20% of health per hit(When using WS) but only increases damage by 10% of health {{Verification}}&lt;br /&gt;
&lt;br /&gt;
=== [[Beastmaster]] === &lt;br /&gt;
* [[Ready]] - Out of era ability added in.&lt;br /&gt;
* [[Bestial Loyalty]] - Out of era ability added in, modified to sharing a recast with call beast and a 30 minute cooldown.&lt;br /&gt;
* [[Call Beast]] - shares cooldown timer with Beastial Loyalty.&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ranger]] ===&lt;br /&gt;
* [[Camouflage|Camoflage]] - Now grants Enmity reduction on next attack.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
* [[Hasso]]/[[Seigan]] stance change and no more bonus effects of [[Zanshin]] for either stance&lt;br /&gt;
* [[Warding Circle]] -&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
* [[Mijin Gakure]] - No longer KO&#039;s the Ninja to preform. Deals damage equal to about 4x ninjustu&lt;br /&gt;
* [[Utsusemi]] - recast increased by 15 seconds for both spells.&lt;br /&gt;
* [[Yonin]] - modified to only -15% att, emn +10, and reduces recast of utsus by 10 seconds.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] === &lt;br /&gt;
* [[Ancient Circle]]&lt;br /&gt;
* [[Steady Wing]] - Wasn&#039;t available in era, learned at level 40.&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
* [[Whispering Wind]] has erase effect&lt;br /&gt;
* [[Spring Water]] gives AoE 2 mp/tic refresh&lt;br /&gt;
* [[Crimson Howl]] lasts 3 minutes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* WotG exp rates.&lt;br /&gt;
* Two handed weapon changes from WotG implented. One handed changes also from later time.&lt;br /&gt;
* Club damage was buffed&lt;br /&gt;
&lt;br /&gt;
=== [[Weapon Skills]]: ===&lt;br /&gt;
* Many [[Weapon Skills]] have been found to have their had property changes but not had their ingame help text updated (yet).&lt;br /&gt;
* [[Energy Drain]] reworked to drain haste from target.&lt;br /&gt;
* [[Nightmare Scythe]] now has chance of Terror on target.&lt;br /&gt;
* [[Blast Arrow]] and [[Blast Shot]] now has chance of Stun.&lt;br /&gt;
* [[Vorpal Blade]] and [[Swift Blade]] have swapped critical chance and accuracy effects.&lt;br /&gt;
* [[Gale Axe]] now inflicts weight to the target. &lt;br /&gt;
* [[Decimation]] now is a 3 hit attack that ignores def and varies with tp.&lt;br /&gt;
* [[Starlight]] and [[Seraph Strike]] have swapped from 100 to 40 Skill to learn.&lt;br /&gt;
* [[Wasp Sting]] has been buffed to be about equal to [[Viper bite]].&lt;br /&gt;
* [[Gust Slash]] now stacks with [[Sneak Attack]].&lt;br /&gt;
**All new hybrid ws&#039;s can now stack with SA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells and Magic ==&lt;br /&gt;
* [[Magic Burst]] damage and magic accuracy has been enhanced on regular mobs, with the effect removed for notorious monsters. &amp;quot;The current system follows the era magic system except in the following instances:    a) Magic Bursts Grant 35MACC 35MATT. (Except on NMs)    b) [[Ninjutsu]] has bonus 15MACC on top of that.&amp;quot;&lt;br /&gt;
* The incremental rate at which [[MP Recovered While Healing|MP is recovered]] through [[Command/heal|/heal]] is now +4, differing from the +1 value from retail/era.&lt;br /&gt;
* The set of [[Clear Mind]] job traits has been modified. Clear Mind III now features +15 total hMP but without any bonuses to the incremental rate. Clear Mind V now features +17 total hMP while only adding +2 to the incremental rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
* [[Notorious Monsters]] drop the non RA/EX versions of gear and weapons if possible. &lt;br /&gt;
* Warp rings are no long usable.&lt;br /&gt;
* [[Laurel crown]] is now cosmetic and not able to teleport.&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* [[Octave Club]] has been changed to Work as the Kraken club&lt;br /&gt;
*Added [[Malignance Sword]].&lt;br /&gt;
* [[Hagun]] Damage Nerf. &lt;br /&gt;
* [[Thief&#039;s Knife]] no longer [[Treasure Hunter]], replaced with quest for [[Nanaa&#039;s Charm]]&lt;br /&gt;
* Relic weapons [[Bravura]] got a +18 damage buff, while [[Claustrum]] got massively buffed. No other relics changed.&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
* [[RoZ Rewards]] earrings all changed.&lt;br /&gt;
* [[CoP Rewards]] rings except [[Rajas Ring]].&lt;br /&gt;
*[[Stealth Earring]] now has the Enhances [[Dual Wield]] that suppa used to.&lt;br /&gt;
* Added [[shep. gear]] for pet jobs.&lt;br /&gt;
* [[Speed Belt]] reduction in haste.&lt;br /&gt;
* [[Armada Set]] gained small haste buff of +1~2% per piece.&lt;br /&gt;
* Many of the [[LVL 30 JSE Accessories]] for Subjobs were modified to attempt to offer more sub optional enhancements.&lt;br /&gt;
* Most jobs [[Artifact Armor]] has had adjustments to the &amp;quot;Less desirable pieces&amp;quot; to have a small stat buff added to make them not entirely useless.&lt;br /&gt;
* All Artifact Weapons were changed to level 40, with some adjustments.&lt;br /&gt;
* Many Endgame armor pieces were modified from era (ie. [[Koenig Cuirass|Koenig Curiass]])&lt;br /&gt;
* Some [[Conquest]] items were changed.&lt;br /&gt;
* [[Exp Rings]] have been modified.&lt;br /&gt;
* Level 30 latent effect earrings have been changed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quests, Missions, &amp;amp; Battlefields ==&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* New quest [[Fill In]] to obtain [[Nanaa&#039;s Charm]]&lt;br /&gt;
* Some Quest cooldowns removed, allowing them to be repeated quickly.&lt;br /&gt;
* [[Chocobo&#039;s Wounds]] now only requires about one Vana&#039;diel hour (2.5 minutes) between trades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crafting, Gathering, Fishing ==&lt;br /&gt;
* [[Chocobo Digging]] now has visible skill-up messages when undertaking in the activity.&lt;br /&gt;
* Many gathered items (such as ores) are stackable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
* Mob distribution in some zones has been changed. Instances of both mobs being moved and/or removed.&lt;br /&gt;
* New mobs have been added to many zones to increase the amount of xping locations.&lt;br /&gt;
* Dungeon type zone mob respawn is set to 5 mins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== System ==&lt;br /&gt;
* All [[Auction House]]s are linked and each player has a 21 item limit.&lt;br /&gt;
* [[Bazaar]] tax is set to 10% across the world.&lt;br /&gt;
&lt;br /&gt;
=== NPCs: ===&lt;br /&gt;
* All [[Outpost Teleportation]] NPC&#039;s have been located in their era accurate positions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Claimed adjustments from their website. ==&lt;br /&gt;
&lt;br /&gt;
=== Server Settings ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Launch Expansion&#039;&#039;&#039;: Chains of Promathia (&amp;quot;CoP&amp;quot;)&lt;br /&gt;
* &#039;&#039;&#039;Level Cap&#039;&#039;&#039;: 75&lt;br /&gt;
* &#039;&#039;&#039;Launch Patch Date&#039;&#039;&#039;: April 17, 2006  (day before ToAH update)&lt;br /&gt;
* &#039;&#039;&#039;Accounts/Characters&#039;&#039;&#039;: 1 account (single box) and 3 characters per IP address&lt;br /&gt;
* &#039;&#039;&#039;Movement Speed&#039;&#039;&#039;: 40 - Level 75 cap era default movement speed (-20% speed)&lt;br /&gt;
* &#039;&#039;&#039;Experience Rates&#039;&#039;&#039;: 1.0 - Wings of the Goddess (“WoTG”) EXP rates&lt;br /&gt;
* &#039;&#039;&#039;Crafting Rates&#039;&#039;&#039;: 1.0&lt;br /&gt;
* &#039;&#039;&#039;Level Sync&#039;&#039;&#039;: Launch System - Unlimited Sync with scaling penalty (see “System: Level Sync” section below)&lt;br /&gt;
* &#039;&#039;&#039;Equipment Scaling (Level Sync)&#039;&#039;&#039;: Disabled&lt;br /&gt;
* &#039;&#039;&#039;Auction House&#039;&#039;&#039;: Stocked by players - 21 item limit per character&lt;br /&gt;
* &#039;&#039;&#039;Fishing&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Gardening&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Chocobo Digging&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Dynamis&#039;&#039;&#039;: CoP era with 71 hour lockout (reduced from 72), rumors state it is an entirely new system built by the devs from scratch.&lt;br /&gt;
* &#039;&#039;&#039;Claim Shield&#039;&#039;&#039;: Added to prominent NMs to provide a fair playing experience for all players. HorizonXI uses a lottery based claim shield system where each person has the opportunity to act on the mob once for a chance to claim the monster. After all players have acted and the claim window has closed, the monster will randomly select one person who acted on it and give them the claim. Multiple actions taken on a monster during the lottery do not increase your chances at claiming - each person can only enter the claim lottery once before the lottery window ends.&lt;br /&gt;
* &#039;&#039;&#039;Inventory Expansions&#039;&#039;&#039;: Mog Wardrobes 1 and 2 to be unlocked by completing certain objectives (see “System: Inventory Expansion” section below)&lt;br /&gt;
* &#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039;: Era accurate (we used SE&#039;s official Treasure Hunter chart to build our system)&lt;br /&gt;
* &#039;&#039;&#039;Era accurate drop rates&#039;&#039;&#039;: Drop rates for all items have been adjusted to reflect the era experience more accurately&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verification Needed ==&lt;br /&gt;
* [[Boost]] only giving 5% increased attack.&lt;br /&gt;
* [[Counterstance]] reduces more defense than normal and doesn&#039;t give any positive buffs.&lt;br /&gt;
* Pet food incorrectly displays level 1 for all types, needs to be correct level from retail to equip and use.&lt;br /&gt;
* Gravity movement speed issues. Fixed with update on 03/03/2023? {{Verification}}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Perfect_Dodge&amp;diff=5839</id>
		<title>Perfect Dodge</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Perfect_Dodge&amp;diff=5839"/>
		<updated>2023-03-28T20:49:40Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Job Ability==&lt;br /&gt;
*Allows you to dodge all melee attacks.&lt;br /&gt;
* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; [[Thief]] Level 1&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 2:00:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; 0:00:30&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
==Notes/Description==&lt;br /&gt;
With blazing agile movements, this secret technique allows the Thief to disrupt the enemy and completely avoid all physical melee attacks. However, this ability cannot dodge ranged attacks or magic.&lt;br /&gt;
*[[Perfect Dodge]] is a [[Thief]]&#039;s [[Two Hour Ability]].&lt;br /&gt;
*The ability provides an extra 999 [[Accuracy]] and [[Ranged Accuracy]]. {{changes}} &lt;br /&gt;
*The effect is similar to [[Invincible]], preventing melee attacks from having any effect on the user.  However, Perfect Dodge does not carry the same high [[enmity]] spike that Invincible does.  It also does not protect you from ranged attacks because they are not considered melee damage (Invincible blocks all physical damage, and thus also blocks ranged attack damage)&lt;br /&gt;
*As with Invincible, magic-based attacks will still have an effect on the user.&lt;br /&gt;
*Very useful to escape from sticky situations, especially in tandem with [[Flee]].&lt;br /&gt;
*One strategy in case of a link, is for a Thief/Warrior to [[Provoke]] the linked mob and then throw up Perfect Dodge, ensuring a successful zone with no death.&lt;br /&gt;
*When under attack by a foe that will surely defeat them and/or they cannot normally escape from (such as a [[Mimic]]), some players like to use Perfect Dodge in conjunction with a [[Instant Warp|Scroll of Instant Warp]] in order to help ensure escape and survival.&lt;br /&gt;
*Shadows from [[Blink (Status Effect)|Blink]] and [[Utsusemi]] will still be removed by AoE physical attacks that would normally strip shadows (although, while this ability is active, you will still be protected from damage). Normal attacks will not.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Macro Syntax==&lt;br /&gt;
*&#039;&#039;&#039;/ja &amp;quot;Perfect Dodge&amp;quot; &amp;lt;me&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*Since Perfect Dodge is a two hour special, some people prefer not to make a macro for it to prevent unintentional activation.&lt;br /&gt;
|}&lt;br /&gt;
[[category:Job Abilities]]&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5825</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5825"/>
		<updated>2023-03-27T12:08:39Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Image:Mandy NIN noBG.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: min(100%,400px);&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Job Name&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Abbreviation:&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |NIN&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Expansion Pack:&#039;&#039;&#039;&lt;br /&gt;
|[[Chains of Promathia]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;How to Unlock:&#039;&#039;&#039;&lt;br /&gt;
|[[Ayame and Kaede]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Page Contents:&#039;&#039;&#039;&lt;br /&gt;
| [[#Job Abilities|Abilities]]&amp;lt;br&amp;gt;[[#Melee Skills|Skills]]&amp;lt;br&amp;gt;[[#Merits|Merits]]&amp;lt;br&amp;gt;[[#Job Specific Equipment|Equipment]]&amp;lt;br&amp;gt;[[#Guides|Guides]]&lt;br /&gt;
|}&lt;br /&gt;
:Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mijin Gakure]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|[[Yonin]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |05&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Stealth]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Ninja Tool Expertise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Merits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|- &lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Sange]] / [[Katon| Katon: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninja Tool Expertise]] / [[Hyoton| Hyoton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Yonin Effect]] / [[Huton| Huton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Innin Effect]] / [[Doton| Doton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Accuracy]] / [[Raiton| Raiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Attack Bonus|Ninjutsu Mag. Atk. Bonus]] / [[Suiton| Suiton: San]]&lt;br /&gt;
|---&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Ninjutsu]] List=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
|&amp;amp;nbsp;[[Tonko|Tonko: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |12 &lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Hyoton|Hyoton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Huton|Huton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Doton|Doton: Ichi]] &lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Raiton|Raiton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Suiton|Suiton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| &amp;amp;nbsp;[[Kurayami|Kurayami: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
|&amp;amp;nbsp;[[Hojo|Hojo: Ichi]] &lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Changes}}&lt;br /&gt;
| ~~[[Monomi: Ichi]]~~{{Changes}} not in horizon --&amp;gt;&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
|&amp;amp;nbsp;[[Dokumori|Dokumori: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|&amp;amp;nbsp;[[Jubaku|Jubaku: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| 34&lt;br /&gt;
|[[Tonko|&amp;amp;nbsp;Tonko: Ni]]&lt;br /&gt;
|-  &lt;br /&gt;
| 37&lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ni]]&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Hyoton|&amp;amp;nbsp;Hyoton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Huton|&amp;amp;nbsp;Huton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
| [[Doton|&amp;amp;nbsp;Doton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Raiton|&amp;amp;nbsp;Raiton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Suiton|&amp;amp;nbsp;Suiton: Ni]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| [[Kurayami|&amp;amp;nbsp;Kurayami: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
|[[Hojo|&amp;amp;nbsp;Hojo: Ni]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
= Weapon Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Katana|Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Daggers|Dagger]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |230&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Swords|Sword]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |220&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Clubs|Club]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Throwing|Throwing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Archery|Archery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
= Defensive Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &amp;amp;nbsp;[[Parrying]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Magic Skill=&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Ninjutsu|Ninjutsu]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail Set|Ninja Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF Anju.jpg|366x104px]]&lt;br /&gt;
[[File:NIN AF Zushio.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail +1 Set|Ninja Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AF NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail Set|Koga Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic back.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail +1 Set|Koga Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Relic NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Kikoku]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic Weapon.png|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_legs.jpg&amp;diff=5809</id>
		<title>File:PLD AF legs.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_legs.jpg&amp;diff=5809"/>
		<updated>2023-03-26T04:44:01Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_hands.jpg&amp;diff=5808</id>
		<title>File:PLD AF hands.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_hands.jpg&amp;diff=5808"/>
		<updated>2023-03-26T04:43:11Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_feet.jpg&amp;diff=5807</id>
		<title>File:PLD AF feet.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_feet.jpg&amp;diff=5807"/>
		<updated>2023-03-26T04:42:27Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_body.jpg&amp;diff=5806</id>
		<title>File:PLD AF body.jpg</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:PLD_AF_body.jpg&amp;diff=5806"/>
		<updated>2023-03-26T04:42:07Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Spirit_Surge&amp;diff=5787</id>
		<title>Spirit Surge</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Spirit_Surge&amp;diff=5787"/>
		<updated>2023-03-25T00:58:54Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
==Job Ability==&lt;br /&gt;
*Adds your wyvern&#039;s strength to your own.&lt;br /&gt;
* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; [[Dragoon]] Level 1&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 2:00:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; 1:00&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==Macro Syntax==&lt;br /&gt;
*&#039;&#039;&#039;/ja &amp;quot;Spirit Surge&amp;quot; &amp;lt;me&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes/Description==&lt;br /&gt;
*Your [[Dragoon Wyvern|wyvern]] must be summoned in order to use this ability.&lt;br /&gt;
*Your [[Dragoon Wyvern|wyvern]] will be absorbed upon using the ability and cannot be resummoned until the ability wears off.&lt;br /&gt;
*The following effects will be gained by the Dragoon upon using the ability:&lt;br /&gt;
**[[Accuracy]] +50&lt;br /&gt;
**[[Attack]] and [[Defense]] +25%&lt;br /&gt;
**HP increased by 25% of the [[Dragoon Wyvern|wyvern&#039;s max HP]] and is healed by the wyvern&#039;s remaining HP.&lt;br /&gt;
**A STR boost based on level (1 + level/5), +16 at level 75&lt;br /&gt;
**A Job Ability Haste boost of 25%.&lt;br /&gt;
***The Haste from Spirit Surge is applied towards the Job Ability [[Haste cap]] (25%).&lt;br /&gt;
&lt;br /&gt;
*Under the effect of Spirit Surge, [[Jump]], [[High Jump]] and [[Super Jump]] receive additional effects:&lt;br /&gt;
**The recast timers for [[Jump]], [[High Jump]] and [[Super Jump]] reset to 0:00:00.&lt;br /&gt;
**[[Jump]] lowers the target&#039;s defense (-20% for 1 minute). (Counts as [[Defense Down]].)&lt;br /&gt;
**[[Defense Down]] effects do not stack with each other.&lt;br /&gt;
***[[Dia]], [[Box Step]], [[Defense Down]], and [[Geo-Frailty]] all stack together.&lt;br /&gt;
***[[Defense Down]] effects such as [[Acid Bolts]], [[Angon]], Spirit Surged Jumps, Tachi: Ageha, Full Break, Shell Crusher, Tenebral Crush, Sweeping Gouge, Tourbillion, and Frightful Roar, etc do not stack. Only one may be active at a time.&lt;br /&gt;
**[[High Jump]] lowers the target&#039;s TP proportionately to the amount of damage dealt (TP is reduced by damage × 2).&lt;br /&gt;
**[[Super Jump]] will reduce the hate of the nearest person behind the Dragoon by half.&lt;br /&gt;
**Jumps will gain 100% accuracy.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Spirit_Surge&amp;diff=5786</id>
		<title>Spirit Surge</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Spirit_Surge&amp;diff=5786"/>
		<updated>2023-03-25T00:58:00Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;75%&amp;quot; |&lt;br /&gt;
==Job Ability==&lt;br /&gt;
*Adds your wyvern&#039;s strength to your own.&lt;br /&gt;
* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; [[Dragoon]] Level 1&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 2:00:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; 1:00&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==Macro Syntax==&lt;br /&gt;
*&#039;&#039;&#039;/ja &amp;quot;Spirit Surge&amp;quot; &amp;lt;me&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes/Description==&lt;br /&gt;
*Your [[Dragoon Wyvern|wyvern]] must be summoned in order to use this ability.&lt;br /&gt;
*Your [[Dragoon Wyvern|wyvern]] will be absorbed upon using the ability and cannot be resummoned until the ability wears off.&lt;br /&gt;
*The following effects will be gained by the Dragoon upon using the ability:&lt;br /&gt;
**[[Accuracy]] +50&lt;br /&gt;
**[[Attack]] and [[Defense]] +25%&lt;br /&gt;
**HP increased by 25% of the wyvern&#039;s max HP and is healed by the wyvern&#039;s remaining HP.&lt;br /&gt;
**A STR boost based on level (1 + level/5), +16 at level 75&lt;br /&gt;
**A Job Ability Haste boost of 25%.&lt;br /&gt;
***The Haste from Spirit Surge is applied towards the Job Ability [[Haste cap]] (25%).&lt;br /&gt;
&lt;br /&gt;
*Under the effect of Spirit Surge, [[Jump]], [[High Jump]] and [[Super Jump]] receive additional effects:&lt;br /&gt;
**The recast timers for [[Jump]], [[High Jump]] and [[Super Jump]] reset to 0:00:00.&lt;br /&gt;
**[[Jump]] lowers the target&#039;s defense (-20% for 1 minute). (Counts as [[Defense Down]].)&lt;br /&gt;
**[[Defense Down]] effects do not stack with each other.&lt;br /&gt;
***[[Dia]], [[Box Step]], [[Defense Down]], and [[Geo-Frailty]] all stack together.&lt;br /&gt;
***[[Defense Down]] effects such as [[Acid Bolts]], [[Angon]], Spirit Surged Jumps, Tachi: Ageha, Full Break, Shell Crusher, Tenebral Crush, Sweeping Gouge, Tourbillion, and Frightful Roar, etc do not stack. Only one may be active at a time.&lt;br /&gt;
**[[High Jump]] lowers the target&#039;s TP proportionately to the amount of damage dealt (TP is reduced by damage × 2).&lt;br /&gt;
**[[Super Jump]] will reduce the hate of the nearest person behind the Dragoon by half.&lt;br /&gt;
**Jumps will gain 100% accuracy.&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5778</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5778"/>
		<updated>2023-03-24T18:32:17Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Image:Mandy NIN noBG.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: min(100%,400px);&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Job Name&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Abbreviation:&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |NIN&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Expansion Pack:&#039;&#039;&#039;&lt;br /&gt;
|[[Chains of Promathia]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;How to Unlock:&#039;&#039;&#039;&lt;br /&gt;
|[[Ayame and Kaede]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Page Contents:&#039;&#039;&#039;&lt;br /&gt;
| [[#Job Abilities|Abilities]]&amp;lt;br&amp;gt;[[#Melee Skills|Skills]]&amp;lt;br&amp;gt;[[#Merits|Merits]]&amp;lt;br&amp;gt;[[#Job Specific Equipment|Equipment]]&amp;lt;br&amp;gt;[[#Guides|Guides]]&lt;br /&gt;
|}&lt;br /&gt;
:Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mijin Gakure]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|[[Yonin]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |05&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Stealth]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Ninja Tool Expertise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Merits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Sange]] / [[Katon| Katon: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninja Tool Expertise]] / [[Hyoton| Hyoton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Yonin Effect]] / [[Huton| Huton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Innin Effect]] / [[Doton| Doton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Accuracy]] / [[Raiton| Raiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Attack Bonus|Ninjutsu Mag. Atk. Bonus]] / [[Suiton| Suiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Ninjutsu]] List=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
|&amp;amp;nbsp;[[Tonko|Tonko: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |12 &lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Hyoton|Hyoton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Huton|Huton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Doton|Doton: Ichi]] &lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Raiton|Raiton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Suiton|Suiton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| &amp;amp;nbsp;[[Kurayami|Kurayami: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
|&amp;amp;nbsp;[[Hojo|Hojo: Ichi]] &lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Changes}}&lt;br /&gt;
| ~~[[Monomi: Ichi]]~~{{Changes}} not in horizon --&amp;gt;&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
|&amp;amp;nbsp;[[Dokumori|Dokumori: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|&amp;amp;nbsp;[[Jubaku|Jubaku: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| 34&lt;br /&gt;
|[[Tonko|&amp;amp;nbsp;Tonko: Ni]]&lt;br /&gt;
|-  &lt;br /&gt;
| 37&lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ni]]&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Hyoton|&amp;amp;nbsp;Hyoton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Huton|&amp;amp;nbsp;Huton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
| [[Doton|&amp;amp;nbsp;Doton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Raiton|&amp;amp;nbsp;Raiton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Suiton|&amp;amp;nbsp;Suiton: Ni]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| [[Kurayami|&amp;amp;nbsp;Kurayami: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
|[[Hojo|&amp;amp;nbsp;Hojo: Ni]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
= Weapon Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Katana|Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Daggers|Dagger]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |230&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Swords|Sword]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |220&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Clubs|Club]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Throwing|Throwing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Archery|Archery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
= Defensive Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &amp;amp;nbsp;[[Parrying]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Magic Skill=&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Ninjutsu|Ninjutsu]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail Set|Ninja Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF Anju.jpg|366x104px]]&lt;br /&gt;
[[File:NIN AF Zushio.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail +1 Set|Ninja Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AF NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail Set|Koga Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic back.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail +1 Set|Koga Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Relic NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Kikoku]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic Weapon.png|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5777</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5777"/>
		<updated>2023-03-24T18:10:28Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Image:Mandy NIN noBG.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: min(100%,400px);&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Job Name&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Abbreviation:&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |NIN&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Expansion Pack:&#039;&#039;&#039;&lt;br /&gt;
|[[Cahins of Promethia]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;How to Unlock:&#039;&#039;&#039;&lt;br /&gt;
|[[Ayame and Kaede]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Page Contents:&#039;&#039;&#039;&lt;br /&gt;
| [[#Job Abilities|Abilities]]&amp;lt;br&amp;gt;[[#Melee Skills|Skills]]&amp;lt;br&amp;gt;[[#Merits|Merits]]&amp;lt;br&amp;gt;[[#Job Specific Equipment|Equipment]]&amp;lt;br&amp;gt;[[#Guides|Guides]]&lt;br /&gt;
|}&lt;br /&gt;
:Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mijin Gakure]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|[[Yonin]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |05&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Stealth]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Ninja Tool Expertise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Merits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Sange]] / [[Katon| Katon: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninja Tool Expertise]] / [[Hyoton| Hyoton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Yonin Effect]] / [[Huton| Huton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Innin Effect]] / [[Doton| Doton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Accuracy]] / [[Raiton| Raiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Attack Bonus|Ninjutsu Mag. Atk. Bonus]] / [[Suiton| Suiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Ninjutsu]] List=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
|&amp;amp;nbsp;[[Tonko|Tonko: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |12 &lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Hyoton|Hyoton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Huton|Huton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Doton|Doton: Ichi]] &lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Raiton|Raiton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Suiton|Suiton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| &amp;amp;nbsp;[[Kurayami|Kurayami: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
|&amp;amp;nbsp;[[Hojo|Hojo: Ichi]] &lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Changes}}&lt;br /&gt;
| ~~[[Monomi: Ichi]]~~{{Changes}} not in horizon --&amp;gt;&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
|&amp;amp;nbsp;[[Dokumori|Dokumori: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|&amp;amp;nbsp;[[Jubaku|Jubaku: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| 34&lt;br /&gt;
|[[Tonko|&amp;amp;nbsp;Tonko: Ni]]&lt;br /&gt;
|-  &lt;br /&gt;
| 37&lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ni]]&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Hyoton|&amp;amp;nbsp;Hyoton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Huton|&amp;amp;nbsp;Huton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
| [[Doton|&amp;amp;nbsp;Doton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Raiton|&amp;amp;nbsp;Raiton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Suiton|&amp;amp;nbsp;Suiton: Ni]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| [[Kurayami|&amp;amp;nbsp;Kurayami: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
|[[Hojo|&amp;amp;nbsp;Hojo: Ni]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
= Weapon Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Katana|Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Daggers|Dagger]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |230&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Swords|Sword]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |220&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Clubs|Club]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Throwing|Throwing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Archery|Archery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
= Defensive Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &amp;amp;nbsp;[[Parrying]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Magic Skill=&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Ninjutsu|Ninjutsu]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail Set|Ninja Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF Anju.jpg|366x104px]]&lt;br /&gt;
[[File:NIN AF Zushio.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail +1 Set|Ninja Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AF NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail Set|Koga Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic back.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail +1 Set|Koga Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Relic NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Kikoku]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic Weapon.png|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5776</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5776"/>
		<updated>2023-03-24T18:02:49Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Job Overview=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; height=&amp;quot;40&amp;quot; |&lt;br /&gt;
:Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mijin Gakure]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|[[Yonin]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |05&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Stealth]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Ninja Tool Expertise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Merits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Sange]] / [[Katon| Katon: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninja Tool Expertise]] / [[Hyoton| Hyoton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Yonin Effect]] / [[Huton| Huton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Innin Effect]] / [[Doton| Doton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Accuracy]] / [[Raiton| Raiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Attack Bonus|Ninjutsu Mag. Atk. Bonus]] / [[Suiton| Suiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Ninjutsu]] List=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
|&amp;amp;nbsp;[[Tonko|Tonko: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |12 &lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Hyoton|Hyoton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Huton|Huton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Doton|Doton: Ichi]] &lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Raiton|Raiton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Suiton|Suiton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| &amp;amp;nbsp;[[Kurayami|Kurayami: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
|&amp;amp;nbsp;[[Hojo|Hojo: Ichi]] &lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Changes}}&lt;br /&gt;
| ~~[[Monomi: Ichi]]~~{{Changes}} not in horizon --&amp;gt;&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
|&amp;amp;nbsp;[[Dokumori|Dokumori: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|&amp;amp;nbsp;[[Jubaku|Jubaku: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| 34&lt;br /&gt;
|[[Tonko|&amp;amp;nbsp;Tonko: Ni]]&lt;br /&gt;
|-  &lt;br /&gt;
| 37&lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ni]]&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Hyoton|&amp;amp;nbsp;Hyoton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Huton|&amp;amp;nbsp;Huton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
| [[Doton|&amp;amp;nbsp;Doton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Raiton|&amp;amp;nbsp;Raiton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Suiton|&amp;amp;nbsp;Suiton: Ni]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| [[Kurayami|&amp;amp;nbsp;Kurayami: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
|[[Hojo|&amp;amp;nbsp;Hojo: Ni]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
= Weapon Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Katana|Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Daggers|Dagger]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |230&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Swords|Sword]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |220&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Clubs|Club]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Throwing|Throwing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Archery|Archery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
= Defensive Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &amp;amp;nbsp;[[Parrying]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Magic Skill=&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Ninjutsu|Ninjutsu]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail Set|Ninja Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF Anju.jpg|366x104px]]&lt;br /&gt;
[[File:NIN AF Zushio.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail +1 Set|Ninja Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AF NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail Set|Koga Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic back.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail +1 Set|Koga Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Relic NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Kikoku]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic Weapon.png|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5775</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Ninja&amp;diff=5775"/>
		<updated>2023-03-24T18:01:47Z</updated>

		<summary type="html">&lt;p&gt;Mewwgoat (Fandom): &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Job Overview=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; height=&amp;quot;40&amp;quot; |&lt;br /&gt;
:Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. Capable of evading most attacks thrown at them by deceiving their opponents with their mastery of shadows [[Utsusemi]] while dealing large amounts of damage with shuriken and spells, making them invaluable on higher level foes. Available after completing the quest [[Ayame and Kaede]].&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Mijin Gakure]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
|[[Yonin]] {{Changes}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Job Traits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |05&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Stealth]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Ninja Tool Expertise]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Dual Wield|Dual Wield IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Resist Bind|Resist Bind IV]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;border-color: #59c1ff;&amp;quot; |[[Subtle Blow|Subtle Blow V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; | &lt;br /&gt;
==Merits==&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Subtle Blow Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Katon Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Hyoton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Huton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Doton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Raiton Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Suiton Effect]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Group&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Sange]] / [[Katon| Katon: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninja Tool Expertise]] / [[Hyoton| Hyoton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Yonin Effect]] / [[Huton| Huton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Innin Effect]] / [[Doton| Doton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Accuracy]] / [[Raiton| Raiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[Ninjutsu Magic Attack Bonus|Ninjutsu Mag. Atk. Bonus]] / [[Suiton| Suiton: San]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Ninjutsu]] List=&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
|&amp;amp;nbsp;[[Tonko|Tonko: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |12 &lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Hyoton|Hyoton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Huton|Huton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Doton|Doton: Ichi]] &lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Raiton|Raiton: Ichi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |15&lt;br /&gt;
|&amp;amp;nbsp;[[Suiton|Suiton: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| &amp;amp;nbsp;[[Kurayami|Kurayami: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
|&amp;amp;nbsp;[[Hojo|Hojo: Ichi]] &lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Changes}}&lt;br /&gt;
| ~~[[Monomi: Ichi]]~~{{Changes}} not in horizon --&amp;gt;&lt;br /&gt;
|-  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
|&amp;amp;nbsp;[[Dokumori|Dokumori: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|&amp;amp;nbsp;[[Jubaku|Jubaku: Ichi]]&lt;br /&gt;
|- &lt;br /&gt;
| 34&lt;br /&gt;
|[[Tonko|&amp;amp;nbsp;Tonko: Ni]]&lt;br /&gt;
|-  &lt;br /&gt;
| 37&lt;br /&gt;
|&amp;amp;nbsp;[[Utsusemi: Ni]]&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;spell-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; ;&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;41%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|&amp;amp;nbsp;[[Katon|Katon: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Hyoton|&amp;amp;nbsp;Hyoton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Huton|&amp;amp;nbsp;Huton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
| [[Doton|&amp;amp;nbsp;Doton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Raiton|&amp;amp;nbsp;Raiton: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |40&lt;br /&gt;
|[[Suiton|&amp;amp;nbsp;Suiton: Ni]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| [[Kurayami|&amp;amp;nbsp;Kurayami: Ni]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
|[[Hojo|&amp;amp;nbsp;Hojo: Ni]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
= Weapon Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Katana|Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Daggers|Dagger]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |230&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Swords|Sword]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Great Katana|Great Katana]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |C-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |220&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Clubs|Club]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Hand-to-Hand|Hand-to-Hand]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Throwing|Throwing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A+&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | C&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |225&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Archery|Archery]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |E&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |105&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |200&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
= Defensive Skills =&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[Evasion]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &amp;amp;nbsp;[[Parrying]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;30%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=Magic Skill=&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; width: 100%; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Skill&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |37&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; |75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;[[:Category:Ninjutsu|Ninjutsu]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |A- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |269&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;jobtableAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;50%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail Set|Ninja Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF Anju.jpg|366x104px]]&lt;br /&gt;
[[File:NIN AF Zushio.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:NIN AF body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Ninja Chainmail +1 Set|Ninja Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN AF body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:AF NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail Set|Koga Chainmail]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic back.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Koga Chainmail +1 Set|Koga Chainmail +1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic feet +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic hands +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic head +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic legs +1.jpg|366x104px]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic body +1.jpg|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;bottom&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Relic NIN.png|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; |&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{| class=&amp;quot;jobpageAF-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
!class=&amp;quot;skill-table&amp;quot; |[[Spharai]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:NIN Relic Weapon.png|366x104px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mewwgoat (Fandom)</name></author>
	</entry>
</feed>