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	<updated>2026-06-09T21:46:45Z</updated>
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		<id>https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=31073</id>
		<title>Zilart Mission 4</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=31073"/>
		<updated>2023-12-24T02:37:52Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: /* Sacrificial Chamber */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Temple of Uggalepih&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshiped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
|Level=60+&lt;br /&gt;
|Item Needed={{KeyItem}}[[Sacrificial Chamber Key]]&amp;lt;br&amp;gt;[[Unlit Lantern]] x1-4&amp;lt;br&amp;gt;[[Rancor Flame]] x4&amp;lt;br&amp;gt;&#039;&#039;Optional:&amp;lt;br&amp;gt;{{KeyItem}}[[Paintbrush of Souls]] (one member)&#039;&#039;&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous= Kazham&#039;s Chieftainess&lt;br /&gt;
|Next=Headstone Pilgrimage&lt;br /&gt;
|Title= Bearer of the Wisewoman&#039;s Hope&lt;br /&gt;
|Reward={{KeyItem}}[[Dark Fragment]]&amp;lt;br&amp;gt;[[Mog Wardrobe]] 2: 5 slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
*Walk through the [[Temple of Uggalepih]]&lt;br /&gt;
*To get into the [[Den of Rancor]], at least one person will need a {{KeyItem}}[[Paintbrush of Souls]].&lt;br /&gt;
*The NMs involved with this mission use a variant of [[:Category:Tonberries#Special Attacks|Everyone&#039;s Grudge]] called Everyone&#039;s Rancor which does ten times as much damage as Grudge, and will often kill your tank in one attack if they haven&#039;t [[Everyone&#039;s Grudge (Quest)|reset their Tonberry Hate.]]&lt;br /&gt;
&lt;br /&gt;
:*You have to kill some Tonberries for [[Unlit Lantern]]s, so you will need to reset your hate after that.&lt;br /&gt;
:*If you [[Call for Help]] when killing a Tonberry, no Tonberry Hate will be accrued. &lt;br /&gt;
*It is strongly recommended that at least one party member be level 75, as the weak monsters you will go past inside the Temple will not aggro them. This will allow them to open doors inside the Temple while the lower level party members remain invisible.  Only invisible is needed inside the Temple, while both sneak and invisible are needed for all party members inside the [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Uggalepih====&lt;br /&gt;
*To get into the [[Sacrificial Chamber]] in the [[Den of Rancor]] you will need to obtain four [[Unlit Lantern]]s which will help open the gate.&lt;br /&gt;
*The lanterns are dropped by [[Tonberry Maledictor]]s in the [[Temple of Uggalepih]] as well as [[Tonberry Imprecator]]s in [[Den of Rancor]]. There are a lot of spots to find Maledictors:&lt;br /&gt;
:*From the main entrance of [[Temple of Uggalepih]], head to ({{Location Tooltip|area=Temple of Uggalepih|pos=J-7}}) and open the secret door, exit at ({{Location Tooltip|area=Temple of Uggalepih|pos=K-3}}) to [[Yhoator Jungle]]. Go to another entrance at the right side of ({{Location Tooltip|area=Yhoator Jungle|pos=K-9}}) in Yhoator Jungle. Once in the temple, go to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=H-7}}). There should be (2-3) Tonberry Maledictors there.&lt;br /&gt;
:*Enter the [[Den of Rancor]] from [[Yhoator Jungle]] ({{Location Tooltip|area=Yhoator Jungle|pos=J-7}}). Be careful not to fall through the hole as you sneak southeast to ({{Location Tooltip|area=Den of Rancor|map=Map 7|pos=J-9}}) and enter the [[Temple of Uggalepih]]. You can camp safely on the stairs here, and there are Maledictors nearby.&lt;br /&gt;
*Once you have the four [[Unlit Lantern]]s, go back to the main entrance and enter the Temple again.&lt;br /&gt;
*On the first map, head down to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-11}}) and open the secret door to reset Tonberry hate. The tank &#039;&#039;must&#039;&#039; do this, as even a small amount of hate could result in a lot of damage.&lt;br /&gt;
:*After this point, if you have to kill any Tonberries, [[Call for Help]] on them so you don&#039;t get any more hate.&lt;br /&gt;
*Head to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-5}}) to enter [[Yhoator Jungle]], and re-enter the temple at ({{Location Tooltip|area=Yhoator Jungle|pos=H-11}}). &lt;br /&gt;
*Once in the temple, head to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-10}}) and defeat the [[Temple Guardian]]. Make sure to prevent the [[Temple Guardian]] from using Meltdown ability by using [[Stun]] because it can kill the whole party. After you kill the [[Temple Guardian]], the door in front will open.&lt;br /&gt;
*Once through, head northward to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-7}}). There&#039;ll be a room with a bunch of paintings and 2 with just an empty frame. Whoever has the paintbrush go to the empty frame on the east wall, face it directly and examine it. Once you get the &amp;quot;a new painting begins to appear on the canvas&amp;quot; message, wait at least 30 seconds before hitting Enter to get the next message and open the door.&lt;br /&gt;
:*If anything at all happens to the player using the paintbrush during the 30 seconds, you have to start over, so don&#039;t let them get aggro, and don&#039;t cast [[buffs]] on them.&lt;br /&gt;
*Once the door is open run in and zone to [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Den of Rancor====&lt;br /&gt;
*[[Invisible (Status Effect)|Invisible]] and [[Sneak (Status Effect)|Sneak]] everyone in the party and go to ({{Location Tooltip|area=Den of Rancor|pos=E-5}}). Clear the room and have people with the unlit lanterns trade them to the Altar of Rancor to get a [[Rancor Flame]].&lt;br /&gt;
:*There are other Altars in the Den, but only this one gives the right Flame.&lt;br /&gt;
:*If you chose to come here to get [[Unlit Lantern]]s you can find [[Tonberry Imprecator]]s in the first room you come upon after entering from [[Temple of Uggalepih]].&lt;br /&gt;
*Once that is done, drop through the hole in the northeast corner of ({{Location Tooltip|area=Den of Rancor|pos=F-7}}), which will take you to another map.&lt;br /&gt;
*On the second map, go to ({{Location Tooltip|area=Den of Rancor|map=Map 2|pos=E-5}}). It is recommended to clear this room because you can&#039;t light the lanterns while getting hit.&lt;br /&gt;
*To open the gate, have each person with a [[Rancor Flame]] light one of the four lanterns by trading their [[Rancor Flame]] to it. You will still have the [[Unlit Lantern]] after using the Rancor Flame, in case you need to help other people at another time. &lt;br /&gt;
:*If you have more than six people going through this, keep in mind that the gate can be opened from the inside by having someone to target &#039;&#039;&#039;Switch&#039;&#039;&#039; and press it. Thus, the lanterns only need to be lit once.&lt;br /&gt;
:*If you do get aggro after this, the entrance to the Sacrificial Chamber is a short run past the gate.&lt;br /&gt;
:*You can actually light all the lanterns with fewer than four [[Unlit Lantern]]s; you just need to make multiple trips between the Altar and the stone lanterns.&lt;br /&gt;
&lt;br /&gt;
====Sacrificial Chamber====&lt;br /&gt;
*After entering the Sacrificial Chamber, examine the heavy door to enter the Battlefield. &lt;br /&gt;
**The Battlefield is capped at 75, and thus enhancements/buffs wear off when entering the Battlefield.&lt;br /&gt;
**The Battlefield is limited to 6 players. A balanced party with an average level of 60+ should be able to clear the fight with only moderate difficulty.&lt;br /&gt;
*There are three Tonberry [[NM]]s. All three must be defeated to clear the battlfield. The recommended order in which to kill them is:&lt;br /&gt;
:#[[Grav&#039;iton]] - [[Thief]], with a crown on its head&lt;br /&gt;
:#[[Molyb&#039;iton]] - [[Black Mage]]&lt;br /&gt;
:#[[Tungs&#039;iton]] - [[Summoner]]&lt;br /&gt;
*The Thief is completely immune to sleep, so you&#039;ll probably want to kill it while you [[Silence]] and/or [[Sleep]] the other two NMs.&lt;br /&gt;
*The Summoner comes with a pet; a fire, water, or light elemental, chosen at random. It dies when its master does, so it need not be killed. The element of the pet is not an indication of which [[Astral Flow]] the Summoner will choose to use later in the fight.&lt;br /&gt;
*At approximately 25% HP, the Thief will attempt to use Everyone&#039;s Rancor, which does 10x the damage of Everyone&#039;s Grudge (Grudge does 5 damage for each Tonberry kill, Rancor does 50 damage per kill). The person this hits is liable to be [[K.O.]]&#039;d in one shot if they have not recently reset their Tonberry hate (See [[Everyone&#039;s Grudge]] for more information). It will only use Everyone&#039;s Rancor once.&lt;br /&gt;
*The Summoner will summon a random avatar for [[Astral Flow]] even if its elemental pet is asleep, so make sure your party is healed up before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without [[Shell (Status Effect)|Shell]] or any sort of magical protection.&lt;br /&gt;
*On clearing the Battlefield, you will receive a cutscene and exit in a different location to the entrance. Following this path leads back into [[Temple of Uggalepih]] away from the entrance to the Den.&lt;br /&gt;
&lt;br /&gt;
===Game Description===&lt;br /&gt;
:;Mission Orders: The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshipped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
&lt;br /&gt;
===Game Script===&lt;br /&gt;
{{Spoiler3&lt;br /&gt;
|spoiler=&#039;&#039;After the fight. Grav&#039;iton disappears and shows up as an old woman.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Wait. Lay down thy blades. Welcome, brave adventurer. Thine arrival can only mean one thing. &amp;quot;They&amp;quot; have once again begun their rise. Thou must forgive my companions.  They remain bound to this place by the spirits of the past. Though they do not yet realize it... Ah. I have yet to introduce myself. My name is [[Grav&#039;iton]] Berisacci, a scholar from the lost civilization of [[Kuluu]]. However, my colleagues often referred to me by the sobriquet, [[Tonberry]]. I represent the collective consciousness of the remains of what was once a great race of people. Listen carefully, for the tale I am about to tell these reaches far across the plains of time -- back ten thousand years. It all started with a mere crystal and the mysterious power it held...&lt;br /&gt;
&lt;br /&gt;
Deep beneath Vana&#039;diel rest five enormous crystals, all more powerful than any force on this planet. The [[Zilart]] used that power to develop their civilization. The five arks, also known as crags, tap the crystals of their power... The Crystal Lines tie the arks... And [[Delkfutt&#039;s Tower]] controls the flow of energy... However, this was only the beginning. They had other plans for the power of the crystals. The Gate of the Gods... It is said that bringing the power of the five crystals together will open the gate to the heavens and transform [[Vana&#039;diel]] into a paradise for the gods. However, we [[Kuluu]], along with the followers of the Goddess, the [[Dawnmaidens]], were against this plan. We voiced our disapproval to the [[Zilart]], but they were too driven by their self-centered motives to lend an ear to our pleas. The Gate of the Gods -- the floating island of [[Tu&#039;Lia]] -- was constructed, and the Zilart&#039;s plan was put into motion. A fantastic amount of energy was drained from the crystals and focused into [[Tu&#039;Lia]]. However, while this was taking place, we [[Kuluu]] led an attack on the northernmost ark and destroyed it, putting an end to their abominable plan. Unfortunately, this act caused the crystals to spin out of control. The world was engulfed in a blinding light, and the [[Zilart]] were destroyed. The land where the [[Zilart]] resided sank to the abysaal depths of the sea, while the overwhelming power of the crystals laid waste to the Northlands, leaving them uninhabitable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Those [[Kuluu]] who survived the happenings of that day fled here. However, the power of the crystals left its mark on us. As time passed, our bodies and minds degenerated into the form you see standing before you. We do not regret our actions. It was a small sacrifice to save [[Vana&#039;diel]]. What will happen, happens. One can sit and ponder over what could have been, but that would only be a waste of time. We must move on. The world belongs to all who reside on its fertile soil. We could not let it be transformed into a mere playground for the Gods. However, when I learned that [[Delkfutt&#039;s Tower]] remained unchanged even after the accident, I could sense that something was amiss. At that moment, I know our fight was not yet over. Heed my words, young adventurer. Thou must travel to the small island of Zepwell, located to the southwest of [[Bastok]]. There thou will find remains of an ancient temple. There thou must join the eight fragments of light. Only then will the [[Dawnmaidens]] show thee the path thou must follow. The fragments can be found embedded in eight stone monuments located in remote areas of [[Vana&#039;diel]]. As to their precise whereabouts, that is for thee to discover. My time has passed. There is nothing more I can do but stand back and watch as this drama unfolds. Ah, yes. There is one more thing I must tell thee. Beware of the elder prince of the [[Zilart]]. The bond he has formed with the crystals is great. His magic is truly powerful. He has already crossed the boundaries of man and stepped into the forbidden realm of the gods. Thou must be careful. I will not pray for thy success, as it is not prayer that will lead thee to victory. Thou will do what thou must to overcome this great evil. Here is the first fragment to start thee on thy journey. Now, be off! There is not much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With this the old woman disappears.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Rise of the Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=31072</id>
		<title>Zilart Mission 4</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=31072"/>
		<updated>2023-12-24T02:36:15Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: /* Sacrificial Chamber */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Temple of Uggalepih&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshiped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
|Level=60+&lt;br /&gt;
|Item Needed={{KeyItem}}[[Sacrificial Chamber Key]]&amp;lt;br&amp;gt;[[Unlit Lantern]] x1-4&amp;lt;br&amp;gt;[[Rancor Flame]] x4&amp;lt;br&amp;gt;&#039;&#039;Optional:&amp;lt;br&amp;gt;{{KeyItem}}[[Paintbrush of Souls]] (one member)&#039;&#039;&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous= Kazham&#039;s Chieftainess&lt;br /&gt;
|Next=Headstone Pilgrimage&lt;br /&gt;
|Title= Bearer of the Wisewoman&#039;s Hope&lt;br /&gt;
|Reward={{KeyItem}}[[Dark Fragment]]&amp;lt;br&amp;gt;[[Mog Wardrobe]] 2: 5 slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
*Walk through the [[Temple of Uggalepih]]&lt;br /&gt;
*To get into the [[Den of Rancor]], at least one person will need a {{KeyItem}}[[Paintbrush of Souls]].&lt;br /&gt;
*The NMs involved with this mission use a variant of [[:Category:Tonberries#Special Attacks|Everyone&#039;s Grudge]] called Everyone&#039;s Rancor which does ten times as much damage as Grudge, and will often kill your tank in one attack if they haven&#039;t [[Everyone&#039;s Grudge (Quest)|reset their Tonberry Hate.]]&lt;br /&gt;
&lt;br /&gt;
:*You have to kill some Tonberries for [[Unlit Lantern]]s, so you will need to reset your hate after that.&lt;br /&gt;
:*If you [[Call for Help]] when killing a Tonberry, no Tonberry Hate will be accrued. &lt;br /&gt;
*It is strongly recommended that at least one party member be level 75, as the weak monsters you will go past inside the Temple will not aggro them. This will allow them to open doors inside the Temple while the lower level party members remain invisible.  Only invisible is needed inside the Temple, while both sneak and invisible are needed for all party members inside the [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Uggalepih====&lt;br /&gt;
*To get into the [[Sacrificial Chamber]] in the [[Den of Rancor]] you will need to obtain four [[Unlit Lantern]]s which will help open the gate.&lt;br /&gt;
*The lanterns are dropped by [[Tonberry Maledictor]]s in the [[Temple of Uggalepih]] as well as [[Tonberry Imprecator]]s in [[Den of Rancor]]. There are a lot of spots to find Maledictors:&lt;br /&gt;
:*From the main entrance of [[Temple of Uggalepih]], head to ({{Location Tooltip|area=Temple of Uggalepih|pos=J-7}}) and open the secret door, exit at ({{Location Tooltip|area=Temple of Uggalepih|pos=K-3}}) to [[Yhoator Jungle]]. Go to another entrance at the right side of ({{Location Tooltip|area=Yhoator Jungle|pos=K-9}}) in Yhoator Jungle. Once in the temple, go to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=H-7}}). There should be (2-3) Tonberry Maledictors there.&lt;br /&gt;
:*Enter the [[Den of Rancor]] from [[Yhoator Jungle]] ({{Location Tooltip|area=Yhoator Jungle|pos=J-7}}). Be careful not to fall through the hole as you sneak southeast to ({{Location Tooltip|area=Den of Rancor|map=Map 7|pos=J-9}}) and enter the [[Temple of Uggalepih]]. You can camp safely on the stairs here, and there are Maledictors nearby.&lt;br /&gt;
*Once you have the four [[Unlit Lantern]]s, go back to the main entrance and enter the Temple again.&lt;br /&gt;
*On the first map, head down to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-11}}) and open the secret door to reset Tonberry hate. The tank &#039;&#039;must&#039;&#039; do this, as even a small amount of hate could result in a lot of damage.&lt;br /&gt;
:*After this point, if you have to kill any Tonberries, [[Call for Help]] on them so you don&#039;t get any more hate.&lt;br /&gt;
*Head to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-5}}) to enter [[Yhoator Jungle]], and re-enter the temple at ({{Location Tooltip|area=Yhoator Jungle|pos=H-11}}). &lt;br /&gt;
*Once in the temple, head to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-10}}) and defeat the [[Temple Guardian]]. Make sure to prevent the [[Temple Guardian]] from using Meltdown ability by using [[Stun]] because it can kill the whole party. After you kill the [[Temple Guardian]], the door in front will open.&lt;br /&gt;
*Once through, head northward to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-7}}). There&#039;ll be a room with a bunch of paintings and 2 with just an empty frame. Whoever has the paintbrush go to the empty frame on the east wall, face it directly and examine it. Once you get the &amp;quot;a new painting begins to appear on the canvas&amp;quot; message, wait at least 30 seconds before hitting Enter to get the next message and open the door.&lt;br /&gt;
:*If anything at all happens to the player using the paintbrush during the 30 seconds, you have to start over, so don&#039;t let them get aggro, and don&#039;t cast [[buffs]] on them.&lt;br /&gt;
*Once the door is open run in and zone to [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Den of Rancor====&lt;br /&gt;
*[[Invisible (Status Effect)|Invisible]] and [[Sneak (Status Effect)|Sneak]] everyone in the party and go to ({{Location Tooltip|area=Den of Rancor|pos=E-5}}). Clear the room and have people with the unlit lanterns trade them to the Altar of Rancor to get a [[Rancor Flame]].&lt;br /&gt;
:*There are other Altars in the Den, but only this one gives the right Flame.&lt;br /&gt;
:*If you chose to come here to get [[Unlit Lantern]]s you can find [[Tonberry Imprecator]]s in the first room you come upon after entering from [[Temple of Uggalepih]].&lt;br /&gt;
*Once that is done, drop through the hole in the northeast corner of ({{Location Tooltip|area=Den of Rancor|pos=F-7}}), which will take you to another map.&lt;br /&gt;
*On the second map, go to ({{Location Tooltip|area=Den of Rancor|map=Map 2|pos=E-5}}). It is recommended to clear this room because you can&#039;t light the lanterns while getting hit.&lt;br /&gt;
*To open the gate, have each person with a [[Rancor Flame]] light one of the four lanterns by trading their [[Rancor Flame]] to it. You will still have the [[Unlit Lantern]] after using the Rancor Flame, in case you need to help other people at another time. &lt;br /&gt;
:*If you have more than six people going through this, keep in mind that the gate can be opened from the inside by having someone to target &#039;&#039;&#039;Switch&#039;&#039;&#039; and press it. Thus, the lanterns only need to be lit once.&lt;br /&gt;
:*If you do get aggro after this, the entrance to the Sacrificial Chamber is a short run past the gate.&lt;br /&gt;
:*You can actually light all the lanterns with fewer than four [[Unlit Lantern]]s; you just need to make multiple trips between the Altar and the stone lanterns.&lt;br /&gt;
&lt;br /&gt;
====Sacrificial Chamber====&lt;br /&gt;
*After entering the Sacrificial Chamber, examine the heavy door to enter the Battlefield. &lt;br /&gt;
**The Battlefield is capped at 75, and thus enhancements/buffs wear off when entering the Battlefield.&lt;br /&gt;
**The Battlefield is limited to 6 players. A balanced party with an average level of 60+ should be able to clear the fight with relative ease.&lt;br /&gt;
*There are three Tonberry [[NM]]s. All three must be defeated to clear the battlfield. The recommended order in which to kill them is:&lt;br /&gt;
:#[[Grav&#039;iton]] - [[Thief]], with a crown on its head&lt;br /&gt;
:#[[Molyb&#039;iton]] - [[Black Mage]]&lt;br /&gt;
:#[[Tungs&#039;iton]] - [[Summoner]]&lt;br /&gt;
*The Thief is completely immune to sleep, so you&#039;ll probably want to kill it while you [[Silence]] and/or [[Sleep]] the other two NMs.&lt;br /&gt;
*The Summoner comes with a pet; a fire, water, or light elemental, chosen at random. It dies when its master does, so it need not be killed. The element of the pet is not an indication of which [[Astral Flow]] the Summoner will choose to use later in the fight.&lt;br /&gt;
*At approximately 25% HP, the Thief will attempt to use Everyone&#039;s Rancor, which does 10x the damage of Everyone&#039;s Grudge (Grudge does 5 damage for each Tonberry kill, Rancor does 50 damage per kill). The person this hits is liable to be [[K.O.]]&#039;d in one shot if they have not recently reset their Tonberry hate (See [[Everyone&#039;s Grudge]] for more information). It will only use Everyone&#039;s Rancor once.&lt;br /&gt;
*The Summoner will summon a random avatar for [[Astral Flow]] even if its elemental pet is asleep, so make sure your party is healed up before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without [[Shell (Status Effect)|Shell]] or any sort of magical protection.&lt;br /&gt;
*On clearing the Battlefield, you will receive a cutscene and exit in a different location to the entrance. Following this path leads back into [[Temple of Uggalepih]] away from the entrance to the Den.&lt;br /&gt;
&lt;br /&gt;
===Game Description===&lt;br /&gt;
:;Mission Orders: The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshipped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
&lt;br /&gt;
===Game Script===&lt;br /&gt;
{{Spoiler3&lt;br /&gt;
|spoiler=&#039;&#039;After the fight. Grav&#039;iton disappears and shows up as an old woman.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Wait. Lay down thy blades. Welcome, brave adventurer. Thine arrival can only mean one thing. &amp;quot;They&amp;quot; have once again begun their rise. Thou must forgive my companions.  They remain bound to this place by the spirits of the past. Though they do not yet realize it... Ah. I have yet to introduce myself. My name is [[Grav&#039;iton]] Berisacci, a scholar from the lost civilization of [[Kuluu]]. However, my colleagues often referred to me by the sobriquet, [[Tonberry]]. I represent the collective consciousness of the remains of what was once a great race of people. Listen carefully, for the tale I am about to tell these reaches far across the plains of time -- back ten thousand years. It all started with a mere crystal and the mysterious power it held...&lt;br /&gt;
&lt;br /&gt;
Deep beneath Vana&#039;diel rest five enormous crystals, all more powerful than any force on this planet. The [[Zilart]] used that power to develop their civilization. The five arks, also known as crags, tap the crystals of their power... The Crystal Lines tie the arks... And [[Delkfutt&#039;s Tower]] controls the flow of energy... However, this was only the beginning. They had other plans for the power of the crystals. The Gate of the Gods... It is said that bringing the power of the five crystals together will open the gate to the heavens and transform [[Vana&#039;diel]] into a paradise for the gods. However, we [[Kuluu]], along with the followers of the Goddess, the [[Dawnmaidens]], were against this plan. We voiced our disapproval to the [[Zilart]], but they were too driven by their self-centered motives to lend an ear to our pleas. The Gate of the Gods -- the floating island of [[Tu&#039;Lia]] -- was constructed, and the Zilart&#039;s plan was put into motion. A fantastic amount of energy was drained from the crystals and focused into [[Tu&#039;Lia]]. However, while this was taking place, we [[Kuluu]] led an attack on the northernmost ark and destroyed it, putting an end to their abominable plan. Unfortunately, this act caused the crystals to spin out of control. The world was engulfed in a blinding light, and the [[Zilart]] were destroyed. The land where the [[Zilart]] resided sank to the abysaal depths of the sea, while the overwhelming power of the crystals laid waste to the Northlands, leaving them uninhabitable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Those [[Kuluu]] who survived the happenings of that day fled here. However, the power of the crystals left its mark on us. As time passed, our bodies and minds degenerated into the form you see standing before you. We do not regret our actions. It was a small sacrifice to save [[Vana&#039;diel]]. What will happen, happens. One can sit and ponder over what could have been, but that would only be a waste of time. We must move on. The world belongs to all who reside on its fertile soil. We could not let it be transformed into a mere playground for the Gods. However, when I learned that [[Delkfutt&#039;s Tower]] remained unchanged even after the accident, I could sense that something was amiss. At that moment, I know our fight was not yet over. Heed my words, young adventurer. Thou must travel to the small island of Zepwell, located to the southwest of [[Bastok]]. There thou will find remains of an ancient temple. There thou must join the eight fragments of light. Only then will the [[Dawnmaidens]] show thee the path thou must follow. The fragments can be found embedded in eight stone monuments located in remote areas of [[Vana&#039;diel]]. As to their precise whereabouts, that is for thee to discover. My time has passed. There is nothing more I can do but stand back and watch as this drama unfolds. Ah, yes. There is one more thing I must tell thee. Beware of the elder prince of the [[Zilart]]. The bond he has formed with the crystals is great. His magic is truly powerful. He has already crossed the boundaries of man and stepped into the forbidden realm of the gods. Thou must be careful. I will not pray for thy success, as it is not prayer that will lead thee to victory. Thou will do what thou must to overcome this great evil. Here is the first fragment to start thee on thy journey. Now, be off! There is not much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With this the old woman disappears.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Rise of the Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30994</id>
		<title>Anniversary Scavenger Hunt 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30994"/>
		<updated>2023-12-22T08:37:42Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Scavenger Hunt 2023!=&lt;br /&gt;
Hello Adventurers!&amp;lt;br /&amp;gt; &lt;br /&gt;
December 17th 2023 marks the 1 year anniversary of the HorizonXI server!&amp;lt;br /&amp;gt;&lt;br /&gt;
With that has come a Scavenger Hunt!&amp;lt;br /&amp;gt;&lt;br /&gt;
On the eve of the servers anniversary the following Hint was given by Aerec.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Anniversary Scavenger Hunt 2023 Photo 0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: While many adventurers have reached Hint 37 and received the below rewards, it has been confirmed that (as of writing this) only a few have completed the Anniversary quest fully, There is at least one more step. While two players have found the final step, the answer has not been released to the public.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;SPOILERS AHEAD&#039;&#039;=&lt;br /&gt;
Consider doing this on your own, below is just the locations with none of the fun!&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
* [[Mandragora Suit]]&lt;br /&gt;
* [[Mandragora Masque]]&lt;br /&gt;
* +5 [[Mog Satchel]] spaces&lt;br /&gt;
* [[HorizonXI Shirt]] (After completing full quest)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: For the extra [[Mog Satchel]] spaces, it is required that you link your main Horizon character to the Discord via the Harlequin Bot. For more details, please go to the official Horizon Discord and visit the #welcome channel.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
===Hint 1===&lt;br /&gt;
Hidden Since this morning something has been, its really caused such a scene.&amp;lt;br&amp;gt; For tomorrow, another celebration you will glean. But tonight a small hint I will bring: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; In shadows I dwell, obscured from view.&amp;lt;br&amp;gt;A mystery warpped in veils, know to few,&amp;lt;br&amp;gt;Find me now, Hidden in time and space.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yet fear not the dark, for soon a reveal,&amp;lt;br&amp;gt;More of me will emerge, a bit more truth to unseal.&amp;lt;br&amp;gt;In the dance of anticipation, patience abide,&amp;lt;br&amp;gt;Where am I waiting in the realms in which I hide?&lt;br /&gt;
*The answer is [[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]]. There is an unmarked point that gives you Hint 2.&lt;br /&gt;
&lt;br /&gt;
===Hint 2===&lt;br /&gt;
In a castle grand, where royalty roams,&amp;lt;br&amp;gt;Lies a grden of beauty, in hushed, quiet tones.&amp;lt;br&amp;gt;Note in halls of power or thrones of might,&amp;lt;br&amp;gt;But where nature whispers in the gentle light.&amp;lt;br&amp;gt;Seek your next clue where flowers keep,&amp;lt;br&amp;gt;in a regal garden, peaceful and deep.&lt;br /&gt;
*The answer and next clue is found in {{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
&lt;br /&gt;
===Hint 3===&lt;br /&gt;
In a city of iron, where the forges glow,&amp;lt;br&amp;gt;There&#039;s a genius at work, with much to show.&amp;lt;br&amp;gt;Not amidst the sparks or the flames so hot,&amp;lt;br&amp;gt;But in a shop where brilliant ideas are wrought.&amp;lt;br&amp;gt;Seek your next clue where gears and dreams overlap,&amp;lt;br&amp;gt;In the workshop of a master, marked on the map.&lt;br /&gt;
*The answer and next clue is found in {{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
&lt;br /&gt;
===Hint 4===&lt;br /&gt;
Where land&#039;s end greets the ocean&#039;s vast span,&amp;lt;br&amp;gt;A silent sentinel stands, apart from the clan.&amp;lt;br&amp;gt;Not amidst the clamor of streets or the market&#039;s din,&amp;lt;br&amp;gt;But where the sky meets the sea, and the stars begin.&amp;lt;br&amp;gt;Seek your next clue where a lone guardian&#039;s sight,&amp;lt;br&amp;gt;Keeps vigil in the quiet, at the edge of night.&lt;br /&gt;
*The answer and next clue is found on top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
&lt;br /&gt;
===Hint 5===&lt;br /&gt;
Rise above the common path, where feet seldom tread,&amp;lt;br&amp;gt;To a place that surveys the land, high and widespread.&amp;lt;br&amp;gt;Not in the depths of valleys or the bustle below,&amp;lt;br&amp;gt;But where the winds whisper secrets that only the heights know.&amp;lt;br&amp;gt;Seek your next clue where earth and sky kiss,&amp;lt;br&amp;gt;Upon a hill&#039;s crown, in a realm of quiet bliss.&lt;br /&gt;
*The answer and next clue is found in {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 6===&lt;br /&gt;
Where the mountain&#039;s gift descends in grace,&amp;lt;br&amp;gt;A hidden jewel in nature&#039;s embrace.&amp;lt;br&amp;gt;Not where rivers run or streams flow free,&amp;lt;br&amp;gt;But where water&#039;s dance ends in a silent spree.&amp;lt;br&amp;gt;Seek your next clue where the cascade&#039;s song is near,&amp;lt;br&amp;gt;In a tranquil haven, both clear and dear.&lt;br /&gt;
*The answer and next clue is found in {{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
&lt;br /&gt;
===Hint 7===&lt;br /&gt;
In a land where whispers float through the air,&amp;lt;br&amp;gt;Stands a sentinel ancient, both rare and fair.&amp;lt;br&amp;gt;Not amidst the fields where the common trees grow,&amp;lt;br&amp;gt;But where the night sparkles and the mystical show.&amp;lt;br&amp;gt;Seek your next clue where the stars seem to descend,&amp;lt;br&amp;gt;In a place where the wonders of nature blend.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
&lt;br /&gt;
===Hint 8===&lt;br /&gt;
In the realm where waters embrace the earth&#039;s touch,&amp;lt;br&amp;gt;Lies a secret, hidden, not seen very much.&amp;lt;br&amp;gt;Not on the mirrored surface where reflections play,&amp;lt;br&amp;gt;But where shadows linger and the curious stray.&amp;lt;br&amp;gt;Seek your next clue where the still waters rest,&amp;lt;br&amp;gt;Behind the lake&#039;s mirror, find your next quest.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
&lt;br /&gt;
===Hint 9===&lt;br /&gt;
In the land where ancient trees whisper tales of old,&amp;lt;br&amp;gt;A hidden spot lies, shy and bold.&amp;lt;br&amp;gt;Not where paths cross or knights might wander,&amp;lt;br&amp;gt;But beneath a ladder, in quiet yonder.&amp;lt;br&amp;gt;Seek your next clue where wood meets earth,&amp;lt;br&amp;gt;In a silent embrace, a place of rebirth.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
&lt;br /&gt;
===Hint 10===&lt;br /&gt;
In a realm where green expanses meet the sky,&amp;lt;br&amp;gt;Lies a passage to secrets, where shadows lie.&amp;lt;br&amp;gt;Not within the dungeon&#039;s dark, forbidding gate,&amp;lt;br&amp;gt;But at its threshold, where two worlds relate.&amp;lt;br&amp;gt;Seek your next clue where freedom&#039;s light graces,&amp;lt;br&amp;gt;Just outside the oubliette&#039;s dark embraces.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
&lt;br /&gt;
===Hint 11===&lt;br /&gt;
In the northeast, where horizons and dreams blend,&amp;lt;br&amp;gt;Seek a hidden corner, where earth&#039;s whispers send.&amp;lt;br&amp;gt;After quests bring rainbows, in a sky so bright,&amp;lt;br&amp;gt;Find your clue where colors dance with light.&lt;br /&gt;
*The answer and next clue is at {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
&lt;br /&gt;
===Hint 12===&lt;br /&gt;
In a realm where winds weave through rugged terrain,&amp;lt;br&amp;gt;A secret challenge, part of an ancient refrain.&amp;lt;br&amp;gt;Not in the quiet valleys or under tranquil skies,&amp;lt;br&amp;gt;But where a test of valor silently lies.&amp;lt;br&amp;gt;Seek your next clue where the earth meets fire,&amp;lt;br&amp;gt;In a land of rolling hills, where heroes aspire.&lt;br /&gt;
* The answer and next clue is at {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
&lt;br /&gt;
===Hint 13===&lt;br /&gt;
In a land where secrets hide and winds whisper low,&amp;lt;br&amp;gt;Near the west, a hidden trail where few choose to go.&amp;lt;br&amp;gt;Not under the open sky or in the valley&#039;s deep flow,&amp;lt;br&amp;gt;But where spiky sentinels in silent vigil grow.&amp;lt;br&amp;gt;Seek your next clue where the arid earth meets sky,&amp;lt;br&amp;gt;In the embrace of thorns, under the sun&#039;s watchful eye.&lt;br /&gt;
*The answer and next clue is at {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
&lt;br /&gt;
===Hint 14===&lt;br /&gt;
In a land where the sea&#039;s song fills the air,&amp;lt;br&amp;gt;A secret hides in the north, fair and rare.&amp;lt;br&amp;gt;Not where the beaches stretch or the palm trees sway,&amp;lt;br&amp;gt;But where stone watchers stand in silent array.&amp;lt;br&amp;gt;Seek your next clue in a hidden nook&#039;s guise,&amp;lt;br&amp;gt;Behind the rocky guardians under the open skies.&lt;br /&gt;
*The answer and next clue is at {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
&lt;br /&gt;
===Hint 15===&lt;br /&gt;
In a realm where the ocean&#039;s breath caresses the shore,&amp;lt;br&amp;gt;A hidden haven lies, a gem to explore.&amp;lt;br&amp;gt;Not where the crowds gather or the common path leads,&amp;lt;br&amp;gt;But in the northwest, where quiet waters heed.&amp;lt;br&amp;gt;Seek your next clue where sand meets the sea&#039;s might,&amp;lt;br&amp;gt;In a tranquil cove, tucked away from sight.&lt;br /&gt;
*The answer and next clue is at {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
&lt;br /&gt;
===Hint 16===&lt;br /&gt;
In the realm where th eocean&#039;s heart beats strong,&amp;lt;br&amp;gt;A path of water, where the horizon&#039;s drawn long.&amp;lt;br&amp;gt;Not where land&#039;s embrace or port&#039;s call resound,&amp;lt;br&amp;gt;But in the voyage&#039;s soul, where freedom is found.&amp;lt;br&amp;gt;Seek your next clue where the seafarers roam,&amp;lt;br&amp;gt;In the dance of waves, their transient home.&lt;br /&gt;
*The answer and next clue is at {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
&lt;br /&gt;
===Hint 17===&lt;br /&gt;
In a place where past and present softly meet,&amp;lt;br&amp;gt;A secret path, where hidden wonders greet.&amp;lt;br&amp;gt;Not on well-trodden roads where daylight shines,&amp;lt;br&amp;gt;But through a maze, where darkness intertwines.&amp;lt;br&amp;gt;Seek your next clue where waters part in silent fare,&amp;lt;br&amp;gt;In a secluded haven, pure and rare.&lt;br /&gt;
*The answer and next clue is at {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
&lt;br /&gt;
===Hint 18===&lt;br /&gt;
Through a fortress of shadows, where silent tales weep,&amp;lt;br&amp;gt;Past echoes of battles, in stone halls deep.&amp;lt;br&amp;gt;Where a once mighty stand, now a quiet fall,&amp;lt;br&amp;gt;Lies a path to the plains, where wild winds call.&amp;lt;br&amp;gt;Seek your next clue where history&#039;s gate unveils,&amp;lt;br&amp;gt;In a land beyond battles, where peace prevails.&lt;br /&gt;
*The answer and next clue is at {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
&lt;br /&gt;
===Hint 19===&lt;br /&gt;
In shadows draped, where the past lies in repose,&amp;lt;br&amp;gt;Above the gates of silence, my mystery arose.&amp;lt;br&amp;gt;Stone sentinel at death&#039;s door, a guardian in the night,&amp;lt;br&amp;gt;I mark the realm of spirits, bathed in pale moonlight.&amp;lt;br&amp;gt;What am I, perched upon the necropolis&#039;s crown,&amp;lt;br&amp;gt;A quiet witness to the tales of the burial ground?&lt;br /&gt;
*The answer and next clue is at {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 20===&lt;br /&gt;
In a garden of grandeur, where rulers roam,&amp;lt;br&amp;gt;Beyond halls of power, a secret home.&amp;lt;br&amp;gt;Not in the rooms where decisions are made,&amp;lt;br&amp;gt;But on a balcony high, where light and shadow fade.&amp;lt;br&amp;gt;Seek your next clue where the city sleeps,&amp;lt;br&amp;gt;Past the office of power, in silent keeps.&lt;br /&gt;
*The answer and next clue is at {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
&lt;br /&gt;
===Hint 21===&lt;br /&gt;
In a realm where the sea&#039;s whisper touches the land,&amp;lt;br&amp;gt;A secret awaits at the ramp&#039;s final stand.&amp;lt;br&amp;gt;Not where the island basks in the sun&#039;s embrace,&amp;lt;br&amp;gt;But in a shadow&#039;s hold, a monster&#039;s face.&amp;lt;br&amp;gt;Seek your next clue where the deep&#039;s guardian roves,&amp;lt;br&amp;gt;Near blossoms that bloom under starlit coves.&lt;br /&gt;
*The answer and next clue is at {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
&lt;br /&gt;
===Hint 22===&lt;br /&gt;
In a place where echoes of the ancient ring,&amp;lt;br&amp;gt;Amidst lofty spires, a hidden thing.&amp;lt;br&amp;gt;Not in the chambers where light pours from above,&amp;lt;br&amp;gt;But near a door to the depths, a place less loved.&amp;lt;br&amp;gt;Seek your next clue where whispers fade to lore,&amp;lt;br&amp;gt;In the shadows of giants, on a forgotten floor.&lt;br /&gt;
*The answer and next clue is at {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
&lt;br /&gt;
===Hint 23===&lt;br /&gt;
Where ancient spires touch the heavens high,&amp;lt;br&amp;gt;A secret lies where the old legends lie,&amp;lt;br&amp;gt;Not in the depths of stone or earthly mire,&amp;lt;br&amp;gt;But at the peak, where aspirations aspire.&amp;lt;br&amp;gt;Seek your next clue where dreams of paradise dwell,&amp;lt;br&amp;gt;Near the core of a crystal an ancient spell.&lt;br /&gt;
*The answer and next clue is found in {{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
&lt;br /&gt;
===Hint 24===&lt;br /&gt;
In the heart of the woods,&amp;lt;br&amp;gt;Where trees stand tall, something guarded by a keeper, strong and small.&amp;lt;br&amp;gt;Near this watchful guardian, secrets softly whipser,&amp;lt;br&amp;gt;Hidden in the green embrace, a treasure near glimmer.&amp;lt;br&amp;gt;Seek within the shadows where nature&#039;s whispers play,&amp;lt;br&amp;gt;What am I, discovered close to the keeper&#039;s sway.&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
&lt;br /&gt;
===Hint 25===&lt;br /&gt;
On the edge of tempest&#039;s roar, where chaos takes its form,&amp;lt;br&amp;gt;A secret lies, concealed amid the fury of the storm.&amp;lt;br&amp;gt;Veiled in thunder&#039;s dance, obscured by rain&#039;s descent,&amp;lt;br&amp;gt;I&#039;m hidden on the fringe, a mystery heaven-sent.&amp;lt;br&amp;gt;Search where lightning weaves tales, and wind and rain conform,&amp;lt;br&amp;gt;What am I, concealed on the edge of the storm?&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
&lt;br /&gt;
===Hint 26===&lt;br /&gt;
In a corridor where echoes of divinity tread,&amp;lt;br&amp;gt;Between the realms of the living and ethereal thread.&amp;lt;br&amp;gt;Not just a passage, but a gallery of old.&amp;lt;br&amp;gt;Wehre gods in stone, their stories untold.&amp;lt;br&amp;gt;Seek your next clue where twilight and dawn align,&amp;lt;br&amp;gt;In the presence of deities, both dark and divine.&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
&lt;br /&gt;
===Hint 27===&lt;br /&gt;
In the icy realm where frosty whispers blow,&amp;lt;br&amp;gt;Close to breaking limits, where crystalline daggers grow.&amp;lt;br&amp;gt;Held in snow&#039;s embrace, a secret locked in chill,&amp;lt;br&amp;gt;Near the brink of boundaries, yet silent and still.&amp;lt;br&amp;gt;Find me where frost defies, and cold tests its might,&amp;lt;br&amp;gt;What am I, hidden near the edge of snow&#039;s delicate fight?&lt;br /&gt;
*The answer and next clue is found in {{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
&lt;br /&gt;
===Hint 28===&lt;br /&gt;
In the realm where snow whispers secrets of old,&amp;lt;br&amp;gt;On the highest peaks, where stories are told.&amp;lt;br&amp;gt;Past Orcish paths and knights&#039; brave stands,&amp;lt;br&amp;gt;Where storms dance wildly over snow-clad lands.&amp;lt;br&amp;gt;Seek your next clue in a tunnel&#039;s embrace,&amp;lt;br&amp;gt;Atop the mountain, where elements trace.&lt;br /&gt;
*The answer and next clue is found in {{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the mountain at F-8 into the right (northmost) hole while looking out on the west side. You can use /fillmode to help you find the correct hole to drop down into. This is the same hole where the [[Mountain Worm]] can be found. Moving into the slope as you fall will slow your descent, giving you more time to aim so you don&#039;t miss the hole. If you don&#039;t fall into the correct hole you will need to make the entire trek again, so have a reliable source of sneak and invisible.&lt;br /&gt;
&lt;br /&gt;
===Hint 29===&lt;br /&gt;
In a land of arid whispers and rugged divide,&amp;lt;br&amp;gt;Where secrets of earth and air collide.&amp;lt;br&amp;gt;Past cliffs once forbidding, new pathways reveal,&amp;lt;br&amp;gt;To a palce of legend, stark and bare.&amp;lt;br&amp;gt;Seek your next clue where the reflection shows true,&amp;lt;br&amp;gt;Atop the crown, is where I am found.&lt;br /&gt;
*The answer and next clue is found at {{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
&lt;br /&gt;
===Hint 30===&lt;br /&gt;
In the realm of anticipation, where dreams take flight,&amp;lt;br&amp;gt;Close to your future steps, yet veiled from present sight.&amp;lt;br&amp;gt;Not yet formed in the now, but destined to appear,&amp;lt;br&amp;gt;A whisper of what&#039;s to come, drawing you near.&amp;lt;br&amp;gt;Look ahead, envision where your journey unfurls,&amp;lt;br&amp;gt;A place most likely a puppet will stand.&lt;br /&gt;
*The answer and next clue is found at {{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
&lt;br /&gt;
===Hint 31===&lt;br /&gt;
In a forest where ancient whispers weave,&amp;lt;br&amp;gt;A hidden spring, where legends believe.&amp;lt;br&amp;gt;Not in the dense heart where shadows play,&amp;lt;br&amp;gt;But where water murmurs and spirits sway.&amp;lt;br&amp;gt;Seek your next clue where the maiden&#039;s tears fall,&amp;lt;br&amp;gt;In a tranquil haven, embraced by nature&#039;s call.&lt;br /&gt;
*The answer and next clue is found at {{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 32===&lt;br /&gt;
In a land where echoes of a lost realm sigh,&amp;lt;br&amp;gt;Where river&#039;s gentle song meets sky.&amp;lt;br&amp;gt;Beneath a bridge, in water&#039;s embrace,&amp;lt;br&amp;gt;A secret hides in the quiet space.&amp;lt;br&amp;gt;Seek your next clue where the currents sweep,&amp;lt;br&amp;gt;In the whispering depths, where shadows keep.&lt;br /&gt;
*The answer and next clue is found at {{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
&lt;br /&gt;
===Hint 33===&lt;br /&gt;
In a haven of solace, where peace takes its stand,&amp;lt;br&amp;gt;I&#039;m concealed with care, like a jewel in the sand.&amp;lt;br&amp;gt;Within the refuge&#039;s embrace, where tranquility dwells,&amp;lt;br&amp;gt;Discover my secret, where sanctuary tells.&amp;lt;br&amp;gt;What am I, tucked away in this haven&#039;s grace,&amp;lt;br&amp;gt;A hidden essence waiting in the refuge&#039;s embrace?&lt;br /&gt;
*The answer and next clue is found at {{Location|Tavnazian Safehold|F-9}} on the path near the river, behind a rock.&lt;br /&gt;
&lt;br /&gt;
===Hint 34===&lt;br /&gt;
In the shadows of ages, where echoes softly play,&amp;lt;br&amp;gt;A treasure awaits where ancients once held sway.&amp;lt;br&amp;gt;Outside the ruins and whispers of histories untold,&amp;lt;br&amp;gt;My secret lies, a tale of ancients to unfold.&amp;lt;br&amp;gt;Beneath the dust of time, a relic may revive,&amp;lt;br&amp;gt;A hidden gem in the realm they called home.&amp;lt;br&amp;gt;A piece of the ancient puzzle waiting to be known?&lt;br /&gt;
*The answer and next clue is found at {{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
&lt;br /&gt;
===Hint 35===&lt;br /&gt;
In sorrow&#039;s fall, a hint shaped like a bead,&amp;lt;br&amp;gt;A silent plea, in a drop&#039;s quiet deed.&amp;lt;br&amp;gt;Glistening in solitude, a gem upon the cheeck,&amp;lt;br&amp;gt;Follow the trail of emotion, where answers may peek.&lt;br /&gt;
*The answer and next clue is found at {{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 36===&lt;br /&gt;
I dance in the air, where breezes freely flow,&amp;lt;br&amp;gt;In the midst of winds, a secret to bestow.&amp;lt;br&amp;gt;Whispers of zephyrs carry tales of my grace,&amp;lt;br&amp;gt;Seek me in the tempest&#039;s arms, a fleeting embrace.&amp;lt;br&amp;gt;Elusive yet present, in the aerial spins,&amp;lt;br&amp;gt;What am I, found in the midst of the winds?&lt;br /&gt;
*The answer and next clue is found at {{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
&lt;br /&gt;
===Hint 37===&lt;br /&gt;
At the start, I beckon, a journey&#039;s genesis,&amp;lt;br&amp;gt;Yet in truth, I&#039;m the finale, an unexpected bliss.&amp;lt;br&amp;gt;Beginning with hope, yet concluding the race,&amp;lt;br&amp;gt;A paradox in time, a mystery to embrace.&amp;lt;br&amp;gt;What am I, an illusion of the start,&amp;lt;br&amp;gt;Yet a destination where endings impart?&lt;br /&gt;
*The answer is found in {{Location|Lufaise Meadows|J-6}} at Blueblade Fell. Upon completing this step, you will receive your [[Mandragora Suit]], [[Mandragora Masque]], and 5 extra [[Mog Satchel]] spaces. &lt;br /&gt;
&lt;br /&gt;
===Hint 38===&lt;br /&gt;
At the end you are, but is the end.. Ever the true end?&amp;lt;br&amp;gt;Time is precious to us and precious is the time you spend with us.&amp;lt;br&amp;gt; Thank you for the wonderful year, we hope there is many more.&amp;lt;br&amp;gt;When we began is special and hopefully there are many more like it.&amp;lt;br&amp;gt;Enjoy your Holidays, each and every player who Spends Time on Horizon.&amp;lt;br&amp;gt;Means so much to the Staff of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
When you click the final point after getting the items it will say:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel yourself drawn to your recent memories..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;As if you are missing something..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel the memory slip from your mind..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
===Final Hint===&lt;br /&gt;
*The answer is 3 locations. The start date of the server 12/17/22&lt;br /&gt;
**location 1: [[La Theine Plateau]]&lt;br /&gt;
**location 2: [[Ship bound for Selbina]]&lt;br /&gt;
**location 3: [[Qufim Island]]&lt;br /&gt;
Upon completing this step, you will receive [[HorizonXI Shirt]]&lt;br /&gt;
&lt;br /&gt;
== Locations==&lt;br /&gt;
Locations are relevant because the answer to the final riddle is based on locations programattically added to the game by the developers, rather than the hints themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When we began is special&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The server launched December 17, 2022. Clicking the &#039;&#039;&#039;LOCATIONS&#039;&#039;&#039; (listed below) in the order of `12` `17` `22` will award the Horizon Shirt.&lt;br /&gt;
&lt;br /&gt;
Warning: Click only once, clicking twice will reset your progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Location 1===&lt;br /&gt;
*[[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]].&lt;br /&gt;
===Location 2===&lt;br /&gt;
*{{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
===Location 3===&lt;br /&gt;
*{{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
===Location 4===&lt;br /&gt;
*Bottom of the lighthouse at {{Location|South Gustaberg|M-10}} to teleport to the top&lt;br /&gt;
===Location 5===&lt;br /&gt;
*Top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
===Location 6===&lt;br /&gt;
* {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
===Location 7===&lt;br /&gt;
*{{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
===Location 8===&lt;br /&gt;
*{{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
===Location 9===&lt;br /&gt;
*{{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
===Location 10===&lt;br /&gt;
*{{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
===Location 11===&lt;br /&gt;
* {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
===Location 12===&lt;br /&gt;
* {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
===Location 13===&lt;br /&gt;
* {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
===Location 14===&lt;br /&gt;
* {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
===Location 15===&lt;br /&gt;
* {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
===Location 16===&lt;br /&gt;
* {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
===Location 17===&lt;br /&gt;
* {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
===Location 18===&lt;br /&gt;
* {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
===Location 19===&lt;br /&gt;
* {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
===Location 20===&lt;br /&gt;
* {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
===Location 21===&lt;br /&gt;
* {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
===Location 22===&lt;br /&gt;
* {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
===Location 23===&lt;br /&gt;
* {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
===Location 24===&lt;br /&gt;
*{{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
===Location 25===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
===Location 26===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
===Location 27===&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
===Location 28===&lt;br /&gt;
*{{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
===Location 29===&lt;br /&gt;
*{{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the west side mountain at F-8 on the north side, and fall down on the right side hole in the middle of the slide.&lt;br /&gt;
&lt;br /&gt;
===Location 30===&lt;br /&gt;
*{{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
===Location 31===&lt;br /&gt;
*{{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
===Location 32===&lt;br /&gt;
*{{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
===Location 33===&lt;br /&gt;
*{{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
===Location 34===&lt;br /&gt;
{{Location|Tavnazian Safehold|F-9}} on the path near the river.&lt;br /&gt;
===Location 35===&lt;br /&gt;
{{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
===Location 36===&lt;br /&gt;
*{{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Location 37===&lt;br /&gt;
{{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
===Location 38===&lt;br /&gt;
{{Location|Lufaise Meadows|J-6}} at Blueblade Fell.&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30991</id>
		<title>Anniversary Scavenger Hunt 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30991"/>
		<updated>2023-12-22T07:34:25Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Scavenger Hunt 2023!=&lt;br /&gt;
Hello Adventurers!&amp;lt;br /&amp;gt; &lt;br /&gt;
December 17th 2023 marks the 1 year anniversary of the HorizonXI server!&amp;lt;br /&amp;gt;&lt;br /&gt;
With that has come a Scavenger Hunt!&amp;lt;br /&amp;gt;&lt;br /&gt;
On the eve of the servers anniversary the following Hint was given by Aerec.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Anniversary Scavenger Hunt 2023 Photo 0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: While many adventurers have reached Hint 37 and received the below rewards, it has been confirmed that (as of writing this) only a few have completed the Anniversary quest fully, There is at least one more step. While two players have found the final step, the answer has not been released to the public.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;SPOILERS AHEAD&#039;&#039;=&lt;br /&gt;
Consider doing this on your own, below is just the locations with none of the fun!&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
* [[Mandragora Suit]]&lt;br /&gt;
* [[Mandragora Masque]]&lt;br /&gt;
* +5 [[Mog Satchel]] spaces&lt;br /&gt;
* [[HorizonXI Shirt]] (After completing full quest)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: For the extra [[Mog Satchel]] spaces, it is required that you link your main Horizon character to the Discord via the Harlequin Bot. For more details, please go to the official Horizon Discord and visit the #welcome channel.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
===Hint 1===&lt;br /&gt;
Hidden Since this morning something has been, its really caused such a scene.&amp;lt;br&amp;gt; For tomorrow, another celebration you will glean. But tonight a small hint I will bring: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; In shadows I dwell, obscured from view.&amp;lt;br&amp;gt;A mystery warpped in veils, know to few,&amp;lt;br&amp;gt;Find me now, Hidden in time and space.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yet fear not the dark, for soon a reveal,&amp;lt;br&amp;gt;More of me will emerge, a bit more truth to unseal.&amp;lt;br&amp;gt;In the dance of anticipation, patience abide,&amp;lt;br&amp;gt;Where am I waiting in the realms in which I hide?&lt;br /&gt;
*The answer is [[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]]. There is an unmarked point that gives you Hint 2.&lt;br /&gt;
&lt;br /&gt;
===Hint 2===&lt;br /&gt;
In a castle grand, where royalty roams,&amp;lt;br&amp;gt;Lies a grden of beauty, in hushed, quiet tones.&amp;lt;br&amp;gt;Note in halls of power or thrones of might,&amp;lt;br&amp;gt;But where nature whispers in the gentle light.&amp;lt;br&amp;gt;Seek your next clue where flowers keep,&amp;lt;br&amp;gt;in a regal garden, peaceful and deep.&lt;br /&gt;
*The answer and next clue is found in {{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
&lt;br /&gt;
===Hint 3===&lt;br /&gt;
In a city of iron, where the forges glow,&amp;lt;br&amp;gt;There&#039;s a genius at work, with much to show.&amp;lt;br&amp;gt;Not amidst the sparks or the flames so hot,&amp;lt;br&amp;gt;But in a shop where brilliant ideas are wrought.&amp;lt;br&amp;gt;Seek your next clue where gears and dreams overlap,&amp;lt;br&amp;gt;In the workshop of a master, marked on the map.&lt;br /&gt;
*The answer and next clue is found in {{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
&lt;br /&gt;
===Hint 4===&lt;br /&gt;
Where land&#039;s end greets the ocean&#039;s vast span,&amp;lt;br&amp;gt;A silent sentinel stands, apart from the clan.&amp;lt;br&amp;gt;Not amidst the clamor of streets or the market&#039;s din,&amp;lt;br&amp;gt;But where the sky meets the sea, and the stars begin.&amp;lt;br&amp;gt;Seek your next clue where a lone guardian&#039;s sight,&amp;lt;br&amp;gt;Keeps vigil in the quiet, at the edge of night.&lt;br /&gt;
*The answer and next clue is found on top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
&lt;br /&gt;
===Hint 5===&lt;br /&gt;
Rise above the common path, where feet seldom tread,&amp;lt;br&amp;gt;To a place that surveys the land, high and widespread.&amp;lt;br&amp;gt;Not in the depths of valleys or the bustle below,&amp;lt;br&amp;gt;But where the winds whisper secrets that only the heights know.&amp;lt;br&amp;gt;Seek your next clue where earth and sky kiss,&amp;lt;br&amp;gt;Upon a hill&#039;s crown, in a realm of quiet bliss.&lt;br /&gt;
*The answer and next clue is found in {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 6===&lt;br /&gt;
Where the mountain&#039;s gift descends in grace,&amp;lt;br&amp;gt;A hidden jewel in nature&#039;s embrace.&amp;lt;br&amp;gt;Not where rivers run or streams flow free,&amp;lt;br&amp;gt;But where water&#039;s dance ends in a silent spree.&amp;lt;br&amp;gt;Seek your next clue where the cascade&#039;s song is near,&amp;lt;br&amp;gt;In a tranquil haven, both clear and dear.&lt;br /&gt;
*The answer and next clue is found in {{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
&lt;br /&gt;
===Hint 7===&lt;br /&gt;
In a land where whispers float through the air,&amp;lt;br&amp;gt;Stands a sentinel ancient, both rare and fair.&amp;lt;br&amp;gt;Not amidst the fields where the common trees grow,&amp;lt;br&amp;gt;But where the night sparkles and the mystical show.&amp;lt;br&amp;gt;Seek your next clue where the stars seem to descend,&amp;lt;br&amp;gt;In a place where the wonders of nature blend.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
&lt;br /&gt;
===Hint 8===&lt;br /&gt;
In the realm where waters embrace the earth&#039;s touch,&amp;lt;br&amp;gt;Lies a secret, hidden, not seen very much.&amp;lt;br&amp;gt;Not on the mirrored surface where reflections play,&amp;lt;br&amp;gt;But where shadows linger and the curious stray.&amp;lt;br&amp;gt;Seek your next clue where the still waters rest,&amp;lt;br&amp;gt;Behind the lake&#039;s mirror, find your next quest.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
&lt;br /&gt;
===Hint 9===&lt;br /&gt;
In the land where ancient trees whisper tales of old,&amp;lt;br&amp;gt;A hidden spot lies, shy and bold.&amp;lt;br&amp;gt;Not where paths cross or knights might wander,&amp;lt;br&amp;gt;But beneath a ladder, in quiet yonder.&amp;lt;br&amp;gt;Seek your next clue where wood meets earth,&amp;lt;br&amp;gt;In a silent embrace, a place of rebirth.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
&lt;br /&gt;
===Hint 10===&lt;br /&gt;
In a realm where green expanses meet the sky,&amp;lt;br&amp;gt;Lies a passage to secrets, where shadows lie.&amp;lt;br&amp;gt;Not within the dungeon&#039;s dark, forbidding gate,&amp;lt;br&amp;gt;But at its threshold, where two worlds relate.&amp;lt;br&amp;gt;Seek your next clue where freedom&#039;s light graces,&amp;lt;br&amp;gt;Just outside the oubliette&#039;s dark embraces.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
&lt;br /&gt;
===Hint 11===&lt;br /&gt;
In the northeast, where horizons and dreams blend,&amp;lt;br&amp;gt;Seek a hidden corner, where earth&#039;s whispers send.&amp;lt;br&amp;gt;After quests bring rainbows, in a sky so bright,&amp;lt;br&amp;gt;Find your clue where colors dance with light.&lt;br /&gt;
*The answer and next clue is at {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
&lt;br /&gt;
===Hint 12===&lt;br /&gt;
In a realm where winds weave through rugged terrain,&amp;lt;br&amp;gt;A secret challenge, part of an ancient refrain.&amp;lt;br&amp;gt;Not in the quiet valleys or under tranquil skies,&amp;lt;br&amp;gt;But where a test of valor silently lies.&amp;lt;br&amp;gt;Seek your next clue where the earth meets fire,&amp;lt;br&amp;gt;In a land of rolling hills, where heroes aspire.&lt;br /&gt;
* The answer and next clue is at {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
&lt;br /&gt;
===Hint 13===&lt;br /&gt;
In a land where secrets hide and winds whisper low,&amp;lt;br&amp;gt;Near the west, a hidden trail where few choose to go.&amp;lt;br&amp;gt;Not under the open sky or in the valley&#039;s deep flow,&amp;lt;br&amp;gt;But where spiky sentinels in silent vigil grow.&amp;lt;br&amp;gt;Seek your next clue where the arid earth meets sky,&amp;lt;br&amp;gt;In the embrace of thorns, under the sun&#039;s watchful eye.&lt;br /&gt;
*The answer and next clue is at {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
&lt;br /&gt;
===Hint 14===&lt;br /&gt;
In a land where the sea&#039;s song fills the air,&amp;lt;br&amp;gt;A secret hides in the north, fair and rare.&amp;lt;br&amp;gt;Not where the beaches stretch or the palm trees sway,&amp;lt;br&amp;gt;But where stone watchers stand in silent array.&amp;lt;br&amp;gt;Seek your next clue in a hidden nook&#039;s guise,&amp;lt;br&amp;gt;Behind the rocky guardians under the open skies.&lt;br /&gt;
*The answer and next clue is at {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
&lt;br /&gt;
===Hint 15===&lt;br /&gt;
In a realm where the ocean&#039;s breath caresses the shore,&amp;lt;br&amp;gt;A hidden haven lies, a gem to explore.&amp;lt;br&amp;gt;Not where the crowds gather or the common path leads,&amp;lt;br&amp;gt;But in the northwest, where quiet waters heed.&amp;lt;br&amp;gt;Seek your next clue where sand meets the sea&#039;s might,&amp;lt;br&amp;gt;In a tranquil cove, tucked away from sight.&lt;br /&gt;
*The answer and next clue is at {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
&lt;br /&gt;
===Hint 16===&lt;br /&gt;
In the realm where th eocean&#039;s heart beats strong,&amp;lt;br&amp;gt;A path of water, where the horizon&#039;s drawn long.&amp;lt;br&amp;gt;Not where land&#039;s embrace or port&#039;s call resound,&amp;lt;br&amp;gt;But in the voyage&#039;s soul, where freedom is found.&amp;lt;br&amp;gt;Seek your next clue where the seafarers roam,&amp;lt;br&amp;gt;In the dance of waves, their transient home.&lt;br /&gt;
*The answer and next clue is at {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
&lt;br /&gt;
===Hint 17===&lt;br /&gt;
In a place where past and present softly meet,&amp;lt;br&amp;gt;A secret path, where hidden wonders greet.&amp;lt;br&amp;gt;Not on well-trodden roads where daylight shines,&amp;lt;br&amp;gt;But through a maze, where darkness intertwines.&amp;lt;br&amp;gt;Seek your next clue where waters part in silent fare,&amp;lt;br&amp;gt;In a secluded haven, pure and rare.&lt;br /&gt;
*The answer and next clue is at {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
&lt;br /&gt;
===Hint 18===&lt;br /&gt;
Through a fortress of shadows, where silent tales weep,&amp;lt;br&amp;gt;Past echoes of battles, in stone halls deep.&amp;lt;br&amp;gt;Where a once mighty stand, now a quiet fall,&amp;lt;br&amp;gt;Lies a path to the plains, where wild winds call.&amp;lt;br&amp;gt;Seek your next clue where history&#039;s gate unveils,&amp;lt;br&amp;gt;In a land beyond battles, where peace prevails.&lt;br /&gt;
*The answer and next clue is at {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
&lt;br /&gt;
===Hint 19===&lt;br /&gt;
In shadows draped, where the past lies in repose,&amp;lt;br&amp;gt;Above the gates of silence, my mystery arose.&amp;lt;br&amp;gt;Stone sentinel at death&#039;s door, a guardian in the night,&amp;lt;br&amp;gt;I mark the realm of spirits, bathed in pale moonlight.&amp;lt;br&amp;gt;What am I, perched upon the necropolis&#039;s crown,&amp;lt;br&amp;gt;A quiet witness to the tales of the burial ground?&lt;br /&gt;
*The answer and next clue is at {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 20===&lt;br /&gt;
In a garden of grandeur, where rulers roam,&amp;lt;br&amp;gt;Beyond halls of power, a secret home.&amp;lt;br&amp;gt;Not in the rooms where decisions are made,&amp;lt;br&amp;gt;But on a balcony high, where light and shadow fade.&amp;lt;br&amp;gt;Seek your next clue where the city sleeps,&amp;lt;br&amp;gt;Past the office of power, in silent keeps.&lt;br /&gt;
*The answer and next clue is at {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
&lt;br /&gt;
===Hint 21===&lt;br /&gt;
In a realm where the sea&#039;s whisper touches the land,&amp;lt;br&amp;gt;A secret awaits at the ramp&#039;s final stand.&amp;lt;br&amp;gt;Not where the island basks in the sun&#039;s embrace,&amp;lt;br&amp;gt;But in a shadow&#039;s hold, a monster&#039;s face.&amp;lt;br&amp;gt;Seek your next clue where the deep&#039;s guardian roves,&amp;lt;br&amp;gt;Near blossoms that bloom under starlit coves.&lt;br /&gt;
*The answer and next clue is at {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
&lt;br /&gt;
===Hint 22===&lt;br /&gt;
In a place where echoes of the ancient ring,&amp;lt;br&amp;gt;Amidst lofty spires, a hidden thing.&amp;lt;br&amp;gt;Not in the chambers where light pours from above,&amp;lt;br&amp;gt;But near a door to the depths, a place less loved.&amp;lt;br&amp;gt;Seek your next clue where whispers fade to lore,&amp;lt;br&amp;gt;In the shadows of giants, on a forgotten floor.&lt;br /&gt;
*The answer and next clue is at {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
&lt;br /&gt;
===Hint 23===&lt;br /&gt;
Where ancient spires touch the heavens high,&amp;lt;br&amp;gt;A secret lies where the old legends lie,&amp;lt;br&amp;gt;Not in the depths of stone or earthly mire,&amp;lt;br&amp;gt;But at the peak, where aspirations aspire.&amp;lt;br&amp;gt;Seek your next clue where dreams of paradise dwell,&amp;lt;br&amp;gt;Near the core of a crystal an ancient spell.&lt;br /&gt;
*The answer and next clue is found in {{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
&lt;br /&gt;
===Hint 24===&lt;br /&gt;
In the heart of the woods,&amp;lt;br&amp;gt;Where trees stand tall, something guarded by a keeper, strong and small.&amp;lt;br&amp;gt;Near this watchful guardian, secrets softly whipser,&amp;lt;br&amp;gt;Hidden in the green embrace, a treasure near glimmer.&amp;lt;br&amp;gt;Seek within the shadows where nature&#039;s whispers play,&amp;lt;br&amp;gt;What am I, discovered close to the keeper&#039;s sway.&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
&lt;br /&gt;
===Hint 25===&lt;br /&gt;
On the edge of tempest&#039;s roar, where chaos takes its form,&amp;lt;br&amp;gt;A secret lies, concealed amid the fury of the storm.&amp;lt;br&amp;gt;Veiled in thunder&#039;s dance, obscured by rain&#039;s descent,&amp;lt;br&amp;gt;I&#039;m hidden on the fringe, a mystery heaven-sent.&amp;lt;br&amp;gt;Search where lightning weaves tales, and wind and rain conform,&amp;lt;br&amp;gt;What am I, concealed on the edge of the storm?&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
&lt;br /&gt;
===Hint 26===&lt;br /&gt;
In a corridor where echoes of divinity tread,&amp;lt;br&amp;gt;Between the realms of the living and ethereal thread.&amp;lt;br&amp;gt;Not just a passage, but a gallery of old.&amp;lt;br&amp;gt;Wehre gods in stone, their stories untold.&amp;lt;br&amp;gt;Seek your next clue where twilight and dawn align,&amp;lt;br&amp;gt;In the presence of deities, both dark and divine.&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
&lt;br /&gt;
===Hint 27===&lt;br /&gt;
In the icy realm where frosty whispers blow,&amp;lt;br&amp;gt;Close to breaking limits, where crystalline daggers grow.&amp;lt;br&amp;gt;Held in snow&#039;s embrace, a secret locked in chill,&amp;lt;br&amp;gt;Near the brink of boundaries, yet silent and still.&amp;lt;br&amp;gt;Find me where frost defies, and cold tests its might,&amp;lt;br&amp;gt;What am I, hidden near the edge of snow&#039;s delicate fight?&lt;br /&gt;
*The answer and next clue is found in {{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
&lt;br /&gt;
===Hint 28===&lt;br /&gt;
In the realm where snow whispers secrets of old,&amp;lt;br&amp;gt;On the highest peaks, where stories are told.&amp;lt;br&amp;gt;Past Orcish paths and knights&#039; brave stands,&amp;lt;br&amp;gt;Wehre storms dance wildly over snow-clad lands.&amp;lt;br&amp;gt;Seek your next clue in a tunnel&#039;s embrace,&amp;lt;br&amp;gt;Atop the mountain, where elements trace.&lt;br /&gt;
*The answer and next clue is found in {{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the mountain at F-8 into the right hole while looking out on the west side. You can use /fillmode to help you find the hole to drop down into. This is the same hole where the [[Mountain Worm]] can be found. If you don&#039;t aim into the correct hole you will need to make the entire trek again, so have a reliable source of sneak and invisible.&lt;br /&gt;
&lt;br /&gt;
===Hint 29===&lt;br /&gt;
In a land of arid whispers and rugged divide,&amp;lt;br&amp;gt;Where secrets of earth and air collide.&amp;lt;br&amp;gt;Past cliffs once forbidding, new pathways reveal,&amp;lt;br&amp;gt;To a palce of legend, stark and bare.&amp;lt;br&amp;gt;Seek your next clue where the reflection shows true,&amp;lt;br&amp;gt;Atop the crown, is where I am found.&lt;br /&gt;
*The answer and next clue is found at {{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
&lt;br /&gt;
===Hint 30===&lt;br /&gt;
In the realm of anticipation, where dreams take flight,&amp;lt;br&amp;gt;Close to your future steps, yet veiled from present sight.&amp;lt;br&amp;gt;Not yet formed in the now, but destined to appear,&amp;lt;br&amp;gt;A whisper of what&#039;s to come, drawing you near.&amp;lt;br&amp;gt;Look ahead, envision where your journey unfurls,&amp;lt;br&amp;gt;A place most likely a puppet will stand.&lt;br /&gt;
*The answer and next clue is found at {{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
&lt;br /&gt;
===Hint 31===&lt;br /&gt;
In a forest where ancient whispers weave,&amp;lt;br&amp;gt;A hidden spring, where legends believe.&amp;lt;br&amp;gt;Not in the dense heart where shadows play,&amp;lt;br&amp;gt;But where water murmurs and spirits sway.&amp;lt;br&amp;gt;Seek your next clue where the maiden&#039;s tears fall,&amp;lt;br&amp;gt;In a tranquil haven, embraced by nature&#039;s call.&lt;br /&gt;
*The answer and next clue is found at {{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 32===&lt;br /&gt;
In a land where echoes of a lost realm sigh,&amp;lt;br&amp;gt;Where river&#039;s gentle song meets sky.&amp;lt;br&amp;gt;Beneath a bridge, in water&#039;s embrace,&amp;lt;br&amp;gt;A secret hides in the quiet space.&amp;lt;br&amp;gt;Seek your next clue where the currents sweep,&amp;lt;br&amp;gt;In the whispering depths, where shadows keep.&lt;br /&gt;
*The answer and next clue is found at {{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
&lt;br /&gt;
===Hint 33===&lt;br /&gt;
In a haven of solace, where peace takes its stand,&amp;lt;br&amp;gt;I&#039;m concealed with care, like a jewel in the sand.&amp;lt;br&amp;gt;Within the refuge&#039;s embrace, where tranquility dwells,&amp;lt;br&amp;gt;Discover my secret, where sanctuary tells.&amp;lt;br&amp;gt;What am I, tucked away in this haven&#039;s grace,&amp;lt;br&amp;gt;A hidden essence waiting in the refuge&#039;s embrace?&lt;br /&gt;
*The answer and next clue is found at {{Location|Tavnazian Safehold|F-9}} on the path near the river, behind a rock.&lt;br /&gt;
&lt;br /&gt;
===Hint 34===&lt;br /&gt;
In the shadows of ages, where echoes softly play,&amp;lt;br&amp;gt;A treasure awaits where ancients once held sway.&amp;lt;br&amp;gt;Outside the ruins and whispers of histories untold,&amp;lt;br&amp;gt;My secret lies, a tale of ancients to unfold.&amp;lt;br&amp;gt;Beneath the dust of time, a relic may revive,&amp;lt;br&amp;gt;A hidden gem in the realm they called home.&amp;lt;br&amp;gt;A piece of the ancient puzzle waiting to be known?&lt;br /&gt;
*The answer and next clue is found at {{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
&lt;br /&gt;
===Hint 35===&lt;br /&gt;
In sorrow&#039;s fall, a hint shaped like a bead,&amp;lt;br&amp;gt;A silent plea, in a drop&#039;s quiet deed.&amp;lt;br&amp;gt;Glistening in solitude, a gem upon the cheeck,&amp;lt;br&amp;gt;Follow the trail of emotion, where answers may peek.&lt;br /&gt;
*The answer and next clue is found at {{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 36===&lt;br /&gt;
I dance in the air, where breezes freely flow,&amp;lt;br&amp;gt;In the midst of winds, a secret to bestow.&amp;lt;br&amp;gt;Whispers of zephyrs carry tales of my grace,&amp;lt;br&amp;gt;Seek me in the tempest&#039;s arms, a fleeting embrace.&amp;lt;br&amp;gt;Elusive yet present, in the aerial spins,&amp;lt;br&amp;gt;What am I, found in the midst of the winds?&lt;br /&gt;
*The answer and next clue is found at {{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
&lt;br /&gt;
===Hint 37===&lt;br /&gt;
At the start, I beckon, a journey&#039;s genesis,&amp;lt;br&amp;gt;Yet in truth, I&#039;m the finale, an unexpected bliss.&amp;lt;br&amp;gt;Beginning with hope, yet concluding the race,&amp;lt;br&amp;gt;A paradox in time, a mystery to embrace.&amp;lt;br&amp;gt;What am I, an illusion of the start,&amp;lt;br&amp;gt;Yet a destination where endings impart?&lt;br /&gt;
*The answer is found in {{Location|Lufaise Meadows|J-6}} at Blueblade Fell. Upon completing this step, you will receive your [[Mandragora Suit]], [[Mandragora Masque]], and 5 extra [[Mog Satchel]] spaces. &lt;br /&gt;
&lt;br /&gt;
===Hint 38===&lt;br /&gt;
At the end you are, but is the end.. Ever the true end?&amp;lt;br&amp;gt;Time is precious to us and precious is the time you spend with us.&amp;lt;br&amp;gt; Thank you for the wonderful year, we hope there is many more.&amp;lt;br&amp;gt;When we began is special and hopefully there are many more like it.&amp;lt;br&amp;gt;Enjoy your Holidays, each and every player who Spends Time on Horizon.&amp;lt;br&amp;gt;Means so much to the Staff of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
When you click the final point after getting the items it will say:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel yourself drawn to your recent memories..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;As if you are missing something..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel the memory slip from your mind..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
===Final Hint===&lt;br /&gt;
*The answer is 3 locations. The start date of the server 12/17/22&lt;br /&gt;
**location 1: [[La Theine Plateau]]&lt;br /&gt;
**location 2: [[Ship bound for Selbina]]&lt;br /&gt;
**location 3: [[Qufim Island]]&lt;br /&gt;
Upon completing this step, you will receive [[HorizonXI Shirt]]&lt;br /&gt;
&lt;br /&gt;
== Locations==&lt;br /&gt;
Locations are relevant because the answer to the final riddle is based on locations programattically added to the game by the developers, rather than the hints themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When we began is special&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The server launched December 17, 2022. Clicking the &#039;&#039;&#039;LOCATIONS&#039;&#039;&#039; (listed below) in the order of `12` `17` `22` will award the Horizon Shirt.&lt;br /&gt;
&lt;br /&gt;
Warning: Click only once, clicking twice will reset your progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Location 1===&lt;br /&gt;
*[[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]].&lt;br /&gt;
===Location 2===&lt;br /&gt;
*{{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
===Location 3===&lt;br /&gt;
*{{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
===Location 4===&lt;br /&gt;
*Bottom of the lighthouse at {{Location|South Gustaberg|M-10}} to teleport to the top&lt;br /&gt;
===Location 5===&lt;br /&gt;
*Top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
===Location 6===&lt;br /&gt;
* {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
===Location 7===&lt;br /&gt;
*{{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
===Location 8===&lt;br /&gt;
*{{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
===Location 9===&lt;br /&gt;
*{{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
===Location 10===&lt;br /&gt;
*{{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
===Location 11===&lt;br /&gt;
* {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
===Location 12===&lt;br /&gt;
* {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
===Location 13===&lt;br /&gt;
* {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
===Location 14===&lt;br /&gt;
* {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
===Location 15===&lt;br /&gt;
* {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
===Location 16===&lt;br /&gt;
* {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
===Location 17===&lt;br /&gt;
* {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
===Location 18===&lt;br /&gt;
* {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
===Location 19===&lt;br /&gt;
* {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
===Location 20===&lt;br /&gt;
* {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
===Location 21===&lt;br /&gt;
* {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
===Location 22===&lt;br /&gt;
* {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
===Location 23===&lt;br /&gt;
* {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
===Location 24===&lt;br /&gt;
*{{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
===Location 25===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
===Location 26===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
===Location 27===&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
===Location 28===&lt;br /&gt;
*{{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
===Location 29===&lt;br /&gt;
*{{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the west side mountain at F-8 on the north side, and fall down on the right side hole in the middle of the slide.&lt;br /&gt;
&lt;br /&gt;
===Location 30===&lt;br /&gt;
*{{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
===Location 31===&lt;br /&gt;
*{{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
===Location 32===&lt;br /&gt;
*{{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
===Location 33===&lt;br /&gt;
*{{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
===Location 34===&lt;br /&gt;
{{Location|Tavnazian Safehold|F-9}} on the path near the river.&lt;br /&gt;
===Location 35===&lt;br /&gt;
{{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
===Location 36===&lt;br /&gt;
*{{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Location 37===&lt;br /&gt;
{{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
===Location 38===&lt;br /&gt;
{{Location|Lufaise Meadows|J-6}} at Blueblade Fell.&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30986</id>
		<title>Anniversary Scavenger Hunt 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30986"/>
		<updated>2023-12-22T06:38:41Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Scavenger Hunt 2023!=&lt;br /&gt;
Hello Adventurers!&amp;lt;br /&amp;gt; &lt;br /&gt;
December 17th 2023 marks the 1 year anniversary of the HorizonXI server!&amp;lt;br /&amp;gt;&lt;br /&gt;
With that has come a Scavenger Hunt!&amp;lt;br /&amp;gt;&lt;br /&gt;
On the eve of the servers anniversary the following Hint was given by Aerec.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Anniversary Scavenger Hunt 2023 Photo 0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: While many adventurers have reached Hint 37 and received the below rewards, it has been confirmed that (as of writing this) only a few have completed the Anniversary quest fully, There is at least one more step. While two players have found the final step, the answer has not been released to the public.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;SPOILERS AHEAD&#039;&#039;=&lt;br /&gt;
Consider doing this on your own, below is just the locations with none of the fun!&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
* [[Mandragora Suit]]&lt;br /&gt;
* [[Mandragora Masque]]&lt;br /&gt;
* +5 [[Mog Satchel]] spaces&lt;br /&gt;
* [[HorizonXI Shirt]] (After completing full quest)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: For the extra [[Mog Satchel]] spaces, it is required that you link your main Horizon character to the Discord via the Harlequin Bot. For more details, please go to the official Horizon Discord and visit the #welcome channel.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
===Hint 1===&lt;br /&gt;
Hidden Since this morning something has been, its really caused such a scene.&amp;lt;br&amp;gt; For tomorrow, another celebration you will glean. But tonight a small hint I will bring: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; In shadows I dwell, obscured from view.&amp;lt;br&amp;gt;A mystery warpped in veils, know to few,&amp;lt;br&amp;gt;Find me now, Hidden in time and space.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yet fear not the dark, for soon a reveal,&amp;lt;br&amp;gt;More of me will emerge, a bit more truth to unseal.&amp;lt;br&amp;gt;In the dance of anticipation, patience abide,&amp;lt;br&amp;gt;Where am I waiting in the realms in which I hide?&lt;br /&gt;
*The answer is [[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]]. There is an unmarked point that gives you Hint 2.&lt;br /&gt;
&lt;br /&gt;
===Hint 2===&lt;br /&gt;
In a castle grand, where royalty roams,&amp;lt;br&amp;gt;Lies a grden of beauty, in hushed, quiet tones.&amp;lt;br&amp;gt;Note in halls of power or thrones of might,&amp;lt;br&amp;gt;But where nature whispers in the gentle light.&amp;lt;br&amp;gt;Seek your next clue where flowers keep,&amp;lt;br&amp;gt;in a regal garden, peaceful and deep.&lt;br /&gt;
*The answer and next clue is found in {{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
&lt;br /&gt;
===Hint 3===&lt;br /&gt;
In a city of iron, where the forges glow,&amp;lt;br&amp;gt;There&#039;s a genius at work, with much to show.&amp;lt;br&amp;gt;Not amidst the sparks or the flames so hot,&amp;lt;br&amp;gt;But in a shop where brilliant ideas are wrought.&amp;lt;br&amp;gt;Seek your next clue where gears and dreams overlap,&amp;lt;br&amp;gt;In the workshop of a master, marked on the map.&lt;br /&gt;
*The answer and next clue is found in {{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
&lt;br /&gt;
===Hint 4===&lt;br /&gt;
Where land&#039;s end greets the ocean&#039;s vast span,&amp;lt;br&amp;gt;A silent sentinel stands, apart from the clan.&amp;lt;br&amp;gt;Not amidst the clamor of streets or the market&#039;s din,&amp;lt;br&amp;gt;But where the sky meets the sea, and the stars begin.&amp;lt;br&amp;gt;Seek your next clue where a lone guardian&#039;s sight,&amp;lt;br&amp;gt;Keeps vigil in the quiet, at the edge of night.&lt;br /&gt;
*The answer and next clue is found on top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
&lt;br /&gt;
===Hint 5===&lt;br /&gt;
Rise above the common path, where feet seldom tread,&amp;lt;br&amp;gt;To a place that surveys the land, high and widespread.&amp;lt;br&amp;gt;Not in the depths of valleys or the bustle below,&amp;lt;br&amp;gt;But where the winds whisper secrets that only the heights know.&amp;lt;br&amp;gt;Seek your next clue where earth and sky kiss,&amp;lt;br&amp;gt;Upon a hill&#039;s crown, in a realm of quiet bliss.&lt;br /&gt;
*The answer and next clue is found in {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 6===&lt;br /&gt;
Where the mountain&#039;s gift descends in grace,&amp;lt;br&amp;gt;A hidden jewel in nature&#039;s embrace.&amp;lt;br&amp;gt;Not where rivers run or streams flow free,&amp;lt;br&amp;gt;But where water&#039;s dance ends in a silent spree.&amp;lt;br&amp;gt;Seek your next clue where the cascade&#039;s song is near,&amp;lt;br&amp;gt;In a tranquil haven, both clear and dear.&lt;br /&gt;
*The answer and next clue is found in {{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
&lt;br /&gt;
===Hint 7===&lt;br /&gt;
In a land where whispers float through the air,&amp;lt;br&amp;gt;Stands a sentinel ancient, both rare and fair.&amp;lt;br&amp;gt;Not amidst the fields where the common trees grow,&amp;lt;br&amp;gt;But where the night sparkles and the mystical show.&amp;lt;br&amp;gt;Seek your next clue where the stars seem to descend,&amp;lt;br&amp;gt;In a place where the wonders of nature blend.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
&lt;br /&gt;
===Hint 8===&lt;br /&gt;
In the realm where waters embrace the earth&#039;s touch,&amp;lt;br&amp;gt;Lies a secret, hidden, not seen very much.&amp;lt;br&amp;gt;Not on the mirrored surface where reflections play,&amp;lt;br&amp;gt;But where shadows linger and the curious stray.&amp;lt;br&amp;gt;Seek your next clue where the still waters rest,&amp;lt;br&amp;gt;Behind the lake&#039;s mirror, find your next quest.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
&lt;br /&gt;
===Hint 9===&lt;br /&gt;
In the land where ancient trees whisper tales of old,&amp;lt;br&amp;gt;A hidden spot lies, shy and bold.&amp;lt;br&amp;gt;Not where paths cross or knights might wander,&amp;lt;br&amp;gt;But beneath a ladder, in quiet yonder.&amp;lt;br&amp;gt;Seek your next clue where wood meets earth,&amp;lt;br&amp;gt;In a silent embrace, a place of rebirth.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
&lt;br /&gt;
===Hint 10===&lt;br /&gt;
In a realm where green expanses meet the sky,&amp;lt;br&amp;gt;Lies a passage to secrets, where shadows lie.&amp;lt;br&amp;gt;Not within the dungeon&#039;s dark, forbidding gate,&amp;lt;br&amp;gt;But at its threshold, where two worlds relate.&amp;lt;br&amp;gt;Seek your next clue where freedom&#039;s light graces,&amp;lt;br&amp;gt;Just outside the oubliette&#039;s dark embraces.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
&lt;br /&gt;
===Hint 11===&lt;br /&gt;
In the northeast, where horizons and dreams blend,&amp;lt;br&amp;gt;Seek a hidden corner, where earth&#039;s whispers send.&amp;lt;br&amp;gt;After quests bring rainbows, in a sky so bright,&amp;lt;br&amp;gt;Find your clue where colors dance with light.&lt;br /&gt;
*The answer and next clue is at {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
&lt;br /&gt;
===Hint 12===&lt;br /&gt;
In a realm where winds weave through rugged terrain,&amp;lt;br&amp;gt;A secret challenge, part of an ancient refrain.&amp;lt;br&amp;gt;Not in the quiet valleys or under tranquil skies,&amp;lt;br&amp;gt;But where a test of valor silently lies.&amp;lt;br&amp;gt;Seek your next clue where the earth meets fire,&amp;lt;br&amp;gt;In a land of rolling hills, where heroes aspire.&lt;br /&gt;
* The answer and next clue is at {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
&lt;br /&gt;
===Hint 13===&lt;br /&gt;
In a land where secrets hide and winds whisper low,&amp;lt;br&amp;gt;Near the west, a hidden trail where few choose to go.&amp;lt;br&amp;gt;Not under the open sky or in the valley&#039;s deep flow,&amp;lt;br&amp;gt;But where spiky sentinels in silent vigil grow.&amp;lt;br&amp;gt;Seek your next clue where the arid earth meets sky,&amp;lt;br&amp;gt;In the embrace of thorns, under the sun&#039;s watchful eye.&lt;br /&gt;
*The answer and next clue is at {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
&lt;br /&gt;
===Hint 14===&lt;br /&gt;
In a land where the sea&#039;s song fills the air,&amp;lt;br&amp;gt;A secret hides in the north, fair and rare.&amp;lt;br&amp;gt;Not where the beaches stretch or the palm trees sway,&amp;lt;br&amp;gt;But where stone watchers stand in silent array.&amp;lt;br&amp;gt;Seek your next clue in a hidden nook&#039;s guise,&amp;lt;br&amp;gt;Behind the rocky guardians under the open skies.&lt;br /&gt;
*The answer and next clue is at {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
&lt;br /&gt;
===Hint 15===&lt;br /&gt;
In a realm where the ocean&#039;s breath caresses the shore,&amp;lt;br&amp;gt;A hidden haven lies, a gem to explore.&amp;lt;br&amp;gt;Not where the crowds gather or the common path leads,&amp;lt;br&amp;gt;But in the northwest, where quiet waters heed.&amp;lt;br&amp;gt;Seek your next clue where sand meets the sea&#039;s might,&amp;lt;br&amp;gt;In a tranquil cove, tucked away from sight.&lt;br /&gt;
*The answer and next clue is at {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
&lt;br /&gt;
===Hint 16===&lt;br /&gt;
In the realm where th eocean&#039;s heart beats strong,&amp;lt;br&amp;gt;A path of water, where the horizon&#039;s drawn long.&amp;lt;br&amp;gt;Not where land&#039;s embrace or port&#039;s call resound,&amp;lt;br&amp;gt;But in the voyage&#039;s soul, where freedom is found.&amp;lt;br&amp;gt;Seek your next clue where the seafarers roam,&amp;lt;br&amp;gt;In the dance of waves, their transient home.&lt;br /&gt;
*The answer and next clue is at {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
&lt;br /&gt;
===Hint 17===&lt;br /&gt;
In a place where past and present softly meet,&amp;lt;br&amp;gt;A secret path, where hidden wonders greet.&amp;lt;br&amp;gt;Not on well-trodden roads where daylight shines,&amp;lt;br&amp;gt;But through a maze, where darkness intertwines.&amp;lt;br&amp;gt;Seek your next clue where waters part in silent fare,&amp;lt;br&amp;gt;In a secluded haven, pure and rare.&lt;br /&gt;
*The answer and next clue is at {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
&lt;br /&gt;
===Hint 18===&lt;br /&gt;
Through a fortress of shadows, where silent tales weep,&amp;lt;br&amp;gt;Past echoes of battles, in stone halls deep.&amp;lt;br&amp;gt;Where a once mighty stand, now a quiet fall,&amp;lt;br&amp;gt;Lies a path to the plains, where wild winds call.&amp;lt;br&amp;gt;Seek your next clue where history&#039;s gate unveils,&amp;lt;br&amp;gt;In a land beyond battles, where peace prevails.&lt;br /&gt;
*The answer and next clue is at {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
&lt;br /&gt;
===Hint 19===&lt;br /&gt;
In shadows draped, where the past lies in repose,&amp;lt;br&amp;gt;Above the gates of silence, my mystery arose.&amp;lt;br&amp;gt;Stone sentinel at death&#039;s door, a guardian in the night,&amp;lt;br&amp;gt;I mark the realm of spirits, bathed in pale moonlight.&amp;lt;br&amp;gt;What am I, perched upon the necropolis&#039;s crown,&amp;lt;br&amp;gt;A quiet witness to the tales of the burial ground?&lt;br /&gt;
*The answer and next clue is at {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 20===&lt;br /&gt;
In a garden of grandeur, where rulers roam,&amp;lt;br&amp;gt;Beyond halls of power, a secret home.&amp;lt;br&amp;gt;Not in the rooms where decisions are made,&amp;lt;br&amp;gt;But on a balcony high, where light and shadow fade.&amp;lt;br&amp;gt;Seek your next clue where the city sleeps,&amp;lt;br&amp;gt;Past the office of power, in silent keeps.&lt;br /&gt;
*The answer and next clue is at {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
&lt;br /&gt;
===Hint 21===&lt;br /&gt;
In a realm where the sea&#039;s whisper touches the land,&amp;lt;br&amp;gt;A secret awaits at the ramp&#039;s final stand.&amp;lt;br&amp;gt;Not where the island basks in the sun&#039;s embrace,&amp;lt;br&amp;gt;But in a shadow&#039;s hold, a monster&#039;s face.&amp;lt;br&amp;gt;Seek your next clue where the deep&#039;s guardian roves,&amp;lt;br&amp;gt;Near blossoms that bloom under starlit coves.&lt;br /&gt;
*The answer and next clue is at {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
&lt;br /&gt;
===Hint 22===&lt;br /&gt;
In a place where echoes of the ancient ring,&amp;lt;br&amp;gt;Amidst lofty spires, a hidden thing.&amp;lt;br&amp;gt;Not in the chambers where light pours from above,&amp;lt;br&amp;gt;But near a door to the depths, a place less loved.&amp;lt;br&amp;gt;Seek your next clue where whispers fade to lore,&amp;lt;br&amp;gt;In the shadows of giants, on a forgotten floor.&lt;br /&gt;
*The answer and next clue is at {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
&lt;br /&gt;
===Hint 23===&lt;br /&gt;
Where ancient spires touch the heavens high,&amp;lt;br&amp;gt;A secret lies where the old legends lie,&amp;lt;br&amp;gt;Not in the depths of stone or earthly mire,&amp;lt;br&amp;gt;But at the peak, where aspirations aspire.&amp;lt;br&amp;gt;Seek your next clue where dreams of paradise dwell,&amp;lt;br&amp;gt;Near the core of a crystal an ancient spell.&lt;br /&gt;
*The answer and next clue is found in {{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
&lt;br /&gt;
===Hint 24===&lt;br /&gt;
In the heart of the woods,&amp;lt;br&amp;gt;Where trees stand tall, something guarded by a keeper, strong and small.&amp;lt;br&amp;gt;Near this watchful guardian, secrets softly whipser,&amp;lt;br&amp;gt;Hidden in the green embrace, a treasure near glimmer.&amp;lt;br&amp;gt;Seek within the shadows where nature&#039;s whispers play,&amp;lt;br&amp;gt;What am I, discovered close to the keeper&#039;s sway.&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
&lt;br /&gt;
===Hint 25===&lt;br /&gt;
On the edge of tempest&#039;s roar, where chaos takes its form,&amp;lt;br&amp;gt;A secret lies, concealed amid the fury of the storm.&amp;lt;br&amp;gt;Veiled in thunder&#039;s dance, obscured by rain&#039;s descent,&amp;lt;br&amp;gt;I&#039;m hidden on the fringe, a mystery heaven-sent.&amp;lt;br&amp;gt;Search where lightning weaves tales, and wind and rain conform,&amp;lt;br&amp;gt;What am I, concealed on the edge of the storm?&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
&lt;br /&gt;
===Hint 26===&lt;br /&gt;
In a corridor where echoes of divinity tread,&amp;lt;br&amp;gt;Between the realms of the living and ethereal thread.&amp;lt;br&amp;gt;Not just a passage, but a gallery of old.&amp;lt;br&amp;gt;Wehre gods in stone, their stories untold.&amp;lt;br&amp;gt;Seek your next clue where twilight and dawn align,&amp;lt;br&amp;gt;In the presence of deities, both dark and divine.&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
&lt;br /&gt;
===Hint 27===&lt;br /&gt;
In the icy realm where frosty whispers blow,&amp;lt;br&amp;gt;Close to breaking limits, where crystalline daggers grow.&amp;lt;br&amp;gt;Held in snow&#039;s embrace, a secret locked in chill,&amp;lt;br&amp;gt;Near the brink of boundaries, yet silent and still.&amp;lt;br&amp;gt;Find me where frost defies, and cold tests its might,&amp;lt;br&amp;gt;What am I, hidden near the edge of snow&#039;s delicate fight?&lt;br /&gt;
*The answer and next clue is found in {{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
&lt;br /&gt;
===Hint 28===&lt;br /&gt;
In the realm where snow whispers secrets of old,&amp;lt;br&amp;gt;On the highest peaks, where stories are told.&amp;lt;br&amp;gt;Past Orcish paths and knights&#039; brave stands,&amp;lt;br&amp;gt;Wehre storms dance wildly over snow-clad lands.&amp;lt;br&amp;gt;Seek your next clue in a tunnel&#039;s embrace,&amp;lt;br&amp;gt;Atop the mountain, where elements trace.&lt;br /&gt;
*The answer and next clue is found in {{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the mountain at F-8 into the left hole on the west side. You can use /fillmode to help you find the hole to drop down into. This is the same hole where the [[Mountain Worm]] can be found. If you don&#039;t aim into the correct hole you will need to make the entire trek again, so have a reliable source of sneak and invisible.&lt;br /&gt;
&lt;br /&gt;
===Hint 29===&lt;br /&gt;
In a land of arid whispers and rugged divide,&amp;lt;br&amp;gt;Where secrets of earth and air collide.&amp;lt;br&amp;gt;Past cliffs once forbidding, new pathways reveal,&amp;lt;br&amp;gt;To a palce of legend, stark and bare.&amp;lt;br&amp;gt;Seek your next clue where the reflection shows true,&amp;lt;br&amp;gt;Atop the crown, is where I am found.&lt;br /&gt;
*The answer and next clue is found at {{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
&lt;br /&gt;
===Hint 30===&lt;br /&gt;
In the realm of anticipation, where dreams take flight,&amp;lt;br&amp;gt;Close to your future steps, yet veiled from present sight.&amp;lt;br&amp;gt;Not yet formed in the now, but destined to appear,&amp;lt;br&amp;gt;A whisper of what&#039;s to come, drawing you near.&amp;lt;br&amp;gt;Look ahead, envision where your journey unfurls,&amp;lt;br&amp;gt;A place most likely a puppet will stand.&lt;br /&gt;
*The answer and next clue is found at {{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
&lt;br /&gt;
===Hint 31===&lt;br /&gt;
In a forest where ancient whispers weave,&amp;lt;br&amp;gt;A hidden spring, where legends believe.&amp;lt;br&amp;gt;Not in the dense heart where shadows play,&amp;lt;br&amp;gt;But where water murmurs and spirits sway.&amp;lt;br&amp;gt;Seek your next clue where the maiden&#039;s tears fall,&amp;lt;br&amp;gt;In a tranquil haven, embraced by nature&#039;s call.&lt;br /&gt;
*The answer and next clue is found at {{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 32===&lt;br /&gt;
In a land where echoes of a lost realm sigh,&amp;lt;br&amp;gt;Where river&#039;s gentle song meets sky.&amp;lt;br&amp;gt;Beneath a bridge, in water&#039;s embrace,&amp;lt;br&amp;gt;A secret hides in the quiet space.&amp;lt;br&amp;gt;Seek your next clue where the currents sweep,&amp;lt;br&amp;gt;In the whispering depths, where shadows keep.&lt;br /&gt;
*The answer and next clue is found at {{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
&lt;br /&gt;
===Hint 33===&lt;br /&gt;
In a haven of solace, where peace takes its stand,&amp;lt;br&amp;gt;I&#039;m concealed with care, like a jewel in the sand.&amp;lt;br&amp;gt;Within the refuge&#039;s embrace, where tranquility dwells,&amp;lt;br&amp;gt;Discover my secret, where sanctuary tells.&amp;lt;br&amp;gt;What am I, tucked away in this haven&#039;s grace,&amp;lt;br&amp;gt;A hidden essence waiting in the refuge&#039;s embrace?&lt;br /&gt;
*The answer and next clue is found at {{Location|Tavnazian Safehold|F-9}} on the path near the river, behind a rock.&lt;br /&gt;
&lt;br /&gt;
===Hint 34===&lt;br /&gt;
In the shadows of ages, where echoes softly play,&amp;lt;br&amp;gt;A treasure awaits where ancients once held sway.&amp;lt;br&amp;gt;Outside the ruins and whispers of histories untold,&amp;lt;br&amp;gt;My secret lies, a tale of ancients to unfold.&amp;lt;br&amp;gt;Beneath the dust of time, a relic may revive,&amp;lt;br&amp;gt;A hidden gem in the realm they called home.&amp;lt;br&amp;gt;A piece of the ancient puzzle waiting to be known?&lt;br /&gt;
*The answer and next clue is found at {{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
&lt;br /&gt;
===Hint 35===&lt;br /&gt;
In sorrow&#039;s fall, a hint shaped like a bead,&amp;lt;br&amp;gt;A silent plea, in a drop&#039;s quiet deed.&amp;lt;br&amp;gt;Glistening in solitude, a gem upon the cheeck,&amp;lt;br&amp;gt;Follow the trail of emotion, where answers may peek.&lt;br /&gt;
*The answer and next clue is found at {{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 36===&lt;br /&gt;
I dance in the air, where breezes freely flow,&amp;lt;br&amp;gt;In the midst of winds, a secret to bestow.&amp;lt;br&amp;gt;Whispers of zephyrs carry tales of my grace,&amp;lt;br&amp;gt;Seek me in the tempest&#039;s arms, a fleeting embrace.&amp;lt;br&amp;gt;Elusive yet present, in the aerial spins,&amp;lt;br&amp;gt;What am I, found in the midst of the winds?&lt;br /&gt;
*The answer and next clue is found at {{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
&lt;br /&gt;
===Hint 37===&lt;br /&gt;
At the start, I beckon, a journey&#039;s genesis,&amp;lt;br&amp;gt;Yet in truth, I&#039;m the finale, an unexpected bliss.&amp;lt;br&amp;gt;Beginning with hope, yet concluding the race,&amp;lt;br&amp;gt;A paradox in time, a mystery to embrace.&amp;lt;br&amp;gt;What am I, an illusion of the start,&amp;lt;br&amp;gt;Yet a destination where endings impart?&lt;br /&gt;
*The answer is found in {{Location|Lufaise Meadows|J-6}} at Blueblade Fell. Upon completing this step, you will receive your [[Mandragora Suit]], [[Mandragora Masque]], and 5 extra [[Mog Satchel]] spaces. &lt;br /&gt;
&lt;br /&gt;
===Hint 38===&lt;br /&gt;
At the end you are, but is the end.. Ever the true end?&amp;lt;br&amp;gt;Time is precious to us and precious is the time you spend with us.&amp;lt;br&amp;gt; Thank you for the wonderful year, we hope there is many more.&amp;lt;br&amp;gt;When we began is special and hopefully there are many more like it.&amp;lt;br&amp;gt;Enjoy your Holidays, each and every player who Spends Time on Horizon.&amp;lt;br&amp;gt;Means so much to the Staff of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
When you click the final point after getting the items it will say:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel yourself drawn to your recent memories..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;As if you are missing something..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel the memory slip from your mind..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
===Final Hint===&lt;br /&gt;
*The answer is 3 locations. The start date of the server 12/17/22&lt;br /&gt;
**location 1: [[La Theine Plateau]]&lt;br /&gt;
**location 2: [[Ship bound for Selbina]]&lt;br /&gt;
**location 3: [[Qufim Island]]&lt;br /&gt;
Upon completing this step, you will receive [[HorizonXI Shirt]]&lt;br /&gt;
&lt;br /&gt;
== Locations==&lt;br /&gt;
Locations are relevant because the answer to the final riddle is based on locations programattically added to the game by the developers, rather than the hints themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When we began is special&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The server launched December 17, 2022. Clicking the &#039;&#039;&#039;LOCATIONS&#039;&#039;&#039; (listed below) in the order of `12` `17` `22` will award the Horizon Shirt.&lt;br /&gt;
&lt;br /&gt;
Warning: Click only once, clicking twice will reset your progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Location 1===&lt;br /&gt;
*[[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]].&lt;br /&gt;
===Location 2===&lt;br /&gt;
*{{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
===Location 3===&lt;br /&gt;
*{{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
===Location 4===&lt;br /&gt;
*Bottom of the lighthouse at {{Location|South Gustaberg|M-10}} to teleport to the top&lt;br /&gt;
===Location 5===&lt;br /&gt;
*Top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
===Location 6===&lt;br /&gt;
* {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
===Location 7===&lt;br /&gt;
*{{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
===Location 8===&lt;br /&gt;
*{{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
===Location 9===&lt;br /&gt;
*{{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
===Location 10===&lt;br /&gt;
*{{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
===Location 11===&lt;br /&gt;
* {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
===Location 12===&lt;br /&gt;
* {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
===Location 13===&lt;br /&gt;
* {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
===Location 14===&lt;br /&gt;
* {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
===Location 15===&lt;br /&gt;
* {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
===Location 16===&lt;br /&gt;
* {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
===Location 17===&lt;br /&gt;
* {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
===Location 18===&lt;br /&gt;
* {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
===Location 19===&lt;br /&gt;
* {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
===Location 20===&lt;br /&gt;
* {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
===Location 21===&lt;br /&gt;
* {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
===Location 22===&lt;br /&gt;
* {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
===Location 23===&lt;br /&gt;
* {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
===Location 24===&lt;br /&gt;
*{{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
===Location 25===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
===Location 26===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
===Location 27===&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
===Location 28===&lt;br /&gt;
*{{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
===Location 29===&lt;br /&gt;
*{{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the west side mountain at F-8 on the north side, and fall down on the right side hole in the middle of the slide.&lt;br /&gt;
&lt;br /&gt;
===Location 30===&lt;br /&gt;
*{{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
===Location 31===&lt;br /&gt;
*{{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
===Location 32===&lt;br /&gt;
*{{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
===Location 33===&lt;br /&gt;
*{{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
===Location 34===&lt;br /&gt;
{{Location|Tavnazian Safehold|F-9}} on the path near the river.&lt;br /&gt;
===Location 35===&lt;br /&gt;
{{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
===Location 36===&lt;br /&gt;
*{{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Location 37===&lt;br /&gt;
{{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
===Location 38===&lt;br /&gt;
{{Location|Lufaise Meadows|J-6}} at Blueblade Fell.&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30985</id>
		<title>Anniversary Scavenger Hunt 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=30985"/>
		<updated>2023-12-22T06:36:20Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Scavenger Hunt 2023!=&lt;br /&gt;
Hello Adventurers!&amp;lt;br /&amp;gt; &lt;br /&gt;
December 17th 2023 marks the 1 year anniversary of the HorizonXI server!&amp;lt;br /&amp;gt;&lt;br /&gt;
With that has come a Scavenger Hunt!&amp;lt;br /&amp;gt;&lt;br /&gt;
On the eve of the servers anniversary the following Hint was given by Aerec.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Anniversary Scavenger Hunt 2023 Photo 0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: While many adventurers have reached Hint 37 and received the below rewards, it has been confirmed that (as of writing this) only a few have completed the Anniversary quest fully, There is at least one more step. While two players have found the final step, the answer has not been released to the public.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;SPOILERS AHEAD&#039;&#039;=&lt;br /&gt;
Consider doing this on your own, below is just the locations with none of the fun!&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
* [[Mandragora Suit]]&lt;br /&gt;
* [[Mandragora Masque]]&lt;br /&gt;
* +5 [[Mog Satchel]] spaces&lt;br /&gt;
* [[HorizonXI Shirt]] (After completing full quest)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: For the extra [[Mog Satchel]] spaces, it is required that you link your main Horizon character to the Discord via the Harlequin Bot. For more details, please go to the official Horizon Discord and visit the #welcome channel.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hints==&lt;br /&gt;
===Hint 1===&lt;br /&gt;
Hidden Since this morning something has been, its really caused such a scene.&amp;lt;br&amp;gt; For tomorrow, another celebration you will glean. But tonight a small hint I will bring: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; In shadows I dwell, obscured from view.&amp;lt;br&amp;gt;A mystery warpped in veils, know to few,&amp;lt;br&amp;gt;Find me now, Hidden in time and space.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yet fear not the dark, for soon a reveal,&amp;lt;br&amp;gt;More of me will emerge, a bit more truth to unseal.&amp;lt;br&amp;gt;In the dance of anticipation, patience abide,&amp;lt;br&amp;gt;Where am I waiting in the realms in which I hide?&lt;br /&gt;
*The answer is [[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]]. There is an unmarked point that gives you Hint 2.&lt;br /&gt;
&lt;br /&gt;
===Hint 2===&lt;br /&gt;
In a castle grand, where royalty roams,&amp;lt;br&amp;gt;Lies a grden of beauty, in hushed, quiet tones.&amp;lt;br&amp;gt;Note in halls of power or thrones of might,&amp;lt;br&amp;gt;But where nature whispers in the gentle light.&amp;lt;br&amp;gt;Seek your next clue where flowers keep,&amp;lt;br&amp;gt;in a regal garden, peaceful and deep.&lt;br /&gt;
*The answer and next clue is found in {{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
&lt;br /&gt;
===Hint 3===&lt;br /&gt;
In a city of iron, where the forges glow,&amp;lt;br&amp;gt;There&#039;s a genius at work, with much to show.&amp;lt;br&amp;gt;Not amidst the sparks or the flames so hot,&amp;lt;br&amp;gt;But in a shop where brilliant ideas are wrought.&amp;lt;br&amp;gt;Seek your next clue where gears and dreams overlap,&amp;lt;br&amp;gt;In the workshop of a master, marked on the map.&lt;br /&gt;
*The answer and next clue is found in {{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
&lt;br /&gt;
===Hint 4===&lt;br /&gt;
Where land&#039;s end greets the ocean&#039;s vast span,&amp;lt;br&amp;gt;A silent sentinel stands, apart from the clan.&amp;lt;br&amp;gt;Not amidst the clamor of streets or the market&#039;s din,&amp;lt;br&amp;gt;But where the sky meets the sea, and the stars begin.&amp;lt;br&amp;gt;Seek your next clue where a lone guardian&#039;s sight,&amp;lt;br&amp;gt;Keeps vigil in the quiet, at the edge of night.&lt;br /&gt;
*The answer and next clue is found on top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
&lt;br /&gt;
===Hint 5===&lt;br /&gt;
Rise above the common path, where feet seldom tread,&amp;lt;br&amp;gt;To a place that surveys the land, high and widespread.&amp;lt;br&amp;gt;Not in the depths of valleys or the bustle below,&amp;lt;br&amp;gt;But where the winds whisper secrets that only the heights know.&amp;lt;br&amp;gt;Seek your next clue where earth and sky kiss,&amp;lt;br&amp;gt;Upon a hill&#039;s crown, in a realm of quiet bliss.&lt;br /&gt;
*The answer and next clue is found in {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 6===&lt;br /&gt;
Where the mountain&#039;s gift descends in grace,&amp;lt;br&amp;gt;A hidden jewel in nature&#039;s embrace.&amp;lt;br&amp;gt;Not where rivers run or streams flow free,&amp;lt;br&amp;gt;But where water&#039;s dance ends in a silent spree.&amp;lt;br&amp;gt;Seek your next clue where the cascade&#039;s song is near,&amp;lt;br&amp;gt;In a tranquil haven, both clear and dear.&lt;br /&gt;
*The answer and next clue is found in {{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
&lt;br /&gt;
===Hint 7===&lt;br /&gt;
In a land where whispers float through the air,&amp;lt;br&amp;gt;Stands a sentinel ancient, both rare and fair.&amp;lt;br&amp;gt;Not amidst the fields where the common trees grow,&amp;lt;br&amp;gt;But where the night sparkles and the mystical show.&amp;lt;br&amp;gt;Seek your next clue where the stars seem to descend,&amp;lt;br&amp;gt;In a place where the wonders of nature blend.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
&lt;br /&gt;
===Hint 8===&lt;br /&gt;
In the realm where waters embrace the earth&#039;s touch,&amp;lt;br&amp;gt;Lies a secret, hidden, not seen very much.&amp;lt;br&amp;gt;Not on the mirrored surface where reflections play,&amp;lt;br&amp;gt;But where shadows linger and the curious stray.&amp;lt;br&amp;gt;Seek your next clue where the still waters rest,&amp;lt;br&amp;gt;Behind the lake&#039;s mirror, find your next quest.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
&lt;br /&gt;
===Hint 9===&lt;br /&gt;
In the land where ancient trees whisper tales of old,&amp;lt;br&amp;gt;A hidden spot lies, shy and bold.&amp;lt;br&amp;gt;Not where paths cross or knights might wander,&amp;lt;br&amp;gt;But beneath a ladder, in quiet yonder.&amp;lt;br&amp;gt;Seek your next clue where wood meets earth,&amp;lt;br&amp;gt;In a silent embrace, a place of rebirth.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
&lt;br /&gt;
===Hint 10===&lt;br /&gt;
In a realm where green expanses meet the sky,&amp;lt;br&amp;gt;Lies a passage to secrets, where shadows lie.&amp;lt;br&amp;gt;Not within the dungeon&#039;s dark, forbidding gate,&amp;lt;br&amp;gt;But at its threshold, where two worlds relate.&amp;lt;br&amp;gt;Seek your next clue where freedom&#039;s light graces,&amp;lt;br&amp;gt;Just outside the oubliette&#039;s dark embraces.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
&lt;br /&gt;
===Hint 11===&lt;br /&gt;
In the northeast, where horizons and dreams blend,&amp;lt;br&amp;gt;Seek a hidden corner, where earth&#039;s whispers send.&amp;lt;br&amp;gt;After quests bring rainbows, in a sky so bright,&amp;lt;br&amp;gt;Find your clue where colors dance with light.&lt;br /&gt;
*The answer and next clue is at {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
&lt;br /&gt;
===Hint 12===&lt;br /&gt;
In a realm where winds weave through rugged terrain,&amp;lt;br&amp;gt;A secret challenge, part of an ancient refrain.&amp;lt;br&amp;gt;Not in the quiet valleys or under tranquil skies,&amp;lt;br&amp;gt;But where a test of valor silently lies.&amp;lt;br&amp;gt;Seek your next clue where the earth meets fire,&amp;lt;br&amp;gt;In a land of rolling hills, where heroes aspire.&lt;br /&gt;
* The answer and next clue is at {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
&lt;br /&gt;
===Hint 13===&lt;br /&gt;
In a land where secrets hide and winds whisper low,&amp;lt;br&amp;gt;Near the west, a hidden trail where few choose to go.&amp;lt;br&amp;gt;Not under the open sky or in the valley&#039;s deep flow,&amp;lt;br&amp;gt;But where spiky sentinels in silent vigil grow.&amp;lt;br&amp;gt;Seek your next clue where the arid earth meets sky,&amp;lt;br&amp;gt;In the embrace of thorns, under the sun&#039;s watchful eye.&lt;br /&gt;
*The answer and next clue is at {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
&lt;br /&gt;
===Hint 14===&lt;br /&gt;
In a land where the sea&#039;s song fills the air,&amp;lt;br&amp;gt;A secret hides in the north, fair and rare.&amp;lt;br&amp;gt;Not where the beaches stretch or the palm trees sway,&amp;lt;br&amp;gt;But where stone watchers stand in silent array.&amp;lt;br&amp;gt;Seek your next clue in a hidden nook&#039;s guise,&amp;lt;br&amp;gt;Behind the rocky guardians under the open skies.&lt;br /&gt;
*The answer and next clue is at {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
&lt;br /&gt;
===Hint 15===&lt;br /&gt;
In a realm where the ocean&#039;s breath caresses the shore,&amp;lt;br&amp;gt;A hidden haven lies, a gem to explore.&amp;lt;br&amp;gt;Not where the crowds gather or the common path leads,&amp;lt;br&amp;gt;But in the northwest, where quiet waters heed.&amp;lt;br&amp;gt;Seek your next clue where sand meets the sea&#039;s might,&amp;lt;br&amp;gt;In a tranquil cove, tucked away from sight.&lt;br /&gt;
*The answer and next clue is at {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
&lt;br /&gt;
===Hint 16===&lt;br /&gt;
In the realm where th eocean&#039;s heart beats strong,&amp;lt;br&amp;gt;A path of water, where the horizon&#039;s drawn long.&amp;lt;br&amp;gt;Not where land&#039;s embrace or port&#039;s call resound,&amp;lt;br&amp;gt;But in the voyage&#039;s soul, where freedom is found.&amp;lt;br&amp;gt;Seek your next clue where the seafarers roam,&amp;lt;br&amp;gt;In the dance of waves, their transient home.&lt;br /&gt;
*The answer and next clue is at {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
&lt;br /&gt;
===Hint 17===&lt;br /&gt;
In a place where past and present softly meet,&amp;lt;br&amp;gt;A secret path, where hidden wonders greet.&amp;lt;br&amp;gt;Not on well-trodden roads where daylight shines,&amp;lt;br&amp;gt;But through a maze, where darkness intertwines.&amp;lt;br&amp;gt;Seek your next clue where waters part in silent fare,&amp;lt;br&amp;gt;In a secluded haven, pure and rare.&lt;br /&gt;
*The answer and next clue is at {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
&lt;br /&gt;
===Hint 18===&lt;br /&gt;
Through a fortress of shadows, where silent tales weep,&amp;lt;br&amp;gt;Past echoes of battles, in stone halls deep.&amp;lt;br&amp;gt;Where a once mighty stand, now a quiet fall,&amp;lt;br&amp;gt;Lies a path to the plains, where wild winds call.&amp;lt;br&amp;gt;Seek your next clue where history&#039;s gate unveils,&amp;lt;br&amp;gt;In a land beyond battles, where peace prevails.&lt;br /&gt;
*The answer and next clue is at {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
&lt;br /&gt;
===Hint 19===&lt;br /&gt;
In shadows draped, where the past lies in repose,&amp;lt;br&amp;gt;Above the gates of silence, my mystery arose.&amp;lt;br&amp;gt;Stone sentinel at death&#039;s door, a guardian in the night,&amp;lt;br&amp;gt;I mark the realm of spirits, bathed in pale moonlight.&amp;lt;br&amp;gt;What am I, perched upon the necropolis&#039;s crown,&amp;lt;br&amp;gt;A quiet witness to the tales of the burial ground?&lt;br /&gt;
*The answer and next clue is at {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 20===&lt;br /&gt;
In a garden of grandeur, where rulers roam,&amp;lt;br&amp;gt;Beyond halls of power, a secret home.&amp;lt;br&amp;gt;Not in the rooms where decisions are made,&amp;lt;br&amp;gt;But on a balcony high, where light and shadow fade.&amp;lt;br&amp;gt;Seek your next clue where the city sleeps,&amp;lt;br&amp;gt;Past the office of power, in silent keeps.&lt;br /&gt;
*The answer and next clue is at {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
&lt;br /&gt;
===Hint 21===&lt;br /&gt;
In a realm where the sea&#039;s whisper touches the land,&amp;lt;br&amp;gt;A secret awaits at the ramp&#039;s final stand.&amp;lt;br&amp;gt;Not where the island basks in the sun&#039;s embrace,&amp;lt;br&amp;gt;But in a shadow&#039;s hold, a monster&#039;s face.&amp;lt;br&amp;gt;Seek your next clue where the deep&#039;s guardian roves,&amp;lt;br&amp;gt;Near blossoms that bloom under starlit coves.&lt;br /&gt;
*The answer and next clue is at {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
&lt;br /&gt;
===Hint 22===&lt;br /&gt;
In a place where echoes of the ancient ring,&amp;lt;br&amp;gt;Amidst lofty spires, a hidden thing.&amp;lt;br&amp;gt;Not in the chambers where light pours from above,&amp;lt;br&amp;gt;But near a door to the depths, a place less loved.&amp;lt;br&amp;gt;Seek your next clue where whispers fade to lore,&amp;lt;br&amp;gt;In the shadows of giants, on a forgotten floor.&lt;br /&gt;
*The answer and next clue is at {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
&lt;br /&gt;
===Hint 23===&lt;br /&gt;
Where ancient spires touch the heavens high,&amp;lt;br&amp;gt;A secret lies where the old legends lie,&amp;lt;br&amp;gt;Not in the depths of stone or earthly mire,&amp;lt;br&amp;gt;But at the peak, where aspirations aspire.&amp;lt;br&amp;gt;Seek your next clue where dreams of paradise dwell,&amp;lt;br&amp;gt;Near the core of a crystal an ancient spell.&lt;br /&gt;
*The answer and next clue is found in {{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
&lt;br /&gt;
===Hint 24===&lt;br /&gt;
In the heart of the woods,&amp;lt;br&amp;gt;Where trees stand tall, something guarded by a keeper, strong and small.&amp;lt;br&amp;gt;Near this watchful guardian, secrets softly whipser,&amp;lt;br&amp;gt;Hidden in the green embrace, a treasure near glimmer.&amp;lt;br&amp;gt;Seek within the shadows where nature&#039;s whispers play,&amp;lt;br&amp;gt;What am I, discovered close to the keeper&#039;s sway.&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
&lt;br /&gt;
===Hint 25===&lt;br /&gt;
On the edge of tempest&#039;s roar, where chaos takes its form,&amp;lt;br&amp;gt;A secret lies, concealed amid the fury of the storm.&amp;lt;br&amp;gt;Veiled in thunder&#039;s dance, obscured by rain&#039;s descent,&amp;lt;br&amp;gt;I&#039;m hidden on the fringe, a mystery heaven-sent.&amp;lt;br&amp;gt;Search where lightning weaves tales, and wind and rain conform,&amp;lt;br&amp;gt;What am I, concealed on the edge of the storm?&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
&lt;br /&gt;
===Hint 26===&lt;br /&gt;
In a corridor where echoes of divinity tread,&amp;lt;br&amp;gt;Between the realms of the living and ethereal thread.&amp;lt;br&amp;gt;Not just a passage, but a gallery of old.&amp;lt;br&amp;gt;Wehre gods in stone, their stories untold.&amp;lt;br&amp;gt;Seek your next clue where twilight and dawn align,&amp;lt;br&amp;gt;In the presence of deities, both dark and divine.&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
&lt;br /&gt;
===Hint 27===&lt;br /&gt;
In the icy realm where frosty whispers blow,&amp;lt;br&amp;gt;Close to breaking limits, where crystalline daggers grow.&amp;lt;br&amp;gt;Held in snow&#039;s embrace, a secret locked in chill,&amp;lt;br&amp;gt;Near the brink of boundaries, yet silent and still.&amp;lt;br&amp;gt;Find me where frost defies, and cold tests its might,&amp;lt;br&amp;gt;What am I, hidden near the edge of snow&#039;s delicate fight?&lt;br /&gt;
*The answer and next clue is found in {{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
&lt;br /&gt;
===Hint 28===&lt;br /&gt;
In the realm where snow whispers secrets of old,&amp;lt;br&amp;gt;On the highest peaks, where stories are told.&amp;lt;br&amp;gt;Past Orcish paths and knights&#039; brave stands,&amp;lt;br&amp;gt;Wehre storms dance wildly over snow-clad lands.&amp;lt;br&amp;gt;Seek your next clue in a tunnel&#039;s embrace,&amp;lt;br&amp;gt;Atop the mountain, where elements trace.&lt;br /&gt;
*The answer and next clue is found in {{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the mountain at F-8 into the left hole on the west side. This is the same hole where the [[Mountain Worm]] can be found. If you don&#039;t aim into the correct hole you will need to make the entire trek again, so have a reliable source of sneak and invisible.&lt;br /&gt;
&lt;br /&gt;
===Hint 29===&lt;br /&gt;
In a land of arid whispers and rugged divide,&amp;lt;br&amp;gt;Where secrets of earth and air collide.&amp;lt;br&amp;gt;Past cliffs once forbidding, new pathways reveal,&amp;lt;br&amp;gt;To a palce of legend, stark and bare.&amp;lt;br&amp;gt;Seek your next clue where the reflection shows true,&amp;lt;br&amp;gt;Atop the crown, is where I am found.&lt;br /&gt;
*The answer and next clue is found at {{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
&lt;br /&gt;
===Hint 30===&lt;br /&gt;
In the realm of anticipation, where dreams take flight,&amp;lt;br&amp;gt;Close to your future steps, yet veiled from present sight.&amp;lt;br&amp;gt;Not yet formed in the now, but destined to appear,&amp;lt;br&amp;gt;A whisper of what&#039;s to come, drawing you near.&amp;lt;br&amp;gt;Look ahead, envision where your journey unfurls,&amp;lt;br&amp;gt;A place most likely a puppet will stand.&lt;br /&gt;
*The answer and next clue is found at {{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
&lt;br /&gt;
===Hint 31===&lt;br /&gt;
In a forest where ancient whispers weave,&amp;lt;br&amp;gt;A hidden spring, where legends believe.&amp;lt;br&amp;gt;Not in the dense heart where shadows play,&amp;lt;br&amp;gt;But where water murmurs and spirits sway.&amp;lt;br&amp;gt;Seek your next clue where the maiden&#039;s tears fall,&amp;lt;br&amp;gt;In a tranquil haven, embraced by nature&#039;s call.&lt;br /&gt;
*The answer and next clue is found at {{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 32===&lt;br /&gt;
In a land where echoes of a lost realm sigh,&amp;lt;br&amp;gt;Where river&#039;s gentle song meets sky.&amp;lt;br&amp;gt;Beneath a bridge, in water&#039;s embrace,&amp;lt;br&amp;gt;A secret hides in the quiet space.&amp;lt;br&amp;gt;Seek your next clue where the currents sweep,&amp;lt;br&amp;gt;In the whispering depths, where shadows keep.&lt;br /&gt;
*The answer and next clue is found at {{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
&lt;br /&gt;
===Hint 33===&lt;br /&gt;
In a haven of solace, where peace takes its stand,&amp;lt;br&amp;gt;I&#039;m concealed with care, like a jewel in the sand.&amp;lt;br&amp;gt;Within the refuge&#039;s embrace, where tranquility dwells,&amp;lt;br&amp;gt;Discover my secret, where sanctuary tells.&amp;lt;br&amp;gt;What am I, tucked away in this haven&#039;s grace,&amp;lt;br&amp;gt;A hidden essence waiting in the refuge&#039;s embrace?&lt;br /&gt;
*The answer and next clue is found at {{Location|Tavnazian Safehold|F-9}} on the path near the river, behind a rock.&lt;br /&gt;
&lt;br /&gt;
===Hint 34===&lt;br /&gt;
In the shadows of ages, where echoes softly play,&amp;lt;br&amp;gt;A treasure awaits where ancients once held sway.&amp;lt;br&amp;gt;Outside the ruins and whispers of histories untold,&amp;lt;br&amp;gt;My secret lies, a tale of ancients to unfold.&amp;lt;br&amp;gt;Beneath the dust of time, a relic may revive,&amp;lt;br&amp;gt;A hidden gem in the realm they called home.&amp;lt;br&amp;gt;A piece of the ancient puzzle waiting to be known?&lt;br /&gt;
*The answer and next clue is found at {{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
&lt;br /&gt;
===Hint 35===&lt;br /&gt;
In sorrow&#039;s fall, a hint shaped like a bead,&amp;lt;br&amp;gt;A silent plea, in a drop&#039;s quiet deed.&amp;lt;br&amp;gt;Glistening in solitude, a gem upon the cheeck,&amp;lt;br&amp;gt;Follow the trail of emotion, where answers may peek.&lt;br /&gt;
*The answer and next clue is found at {{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 36===&lt;br /&gt;
I dance in the air, where breezes freely flow,&amp;lt;br&amp;gt;In the midst of winds, a secret to bestow.&amp;lt;br&amp;gt;Whispers of zephyrs carry tales of my grace,&amp;lt;br&amp;gt;Seek me in the tempest&#039;s arms, a fleeting embrace.&amp;lt;br&amp;gt;Elusive yet present, in the aerial spins,&amp;lt;br&amp;gt;What am I, found in the midst of the winds?&lt;br /&gt;
*The answer and next clue is found at {{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
&lt;br /&gt;
===Hint 37===&lt;br /&gt;
At the start, I beckon, a journey&#039;s genesis,&amp;lt;br&amp;gt;Yet in truth, I&#039;m the finale, an unexpected bliss.&amp;lt;br&amp;gt;Beginning with hope, yet concluding the race,&amp;lt;br&amp;gt;A paradox in time, a mystery to embrace.&amp;lt;br&amp;gt;What am I, an illusion of the start,&amp;lt;br&amp;gt;Yet a destination where endings impart?&lt;br /&gt;
*The answer is found in {{Location|Lufaise Meadows|J-6}} at Blueblade Fell. Upon completing this step, you will receive your [[Mandragora Suit]], [[Mandragora Masque]], and 5 extra [[Mog Satchel]] spaces. &lt;br /&gt;
&lt;br /&gt;
===Hint 38===&lt;br /&gt;
At the end you are, but is the end.. Ever the true end?&amp;lt;br&amp;gt;Time is precious to us and precious is the time you spend with us.&amp;lt;br&amp;gt; Thank you for the wonderful year, we hope there is many more.&amp;lt;br&amp;gt;When we began is special and hopefully there are many more like it.&amp;lt;br&amp;gt;Enjoy your Holidays, each and every player who Spends Time on Horizon.&amp;lt;br&amp;gt;Means so much to the Staff of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
When you click the final point after getting the items it will say:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel yourself drawn to your recent memories..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;As if you are missing something..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel the memory slip from your mind..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
===Final Hint===&lt;br /&gt;
*The answer is 3 locations. The start date of the server 12/17/22&lt;br /&gt;
**location 1: [[La Theine Plateau]]&lt;br /&gt;
**location 2: [[Ship bound for Selbina]]&lt;br /&gt;
**location 3: [[Qufim Island]]&lt;br /&gt;
Upon completing this step, you will receive [[HorizonXI Shirt]]&lt;br /&gt;
&lt;br /&gt;
== Locations==&lt;br /&gt;
Locations are relevant because the answer to the final riddle is based on locations programattically added to the game by the developers, rather than the hints themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When we began is special&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The server launched December 17, 2022. Clicking the &#039;&#039;&#039;LOCATIONS&#039;&#039;&#039; (listed below) in the order of `12` `17` `22` will award the Horizon Shirt.&lt;br /&gt;
&lt;br /&gt;
Warning: Click only once, clicking twice will reset your progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Location 1===&lt;br /&gt;
*[[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]].&lt;br /&gt;
===Location 2===&lt;br /&gt;
*{{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
===Location 3===&lt;br /&gt;
*{{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
===Location 4===&lt;br /&gt;
*Bottom of the lighthouse at {{Location|South Gustaberg|M-10}} to teleport to the top&lt;br /&gt;
===Location 5===&lt;br /&gt;
*Top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
===Location 6===&lt;br /&gt;
* {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
===Location 7===&lt;br /&gt;
*{{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
===Location 8===&lt;br /&gt;
*{{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
===Location 9===&lt;br /&gt;
*{{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
===Location 10===&lt;br /&gt;
*{{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
===Location 11===&lt;br /&gt;
* {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
===Location 12===&lt;br /&gt;
* {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
===Location 13===&lt;br /&gt;
* {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
===Location 14===&lt;br /&gt;
* {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
===Location 15===&lt;br /&gt;
* {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
===Location 16===&lt;br /&gt;
* {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
===Location 17===&lt;br /&gt;
* {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
===Location 18===&lt;br /&gt;
* {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
===Location 19===&lt;br /&gt;
* {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
===Location 20===&lt;br /&gt;
* {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
===Location 21===&lt;br /&gt;
* {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
===Location 22===&lt;br /&gt;
* {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
===Location 23===&lt;br /&gt;
* {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
===Location 24===&lt;br /&gt;
*{{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
===Location 25===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
===Location 26===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
===Location 27===&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
===Location 28===&lt;br /&gt;
*{{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
===Location 29===&lt;br /&gt;
*{{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the west side mountain at F-8 on the north side, and fall down on the right side hole in the middle of the slide.&lt;br /&gt;
&lt;br /&gt;
===Location 30===&lt;br /&gt;
*{{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
===Location 31===&lt;br /&gt;
*{{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
===Location 32===&lt;br /&gt;
*{{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
===Location 33===&lt;br /&gt;
*{{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
===Location 34===&lt;br /&gt;
{{Location|Tavnazian Safehold|F-9}} on the path near the river.&lt;br /&gt;
===Location 35===&lt;br /&gt;
{{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
===Location 36===&lt;br /&gt;
*{{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Location 37===&lt;br /&gt;
{{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
===Location 38===&lt;br /&gt;
{{Location|Lufaise Meadows|J-6}} at Blueblade Fell.&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Eco-Warrior_(San_d%27Oria)&amp;diff=17922</id>
		<title>Eco-Warrior (San d&#039;Oria)</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Eco-Warrior_(San_d%27Oria)&amp;diff=17922"/>
		<updated>2023-09-11T17:50:41Z</updated>

		<summary type="html">&lt;p&gt;Muzakality: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:quests]][[category:San d&#039;Oria Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Norejaie]] - [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria | pos = K-6}})&lt;br /&gt;
|requirements=Level Cap: 20&amp;lt;br&amp;gt;[[San d&#039;Oria]] [[Reputation]] 1&amp;lt;br&amp;gt;[[Eco-Warrior (Bastok)]] or [[Eco-Warrior (Windurst)]] &#039;&#039;&#039;not&#039;&#039;&#039; currently active&amp;lt;br&amp;gt;You have &#039;&#039;&#039;not&#039;&#039;&#039; already completed an Eco-Warrior quest in the current [[Conquest]] period&lt;br /&gt;
|items={{KeyItem}}[[Indigested Stalagmite]]&lt;br /&gt;
|title=Vermillion Venturer&lt;br /&gt;
|repeatable=Yes&lt;br /&gt;
|reward=[[Dragon Chronicles]]&amp;lt;br&amp;gt;10,000g&amp;lt;br&amp;gt;8,000 [[Experience Points|EXP]] {{changes}}&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
|cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:OrdellesCaves1.png|thumb|[[Ordelle&#039;s Caves]]]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Talk to [[Norejaie]] in the Lion Springs Tavern in [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria | pos = K-6}}). She asks you to help with the extermination of a monster infesting [[Ordelle&#039;s Caves]].&lt;br /&gt;
** If you &#039;&#039;cannot&#039;&#039; get the quest [[Norejaie]] will tell you either:&lt;br /&gt;
*** Something about the food (Already completed Eco-Warrior this [[conquest]] period)&lt;br /&gt;
*** &amp;quot;...Can I have a moment of your time? Oh, but you look busy...&amp;quot; (Eco-Warrior from another nation is logged) &lt;br /&gt;
*Assemble a party or alliance. See notes below for preparation.&lt;br /&gt;
*Go to [[Ordelle&#039;s Caves]] using the entrance at the south end of the ravine in [[La Theine Plateau]] at {{Location Tooltip| area = La Theine Plateau | pos = F-7}}. &lt;br /&gt;
** You will appear in [[Ordelle&#039;s Caves]] at {{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 2 | text = H-2 of Map 2 | pos = H-2}}. &lt;br /&gt;
*Talk to [[Rojaireaut]] at {{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 2 | pos = G-3}} to have him apply the ointment. This caps your level at 20, but &#039;&#039;&#039;buffs do not wear off&#039;&#039;&#039;, so apply strong, lasting buffs before receiving the ointment.&lt;br /&gt;
**Make sure everyone gets the ointment. If any alliance member does not receive it, then the monster will not spawn.&lt;br /&gt;
*From [[Rojaireaut]] head east, through the puddle and take the long corridor, exiting Map 2 at B ({{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 2 | pos = I-6}}).&lt;br /&gt;
*You enter Map 1 through B ({{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 1 | pos = I-6}}). Follow the path and head to {{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 1 | pos = G-8}} where you head through the narrow tunnel to the east.&lt;br /&gt;
*The [[???]] is located in the southwest corner of a small room on a stalagmite (top right corner of {{Location Tooltip| area = Ordelle&#039;s Caves | map = Map 1 | pos = G-9}}). The designated tank/puller should spawn the NM [[Necroplasm]] by touching the [[???]].&lt;br /&gt;
*Defeat the [[Necroplasm]]. For this fight, only those with the level cap can assist in this fight.&lt;br /&gt;
** Any player without the level restriction in place who attempts to help another player with it will be instantly KO&#039;ed. {{changes}}&lt;br /&gt;
*Examine the [[???]] to receive an {{KeyItem}}[[Indigested Stalagmite]].&lt;br /&gt;
** If you leave the zone before checking the [[???]], you may return to it and check it to receive the key item before the next conquest tally. You do not need to reapply the level restriction or kill the NM again.&lt;br /&gt;
*After the battle, return to [[Rojaireaut]]. He will remove the level cap and prompt you to return to [[Southern San d&#039;Oria]] (You &#039;&#039;&#039;MUST&#039;&#039;&#039; talk to him before you leave.). &lt;br /&gt;
&amp;lt;!--*After the battle, you may want to remove your level cap to cast Raise or Teleport. To do this, you need to do one of the following:&lt;br /&gt;
**Logout/Login (probably easiest)&lt;br /&gt;
**Talk to [[Rojaireaut]]&lt;br /&gt;
**Zone--&amp;gt;&lt;br /&gt;
*Talk to [[Norejaie]] in [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria | pos = K-6}}) to complete the quest.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Warning:&#039;&#039;&#039; You cannot gain more than 1 level when completing this quest. This may result in you not receiving the full 8k xp reward. Eg. you complete the quest on a level 20 job and are 1k TNL at the start. Completion of the quest will end with you as level 21, 1 EXP short of level 22. This warning refers to the 8k xp you get for completing the quest only- you can receive another level-up using the scroll. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*You can only have one Eco-Warrior quest active at any time. This includes [[Eco-Warrior (Windurst)]], [[Eco-Warrior (San d&#039;Oria)]] and [[Eco-Warrior (Bastok)]].&lt;br /&gt;
*Eco-Warrior quests cannot be deactivated.&lt;br /&gt;
*Only one Eco-Warrior quest can be completed once per Conquest Tally.&lt;br /&gt;
*All members must have accepted the quest. {{verification}}&lt;br /&gt;
*A higher level player cannot assist with killing the NM without the sync. If a high level player pulls aggro, they will be one-shotted by the NM and the NM will automatically return to 100% HP.&lt;br /&gt;
*The NM should be able to be killed with a decently geared party of 6, popping 2hr buffs may be necessary.&lt;br /&gt;
&lt;br /&gt;
===Strategies===&lt;br /&gt;
* For strategies see [[Talk:Eco-Warrior (San d&#039;Oria)]].&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Norejaie]] (Lion Springs Tavern, [[Southern San d&#039;Oria]])&lt;br /&gt;
|summary=Norejaie wants you to exterminate an ecological threat, and bring her evidence of the feat.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Muzakality</name></author>
	</entry>
</feed>