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	<updated>2026-04-21T23:01:35Z</updated>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Waking_Dreams&amp;diff=118121</id>
		<title>Waking Dreams</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Waking_Dreams&amp;diff=118121"/>
		<updated>2026-02-16T01:12:55Z</updated>

		<summary type="html">&lt;p&gt;Ravynz: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header|nd&lt;br /&gt;
| Expansion=Chains of Promathia&lt;br /&gt;
| Start = Kerutoto&lt;br /&gt;
| Start Location = {{Location|Windurst Waters|map=South|J-8}}&lt;br /&gt;
| Start Location Add = [[Rhinostery]]&lt;br /&gt;
| Fame = Windurst&lt;br /&gt;
| Fame Level = 3&lt;br /&gt;
| Requirements = &lt;br /&gt;
| Items Needed={{KeyItem}}[[Vial of Dream Incense]]&lt;br /&gt;
| Title=Heir to the Realm of Dreams&lt;br /&gt;
| Description = Diabolos has informed Kerutoto that he is waiting for you at the Shrouded Maw in Pso&#039;Xja, buried deep in the northern lands. You must respond to his summons so that Kerutoto can meditate free of trouble.&lt;br /&gt;
| Repeatable=daily&lt;br /&gt;
| Rewards=Choice of one of the following:&amp;lt;br&amp;gt;[[Diabolos|Diabolos summoning spell]] or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Pole}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Earring}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Ring}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Torque}} or&amp;lt;br&amp;gt;[[Gil|15,000 Gil]]&lt;br /&gt;
| Previous = [[Promathia Mission 3-5|Promathia Mission 3-5: Darkness Named]]&lt;br /&gt;
| Next=&lt;br /&gt;
| Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
:&#039;&#039;This quest can not be started if the quest [[Food_for_Thought]] has been started.&#039;&#039;&lt;br /&gt;
*Go to south [[Windurst Waters]] and speak to [[Kerutoto]] {{Position|Windurst Waters|map=South|J-8}} in the [[Rhinostery]]&#039;s north wing to receive a {{KeyItem}}[[Vial of Dream Incense]]. &lt;br /&gt;
*Go to [[The Shrouded Maw]] to enter the [[BCNM]] [[Waking Dreams]]. &lt;br /&gt;
**To get there, enter the [[Pso&#039;Xja]] tower next to the [[Outpost]] at {{Location|Beaucedine Glacier|H-8}}.&lt;br /&gt;
**In this tower, there are shimmering walls of different colors. Every time you enter one you zone. &#039;&#039;&#039;The order of walls you want is red, purple, red, purple.&#039;&#039;&#039; After the last purple zone, ride the elevator down.&lt;br /&gt;
*Defeat [[Diabolos (NM)|Diabolos]] to acquire a {{KeyItem}}[[Whisper of Dreams]].&lt;br /&gt;
{{testimonials}}&lt;br /&gt;
*Take the {{KeyItem}}[[Whisper of Dreams]] to [[Kerutoto]] to choose your reward.&lt;br /&gt;
&lt;br /&gt;
==Notes on the Battle==&lt;br /&gt;
*You will enter the battlefield facing [[Diabolos (NM)|Diabolos]]. This battle is &#039;&#039;&#039;uncapped&#039;&#039;&#039;; there is &#039;&#039;&#039;no&#039;&#039;&#039; EXP loss. Buffs do not wear upon entry.&lt;br /&gt;
*Try to fight [[Diabolos (NM)|Diabolos]] on [[Lightsday]] and not on [[Darksday]].&lt;br /&gt;
*If you fail, you do not lose key items and can retry immediately.&lt;br /&gt;
*Up to 6 party members can participate. There is a 30 minute time limit. &lt;br /&gt;
**Everyone involved in the fight must have a {{KeyItem}}[[Vial of Dream Incense]].&lt;br /&gt;
**TP and buffs are not lost upon entering.&lt;br /&gt;
*Similar to [[Darkness Named]], there are tiles on the battlefield that disappear. They disappear in the same order as the original fight. Falling down to the level below will likely result in death by six [[Diremite Dominator (NM)|Diremite Dominators]]. However, if you can survive, it is possible to run up the stairs and to the tile area, causing the [[Diremite Dominator (NM)|Diremite Dominators]] to deaggro, allowing you to fight Diabolos.&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] has approximately 11,000 [[Hit Points]].&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] [[Draw In|draws in]] all players in the battlefield the first time a player takes an action on him.&lt;br /&gt;
**Due to changes made to the battle, it is now impossible for players to disband from the party to avoid the effects of [[Draw In]]. Because of this, strategies that involve mages healing and dealing damage from the upper level (out of [[Nightmare]] range) are no longer usable.&lt;br /&gt;
**A similar strategy allowing a [[Puppetmaster]] to solo [[Diabolos (NM)|Diabolos]] using an [[Automaton]] to nuke from the platform is also no longer possible.&lt;br /&gt;
**[[Diabolos (NM)|Diabolos]] does not target players&#039; pets, regardless of hate.&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] uses [[Nightmare]] very regularly throughout the fight, but is also capable of using [[Ruinous Omen]], [[Dispelga]], [[Sleepga II]], and [[Cacodemonia]], a unique move used only in this fight, which inflicts [[Curse]].&lt;br /&gt;
**[[Barsleepra]] can reduce duration of [[Nightmare]].&lt;br /&gt;
**Adding multiple status effects to the party reduces the impact of [[Dispelga]] (songs and bar- spells work well).&lt;br /&gt;
**It is recommended that stunners and healers use [[Poison Potion]]s to avoid prolonged sleep from [[Sleepga II]] (note that this does &#039;&#039;not&#039;&#039; help with [[Nightmare]] and actually adds to [[Nightmare]]&#039;s deadly [[Bio (Status Effect)|Bio]] without causing the sleep effect to wear off.&lt;br /&gt;
**Players slept by Nightmare and then hit by Diabolos with physical or magical attacks have only a small chance of this damage waking them from Nightmare.&lt;br /&gt;
*&amp;quot;[[Chainspell|Chain]][[stun]]&amp;quot; strategies (using a [[Red Mage]] with a [[Dark Knight]] [[Support Job|support job]] to constantly [[Stun]] with [[Chainspell]]) have been known to work for this fight. However, because monsters will gain magic resistance if continuously hit by the same elemental type of spell, [[Diabolos (NM)|Diabolos]] may resist Stuns after the 4th or 5th volley.&lt;br /&gt;
*[[Stun]]ning only when [[Diabolos (NM)|Diabolos]] readies [[Nightmare]] may give better results with parties that are slow to kill ([[Dark Knight]]s and [[Black Mage]]s may be better choices in such cases).&lt;br /&gt;
*[[Samurai]] are very good damage dealers for this fight, being able to deliver four or five weapon skills in quick succession with use of [[Meikyo Shisui]] and [[Meditate]]. A well-equipped [[Samurai]] can deal around 500 to 900 damage to Diabolos with each [[Tachi: Yukikaze]], [[Tachi: Gekko]], or [[Tachi: Kasha]].&lt;br /&gt;
*[[Black Mage]]s are desirable as well, as they can stand on the ledge at the beginning of the fight and cast a strong [[Elemental Seal]]ed -aga III or [[Ancient Magic]] II spell, with no risk of being interrupted by [[Nightmare]]. However, it is tricky to have multiple [[Black Mage]]s start the battle this way, as [[Draw In]] interrupts any spells being cast when the first spell hits.&lt;br /&gt;
**While this takes out a large portion of [[Diabolos (NM)|Diabolos]]&#039;s health, it usually leads to the [[Black Mage]]&#039;s death.&lt;br /&gt;
*Specific strategies for this fight can be found on the [[Talk:Waking Dreams|discussion page]].&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;br /&gt;
&amp;lt;!--{{spoiler2}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ravynz</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Waking_Dreams&amp;diff=118120</id>
		<title>Waking Dreams</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Waking_Dreams&amp;diff=118120"/>
		<updated>2026-02-16T01:11:23Z</updated>

		<summary type="html">&lt;p&gt;Ravynz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header|nd&lt;br /&gt;
| Expansion=Chains of Promathia&lt;br /&gt;
| Start = Kerutoto&lt;br /&gt;
| Start Location = {{Location|Windurst Waters|map=South|J-8}}&lt;br /&gt;
| Start Location Add = [[Rhinostery]]&lt;br /&gt;
| Fame = Windurst&lt;br /&gt;
| Fame Level = 3&lt;br /&gt;
| Requirements = &lt;br /&gt;
| Items Needed={{KeyItem}}[[Vial of Dream Incense]]&lt;br /&gt;
| Title=Heir to the Realm of Dreams&lt;br /&gt;
| Description = Diabolos has informed Kerutoto that he is waiting for you at the Shrouded Maw in Pso&#039;Xja, buried deep in the northern lands. You must respond to his summons so that Kerutoto can meditate free of trouble.&lt;br /&gt;
| Repeatable=daily&lt;br /&gt;
| Rewards=Choice of one of the following:&amp;lt;br&amp;gt;[[Diabolos|Diabolos summoning spell]] or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Pole}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Earring}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Ring}} or&amp;lt;br&amp;gt;{{Item Tooltip|Diabolos&#039;s Torque}} or&amp;lt;br&amp;gt;[[Gil|15,000 Gil]]&lt;br /&gt;
| Previous = [[Promathia Mission 3-5|Promathia Mission 3-5: Darkness Named]]&lt;br /&gt;
| Next=&lt;br /&gt;
| Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
:&#039;&#039;This quest can not be started if the quest [[Food For Thought]] has been started.&#039;&#039;&lt;br /&gt;
*Go to south [[Windurst Waters]] and speak to [[Kerutoto]] {{Position|Windurst Waters|map=South|J-8}} in the [[Rhinostery]]&#039;s north wing to receive a {{KeyItem}}[[Vial of Dream Incense]]. &lt;br /&gt;
*Go to [[The Shrouded Maw]] to enter the [[BCNM]] [[Waking Dreams]]. &lt;br /&gt;
**To get there, enter the [[Pso&#039;Xja]] tower next to the [[Outpost]] at {{Location|Beaucedine Glacier|H-8}}.&lt;br /&gt;
**In this tower, there are shimmering walls of different colors. Every time you enter one you zone. &#039;&#039;&#039;The order of walls you want is red, purple, red, purple.&#039;&#039;&#039; After the last purple zone, ride the elevator down.&lt;br /&gt;
*Defeat [[Diabolos (NM)|Diabolos]] to acquire a {{KeyItem}}[[Whisper of Dreams]].&lt;br /&gt;
{{testimonials}}&lt;br /&gt;
*Take the {{KeyItem}}[[Whisper of Dreams]] to [[Kerutoto]] to choose your reward.&lt;br /&gt;
&lt;br /&gt;
==Notes on the Battle==&lt;br /&gt;
*You will enter the battlefield facing [[Diabolos (NM)|Diabolos]]. This battle is &#039;&#039;&#039;uncapped&#039;&#039;&#039;; there is &#039;&#039;&#039;no&#039;&#039;&#039; EXP loss. Buffs do not wear upon entry.&lt;br /&gt;
*Try to fight [[Diabolos (NM)|Diabolos]] on [[Lightsday]] and not on [[Darksday]].&lt;br /&gt;
*If you fail, you do not lose key items and can retry immediately.&lt;br /&gt;
*Up to 6 party members can participate. There is a 30 minute time limit. &lt;br /&gt;
**Everyone involved in the fight must have a {{KeyItem}}[[Vial of Dream Incense]].&lt;br /&gt;
**TP and buffs are not lost upon entering.&lt;br /&gt;
*Similar to [[Darkness Named]], there are tiles on the battlefield that disappear. They disappear in the same order as the original fight. Falling down to the level below will likely result in death by six [[Diremite Dominator (NM)|Diremite Dominators]]. However, if you can survive, it is possible to run up the stairs and to the tile area, causing the [[Diremite Dominator (NM)|Diremite Dominators]] to deaggro, allowing you to fight Diabolos.&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] has approximately 11,000 [[Hit Points]].&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] [[Draw In|draws in]] all players in the battlefield the first time a player takes an action on him.&lt;br /&gt;
**Due to changes made to the battle, it is now impossible for players to disband from the party to avoid the effects of [[Draw In]]. Because of this, strategies that involve mages healing and dealing damage from the upper level (out of [[Nightmare]] range) are no longer usable.&lt;br /&gt;
**A similar strategy allowing a [[Puppetmaster]] to solo [[Diabolos (NM)|Diabolos]] using an [[Automaton]] to nuke from the platform is also no longer possible.&lt;br /&gt;
**[[Diabolos (NM)|Diabolos]] does not target players&#039; pets, regardless of hate.&lt;br /&gt;
*[[Diabolos (NM)|Diabolos]] uses [[Nightmare]] very regularly throughout the fight, but is also capable of using [[Ruinous Omen]], [[Dispelga]], [[Sleepga II]], and [[Cacodemonia]], a unique move used only in this fight, which inflicts [[Curse]].&lt;br /&gt;
**[[Barsleepra]] can reduce duration of [[Nightmare]].&lt;br /&gt;
**Adding multiple status effects to the party reduces the impact of [[Dispelga]] (songs and bar- spells work well).&lt;br /&gt;
**It is recommended that stunners and healers use [[Poison Potion]]s to avoid prolonged sleep from [[Sleepga II]] (note that this does &#039;&#039;not&#039;&#039; help with [[Nightmare]] and actually adds to [[Nightmare]]&#039;s deadly [[Bio (Status Effect)|Bio]] without causing the sleep effect to wear off.&lt;br /&gt;
**Players slept by Nightmare and then hit by Diabolos with physical or magical attacks have only a small chance of this damage waking them from Nightmare.&lt;br /&gt;
*&amp;quot;[[Chainspell|Chain]][[stun]]&amp;quot; strategies (using a [[Red Mage]] with a [[Dark Knight]] [[Support Job|support job]] to constantly [[Stun]] with [[Chainspell]]) have been known to work for this fight. However, because monsters will gain magic resistance if continuously hit by the same elemental type of spell, [[Diabolos (NM)|Diabolos]] may resist Stuns after the 4th or 5th volley.&lt;br /&gt;
*[[Stun]]ning only when [[Diabolos (NM)|Diabolos]] readies [[Nightmare]] may give better results with parties that are slow to kill ([[Dark Knight]]s and [[Black Mage]]s may be better choices in such cases).&lt;br /&gt;
*[[Samurai]] are very good damage dealers for this fight, being able to deliver four or five weapon skills in quick succession with use of [[Meikyo Shisui]] and [[Meditate]]. A well-equipped [[Samurai]] can deal around 500 to 900 damage to Diabolos with each [[Tachi: Yukikaze]], [[Tachi: Gekko]], or [[Tachi: Kasha]].&lt;br /&gt;
*[[Black Mage]]s are desirable as well, as they can stand on the ledge at the beginning of the fight and cast a strong [[Elemental Seal]]ed -aga III or [[Ancient Magic]] II spell, with no risk of being interrupted by [[Nightmare]]. However, it is tricky to have multiple [[Black Mage]]s start the battle this way, as [[Draw In]] interrupts any spells being cast when the first spell hits.&lt;br /&gt;
**While this takes out a large portion of [[Diabolos (NM)|Diabolos]]&#039;s health, it usually leads to the [[Black Mage]]&#039;s death.&lt;br /&gt;
*Specific strategies for this fight can be found on the [[Talk:Waking Dreams|discussion page]].&lt;br /&gt;
{{Prime Avatar Quest Index}}&lt;br /&gt;
&amp;lt;!--{{spoiler2}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ravynz</name></author>
	</entry>
</feed>