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	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Fox+85</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Fox+85"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Shadow_Fox_85"/>
	<updated>2026-04-08T20:19:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.10</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cyranuce_M_Cutauleon&amp;diff=108480</id>
		<title>Cyranuce M Cutauleon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cyranuce_M_Cutauleon&amp;diff=108480"/>
		<updated>2025-08-06T09:14:03Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig3|the elvaan [[Cyranuce]]}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
| image = Cyranuce M Cutauleon.webp&lt;br /&gt;
| image caption = Cyranuce M Cutauleon&lt;br /&gt;
| job = [[Warrior]]&lt;br /&gt;
| family = Wyverns&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| weaknesses = {{Dark|Dark}} &lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained =&lt;br /&gt;
| spawn = Quest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffd9d9&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding-left:1ex&amp;quot;|[[Ghelsba Outpost]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, T(S)&amp;lt;br&amp;gt;{{HPMP|low hp=2500|low mp=none}}&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawned in the battlefield for [[The Holy Crest]] at [[Ghelsba Outpost]] F-10.&lt;br /&gt;
*Time Limit 15 minutes.&lt;br /&gt;
*This wyvern does not use the move [[Radiant Breath]], instead it uses Chaos Breath, which deals {{dark|dark}} damage to targets in a fan-shaped area of effect. It has a range of 10&#039; and has a conal area of effect. {{verification}}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cyranuce_M_Cutauleon&amp;diff=108479</id>
		<title>Cyranuce M Cutauleon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cyranuce_M_Cutauleon&amp;diff=108479"/>
		<updated>2025-08-06T09:12:59Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig3|the elvaan [[Cyranuce]]}}&lt;br /&gt;
{{Infobox Monster&lt;br /&gt;
| image = Cyranuce M Cutauleon.webp&lt;br /&gt;
| image caption = Cyranuce M Cutauleon&lt;br /&gt;
| job = [[Warrior]]&lt;br /&gt;
| family = Wyverns&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| weaknesses = {{Dark|Dark}} &lt;br /&gt;
| resistances =  &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained =&lt;br /&gt;
| spawn = Quest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffd9d9&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding-left:1ex&amp;quot;|[[Ghelsba Outpost]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|A, T(S)&amp;lt;br&amp;gt;{{HPMP|low hp=2500|low mp=none}}&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Spawned in the battlefield for [[The Holy Crest]] at [[Ghelsba Outpost]] F-10.&lt;br /&gt;
*Time Limit 15 minutes.&lt;br /&gt;
*This wyvern does not use the move [[Radiant Breath]], instead it uses Chaos Breath, which deals {{dark|dark}} damage to targets in a fan-shaped area of effect. It has a range of 10&#039; and has a conal area of effect. {{verification}}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Provoker&amp;diff=108429</id>
		<title>Provoker</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Provoker&amp;diff=108429"/>
		<updated>2025-08-04T15:12:11Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Provoker.jpg&lt;br /&gt;
| image caption = Provoker in Promyvion - Vahzl&lt;br /&gt;
| job = &lt;br /&gt;
| family = Seethers&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = &lt;br /&gt;
| weaknesses = &#039;&#039;Varies&#039;&#039;&lt;br /&gt;
| resistances = &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Forced&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
[[Promyvion - Vahzl]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
60&lt;br /&gt;
|&lt;br /&gt;
* [[Recollection of Anxiety]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[White Memosphere]] {{Hxi Drop Rate|100%}} (Up to 3)&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
5 min. respawn&lt;br /&gt;
|- class=&amp;quot;assault&amp;quot; &amp;lt;!-- this table row is to be used for monsters that also appear in nyzul isle. Please do not delete the content as the class=&amp;quot;assault&amp;quot; will hide this. Delete this message--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- map of zones NM&#039;s goes here, if applicable. Delete if not.&lt;br /&gt;
[[File:|thumb]] --&amp;gt;&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Forced Spawn|Spawned]] by trading a [[Satiator Remnant]] to the ??? at E-7 on the 5th level of [[Promyvion - Vahzl]].&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any of these templates if necessary and delete this section entirely if not:&lt;br /&gt;
 &lt;br /&gt;
[[Category:Timed Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Forced Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Lottery Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Non-standard Notorious Monsters]]&lt;br /&gt;
[[Category:Notorious Monsters with Unknown Spawn Conditions]]&lt;br /&gt;
[[Category:Mission Notorious Monsters]]&lt;br /&gt;
[[Category:Quest Notorious Monsters]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any further categories if necesaary. The infobox will grab categories for &amp;quot;bestiary, monster type and NMs&amp;quot;.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Provoker&amp;diff=108428</id>
		<title>Provoker</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Provoker&amp;diff=108428"/>
		<updated>2025-08-04T15:10:18Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster&lt;br /&gt;
| image = Provoker.jpg&lt;br /&gt;
| image caption = Provoker in Promyvion - Vahzl&lt;br /&gt;
| job = &lt;br /&gt;
| family = Seethers&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = &lt;br /&gt;
| weaknesses = &#039;&#039;Varies&#039;&#039;&lt;br /&gt;
| resistances = &lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
[[Promyvion - Vahzl]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
60&lt;br /&gt;
|&lt;br /&gt;
* [[Recollection of Anxiety]] {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
*[[White Memosphere]] {{Hxi Drop Rate|100%}} (Up to 3)&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
5 min. respawn&lt;br /&gt;
|- class=&amp;quot;assault&amp;quot; &amp;lt;!-- this table row is to be used for monsters that also appear in nyzul isle. Please do not delete the content as the class=&amp;quot;assault&amp;quot; will hide this. Delete this message--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- map of zones NM&#039;s goes here, if applicable. Delete if not.&lt;br /&gt;
[[File:|thumb]] --&amp;gt;&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Our static went 4/5 and 8/10 with TH2.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any of these templates if necessary and delete this section entirely if not:&lt;br /&gt;
 &lt;br /&gt;
[[Category:Timed Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Forced Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Lottery Spawn Notorious Monsters]]&lt;br /&gt;
[[Category:Non-standard Notorious Monsters]]&lt;br /&gt;
[[Category:Notorious Monsters with Unknown Spawn Conditions]]&lt;br /&gt;
[[Category:Mission Notorious Monsters]]&lt;br /&gt;
[[Category:Quest Notorious Monsters]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Include any further categories if necesaary. The infobox will grab categories for &amp;quot;bestiary, monster type and NMs&amp;quot;.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Tactical_Points&amp;diff=108418</id>
		<title>Tactical Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Tactical_Points&amp;diff=108418"/>
		<updated>2025-08-03T13:39:28Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Enemy TP gain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
Oftenly abbreviated to &amp;quot;TP&amp;quot;, tactical points are a percentage indicating a character&#039;s ability to perform [[:Category:Weapon Skills|weapon skills]], similar to limit break meters from previous Final Fantasy games. The TP bar ranges from 0% to 3000%, and a [[:Category:Weapon Skills|weapon skill]] may be used as long as a character has 1000% TP or above.&lt;br /&gt;
&lt;br /&gt;
[[File:TP_WS_Ready.png]]&lt;br /&gt;
&lt;br /&gt;
TP can be gained in various ways but the most common is from melee/ranged attacks. The attack must hit and do at least 1 point of damage for the player to receive the TP. The amount of TP gained is dependent on the delay of the weapon used. TP is also gained any time you take damage from a melee or magical attack. [[Damage Over Time|Damage over time]] spells, such as [[Dia]] or [[Bio]], will only give TP if the initial cast does damage, not for the damage dealt by the [[Status Effect|status effect]]. [[Healing|Resting]] without the [[Signet]] on, or outside of the [[Conquest]] area will cause a character to lose TP. Finally a player can gain TP from certain [[Job Abilities]] such as [[Meditate]] and items such as [[Icarus Wing]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;tpcalculator&amp;quot;&amp;gt;&amp;lt;TPCalculator /&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|TP}}&lt;br /&gt;
==Base TP==&lt;br /&gt;
{| class=&amp;quot;general-table horizon-table table-xs&amp;quot;&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; align=&amp;quot;center&amp;quot;|Delay&lt;br /&gt;
! width=&amp;quot;72%&amp;quot; align=&amp;quot;center&amp;quot;|Tactical Points&lt;br /&gt;
|-&lt;br /&gt;
|0 - 180&lt;br /&gt;
|( 5.0 + [([[Delay]] - 180) * 1.5] / 180 ) * 10&lt;br /&gt;
|-&lt;br /&gt;
|180 - 450&lt;br /&gt;
|( 5.0 + [([[Delay]] - 180) * 6.5] / 270 ) * 10&lt;br /&gt;
|-&lt;br /&gt;
|450 - 480&lt;br /&gt;
|( 11.5 + [([[Delay]] - 450) * 1.5] / 30 ) * 10&lt;br /&gt;
|-&lt;br /&gt;
|480 - 530&lt;br /&gt;
|( 13.0 + [([[Delay]] - 480) * 1.5] / 50 ) * 10&lt;br /&gt;
|-&lt;br /&gt;
|530 - 999&lt;br /&gt;
|( 14.5 + [([[Delay]] - 530) * 3.5] / 470 ) * 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
TP gained per hit is truncated after the first decimal position : say you use an Horror Voulge (Delay:489), the formulae above result in 132.7 TP/hit, which is truncated to 132 TP/hit.&lt;br /&gt;
&lt;br /&gt;
Two Handed Delay (Sword Strap) works like Dual Wield delay and Tp is recalulated after reduction.&lt;br /&gt;
&lt;br /&gt;
===Additional TP Gain===&lt;br /&gt;
Other instances in which a player gains TP:&lt;br /&gt;
* When a player is hit by a physical attack, he gains 1/3 of what the attacker gained (once again, rounding down to the nearest tenth).  Most enemies have 240 Delay, gain 64 TP, and give players 21 TP per hit (64/3 = 21.3333).&lt;br /&gt;
* When a player is hit by a damaging spell, he gains 50 TP.&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enemy TP gain==&lt;br /&gt;
Enemies gain TP in the following ways:&lt;br /&gt;
* When attacking a player, TP is calculated normally based on [[Delay]].  Most enemies have 240 [[Delay]], and gain 64 TP per hit.&lt;br /&gt;
* When hit by a melee attack, enemies gain the attacker&#039;s [[Tactical Points#Updated TP Gain|Base TP]] + 3.&lt;br /&gt;
* When hit by a spell that does direct damage, enemies gain 100 TP. {{verification}}&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toau&amp;gt; When hit by a physical [[Blue Magic]] spell, enemies gain 100 TP for every hit that connects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Subtle Blow==&lt;br /&gt;
The [[Subtle Blow]] trait decreases the enemy&#039;s TP gain per hit:&lt;br /&gt;
*([[Tactical Points#Updated TP Gain|Base TP]] + 3) * (1 - SubtleBlow%)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The [[Subtle Blow]] trait also affects the TP enemies gain from direct damage spells:&lt;br /&gt;
*10 * (1 - SubtleBlow%)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Subtle Blow caps at 50%.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
==Store TP==&lt;br /&gt;
The [[Store TP]] trait increases TP gain per hit as follows:&lt;br /&gt;
*[[Tactical Points#Updated TP Gain|Base TP]] * (1 + StoreTP%)&lt;br /&gt;
:For example&lt;br /&gt;
::A Level 75 [[Samurai]] with [[Store TP|Store TP IV]] (a bonus of 25% TP) using a [[:Category:Great Katana|Great Katana]] with a 450 [[Delay]] would get:&lt;br /&gt;
::* ( 5.0 + [(450 - 180) * 6.5] / 270) * 10  = 115 TP&lt;br /&gt;
::* 115 TP * 1.25 = 143.75 rounded to 143 TP&lt;br /&gt;
* When a character with Store TP hits an enemy, only the Base TP is used in the enemy&#039;s TP gain calculations.&lt;br /&gt;
* Store TP also applies to the TP gained from being attacked.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dual Wield==&lt;br /&gt;
The [[Dual Wield]] trait allows players to equip two weapons simultaneously and reduce their  Delays.  TP gain when dual wielding is calculated using this reduced [[Delay]]:&lt;br /&gt;
*Combined Delay = (Delay1 + Delay2)&lt;br /&gt;
*Reduced Delay = Combined Delay * (1 - Dual Wield %)&lt;br /&gt;
*Reduced Delay per hand = Reduced Delay/2&lt;br /&gt;
&lt;br /&gt;
If they do not, calculating the TP using the Reduced Delay/2 will give you an incorrect result.&lt;br /&gt;
&lt;br /&gt;
For example&lt;br /&gt;
:A Level 75 [[Warrior]]/[[Ninja]] with [[Dual Wield|Dual Wield II]] and [[Suppanomimi]] (a bonus of -20% Delay) using a [[Maneater]] with 276 Delay and a [[Joyeuse]] with 224 Delay would get:&lt;br /&gt;
:*Combined Delay&#039;&#039; : 276 + 224 = 500&#039;&#039;&lt;br /&gt;
:*&#039;&#039;Reduced Delay&#039;&#039; : 500 * (1 - 0.20) = 500 * 0.80 = 400&lt;br /&gt;
:*&#039;&#039;Reduced Delay per hand&#039;&#039; : 400/2 = 200 delay&lt;br /&gt;
&amp;lt;!-- Do not use decimal for TP calculation --&amp;gt;&lt;br /&gt;
:*&#039;&#039;TP gain per hand&#039;&#039; : ( 5.0 + [(200 - 180) * 6.5] / 270 ) * 10 = 54.81... &amp;amp;rarr; 54 TP/hit&lt;br /&gt;
:*&#039;&#039;TP gain per round&#039;&#039; (assuming both main and offhand weapon don&#039;t miss) : 54 TP *2 = 108 TP/round&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shield Mastery==&lt;br /&gt;
The [[Shield Mastery]] trait awards a fixed amount of additional TP when a player successfully blocks an attack with his [[:Category:Shields|Shield]].  &lt;br /&gt;
*[[Shield Mastery|Shield Mastery I]] awards 1 more TP&lt;br /&gt;
*[[Shield Mastery|Shield Mastery II]] awards 2 more TP&lt;br /&gt;
*[[Shield Mastery|Shield Mastery III]] awards 3 more TP&lt;br /&gt;
*TP Gain = (EnemyTP / 3) + ShieldMasteryBonus&lt;br /&gt;
*[[Shield Mastery]] does not award its bonus TP for shielding a hit if 0 damage is taken.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
==Exceptions==&lt;br /&gt;
*If an attack or a spell lands for 0 damage, it awards no TP.&lt;br /&gt;
*Additional effects do not give TP.&lt;br /&gt;
*Spikes do not give TP.&lt;br /&gt;
*Counters give TP to the person who took damage as if he were hit normally.  The defender who countered the blow gains no TP.&lt;br /&gt;
*Chi Blast does not give TP.&lt;br /&gt;
*Jump attacks give TP to the attacker, but not to the defender.&lt;br /&gt;
*Avatar [[Blood Pact|Blood Pacts]] do not give TP.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;[[Corsair]] [[Quick Draw]] attacks do not give TP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
*Multi-hit weapon skills give the attacker standard TP for the first hit, then 1 TP for each successive hit that lands. If the first hit misses, but the remaining hits land, only 1 TP for each hit that lands will be given. &lt;br /&gt;
** Example: &lt;br /&gt;
:: A sword with 236 delay will have 6.2 TP return.&lt;br /&gt;
:: If only the first hit of Vorpal blade lands, they will have 6.2 TP return.&lt;br /&gt;
::: However, if the first hit missed, but the other 3 hits landed, it would result in 1.0 + 1.0 + 1.0 = 3.0 TP. &lt;br /&gt;
*If single-handed weapons are [[Dual Wield]]ed, the weapon skills gain 1 additional hit which return the same amount of TP as if 1 hit is landed &lt;br /&gt;
** Example: &lt;br /&gt;
::A sword with 236 and 225 delay will have TP return 5.3 TP per hand with [[Dual Wield]] II.  &lt;br /&gt;
::When doing [[Vorpal Blade]], If both main hand and off hand weapons hit the opponent, the player gains 10.6 TP. If 3 consecutive hits also land, then they have 10.6 + 1.0 + 1.0 + 1.0 TP return.&lt;br /&gt;
*Multi-hit weapon skills only give the defender TP for the first hit and the additional hit from the use of [[Dual Wield]].  The TP gained by the defender is the amount normally gained for each strike.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=His_Name_is_Valgeir&amp;diff=108417</id>
		<title>His Name is Valgeir</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=His_Name_is_Valgeir&amp;diff=108417"/>
		<updated>2025-08-03T13:30:31Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Other Quests]]&lt;br /&gt;
{{Quest Header &lt;br /&gt;
| Start=[[Rycharde]] &lt;br /&gt;
| Start Loction = {{Location|Mhaura|I-8}}&lt;br /&gt;
| Fame = Windurst&lt;br /&gt;
| Fame Level = ≥ 3 {{verification}}&lt;br /&gt;
| Description = Rycharde wants you to deliver a dish to Valgeir in Selbina, and report on how he liked it.&lt;br /&gt;
| Requirements=&lt;br /&gt;
| Items Needed=&lt;br /&gt;
| Title=Two-star Purveyor&lt;br /&gt;
| Repeatable=No&lt;br /&gt;
| Rewards =[[Map of the Toraimarai Canal]]&lt;br /&gt;
| Previous=[[Unending Chase]]&lt;br /&gt;
| Next=[[Expertise]]&lt;br /&gt;
| Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mhaura.png|thumb|Mhaura]]&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*You must wait at least two (possibly three) complete game days after the previous quest is completed to obtain this quest.&lt;br /&gt;
**For example: If you completed [[Unending Chase]] on {{Fire|Firesday}}, this quest would be available on {{Wind|Windsday}} after letting {{Earth|Earthsday}} and {{Water|Watersday}} completely pass.&lt;br /&gt;
*[[Rycharde]] gives you a {{KeyItem}} [[Aragoneu Pizza]]  to deliver to [[Valgeir]] in [[Selbina]].&lt;br /&gt;
**If you decide to take the ferry, the trip is paid for by [[Rycharde]]. &lt;br /&gt;
*[[Valgeir]] can be found at ({{Location Tooltip|area=Selbina|pos=I-9}}) inside the [[Shepherd&#039;s Muster]].&lt;br /&gt;
*Deliver the pizza and return back to tell [[Rycharde]] what [[Valgeir]] thinks about his food.&lt;br /&gt;
*Reward is [[Map of the Toraimarai Canal]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Basics&amp;diff=108416</id>
		<title>The Basics</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Basics&amp;diff=108416"/>
		<updated>2025-08-03T13:29:56Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
| Start=[[Rycharde]] &lt;br /&gt;
| Start Location={{Location|Mhaura|I-8}}&amp;lt;br&amp;gt;&lt;br /&gt;
| Description =Rycharde wants you to deliver a dish to Valgeir in Selbina, and report on how he liked it.&lt;br /&gt;
|Requirements=[[Windurst]] [[Reputation]] ?&lt;br /&gt;
|Items Needed=[[Popoto]]&lt;br /&gt;
| Title=Five-star Purveyor&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Rewards=[[Tea Set]]&lt;br /&gt;
|Previous=[[The Clue]]&lt;br /&gt;
|Next=&lt;br /&gt;
|Cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Mhaura.png|thumb|Mhaura]]&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*You must wait 8 game days after finishing [[The Clue]] before [[Rycharde]] will give you this quest.&lt;br /&gt;
*[[Rycharde]] now wants you to deliver his cuisine to his father [[Valgeir]] to once again try to show his cooking skills to him. [[Rycharde]] will have your ferry fee paid for, so head off to [[Selbina]].&lt;br /&gt;
*It doesn&#039;t matter if you take the ferry or not. The quest will still progress regardless how you get there.&lt;br /&gt;
*Take the {{KeyItem}}[[Mhauran Couscous]] ([[Key Item|key item]]) to [[Valgeir]].&lt;br /&gt;
*[[Valgeir]] then hands you a [[Popoto]] item to give back to his son. &lt;br /&gt;
*Take the [[Popoto]] back to [[Rycharde]] to complete the quest.&lt;br /&gt;
**The following steps are optional and not necessary to have the quest show up in the Completed Quests log.&lt;br /&gt;
**You can go back to [[Selbina]] again and talk to [[Valgeir]] to find out why he gave the [[Popoto]] to his son.&lt;br /&gt;
**If you return to [[Rycharde]] you will find out if he has learned anything.&lt;br /&gt;
&lt;br /&gt;
[[Category:Other Quests]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Antique_Collector&amp;diff=108415</id>
		<title>The Antique Collector</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Antique_Collector&amp;diff=108415"/>
		<updated>2025-08-03T13:29:03Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|startnpc=[[Imasuke]] - [[Port Jeuno]] (E-6)&lt;br /&gt;
|requirements=[[Jeuno]] [[Reputation]] 3&lt;br /&gt;
|items=[[Kaiser Sword]]&lt;br /&gt;
|title=Trader of Antiquities&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward={{KeyItem}}[[Map of Delkfutt&#039;s Tower]]&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
|cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Talk to [[Imasuke]] (standing at the entrance to Qufim).&lt;br /&gt;
**If you are on the quest [[Hook, Line, and Sinker]], you may have to talk to Imasuke several times until he mentions [[Delkfutt&#039;s Tower]].&lt;br /&gt;
*Trade [[Imasuke]] a [[Kaiser Sword]] to complete the quest.&lt;br /&gt;
**[[Kaiser Sword]]s are dropped by [[Dancing Weapon]]s on [[Qufim Island]] or can be purchased from the [[Auction House]].&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Imasuke]] (Gate to Qufim, Port Jeuno)&lt;br /&gt;
|summary=Present Imasuke with a kaiser sword to receive a map of Delkfutt&#039;s Tower.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Jeuno Quests]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Map_of_Castle_Zvahl&amp;diff=108414</id>
		<title>Map of Castle Zvahl</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Map_of_Castle_Zvahl&amp;diff=108414"/>
		<updated>2025-08-03T13:28:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Key Item&lt;br /&gt;
| name = Map of Castle Zvahl&lt;br /&gt;
| image = castlezvahlmap.png&lt;br /&gt;
| description = A map of Castle Zvahl. Displays your party members&#039; current location.&lt;br /&gt;
| quest = &lt;br /&gt;
| mission = &lt;br /&gt;
| obtained = [[Northward]]&lt;br /&gt;
| zones = &lt;br /&gt;
*[[Castle Zvahl Baileys]]&lt;br /&gt;
*[[Castle Zvahl Keep]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Castle Zvahl Baileys (S)]]&lt;br /&gt;
*[[Castle Zvahl Keep (S)]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| armor set = &lt;br /&gt;
| notes = &lt;br /&gt;
| sub-category = Magical Maps}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
::::{| border=&amp;quot;0&amp;quot; width=&amp;quot;60%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot; colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Price:&#039;&#039;&#039; 3000 gil&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot; width=&amp;quot;30%&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot; width=&amp;quot;35%&amp;quot;|&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot; width=&amp;quot;35%&amp;quot;|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Elesca]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Northern San d&#039;Oria]] I-8&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Violitte]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Southern San d&#039;Oria]] G-10&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Rex]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Port Bastok]] I-7&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Karine]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Bastok Markets]] H-9&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Pehki Machumaht]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Windurst Woods]] H-11&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Mhoji Roccoruh]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Port Windurst]] G-9&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Ludwig]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Mhaura]] H-9&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Lombaria]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Selbina]] I-7&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Promurouve]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Lower Jeuno]] H-7&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Rusese]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Upper Jeuno]] H-6&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Riyadahf]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Aht Urhgan Whitegate]] I-10&lt;br /&gt;
|align=&amp;quot;left&amp;quot; BGCOLOR=&amp;quot;#D5D9FF&amp;quot;|[[Map Vendor]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:C}}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Northward&amp;diff=108413</id>
		<title>Northward</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Northward&amp;diff=108413"/>
		<updated>2025-08-03T13:28:19Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Radeivepart]] - {{Location|Ru&#039;Lude Gardens|H-9}}&lt;br /&gt;
|requirements=[[Jeuno]] [[Reputation]] 4&lt;br /&gt;
|items=[[Flame Degen]]&lt;br /&gt;
|title=Envoy to the North&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=[[Map of Castle Zvahl]]&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Radeivepart]] {{Location|Ru&#039;Lude Gardens|H-9}} asks you to bring him a [[Flame Degen]]. &lt;br /&gt;
*A Flame Degen drops from [[Napalm]], can be crafted [[Alchemy]] skill 47, can be bought at [[AH]]&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Radeivepart]] (Peace Monument, [[Ru&#039;Lude Gardens]])&lt;br /&gt;
|summary=Prove you are worthy to receive the map of Castle Zvahl by bringing a flame degen back to Radeivepart.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Northward&amp;diff=108412</id>
		<title>Northward</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Northward&amp;diff=108412"/>
		<updated>2025-08-03T13:27:49Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Jeuno Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Radeivepart]] - {{Location|Ru&#039;Lude Gardens|H-9}}&lt;br /&gt;
|requirements=[[Jeuno]] [[Reputation]] 4&lt;br /&gt;
|items=[[Flame Degen]]&lt;br /&gt;
|title=Envoy to the North&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=[[Map of Castle Zvahl]]&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*[[Radeivepart]] {{Location|Ru&#039;Lude Gardens|H-9}} asks you to bring him a [[Flame Degen]]. &lt;br /&gt;
*A Flame Degen drops from [[Napalm]], can be crafted [[Alchemy]] skill 47, can be bought at [[AH]]&amp;lt;!--, or bought for 580 sparks from an [[Adventurers&#039; Mutual Aid Network#Records of Eminence|A.M.A.N. Representative]]--&amp;gt;. &lt;br /&gt;
&amp;lt;!--** Note: As of July 2017, if you complete this quest, you also receive 2000 gil and 2000 [[Experience Points]].--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Radeivepart]] (Peace Monument, [[Ru&#039;Lude Gardens]])&lt;br /&gt;
|summary=Prove you are worthy to receive the map of Castle Zvahl by bringing a flame degen back to Radeivepart.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=108411</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=108411"/>
		<updated>2025-08-03T12:59:20Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}} [[Category:Guides]]&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Important Terms==&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Mission and Quest?====&lt;br /&gt;
Missions progress the main story in Final Fantasy XI. You will start off with your chosen Nation&#039;s main story, which can be initiated from a gate guard. Doing these will increase your Nation Rank (not to be confused with Fame/Reputation - see next question for explanation of that).&lt;br /&gt;
&lt;br /&gt;
Each expansion then comes with its own set of story missions. From level 30 you can progress with Chains of Promathia missions. And after reaching rank 6 with your nation, you will also be able to complete the Rise of the Zilart story missions.&lt;br /&gt;
&lt;br /&gt;
Quests are essentially side content, and can serve a number of uses, such as raising your fame/reputation with various factions, getting unique gear, gil, maps, or unique perks (for example, chocobo license, airship pass, etc).&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Fame/Reputation and Rank?====&lt;br /&gt;
&lt;br /&gt;
Your Nation Rank indicates how far through that nation&#039;s storyline you are. Your [[Signet]] buff also lasts an extra hour for each rank you have, and [[Conquest Overseer]] npcs will require you to have a certain rank to purchase different items.&lt;br /&gt;
&lt;br /&gt;
Fame (or Reputation as other games might call it) is a measure of how many side quests you&#039;ve done for that faction. Note that each of the three nations also have a fame level, which is completely separate to your rank.&lt;br /&gt;
&lt;br /&gt;
Fame is used for a few different things. It slightly decreases the cost of items from npcs in that area, and slightly increases the amount that those npcs will give you for items you sell to them. Having higher level fame is also a prerequisite for certain quests.&lt;br /&gt;
&lt;br /&gt;
Generally, each faction will have at least one repeatable quest you can complete to easily level up your fame. Check out the [[https://horizonffxi.wiki/Reputation-guide|Reputation Guide]] for more details on those, and also take a look at [[https://horizonffxi.wiki/Reputation#Reputation_Reporters|Reputation Reporters]] to see how you can check what level fame you have with the different factions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bibiki_Bay_-_Purgonorgo_Isle/Clamming&amp;diff=108353</id>
		<title>Bibiki Bay - Purgonorgo Isle/Clamming</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bibiki_Bay_-_Purgonorgo_Isle/Clamming&amp;diff=108353"/>
		<updated>2025-08-03T07:53:17Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;helm-table table-sm clamming-table&amp;quot;&lt;br /&gt;
! Item !! Abundance !! Abundance (HQ Gear)&lt;br /&gt;
|+ {{EditButton|Bibiki Bay - Purgonorgo Isle/Clamming}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Pebble]] || {{Abundance|1207|5424|CI=true}} || {{Abundance|3794|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bibiki Slug]] || {{Abundance|604|5424|CI=true}} || {{Abundance|1770|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jacknife]] || {{Abundance|630|5424|CI=true}} || {{Abundance|1740|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamtam Kelp]] || {{Abundance|336|5424|CI=true}} || {{Abundance|1184|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vongola Clam]] {{changes}} || {{Abundance|266|5424|CI=true}} || {{Abundance|992|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shall Shell]] || {{Abundance|302|5424|CI=true}} || {{Abundance|946|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Scales]] || {{Abundance|201|5424|CI=true}} || {{Abundance|827|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pugil Scales]] {{changes}} || {{Abundance|191|5424|CI=true}} || {{Abundance|824|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[White Sand]] {{changes}} || {{Abundance|107|5424|CI=true}} || {{Abundance|452|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Seashell]] || {{Abundance|95|5424|CI=true}} || {{Abundance|485|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Nebimonite]] || {{Abundance|125|5424|CI=true}} || {{Abundance|435|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hobgoblin Bread]] || {{Abundance|123|5424|CI=true}} || {{Abundance|414|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Hobgoblin Pie]] || {{Abundance|144|5424|CI=true}} || {{Abundance|429|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Broken Willow Rod]] || {{Abundance|95|5424|CI=true}} || {{Abundance|370|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Mask]] {{changes}} || {{Abundance|119|5424|CI=true}} || {{Abundance|421|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Armor]] || {{Abundance|105|5424|CI=true}} || {{Abundance|445|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Mail]] || {{Abundance|113|5424|CI=true}} || {{Abundance|410|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab Shell]] || {{Abundance|124|5424|CI=true}} || {{Abundance|413|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[High-Quality Pugil Scales]] || {{Abundance|58|5424|CI=true}} || {{Abundance|268|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropical Clam]] || {{Abundance|105|5424|CI=true}} || {{Abundance|251|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Maple Log]] || {{Abundance|69|5424|CI=true}} || {{Abundance|233|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanictus Shell]] || {{Abundance|77|5424|CI=true}} || {{Abundance|249|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bibiki Urchin]] || {{Abundance|52|5424|CI=true}} || {{Abundance|182|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Fragment]] || {{Abundance|37|5424|CI=true}} || {{Abundance|165|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Turtle Shell]] || {{Abundance|51|5424|CI=true}} || {{Abundance|188|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Uragnite Shell]] {{changes}} || {{Abundance|18|5424|CI=true}} || {{Abundance|101|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lacquer Tree Log]] || {{Abundance|11|5424|CI=true}} || {{Abundance|92|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Elm Log]] || {{Abundance|13|5424|CI=true}} || {{Abundance|98|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Petrified Log]] || {{Abundance|13|5424|CI=true}} || {{Abundance|89|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[High-Quality Crab Shell]] || {{Abundance|18|5424|CI=true}} || {{Abundance|77|18425|CI=true}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Oxblood]] || {{Abundance|15|5424|CI=true}} || {{Abundance|84|18425|CI=true}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Clamming Map&amp;lt;br&amp;gt;{{Template:Tooltip-Map|text= [[image:ClammingMap.JPG|40px]]|map=ClammingMap.JPG|mapsize = 501}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Giddeus&amp;diff=107401</id>
		<title>Giddeus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Giddeus&amp;diff=107401"/>
		<updated>2025-07-22T15:06:59Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Notorious Monsters Found Here */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone Infobox&lt;br /&gt;
| ToC =&lt;br /&gt;
[[#Involved in Quests/Missions|Quests/Missions]] • [[#harvesting|Harvesting]] • [[#fishing|Fishing]] • [[#treasure chest|Treasure Chest]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]&lt;br /&gt;
&lt;br /&gt;
| Description = Centered around the [[Yagudo]]&#039;s temple, this area also serves as a theological haven for the race known as the [[Yagudo]]. Using their claws and sharp beaks, the [[beastmen]] carved caves out of the surrounding cliffs to serve as their homes. Though they may appear to be randomly placed, the locations of the caves have been carefully planned out and follow the teachings of the Yagudo religion. On a daily basis, the residents of Giddeus perform short pilgrimages around the area, stopping at every one of the numerous altars.&lt;br /&gt;
[[File:Gid_Cover_Pic.png|300px|center]]&lt;br /&gt;
&lt;br /&gt;
| Connections =  &lt;br /&gt;
*[[Balga&#039;s Dais]]: {{Location Tooltip|area=Giddeus|map=Ground Level|pos=F-12}}&lt;br /&gt;
*[[West Sarutabaruta]]: {{Location Tooltip|area=Giddeus|map=Ground Level|pos=H-3}}, [[Escape|Escapes to]] {{Location Tooltip|area=West Sarutabaruta|pos=F-8}},&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*[[Home Point]] #1: {{Location Tooltip|area=Giddeus|map=Ground Level|pos=G-12}} (Located on Map 1)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Monstrosity = {{Medium}}&lt;br /&gt;
| Stats = {{Escape}} {{Tractor}} &lt;br /&gt;
| Region  = Sarutabaruta&lt;br /&gt;
| Type = Dungeon&lt;br /&gt;
| Weather = None&lt;br /&gt;
| Maps =&lt;br /&gt;
{{Zone Tooltip Map|Ground Level}}&lt;br /&gt;
{{Zone Tooltip Map|Underground Level}}&lt;br /&gt;
| Map Acquisition = [[Map of Giddeus|Purchase]]&lt;br /&gt;
| Restrictions = None&lt;br /&gt;
| Requirements = None&lt;br /&gt;
| BGM = None&lt;br /&gt;
| Expansion = Final Fantasy XI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==&lt;br /&gt;
{{TableQuestHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  A Crisis in the Making| Type= General| Starter= [[Ranpi-Monpi]]| Zone= [[Windurst Waters]]| Coordinates= D-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Dark Legacy| Type= [[:category:Artifact Armor|AF]] (DRK)| Starter= [[Raibaht]]| Zone= [[Metalworks]]| Coordinates= G-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name=  Early Bird Catches the Bookworm| Type= General| Starter= [[Tosuka-Porika]]| Zone= [[Windurst Waters]]| Coordinates= G-8}}&lt;br /&gt;
&lt;br /&gt;
{{TableQuestLine |Name= Kazham Airship Pass| Type= General| Starter= [[Guddal]]| Zone= [[Port Jeuno]]| Coordinates= I-7}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableQuestLine |Name= The Lost Book| Type= Scroll| Starter= [[Yoran-Oran (S)|Yoran-Oran]]| Zone= [[Windurst Waters (S)]]| Coordinates= J-9 South}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestLine |Name=  Water Way to Go| Type= General| Starter= [[Ohbiru-Dohbiru]]| Zone= [[Windurst Waters]]| Coordinates= J-9}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= The Price of Peace|Mission 1-3: The Price of Peace| Nation= [[Windurst Missions|Windurst]]| Starter= [[Windurst Gate Guard]]| Zone= [[Windurst]]| Coordinates= }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= The Emissary|Mission 2-3: The Emissary| Nation= [[Bastok Missions|Bastok]]| Starter= [[Bastok Gate Guard]]| Zone= [[Bastok]]| Coordinates= }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= Journey Abroad|Mission 2-3: Journey Abroad| Nation= [[San d&#039;Oria Missions|San d&#039;Oria]]| Starter= [[San d&#039;Orian Gate Guard]]| Zone= [[San d&#039;Oria]]| Coordinates= }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name= Saintly Invitation|Mission 6-2: Saintly Invitation| Nation= [[Windurst Missions|Windurst]]| Starter= [[Windurst Gate Guard]]| Zone= [[Windurst]]| Coordinates= }} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMissionLine |Name= Drenched! It Began with a Raindrop| Nation= [[:Category:A Moogle Kupo d&#039;Etat Missions|Moogle Kupo d&#039;Etat]]| Starter= [[Moogle]]| Zone= [[Mog House]]| Coordinates= }} &lt;br /&gt;
&lt;br /&gt;
{{TableMissionLine |Name=Welcome! To My Decrepit Domicile | Nation=[[:Category:A Moogle Kupo d&#039;Etat Missions|Moogle Kupo d&#039;Etat]]| Starter= [[Moogle]]| Zone= [[Upper Jeuno]]| Coordinates=H-8 }} &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableQuestFooter}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|harvesting}}&lt;br /&gt;
{{:{{PAGENAME}}/Harvesting}}&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|fishing}}&lt;br /&gt;
{{:{{PAGENAME}}/Fishing}}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#DFDFDF&amp;quot; rowspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Zone Section Header|chest}}&lt;br /&gt;
{{:{{PAGENAME}}/Treasure Chest}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:NPCs|NPCs]] Found Here==&lt;br /&gt;
{{TableNPCHeader}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCLine | Name= [[Ghoo Pakya]]| Coordinates= {{Location Tooltip|area=Giddeus|map=Ground Level|pos=G-7}} (Map 1)| Type= Mission NPC}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCLine | Name= [[Laa Mozi]]| Coordinates= {{Location Tooltip|area=Giddeus|map=Ground Level|pos=H-7}} (Map 1)| Type= Mission NPC}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCLine | Name= [[Uu Zhoumo]]| Coordinates= {{Location Tooltip|area=Giddeus|map=Underground Level|pos=F-7}} (Map 2)| Type= Mission NPC}}&lt;br /&gt;
&lt;br /&gt;
{{TableNPCLine | Name= [[Quu Bokye]]| Coordinates= {{Location Tooltip|area=Giddeus|map=Underground Level|pos=G-6}} (Map 2)| Type= Quest NPC}}&lt;br /&gt;
{{TableNPCFooter}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-NM}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Eyy Mon the Ironbreaker| Spawn= | Lvl= 16| Drop= [[Aspir Knife]]| Steal= | Family= Yagudo| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Hoo Mjuu the Torrent| Spawn= | Lvl= 16-17| Drop= [[Monster Signa]]&amp;lt;br&amp;gt;[[Zealot&#039;s Mitts]]&amp;lt;br&amp;gt;[[Deodorize|Scroll of Deodorize]]| Steal= | Family= Yagudo| NumSpawns= {{Tooltip-NMMap|map= Giddeus NM.png|NM= Hoo Mjuu the Torrent}} | Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Juu Duzu the Whirlwind| Spawn= | Lvl= 13| Drop= [[Hunter&#039;s Longbow]]&amp;lt;br&amp;gt;[[Light Soleas]]| Steal= | Family= Yagudo| NumSpawns=  {{Tooltip-NMMap|map= Giddeus NM.png|NM= Juu Duzu the Whirlwind}} | Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{TableMobLine-NM| Name= Quu Xijo the Illusory| Spawn= | Lvl= 25| Drop= [[Ephemeral Cloth]]| Steal= | Family= Yagudo| NumSpawns= {{Tooltip-NMMap|map= Giddeus NM.png|NM= Quu Xijo the Illusory}}| Note= A, L, S}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{TableMobLine-NM| Name= Vuu Puqu the Beguiler| Spawn= | Lvl= 21-22| Drop= [[Bird Whistle]]&amp;lt;br&amp;gt;[[Bonze&#039;s Circlet]]| Steal= | Family= Yagudo| NumSpawns=  {{Tooltip-NMMap|map= Giddeus NM.png|NM= Vuu Puqu the Beguiler}} | Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-NM| Name= Zhuu Buxu the Silent| Spawn= | Lvl= 16| Drop= [[Parana Shield]]| Steal= | Family= Yagudo| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-NM}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Regular Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Regular}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Digger Wasp| Spawn= | Lvl= 11-13| Drop= [[Beehive Chip]]&amp;lt;br&amp;gt;[[Giant Stinger]]&amp;lt;br&amp;gt;[[Honey]]&amp;lt;br&amp;gt;[[Insect Wing]]| Steal= [[Honey]]| Family= Bees| NumSpawns= 37| Note= A, L, S, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Dirt Eater| Spawn= | Lvl= 03-05| Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]]&amp;lt;br&amp;gt;[[Silver Ore]]&amp;lt;br&amp;gt;[[Zinc Ore]]| Steal= [[Pebble]]| Family= Worms| NumSpawns= 19| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Earth Eater| Spawn= | Lvl= 10-12| Drop= [[Copper Ore]]&amp;lt;br&amp;gt;[[Flint Stone]]&amp;lt;br&amp;gt;[[Zinc Ore]]&amp;lt;br&amp;gt;[[Silver Ore]]| Steal= [[Pebble]]| Family= Worms| NumSpawns= 14| Note= A, L, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Giant Pugil| Spawn= | Lvl= 09-11| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Fish Scales]]| Family= Pugils| NumSpawns= 3| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Giddeus Bee| Spawn= | Lvl= 02-05| Drop= [[Beehive Chip]]&amp;lt;br&amp;gt;[[Honey]]&amp;lt;br&amp;gt;[[Insect Wing]]&amp;lt;br&amp;gt;[[Giant Stinger]]| Steal= [[Honey]]| Family= Bees| NumSpawns= 19| Note= L, S, Sc}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Giddeus Pugil| Spawn= | Lvl= 02-05| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Fish Scales]]| Family= Pugils| NumSpawns= 9| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Land Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 18-20| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Fish Scales]] | Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Puffer Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 13-15| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal= [[Fish Scales]]| Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 03-05| Drop= [[Pugil Scales]]&amp;lt;br&amp;gt;[[Shall Shell]]| Steal=| Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Pug Pugil| Spawn= &#039;&#039;Fished up&#039;&#039;| Lvl= 08-10| Drop= [[Pugil Scales]]| Steal= [[Fish Scales]]| Family= Pugils| NumSpawns= 1| Note= A, H}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Acolyte| Spawn= | Lvl= 03-10| Drop= [[Ash Clogs]]&amp;lt;br&amp;gt;[[Circlet]]&amp;lt;br&amp;gt;[[Cuffs]]&amp;lt;br&amp;gt;[[Slops]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]&amp;lt;br&amp;gt;[[Barsleep|Scroll of Barsleep]]&amp;lt;br&amp;gt;[[Paralyze|Scroll of Paralyze]]&amp;lt;br&amp;gt;[[Protectra|Scroll of Protectra]]&amp;lt;br&amp;gt;[[Sneak|Scroll of Sneak]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 34| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Initiate| Spawn= | Lvl= 03-10| Drop= [[Bronze Cap]]&amp;lt;br&amp;gt;[[Bronze Leggings]]&amp;lt;br&amp;gt;[[Bronze Mittens]]&amp;lt;br&amp;gt;[[Bronze Subligar]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 36| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Mendicant| Spawn= &#039;&#039;Assisted by: [[Yagudo&#039;s Elemental]] (4-8)&#039;&#039;| Lvl= 11-18| Drop= [[Mitts]]&amp;lt;br&amp;gt;[[Silver Beastcoin]]&amp;lt;br&amp;gt;[[Slacks]]&amp;lt;br&amp;gt;[[Solea]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 47| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Persecutor| Spawn= | Lvl= 11-18| Drop= [[Hachimaki]]&amp;lt;br&amp;gt;[[Kyahan]]&amp;lt;br&amp;gt;[[Sitabaki]]&amp;lt;br&amp;gt;[[Tekko]]&amp;lt;br&amp;gt;[[Silver Beastcoin]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 48| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Piper| Spawn= | Lvl= 11-18| Drop= [[Ash Clogs]]&amp;lt;br&amp;gt;[[Circlet]]&amp;lt;br&amp;gt;[[Cuffs]]&amp;lt;br&amp;gt;[[Foe Lullaby|Scroll of Foe Lullaby]]&amp;lt;br&amp;gt;[[Slops]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 50| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Priest| Spawn= | Lvl= 22-23| Drop= [[Giddeus Chest Key]]&amp;lt;br&amp;gt;[[Barparalyzra|Scroll of Barparalyzra]]&amp;lt;br&amp;gt;[[Barpoison|Scroll of Barpoison]]&amp;lt;br&amp;gt;[[Barpoisonra|Scroll of Barpoisonra]]&amp;lt;br&amp;gt;[[Deodorize|Scroll of Deodorize]]&amp;lt;br&amp;gt;[[Invisible|Scroll of Invisible]]&amp;lt;br&amp;gt;[[Poet&#039;s Circlet]]&amp;lt;br&amp;gt;[[Linen Slops]]&amp;lt;br&amp;gt;[[Silence|Scroll of Silence]]&amp;lt;br&amp;gt;[[Sneak|Scroll of Sneak]]&amp;lt;br&amp;gt;[[Protectra|Scroll of Protectra]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]| Steal= [[Silver Beastcoin]]| Family= Yagudo| NumSpawns= 11| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Scribe| Spawn= | Lvl= 03-10| Drop= [[Ash Clogs]]&amp;lt;br&amp;gt;[[Circlet]]&amp;lt;br&amp;gt;[[Cuffs]]&amp;lt;br&amp;gt;[[Slops]]&amp;lt;br&amp;gt;[[Yagudo Necklace]]&amp;lt;br&amp;gt;[[Bind|Scroll of Bind]]&amp;lt;br&amp;gt;[[Blind|Scroll of Blind]]| Steal= [[Beastcoin]]| Family= Yagudo| NumSpawns= 34| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Theologist| Spawn= | Lvl= 22-23| Drop= [[Giddeus Chest Key]]&amp;lt;br&amp;gt;[[Holly Clogs]]&amp;lt;br&amp;gt;[[Linen Cuffs]]&amp;lt;br&amp;gt;[[Linen Slops]]&amp;lt;br&amp;gt;[[Poet&#039;s Circlet]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]| Steal= [[Silver Beastcoin]]| Family= Yagudo| NumSpawns= 6| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Regular| Name= Yagudo Votary| Spawn= | Lvl= 21-23| Drop= [[Cotton Hachimaki]]&amp;lt;br&amp;gt;[[Cotton Kyahan]]&amp;lt;br&amp;gt;[[Cotton Sitabaki]]&amp;lt;br&amp;gt;[[Cotton Tekko]]&amp;lt;br&amp;gt;[[Giddeus Chest Key]]&amp;lt;br&amp;gt;[[King Locust]]&amp;lt;br&amp;gt;[[Seven-Knot Quipu]]&amp;lt;br&amp;gt;[[Yagudo Caulk]]| Steal= [[Silver Beastcoin]]| Family= Yagudo| NumSpawns= 12| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Regular}}&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Bestiary|Event Monsters]] Found Here==&lt;br /&gt;
{{TableMobHeader-Special}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobLine-Special| Name= Vaa Huja the Erudite| Spawn= &#039;&#039;Spawned Quest: [[Dark Legacy]]&#039;&#039;| Lvl= 45| Drop= | Steal= | Family= Yagudo| NumSpawns= 1| Note= A, L, S}}&lt;br /&gt;
&lt;br /&gt;
{{TableMobFooter-Special}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[The Beastman City of the Yagudo]]&lt;br /&gt;
[[de:Giddeus]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107400</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107400"/>
		<updated>2025-07-22T14:42:40Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Abbreviation: DEX&lt;br /&gt;
&lt;br /&gt;
A stat that is compared with an enemy&#039;s [[agility]] to determine the likelihood that a character&#039;s blow will be a [[critical]].&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DEX&#039;&#039;&#039; directly impacts the accuracy of melee attacks and rate of critical hits.&lt;br /&gt;
** For &#039;&#039;&#039;two-handed weapons&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.70 Accuracy per 1 DEX. {{changes}}&lt;br /&gt;
*** Accuracy from DEX = floor( DEX * 0.70 )&lt;br /&gt;
**** E.g. If a player has +6 DEX they will gain +4 accuracy (6 * 0.7 = 4.2, and the .2 is dropped).&lt;br /&gt;
** For &#039;&#039;&#039;one-handed weapons and [[Hand-to-Hand]]&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.65 Accuracy per 1 DEX. {{changes}}&lt;br /&gt;
*** Accuracy from DEX = floor (DEX * 0.65)&lt;br /&gt;
* As &#039;&#039;&#039;DEX&#039;&#039;&#039; is added, melee Critical Hit Rate increases.&lt;br /&gt;
** The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.&lt;br /&gt;
***Compared with an enemy&#039;s agility to determine the likelihood that a character&#039;s blow will be a critical. The higher an attacker&#039;s DEX, the greater their Critical Hit Rate against an opponent is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]] also plays a significant role in determining the damage caused by [[Sneak Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Lightning. Many thunder-based items add DEX to a Player&#039;s Stats. Example: [[Ramuh&#039;s Staff]], [[Thunder Staff]], [[Jupiter&#039;s Staff]] and [[Byakko&#039;s Haidate]].&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 to 75 Dexterity Stats by Race Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Thief]] dexterity score&lt;br /&gt;
&lt;br /&gt;
:{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;100&amp;quot;|Race&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.1&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.75&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Mithra]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Galka]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Hume]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Tarutaru]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;EEEEFF&amp;quot;&lt;br /&gt;
| [[Elvaan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DEX Rankings Based on Job==&lt;br /&gt;
1.  [[Thief]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  [[Monk]], [[Ninja]], [[Puppetmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
3.  [[Beastmaster]], [[Black Mage]], [[Corsair]], [[Dark Knight]], [[Samurai]], [[Warrior]], [[Dancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Bard]], [[Ranger]], [[Dragoon]], [[Red Mage]], [[Blue Mage]], [[Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Paladin]], [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107399</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107399"/>
		<updated>2025-07-22T14:42:17Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the gameplay statistic}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Abbreviation: DEX&lt;br /&gt;
&lt;br /&gt;
A stat that is compared with an enemy&#039;s [[agility]] to determine the likelihood that a character&#039;s blow will be a [[critical]].&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DEX&#039;&#039;&#039; directly impacts the accuracy of melee attacks and rate of critical hits.&lt;br /&gt;
** For &#039;&#039;&#039;two-handed weapons&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.70 Accuracy per 1 DEX. {{changes}}&lt;br /&gt;
*** Accuracy from DEX = floor( DEX * 0.70 )&lt;br /&gt;
**** E.g. If a player has +6 DEX they will gain +4 accuracy (6 * 0.7 = 4.2, and the .2 is dropped).&lt;br /&gt;
** For &#039;&#039;&#039;one-handed weapons and [[Hand-to-Hand]]&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.65 Accuracy per 1 DEX. {{changes}}&lt;br /&gt;
*** Accuracy from DEX = floor (DEX * 0.65)&lt;br /&gt;
* As &#039;&#039;&#039;DEX&#039;&#039;&#039; is added, melee Critical Hit Rate increases.&lt;br /&gt;
** The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.&lt;br /&gt;
***Compared with an enemy&#039;s agility to determine the likelihood that a character&#039;s blow will be a critical. The higher an attacker&#039;s DEX, the greater their Critical Hit Rate against an opponent is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]] also plays a significant role in determining the damage caused by [[Sneak Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Lightning. Many thunder-based items add DEX to a Player&#039;s Stats. Example: [[Ramuh&#039;s Staff]], [[Thunder Staff]], [[Jupiter&#039;s Staff]] and [[Byakko&#039;s Haidate]].&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 to 75 Dexterity Stats by Race Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Thief]] dexterity score&lt;br /&gt;
&lt;br /&gt;
:{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;100&amp;quot;|Race&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.1&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.75&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Mithra]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Galka]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Hume]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Tarutaru]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;EEEEFF&amp;quot;&lt;br /&gt;
| [[Elvaan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DEX Rankings Based on Job==&lt;br /&gt;
1.  [[Thief]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  [[Monk]], [[Ninja]], [[Puppetmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
3.  [[Beastmaster]], [[Black Mage]], [[Corsair]], [[Dark Knight]], [[Samurai]], [[Warrior]], [[Dancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Bard]], [[Ranger]], [[Dragoon]], [[Red Mage]], [[Blue Mage]], [[Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Paladin]], [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107398</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107398"/>
		<updated>2025-07-22T14:40:44Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Breakdown of Level 1 to 90 Dexterity Stats by Race and Job Sorted Highest to Lowest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the gameplay statistic}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Abbreviation: DEX&lt;br /&gt;
&lt;br /&gt;
A stat that is compared with an enemy&#039;s [[agility]] to determine the likelihood that a character&#039;s blow will be a [[critical]].&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DEX&#039;&#039;&#039; directly impacts the accuracy of melee attacks and rate of critical hits.&lt;br /&gt;
** For &#039;&#039;&#039;two-handed weapons&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.70 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor( DEX * 0.70 )&lt;br /&gt;
**** E.g. If a player has +6 DEX they will gain +4 accuracy (6 * 0.7 = 4.2, and the .2 is dropped).&lt;br /&gt;
** For &#039;&#039;&#039;one-handed weapons and [[Hand-to-Hand]]&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.65 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor (DEX * 0.65)&lt;br /&gt;
* As &#039;&#039;&#039;DEX&#039;&#039;&#039; is added, melee Critical Hit Rate increases.&lt;br /&gt;
** The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.&lt;br /&gt;
***Compared with an enemy&#039;s agility to determine the likelihood that a character&#039;s blow will be a critical. The higher an attacker&#039;s DEX, the greater their Critical Hit Rate against an opponent is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]] also plays a significant role in determining the damage caused by [[Sneak Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Lightning. Many thunder-based items add DEX to a Player&#039;s Stats. Example: [[Ramuh&#039;s Staff]], [[Thunder Staff]], [[Jupiter&#039;s Staff]] and [[Byakko&#039;s Haidate]].&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 to 75 Dexterity Stats by Race Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Thief]] dexterity score&lt;br /&gt;
&lt;br /&gt;
:{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;100&amp;quot;|Race&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.1&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.75&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Mithra]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Galka]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Hume]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Tarutaru]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;EEEEFF&amp;quot;&lt;br /&gt;
| [[Elvaan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DEX Rankings Based on Job==&lt;br /&gt;
1.  [[Thief]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  [[Monk]], [[Ninja]], [[Puppetmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
3.  [[Beastmaster]], [[Black Mage]], [[Corsair]], [[Dark Knight]], [[Samurai]], [[Warrior]], [[Dancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Bard]], [[Ranger]], [[Dragoon]], [[Red Mage]], [[Blue Mage]], [[Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Paladin]], [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107397</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107397"/>
		<updated>2025-07-22T14:40:19Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* DEX Rankings Based on Job */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the gameplay statistic}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Abbreviation: DEX&lt;br /&gt;
&lt;br /&gt;
A stat that is compared with an enemy&#039;s [[agility]] to determine the likelihood that a character&#039;s blow will be a [[critical]].&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DEX&#039;&#039;&#039; directly impacts the accuracy of melee attacks and rate of critical hits.&lt;br /&gt;
** For &#039;&#039;&#039;two-handed weapons&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.70 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor( DEX * 0.70 )&lt;br /&gt;
**** E.g. If a player has +6 DEX they will gain +4 accuracy (6 * 0.7 = 4.2, and the .2 is dropped).&lt;br /&gt;
** For &#039;&#039;&#039;one-handed weapons and [[Hand-to-Hand]]&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.65 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor (DEX * 0.65)&lt;br /&gt;
* As &#039;&#039;&#039;DEX&#039;&#039;&#039; is added, melee Critical Hit Rate increases.&lt;br /&gt;
** The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.&lt;br /&gt;
***Compared with an enemy&#039;s agility to determine the likelihood that a character&#039;s blow will be a critical. The higher an attacker&#039;s DEX, the greater their Critical Hit Rate against an opponent is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]] also plays a significant role in determining the damage caused by [[Sneak Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Lightning. Many thunder-based items add DEX to a Player&#039;s Stats. Example: [[Ramuh&#039;s Staff]], [[Thunder Staff]], [[Jupiter&#039;s Staff]] and [[Byakko&#039;s Haidate]].&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 to 90 Dexterity Stats by Race and Job Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Thief]] dexterity score&lt;br /&gt;
&lt;br /&gt;
:{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;100&amp;quot;|Race&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.1&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.75&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Mithra]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Galka]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Hume]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Tarutaru]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;EEEEFF&amp;quot;&lt;br /&gt;
| [[Elvaan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DEX Rankings Based on Job==&lt;br /&gt;
1.  [[Thief]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  [[Monk]], [[Ninja]], [[Puppetmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
3.  [[Beastmaster]], [[Black Mage]], [[Corsair]], [[Dark Knight]], [[Samurai]], [[Warrior]], [[Dancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
4. [[Bard]], [[Ranger]], [[Dragoon]], [[Red Mage]], [[Blue Mage]], [[Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
5. [[Paladin]], [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107396</id>
		<title>Dexterity</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dexterity&amp;diff=107396"/>
		<updated>2025-07-22T14:37:36Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the gameplay statistic}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Abbreviation: DEX&lt;br /&gt;
&lt;br /&gt;
A stat that is compared with an enemy&#039;s [[agility]] to determine the likelihood that a character&#039;s blow will be a [[critical]].&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DEX&#039;&#039;&#039; directly impacts the accuracy of melee attacks and rate of critical hits.&lt;br /&gt;
** For &#039;&#039;&#039;two-handed weapons&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.70 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor( DEX * 0.70 )&lt;br /&gt;
**** E.g. If a player has +6 DEX they will gain +4 accuracy (6 * 0.7 = 4.2, and the .2 is dropped).&lt;br /&gt;
** For &#039;&#039;&#039;one-handed weapons and [[Hand-to-Hand]]&#039;&#039;&#039;: DEX increases Accuracy at a rate of 0.65 Accuracy per 1 DEX.&lt;br /&gt;
*** Accuracy from DEX = floor (DEX * 0.65)&lt;br /&gt;
* As &#039;&#039;&#039;DEX&#039;&#039;&#039; is added, melee Critical Hit Rate increases.&lt;br /&gt;
** The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.&lt;br /&gt;
***Compared with an enemy&#039;s agility to determine the likelihood that a character&#039;s blow will be a critical. The higher an attacker&#039;s DEX, the greater their Critical Hit Rate against an opponent is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Dexterity]] also plays a significant role in determining the damage caused by [[Sneak Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Lightning. Many thunder-based items add DEX to a Player&#039;s Stats. Example: [[Ramuh&#039;s Staff]], [[Thunder Staff]], [[Jupiter&#039;s Staff]] and [[Byakko&#039;s Haidate]].&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 to 90 Dexterity Stats by Race and Job Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Thief]] dexterity score&lt;br /&gt;
&lt;br /&gt;
:{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;200&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;100&amp;quot;|Race&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.1&lt;br /&gt;
!BGCOLOR=&amp;quot;#CCAAFF&amp;quot; width=&amp;quot;50&amp;quot; align=&amp;quot;center&amp;quot;|Lv.75&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Mithra]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Galka]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Hume]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;#EEEEFF&amp;quot;&lt;br /&gt;
| [[Tarutaru]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; BGCOLOR=&amp;quot;EEEEFF&amp;quot;&lt;br /&gt;
| [[Elvaan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 75 stats gathered from Allakhazam.com and do not include stat bonuses from sub jobs&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DEX Rankings Based on Job==&lt;br /&gt;
1.  [[Thief]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  (Tied) [[Monk]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  (Tied) [[Ninja]]&amp;lt;br&amp;gt;&lt;br /&gt;
2.  (Tied) [[Puppetmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Beastmaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Black Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Corsair]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Dancer]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Dark Knight]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Samurai]]&amp;lt;br&amp;gt;&lt;br /&gt;
5.  (Tied) [[Warrior]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied) [[Bard]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied) [[Blue Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied)[[Ranger| ]][[Dragoon]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied)[[Red Mage| ]][[Ranger]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied)[[Red Mage| ]][[Scholar|Red Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied)[[Scholar| ]]&amp;lt;br&amp;gt;&lt;br /&gt;
12. (Tied) [[Scholar]]&amp;lt;br&amp;gt;&lt;br /&gt;
19. (Tied) [[Paladin]]&amp;lt;br&amp;gt;&lt;br /&gt;
19. (Tied) [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
21. [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Skillchains&amp;diff=107207</id>
		<title>Category:Skillchains</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Skillchains&amp;diff=107207"/>
		<updated>2025-07-19T08:22:12Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* List of Weapon Skills and Abilities With Weapon Skill Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&#039;&#039;&#039;Note: Pulled and modified from ffxicopedias Archived version. All data updated to known values from datamines.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also known as Renkei(連携), which is short for Wazarenkei(技連携).Most [[Weapon Skills]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;,&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;toaulive&amp;quot;&amp;gt; and&amp;lt;/span&amp;gt; Physical [[Blood Pact|Blood Pacts]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;, [[Physical Blue Magic]], and [[Automaton Weapon Skills]]&amp;lt;/span&amp;gt; are associated with one or more latent Weapon Skill Attributes. When two attacks with the correct Weapon Skill Attributes successfully connect with a target in succession, a powerful surge of energy is released.  This surge is called a Skillchain (Japanese: Renkei). A successful Skillchain deals extra damage to a monster, based on the monster&#039;s Resistance to the elements associated with the Skillchain. A may also be be used to increase the potency of offensive magic by casting magic of the same elemental alignment to produce a Magic Burst. &lt;br /&gt;
&lt;br /&gt;
==Skillchain Basics==&lt;br /&gt;
A Skillchain is created by successfully performing Weapon Skills in the correct order. The order of [[Weapon Skills]] is determined by the attributes of the [[Weapon Skill]] (see [[:Category:Skillchains#Weapon Skill Attributes]] below). When a [[Weapon Skill]] is performed and successfully connects with the target, the target resonates with the Weapon Skill Attributes of the used Weapon Skill for approximately 5 seconds. If the target is then hit with a Weapon Skill Attribute which chains with the resonating Weapon Skill Attributes, a Skillchain is formed. When performing the necessary Weapon Skill there is a window of 5 seconds starting 1 second after the previous [[Weapon Skill]] in which the following Weapon Skill can be performed. If the following Weapon Skill is performed too soon or too late the [[Skillchain]] will not be formed. If a Weapon Skill is performed which does not chain with the Weapon Skill Attributes the target is resonating with, the resonating Weapon Skill Attributes are replaced by those of the performed Weapon Skill. If the subsequent Weapon Skill has no Weapon Skill Attributes (ex. [[Spirits Within]], [[Spirit Taker]], [[Energy Steal]], [[Energy Drain]], [[Starlight]], [[Moonlight]]) or misses entirely, the target will continue to resonate with the previous Weapon Skill&#039;s Attributes until another Weapon Skill with Attributes connects, or until time expires. The damage performed by a Skillchain is determined by the level of the Skillchain and the damage dealt by the Weapon Skill which completed the Skillchain. For this reason, [[Thief|Thieves]] and the [[Sneak Attack]] ability are ideally suited to closing a Skillchain for large amounts of damage. &lt;br /&gt;
==Weapon Skill Attributes==&lt;br /&gt;
The basis of a Skillchain involves the attributes associated with each Weapon Skill performed. The correct combination of attributes produces a Skillchain. There are 14 Weapon Skill attributes in total. &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
====Level 1 Attributes====&lt;br /&gt;
* {{Property|Transfixion}}&lt;br /&gt;
**Associated with the element [[Light]] and piercing damage.&lt;br /&gt;
* {{Property|Liquefaction}}&lt;br /&gt;
**Associated with the element [[Fire (Element)|Fire]] and heat-based damage.&lt;br /&gt;
* {{Property|Impaction}}&lt;br /&gt;
**Associated with the element [[Lightning]] and blunt damage.&lt;br /&gt;
* {{Property|Detonation}}&lt;br /&gt;
**Associated with the element [[Wind]] and wind damage.&lt;br /&gt;
* {{Property|Compression}}&lt;br /&gt;
**Associated with the element [[Dark]] and darkness damage.&lt;br /&gt;
* {{Property|Scission}}&lt;br /&gt;
**Associated with the element [[Earth]] and slashing damage.&lt;br /&gt;
* {{Property|Reverberation}}&lt;br /&gt;
**Associated with the element [[Water]].&lt;br /&gt;
* {{Property|Induration}}&lt;br /&gt;
**Associated with the element [[Ice]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
====Level 2 Attributes====&lt;br /&gt;
* {{Property|Fusion}}&lt;br /&gt;
**Associated with the elements [[Light]] and [[Fire (Element)|Fire]].&lt;br /&gt;
* {{Property|Fragmentation}}&lt;br /&gt;
**Associated with the elements [[Lightning]] and [[Wind]].&lt;br /&gt;
* {{Property|Gravitation}}&lt;br /&gt;
**Associated with the elements [[Dark]] and [[Earth]].&lt;br /&gt;
* {{Property|Distortion}}&lt;br /&gt;
**Associated with the elements [[Water]] and [[Ice]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 3 Attributes====&lt;br /&gt;
* {{Property|Light}}&lt;br /&gt;
**Associated with the elements [[Light]], [[Fire (Element)|Fire]], [[Lightning]] and [[Wind]].&lt;br /&gt;
* {{Property|Darkness}}&lt;br /&gt;
**Associated with the elements [[Dark]], [[Earth]], [[Water]] and Ice.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 1 Attributes&#039;&#039;&#039; are the most common attributes and most [[Weapon Skill]]s have one or more of these. Each attribute is associated with an element and type of attack or damage. For example, the Weapon Skill [[Tachi: Enpi]] carries the attributes [[Transfixion]] and [[Scission]]. Observing the Weapon Skill in action, it is clear to see that the user performs a slice across the target followed by a piercing blow to the center of the target. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 2 Attributes&#039;&#039;&#039; are only carried by high-level Weapon Skills. These attributes are not associated with any sort of damage type or weapon skill type. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 3 Attributes&#039;&#039;&#039; are only available on the Weapon Skills unique to the [[Relic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Forming Skillchains==&lt;br /&gt;
Skillchains are formed by hitting a target with a correct sequence of Weapon Skill Attributes. The specific sequence required varies between the various Skillchains. Not all sequences produce a Skillchain. &lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
===Level 1 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 1 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 1 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Impaction}} || &amp;amp;rarr; || {{Property|Liquefaction}} || = || {{Property|Liquefaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Liquefaction}} || = || {{Property|Liquefaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Reverberation}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Impaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Impaction}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Impaction}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Compression}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Detonation}} || = || {{Property|Detonation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Liquefaction}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Scission}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Detonation}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Scission}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Reverberation}}|| = || {{Property|Reverberation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Scission}} || &amp;amp;rarr; || {{Property|Reverberation}} || = || {{Property|Reverberation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Reverberation}} || &amp;amp;rarr; || {{Property|Induration}} || = || {{Property|Induration}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Compression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Compression}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Compression}} || &amp;amp;rarr; || {{Property|Transfixion}} || = || {{Property|Transfixion}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 1 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 1 Skillchain can do up to 50% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain element.&#039;&#039; Level 1 Skillchains are comprised of a single element and correspond to the Level 1 Weapon Skill Attributes. Each Skillchain is the same as the closing Weapon Skill Attribute that is used to form the Skillchain. For example, hitting a target resonating with the Compression attribute, with a Weapon Skill possessing the Transfixion attribute, will produce a Transfixion skillchain, which is aligned to the element [[Light]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
===Level 2 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 2 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 2 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Liquefaction}} || &amp;amp;rarr; || {{Property|Impaction}} || = || {{Property|Fusion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Distortion}} || &amp;amp;rarr; || {{Property|Fusion}} || = || {{Property|Fusion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Induration}} || &amp;amp;rarr; || {{Property|Reverberation}} || = || {{Property|Fragmentation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Gravitation}} || &amp;amp;rarr; || {{Property|Fragmentation}} || = || {{Property|Fragmentation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Detonation}} || &amp;amp;rarr; || {{Property|Compression}} || = || {{Property|Gravitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Fusion}} || &amp;amp;rarr; || {{Property|Gravitation}} || = || {{Property|Gravitation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Transfixion}} || &amp;amp;rarr; || {{Property|Scission}} || = || {{Property|Distortion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Property|Fragmentation}} || &amp;amp;rarr; || {{Property|Distortion}} || = || {{Property|Distortion}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 2 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 2 Skillchain can do up to 60% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain elements.&#039;&#039; Level 2 Skillchains are comprised of &#039;&#039;&#039;two&#039;&#039;&#039; elements and correspond to the Level 2 Weapon Skill Attributes. The Skillchain is not necessarily the same as the closing Weapon Skill Attribute that is used to form the Skillchain. Level 2 Skillchains can be formed by a combination of Level 1 Weapon Skill Attributes or a combination of Level 2 Weapon Skill Attributes. Primarily they are formed using the Lv.1 attributes since these are available at much lower levels than the Lv.2 attributes. For example, hitting a targeting resonating with the &amp;amp;nbsp;Transfixion attribute, with a Weapon Skill possessing the Scission attribute, will produce a Distortion Skillchain, which is aligned to the elements Water and Ice. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Level 3 Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Level 3 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;border: 2px dashed grey; padding: 4px; background-color: white;&amp;quot;&lt;br /&gt;
! colspan=5 | Level 3 Skillchains&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Fusion}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Fragmentation}} || = || {{Property|Light}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Gravitation}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Distortion}} || = || {{Property|Darkness}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Light}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Light}} || = || {{Property|Light}} II&lt;br /&gt;
|-&lt;br /&gt;
|{{Property|Darkness}} || &amp;amp;larr; &amp;amp;rarr; || {{Property|Darkness}} || = || {{Property|Darkness}} II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=&amp;quot;Level 3 Skillchains&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;A Level 3 Skillchain can do up to 100% of the damage of the closing Weapon Skill, depending on the target&#039;s [[Resistance]] to the Skillchain elements.&#039;&#039; Level 3 Skillchains are comprised of &#039;&#039;&#039;four&#039;&#039;&#039; elements and correspond to Level 3 Weapon Skill Attributes. Level 3 Skillchains are formed from Level 2 and Level 3 Weapon Skill Attributes. Because of these requirements, they can only be performed on high-level characters. Lv.3 attributes are exclusive to Weapon Skills found only on [[Relic Weapons]]. This rarity means that Lv.3 Skillchains are typically produced using Lv.2 attributes. &#039;&#039;&#039;&#039;&#039;Unlike Level 2 and Level 1 Skillchains, &#039;&#039;&#039;Level 3 Skillchains do not require the Weapon Skill Attributes to be combined in a specific order&#039;&#039;. This leads to additional flexibility when creating Lv.3 Skillchains and makes it easier to ensure a hard-hitting job closes the chain for maximum potential damage. For example, hitting a targeting resonating with the Fusion attribute, with a Weapon Skill possessing the Fragmentation attribute, will produce a Light Skillchain, which is aligned to the elements [[Light]], [[Fire (Element)|Fire]], [[Lightning]] and [[Wind]]. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Linked Skillchains===&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;float-container-item-right&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Skill&amp;amp;shy;chain Level &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Maximum Damage Potential&lt;br /&gt;
|-&lt;br /&gt;
! 2 Skills !! 3 Skills !! 4 Skills !! 5 Skills !! 6 Skills&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| 50% || 60% || 70% || 80% || 90%&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| 60% || 75% || 100% || 125% || 150%&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| 100% || 150% || 175% || 200% || 225%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
A Skillchain in its simplest form comprises of two Weapon Skills performed one after the other to generate the required Skillchain. The first Weapon Skill causes the target to resonate with the attributes of the Weapon Skill. The second Weapon Skill&#039;s attributes interact with the ones resonating on the target to produce the Skillchain. Beyond this basic concept, the idea of Weapon Skill attributes can be applied to the Skillchain itself. Each Skillchain causes the target to resonate with the same attributes as the Skillchain. This means that a &#039;&#039;&#039;third&#039;&#039;&#039; Weapon Skill can follow the initial two, acting on the Skillchain they produced. For example, a [[Monk]] can use [[Spinning Attack]] to make the target resonate with Liquefaction and Impaction. A second Monk follows this attack with Howling Fist, creating a Fusion Skillchain. A [[Dark Knight]] then continues this by using [[Spinning Slash]] to create a Light Skillchain. Linking Skillchains increases their potential damage. The damage potential is based off the closing Weapon Skill. Damage increases with the number of Skillchains performed in succession as follows: &lt;br /&gt;
&lt;br /&gt;
All Weapon Skill Attributes can be used to create a Skillchain &#039;&#039;&#039;except&#039;&#039;&#039; Level 3 attributes from a [[Relic Weapons]] Weapon Skill (e.g. [[Scourge]]). These powerful Weapon Skills may be used to create a Level 3 Skillchain by immediately following a Level 3 Weapon Skill attribute (either from a Lv.2 created Skillchain or another Relic Weapon), however no further Skillchain may be created from the subsequent Skillchain. No more than 5 Skillchains can be created in succession under any circumstances.  (This would require 6 total Weapon Skills in a row).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of Weapon Skills and Abilities With Weapon Skill Attributes==&lt;br /&gt;
&#039;&#039;You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using &amp;quot;A,&amp;quot; &amp;quot;B,&amp;quot; or &amp;quot;C&amp;quot; notation, where &amp;quot;A&amp;quot; is the highest and &amp;quot;C&amp;quot; is the lowest. If a situation arises where a Skillchain can be formed using both &amp;quot;A&amp;quot; and &amp;quot;B&amp;quot; attributes, a Skillchain will be formed using the &amp;quot;A&amp;quot; attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented. If &amp;quot;C&amp;quot; is not listed on the table that means there is no &amp;quot;C&amp;quot; attribute.  &lt;br /&gt;
&lt;br /&gt;
;Blood Pacts&lt;br /&gt;
:The level listed for the [[Blood Pact]] is not the same as the levels for Weapon Skills. It is the level that the Summoner job needs to be in order to use the Blood Pact. So if the level listed is 21, that means the summoner needs to be level 21 in order to use that ability.&lt;br /&gt;
{{changes}} On horizon, level 70 Blood Pacts do not have skillchain attributes &lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
;Blue Magic&lt;br /&gt;
:In order to make a Skillchain using Blue Magic, the [[Chain Affinity]] ability must be used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
;Automatons&lt;br /&gt;
:The Weapon Skills an automaton can use is dependent on the frame it is using. An automaton equipped with the [[Harlequin Frame]] or the [[Stormwaker Frame]] can only use [[Slapstick]], [[Knockout]] and [[Magic Mortar]]. An automaton equipped with the [[Valoredge Frame]] can only use [[Chimera Ripper]], [[String Clipper]], [[Cannibal Blade]] and [[Bone Crusher]]. An automaton equipped with the [[Sharpshot Frame]] can only use [[Arcuballista]], [[Daze]] and [[Armor Piercer]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[:Category:Skillchains#axe|Axe]] | [[:Category:Skillchains#gaxe|G. Axe]] | [[:Category:Skillchains#archery|Archery]] | [[:Category:Skillchains#club|Club]] | [[:Category:Skillchains#dagger|Dagger]] | [[:Category:Skillchains#h2h|Hand-to-Hand]] | [[:Category:Skillchains#katana|Katana]] | [[:Category:Skillchains#gkatana|G. Katana]] | [[:Category:Skillchains#marksmanship|Marksmanship]] [[:Category:Skillchains#polearm|Polearm]] | [[:Category:Skillchains#scythe|Scythe]] | [[:Category:Skillchains#staff|Staff]] | [[:Category:Skillchains#sword|Sword]] | [[:Category:Skillchains#gsword|G. Sword]] | &amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;[[:Category:Skillchains#bluemagic|Blue Magic]] | [[:Category:Skillchains#automatons|Automatons]] |&amp;lt;/span&amp;gt;[[:Category:Skillchains#bloodpact|Blood Pact]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{{WeaponSkillsTable|Axe|cssclasses=hide-col-3 hide-col-4 table-xs}}&lt;br /&gt;
&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;axe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Axe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! Level&lt;br /&gt;
! Weapon&amp;amp;shy;skill&lt;br /&gt;
! A&lt;br /&gt;
! B&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Raging Axe]]&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Smash Axe]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Gale Axe]]&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Avalanche Axe]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| [[Spinning Axe]]&lt;br /&gt;
| {{Property| Liquefaction }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| [[Rampage]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| [[Calamity]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| [[Mistral Axe]]&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 240 [[Weapon skill quests|Quest]]&lt;br /&gt;
| [[Decimation]]&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| Relic&lt;br /&gt;
| [[Onslaught]]&lt;br /&gt;
| {{Property| Darkness }}&lt;br /&gt;
| {{Property| Gravitation }}&lt;br /&gt;
|- class=&amp;quot;mythic&amp;quot;&lt;br /&gt;
| Mythic&lt;br /&gt;
| [[Primal Rend]]&lt;br /&gt;
| {{Property| Gravitation }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2-large&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;horizon-table mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gaxe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Axe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! Level&lt;br /&gt;
! Weapon&amp;amp;shy;skill&lt;br /&gt;
! A&lt;br /&gt;
! B&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Shield Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Iron Tempest]]&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Sturmwind]]&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Armor Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| [[Keen Edge]]&lt;br /&gt;
| {{Property| Compression }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| [[Weapon Break]]&lt;br /&gt;
| {{Property| Impaction }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| [[Raging Rush]]&lt;br /&gt;
| {{Property| Induration }}&lt;br /&gt;
| {{Property| Reverberation }}&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| [[Full Break]]&lt;br /&gt;
| {{Property| Distortion }}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 240 [[Weapon skill quests|Quest]]&lt;br /&gt;
| [[Steel Cyclone]]&lt;br /&gt;
| {{Property| Distortion }}&lt;br /&gt;
| {{Property| Detonation }}&lt;br /&gt;
|-&lt;br /&gt;
| Relic&lt;br /&gt;
| [[Metatron Torment]]&lt;br /&gt;
| {{Property| Light }}&lt;br /&gt;
| {{Property| Fusion }}&lt;br /&gt;
|- class=&amp;quot;mythic&amp;quot;&lt;br /&gt;
| Mythic&lt;br /&gt;
| [[King&#039;s Justice]]&lt;br /&gt;
| {{Property| Fragmentation }}&lt;br /&gt;
| {{Property| Scission }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;archery&amp;quot;&amp;gt;&#039;&#039;&#039;[[Archery]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Flaming Arrow]]&lt;br /&gt;
&lt;br /&gt;
40: [[Piercing Arrow]]&lt;br /&gt;
&lt;br /&gt;
80: [[Dulling Arrow]]&lt;br /&gt;
&lt;br /&gt;
175: [[Sidewinder]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blast Arrow]]&lt;br /&gt;
&lt;br /&gt;
225: [[Arching Arrow]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Empyreal Arrow]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Namas Arrow]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;club&amp;quot;&amp;gt;&#039;&#039;&#039;[[Club]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Shining Strike]]&lt;br /&gt;
&lt;br /&gt;
40: [[Seraph Strike]]&lt;br /&gt;
&lt;br /&gt;
70: [[Brainshaker]]&lt;br /&gt;
&lt;br /&gt;
150: [[Skullbreaker]]&lt;br /&gt;
&lt;br /&gt;
175: [[True Strike]]&lt;br /&gt;
&lt;br /&gt;
200: [[Judgment]]&lt;br /&gt;
&lt;br /&gt;
220: [[Hexa Strike]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|230 Q]]: [[Black Halo]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Randgrith]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mystic Boon]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;dagger&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Daggers|Dagger]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Wasp Sting]]&lt;br /&gt;
&lt;br /&gt;
40: [[Gust Slash]]&lt;br /&gt;
&lt;br /&gt;
70: [[Shadowstitch]]&lt;br /&gt;
&lt;br /&gt;
100: [[Viper Bite]]&lt;br /&gt;
&lt;br /&gt;
125: [[Cyclone]]&lt;br /&gt;
&lt;br /&gt;
200: [[Dancing Edge]]&lt;br /&gt;
&lt;br /&gt;
225: [[Shark Bite]]&lt;br /&gt;
&lt;br /&gt;
230: [[Evisceration]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Mercy Stroke]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mandalic Stab]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Mordant Rime]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Pyrrhic Kleos]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;h2h&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Combo]]&lt;br /&gt;
&lt;br /&gt;
40: [[Shoulder Tackle]]&lt;br /&gt;
&lt;br /&gt;
75: [[One Inch Punch]]&lt;br /&gt;
&lt;br /&gt;
100: [[Backhand Blow]]&lt;br /&gt;
&lt;br /&gt;
125: [[Raging Fists]]&lt;br /&gt;
&lt;br /&gt;
150: [[Spinning Attack]]&lt;br /&gt;
&lt;br /&gt;
200: [[Howling Fist]]&lt;br /&gt;
&lt;br /&gt;
225: [[Dragon Kick]]&lt;br /&gt;
&lt;br /&gt;
250: [[Asuran Fists]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Final Heaven]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Ascetic&#039;s Fury]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Stringing Pummel]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;katana&amp;quot;&amp;gt;&#039;&#039;&#039;[[Katana]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; | Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Blade: Rin]]&lt;br /&gt;
&lt;br /&gt;
30: [[Blade: Retsu]]&lt;br /&gt;
&lt;br /&gt;
70: [[Blade: Teki]]&lt;br /&gt;
&lt;br /&gt;
100: [[Blade: To]]&lt;br /&gt;
&lt;br /&gt;
150: [[Blade: Chi]]&lt;br /&gt;
&lt;br /&gt;
175: [[Blade: Ei]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blade: Jin]]&lt;br /&gt;
&lt;br /&gt;
225: [[Blade: Ten]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Blade: Ku]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Blade: Metsu]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Blade: Kamu]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gkatana&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Katana]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Tachi: Enpi]]&lt;br /&gt;
&lt;br /&gt;
30: [[Tachi: Hobaku]]&lt;br /&gt;
&lt;br /&gt;
70: [[Tachi: Goten]]&lt;br /&gt;
&lt;br /&gt;
100: [[Tachi: Kagero]]&lt;br /&gt;
&lt;br /&gt;
150: [[Tachi: Jinpu]]&lt;br /&gt;
&lt;br /&gt;
175: [[Tachi: Koki]]&lt;br /&gt;
&lt;br /&gt;
200: [[Tachi: Yukikaze]]&lt;br /&gt;
&lt;br /&gt;
225: [[Tachi: Gekko]]&lt;br /&gt;
&lt;br /&gt;
250: [[Tachi: Kasha]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Tachi: Kaiten]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Tachi: Rana]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;marksmanship&amp;quot;&amp;gt;&#039;&#039;&#039;[[Marksmanship]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Hot Shot]]&lt;br /&gt;
&lt;br /&gt;
40: [[Split Shot]]&lt;br /&gt;
&lt;br /&gt;
80: [[Sniper Shot]]&lt;br /&gt;
&lt;br /&gt;
175: [[Slug Shot]]&lt;br /&gt;
&lt;br /&gt;
200: [[Blast Shot]]&lt;br /&gt;
&lt;br /&gt;
225: [[Heavy Shot]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Detonator]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Coronach]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Leaden Salute]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Trueflight]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;polearm&amp;quot;&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;46%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Double Thrust]]&lt;br /&gt;
&lt;br /&gt;
30: [[Thunder Thrust]]&lt;br /&gt;
&lt;br /&gt;
70: [[Raiden Thrust]]&lt;br /&gt;
&lt;br /&gt;
100: [[Leg Sweep]]&lt;br /&gt;
&lt;br /&gt;
150: [[Penta Thrust]]&lt;br /&gt;
&lt;br /&gt;
175: [[Vorpal Thrust]]&lt;br /&gt;
&lt;br /&gt;
200: [[Skewer]]&lt;br /&gt;
&lt;br /&gt;
225: [[Wheeling Thrust]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Impulse Drive]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Geirskogul]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Drakesbane]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;scythe&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scythe]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Slice]]&lt;br /&gt;
&lt;br /&gt;
30: [[Dark Harvest]]&lt;br /&gt;
&lt;br /&gt;
70: [[Shadow of Death]]&lt;br /&gt;
&lt;br /&gt;
100: [[Nightmare Scythe]]&lt;br /&gt;
&lt;br /&gt;
125: [[Spinning Scythe]]&lt;br /&gt;
&lt;br /&gt;
150: [[Vorpal Scythe]]&lt;br /&gt;
&lt;br /&gt;
200: [[Guillotine]]&lt;br /&gt;
&lt;br /&gt;
225: [[Cross Reaper]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Spiral Hell]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Catastrophe]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Insurgency]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;staff&amp;quot;&amp;gt;&#039;&#039;&#039;[[Staff]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Heavy Swing]]&lt;br /&gt;
&lt;br /&gt;
40: [[Rock Crusher]]&lt;br /&gt;
&lt;br /&gt;
70: [[Earth Crusher]]&lt;br /&gt;
&lt;br /&gt;
100: [[Starburst]]&lt;br /&gt;
&lt;br /&gt;
150: [[Sunburst]]&lt;br /&gt;
&lt;br /&gt;
175: [[Shell Crusher]]&lt;br /&gt;
&lt;br /&gt;
200: [[Full Swing]]&lt;br /&gt;
&lt;br /&gt;
215: [[Spirit Taker]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|230 Q]]: [[Retribution]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Gate of Tartarus]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Garland of Bliss]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Vidohunir]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Omniscience]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Darkness }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;sword&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sword]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Fast Blade]]&lt;br /&gt;
&lt;br /&gt;
30: [[Burning Blade]]&lt;br /&gt;
&lt;br /&gt;
50: [[Red Lotus Blade]]&lt;br /&gt;
&lt;br /&gt;
75: [[Flat Blade]]&lt;br /&gt;
&lt;br /&gt;
100: [[Shining Blade]]&lt;br /&gt;
&lt;br /&gt;
125: [[Seraph Blade]]&lt;br /&gt;
&lt;br /&gt;
150: [[Circle Blade]]&lt;br /&gt;
&lt;br /&gt;
200: [[Vorpal Blade]]&lt;br /&gt;
&lt;br /&gt;
225: [[Swift Blade]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|240 Q]]: [[Savage Blade]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Knights of Round]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Death Blossom]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Atonement]]&lt;br /&gt;
&lt;br /&gt;
Mythic: [[Expiacion]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;gsword&amp;quot;&amp;gt;&#039;&#039;&#039;[[Great Sword]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Level: WS&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |5: [[Hard Slash]]&lt;br /&gt;
&lt;br /&gt;
40: [[Power Slash]]&lt;br /&gt;
&lt;br /&gt;
70: [[Frostbite]]&lt;br /&gt;
&lt;br /&gt;
100: [[Freezebite]]&lt;br /&gt;
&lt;br /&gt;
150: [[Shockwave]]&lt;br /&gt;
&lt;br /&gt;
175: [[Crescent Moon]]&lt;br /&gt;
&lt;br /&gt;
200: [[Sickle Moon]]&lt;br /&gt;
&lt;br /&gt;
225: [[Spinning Slash]]&lt;br /&gt;
&lt;br /&gt;
[[Weapon skill quests|250 Q]]: [[Ground Strike]]&lt;br /&gt;
&lt;br /&gt;
Relic: [[Scourge]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Light }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;bloodpacts&amp;quot;&amp;gt;&#039;&#039;&#039;[[Blood Pact|Blood Pacts]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: Avatar: BP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
1: [[Garuda]]: [[Claw]]&lt;br /&gt;
&lt;br /&gt;
1: [[Titan]]: [[Rock Throw]]&lt;br /&gt;
&lt;br /&gt;
1: [[Shiva]]: [[Axe Kick]]&lt;br /&gt;
&lt;br /&gt;
1: [[Ifrit]]: [[Punch]]&lt;br /&gt;
&lt;br /&gt;
1: [[Ramuh]]: [[Shock Strike]]&lt;br /&gt;
&lt;br /&gt;
1: [[Leviathan]]: [[Barracuda Dive]]&lt;br /&gt;
&lt;br /&gt;
1: [[Diabolos]]: [[Camisado]]&lt;br /&gt;
&lt;br /&gt;
5: [[Carbuncle]]: [[Poison Nails]]&lt;br /&gt;
&lt;br /&gt;
5: [[Fenrir]]: [[Moonlit Charge]]&lt;br /&gt;
&lt;br /&gt;
10: [[Fenrir]]: [[Crescent Fang]]&lt;br /&gt;
&lt;br /&gt;
21: [[Titan]]: [[Rock Buster]]&lt;br /&gt;
&lt;br /&gt;
23: [[Ifrit]]: [[Burning Strike]]&lt;br /&gt;
&lt;br /&gt;
26: [[Leviathan]]: [[Tail Whip]]&lt;br /&gt;
&lt;br /&gt;
30: [[Ifrit]]: [[Double Punch]]&lt;br /&gt;
&lt;br /&gt;
35: [[Titan]]: [[Megalith Throw]]&lt;br /&gt;
&lt;br /&gt;
50: [[Shiva]]: [[Double Slap]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
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| align=&amp;quot;center&amp;quot; |&lt;br /&gt;
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&lt;br /&gt;
-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;automatons&amp;quot;&amp;gt;&#039;&#039;&#039;[[Automatons]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; |Frame: Ability&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |Harlq: [[Slapstick]]&lt;br /&gt;
&lt;br /&gt;
Harlq: [[Knockout]]&lt;br /&gt;
&lt;br /&gt;
Harlq: [[Magic Mortar]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Arcuballista]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Daze]]&lt;br /&gt;
&lt;br /&gt;
Sharp: [[Armor Piercer]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Chimera Ripper]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[String Clipper]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Cannibal Blade]]&lt;br /&gt;
&lt;br /&gt;
Valor: [[Bone Crusher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
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-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;!--| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;span id=&amp;quot;bluemagic&amp;quot;&amp;gt;&#039;&#039;&#039;[[Blue Magic]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; |Level: Spell&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |A&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; |B&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot; |C&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |1: [[Foot Kick]]&lt;br /&gt;
&lt;br /&gt;
4: [[Power Attack]]&lt;br /&gt;
&lt;br /&gt;
4: [[Sprout Smack]]&lt;br /&gt;
&lt;br /&gt;
4: [[Wild Oats]]&lt;br /&gt;
&lt;br /&gt;
8: [[Queasyshroom]]&lt;br /&gt;
&lt;br /&gt;
12: [[Battle Dance]]&lt;br /&gt;
&lt;br /&gt;
12: [[Feather Storm]]&lt;br /&gt;
&lt;br /&gt;
12: [[Head Butt]]&lt;br /&gt;
&lt;br /&gt;
16: [[Helldive]]&lt;br /&gt;
&lt;br /&gt;
18: [[Bludgeon]]&lt;br /&gt;
&lt;br /&gt;
22: [[Claw Cyclone]]&lt;br /&gt;
&lt;br /&gt;
26: [[Screwdriver]]&lt;br /&gt;
&lt;br /&gt;
30: [[Grand Slam]]&lt;br /&gt;
&lt;br /&gt;
34: [[Smite of Rage]]&lt;br /&gt;
&lt;br /&gt;
36: [[Pinecone Bomb]]&lt;br /&gt;
&lt;br /&gt;
38: [[Jet Stream]]&lt;br /&gt;
&lt;br /&gt;
38: [[Uppercut]]&lt;br /&gt;
&lt;br /&gt;
40: [[Terror Touch]]&lt;br /&gt;
&lt;br /&gt;
44: [[Mandibular Bite]]&lt;br /&gt;
&lt;br /&gt;
48: [[Sickle Slash]]&lt;br /&gt;
&lt;br /&gt;
60: [[Death Scissors]]&lt;br /&gt;
&lt;br /&gt;
60: [[Dimensional Death]]&lt;br /&gt;
&lt;br /&gt;
60: [[Spiral Spin]]&lt;br /&gt;
&lt;br /&gt;
61: [[Seedspray]]&lt;br /&gt;
&lt;br /&gt;
62: [[Body Slam]]&lt;br /&gt;
&lt;br /&gt;
63: [[Frenetic Rip]]&lt;br /&gt;
&lt;br /&gt;
63: [[Frypan]]&lt;br /&gt;
&lt;br /&gt;
63: [[Hydro Shot]]&lt;br /&gt;
&lt;br /&gt;
63: [[Spinal Cleave]]&lt;br /&gt;
&lt;br /&gt;
69: [[Hysteric Barrage]]&lt;br /&gt;
&lt;br /&gt;
69: [[Tail Slap]]&lt;br /&gt;
&lt;br /&gt;
70: [[Asuran Claws]]&lt;br /&gt;
&lt;br /&gt;
70: [[Cannonball]]&lt;br /&gt;
&lt;br /&gt;
72: [[Disseverment]]&lt;br /&gt;
&lt;br /&gt;
73: [[Ram Charge]]&lt;br /&gt;
&lt;br /&gt;
75: [[Vertical Cleave]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Compression }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Transfixion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Induration }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Scission }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Liquefaction }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fusion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Distortion }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Fragmentation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Gravitation }}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | -&lt;br /&gt;
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{{Property| Impaction }}&lt;br /&gt;
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{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{{Property| Reverberation }}&lt;br /&gt;
&lt;br /&gt;
{{Property| Impaction }}&lt;br /&gt;
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-&lt;br /&gt;
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{{Property| Detonation }}&lt;br /&gt;
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{{Property| Detonation }}&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
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{{Property| Impaction }}&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Using a Skillchain Chart==&lt;br /&gt;
[[Image:AdenRenkeiChart.jpg|thumb|Aden&#039;s Renkei Chart|]]With the exception of Level 3 Skillchains, there is no obvious pattern to the network of attributes that are &amp;quot;compatible&amp;quot; and form Level 1 or Level 2 Skillchains. When presented with a party using various weapons, it is often easiest to examine a Skillchain Chart to determine which Skillchains are available to use. A Skillchain Chart presents Skillchains as a map of which Weapon Skills lead to which effect. By examining the available Weapon Skills and plotting a route across the map, Skillchains can be easily created and linked together. Say there are two, one-handed sword wielders, and they both have [[Fast Blade]] and [[Burning Blade]]. Now find the [[Weapon Skill]] on the Skillchain Chart. [[Burning Blade]] is in the [[Fire (Element)|Fire]] section; and [[Fast Blade]] is in the [[Earth]] section. There is one arrow connecting them. Notice that the arrow is double ended. This means that you can start in the Earth section and go to the Fire section, or you may start in the Fire section and go to the Earth section. Both ways will result in a [[:Category:Skillchains|Skillchain]]. If you start in Fire section and go to Earth you get an Earth [[Scission]] Skillchain. Going the other way (Earth first followed by Fire) you get a Fire [[Liquefaction]] Skillchain. You will notice that many weapon skills have 2 or more attributes associated with them. The attributes are listed by priority using &amp;quot;A,&amp;quot; &amp;quot;B,&amp;quot; or &amp;quot;C&amp;quot; notation, where &amp;quot;A&amp;quot; is the highest and &amp;quot;C&amp;quot; is the lowest. If a situation arises where a Skillchain can be formed using both &amp;quot;A&amp;quot; and &amp;quot;B&amp;quot; attributes, a Skillchain will be formed using the &amp;quot;A&amp;quot; attribute. The attribute with highest priority is always chosen when multiple Skillchain possibilities are presented.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Magic Burst]]&lt;br /&gt;
*[[Weapon Skill Points]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://magitekarmy.com/skillchain.php AlexisLucia&#039;s Skillchain Calculator]&lt;br /&gt;
*[http://www.ffxicalculator.com/ Revelin&#039;s FFXI Calculator]&lt;br /&gt;
*[http://wiki.ffxiclopedia.org/Image:Valkurmrenkeichart.PNG Valkurm Skill Chain Chart]&lt;br /&gt;
*[http://wiki.ffxiclopedia.org/wiki/Image:Rubenators_Skillchain_Chart.png Rubenator&#039;s Skillchain Chart]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=106825</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=106825"/>
		<updated>2025-07-13T14:17:13Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Base Exp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===What are Experience Points?===&lt;br /&gt;
Experience points (also known as &#039;exp&#039; or &#039;XP&#039;) are a numerical representation of the progress made towards a characters job level. Once you reach the required number of experience (see the first table below) your character will automatically level up.&lt;br /&gt;
&lt;br /&gt;
There are a number of ways to gain experience, some of which are unique to Horizon, and others that may differ slightly from retail due to custom changes. A list of these will be provided in a [[Experience Points#Gaining Experience Points|later section]].&lt;br /&gt;
&lt;br /&gt;
===Exp Loss and Deleveling===&lt;br /&gt;
Upon death, your character will lose experience equal to 8% of the total needed to level, capped at a total of 2,400 exp. If this exp loss would take you below 0 for your current level, your character will lose a level.&lt;br /&gt;
&lt;br /&gt;
For example, Player A is level 10, and has 150 out of the 2,600 experience needed to reach level 11. They die, and lose 208 experience. Since this is greater than the amount of experience they have stored towards their next level, they will delevel to level 9, with 58 (208 minus 150) experience needed to re-level to 10.&lt;br /&gt;
&lt;br /&gt;
Note: You will not lose experience upon death at lvl 4 or below.&lt;br /&gt;
&lt;br /&gt;
===Limit Breaks and Level Caps===&lt;br /&gt;
Upon starting the game, you have a maximum level cap of 50. In order to break this cap, there is a series of five quests know as [[Limit Break|Limit Breaks]]. Each one completed will raise your level cap by 5. Please see the [[Limit Break|Limit Breaks]] page for more details.&lt;br /&gt;
&lt;br /&gt;
===Limit Points===&lt;br /&gt;
Once a player has reached maximum level (75), they can gain an additional 43,999 experience points which will act as a buffer to prevent them from deleveling upon death. After reaching this cap, the player will instead start receiving [[Limit Points]].&lt;br /&gt;
&lt;br /&gt;
You may choose to switch to earning [[Limit Points]] before reaching the cap of 43,999 exp by navigating to the main game menu &amp;gt; Status &amp;gt; Merit Points &amp;gt; Mode Switch. Note that doing so with very little buffer can risk you deleveling to 74 upon death.&lt;br /&gt;
&lt;br /&gt;
Every 10,000 LP acquired will grant the player one [[Merit Point]], which can be spent on various upgrades, such as increasing your base stats, or job specific enhancements. Please see the [[Merit Points]] page for more details on this.&lt;br /&gt;
&lt;br /&gt;
===Limitations of experience points===&lt;br /&gt;
There are a few limitations to gaining experience points that should be kept in mind.&lt;br /&gt;
&lt;br /&gt;
Firstly, a single source of experience gain cannot cause you to level up more than once. Instead, the player will level up once, and then gain enough experience to be 1 away from leveling up a second time. Any experience above that will be lost.&lt;br /&gt;
&lt;br /&gt;
For example, Player B is level 1 and needs 500 exp to level. They manage to get their hands on an experience scroll that gives them 2,000 experience (which would ordinarily be enough to get them to almost level 4. However, player B would level up to level 2, and then gain 749/750 of the experience towards level 3, leaving them 1 point away from their 2nd level up. Thus they would only have gained a total of 1,249 experience, and the remaining 751 is wasted.&lt;br /&gt;
&lt;br /&gt;
The second restriction is that a single source of experience cannot grant both exp and limit points if it would take you above the cap at level 75. Say you&#039;re at level 75 with a buffer of 43,900 exp (out of the maximum of 43,999). You gain 200 experience points. This will put you at the cap of 43,999, using up 99 points of the exp you gained. The remaining 101 is wasted and not converted to limit points. Additional kills after this would overflow into Limit Points regardless of if you switch to limit mode or not.&lt;br /&gt;
&lt;br /&gt;
==Experience Points needed per level==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-left:0px;&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
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|2&lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
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|3&lt;br /&gt;
|750&lt;br /&gt;
|1,250&lt;br /&gt;
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|4&lt;br /&gt;
|1,000&lt;br /&gt;
|2,250&lt;br /&gt;
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|1,250&lt;br /&gt;
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|6&lt;br /&gt;
|1,500&lt;br /&gt;
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|7&lt;br /&gt;
|1,750&lt;br /&gt;
|6,750&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|2,000&lt;br /&gt;
|8,750&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|2,200&lt;br /&gt;
|10,950&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|2,400&lt;br /&gt;
|13,350&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|2,600&lt;br /&gt;
|15,950&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|2,800&lt;br /&gt;
|18,750&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|3,000&lt;br /&gt;
|21,750&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|3,200&lt;br /&gt;
|24,950&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|3,400&lt;br /&gt;
|28,350&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|3,600&lt;br /&gt;
|31,950&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|3,800&lt;br /&gt;
|35,750&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|4,000&lt;br /&gt;
|39,750&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|4,200&lt;br /&gt;
|43,950&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|4,400&lt;br /&gt;
|48,350&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|4,600&lt;br /&gt;
|52,950&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|4,800&lt;br /&gt;
|57,750&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|5,000&lt;br /&gt;
|62,750&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|5,100&lt;br /&gt;
|67,850&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|5,200&lt;br /&gt;
|73,050&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|5,300&lt;br /&gt;
|78,350&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|5,400&lt;br /&gt;
|83,750&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|5,500&lt;br /&gt;
|89,250&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|5,600&lt;br /&gt;
|94,850&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|5,700&lt;br /&gt;
|100,550&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|5,800&lt;br /&gt;
|106,350&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|5,900&lt;br /&gt;
|112,250&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|6,000&lt;br /&gt;
|118,250&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|6,100&lt;br /&gt;
|124,350&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|6,200&lt;br /&gt;
|130,550&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|6,300&lt;br /&gt;
|136,850&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|6,400&lt;br /&gt;
|143,250&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|6,500&lt;br /&gt;
|149,750&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|6,600&lt;br /&gt;
|156,350&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|6,700&lt;br /&gt;
|163,050&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|6,800&lt;br /&gt;
|169,850&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|6,900&lt;br /&gt;
|176,750&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|7,000&lt;br /&gt;
|183,750&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|7,100&lt;br /&gt;
|190,850&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|7,200&lt;br /&gt;
|198,050&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|7,300&lt;br /&gt;
|205,350&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|7,400&lt;br /&gt;
|212,750&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|7,500&lt;br /&gt;
|220,250&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|7,600&lt;br /&gt;
|227,850&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|7,700&lt;br /&gt;
|235,550&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|7,800&lt;br /&gt;
|243,350&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|8,000&lt;br /&gt;
|251,350&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|9,200&lt;br /&gt;
|260,550&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|10,400&lt;br /&gt;
|270,950&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|11,600&lt;br /&gt;
|282,550&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|12,800&lt;br /&gt;
|295,350&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|14,000&lt;br /&gt;
|309,350&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|15,200&lt;br /&gt;
|324,550&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|16,400&lt;br /&gt;
|340,950&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|17,600&lt;br /&gt;
|358,550&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|18,800&lt;br /&gt;
|377,350&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|20,000&lt;br /&gt;
|397,350&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|21,500&lt;br /&gt;
|418,850&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|23,000&lt;br /&gt;
|441,850&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|24,500&lt;br /&gt;
|466,350&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|26,000&lt;br /&gt;
|492,350&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|27,500&lt;br /&gt;
|519,850&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|29,000&lt;br /&gt;
|548,850&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|30,500&lt;br /&gt;
|579,350&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|32,000&lt;br /&gt;
|611,350&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|34,000&lt;br /&gt;
|645,350&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|36,000&lt;br /&gt;
|681,350&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|38,000&lt;br /&gt;
|719,350&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|40,000&lt;br /&gt;
|759,350&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|42,000&lt;br /&gt;
|801,350&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gaining Experience Points==&lt;br /&gt;
&lt;br /&gt;
===Monster Kills===&lt;br /&gt;
Killing monsters that check as [[Easy Prey]] or above will grant the player experience points. The amount of experience granted depends on a number of factors, such as the level difference between the player and the monster, how many players are in the party. For more information on this, please see the section below on [[Experience Points#Calculating EXP from Monster Kills|calculating exp from monster kills.]]&lt;br /&gt;
&lt;br /&gt;
===Experience Scrolls===&lt;br /&gt;
An experience scroll is a consumable item that grant an instant, random amount of experience. There are four different types, each with differing minimum and maximum values, and these can be obtained from a number of sources (for details on how they can be obtained, please visit the individual scroll pages).&lt;br /&gt;
*The value granted is completely random and is not affected by level or job.&lt;br /&gt;
* As of [[Patch Notes: April 14th 2023|the update]] on 04/14/2023, ALL experience scolls grant &#039;&#039;&#039;triple&#039;&#039;&#039; the amount of EXP compared to retail. {{changes}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-md&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Scroll&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Req.&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Min. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Max. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Avg. Exp&lt;br /&gt;
|-&lt;br /&gt;
| [[Ginuva&#039;s Theory]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 375&lt;br /&gt;
|-&lt;br /&gt;
| [[Schultz Stratagems]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Chronicles]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Miratete&#039;s Memoirs]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,375&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Highwind===&lt;br /&gt;
[[Highwind]] is a custom [[Notorious Monster]] that spawns regularly on the airship routes to and from [[Port Jeuno]].&lt;br /&gt;
&lt;br /&gt;
Any number of players can engage this monster without being partied up, and a successful kill will grant those involved 3,000 experience points.&lt;br /&gt;
&lt;br /&gt;
This experience can only be gained once per [[Conquest]] reset.&lt;br /&gt;
&lt;br /&gt;
===HENM===&lt;br /&gt;
[[HENM]] (or Hyper Empty Notorious Monsters) are a custom addition to Horizon, designed for groups of up to 18 level 75 players.&lt;br /&gt;
&lt;br /&gt;
Once fully released there will be four tiers available, with players being able to receive the rewards from each tier once per [[Conquest]] reset. The first successful completion each week will reward players with an amount of experience points depending on the tier.&lt;br /&gt;
&lt;br /&gt;
*Only 2 tiers of HENM are currently available. The rest will be updated once released.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Exp Reward&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Fights&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2,500&lt;br /&gt;
|[[Despotic Decapod]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ruinous Rocs]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Sacred Scorpions]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3,750&lt;br /&gt;
|[[Mammet-9999_(HENM)|Mammet-9999]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Tonberry Sovereign_(HENM)|Tonberry Sovereign]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ultimega_(HENM)|Ultimega]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ENMs and Other Battlefields===&lt;br /&gt;
There is a subgroup of battlefields known as [[ENM|Empty Notorious Monsters]], or ENM&#039;s for short. Successful completion will reward a chunk of experience (varies depending on the chosen battlefield, but can range from 2,500 to 3,500).&lt;br /&gt;
&lt;br /&gt;
Additional experience may also be rewarded upon the completion of certain [[Chains of Promathia]] mission fights.&lt;br /&gt;
&lt;br /&gt;
==Calculating EXP from Monster Kills==&lt;br /&gt;
&lt;br /&gt;
There are a number of factors that go into determining how much experience you will gain from killing a monster.&lt;br /&gt;
&lt;br /&gt;
The formula for experience goes as follows:&lt;br /&gt;
&lt;br /&gt;
Exp = Cap(Base * LevelModifier * MobBonus * PartyShare) * ChainBonus * (1+ Modifier)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base&#039;&#039;&#039; is the total exp granted by a monster, determined by the difference in your level (or your party&#039;s highest level) and the monster level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LevelModifier&#039;&#039;&#039; is a penalty applied for being below the highest level (or level sync) of your party. This penalty scales to greater the difference in levels is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MobBonus&#039;&#039;&#039; is an additional amount of bonus experience granted for defeating certain monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PartyShare&#039;&#039;&#039; is the percentage of experience gained from the monster, after it has been split between all party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cap&#039;&#039;&#039; is a set maximum that can be obtained from killing a single monster. The cap is applied after the LevelModifier, MobBonus, and PartyShare. But applies before adding your ChainBonus, and any additional modifiers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Bonus&#039;&#039;&#039; is awarded for killing monsters of [[Even Match]] or above in quick succession.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifier&#039;&#039;&#039; includes any experience pentalties you may have (such as if you are two levels below the party sync, or more than 10 levels above the sync), as well as any experience bonuses you may have (signet, exp rings, etc). To work out your total modifier, simply sum up your penalties and bonuses.&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say the exp penalty for being more than 10 levels above the level sync is -0.25, you are level 51 with signet (giving a modifier of 0.05), and in a region your nation doesn&#039;t control (an additional modifier of 0.05). Your total modifier = -0.25 + 0.05 + 0.05 = -0.15.&lt;br /&gt;
&lt;br /&gt;
For details on all the modifiers, please see the sections below.&lt;br /&gt;
&lt;br /&gt;
===Base Exp===&lt;br /&gt;
&lt;br /&gt;
This is based on the difference between the highest level member of your party, and the level of the monster.&lt;br /&gt;
&lt;br /&gt;
Note that for parties under the effect of level sync, you will treat the level you are synced to as the highest level.&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Check Color Code&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Incredibly Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Very Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#A3A6DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Even Match &lt;br /&gt;
|BGCOLOR=&amp;quot;#C3C6FF&amp;quot;| Decent Challenge &lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;| Easy Prey &lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;| Too Weak &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;monster level -&amp;lt;br&amp;gt;party level&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|&#039;&#039;&#039;party/player level&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|15&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|14&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|13&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|680&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|640&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|630&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|12&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|11&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|640&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|10&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|620&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|570&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|9&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|560&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|440&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|8&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|7&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|500&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|470&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|380&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|360&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|6&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|450&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|370&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|330&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|320&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|5&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|350&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|340&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|310&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|280&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|4&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|200&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|300&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|270&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|250&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|240&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|3&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|160&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;11&amp;quot;|200&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|2&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|140&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|150&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|1&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|120&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|125&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|130&lt;br /&gt;
|- BGCOLOR=&amp;quot;#A3A6DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|0&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|100&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-1&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|93||96&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|95&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|96&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|97&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|93&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|95&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|92&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-4&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|90&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|70||73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-6&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|50&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|65||70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|83&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-7&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|40||50||55||60||65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|76||77&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-8&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|73||75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|77&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-9&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|70||72&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|75&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-10&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|63&lt;br /&gt;
|66||70&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|72&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-11&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|63||66&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|70&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-12&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||56||60||63&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|66&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-13&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56||60&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|63&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-14&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|60&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-15&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|56&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-16&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|53&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-17&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|50&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-18&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|40&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-19&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;|　||1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Check Color Code&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Incredibly Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Very Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#A3A6DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Even Match &lt;br /&gt;
|BGCOLOR=&amp;quot;#C3C6FF&amp;quot;| Decent Challenge &lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;| Easy Prey &lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;| Too Weak &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mob Bonus===&lt;br /&gt;
Certain monsters give bonus experience when defeated. The below table shows a list of the known ones, along with their bonus modifier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Monster&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Area&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Manticore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Cape Teriggan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1.1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: This list only contains monsters where the exp bonus has been confirmed on Horizon.&lt;br /&gt;
&lt;br /&gt;
===Level Modifier===&lt;br /&gt;
&lt;br /&gt;
===Sharing Exp Between the Party===&lt;br /&gt;
&lt;br /&gt;
===Exp Cap per Mob===&lt;br /&gt;
There is an upper limit on how much experience a player can gain from a monster. This cap applies before any bonus or penalties, such as chain bonus, signet, level sync penalty, and dedication buffs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Range&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Cap&lt;br /&gt;
|-&lt;br /&gt;
|1-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
|51-60&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
|61-75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
A party of six people level 32 players manage to kill a level 47 monster. Using the base exp table we can see that a normal monster of 15 levels above the player will give 800 base exp.&lt;br /&gt;
&lt;br /&gt;
As all players are the same level, none of them will receive a level penalty, so we move onto the party share. For a party of six, each player receives a 0.35 share. So, 800 * 0.35 = 280 exp.&lt;br /&gt;
&lt;br /&gt;
However, as this is over the cap of 200 for levels 1-50, each member will actually receive only 200 exp. The remaining 80 is lost.&lt;br /&gt;
&lt;br /&gt;
What this means, is that there is a point where fighting a monster of a higher level fails to give you additional experience. So take this into consideration when choosing a camp for your parties.&lt;br /&gt;
&lt;br /&gt;
===Chain Bonus===&lt;br /&gt;
Defeating monsters of [[Even Match]] or above in quick succession will result in an [[Experience Chain]], granting additional bonus experience.  This bonus is applied AFTER the cap.&lt;br /&gt;
&lt;br /&gt;
A timer starts from the second you kill a monster of equal or higher level than your party. If you manage to successfully kill another [[Even Match]] or higher monster before that timer expires, you will have successfully achieved an experience chain, granting you bonus experience.&lt;br /&gt;
&lt;br /&gt;
The amount of bonus experience received increases with each successive chain, capping at 50% bonus from chain #5 onward. However, the timer within which you need to successfully kill the next monster will also decrease. The amount of time you have between chains also changes with the level of the party.&lt;br /&gt;
&lt;br /&gt;
*Insert table here showing chain # and chain bonus.&lt;br /&gt;
&lt;br /&gt;
===Exp Modifiers===&lt;br /&gt;
The modifiers below all apply after the per monster cap, and come in the form of penalties, such as being more than 10 levels above your party&#039;s sync, or bonuses, such as [[Signet]] and experience rings.&lt;br /&gt;
&lt;br /&gt;
To convert a bonus into a decimal to use as a modifier in the experience formula, you will need to divide the % by 100. Below are a few examples to help illustrate:&lt;br /&gt;
&lt;br /&gt;
* -50% penalty = -0.50&lt;br /&gt;
* -25% penalty = -0.25&lt;br /&gt;
* 5% bonus = 0.05&lt;br /&gt;
* 25% bonus = 0.25&lt;br /&gt;
* 100% bonus = 1.00&lt;br /&gt;
&lt;br /&gt;
====Level Sync Penalty====&lt;br /&gt;
&lt;br /&gt;
On Horizon, a level sync penalty is in effect if a player is more than 10 levels above the sync. The amount of penalty is determined by the population of players currently online, and scales the more levels you are ahead of the sync. &#039;&#039;&#039;This penalty caps at 50%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Please also note that &#039;&#039;&#039;the penalty is only applied to the higher level player&#039;&#039;&#039;, and not the rest of the party.&lt;br /&gt;
&lt;br /&gt;
You can view the current penalty rate by going to the Horizon website (https://horizonxi.com/) and hovering over the number of players in the top right.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Population&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Penalty Per Level Above&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-1000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1001-2000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2001+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Although the penalty only takes effect once you are 11 levels or more above the sync, it is important to note that when calculating your total penalty you still include those first 10 levels.&lt;br /&gt;
&lt;br /&gt;
For example, you join a party as a level 63, and the party is going to sync down to level 50, making you 13 levels above. If there were 1500 people online at the time, you would receive a 2% penalty per level, making your total penalty 2% * 13 = 26%.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about this, you can visit the [[Level Sync|Level Sync page]].&lt;br /&gt;
&lt;br /&gt;
====Signet====&lt;br /&gt;
[[Signet]] has been buffed on Horizon. In addition to providing extra [[Defense]] and [[Evasion]] against monsters that are lower level than you, it also confers a bonus to experience points in certain circumstances.&lt;br /&gt;
&lt;br /&gt;
The bonus from Signet only applies in areas affected by [[Conquest]], and therefore will not grant additional experience inside the region of [[Lumoria]].&lt;br /&gt;
&lt;br /&gt;
The first part of this bonus activates based on your level, and scales up to a maximum of 10%.&lt;br /&gt;
&lt;br /&gt;
A further 5% bonus is granted for gaining experience in a region that is not under your home nation&#039;s control while at level 50+. This stacks with the previous bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Level&lt;br /&gt;
!Bonus while inside nation&#039;s control&lt;br /&gt;
!Bonus while outside nation&#039;s control&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50-59&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60-69&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7.5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|12.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70-75&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15.0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bonus Experience Buff (Dedication)====&lt;br /&gt;
&lt;br /&gt;
There are currently 5 ways to obtain the [[Dedication]] buff on Horizon, 4 from experience rings, and 1 from a weekly scroll.&lt;br /&gt;
&lt;br /&gt;
These items will apply a buff to your experience gain for a limited duration. The buff will wear once the duration is up, or a certain amount of bonus experience has been gained, whichever comes first.&lt;br /&gt;
&lt;br /&gt;
{| class=ffxi-table horizon-table table-md&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Source&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Bonus&lt;br /&gt;
!How to Get&lt;br /&gt;
|-&lt;br /&gt;
|[[Anniversary Ring]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Obtained as a gift for players who had a character created on 18th Dec 2023 (Horizon&#039;s 1st anniversary). Also awarded from the [[Anniversary 2024]] Scavenger Hunt by completing all riddles in one zone.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chariot Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Purchase for 1200 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Emperor Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Purchase for 1100 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Empress Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%&lt;br /&gt;
|Purchase for 1000 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Tale Of The Wandering Heroes]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Obtained from completing any of the 3 weekly Eco-Warrior quests.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=106032</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=106032"/>
		<updated>2025-06-16T16:32:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Base Exp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===What are Experience Points?===&lt;br /&gt;
Experience points (also known as &#039;exp&#039; or &#039;XP&#039;) are a numerical representation of the progress made towards a characters job level. Once you reach the required number of experience (see the first table below) your character will automatically level up.&lt;br /&gt;
&lt;br /&gt;
There are a number of ways to gain experience, some of which are unique to Horizon, and others that may differ slightly from retail due to custom changes. A list of these will be provided in a [[Experience Points#Gaining Experience Points|later section]].&lt;br /&gt;
&lt;br /&gt;
===Exp Loss and Deleveling===&lt;br /&gt;
Upon death, your character will lose experience equal to 8% of the total needed to level, capped at a total of 2,400 exp. If this exp loss would take you below 0 for your current level, your character will lose a level.&lt;br /&gt;
&lt;br /&gt;
For example, Player A is level 10, and has 150 out of the 2,600 experience needed to reach level 11. They die, and lose 208 experience. Since this is greater than the amount of experience they have stored towards their next level, they will delevel to level 9, with 58 (208 minus 150) experience needed to re-level to 10.&lt;br /&gt;
&lt;br /&gt;
Note: You will not lose experience upon death at lvl 4 or below.&lt;br /&gt;
&lt;br /&gt;
===Limit Breaks and Level Caps===&lt;br /&gt;
Upon starting the game, you have a maximum level cap of 50. In order to break this cap, there is a series of five quests know as [[Limit Break|Limit Breaks]]. Each one completed will raise your level cap by 5. Please see the [[Limit Break|Limit Breaks]] page for more details.&lt;br /&gt;
&lt;br /&gt;
===Limit Points===&lt;br /&gt;
Once a player has reached maximum level (75), they can gain an additional 43,999 experience points which will act as a buffer to prevent them from deleveling upon death. After reaching this cap, the player will instead start receiving [[Limit Points]].&lt;br /&gt;
&lt;br /&gt;
You may choose to switch to earning [[Limit Points]] before reaching the cap of 43,999 exp by navigating to the main game menu &amp;gt; Status &amp;gt; Merit Points &amp;gt; Mode Switch. Note that doing so with very little buffer can risk you deleveling to 74 upon death.&lt;br /&gt;
&lt;br /&gt;
Every 10,000 LP acquired will grant the player one [[Merit Point]], which can be spent on various upgrades, such as increasing your base stats, or job specific enhancements. Please see the [[Merit Points]] page for more details on this.&lt;br /&gt;
&lt;br /&gt;
===Limitations of experience points===&lt;br /&gt;
There are a few limitations to gaining experience points that should be kept in mind.&lt;br /&gt;
&lt;br /&gt;
Firstly, a single source of experience gain cannot cause you to level up more than once. Instead, the player will level up once, and then gain enough experience to be 1 away from leveling up a second time. Any experience above that will be lost.&lt;br /&gt;
&lt;br /&gt;
For example, Player B is level 1 and needs 500 exp to level. They manage to get their hands on an experience scroll that gives them 2,000 experience (which would ordinarily be enough to get them to almost level 4. However, player B would level up to level 2, and then gain 749/750 of the experience towards level 3, leaving them 1 point away from their 2nd level up. Thus they would only have gained a total of 1,249 experience, and the remaining 751 is wasted.&lt;br /&gt;
&lt;br /&gt;
The second restriction is that a single source of experience cannot grant both exp and limit points if it would take you above the cap at level 75. Say you&#039;re at level 75 with a buffer of 43,900 exp (out of the maximum of 43,999). You gain 200 experience points. This will put you at the cap of 43,999, using up 99 points of the exp you gained. The remaining 101 is wasted and not converted to limit points. Additional kills after this would overflow into Limit Points regardless of if you switch to limit mode or not.&lt;br /&gt;
&lt;br /&gt;
==Experience Points needed per level==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-left:0px;&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|750&lt;br /&gt;
|1,250&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|1,000&lt;br /&gt;
|2,250&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|1,250&lt;br /&gt;
|3,500&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|1,500&lt;br /&gt;
|5,000&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1,750&lt;br /&gt;
|6,750&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|2,000&lt;br /&gt;
|8,750&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|2,200&lt;br /&gt;
|10,950&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|2,400&lt;br /&gt;
|13,350&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|2,600&lt;br /&gt;
|15,950&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|2,800&lt;br /&gt;
|18,750&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|3,000&lt;br /&gt;
|21,750&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|3,200&lt;br /&gt;
|24,950&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|3,400&lt;br /&gt;
|28,350&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|3,600&lt;br /&gt;
|31,950&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|3,800&lt;br /&gt;
|35,750&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|4,000&lt;br /&gt;
|39,750&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|4,200&lt;br /&gt;
|43,950&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|4,400&lt;br /&gt;
|48,350&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|4,600&lt;br /&gt;
|52,950&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|4,800&lt;br /&gt;
|57,750&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|5,000&lt;br /&gt;
|62,750&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|5,100&lt;br /&gt;
|67,850&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|5,200&lt;br /&gt;
|73,050&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|5,300&lt;br /&gt;
|78,350&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|5,400&lt;br /&gt;
|83,750&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|5,500&lt;br /&gt;
|89,250&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|5,600&lt;br /&gt;
|94,850&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|5,700&lt;br /&gt;
|100,550&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|5,800&lt;br /&gt;
|106,350&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|5,900&lt;br /&gt;
|112,250&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|6,000&lt;br /&gt;
|118,250&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|6,100&lt;br /&gt;
|124,350&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|6,200&lt;br /&gt;
|130,550&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|6,300&lt;br /&gt;
|136,850&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|6,400&lt;br /&gt;
|143,250&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|6,500&lt;br /&gt;
|149,750&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|6,600&lt;br /&gt;
|156,350&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|6,700&lt;br /&gt;
|163,050&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|6,800&lt;br /&gt;
|169,850&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|6,900&lt;br /&gt;
|176,750&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|7,000&lt;br /&gt;
|183,750&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|7,100&lt;br /&gt;
|190,850&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|7,200&lt;br /&gt;
|198,050&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|7,300&lt;br /&gt;
|205,350&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|7,400&lt;br /&gt;
|212,750&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|7,500&lt;br /&gt;
|220,250&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|7,600&lt;br /&gt;
|227,850&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|7,700&lt;br /&gt;
|235,550&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|7,800&lt;br /&gt;
|243,350&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|8,000&lt;br /&gt;
|251,350&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|9,200&lt;br /&gt;
|260,550&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|10,400&lt;br /&gt;
|270,950&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|11,600&lt;br /&gt;
|282,550&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|12,800&lt;br /&gt;
|295,350&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|14,000&lt;br /&gt;
|309,350&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|15,200&lt;br /&gt;
|324,550&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|16,400&lt;br /&gt;
|340,950&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|17,600&lt;br /&gt;
|358,550&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|18,800&lt;br /&gt;
|377,350&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|20,000&lt;br /&gt;
|397,350&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|21,500&lt;br /&gt;
|418,850&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|23,000&lt;br /&gt;
|441,850&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|24,500&lt;br /&gt;
|466,350&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|26,000&lt;br /&gt;
|492,350&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|27,500&lt;br /&gt;
|519,850&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|29,000&lt;br /&gt;
|548,850&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|30,500&lt;br /&gt;
|579,350&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|32,000&lt;br /&gt;
|611,350&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|34,000&lt;br /&gt;
|645,350&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|36,000&lt;br /&gt;
|681,350&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|38,000&lt;br /&gt;
|719,350&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|40,000&lt;br /&gt;
|759,350&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|42,000&lt;br /&gt;
|801,350&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gaining Experience Points==&lt;br /&gt;
&lt;br /&gt;
===Monster Kills===&lt;br /&gt;
Killing monsters that check as [[Easy Prey]] or above will grant the player experience points. The amount of experience granted depends on a number of factors, such as the level difference between the player and the monster, how many players are in the party. For more information on this, please see the section below on [[Experience Points#Calculating EXP from Monster Kills|calculating exp from monster kills.]]&lt;br /&gt;
&lt;br /&gt;
===Experience Scrolls===&lt;br /&gt;
An experience scroll is a consumable item that grant an instant, random amount of experience. There are four different types, each with differing minimum and maximum values, and these can be obtained from a number of sources (for details on how they can be obtained, please visit the individual scroll pages).&lt;br /&gt;
*The value granted is completely random and is not affected by level or job.&lt;br /&gt;
* As of [[Patch Notes: April 14th 2023|the update]] on 04/14/2023, ALL experience scolls grant &#039;&#039;&#039;triple&#039;&#039;&#039; the amount of EXP compared to retail. {{changes}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-md&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Scroll&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Req.&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Min. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Max. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Avg. Exp&lt;br /&gt;
|-&lt;br /&gt;
| [[Ginuva&#039;s Theory]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 375&lt;br /&gt;
|-&lt;br /&gt;
| [[Schultz Stratagems]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Chronicles]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Miratete&#039;s Memoirs]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,375&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Highwind===&lt;br /&gt;
[[Highwind]] is a custom [[Notorious Monster]] that spawns regularly on the airship routes to and from [[Port Jeuno]].&lt;br /&gt;
&lt;br /&gt;
Any number of players can engage this monster without being partied up, and a successful kill will grant those involved 3,000 experience points.&lt;br /&gt;
&lt;br /&gt;
This experience can only be gained once per [[Conquest]] reset.&lt;br /&gt;
&lt;br /&gt;
===HENM===&lt;br /&gt;
[[HENM]] (or Hyper Empty Notorious Monsters) are a custom addition to Horizon, designed for groups of up to 18 level 75 players.&lt;br /&gt;
&lt;br /&gt;
Once fully released there will be four tiers available, with players being able to receive the rewards from each tier once per [[Conquest]] reset. The first successful completion each week will reward players with an amount of experience points depending on the tier.&lt;br /&gt;
&lt;br /&gt;
*Only 2 tiers of HENM are currently available. The rest will be updated once released.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Exp Reward&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Fights&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2,500&lt;br /&gt;
|[[Despotic Decapod]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ruinous Rocs]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Sacred Scorpions]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3,750&lt;br /&gt;
|[[Mammet-9999_(HENM)|Mammet-9999]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Tonberry Sovereign_(HENM)|Tonberry Sovereign]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ultimega_(HENM)|Ultimega]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ENMs and Other Battlefields===&lt;br /&gt;
There is a subgroup of battlefields known as [[ENM|Empty Notorious Monsters]], or ENM&#039;s for short. Successful completion will reward a chunk of experience (varies depending on the chosen battlefield, but can range from 2,500 to 3,500).&lt;br /&gt;
&lt;br /&gt;
Additional experience may also be rewarded upon the completion of certain [[Chains of Promathia]] mission fights.&lt;br /&gt;
&lt;br /&gt;
==Calculating EXP from Monster Kills==&lt;br /&gt;
&lt;br /&gt;
There are a number of factors that go into determining how much experience you will gain from killing a monster.&lt;br /&gt;
&lt;br /&gt;
The formula for experience goes as follows:&lt;br /&gt;
&lt;br /&gt;
Exp = Cap(Base * LevelModifier * MobBonus * PartyShare) * ChainBonus * (1+ Modifier)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base&#039;&#039;&#039; is the total exp granted by a monster, determined by the difference in your level (or your party&#039;s highest level) and the monster level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LevelModifier&#039;&#039;&#039; is a penalty applied for being below the highest level (or level sync) of your party. This penalty scales to greater the difference in levels is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MobBonus&#039;&#039;&#039; is an additional amount of bonus experience granted for defeating certain monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PartyShare&#039;&#039;&#039; is the percentage of experience gained from the monster, after it has been split between all party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cap&#039;&#039;&#039; is a set maximum that can be obtained from killing a single monster. The cap is applied after the LevelModifier, MobBonus, and PartyShare. But applies before adding your ChainBonus, and any additional modifiers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Bonus&#039;&#039;&#039; is awarded for killing monsters of [[Even Match]] or above in quick succession.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifier&#039;&#039;&#039; includes any experience pentalties you may have (such as if you are two levels below the party sync, or more than 10 levels above the sync), as well as any experience bonuses you may have (signet, exp rings, etc). To work out your total modifier, simply sum up your penalties and bonuses.&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say the exp penalty for being more than 10 levels above the level sync is -0.25, you are level 51 with signet (giving a modifier of 0.05), and in a region your nation doesn&#039;t control (an additional modifier of 0.05). Your total modifier = -0.25 + 0.05 + 0.05 = -0.15.&lt;br /&gt;
&lt;br /&gt;
For details on all the modifiers, please see the sections below.&lt;br /&gt;
&lt;br /&gt;
===Base Exp===&lt;br /&gt;
&lt;br /&gt;
This is based on the difference between the highest level member of your party, and the level of the monster.&lt;br /&gt;
&lt;br /&gt;
Note that for parties under the effect of level sync, you will treat the level you are synced to as the highest level.&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Check Color Code&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Incredibly Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Very Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#A3A6DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Even Match &lt;br /&gt;
|BGCOLOR=&amp;quot;#C3C6FF&amp;quot;| Decent Challenge &lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;| Easy Prey &lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;| Too Weak &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;monster level -&amp;lt;br&amp;gt;party level&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|&#039;&#039;&#039;party level&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|15&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|14&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|13&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|680&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|640&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|630&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|12&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|11&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|640&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|10&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|620&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|570&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|9&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|560&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|440&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|8&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|7&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|500&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|470&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|380&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|360&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|6&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|450&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|370&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|330&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|320&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|5&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|350&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|340&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|310&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|280&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|4&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|200&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|300&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|270&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|250&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|240&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|3&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|160&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;11&amp;quot;|200&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|2&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|140&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|150&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|1&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|120&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|125&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|130&lt;br /&gt;
|- BGCOLOR=&amp;quot;#A3A6DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|0&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|100&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-1&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|93||96&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|95&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|96&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|97&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|93&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|95&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|92&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-4&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|90&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|70||73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-6&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|50&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|65||70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|83&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-7&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|40||50||55||60||65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|76||77&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-8&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|73||75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|77&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-9&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|70||72&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|75&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-10&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|63&lt;br /&gt;
|66||70&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|72&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-11&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|63||66&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|70&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-12&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||56||60||63&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|66&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-13&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56||60&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|63&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-14&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|60&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-15&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|56&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-16&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|53&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-17&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|50&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-18&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|40&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-19&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;|　||1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Check Color Code&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Incredibly Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Very Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#A3A6DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Even Match &lt;br /&gt;
|BGCOLOR=&amp;quot;#C3C6FF&amp;quot;| Decent Challenge &lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;| Easy Prey &lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;| Too Weak &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mob Bonus===&lt;br /&gt;
Certain monsters give bonus experience when defeated. The below table shows a list of the known ones, along with their bonus modifier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Monster&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Area&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Manticore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Cape Teriggan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1.1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: This list only contains monsters where the exp bonus has been confirmed on Horizon.&lt;br /&gt;
&lt;br /&gt;
===Level Modifier===&lt;br /&gt;
&lt;br /&gt;
===Sharing Exp Between the Party===&lt;br /&gt;
&lt;br /&gt;
===Exp Cap per Mob===&lt;br /&gt;
There is an upper limit on how much experience a player can gain from a monster. This cap applies before any bonus or penalties, such as chain bonus, signet, level sync penalty, and dedication buffs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Range&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Cap&lt;br /&gt;
|-&lt;br /&gt;
|1-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
|51-60&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
|61-75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
A party of six people level 32 players manage to kill a level 47 monster. Using the base exp table we can see that a normal monster of 15 levels above the player will give 800 base exp.&lt;br /&gt;
&lt;br /&gt;
As all players are the same level, none of them will receive a level penalty, so we move onto the party share. For a party of six, each player receives a 0.35 share. So, 800 * 0.35 = 280 exp.&lt;br /&gt;
&lt;br /&gt;
However, as this is over the cap of 200 for levels 1-50, each member will actually receive only 200 exp. The remaining 80 is lost.&lt;br /&gt;
&lt;br /&gt;
What this means, is that there is a point where fighting a monster of a higher level fails to give you additional experience. So take this into consideration when choosing a camp for your parties.&lt;br /&gt;
&lt;br /&gt;
===Chain Bonus===&lt;br /&gt;
Defeating monsters of [[Even Match]] or above in quick succession will result in an [[Experience Chain]], granting additional bonus experience.  This bonus is applied AFTER the cap.&lt;br /&gt;
&lt;br /&gt;
A timer starts from the second you kill a monster of equal or higher level than your party. If you manage to successfully kill another [[Even Match]] or higher monster before that timer expires, you will have successfully achieved an experience chain, granting you bonus experience.&lt;br /&gt;
&lt;br /&gt;
The amount of bonus experience received increases with each successive chain, capping at 50% bonus from chain #5 onward. However, the timer within which you need to successfully kill the next monster will also decrease. The amount of time you have between chains also changes with the level of the party.&lt;br /&gt;
&lt;br /&gt;
*Insert table here showing chain # and chain bonus.&lt;br /&gt;
&lt;br /&gt;
===Exp Modifiers===&lt;br /&gt;
The modifiers below all apply after the per monster cap, and come in the form of penalties, such as being more than 10 levels above your party&#039;s sync, or bonuses, such as [[Signet]] and experience rings.&lt;br /&gt;
&lt;br /&gt;
To convert a bonus into a decimal to use as a modifier in the experience formula, you will need to divide the % by 100. Below are a few examples to help illustrate:&lt;br /&gt;
&lt;br /&gt;
* -50% penalty = -0.50&lt;br /&gt;
* -25% penalty = -0.25&lt;br /&gt;
* 5% bonus = 0.05&lt;br /&gt;
* 25% bonus = 0.25&lt;br /&gt;
* 100% bonus = 1.00&lt;br /&gt;
&lt;br /&gt;
====Level Sync Penalty====&lt;br /&gt;
&lt;br /&gt;
On Horizon, a level sync penalty is in effect if a player is more than 10 levels above the sync. The amount of penalty is determined by the population of players currently online, and scales the more levels you are ahead of the sync. &#039;&#039;&#039;This penalty caps at 50%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Please also note that &#039;&#039;&#039;the penalty is only applied to the higher level player&#039;&#039;&#039;, and not the rest of the party.&lt;br /&gt;
&lt;br /&gt;
You can view the current penalty rate by going to the Horizon website (https://horizonxi.com/) and hovering over the number of players in the top right.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Population&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Penalty Per Level Above&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-1000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1001-2000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2001+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Although the penalty only takes effect once you are 11 levels or more above the sync, it is important to note that when calculating your total penalty you still include those first 10 levels.&lt;br /&gt;
&lt;br /&gt;
For example, you join a party as a level 63, and the party is going to sync down to level 50, making you 13 levels above. If there were 1500 people online at the time, you would receive a 2% penalty per level, making your total penalty 2% * 13 = 26%.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about this, you can visit the [[Level Sync|Level Sync page]].&lt;br /&gt;
&lt;br /&gt;
====Signet====&lt;br /&gt;
[[Signet]] has been buffed on Horizon. In addition to providing extra [[Defense]] and [[Evasion]] against monsters that are lower level than you, it also confers a bonus to experience points in certain circumstances.&lt;br /&gt;
&lt;br /&gt;
The bonus from Signet only applies in areas affected by [[Conquest]], and therefore will not grant additional experience inside the region of [[Lumoria]].&lt;br /&gt;
&lt;br /&gt;
The first part of this bonus activates based on your level, and scales up to a maximum of 10%.&lt;br /&gt;
&lt;br /&gt;
A further 5% bonus is granted for gaining experience in a region that is not under your home nation&#039;s control while at level 50+. This stacks with the previous bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Level&lt;br /&gt;
!Bonus while inside nation&#039;s control&lt;br /&gt;
!Bonus while outside nation&#039;s control&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50-59&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60-69&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7.5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|12.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70-75&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15.0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bonus Experience Buff (Dedication)====&lt;br /&gt;
&lt;br /&gt;
There are currently 5 ways to obtain the [[Dedication]] buff on Horizon, 4 from experience rings, and 1 from a weekly scroll.&lt;br /&gt;
&lt;br /&gt;
These items will apply a buff to your experience gain for a limited duration. The buff will wear once the duration is up, or a certain amount of bonus experience has been gained, whichever comes first.&lt;br /&gt;
&lt;br /&gt;
{| class=ffxi-table horizon-table table-md&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Source&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Bonus&lt;br /&gt;
!How to Get&lt;br /&gt;
|-&lt;br /&gt;
|[[Anniversary Ring]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Obtained as a gift for players who had a character created on 18th Dec 2023 (Horizon&#039;s 1st anniversary). Currently unknown if they will be gifted again in future years.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chariot Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Purchase for 1200 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Emperor Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Purchase for 1100 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Empress Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%&lt;br /&gt;
|Purchase for 1000 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Tale Of The Wandering Heroes]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Obtained from completing any of the 3 weekly Eco-Warrior quests.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=106031</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=106031"/>
		<updated>2025-06-16T12:19:43Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What is the difference between Fame/Reputation and Rank? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Important Terms==&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Mission and Quest?====&lt;br /&gt;
Missions progress the main story in Final Fantasy XI. You will start off with your chosen Nation&#039;s main story, which can be initiated from a gate guard. Doing these will increase your Nation Rank (not to be confused with Fame/Reputation - see next question for explanation of that).&lt;br /&gt;
&lt;br /&gt;
Each expansion then comes with its own set of story missions. From level 30 you can progress with Chains of Promathia missions. And after reaching rank 6 with your nation, you will also be able to complete the Rise of the Zilart story missions.&lt;br /&gt;
&lt;br /&gt;
Quests are essentially side content, and can serve a number of uses, such as raising your fame/reputation with various factions, getting unique gear, gil, maps, or unique perks (for example, chocobo license, airship pass, etc).&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Fame/Reputation and Rank?====&lt;br /&gt;
&lt;br /&gt;
Your Nation Rank indicates how far through that nation&#039;s storyline you are. Your [[Signet]] buff also lasts an extra hour for each rank you have, and [[Conquest Overseer]] npcs will require you to have a certain rank to purchase different items.&lt;br /&gt;
&lt;br /&gt;
Fame (or Reputation as other games might call it) is a measure of how many side quests you&#039;ve done for that faction. Note that each of the three nations also have a fame level, which is completely separate to your rank.&lt;br /&gt;
&lt;br /&gt;
Fame is used for a few different things. It slightly decreases the cost of items from npcs in that area, and slightly increases the amount that those npcs will give you for items you sell to them. Having higher level fame is also a prerequisite for certain quests.&lt;br /&gt;
&lt;br /&gt;
Generally, each faction will have at least one repeatable quest you can complete to easily level up your fame. Check out the [[https://horizonffxi.wiki/Reputation-guide|Reputation Guide]] for more details on those, and also take a look at [[https://horizonffxi.wiki/Reputation#Reputation_Reporters|Reputation Reporters]] to see how you can check what level fame you have with the different factions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Singer%27s_Shield&amp;diff=105880</id>
		<title>Singer&#039;s Shield</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Singer%27s_Shield&amp;diff=105880"/>
		<updated>2025-06-13T15:51:33Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming soon!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Singer&#039;s Shield.png|Singer&#039;s Shield}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Singer&#039;s shield&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| slot = Shield&lt;br /&gt;
| stats = {{stat|def|4}} {{stat|Latent effect}} {{stat|Parrying|skill|+5}}&lt;br /&gt;
| level = 30&lt;br /&gt;
| shield type = Round&lt;br /&gt;
| notes = &#039;&#039;Latent effect&#039;&#039;&lt;br /&gt;
*Active while [[Bard]] is set as your [[Support Job]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Armor|Shields}}&lt;br /&gt;
===BCNM===&lt;br /&gt;
{|class=&amp;quot;horizon-table table-sm bcnm-table&amp;quot;&lt;br /&gt;
! Name !! Zone !! Level !! Time !! Members&lt;br /&gt;
|-&lt;br /&gt;
| [[Let Sleeping Dogs Die]]&lt;br /&gt;
| [[Qu&#039;Bia Arena]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 30 minutes&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 6&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hunter%27s_Braccae_%2B1&amp;diff=105754</id>
		<title>Hunter&#039;s Braccae +1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hunter%27s_Braccae_%2B1&amp;diff=105754"/>
		<updated>2025-06-08T13:14:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
[[Category:Artifact Armor]][[Category:Ranger]]&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Hunters Braccae +1.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{stat|def|32}} {{stat|hp|+15}} {{stat|agi|+5}}  {{stat|mnd|+5}} &amp;lt;br/&amp;gt;{{stat|Enmity|-3}}&amp;lt;br/&amp;gt;{{stat|enhances|Sharpshot}}&lt;br /&gt;
| level = 74&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| set = Hunter&#039;s Attire Set&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Enhances &amp;quot;Sharpshot&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Does not extend duration of ability. According to AirSkyBoat, increases ranged accuracy bonus given by Sharpshot by 10.&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
Obtained by trading the following items obtained in [[Limbus]] and the original [[:Category:Artifact Armor|Artifact Armor]] to [[Sagheera]] in [[Port Jeuno]]:&lt;br /&gt;
* [[Hunter&#039;s Braccae]]&lt;br /&gt;
* [[Chameleon Yarn]]&lt;br /&gt;
* [[Charcoal Cotton]]&lt;br /&gt;
* [[Coeurl Leather]]&lt;br /&gt;
* [[Ancient Beastcoin]] x25&lt;br /&gt;
==Historical Background==&lt;br /&gt;
A braccae is the Latin term for trousers, and in this context is today used to refer to a style of pants, made from wool. Braccae were typically made with a drawstring, and tended to reach from just above the knee at the shortest, to the ankles at the longest, with length generally adapted to the climate. Historically it is said that the Romans encountered this style of clothing among the Gauls. When the Romans first encountered the braccae, they thought them to be effeminate (Roman men typically wore tunics, which were one-piece outfits terminating at or above the knee). However, braccae eventually became popular among Roman legionaries stationed in cooler climates to the north of southern Italy.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hunter%27s_Braccae_%2B1&amp;diff=105753</id>
		<title>Hunter&#039;s Braccae +1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hunter%27s_Braccae_%2B1&amp;diff=105753"/>
		<updated>2025-06-08T13:13:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
[[Category:Artifact Armor]][[Category:Ranger]]&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Hunters Braccae +1.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{stat|def|32}} {{stat|hp|+15}} {{stat|agi|+5}}  {{stat|mnd|+5}} &amp;lt;br/&amp;gt;{{stat|Enmity|-3}}&lt;br /&gt;
&amp;lt;br/&amp;gt;{{stat|enhances|Sharpshot}}&lt;br /&gt;
| level = 74&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| set = Hunter&#039;s Attire Set&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Enhances &amp;quot;Sharpshot&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Does not extend duration of ability. According to AirSkyBoat, increases ranged accuracy bonus given by Sharpshot by 10.&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quest===&lt;br /&gt;
Obtained by trading the following items obtained in [[Limbus]] and the original [[:Category:Artifact Armor|Artifact Armor]] to [[Sagheera]] in [[Port Jeuno]]:&lt;br /&gt;
* [[Hunter&#039;s Braccae]]&lt;br /&gt;
* [[Chameleon Yarn]]&lt;br /&gt;
* [[Charcoal Cotton]]&lt;br /&gt;
* [[Coeurl Leather]]&lt;br /&gt;
* [[Ancient Beastcoin]] x25&lt;br /&gt;
==Historical Background==&lt;br /&gt;
A braccae is the Latin term for trousers, and in this context is today used to refer to a style of pants, made from wool. Braccae were typically made with a drawstring, and tended to reach from just above the knee at the shortest, to the ankles at the longest, with length generally adapted to the climate. Historically it is said that the Romans encountered this style of clothing among the Gauls. When the Romans first encountered the braccae, they thought them to be effeminate (Roman men typically wore tunics, which were one-piece outfits terminating at or above the knee). However, braccae eventually became popular among Roman legionaries stationed in cooler climates to the north of southern Italy.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=104552</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=104552"/>
		<updated>2025-05-20T22:06:24Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Important Terms==&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Mission and Quest?====&lt;br /&gt;
Missions progress the main story in Final Fantasy XI. You will start off with your chosen Nation&#039;s main story, which can be initiated from a gate guard. Doing these will increase your Nation Rank (not to be confused with Fame/Reputation - see next question for explanation of that).&lt;br /&gt;
&lt;br /&gt;
Each expansion then comes with its own set of story missions. From level 30 you can progress with Chains of Promathia missions. And after reaching rank 6 with your nation, you will also be able to complete the Rise of the Zilart story missions.&lt;br /&gt;
&lt;br /&gt;
Quests are essentially side content, and can serve a number of uses, such as raising your fame/reputation with various factions, getting unique gear, gil, maps, or unique perks (for example, chocobo license, airship pass, etc).&lt;br /&gt;
&lt;br /&gt;
====What is the difference between Fame/Reputation and Rank?====&lt;br /&gt;
&lt;br /&gt;
Your Nation Rank indicates how far through that nation&#039;s storyline you are. Your [[Signet]] buff also lasts an extra hour for each rank you have, and [[Conquest Overseer]] npcs will require you to have a certain rank to different items.&lt;br /&gt;
&lt;br /&gt;
Fame (or Reputation as other games might call it) is a measure of how many side quests you&#039;ve done for that faction. Note that each of the three nations also have a fame level, which is completely separate to your rank.&lt;br /&gt;
&lt;br /&gt;
Fame is used for a few different things. It slightly decreases the cost of items from npcs in that area, and slightly increases the amount that those npcs will give you for items you sell to them. Having higher level fame is also a prerequisite for certain quests.&lt;br /&gt;
&lt;br /&gt;
Generally, each faction will have at least one repeatable quest you can complete to easily level up your fame. Check out the [[https://horizonffxi.wiki/Reputation-guide|Reputation Guide]] for more details on those, and also take a look at [[https://horizonffxi.wiki/Reputation#Reputation_Reporters|Reputation Reporters]] to see how you can check what level fame you have with the different factions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=104305</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Experience_Points&amp;diff=104305"/>
		<updated>2025-05-17T09:02:33Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Level Sync Penalty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Construction}}&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===What are Experience Points?===&lt;br /&gt;
Experience points (also known as &#039;exp&#039; or &#039;XP&#039;) are a numerical representation of the progress made towards a characters job level. Once you reach the required number of experience (see the first table below) your character will automatically level up.&lt;br /&gt;
&lt;br /&gt;
There are a number of ways to gain experience, some of which are unique to Horizon, and others that may differ slightly from retail due to custom changes. A list of these will be provided in a [[Experience Points#Gaining Experience Points|later section]].&lt;br /&gt;
&lt;br /&gt;
===Exp Loss and Deleveling===&lt;br /&gt;
Upon death, your character will lose experience equal to 8% of the total needed to level, capped at a total of 2,400 exp. If this exp loss would take you below 0 for your current level, your character will lose a level.&lt;br /&gt;
&lt;br /&gt;
For example, Player A is level 10, and has 150 out of the 2,600 experience needed to reach level 11. They die, and lose 208 experience. Since this is greater than the amount of experience they have stored towards their next level, they will delevel to level 9, with 58 (208 minus 150) experience needed to re-level to 10.&lt;br /&gt;
&lt;br /&gt;
Note: You will not lose experience upon death at lvl 4 or below.&lt;br /&gt;
&lt;br /&gt;
===Limit Breaks and Level Caps===&lt;br /&gt;
Upon starting the game, you have a maximum level cap of 50. In order to break this cap, there is a series of five quests know as [[Limit Break|Limit Breaks]]. Each one completed will raise your level cap by 5. Please see the [[Limit Break|Limit Breaks]] page for more details.&lt;br /&gt;
&lt;br /&gt;
===Limit Points===&lt;br /&gt;
Once a player has reached maximum level (75), they can gain an additional 43,999 experience points which will act as a buffer to prevent them from deleveling upon death. After reaching this cap, the player will instead start receiving [[Limit Points]].&lt;br /&gt;
&lt;br /&gt;
You may choose to switch to earning [[Limit Points]] before reaching the cap of 43,999 exp by navigating to the main game menu &amp;gt; Status &amp;gt; Merit Points &amp;gt; Mode Switch. Note that doing so with very little buffer can risk you deleveling to 74 upon death.&lt;br /&gt;
&lt;br /&gt;
Every 10,000 LP acquired will grant the player one [[Merit Point]], which can be spent on various upgrades, such as increasing your base stats, or job specific enhancements. Please see the [[Merit Points]] page for more details on this.&lt;br /&gt;
&lt;br /&gt;
===Limitations of experience points===&lt;br /&gt;
There are a few limitations to gaining experience points that should be kept in mind.&lt;br /&gt;
&lt;br /&gt;
Firstly, a single source of experience gain cannot cause you to level up more than once. Instead, the player will level up once, and then gain enough experience to be 1 away from leveling up a second time. Any experience above that will be lost.&lt;br /&gt;
&lt;br /&gt;
For example, Player B is level 1 and needs 500 exp to level. They manage to get their hands on an experience scroll that gives them 2,000 experience (which would ordinarily be enough to get them to almost level 4. However, player B would level up to level 2, and then gain 749/750 of the experience towards level 3, leaving them 1 point away from their 2nd level up. Thus they would only have gained a total of 1,249 experience, and the remaining 751 is wasted.&lt;br /&gt;
&lt;br /&gt;
The second restriction is that a single source of experience cannot grant both exp and limit points if it would take you above the cap at level 75. Say you&#039;re at level 75 with a buffer of 43,900 exp (out of the maximum of 43,999). You gain 200 experience points. This will put you at the cap of 43,999, using up 99 points of the exp you gained. The remaining 101 is wasted and not converted to limit points. Additional kills after this would overflow into Limit Points regardless of if you switch to limit mode or not.&lt;br /&gt;
&lt;br /&gt;
==Experience Points needed per level==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-left:0px;&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|500&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|750&lt;br /&gt;
|1,250&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|1,000&lt;br /&gt;
|2,250&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|1,250&lt;br /&gt;
|3,500&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|1,500&lt;br /&gt;
|5,000&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|1,750&lt;br /&gt;
|6,750&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|2,000&lt;br /&gt;
|8,750&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|2,200&lt;br /&gt;
|10,950&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|2,400&lt;br /&gt;
|13,350&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|2,600&lt;br /&gt;
|15,950&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|2,800&lt;br /&gt;
|18,750&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|3,000&lt;br /&gt;
|21,750&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|3,200&lt;br /&gt;
|24,950&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|3,400&lt;br /&gt;
|28,350&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|3,600&lt;br /&gt;
|31,950&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|3,800&lt;br /&gt;
|35,750&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|4,000&lt;br /&gt;
|39,750&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|4,200&lt;br /&gt;
|43,950&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|4,400&lt;br /&gt;
|48,350&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|4,600&lt;br /&gt;
|52,950&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|4,800&lt;br /&gt;
|57,750&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|5,000&lt;br /&gt;
|62,750&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|5,100&lt;br /&gt;
|67,850&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|5,200&lt;br /&gt;
|73,050&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|5,300&lt;br /&gt;
|78,350&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|5,400&lt;br /&gt;
|83,750&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|5,500&lt;br /&gt;
|89,250&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|5,600&lt;br /&gt;
|94,850&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|5,700&lt;br /&gt;
|100,550&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|5,800&lt;br /&gt;
|106,350&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|5,900&lt;br /&gt;
|112,250&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|6,000&lt;br /&gt;
|118,250&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|6,100&lt;br /&gt;
|124,350&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|6,200&lt;br /&gt;
|130,550&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|6,300&lt;br /&gt;
|136,850&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|6,400&lt;br /&gt;
|143,250&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|6,500&lt;br /&gt;
|149,750&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|6,600&lt;br /&gt;
|156,350&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|6,700&lt;br /&gt;
|163,050&lt;br /&gt;
|-&lt;br /&gt;
|41&lt;br /&gt;
|6,800&lt;br /&gt;
|169,850&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|6,900&lt;br /&gt;
|176,750&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|7,000&lt;br /&gt;
|183,750&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|7,100&lt;br /&gt;
|190,850&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|7,200&lt;br /&gt;
|198,050&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|7,300&lt;br /&gt;
|205,350&lt;br /&gt;
|-&lt;br /&gt;
|47&lt;br /&gt;
|7,400&lt;br /&gt;
|212,750&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|7,500&lt;br /&gt;
|220,250&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|7,600&lt;br /&gt;
|227,850&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|7,700&lt;br /&gt;
|235,550&lt;br /&gt;
|}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;padding-right:0px&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Experience&lt;br /&gt;
!width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Total&lt;br /&gt;
|-&lt;br /&gt;
|51&lt;br /&gt;
|7,800&lt;br /&gt;
|243,350&lt;br /&gt;
|-&lt;br /&gt;
|52&lt;br /&gt;
|8,000&lt;br /&gt;
|251,350&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|9,200&lt;br /&gt;
|260,550&lt;br /&gt;
|-&lt;br /&gt;
|54&lt;br /&gt;
|10,400&lt;br /&gt;
|270,950&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|11,600&lt;br /&gt;
|282,550&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|12,800&lt;br /&gt;
|295,350&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|14,000&lt;br /&gt;
|309,350&lt;br /&gt;
|-&lt;br /&gt;
|58&lt;br /&gt;
|15,200&lt;br /&gt;
|324,550&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|16,400&lt;br /&gt;
|340,950&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|17,600&lt;br /&gt;
|358,550&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|18,800&lt;br /&gt;
|377,350&lt;br /&gt;
|-&lt;br /&gt;
|62&lt;br /&gt;
|20,000&lt;br /&gt;
|397,350&lt;br /&gt;
|-&lt;br /&gt;
|63&lt;br /&gt;
|21,500&lt;br /&gt;
|418,850&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|23,000&lt;br /&gt;
|441,850&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|24,500&lt;br /&gt;
|466,350&lt;br /&gt;
|-&lt;br /&gt;
|66&lt;br /&gt;
|26,000&lt;br /&gt;
|492,350&lt;br /&gt;
|-&lt;br /&gt;
|67&lt;br /&gt;
|27,500&lt;br /&gt;
|519,850&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|29,000&lt;br /&gt;
|548,850&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|30,500&lt;br /&gt;
|579,350&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|32,000&lt;br /&gt;
|611,350&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|34,000&lt;br /&gt;
|645,350&lt;br /&gt;
|-&lt;br /&gt;
|72&lt;br /&gt;
|36,000&lt;br /&gt;
|681,350&lt;br /&gt;
|-&lt;br /&gt;
|73&lt;br /&gt;
|38,000&lt;br /&gt;
|719,350&lt;br /&gt;
|-&lt;br /&gt;
|74&lt;br /&gt;
|40,000&lt;br /&gt;
|759,350&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|42,000&lt;br /&gt;
|801,350&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gaining Experience Points==&lt;br /&gt;
&lt;br /&gt;
===Monster Kills===&lt;br /&gt;
Killing monsters that check as [[Easy Prey]] or above will grant the player experience points. The amount of experience granted depends on a number of factors, such as the level difference between the player and the monster, how many players are in the party. For more information on this, please see the section below on [[Experience Points#Calculating EXP from Monster Kills|calculating exp from monster kills.]]&lt;br /&gt;
&lt;br /&gt;
===Experience Scrolls===&lt;br /&gt;
An experience scroll is a consumable item that grant an instant, random amount of experience. There are four different types, each with differing minimum and maximum values, and these can be obtained from a number of sources (for details on how they can be obtained, please visit the individual scroll pages).&lt;br /&gt;
*The value granted is completely random and is not affected by level or job.&lt;br /&gt;
* As of [[Patch Notes: April 14th 2023|the update]] on 04/14/2023, ALL experience scolls grant &#039;&#039;&#039;triple&#039;&#039;&#039; the amount of EXP compared to retail. {{changes}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-md&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Scroll&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Req.&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Min. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Max. Exp&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Avg. Exp&lt;br /&gt;
|-&lt;br /&gt;
| [[Ginuva&#039;s Theory]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 150&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 375&lt;br /&gt;
|-&lt;br /&gt;
| [[Schultz Stratagems]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Chronicles]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|-&lt;br /&gt;
| [[Miratete&#039;s Memoirs]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 2,250&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 4,500&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | 3,375&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Highwind===&lt;br /&gt;
[[Highwind]] is a custom [[Notorious Monster]] that spawns regularly on the airship routes to and from [[Port Jeuno]].&lt;br /&gt;
&lt;br /&gt;
Any number of players can engage this monster without being partied up, and a successful kill will grant those involved 3,000 experience points.&lt;br /&gt;
&lt;br /&gt;
This experience can only be gained once per [[Conquest]] reset.&lt;br /&gt;
&lt;br /&gt;
===HENM===&lt;br /&gt;
[[HENM]] (or Hyper Empty Notorious Monsters) are a custom addition to Horizon, designed for groups of up to 18 level 75 players.&lt;br /&gt;
&lt;br /&gt;
Once fully released there will be four tiers available, with players being able to receive the rewards from each tier once per [[Conquest]] reset. The first successful completion each week will reward players with an amount of experience points depending on the tier.&lt;br /&gt;
&lt;br /&gt;
*Only 2 tiers of HENM are currently available. The rest will be updated once released.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Tier&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Exp Reward&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Fights&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2,500&lt;br /&gt;
|[[Despotic Decapod]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ruinous Rocs]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Sacred Scorpions]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3,750&lt;br /&gt;
|[[Mammet-9999_(HENM)|Mammet-9999]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Tonberry Sovereign_(HENM)|Tonberry Sovereign]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Ultimega_(HENM)|Ultimega]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ENMs and Other Battlefields===&lt;br /&gt;
There is a subgroup of battlefields known as [[ENM|Empty Notorious Monsters]], or ENM&#039;s for short. Successful completion will reward a chunk of experience (varies depending on the chosen battlefield, but can range from 2,500 to 3,500).&lt;br /&gt;
&lt;br /&gt;
Additional experience may also be rewarded upon the completion of certain [[Chains of Promathia]] mission fights.&lt;br /&gt;
&lt;br /&gt;
==Calculating EXP from Monster Kills==&lt;br /&gt;
&lt;br /&gt;
There are a number of factors that go into determining how much experience you will gain from killing a monster.&lt;br /&gt;
&lt;br /&gt;
The formula for experience goes as follows:&lt;br /&gt;
&lt;br /&gt;
Exp = Cap(Base * LevelModifier * MobBonus * PartyShare) * ChainBonus * (1+ Modifier)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base&#039;&#039;&#039; is the total exp granted by a monster, determined by the difference in your level (or your party&#039;s highest level) and the monster level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LevelModifier&#039;&#039;&#039; is a penalty applied for being below the highest level (or level sync) of your party. This penalty scales to greater the difference in levels is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MobBonus&#039;&#039;&#039; is an additional amount of bonus experience granted for defeating certain monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PartyShare&#039;&#039;&#039; is the percentage of experience gained from the monster, after it has been split between all party members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cap&#039;&#039;&#039; is a set maximum that can be obtained from killing a single monster. The cap is applied after the LevelModifier, MobBonus, and PartyShare. But applies before adding your ChainBonus, and any additional modifiers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Bonus&#039;&#039;&#039; is awarded for killing monsters of [[Even Match]] or above in quick succession.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modifier&#039;&#039;&#039; includes any experience pentalties you may have (such as if you are two levels below the party sync, or more than 10 levels above the sync), as well as any experience bonuses you may have (signet, exp rings, etc). To work out your total modifier, simply sum up your penalties and bonuses.&lt;br /&gt;
&lt;br /&gt;
For example, let&#039;s say the exp penalty for being more than 10 levels above the level sync is -0.25, you are level 51 with signet (giving a modifier of 0.05), and in a region your nation doesn&#039;t control (an additional modifier of 0.05). Your total modifier = -0.25 + 0.05 + 0.05 = -0.15.&lt;br /&gt;
&lt;br /&gt;
For details on all the modifiers, please see the sections below.&lt;br /&gt;
&lt;br /&gt;
===Base Exp===&lt;br /&gt;
&lt;br /&gt;
This is based on the difference between the highest level member of your party, and the level of the monster.&lt;br /&gt;
&lt;br /&gt;
Note that for parties under the effect of level sync, you will treat the level you are synced to as the highest level.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;monster level -&amp;lt;br&amp;gt;party level&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|&#039;&#039;&#039;party level&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|15&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|14&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|13&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|680&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|640&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;5356CC&amp;quot;|630&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|12&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|800&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|11&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|750&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|640&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|580&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|10&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|700&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|660&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|620&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|570&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|9&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|560&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|440&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|8&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|600&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|530&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|480&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|7&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|550&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|500&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|470&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|430&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|380&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|360&lt;br /&gt;
|- BGCOLOR=&amp;quot;#5356CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|6&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|450&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|370&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|330&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|320&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|5&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|350&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#5356CC&amp;quot;|400&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|340&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|310&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|280&lt;br /&gt;
|- BGCOLOR=&amp;quot;#7376CC&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|4&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|200&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|300&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|270&lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot;|250&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#7376CC&amp;quot;|240&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|3&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|160&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;11&amp;quot;|200&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|2&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|140&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|150&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|160&lt;br /&gt;
|- BGCOLOR=&amp;quot;#9396DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|1&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;4&amp;quot;|120&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;5&amp;quot;|125&lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; colspan=&amp;quot;6&amp;quot;|130&lt;br /&gt;
|- BGCOLOR=&amp;quot;#A3A6DD&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|0&lt;br /&gt;
|colspan=&amp;quot;15&amp;quot;|100&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-1&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|93||96&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|95&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|96&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|97&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-2&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|93&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|95&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C3C6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#E3E6FF&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|90&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|92&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-4&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|75&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|90&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|65&lt;br /&gt;
|70||73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|85&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|86&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-6&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|50&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|65||70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|76&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|83&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-7&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|40||50||55||60||65&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|73&lt;br /&gt;
|76||77&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#C3C6FF&amp;quot;|80&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-8&lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|70&lt;br /&gt;
|73||75&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|77&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-9&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60||63&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|66&lt;br /&gt;
|70||72&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|75&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-10&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||60&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|63&lt;br /&gt;
|66||70&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|72&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-11&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|60&lt;br /&gt;
|63||66&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|70&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-12&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||55||56||60||63&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|66&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-13&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56||60&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|63&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-14&lt;br /&gt;
|colspan=&amp;quot;7&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53||56&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|60&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-15&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50||53&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|56&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-16&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40||50&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|53&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-17&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30||40&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|50&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-18&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|30&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|40&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#E39696&amp;quot;|-19&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot; BGCOLOR=&amp;quot;#A0A0A0&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E39696&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot;|　||1-5||6-10||11-15||16-20||21-25||26-30||31-35||36-40||41-45||46-50||51-55||56-60||61-65||66-70||71-75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! Check Color Code&lt;br /&gt;
|BGCOLOR=&amp;quot;#5356CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Incredibly Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#7376CC&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Very Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#9396DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Tough &lt;br /&gt;
|BGCOLOR=&amp;quot;#A3A6DD&amp;quot; style=&amp;quot;color:#ffffff;&amp;quot;| Even Match &lt;br /&gt;
|BGCOLOR=&amp;quot;#C3C6FF&amp;quot;| Decent Challenge &lt;br /&gt;
|BGCOLOR=&amp;quot;#E3E6FF&amp;quot;| Easy Prey &lt;br /&gt;
|BGCOLOR=&amp;quot;#A0A0A0&amp;quot;| Too Weak &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mob Bonus===&lt;br /&gt;
Certain monsters give bonus experience when defeated. The below table shows a list of the known ones, along with their bonus modifier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Monster&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Area&lt;br /&gt;
!width=&amp;quot;10% style=&amp;quot;background:#005599;&amp;quot;|Modifier&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Manticore]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[Cape Teriggan]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1.1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: This list only contains monsters where the exp bonus has been confirmed on Horizon.&lt;br /&gt;
&lt;br /&gt;
===Level Modifier===&lt;br /&gt;
&lt;br /&gt;
===Sharing Exp Between the Party===&lt;br /&gt;
&lt;br /&gt;
===Exp Cap per Mob===&lt;br /&gt;
There is an upper limit on how much experience a player can gain from a monster. This cap applies before any bonus or penalties, such as chain bonus, signet, level sync penalty, and dedication buffs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Level Range&lt;br /&gt;
!width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#005599;&amp;quot;|Cap&lt;br /&gt;
|-&lt;br /&gt;
|1-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|200&lt;br /&gt;
|-&lt;br /&gt;
|51-60&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
|61-75&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
A party of six people level 32 players manage to kill a level 47 monster. Using the base exp table we can see that a normal monster of 15 levels above the player will give 800 base exp.&lt;br /&gt;
&lt;br /&gt;
As all players are the same level, none of them will receive a level penalty, so we move onto the party share. For a party of six, each player receives a 0.35 share. So, 800 * 0.35 = 280 exp.&lt;br /&gt;
&lt;br /&gt;
However, as this is over the cap of 200 for levels 1-50, each member will actually receive only 200 exp. The remaining 80 is lost.&lt;br /&gt;
&lt;br /&gt;
What this means, is that there is a point where fighting a monster of a higher level fails to give you additional experience. So take this into consideration when choosing a camp for your parties.&lt;br /&gt;
&lt;br /&gt;
===Chain Bonus===&lt;br /&gt;
Defeating monsters of [[Even Match]] or above in quick succession will result in an [[Experience Chain]], granting additional bonus experience.  This bonus is applied AFTER the cap.&lt;br /&gt;
&lt;br /&gt;
A timer starts from the second you kill a monster of equal or higher level than your party. If you manage to successfully kill another [[Even Match]] or higher monster before that timer expires, you will have successfully achieved an experience chain, granting you bonus experience.&lt;br /&gt;
&lt;br /&gt;
The amount of bonus experience received increases with each successive chain, capping at 50% bonus from chain #5 onward. However, the timer within which you need to successfully kill the next monster will also decrease. The amount of time you have between chains also changes with the level of the party.&lt;br /&gt;
&lt;br /&gt;
*Insert table here showing chain # and chain bonus.&lt;br /&gt;
&lt;br /&gt;
===Exp Modifiers===&lt;br /&gt;
The modifiers below all apply after the per monster cap, and come in the form of penalties, such as being more than 10 levels above your party&#039;s sync, or bonuses, such as [[Signet]] and experience rings.&lt;br /&gt;
&lt;br /&gt;
To convert a bonus into a decimal to use as a modifier in the experience formula, you will need to divide the % by 100. Below are a few examples to help illustrate:&lt;br /&gt;
&lt;br /&gt;
* -50% penalty = -0.50&lt;br /&gt;
* -25% penalty = -0.25&lt;br /&gt;
* 5% bonus = 0.05&lt;br /&gt;
* 25% bonus = 0.25&lt;br /&gt;
* 100% bonus = 1.00&lt;br /&gt;
&lt;br /&gt;
====Level Sync Penalty====&lt;br /&gt;
&lt;br /&gt;
On Horizon, a level sync penalty is in effect if a player is more than 10 levels above the sync. The amount of penalty is determined by the population of players currently online, and scales the more levels you are ahead of the sync. &#039;&#039;&#039;This penalty caps at 50%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Please also note that &#039;&#039;&#039;the penalty is only applied to the higher level player&#039;&#039;&#039;, and not the rest of the party.&lt;br /&gt;
&lt;br /&gt;
You can view the current penalty rate by going to the Horizon website (https://horizonxi.com/) and hovering over the number of players in the top right.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Population&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Penalty Per Level Above&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-1000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1001-2000&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2001+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Although the penalty only takes effect once you are 11 levels or more above the sync, it is important to note that when calculating your total penalty you still include those first 10 levels.&lt;br /&gt;
&lt;br /&gt;
For example, you join a party as a level 63, and the party is going to sync down to level 50, making you 13 levels above. If there were 1500 people online at the time, you would receive a 2% penalty per level, making your total penalty 2% * 13 = 26%.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about this, you can visit the [[Level Sync|Level Sync page]].&lt;br /&gt;
&lt;br /&gt;
====Signet====&lt;br /&gt;
[[Signet]] has been buffed on Horizon. In addition to providing extra [[Defense]] and [[Evasion]] against monsters that are lower level than you, it also confers a bonus to experience points in certain circumstances.&lt;br /&gt;
&lt;br /&gt;
The bonus from Signet only applies in areas affected by [[Conquest]], and therefore will not grant additional experience inside the region of [[Lumoria]].&lt;br /&gt;
&lt;br /&gt;
The first part of this bonus activates based on your level, and scales up to a maximum of 10%.&lt;br /&gt;
&lt;br /&gt;
A further 5% bonus is granted for gaining experience in a region that is not under your home nation&#039;s control while at level 50+. This stacks with the previous bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ffxi-table horizon-table table-sm&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Level&lt;br /&gt;
!Bonus while inside nation&#039;s control&lt;br /&gt;
!Bonus while outside nation&#039;s control&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|0.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50-59&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|60-69&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7.5%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|12.5%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70-75&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10.0%&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15.0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bonus Experience Buff (Dedication)====&lt;br /&gt;
&lt;br /&gt;
There are currently 5 ways to obtain the [[Dedication]] buff on Horizon, 4 from experience rings, and 1 from a weekly scroll.&lt;br /&gt;
&lt;br /&gt;
These items will apply a buff to your experience gain for a limited duration. The buff will wear once the duration is up, or a certain amount of bonus experience has been gained, whichever comes first.&lt;br /&gt;
&lt;br /&gt;
{| class=ffxi-table horizon-table table-md&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;|Source&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;|Bonus&lt;br /&gt;
!How to Get&lt;br /&gt;
|-&lt;br /&gt;
|[[Anniversary Ring]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Obtained as a gift for players who had a character created on 18th Dec 2023 (Horizon&#039;s 1st anniversary). Currently unknown if they will be gifted again in future years.&lt;br /&gt;
|-&lt;br /&gt;
|[[Chariot Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100%&lt;br /&gt;
|Purchase for 1200 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Emperor Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Purchase for 1100 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Empress Band]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50%&lt;br /&gt;
|Purchase for 1000 [[Conquest Points]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Tale Of The Wandering Heroes]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|75%&lt;br /&gt;
|Obtained from completing any of the 3 weekly Eco-Warrior quests.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=104024</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=104024"/>
		<updated>2025-05-10T10:05:29Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What do I do with these Beastmen&amp;#039;s Seals I&amp;#039;m getting? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
See [[BCNM]] for more details on the battlefields that can be entered.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103927</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103927"/>
		<updated>2025-04-30T14:48:18Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What&amp;#039;s the quickest way for me to get around the world? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* Deathwarp - Also known as D3. Basically, get yourself killed for a quick warp to your homepoint. Can use a low level job (4 and under) so that you don&#039;t lose any/much experience when you die. Obviously, don&#039;t do this is you&#039;re player on hardcore.&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103898</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103898"/>
		<updated>2025-04-28T16:11:49Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Partying */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====If I join a level synced party, will my gear sync down?====&lt;br /&gt;
No, gear does not sync when in level sync parties. As such, even when you obtain a gear upgrade, you may want to hang onto the old gear for a few levels in case you join a level sync party and can&#039;t use your new gear.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Falcatus_Aranei&amp;diff=103856</id>
		<title>Falcatus Aranei</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Falcatus_Aranei&amp;diff=103856"/>
		<updated>2025-04-27T07:21:55Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Monster|nd&lt;br /&gt;
| image = Falcatus_Aranei.webp&lt;br /&gt;
| image caption = Falcatus Aranei&lt;br /&gt;
| job = [[Warrior]]&lt;br /&gt;
| family = Spiders&lt;br /&gt;
| family2 = &lt;br /&gt;
| family3 = &lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| weaknesses = {{Element|Ice}}&lt;br /&gt;
| immunities = &lt;br /&gt;
| absorbs = &lt;br /&gt;
| type = Notorious Monster&lt;br /&gt;
| subtype = &lt;br /&gt;
| tier = &lt;br /&gt;
| title obtained = &lt;br /&gt;
| spawn = Lottery&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;nms horizon-table table-xl center-col-2 center-col-5 center-col-6&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || Notes&lt;br /&gt;
|- &lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|32-33&lt;br /&gt;
|&lt;br /&gt;
* [[Webcutter]] {{Hxi Drop Rate|asb=150/1000|0|0}}&lt;br /&gt;
* [[Spider Web]] (up to x3) {{Hxi Drop Rate|asb=240/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |L, H&lt;br /&gt;
|- class=&amp;quot;assault&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
* {{Hxi Drop Rate|asb=0/1000|0|0}}&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
[[File:KorrolokaTunnelNMs1.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox|}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Lottery Spawn]] from the [[Huge Spider]]s around (I-7) - (J-7) of the third map.&lt;br /&gt;
**Average spawn time is 2-4 hours. Always spawns on, or very close to, the bridge.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lottery Spawn Notorious Monsters]]&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103855</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103855"/>
		<updated>2025-04-27T07:18:57Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What do I do with these Beastmen&amp;#039;s Seals I&amp;#039;m getting? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They drop from level 2+ monsters, and can only drop at most every 5 minutes.&lt;br /&gt;
&lt;br /&gt;
They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103850</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103850"/>
		<updated>2025-04-26T21:40:14Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Travel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
====How can I get the chocobo whistle / raise my own chocobo?====&lt;br /&gt;
Currently, you can&#039;t. The chocobo raising system is incredibly complex, and has never been fully implemented on private servers. Due to the number of variables that can happen during the chocobo raising process, it requires a ton of retail captures to document the process correctly, not to mention the amount of work that will have to go into coding it all.&lt;br /&gt;
&lt;br /&gt;
====Can I summon different mounts?====&lt;br /&gt;
You can only mount up from a chocobo rental npc. While Horizon doesn&#039;t have different mounts, per se, we do have the ability to change our chocobo&#039;s skin. See [[Chocobo Skins]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103849</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103849"/>
		<updated>2025-04-26T21:35:45Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Basic Gameplay and Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====Can I use Trusts?====&lt;br /&gt;
No, Trusts are not enabled on this server. They were not a part of the 2006 era of FFXI, and give people incentive not to group up with other players. As such, there are no plans for them to ever be enabled on Horizon.&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I do Records of Eminence?====&lt;br /&gt;
Records of Eminence came much later than the 2006 era version of the game that Horizon is currently emulating, so they are not enabled here.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103846</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103846"/>
		<updated>2025-04-26T20:18:04Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What&amp;#039;s the quickest way for me to get around the world? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Missions|Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103845</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103845"/>
		<updated>2025-04-26T20:16:09Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What is Yell? And how is it different from Shout? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted from being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103844</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103844"/>
		<updated>2025-04-26T20:15:43Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* What do I do with these Beastmen&amp;#039;s Seals I&amp;#039;m getting? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s_Seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted for being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103843</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103843"/>
		<updated>2025-04-26T20:09:22Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Basic Gameplay and Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====What is Yell? And how is it different from Shout?====&lt;br /&gt;
/Shout is a chat channel that broadcasts to people in the same area as you within a certain radius.&lt;br /&gt;
&lt;br /&gt;
/Yell broadcasts to all areas of the game where yelling is enabled (cities and towns only). As per Horizon rules, /yell is only to be used for looking for groups or trading/commerce.&lt;br /&gt;
&lt;br /&gt;
Before you can use the Yell command, you need to have at least level 10 or 15 {{verification}}. You will then need to head to a town or city and type !Yell which will ask you to read through some basic rules, before typing a second command to indicate you have agreed to the rules.&lt;br /&gt;
&lt;br /&gt;
Note that yell has a 5-minute cooldown, and its use is actively monitored by the GM team. Anyone found to be using /yell for reasons other than those specified in the !yell rules can be temporarily or permanently muted for being able to use it.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103842</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103842"/>
		<updated>2025-04-26T20:03:34Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Crafting and HELM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I fish?====&lt;br /&gt;
Fishing requires that you have at least one job at level 15. This requirement was added on Horizon to deter fishing bots.&lt;br /&gt;
&lt;br /&gt;
====Does Horizon have fishing fatigue?====&lt;br /&gt;
No. Horizon does not have fishing fatigue.&lt;br /&gt;
&lt;br /&gt;
Instead we have a different system where each body of water has a set number of each fish that you can catch there. At certain hours of the day, that pool is restocked with a specific number of fish.&lt;br /&gt;
&lt;br /&gt;
So while you can continue to fish all day if you wish, you may find that some pools of fish may dry up if there&#039;s enough competition, meaning you will either need to wait for the next restock, or move to a different area to continue fishing.&lt;br /&gt;
&lt;br /&gt;
The restock times are 00:00 , 4:00 , 6:00 , 7:00 , 17:00 , 18:00 and 20:00 every in-game hour.&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103840</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103840"/>
		<updated>2025-04-26T19:58:08Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Basic Gameplay and Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====How do I get one of the EXP rings?====&lt;br /&gt;
You can obtain a free exp ring voucher by following the [[Tutorial NPC]] quests. After that, they can be purchased from a [[Conquest Overseer]] in exchange for [[Conquest Points]]. You can only purchase or recharge an exp ring once per week (this resets at JP midnight on Sundays).&lt;br /&gt;
&lt;br /&gt;
Note that the client menus are extremely hard to edit, and therefore the cost of these rings shows incorrectly in the menus. Please see [[Experience_Points#Bonus_Experience_Buff_(Dedication)|this page]] for the correct costs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103839</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103839"/>
		<updated>2025-04-26T19:53:10Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Basic Gameplay and Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====What is Signet?====&lt;br /&gt;
[[Signet]] is a buff that can be obtain by speaking to [[Conquest Overseer|various guards]] in the main cities or outposts. It has various effects, such as speeding up HP recovery while resting, preventing TP loss while resting, and raising your defense and evasion against monsters that are lower level than you.&lt;br /&gt;
&lt;br /&gt;
It also allows you to earn [[Conquest Points]] from killing enemies, and allows enemies that grant experience to drop crystals. At level 50+, Signet also increases experience gains slightly. See the [[Signet]] page for the full details.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103838</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103838"/>
		<updated>2025-04-26T19:49:10Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Basic Gameplay and Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====My inventory is constantly full. What can I do about this?====&lt;br /&gt;
By default, the game does not place stackable items into stacks. You need to turn on a setting to enable this. Go to Menu &amp;gt; Config &amp;gt; Misc 2 and set the auto sort option to on.&lt;br /&gt;
&lt;br /&gt;
This will mean every time you get a new item the game will try to combine it with other partial stacks of the same item, which will save you a lot of inventory space since most items stack to either 12 or 99.&lt;br /&gt;
&lt;br /&gt;
====What do I do with these Beastmen&#039;s Seals I&#039;m getting?====&lt;br /&gt;
[[Beastmen&#039;s seal|Beastmen seals]] are used to gain entry to battlefields where you will fight one or more monsters for the chance at specific loot. They are quite valuable and worth holding onto. They do stack to 99, so providing you turn auto sort on they won&#039;t take up too much space.&lt;br /&gt;
&lt;br /&gt;
Once you reach the city of [[Jeuno]] (most players will head here around lvl 20-ish), you can head to [[Shami]] in [[Port Jeuno]]. This is the npc who will exchange your seals for various orbs, which are used to initiate the fights. If you trade [[Shami]] your beastmen seals (and later your [[Kindred&#039;s Seal|Kindred Seals]] which drop from level 50+ monsters) he will store them for you until you&#039;re ready to purchase an orb.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103835</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103835"/>
		<updated>2025-04-26T15:04:27Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Partying */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
====When should I stop soloing and start grouping up with other players?====&lt;br /&gt;
Most players will start partying up around level 12-ish.&lt;br /&gt;
&lt;br /&gt;
====How do I look for an exp party?====&lt;br /&gt;
Firstly, you should put your party flag up. This is the little green exclamation mark you may see next to some players name. The party flag allows other players to see that you&#039;re interested in teaming up. To do this, either type /inv, or go to your Menu &amp;gt; Party &amp;gt; Seek Party.&lt;br /&gt;
&lt;br /&gt;
If you need to turn the flag off, just do the same again.&lt;br /&gt;
&lt;br /&gt;
You can also add a comment that other players will be able to see when searching for party members. You can edit your search comment by going to Menu &amp;gt; Search &amp;gt; Edit Comment (the game will ask you to select a category / sub-category, but these don&#039;t really matter so just pick any).&lt;br /&gt;
&lt;br /&gt;
Generally, the kind of information you would put in is:&lt;br /&gt;
* How much exp you need to level - this helps players who might be looking for an appropriate level sync. If they&#039;re forming a lvl 14 party, and you&#039;re only 100 exp from levelling, it can mean having to relocate or rearrange the party, so your exp to next level (TNL, for short) is very useful info to provide.&lt;br /&gt;
* Any restrictions you have - for example, you might not be able to level sync any lower than level 12 due to not having an appropriate weapon of that level, or maybe you will only party up if your friend also gets invited, in which case you may want to put that in your comment.&lt;br /&gt;
&lt;br /&gt;
====How do I search for other players to party with?====&lt;br /&gt;
You can do this using search commands to bring up a list of players that meet certain criteria.&lt;br /&gt;
&lt;br /&gt;
As an example, if you type &#039;/sea all inv&#039; it will show a list of players with their party flag up. You can further narrow down this search to specific level ranges or jobs by adding additional criteria, such as &#039;/sea all 10-20 whm inv&#039;, which will find all whms between levels 10 and 20 with their party flag up. (Note: the &#039;all&#039; part of the command specifies searching in all areas of the world. If you left it out, it would only search in your current zone).&lt;br /&gt;
&lt;br /&gt;
====Where should I go to party?====&lt;br /&gt;
The wiki has a player maintained list of [[EXP Camps]] which you may find useful. Most low level players will go to [[Valkurm Dunes]] around level 12 (while it is possible to start there at 10, it is much more difficult at that level, and soloing to 12 is generally considered better).&lt;br /&gt;
&lt;br /&gt;
There are other camps at that level, but players tend to stick with what they know best, and the dunes seem to hold a lot of nostalgia with those who played back in the 2000&#039;s. That said, some of the other camps are great and worth a try if you get the chance.&lt;br /&gt;
&lt;br /&gt;
====Where can I find more information about exp parties?====&lt;br /&gt;
Check out the other player guides about parties here: [[Guides#Party_and_Experience_Points_Guides|Player Guides]]&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103834</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103834"/>
		<updated>2025-04-26T14:49:46Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103833</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103833"/>
		<updated>2025-04-26T14:48:35Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Economy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Early Levels==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
====How can I make money as a new player?====&lt;br /&gt;
First off, always make sure you have [[Signet]] when fighting enemies. Just talk to the guards at your city gates (they will have R.K, W.W, or I.M after their name) to obtain the Signet buff. This allows crystals to drop, and lets you accrue [[Conquest Points]] from killing enemies. Save up your crystals, and sell any full stacks of 12 on the Auction House. Doing this can get you a little bit of gil to at least afford some of your first armor/weapon upgrades.&lt;br /&gt;
&lt;br /&gt;
A common strategy is to level the 6 starter jobs to around level 10-12, and selling all the crystals you get from doing this. While you&#039;re doing this, take a look at the price of crystals and work out which sell for more. You can then selectively target enemies based on which will give the best returns.&lt;br /&gt;
&lt;br /&gt;
The three starter cities will also have some basic repeatable quests that can often be completed using drops from monsters in the starter zones. Use these to earn a little bit of extra gil.&lt;br /&gt;
&lt;br /&gt;
Also, don&#039;t just buy gear upgrades because you can. Take a moment to ask if you actually need them. For example, if you&#039;re going to level a mage in a party, you&#039;re usually not going to be taking many hits, so buying gear with a couple of extra points in defense will provide little benefit but could still set you back a few thousand gil. Whereas a weapon or ring with a few points of extra INT or MND (depending on your job) will serve you much better.&lt;br /&gt;
&lt;br /&gt;
Besides that, check out the Crafting and HELM section of this FAQ for some other potential gil-makers.&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103832</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103832"/>
		<updated>2025-04-26T10:56:28Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Early Levels==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103831</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103831"/>
		<updated>2025-04-26T10:54:57Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Crafting and HELM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Early Levels==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
* [[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds. The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103830</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103830"/>
		<updated>2025-04-26T10:47:59Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: /* Economy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Early Levels==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
&lt;br /&gt;
====What about Gardening? Is it any good?====&lt;br /&gt;
[[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds.&lt;br /&gt;
&lt;br /&gt;
The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
&lt;br /&gt;
Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
&lt;br /&gt;
When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
&lt;br /&gt;
For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
&lt;br /&gt;
Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
&lt;br /&gt;
====Where do I pick up the gil from my Auction sales?====&lt;br /&gt;
You need to speak to either the moogle in your mog house, or a nomad moogle. Select &#039;Delivery Box&#039; and then &#039;Receive&#039; to view any gil received from auction sales.&lt;br /&gt;
&lt;br /&gt;
====I sold an item on Auction House, but didn&#039;t receive the gil====&lt;br /&gt;
Chances are you haven&#039;t actually sold it yet. The game client is limited in that it can only display 6 items being sold at a time. However, you have the ability to list 21 items for sale at any one time per character.&lt;br /&gt;
&lt;br /&gt;
If you have more than 6 items for sale, when you click sales status it will show you the oldest 6 items first. To view the rest, exit out of the &#039;sales status&#039; menu, then click back into it. This will now show you the next 6 items.&lt;br /&gt;
&lt;br /&gt;
Note that when viewing sales status at an auction house, it will output a message into your chat log telling you what page you are viewing. You can have a maximum of four pages (3 pages of 6, and 1 page of 3, to make up your 21 item max).&lt;br /&gt;
&lt;br /&gt;
==Partying==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
&lt;br /&gt;
====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
&lt;br /&gt;
====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
&lt;br /&gt;
====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
&lt;br /&gt;
====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103829</id>
		<title>New Player FAQ</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=New_Player_FAQ&amp;diff=103829"/>
		<updated>2025-04-26T10:43:06Z</updated>

		<summary type="html">&lt;p&gt;Shadow Fox 85: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
Written by Sushomi. This is a work in progress, so I would ask that other players do not directly edit this guide. If you feel there is an inaccuracy, or a question you think should be added, please reach out to me either in the main Horizon, or the Horizon Wiki Discords.&lt;br /&gt;
&lt;br /&gt;
This page aims to answer questions that new players may have when starting this game. Please note that I&#039;ll be keeping this to gameplay questions, as technical issues are already handled elsewhere (see [[Tech Support]]).&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
&lt;br /&gt;
====Does Race/Job Combo Matter?====&lt;br /&gt;
To an extent, yes. The different races do have different strengths and weaknesses. For example, taru have high INT, AGI, and MP, but low HP, STR, and VIT. This makes them excel at mage jobs and are somewhat weaker at melee and tanking jobs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HOWEVER&#039;&#039;&#039;, that difference is not significant enough to stop you playing whatever race/job combo you prefer. You&#039;re going to be staring at your character for many, many hours, so it is definitely wise to pick whichever race you like the most. For some players, min/maxing stats will be part of the enjoyment. But for most casual players, just know that &#039;&#039;&#039;you can be proficient at any job no matter your race.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Does Starting Nation Matter?====&lt;br /&gt;
Not really, no. The main impact your nation has on your gameplay is which story missions you will play through. Each nation has their own storyline.&lt;br /&gt;
&lt;br /&gt;
The nation vendors will have some different items for sale, and it can affect which supply quests you have available to you at the start. However, these are fairly minor considerations in the long run and will only affect very early gameplay.&lt;br /&gt;
&lt;br /&gt;
====Do I have to pick a certain race/nation combo to get the lvl 1 city ring?====&lt;br /&gt;
No, you don&#039;t. In retail you needed to pick certain combos to get a starting ring. For example, if you chose to play an Elvaan in San d&#039;Oria, you would start with a San d&#039;Orian ring.&lt;br /&gt;
&lt;br /&gt;
This has been changed on Horizon. You now get the city rings on any race upon completing Mission 1-3.&lt;br /&gt;
&lt;br /&gt;
====What is hardcore, and how do I start it?====&lt;br /&gt;
Hardcore is a gamemode where you try to get as many levels as possible without ever dying. It rewards a few cosmetic rewards upon reaching certain milestones.&lt;br /&gt;
&lt;br /&gt;
Hardcore mode can only be initiated on a fresh character, by talking to a designated npc in your starting city.&lt;br /&gt;
&lt;br /&gt;
Upon dying, the character loses hardcore status and continues as a regular character.&lt;br /&gt;
&lt;br /&gt;
For more information on the rewards and the location of the hardcore npcs, please see [[Hardcore]].&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay and Navigation==&lt;br /&gt;
&lt;br /&gt;
====I&#039;ve just logged in for the first time. What do I do?====&lt;br /&gt;
Firstly, you&#039;ll have an item in your inventory called the [[Adventurer Coupon]]. Check that item&#039;s page for a list of npc&#039;s you can trade it to. When you trade it to them, it gives you 50gil (not a lot, but it&#039;s a start).&lt;br /&gt;
&lt;br /&gt;
Make sure to open your equipment screen (Ctrl+E) and equip your starting weapon. And if you&#039;re a mage, go into your items (Ctrl+I) and learn your level 1 spell.&lt;br /&gt;
&lt;br /&gt;
Then I&#039;d recommend checking out the [[Tutorial NPC]] in your starting city. They&#039;ll give a couple of quests to help get you started, including a voucher for a free exp band (increases exp earned for a short time). So the quests are well worth doing. &#039;&#039;&#039;Note:&#039;&#039;&#039; these npcs will try to give you a quest where you have to obtain level 4. This quest is not actually enabled, so once you have the free exp ring voucher, the tutorial quests have finished.&lt;br /&gt;
&lt;br /&gt;
====Can I change jobs?====&lt;br /&gt;
Yes, you can. You start the game with the six basic jobs ([[Warrior]], [[Monk]], [[Thief]], [[Red Mage]], [[White Mage]], and [[Black Mage]] unlocked.&lt;br /&gt;
&lt;br /&gt;
To change jobs, open up your map and look for the Residential Area (it will be denoted by a large square icon that looks like a keychain and keys). If you head there, you&#039;ll be able to speak to a Moogle in your mog house who will let you change jobs.&lt;br /&gt;
&lt;br /&gt;
Note that you will need to acquire a weapon and possibly spells for this job, so you may need a little bit of gil before you can realistically change jobs.&lt;br /&gt;
&lt;br /&gt;
====How do I get the Mog Satchel?====&lt;br /&gt;
Head over to the main Horizon Discord and look for the #discord-setup channel. Follow the instructions there to Register (you will need to be logged in game to complete the process). Once done, you will need to zone or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
Once done, to access your satchel you can either type /satchel in-game, or go to your Menu &amp;gt; View House &amp;gt; Mog Satchel.&lt;br /&gt;
&lt;br /&gt;
====How do I increase the space in my Mog Satchel?====&lt;br /&gt;
The Satchel starts with 30 slots once you unlock it. It does not increase in space as you increase your main inventory slots (it used to do this on retail).&lt;br /&gt;
&lt;br /&gt;
Instead, you can earn extra mog satchel space by completing certain quests in game. Note that the anniversary quests will require you to be fairly far into the game and have progressed in some of the missions. Currently, there are 15 extra slots available:&lt;br /&gt;
* 5 from [[Anniversary_Scavenger_Hunt_2023]]&lt;br /&gt;
* 5 from [[Anniversary_2024#Scavenger_Hunt|Anniversary Scavenger Hunt 2024]]&lt;br /&gt;
* 5 from linking your Horizon account to the [[Retro Achievements]] site.&lt;br /&gt;
&lt;br /&gt;
====Can I get the Satchel on my alts?====&lt;br /&gt;
Yes, you can. If you already had your alt created when registered your account, then your alts should already have it unlocked.&lt;br /&gt;
&lt;br /&gt;
If you created your alt after you registered, then you need to head back to the #discord-setup channel in the main Horizon discord, and click the button to &#039;Refresh My Account Link&#039;. Once done, zone or relog and all characters on your account will have the mog satchel.&lt;br /&gt;
&lt;br /&gt;
Please note that the extra slots obtained from the anniversary quests only apply to the character the quest was completed on. You can complete these quests on multiple characters though.&lt;br /&gt;
&lt;br /&gt;
==Early Levels==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Crafting and HELM==&lt;br /&gt;
&lt;br /&gt;
====What is the best crafting profession for &amp;quot;insert job here&amp;quot;?====&lt;br /&gt;
Long story short, there isn&#039;t a best crafting profession for any specific job. Players from other games might think that you would want leatherworking for jobs wearing light armor, or blacksmithing for heavy armor jobs, etc. However, FFXI&#039;s crafting system is quite different to a lot of other MMO&#039;s.&lt;br /&gt;
&lt;br /&gt;
Crafting in FFXI is designed to encourage trade, because you can only max one craft, and levelling them up is a HUGE gil sink. If you&#039;re looking to make your own armor, then know that it is going to cost you MANY, MANY times more gil to level your crafts and make the item, than it would to simply buy it off the auction house.&lt;br /&gt;
&lt;br /&gt;
====Why is crafting not recommended for new players?====&lt;br /&gt;
Due to the way crafting works, most items tend to cost less than the materials needed to craft them. This is because higher level crafters have a higher chance of creating a HQ (high quality) result, and will often craft a single item many times in the hopes of obtaining the HQ version. This often leads to an over-supply of the NQ (normal quality) version, which in turns ends up with people undercutting each other to try and recoup their gil, to the point that they take a loss on those items.&lt;br /&gt;
&lt;br /&gt;
As such, it is extremely difficult for a lower level crafter to compete with the over-abundance of higher level crafters. Since a low level is FAR less likely to create HQ results, they&#039;re forced to take a much bigger loss on most crafts.&lt;br /&gt;
&lt;br /&gt;
If, however, you are determined to level a crafting profession, you will need to find a good, steady source of income elsewhere to fund it.&lt;br /&gt;
&lt;br /&gt;
====Are any of the professions starter-friendly?====&lt;br /&gt;
If you&#039;re dead set of levelling a craft as a new player, then [[Cooking]] is generally considered the way to go. It is possible to level cooking up to 60 while making a small profit, but this still requires you to research the available recipes and check how much items are selling for on the auction house and at vendors, then carefully choosing what to craft.&lt;br /&gt;
&lt;br /&gt;
[[Woodworking]] and [[Alchemy]] aren&#039;t too expensive at low levels, but you may find it hard to make any profits until much higher levels.&lt;br /&gt;
&lt;br /&gt;
All of the other professions can be very expensive to level, especially [[Goldsmithing]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
====What is HELM?====&lt;br /&gt;
HELM stands for [[Harvesting]], [[Excavation]], [[Logging]], and [[Mining]]. It is a collective term for some of FFXI&#039;s gathering professions. Note that in addition to these, there is also [[Fishing]], [[Chocobo Digging]], [[Clamming]], and [[Gardening]].&lt;br /&gt;
&lt;br /&gt;
====Should I do gathering as a new player?====&lt;br /&gt;
Each gathering method has its own pros and cons. But most require some form of initial investment.&lt;br /&gt;
*[[Harvesting]]: Requires the Field gear set to be worthwhile. While wearing the three field gear pieces, your tools ([[Sickle]]) won&#039;t break. However, harvesting points are generally quite spaced out, and there aren&#039;t many good low level spots available.&lt;br /&gt;
&lt;br /&gt;
*[[Excavation]]: Has no gear to boost its results, and has a high rate of breaking tools ([[Pickaxe]]). No good low level spots, and often doesn&#039;t have a great yield.&lt;br /&gt;
&lt;br /&gt;
*[[Logging]]: Requires the Field gear set to be worthwhile. Tools ([[Hatchet]] can still break even with the field gear. Best done at [[Ghelsba Outpost]] as a new player once you&#039;re level 12+, but expect a lot of competition.&lt;br /&gt;
&lt;br /&gt;
*[[Mining]]: Requires the Field gear set to be worthwhile. Tools ([[Pickaxe]] can still break even with the field gear. Best low level spot is in [[Zeruhn Mines]] where you can get [[Iron Ore]] and [[Darksteel Ore]] occasionally (can be done at level 1).&lt;br /&gt;
&lt;br /&gt;
*[[Fishing]]: Requires a level 15 job to start, plus a bit of gil for a fishing rod and bait or lure. Takes a long time to level up, but after reaching level 1 fishing (or acquiring a piece of the fishing/angler&#039;s set) you can fish moat carps, which generally sell for around 2-3,000 per stack of 12.&lt;br /&gt;
&lt;br /&gt;
*[[Chocobo Digging]]: Not really worthwhile for new players. Takes an insanely long time to level up, and is often very overcamped in profitable areas. Zones only have a set number of items per game day, so there is a lot of competition. Also requires level 20 for the [[Chocobo License]], plus a lot of gil to spend of [[Gysahl Greens]].&lt;br /&gt;
&lt;br /&gt;
*[[Clamming]]: I might be biased, since I wrote the clamming guides, but clamming can be a great money-maker for new players. It&#039;s non-competitive, and doesn&#039;t require a massive amount of gil to start. Does require a trek to Purgonorgo Isle in [[Bibiki Bay]] though, and a good understanding of the mini game to make it worthwhile. Yields slightly worse results if you don&#039;t have the clamming gear from the seasonal summer event (usually starts around August), but still worth a look-in if you&#039;re not into fighting over resources with other players.&lt;br /&gt;
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====What about Gardening? Is it any good?====&lt;br /&gt;
[[Gardening]] is a good way to make some passive income as it requires very little effort to maintain. You do need to check your plants each day to stop them from wilting. And you&#039;ll need some gil to start off so you can buy flowerpots and seeds.&lt;br /&gt;
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The downside to gardening is it can take anywhere from 3 to 28 days depending on what seeds you&#039;re planting. You can only have 10 pots per character (30 per account if you&#039;re using all 3 allowed characters). So you’re limited in how much gil you can obtain from gardening. That said, due to the fact that it requires very little time per day, it can still be worthwhile to supplement your income.&lt;br /&gt;
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==Economy==&lt;br /&gt;
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====How does the Auction House work?====&lt;br /&gt;
Players list an item (or a stack of items) for sale on the Auction House, and specify the minimum price they want to sell for.&lt;br /&gt;
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Another player then goes to the auction house to buy said item. They are unable to see what prices the items are listed for, but can see the price of the last 10 of that item that sold. They enter their bid, and as long as they have bid over or equal to the minimum being asked for, they acquire the item. If they bid under, they will be told their bid was unsuccessful and can try again with a higher amount.&lt;br /&gt;
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When there are multiple of an item for sale, the item that sells first will be the one with the lowest minimum bid. If there are multiple with the same minimum bid, then the one that was listed first will be sold first.&lt;br /&gt;
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For example: Player A lists a stack of wind crystals for 2,000 gil. Shortly after that, Player B lists a stack of wind crystals for 1,900 gil. Player C then goes to buy a stack of wind crystals. They see the last 10 sales were all for 2,000 gil, so they bid this amount. Since Player B listed their item for a lower amount, theirs will sell. Player B will now get 2,000 gil from Player C.&lt;br /&gt;
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Note: Even though Player B listed the item for less than what Player C bid, they obtain the full amount that Player C bid, not their original asking price.&lt;br /&gt;
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==Partying==&lt;br /&gt;
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==Travel==&lt;br /&gt;
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====Why aren&#039;t the homepoint crystal teleports working?====&lt;br /&gt;
The ability to warp between homepoint crystals is disabled here. The reasoning for this is it makes the game feel much emptier because you no longer see players running around in various zones.&lt;br /&gt;
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====Are the Field Manual teleports enabled?====&lt;br /&gt;
No. Field Manuals were added later in the game&#039;s lifecycle and are not enabled on Horizon. They will likely be added with later expansions, though we do not currently know if there will be any changes to how they work.&lt;br /&gt;
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====What&#039;s the quickest way for me to get around the world?====&lt;br /&gt;
There are a few travel methods that players use:&lt;br /&gt;
* [[Outpost Teleportation]] - This will probably be one of your main travel methods as your progress through the game. Please see the outpost page for more information on how to unlock the teleports, and their level requirements.&lt;br /&gt;
* [[Chocobo License]] - After level 20 you can obtain a license to rent chocobos from major cities and a few other locations.&lt;br /&gt;
* [[Teleport#Teleport_spells|Teleport Spells]] - Learned by [[White Mage]] at levels 36, 38, and 42. Can be used to teleport an entire party. Requires you to have touched the [[Telepoint]] crystals and picked up their respective Key Item before you can be teleports to that location. Check the [[Telepoint]] page for a list of their locations.&lt;br /&gt;
* [[Warp]] and [[Warp II]] - Learned by [[Black Mage]] at levels 17 and 40 respectively. [[Warp]] can be used on yourself to send you back to your homepoint, whereas [[Warp II]] can be used to warp another player in your party. (See also [[Warp Cudgel]] and [[Instant Warp]])&lt;br /&gt;
* [[Airship Pass]] - You can purchase a pass in [[Jeuno]] for 500,000 gil. However, you will obtain one for free when reaching rank 5 with your [[Nation Missions]].&lt;br /&gt;
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====Why can&#039;t I buy the Warp Ring?====&lt;br /&gt;
The [[Warp Ring]] was not originally added to the game until after 2008, so it is not possible to purchase it on Horizon. However, it is very difficult to edit the client&#039;s menus to remove the ring from the Conquest vendors. There is only one method to obtaining the [[Warp Ring]] currently, and that is to reach level 75 on a Hardcore Character (note: the ring will be lost if the player ever loses their hardcore status).&lt;/div&gt;</summary>
		<author><name>Shadow Fox 85</name></author>
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