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	<updated>2026-04-06T11:18:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Adventuring_Assistance_Program&amp;diff=103520</id>
		<title>Category:Horizon Adventuring Assistance Program</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Adventuring_Assistance_Program&amp;diff=103520"/>
		<updated>2025-03-26T12:52:20Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* How to Obtain HAAP Points */  - bastok doesn&amp;#039;t deserve it&amp;#039;s own line, condensed for consistent formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
The [[Horizon Adventuring Assistance Program]] or [[Horizon Adventuring Assistance Program|HAAP]] (not to be confused with [[Horizon Adventurer Rewards Program|HARP]]) for short is a custom Horizon rewards program {{changes}}. It&#039;s aim is to encourage adventurers who have already completed certain missions and other quests, to help those who have not. In other words, help must be given to an Adventurer who has yet to complete that mission or quest.&lt;br /&gt;
&lt;br /&gt;
By assisting others, [[HAAP Points]] will be earned which can then be exchanged for various rewards, including some [[:Category:Cosmetic|cosmetic]] items. &lt;br /&gt;
&lt;br /&gt;
== How to Obtain HAAP Points==&lt;br /&gt;
[[HAAP Points]] are awarded upon the completion of certain content which have a &#039;&#039;&#039;BCNM type fight&#039;&#039;&#039; attached to them. The points are awarded at the point of the successfully beating the BCNM. For example, if a player wishes to help a friend complete nation mission 2-3, to earn HAAP points they need to defeat the dragon only. They do &#039;&#039;&#039;NOT&#039;&#039;&#039; need to complete all the cut-scenes etc. on the build-up to the fight.&lt;br /&gt;
&lt;br /&gt;
Below is a table of all the known ways of obtaining the points.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table table-md sortable ffxi-table center-col-3&amp;quot;&lt;br /&gt;
!width=&amp;quot;55%&amp;quot;| Nation Missions&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Type&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| HAAP Points&lt;br /&gt;
|-&lt;br /&gt;
|City Mission 2-3 Dragon fight &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Bastok_Mission_2-3|Bastok]], [[San d&#039;Oria_Mission_2-3|San d&#039;Oria]], [[Windurst_Mission_2-3|Windurst]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|City Mission 5-1&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Bastok_Mission_5-1|Bastok]], [[San d&#039;Oria_Mission_5-1|San d&#039;Oria]], [[Windurst_Mission_5-1|Windurst]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|City Mission 5-2&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Bastok_Mission_5-2|Bastok]], [[San d&#039;Oria_Mission_5-2|San d&#039;Oria]], [[Windurst_Mission_5-2|Windurst]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|City Mission 6-2&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Windurst_Mission_6-2|Windurst]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
|City Mission 7-2&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Bastok_Mission_7-2|Bastok]], [[San d&#039;Oria_Mission_7-2|San d&#039;Oria]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
|City Mission 9-2&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Bastok_Mission_9-2|Bastok]], [[San d&#039;Oria_Mission_9-2|San d&#039;Oria]], [[Windurst_Mission_9-2|Windurst]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;55%&amp;quot;| Zilart Missions&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Type&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| HAAP Points&lt;br /&gt;
|-&lt;br /&gt;
|ZM 4&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Zilart Mission 4|The Temple of Uggalepih]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|ZM 6&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Zilart Mission 6|Through the Quicksand Caves]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|ZM 8&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Zilart Mission 8|Return to Delkfutt&#039;s Tower]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|ZM 14&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Zilart Mission 14|Ark Angels]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|5&amp;lt;br&amp;gt;&#039;&#039;(1 per fight)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|ZM 16&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Zilart Mission 16|Nexus Fight]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;55%&amp;quot;| CoP Missions&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Type&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| HAAP Points&lt;br /&gt;
|-&lt;br /&gt;
|CoP 1-3 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 1-3|Promyvion Dem, Holla, Mea]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2 &amp;amp; 1500xp&lt;br /&gt;
|-&lt;br /&gt;
|CoP 2-5 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 2-5|Ancient Vows]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|CoP 3-5 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 3-5|Darkness Named]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2 &amp;amp; 1000xp&lt;br /&gt;
|-&lt;br /&gt;
|CoP 4-2 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 4-2|The Savage]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
| 2 + 1500 XP&lt;br /&gt;
|-&lt;br /&gt;
|CoP 5-2 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 5-2|Promyvion Vahzl]]&amp;lt;br&amp;gt;(Final BCNM, not climb or boss fights during climb)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|CoP 5-3 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 5-3/Ulmia&#039;s Path|Ulmia&#039;s Path]]&amp;lt;br&amp;gt;(Head Wind + Flames for the Dead)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2 (Mithras) + 2 (Snoll)&lt;br /&gt;
|-&lt;br /&gt;
|CoP 5-3 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 5-3/Louverance&#039;s Path|Louverance&#039;s Path]]&amp;lt;br&amp;gt;(Past Sins)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CoP 5-3 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 5-3/Tenzen&#039;s Path|Tenzen&#039;s Path]]&amp;lt;br&amp;gt;(Flames for the Dead)&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|CoP 6-4 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 6-4|One to be Feared]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
| 2 and 1500xp&lt;br /&gt;
|-&lt;br /&gt;
|CoP 7-5 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 7-5|The Warrior&#039;s Path]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|CoP 8-3 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 8-3|The Garden of Ru&#039;Hmet]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|CoP 8-4 &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Promathia Mission 8-4|Dawn]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Missions|Mission]]&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;55%&amp;quot;| Quests&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Type&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| HAAP Points&lt;br /&gt;
|-&lt;br /&gt;
|[[Apocalypse Nigh]]&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Might]]&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Storms of Fate]]&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Tango with a Tracker|Tango with a Tracker]]&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[The Holy Crest]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DRG Unlock&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|SMN AF1 Weapon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[The Puppet Master]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|SMN AF2 Fight&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Class_Reunion|Class Reunion]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|SMN AF3&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Carbuncle Debacle]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|4 (2 for each BCNM)&lt;br /&gt;
|-&lt;br /&gt;
|SAM AF3 Fight&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[A Thief in Norg!?|A Thief in Norg!?]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|[[:Category:Quests|Quest]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HAAP Point Rewards ==&lt;br /&gt;
Adventurers may exchange their [[HAAP Points]] for rewards by speaking to [[HAAP.I]] at {{Location|Selbina|H-8}}. Please note that some rewards offered have weekly purchase limits.&lt;br /&gt;
{{#section:HAAP.I|rewards}}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=103274</id>
		<title>Zilart Mission 4</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Zilart_Mission_4&amp;diff=103274"/>
		<updated>2025-03-04T05:13:16Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: add HAAP point reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Temple of Uggalepih&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start = None &lt;br /&gt;
|Description=The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshiped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
|Level=60+&lt;br /&gt;
|Item Needed={{KeyItem}}[[Sacrificial Chamber Key]]&amp;lt;br&amp;gt;[[Unlit Lantern]] x1-4&amp;lt;br&amp;gt;[[Rancor Flame]] x4&amp;lt;br&amp;gt;&#039;&#039;Optional:&amp;lt;br&amp;gt;{{KeyItem}}[[Paintbrush of Souls]] (one member)&#039;&#039;&lt;br /&gt;
|Repeatable=&lt;br /&gt;
| HAAP = 2&lt;br /&gt;
|Previous= Kazham&#039;s Chieftainess&lt;br /&gt;
|Next=Headstone Pilgrimage&lt;br /&gt;
|Title= Bearer of the Wisewoman&#039;s Hope&lt;br /&gt;
|Reward={{KeyItem}}[[Dark Fragment]]&amp;lt;br&amp;gt;[[Mog Wardrobe]] 2: 5 slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
*Walk through the [[Temple of Uggalepih]]&lt;br /&gt;
*To get into the [[Den of Rancor]], at least one person will need a {{KeyItem}}[[Paintbrush of Souls]].&lt;br /&gt;
*The NMs involved with this mission use a variant of [[:Category:Tonberries#Special Attacks|Everyone&#039;s Grudge]] called Everyone&#039;s Rancor which does ten times as much damage as Grudge, and will often kill your tank in one attack if they haven&#039;t [[Everyone&#039;s Grudge (Quest)|reset their Tonberry Hate.]]&lt;br /&gt;
&lt;br /&gt;
:*You have to kill some Tonberries for [[Unlit Lantern]]s, so you will need to reset your hate after that.&lt;br /&gt;
:*If you [[Call for Help]] when killing a Tonberry, no Tonberry Hate will be accrued. &lt;br /&gt;
*It is strongly recommended that at least one party member be level 75, as the weak monsters you will go past inside the Temple will not aggro them. This will allow them to open doors inside the Temple while the lower level party members remain invisible.  Only invisible is needed inside the Temple, while both sneak and invisible are needed for all party members inside the [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Uggalepih====&lt;br /&gt;
*To get into the [[Sacrificial Chamber]] in the [[Den of Rancor]] you will need to obtain four [[Unlit Lantern]]s which will help open the gate.&lt;br /&gt;
*The lanterns are dropped by [[Tonberry Maledictor]]s in the [[Temple of Uggalepih]] as well as [[Tonberry Imprecator]]s in [[Den of Rancor]]. There are a lot of spots to find Maledictors:&lt;br /&gt;
:*From the main entrance of [[Temple of Uggalepih]], head to ({{Location Tooltip|area=Temple of Uggalepih|pos=J-7}}) and open the secret door, exit at ({{Location Tooltip|area=Temple of Uggalepih|pos=K-3}}) to [[Yhoator Jungle]]. Go to another entrance at the right side of ({{Location Tooltip|area=Yhoator Jungle|pos=K-9}}) in Yhoator Jungle. Once in the temple, go to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=H-7}}). There should be (2-3) Tonberry Maledictors there.&lt;br /&gt;
:*Enter the [[Den of Rancor]] from [[Yhoator Jungle]] ({{Location Tooltip|area=Yhoator Jungle|pos=J-7}}). Be careful not to fall through the hole as you sneak southeast to ({{Location Tooltip|area=Den of Rancor|map=Map 7|pos=J-9}}) and enter the [[Temple of Uggalepih]]. You can camp safely on the stairs here, and there are Maledictors nearby.&lt;br /&gt;
*Once you have the four [[Unlit Lantern]]s, go back to the main entrance and enter the Temple again.&lt;br /&gt;
*On the first map, head down to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-11}}) and open the secret door to reset Tonberry hate. The tank &#039;&#039;must&#039;&#039; do this, as even a small amount of hate could result in a lot of damage.&lt;br /&gt;
:*After this point, if you have to kill any Tonberries, [[Call for Help]] on them so you don&#039;t get any more hate.&lt;br /&gt;
*Head to ({{Location Tooltip|area=Temple of Uggalepih|pos=F-5}}) to enter [[Yhoator Jungle]], and re-enter the temple at ({{Location Tooltip|area=Yhoator Jungle|pos=H-11}}). &lt;br /&gt;
*Once in the temple, head to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-10}}) and defeat the [[Temple Guardian]]. Make sure to prevent the [[Temple Guardian]] from using Meltdown ability by using [[Stun]] because it can kill the whole party. After you kill the [[Temple Guardian]], the door in front will open.&lt;br /&gt;
*Once through, head northward to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-7}}). There&#039;ll be a room with a bunch of paintings and 2 with just an empty frame. Whoever has the paintbrush go to the empty frame on the east wall, face it directly and examine it. Once you get the &amp;quot;a new painting begins to appear on the canvas&amp;quot; message, wait at least 30 seconds before hitting Enter to get the next message and open the door.&lt;br /&gt;
:*If anything at all happens to the player using the paintbrush during the 30 seconds, you have to start over, so don&#039;t let them get aggro, and don&#039;t cast [[buffs]] on them.&lt;br /&gt;
*Once the door is open run in and zone to [[Den of Rancor]].&lt;br /&gt;
&lt;br /&gt;
====Den of Rancor====&lt;br /&gt;
*[[Invisible (Status Effect)|Invisible]] and [[Sneak (Status Effect)|Sneak]] everyone in the party and go to ({{Location Tooltip|area=Den of Rancor|pos=E-5}}). Clear the room and have people with the unlit lanterns trade them to the Altar of Rancor to get a [[Rancor Flame]].&lt;br /&gt;
:*There are other Altars in the Den, but only this one gives the right Flame.&lt;br /&gt;
:*If you chose to come here to get [[Unlit Lantern]]s you can find [[Tonberry Imprecator]]s in the first room you come upon after entering from [[Temple of Uggalepih]].&lt;br /&gt;
*Once that is done, drop through the hole in the northeast corner of ({{Location Tooltip|area=Den of Rancor|pos=F-7}}), which will take you to another map.&lt;br /&gt;
*On the second map, go to ({{Location Tooltip|area=Den of Rancor|map=Map 2|pos=E-5}}). It is recommended to clear this room because you can&#039;t light the lanterns while getting hit.&lt;br /&gt;
*To open the gate, have each person with a [[Rancor Flame]] light one of the four lanterns by trading their [[Rancor Flame]] to it. You will still have the [[Unlit Lantern]] after using the Rancor Flame, in case you need to help other people at another time. &lt;br /&gt;
:*If you have more than six people going through this, keep in mind that the gate can be opened from the inside by having someone to target &#039;&#039;&#039;Switch&#039;&#039;&#039; and press it. Thus, the lanterns only need to be lit once.&lt;br /&gt;
:*If you do get aggro after this, the entrance to the Sacrificial Chamber is a short run past the gate.&lt;br /&gt;
:*You can actually light all the lanterns with fewer than four [[Unlit Lantern]]s; you just need to make multiple trips between the Altar and the stone lanterns.&lt;br /&gt;
&lt;br /&gt;
====Sacrificial Chamber====&lt;br /&gt;
*After entering the Sacrificial Chamber, examine the heavy door to enter the Battlefield. &lt;br /&gt;
**The Battlefield is capped at 75, and thus enhancements/buffs wear off when entering the Battlefield.&lt;br /&gt;
**The Battlefield is limited to 6 players. A balanced party with an average level of 60+ should be able to clear the fight with only moderate difficulty.&lt;br /&gt;
*There are three Tonberry [[NM]]s. All three must be defeated to clear the battlfield. The recommended order in which to kill them is:&lt;br /&gt;
:#[[Grav&#039;iton]] - [[Thief]], with a crown on its head&lt;br /&gt;
:#[[Molyb&#039;iton]] - [[Black Mage]]&lt;br /&gt;
:#[[Tungs&#039;iton]] - [[Summoner]]&lt;br /&gt;
*The Thief is completely immune to sleep, so you&#039;ll probably want to kill it while you [[Silence]] and/or [[Sleep]] the other two NMs.&lt;br /&gt;
*The Summoner comes with a pet; a fire, water, or light elemental, chosen at random. It dies when its master does, so it need not be killed. The element of the pet is not an indication of which [[Astral Flow]] the Summoner will choose to use later in the fight.&lt;br /&gt;
*At approximately 25% HP, the Thief will attempt to use Everyone&#039;s Rancor, which does 10x the damage of Everyone&#039;s Grudge (Grudge does 5 damage for each Tonberry kill, Rancor does 50 damage per kill). The person this hits is liable to be [[K.O.]]&#039;d in one shot if they have not recently reset their Tonberry hate (See [[Everyone&#039;s Grudge]] for more information). It will only use Everyone&#039;s Rancor once.&lt;br /&gt;
*The Summoner will summon a random avatar for [[Astral Flow]] even if its elemental pet is asleep, so make sure your party is healed up before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without [[Shell (Status Effect)|Shell]] or any sort of magical protection.&lt;br /&gt;
*On clearing the Battlefield, you will receive a cutscene and exit in a different location to the entrance. Following this path leads back into [[Temple of Uggalepih]] away from the entrance to the Den.&lt;br /&gt;
&lt;br /&gt;
===Game Description===&lt;br /&gt;
:;Mission Orders: The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshipped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.&lt;br /&gt;
&lt;br /&gt;
===Game Script===&lt;br /&gt;
{{Spoiler3&lt;br /&gt;
|spoiler=&#039;&#039;After the fight. Grav&#039;iton disappears and shows up as an old woman.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Wait. Lay down thy blades. Welcome, brave adventurer. Thine arrival can only mean one thing. &amp;quot;They&amp;quot; have once again begun their rise. Thou must forgive my companions.  They remain bound to this place by the spirits of the past. Though they do not yet realize it... Ah. I have yet to introduce myself. My name is [[Grav&#039;iton]] Berisacci, a scholar from the lost civilization of [[Kuluu]]. However, my colleagues often referred to me by the sobriquet, [[Tonberry]]. I represent the collective consciousness of the remains of what was once a great race of people. Listen carefully, for the tale I am about to tell these reaches far across the plains of time -- back ten thousand years. It all started with a mere crystal and the mysterious power it held...&lt;br /&gt;
&lt;br /&gt;
Deep beneath Vana&#039;diel rest five enormous crystals, all more powerful than any force on this planet. The [[Zilart]] used that power to develop their civilization. The five arks, also known as crags, tap the crystals of their power... The Crystal Lines tie the arks... And [[Delkfutt&#039;s Tower]] controls the flow of energy... However, this was only the beginning. They had other plans for the power of the crystals. The Gate of the Gods... It is said that bringing the power of the five crystals together will open the gate to the heavens and transform [[Vana&#039;diel]] into a paradise for the gods. However, we [[Kuluu]], along with the followers of the Goddess, the [[Dawnmaidens]], were against this plan. We voiced our disapproval to the [[Zilart]], but they were too driven by their self-centered motives to lend an ear to our pleas. The Gate of the Gods -- the floating island of [[Tu&#039;Lia]] -- was constructed, and the Zilart&#039;s plan was put into motion. A fantastic amount of energy was drained from the crystals and focused into [[Tu&#039;Lia]]. However, while this was taking place, we [[Kuluu]] led an attack on the northernmost ark and destroyed it, putting an end to their abominable plan. Unfortunately, this act caused the crystals to spin out of control. The world was engulfed in a blinding light, and the [[Zilart]] were destroyed. The land where the [[Zilart]] resided sank to the abysaal depths of the sea, while the overwhelming power of the crystals laid waste to the Northlands, leaving them uninhabitable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Grav&#039;iton]]:&#039;&#039;&#039; Those [[Kuluu]] who survived the happenings of that day fled here. However, the power of the crystals left its mark on us. As time passed, our bodies and minds degenerated into the form you see standing before you. We do not regret our actions. It was a small sacrifice to save [[Vana&#039;diel]]. What will happen, happens. One can sit and ponder over what could have been, but that would only be a waste of time. We must move on. The world belongs to all who reside on its fertile soil. We could not let it be transformed into a mere playground for the Gods. However, when I learned that [[Delkfutt&#039;s Tower]] remained unchanged even after the accident, I could sense that something was amiss. At that moment, I know our fight was not yet over. Heed my words, young adventurer. Thou must travel to the small island of Zepwell, located to the southwest of [[Bastok]]. There thou will find remains of an ancient temple. There thou must join the eight fragments of light. Only then will the [[Dawnmaidens]] show thee the path thou must follow. The fragments can be found embedded in eight stone monuments located in remote areas of [[Vana&#039;diel]]. As to their precise whereabouts, that is for thee to discover. My time has passed. There is nothing more I can do but stand back and watch as this drama unfolds. Ah, yes. There is one more thing I must tell thee. Beware of the elder prince of the [[Zilart]]. The bond he has formed with the crystals is great. His magic is truly powerful. He has already crossed the boundaries of man and stepped into the forbidden realm of the gods. Thou must be careful. I will not pray for thy success, as it is not prayer that will lead thee to victory. Thou will do what thou must to overcome this great evil. Here is the first fragment to start thee on thy journey. Now, be off! There is not much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With this the old woman disappears.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Rise of the Zilart Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Steel_Bread&amp;diff=103109</id>
		<title>Steel Bread</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Steel_Bread&amp;diff=103109"/>
		<updated>2025-02-27T05:02:31Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Other Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Steel Bread.png|Steel Bread}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics &lt;br /&gt;
| type = Food&lt;br /&gt;
| icon id = 4573&lt;br /&gt;
| name = Loaf of steel bread&lt;br /&gt;
| description = Deliciously baked iron bread.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| duration = 60 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|HP|+6}}&lt;br /&gt;
*{{Effect|Positive|Vitality|+1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|75|2000}}&lt;br /&gt;
| resale price = {{Resale Price|76|77}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Cooking&lt;br /&gt;
| cap = 34&lt;br /&gt;
| result = Iron Bread&lt;br /&gt;
| yield = 4&lt;br /&gt;
| hq result = Steel Bread&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Distilled Water&lt;br /&gt;
| ingredient 2 = Rock Salt&lt;br /&gt;
| ingredient 3 = San d&#039;Orian Flour&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Meals|Breads &amp;amp; Rice}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|- class=&amp;quot;ffxi-header&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;| &#039;&#039;&#039;Price:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|-&lt;br /&gt;
| [[Sawyer]]&lt;br /&gt;
| {{Location|Port Bastok|E-6}}&lt;br /&gt;
| {{Merchant|Standard|nation = Bastok|conquest = 2nd}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Class_Reunion&amp;diff=101732</id>
		<title>Talk:Class Reunion</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Class_Reunion&amp;diff=101732"/>
		<updated>2025-02-02T14:04:23Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Duo 61-62SMN/WHM, No meds or food Sleepga with Shiva and took them down one by one with Ifrit.[[User:Caspianxi0|Caspian]] ([[User talk:Caspianxi0|talk]]) 23:14, 19 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pretty gnarly solo as a 75THF/NIN.  They bring your shadows down fast, and are pretty accurate.  Popped a Vile Elixir.  Didn&#039;t need to 2hr. [[User:F8|F8]] ([[User talk:F8|talk]]) 23:59, 5 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Trivial solo on 75 WHM/BLM. Sleepga and club down one at a time. Hexa will take off ~50% of their HP.&lt;br /&gt;
&lt;br /&gt;
Soloable with 75DRG/WHM. Buffed after goin in added a Yag Drink. 20:20, 13 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Solo 63 BST/WHM with lullaby melodia, used sheep song in the beginning. 2/2/2025&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=101584</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=101584"/>
		<updated>2025-01-31T13:21:34Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Level 40-50 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
= [[HorizonXI Wiki|HorizonXI Wiki]] - EXP Camps =&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont Pass]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10)/(F-11) Map #2 Beetle&#039;s Burrow, outside Magic Gate of Horutoto &#039;&#039;&#039;&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|powders]] required to reach camp. Beetles and Bats do not aggro, but they do link via sound. Enter via (J-7) in East Saru/Lily Tower. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]], [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| Wooden Shutter is at (F-5) in North Sandy.  Antidotes and echo drops strongly recommended. WHM required. Flytrap has a very small range AOE sleep move, and potent paralyze move. Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)Boulder, (L-10), (K-9)Tunnel, (D-7)Boulder, (E-7)Boulder, (E-6)Bushes/Tree&#039;&#039;&#039;&lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|Welcome to the dunes.  [[Baleful Gaze]] petrifies the target if facing.  If you are tanking make sure to fight unlocked so you can quickly turn.  Lots of camps.  Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&#039;&#039;&#039;(E-7) Outpost, (F-8), (E-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|If starting at 10, take care of the level of mob you pull.  Try to avoid pulling 7 or more levels above your parties level.  Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cactus Grub]] (19-20) {{Changes }}&lt;br /&gt;
* [[Canyon Wasp]] (15-19) {{Changes }}&lt;br /&gt;
|Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Killer Bee]]s (15-20) {{Changes }}&lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|Bees seem to use Pollen more often than others. [[:Category:Goblins|Goblins]] in area.  Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-3),(I-5),(L-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes }}&lt;br /&gt;
* [[Yellow Jacket]]s (18-20){{Changes }}&lt;br /&gt;
|F-3 Camp has a [[Goblin Digger]] that can extend chains.  L-6 Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(I-11) [[Valkurm Dunes]] Zone&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-18){{Changes}}&lt;br /&gt;
* [[Plateau Hare]] (19-20){{Changes}}&lt;br /&gt;
|Hares link. 1 orc spawn can also be used to fill chains.  Hares should not be fought until at least level 13. Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(K-11) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes}}&lt;br /&gt;
* [[Snapper]] (17-20){{Changes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-3) Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|La Theine Entrance (F-7), Can either sit in place or run up and down the tunnel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;[[Tahrongi Canyon]] Entrance, Western Side&#039;&#039;&#039;&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)Whitebone Sands, (I-7)Oasis, (J-6) N Forest, (J-8) S Forest, (F-7)W Forest, (I-9)Siren Sands, (B-7)Secret Beach&#039;&#039;&#039;&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Valkurm phase 2.  Snippers primary targets.  Can throw in Sheep, Flies, and Bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|14-16&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Cape Coney]] (20-21) {{Changes }}&lt;br /&gt;
* [[Cactus Bee]] (20-22) {{Changes }}&lt;br /&gt;
|Supports up to 2 parties. Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(E-10) Inside Magic Gate of Horutoto&#039;&#039;&#039;&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (20-23)&lt;br /&gt;
| Notes: [[Silence]] recommended.  Could support 2 parties.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive.  Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.  WHM needed.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7)W Signpost &amp;amp; E Trees, (G-8) Cliff Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
&lt;br /&gt;
|Valkurm phase 3.  Mages stay back to avoid aoe/sleep. &lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&#039;&#039;&#039;Black mage strongly recommended.&#039;&#039;&#039;  Will need [[Silent Oil|Oils]] and [[Prism Powder|powders]] to reach camp and avoid aggro.  6 spawns.  1 beetle is around the corner, a little SW.  Not far from Norvallen Outpost.  Note: Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(H-12)&#039;&#039;&#039;&lt;br /&gt;
* [[Screamer]] (15-17)&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|Not far from Norvallen OP. Will need [[Silent Oil|Oils]] and [[Prism Powder|Powders]] to avoid orc and tiger aggro to reach camp. Note: Norvallen OP warp is level 15+ from Jeuno. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&#039;&#039;&#039;(G-5), (H-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
* [[Steam Lizard]] (16-18)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)/(E-9), (J-6), (J-7), (K-9), (G-8), (I-8), (K-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| Notes: Leecher&#039;s cast Cure 3, [[Silence]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(G-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|Be wary of Funguars linking by sound.  Note: Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(E-6) Aragoneu Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
|2 [[:Category:Goblins|Goblins]] around, can be fought depending on party.  Note: Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (F-9), (F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|[[Antidote]]s and [[Echo Drops]] strongly recommended or WHM required.  BLM recommended. Use NW [[Jugner Forest]] zone at (E-6). [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp if not on chocobo.  Fungur aggro sound and link.  Beetles link sight.  Not far from Norvallen OP.  Norvallen OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;Derfland Outpost (K-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|Camp right at the outpost.  Note: Defland OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|[[Water elemental]] can sometimes spawn in the back,&lt;br /&gt;
Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;[[Zeruhn Mines]], Worm Bridge, [[Eastern Altepa Desert]] Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|Silence Recommended. If 2 worms are close to each other. Have 1 member agro and run out of range. Great for piercing (THF, NIN, RNG)&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(E-7)Goblin Camp, (F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Alternate Valkrum camps.  Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Between Fences, (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11}}), ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-12}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jaggal]] (35-38)                         &lt;br /&gt;
* [[Toucan]] (38-40)&lt;br /&gt;
* [[Costal Opo-opo]] (36-39)&lt;br /&gt;
* [[Kraken]] (37-40)&lt;br /&gt;
* [[Alraune]] (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Gallinipper]] (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* [[Tracer Antlion]] (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ironshell]] (37-40)&lt;br /&gt;
*[[Pond Sahagin]] (36-39)&lt;br /&gt;
*[[Spring Sahagin]] (36-39)&lt;br /&gt;
*[[Lake Sahagin]] (36-39)&lt;br /&gt;
*[[Undead Bats]] (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Sand Beetle]] (36-40){{changes}}&lt;br /&gt;
* [[Desert Dhalmel]] (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* [[Soldier Crawler]] (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Yhoator Wasp]] (37-41)&lt;br /&gt;
* [[Goblin Reaper]] (41-43)&lt;br /&gt;
* [[Goblin Pathfinder]]&lt;br /&gt;
* [[Young Opo-Opo]] (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
* [[Gazer]] (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Siege Bat]]s (40-43)&lt;br /&gt;
* [[Borer Beetle]] (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[The Sanctuary of Zi&#039;tah]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lesser Gaylas]] (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* [[Goobue Gardener]] (40-43)&lt;br /&gt;
|[[Barfira]] recommended if fighting at OP,(F-8)/gobs.  [[Silena]] recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Crawlers&#039; Nest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Worker Crawler]] (40-44)&lt;br /&gt;
* [[Death Jacket]] (40-42)&lt;br /&gt;
* [[Maze Lizard]] (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|[[Western Altepa Desert]] &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Spider]] (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|(H-9) Map 2, (I-8) Map 3&lt;br /&gt;
* Soldier Crawler (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=F-9}}), Yhoat Telepoint&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|Eastern Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Eastern Altepa Desert|pos=F-9}})({{Location Tooltip|area=Eastern Altepa Desert|pos=F-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] poacher, robber, reaper, digger (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|(J-8), (J-9) Lower level, by the coast.&lt;br /&gt;
* Stone Golem (47-49)&lt;br /&gt;
* Diremite (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Yhoator Jungle {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Yhoator Jungle|pos=K-10}})&#039;&#039;&#039;&lt;br /&gt;
* Opotrap (Flytrap, 47-51) {{Changes }}&lt;br /&gt;
* Snap Jaw (Pugil, 48-51) {{Changes }}&lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(G-6), (H-6), (G-7), (H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Beetle (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|Xarcabard&lt;br /&gt;
|&#039;&#039;&#039;Baileys Zone, ({{Location Tooltip|area=Xarcabard|pos=E-8}})&#039;&#039;&#039;&lt;br /&gt;
* Demon Knight, Wizard, Pawn (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;Ifrit Cauldron zones ({{Location Tooltip|area=Yhoator Jungle|pos=H-6}})&#039;&#039;&#039;&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  &#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Lufaise Meadows|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Beaucedine Glacier|pos=J-5}}) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Misareaux Coast|pos=G-7}}), ({{Location Tooltip|area=Misareaux Coast|pos=G-5}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Western Altepa Desert|pos=F-6}}), ({{Location Tooltip|area=Western Altepa Desert|pos=G-6}})&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel needed for cocoon. Drops coffer keys. Supports 1 party.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyada Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Bring a RDM or BRD for support/dispel.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts recommended.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip&lt;br /&gt;
| text = K-5&lt;br /&gt;
| tooltip = &lt;br /&gt;
| area = Sauromugue Champaign&lt;br /&gt;
| pos = K-5&lt;br /&gt;
| highlight background = transparent&lt;br /&gt;
| marker pos x = -4&lt;br /&gt;
| marker pos y = 12&lt;br /&gt;
| marker size = 35&lt;br /&gt;
| marker opacity = 0.4&lt;br /&gt;
| marker background = #5555ff&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Horo_Flour&amp;diff=99728</id>
		<title>Horo Flour</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Horo_Flour&amp;diff=99728"/>
		<updated>2025-01-10T03:57:14Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Horo flour.jpg}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| icon id = 00631&lt;br /&gt;
| name = Bag of horo flour&lt;br /&gt;
| description = Horo barley grows in the harshest&amp;lt;br&amp;gt;conditions and loses flavor as a result.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|9|10}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Pet Food Alpha Biscuit|Cooking|9}}&lt;br /&gt;
{{rl|Pet Food Beta Biscuit|Cooking|19}}&lt;br /&gt;
{{rl|Pet Food Gamma Biscuit|Cooking|29}}&lt;br /&gt;
{{rl|Puls|Cooking|24}}&lt;br /&gt;
{{rl|Sardine Ball|Cooking|31}}&lt;br /&gt;
{{rl|Goblin Bread|Cooking|61}}&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe|None}}&lt;br /&gt;
&lt;br /&gt;
==Obtained from Desynthesis==&lt;br /&gt;
{{rl|None}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Food|Ingredients|search=bag_of_horo_flour}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{|class=&amp;quot;horizon-table npc-table table-sm&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;Price:&#039;&#039;&#039; {{Price|36|41}}&lt;br /&gt;
|-&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Location&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Pawkrix]]&lt;br /&gt;
|{{Location|Lower Jeuno|H-10}}&lt;br /&gt;
|{{Merchant|Standard}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Oggodett]]&lt;br /&gt;
|{{Location|Bastok Markets|I-9}}&lt;br /&gt;
|{{Merchant|Regional|Aragoneu}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Antonian]]&lt;br /&gt;
|{{Location|Northern San d&#039;Oria|J-8}}&lt;br /&gt;
|{{Merchant|Regional|Aragoneu}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Maqu Molpih]]&lt;br /&gt;
|{{Location|Windurst Waters|map = South|H-8}}&lt;br /&gt;
|{{Merchant|Regional|Aragoneu}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=99719</id>
		<title>EXP Camps</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=EXP_Camps&amp;diff=99719"/>
		<updated>2025-01-09T13:47:30Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: Added map tooltips to some camps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
= [[HorizonXI Wiki|HorizonXI Wiki]] - EXP Camps =&lt;br /&gt;
&#039;&#039;New Horizon specific camps are marked with {{Changes }}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notes:  &lt;br /&gt;
*These camps are all aimed at standard 6 member [[Party|parties]]. &lt;br /&gt;
*Consider targeting lower level mobs (no higher than 8 levels above your party) with a non-standard party setup.&lt;br /&gt;
*If your party has a strong line-up, eats food, and is coordinated with skill chains/magic bursts, you can target a higher level camp. &lt;br /&gt;
*Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. &lt;br /&gt;
*Starting at level 50 adventures will gain an experience point bonus with simply having [[signet]] on, up to a total of 10%, in conquest (Vanilla/RoZ/CoP) areas {{Changes }}. &lt;br /&gt;
*Starting at level 50, adventurers will gain a 5% experience point bonus for defeating foes in conquest regions that their nation does not control while having [[signet]]{{Changes }}. Consider camping in regions that your nation doesn&#039;t control for maximum experience points gains!&lt;br /&gt;
&lt;br /&gt;
== Camps - Verify if viable ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob(s) !! Note&lt;br /&gt;
|-&lt;br /&gt;
| 28-32 &lt;br /&gt;
|| [[Lufaise Meadows]]&lt;br /&gt;
||&#039;&#039;&#039;Lake&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 Orcs&lt;br /&gt;
|| &#039;&#039;&#039;All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. [[Thunder Elemental]] danger.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 || [[Beaucedine Glacier]] || &#039;&#039;&#039;[[Ranguemont zone]] (G-9) canyon (no mobs should pop in that spot) (H-9) (roaming tiger alley)&#039;&#039;&#039; &lt;br /&gt;
* Tier 4 [[:Category:Goblins|Goblins]]&lt;br /&gt;
* [[Tundra Tiger]]&lt;br /&gt;
* [[Gigas&#039;s Tiger]]&lt;br /&gt;
|| Mages must /whm. Take notice of mobs in area that detect magic. The H-9 camp is a roaming camp loaded with [[:Category:Tigers|tigers]] and little of the other mobs. Bring someone to kill all other mobs except for the BST Giga (will load a pet that is the same level as the [[Tundra Tiger]] but with a fourth of the HP).&lt;br /&gt;
|-&lt;br /&gt;
| 29-33 &lt;br /&gt;
|| [[Castle Oztroja]] &lt;br /&gt;
|| &#039;&#039;&#039;Behind Trap Door&#039;&#039;&#039;&lt;br /&gt;
* Tier 4 [[:Category:Yagudo|Yagudo]]&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|| Layout of zone favors a moving party.&lt;br /&gt;
|-&lt;br /&gt;
|41-44 &lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|(L-10)&lt;br /&gt;
* [[Ogrefly]]&lt;br /&gt;
* [[Master Coeurl]]&lt;br /&gt;
|1 party. WHM is required. Mages must sub WHM. &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 10-20 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10-15&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10)/(F-11) Map #2 Beetle&#039;s Burrow, outside Magic Gate of Horutoto &#039;&#039;&#039;&lt;br /&gt;
* [[Beady Beetle]] (12-16)&lt;br /&gt;
* [[Bat Battalion]] (12-15)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]], [[Goblin Ambusher]] (14-18)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|powders]] required to reach camp. Beetles and Bats do not aggro, but they do link via sound. Enter via (J-7) in East Saru/Lily Tower. &lt;br /&gt;
|-&lt;br /&gt;
|11-15&lt;br /&gt;
|[[Carpenters&#039; Landing]], [[Northern San d&#039;Oria]] Wooden Shutter entrance   &lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Digger Wasp]] (14-17)&lt;br /&gt;
* [[Beady Beetle]] (15-17)&lt;br /&gt;
* [[Orcs]] (16-18)&lt;br /&gt;
* [[Poison Funguar]] (17-19)&lt;br /&gt;
* [[Flytrap]] (20-22)&lt;br /&gt;
| Wooden Shutter is at (F-5) in North Sandy.  Antidotes and echo drops strongly recommended. WHM required. Flytrap has a very small range AOE sleep move, and potent paralyze move. Can support multiple parties and different level ranges. &lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(L-10), (K-9) Tunnel, (D-7), (D-6)Valley, (E-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Hill Lizard]] (15-19)&lt;br /&gt;
|Welcome to the dunes.  [[Baleful Gaze]] petrifies the target if facing.  If you are tanking make sure to fight unlocked so you can quickly turn.  Lots of camps.  Some camps can hold 2 parties.  Pull lizards from both sides at the valley camp.  Level 11 parties take care when pulling level 18-19 lizards.&lt;br /&gt;
|-&lt;br /&gt;
|11-14&lt;br /&gt;
|[[Buburimu Peninsula]]                 &lt;br /&gt;
|&#039;&#039;&#039;(E-7) Outpost, (F-8), (E-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Sylvestre]] (15-18),&lt;br /&gt;
* [[Mighty Rarab]] (15-18)&lt;br /&gt;
|If starting at 10, take care of the level of mob you pull.  Try to avoid pulling 7 or more levels above your parties level.  Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cactus Grub]] (19-20) {{Changes }}&lt;br /&gt;
* [[Canyon Wasp]] (15-19) {{Changes }}&lt;br /&gt;
|Not far from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Tahrongi Canyon]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Killer Bee]]s (15-20) {{Changes }}&lt;br /&gt;
* [[Goblin Tinkerer]] (18-20)&lt;br /&gt;
|Bees seem to use Pollen more often than others. [[:Category:Goblins|Goblins]] in area.  Not too far from Kolshushu OP or teleport mea.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Konschtat Highlands]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(F-3),(I-5),(L-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes }}&lt;br /&gt;
* [[Yellow Jacket]]s (18-20){{Changes }}&lt;br /&gt;
|F-3 Camp has a [[Goblin Digger]] that can extend chains.  L-6 Camp has [[Poltergeist]]s (18-20) that can extend chains.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(I-11) [[Valkurm Dunes]] Zone&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-18){{Changes}}&lt;br /&gt;
* [[Plateau Hare]] (19-20){{Changes}}&lt;br /&gt;
|Hares link. 1 orc spawn can also be used to fill chains.  Hares should not be fought until at least level 13. Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[La Theine Plateau]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(K-11) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Mineral Eater]] (15-19){{Changes}}&lt;br /&gt;
* [[Snapper]] (17-20){{Changes}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(G-3) Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Stink Bats]] (15-18)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|12-15&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Blood Bunny|Blood Bunnies]] (17-19)&lt;br /&gt;
|La Theine Entrance (F-7), Can either sit in place or run up and down the tunnel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|13-15&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;[[Tahrongi Canyon]] Entrance, Western Side&#039;&#039;&#039;&lt;br /&gt;
* [[Maze Maker]] (18-21)&lt;br /&gt;
* [[Bats]] (15-17)&lt;br /&gt;
* [[Goblin Tinkerer]], [[Goblin Butcher]] (16-17)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (E-9), (I-9), (J-6), (J-8), (I-7)Oasis, (J-7)Signpost, (B-7)Secret Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snipper]] (18-22)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
* [[Night Bats]] (12-15)&lt;br /&gt;
* [[Star Bat]] (17-20)&lt;br /&gt;
|Valkurm phase 2.  Snippers are primary target for level 14-15 parties. Flies and Sheep are good for 15+ parties but watch out for flies aoe and sheep sleep aoe, especially if you have lots of melee in the party.  Mages stay back to avoid aoe/sleep.  Lots of camps. Experience drops at 17 but the amount of easily killable and accessible mobs makes up for it.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(E-10) Inside Magic Gate of Horutoto&#039;&#039;&#039;&lt;br /&gt;
* [[Battle Bat]] (17-19)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (20-23)&lt;br /&gt;
| Notes: [[Silence]] recommended.  Could support 2 parties.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive.  Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|14-17&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Fly Agaric]] (21-23)&lt;br /&gt;
* [[Hognosed Bat]] (17-19)&lt;br /&gt;
|Bats link.  (F-7) La Theine entrance.  Not far from Ronfaure OP.  WHM needed.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp or fight your way there.&lt;br /&gt;
|-&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
|&#039;&#039;&#039;Black mage strongly recommended.&#039;&#039;&#039;  Will need [[Silent Oil|Oils]] and [[Prism Powder|powders]] to reach camp and avoid aggro.  6 spawns.  1 beetle is around the corner, a little SW.  Not far from Norvallen Outpost.  Note: Norvallen OP warp is level 15+ from Jeuno.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(H-11)/(H-12)&#039;&#039;&#039;&lt;br /&gt;
* [[Screamer]] (15-17)&lt;br /&gt;
* [[Land Pugil]] (18-20)&lt;br /&gt;
* [[Snipper]] (18-20)&lt;br /&gt;
* [[Forest Tiger]] (22-24)&lt;br /&gt;
|Not far from Norvallen OP. Will need [[Silent Oil|Oils]] and [[Prism Powder|Powders]] to avoid orc and tiger aggro to reach camp. Note: Norvallen OP warp is level 15+ from Jeuno. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|&#039;&#039;&#039;(G-5), (H-3)&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (21-23)&lt;br /&gt;
* [[Steam Lizard]] (16-18)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)/(E-9), (J-6), (J-7), (K-9), (G-8), (I-8), (K-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 [[:Category:Goblins|Goblins]] (22-25)&lt;br /&gt;
* [[Bull Dhalmel]] (20-23)&lt;br /&gt;
* [[Zu]] (20-23)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
| Notes: Leecher&#039;s cast Cure 3, [[Silence]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(G-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gadfly]] (18-21),&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|Be wary of Funguars linking by sound.  Note: Derfland OP is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(E-6) Aragoneu Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crane Fly]] (18-21),&lt;br /&gt;
* [[Hill Lizard]] (19-22)&lt;br /&gt;
|2 [[:Category:Goblins|Goblins]] around, can be fought depending on party.  Note: Aragoneu OP warp is level 15+ from Jeuno.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;(F-8), (F-9), (F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Stag Beetle]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-24)&lt;br /&gt;
|[[Antidote]]s and [[Echo Drops]] strongly recommended or WHM required.  BLM recommended. Use NW [[Jugner Forest]] zone at (E-6). [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp if not on chocobo.  Fungur aggro sound and link.  Beetles link sight.  Not far from Norvallen OP.  Norvallen OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
|15-18&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Cape Coney]] (20-21) {{Changes }}&lt;br /&gt;
* [[Cactus Bee]] (20-22) {{Changes }}&lt;br /&gt;
|Supports up to 2 parties. Quick walk from Kolshushu Outpost.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-17&lt;br /&gt;
|[[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;Derfland Outpost (K-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Land Pugil]] (17-20)&lt;br /&gt;
* [[Snipper]] (17-20)&lt;br /&gt;
* [[Carnivorous Crawler]] (20-23)&lt;br /&gt;
* [[Gadfly]] (18-21) &lt;br /&gt;
|Camp right at the outpost.  Note: Defland OP warp is level 15+.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|15-18&lt;br /&gt;
| [[Pashhow Marshlands]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Crawlers]] (20-23)&lt;br /&gt;
* [[Leeches]] (20-23)&lt;br /&gt;
* [[Marsh Funguar]] (21-25)&lt;br /&gt;
|[[Water elemental]] can sometimes spawn in the back,&lt;br /&gt;
Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed&lt;br /&gt;
|-&lt;br /&gt;
|15-19&lt;br /&gt;
|[[Korroloka Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;[[Zeruhn Mines]], Worm Bridge, [[Eastern Altepa Desert]] Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Land Worm]] (20-25)&lt;br /&gt;
* [[Seeker Bats]] (22-26)&lt;br /&gt;
|Silence Recommended. If 2 worms are close to each other. Have 1 member agro and run out of range. Great for piercing (THF, NIN, RNG)&lt;br /&gt;
|-&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7) Goblin Camp&#039;&#039;&#039;&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[ Goblin Gambler]] (23-25)&lt;br /&gt;
* [[Damselfly]] (20-23)&lt;br /&gt;
* [[Brutal Sheep]] (20-23)&lt;br /&gt;
|Primary targets are goblins. [[Silence]] required.  Watch out for sight-based links.  Supports 1 party.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|16-18&lt;br /&gt;
|[[Meriphataud Mountains]]&lt;br /&gt;
|&#039;&#039;&#039;(D-6) by Spine&#039;&#039;&#039;&lt;br /&gt;
* [[Boggart]] (25-27)&lt;br /&gt;
* [[Couerl]] (22-26)&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
* [[Crane Fly]] (18-21)&lt;br /&gt;
|Crane Flies can help fill a chain if they&#039;re high enough level, but there are plenty of boggarts on both sides of the spine.  Close to Aragoneu OP.  Bring a WHM for [[Paralyna]] and [[Silena]].&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;(F-10) 3rd Map, Going East from Entrance&#039;&#039;&#039;&lt;br /&gt;
* [[Dung Beetle]] (23-25)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Gambler]], [[Goblin Mugger]] (22-26)&lt;br /&gt;
|Further down, past the Fly Agarics.  Beetle&#039;s link.  BLM recommended.  [[Silent Oil|Oils]] and [[Prism Powder|powders]] needed to reach camp or fight your way there.  There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)Spore Hollow, (K-9) &#039;&#039;&#039;&lt;br /&gt;
* [[Jugner Funguar]] (22-25)&lt;br /&gt;
|Not far from Norvallen OP.  (K-9) camp is reached from the south.  Bring a WHM.  	Be wary of Funguars linking by sound &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9), (I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Beach Pugil]] (23-26)&lt;br /&gt;
* [[Snipper]] (20-23)&lt;br /&gt;
|Valkrum, the final phase.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach Gustav zone. Use [[:Category:Goblins|Goblins]] or Damselflies to fill in chains.&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10), (J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
* [[Clipper]] (24-26)&lt;br /&gt;
* [[Poison Leech]] (24-27)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17-19&lt;br /&gt;
|[[Buburimu Peninsula]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(I-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cape Dhalmel]]s (24-26) {{Changes }}&lt;br /&gt;
* 3rd tier [[:Category:Goblins|Goblins]] (21-25)&lt;br /&gt;
|&#039;&#039;&#039;Cape Dhalmels and Bull Dhalmels (20-23) will link&#039;&#039;&#039;, bind or sleep recommended.&lt;br /&gt;
Significant nearby [[:Category:Goblins|Goblins]] presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Maze of Shakhrami]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Carnivorous Crawler]] (22-25)&lt;br /&gt;
|8 crawlers, 10 if you roam into the eastern tunnel.  [[Silent Oil|Oils]] and [[Prism Powder|Powders]] needed to reach camp.  Enter from canyon.&lt;br /&gt;
|-&lt;br /&gt;
|17-20 &lt;br /&gt;
|[[Buburimu Peninsula]]&lt;br /&gt;
|&#039;&#039;&#039;(J-7) East Beach, (H-9) South Beach&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Poison Leech]] (21-25)&lt;br /&gt;
* [[Snipper]]s (18-23)&lt;br /&gt;
* [[Shoal Pugil]] (24-28)&lt;br /&gt;
|Watch for Bogy spawns at night.  Both beaches have safe places to camp outside of blood aggro range.  Start on snippers at 17.  Can start mixing pugs in at 18.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-20&lt;br /&gt;
|[[Inner Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map #3, Rose Tower, 3 Mage Gate &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Boggart]] (23-26)&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|18-21&lt;br /&gt;
| [[Castle Oztroja]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Yagudo|Yagudo]] Priest, Votary, Theologist, Persecutor (22-27)&lt;br /&gt;
* [[Bastion Bats]] (18-21)&lt;br /&gt;
| Layout of the zone heavily favors a moving party. Everything aggros.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|18-21&lt;br /&gt;
|[[Beadeaux]]&lt;br /&gt;
|&#039;&#039;&#039;Main Zone/Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Copper Quadav]] (22-27)&lt;br /&gt;
* [[Old Quadav]] (22-26)&lt;br /&gt;
* [[Land Pugil]] (20-23)&lt;br /&gt;
| All of the mobs aggro.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|19-21&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Land Worm]] (25-27)&lt;br /&gt;
| Circle around lake killing worms and crabs.&lt;br /&gt;
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you. &lt;br /&gt;
Crabs here spawn slightly lower level than others.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039;  Consider /searching the zone and exping in another zone if you see many people in the zone already.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-5), (E-4), (D-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Migrant Hawker]] (24-27) {{Changes }}&lt;br /&gt;
* [[Dust Lizard]] (26-28){{Changes }}&lt;br /&gt;
| Quick walk from Aragoneu OP.  3 camps/supports 3 parties. &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;small&amp;gt;Center Landing Docs (NW Jugner Zone)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Forest Tiger]]&lt;br /&gt;
* [[Pugil]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] recommended&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Davoi]]&lt;br /&gt;
|&#039;&#039;&#039;Jugner Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc (22-28)&lt;br /&gt;
|[[Bats]] that pop at night aggro.&lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Yughott Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Upper Grotto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Tier 3 Orc&lt;br /&gt;
* [[Bats]]&lt;br /&gt;
|[[Silent Oil|Oils]] and [[Prism Powder|Powders]] required to reach either Horlais Peak zoneline.&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|19-22&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)/(F-8), (F-11)Shack, (H-12)Stone Wall/Signpost, (I-10)Crates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Berry Grub]] (25-28)&lt;br /&gt;
* [[Death Wasp]] (23-26)&lt;br /&gt;
| [[Acid bolt]]s recommended.  Quadav and ocuhu aggro sound.  Can fill in with bats at night.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 20-30 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-22&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=I-8}}), ({{Location Tooltip|area=Qufim Island|pos=I-7}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (25-27)&lt;br /&gt;
* [[Dark Bats]] (25-27)&lt;br /&gt;
* [[Glow Bat]]s (28-29)&lt;br /&gt;
&lt;br /&gt;
|Multiple camps.  Potentially supports 2 parties at opposite ends of the cliff. &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ordelle&#039;s Caves|map=Map 2|pos=G-7}}), Waterfall/PLD ???&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Clipper]] (26-29)&lt;br /&gt;
* [[Shrieker]] (25-27)&lt;br /&gt;
* [[Goliath Beetle]] (29-31)&lt;br /&gt;
|&#039;&#039;&#039;Clipper links. Take care of bomb.Use eastern La Theine zone&#039;&#039;&#039;. &lt;br /&gt;
[[Sneak]] required to reach camp. &lt;br /&gt;
&#039;&#039;&#039;Supports 1 party.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|&#039;&#039;&#039;Zone to Meriphataud, ({{Location Tooltip|area=The Sanctuary of Zi&#039;Tah|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Mugger, Gambler (26-29)&lt;br /&gt;
* [[Ancient Bat]]s (26-28)&lt;br /&gt;
|Camp only supports 1 party, however, the southwest part of the zone is littered with gobs and bats. Myxomycete no aggro.&lt;br /&gt;
Highly recommended to bring a BRD to sleep Bats pops (bats will not resist sheep song/lullaby). &lt;br /&gt;
Beware of [[Rock Golem]] (magic sensitive and will destroy your party).&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Lower Delkfutt&#039;s Tower]]&lt;br /&gt;
|&#039;&#039;&#039;Qufim Zone (H-10), Stairs Between 1F/2F, North (F-7) and West (F-10), (K-7) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Gigas Gatekeeper]], [[Gigas Guard]], [[Gigas Lobber]], [[Gigas Sentry]] (28-30)&lt;br /&gt;
* [[Goblin Leecher]], [[Goblin Mugger]], [[Goblin Gambler]] (27-30)&lt;br /&gt;
* [[Ancient Bat]]s (27-29)&lt;br /&gt;
* [[Seeker Bats]] (25-27)&lt;br /&gt;
|[[Giga Ranger]]s (Lobbers). Hurt. Pull with caution.&lt;br /&gt;
|-&lt;br /&gt;
|20-24&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Ranguemont Pass|pos=H-10}}). Beyond the door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Gambler]], [[Goblin Leecher]] (26-30)&lt;br /&gt;
* [[Seeker Bats]] (25-28)&lt;br /&gt;
|Strongly recommended to bring someone to neutralize the [[Ooze]] located in between the [[:Category:Goblins|Goblins]] pops. &lt;br /&gt;
[[Sneak]] required to reach H-10 camp.&lt;br /&gt;
|-&lt;br /&gt;
|21-24&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp at either end of the caves ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-11}}), ({{Location Tooltip|area=Carpenters&#039; Landing|pos=I-12}})&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Diving Beetle]] (27-30)&lt;br /&gt;
* [[Shreiker]] (28-31)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Shriekers ([[Sneak]]) aggro/Beetles link by sight. 2 parties.  Quick walk from Norvallen OP. Bring sneak/oils.  WHM needed or bring lots of echo drops.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22-26 &lt;br /&gt;
|| [[Maze of Shakhrami]] &lt;br /&gt;
|| &#039;&#039;&#039;({{Location Tooltip|area=Maze of Shakhrami|pos=L-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient Bat]]s (26-29)&lt;br /&gt;
* [[Caterchipillar]] (30-31)&lt;br /&gt;
* [[Goblins Smithy]], [[Goblin Shaman]], [[Goblin Pathfinder]] (31-34) &lt;br /&gt;
|| Buburimu Side/OP.  Enter at (F-6).  Lower level parties focus on bats and  crawlers.  &lt;br /&gt;
|-&lt;br /&gt;
|22-24&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Qufim Island|pos=H-6}}), ({{Location Tooltip|area=Qufim Island|pos=G-6}}), ({{Location Tooltip|area=Qufim Island|pos=H-8}})/({{Location Tooltip|area=Qufim Island|pos=H-9}}), ({{Location Tooltip|area=Qufim Island|pos=F-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Greater Pugil]] (28-30)&lt;br /&gt;
* [[:Category:Gigas|Gigas]] (28-30)&lt;br /&gt;
* [[Acrophies]] (32-33)&lt;br /&gt;
|Supports 3 parties.  &#039;&#039;&#039;Popular exp zone&#039;&#039;&#039; consider /searching the zone and choosing another area to exp in if there are many parties in zone.  Take care with thunder elemental spawn at (F-8) during thunder weather.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Sauromugue Champaign|pos=F-8}}), ({{Location Tooltip|area=Sauromugue Champaign|pos=G-8}})&#039;&#039;&#039;&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Tabar Beak]] (31-33)&lt;br /&gt;
|Supports maybe 2 parties.  BLM and WHM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|23-27&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;({{Location Tooltip|area=Meriphataud Mountains|pos=D-10}}), ({{Location Tooltip|area=Meriphataud Mountains|pos=G-10}})&#039;&#039;&#039;&lt;br /&gt;
* [[Puma]] {{Changes }} (29-33)&lt;br /&gt;
* [[Drooling Hound]] {{Changes }} (31-35)&lt;br /&gt;
* [[Ridge Lizard]] {{Changes }} (29-31)&lt;br /&gt;
| Can be done at level 23 if going slow between pulls, at level 25 Drooling Hounds can enter rotation. EXP tapers during level 26 but can still produce 8-10k exp/hr &#039;&#039;without&#039;&#039; rings because kills go quickly. Easy chain 5&#039;s with a solid party. &lt;br /&gt;
*Puma inflicts Paralyze (Blaster) and Silence (Chaotic Eye.) Paralyna/Silena recommended.&lt;br /&gt;
*Highly suggested to have 2 supports with Paralyna that can alternate healing if needed. (Example: WHM + SMN.) Silena costs 24MP and Paralyna 12MP, so a solo healer will be out of MP very often at this camp unless your group is coordinated.&lt;br /&gt;
*Tanks can have a hard time against the Coeurls.  Chaotic Eye is a gaze attack that executes very quickly, making it hard to dodge, especially if already mid-cast. Try turning around before casting to help mitigate this issue. Having a 2nd provoker is a huge QoL improvement here.&lt;br /&gt;
*Lizard&#039;s Blockhead TP move can hit non-tanks for very high numbers (200+ dmg.) Be careful about pulling too much enmity!&lt;br /&gt;
*Supports 2 parties, 1 at each coordinate, Beware Drooling Hound (31-33) at night, it has AoE Disease.  Not a a bad walk from OP or Mea crag.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Goblin Mugger]], [[Goblin Leecher]], [[Goblin Pathfinder]], [[Goblin Smithy]], [[Goblin Furrier]] (28-33)&lt;br /&gt;
* [[Champaign Coeurl]] (32)&lt;br /&gt;
*[[Diving Beetle]] (30-32)&lt;br /&gt;
| Bonfire camp.  Next to flying beetles.  Could possibly support 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|24-26&lt;br /&gt;
|[[Ranguemont Pass]]&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Hecteyes]] (31-33)&lt;br /&gt;
|Silence highly recommended.  Sneak/invis needed to reach camp. (J-5) has about 8 bat spawns along the tunnel.  May need to roam a bit. &#039;&#039;&#039;~12 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Sauromugue Skink]] (28-32)&lt;br /&gt;
* [[Diving Beetle]] (30-32)&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]], [[Yagudo Interrogator]] (26-36)&lt;br /&gt;
|Camp at fallen pillar/crumbling wall or outside of fort.  Mob density a bit scarce.  Yagudo have a high level range.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|24-27&lt;br /&gt;
|[[Carpenters&#039; Landing]]&lt;br /&gt;
|&#039;&#039;&#039;Camp by the Logs near Dock(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Spinous Pugil]] (29-31)&lt;br /&gt;
* [[Sabretooth Tiger]] (29-32)&lt;br /&gt;
* [[Birdtrap]] (29-33)&lt;br /&gt;
| &#039;&#039;&#039;Use SE [[Jugner Forest]] zone, (J-8)&#039;&#039;&#039;. Traps AoE Sleep, Single-Target paralyze, Tigers AoE paralyze.  WHM recommended.  Be mindful of big Tiger crits.  Tigers aggro/link by sight, traps don&#039;t aggro or link.  Pugils aggro by sound.  Sneak needed to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|24-28&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-6),(G-7),(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Yuhtunga Mandragora]] (30-33)&lt;br /&gt;
|Beware patrolling [[Goblin Smithy]]&lt;br /&gt;
|-&lt;br /&gt;
|25-27&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
| &#039;&#039;&#039;(H-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Yagudo Priest]], [[Yagudo Votary]], [[Yagudo Theologist]], [[Yagudo Oracle]] (26-36)&lt;br /&gt;
* [[Sauromuge Skink]] (28-32)&lt;br /&gt;
* Diving Beetle (30-32)&lt;br /&gt;
|Camp on hill by bonfire [[:Category:Yagudo|Yagudo]] camp.  Beware of links. Bring a smn, rdm, blm, or brd for crowd control. Yagudo have high level range.&lt;br /&gt;
|-&lt;br /&gt;
|26-28&lt;br /&gt;
|[[Ranguemont Pass]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(E-6)/(F-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Stirge]] (30-33)&lt;br /&gt;
* [[Goblin Smithy]], [[Goblin Pathfinder]] {{Changes }} (32-36)&lt;br /&gt;
|4 Gob spawns (Era+) with 3-4 Bat spawns in the same open area and connecting caves. May be able to extend camp to 28 depending on kill speed.  Will need sneak/invis to reach camp.  &#039;&#039;&#039;~11.5 minute walk from Ronfaure OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|26-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-7),(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Ivory Lizard]] (32-35)&lt;br /&gt;
* [[Jungle Coeurl]] (35-38)&lt;br /&gt;
|Need [[Silena]] and [[Paralyna]]. Start with lizards at level 26.  Mix in coeurls at level 28+.&lt;br /&gt;
Take chocobo from Kazham to H-6 and drop down. Then after emerging from the tunnel after the drop, go down ramp when you see the Overgrown Rose (Marbolo), into another tunnel. Camp at the edge of the cliff overlooking the Volcano.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7) Docks&#039;&#039;&#039;&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Start on Efts.  Efts link by the way.  Move to ravens around level 29.  Ravens link too.  Bring the sleeps and the lullabys.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|27-31&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Death Jacket]] (33-37)&lt;br /&gt;
|&#039;&#039;&#039;BEE LOG&#039;&#039;&#039;.  Camp inside the tunnel.&lt;br /&gt;
|-&lt;br /&gt;
| 27-30 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
||&#039;&#039;&#039;(H-9)&#039;&#039;&#039; &lt;br /&gt;
* [[Flesh Eater]] (35-37)&lt;br /&gt;
* [[Hecteyes]] (35-38)&lt;br /&gt;
|| Mages must /whm. Huge level Difference of Flesh Eaters in the zone. [[Silence]] recommended.&lt;br /&gt;
|-&lt;br /&gt;
| 27-29 &lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(F-8), (G-9), (H-10), (G-13)&#039;&#039;&#039;&lt;br /&gt;
* Tier 1 [[Goblin Craftsman]], [[Goblin Hammerman]], [[Goblin Leadman]], [[Goblin Gutterman]] (33-36)&lt;br /&gt;
* Tier 1 [[:Moblin Ragman]], [[Moblin Chapman]], [[Moblin Witchman]], [[Moblin Pickman]] (33-36)&lt;br /&gt;
* [[Bugbear Servingman]] (33-36)&lt;br /&gt;
* [[Stirge]] (33-36)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. [[Escape]] or [[Warp]] is recommended. Mages must /whm. [[Earth Elemental]] danger at E-4 camp. [[Silence]] highly recommended.  Drops gil and craft materials.&lt;br /&gt;
|-&lt;br /&gt;
|27-30&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-11) - Outpost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Young Opo-Opo]] (34-36)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (32-37)&lt;br /&gt;
|Beware of holes when pulling. WHM recommended for Curaga and Barfira.&lt;br /&gt;
|-&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(L-9)&#039;&#039;&#039; &lt;br /&gt;
*[[Champaign Coeurl]] (35-37)&lt;br /&gt;
*[[Diving Beetle]] (35-37)&lt;br /&gt;
*[[:Category:Yagudo|Yagudo]] (36-38)&lt;br /&gt;
| 1 party.  Have [[Paralyna]] and [[Silena]] ready.  BLM recommended.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|28-30&lt;br /&gt;
|[[Yhoator Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-7), (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Yhoator Mandragora]] (35-37)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-33&lt;br /&gt;
|[[Yuhtunga Jungle]] &#039;&#039;&#039;([[Kazham Airship Pass]] required)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-11/G-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[;Category:Sahagin|Sahagin]] (34-38),&lt;br /&gt;
* [[Makara]] (35-38)&lt;br /&gt;
|Close to the zone for [[Sea Serpent Grotto]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Bibiki Bay]]&lt;br /&gt;
|&#039;&#039;&#039;(H-6),(H-7),(I-6),(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Eft]] (33-36),&lt;br /&gt;
* [[Island Rarab]] (34-38),&lt;br /&gt;
* [[Marine Dhalmel]] (34-37)&lt;br /&gt;
* [[Raven]] (36-38)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (33-36)&lt;br /&gt;
|Dhalmels can silence, the area supports 3 parties&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]]s (34-38) {{changes|adjusted level range 34-38 instead of 36-38}}&lt;br /&gt;
|The weapons on Horizon here spawn as low as 34 (retail was 36). Supports 1 party.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(J-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
* [[Goblin Shaman]], [[Goblin Pathfinder]], [[Goblin Furrier]] (31-36)&lt;br /&gt;
&lt;br /&gt;
|1 party.  Only 5 spawns.  Pull [[:Category:Goblins|Goblins]] by the coast to fill in. Not a bad alternate camp if Sauromugue is taken and party members don&#039;t have OPs, kaz pass, or crystals.&lt;br /&gt;
|-&lt;br /&gt;
|29-31&lt;br /&gt;
|[[Rolanberry Fields]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Evil Weapon]] (36-38)&lt;br /&gt;
|Only 4 spawns. If you sit at the end of the spine, you can pull weapons from both sides&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 30-40 ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|30-32&lt;br /&gt;
|[[Bibiki Bay - Purgonorgo Isle]]&lt;br /&gt;
|&#039;&#039;&#039;(Everywhere)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Jaggal (35-38)                         &lt;br /&gt;
* Toucan (38-40)&lt;br /&gt;
* Costal Opo-opo (36-39)&lt;br /&gt;
* Kraken (37-40)&lt;br /&gt;
* Alraune (37-40)&lt;br /&gt;
|Take the Purgonorgo Isle boat (need manaclipper ticket: 80gil, sold on pier), have RR or hope for a WHM fisher if NM is up. Once on the island you may find a Clot in your camp, kill it, there are more spawns than clots and you can push them off your camp. Don&#039;t touch the urganite. No [[Sneak]] or [[Invisible]] needed if you can avoid clots and bombs (both very rare). Island can support probably 8 parties.&lt;br /&gt;
|-&lt;br /&gt;
|30-34&lt;br /&gt;
|[[Attohwa Chasm]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)/(I-10)&#039;&#039;&#039;&lt;br /&gt;
* Gallinipper (36-39)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Smithy, Furrier, Pathfinder, Shaman (37-39)&lt;br /&gt;
* Tracer Antlion (38-40)&lt;br /&gt;
|[[Sneak]] required, and cross the first bridge. Camp against the wall.  Beware of doom scorpions.&lt;br /&gt;
|-&lt;br /&gt;
|30-33&lt;br /&gt;
|[[Sea Serpent Grotto]] &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-10), hallway, First Map&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Ironshell (37-40)&lt;br /&gt;
*Pond Sahagin (36-39)&lt;br /&gt;
*Spring Sahagin (36-39)&lt;br /&gt;
*Lake Sahagin (36-39)&lt;br /&gt;
*Undead Bats (36-39)&lt;br /&gt;
| Need [[Sneak]] to reach.  Supports 1 party.  Camp in hallway in front of the ornamental door. Sahagin link.  Beware bats that pop in back of the hallway (don&#039;t aggro but will link with other bats).&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Eastern Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;&lt;br /&gt;
({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = H-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = I-6&lt;br /&gt;
}}), ({{Location Tooltip&lt;br /&gt;
| area = Eastern Altepa Desert&lt;br /&gt;
| pos = J-7&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* Sand Beetle (36-40){{changes}}&lt;br /&gt;
* Desert Dhalmel (38-41){{changes}}&lt;br /&gt;
|Supports 3 parties, 1 at each location. Watch out for gobs(invis), scorps ([[Sneak]]), and antica([[Sneak]]) aggro when traveling to camp.&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|Yuhtunga Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&lt;br /&gt;
* Soldier Crawler (37-40)&lt;br /&gt;
|Will need sneak and invis if walking from Lower Elshimo OP.  Beware wandering goblins.&lt;br /&gt;
|-&lt;br /&gt;
|32-34&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-7),(H-8)&#039;&#039;&#039;&lt;br /&gt;
* Yhoator Wasp (37-41)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Reaper (41-43)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Pathfinder&lt;br /&gt;
* Young Opo-Opo (42-43)&lt;br /&gt;
|Camp on top of bridge or in top tunnel (G-7). Watch out for links and [[:Category:Goblins|Goblins]] aggro. Can also kill [[:Category:Goblins|Goblins]].  Supports 1 parties at (G-7). 2 parties at (H-8), camp up top, either side.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|34-36&lt;br /&gt;
|Eldieme Necropolis&lt;br /&gt;
|&#039;&#039;&#039;Enter at (G-8) Batallia Downs&#039;&#039;&#039;&lt;br /&gt;
* Gazer (41-43)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Entrance, in front of Banishing Gate 1, (I-8)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
* Siege [[Bats (40-43)&lt;br /&gt;
* Borer Beetle (41-44)&lt;br /&gt;
|Beetles sight aggro, bats link, beetles will be difficult at 34. Sufficient mobs for at least 3 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(H-10) Outpost, (I-9), (J-9) Hidden path, (F-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Lesser Gaylas (39-42)&lt;br /&gt;
* [[Ogrefly]] (41-44) &lt;br /&gt;
* [[:Category:Goblins|Goblins]] Trader/Robber/Reaper/Poacher (42-46)&lt;br /&gt;
* Goobue Gardener (40-43)&lt;br /&gt;
|Barfira recommended if fighting at OP,(F-8)/gobs.  Silena recommended at (J-9) camp/gobbues.  Supports many parties.  Lvl 36+ parties recommended at OP and (F-8)camp for gobs.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|35-38&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(K-8) (I-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Worker Crawler (40-44)&lt;br /&gt;
* Death Jacket (40-42)&lt;br /&gt;
* Maze Lizard (41-43)&lt;br /&gt;
|Many total spawns, easily supports 2+ parties.&lt;br /&gt;
|-&lt;br /&gt;
|35-38&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(M-8) - Korroloka Zone, (L-6) - near Rabao Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Spider (40-44)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 35-38&lt;br /&gt;
|| [[Oldton Movalpolos]]&lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (J-10). (K-10)&#039;&#039;&#039;&lt;br /&gt;
* Goblin Doorman, Oilman, Tollman, Shovelman (41-44)&lt;br /&gt;
* Moblin Repairman, Pikeman, Coalman, Gasman,  (41-44)&lt;br /&gt;
* Bugbear Bondman (41-44)&lt;br /&gt;
 || Not too bad of a walk from Dem.  [[Invisible]] required to reach camps. Escape or Warp is recommended.  Beware Moblin Gourneyman and Goblin Freelance as they are a much higher level (~47). Silence highly recommended. Drops gil and craft materials. If the Moblins are allowed to use Crispy Candle and damage themselves, they will not give EXP. Avoid them or bring a stun.&lt;br /&gt;
|-&lt;br /&gt;
|36-39&lt;br /&gt;
|Sanctuary of Zi&#039;tah&lt;br /&gt;
|&#039;&#039;&#039;(E-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Master Coeurl]] (44-47)&lt;br /&gt;
|Need silena and paralyna.  2 Hellhounds (47-50) pop at night in the area but shouldn&#039;t be a problem.&lt;br /&gt;
|-&lt;br /&gt;
|36-43&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Spring (J-7)&#039;&#039;&#039;&lt;br /&gt;
* Big Jaw (43-45)&lt;br /&gt;
* Tier 5 [[:Category:Goblins|Goblins]] (45-47)&lt;br /&gt;
* [[Master Coeurl]] (48-49)&lt;br /&gt;
|Beware of NM at J-7 camp&lt;br /&gt;
|-&lt;br /&gt;
|37-39&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-9) Yhoat Telepoint, (F-10)&#039;&#039;&#039;&lt;br /&gt;
* Worker Crawler (43-46)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|37-40&lt;br /&gt;
|Yhoator Jungle &#039;&#039;&#039;(Kazham Pass Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(J-11) Temple of Uggalepih entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Big Jaw (43-47)&lt;br /&gt;
| Dispel and BLM recommended.  Not far from Uplands OP.  Sneak/oils and invis/powders needed to reach camp. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|38-40&lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Silver Beastcoin Door (J-11) Map 2, &#039;&#039;&#039;&lt;br /&gt;
* Grotto Pugil (42-46)&lt;br /&gt;
* Big Claw (42-48)&lt;br /&gt;
* Rivulet Sahagin (42-46)&lt;br /&gt;
* Brook Sahagin (42-46)&lt;br /&gt;
* Riparin Sahagin (42-48)&lt;br /&gt;
|Will need sneak/pots to get to camp.  Sahagin link.  Bring sleepga/lullaby.&#039;&#039;&#039; Party may need to roam a bit.  Lots of spawns but high respawn time (~16min).  Beware NM spawn at (J-10) area.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nest Beetle (45-47)&lt;br /&gt;
|Supports 1 good party, 2 parties is questionable.&lt;br /&gt;
|-&lt;br /&gt;
|38-41&lt;br /&gt;
|Fei&#039;Yin&lt;br /&gt;
|&#039;&#039;&#039;Hallway east of Fountain Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ore Golem&lt;br /&gt;
* Shadow&lt;br /&gt;
|2 parties. Beware of farmers in area. Ninja tank and white mage with Erase required. Beware of weaker bats.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|39-42&lt;br /&gt;
|Western Altepa Desert &#039;&#039;&#039;(Altep gate crystal req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Dhalmel (44-48)&lt;br /&gt;
|Dhalmels found on all sides of the fork, watch out for Antican aggro.  Could also pull nearby Sand Beetle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|39-42&lt;br /&gt;
|Gustav Tunnel&lt;br /&gt;
|&#039;&#039;&#039;(K-7) Valkurm Side&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hawker(45-48)&lt;br /&gt;
* Hell Bats(44-48)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (46-49)&lt;br /&gt;
|Sufficient mobs for 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Garlaige Citadel&lt;br /&gt;
|&#039;&#039;&#039;Right behind banishing gate #1&#039;&#039;&#039;&lt;br /&gt;
* Citadel Bats (46-48)&lt;br /&gt;
|Link potentials.&lt;br /&gt;
|-&lt;br /&gt;
|39-41&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(F-8)&#039;&#039;&#039;&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
|Have paralyna erase poisona and silenas ready.&lt;br /&gt;
|-&lt;br /&gt;
|39-44&lt;br /&gt;
|Misareaux Coast &#039;&#039;&#039;(CoP Chapter 2 Req)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Diatryma (47-51)&lt;br /&gt;
* Bigclaw (46-48)&lt;br /&gt;
* Makara (47-49)&lt;br /&gt;
* Mantrap (47-48)&lt;br /&gt;
| Scenic.  Bigclaws, makaras, and mantraps for 39-42 level party.  Diatryma for 42-44 party.  Need to be on at least on chapter 2 [[:Category:Chains of Promathia Missions|CoP]].  Diatryma resists melee damage except for piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 40-50==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|(H-9) Map 2, (I-8) Map 3&lt;br /&gt;
* Soldier Crawler (47-49)&lt;br /&gt;
|At least 2 camps.  Dispel and/or BLM recommended for cocoon. Camp at rocks/boulders on map 3.&lt;br /&gt;
|-&lt;br /&gt;
|40-42&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;(F-9), Yhoat Telepoint&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Master Coeurl]] (48-50)&lt;br /&gt;
|Popular BST camp&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|Eastern Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-9)(F-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Goblins|Goblins]] poacher, robber, reaper, digger (45-52)&lt;br /&gt;
|[[:Category:Goblins|Goblins]] Bomb Toss can be an issue, stuns recommended.  Lower level parties should beware of the diggers as they are higher in level.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|40-43&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|(J-8), (J-9) Lower level, by the coast.&lt;br /&gt;
* Stone Golem (47-49)&lt;br /&gt;
* Diremite (49-50)&lt;br /&gt;
|Supports 1 party.  Dispel recommended. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Yhoator Jungle {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(K-10)&#039;&#039;&#039;&lt;br /&gt;
* Opotrap (Flytrap, 47-51) {{Changes }}&lt;br /&gt;
* Snap Jaw (Pugil, 48-51) {{Changes }}&lt;br /&gt;
|Mobs do not raise defense (Confirmed by Charsi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(G-6), (H-6), (G-7), (H-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Desert Beetle (47-51)&lt;br /&gt;
|Beetles all around Revelation Rock, supports many parties, Beetles link.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|42-45 &lt;br /&gt;
|Xarcabard&lt;br /&gt;
|&#039;&#039;&#039;Baileys Zone, (E-8)&#039;&#039;&#039;&lt;br /&gt;
* Demon Knight, Wizard, Pawn (48-52)&lt;br /&gt;
|1 party&lt;br /&gt;
|-&lt;br /&gt;
|43-45&lt;br /&gt;
|Yhoator Jungle&lt;br /&gt;
|&#039;&#039;&#039;Ifrit Cauldron zones (H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[:Category:Goblins|Goblins]] Bouncer, Hunter (52-54)&lt;br /&gt;
|2 parties. RNG and WAR [[:Category:Goblins|Goblins]].  6 Spawns at west entrance. 8 at east entrance. Barfira for bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Toraimari Canal&lt;br /&gt;
|&#039;&#039;&#039;(F-9) 1st map, by Full Moon Fountain&#039;&#039;&#039;&lt;br /&gt;
* Bigclaw (49-52)&lt;br /&gt;
* Makara (49-52)&lt;br /&gt;
|Supports 1 party.  Dispel and BLM recommended. Need either portal charm for 3 mage gate or rhinostery certificate to access.  Will need sneak/oils to access without aggro. &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(H-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Labyrinth Lizard (49-52)&lt;br /&gt;
|Supports 1 party.  Lizards aggro sound and link!  &#039;&#039;&#039;About a 7.5 minute walk from Derfland OP.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|43-46 &lt;br /&gt;
|[[Lufaise Meadows]] (Req. [[:Category:Chains of Promathia Missions|CoP]] Crag completion)&lt;br /&gt;
|&#039;&#039;&#039;(G-6)&#039;&#039;&#039;&lt;br /&gt;
* Leshachikha (49-51)&lt;br /&gt;
* Leshy (52-54)&lt;br /&gt;
|Beware of [[Thunder Elemental]] that spawns by Leshys. All members must complete [[:Category:Chains of Promathia Missions|CoP]] Chapter 1. Uses damaging area-of-effect moves as well as Slumber Powder.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|43-45 &lt;br /&gt;
|Labyrinth of Onzozo&lt;br /&gt;
|&#039;&#039;&#039;(I-9), 2 tunnels&#039;&#039;&#039;&lt;br /&gt;
* Cockatrice (50-53)&lt;br /&gt;
* Tier 6 [[:Category:Goblins|Goblins]] (51-57)&lt;br /&gt;
|Supports 2 parties.  Know when Cockatrice in tunnels will repop. &#039;&#039;&#039;WHM required for Stona&#039;&#039;&#039;. Cockatrice do not link but are aggressive via sound.  Echo Drops strongly recommended. Avoid [[:Category:Goblins|Goblins]] Miners if possible (THF [[:Category:Goblins|Goblins]])&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(J-5), (E-5) Map 1. Titan entrance from East Desert (K-7)&#039;&#039;&#039;&lt;br /&gt;
* Helm Beetle (51-54)&lt;br /&gt;
* Sand Spider (52-54)&lt;br /&gt;
* Antica (52-59)&lt;br /&gt;
|Beetles and spiders no aggro but link.  Bring WHM for Erase if you fight spiders.  Antia have AoE silence.  Supports 2 parties.  Drops coffer keys.&lt;br /&gt;
|-&lt;br /&gt;
|44-46 &lt;br /&gt;
|[[Beaucedine Glacier]] {{Changes }}&lt;br /&gt;
|&#039;&#039;&#039;(J-5) By Fei Yin&#039;&#039;&#039;&lt;br /&gt;
* Rime Lynx (51-53) {{Changes }}&lt;br /&gt;
|Does NOT raise defenses.  Bring silena and paralnya.  Supports 1 party.  2 parties doubtful. &#039;&#039;&#039;~8.5 minute walk from Fauregandi OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|44-47&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(J-8), (H-9) Map 3&#039;&#039;&#039;&lt;br /&gt;
* Hornfly (50-53)&lt;br /&gt;
* Blazer Beetle (52-54)&lt;br /&gt;
* Exoray (51-54)&lt;br /&gt;
|Can also mix in Exorays(51-54) or other mobs in the area.  Typically enough spawns for 2 parties, can camp at other entrances to room as well.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|45-51&lt;br /&gt;
|[[Garlaige_Citadel|Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) or (J-8) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats(52-54)&lt;br /&gt;
* Chamber Beetles(56-58)&lt;br /&gt;
|Funnel Bats initially, moving up to Chamber Beetles around level ~48.  Supports 2 parties.&lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Bostaunieux Obuliette (Must progress through certain rank missions to enter Chateau, have rank 3 Bastok and Windurst to enter)&lt;br /&gt;
|&#039;&#039;&#039;South of Sewer Hatch Landing, (G-8)&#039;&#039;&#039;&lt;br /&gt;
* Funnel Bats (52-55)&lt;br /&gt;
|&#039;&#039;&#039;[[Sneak]] up before dropping down, slimes below.&#039;&#039;&#039; Watch out for pops. Lots of link potential.  Bring a Bard and/or Carby pull. Don&#039;t go past the hounds.  Supports at least 2 parties.  &lt;br /&gt;
|-&lt;br /&gt;
|46-48&lt;br /&gt;
|Crawler&#039;s Nest&lt;br /&gt;
|&#039;&#039;&#039;(G-9) Map 3, (G-7) Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Rumble Crawler (53-55)&lt;br /&gt;
|Dispel/Finale recommended.&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Quicksand Caves&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Map 3.  Entry at West Desert (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Helm Beetle(51-58)&lt;br /&gt;
* Antica(52-59)&lt;br /&gt;
|High level range of mobs. Bring echo drops and/or mages /whm for silena.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|48-50&lt;br /&gt;
|Misareaux Coast {{Changes }}&lt;br /&gt;
|(G-7), (G-5)&lt;br /&gt;
&lt;br /&gt;
* Migrant Dobsonfly (55-57) {{Changes }}&lt;br /&gt;
|1 camp by the Qufim warp.  Other camp is by waterfall near Sacrarium.  Need to be at least on [[:Category:Chains of Promathia Missions|CoP]] Chapter 2 to access.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48-50 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
||&#039;&#039;&#039;(G-6, F-6) 2nd map&#039;&#039;&#039;&lt;br /&gt;
* Dragonfly (55-58)&lt;br /&gt;
* Den Beetle (56-58) &lt;br /&gt;
|| Will need sneak/oils to reach camp.  Take the NW tunnel at the sack room (H-8) to the 2nd map. Supports 1 party. Flies link. &#039;&#039;&#039;About a 10.5 minute walk from Derfland OP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|48-51&lt;br /&gt;
|Western Altepa Desert&lt;br /&gt;
|&#039;&#039;&#039;(F-6), (G-6)&#039;&#039;&#039;&lt;br /&gt;
* Antica Lanista, Hoplomachus (54-58)&lt;br /&gt;
|Pull Antica from below.  They do not link.  Bring RDM/Silencer- Lanista are BLM.  Silena/echo drops recommended.  Could also fight manticore and beetles in the area.    &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 49-51 &lt;br /&gt;
|| Garlaige Citadel&lt;br /&gt;
||&#039;&#039;&#039;Basement, Behind banishing gate 2&#039;&#039;&#039;&lt;br /&gt;
* Chamber Beetle (56-58) &lt;br /&gt;
|| Supports 2 parties in the basement.  Another 2 behind banishing gate 2.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 50-60==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-52 &lt;br /&gt;
|| Bostaunieux Oubliette&lt;br /&gt;
||&#039;&#039;&#039;Zone to West Ronfaure (D-9), (G-7)&#039;&#039;&#039;&lt;br /&gt;
* Werebat (57-59) &lt;br /&gt;
* Hecatomb Hound (56-58)&lt;br /&gt;
|| Supports 2 parties.  Need sneak/oils to reach camp, before you drop down.  &#039;&#039;&#039;~8 minute walk from Ronfaure OP.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 50-54 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
||&#039;&#039;&#039;(G-7) 2nd Map, (F-10) 2nd Map, Windurst Walls Entrance&#039;&#039;&#039;&lt;br /&gt;
* Canal Pugil (57-59)&lt;br /&gt;
* Scavenger Crab (59-62)&lt;br /&gt;
|| Very close to Windurst Walls entrance (Head west, in tunnel.  Keep going south to 2nd camp with crabs).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm) &#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 51-54 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
||&#039;&#039;&#039;(G-11)&#039;&#039;&#039;&lt;br /&gt;
* Variable Hare (58-61) &lt;br /&gt;
* Uleguerand Tiger (60-62)&lt;br /&gt;
|| Having a support highly recommended for AOEs/paralyze.  Hares link.  &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|52-54&lt;br /&gt;
|Garliage Citadel&lt;br /&gt;
|&#039;&#039;&#039;(H-9) Basement Map&#039;&#039;&#039;&lt;br /&gt;
* Vault Weapon (59-62)&lt;br /&gt;
* Over Weapon (59-62)&lt;br /&gt;
* Tainted Flesh (63-65)&lt;br /&gt;
|Supports 1 party.  Drops coffer keys.  BLM recommended. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52-54 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-8) 3rd map, Take South tunnel on the first map&#039;&#039;&#039;&lt;br /&gt;
*  Helm Beetle (59-62)&lt;br /&gt;
|| BLM and Dispel recommended. Drops coffer keys.  Supports 1 party &lt;br /&gt;
|-&lt;br /&gt;
| 53-55 &lt;br /&gt;
|| Crawler&#039;s Nest &lt;br /&gt;
|| &#039;&#039;&#039;(E-7) 2nd map&#039;&#039;&#039;&lt;br /&gt;
*  Knight Crawler (60-63)&lt;br /&gt;
*  Crawler Hunter (60-62)&lt;br /&gt;
|| Take the NW tunnel at the sack room (H-8) to the 2nd map. Dispel needed for cocoon. Drops coffer keys. Supports 1 party.  BLM Recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 53-55&lt;br /&gt;
|| Boyada Tree &lt;br /&gt;
|| &#039;&#039;&#039;(L-9)/Entrance&#039;&#039;&#039; &lt;br /&gt;
* Bark Spider (60-63)&lt;br /&gt;
* Death Cap (60-63)&lt;br /&gt;
|| Drops coffer keys.  Lots of links!  Bring a BRD and/or BLM and a WHM.  Spiders have a nasty aoe slow and critical attack ability.  Death Caps have a gross breath attack with silence and paralyze.  Can be a challenging camp but will make you some money with web drops.  &lt;br /&gt;
|-&lt;br /&gt;
| 54-56 &lt;br /&gt;
|| Kuftal Tunnel&lt;br /&gt;
|| &#039;&#039;&#039;Cape Terrigan Exit, (J-7)First Map, Western Altepa Entrance, Amemet Camp&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (60-63) &lt;br /&gt;
|| Plenty of crabs to go around, supports at least 3 parties, just be cautious for Guivre (sight aggro) when getting to your camp. [[Sneak]] will be required to travel through this area.  Drops coffer keys.  Bring a RDM or BRD for support/dispel.&lt;br /&gt;
|-&lt;br /&gt;
| 54-57&lt;br /&gt;
|| Ro&#039;Maeve &lt;br /&gt;
|| &#039;&#039;&#039;(H-11), (H-9)&#039;&#039;&#039; &lt;br /&gt;
* Killing Weapon (61-63)&lt;br /&gt;
* Ominous Weapon (62-64)&lt;br /&gt;
|| Can camp right at zone entrance. But beware of pop at zone. Can also camp in hallway at (H-9). Supports maybe 2 parties. /NIN recommended for melee for Whirl of Rage spam.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| King Ranperre&#039;s Tomb&lt;br /&gt;
||&#039;&#039;&#039;(G-7),(H-8) Map 2 &#039;&#039;&#039;&lt;br /&gt;
* Dire Bats (62-64)&lt;br /&gt;
* Tomb Worm (60-61)&lt;br /&gt;
* Thousand Eyes (Hecteyes, 60-62)&lt;br /&gt;
* Armet Beetle (64-66)&lt;br /&gt;
|| Worm&#039;s dont aggro but link.  Bats aggro by sound.  Eyes good alternative when bats or worms are full. One Dire Bats sits on camp, but theres a small room full of Thousand Eyes that do not link next to it.  There are only 4 beetles so not enough to make a camp for a full higher level party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: Thousand Eyes are farmed for Eyes for high level item. You might find max levels farming these enemies. &lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;Outpost, (H-7)&#039;&#039;&#039; &lt;br /&gt;
* Sand Lizard(62-65)&lt;br /&gt;
* Beach Bunny (62-65)&lt;br /&gt;
|| Have Stona ready for Lizards.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Ifrit&#039;s Cauldron {{Changes }} &lt;br /&gt;
||&#039;&#039;&#039;(G-9), (J-7)/(J-8) 4th map&#039;&#039;&#039;&lt;br /&gt;
* Cauldron Eruca (62-64) {{Changes }} &lt;br /&gt;
|| West entrance.  Supports 2 parties.  Yes aggro.  Yes link.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57&lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(E-9)&#039;&#039;&#039; &lt;br /&gt;
* Buffalo (62-65)&lt;br /&gt;
|| Supports 1 party.  Beware of NM Buffalo.  Bring WHM for viruna.&lt;br /&gt;
|-&lt;br /&gt;
| 55-57 &lt;br /&gt;
|| Toraimarai Canal &lt;br /&gt;
|| &#039;&#039;&#039;2nd Map (I-10)&#039;&#039;&#039; &lt;br /&gt;
* Stygian Pugil (63-65)&lt;br /&gt;
|| Close to Windurst Walls entrance (Head east, downstairs, then south, in tunnel).  All party members will need the Rhinostey certificate for quick access.  Or go through the 3 mage gate (portal charm)&#039;&#039;&#039;(~15 minute walk from Sarutabarta OP going through 3 mage gate)&#039;&#039;&#039;.  Need sneak/oils to get to camp.  Pugs don&#039;t link.  Dispel/BLM recommended.    &lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Western Altepa Desert{{Changes }} &lt;br /&gt;
|| &#039;&#039;&#039;(D-11, E-11)&#039;&#039;&#039;&lt;br /&gt;
* Scorch Dhalmel (63-65) {{Changes }}&lt;br /&gt;
|| Supports 1 party. No defense up.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 || The Boyahda Tree || &#039;&#039;&#039;Map 1 (G-8), (J-9), (E-6), (D-4)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab(62-66)&lt;br /&gt;
* Knight Crawler(62-67)&lt;br /&gt;
 || Many camps/mobs, supports at least two parties. Drops coffer keys. Bring dispeler.&lt;br /&gt;
|-&lt;br /&gt;
| 56-58 &lt;br /&gt;
|| Temple of Uggalepih &lt;br /&gt;
||&#039;&#039;&#039;(H-8) 3rd map, north hallway&#039;&#039;&#039;&lt;br /&gt;
* Temple Bee (60-63)&lt;br /&gt;
* Tonberry (62-67)&lt;br /&gt;
* Hover Tank (65-66)&lt;br /&gt;
|| Drops coffer keys.  Get in by either Bloodlet Springs/Den of Rancor or go through main entrance, go north at the fork, through the sliding door.  Bees are primary targets, 5 spawns.  Beware of the bee that pops at camp.  Bit of a challenging camp but good  way to get exp while coffer key hunting.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| [[Attohwa Chasm]] &lt;br /&gt;
|| &#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
* Monarch [[Ogrefly]] (65-67)&lt;br /&gt;
|| Bring WHM and/or a support for healing heavy AoE Damage. Flies like to spam Cursed Sphere.  &lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
|| Toraimarai Canal&lt;br /&gt;
|| &#039;&#039;&#039;(H-8) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Starmite (65-67)&lt;br /&gt;
|| Dispel/BLM recommended.  Past Stygian Pugils, north up stairs.  &lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Uleguerand Range&lt;br /&gt;
|| &#039;&#039;&#039;(J-11) &#039;&#039;&#039;&lt;br /&gt;
* Polar Hare (65-68)&lt;br /&gt;
|| Support and/or melee sub /nin recommended for AoE.  Hares link.   &#039;&#039;&#039;Hares give +10% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 58-60 &lt;br /&gt;
|| Pso&#039;Xja&lt;br /&gt;
|| &#039;&#039;&#039;(I-7) 2nd Map&#039;&#039;&#039;&lt;br /&gt;
* Dire Bat (64-68)&lt;br /&gt;
* Diremite Assaulter (63-68)&lt;br /&gt;
* Snow Lizard (65-68)&lt;br /&gt;
|| &#039;&#039;&#039;Note this is a popular spot where high levels farm Florid Stones.&#039;&#039;&#039; Enter from Beaucedine Glacier (F-7). Follow the right wall, apply sneak and drop down the hole at (I-8). Camp in circular room with elevator. WHM recommended for Erase.&lt;br /&gt;
|-&lt;br /&gt;
| 58-61 &lt;br /&gt;
|| Cape Terrigan &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (I-9), (G-6), (H-8)&#039;&#039;&#039;&lt;br /&gt;
* Robber Crab (66-67)&lt;br /&gt;
* Velociraptor (66-68)&lt;br /&gt;
* Terror Pugil(67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (65-68) ((G-6) camp)&lt;br /&gt;
|| Supports at least 4 parties. Viruna suggested if you plan on fighting many raptors.&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 || Kuftal Tunnel || &#039;&#039;&#039;(H-8) Map 4, (L-7) Map 1&#039;&#039;&#039; &lt;br /&gt;
* Deinonychus (66-68)&lt;br /&gt;
* Kuftal Digger (67-69)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
&lt;br /&gt;
| Supports 2 parties.  Viruna highly recommended.  Go down the path at (F-7) map #1 to reach basement camp.  [[Sneak]] needed. Beware NM Yowie.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 59-61 &lt;br /&gt;
|| Newton Movalpolos&lt;br /&gt;
|| &#039;&#039;&#039;(D-10)&#039;&#039;&#039; &lt;br /&gt;
* Bugbear trashman (66-68)&lt;br /&gt;
* Goblin Fireman, Packman, Foreman, Lengthman (66-68)&lt;br /&gt;
|| Enter from (I-12) or (J-11) from Oldton.  &lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 60-75==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60-62 &lt;br /&gt;
|| Valley of Sorrows&lt;br /&gt;
|| &#039;&#039;&#039;(G-7) (corner), (J-9) (zone line)&#039;&#039;&#039; &lt;br /&gt;
* Velociraptor (66-69)&lt;br /&gt;
* Peryton (69-72)&lt;br /&gt;
* Valley Manticore (72-74)&lt;br /&gt;
|| Supports 1 party at twilight beach entrance. Supports 2 parties at J-8 Cape Terrigan entrance. Viruna/whm recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 60-63 || Uleguerand Range || &#039;&#039;&#039;(I-10), (J-10), (J-11)&#039;&#039;&#039;&lt;br /&gt;
* Nivial Raptor (68-70)&lt;br /&gt;
|| Supports at least 2 parties.  Paralyna highly recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 62-64 || Labryinth of Onzozo || &#039;&#039;&#039;(H-6), (I-6)&#039;&#039;&#039;&lt;br /&gt;
* Torama (70-72)&lt;br /&gt;
* [[:Category:Goblins|Goblins]] (67-69)&lt;br /&gt;
* Labyrinth Manticore (72-74)&lt;br /&gt;
 || Supports up to 2 parties.  Have silena, echo drops, and paralyna ready.  Beware NM Ose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 63-65 || Attohwa Chasm || &#039;&#039;&#039;(F-7)&#039;&#039;&#039; &lt;br /&gt;
* Tracker Antlion (70-73)&lt;br /&gt;
|| Supports 1 party.  Blindna and erase recommended.  &lt;br /&gt;
|-&lt;br /&gt;
| 63-66 || Bibiki Bay || &#039;&#039;&#039;(G-6)&#039;&#039;&#039; &lt;br /&gt;
* Tragopan (71-73)&lt;br /&gt;
* Hobgoblin Maritalist, Animalier, Venerer, Fascinator (72-74)&lt;br /&gt;
|| Supports 1 party. Tragopans link by sight when pulled. Recommend barfira for goblins and silence for Fascinator.&lt;br /&gt;
|-&lt;br /&gt;
| 64-67 || Boyhada Tree ||&#039;&#039;&#039; (I-6) map 2&#039;&#039;&#039;&lt;br /&gt;
* Skimmer (72-74)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Rabbits no aggro. Water elemental spawns during weather on i-6 and will aggro frequently.&lt;br /&gt;
|-&lt;br /&gt;
| 65-67 || Cape Terrigan || &#039;&#039;&#039;(I-7) Boulder, (I-8) Boulder&#039;&#039;&#039;&lt;br /&gt;
* Sand Cockatrice (71-74)&lt;br /&gt;
 || WHM with Stona pretty much required.  Can pull lower level velociraptors to fill in.  Beware Manticores (lvl 77-79), sight aggro, will be difficult.  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 66-70 || Boyhada Tree ||&#039;&#039;&#039;(3rd map, down waterfall at (F-8) up top) (H-6), (H-10), (H-9), (F-9), (F-12), (H-8) &#039;&#039;&#039;&lt;br /&gt;
* Processionaire (72-75)&lt;br /&gt;
* Korrigan (72-75)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Darter (76-78)&lt;br /&gt;
* Blood Ball (76-78)&lt;br /&gt;
|Supports multiple parties.  Dispel/finale/chi blast/acid bolts recommended.  Echo drops recommended if targeting gobbues.  Higher level parties can start to roam around the rooms instead of camp.  Can pull additional Processionaires in the tunnels.  Link potentials.  Have sleepga/lullaby ready. Consider targeting Darters and Blood Balls at level 68+. &lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Boyhada Tree ||&#039;&#039;&#039;  map 2, up top (F-6), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Elder Gobbue (74-77)&lt;br /&gt;
* Steelshell (73-76)&lt;br /&gt;
|Silena/echo drops highly recommended.  Could also fill in Processionaires (72-75)  at (G-10) camp.  Link potentials.  Have sleepga/lullaby ready.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69&lt;br /&gt;
| Den of Rancor &lt;br /&gt;
|&#039;&#039;&#039; (I-8) map 6, in front of Cloister of Tides&#039;&#039;&#039;&lt;br /&gt;
* Demonic Pugil (74-76)&lt;br /&gt;
* Doom Toad (74-76)&lt;br /&gt;
|Supports 1 party. 1 party member needs a Paintbrush of Souls to reach.  Enter den from Temple of Uggalepih paintbrush room. *Note: 15 minute respawn.  A good party can wipe all mobs and be sitting waiting for repops.&lt;br /&gt;
|-&lt;br /&gt;
| 67-69 || Pso&#039;Xja  ||&#039;&#039;&#039; Nue Tower Entrance, Golden-Tongued Culberry Map&#039;&#039;&#039;&lt;br /&gt;
* Frost Lizard (74-77)&lt;br /&gt;
* Diremite Dominator (74-76)&lt;br /&gt;
* Million Eyes (75-77)&lt;br /&gt;
* Purgatory Bat (72-76)&lt;br /&gt;
|Drop down to the bottom map.  Need sneak and invis.  Can support 2 parties.  East and west sides/drop downs.&lt;br /&gt;
|-&lt;br /&gt;
|68-70&lt;br /&gt;
|Den of Rancor (I-9), (F-7)&lt;br /&gt;
|&#039;&#039;&#039;Bloodlet Springs Entrance from Yhoater Jungle&#039;&#039;&#039;&lt;br /&gt;
* Tormentor (75-78)&lt;br /&gt;
* Puck (Mandragora) (75-78)&lt;br /&gt;
|Lots of links. Have sleep(ga)/lullaby ready.  Mages stay back from puks for dreamflower.  Stona/WHM recommended for lizards.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 68-71 || Cape Terrigan {{Changes }}  || &#039;&#039;&#039;Zone to Gustav Tunnel (J-6)&#039;&#039;&#039;&lt;br /&gt;
* Arid Lizard (76-78) {{Changes}}&lt;br /&gt;
* Dust Bats (77-78)   {{Changes}}&lt;br /&gt;
* Manticore (77-79)&lt;br /&gt;
|| Erase (Manticore Debuff Max HP/MP Debuff) &amp;amp; Stona Recommended.  Your party can camp between the boulder and wall for faster pulls with some add potential...or up the ramp to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 69-71 || Bibiki Bay || &#039;&#039;&#039;(G-8), (G-10)&#039;&#039;&#039;&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
* Hobgoblins (78-80)&lt;br /&gt;
 || - Mobs AoE Dispel and AoE shadow wipe.. better for BST burns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 69-75 || Newton Movalpolos ||&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Camp favors a roaming party.  Sleep and silence recommended.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| 69-75 || Cape Terrigan || &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
* Sand Cockatrice (71-73)&lt;br /&gt;
 || Erase recommended.  Silena and Stona recommended if lower level parties are fighing Cockatrice as well.  Mages stay back due to Riddle (max mp down). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Camp will make you some money. &lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Kuftal Tunnel || &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
|| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| 70-75 || Ro&#039;Maeve || &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
|| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of AOE.  Melee DPS subbing /nin is a good idea.  Behind moongate your party can camp on far bridges for faster pulls with some aggro potential (have sleepga/lullaby ready)... or use a side room to be more safe.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 || Bibiki Bay {{Changes}} || &#039;&#039;&#039;(G-6), (F-7), (F-8), (G-9)&#039;&#039;&#039;&lt;br /&gt;
* Catoblepas (79-81) {{Changes}}&lt;br /&gt;
* Hobgoblin Alastor, Blagger, Physician, Toreador (77-79)&lt;br /&gt;
* Tropical Rarab (73-76)&lt;br /&gt;
* Tartarus Eft (76-79)&lt;br /&gt;
 || Supports 4 parties.  Berserk is your friend.  Healing wind spam can be annoying if cows aren&#039;t dealt with swiftly.  Fill in with Rarabs and Efts.  (F-8) camp has lots of Goblins.  Watch out for bombs/AoE, Barfira up.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky Camps (63-75+) &#039;&#039;&#039;(Sky Access Required)&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Zone !! Camp/Mob !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 63-66 &lt;br /&gt;
|| Ru&#039;Aun Gardens &lt;br /&gt;
|| &#039;&#039;&#039;(F-9)Earth, (E-8) Ice, (F-6) Dark, (G-5) Light, (I-5) Air, (J-6) Thunder, (K-8) Fire, (J-9) Water    &#039;&#039;&#039; &lt;br /&gt;
* Flamingo (72-74)&lt;br /&gt;
 || Up to 8 camps.&lt;br /&gt;
|-&lt;br /&gt;
| 71-75 &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(G-10), (I-10) Map #2, (H-8) Map #3    &#039;&#039;&#039; &lt;br /&gt;
* Decorative Weapon (79-81)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (H-9), south entrance.  Can also enter at Olla entrance and take 1st teleport up to map #3 for another camp.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 72-75&lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* Aura Weapon (80-82)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance.  Lots of AOE. Melee DPS subbing /nin is a good idea. Consider roaming.&lt;br /&gt;
|-&lt;br /&gt;
| 74-75+ &lt;br /&gt;
|| The Shrine of Ru&#039;Avitau &lt;br /&gt;
|| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* Aura Statue (81-84)&lt;br /&gt;
 || Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merit Camps==&lt;br /&gt;
* These camps are designed for higher levels (75+) to exp/gain merit points on.&lt;br /&gt;
* If your party has a strong line up, and is coordinated, you could start exping at these camps earlier.&lt;br /&gt;
* Some camps can turn into roaming camps for faster kills at higher levels.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Newton Movalpolos&lt;br /&gt;
|&#039;&#039;&#039; Exit from Mine shaft #2716 entry &#039;&#039;&#039;&lt;br /&gt;
* Moblins (76-79)&lt;br /&gt;
* Bugbears (76-79)&lt;br /&gt;
|Get twinkbrix to teleport you to the mine shaft.  Roaming party.  Sleep and silence recommended.  Lots of bombs, AoEs.  Teleport Dem and escape recommended for faster travel.&lt;br /&gt;
|-&lt;br /&gt;
| Cape Terrigan&lt;br /&gt;
| &#039;&#039;&#039;(G-5)&#039;&#039;&#039;&lt;br /&gt;
* Greater Manticore (76-79)&lt;br /&gt;
| Erase recommended.  No AoEs, but conals.  Can roam around a bit.  Cockatrice may agro but can be easily dealt with.  Mages stay back due to Riddle (reduces max mp). &#039;&#039;&#039;Greater Manticores give +10% exp bonus.&#039;&#039;&#039;  Manticore drops will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
| Kuftal Tunnel&lt;br /&gt;
| &#039;&#039;&#039;(H-6), (I-8) Map #3&#039;&#039;&#039;&lt;br /&gt;
* Greater Cockatrice (78-80)&lt;br /&gt;
* Ovinnik (77-79)&lt;br /&gt;
* Ladon (80-82)&lt;br /&gt;
| Past moving boulder at (G-9).  Path opens at certain times depending on moon phase.  Maximum up time is about 15 minutes (6 game hours).  Supports at least 2 parties.  Roam around.  Will need paralyna for [[:Category:Tigers|tigers]], stona and poisona for cockatrice.  Ladons have dispelga move &#039;&#039;&#039;and give +23% exp bonus&#039;&#039;&#039;.  Camp will make you some money.&lt;br /&gt;
|-&lt;br /&gt;
|Ro&#039;Maeve &lt;br /&gt;
| &#039;&#039;&#039;(N-9), (D-5) Behind East and West Moongates. (M-9), (C-9) outside of Moongates &#039;&#039;&#039;&lt;br /&gt;
* Apocalyptic Weapon (78-80)&lt;br /&gt;
* Infernal Weapon(78-80)&lt;br /&gt;
* Darksteel Golem (81-82)&lt;br /&gt;
| Supports 4 parties.  No moon pass needed for 2 camps.  2 more camps available behind each moongate.  Lots of physical AOE.  Melee DPS subbing /nin is a good idea.  Camp on far bridges and/or roam around.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lufaise Meadows]]&lt;br /&gt;
|&#039;&#039;&#039;(K-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Abraxas]] (80-83)&lt;br /&gt;
* [[Tavnazian Ram]] (82-84)&lt;br /&gt;
|Need to be on CoP Chapter 2+ to access.  Lot&#039;s of magical AoE, will wipe shadows and still cause damage.  WHM recommended for AoE healing [[Stona]] and [[Erase]].  Camp will make you some money.  &#039;&#039;&#039;Tavnazian Rams give +23% exp bonus.&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| The Shrine of Ru&#039;Avitau &lt;br /&gt;
| &#039;&#039;&#039;(I-8), (G-8)) Map #2    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Weapon]] (80-82)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6) Genbu entrance. Open yellow gate. Roaming camp. Lot&#039;s of physical AoE. &#039;&#039;&#039;~8 minute walk from crag shortcut or ~15 minute walk from Li&#039;Telor OP without Mazurka.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ro&#039;Maeve]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(0-9) (A-9).  Behind East and West Moon gates&#039;&#039;&#039;.&lt;br /&gt;
* [[Luminous Cluster]] (81-82) {{Changes}}&lt;br /&gt;
* [[Lunar Guardian]] (81-82){{Changes}}&lt;br /&gt;
|Supports 2 parties. Lots of physical AoE, graviga, and slowga. Pull weapons to fill to maintain chain.&#039;&#039;&#039;~7 minute walk from Li&#039;Telor OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Fei&#039;Yin]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Basement (H-6), (H-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Rancid Flesh]] (81-82) {{Changes}}&lt;br /&gt;
* [[Apparition]] (81-83) {{Changes}}&lt;br /&gt;
* [[Perdition Bat]] (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  Not much AoE or conal.  Roam around as needed.  &#039;&#039;&#039;~12.5 minute walk from Fauregandi OP without Mazurka&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[The Shrine of Ru&#039;Avitau]] &lt;br /&gt;
| &#039;&#039;&#039;The Nexus Loop (H-8) Map #1, Ullikummi Camp    &#039;&#039;&#039; &lt;br /&gt;
* [[Aura Statue]] (81-84)&lt;br /&gt;
 | **Need Sky Access** Enter at Ru&#039;Aun Gardens (J-6), Genbu entrance to reach both camps.  Have someone enter the shrine&#039;s south entrance to make sure yellow gate is open.  Drops Diorite, Ullikummi pop item.  Lot&#039;s of AoE/wipes shadows, bindga, and stunga.  Roam around the Nexus loop.  Can roam around a bit at Ullikummi.&lt;br /&gt;
|-&lt;br /&gt;
|[[Meriphataud Mountains]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Dromaeosaurus]] (82-84) {{Changes}}&lt;br /&gt;
* [[Cliff Glider]]  (81-83) {{Changes}}&lt;br /&gt;
| Supports 1 party.  South of spine.  Raptors have virus and slow.  Flies have lots of AoE and poison.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Misareaux Coast]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;Close to Tavnazia Safehold Zone (J-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Beast Bugard]] (82-84) {{Changes}}&lt;br /&gt;
* [[Raging Sheep]] (81-83) {{Changes}}&lt;br /&gt;
|Mobs seem to be blunt resistant.  Mages stay back due to AoE sleep. Dispel/acid bolts/chi blast recommedned for defense up abilities.&lt;br /&gt;
|-&lt;br /&gt;
|Toriamarai Canal {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(J-8, 9) Map 2&#039;&#039;&#039;&lt;br /&gt;
* [[Diphylla]] (81-84) {{Changes}}&lt;br /&gt;
* [[Channel Pugil]] (81-82) {{Changes}}&lt;br /&gt;
|Need {{KeyItem}}[[Rhinostery Certificate]] for fast access from Windurst Walls.&lt;br /&gt;
Could also use 3 mage gate to get to but need portal charm.  Some magical AoE.  Dispel/acid bolts/chi blast recommedned for defense up abilities.&#039;&#039;&#039;(~16 minute walk from Sarutabarta OP, going through 3 mage gate, without Mazurka)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Purgonorgo Isle|Bibiki Bay, Purgonorgo Isle]] {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(H-10), (H-11)&#039;&#039;&#039;&lt;br /&gt;
* [[Toco Tucan]] (83-84) {{Changes}}&lt;br /&gt;
* [[Island Jugil]] (81-83) {{Changes}}&lt;br /&gt;
|Right by the [[:Category:Chains of Promathia Missions|CoP]] warmachine.  Take Manaclipper.  Takes time to get to.  Supports 1 party.  Not much AoE.  Some conals.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(I-5), (F-6)&#039;&#039;&#039;&lt;br /&gt;
* Kindred Black Mage (81-84)&lt;br /&gt;
* Kindred Dark Night (81-84)&lt;br /&gt;
* Kindred Summoner (81-84)&lt;br /&gt;
* Kindred Warrior (81-84)&lt;br /&gt;
* Smolenkos (81-84)&lt;br /&gt;
* Molech (80-82)&lt;br /&gt;
|Bit of a walk.  Go east/counter-clockwise from the entrance to climb up.  Will need [[Sneak]]/invis/meds.  Watch out for true sight tauri on the way up. Roam around.  Slowga. Conals.  Blind. Doom.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* King Buffalo (80-82)&lt;br /&gt;
* Kindred Demons (81-84)&lt;br /&gt;
| A bit further of a walk. Past Jormy, by frozen waterfall. Plague.&lt;br /&gt;
|-&lt;br /&gt;
|Uleguerand Range {{Changes}}&lt;br /&gt;
|&#039;&#039;&#039;(G-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Gigas Brawler]] (84-86) {{Changes}}&lt;br /&gt;
* [[Gigas Crusher]] (84-86) {{Changes}}&lt;br /&gt;
| Before you get to Jormy.  You probably want to have decent gear and a few merits under your belt before meriting on these.  Lots of physical AoE and conals.  Melee subbing /nin isn&#039;t a bad idea.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alpha Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Shatter Camps {{Changes}} ==&lt;br /&gt;
*Coming soon in patch 1.2&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mob&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Mana Burn Camps {{Changes }}==&lt;br /&gt;
* These camps are ideally for SMNx2 BLMx4 parties as these are era+ mobs that raise their defenses at the start of the battle.  The defense is lost with a [[Skillchain]] + [[Magic Burst]] combo. &lt;br /&gt;
* SMN x2, 3 BLM, 1 Support (BRD, RDM) works.&lt;br /&gt;
*These camps were originally intended for a traditional party with skill chaining and more than 1 BLM magic bursting. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|12-16&lt;br /&gt;
|[[La Theine Plateau]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6) Carbuncle Quest&#039;&#039;&#039;&lt;br /&gt;
* [[Eikon Worm]] (19-23) {{Changes }}&lt;br /&gt;
|Raises defenses at start of fight. MP Burn recommended or [[magic burst]] required. [[Ghost]]s pop at night.&lt;br /&gt;
|-&lt;br /&gt;
|17-20&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(F-5)&#039;&#039;&#039;&lt;br /&gt;
* [[Island Goop]] (26-28) {{Changes }}&lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|20-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-6)/(H-6)&#039;&#039;&#039;&lt;br /&gt;
* [[Clipper]]&lt;br /&gt;
* [[Greater Pugil]]&lt;br /&gt;
| G-6 camp is at the top middle of the quadrant, safe from undead. Our composition was 5 x BLM and 1 x RDM, bouncing hate between us. No need for a tank, just brave mages. Pulled 10k/hour (with band up) and no deaths. Move to pugil alley at (H-6) at 23. &lt;br /&gt;
|-&lt;br /&gt;
|23-25&lt;br /&gt;
|[[Qufim Island]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hexed Weapon]] (31-33) {{Changes }}&lt;br /&gt;
* [[Cliff Worm]] (30-33) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight. MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|25-28&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Muddy Slime]] (34-36) {{Changes }}&lt;br /&gt;
|Raises defense at the start of fight, MP Burn recommended or [[magic burst]] required.&lt;br /&gt;
|-&lt;br /&gt;
|29-32&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Flying Beetle]] (35-37) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|31-34&lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-6)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Sand Worm]] (36-39) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-37&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|(&#039;&#039;&#039;{{Location Tooltip&lt;br /&gt;
| text = K-5&lt;br /&gt;
| tooltip = &lt;br /&gt;
| area = Sauromugue Champaign&lt;br /&gt;
| pos = K-5&lt;br /&gt;
| highlight background = transparent&lt;br /&gt;
| marker pos x = -4&lt;br /&gt;
| marker pos y = 12&lt;br /&gt;
| marker size = 35&lt;br /&gt;
| marker opacity = 0.4&lt;br /&gt;
| marker background = #5555ff&lt;br /&gt;
}})&#039;&#039;&#039;&lt;br /&gt;
* [[Young Uragnite]] (36-42) {{Changes }}&lt;br /&gt;
|Raises defenses.  Wide level range.  Higher levels (40-42) seem to spawn more on the western side of camp.  Have [[poisona]] and [[paralyna]] ready.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|29-32&lt;br /&gt;
|Rolanberry Fields&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Shell Grubs]] (38-41) &lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, Doesn&#039;t Link&lt;br /&gt;
|-&lt;br /&gt;
|33-36&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(G-10) Pond&#039;&#039;&#039;&lt;br /&gt;
* [[Winter Slime]] (39-41)                        &lt;br /&gt;
|Raises defenses&lt;br /&gt;
|-&lt;br /&gt;
|31-33&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Upper level&#039;&#039;&#039;&lt;br /&gt;
* [[Boreal Worm]] (39-42)  &lt;br /&gt;
|Raises defenses.&lt;br /&gt;
|-&lt;br /&gt;
|33-37 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7)/(I-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Snofallo]] (43-45) &lt;br /&gt;
|Quick run from [[Outpost]]/[[Telepoint|Telepoint Vahzl]].  Raises defenses. Can use Lowing which is AoE Plague (TP/MP drain). WHM/SMN recommended for SC closer if possible.&lt;br /&gt;
|-&lt;br /&gt;
|36-40             &lt;br /&gt;
|[[Yuhtunga Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Jungle Crawlers]] (44-48) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|34-39&lt;br /&gt;
|[[Batallia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;{{location Tooltip|area= Batallia Downs|pos=I-10}} / {{location Tooltip|area= Batallia Downs|pos=J-10}}&#039;&#039;&#039;&lt;br /&gt;
* [[Downslime]] (41-44){{Changes }}&lt;br /&gt;
|Are [[Shielded]].&lt;br /&gt;
|-&lt;br /&gt;
|36-41&lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Glacier Crab]] (47-50) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Similar name to crabs on the other side of the coast but different level range.&lt;br /&gt;
|-&lt;br /&gt;
|39-42 &lt;br /&gt;
|[[Battalia Downs]]&lt;br /&gt;
|&#039;&#039;&#039;(H-5)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Rancideyes]] (48-51) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage. &#039;&#039;&#039;Fast movement. Recommend having someone with silence. REALLY FAST CASTS&#039;&#039;&#039; (Data updated as of 5/16)&lt;br /&gt;
|-&lt;br /&gt;
|42-46 &lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|&#039;&#039;&#039;(I-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Jungle Crab]] (51-53) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required.  Resistant to piercing damage.&lt;br /&gt;
|-&lt;br /&gt;
|44-47 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Bloody Beetle]] (53-56) {{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP Burn recommended or [[magic burst]] required, does not link&lt;br /&gt;
|-&lt;br /&gt;
|47-50 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(E-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Desert Gazer]] ([[:Category:Hecteyes|Hecteyes]], 56-59){{Changes }}&lt;br /&gt;
|Raises defense at start of fight, MP burn recommended or [[magic burst]] required. {{Verification}}Couldn&#039;t be slept&lt;br /&gt;
|-&lt;br /&gt;
|50-53 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-7)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Worm]] (59-61){{Changes }}&lt;br /&gt;
|On pull, Raises it&#039;s Defenses - Goes away during the day&lt;br /&gt;
|-&lt;br /&gt;
|49-54 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(F-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Mud Crab]] (59-62){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|50-56 &lt;br /&gt;
|[[Western Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(H-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Desert Slime]] (61-64){{Changes }}&lt;br /&gt;
|Defense boost possible, untested.{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|51-56 &lt;br /&gt;
|[[Eastern Altepa Desert]]&lt;br /&gt;
|&#039;&#039;&#039;(I-10)&#039;&#039;&#039;&lt;br /&gt;
* [[Muddyeyes]] (62-66){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.{{Verification}} Casts magic and cannot be slept. Avoid.&lt;br /&gt;
|-&lt;br /&gt;
|57-62 &lt;br /&gt;
|[[Beaucedine Glacier]]&lt;br /&gt;
|&#039;&#039;&#039;(J-9) Lower level&#039;&#039;&#039;&lt;br /&gt;
* [[Glacier Crab]] (69-72){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|64-75 &lt;br /&gt;
|[[Misareaux Coast]]&lt;br /&gt;
|&#039;&#039;&#039;(G-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Coastal Slime]] (78-81){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-9)&#039;&#039;&#039;&lt;br /&gt;
* [[Ice  Crab]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  Supports 2 manaburn parties.&lt;br /&gt;
|-&lt;br /&gt;
|66-75 &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(I-8)&#039;&#039;&#039;&lt;br /&gt;
* [[Icefallo]] (81-82){{Changes }}&lt;br /&gt;
|Raises defense at start of fight.  [[Viruna]] recommended for [[plague]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Undead Burn Camps==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Zone&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Camp/Mob(s)&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|11-13&lt;br /&gt;
| [[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Konschtat Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeleton Warrior]]&lt;br /&gt;
|Monk or manaburn party recommended.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|16-19&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;Stairs&#039;&#039;&#039;&lt;br /&gt;
* [[Ghoul]]s (21-24) {{Changes }}&lt;br /&gt;
|Camp is for MNK/PLD/WHM (Holy Party)&lt;br /&gt;
|-&lt;br /&gt;
|20-23&lt;br /&gt;
|[[Outer Horutoto Ruins]]&lt;br /&gt;
|&#039;&#039;&#039;Strange Apparatus Room&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ghoul]]&lt;br /&gt;
|Use northernmost [[West Sarutabaruta]] zone. Monk or manaburn party recommended. [[Sneak]] required to reach camp&lt;br /&gt;
|-&lt;br /&gt;
|21-28&lt;br /&gt;
|[[Gusgen Mines]]&lt;br /&gt;
|&#039;&#039;&#039;G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Mauthe Doog]] (28-31)&lt;br /&gt;
* [[Wight]] (29-34),&lt;br /&gt;
* [[Wendigo]] (26-30)&lt;br /&gt;
* [[Banshee]] (31-34), &lt;br /&gt;
* [[Bogy]] (27-29), &lt;br /&gt;
* [[Ghast]] (30-34)&lt;br /&gt;
|WHM Cure Burn party.  WHM/NIN with Utsusemi recommended (if not able, Blink is required).  Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes.   Level sync 21-25 on Bogy Room and 24-29 behind the east Banshee door where no mobs spawn.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|30-33  &lt;br /&gt;
|[[Sea Serpent Grotto]]&lt;br /&gt;
|&#039;&#039;&#039;F-8 Map 1 where Royal Leech spawns in the tunnel just east of Namtar room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Ghast]] (38-41)&lt;br /&gt;
|WHM Cure Burn party.  Level Sync 29 is too low.  31 is preferred.  Blink, Stoneskin, and Reraise is a must.  [[Sneak]] is required to reach camp.&lt;br /&gt;
|-&lt;br /&gt;
|34-37  &lt;br /&gt;
|[[Xarcabard]]&lt;br /&gt;
|&#039;&#039;&#039;(E-8)/(F-8), (J-9)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-45)&lt;br /&gt;
* [[Etemmu]] (43-46)&lt;br /&gt;
|Outpost warp or Vazhl gate crystal required to reach camp.  WHM x6 Cure Burn party.&lt;br /&gt;
|-&lt;br /&gt;
|34-37&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;Main entrance from [[Batallia Downs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lost Soul]] (42-46)&lt;br /&gt;
|Level Sync 32 too low, 33 still iffy.&lt;br /&gt;
|-&lt;br /&gt;
|41-47&lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;E-7 Map 1, Just east of where you land in drop A, Beaucedine entrance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lich]] (51-55)&lt;br /&gt;
* [[Fallen Knight]] (54-56)&lt;br /&gt;
* [[Mummy]] (50-52)&lt;br /&gt;
* [[Hell Hound]]  (46-49), &lt;br /&gt;
* [[Ka]] (52-54)&lt;br /&gt;
* [[Tomb Wolf]] (53-55), &lt;br /&gt;
* [[Dark Stalker]] (55-57)&lt;br /&gt;
|[[Earth Elemental]] Danger at E-7 and Hume Bones camp.&lt;br /&gt;
|-&lt;br /&gt;
|41-44&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;Behind Banishing Gate 3 at I-6 Map 2 or Map 2 at F-9 near Funnel [[Bats spawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Officer]] (52-55)&lt;br /&gt;
|Bring extra player with both Tractor and/or Raise behind Gate 3 camp to help cheese replacements to camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54   &lt;br /&gt;
|[[Eldieme Necropolis]]&lt;br /&gt;
|&#039;&#039;&#039;M-7 Map 2, M-11 Map 2, South center pit landing from south room in Map 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Tomb Mage]] (60-63)&lt;br /&gt;
* [[Tomb Warrior]] (60-62)&lt;br /&gt;
* [[Spriggan]] (64-66)&lt;br /&gt;
* [[Haunt]] (63-65)&lt;br /&gt;
|2x SMN 4x WHM.  Holy and Banishga II burst from Ifrit Fusion.  Coffer key mobs.  Dark Stalkers (55-57) may be used to extend chains if using M-11 camp.&lt;br /&gt;
|-&lt;br /&gt;
|50-54&lt;br /&gt;
|[[Garlaige Citadel]]&lt;br /&gt;
|&#039;&#039;&#039;In basement H-8/I-8 tunnel or behind Banishing Gate 2 J-8 (Strange Apparatus Room)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fallen Mage]] (59-62) &lt;br /&gt;
* [[Fallen Major]] (59-62) &lt;br /&gt;
* [[Wraith]] (60-62)&lt;br /&gt;
|2x SMN/4x WHM burn party.  Basement camp is preferred camp but need another party targeting beetles/bats; the other camp lacks those mobs but just 5 undead spawns to work with.  Mobs drop coffer keys required for white mage artifact hat.&lt;br /&gt;
|-&lt;br /&gt;
|55-57&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;I-7 Map 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Soldier]] (65-67) &lt;br /&gt;
* [[Doom Mage]] (65-67)&lt;br /&gt;
* [[Robber Crab]] (65-68)&lt;br /&gt;
|2x SMN/4x WHM for skeletons.  Black Mage manaburn parties can also target Robber Crabs (which are never engaged by the white mage party).&lt;br /&gt;
|-&lt;br /&gt;
|65-67{{Verification}}&lt;br /&gt;
|[[Gustav Tunnel]]&lt;br /&gt;
|&#039;&#039;&#039;(H-7), (G-8)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Doom Warlock]] (76-78)&lt;br /&gt;
* [[Doom Guard]] (75-77)&lt;br /&gt;
* [[Erlik]] (75-78)&lt;br /&gt;
|2x SMN/4x WHM. Skeleton DRKs, BLMs, and Ghosts. Doom Guard on camp, all WHM should be /BLM for Elemental Seal &amp;gt; Silence on everything. Care for Typhoon Wyverns that are in the area. Taxim (Doom Warlock NM) also spawns here, but easy to kill with usual strats.&lt;br /&gt;
|-&lt;br /&gt;
|73+&lt;br /&gt;
|[[King Ranperre&#039;s Tomb]]&lt;br /&gt;
|&#039;&#039;&#039;Map 2 (E-7)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Skeletons]] (78-82)&lt;br /&gt;
* [[Lemures]] (80-82)&lt;br /&gt;
* [[Hati]] (77-79)&lt;br /&gt;
|Monk burn, mana burn, or the 2x SMN/4x WHM groups work.  White mage burn parties can start at 65.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Blood_Pact&amp;diff=99632</id>
		<title>Blood Pact</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Blood_Pact&amp;diff=99632"/>
		<updated>2025-01-07T03:47:58Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Leviathan Blood Pacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Each [[Avatar]] has a set of &#039;&#039;Blood Pacts&#039;&#039; exclusive to that Avatar while summoned. They are triggered by the [[Summoner]] at the cost of his or her [[MP]]. These include damaging and/or debilitating physical abilities (a few of which may be [[Skillchain]]ed), [[Elemental Magic]] (which may be [[Magic Burst]]ed), or valuable support abilities not found elsewhere.  The Blood Pact ability has a 60 sec. recast timer which can be shortened or lengthened by equipping certain weapons and armor.&amp;lt;br&amp;gt;&lt;br /&gt;
When Summoners use the ability [[Astral Flow]], an additional class of Blood Pact abilities become available for the duration of its effect. These abilities will consume all of the Summoner&#039;s remaining MP in order to inflict massive [[AOE]] damage.&lt;br /&gt;
&lt;br /&gt;
* [[Blood Pact Ability Delay|Blood Pact Delay]] - equipment has a hard cap of -15 seconds, for a minimum blood pact timer of 45 seconds.&lt;br /&gt;
* See [[Calculating Blood Pact Damage]] for more information on how Blood Pact damage is calculated.&lt;br /&gt;
&lt;br /&gt;
*Blood Pact will receive different effects when the value added by equipment or merit points exceeds the skill cap for that level.&lt;br /&gt;
**Players can experience increased accuracy when using [[Blood Pact: Rage]] or lengthened effect durations when using [[Blood Pact: Ward]]. The length of the duration increased varies depending on which Blood Pact is used.&lt;br /&gt;
**A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations.&lt;br /&gt;
*Players will also experience increases in [[Summoning Magic|summoning skill]] when using the [[Blood Pact: Rage]] and [[Blood Pact: Ward]] pet commands.&lt;br /&gt;
&lt;br /&gt;
* CTR+B or ALT+B is the shortcut to the pet command window. (Only if you have a pet out.)&lt;br /&gt;
** /pet &amp;quot;blood pact&amp;quot; &amp;lt;target/me&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the tables below:&lt;br /&gt;
*&#039;&#039;&#039;Attribute&#039;&#039;&#039; column indicates the attribute associated with that blood pact. It can have an elemental attribute that can be used in a [[skillchain]]. It can have a magic attribute, which uses up your avatar&#039;s [[TP]] when used, and can be used in a [[Magic Burst]]. Or It can have none at all.  &lt;br /&gt;
*&#039;&#039;&#039;Type&#039;&#039;&#039; column indicates the melee [[Damage Types|damage type]] type of damage bonus the Blood Pact delivers (blank is a magical effect). The normal attacks are all [[Damage Types|Hand-to-Hand]].&lt;br /&gt;
**&#039;&#039;&#039;H&#039;&#039;&#039; = [[Damage Types|Hand-to-Hand]]:&lt;br /&gt;
***+25% [[:Category:Magic Pots|Magic Pots]], [[:category:Corses|Corses]]&lt;br /&gt;
***+12.5% [[:Category:Skeletons|Skeletons]]&lt;br /&gt;
**&#039;&#039;&#039;B&#039;&#039;&#039; = [[Damage Types|Blunt]]:&lt;br /&gt;
***+50% [[:Category:Magic Pots|Magic Pots]]&lt;br /&gt;
***+25% [[:Category:Skeletons|Skeletons]]&lt;br /&gt;
***-50% [[:category:Ghosts|Ghosts]]&lt;br /&gt;
**&#039;&#039;&#039;S&#039;&#039;&#039; = [[Damage Types|Slashing]]:&lt;br /&gt;
***+12.5% [[:Category:Hounds|Hounds]], [[:Category:Doomed|Doomed]]&lt;br /&gt;
***-25% [[:category:Rocs|Rocs]], [[:category:Ghosts|Ghosts]], [[:category:Skeletons|Skeletons]], [[:category:Slimes|Slimes]]&lt;br /&gt;
**&#039;&#039;&#039;P&#039;&#039;&#039; = [[Damage Types|Piercing]]:  &lt;br /&gt;
***+25% [[:Category:Birds|Birds]], [[:Category:Rocs|Rocs]], [[:category:Bees|Bees]], [[:category:Bat Trios|Bat Trios]], [[:category:Flies|Flies]], [[:category:Giant Bats|Giant Bats]], [[:category:Mandragora|Mandragora]], [[:category:Puks|Puk]], [[:category:Colibri|Colibri]]&lt;br /&gt;
***-25% [[:category:Corses|Corses]], [[:category:Ghosts|Ghosts]], [[:category:Slimes|Slimes]]&lt;br /&gt;
***-50% [[:Category:Skeletons|Skeletons]]&lt;br /&gt;
&lt;br /&gt;
==Astral Flow Blood Pacts==&lt;br /&gt;
*These Blood Pacts may only be used when the two-hour ability [[Astral Flow]] is active.&lt;br /&gt;
*All Astral Flow Blood Pacts will consume all of the Summoner&#039;s MP when used.&lt;br /&gt;
*All Astral Flow Blood Pacts require a minimum of an MP amount equal to twice the Summoner&#039;s level in order to use them.&lt;br /&gt;
:&#039;&#039;(&#039;&#039;&#039;Example:&#039;&#039;&#039; A Level 20 Summoner requires a minimum of 40 MP to use an Astral Flow Blood Pact.)&#039;&#039;&lt;br /&gt;
*Contrary to popular belief, the power of Astral Flow Blood Pacts are not altered by the amount of MP they consume.&lt;br /&gt;
*All Astral Flow Blood Pacts can be [[Magic Burst]]ed, but do not use TP.&lt;br /&gt;
*All Astral Flow Blood Pacts are Rage commands.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt; Blood Pact&lt;br /&gt;
!&amp;lt;!-- Lvl --&amp;gt; Level of Summoner&lt;br /&gt;
!&amp;lt;!-- Lvl --&amp;gt; Base Element&lt;br /&gt;
!&amp;lt;!-- Description --&amp;gt; Description&lt;br /&gt;
|- bgcolor=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|[[Searing Light]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Light|Light}}&lt;br /&gt;
|Carbuncle initiates a massive {{Light|Light-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Howling Moon]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Dark|Darkness}}&lt;br /&gt;
|Fenrir initiates a massive {{Dark|dark-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|[[Inferno]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Fire|Fire}}&lt;br /&gt;
|Ifrit initiates a massive {{Fire|fire-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Earthen Fury]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Earth|Earth}}&lt;br /&gt;
|Titan initiates a massive {{Earth|earth-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Tidal Wave]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Water|Water}}&lt;br /&gt;
|Leviathan initiates a massive {{Water|water-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
|[[Aerial Blast]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Wind|Wind}}&lt;br /&gt;
|Garuda initiates a massive {{Wind|wind-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Diamond Dust]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Ice|Ice}}&lt;br /&gt;
|Shiva initiates a massive {{Ice|ice-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#E3E6FF&amp;quot;&lt;br /&gt;
||[[Judgment Bolt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Lightning|Lightning}}&lt;br /&gt;
|Ramuh initiates a massive {{Lightning|lightning-based}} [[Area of Effect|area damage attack]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Ruinous Omen]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Dark|Darkness}}&lt;br /&gt;
|Diabolos reduces the HP of enemies within an [[Area of Effect|area of effect]] by a random percentage.&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Zantetsuken (ability)]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Dark|Darkness}}&lt;br /&gt;
|Normal effect: Odin instantly defeats enemies within a fan-shaped area of effect. Accuracy varies by MP and number of targets.&amp;lt;br&amp;gt;Effect on NMs: deals {{Dark|dark-based}} damage to NMs within a fan-shaped area of effect. Amount of damage depends on the target&#039;s current HP, the summoner&#039;s MP, the enemy&#039;s resistances, and luck.&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[Perfect Defense]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |{{Light|Light}}&lt;br /&gt;
|Alexander reduces damage taken and greatly increases resistance to most status effects for players within area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blood Pact Color Codes:==&lt;br /&gt;
{| width=&amp;quot;84%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Blood Pact: Ward]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |Macro Example:&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |/pet &amp;quot;Healing Ruby&amp;quot; &amp;lt;stpc&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Blood Pact: Rage]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |Macro Example:&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |/pet &amp;quot;Poison Nails&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Carbuncle Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Carbuncle]]&#039;s Blood Pacts are {{Light|Light-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Healing Ruby]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |6&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Restoring&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Restores target party member&#039;s HP by (8 + Level x 2).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Poison Nails]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |5&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |11&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#999999&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Performs a melee attack and [[Poison (Status Effect)|poison]]s target.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Shining Ruby]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |44&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Boosts party&#039;s [[Defense]] and [[Magic Defense]] by 10% for three minutes.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Glittering Ruby]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |44&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |62&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Carbuncle raises the party&#039;s stats randomly for a short duration.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Meteorite (Blood Pact)|Meteorite]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |55&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |108&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Light|Light}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Carbuncle drops a meteorite onto a foe.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Healing Ruby II]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |124&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Restoring&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Carbuncle heals some of the party members&#039; hit points by [(Level x 4) + 28].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Holy Mist]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |76&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |152&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Light|Light}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals light damage to an enemy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Soothing Ruby]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |94&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |74&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Restoring&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Removes multiple negative status effects from party members within the area of effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thumbnail --&amp;gt; [[File:carbuncle thumb.png|thumb|120px|Carbuncle]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fenrir Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Fenrir]]&#039;s Blood Pacts are {{Dark|Dark-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Moonlit Charge]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |5&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |17&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;Compression&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers an attack that [[Blind (Status Effect)|Blind]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Crescent Fang]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#999999&amp;quot;&amp;gt;&#039;&#039;&#039;Transfixion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers an attack that [[Paralyze (Status Effect)|Paralyze]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Lunar Cry]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |21&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |41&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |[[Accuracy Down|Lowers target&#039;s accuracy]] and [[Evasion Down|evasion]]. The amounts vary based on the [[Moon Phase|phase of the moon,]] but the penalty always add up to 32.&amp;lt;br&amp;gt;&#039;&#039;&#039;Accuracy&#039;&#039;&#039; lowered more &amp;amp;larr; 100% &amp;amp;laquo; moon phase &amp;amp;raquo; 0% &amp;amp;rarr; &#039;&#039;&#039;Evasion&#039;&#039;&#039; lowered more.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Lunar Roar]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |32&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Removes two beneficial magic effects from enemies within an [[Area of Effect|area of effect]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Ecliptic Growl]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |43&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |46&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Fenrir buffs party members&#039; abilities for three minutes. The amounts vary based on the [[Moon Phase|phase of the moon]], but the two categories always add up to 8.&amp;lt;br&amp;gt; &#039;&#039;&#039;STR/DEX/VIT&#039;&#039;&#039; boost higher &amp;amp;larr; 100% &amp;amp;laquo; moon phase &amp;amp;raquo; 0% &amp;amp;rarr; &#039;&#039;&#039;AGI/INT/MND/CHR&#039;&#039;&#039; boost higher.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Ecliptic Howl]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |54&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |57&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Fenrir buffs party members&#039; [[Accuracy Boost|accuracy]] and [[Evasion Boost|evasion]] for three minutes. The amounts vary based on the [[Moon Phase|phase of the moon]], but always add up to 26.&amp;lt;br&amp;gt;&#039;&#039;&#039;Accuracy&#039;&#039;&#039; boost higher &amp;amp;larr; 100% &amp;amp;laquo; moon phase &amp;amp;raquo; 0% &amp;amp;rarr; &#039;&#039;&#039;Evasion&#039;&#039;&#039; boost higher.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Eclipse Bite]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |109&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Fenrir inflicts three melee attacks on the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Lunar Bay]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |78&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |174&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |Magic&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals darkness damage to an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Heavenward Howl]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |96&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |96&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Grants party members within area of effect Enaspir (New Moon) or EnDrain (Full Moon) depending on phases of the moon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:fenrir thumb.png|thumb|120px|Fenrir]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ifrit Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Ifrit]]&#039;s Blood Pacts are {{Fire|Fire-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Punch]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |9&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Liquefaction&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals physical damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Fire II (Blood Pact)|Fire II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Fire}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Fire|fire}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Burning Strike]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |23&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers an attack that deals {{Fire|fire}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Double Punch]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |30&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |56&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;Compression&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers a twofold attack to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Crimson Howl]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |38&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |84&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Ifrit enhances party&#039;s attack power by 15% for 30 seconds.  Each summoning magic skill level over the current skill level cap will add one second to the duration.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Fire IV (Blood Pact)|Fire IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Fire}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Ifrit deals {{Fire|fire}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Flaming Crush]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Three fold attack that deal {{Fire|fire}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Meteor Strike]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Fire}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Fire|Fire}} elemental damage to the target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Inferno Howl]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |88&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |72&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Grants enfire to party members within area of effect.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:ifrit thumb.png|thumb|120px|Ifrit]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titan Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Titan]]&#039;s Blood Pacts are {{Earth|Earth-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Rock Throw]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#cc9900&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers a ranged attack that [[Slow (Status Effect)|slow]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Stone II (Blood Pact)|Stone II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Earth}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Earth|earth}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Rock Buster]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |21&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |39&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Reverberation&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers an attack that [[Bind (Status Effect)|Bind]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Megalith Throw]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |35&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |62&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#33CCFF&amp;quot;&amp;gt;&#039;&#039;&#039;Induration&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers a ranged attack that [[Slow (Status Effect)|slow]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Earthen Ward]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |46&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |92&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Titan casts [[Stoneskin]] on the party (absorbs 50+Levelx2 damage)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Stone IV (Blood Pact)|Stone IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Earth}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Titan deals {{Earth|earth}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Mountain Buster]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Titan initiates an attack causing physical damage and [[Bind (Status Effect)|Bind]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Geocrush]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Earth}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Earth|earth}} elemental damage and [[Stun (Status Effect)|stun]]s target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Earthen Armor]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |82&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |156&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Mitigates the impact of severely damaging attacks for party members within area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:titan thumb.png|thumb|120px|Titan]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leviathan Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Leviathan]]&#039;s Blood Pacts are {{Water|Water-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Barracuda Dive]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;8&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Reverberation&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Deals physical damage to target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Water II (Blood Pact)|Water II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Water}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Deals {{Water|water}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Tail Whip]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;26&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;49&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;Detonation&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Delivers an attack that [[Weight|Weighs]] target down.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Slowga (Blood Pact)|Slowga]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;33&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;48&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;[[Slow (Status Effect)|Slow]]s enemies within an [[Area of Effect|area of effect]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Spring Water]] {{changes}}&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;47&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;99&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Restoring&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Grants [[Refresh]] to party members within area of effect.&lt;br /&gt;
&#039;&#039;&#039;2 MP/tic&#039;&#039;&#039; for 3 Minutes for a total of 120 MP.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Water IV (Blood Pact)|Water IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Water}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Leviathan deals {{Water|water}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Spinning Dive]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Leviathan initiates a melee attack.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Grand Fall]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Water}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Deals {{Water|Water}} elemental damage to the target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Name --&amp;gt;[[Tidal Roar]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- Lvl --&amp;gt;84&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;!-- MP cost --&amp;gt;138&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |&amp;lt;!-- Description --&amp;gt;Lowers attack for enemies within area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:leviathan thumb.png|thumb|120px|Leviathan]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Garuda Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Garuda]]&#039;s Blood Pacts are {{Wind|Wind-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Claw]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |7&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;Detonation&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals physical damage to target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Aero II (Blood Pact)|Aero II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Wind}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Wind|wind}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Aerial Armor]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |25&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |92&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Blink (Status Effect)|Blink]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Whispering Wind]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |36&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |119&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Restoring&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Restores (Level*2.5 + 16, rounded down.) hit points for party members within an [[Area of Effect|area of effect]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Hastega (Blood Pact)|Hastega]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |48&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |112&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Garuda casts [[Haste (Status Effect)|Haste]] on the party which lasts for 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Aero IV (Blood Pact)|Aero IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{wind}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Garuda deals {{Wind|wind}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Predator Claws]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Garuda inflicts three melee attacks on the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Wind Blade]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Wind}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Wind|Wind}} elemental damage to the target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Fleet Wind]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |86&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |114&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Quickening]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:garuda thumb.png|thumb|120px|Garuda]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shiva Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Shiva]]&#039;s Blood Pacts are {{Ice|Ice-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Axe Kick]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#33CCFF&amp;quot;&amp;gt;&#039;&#039;&#039;Induration&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals physical damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Blizzard II (Blood Pact)|Blizzard II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Ice}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Ice|ice}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Frost Armor]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |28&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |63&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Ice Spikes]] which lasts for 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Sleepga (Blood Pact)|Sleepga]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |39&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |56&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Shiva casts [[Sleepga]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Double Slap]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |50&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |96&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;#cc9900&amp;quot;&amp;gt;&#039;&#039;&#039;Scission&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Shiva inflicts two melee attacks on the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Blizzard IV (Blood Pact)|Blizzard IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Ice}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Shiva deals {{Ice|ice}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Rush]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Hand-to-Hand&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Shiva inflicts five melee attacks on the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Heavenly Strike]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Ice}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Ice|Ice}} elemental damage to the target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Diamond Storm]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |90&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |138&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |AoE evasion down.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:shiva thumb.png|thumb|120px|Shiva]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ramuh Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
All of [[Ramuh]]&#039;s Blood Pacts are {{Lightning|Lightning-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Shock Strike]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |6&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;Impaction&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers an attack that [[Stun (Status Effect)|Stun]]s target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Thunder II (Blood Pact)|Thunder II]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |24&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Lightning}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Lightning|lightning}} elemental damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Thunderspark]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |19&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |38&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Lightning}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Lightning|lightning}} damage and [[Paralyze (Status Effect)|paralyze]]s enemies within an [[Area of Effect|area of effect]].&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Rolling Thunder]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |31&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |52&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Enthunder]] that lasts 60 seconds. Each summoning magic skill level over the current skill level cap will add two seconds to the duration.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Lightning Armor]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |42&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |91&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Ramuh casts [[Shock Spikes]] on the party which lasts for 90 seconds.  Each summoning magic skill level over the current skill level cap will add three seconds to the duration.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Thunder IV (Blood Pact)|Thunder IV]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |60&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |118&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Lightning}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Ramuh deals {{Lightning|lightning}} damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Chaotic Strike]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |70&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |164&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Ramuh inflicts three melee attacks on the target and [[Stun (Status Effect)|stuns]] the target.&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Thunderstorm (Blood Pact)|Thunderstorm]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |75&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |182&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Lightning}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Lightning|Lightning}} elemental damage to the target. ([[Merit]] only.)&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Shock Squall]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |92&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |67&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |{{Lightning}}&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |AoE Stun.)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:ramuh thumb.png|thumb|120px|Ramuh]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Diabolos Blood Pacts==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;  &lt;br /&gt;
| width=&amp;quot;80%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Diabolos]]&#039;s Blood Pacts are {{Dark|Dark-based}}.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#E0E0E0&amp;quot;  &lt;br /&gt;
! Blood&amp;amp;nbsp;Pact || Level || MP || Attribute || Type || Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Camisado]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |1&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |20&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;Compression&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals physical damage to the target.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Somnolence]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |20&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |30&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;Compression&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Physical damage and [[Weight|Gravity]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Nightmare]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |29&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |42&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Deals {{Dark|darkness}} elemental damage that puts all enemies within an [[Area of Effect|area of effect]] to [[Sleep (Status Effect)|sleep]] and gradually reduces their HP.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Ultimate Terror]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |37&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |27&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enfeebling&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Decreases attributes of enemies within an [[Area of Effect|area of effect]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Noctoshield]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |49&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |92&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Gives party members within an [[Area of Effect|area of effect]] the effect of [[Phalanx (Status Effect)|Phalanx]] that lasts three minutes.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; |[[Dream Shroud]]&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |56&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |121&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |None&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;center&amp;quot; |Enhancing&lt;br /&gt;
| bgcolor=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;left&amp;quot; |Enhances magic attack and magic defense of party members within an [[Area of Effect|area of effect]] for three minutes.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Nether Blast]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |65&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |109&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Delivers a ranged attack that deals {{Dark|darkness}} elemental damage.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; |[[Night Terror]]&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |177&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#FFAEAE&amp;quot; align=&amp;quot;left&amp;quot; |Deals darkness damage to an enemy.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; |[[Pavor Nocturnus]]&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |98&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |246&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |&#039;&#039;Magic&#039;&#039;&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;center&amp;quot; |{{Dark}}&lt;br /&gt;
| bgcolor=&amp;quot;#e3e6ff&amp;quot; align=&amp;quot;left&amp;quot; |Attempts to inflict Death on the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
[[File:diablos thumb.png|thumb|120px|Diabolos]]&lt;br /&gt;
 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.killingifrit.com/forums.php?m=posts&amp;amp;q=121076 The Summoner&#039;s Compilation of Blood Pact Info] (KillingIfrit)&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bonze_Marberry&amp;diff=99185</id>
		<title>Bonze Marberry</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bonze_Marberry&amp;diff=99185"/>
		<updated>2025-01-02T01:52:39Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: Initial add of page, copied from https://ffxiclopedia.fandom.com/wiki/Bonze_Marberry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Tonberries]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;left&amp;quot; valign=&amp;quot;center&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Job:&#039;&#039;&#039; [[Black Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Family:&#039;&#039;&#039; [[:Category:Tonberries|Tonberries]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crystal:&#039;&#039;&#039; {{Light|Light}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Weak to:&#039;&#039;&#039; {{Ice}}&lt;br /&gt;
&lt;br /&gt;
{{Color|NM|Notorious Monster}}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
[[File:Bonze Marberry.jpg|thumb|Bonze Marberry]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
! Zone || Level || Drops || Steal || Spawns || &lt;br /&gt;
Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffd9d9&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding-left:1ex&amp;quot;|&lt;br /&gt;
[[Temple of Uggalepih]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
66&lt;br /&gt;
|&lt;br /&gt;
*[[Cursed Key]] &#039;&#039;(x2)&#039;&#039; 100%&lt;br /&gt;
*[[Tonberry Coat]]       ??%&lt;br /&gt;
*[[Tonberry Lantern]]    ??%&lt;br /&gt;
|&lt;br /&gt;
*{{Gil Mugged}}          {{Average Price}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
1&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
A, L, S, M?&amp;lt;br&amp;gt;{{HPMP|low hp=|high hp=|low mp=|high mp=}}&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; BGCOLOR=&amp;quot;#ffdead&amp;quot;|&lt;br /&gt;
{{Monster Notes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
[[Image:TempleofUggalepihNM3.png|thumb|Bonze Marberry spawns on this Map at J-9]]&lt;br /&gt;
:*Spawns approximately every 15 minutes. &lt;br /&gt;
:*Located at: Enter [[Temple of Uggalepih]] from [[Yhoator Jungle]] at the north side of J-9; spawns at J-9 on that map. &lt;br /&gt;
:* About 7000 [[HP]]&lt;br /&gt;
:*Special Attacks: &#039;&#039;&#039;[[Everyone&#039;s Rancor]]&#039;&#039;&#039;&lt;br /&gt;
:*Immune to [[Silence]] and [[Sleep]] even with [[Elemental Seal]].&lt;br /&gt;
:*Recommended to reset Tonberry hate with the quest [[Everyone&#039;s Grudge]].&lt;br /&gt;
:*Killable by: 12 characters level 65; 2 characters level 75&lt;br /&gt;
:*Aggroed through the door while we were casting buffs preparing to kill.&lt;br /&gt;
{{Testimonials}}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=33364</id>
		<title>Reward</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=33364"/>
		<updated>2024-01-21T21:25:25Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Pet Food Listing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
| description = Feeds pet to restore its HP.&lt;br /&gt;
| job = Beastmaster&lt;br /&gt;
| level = 12&lt;br /&gt;
| recast = 3 minutes (-3 seconds with each [[Merit Points|merit upgrade]])&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| range = &lt;br /&gt;
| notes = &lt;br /&gt;
* Pet Food is used in conjunction with this ability to restore pet HP.&lt;br /&gt;
* In order to use the ability, players must equip Pet Food in the ammo slot.&lt;br /&gt;
* Usage of this ability will restore some of user&#039;s pet&#039;s HP and will generate enmity toward the pet.&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039; includes a Regen effect with this item. The amount of HP restored will be determined by the level of the pet and the type of pet food used.&lt;br /&gt;
** The Regen effect lasts a total of 3:00, allowing for 100 ticks of the regen amount.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toaulive&amp;quot;&amp;gt; The [[Bison Warbonnet]] reduces recast time on this ability by 10 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt; The [[Bison Warbonnet]] &amp;amp; [[Khimaira Bonnet]] reduces recast time on this ability by 10 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| changes = &lt;br /&gt;
| macro = /ja &amp;quot;Reward&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Pet Food Listing==&lt;br /&gt;
* All listed figured need to be verified for HorizonXI.&lt;br /&gt;
{| class=&amp;quot;jobs-table horizon-table table-sm center-col-2 sortable&amp;quot;&lt;br /&gt;
!Pet Food||Level||HP Restored &amp;amp; [[Regen]]&lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Alpha]]|| 12||40 + 2*(MND-10) &amp;amp; 1 hp / tic&lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Beta]]|| 24||147 + MND &amp;amp; 3 hp / tic&lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Gamma]]|| 36||265 + MND &amp;amp; 5 hp{{Verification}} / tic&lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Delta]]||  48||530 + ?*(MND-?) &amp;amp; 8 hp{{Verification}} / tic&lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Epsilon]]|| 60||750 + 2*(MND-45) &amp;amp; 11 hp / tic &lt;br /&gt;
|- &lt;br /&gt;
|[[Pet Food Zeta]]|| 72||900 + 3*(MND-45) &amp;amp; 14 hp / tic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment Which Enhances &amp;quot;Reward&amp;quot; Effect==&lt;br /&gt;
{| class=&amp;quot;jobs-table horizon-table table-md center-col-2 sortable&amp;quot;&lt;br /&gt;
!Item||Level||Enhancement&lt;br /&gt;
|-  &lt;br /&gt;
|[[Beast Gaiters]]|| 52|| +10% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Beast Jackcoat]]|| 58||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]]&lt;br /&gt;
|-  &lt;br /&gt;
|[[Beast Jackcoat +1]]|| 74||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|-  &lt;br /&gt;
|[[Ogre Gloves]] || 70||+10% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Ogre Gloves +1]]|| 70||+11% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Monster Jackcoat]]|| 72||Removes [[Weight | Weight]], [[Slow_(Status_Effect) | Slow]], [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|-  &lt;br /&gt;
|[[Beast Gaiters +1]]|| 74||+11% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Monster Gaiters]]|| 74||+20% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Monster Gaiters +1]]|| 75||+20% HP restored&lt;br /&gt;
|-  &lt;br /&gt;
|[[Monster Jackcoat +1]]|| 75||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect)| Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|}&lt;br /&gt;
*These enhancements all stack together {{verification}}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-2&amp;diff=29369</id>
		<title>Windurst Mission 3-2</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-2&amp;diff=29369"/>
		<updated>2023-11-29T02:36:35Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Written in the Stars&lt;br /&gt;
|Expansion=windurst&lt;br /&gt;
|Start=Any [[Windurst Gate Guard]]&lt;br /&gt;
|Description=On the command of [[Zubaba]], the head lady-in-waiting, you are to journey beneath the central magic tower of the Horutoto Ruins. There, you are to report to the facility managed by [[Heavens Tower]], which protects the talisman that seals [[Castle Zvahl]]. Render whatever assistance is necessary.&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=Windurst Mission 3-1{{!}}To Each His Own Right&lt;br /&gt;
|Next=Windurst Mission 3-3{{!}}A New Journey&lt;br /&gt;
|Title=None&lt;br /&gt;
|Rewards=[[Rank Points]]&amp;lt;br&amp;gt;{{KeyItem}}[[Portal Charm]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
{{color|red|Note:}} It is advisable not to skip this mission so that you may sooner obtain a [[Portal Charm]] for passing the Three Mage Gate by yourself.&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This mission is skippable. Should you skip it and obtain a higher rank, completing this mission will be different. See the notes at the end.&lt;br /&gt;
*Trade 5 crystals to a war warlock to unlock this mission.&lt;br /&gt;
*Accept the mission and make your way to [[Heavens Tower]].&lt;br /&gt;
*Pass by [[Kupipi]] and on to the second floor. Speak to [[Zubaba]] who will give you the [[Charm of light]].&lt;br /&gt;
*Next, you will need to get past the [[Three Mage Gate]] in ruins tower at (J-7) in [[East Sarutabaruta]] (this is the same tower as the [[Survival Guide]] [[Inner Horutoto Ruins]] warp).&lt;br /&gt;
** See the [[Three Mage Gate]] page for details on your options.&lt;br /&gt;
*Pass the [[Three Mage Gate]] and continue on to the small room at (G-7)&lt;br /&gt;
*Check the Gate of Light for a cutscene. &lt;br /&gt;
*Return to Heavens Tower and speak to [[Zubaba]] to finish the mission.&lt;br /&gt;
*Note: [[Zubaba]] does not give you the {{KeyItem}}[[Portal Charm]]. To obtain it, finish the mission and trade a [[Rolanberry]] to [[Kupipi]].&lt;br /&gt;
&lt;br /&gt;
=== Repeating the mission ===&lt;br /&gt;
*If you have skipped this mission and obtained a higher rank, or are repeating it, the mission will work differently:&lt;br /&gt;
*Accept the mission and speak to [[Zubaba]]. She will ask for you to bring her 3 [[Rusty Dagger]]s. These can be purchased on the Auction House (but may be rare), or obtained from the [[Wendigo]]s past the Three Mage Gate (the same skeletons that drop test answers). &lt;br /&gt;
*Trade Zubaba the daggers to complete the mission. Obtaining the {{KeyItem}}[[Portal Charm]] is done the same way as completing the mission regularly. &lt;br /&gt;
 &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-2&amp;diff=29368</id>
		<title>Windurst Mission 3-2</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-2&amp;diff=29368"/>
		<updated>2023-11-29T02:36:20Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Written in the Stars&lt;br /&gt;
|Expansion=windurst&lt;br /&gt;
|Start=Any [[Windurst Gate Guard]]&lt;br /&gt;
|Description=On the command of [[Zubaba]], the head lady-in-waiting, you are to journey beneath the central magic tower of the Horutoto Ruins. There, you are to report to the facility managed by [[Heavens Tower]], which protects the talisman that seals [[Castle Zvahl]]. Render whatever assistance is necessary.&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=Windurst Mission 3-1{{!}}To Each His Own Right&lt;br /&gt;
|Next=Windurst Mission 3-3{{!}}A New Journey&lt;br /&gt;
|Title=None&lt;br /&gt;
|Rewards=[[Rank Points]]&amp;lt;br&amp;gt;{{KeyItem}}[[Portal Charm]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
{{color|red|Note:}} It is advisable not to skip this mission so that you may sooner obtain a [[Portal Charm]] for passing the Three Mage Gate by yourself.&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This mission is skippable. Should you skip it and obtain a higher rank, completing this mission will be different. See the notes at the end.&lt;br /&gt;
Trade 5 crystals to a war warlock to unlock this mission.&lt;br /&gt;
*Accept the mission and make your way to [[Heavens Tower]].&lt;br /&gt;
*Pass by [[Kupipi]] and on to the second floor. Speak to [[Zubaba]] who will give you the [[Charm of light]].&lt;br /&gt;
*Next, you will need to get past the [[Three Mage Gate]] in ruins tower at (J-7) in [[East Sarutabaruta]] (this is the same tower as the [[Survival Guide]] [[Inner Horutoto Ruins]] warp).&lt;br /&gt;
** See the [[Three Mage Gate]] page for details on your options.&lt;br /&gt;
*Pass the [[Three Mage Gate]] and continue on to the small room at (G-7)&lt;br /&gt;
*Check the Gate of Light for a cutscene. &lt;br /&gt;
*Return to Heavens Tower and speak to [[Zubaba]] to finish the mission.&lt;br /&gt;
*Note: [[Zubaba]] does not give you the {{KeyItem}}[[Portal Charm]]. To obtain it, finish the mission and trade a [[Rolanberry]] to [[Kupipi]].&lt;br /&gt;
&lt;br /&gt;
=== Repeating the mission ===&lt;br /&gt;
*If you have skipped this mission and obtained a higher rank, or are repeating it, the mission will work differently:&lt;br /&gt;
*Accept the mission and speak to [[Zubaba]]. She will ask for you to bring her 3 [[Rusty Dagger]]s. These can be purchased on the Auction House (but may be rare), or obtained from the [[Wendigo]]s past the Three Mage Gate (the same skeletons that drop test answers). &lt;br /&gt;
*Trade Zubaba the daggers to complete the mission. Obtaining the {{KeyItem}}[[Portal Charm]] is done the same way as completing the mission regularly. &lt;br /&gt;
 &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-1&amp;diff=29104</id>
		<title>Windurst Mission 3-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-1&amp;diff=29104"/>
		<updated>2023-11-26T21:34:37Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=To Each His Own Right&lt;br /&gt;
|Expansion=windurst&lt;br /&gt;
|Start=Any [[Windurst Gate Guard]]&lt;br /&gt;
|Description=On the command of [[Semih Lafihna]], captain of the Sibyl Guards, you are requested to track down the Minister of the [[Orastery]], [[Ajido-Marujido]], and discover his true intentions. Inquire at the Orastery if you lose track of him.&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 2-3{{!}}The Three Kingdoms&lt;br /&gt;
|Next=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Title=None&lt;br /&gt;
|Rewards=[[Rank Points]]&amp;lt;br&amp;gt;{{KeyItem}}[[Starway Stairway bauble]]&lt;br /&gt;
|Image=To_Each_His_Own_Right.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trade 5 crystals to any [[Conquest Overseer]] to unlock this mission or do the repeatable mission (2-2) until you have enough [[Rank Points]].&lt;br /&gt;
*After starting the mission at any [[Windurst Gate Guard]] speak to [[Kupipi]] in [[Heavens Tower]] who will give you the  {{KeyItem}}[[Starway Stairway bauble]]. &lt;br /&gt;
**You will be granted access to the upper portion of Heavens Tower. Check the door on the left to go up. &lt;br /&gt;
*Speak to [[Rhy Epocan]] at the top of the tower for a cutscene.&lt;br /&gt;
**Use the blue teleporter at the top of the tower to return to the main floor.&lt;br /&gt;
*Speak to [[Hakkuru-Rinkuru]] at the [[Orastery]] in [[Port Windurst]] (E-7) for hints on [[Ajido-Marujido|Ajido-Marujido&#039;s]] whereabouts.&lt;br /&gt;
[[File:Castle Oztroja-map1.jpg|thumb|150px|Castle Oztroja]]&lt;br /&gt;
*Go to [[Castle Oztroja]] and fall down the trap door ((I-8) First map.) for a cutscene.&lt;br /&gt;
**Enter and go to (I-8). There will be two switches (not torches) and a fairly obvious floor panel. One switch will open the door, one will open the floor. Stand in between the two switches and check one. If it opens the door, check the other. They randomly switch, so it will never be the same, day by day.&lt;br /&gt;
**The person doing the mission must be the one to pull the lever. Multiple people doing this mission will need to stand back until the trap door closes then individually pull the lever.&lt;br /&gt;
**In the same room you drop into there is a [[Blank Target]], which is for the [[Onion Rings]] quest. You can collect {{KeyItem}}[[Old ring]] without having the quest flagged. &lt;br /&gt;
*Return to [[Rhy Epocan]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hare_Familiar&amp;diff=28485</id>
		<title>Hare Familiar</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hare_Familiar&amp;diff=28485"/>
		<updated>2023-11-22T13:33:11Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Familiars]][[Category:Pets]]&lt;br /&gt;
[[Image:Hare_Familiar.jpg |thumb|Hare Familiar]]&lt;br /&gt;
[[Beastmaster Jugs|Familiar]] summoned by using the [[Beastmaster]]&#039;s [[Call Beast]] ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Familiar&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Jug&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Level Available&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Pet Level Cap&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; |[[Ready]] abilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Hare Familiar]] ([[:Category:Rabbits|Rabbit]])&lt;br /&gt;
|[[Carrot Broth]]&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;[[Whirl Claws]]&#039;&#039;&#039; - AOE damage (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Dust Cloud]]&#039;&#039;&#039; - Single target blind (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Foot Kick]]&#039;&#039;&#039; - Single target damage (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Wild Carrot]]&#039;&#039;&#039; - Restores HP of pet (approx. 60 HP) (in-game tooltip states 1, but appears to cost 2 charges)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Hare_Familiar&amp;diff=28484</id>
		<title>Hare Familiar</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Hare_Familiar&amp;diff=28484"/>
		<updated>2023-11-22T13:28:12Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Familiars]][[Category:Pets]]&lt;br /&gt;
[[Image:Hare_Familiar.jpg |thumb|Hare Familiar]]&lt;br /&gt;
[[Beastmaster Jugs|Familiar]] summoned by using the [[Beastmaster]]&#039;s [[Call Beast]] ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Familiar&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Jug&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Level Available&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; | Pet Level Cap&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; |[[Ready]] abilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Hare Familiar]] ([[:Category:Rabbits|Rabbit]])&lt;br /&gt;
|[[Carrot Broth]]&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
|&lt;br /&gt;
*&#039;&#039;&#039;[[Whirl Claws]]&#039;&#039;&#039; - AOE damage (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Dust Cloud]]&#039;&#039;&#039; - Single target blind (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Foot Kick]]&#039;&#039;&#039; - Single target damage (1 charge)&lt;br /&gt;
*&#039;&#039;&#039;[[Wild Carrot]]&#039;&#039;&#039; - Self Heal (approx. 60 HP) (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_1-1&amp;diff=27726</id>
		<title>Windurst Mission 1-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_1-1&amp;diff=27726"/>
		<updated>2023-11-19T14:26:22Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Horutoto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Horutoto Ruins Experiment&lt;br /&gt;
|Expansion=windurst&lt;br /&gt;
|Start=Any [[Windurst Gate Guard]]&lt;br /&gt;
|Description=The minister of the [[Orastery]] in conducting an experiment in the eastern magic tower of the [[Outer Horutoto Ruins|Horutoto Ruins]], located in [[East Sarutabaruta]]. Inquire at the [[Orastery]] first, then go assist him.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=Windurst Mission 1-2{{!}}The Heart of the Matter&lt;br /&gt;
|Title=&lt;br /&gt;
|Rewards=[[Rank Points]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;NOTE: You are not eligible to skip missions by trading in crystals until you are rank 2 or higher.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
===Windurst===&lt;br /&gt;
*Talk to any [[Windurst Gate Guard]] and accept the misson.&lt;br /&gt;
** [[Mokyokyo]]-[[Windurst Waters]]-({{Location Tooltip| area = Windurst Waters|map = North| pos = F-5}}); [[Janshura-Rashura]] [[Port Windurst]]-({{Location Tooltip| area = Port Windurst| pos = B-5}});  [[Rakoh Buuma]]-[[Windurst Woods]]-({{Location Tooltip| area = Windurst Woods| pos = K-10}}); [[Zokima-Rokima]]-[[Windurst Walls]]-({{Location Tooltip| area = Windurst Walls| pos = H-7}}).&lt;br /&gt;
&lt;br /&gt;
*Talk to [[Hakkuru-Rinkuru]] ({{Location Tooltip|area=Port Windurst|pos=E-7}}) in the Orastery (Port Windurst) for a cutscene.&lt;br /&gt;
&lt;br /&gt;
===Horutoto===&lt;br /&gt;
*Go to the entrance (#5) to the [[Inner Horutoto Ruins]] at {{Location Tooltip|area=East Sarutabaruta|pos=J-7}}. &lt;br /&gt;
**&amp;lt;u&amp;gt;&#039;&#039;Optional&#039;&#039;:&amp;lt;/u&amp;gt; Before entering, talk to [[Sama Gohjima]], who is standing before the entrance. She will tell you the minister of the [[Orastery]] is in the lab below, and that to get there you should check the walls carefully.&lt;br /&gt;
&lt;br /&gt;
* Go down the stairs until you come to the main room.&lt;br /&gt;
&lt;br /&gt;
* Circle around down South, and look for the crack in the center of the South wall at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-9}}) (top right) &lt;br /&gt;
**(if you see dirt instead of brick floors, you&#039;ve taken the wrong cracked wall opening).&lt;br /&gt;
* Enter and go East(left in your point of view).&lt;br /&gt;
* Click on the Gate: Magical Gizmo at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-10}}) to watch another cutscene with the Minister.&lt;br /&gt;
* Search the six different Ancient Magical Gizmos at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-8}}}, ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-9}}}, ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-8}}), ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-9}}), ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-8}}) and ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-9}}) until you find the {{KeyItem}}[[Cracked Mana Orb]].&lt;br /&gt;
**The Cracked Mana Orb is randomly assigned to an Ancient Magical Gizmo for each human party member.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Take the {{KeyItem}}[[Cracked Mana Orb]] back to [[Hakkuru-Rinkuru]] in the Orastery ({{Location Tooltip|area=Port Windurst|pos=E-7}}) to complete the mission.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The NPCs around the [[Windurst Gate Guard|Gate Guards]] will (usually) comment on the mission you&#039;re on.&lt;br /&gt;
*The title granted depends on which gate guard you first visit to get this mission. See [[:Category:Titles#Windurst%20-%20Burute-Sorute|Titles]] for an index of which guard awards which title initially. All of these titles can be re-obtained by  [[Burute-Sorute]].&lt;br /&gt;
*The Gate Guard cutscenes can&#039;t be re-watched at a [[Melody Minstrel]].&lt;br /&gt;
**The short Ancient Magical Gizmos cutscenes can also not be re-watched at a [[Goblin Footprint]].&lt;br /&gt;
&lt;br /&gt;
== Background Info ==&lt;br /&gt;
The title seems to be a play on words of &amp;quot;The Harrad Experiment&amp;quot;, a 1973 film about free love.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_1-1&amp;diff=27723</id>
		<title>Windurst Mission 1-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_1-1&amp;diff=27723"/>
		<updated>2023-11-19T14:14:54Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Windurst */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Horutoto Ruins Experiment&lt;br /&gt;
|Expansion=windurst&lt;br /&gt;
|Start=Any [[Windurst Gate Guard]]&lt;br /&gt;
|Description=The minister of the [[Orastery]] in conducting an experiment in the eastern magic tower of the [[Outer Horutoto Ruins|Horutoto Ruins]], located in [[East Sarutabaruta]]. Inquire at the [[Orastery]] first, then go assist him.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=Windurst Mission 1-2{{!}}The Heart of the Matter&lt;br /&gt;
|Title=&lt;br /&gt;
|Rewards=[[Rank Points]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;NOTE: You are not eligible to skip missions by trading in crystals until you are rank 2 or higher.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
===Windurst===&lt;br /&gt;
*Talk to any [[Windurst Gate Guard]] and accept the misson.&lt;br /&gt;
** [[Mokyokyo]]-[[Windurst Waters]]-({{Location Tooltip| area = Windurst Waters|map = North| pos = F-5}}); [[Janshura-Rashura]] [[Port Windurst]]-({{Location Tooltip| area = Port Windurst| pos = B-5}});  [[Rakoh Buuma]]-[[Windurst Woods]]-({{Location Tooltip| area = Windurst Woods| pos = K-10}}); [[Zokima-Rokima]]-[[Windurst Walls]]-({{Location Tooltip| area = Windurst Walls| pos = H-7}}).&lt;br /&gt;
&lt;br /&gt;
*Talk to [[Hakkuru-Rinkuru]] ({{Location Tooltip|area=Port Windurst|pos=E-7}}) in the Orastery (Port Windurst) for a cutscene.&lt;br /&gt;
&lt;br /&gt;
===Horutoto===&lt;br /&gt;
*Go to the entrance (#5) to the [[Inner Horutoto Ruins]] at J-7. &lt;br /&gt;
**&amp;lt;u&amp;gt;&#039;&#039;Optional&#039;&#039;:&amp;lt;/u&amp;gt; Before entering, talk to [[Sama Gohjima]], who is standing before the entrance. She will tell you the minister of the [[Orastery]] is in the lab below, and that to get there you should check the walls carefully.&lt;br /&gt;
&lt;br /&gt;
* Go down the stairs until you come to the main room.&lt;br /&gt;
&lt;br /&gt;
* Circle around down South, and look for the crack in the center of the South wall at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-9}}) (top right) &lt;br /&gt;
**(if you see dirt instead of brick floors, you&#039;ve taken the wrong cracked wall opening).&lt;br /&gt;
* Enter and go East(left in your point of view).&lt;br /&gt;
* Click on the Gate: Magical Gizmo at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-10}}) to watch another cutscene with the Minister.&lt;br /&gt;
* Search the six different Ancient Magical Gizmos at ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-8}}}, ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=G-9}}}, ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-8}}), ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=H-9}}), ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-8}}) and ({{Location Tooltip|area=Inner Horutoto Ruins|map=Lily Tower|pos=I-9}}) until you find the {{KeyItem}}[[Cracked Mana Orb]].&lt;br /&gt;
**The Cracked Mana Orb is randomly assigned to an Ancient Magical Gizmo for each human party member.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Take the {{KeyItem}}[[Cracked Mana Orb]] back to [[Hakkuru-Rinkuru]] in the Orastery ({{Location Tooltip|area=Port Windurst|pos=E-7}}) to complete the mission.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The NPCs around the [[Windurst Gate Guard|Gate Guards]] will (usually) comment on the mission you&#039;re on.&lt;br /&gt;
*The title granted depends on which gate guard you first visit to get this mission. See [[:Category:Titles#Windurst%20-%20Burute-Sorute|Titles]] for an index of which guard awards which title initially. All of these titles can be re-obtained by  [[Burute-Sorute]].&lt;br /&gt;
*The Gate Guard cutscenes can&#039;t be re-watched at a [[Melody Minstrel]].&lt;br /&gt;
**The short Ancient Magical Gizmos cutscenes can also not be re-watched at a [[Goblin Footprint]].&lt;br /&gt;
&lt;br /&gt;
== Background Info ==&lt;br /&gt;
The title seems to be a play on words of &amp;quot;The Harrad Experiment&amp;quot;, a 1973 film about free love.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=26485</id>
		<title>Reward</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=26485"/>
		<updated>2023-11-09T05:06:31Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: /* Pet Food Listing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Feeds pet to restore its HP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; [[Beastmaster]] Level 12&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 3:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; Instant&lt;br /&gt;
&lt;br /&gt;
== Notes/Description ==&lt;br /&gt;
&lt;br /&gt;
* Pet Food is used in conjunction with this ability to restore pet HP.&lt;br /&gt;
* In order to use the ability, players must equip Pet Food in the ammo slot.&lt;br /&gt;
* Usage of this ability will restore some of user&#039;s pet&#039;s HP and will generate enmity toward the pet.&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039; includes a Regen effect with this item. The amount of HP restored will be determined by the level of the pet and the type of pet food used.&lt;br /&gt;
** The Regen effect lasts a total of 3:00, allowing for 100 ticks of the regen amount.&lt;br /&gt;
* The Bison Warbonnet &amp;amp; Khimaira Bonnet reduces recast time on this ability by 10 seconds.&lt;br /&gt;
* Each merit upgrade reduces recast time by 3 seconds.&lt;br /&gt;
&lt;br /&gt;
== Pet Food Listing==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Pet Food||Level||HP Restored &amp;amp; [[Regen]]&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Alpha]]|| align=&amp;quot;center&amp;quot; |12||40 + 2*(MND-10) &amp;amp; 1 hp / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Beta]]|| align=&amp;quot;center&amp;quot; |24||180 + 1*(MND-33) &amp;amp; 3 hp / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Gamma]]|| align=&amp;quot;center&amp;quot; |36||300 + ?*(MND-?) &amp;amp; 5 hp{{Verification}} / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Delta]]|| align=&amp;quot;center&amp;quot; | 48||530 + ?*(MND-?) &amp;amp; 8 hp{{Verification}} / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Epsilon]]|| align=&amp;quot;center&amp;quot; |60||750 + 2*(MND-45) &amp;amp; 11 hp / tic &lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Zeta]]|| align=&amp;quot;center&amp;quot; |72||900 + 3*(MND-45) &amp;amp; 14 hp / tic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| width=&amp;quot;55%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==Equipment Which Enhances &amp;quot;Reward&amp;quot; Effect==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Item||Level||Enhancement&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Gaiters]]|| align=&amp;quot;center&amp;quot; |52|| +10% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Jackcoat]]|| align=&amp;quot;center&amp;quot; |58||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Jackcoat +1]]|| align=&amp;quot;center&amp;quot; |74||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Ogre Gloves]] || align=&amp;quot;center&amp;quot; |70||+10% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Ogre Gloves +1]]|| align=&amp;quot;center&amp;quot; |70||+11% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Jackcoat]]|| align=&amp;quot;center&amp;quot; |72||Removes [[Weight | Weight]], [[Slow_(Status_Effect) | Slow]], [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Jackcoat +1]]|| align=&amp;quot;center&amp;quot; |75||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect)| Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Gaiters +1]]|| align=&amp;quot;center&amp;quot; |74||+11% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Gaiters]]|| align=&amp;quot;center&amp;quot; |74||+20% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Gaiters +1]]|| align=&amp;quot;center&amp;quot; |75||+20% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
*These enhancements all stack together&lt;br /&gt;
*Equipment used to enhance effect has been tested and retested at both lv52 and lv75 to ensure results were accurate.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=26484</id>
		<title>Reward</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Reward&amp;diff=26484"/>
		<updated>2023-11-09T04:58:33Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Feeds pet to restore its HP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Obtained:&#039;&#039;&#039; [[Beastmaster]] Level 12&lt;br /&gt;
* &#039;&#039;&#039;Recast Time:&#039;&#039;&#039; 3:00&lt;br /&gt;
* &#039;&#039;&#039;Duration:&#039;&#039;&#039; Instant&lt;br /&gt;
&lt;br /&gt;
== Notes/Description ==&lt;br /&gt;
&lt;br /&gt;
* Pet Food is used in conjunction with this ability to restore pet HP.&lt;br /&gt;
* In order to use the ability, players must equip Pet Food in the ammo slot.&lt;br /&gt;
* Usage of this ability will restore some of user&#039;s pet&#039;s HP and will generate enmity toward the pet.&lt;br /&gt;
* &#039;&#039;&#039;Reward&#039;&#039;&#039; includes a Regen effect with this item. The amount of HP restored will be determined by the level of the pet and the type of pet food used.&lt;br /&gt;
** The Regen effect lasts a total of 3:00, allowing for 100 ticks of the regen amount.&lt;br /&gt;
* The Bison Warbonnet &amp;amp; Khimaira Bonnet reduces recast time on this ability by 10 seconds.&lt;br /&gt;
* Each merit upgrade reduces recast time by 3 seconds.&lt;br /&gt;
&lt;br /&gt;
== Pet Food Listing==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Pet Food||Level||HP Restored &amp;amp; [[Regen]]&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Alpha]]|| align=&amp;quot;center&amp;quot; |12||50 + 2*(MND-10) &amp;amp; 1 hp / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Beta]]|| align=&amp;quot;center&amp;quot; |24||180 + 1*(MND-33) &amp;amp; 3 hp / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Gamma]]|| align=&amp;quot;center&amp;quot; |36||300 + ?*(MND-?) &amp;amp; 5 hp{{Verification}} / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Delta]]|| align=&amp;quot;center&amp;quot; | 48||530 + ?*(MND-?) &amp;amp; 8 hp{{Verification}} / tic&lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Epsilon]]|| align=&amp;quot;center&amp;quot; |60||750 + 2*(MND-45) &amp;amp; 11 hp / tic &lt;br /&gt;
|- bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Pet Food Zeta]]|| align=&amp;quot;center&amp;quot; |72||900 + 3*(MND-45) &amp;amp; 14 hp / tic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| width=&amp;quot;55%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
==Equipment Which Enhances &amp;quot;Reward&amp;quot; Effect==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!Item||Level||Enhancement&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Gaiters]]|| align=&amp;quot;center&amp;quot; |52|| +10% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Jackcoat]]|| align=&amp;quot;center&amp;quot; |58||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Jackcoat +1]]|| align=&amp;quot;center&amp;quot; |74||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect) | Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Ogre Gloves]] || align=&amp;quot;center&amp;quot; |70||+10% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Ogre Gloves +1]]|| align=&amp;quot;center&amp;quot; |70||+11% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Jackcoat]]|| align=&amp;quot;center&amp;quot; |72||Removes [[Weight | Weight]], [[Slow_(Status_Effect) | Slow]], [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Jackcoat +1]]|| align=&amp;quot;center&amp;quot; |75||Removes [[Paralyze_(Status_Effect) | Paralyze]], [[Poison_(Status_Effect) | Poison]], [[Blind_(Status_Effect)| Blind]], [[Slow_(Status_Effect) | Slow]], [[Weight | Weight]] and [[Silence_(Status_Effect) | Silence]]&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Beast Gaiters +1]]|| align=&amp;quot;center&amp;quot; |74||+11% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Gaiters]]|| align=&amp;quot;center&amp;quot; |74||+20% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
|[[Monster Gaiters +1]]|| align=&amp;quot;center&amp;quot; |75||+20% HP restored&lt;br /&gt;
|- data-darkreader-inline-bgcolor=&amp;quot;&amp;quot; bgcolor=&amp;quot;#d5d9ff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
*These enhancements all stack together&lt;br /&gt;
*Equipment used to enhance effect has been tested and retested at both lv52 and lv75 to ensure results were accurate.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=The_Kuftal_Tour&amp;diff=25824</id>
		<title>The Kuftal Tour</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=The_Kuftal_Tour&amp;diff=25824"/>
		<updated>2023-11-06T05:59:34Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|startnpc=[[Datta]] - [[Rabao]] F-7&lt;br /&gt;
|requirements=[[Selbina]]/[[Rabao]] [[Reputation]] 3?&lt;br /&gt;
|items=&lt;br /&gt;
|title=Kuftal Tourist&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=8000 gil&lt;br /&gt;
|previous=&lt;br /&gt;
|next=&lt;br /&gt;
|cutscenes=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Talk to [[Datta]], who asks you to participate in a tour of [[Kuftal Tunnel]].&lt;br /&gt;
*Make a party of six members below level 40.  &lt;br /&gt;
**There is no level cap, so your actual job level must be level 40 or below.&lt;br /&gt;
**[[Level Sync]] works on this quest. Thus, you only need one level 40 or below player in the party, and then Level Sync to his or her level.&lt;br /&gt;
**You can avoid [[aggro]] by renting a [[Chocobo]] to get there, and, once inside the tunnel, the only monsters around are [[Lizard]]s who do not [[aggro]].&lt;br /&gt;
*Travel to [[Kuftal Tunnel]] and examine the ??? that is just inside the entrance to get a cutscene with [[Hawk Nose]]. Your party must be close to the ??? in order to receive cs.&lt;br /&gt;
*Then return to [[Datta]] to get another cutscene and finish the quest.&lt;br /&gt;
**&#039;&#039;&#039;[[Alter Egos]] cannot be used to complete this quest.&#039;&#039;&#039; However, after completing this quest, you can watch the cutscene with [[Hawk Nose]] again at the [[Goblin Footprint]] in [[Kuftal Tunnel]]. If you summon [[Alter Ego]]s with [[Trust Magic]] and then rewatch this quest&#039;s cutscene, you&#039;ll see your summoned [[Alter Ego]]s in the cutscene.&lt;br /&gt;
&lt;br /&gt;
==Game Description==&lt;br /&gt;
&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Datta]] ([[Rabao]])&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;&lt;br /&gt;
:You have been asked to participate in a tour planned by [[Datta]]. Travel to the cliff inside the entrance to the [[Kuftal Tunnel]] with a party of six people of level forty or less, then meet with [[Datta]]&#039;s partner, [[Hawk Nose]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Outlands Quests]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Deathbringer&amp;diff=21376</id>
		<title>Deathbringer</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Deathbringer&amp;diff=21376"/>
		<updated>2023-10-07T01:02:17Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-Add Image Here-&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 16637&lt;br /&gt;
| name = Deathbringer&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| weapon type = Great Sword&lt;br /&gt;
| damage = 20&lt;br /&gt;
| delay = 466&lt;br /&gt;
| stats = {{stat|Attack|+8}} {{stat|def|-6}}&lt;br /&gt;
| level = 5&lt;br /&gt;
| jobs = [[DRK]]&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|156|169}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Great Swords}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Blade of Death]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Deathbringer&amp;diff=21375</id>
		<title>Deathbringer</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Deathbringer&amp;diff=21375"/>
		<updated>2023-10-07T01:00:59Z</updated>

		<summary type="html">&lt;p&gt;Shalidar: Initial creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ja:デスブリンガー]]{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Deathbringer.png|Deathbringer}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 16637&lt;br /&gt;
| name = Deathbringer&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| weapon type = Great Sword&lt;br /&gt;
| damage = 20&lt;br /&gt;
| delay = 466&lt;br /&gt;
| stats = {{stat|Attack|+8}} {{stat|def|-6}}&lt;br /&gt;
| level = 5&lt;br /&gt;
| jobs = [[DRK]]&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|156|169}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Great Swords}}&lt;br /&gt;
===Quest===&lt;br /&gt;
*[[Blade of Death]]&lt;/div&gt;</summary>
		<author><name>Shalidar</name></author>
	</entry>
</feed>