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	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Starfox</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Starfox"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Starfox"/>
	<updated>2026-04-20T11:23:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Regional_map.png&amp;diff=11635</id>
		<title>File:Regional map.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Regional_map.png&amp;diff=11635"/>
		<updated>2023-06-11T14:48:58Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image courtesy of blah blah&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Regional_map.png&amp;diff=11624</id>
		<title>File:Regional map.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Regional_map.png&amp;diff=11624"/>
		<updated>2023-06-11T05:51:18Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=San_d%27Oria_Mission_7-1&amp;diff=11598</id>
		<title>San d&#039;Oria Mission 7-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=San_d%27Oria_Mission_7-1&amp;diff=11598"/>
		<updated>2023-06-10T20:01:28Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Prestige of the Papsque&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Any San d&#039;Oria Gate Guard&lt;br /&gt;
|Description=The papsque has requested an adventurer of renown. Speak to His Holiness in the cathedral. His chambers lie upstairs.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=San d&#039;Oria Mission 6-2{{!}}Ranperre&#039;s Final Rest&lt;br /&gt;
|Next=San d&#039;Oria Mission 7-2{{!}}The Secret Weapon&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Talk to any gate guard and accept the mission. &lt;br /&gt;
**Trading 5 [[:Category:Crystal|crystals]] to a Conquest NPC will unlock this mission.&lt;br /&gt;
&lt;br /&gt;
*Head to the Cathedral in [[Northern San d&#039;Oria]] and go to the Papal Chambers, located on the third floor at (M-6). &lt;br /&gt;
*Form your party (at least a full party of 65+, an alliance may be required for lower levels. A party of 70+ should have no problems)&lt;br /&gt;
*Head to [[Bostaunieux Oubliette]]. Head for (E-7/8) and use [[Sneak]]. Speak to the npc [[Couchatorage]] standing by the Sewer Lid to drop down. Follow the right wall and you&#039;ll eventually zone to [[West Ronfaure]] at (E-10). There will be a &#039;&#039;&#039;???&#039;&#039;&#039; in front of you.&lt;br /&gt;
*When prepared, check the &#039;&#039;&#039;???&#039;&#039;&#039; to spawn an [[Orc]] NM [[Marauder Dvogzog]]. It is a level 67 Monk with approximately 16,000 HP. He does use the two hour [[Hundred Fists]].&lt;br /&gt;
*Check the &#039;&#039;&#039;???&#039;&#039;&#039; again to receive the [[Ancient San d&#039;Orian tablet]]. &lt;br /&gt;
**Should you fall off of the ledge, you&#039;ll need to run back through the Oubliette and fight the NM again. &lt;br /&gt;
*Return to the Cathedral and visit the Papal Chambers for the final cutscene. &lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category:San d&#039;Oria Missions]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11597</id>
		<title>Paralyze</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11597"/>
		<updated>2023-06-10T15:18:18Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Paralyze&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Paralyzes an enemy.&lt;br /&gt;
| mp = 6&lt;br /&gt;
| element = Ice&lt;br /&gt;
| status effect id = 4&lt;br /&gt;
| whm = 4&lt;br /&gt;
| rdm = 6&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 4&lt;br /&gt;
*[[Red Mage]] Lv. 6&lt;br /&gt;
&amp;lt;!-- *Magic Skill 21 [[Automaton]] --&amp;gt;&lt;br /&gt;
&amp;lt;!--| aut = 21 --&amp;gt;&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = 10&lt;br /&gt;
| range = 21&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|ScrollofParalyze.PNG|Paralyze}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4666&lt;br /&gt;
| name = Scroll of Paralyze&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 4&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 6&lt;br /&gt;
| description = Teaches the white magic Paralyze.&amp;lt;br/&amp;gt;Paralyzes an enemy.&lt;br /&gt;
| notes = The potency of the paralysis is a function of the difference between caster and target MND.&lt;br /&gt;
&lt;br /&gt;
The lowest activation rate of Paralyze is 5%, at ΔMND = -40. The highest activation rate of Paralyze is 25%, at ΔMND = 40.&amp;lt;ref&amp;gt;[https://forum.square-enix.com/ffxi/threads/42244?p=558735&amp;amp;viewfull=1#post558735 Official JP Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Partial resists of this spell halve the duration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|31}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Paralyze}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Zone&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Yagudo Acolyte]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1-8&lt;br /&gt;
|[[East Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |4-8&lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Giddeus]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Amber Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Amethyst Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |8-10&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Goblin Leecher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-23&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-25&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-25&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-26&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |25-29&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11596</id>
		<title>Dia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11596"/>
		<updated>2023-06-10T15:18:08Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Dia&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Lowers an enemy&#039;s defense and gradually deals light elemental damage.&lt;br /&gt;
| mp = 7&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 134&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[Red Mage]] Lv. 1&lt;br /&gt;
*[[White Mage]] Lv. 3&lt;br /&gt;
 &amp;lt;!-- *Magic Skill 1 [[Automaton]] --&amp;gt;&lt;br /&gt;
| rdm = 1&lt;br /&gt;
| whm = 3&lt;br /&gt;
 &amp;lt;!-- | aut = 1 --&amp;gt;&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| range = 20&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 60 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofDia.PNG|Dia}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4606&lt;br /&gt;
| name = Scroll of Dia&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 3&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 1&lt;br /&gt;
| description = Teaches the white magic Dia.&amp;lt;br/&amp;gt;Lowers an enemy&#039;s defense and&amp;lt;br/&amp;gt;gradually deals light elemental damage.&lt;br /&gt;
| notes = Deals 2 damage initially, then ticks 1 damage every 3 seconds for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
The initial damage can be increased with enough Magic Attack Bonus, Weather and Elemental Affinity boosts. Equipment with &amp;quot;Enhances Dia&amp;quot; effect such as [[Dia Wand]] increases the damage over time component of the spell by 1.&lt;br /&gt;
&lt;br /&gt;
The Defense Down value is a flat 10%.  Other sources of [[Defense Down]] such as that from [[Acid Bolt]]s and [[Armor Break]] may also be active on a target, but these sources are mutually exclusive with each other.&lt;br /&gt;
 &amp;lt;!-- [[Box Step]]&#039;s [[Sluggish Daze]], Geomancy&#039;s [[Indi-Frailty|Frailty]] effects will stack with this effect. This effect is  increased to 13% with the effects of a Corsair&#039;s [[Light Shot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dia&#039;s Defense Down effect cannot be resisted except in cases of complete spell immunity (e.g. [[Magic Shield]]).&lt;br /&gt;
&lt;br /&gt;
Higher Tier [[Dia]] spells will overwrite this effect, ie: [[Dia II]] will override [[Dia]], but not the other way around. [[Dia]]&#039;s effects are overwritten by equal or higher-tier [[Bio]] spell effects. [[Dia]] will only overwrite lower-tier [[Bio]] spell effects. [[Dia]] and [[Bio]] may not be on the same enemy target at the same time. &lt;br /&gt;
&lt;br /&gt;
The White Magic spell [[Erase]] will remove this effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Dia}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly-created [[Red Mage]]s start with this in their inventory, tagged as {{Exclusive|nc}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|82|95}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
==Derivations==&lt;br /&gt;
The spell &amp;quot;Dia&amp;quot; comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as &amp;quot;Harm&amp;quot;, &amp;quot;Harm2&amp;quot;, and so on. It is an abbreviation of &amp;quot;Dispel Undead&amp;quot; with the &amp;quot;U&amp;quot; in undead being an &amp;quot;A&amp;quot; in Japanese. While names in Final Fantasy XI are influenced by English, it was left as Dia to connotate with &amp;quot;daylight&amp;quot;(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme).&amp;lt;ref&amp;gt;[http://www.ffcompendium.com/h/interview.shtml Final Fantasy Compendium]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11595</id>
		<title>Barstonra</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11595"/>
		<updated>2023-06-10T15:17:56Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Barstonra&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = [[Barstonra (Status Effect)]] Increases resistance against fire for&lt;br /&gt;
party members within an area of effect.&lt;br /&gt;
| mp = 12&lt;br /&gt;
| element = Earth&lt;br /&gt;
| status effect id = 103&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 5&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = {{changes}} 10&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| range = 10&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofBarstonra.png|Barstonra}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4677&lt;br /&gt;
| name = Scroll of Barstonra&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 5&lt;br /&gt;
| description = Teaches the white magic Barstonra.&amp;lt;br/&amp;gt;Increases resistance against fire for party members within an area of effect.&lt;br /&gt;
| notes = Resistance data best described on the [[:Category:Barspell|Barspell category]] page.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|39}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Barstonra}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|1760}}&#039;&#039;&#039;&lt;br /&gt;
*[[Hasim]] - {{Location|Lower Jeuno|H-9}}&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Barsleepra&amp;diff=11594</id>
		<title>Barsleepra</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Barsleepra&amp;diff=11594"/>
		<updated>2023-06-10T15:17:46Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Barsleepra&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = [[Barsleepra (Status Effect)]] Increases resistance against sleep for&lt;br /&gt;
party members within an area of effect.&lt;br /&gt;
| mp = 14&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 106&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 7&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = {{changes}} 10&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| range = 10&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofBarsleepra.png|Barsleepra}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4694&lt;br /&gt;
| name = Scroll of Barsleepra&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 7&lt;br /&gt;
| description = Teaches the white magic Barsleepra.&amp;lt;br/&amp;gt;Increases resistance against sleep for party members within an area of effect.&lt;br /&gt;
| notes = Resistance data best described on the [[:Category:Barspell|Barspell category]] page.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|39}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Barsleepra}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|1760}}&#039;&#039;&#039;&lt;br /&gt;
*[[Hasim]] - {{Location|Lower Jeuno|H-9}}&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11593</id>
		<title>Barstonra</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11593"/>
		<updated>2023-06-10T15:16:14Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Barstonra (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Barstonra&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = [[Barstonra (Status Effect)]] Increases resistance against fire for&lt;br /&gt;
party members within an area of effect.&lt;br /&gt;
| mp = 12&lt;br /&gt;
| element = Earth&lt;br /&gt;
| status effect id = 103&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 5&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = {{changes}} 10&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| range = 10&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofBarstonra.png|Barstonra}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4677&lt;br /&gt;
| name = Scroll of Barstonra&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 5&lt;br /&gt;
| description = Teaches the white magic Barstonra.&amp;lt;br/&amp;gt;Increases resistance against fire for party members within an area of effect.&lt;br /&gt;
| notes = Resistance data best described on the [[:Category:Barspell|Barspell category]] page.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|39}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Barstonra}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|1760}}&#039;&#039;&#039;&lt;br /&gt;
*[[Hasim]] - {{Location|Lower Jeuno|H-9}}&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Barsleepra&amp;diff=11592</id>
		<title>Barsleepra</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Barsleepra&amp;diff=11592"/>
		<updated>2023-06-10T15:15:36Z</updated>

		<summary type="html">&lt;p&gt;Starfox: Created page with &amp;quot;{{Disambig2|Barsleepra (Status Effect)}} __NOTOC__{{Collapse Sections}}{{Infobox Magic | spell name = Barsleepra | spell type = Enhancing | description = Barsleepra (Status Effect) Increases resistance against sleep for party members within an area of effect. | mp = 14 | element = Light | status effect id = 106 | jobs = *White Mage Lv. 7 | casting time = 0.5 | recast time = {{changes}} 10 | affected targets = aoe self | range = 10 | base duration = 2 minutes...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Barsleepra (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Barsleepra&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = [[Barsleepra (Status Effect)]] Increases resistance against sleep for&lt;br /&gt;
party members within an area of effect.&lt;br /&gt;
| mp = 14&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 106&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 7&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = {{changes}} 10&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| range = 10&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofBarsleepra.png|Barsleepra}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4694&lt;br /&gt;
| name = Scroll of Barsleepra&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 7&lt;br /&gt;
| description = Teaches the white magic Barsleepra.&amp;lt;br/&amp;gt;Increases resistance against sleep for party members within an area of effect.&lt;br /&gt;
| notes = Resistance data best described on the [[:Category:Barspell|Barspell category]] page.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|39}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Barsleepra}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|1760}}&#039;&#039;&#039;&lt;br /&gt;
*[[Hasim]] - {{Location|Lower Jeuno|H-9}}&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_106.png&amp;diff=11591</id>
		<title>File:Status effect 106.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_106.png&amp;diff=11591"/>
		<updated>2023-06-10T15:04:07Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11590</id>
		<title>Poisona</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11590"/>
		<updated>2023-06-10T15:01:30Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Poisona&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Removes [[poison (Status Effect)|poison]] from target.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 6&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Poisona.png|Poisona}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Poisona&lt;br /&gt;
| icon id = 4622&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 6&lt;br /&gt;
| description = Teaches the white magic Poisona&amp;lt;br&amp;gt;Removes poison from target.&lt;br /&gt;
| notes = Effects of Poisona are made Area of Effect by [[Divine Veil]].&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|180|208}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11589</id>
		<title>Poisona</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11589"/>
		<updated>2023-06-10T15:01:24Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Poisona&lt;br /&gt;
| spell type = Healing Magic&lt;br /&gt;
| description = Removes [[poison (Status Effect)|poison]] from target.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 6&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Poisona.png|Poisona}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Poisona&lt;br /&gt;
| icon id = 4622&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 6&lt;br /&gt;
| description = Teaches the white magic Poisona&amp;lt;br&amp;gt;Removes poison from target.&lt;br /&gt;
| notes = Effects of Poisona are made Area of Effect by [[Divine Veil]].&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|180|208}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11588</id>
		<title>Poisona</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Poisona&amp;diff=11588"/>
		<updated>2023-06-10T15:00:08Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Poisona&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Removes [[poison (Status Effect)|poison]] from target.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 6&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Poisona.png|Poisona}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Poisona&lt;br /&gt;
| icon id = 4622&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 6&lt;br /&gt;
| description = Teaches the white magic Poisona&amp;lt;br&amp;gt;Removes poison from target.&lt;br /&gt;
| notes = Effects of Poisona are made Area of Effect by [[Divine Veil]].&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|180|208}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11587</id>
		<title>Barstonra</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Barstonra&amp;diff=11587"/>
		<updated>2023-06-10T14:59:08Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Barstonra (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Barstonra&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = [[Barstonra (Status Effect)]] Increases resistance against fire for&lt;br /&gt;
party members within an area of effect.&lt;br /&gt;
| mp = 12&lt;br /&gt;
| element = Earth&lt;br /&gt;
| status effect id = 103&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 5&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = {{changes}} 10&lt;br /&gt;
| affected targets = aoe self&lt;br /&gt;
| range = 10&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofBarstonra.png|Barstonra}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4677&lt;br /&gt;
| name = Scroll of Barstonra&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 5&lt;br /&gt;
| description = Teaches the white magic Barstonra.&amp;lt;br/&amp;gt;Increases resistance against fire for party members within an area of effect.&lt;br /&gt;
| notes = Effective area radius is 10&#039;. Elemental resistance magic operates by granting Magic Evasion against the specific element. The amount varies with the caster&#039;s Enhancing Magic skill.&lt;br /&gt;
&lt;br /&gt;
Base Elemental Barspell potency depends only on Enhancing Magic Skill. The equations for it are:&lt;br /&gt;
&lt;br /&gt;
    Resistance = 40 + floor( Enhancing Magic Skill ÷ 5 )&lt;br /&gt;
&lt;br /&gt;
Above 300 skill, this equation changes to&lt;br /&gt;
&lt;br /&gt;
    Resistance = 25 + floor( Enhancing Magic Skill ÷ 4 )&lt;br /&gt;
&lt;br /&gt;
Elemental Barspell potency caps at a base of +150 or 500 Enhancing Magic Skill. &lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|39}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Barstonra}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|1760}}&#039;&#039;&#039;&lt;br /&gt;
*[[Hasim]] - {{Location|Lower Jeuno|H-9}}&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_103.png&amp;diff=11586</id>
		<title>File:Status effect 103.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_103.png&amp;diff=11586"/>
		<updated>2023-06-10T14:54:17Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Banish&amp;diff=11585</id>
		<title>Banish</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Banish&amp;diff=11585"/>
		<updated>2023-06-10T14:51:40Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox_Magic&lt;br /&gt;
|spell name=Banish&lt;br /&gt;
|spell type=Divine&lt;br /&gt;
|description=Deals Light elemental damage to an enemy&lt;br /&gt;
|mp=15&lt;br /&gt;
|element=Light&lt;br /&gt;
|casting time=2 seconds&lt;br /&gt;
|recast time=15 seconds&lt;br /&gt;
|range = 21&lt;br /&gt;
|affected targets=single&lt;br /&gt;
|base duration=90 seconds&lt;br /&gt;
|jobs=*[[White Mage]] Lv.5&lt;br /&gt;
*[[Paladin]] Lv. 7&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|Scroll whm banish.webp|Banish}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
== Statistics ==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4636&lt;br /&gt;
| name = Scroll of Banish&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 5&lt;br /&gt;
| job2 = PLD&lt;br /&gt;
| level2 = 7&lt;br /&gt;
| description = Teaches the white magic Banish.&amp;lt;br/&amp;gt;Deals light elemental damage to an enemy.&lt;br /&gt;
| notes = Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.&lt;br /&gt;
Damage resist rates depend on the difference in MND between the caster and target.&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Banish does 50% additional damage to undead foes and partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Banish}}&lt;br /&gt;
&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;140 - 162 gil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only sold in nations who finish 2nd or higher after a Conquest update.&lt;br /&gt;
&lt;br /&gt;
* [[Regine]] - [[Port San d&#039;Oria]] (J-8)&lt;br /&gt;
* [[Kususu]] - [[Port Windurst]] (H-8)&lt;br /&gt;
* [[Sororo]] - [[Bastok Markets]] (H-5)&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Divine Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Banish&amp;diff=11584</id>
		<title>Banish</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Banish&amp;diff=11584"/>
		<updated>2023-06-10T14:41:58Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Magic]]&lt;br /&gt;
[[Category:Divine Magic]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
[[File:Scroll whm banish.webp|left]]&lt;br /&gt;
{{Infobox_Magic&lt;br /&gt;
|spell name=Banish&lt;br /&gt;
|spell type=Divine&lt;br /&gt;
|description=Deals Light elemental damage to an enemy&lt;br /&gt;
|mp=15&lt;br /&gt;
|element=Light&lt;br /&gt;
|casting time=2 seconds&lt;br /&gt;
|recast time=15 seconds&lt;br /&gt;
|range = 21&lt;br /&gt;
|affected targets=single&lt;br /&gt;
|base duration=90 seconds&lt;br /&gt;
|jobs=*[[White Mage]] Lv.5&lt;br /&gt;
*[[Paladin]] Lv. 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Deals light elemental damage to an enemy.&lt;br /&gt;
&lt;br /&gt;
Accuracy influenced by Divine Magic Skill and Magic Accuracy bonuses from equipment.&lt;br /&gt;
&lt;br /&gt;
* Damage resist rates depend on the difference in MND between the caster and target.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Banish does 50% additional damage to undead foes and partially negates specific damage taken resistance from certain undead mob species. The amount cut is applied multiplicatively by a set term. The duration of this additional effect vs. Undead monsters is subject to partial resist rates. The resist rates to the Banish spell damage and specific damage taken cut components of Banish spells are calculated separately.&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&#039;&#039;&#039;Auction House Category:&#039;&#039;&#039; Scrolls -&amp;gt; White Magic&lt;br /&gt;
&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;140 - 162 gil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only sold in nations who finish 2nd or higher after a Conquest update.&lt;br /&gt;
&lt;br /&gt;
* Regine - Port San d&#039;Oria (J-8)&lt;br /&gt;
* Kususu - Port Windurst (H-8)&lt;br /&gt;
* Sororo - Bastok Markets (H-5)&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11580</id>
		<title>Paralyze</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11580"/>
		<updated>2023-06-10T14:39:46Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|[[Paralyze (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Paralyze&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Paralyzes an enemy.&lt;br /&gt;
| mp = 6&lt;br /&gt;
| element = Ice&lt;br /&gt;
| status effect id = 4&lt;br /&gt;
| whm = 4&lt;br /&gt;
| rdm = 6&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 4&lt;br /&gt;
*[[Red Mage]] Lv. 6&lt;br /&gt;
&amp;lt;!-- *Magic Skill 21 [[Automaton]] --&amp;gt;&lt;br /&gt;
&amp;lt;!--| aut = 21 --&amp;gt;&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = 10&lt;br /&gt;
| range = 21&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|ScrollofParalyze.PNG|Paralyze}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4666&lt;br /&gt;
| name = Scroll of Paralyze&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 4&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 6&lt;br /&gt;
| description = Teaches the white magic Paralyze.&amp;lt;br/&amp;gt;Paralyzes an enemy.&lt;br /&gt;
| notes = The potency of the paralysis is a function of the difference between caster and target MND.&lt;br /&gt;
&lt;br /&gt;
The lowest activation rate of Paralyze is 5%, at ΔMND = -40. The highest activation rate of Paralyze is 25%, at ΔMND = 40.&amp;lt;ref&amp;gt;[https://forum.square-enix.com/ffxi/threads/42244?p=558735&amp;amp;viewfull=1#post558735 Official JP Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Partial resists of this spell halve the duration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|31}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Paralyze}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Zone&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Yagudo Acolyte]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1-8&lt;br /&gt;
|[[East Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |4-8&lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Giddeus]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Amber Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Amethyst Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |8-10&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Goblin Leecher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-23&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-25&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-25&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-26&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |25-29&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11578</id>
		<title>Dia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11578"/>
		<updated>2023-06-10T14:38:45Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Dia (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Dia&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Lowers an enemy&#039;s defense and gradually deals light elemental damage.&lt;br /&gt;
| mp = 7&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 134&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[Red Mage]] Lv. 1&lt;br /&gt;
*[[White Mage]] Lv. 3&lt;br /&gt;
 &amp;lt;!-- *Magic Skill 1 [[Automaton]] --&amp;gt;&lt;br /&gt;
| rdm = 1&lt;br /&gt;
| whm = 3&lt;br /&gt;
 &amp;lt;!-- | aut = 1 --&amp;gt;&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| range = 20&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 60 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofDia.PNG|Dia}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4606&lt;br /&gt;
| name = Scroll of Dia&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 3&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 1&lt;br /&gt;
| description = Teaches the white magic Dia.&amp;lt;br/&amp;gt;Lowers an enemy&#039;s defense and&amp;lt;br/&amp;gt;gradually deals light elemental damage.&lt;br /&gt;
| notes = Deals 2 damage initially, then ticks 1 damage every 3 seconds for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
The initial damage can be increased with enough Magic Attack Bonus, Weather and Elemental Affinity boosts. Equipment with &amp;quot;Enhances Dia&amp;quot; effect such as [[Dia Wand]] increases the damage over time component of the spell by 1.&lt;br /&gt;
&lt;br /&gt;
The Defense Down value is a flat 10%.  Other sources of [[Defense Down]] such as that from [[Acid Bolt]]s and [[Armor Break]] may also be active on a target, but these sources are mutually exclusive with each other.&lt;br /&gt;
 &amp;lt;!-- [[Box Step]]&#039;s [[Sluggish Daze]], Geomancy&#039;s [[Indi-Frailty|Frailty]] effects will stack with this effect. This effect is  increased to 13% with the effects of a Corsair&#039;s [[Light Shot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dia&#039;s Defense Down effect cannot be resisted except in cases of complete spell immunity (e.g. [[Magic Shield]]).&lt;br /&gt;
&lt;br /&gt;
Higher Tier [[Dia]] spells will overwrite this effect, ie: [[Dia II]] will override [[Dia]], but not the other way around. [[Dia]]&#039;s effects are overwritten by equal or higher-tier [[Bio]] spell effects. [[Dia]] will only overwrite lower-tier [[Bio]] spell effects. [[Dia]] and [[Bio]] may not be on the same enemy target at the same time. &lt;br /&gt;
&lt;br /&gt;
The White Magic spell [[Erase]] will remove this effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Dia}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly-created [[Red Mage]]s start with this in their inventory, tagged as {{Exclusive|nc}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|82|95}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
==Derivations==&lt;br /&gt;
The spell &amp;quot;Dia&amp;quot; comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as &amp;quot;Harm&amp;quot;, &amp;quot;Harm2&amp;quot;, and so on. It is an abbreviation of &amp;quot;Dispel Undead&amp;quot; with the &amp;quot;U&amp;quot; in undead being an &amp;quot;A&amp;quot; in Japanese. While names in Final Fantasy XI are influenced by English, it was left as Dia to connotate with &amp;quot;daylight&amp;quot;(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme).&amp;lt;ref&amp;gt;[http://www.ffcompendium.com/h/interview.shtml Final Fantasy Compendium]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11576</id>
		<title>Paralyze</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Paralyze&amp;diff=11576"/>
		<updated>2023-06-10T14:35:41Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|[[Paralyze (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Paralyze&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Paralyzes an enemy.&lt;br /&gt;
| mp = 6&lt;br /&gt;
| element = Ice&lt;br /&gt;
| status effect id = 4&lt;br /&gt;
| whm = 4&lt;br /&gt;
| rdm = 6&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 4&lt;br /&gt;
*[[Red Mage]] Lv. 6&lt;br /&gt;
&amp;lt;!-- *Magic Skill 21 [[Automaton]] --&amp;gt;&lt;br /&gt;
&amp;lt;!--| aut = 21 --&amp;gt;&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = 10&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 2 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|ScrollofParalyze.PNG|Paralyze}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4666&lt;br /&gt;
| name = Scroll of Paralyze&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 4&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 6&lt;br /&gt;
| description = Teaches the white magic Paralyze.&amp;lt;br/&amp;gt;Paralyzes an enemy.&lt;br /&gt;
| notes = The potency of the paralysis is a function of the difference between caster and target MND.&lt;br /&gt;
&lt;br /&gt;
The lowest activation rate of Paralyze is 5%, at ΔMND = -40. The highest activation rate of Paralyze is 25%, at ΔMND = 40.&amp;lt;ref&amp;gt;[https://forum.square-enix.com/ffxi/threads/42244?p=558735&amp;amp;viewfull=1#post558735 Official JP Forum]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Partial resists of this spell halve the duration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|31}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Paralyze}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
{| class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Zone&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Yagudo Acolyte]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |1-8&lt;br /&gt;
|[[East Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |4-8&lt;br /&gt;
|[[West Sarutabaruta]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Giddeus]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Amber Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Amethyst Quadav]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[North Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-8&lt;br /&gt;
|[[South Gustaberg]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |3-10&lt;br /&gt;
|[[Palborough Mines]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |8-10&lt;br /&gt;
|[[Konschtat Highlands]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Goblin Leecher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-23&lt;br /&gt;
|[[Dangruf Wadi]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |21-25&lt;br /&gt;
|[[Jugner Forest]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-25&lt;br /&gt;
|[[Valkurm Dunes]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |22-26&lt;br /&gt;
|[[Ordelle&#039;s Caves]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |25-29&lt;br /&gt;
|[[The Sanctuary of Zi&#039;Tah]]&lt;br /&gt;
|}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_7.png&amp;diff=11575</id>
		<title>File:Status effect 7.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_7.png&amp;diff=11575"/>
		<updated>2023-06-10T14:33:59Z</updated>

		<summary type="html">&lt;p&gt;Starfox: Starfox moved page File:Status effect 7.png to File:Status effect 4.png over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Status effect 4.png]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11574</id>
		<title>File:Status effect 4.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11574"/>
		<updated>2023-06-10T14:33:59Z</updated>

		<summary type="html">&lt;p&gt;Starfox: Starfox moved page File:Status effect 7.png to File:Status effect 4.png over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11569</id>
		<title>File:Status effect 4.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11569"/>
		<updated>2023-06-10T14:31:28Z</updated>

		<summary type="html">&lt;p&gt;Starfox: Starfox moved page File:Status effect 4.png to File:Status effect 7.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11568</id>
		<title>File:Status effect 4.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_4.png&amp;diff=11568"/>
		<updated>2023-06-10T14:30:14Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11567</id>
		<title>Dia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11567"/>
		<updated>2023-06-10T14:29:28Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Dia (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Dia&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Lowers an enemy&#039;s defense and gradually deals light elemental damage.&lt;br /&gt;
| mp = 7&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 134&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[Red Mage]] Lv. 1&lt;br /&gt;
*[[White Mage]] Lv. 3&lt;br /&gt;
 &amp;lt;!-- *Magic Skill 1 [[Automaton]] --&amp;gt;&lt;br /&gt;
| rdm = 1&lt;br /&gt;
| whm = 3&lt;br /&gt;
 &amp;lt;!-- | aut = 1 --&amp;gt;&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 60 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofDia.PNG|Dia}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4606&lt;br /&gt;
| name = Scroll of Dia&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 3&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 1&lt;br /&gt;
| description = Teaches the white magic Dia.&amp;lt;br/&amp;gt;Lowers an enemy&#039;s defense and&amp;lt;br/&amp;gt;gradually deals light elemental damage.&lt;br /&gt;
| notes = Deals 2 damage initially, then ticks 1 damage every 3 seconds for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
The initial damage can be increased with enough Magic Attack Bonus, Weather and Elemental Affinity boosts. Equipment with &amp;quot;Enhances Dia&amp;quot; effect such as [[Dia Wand]] increases the damage over time component of the spell by 1.&lt;br /&gt;
&lt;br /&gt;
The Defense Down value is a flat 10%.  Other sources of [[Defense Down]] such as that from [[Acid Bolt]]s and [[Armor Break]] may also be active on a target, but these sources are mutually exclusive with each other.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!-- [[Box Step]]&#039;s [[Sluggish Daze]], Geomancy&#039;s [[Indi-Frailty|Frailty]] effects will stack with this effect. This effect is  increased to 13% with the effects of a Corsair&#039;s [[Light Shot]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dia&#039;s Defense Down effect cannot be resisted except in cases of complete spell immunity (e.g. [[Magic Shield]]).&lt;br /&gt;
&lt;br /&gt;
Higher Tier [[Dia]] spells will overwrite this effect, ie: [[Dia II]] will override [[Dia]], but not the other way around. [[Dia]]&#039;s effects are overwritten by equal or higher-tier [[Bio]] spell effects. [[Dia]] will only overwrite lower-tier [[Bio]] spell effects. [[Dia]] and [[Bio]] may not be on the same enemy target at the same time. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Dia}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly-created [[Red Mage]]s start with this in their inventory, tagged as {{Exclusive|nc}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|82|95}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
==Derivations==&lt;br /&gt;
The spell &amp;quot;Dia&amp;quot; comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as &amp;quot;Harm&amp;quot;, &amp;quot;Harm2&amp;quot;, and so on. It is an abbreviation of &amp;quot;Dispel Undead&amp;quot; with the &amp;quot;U&amp;quot; in undead being an &amp;quot;A&amp;quot; in Japanese. While names in Final Fantasy XI are influenced by English, it was left as Dia to connotate with &amp;quot;daylight&amp;quot;(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme).&amp;lt;ref&amp;gt;[http://www.ffcompendium.com/h/interview.shtml Final Fantasy Compendium]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11555</id>
		<title>Dia</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Dia&amp;diff=11555"/>
		<updated>2023-06-10T14:22:45Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Dia (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Dia&lt;br /&gt;
| spell type = Enfeebling&lt;br /&gt;
| description = Lowers an enemy&#039;s defense and gradually deals light elemental damage.&lt;br /&gt;
| mp = 7&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| status effect id = 134&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[Red Mage]] Lv. 1&lt;br /&gt;
*[[White Mage]] Lv. 3&lt;br /&gt;
*Magic Skill 1 [[Automaton]]&lt;br /&gt;
| rdm = 1&lt;br /&gt;
| whm = 3&lt;br /&gt;
| aut = 1&lt;br /&gt;
| casting time = 1&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 60 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofDia.PNG|Dia}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4606&lt;br /&gt;
| name = Scroll of Dia&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 3&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 1&lt;br /&gt;
| description = Teaches the white magic Dia.&amp;lt;br/&amp;gt;Lowers an enemy&#039;s defense and&amp;lt;br/&amp;gt;gradually deals light elemental damage.&lt;br /&gt;
| notes = Deals 2 damage initially, then ticks 1 damage every 3 seconds for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
The initial damage can be increased with enough Magic Attack Bonus, Weather and Elemental Affinity boosts. Equipment with &amp;quot;Enhances Dia&amp;quot; effect such as [[Dia Wand]] increases the damage over time component of the spell by 1.&lt;br /&gt;
&lt;br /&gt;
The Defense Down value is a flat 10%, increased to 13% with the effects of a Corsair&#039;s [[Light Shot]]. Higher Tier Dia spells will overwrite this effect. [[Box Step]]&#039;s [[Sluggish Daze]], Geomancy&#039;s [[Indi-Frailty|Frailty]] effects will stack with this effect. Other sources of [[Defense Down]] such as that from [[Acid Bolt]]s and [[Armor Break]] may also be active on a target, but these sources are mutually exclusive with each other.&lt;br /&gt;
&lt;br /&gt;
Dia&#039;s Defense Down effect cannot be resisted except in cases of complete spell immunity (e.g. [[Magic Shield]]).&lt;br /&gt;
&lt;br /&gt;
Dia&#039;s effects are overwritten by equal or higher-tier Bio spell effects. Dia will only overwrite lower-tier Bio spell effects. Dia and Bio may not be on the same enemy target at the same time.&lt;br /&gt;
&lt;br /&gt;
Automatons will cast this spell with every Head configuration except [[Valoredge Head]], maneuvers and attachments permitting.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Dia}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly-created [[Red Mage]]s start with this in their inventory, tagged as {{Exclusive|nc}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|82|95}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
==Derivations==&lt;br /&gt;
The spell &amp;quot;Dia&amp;quot; comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as &amp;quot;Harm&amp;quot;, &amp;quot;Hrm2&amp;quot;, and so on. It is an abbreviation of &amp;quot;Dispel Undead&amp;quot; with the &amp;quot;U&amp;quot; in undead being an &amp;quot;A&amp;quot; in Japanese. While names in Final Fantasy XI are influenced by English, it was left as Dia to connotate with &amp;quot;daylight&amp;quot;(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme).&amp;lt;ref&amp;gt;[http://www.ffcompendium.com/h/interview.shtml Final Fantasy Compendium]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{EnfeeblingNavbox}}&lt;br /&gt;
[[Category:Enfeebling Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Status_effect_134.png&amp;diff=11553</id>
		<title>File:Status effect 134.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Status_effect_134.png&amp;diff=11553"/>
		<updated>2023-06-10T14:22:22Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11505</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11505"/>
		<updated>2023-06-10T03:14:53Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure. Restores target&#039;s HP.&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
*Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
&lt;br /&gt;
==Potency==&lt;br /&gt;
Each cure spell has &amp;quot;soft caps&amp;quot; at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional &amp;quot;&#039;&#039;&#039;Power&#039;&#039;&#039;&amp;quot; (&#039;&#039;&#039;MND&#039;&#039;&#039;, &#039;&#039;&#039;VIT&#039;&#039;&#039;, or [[Healing Magic Skill]]) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
The most up to date understanding of Cure potency is documented on the [[Healing Magic Skill]] page.&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11131</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11131"/>
		<updated>2023-06-09T13:58:04Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure. Restores target&#039;s HP.&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
*Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
&lt;br /&gt;
==Potency==&lt;br /&gt;
Each cure spell has &amp;quot;soft caps&amp;quot; at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional &amp;quot;&#039;&#039;&#039;Power&#039;&#039;&#039;&amp;quot; (&#039;&#039;&#039;MND&#039;&#039;&#039;, &#039;&#039;&#039;VIT&#039;&#039;&#039;, or [[Healing Magic Skill]]) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Power&#039;&#039;&#039; = floor(&#039;&#039;&#039;MND&#039;&#039;&#039;÷2) + floor(&#039;&#039;&#039;VIT&#039;&#039;&#039;÷4) + [[Healing Magic Skill]]&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Base&#039;&#039;&#039; = floor( (&#039;&#039;&#039;Power&#039;&#039;&#039; - &#039;&#039;&#039;Power&#039;&#039;&#039; Floor) ÷ Rate ) + &#039;&#039;&#039;HP&#039;&#039;&#039; Floor&lt;br /&gt;
*[[Divine Seal]] doubles the final result.&lt;br /&gt;
*{{Verification}}1x [[Healing Magic Skill]] is equivalent to 2x &#039;&#039;&#039;MND&#039;&#039;&#039; or 4x &#039;&#039;&#039;VIT&#039;&#039;&#039;.&lt;br /&gt;
**As a consequence of flooring, additional &#039;&#039;&#039;VIT&#039;&#039;&#039; only contributes to cures on values divisible by 4 (e.g. adding 1 &#039;&#039;&#039;VIT&#039;&#039;&#039; to 83 is just as effective as adding 4 &#039;&#039;&#039;VIT&#039;&#039;&#039;) and &#039;&#039;&#039;MND&#039;&#039;&#039; on values divisible by 2.&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11130</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11130"/>
		<updated>2023-06-09T13:56:02Z</updated>

		<summary type="html">&lt;p&gt;Starfox: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure. Restores target&#039;s HP.&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
*Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11129</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11129"/>
		<updated>2023-06-09T13:53:01Z</updated>

		<summary type="html">&lt;p&gt;Starfox: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure. Restores target&#039;s HP.&lt;br /&gt;
| notes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Each cure spell has &amp;quot;soft caps&amp;quot; at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional &amp;quot;Power&amp;quot; (MND, VIT, or Healing Magic skill) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Power&#039;&#039;&#039; = floor(&#039;&#039;&#039;MND&#039;&#039;&#039;÷2) + floor(&#039;&#039;&#039;VIT&#039;&#039;&#039;÷4) + [[Healing Magic Skill]]&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Base&#039;&#039;&#039; = floor( (&#039;&#039;&#039;Power&#039;&#039;&#039; - &#039;&#039;&#039;Power&#039;&#039;&#039; Floor) ÷ Rate ) + &#039;&#039;&#039;HP&#039;&#039;&#039; Floor&lt;br /&gt;
*[[Divine Seal]] doubles the final result.&lt;br /&gt;
*{{Verification}}1x [[Healing Magic Skill]] is equivalent to 2x &#039;&#039;&#039;MND&#039;&#039;&#039; or 4x &#039;&#039;&#039;VIT&#039;&#039;&#039;.&lt;br /&gt;
**As a consequence of flooring, additional &#039;&#039;&#039;VIT&#039;&#039;&#039; only contributes to cures on values divisible by 4 (e.g. adding 1 &#039;&#039;&#039;VIT&#039;&#039;&#039; to 83 is just as effective as adding 4 &#039;&#039;&#039;VIT&#039;&#039;&#039;) and &#039;&#039;&#039;MND&#039;&#039;&#039; on values divisible by 2.&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11127</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11127"/>
		<updated>2023-06-09T13:47:14Z</updated>

		<summary type="html">&lt;p&gt;Starfox: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure&amp;lt;br/&amp;gt;Restores target&#039;s HP.&lt;br /&gt;
| notes = Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
&lt;br /&gt;
Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Each cure spell has &amp;quot;soft caps&amp;quot; at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional &amp;quot;Power&amp;quot; (MND, VIT, or Healing Magic skill) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Power&#039;&#039;&#039; = floor(&#039;&#039;&#039;MND&#039;&#039;&#039;÷2) + floor(&#039;&#039;&#039;VIT&#039;&#039;&#039;÷4) + [[Healing Magic Skill]]&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Base&#039;&#039;&#039; = floor( (&#039;&#039;&#039;Power&#039;&#039;&#039; - &#039;&#039;&#039;Power&#039;&#039;&#039; Floor) ÷ Rate ) + &#039;&#039;&#039;HP&#039;&#039;&#039; Floor&lt;br /&gt;
*[[Divine Seal]] doubles the final result.&lt;br /&gt;
*{{Verification}}1x [[Healing Magic Skill]] is equivalent to 2x &#039;&#039;&#039;MND&#039;&#039;&#039; or 4x &#039;&#039;&#039;VIT&#039;&#039;&#039;.&lt;br /&gt;
**As a consequence of flooring, additional &#039;&#039;&#039;VIT&#039;&#039;&#039; only contributes to cures on values divisible by 4 (e.g. adding 1 &#039;&#039;&#039;VIT&#039;&#039;&#039; to 83 is just as effective as adding 4 &#039;&#039;&#039;VIT&#039;&#039;&#039;) and &#039;&#039;&#039;MND&#039;&#039;&#039; on values divisible by 2.&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11126</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11126"/>
		<updated>2023-06-09T13:44:26Z</updated>

		<summary type="html">&lt;p&gt;Starfox: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure&amp;lt;br/&amp;gt;Restores target&#039;s HP.&lt;br /&gt;
| notes = Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
&lt;br /&gt;
Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Each cure spell has &amp;quot;soft caps&amp;quot; at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional &amp;quot;Power&amp;quot; (MND, VIT, or Healing Magic skill) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Power&#039;&#039;&#039; = floor(&#039;&#039;&#039;MND&#039;&#039;&#039;÷2) + floor(&#039;&#039;&#039;VIT&#039;&#039;&#039;÷4) + [[Healing Magic Skill]]&lt;br /&gt;
*{{Verification}}&#039;&#039;&#039;Base&#039;&#039;&#039; = floor( (&#039;&#039;&#039;Power&#039;&#039;&#039; - &#039;&#039;&#039;Power&#039;&#039;&#039; Floor) ÷ Rate ) + &#039;&#039;&#039;HP&#039;&#039;&#039; Floor&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Item_Statistics&amp;diff=11123</id>
		<title>Template:Item Statistics</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Item_Statistics&amp;diff=11123"/>
		<updated>2023-06-09T13:11:01Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
| help | usage = &amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = &lt;br /&gt;
| icon id = &lt;br /&gt;
| name = &lt;br /&gt;
| tags = &lt;br /&gt;
| slot = &lt;br /&gt;
| races = &lt;br /&gt;
| superior level = &lt;br /&gt;
| description = &lt;br /&gt;
| damage = &lt;br /&gt;
| delay = &lt;br /&gt;
| stats = &lt;br /&gt;
| jobs = &lt;br /&gt;
| level = &lt;br /&gt;
| job2 = &lt;br /&gt;
| level2 = &lt;br /&gt;
| job3 = &lt;br /&gt;
| level3 = &lt;br /&gt;
| job4 = &lt;br /&gt;
| level4 = &lt;br /&gt;
| job5 = &lt;br /&gt;
| level5 = &lt;br /&gt;
| item level = &lt;br /&gt;
| charges = &lt;br /&gt;
| charge delay = &lt;br /&gt;
| recast = &lt;br /&gt;
| shield type = &lt;br /&gt;
| evolith 1 = &lt;br /&gt;
| evolith 2 = &lt;br /&gt;
| evolith 3 = &lt;br /&gt;
| alternate damage = &lt;br /&gt;
| alternate delay = &lt;br /&gt;
| stackable = &lt;br /&gt;
| size = &lt;br /&gt;
| length = &lt;br /&gt;
| weight = &lt;br /&gt;
| use = &lt;br /&gt;
| use delay = &lt;br /&gt;
| after use delay = &lt;br /&gt;
| infinite use = &lt;br /&gt;
| contents = &lt;br /&gt;
| contents amount = &lt;br /&gt;
| duration = &lt;br /&gt;
| effects = &lt;br /&gt;
*{{Effect|&amp;lt;positive/negative/neutral&amp;gt;|&amp;lt;effect&amp;gt;|&amp;lt;bonus&amp;gt;}}&lt;br /&gt;
| alternate duration = &lt;br /&gt;
| alternate condition = &lt;br /&gt;
| alternate effects = &lt;br /&gt;
*{{Effect|&amp;lt;positive/negative/neutral&amp;gt;|&amp;lt;effect&amp;gt;|&amp;lt;bonus&amp;gt;}}&lt;br /&gt;
| aura element = &lt;br /&gt;
| storage = &lt;br /&gt;
| aura strength = &lt;br /&gt;
| moghancement = &lt;br /&gt;
| placement = &lt;br /&gt;
| dimensions = &lt;br /&gt;
| notes = &lt;br /&gt;
| set = &lt;br /&gt;
| eastern analog = &lt;br /&gt;
| western analog = &lt;br /&gt;
| storable = &lt;br /&gt;
| see also = &lt;br /&gt;
| image = &lt;br /&gt;
| image caption = &lt;br /&gt;
| image size = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This template is used to display information for the Statistics section of item pages. It has many parameters, but only a few will be used for any given item. Omit any unused parameters. &#039;&#039;Note&#039;&#039;: not all parameters listed below are represented above.&lt;br /&gt;
*&#039;&#039;&#039;type:&#039;&#039;&#039; The type of item, such as &amp;quot;armor&amp;quot;, &amp;quot;weapon&amp;quot;, &amp;quot;food&amp;quot;, &amp;quot;fish&amp;quot;, &amp;quot;medicine&amp;quot;, &amp;quot;furnishing&amp;quot;, &amp;quot;key&amp;quot;, &amp;quot;material&amp;quot;, &amp;quot;container&amp;quot;, or &amp;quot;quest item&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;icon id:&#039;&#039;&#039; The id of the in-game icon used by this item. Displays the icon if it is available.&lt;br /&gt;
*&#039;&#039;&#039;image:&#039;&#039;&#039; An image of the item when equipped. Only use on items that have a unique model.&lt;br /&gt;
*&#039;&#039;&#039;image caption:&#039;&#039;&#039; Sets a caption for the image.&lt;br /&gt;
*&#039;&#039;&#039;image size:&#039;&#039;&#039; Sets the size of the image.&lt;br /&gt;
*&#039;&#039;&#039;name:&#039;&#039;&#039; The full name of the item, as shown on the item in-game. If this parameter isn&#039;t set, the page&#039;s name is displayed.&lt;br /&gt;
*&#039;&#039;&#039;tags:&#039;&#039;&#039; {{tl|Rare}}, {{tl|Exclusive}}, {{tl|Augment}}, and/or {{tl|Temp}}.&lt;br /&gt;
*&#039;&#039;&#039;slot:&#039;&#039;&#039; The slot the armor is equipped to.&lt;br /&gt;
*&#039;&#039;&#039;weapon type:&#039;&#039;&#039; The type of the weapon, such as [[Sword]], [[Club]], [[Wind Instrument]], [[Grip]], or [[Pet Items]].&lt;br /&gt;
*&#039;&#039;&#039;races:&#039;&#039;&#039; The races and sexes that can use this armor. If this parameter isn&#039;t set, it defaults to All Races.&lt;br /&gt;
*&#039;&#039;&#039;description:&#039;&#039;&#039; The description of the item in-game.&lt;br /&gt;
*&#039;&#039;&#039;damage:&#039;&#039;&#039; The damage of the weapon. Only enter numeric values for this parameter (12, +4, etc.).&lt;br /&gt;
*&#039;&#039;&#039;delay:&#039;&#039;&#039; The delay of the weapon. Only enter numeric values for this parameter (180, +60, etc.).&lt;br /&gt;
*&#039;&#039;&#039;alternate damage:&#039;&#039;&#039; An alternative damage for this weapon. Used to calculate an alternate DPS (damage per second). Used when items have a triggered effect that modifies the base damage of the weapon.&lt;br /&gt;
*&#039;&#039;&#039;alternate delay:&#039;&#039;&#039; An alternative delay for this weapon. Used when items have a triggered effect that modifies the base delay of the weapon. Used to calculate an alternate DPS and TP per hit.&lt;br /&gt;
*&#039;&#039;&#039;jobs:&#039;&#039;&#039; The jobs that can use this equipment. The jobs should be listed all on one line with breaks (&amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;) to create new lines where needed, except in the case of Scrolls that are used by more than one job, use &#039;&#039;&#039;job2&#039;&#039;&#039; to &#039;&#039;&#039;job5&#039;&#039;&#039; to individually describe them.&lt;br /&gt;
*&#039;&#039;&#039;level:&#039;&#039;&#039; The level of the equipment. In the case of Scrolls that are used by more than one job, use &#039;&#039;&#039;level2&#039;&#039;&#039; to &#039;&#039;&#039;level5&#039;&#039;&#039; to match the jobs listed with the above tags.&lt;br /&gt;
*&#039;&#039;&#039;item level:&#039;&#039;&#039; The [[Item Level]] of the equipment.&lt;br /&gt;
*&#039;&#039;&#039;delay:&#039;&#039;&#039;The delay of the weapon. Only enter numeric values for this parameter (180, +60, etc.).&lt;br /&gt;
*&#039;&#039;&#039;stats:&#039;&#039;&#039; Any stats the equipment has, as shown on the item in-game.&lt;br /&gt;
*&#039;&#039;&#039;charges:&#039;&#039;&#039; The number of charges the equipment has (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;charge delay:&#039;&#039;&#039; The amount of time that must pass between equipping the item and using a charge (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;recast:&#039;&#039;&#039; The amount of time that is required to pass after a charge has been consumed before another charge can be used (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;shield type:&#039;&#039;&#039; Used only by shields. The type of shield, such as &amp;quot;Buckler&amp;quot; or &amp;quot;Tower&amp;quot; (see {{tl|Shield Type}}).&lt;br /&gt;
*&#039;&#039;&#039;evolith 1&#039;&#039;&#039;, &#039;&#039;&#039;evolith 2&#039;&#039;&#039;, &#039;&#039;&#039;evolith 3:&#039;&#039;&#039; The evolith slots of the weapon (see {{tl|Evolith}}).&lt;br /&gt;
*&#039;&#039;&#039;size:&#039;&#039;&#039; Used only by fish. The size of the fish: &amp;quot;item&amp;quot;, &amp;quot;small&amp;quot;, or &amp;quot;large&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;length:&#039;&#039;&#039; Used only by fish. Represents the length range of the fish.&lt;br /&gt;
*&#039;&#039;&#039;weight:&#039;&#039;&#039; Used only by fish. Represents the weight range of the fish.&lt;br /&gt;
*&#039;&#039;&#039;habitat:&#039;&#039;&#039; The habitat of the fish, such as &amp;quot;freshwater&amp;quot; or &amp;quot;saltwater&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;stackable:&#039;&#039;&#039; The maximum stack size of this item (1, 12, 99) or &amp;quot;Not Stackable.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;ability activated:&#039;&#039;&#039; The ability that consumes this item, such as &amp;quot;[[Reward]]&amp;quot; or &amp;quot;[[Repair]]&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;ability effects:&#039;&#039;&#039; The effects gained when this item is consumed by an ability (see {{tl|Effect}}).&lt;br /&gt;
*&#039;&#039;&#039;contents:&#039;&#039;&#039; The item received when this item is used or &amp;quot;random&amp;quot; to link to the &amp;quot;Item Contents&amp;quot; section of the page. Used only with &amp;quot;type = container&amp;quot; items.&lt;br /&gt;
*&#039;&#039;&#039;contents amount:&#039;&#039;&#039; The number of items received. Can be a range. Used only with container items.&lt;br /&gt;
*&#039;&#039;&#039;use:&#039;&#039;&#039; The special use of the item, such as the text generated by {{tl|Tool}}, or &amp;quot;none&amp;quot; for items with no known use. This will override any use generated by the type of item.&lt;br /&gt;
*&#039;&#039;&#039;use delay:&#039;&#039;&#039; How long it takes to use this item.&lt;br /&gt;
*&#039;&#039;&#039;after use delay:&#039;&#039;&#039; How long before other items, spells, or abilities can be used after this item has been used.&lt;br /&gt;
*&#039;&#039;&#039;duration:&#039;&#039;&#039; How long the effects of this item last or &amp;quot;Instant&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;infinite use:&#039;&#039;&#039; &amp;quot;true&amp;quot; or &amp;quot;yes&amp;quot; to mark the item as having infinite uses. Used only with container items.&lt;br /&gt;
*&#039;&#039;&#039;effects:&#039;&#039;&#039; A list of the effects this food produces when used (see {{tl|Effect}} for instructions on the use of the effect template).&lt;br /&gt;
*&#039;&#039;&#039;alternate duration:&#039;&#039;&#039; How long the effects of this item last under its alternate condition.&lt;br /&gt;
*&#039;&#039;&#039;alternate condition:&#039;&#039;&#039; An alternate condition that changes the effects of this item.&lt;br /&gt;
*&#039;&#039;&#039;alternate effects:&#039;&#039;&#039; A list of the effects this item produces when used under its alternate condition.&lt;br /&gt;
*&#039;&#039;&#039;aura element:&#039;&#039;&#039; The elemental aura of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;aura strength:&#039;&#039;&#039; The strength of the elemental aura of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;storage:&#039;&#039;&#039; The storage provided by the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;moghancement:&#039;&#039;&#039; The moghancement provided by the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;placement:&#039;&#039;&#039; The available placements of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;dimensions:&#039;&#039;&#039; The dimensions of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;notes:&#039;&#039;&#039; Any additional notes about the item.&lt;br /&gt;
*&#039;&#039;&#039;set:&#039;&#039;&#039; The equipment set the item belongs to.&lt;br /&gt;
*&#039;&#039;&#039;eastern analog&#039;&#039;&#039;, &#039;&#039;&#039;western analog:&#039;&#039;&#039; Displays a link to the eastern or western analog of this fish.&lt;br /&gt;
*&#039;&#039;&#039;storable:&#039;&#039;&#039; Any NPC storage that can store the item. See {{tl|Storable}}.&lt;br /&gt;
*&#039;&#039;&#039;see also:&#039;&#039;&#039; Used to display links to any strongly associated items. Use sparingly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Item Statistics|Usage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Displays the usage information of the template.&lt;br /&gt;
| #default = &amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Categorize|{{{1|}}}|{{#switch:{{lc:{{{type}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| material = [[Category:Materials]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| quest item = [[Category:Quest Items]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = [[Category:Armor]]{{#if:{{{slot|}}}|[[Category:{{#switch:{{lc:{{{slot}}}}}|ring = Rings|ear = Ears|shield = Shields|#default = {{{slot}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#if:{{{weapon type|}}}|[[Category:{{#switch:{{lc:{{{weapon type}}}}}|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great sword = Great Swords|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords|string instrument = String Instruments|wind instrument = Wind Instruments|grip = Grips|fishing tackle = Fishing Tackle|ammo = Ammunition|pet item = Pet Items|handbell = Handbells||#default = {{{weapon type}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| accessory = {{#if:{{{accessory type|}}}|[[Category:{{#switch:{{lc:{{{accessory type}}}}}|string instrument = String Instruments|wind instrument = Wind Instruments|grip = Grips|fishing tackle = Fishing Tackle|charged ammunition = Charged Ammunition|trinket = Trinkets|pet item = Pet Items|animator = Animators|soultrapper = Soultrappers|#default = {{{accessory type}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| food = [[Category:Food]]{{#switch:{{lc:{{{food type|}}}}}|ingredient = [[Category:Ingredients]]|raw meat = [[Category:Raw Meat]]|raw fish = [[Category:Raw Fish]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| fish = [[Category:Fish]]{{#switch:{{lc:{{{habitat|}}}}}|freshwater = [[Category:Freshwater Fish]]|saltwater = [[Category:Saltwater Fish]]}}{{#if:{{{effects|}}}|[[Category:Food]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| medicine = [[Category:Medicines]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| furnishing = [[Category:Furnishings]]{{#if:{{{aura element|}}}|[[Category:{{{aura element}}} Aura Furnishings]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| key = [[Category:Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| dial key = [[Category:Dial Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| door key = [[Category:Door Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| coffer key = [[Category:Coffer Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| chest key = [[Category:Chest Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| tenshodo key = [[Category:Tenshodo Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| scroll = [[Category:Scrolls]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| die = [[Category:Dice]]&amp;lt;!--&amp;lt;!--&lt;br /&gt;
--&amp;gt;| job testimony = [[Category:Job Testimonies]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;||#default = }}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{superior level|}}}|[[Category:Superior Equipment]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|[[File:{{{image}}}|{{{image size|300px}}}|thumb|{{{image caption|}}}]]|}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:table; {{#ifexist:File:{{5Digit|{{{icon id|}}}}}.png|min-width:359px; border:1px solid #aaa; border-radius:5px; padding-right:5px;}}&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifexist:File:{{5Digit|{{{icon id|}}}}}.png|&amp;lt;div style=&amp;quot;display:table-cell; width:32px; padding:1ex;&amp;quot;&amp;gt;{{Superimpose|base=icon background.png|base_width=32px|float={{5Digit|{{{icon id|}}}}}.png|float_width=32px|x=0|y=0}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:table-cell; vertical-align:middle&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;{{#if:{{{name|}}}|{{{name}}}|{{ucfirst:{{lc:{{PAGENAME}}}}}}}}&amp;lt;/b&amp;gt;{{#if:{{{tags|}}}|&amp;lt;span style=&amp;quot;float:right; margin-left:1em; width:48px;&amp;quot;&amp;gt;{{{tags}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{type|}}}}}|scroll| &#039;&#039;&#039;[[{{{jobs}}}]] Lv.{{{level}}} {{#if:{{{job2|}}}|/ [[{{{job2}}}]] Lv.{{{level2}}}}}{{#if:{{{job3|}}}|/ [[{{{job3}}}]] Lv.{{{level3}}}}} {{#if:{{{job4|}}}|/ [[{{{job4}}}]] Lv.{{{level4}}}}} {{#if:{{{job5|}}}|/ [[{{{job5}}}]] Lv.{{{level5}}}}}&#039;&#039;&#039;|}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{type|}}}}}|die| &#039;&#039;&#039;[[COR]] Lv.{{{level}}}&amp;lt;br&amp;gt;Teaches the [[Phantom Roll]] ability&amp;lt;br&amp;gt;&amp;quot;[[{{{roll}}}]].&amp;quot;&#039;&#039;&#039;|}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{slot|}}}{{{weapon type|}}}{{{accessory type|}}}{{{races|}}}{{{superior level|}}}|&amp;lt;div&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = {{#switch:{{lc:{{{slot|}}}}}||ring = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:Rings|Ring]]&amp;amp;#93;&amp;lt;/b&amp;gt;|ear = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:Ears|Ear]]&amp;amp;#93;&amp;lt;/b&amp;gt;|shield = |#default = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:{{{slot}}}|{{{slot}}}]]&amp;amp;#93;&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#switch:{{lc:{{{weapon type|}}}}}|grip|grips|ammo|ammunition|pet item|pet items|soultrappers| = |#default = &amp;lt;b&amp;gt;({{#switch:{{lc:{{{weapon type}}}}}|string instrument = [[String Instrument|String Instr.]]|wind instrument = [[Wind Instrument|Wind Instr.]]|scythe = [[Scythes|Scythe]]|dagger = [[Daggers|Dagger]]|#default = [[{{{weapon type}}}]]}})&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| accessory = {{#switch:{{lc:{{{accessory type|}}}}}|animator|grip|grips|ammo|ammunition|pet item|pet items|soultrappers|trinket|charged ammunition|pet item = |#default = &amp;lt;b&amp;gt;({{#switch:{{lc:{{{accessory type}}}}}|string instrument = [[String Instrument|String Instr.]]|wind instrument = [[Wind Instrument|Wind Instr.]]|#default = [[{{{accessory type}}}]]}})&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}} {{#if:{{{races|}}}|{{Races|{{{races}}}}}|{{Races}}}}{{#if:{{{superior level|}}}|&amp;lt;b&amp;gt; [[Superior Equipment|Su{{{superior level|}}}]]&amp;lt;/b&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{description|}}}|&amp;lt;div&amp;gt;{{#switch:{{lc:{{{type|}}}}}|furnishing = &amp;lt;b&amp;gt;[[:Category:Furnishings|Furnishing]]: &amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;}}{{{description}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{stats|}}}{{{damage|}}}{{{delay|}}}|&amp;lt;div&amp;gt;{{#if:{{{damage|}}}|{{Stat|DMG:}} {{{damage}}} {{Stat|Delay:}} {{{delay}}} &amp;lt;nowiki/&amp;gt;}}{{#if:{{{stats|}}}|{{{stats}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|scroll = | die = |&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{level|}}}|&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;Lv.&amp;lt;/b&amp;gt; {{{level}}} &amp;lt;b&amp;gt;{{#if:{{{jobs|}}}|{{{jobs}}}|All Jobs}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{charges|}}}{{{charge delay|}}}{{{recast|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em; clear: both;&amp;quot;&amp;gt;{{EnchantmentDetails|{{{charges|}}}|{{{charge delay|}}}|{{{recast|}}}}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{item level|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em; clear: both;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;amp;lt;[[Item Level]]:&amp;lt;/b&amp;gt; {{{item level|}}}&amp;lt;b&amp;gt;&amp;amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|furnishing = {{#if:{{{aura element|}}}{{{storage|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;{{#ifexist:File:Trans_{{{aura element|}}}.gif|[[File:Trans_{{{aura element|}}}.gif|{{{aura element}}} Aura|link=:Category:{{{aura element|}}} Aura Furnishings]] &amp;lt;nowiki/&amp;gt;}}[[Storage|STG]]:&amp;lt;/b&amp;gt; {{{storage|}}}&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = {{#if:{{{shield type|}}}|&amp;lt;div&amp;gt;{{Shield Type|{{{shield type|}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#if:{{{damage|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Per Second:&#039;&#039;&#039; {{Weapon Calculation|dps|{{{damage}}}|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}{{#if:{{{alternate dps|}}}{{{alternate damage|}}}{{{alternate delay|}}}|&amp;lt;nowiki/&amp;gt; / {{#if:{{{alternate dps|}}}|{{{alternate dps}}}|{{Weapon Calculation|dps|{{{alternate damage|{{{damage}}}}}}|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div&amp;gt;&#039;&#039;&#039;TP Per Hit:&#039;&#039;&#039; {{Weapon Calculation|tp per hit|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}{{#if:{{{alternate tp|}}}{{{alternate delay|}}}|&amp;lt;nowiki/&amp;gt; / {{#if:{{{alternate tp|}}}|{{{alternate tp}}}|{{Weapon Calculation|tp per hit|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{weapon type}}}}}|hand-to-hand|&amp;lt;div&amp;gt;&amp;lt;small&amp;gt;*Base delay for Hand-to-Hand is assumed to be 480.&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| furnishing =&lt;br /&gt;
{{{!}}class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;min-width:366px&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Moghancements|Moghancement]]:&lt;br /&gt;
{{!}} {{#if:{{{moghancement|}}}|{{#if:{{#pos:{{lc:{{{moghancement}}}}}|moglification}}|[[{{{moghancement}}}]]|[[Moghancement: {{{moghancement}}}|{{{moghancement}}}]]}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Moghancement#Elemental_Strength|Aura Strength]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{aura strength|}}}|{{{aura strength}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Layout|Placement]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{placement|}}}|{{{placement}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Layout|Dimensions]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{dimensions|}}}|{{{dimensions}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|armor|weapon = {{#if:{{{evolith 1|}}}{{{evolith1|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{Evolith Slots|{{{evolith 1|{{{evolith1|}}}}}}|{{{evolith 2|{{{evolith2|}}}}}}|{{{evolith 3|{{{evolith3|}}}}}}}}&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{stackable|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Stackable:&#039;&#039;&#039; {{#switch:{{lc:{{{stackable|}}}}}|1|not stackable = &#039;&#039;Not Stackable&#039;&#039;|#default = {{{stackable}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|armor|weapon = {{#if:{{{ability activated|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[{{{ability activated}}}|{{{ability activated}}} Effects]]:&#039;&#039;&#039;{{#switch:{{lc:{{{ability activated|}}}}}|reward =&amp;lt;nowiki/&amp;gt; ([[Charm (Status Effect)|Charmed]] or [[Call Beast|Called]] pets only)|repair =&amp;lt;nowiki/&amp;gt; ([[Automaton]] only)}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{ability effects|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div&amp;gt;&lt;br /&gt;
{{{ability effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div&amp;gt;&lt;br /&gt;
*{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;}}}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|fish = &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{habitat|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Habitat:&#039;&#039;&#039; {{{habitat|}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{size|}}}{{{length|}}}{{{weight|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Size:&#039;&#039;&#039; {{#switch:{{#if:{{{size|}}}|{{lc:{{{size|}}}}}|large}}|item = Item &#039;&#039;(You feel something pulling at your line.)&#039;&#039;|small = Small &#039;&#039;(Something caught the hook!)&#039;&#039;|large = Large &#039;&#039;(Something caught the hook!!!)&#039;&#039;}}&amp;lt;/div&amp;gt;{{#if:{{{length|}}}{{{weight|}}}|&amp;lt;div style=&amp;quot;margin-left: 1em&amp;quot;&amp;gt;{{#if:{{{length|}}}|{{{length|}}}|{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}} ([[Ilms|Im]]), {{#if:{{{weight|}}}|{{{weight|}}}|{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}} ([[Ponzes|Pz]]) &#039;&#039;(See [[Fish Ranking]])&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{effects|}}}{{#switch:{{lc:{{{type|}}}}}|food|medicine = 1}}|&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| medicine = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Medicine Effects:&#039;&#039;&#039; ({{#switch:{{{use delay|0}}}|0|instant = {{ht|This item takes only an instant to use.|Instant}}|#default = {{ht|This item takes {{{use delay}}} to use.|{{{use delay}}}}}}}, {{#switch:{{lc:{{{duration|0}}}}}|0|instant = {{ht|This item&#039;s effects resolve in an instant.|Instant}}|#default = {{ht|This item&#039;s effects last for {{{duration}}}.|{{{duration}}}}}}})&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| food | fish = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Food Effects:&#039;&#039;&#039; ({{#switch:{{lc:{{#if:{{{food type|}}}|{{{food type|}}}|{{#switch:{{lc:{{{type|}}}}}|fish = raw fish}}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| ingredient = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{#if:{{{races|}}}|{{ht|This food can only be eaten by the following races: {{{races}}}.|{{{races}}}}}|{{ht|This food can be eaten by characters of any race.|All Races}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| raw fish = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{ht|This food can only be eaten by Mithra characters and by characters with special equipment.|Mithra}}[[Latent and Hidden Effects#Food-related Effects|*]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| raw meat = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{ht|This food can only be eaten by Galka characters and by characters with special equipment.|Galka}}[[Latent and Hidden Effects#Food-related Effects|*]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = an unknown amount of time}}}}.|{{#if:{{{duration|}}}|{{{duration}}}|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = {{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}}}}}}, {{#if:{{{races|}}}|{{ht|This food can only be eaten by the following races: {{{races}}}.|{{{races}}}}}|{{ht|This food can be eaten by all races.|All Races}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}})&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{effects|}}}|&amp;lt;div&amp;gt;&lt;br /&gt;
{{{effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{alternate effects|}}}|{{#switch:{{lc:{{{type|}}}}}|food|fish = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Alternate Food Effects:&#039;&#039;&#039; ({{#if:{{{duration|}}}{{{alternate duration|}}}|{{ht|This food&#039;s alternate effects last for {{{alternate duration|{{{duration}}}}}}.|{{{alternate duration|{{{duration}}}}}}}}|{{ht|This food&#039;s alternate effects last for {{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = an unknown amount of time}}.|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = {{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}}}}}}}}, {{ht|This food has the following effects only when this condition is met.|{{{alternate condition}}}}})&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
{{{alternate effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|{{#switch:{{lc:{{{type|}}}}}|food|medicine = &amp;lt;div&amp;gt;{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|medicine=|#default={{#if:{{{use delay|}}}|&amp;lt;div&amp;gt;&#039;&#039;Requires {{{use delay}}} to use.&#039;&#039;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{after use delay|}}}|&amp;lt;div&amp;gt;&#039;&#039;Prevents the use of items, spells, and abilities for {{{after use delay}}} after use.&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{use|}}}{{{type|}}}|{{#if:{{{use|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{#switch:{{lc:{{{use|}}}}}|none = &#039;&#039;No known use.&#039;&#039;|#default = {{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| key = {{#switch:{{lc:{{{use|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| chest key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Chest Keys|Chest Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| coffer key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Coffer Keys|Coffer Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| door key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Door Keys|Door Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| tenshodo key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Tenshodo Keys|Tenshodo Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{{use}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{{use}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| material = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Materials|Crafting Material]]:&#039;&#039;&#039; &#039;&#039;[[{{FULLPAGENAME}}#Used in Recipes|See list]]&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| quest item = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Quest Items|Quest Item]]:&#039;&#039;&#039; &#039;&#039;[[{{FULLPAGENAME}}#Other Uses|See list]]&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| container = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{#if:{{{contents|}}}|&#039;&#039;&#039;Container:&#039;&#039;&#039; {{#switch:{{lc:{{{contents|}}}}}|random = &#039;&#039;[[{{FULLPAGENAME}}#Item Contents|Random contents]]&#039;&#039;|#default = [[{{{contents}}}]]{{#if:{{{contents amount|}}}|&amp;lt;nowiki/&amp;gt; x {{formatnum:{{{contents amount}}}}}}}{{#switch:{{lc:{{{infinite use|}}}}}|yes|true = &amp;lt;nowiki/&amp;gt; &#039;&#039;(infinite)&#039;&#039;}}}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{notes|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{{notes}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{storable|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{{storable}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{augmentable}}}}}|y|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;This item can be &#039;&#039;&#039;augmented&#039;&#039;&#039;. See below for details.&#039;&#039;&amp;lt;/div&amp;gt;|}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor | weapon = {{#if:{{{set|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{Equipment Set|{{{set|}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| fish = {{#if:{{{eastern analog|}}}{{{western analog|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;See [[{{#if:{{{eastern analog|}}}|{{{eastern analog|}}}|{{{western analog|}}}}}]] for the {{#if:{{{eastern analog|}}}|eastern|western}} analog of this fish.&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{see also|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;See also: {{{see also|}}}&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;}}&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAMEE}}]]&lt;br /&gt;
==Usage==&lt;br /&gt;
{{Item Statistics|usage}}&lt;br /&gt;
===Examples===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;e3e3e3&amp;quot;&lt;br /&gt;
! Code !! Result&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Chunk of rock salt&lt;br /&gt;
| description = A chunk of rock salt&amp;lt;br&amp;gt;that can be found on land.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Chunk of rock salt&lt;br /&gt;
| description = A chunk of rock salt&amp;lt;br&amp;gt;that can be found on land.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Siren&#039;s Tear&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| description = This teardrop-shaped precious stone&amp;lt;br&amp;gt; sparkes with a bluish tint.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Quest Item&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Siren&#039;s Tear&lt;br /&gt;
| tags = {{Rare|nc}}&lt;br /&gt;
| description = This teardrop-shaped precious stone&amp;lt;br&amp;gt; sparkes with a bluish tint.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Quest Item&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Shihei&lt;br /&gt;
| description = A ninjutsu tool,&amp;lt;br&amp;gt;used in casting &amp;quot;[[Utsusemi]].&amp;quot;&amp;lt;br&amp;gt;Calls copy images that absorb damage.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| use = {{Tool|Ninja|Utsusemi|Ichi|Ni|San}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Shihei&lt;br /&gt;
| description = A ninjutsu tool,&amp;lt;br&amp;gt;used in casting &amp;quot;[[Utsusemi]].&amp;quot;&amp;lt;br&amp;gt;Calls copy images that absorb damage.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| use = {{Tool|Ninja|Utsusemi|Ichi|Ni|San}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Skeleton key&lt;br /&gt;
| description = A tool used by thieves to open locks.&amp;lt;br&amp;gt;It changes its shape to fit the lock.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = {{Tool|Thief}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Skeleton key&lt;br /&gt;
| description = A tool used by thieves to open locks.&amp;lt;br&amp;gt;It changes its shape to fit the lock.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = {{Tool|Thief}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Fire cluster&lt;br /&gt;
| description = A cluster of fire crystals.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Fire Crystal&lt;br /&gt;
| contents amount = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Fire cluster&lt;br /&gt;
| description = A cluster of fire crystals.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Fire Crystal&lt;br /&gt;
| contents amount = 12&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Bounding Belinda&#039;s coffer&lt;br /&gt;
| tags = {{Exclusive}}&lt;br /&gt;
| description = A coffer provided by the A.M.A.N. as a&amp;lt;br&amp;gt;reward for vanquishing Bounding&amp;lt;br&amp;gt;Belinda.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = random&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Bounding Belinda&#039;s coffer&lt;br /&gt;
| tags = {{Exclusive|nc}}&lt;br /&gt;
| description = A coffer provided by the A.M.A.N. as a&amp;lt;br&amp;gt;reward for vanquishing Bounding&amp;lt;br&amp;gt;Belinda.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = random&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Copy of Ballista Redbook&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = The Ballista rulebook, transcribed by&amp;lt;br&amp;gt;the great Abdhaljs. Its binding has&amp;lt;br&amp;gt;been removed so the pages can easily&amp;lt;br&amp;gt;be taken out.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Redbook Page&lt;br /&gt;
| infinite use = true&lt;br /&gt;
| notes = Upon completing a reservation for [[Diorama Abdhaljs-Ghelsba]], players will receive a copy of the Ballista Redbook. This item is needed for entry into the [[Diorama Abdhaljs-Ghelsba]] by trading it back to [[Tillecoe]].&lt;br /&gt;
&lt;br /&gt;
[[Redbook Page]]s may be passed out to fellow adventurers, which will allow them access to the area as well.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Copy of Ballista Redbook&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| description = The Ballista rulebook, transcribed by&amp;lt;br&amp;gt;the great Abdhaljs. Its binding has&amp;lt;br&amp;gt;been removed so the pages can easily&amp;lt;br&amp;gt;be taken out.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Redbook Page&lt;br /&gt;
| infinite use = true&lt;br /&gt;
| notes = Upon completing a reservation for [[Diorama Abdhaljs-Ghelsba]], players will receive a copy of the Ballista Redbook. This item is needed for entry into the [[Diorama Abdhaljs-Ghelsba]] by trading it back to [[Tillecoe]].&lt;br /&gt;
&lt;br /&gt;
[[Redbook Page]]s may be passed out to fellow adventurers, which will allow them access to the area as well.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Hands&lt;br /&gt;
| races = All Races&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 4 &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039; +3 &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039; +3&lt;br /&gt;
| level = 14&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] /&amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Battle gloves&lt;br /&gt;
| slot = Hands&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 4 &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039; +3 &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039; +3&lt;br /&gt;
| level = 14&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] /&amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Tsoo Haja&#039;s Headgear&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 10 {{Resist|Fire|+10}} {{Resist|Ice|-50}} {{Resist|Wind|+10}} {{Resist|Earth|+10}}&amp;lt;br&amp;gt;{{Resist|Lightning|+10}} {{Resist|Water|+10}} {{Resist|Light|+10}} {{Resist|Dark|+10}}&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: Calls Tsoo Haja&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = All Jobs&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Tsoo Haja&#039;s Headgear&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 10 {{Resist|Fire|+10}} {{Resist|Ice|-50}} {{Resist|Wind|+10}} {{Resist|Earth|+10}}&amp;lt;br&amp;gt;{{Resist|Lightning|+10}} {{Resist|Water|+10}} {{Resist|Light|+10}} {{Resist|Dark|+10}}&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: Calls Tsoo Haja&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = All Jobs&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Ear&lt;br /&gt;
| description = A magical pearl that allows you to&amp;lt;br&amp;gt;send a signal to your adventuring&amp;lt;br&amp;gt;fellow.&amp;lt;br&amp;gt;Unlike a linkpearl, it is worn on the&amp;lt;br&amp;gt;ear.&lt;br /&gt;
| level = 5&lt;br /&gt;
| charges = 1&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Signal pearl&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Ear&lt;br /&gt;
| description = A magical pearl that allows you to&amp;lt;br&amp;gt;send a signal to your adventuring&amp;lt;br&amp;gt;fellow.&amp;lt;br&amp;gt;Unlike a linkpearl, it is worn on the&amp;lt;br&amp;gt;ear.&lt;br /&gt;
| level = 5&lt;br /&gt;
| charges = 1&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 23&lt;br /&gt;
| level = 36&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / &amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]]&lt;br /&gt;
| set = Gambison Set&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Gambison&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 23&lt;br /&gt;
| level = 36&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / &amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]]&lt;br /&gt;
| set = Gambison Set&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 55 &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +3% &#039;&#039;&#039;[[MP]]&#039;&#039;&#039; +3%&amp;lt;br&amp;gt;&#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +24&amp;lt;br&amp;gt;&#039;&#039;&#039;Adds &amp;quot;[[Refresh]]&amp;quot; effect&amp;lt;br&amp;gt;Set: Enhances &amp;quot;[[Double Attack]]&amp;quot; effect&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
| set = Ares&#039;s Cuirass Set&lt;br /&gt;
| notes =&lt;br /&gt;
&#039;&#039;Adds &amp;quot;Refresh&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Restores 1 MP/tick.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Ares&#039;s cuirass&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 55 &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +3% &#039;&#039;&#039;[[MP]]&#039;&#039;&#039; +3%&amp;lt;br&amp;gt;&#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +24&amp;lt;br&amp;gt;&#039;&#039;&#039;Adds &amp;quot;[[Refresh]]&amp;quot; effect&amp;lt;br&amp;gt;Set: Enhances &amp;quot;[[Double Attack]]&amp;quot; effect&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
| set = Ares&#039;s Cuirass Set&lt;br /&gt;
| notes =&lt;br /&gt;
&#039;&#039;Adds &amp;quot;Refresh&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Restores 1 MP/tick.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 16&lt;br /&gt;
| level = 45&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] /&amp;lt;br&amp;gt;[[BST]] / [[BRD]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]]&lt;br /&gt;
| evolith 1 = {{Evolith|light|filled triangle up}}&lt;br /&gt;
| evolith 2 = {{Evolith|dark|filled triangle up}}&lt;br /&gt;
| evolith 3 = {{Evolith|all|empty triangle up}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Carapace mask&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 16&lt;br /&gt;
| level = 45&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] /&amp;lt;br&amp;gt;[[BST]] / [[BRD]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]]&lt;br /&gt;
| evolith 1 = {{Evolith|light|filled triangle up}}&lt;br /&gt;
| evolith 2 = {{Evolith|dark|filled triangle up}}&lt;br /&gt;
| evolith 3 = {{Evolith|all|empty triangle up}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Shield&lt;br /&gt;
| shield type = round&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 2&lt;br /&gt;
| level = 8&lt;br /&gt;
| jobs = [[WAR]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[SAM]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Maple shield&lt;br /&gt;
| slot = Shield&lt;br /&gt;
| shield type = round&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 2&lt;br /&gt;
| level = 8&lt;br /&gt;
| jobs = [[WAR]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[SAM]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Maple harp&lt;br /&gt;
| weapon type = String Instrument&lt;br /&gt;
| level = 1&lt;br /&gt;
| jobs = [[BRD]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Maple harp&lt;br /&gt;
| weapon type = String Instrument&lt;br /&gt;
| level = 1&lt;br /&gt;
| jobs = [[BRD]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Happy egg&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammo&lt;br /&gt;
| stats = &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +1% &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Happy egg&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammo&lt;br /&gt;
| stats = &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +1% &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Sweet sachet&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Tarutaru&lt;br /&gt;
| stats = &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +2&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Sweet sachet&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Tarutaru&lt;br /&gt;
| stats = &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +2&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Balm sachet&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Hume Male&lt;br /&gt;
| stats = &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +1 &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Balm sachet&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Hume Male&lt;br /&gt;
| stats = &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +1 &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Wooden katana&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Great Katana&lt;br /&gt;
| damage = 1&lt;br /&gt;
| delay = 450&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Wooden katana&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Great Katana&lt;br /&gt;
| damage = 1&lt;br /&gt;
| delay = 450&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| damage = +7&lt;br /&gt;
| delay = +66&lt;br /&gt;
| level = 30&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[DRK]] / [[BST]] / [[NIN]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| damage = +7&lt;br /&gt;
| delay = +66&lt;br /&gt;
| level = 30&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[DRK]] / [[BST]] / [[NIN]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Warp cudgel&lt;br /&gt;
| weapon type = Club&lt;br /&gt;
| damage = 15&lt;br /&gt;
| delay = 264&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;{{Enchantment}}: &amp;quot;[[Warp]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| level = 36&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:10&lt;br /&gt;
| recast = 0:01:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Warp cudgel&lt;br /&gt;
| weapon type = Club&lt;br /&gt;
| damage = 15&lt;br /&gt;
| delay = 264&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: &amp;quot;[[Warp]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| level = 36&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:10&lt;br /&gt;
| recast = 0:01:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Battle bow&lt;br /&gt;
| weapon type = Archery&lt;br /&gt;
| damage = 54&lt;br /&gt;
| delay = 540&lt;br /&gt;
| level = 40&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[RNG]] / [[SAM]]&lt;br /&gt;
| evolith 1 = {{Evolith|Light|Filled Diamond|3}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Battle bow&lt;br /&gt;
| weapon type = Archery&lt;br /&gt;
| damage = 54&lt;br /&gt;
| delay = 540&lt;br /&gt;
| level = 40&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[RNG]] / [[SAM]]&lt;br /&gt;
| evolith 1 = {{Evolith|Light|Filled Diamond|3}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Nadrs&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 18&lt;br /&gt;
| delay = 236&lt;br /&gt;
| stats = {{Resist|Water|+3}}&amp;lt;br&amp;gt;{{Additional Effect|Poison}}&lt;br /&gt;
| level = 24&lt;br /&gt;
| jobs = [[WAR]] / [[THF]] / [[DRK]] / [[SAM]] / [[BLU]]&lt;br /&gt;
| image = Nadrs-candid.PNG&lt;br /&gt;
| image size = 80px&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Nadrs&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 18&lt;br /&gt;
| delay = 236&lt;br /&gt;
| stats = {{Resist|Water|+3}}&amp;lt;br&amp;gt;{{Additional Effect|Poison}}&lt;br /&gt;
| level = 24&lt;br /&gt;
| jobs = [[WAR]] / [[THF]] / [[DRK]] / [[SAM]] / [[BLU]]&lt;br /&gt;
| image = Nadrs-candid.PNG&lt;br /&gt;
| image size = 80px&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Eminent crossbow&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Marksmanship&lt;br /&gt;
| damage = 88&lt;br /&gt;
| delay = 288&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Marksmanship|Marksmanship skill]]&#039;&#039;&#039; +215&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Latent effect]]:&#039;&#039;&#039; &#039;&#039;&#039;DMG:&#039;&#039;&#039;93&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;+15 &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;+10&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| item level = 117&lt;br /&gt;
| alternate dps = 19.38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Eminent crossbow&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Marksmanship&lt;br /&gt;
| damage = 88&lt;br /&gt;
| delay = 288&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Marksmanship|Marksmanship skill]]&#039;&#039;&#039; +215&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Latent effect]]:&#039;&#039;&#039; &#039;&#039;&#039;DMG:&#039;&#039;&#039;93&amp;lt;br&amp;gt; &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;+15 &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;+10&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| item level = 117&lt;br /&gt;
| alternate damage = 93&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Blurred claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| superior level = 2&lt;br /&gt;
| damage = 147&lt;br /&gt;
| delay = +96&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;+20&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Guarding Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Magic Accuracy Skill]]&#039;&#039;&#039; +188&amp;lt;br&amp;gt;{{Additional Effect|Haste}}&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[MNK]] / [[PUP]]&lt;br /&gt;
| item level = 119&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Blurred claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| superior level = 2&lt;br /&gt;
| damage = 147&lt;br /&gt;
| delay = +96&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;+20&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Guarding Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Magic Accuracy Skill]]&#039;&#039;&#039; +188&amp;lt;br&amp;gt;{{Additional Effect|Haste}}&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[MNK]] / [[PUP]]&lt;br /&gt;
| item level = 119&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Pet Food Zeta biscuit&lt;br /&gt;
| weapon type = Pet Item&lt;br /&gt;
| description = A biscuit created by the legendary&amp;lt;br&amp;gt;&lt;br /&gt;
beastmaster [[Choh Moui|Moui]].&amp;lt;br&amp;gt;&lt;br /&gt;
It contains all the nutrients a beast&amp;lt;br&amp;gt;&lt;br /&gt;
needs for a healthy diet.&lt;br /&gt;
| level = 72&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| ability activated = Reward&lt;br /&gt;
| ability effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Instantly restores ~900 HP}}&lt;br /&gt;
*{{Effect|Positive|Regen (Status Effect)|display = Regen effect}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Pet Food Zeta biscuit&lt;br /&gt;
| weapon type = Pet Item&lt;br /&gt;
| description = A biscuit created by the legendary&amp;lt;br&amp;gt;beastmaster [[Choh Moui|Moui]].&amp;lt;br&amp;gt;It contains all the nutrients a beast&amp;lt;br&amp;gt;needs for a healthy diet.&lt;br /&gt;
| level = 72&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| ability activated = Reward&lt;br /&gt;
| ability effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Instantly restores ~900 HP}}&lt;br /&gt;
*{{Effect|Positive|Regen (Status Effect)|display = Regen effect}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Ginger cookie&lt;br /&gt;
| description = Ginger is used to flavor this cookie.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| duration = 3 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Neutral|Plantoid Killer|+10}}&lt;br /&gt;
*{{Effect|Neutral|Resist Slow|+10}}&lt;br /&gt;
*{{Effect|Positive|MP Recovered While Healing|+5}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Ginger cookie&lt;br /&gt;
| description = Ginger is used to flavor this cookie.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| duration = 3 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Neutral|Plantoid Killer|+10}}&lt;br /&gt;
*{{Effect|Neutral|Resist Slow|+10}}&lt;br /&gt;
*{{Effect|Positive|MP Recovered While Healing|+5}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Galkan sausage&lt;br /&gt;
| description = A traditional Galkan sausage made&amp;lt;br&amp;gt;with giant sheep meat.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-4}}&lt;br /&gt;
*{{Effect|Positive|Attack|+9}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+9}}&lt;br /&gt;
| alternate condition = Galka only&lt;br /&gt;
| alternate effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-1}}&lt;br /&gt;
*{{Effect|Positive|Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Galkan sausage&lt;br /&gt;
| description = A traditional Galkan sausage made&amp;lt;br&amp;gt;with giant sheep meat.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-4}}&lt;br /&gt;
*{{Effect|Positive|Attack|+9}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+9}}&lt;br /&gt;
| alternate condition = Galka only&lt;br /&gt;
| alternate effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-1}}&lt;br /&gt;
*{{Effect|Positive|Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Hi-potion&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;some [[HP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 2 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 100 HP}}&lt;br /&gt;
*{{Effect|Neutral|Enmity|display = Generates Enmity|note = Generates 640 units of [[Enmity|Volatile Enmity]] regardless of HP healed.}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Hi-potion&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;some [[HP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 2 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 100 HP}}&lt;br /&gt;
*{{Effect|Neutral|Enmity|display = Generates Enmity|note = Generates 640 units of [[Enmity|Volatile Enmity]] regardless of HP healed.}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Elixir&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;a few [[HP]] and [[MP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 10 seconds&lt;br /&gt;
| after use delay = 3 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 25% HP}}&lt;br /&gt;
*{{Effect|Positive|Magic Points|display = Restores 25% MP}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Elixir&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;a few [[HP]] and [[MP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 10 seconds&lt;br /&gt;
| after use delay = 3 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|Restores 25% HP}}&lt;br /&gt;
*{{Effect|Positive|Magic Points|Restores 25% MP}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Moat carp&lt;br /&gt;
| description = This freshwater fish is found in&amp;lt;br&amp;gt;lakes and marshes all over Vana&#039;diel.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| size = Small&lt;br /&gt;
| habitat = Freshwater&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+2}}&lt;br /&gt;
*{{Effect|Negative|Mind|-4}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Moat carp&lt;br /&gt;
| description = This freshwater fish is found in&amp;lt;br&amp;gt;lakes and marshes all over Vana&#039;diel.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| size = Small&lt;br /&gt;
| habitat = Freshwater&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+2}}&lt;br /&gt;
*{{Effect|Negative|Mind|-4}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Gugru tuna&lt;br /&gt;
| description = Schools of these saltwater fish&amp;lt;br&amp;gt;can be seen swimming the southern&amp;lt;br&amp;gt;sea currents.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| size = Large&lt;br /&gt;
| length = 39 - 121&lt;br /&gt;
| weight = 195 - 612&lt;br /&gt;
| habitat = Saltwater&lt;br /&gt;
| eastern analog = Lakerda&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Gugru tuna&lt;br /&gt;
| description = Schools of these saltwater fish&amp;lt;br&amp;gt;can be seen swimming the southern&amp;lt;br&amp;gt;sea currents.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| size = Large&lt;br /&gt;
| length = 39 - 121&lt;br /&gt;
| weight = 195 - 612&lt;br /&gt;
| habitat = Saltwater&lt;br /&gt;
| eastern analog = Lakerda&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Key&lt;br /&gt;
| name = Cauldron coffer key&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = A key that opens a treasure coffer in&amp;lt;br&amp;gt;the [[Ifrit&#039;s Cauldron]] area.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use = Coffer Key&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Key&lt;br /&gt;
| name = Cauldron coffer key&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| description = A key that opens a treasure coffer in&amp;lt;br&amp;gt;the [[Ifrit&#039;s Cauldron]] area.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use = Coffer Key&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Furnishing&lt;br /&gt;
| name = Buffalo milk case&lt;br /&gt;
| tags = {{Exclusive}}&lt;br /&gt;
| description = A sturdy wooden container, used by&amp;lt;br&amp;gt;moogles to ship fresh buffalo milk&amp;lt;br&amp;gt;from Buffalo Bonanza Ranch to&amp;lt;br&amp;gt;vendors across the three nations.&lt;br /&gt;
| image = BuffaloMilkCase.jpg&lt;br /&gt;
| image caption = A buffalo milk case on a mog house floor.&lt;br /&gt;
| aura element = Light&lt;br /&gt;
| storage = 4&lt;br /&gt;
| aura strength = 1&lt;br /&gt;
| moghancement = Region &lt;br /&gt;
| placement = Floor or Table&lt;br /&gt;
| dimensions = 2 x 1&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Furnishing&lt;br /&gt;
| name = Buffalo milk case&lt;br /&gt;
| tags = {{Exclusive|nc}}&lt;br /&gt;
| description = &amp;lt;br&amp;gt;A sturdy wooden container, used by&amp;lt;br&amp;gt;moogles to ship fresh buffalo milk&amp;lt;br&amp;gt;from Buffalo Bonanza Ranch to&amp;lt;br&amp;gt;vendors across the three nations.&lt;br /&gt;
| image = BuffaloMilkCase.jpg&lt;br /&gt;
| image caption = A buffalo milk case on a mog house floor.&lt;br /&gt;
| aura element = Light&lt;br /&gt;
| storage = 4&lt;br /&gt;
| aura strength = 1&lt;br /&gt;
| moghancement = Region &lt;br /&gt;
| placement = Floor or Table&lt;br /&gt;
| dimensions = 2 x 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Acorn&lt;br /&gt;
| description = This seed of the oak tree is&amp;lt;br&amp;gt;very tasty when roasted.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
| icon id = 4504&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Acorn&lt;br /&gt;
| description = This seed of the oak tree is&amp;lt;br&amp;gt;very tasty when roasted.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
| icon id = 4504&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Battery&lt;br /&gt;
| description = Battery&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Accessory&lt;br /&gt;
| accessory type = Charged Ammunition&lt;br /&gt;
| icon id = 18228&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Battery&lt;br /&gt;
| description = Battery&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Accessory&lt;br /&gt;
| accessory type = Charged Ammunition&lt;br /&gt;
| icon id = 18228&lt;br /&gt;
| level = 10&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Item_Statistics&amp;diff=11122</id>
		<title>Template:Item Statistics</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Item_Statistics&amp;diff=11122"/>
		<updated>2023-06-09T13:09:14Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
| help | usage = &amp;lt;pre&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = &lt;br /&gt;
| icon id = &lt;br /&gt;
| name = &lt;br /&gt;
| tags = &lt;br /&gt;
| slot = &lt;br /&gt;
| races = &lt;br /&gt;
| superior level = &lt;br /&gt;
| description = &lt;br /&gt;
| damage = &lt;br /&gt;
| delay = &lt;br /&gt;
| stats = &lt;br /&gt;
| jobs = &lt;br /&gt;
| level = &lt;br /&gt;
| job2 = &lt;br /&gt;
| level2 = &lt;br /&gt;
| job3 = &lt;br /&gt;
| level3 = &lt;br /&gt;
| job4 = &lt;br /&gt;
| level4 = &lt;br /&gt;
| job5 = &lt;br /&gt;
| level5 = &lt;br /&gt;
| item level = &lt;br /&gt;
| charges = &lt;br /&gt;
| charge delay = &lt;br /&gt;
| recast = &lt;br /&gt;
| shield type = &lt;br /&gt;
| evolith 1 = &lt;br /&gt;
| evolith 2 = &lt;br /&gt;
| evolith 3 = &lt;br /&gt;
| alternate damage = &lt;br /&gt;
| alternate delay = &lt;br /&gt;
| stackable = &lt;br /&gt;
| size = &lt;br /&gt;
| length = &lt;br /&gt;
| weight = &lt;br /&gt;
| use = &lt;br /&gt;
| use delay = &lt;br /&gt;
| after use delay = &lt;br /&gt;
| infinite use = &lt;br /&gt;
| contents = &lt;br /&gt;
| contents amount = &lt;br /&gt;
| duration = &lt;br /&gt;
| effects = &lt;br /&gt;
*{{Effect|&amp;lt;positive/negative/neutral&amp;gt;|&amp;lt;effect&amp;gt;|&amp;lt;bonus&amp;gt;}}&lt;br /&gt;
| alternate duration = &lt;br /&gt;
| alternate condition = &lt;br /&gt;
| alternate effects = &lt;br /&gt;
*{{Effect|&amp;lt;positive/negative/neutral&amp;gt;|&amp;lt;effect&amp;gt;|&amp;lt;bonus&amp;gt;}}&lt;br /&gt;
| aura element = &lt;br /&gt;
| storage = &lt;br /&gt;
| aura strength = &lt;br /&gt;
| moghancement = &lt;br /&gt;
| placement = &lt;br /&gt;
| dimensions = &lt;br /&gt;
| notes = &lt;br /&gt;
| set = &lt;br /&gt;
| eastern analog = &lt;br /&gt;
| western analog = &lt;br /&gt;
| storable = &lt;br /&gt;
| see also = &lt;br /&gt;
| image = &lt;br /&gt;
| image caption = &lt;br /&gt;
| image size = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This template is used to display information for the Statistics section of item pages. It has many parameters, but only a few will be used for any given item. Omit any unused parameters. &#039;&#039;Note&#039;&#039;: not all parameters listed below are represented above.&lt;br /&gt;
*&#039;&#039;&#039;type:&#039;&#039;&#039; The type of item, such as &amp;quot;armor&amp;quot;, &amp;quot;weapon&amp;quot;, &amp;quot;food&amp;quot;, &amp;quot;fish&amp;quot;, &amp;quot;medicine&amp;quot;, &amp;quot;furnishing&amp;quot;, &amp;quot;key&amp;quot;, &amp;quot;material&amp;quot;, &amp;quot;container&amp;quot;, or &amp;quot;quest item&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;icon id:&#039;&#039;&#039; The id of the in-game icon used by this item. Displays the icon if it is available.&lt;br /&gt;
*&#039;&#039;&#039;image:&#039;&#039;&#039; An image of the item when equipped. Only use on items that have a unique model.&lt;br /&gt;
*&#039;&#039;&#039;image caption:&#039;&#039;&#039; Sets a caption for the image.&lt;br /&gt;
*&#039;&#039;&#039;image size:&#039;&#039;&#039; Sets the size of the image.&lt;br /&gt;
*&#039;&#039;&#039;name:&#039;&#039;&#039; The full name of the item, as shown on the item in-game. If this parameter isn&#039;t set, the page&#039;s name is displayed.&lt;br /&gt;
*&#039;&#039;&#039;tags:&#039;&#039;&#039; {{tl|Rare}}, {{tl|Exclusive}}, {{tl|Augment}}, and/or {{tl|Temp}}.&lt;br /&gt;
*&#039;&#039;&#039;slot:&#039;&#039;&#039; The slot the armor is equipped to.&lt;br /&gt;
*&#039;&#039;&#039;weapon type:&#039;&#039;&#039; The type of the weapon, such as [[Sword]], [[Club]], [[Wind Instrument]], [[Grip]], or [[Pet Items]].&lt;br /&gt;
*&#039;&#039;&#039;races:&#039;&#039;&#039; The races and sexes that can use this armor. If this parameter isn&#039;t set, it defaults to All Races.&lt;br /&gt;
*&#039;&#039;&#039;description:&#039;&#039;&#039; The description of the item in-game.&lt;br /&gt;
*&#039;&#039;&#039;damage:&#039;&#039;&#039; The damage of the weapon. Only enter numeric values for this parameter (12, +4, etc.).&lt;br /&gt;
*&#039;&#039;&#039;delay:&#039;&#039;&#039; The delay of the weapon. Only enter numeric values for this parameter (180, +60, etc.).&lt;br /&gt;
*&#039;&#039;&#039;alternate damage:&#039;&#039;&#039; An alternative damage for this weapon. Used to calculate an alternate DPS (damage per second). Used when items have a triggered effect that modifies the base damage of the weapon.&lt;br /&gt;
*&#039;&#039;&#039;alternate delay:&#039;&#039;&#039; An alternative delay for this weapon. Used when items have a triggered effect that modifies the base delay of the weapon. Used to calculate an alternate DPS and TP per hit.&lt;br /&gt;
*&#039;&#039;&#039;jobs:&#039;&#039;&#039; The jobs that can use this equipment. The jobs should be listed all on one line with breaks (&amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;) to create new lines where needed, except in the case of Scrolls that are used by more than one job, use &#039;&#039;&#039;job2&#039;&#039;&#039; to &#039;&#039;&#039;job5&#039;&#039;&#039; to individually describe them.&lt;br /&gt;
*&#039;&#039;&#039;level:&#039;&#039;&#039; The level of the equipment. In the case of Scrolls that are used by more than one job, use &#039;&#039;&#039;level2&#039;&#039;&#039; to &#039;&#039;&#039;level5&#039;&#039;&#039; to match the jobs listed with the above tags.&lt;br /&gt;
*&#039;&#039;&#039;item level:&#039;&#039;&#039; The [[Item Level]] of the equipment.&lt;br /&gt;
*&#039;&#039;&#039;delay:&#039;&#039;&#039;The delay of the weapon. Only enter numeric values for this parameter (180, +60, etc.).&lt;br /&gt;
*&#039;&#039;&#039;stats:&#039;&#039;&#039; Any stats the equipment has, as shown on the item in-game.&lt;br /&gt;
*&#039;&#039;&#039;charges:&#039;&#039;&#039; The number of charges the equipment has (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;charge delay:&#039;&#039;&#039; The amount of time that must pass between equipping the item and using a charge (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;recast:&#039;&#039;&#039; The amount of time that is required to pass after a charge has been consumed before another charge can be used (see [[:Category:Charged]]).&lt;br /&gt;
*&#039;&#039;&#039;shield type:&#039;&#039;&#039; Used only by shields. The type of shield, such as &amp;quot;Buckler&amp;quot; or &amp;quot;Tower&amp;quot; (see {{tl|Shield Type}}).&lt;br /&gt;
*&#039;&#039;&#039;evolith 1&#039;&#039;&#039;, &#039;&#039;&#039;evolith 2&#039;&#039;&#039;, &#039;&#039;&#039;evolith 3:&#039;&#039;&#039; The evolith slots of the weapon (see {{tl|Evolith}}).&lt;br /&gt;
*&#039;&#039;&#039;size:&#039;&#039;&#039; Used only by fish. The size of the fish: &amp;quot;item&amp;quot;, &amp;quot;small&amp;quot;, or &amp;quot;large&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;length:&#039;&#039;&#039; Used only by fish. Represents the length range of the fish.&lt;br /&gt;
*&#039;&#039;&#039;weight:&#039;&#039;&#039; Used only by fish. Represents the weight range of the fish.&lt;br /&gt;
*&#039;&#039;&#039;habitat:&#039;&#039;&#039; The habitat of the fish, such as &amp;quot;freshwater&amp;quot; or &amp;quot;saltwater&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;stackable:&#039;&#039;&#039; The maximum stack size of this item (1, 12, 99) or &amp;quot;Not Stackable.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;ability activated:&#039;&#039;&#039; The ability that consumes this item, such as &amp;quot;[[Reward]]&amp;quot; or &amp;quot;[[Repair]]&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;ability effects:&#039;&#039;&#039; The effects gained when this item is consumed by an ability (see {{tl|Effect}}).&lt;br /&gt;
*&#039;&#039;&#039;contents:&#039;&#039;&#039; The item received when this item is used or &amp;quot;random&amp;quot; to link to the &amp;quot;Item Contents&amp;quot; section of the page. Used only with &amp;quot;type = container&amp;quot; items.&lt;br /&gt;
*&#039;&#039;&#039;contents amount:&#039;&#039;&#039; The number of items received. Can be a range. Used only with container items.&lt;br /&gt;
*&#039;&#039;&#039;use:&#039;&#039;&#039; The special use of the item, such as the text generated by {{tl|Tool}}, or &amp;quot;none&amp;quot; for items with no known use. This will override any use generated by the type of item.&lt;br /&gt;
*&#039;&#039;&#039;use delay:&#039;&#039;&#039; How long it takes to use this item.&lt;br /&gt;
*&#039;&#039;&#039;after use delay:&#039;&#039;&#039; How long before other items, spells, or abilities can be used after this item has been used.&lt;br /&gt;
*&#039;&#039;&#039;duration:&#039;&#039;&#039; How long the effects of this item last or &amp;quot;Instant&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;infinite use:&#039;&#039;&#039; &amp;quot;true&amp;quot; or &amp;quot;yes&amp;quot; to mark the item as having infinite uses. Used only with container items.&lt;br /&gt;
*&#039;&#039;&#039;effects:&#039;&#039;&#039; A list of the effects this food produces when used (see {{tl|Effect}} for instructions on the use of the effect template).&lt;br /&gt;
*&#039;&#039;&#039;alternate duration:&#039;&#039;&#039; How long the effects of this item last under its alternate condition.&lt;br /&gt;
*&#039;&#039;&#039;alternate condition:&#039;&#039;&#039; An alternate condition that changes the effects of this item.&lt;br /&gt;
*&#039;&#039;&#039;alternate effects:&#039;&#039;&#039; A list of the effects this item produces when used under its alternate condition.&lt;br /&gt;
*&#039;&#039;&#039;aura element:&#039;&#039;&#039; The elemental aura of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;aura strength:&#039;&#039;&#039; The strength of the elemental aura of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;storage:&#039;&#039;&#039; The storage provided by the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;moghancement:&#039;&#039;&#039; The moghancement provided by the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;placement:&#039;&#039;&#039; The available placements of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;dimensions:&#039;&#039;&#039; The dimensions of the furnishing.&lt;br /&gt;
*&#039;&#039;&#039;notes:&#039;&#039;&#039; Any additional notes about the item.&lt;br /&gt;
*&#039;&#039;&#039;set:&#039;&#039;&#039; The equipment set the item belongs to.&lt;br /&gt;
*&#039;&#039;&#039;eastern analog&#039;&#039;&#039;, &#039;&#039;&#039;western analog:&#039;&#039;&#039; Displays a link to the eastern or western analog of this fish.&lt;br /&gt;
*&#039;&#039;&#039;storable:&#039;&#039;&#039; Any NPC storage that can store the item. See {{tl|Storable}}.&lt;br /&gt;
*&#039;&#039;&#039;see also:&#039;&#039;&#039; Used to display links to any strongly associated items. Use sparingly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Item Statistics|Usage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Displays the usage information of the template.&lt;br /&gt;
| #default = &amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Categorize|{{{1|}}}|{{#switch:{{lc:{{{type}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| material = [[Category:Materials]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| quest item = [[Category:Quest Items]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = [[Category:Armor]]{{#if:{{{slot|}}}|[[Category:{{#switch:{{lc:{{{slot}}}}}|ring = Rings|ear = Ears|shield = Shields|#default = {{{slot}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#if:{{{weapon type|}}}|[[Category:{{#switch:{{lc:{{{weapon type}}}}}|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great sword = Great Swords|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords|string instrument = String Instruments|wind instrument = Wind Instruments|grip = Grips|fishing tackle = Fishing Tackle|ammo = Ammunition|pet item = Pet Items|handbell = Handbells||#default = {{{weapon type}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| accessory = {{#if:{{{accessory type|}}}|[[Category:{{#switch:{{lc:{{{accessory type}}}}}|string instrument = String Instruments|wind instrument = Wind Instruments|grip = Grips|fishing tackle = Fishing Tackle|charged ammunition = Charged Ammunition|trinket = Trinkets|pet item = Pet Items|animator = Animators|soultrapper = Soultrappers|#default = {{{accessory type}}}}}]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| food = [[Category:Food]]{{#switch:{{lc:{{{food type|}}}}}|ingredient = [[Category:Ingredients]]|raw meat = [[Category:Raw Meat]]|raw fish = [[Category:Raw Fish]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| fish = [[Category:Fish]]{{#switch:{{lc:{{{habitat|}}}}}|freshwater = [[Category:Freshwater Fish]]|saltwater = [[Category:Saltwater Fish]]}}{{#if:{{{effects|}}}|[[Category:Food]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| medicine = [[Category:Medicines]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| furnishing = [[Category:Furnishings]]{{#if:{{{aura element|}}}|[[Category:{{{aura element}}} Aura Furnishings]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| key = [[Category:Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| dial key = [[Category:Dial Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| door key = [[Category:Door Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| coffer key = [[Category:Coffer Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| chest key = [[Category:Chest Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| tenshodo key = [[Category:Tenshodo Keys]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| scroll = [[Category:Scrolls]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| die = [[Category:Dice]]&amp;lt;!--&amp;lt;!--&lt;br /&gt;
--&amp;gt;| job testimony = [[Category:Job Testimonies]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;||#default = }}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{superior level|}}}|[[Category:Superior Equipment]]}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|[[File:{{{image}}}|{{{image size|300px}}}|thumb|{{{image caption|}}}]]|}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:table; {{#ifexist:File:{{5Digit|{{{icon id|}}}}}.png|min-width:359px; border:1px solid #aaa; border-radius:5px; padding-right:5px;}}&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifexist:File:{{5Digit|{{{icon id|}}}}}.png|&amp;lt;div style=&amp;quot;display:table-cell; width:32px; padding:1ex;&amp;quot;&amp;gt;{{Superimpose|base=icon background.png|base_width=32px|float={{5Digit|{{{icon id|}}}}}.png|float_width=32px|x=0|y=0}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:table-cell; vertical-align:middle&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;{{#if:{{{name|}}}|{{{name}}}|{{ucfirst:{{lc:{{PAGENAME}}}}}}}}&amp;lt;/b&amp;gt;{{#if:{{{tags|}}}|&amp;lt;span style=&amp;quot;float:right; margin-left:1em; width:48px;&amp;quot;&amp;gt;{{{tags}}}&amp;lt;/span&amp;gt;}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{type|}}}}}|scroll| &#039;&#039;&#039;[[{{{jobs}}}]] Lv.{{{level}}} {{#if:{{{job2|}}}|/ [[{{{job2}}}]] Lv.{{{level2}}}}}{{#if:{{{job3|}}}|[[{{{job3}}}]] Lv.{{{level3}}}}} {{#if:{{{job4|}}}|/ [[{{{job4}}}]] Lv.{{{level4}}}}} {{#if:{{{job5|}}}|/ [[{{{job5}}}]] Lv.{{{level5}}}}}&#039;&#039;&#039;|}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{type|}}}}}|die| &#039;&#039;&#039;[[COR]] Lv.{{{level}}}&amp;lt;br&amp;gt;Teaches the [[Phantom Roll]] ability&amp;lt;br&amp;gt;&amp;quot;[[{{{roll}}}]].&amp;quot;&#039;&#039;&#039;|}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{slot|}}}{{{weapon type|}}}{{{accessory type|}}}{{{races|}}}{{{superior level|}}}|&amp;lt;div&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = {{#switch:{{lc:{{{slot|}}}}}||ring = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:Rings|Ring]]&amp;amp;#93;&amp;lt;/b&amp;gt;|ear = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:Ears|Ear]]&amp;amp;#93;&amp;lt;/b&amp;gt;|shield = |#default = &amp;lt;b&amp;gt;&amp;amp;#91;[[:Category:{{{slot}}}|{{{slot}}}]]&amp;amp;#93;&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#switch:{{lc:{{{weapon type|}}}}}|grip|grips|ammo|ammunition|pet item|pet items|soultrappers| = |#default = &amp;lt;b&amp;gt;({{#switch:{{lc:{{{weapon type}}}}}|string instrument = [[String Instrument|String Instr.]]|wind instrument = [[Wind Instrument|Wind Instr.]]|scythe = [[Scythes|Scythe]]|dagger = [[Daggers|Dagger]]|#default = [[{{{weapon type}}}]]}})&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| accessory = {{#switch:{{lc:{{{accessory type|}}}}}|animator|grip|grips|ammo|ammunition|pet item|pet items|soultrappers|trinket|charged ammunition|pet item = |#default = &amp;lt;b&amp;gt;({{#switch:{{lc:{{{accessory type}}}}}|string instrument = [[String Instrument|String Instr.]]|wind instrument = [[Wind Instrument|Wind Instr.]]|#default = [[{{{accessory type}}}]]}})&amp;lt;/b&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}} {{#if:{{{races|}}}|{{Races|{{{races}}}}}|{{Races}}}}{{#if:{{{superior level|}}}|&amp;lt;b&amp;gt; [[Superior Equipment|Su{{{superior level|}}}]]&amp;lt;/b&amp;gt;}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{description|}}}|&amp;lt;div&amp;gt;{{#switch:{{lc:{{{type|}}}}}|furnishing = &amp;lt;b&amp;gt;[[:Category:Furnishings|Furnishing]]: &amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;}}{{{description}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{stats|}}}{{{damage|}}}{{{delay|}}}|&amp;lt;div&amp;gt;{{#if:{{{damage|}}}|{{Stat|DMG:}} {{{damage}}} {{Stat|Delay:}} {{{delay}}} &amp;lt;nowiki/&amp;gt;}}{{#if:{{{stats|}}}|{{{stats}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|scroll = | die = |&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{level|}}}|&amp;lt;div&amp;gt;&amp;lt;b&amp;gt;Lv.&amp;lt;/b&amp;gt; {{{level}}} &amp;lt;b&amp;gt;{{#if:{{{jobs|}}}|{{{jobs}}}|All Jobs}}&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{charges|}}}{{{charge delay|}}}{{{recast|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em; clear: both;&amp;quot;&amp;gt;{{EnchantmentDetails|{{{charges|}}}|{{{charge delay|}}}|{{{recast|}}}}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{item level|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em; clear: both;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;amp;lt;[[Item Level]]:&amp;lt;/b&amp;gt; {{{item level|}}}&amp;lt;b&amp;gt;&amp;amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|furnishing = {{#if:{{{aura element|}}}{{{storage|}}}|&amp;lt;div&amp;gt;&amp;lt;span style=&amp;quot;float: right; margin-left: 1em&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;{{#ifexist:File:Trans_{{{aura element|}}}.gif|[[File:Trans_{{{aura element|}}}.gif|{{{aura element}}} Aura|link=:Category:{{{aura element|}}} Aura Furnishings]] &amp;lt;nowiki/&amp;gt;}}[[Storage|STG]]:&amp;lt;/b&amp;gt; {{{storage|}}}&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor = {{#if:{{{shield type|}}}|&amp;lt;div&amp;gt;{{Shield Type|{{{shield type|}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| weapon = {{#if:{{{damage|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Per Second:&#039;&#039;&#039; {{Weapon Calculation|dps|{{{damage}}}|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}{{#if:{{{alternate dps|}}}{{{alternate damage|}}}{{{alternate delay|}}}|&amp;lt;nowiki/&amp;gt; / {{#if:{{{alternate dps|}}}|{{{alternate dps}}}|{{Weapon Calculation|dps|{{{alternate damage|{{{damage}}}}}}|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div&amp;gt;&#039;&#039;&#039;TP Per Hit:&#039;&#039;&#039; {{Weapon Calculation|tp per hit|{{{delay}}}|type={{{weapon type|}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}{{#if:{{{alternate tp|}}}{{{alternate delay|}}}|&amp;lt;nowiki/&amp;gt; / {{#if:{{{alternate tp|}}}|{{{alternate tp}}}|{{Weapon Calculation|tp per hit|{{{alternate delay|{{{delay}}}}}}|type={{{weapon type|}}}}}}}{{#ifeq:{{lc:{{{weapon type|}}}}}|hand-to-hand|&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{weapon type}}}}}|hand-to-hand|&amp;lt;div&amp;gt;&amp;lt;small&amp;gt;*Base delay for Hand-to-Hand is assumed to be 480.&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| furnishing =&lt;br /&gt;
{{{!}}class=&amp;quot;ffxi-table&amp;quot; style=&amp;quot;min-width:366px&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Moghancements|Moghancement]]:&lt;br /&gt;
{{!}} {{#if:{{{moghancement|}}}|{{#if:{{#pos:{{lc:{{{moghancement}}}}}|moglification}}|[[{{{moghancement}}}]]|[[Moghancement: {{{moghancement}}}|{{{moghancement}}}]]}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Moghancement#Elemental_Strength|Aura Strength]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{aura strength|}}}|{{{aura strength}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Layout|Placement]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{placement|}}}|{{{placement}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}- style=&amp;quot;background-color:#e0e0e0;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:20ex; padding-left:1ex&amp;quot; align=&amp;quot;left&amp;quot;{{!}}[[Layout|Dimensions]]:&#039;&#039;&#039;&lt;br /&gt;
{{!}} {{#if:{{{dimensions|}}}|{{{dimensions}}}|{{Information Needed|{{{1|}}}}}}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|armor|weapon = {{#if:{{{evolith 1|}}}{{{evolith1|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{Evolith Slots|{{{evolith 1|{{{evolith1|}}}}}}|{{{evolith 2|{{{evolith2|}}}}}}|{{{evolith 3|{{{evolith3|}}}}}}}}&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{stackable|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Stackable:&#039;&#039;&#039; {{#switch:{{lc:{{{stackable|}}}}}|1|not stackable = &#039;&#039;Not Stackable&#039;&#039;|#default = {{{stackable}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|armor|weapon = {{#if:{{{ability activated|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[{{{ability activated}}}|{{{ability activated}}} Effects]]:&#039;&#039;&#039;{{#switch:{{lc:{{{ability activated|}}}}}|reward =&amp;lt;nowiki/&amp;gt; ([[Charm (Status Effect)|Charmed]] or [[Call Beast|Called]] pets only)|repair =&amp;lt;nowiki/&amp;gt; ([[Automaton]] only)}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{ability effects|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div&amp;gt;&lt;br /&gt;
{{{ability effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div&amp;gt;&lt;br /&gt;
*{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;}}}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|fish = &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{habitat|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Habitat:&#039;&#039;&#039; {{{habitat|}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{size|}}}{{{length|}}}{{{weight|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Size:&#039;&#039;&#039; {{#switch:{{#if:{{{size|}}}|{{lc:{{{size|}}}}}|large}}|item = Item &#039;&#039;(You feel something pulling at your line.)&#039;&#039;|small = Small &#039;&#039;(Something caught the hook!)&#039;&#039;|large = Large &#039;&#039;(Something caught the hook!!!)&#039;&#039;}}&amp;lt;/div&amp;gt;{{#if:{{{length|}}}{{{weight|}}}|&amp;lt;div style=&amp;quot;margin-left: 1em&amp;quot;&amp;gt;{{#if:{{{length|}}}|{{{length|}}}|{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}} ([[Ilms|Im]]), {{#if:{{{weight|}}}|{{{weight|}}}|{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}} ([[Ponzes|Pz]]) &#039;&#039;(See [[Fish Ranking]])&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{effects|}}}{{#switch:{{lc:{{{type|}}}}}|food|medicine = 1}}|&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| medicine = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Medicine Effects:&#039;&#039;&#039; ({{#switch:{{{use delay|0}}}|0|instant = {{ht|This item takes only an instant to use.|Instant}}|#default = {{ht|This item takes {{{use delay}}} to use.|{{{use delay}}}}}}}, {{#switch:{{lc:{{{duration|0}}}}}|0|instant = {{ht|This item&#039;s effects resolve in an instant.|Instant}}|#default = {{ht|This item&#039;s effects last for {{{duration}}}.|{{{duration}}}}}}})&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| food | fish = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Food Effects:&#039;&#039;&#039; ({{#switch:{{lc:{{#if:{{{food type|}}}|{{{food type|}}}|{{#switch:{{lc:{{{type|}}}}}|fish = raw fish}}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| ingredient = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{#if:{{{races|}}}|{{ht|This food can only be eaten by the following races: {{{races}}}.|{{{races}}}}}|{{ht|This food can be eaten by characters of any race.|All Races}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| raw fish = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{ht|This food can only be eaten by Mithra characters and by characters with special equipment.|Mithra}}[[Latent and Hidden Effects#Food-related Effects|*]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| raw meat = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}.|{{#if:{{{duration|}}}|{{{duration}}}|5 minutes}}}}, {{ht|This food can only be eaten by Galka characters and by characters with special equipment.|Galka}}[[Latent and Hidden Effects#Food-related Effects|*]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{ht|This item&#039;s effects last for {{#if:{{{duration|}}}|{{{duration}}}|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = an unknown amount of time}}}}.|{{#if:{{{duration|}}}|{{{duration}}}|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = {{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}}}}}}, {{#if:{{{races|}}}|{{ht|This food can only be eaten by the following races: {{{races}}}.|{{{races}}}}}|{{ht|This food can be eaten by all races.|All Races}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}})&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{effects|}}}|&amp;lt;div&amp;gt;&lt;br /&gt;
{{{effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{alternate effects|}}}|{{#switch:{{lc:{{{type|}}}}}|food|fish = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;Alternate Food Effects:&#039;&#039;&#039; ({{#if:{{{duration|}}}{{{alternate duration|}}}|{{ht|This food&#039;s alternate effects last for {{{alternate duration|{{{duration}}}}}}.|{{{alternate duration|{{{duration}}}}}}}}|{{ht|This food&#039;s alternate effects last for {{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = an unknown amount of time}}.|{{#switch:{{lc:{{{stackable}}}}}|1|not stackable = 3 hours|12 = 30 minutes|99 = 3 minutes|#default = {{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}}}}}}}}}, {{ht|This food has the following effects only when this condition is met.|{{{alternate condition}}}}})&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
{{{alternate effects}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|{{#switch:{{lc:{{{type|}}}}}|food|medicine = &amp;lt;div&amp;gt;{{Categorize|{{{1|}}}|{{Information Needed}}|{{Information Needed|nc}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}|medicine=|#default={{#if:{{{use delay|}}}|&amp;lt;div&amp;gt;&#039;&#039;Requires {{{use delay}}} to use.&#039;&#039;&amp;lt;/div&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{after use delay|}}}|&amp;lt;div&amp;gt;&#039;&#039;Prevents the use of items, spells, and abilities for {{{after use delay}}} after use.&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{use|}}}{{{type|}}}|{{#if:{{{use|}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{#switch:{{lc:{{{use|}}}}}|none = &#039;&#039;No known use.&#039;&#039;|#default = {{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| key = {{#switch:{{lc:{{{use|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| chest key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Chest Keys|Chest Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| coffer key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Coffer Keys|Coffer Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| door key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Door Keys|Door Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| tenshodo key = &#039;&#039;&#039;[[:Category:Keys|Key]]:&#039;&#039;&#039; [[:Category:Tenshodo Keys|Tenshodo Key]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{{use}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| #default = {{{use}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;|{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| material = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Materials|Crafting Material]]:&#039;&#039;&#039; &#039;&#039;[[{{FULLPAGENAME}}#Used in Recipes|See list]]&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| quest item = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Quest Items|Quest Item]]:&#039;&#039;&#039; &#039;&#039;[[{{FULLPAGENAME}}#Other Uses|See list]]&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;| container = &amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{#if:{{{contents|}}}|&#039;&#039;&#039;Container:&#039;&#039;&#039; {{#switch:{{lc:{{{contents|}}}}}|random = &#039;&#039;[[{{FULLPAGENAME}}#Item Contents|Random contents]]&#039;&#039;|#default = [[{{{contents}}}]]{{#if:{{{contents amount|}}}|&amp;lt;nowiki/&amp;gt; x {{formatnum:{{{contents amount}}}}}}}{{#switch:{{lc:{{{infinite use|}}}}}|yes|true = &amp;lt;nowiki/&amp;gt; &#039;&#039;(infinite)&#039;&#039;}}}}}}&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{notes|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{{notes}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#if:{{{storable|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{{storable}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#ifeq:{{lc:{{{augmentable}}}}}|y|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;This item can be &#039;&#039;&#039;augmented&#039;&#039;&#039;. See below for details.&#039;&#039;&amp;lt;/div&amp;gt;|}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{type|}}}}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| armor | weapon = {{#if:{{{set|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;{{Equipment Set|{{{set|}}}}}&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;| fish = {{#if:{{{eastern analog|}}}{{{western analog|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;See [[{{#if:{{{eastern analog|}}}|{{{eastern analog|}}}|{{{western analog|}}}}}]] for the {{#if:{{{eastern analog|}}}|eastern|western}} analog of this fish.&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{see also|}}}|&amp;lt;div style=&amp;quot;margin-top: 1em&amp;quot;&amp;gt;&#039;&#039;See also: {{{see also|}}}&#039;&#039;&amp;lt;/div&amp;gt;}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;}}&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAMEE}}]]&lt;br /&gt;
==Usage==&lt;br /&gt;
{{Item Statistics|usage}}&lt;br /&gt;
===Examples===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;e3e3e3&amp;quot;&lt;br /&gt;
! Code !! Result&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Chunk of rock salt&lt;br /&gt;
| description = A chunk of rock salt&amp;lt;br&amp;gt;that can be found on land.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Chunk of rock salt&lt;br /&gt;
| description = A chunk of rock salt&amp;lt;br&amp;gt;that can be found on land.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Siren&#039;s Tear&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| description = This teardrop-shaped precious stone&amp;lt;br&amp;gt; sparkes with a bluish tint.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Quest Item&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Siren&#039;s Tear&lt;br /&gt;
| tags = {{Rare|nc}}&lt;br /&gt;
| description = This teardrop-shaped precious stone&amp;lt;br&amp;gt; sparkes with a bluish tint.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Quest Item&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Shihei&lt;br /&gt;
| description = A ninjutsu tool,&amp;lt;br&amp;gt;used in casting &amp;quot;[[Utsusemi]].&amp;quot;&amp;lt;br&amp;gt;Calls copy images that absorb damage.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| use = {{Tool|Ninja|Utsusemi|Ichi|Ni|San}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Shihei&lt;br /&gt;
| description = A ninjutsu tool,&amp;lt;br&amp;gt;used in casting &amp;quot;[[Utsusemi]].&amp;quot;&amp;lt;br&amp;gt;Calls copy images that absorb damage.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| use = {{Tool|Ninja|Utsusemi|Ichi|Ni|San}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Skeleton key&lt;br /&gt;
| description = A tool used by thieves to open locks.&amp;lt;br&amp;gt;It changes its shape to fit the lock.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = {{Tool|Thief}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Skeleton key&lt;br /&gt;
| description = A tool used by thieves to open locks.&amp;lt;br&amp;gt;It changes its shape to fit the lock.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = {{Tool|Thief}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Fire cluster&lt;br /&gt;
| description = A cluster of fire crystals.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Fire Crystal&lt;br /&gt;
| contents amount = 12&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Fire cluster&lt;br /&gt;
| description = A cluster of fire crystals.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Fire Crystal&lt;br /&gt;
| contents amount = 12&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Bounding Belinda&#039;s coffer&lt;br /&gt;
| tags = {{Exclusive}}&lt;br /&gt;
| description = A coffer provided by the A.M.A.N. as a&amp;lt;br&amp;gt;reward for vanquishing Bounding&amp;lt;br&amp;gt;Belinda.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = random&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Bounding Belinda&#039;s coffer&lt;br /&gt;
| tags = {{Exclusive|nc}}&lt;br /&gt;
| description = A coffer provided by the A.M.A.N. as a&amp;lt;br&amp;gt;reward for vanquishing Bounding&amp;lt;br&amp;gt;Belinda.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = random&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Copy of Ballista Redbook&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = The Ballista rulebook, transcribed by&amp;lt;br&amp;gt;the great Abdhaljs. Its binding has&amp;lt;br&amp;gt;been removed so the pages can easily&amp;lt;br&amp;gt;be taken out.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Redbook Page&lt;br /&gt;
| infinite use = true&lt;br /&gt;
| notes = Upon completing a reservation for [[Diorama Abdhaljs-Ghelsba]], players will receive a copy of the Ballista Redbook. This item is needed for entry into the [[Diorama Abdhaljs-Ghelsba]] by trading it back to [[Tillecoe]].&lt;br /&gt;
&lt;br /&gt;
[[Redbook Page]]s may be passed out to fellow adventurers, which will allow them access to the area as well.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Copy of Ballista Redbook&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| description = The Ballista rulebook, transcribed by&amp;lt;br&amp;gt;the great Abdhaljs. Its binding has&amp;lt;br&amp;gt;been removed so the pages can easily&amp;lt;br&amp;gt;be taken out.&lt;br /&gt;
| stackable = 1&lt;br /&gt;
| type = Container&lt;br /&gt;
| contents = Redbook Page&lt;br /&gt;
| infinite use = true&lt;br /&gt;
| notes = Upon completing a reservation for [[Diorama Abdhaljs-Ghelsba]], players will receive a copy of the Ballista Redbook. This item is needed for entry into the [[Diorama Abdhaljs-Ghelsba]] by trading it back to [[Tillecoe]].&lt;br /&gt;
&lt;br /&gt;
[[Redbook Page]]s may be passed out to fellow adventurers, which will allow them access to the area as well.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Hands&lt;br /&gt;
| races = All Races&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 4 &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039; +3 &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039; +3&lt;br /&gt;
| level = 14&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] /&amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Battle gloves&lt;br /&gt;
| slot = Hands&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 4 &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039; +3 &#039;&#039;&#039;[[Evasion]]&#039;&#039;&#039; +3&lt;br /&gt;
| level = 14&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] /&amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Tsoo Haja&#039;s Headgear&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 10 {{Resist|Fire|+10}} {{Resist|Ice|-50}} {{Resist|Wind|+10}} {{Resist|Earth|+10}}&amp;lt;br&amp;gt;{{Resist|Lightning|+10}} {{Resist|Water|+10}} {{Resist|Light|+10}} {{Resist|Dark|+10}}&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: Calls Tsoo Haja&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = All Jobs&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Tsoo Haja&#039;s Headgear&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 10 {{Resist|Fire|+10}} {{Resist|Ice|-50}} {{Resist|Wind|+10}} {{Resist|Earth|+10}}&amp;lt;br&amp;gt;{{Resist|Lightning|+10}} {{Resist|Water|+10}} {{Resist|Light|+10}} {{Resist|Dark|+10}}&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: Calls Tsoo Haja&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = All Jobs&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Ear&lt;br /&gt;
| description = A magical pearl that allows you to&amp;lt;br&amp;gt;send a signal to your adventuring&amp;lt;br&amp;gt;fellow.&amp;lt;br&amp;gt;Unlike a linkpearl, it is worn on the&amp;lt;br&amp;gt;ear.&lt;br /&gt;
| level = 5&lt;br /&gt;
| charges = 1&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Signal pearl&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Ear&lt;br /&gt;
| description = A magical pearl that allows you to&amp;lt;br&amp;gt;send a signal to your adventuring&amp;lt;br&amp;gt;fellow.&amp;lt;br&amp;gt;Unlike a linkpearl, it is worn on the&amp;lt;br&amp;gt;ear.&lt;br /&gt;
| level = 5&lt;br /&gt;
| charges = 1&lt;br /&gt;
| charge delay = 0:30&lt;br /&gt;
| recast = 20:00:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 23&lt;br /&gt;
| level = 36&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / &amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]]&lt;br /&gt;
| set = Gambison Set&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Gambison&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 23&lt;br /&gt;
| level = 36&lt;br /&gt;
| jobs = [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / &amp;lt;br&amp;gt;[[BRD]] / [[DRG]] / [[SMN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]]&lt;br /&gt;
| set = Gambison Set&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 55 &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +3% &#039;&#039;&#039;[[MP]]&#039;&#039;&#039; +3%&amp;lt;br&amp;gt;&#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +24&amp;lt;br&amp;gt;&#039;&#039;&#039;Adds &amp;quot;[[Refresh]]&amp;quot; effect&amp;lt;br&amp;gt;Set: Enhances &amp;quot;[[Double Attack]]&amp;quot; effect&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
| set = Ares&#039;s Cuirass Set&lt;br /&gt;
| notes =&lt;br /&gt;
&#039;&#039;Adds &amp;quot;Refresh&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Restores 1 MP/tick.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Ares&#039;s cuirass&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| slot = Body&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 55 &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +3% &#039;&#039;&#039;[[MP]]&#039;&#039;&#039; +3%&amp;lt;br&amp;gt;&#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +12 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +24&amp;lt;br&amp;gt;&#039;&#039;&#039;Adds &amp;quot;[[Refresh]]&amp;quot; effect&amp;lt;br&amp;gt;Set: Enhances &amp;quot;[[Double Attack]]&amp;quot; effect&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
| set = Ares&#039;s Cuirass Set&lt;br /&gt;
| notes =&lt;br /&gt;
&#039;&#039;Adds &amp;quot;Refresh&amp;quot; effect&#039;&#039;&lt;br /&gt;
*Restores 1 MP/tick.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 16&lt;br /&gt;
| level = 45&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] /&amp;lt;br&amp;gt;[[BST]] / [[BRD]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]]&lt;br /&gt;
| evolith 1 = {{Evolith|light|filled triangle up}}&lt;br /&gt;
| evolith 2 = {{Evolith|dark|filled triangle up}}&lt;br /&gt;
| evolith 3 = {{Evolith|all|empty triangle up}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Carapace mask&lt;br /&gt;
| slot = Head&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 16&lt;br /&gt;
| level = 45&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] /&amp;lt;br&amp;gt;[[BST]] / [[BRD]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]]&lt;br /&gt;
| evolith 1 = {{Evolith|light|filled triangle up}}&lt;br /&gt;
| evolith 2 = {{Evolith|dark|filled triangle up}}&lt;br /&gt;
| evolith 3 = {{Evolith|all|empty triangle up}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| slot = Shield&lt;br /&gt;
| shield type = round&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 2&lt;br /&gt;
| level = 8&lt;br /&gt;
| jobs = [[WAR]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[SAM]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Maple shield&lt;br /&gt;
| slot = Shield&lt;br /&gt;
| shield type = round&lt;br /&gt;
| stats = &#039;&#039;&#039;DEF:&#039;&#039;&#039; 2&lt;br /&gt;
| level = 8&lt;br /&gt;
| jobs = [[WAR]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[SAM]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Maple harp&lt;br /&gt;
| weapon type = String Instrument&lt;br /&gt;
| level = 1&lt;br /&gt;
| jobs = [[BRD]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Maple harp&lt;br /&gt;
| weapon type = String Instrument&lt;br /&gt;
| level = 1&lt;br /&gt;
| jobs = [[BRD]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Happy egg&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammo&lt;br /&gt;
| stats = &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +1% &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Happy egg&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammo&lt;br /&gt;
| stats = &#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +1% &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Sweet sachet&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Tarutaru&lt;br /&gt;
| stats = &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +2&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Sweet sachet&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Tarutaru&lt;br /&gt;
| stats = &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +2&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Balm sachet&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Hume Male&lt;br /&gt;
| stats = &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +1 &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Balm sachet&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Ammunition&lt;br /&gt;
| races = Hume Male&lt;br /&gt;
| stats = &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; +1 &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; +1&lt;br /&gt;
| level = 30&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Wooden katana&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Great Katana&lt;br /&gt;
| damage = 1&lt;br /&gt;
| delay = 450&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Wooden katana&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Great Katana&lt;br /&gt;
| damage = 1&lt;br /&gt;
| delay = 450&lt;br /&gt;
| level = 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| damage = +7&lt;br /&gt;
| delay = +66&lt;br /&gt;
| level = 30&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[DRK]] / [[BST]] / [[NIN]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| damage = +7&lt;br /&gt;
| delay = +66&lt;br /&gt;
| level = 30&lt;br /&gt;
| jobs = [[WAR]] / [[MNK]] / [[DRK]] / [[BST]] / [[NIN]] / [[PUP]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Warp cudgel&lt;br /&gt;
| weapon type = Club&lt;br /&gt;
| damage = 15&lt;br /&gt;
| delay = 264&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;{{Enchantment}}: &amp;quot;[[Warp]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| level = 36&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:10&lt;br /&gt;
| recast = 0:01:00&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Warp cudgel&lt;br /&gt;
| weapon type = Club&lt;br /&gt;
| damage = 15&lt;br /&gt;
| delay = 264&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Enchantment]]: &amp;quot;[[Warp]]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| level = 36&lt;br /&gt;
| charges = 30&lt;br /&gt;
| charge delay = 0:10&lt;br /&gt;
| recast = 0:01:00&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Battle bow&lt;br /&gt;
| weapon type = Archery&lt;br /&gt;
| damage = 54&lt;br /&gt;
| delay = 540&lt;br /&gt;
| level = 40&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[RNG]] / [[SAM]]&lt;br /&gt;
| evolith 1 = {{Evolith|Light|Filled Diamond|3}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Battle bow&lt;br /&gt;
| weapon type = Archery&lt;br /&gt;
| damage = 54&lt;br /&gt;
| delay = 540&lt;br /&gt;
| level = 40&lt;br /&gt;
| jobs = [[WAR]] / [[PLD]] / [[DRK]] / [[RNG]] / [[SAM]]&lt;br /&gt;
| evolith 1 = {{Evolith|Light|Filled Diamond|3}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Nadrs&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 18&lt;br /&gt;
| delay = 236&lt;br /&gt;
| stats = {{Resist|Water|+3}}&amp;lt;br&amp;gt;{{Additional Effect|Poison}}&lt;br /&gt;
| level = 24&lt;br /&gt;
| jobs = [[WAR]] / [[THF]] / [[DRK]] / [[SAM]] / [[BLU]]&lt;br /&gt;
| image = Nadrs-candid.PNG&lt;br /&gt;
| image size = 80px&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Nadrs&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 18&lt;br /&gt;
| delay = 236&lt;br /&gt;
| stats = {{Resist|Water|+3}}&amp;lt;br&amp;gt;{{Additional Effect|Poison}}&lt;br /&gt;
| level = 24&lt;br /&gt;
| jobs = [[WAR]] / [[THF]] / [[DRK]] / [[SAM]] / [[BLU]]&lt;br /&gt;
| image = Nadrs-candid.PNG&lt;br /&gt;
| image size = 80px&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Eminent crossbow&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| weapon type = Marksmanship&lt;br /&gt;
| damage = 88&lt;br /&gt;
| delay = 288&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Marksmanship|Marksmanship skill]]&#039;&#039;&#039; +215&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Latent effect]]:&#039;&#039;&#039; &#039;&#039;&#039;DMG:&#039;&#039;&#039;93&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;+15 &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;+10&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| item level = 117&lt;br /&gt;
| alternate dps = 19.38&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Eminent crossbow&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| weapon type = Marksmanship&lt;br /&gt;
| damage = 88&lt;br /&gt;
| delay = 288&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Marksmanship|Marksmanship skill]]&#039;&#039;&#039; +215&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Latent effect]]:&#039;&#039;&#039; &#039;&#039;&#039;DMG:&#039;&#039;&#039;93&amp;lt;br&amp;gt; &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;+15 &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;+10&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[RNG]]&lt;br /&gt;
| item level = 117&lt;br /&gt;
| alternate damage = 93&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Blurred claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| superior level = 2&lt;br /&gt;
| damage = 147&lt;br /&gt;
| delay = +96&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;+20&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Guarding Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Magic Accuracy Skill]]&#039;&#039;&#039; +188&amp;lt;br&amp;gt;{{Additional Effect|Haste}}&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[MNK]] / [[PUP]]&lt;br /&gt;
| item level = 119&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Blurred claws&lt;br /&gt;
| weapon type = Hand-to-Hand&lt;br /&gt;
| superior level = 2&lt;br /&gt;
| damage = 147&lt;br /&gt;
| delay = +96&lt;br /&gt;
| stats = &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;+20&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Hand-to-Hand Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Guarding Skill]]&#039;&#039;&#039; +242&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Magic Accuracy Skill]]&#039;&#039;&#039; +188&amp;lt;br&amp;gt;{{Additional Effect|Haste}}&lt;br /&gt;
| level = 99&lt;br /&gt;
| jobs = [[MNK]] / [[PUP]]&lt;br /&gt;
| item level = 119&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Pet Food Zeta biscuit&lt;br /&gt;
| weapon type = Pet Item&lt;br /&gt;
| description = A biscuit created by the legendary&amp;lt;br&amp;gt;&lt;br /&gt;
beastmaster [[Choh Moui|Moui]].&amp;lt;br&amp;gt;&lt;br /&gt;
It contains all the nutrients a beast&amp;lt;br&amp;gt;&lt;br /&gt;
needs for a healthy diet.&lt;br /&gt;
| level = 72&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| ability activated = Reward&lt;br /&gt;
| ability effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Instantly restores ~900 HP}}&lt;br /&gt;
*{{Effect|Positive|Regen (Status Effect)|display = Regen effect}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Pet Food Zeta biscuit&lt;br /&gt;
| weapon type = Pet Item&lt;br /&gt;
| description = A biscuit created by the legendary&amp;lt;br&amp;gt;beastmaster [[Choh Moui|Moui]].&amp;lt;br&amp;gt;It contains all the nutrients a beast&amp;lt;br&amp;gt;needs for a healthy diet.&lt;br /&gt;
| level = 72&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| ability activated = Reward&lt;br /&gt;
| ability effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Instantly restores ~900 HP}}&lt;br /&gt;
*{{Effect|Positive|Regen (Status Effect)|display = Regen effect}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Ginger cookie&lt;br /&gt;
| description = Ginger is used to flavor this cookie.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| duration = 3 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Neutral|Plantoid Killer|+10}}&lt;br /&gt;
*{{Effect|Neutral|Resist Slow|+10}}&lt;br /&gt;
*{{Effect|Positive|MP Recovered While Healing|+5}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Ginger cookie&lt;br /&gt;
| description = Ginger is used to flavor this cookie.&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| duration = 3 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Neutral|Plantoid Killer|+10}}&lt;br /&gt;
*{{Effect|Neutral|Resist Slow|+10}}&lt;br /&gt;
*{{Effect|Positive|MP Recovered While Healing|+5}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Galkan sausage&lt;br /&gt;
| description = A traditional Galkan sausage made&amp;lt;br&amp;gt;with giant sheep meat.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-4}}&lt;br /&gt;
*{{Effect|Positive|Attack|+9}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+9}}&lt;br /&gt;
| alternate condition = Galka only&lt;br /&gt;
| alternate effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-1}}&lt;br /&gt;
*{{Effect|Positive|Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Food&lt;br /&gt;
| name = Galkan sausage&lt;br /&gt;
| description = A traditional Galkan sausage made&amp;lt;br&amp;gt;with giant sheep meat.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-4}}&lt;br /&gt;
*{{Effect|Positive|Attack|+9}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+9}}&lt;br /&gt;
| alternate condition = Galka only&lt;br /&gt;
| alternate effects =&lt;br /&gt;
*{{Effect|Positive|Strength|+3}}&lt;br /&gt;
*{{Effect|Negative|Intelligence|-1}}&lt;br /&gt;
*{{Effect|Positive|Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
*{{Effect|Positive|Ranged Attack|+25%|cap = 30|cap base = 120}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Hi-potion&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;some [[HP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 2 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 100 HP}}&lt;br /&gt;
*{{Effect|Neutral|Enmity|display = Generates Enmity|note = Generates 640 units of [[Enmity|Volatile Enmity]] regardless of HP healed.}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Hi-potion&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;some [[HP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 2 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 100 HP}}&lt;br /&gt;
*{{Effect|Neutral|Enmity|display = Generates Enmity|note = Generates 640 units of [[Enmity|Volatile Enmity]] regardless of HP healed.}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Elixir&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;a few [[HP]] and [[MP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 10 seconds&lt;br /&gt;
| after use delay = 3 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|display = Restores 25% HP}}&lt;br /&gt;
*{{Effect|Positive|Magic Points|display = Restores 25% MP}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| name = Elixir&lt;br /&gt;
| description = This potion instantly restores&amp;lt;br&amp;gt;a few [[HP]] and [[MP]].&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use delay = 10 seconds&lt;br /&gt;
| after use delay = 3 seconds&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Hit Points|Restores 25% HP}}&lt;br /&gt;
*{{Effect|Positive|Magic Points|Restores 25% MP}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Moat carp&lt;br /&gt;
| description = This freshwater fish is found in&amp;lt;br&amp;gt;lakes and marshes all over Vana&#039;diel.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| size = Small&lt;br /&gt;
| habitat = Freshwater&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+2}}&lt;br /&gt;
*{{Effect|Negative|Mind|-4}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Moat carp&lt;br /&gt;
| description = This freshwater fish is found in&amp;lt;br&amp;gt;lakes and marshes all over Vana&#039;diel.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| size = Small&lt;br /&gt;
| habitat = Freshwater&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| effects =&lt;br /&gt;
*{{Effect|Positive|Dexterity|+2}}&lt;br /&gt;
*{{Effect|Negative|Mind|-4}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Gugru tuna&lt;br /&gt;
| description = Schools of these saltwater fish&amp;lt;br&amp;gt;can be seen swimming the southern&amp;lt;br&amp;gt;sea currents.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| size = Large&lt;br /&gt;
| length = 39 - 121&lt;br /&gt;
| weight = 195 - 612&lt;br /&gt;
| habitat = Saltwater&lt;br /&gt;
| eastern analog = Lakerda&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Fish&lt;br /&gt;
| name = Gugru tuna&lt;br /&gt;
| description = Schools of these saltwater fish&amp;lt;br&amp;gt;can be seen swimming the southern&amp;lt;br&amp;gt;sea currents.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| size = Large&lt;br /&gt;
| length = 39 - 121&lt;br /&gt;
| weight = 195 - 612&lt;br /&gt;
| habitat = Saltwater&lt;br /&gt;
| eastern analog = Lakerda&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Key&lt;br /&gt;
| name = Cauldron coffer key&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| description = A key that opens a treasure coffer in&amp;lt;br&amp;gt;the [[Ifrit&#039;s Cauldron]] area.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use = Coffer Key&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Key&lt;br /&gt;
| name = Cauldron coffer key&lt;br /&gt;
| tags = {{Rare|nc}}{{Exclusive|nc}}&lt;br /&gt;
| description = A key that opens a treasure coffer in&amp;lt;br&amp;gt;the [[Ifrit&#039;s Cauldron]] area.&lt;br /&gt;
| stackable = Not Stackable&lt;br /&gt;
| use = Coffer Key&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Furnishing&lt;br /&gt;
| name = Buffalo milk case&lt;br /&gt;
| tags = {{Exclusive}}&lt;br /&gt;
| description = A sturdy wooden container, used by&amp;lt;br&amp;gt;moogles to ship fresh buffalo milk&amp;lt;br&amp;gt;from Buffalo Bonanza Ranch to&amp;lt;br&amp;gt;vendors across the three nations.&lt;br /&gt;
| image = BuffaloMilkCase.jpg&lt;br /&gt;
| image caption = A buffalo milk case on a mog house floor.&lt;br /&gt;
| aura element = Light&lt;br /&gt;
| storage = 4&lt;br /&gt;
| aura strength = 1&lt;br /&gt;
| moghancement = Region &lt;br /&gt;
| placement = Floor or Table&lt;br /&gt;
| dimensions = 2 x 1&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Furnishing&lt;br /&gt;
| name = Buffalo milk case&lt;br /&gt;
| tags = {{Exclusive|nc}}&lt;br /&gt;
| description = &amp;lt;br&amp;gt;A sturdy wooden container, used by&amp;lt;br&amp;gt;moogles to ship fresh buffalo milk&amp;lt;br&amp;gt;from Buffalo Bonanza Ranch to&amp;lt;br&amp;gt;vendors across the three nations.&lt;br /&gt;
| image = BuffaloMilkCase.jpg&lt;br /&gt;
| image caption = A buffalo milk case on a mog house floor.&lt;br /&gt;
| aura element = Light&lt;br /&gt;
| storage = 4&lt;br /&gt;
| aura strength = 1&lt;br /&gt;
| moghancement = Region &lt;br /&gt;
| placement = Floor or Table&lt;br /&gt;
| dimensions = 2 x 1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Acorn&lt;br /&gt;
| description = This seed of the oak tree is&amp;lt;br&amp;gt;very tasty when roasted.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
| icon id = 4504&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Acorn&lt;br /&gt;
| description = This seed of the oak tree is&amp;lt;br&amp;gt;very tasty when roasted.&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| type = Material&lt;br /&gt;
| icon id = 4504&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre style=&amp;quot;white-space:pre-line;&amp;quot;&amp;gt;&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Battery&lt;br /&gt;
| description = Battery&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Accessory&lt;br /&gt;
| accessory type = Charged Ammunition&lt;br /&gt;
| icon id = 18228&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| name = Battery&lt;br /&gt;
| description = Battery&lt;br /&gt;
| stackable = 99&lt;br /&gt;
| type = Accessory&lt;br /&gt;
| accessory type = Charged Ammunition&lt;br /&gt;
| icon id = 18228&lt;br /&gt;
| level = 10&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11121</id>
		<title>Cure</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Cure&amp;diff=11121"/>
		<updated>2023-06-09T12:57:21Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| icon = Cure&lt;br /&gt;
| spell name = Cure&lt;br /&gt;
| spell type = Healing&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| mp = 8&lt;br /&gt;
| class = White Magic&lt;br /&gt;
| element = Light&lt;br /&gt;
| jobs = &lt;br /&gt;
*[[White Mage]] Lv. 1&lt;br /&gt;
*[[Red Mage]] Lv. 3&lt;br /&gt;
*[[Paladin]] Lv. 5&lt;br /&gt;
| whm = 1&lt;br /&gt;
| rdm = 3&lt;br /&gt;
| pld = 5&lt;br /&gt;
| casting time = 2&lt;br /&gt;
| recast time = 5&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofCure.PNG|Cure}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| name = Scroll of Cure&lt;br /&gt;
| icon id = 4608&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 1&lt;br /&gt;
| job2 = RDM&lt;br /&gt;
| level2 = 3&lt;br /&gt;
| job3 = PLD&lt;br /&gt;
| level3 = 5&lt;br /&gt;
| description = Teaches the white magic Cure&amp;lt;br/&amp;gt;Restores target&#039;s HP.&lt;br /&gt;
| notes = Cure spells deal damage to [[Undead]] family monsters.&lt;br /&gt;
&lt;br /&gt;
Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|17}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic}}&lt;br /&gt;
===Jobs===&lt;br /&gt;
Freshly created [[White Mage]]s start the game with this in their inventory. There is an {{Exclusive|nc}} tag on the item.&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|61|70}}&#039;&#039;&#039;&lt;br /&gt;
*[[Kususu]] - {{Location|Port Windurst|H-8}}&lt;br /&gt;
*[[Regine]] - {{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
*[[Sororo]] - {{Location|Bastok Markets|H-5}}&lt;br /&gt;
----&lt;br /&gt;
{{HealingNavbox}}&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11095</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11095"/>
		<updated>2023-06-09T12:24:02Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time =&lt;br /&gt;
| affected targets = &lt;br /&gt;
| base duration =&lt;br /&gt;
| range =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*status effect id: ID# for the status effect, derived from in-game DAT resources. This parameter feeds the icon displayed next to the title. This icon should resemble the status effect icon in game. &lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;75%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 21&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| range = 21&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status Effect===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| width=&amp;quot;75%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot;|&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
| range = 20&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11059</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11059"/>
		<updated>2023-06-09T04:50:19Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*status effect id: ID# for the status effect, derived from in-game DAT resources. This parameter feeds the icon displayed next to the title. This icon should resemble the status effect icon in game. &lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Status Effect===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11058</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=11058"/>
		<updated>2023-06-09T04:47:37Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*status effect id: ID# for the status effect, derived from in-game DAT resources. This parameter feeds the icon displayed next to the title. This icon should resemble the status effect icon in game. &lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Status Effect===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| icon = haste&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| icon = haste&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10967</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10967"/>
		<updated>2023-06-08T14:05:04Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;status effect id&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Status Effect===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Haste&amp;diff=10966</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Haste&amp;diff=10966"/>
		<updated>2023-06-08T14:02:28Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambig2|[[Haste (Status Effect)]]}}&lt;br /&gt;
__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Haste&lt;br /&gt;
| spell type = Enhancing&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = [[Haste (Status Effect)|Increases target&#039;s attack speed.]]&lt;br /&gt;
| mp = 40&lt;br /&gt;
| element = Wind&lt;br /&gt;
| icon = haste&lt;br /&gt;
| jobs =&lt;br /&gt;
*[[White Mage]] Lv. 40&lt;br /&gt;
*[[Red Mage]] Lv. 48&lt;br /&gt;
&amp;lt;!--*Magic Skill 147 [[Automaton]]--&amp;gt;&lt;br /&gt;
| whm = 40&lt;br /&gt;
| rdm = 48&lt;br /&gt;
&amp;lt;!--| aut = 147--&amp;gt;&lt;br /&gt;
| casting time = 3&lt;br /&gt;
| recast time = {{changes}} 18&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 3 minutes&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ScrollofHaste.PNG|Haste}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4665&lt;br /&gt;
| name = Scroll of Haste&lt;br /&gt;
| jobs = WHM&lt;br /&gt;
| level = 40&lt;br /&gt;
| job2  = RDM&lt;br /&gt;
| level2 = 48&lt;br /&gt;
| description = Teaches the white magic Haste.&amp;lt;br/&amp;gt;Increases target&#039;s attack speed.&lt;br /&gt;
| notes = Decreases attack delay by a flat 15%. Potency is not affected by Enhancing Magic skill, affinity or other stats.&lt;br /&gt;
* Duration decreases when cast on players below level 40.&lt;br /&gt;
* Recast time reduced from 20 to 18 seconds. {{changes}}&lt;br /&gt;
* See [[Haste (Status Effect)]] for the limits and mechanics of total attack speed delay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Does not stack with and is overwritten by Flurry. Will overwrite Flurry effects.&lt;br /&gt;
&lt;br /&gt;
[[Accession]] does not confer its benefits to this spell.&lt;br /&gt;
&lt;br /&gt;
Automatons only cast this spell when equipped with [[Stormwaker Head]] or [[Soulsoother Head]], maneuvers and attachments permitting.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|2500|2562}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|White Magic|search=Scroll_of_Haste}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
&#039;&#039;&#039;{{Price|20000}}&#039;&#039;&#039;&lt;br /&gt;
*[[Quelpia]] - {{Location|Selbina|H-9}}&lt;br /&gt;
*[[Shohrun-Tuhrun]] - {{Location|Windurst Waters|map=South|G-7}} &#039;&#039;Sells only to Windurstian citizens after Windurst finishes 1st in Conquest.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{EnhancingNavbox}}&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10965</id>
		<title>Template:StatusEffectIcon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10965"/>
		<updated>2023-06-08T13:58:58Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#ifeq: {{{1|}}}|{{{status effect id}}}||[[File:status_effect_{{lc:{{#replace:{{{1}}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;|_}}}}.png {{#if:{{{2|}}}|{{!}}{{{2}}}px{{!}}text-top|}}]]}}&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A simple template to add the in-game status effects icon to inline text, allowing users to see at a glance similar, if not the same, status effects icons from the game. &lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{SpellIcon|&amp;lt;spell name&amp;gt;|&amp;lt;size&amp;gt;}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*status effect id - the status effect id from within the game DATs&lt;br /&gt;
*size - default is 32px; 16px is suitable for an in-line icon.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10964</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10964"/>
		<updated>2023-06-08T13:57:28Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;status effect id&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Effect ID&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10963</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10963"/>
		<updated>2023-06-08T13:57:07Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;status effect id&amp;quot;&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10962</id>
		<title>Template:StatusEffectIcon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10962"/>
		<updated>2023-06-08T13:56:05Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{#ifeq: {{{1|}}} | {{{status effect id}}} | [[File:status_effect_{{lc:{{#replace:{{{1}}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;|_}}}}.png {{#if:{{{2|}}}|{{!}}{{{2}}}px{{!}}text-top|}}]]| }}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A simple template to add the in-game status effects icon to inline text, allowing users to see at a glance similar, if not the same, status effects icons from the game. &lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{SpellIcon|&amp;lt;spell name&amp;gt;|&amp;lt;size&amp;gt;}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*status effect id - the status effect id from within the game DATs&lt;br /&gt;
*size - default is 32px; 16px is suitable for an in-line icon.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10961</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10961"/>
		<updated>2023-06-08T13:55:40Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;status effect id&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Effect ID&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| status effect id = 33&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10960</id>
		<title>Template:StatusEffectIcon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10960"/>
		<updated>2023-06-08T13:53:24Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{#ifeq: {{{1|}}} | {{{status effect}}} | [[File:status_effect_{{lc:{{#replace:{{{1}}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;|_}}}}.png {{#if:{{{2|}}}|{{!}}{{{2}}}px{{!}}text-top|}}]]| }}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A simple template to add the in-game status effects icon to inline text, allowing users to see at a glance similar, if not the same, status effects icons from the game. &lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{SpellIcon|&amp;lt;spell name&amp;gt;|&amp;lt;size&amp;gt;}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*status effect id - the status effect id from within the game DATs&lt;br /&gt;
*size - default is 32px; 16px is suitable for an in-line icon.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10959</id>
		<title>Template:Infobox Magic</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:Infobox_Magic&amp;diff=10959"/>
		<updated>2023-06-08T13:47:42Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;spell name&amp;quot;&amp;gt;&amp;lt;format&amp;gt; {{StatusEffectIcon|{{{status effect id}}}}} {{{spell name|{{PAGENAME}}}}} &amp;lt;/format&amp;gt;&amp;lt;/title&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;spell type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Magic|Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[Category:Magic]]{{#switch:{{lc:{{{spell type}}}}}|elemental|enfeebling|enhancing|healing|divine|dark|summoning|blue = [[:Category:{{{spell type}}} Magic|{{{spell type}}}]]|ninjutsu|geomancy|trust = [[:Category:{{{spell type}}}|{{{spell type}}}]]||song = [[:Category:Songs|Song]]|Not Specified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Description&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;status effect id&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Effect ID&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;mp&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cost&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{mp}}} MP&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;element&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Element]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{element}}} | None | &#039;&#039;&#039;Non-Elemental&#039;&#039;&#039; | {{Element|{{{element}}}}}}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue family&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Monster Family&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;blue physical damage type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Blue Magic|Blue Physical Damage Type]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{blue physical damage type}}}}}|hand-to-hand = Hand-to-Hand|blunt = Blunt|piercing = Piercing|slashing = Slashing|Unspecified}} damage&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue skillchain properties&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Skillchain Properties&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue stats&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Status Bonus&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue trait&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Job Trait&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source = &amp;quot;blue points&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Points Required&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;ninjutsu tool&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ninjutsu Tool&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;jobs&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[:Category:Jobs|Jobs]]&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;casting time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Cast Time|Casting Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{casting time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;recast time&amp;quot;&amp;gt;&amp;lt;label&amp;gt;[[Recast Time]]&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{recast time}}} seconds&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;affected targets&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Affected Targets&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch:{{lc:{{{affected targets}}}}}|self|caster = Caster|single = Single|aoe target = AOE, centered on target|aoe self = AOE, centered on caster|aoe cone = AOE, cone in front of caster|Unspecified}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;base duration&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Base Duration&amp;lt;/label&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;range&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Range&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{{range}}} yalms&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
Designed to supersede all the individual Infoboxes for magic subcategories. This template organizes all the pertinent information about magic separate from what needs to be known about the scrolls/plates/spirit pact &#039;items&#039; that teach that magic.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = &lt;br /&gt;
| spell type = &lt;br /&gt;
| description = &lt;br /&gt;
| mp = &lt;br /&gt;
| element = &lt;br /&gt;
| jobs =&lt;br /&gt;
*&lt;br /&gt;
| casting time = &lt;br /&gt;
| recast time = &lt;br /&gt;
| affected targets = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Parameters==&lt;br /&gt;
*spell name: As it appears in your spell list, without abbreviations&lt;br /&gt;
*spell type: elemental, enhancing, healing, divine, dark, summoning, blue, ninjutsu, geomancy, song or trust&lt;br /&gt;
*blue family: the monster family correlated with this spell.&lt;br /&gt;
*blue physical damage type: For physical blue magic spells - hand-to-hand, blunt, piercing or slashing&lt;br /&gt;
*blue skillchain properties: For physical blue magic spells - use only the link form to the skillchain e.g. [[Induration]], do not use [[Template:Skillchain]].&lt;br /&gt;
*blue stats: For blue magic - list the bonus stats granted by setting this spell. See [[Template:Stat]]&lt;br /&gt;
*blue trait: For blue magic - link the job traits granted by this spell as well as the points counted towards that trait.&lt;br /&gt;
*blue points: For blue magic - the number of free blue magic points required to set this spell.&lt;br /&gt;
*description: taken directly from the game&#039;s own description of the spell.&lt;br /&gt;
*mp: If any, the base MP cost of the spell.&lt;br /&gt;
*ninjutsu tool: Link the tool/tools consumed while casting ninjutsu.&lt;br /&gt;
*element: If any, the element of the spell.&lt;br /&gt;
*jobs: A list of the jobs that can cast that spell, as well as the base level required to learn the spell. Ideally ordered from lowest -&amp;gt; highest level. In the cast of a PUP automaton, list the minimum puppet magic skill level required to cast the spell.&lt;br /&gt;
*casting time: The base casting time of the spell.&lt;br /&gt;
*recast time: the base recast time of the spell.&lt;br /&gt;
*affected targets: self, single, aoe target (most -ga spells), aoe self (most -ra spells), aoe cone (blu breath spells).&lt;br /&gt;
*base duration: for enfeebling or enhancing magic, the base duration of an unresisted spell.&lt;br /&gt;
*range: the maximum range from which this spell can be cast. Include the radius of -ga/-ra spells.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Please Refer to the [[Template:Infobox Magic/Tests]] page for more examples&lt;br /&gt;
&lt;br /&gt;
===Elemental Magic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs =&lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Magic&lt;br /&gt;
| spell name = Fire&lt;br /&gt;
| spell type = Elemental&lt;br /&gt;
| description = Deals Fire damage to an enemy&lt;br /&gt;
| mp = 7&lt;br /&gt;
| element = Fire&lt;br /&gt;
| jobs = &lt;br /&gt;
* Level 13 [[Black Mage]] &lt;br /&gt;
* Level 16 [[Scholar]]&lt;br /&gt;
* Level 19 [[Red Mage]]&lt;br /&gt;
* Level 19 [[Geomancer]]&lt;br /&gt;
* Level 20 [[Puppetmaster]] [[Automaton Magic Skill]] 60&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* Level 23 [[Dark Knight]]&lt;br /&gt;
| casting time = 0.5&lt;br /&gt;
| recast time = 2&lt;br /&gt;
| affected targets = single&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10958</id>
		<title>Template:StatusEffectIcon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10958"/>
		<updated>2023-06-08T13:47:37Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{{#ifeq: {{{1|}}} | {{{status effect}}} | | [[File:status_effect_{{lc:{{#replace:{{{1}}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;|_}}}}.png {{#if:{{{2|}}}|{{!}}{{{2}}}px{{!}}text-top|}}]]}}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A simple template to add the in-game status effects icon to inline text, allowing users to see at a glance similar, if not the same, status effects icons from the game. &lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{SpellIcon|&amp;lt;spell name&amp;gt;|&amp;lt;size&amp;gt;}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*status effect id - the status effect id from within the game DATs&lt;br /&gt;
*size - default is 32px; 16px is suitable for an in-line icon.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10957</id>
		<title>Template:StatusEffectIcon</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Template:StatusEffectIcon&amp;diff=10957"/>
		<updated>2023-06-08T13:41:56Z</updated>

		<summary type="html">&lt;p&gt;Starfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{1|}}}|{{{icon}}}||[[File:status_effect_{{lc:{{#replace:{{{1}}}|&amp;lt;nowiki/&amp;gt; &amp;lt;nowiki/&amp;gt;|_}}}}.png{{#if:{{{2|}}}|{{!}}{{{2}}}px{{!}}text-top|}}]]}}&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A simple template to add the in-game status effects icon to inline text, allowing users to see at a glance similar, if not the same, status effects icons from the game. &lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{SpellIcon|&amp;lt;spell name&amp;gt;|&amp;lt;size&amp;gt;}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*status effect id - the status effect id from within the game DATs&lt;br /&gt;
*size - default is 32px; 16px is suitable for an in-line icon.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Starfox</name></author>
	</entry>
</feed>