<?xml version="1.0"?>
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	<id>https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stealthduck0</id>
	<title>HorizonXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Stealthduck0"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/Special:Contributions/Stealthduck0"/>
	<updated>2026-08-03T01:58:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Darksteel_Pick&amp;diff=121153</id>
		<title>Darksteel Pick</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Darksteel_Pick&amp;diff=121153"/>
		<updated>2026-07-28T23:33:05Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Just added change tag to avoid screwing any aspiring smiths.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Darksteel pick.png|Darksteel Pick}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| name = Darksteel pick&lt;br /&gt;
| weapon type = Axe&lt;br /&gt;
| damage = 43&lt;br /&gt;
| delay = 312&lt;br /&gt;
| level = 62&lt;br /&gt;
| jobs = [[WAR]] / [[DRK]] / [[BST]]&amp;lt;span class=&amp;quot;soa&amp;quot;&amp;gt; / [[RUN]]&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| guild points value = {{Guild Points Value|0}}&lt;br /&gt;
| special event = [[Anniversary 2024]]&lt;br /&gt;
| resale price = {{Resale Price|8680}}{{changes}}&lt;br /&gt;
|other = &amp;lt;!--&#039;&#039;&#039;[[Oboro#JSE Weapons|JSE Weapon]]:&#039;&#039;&#039; [[Arktoi]] ([[BST]])--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 73&lt;br /&gt;
| subcraft = Woodworking&lt;br /&gt;
| subcraft cap = 8&lt;br /&gt;
| result = this&lt;br /&gt;
| hq result = Darksteel Pick +1&lt;br /&gt;
| crystal = Fire&lt;br /&gt;
| ingredient = Elm Lumber&lt;br /&gt;
| ingredient 2 = Darksteel Ingot&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Desynthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 73&lt;br /&gt;
| result = Elm Lumber&lt;br /&gt;
| hq 2 result = Darksteel Ingot&lt;br /&gt;
| crystal = Lightning&lt;br /&gt;
| ingredient = this&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Axes}}&lt;br /&gt;
&lt;br /&gt;
{{Crafted Only}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Central_Temenos_-_2nd_Floor&amp;diff=120994</id>
		<title>Central Temenos - 2nd Floor</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Central_Temenos_-_2nd_Floor&amp;diff=120994"/>
		<updated>2026-07-24T01:21:34Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
*Central Temenos - 2nd Floor is a subsection of the [[Temenos]] zone in the [[Limbus]] region.&lt;br /&gt;
*It is reached via the Teleport-Holla crag entrance to [[Al&#039;Taieu]].&lt;br /&gt;
*Enter by trading a [[Scarlet Chip]] to the [[Matter Diffusion Module]] in [[Temenos]].&lt;br /&gt;
*[[Cosmo-Cleanse]] and [[White Card]] key items are required for entry.&lt;br /&gt;
*45 minute limit, no extensions.&lt;br /&gt;
*There is only one level, and only one chest (Items).&lt;br /&gt;
*Drops [[:Category:Artifact Armor +1|AF+1]] materials for [[DRK]], [[BLM]], [[RNG]], [[PLD]], [[BST]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;, [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt;, [[DNC]]&amp;lt;/span&amp;gt;.&lt;br /&gt;
*Typical [[Ancient Beastcoin]] yield: 40&lt;br /&gt;
*&#039;&#039;&#039;Reward for completion:&#039;&#039;&#039; [[Cerulean Chip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Drop Chart=== &lt;br /&gt;
From LSB{{verification}}&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=0 cellpadding=4 cellspacing=2 width=30%&lt;br /&gt;
!width=5% align=center|&#039;&#039;&#039;Item (Job)&#039;&#039;&#039;&lt;br /&gt;
!width=1% align=center|&#039;&#039;&#039;Final Chest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Benedict Silk]]    ([[White Mage|WHM]])&lt;br /&gt;
|{{Abundance|0|32}}&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Brilliantine]]     ([[Scholar|SCH]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Cobalt Mythril Sheet|Cbl. Myth. Sheet]] ([[Dragoon|DRG]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Chameleon Yarn]]  ([[Ranger|RNG]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Coiled Yarn]]      ([[Bard|BRD]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Dark Orichalcum]]  ([[Dark Knight|DRK]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Diabolic Silk]]    ([[Black Mage|BLM]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Ecarlate Cloth]]   ([[Warrior|WAR]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Filet Lace]]       ([[Dancer|DNC]])&lt;br /&gt;
|{{Abundance|0|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Glittering Yarn]]  ([[Summoner|SMN]])&lt;br /&gt;
|{{Abundance|0|150}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Luminian Thread]]  ([[Blue Mage|BLU]])&lt;br /&gt;
|{{Abundance|0|200}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Pantin Wire]]   ([[Puppetmaster|PUP]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Plaited Cord]]     ([[Ninja|NIN]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Ruby Silk Thread]] ([[Red Mage|RDM]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Scarlet Odoshi]]   ([[Samurai|SAM]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Silkworm Thread]]  ([[Corsair|COR]])&lt;br /&gt;
|{{Abundance|0|250}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Smalt Leather]]    ([[Beastmaster|BST]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Snowy Cermet]]     ([[Paladin|PLD]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Supple Skin]]      ([[Thief|THF]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Utopian Gold Thread|Ut. Gold Thread]]  ([[Monk|MNK]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Image:Temenos-C2.webp|right]]&lt;br /&gt;
* [[Fire Elemental]]&lt;br /&gt;
** Additional Effect: [[Plague]]&lt;br /&gt;
* [[Water Elemental]]&lt;br /&gt;
** Additional Effect: [[Poison]]&lt;br /&gt;
* [[Thunder Elemental]]&lt;br /&gt;
** Additional Effect: [[Stun]]&lt;br /&gt;
* [[Earth Elemental]]&lt;br /&gt;
** Additional Effect: [[Petrification|Petrify]]&lt;br /&gt;
* [[Air Elemental]]&lt;br /&gt;
** Additional Effect: [[Silence]]&lt;br /&gt;
* [[Ice Elemental]]&lt;br /&gt;
** Additional Effect: [[Paralyze]]&lt;br /&gt;
* [[Light Elemental]] x2&lt;br /&gt;
** Additional Effect: [[Flash]]&lt;br /&gt;
** Susceptible to [[Sleep]], though they often wake up early without [[Elemental Seal]]&lt;br /&gt;
* [[Mystic Avatar]] ([[Carbuncle]])&lt;br /&gt;
** Susceptible to [[Magic Finale]] and [[Requiem]] even though it&#039;s light-elemental.&lt;br /&gt;
** High [[Evasion]], sushi or [[Madrigal]] recommended.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* You can pull the elementals on the raised platforms from below using a ranged attack from maximum range.  Spells can hit the elementals only if you are hard up against the wall and even then must be inside of the very small indentation to gain the extra half step distance to be able to see the target.&lt;br /&gt;
* The elementals do not have the normal elemental physical damage resistance.  They seem to have around 25% resistance to both physical and magic damage.&lt;br /&gt;
** Oddly, the Avatars other than [[Carbuncle]] do have high physical damage resistance, and no resistance to magic damage.&lt;br /&gt;
** Carbuncle has no resistance to either physical or magic damage, but does have high [[Evasion]].&lt;br /&gt;
* When an Elemental/Avatar is defeated, the Elemental weak to its element becomes a [[Mystic Avatar]].&lt;br /&gt;
** For instance, killing the [[Fire Elemental]] or [[Ifrit]] causes the [[Ice Elemental]] to turn into [[Shiva]].&lt;br /&gt;
** If you follow the elemental weakness chain backwards you will only have to fight one avatar.  For example, if you kill the elementals in order [[Fire]], [[Water]], [[Thunder]], [[Earth]], [[Air]], the only elemental that becomes an avatar is [[Ice]] ([[Shiva]]).  Conveniently, this is the natural order if you pull the higher ones from below.&lt;br /&gt;
*** [[Shiva]] is one of the more difficult avatars; you can make your one avatar a safer one (say, [[Titan]]) at the cost of more running around.&lt;br /&gt;
*** An optimal path to avoid fighting [[Shiva]] while still fighting only 1 avatar would be [[Water]], [[Thunder]], [[Earth]], [[Air]], [[Ice]], [[Fire]] ([[Ifrit]]) requiring 2 passes past [[Carbuncle]] which should leave plenty of time to fight him (over 30 min).&lt;br /&gt;
* [[Astral Flow]] cannot be stunned, and does up to 2000 damage.  It is blocked by a level difference, so keep your mages at a different height when fighting Avatars.&lt;br /&gt;
** The higher and lower sections of the corner rooms are not far enough apart in height.&lt;br /&gt;
** The ramps to the central room are exactly the right height, so pull the avatars to them.&lt;br /&gt;
*** Have the mages stand at the very top and the avatar at the very bottom, or to one side of the ramp.&lt;br /&gt;
** [[Carol]] and [[Barspell]]s (and [[Blood Pact|Earthen Ward]] for [[Ninja]]) are critical for helping tanks survive [[Astral Flow]].&lt;br /&gt;
*** [[Soul Voice]] [[Carol]] is strongly recommended for [[Carbuncle]].&lt;br /&gt;
*** A lucky roll on [[Magus&#039;s Roll]] even without a [[Blue Mage]] in the party will drastically cut down the damage done by Searing Light.&lt;br /&gt;
* Defeating other [[Mystic Avatar]]s and Elementals makes [[Carbuncle]] generally weaker.&lt;br /&gt;
** [[Carbuncle]] starts off with a massive [[Magic Defense Bonus]] against the basic six [[Element]]s.  Defeating a [[Mystic Avatar]] or Elemental causes Carbuncle to lose this extra [[Magic Defense Bonus]] for that particular element, in addition to the general weakening.  For instance, Black Mages should not use thunder spells if the thunder based [[Mystic Avatar]] or Elemental has not been defeated.&lt;br /&gt;
* You can sneak past [[Carbuncle]] and the [[Light Elemental]]s by hugging the north wall of the central room. Carbuncle stares at the south wall. Be warned! They have a VERY large magic aggro range! There should be no casting once everyone hits the ramps going into the room and no casting in the upper room directly E/W of Carby.&lt;br /&gt;
* The lesser Elementals and Avatars typically drop 1-3 [[Ancient Beastcoin]]s each.&lt;br /&gt;
* [[Carbuncle]] and the [[Light Elemental]]s drop 6-8 [[Ancient Beastcoin]]s each.&lt;br /&gt;
* [[Carbuncle]] has about 20,000 HP; the other Avatars and Elementals have about 7,000 HP.&lt;br /&gt;
* &amp;lt;s&amp;gt;Carbuncle and the elementals share hate.&amp;lt;/s&amp;gt; The [[Light Elemental]]s follow and assist [[Carbuncle]].&lt;br /&gt;
* The chest appears in the middle of the main room when [[Carbuncle]] and the [[Light Elemental]]s are defeated.&lt;br /&gt;
* The final chest has ~6 [[Ancient Beastcoin]]s, an [[:Category:Artifact Armor +1|AF+1]] item, and the [[Cerulean Chip]].&lt;br /&gt;
* The [[Light Elemental]]s can be slept or pet pulled.&lt;br /&gt;
* You can Carbuncle pull the light elementals, make sure your target is not casting when your carbuncle dies or is released.&lt;br /&gt;
* Easily safed pet pulled all [[Light Elemental]] one by one without aggroing [[Carbuncle]] just running until your pet HP bar is no more visible on the screen&lt;br /&gt;
&lt;br /&gt;
[[Category:Limbus]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Central_Temenos_-_2nd_Floor&amp;diff=120993</id>
		<title>Central Temenos - 2nd Floor</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Central_Temenos_-_2nd_Floor&amp;diff=120993"/>
		<updated>2026-07-24T01:21:00Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Tentatively put the drops rates last used on LSB. If conflicting data shows up, feel free to tag or put something in Talk.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
*Central Temenos - 2nd Floor is a subsection of the [[Temenos]] zone in the [[Limbus]] region.&lt;br /&gt;
*It is reached via the Teleport-Holla crag entrance to [[Al&#039;Taieu]].&lt;br /&gt;
*Enter by trading a [[Scarlet Chip]] to the [[Matter Diffusion Module]] in [[Temenos]].&lt;br /&gt;
*[[Cosmo-Cleanse]] and [[White Card]] key items are required for entry.&lt;br /&gt;
*45 minute limit, no extensions.&lt;br /&gt;
*There is only one level, and only one chest (Items).&lt;br /&gt;
*Drops [[:Category:Artifact Armor +1|AF+1]] materials for [[DRK]], [[BLM]], [[RNG]], [[PLD]], [[BST]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;, [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt;, [[DNC]]&amp;lt;/span&amp;gt;.&lt;br /&gt;
*Typical [[Ancient Beastcoin]] yield: 40&lt;br /&gt;
*&#039;&#039;&#039;Reward for completion:&#039;&#039;&#039; [[Cerulean Chip]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Drop Chart=== &lt;br /&gt;
From LSB{{verification}}&lt;br /&gt;
{| class=&amp;quot;ffxi-table&amp;quot; border=0 cellpadding=4 cellspacing=2 width=30%&lt;br /&gt;
!width=5% align=center|&#039;&#039;&#039;Item (Job)&#039;&#039;&#039;&lt;br /&gt;
!width=1% align=center|&#039;&#039;&#039;Final Chest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Benedict Silk]]    ([[White Mage|WHM]])&lt;br /&gt;
|{{Abundance|0|32}}&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Brilliantine]]     ([[Scholar|SCH]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Cobalt Mythril Sheet|Cbl. Myth. Sheet]] ([[Dragoon|DRG]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Chameleon Yarn]]  ([[Ranger|RNG]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Coiled Yarn]]      ([[Bard|BRD]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Dark Orichalcum]]  ([[Dark Knight|DRK]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Diabolic Silk]]    ([[Black Mage|BLM]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Ecarlate Cloth]]   ([[Warrior|WAR]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Filet Lace]]       ([[Dancer|DNC]])&lt;br /&gt;
|{{Abundance|0|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Glittering Yarn]]  ([[Summoner|SMN]])&lt;br /&gt;
|{{Abundance|0|150}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Luminian Thread]]  ([[Blue Mage|BLU]])&lt;br /&gt;
|{{Abundance|0|200}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Pantin Wire]]   ([[Puppetmaster|PUP]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Plaited Cord]]     ([[Ninja|NIN]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Ruby Silk Thread]] ([[Red Mage|RDM]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Scarlet Odoshi]]   ([[Samurai|SAM]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
|align=left width=5%|[[Silkworm Thread]]  ([[Corsair|COR]])&lt;br /&gt;
|{{Abundance|0|250}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Smalt Leather]]    ([[Beastmaster|BST]])&lt;br /&gt;
|{{Abundance|50|150}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Snowy Cermet]]     ([[Paladin|PLD]])&lt;br /&gt;
|{{Abundance|0|1}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Supple Skin]]      ([[Thief|THF]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|-&lt;br /&gt;
|align=left width=5%|[[Utopian Gold Thread|Ut. Gold Thread]]  ([[Monk|MNK]])&lt;br /&gt;
|{{Abundance|30|220}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
[[Image:Temenos-C2.webp|right]]&lt;br /&gt;
* [[Fire Elemental]]&lt;br /&gt;
** Additional Effect: [[Plague]]&lt;br /&gt;
* [[Water Elemental]]&lt;br /&gt;
** Additional Effect: [[Poison]]&lt;br /&gt;
* [[Thunder Elemental]]&lt;br /&gt;
** Additional Effect: [[Stun]]&lt;br /&gt;
* [[Earth Elemental]]&lt;br /&gt;
** Additional Effect: [[Petrification|Petrify]]&lt;br /&gt;
* [[Air Elemental]]&lt;br /&gt;
** Additional Effect: [[Silence]]&lt;br /&gt;
* [[Ice Elemental]]&lt;br /&gt;
** Additional Effect: [[Paralyze]]&lt;br /&gt;
* [[Light Elemental]] x2&lt;br /&gt;
** Additional Effect: [[Flash]]&lt;br /&gt;
** Susceptible to [[Sleep]], though they often wake up early without [[Elemental Seal]]&lt;br /&gt;
* [[Mystic Avatar]] ([[Carbuncle]])&lt;br /&gt;
** Susceptible to [[Magic Finale]] and [[Requiem]] even though it&#039;s light-elemental.&lt;br /&gt;
** High [[Evasion]], sushi or [[Madrigal]] recommended.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* You can pull the elementals on the raised platforms from below using a ranged attack from maximum range.  Spells can hit the elementals only if you are hard up against the wall and even then must be inside of the very small indentation to gain the extra half step distance to be able to see the target.&lt;br /&gt;
* The elementals do not have the normal elemental physical damage resistance.  They seem to have around 25% resistance to both physical and magic damage.&lt;br /&gt;
** Oddly, the Avatars other than [[Carbuncle]] do have high physical damage resistance, and no resistance to magic damage.&lt;br /&gt;
** Carbuncle has no resistance to either physical or magic damage, but does have high [[Evasion]].&lt;br /&gt;
* When an Elemental/Avatar is defeated, the Elemental weak to its element becomes a [[Mystic Avatar]].&lt;br /&gt;
** For instance, killing the [[Fire Elemental]] or [[Ifrit]] causes the [[Ice Elemental]] to turn into [[Shiva]].&lt;br /&gt;
** If you follow the elemental weakness chain backwards you will only have to fight one avatar.  For example, if you kill the elementals in order [[Fire]], [[Water]], [[Thunder]], [[Earth]], [[Air]], the only elemental that becomes an avatar is [[Ice]] ([[Shiva]]).  Conveniently, this is the natural order if you pull the higher ones from below.&lt;br /&gt;
*** [[Shiva]] is one of the more difficult avatars; you can make your one avatar a safer one (say, [[Titan]]) at the cost of more running around.&lt;br /&gt;
*** An optimal path to avoid fighting [[Shiva]] while still fighting only 1 avatar would be [[Water]], [[Thunder]], [[Earth]], [[Air]], [[Ice]], [[Fire]] ([[Ifrit]]) requiring 2 passes past [[Carbuncle]] which should leave plenty of time to fight him (over 30 min).&lt;br /&gt;
* [[Astral Flow]] cannot be stunned, and does up to 2000 damage.  It is blocked by a level difference, so keep your mages at a different height when fighting Avatars.&lt;br /&gt;
** The higher and lower sections of the corner rooms are not far enough apart in height.&lt;br /&gt;
** The ramps to the central room are exactly the right height, so pull the avatars to them.&lt;br /&gt;
*** Have the mages stand at the very top and the avatar at the very bottom, or to one side of the ramp.&lt;br /&gt;
** [[Carol]] and [[Barspell]]s (and [[Blood Pact|Earthen Ward]] for [[Ninja]]) are critical for helping tanks survive [[Astral Flow]].&lt;br /&gt;
*** [[Soul Voice]] [[Carol]] is strongly recommended for [[Carbuncle]].&lt;br /&gt;
*** A lucky roll on [[Magus&#039;s Roll]] even without a [[Blue Mage]] in the party will drastically cut down the damage done by Searing Light.&lt;br /&gt;
* Defeating other [[Mystic Avatar]]s and Elementals makes [[Carbuncle]] generally weaker.&lt;br /&gt;
** [[Carbuncle]] starts off with a massive [[Magic Defense Bonus]] against the basic six [[Element]]s.  Defeating a [[Mystic Avatar]] or Elemental causes Carbuncle to lose this extra [[Magic Defense Bonus]] for that particular element, in addition to the general weakening.  For instance, Black Mages should not use thunder spells if the thunder based [[Mystic Avatar]] or Elemental has not been defeated.&lt;br /&gt;
* You can sneak past [[Carbuncle]] and the [[Light Elemental]]s by hugging the north wall of the central room. Carbuncle stares at the south wall. Be warned! They have a VERY large magic aggro range! There should be no casting once everyone hits the ramps going into the room and no casting in the upper room directly E/W of Carby.&lt;br /&gt;
* The lesser Elementals and Avatars typically drop 1-3 [[Ancient Beastcoin]]s each.&lt;br /&gt;
* [[Carbuncle]] and the [[Light Elemental]]s drop 6-8 [[Ancient Beastcoin]]s each.&lt;br /&gt;
* [[Carbuncle]] has about 20,000 HP; the other Avatars and Elementals have about 7,000 HP.&lt;br /&gt;
* &amp;lt;s&amp;gt;Carbuncle and the elementals share hate.&amp;lt;/s&amp;gt; The [[Light Elemental]]s follow and assist [[Carbuncle]].&lt;br /&gt;
* The chest appears in the middle of the main room when [[Carbuncle]] and the [[Light Elemental]]s are defeated.&lt;br /&gt;
* The final chest has ~6 [[Ancient Beastcoin]]s, an [[:Category:Artifact Armor +1|AF+1]] item, and the [[Cerulean Chip]].&lt;br /&gt;
* The [[Light Elemental]]s can be slept or pet pulled.&lt;br /&gt;
* You can Carbuncle pull the light elementals, make sure your target is not casting when your carbuncle dies or is released.&lt;br /&gt;
* Easily safed pet pulled all [[Light Elemental]] one by one without aggroing [[Carbuncle]] just running until your pet HP bar is no more visible on the screen&lt;br /&gt;
&lt;br /&gt;
[[Category:Limbus]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120911</id>
		<title>Enhancing Sword</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120911"/>
		<updated>2026-07-20T22:56:30Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Enhancing Sword.jpg|Enhancing Sword}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 16605&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 40&lt;br /&gt;
| delay = 240&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sword Enhancement Spell Damage|Sword enhancement spell damage]]&#039;&#039;&#039; +5&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Latent Effect|Latent effect]]: [[Accuracy]]&#039;&#039;&#039; +8 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +16&lt;br /&gt;
| level = 68&lt;br /&gt;
| jobs = [[RDM]]&lt;br /&gt;
| notes = &#039;&#039;Sword enhancement spell damage&#039;&#039;&lt;br /&gt;
*[[Enspell]] additional +5 damage only active while under the effect of an Enspell. Does not affect other weapon when dual wielding.&lt;br /&gt;
&#039;&#039;Latent effect&#039;&#039;&lt;br /&gt;
*Active while under the effect of an [[Enspell]].&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|13750|14093}}&lt;br /&gt;
}}&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Enriching Sword|Goldsmithing|?|Smithing|?}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Swords}}&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Bune]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===SKCNM===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;45%&amp;quot;| Level Cap&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Legion XI Comitatensis II|★Legion XI Comitatensis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Level Restriction, 30 minutes, 6 members&lt;br /&gt;
| [[Chamber of Oracles]]&lt;br /&gt;
|}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120910</id>
		<title>Enhancing Sword</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120910"/>
		<updated>2026-07-20T22:44:41Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Enhancing Sword.jpg|Enhancing Sword}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 16605&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 40&lt;br /&gt;
| delay = 240&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sword Enhancement Spell Damage|Sword enhancement spell damage]]&#039;&#039;&#039; +5&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Latent Effect|Latent effect]]: [[Accuracy]]&#039;&#039;&#039; +8 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +16&lt;br /&gt;
| level = 68&lt;br /&gt;
| jobs = [[RDM]]&lt;br /&gt;
| notes = &#039;&#039;Sword enhancement spell damage&#039;&#039;&lt;br /&gt;
*[[Enspell]] additional +5 damage only active while under the effect of an Enspell.&lt;br /&gt;
&#039;&#039;Latent effect&#039;&#039;&lt;br /&gt;
*Active while under the effect of an [[Enspell]]. Enspell increase does not affect other weapon when dual wielding.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|13750|14093}}&lt;br /&gt;
}}&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Enriching Sword|Goldsmithing|?|Smithing|?}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Swords}}&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Bune]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===SKCNM===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;45%&amp;quot;| Level Cap&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Legion XI Comitatensis II|★Legion XI Comitatensis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Level Restriction, 30 minutes, 6 members&lt;br /&gt;
| [[Chamber of Oracles]]&lt;br /&gt;
|}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120909</id>
		<title>Enhancing Sword</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Enhancing_Sword&amp;diff=120909"/>
		<updated>2026-07-20T22:44:13Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: rebase change on offhand enspells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Enhancing Sword.jpg|Enhancing Sword}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Weapon&lt;br /&gt;
| icon id = 16605&lt;br /&gt;
| tags = {{Rare}}&lt;br /&gt;
| weapon type = Sword&lt;br /&gt;
| damage = 40&lt;br /&gt;
| delay = 240&lt;br /&gt;
| stats = &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Sword Enhancement Spell Damage|Sword enhancement spell damage]]&#039;&#039;&#039; +5&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Latent Effect|Latent effect]]: [[Accuracy]]&#039;&#039;&#039; +8 &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039; +16&lt;br /&gt;
| level = 68&lt;br /&gt;
| jobs = [[RDM]]&lt;br /&gt;
| notes = &#039;&#039;Sword enhancement spell damage&#039;&#039;&lt;br /&gt;
*[[Enspell]] additional +5 damage only active while under the effect of an Enspell.&lt;br /&gt;
&#039;&#039;Latent effect&#039;&#039;&lt;br /&gt;
*Active while under the effect of an [[Enspell]]. Does not affect other weapon when dual wielding.&lt;br /&gt;
}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|13750|14093}}&lt;br /&gt;
}}&lt;br /&gt;
==Used in Recipes==&lt;br /&gt;
{{rl|Enriching Sword|Goldsmithing|?|Smithing|?}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Swords}}&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- class=&amp;quot;bg-nm&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Bune]] ([[NM]])&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |80&lt;br /&gt;
| [[Gustav Tunnel]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===SKCNM===&lt;br /&gt;
{|class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;45%&amp;quot;| Level Cap&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Zone&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Legion XI Comitatensis II|★Legion XI Comitatensis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Level Restriction, 30 minutes, 6 members&lt;br /&gt;
| [[Chamber of Oracles]]&lt;br /&gt;
|}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Blindness&amp;diff=120637</id>
		<title>Blindness</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Blindness&amp;diff=120637"/>
		<updated>2026-07-09T03:30:20Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Yes it affects ranged accuracy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; is a harmful [[:category:Status Effects|status effect]] that obscures the player&#039;s nearsight until it wears off or is removed.  Afflicted characters experience reduced melee and ranged [[accuracy]] while under its effect.&lt;br /&gt;
&lt;br /&gt;
== How to remove the effect ==&lt;br /&gt;
*The [[White Magic]] spell [[Blindna]] will remove this effect.&lt;br /&gt;
*Using a vial of [[Eye Drops]] will remove this effect.&lt;br /&gt;
*The [[Monk]] ability [[Chakra]] will remove this effect.&lt;br /&gt;
*The [[Summoner]] blood pact [[Spring Water]] will remove this effect.&lt;br /&gt;
*The [[Dragoon Wyvern]] ability [[Remove Breath|Remove Blind]] will remove this effect.&lt;br /&gt;
*The [[White Magic]] spell [[Flash]] and Monster abilities that inflict Flash require [[Erase]] for removal, although usually this wears very quickly, not needing removal.&lt;br /&gt;
&lt;br /&gt;
== How the effect is inflicted ==&lt;br /&gt;
=== Armor ===&lt;br /&gt;
=== Items ===&lt;br /&gt;
*&#039;&#039;&#039;[[Blinding Potion]]&#039;&#039;&#039; (Self)&lt;br /&gt;
*&#039;&#039;&#039;[[Kawahori Kabuto]]&#039;&#039;&#039; (Self)&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
*&#039;&#039;&#039;[[Black Magic]]&#039;&#039;&#039; - [[Blind]]&lt;br /&gt;
*&#039;&#039;&#039;[[Ninjutsu]]&#039;&#039;&#039; - [[Kurayami: Ichi]], [[Kurayami: Ni]]&lt;br /&gt;
*&#039;&#039;&#039;[[White Magic]]&#039;&#039;&#039; - [[Flash]]&lt;br /&gt;
&lt;br /&gt;
=== Blood Pact === &lt;br /&gt;
*&#039;&#039;&#039;[[Fenrir]]&#039;&#039;&#039; - [[Moonlit Charge]]&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
*&#039;&#039;&#039;[[Apocalypse]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Blind Bolt]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Blind Dagger]]&#039;&#039;&#039; / &#039;&#039;&#039;[[Blind Dagger +1]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Blind Knife]]&#039;&#039;&#039; / &#039;&#039;&#039;[[Blind Knife +1]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Bokuto]]&#039;&#039;&#039; / &#039;&#039;&#039;[[Bokuto +1]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Weapon Skills ===&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Scythes|Scythe]]&#039;&#039;&#039; - [[Nightmare Scythe]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Great Katana|Great Katana]]&#039;&#039;&#039; - [[Tachi: Yukikaze]]&lt;br /&gt;
&lt;br /&gt;
=== Monster Abilities ===&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Ahriman|Ahriman]]&#039;&#039;&#039; - [[Blindeye]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Antica|Antica]]&#039;&#039;&#039; - [[Sandstorm (Antica)|Sandstorm]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Antlions|Antlions]]&#039;&#039;&#039; - [[Sandblast]] &lt;br /&gt;
*&#039;&#039;&#039;[[Bahamut]]&#039;&#039;&#039; - [[Impulsion]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Doomed|Doomed]]&#039;&#039;&#039; - [[Abyss Blast]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Euvhi|Euvhi]]&#039;&#039;&#039; - [[Efflorescent Foetor]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Funguars|Funguars]]&#039;&#039;&#039; - [[Dark Spore]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Ghosts|Ghost]]&#039;&#039;&#039; - [[Dark Sphere]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Hounds|Hounds]]&#039;&#039;&#039; - [[Shadow Claw]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Demons|Kindred]]&#039;&#039;&#039; - [[Hecatomb Wave]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Leeches|Leeches]]&#039;&#039;&#039; - [[Sand Breath]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Manticores|Manticores]]&#039;&#039;&#039; - [[Great Sandstorm]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Moblins|Moblins]]&#039;&#039;&#039; - [[Smokebomb]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Morbols|Morbols]]&#039;&#039;&#039; - [[Bad Breath]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Opo-opo|Opo-opo]]&#039;&#039;&#039; - [[Eye Scratch]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Orcish Warmachines|Orcish Warmachines]]&#039;&#039;&#039; - [[Tear Grenade]]&lt;br /&gt;
*&#039;&#039;&#039;[[Proto-Omega]]&#039;&#039;&#039; - [[Floodlight]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Qiqirn|Qiqirn]]&#039;&#039;&#039; - [[Sandspray]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Rabbits|Rabbits]]&#039;&#039;&#039; - [[Dust Cloud]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Rocs|Rocs]]&#039;&#039;&#039; - [[Scratch]], [[Blind Vortex]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Sandworms|Sandworms]]&#039;&#039;&#039; - [[Aeolian Void]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Sea Monks|Sea Monks]]&#039;&#039;&#039; - [[Ink Jet]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Skeletons|Skeletons]]&#039;&#039;&#039; - [[Black Cloud]]&lt;br /&gt;
*&#039;&#039;&#039;[[Tenzen]]&#039;&#039;&#039; - [[Amatsu: Yukiarashi]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Tonberries|Tonberries]]&#039;&#039;&#039; - [[Light of Penance]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Treants|Treants]]&#039;&#039;&#039; - [[Drill Branch]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Wyrms|Wyrms]]&#039;&#039;&#039; - [[Hurricane Wing]], [[Typhoon Wing]]&lt;br /&gt;
*&#039;&#039;&#039;[[:Category:Worms|Worms]]&#039;&#039;&#039; - [[Sandspin]]&lt;br /&gt;
*&#039;&#039;&#039;[[:category:Xzomit|Xzomit]]&#039;&#039;&#039; - [[Ink Cloud]]&lt;br /&gt;
[[category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Magic_Defense_Bonus&amp;diff=119798</id>
		<title>Magic Defense Bonus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Magic_Defense_Bonus&amp;diff=119798"/>
		<updated>2026-06-10T19:15:45Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Improves defense against magic spells.&lt;br /&gt;
| notes = &lt;br /&gt;
* Does not stack with other jobs receiving trait, highest will be used.&lt;br /&gt;
* This trait affects all magic damage, has no known cap.&lt;br /&gt;
* Stacks with, separate from, [[Shell]] effect.&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +10 MDB&lt;br /&gt;
| tier 2 = +12 MDB&lt;br /&gt;
| tier 3 = +14 MDB&lt;br /&gt;
| tier 4 = +16 MDB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=119797</id>
		<title>White Mage</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=White_Mage&amp;diff=119797"/>
		<updated>2026-06-10T19:13:52Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: /* Job Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot; style=&amp;quot;align-items: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
{{Job Infobox&lt;br /&gt;
| name = White Mage&lt;br /&gt;
| short = WHM&lt;br /&gt;
| expansionpack = Final Fantasy XI&lt;br /&gt;
| unlock = Starter Job&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;[[File:Mandy JOBABRREVIATON noBG.png|center|x300px|alt=cartoon mandragora wearing a white robe, raising its arms with a halo]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party&#039;s survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.&lt;br /&gt;
&lt;br /&gt;
Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.&lt;br /&gt;
&lt;br /&gt;
Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].&lt;br /&gt;
&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|White Mage}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Reraise}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Haste}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Protectra V}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Shellra V}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
== Job Abilities ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[Benediction]]&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|[[Divine Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|45 &lt;br /&gt;
|[[Devotion]] {{changes|was only unlocked via merits in era}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Traits ==&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 25%;&amp;quot; |Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 75%;&amp;quot; |Trait&lt;br /&gt;
{{job trait unlock |level=10 |trait=Magic Defense Bonus }}&lt;br /&gt;
{{job trait unlock |level=15 |trait=Clear Mind }}&lt;br /&gt;
{{job trait unlock |level=25 |trait=Auto Regen }}&lt;br /&gt;
{{job trait unlock |level=30 |trait=Magic Defense Bonus |tier=II |trait note={{changes}} {{verification}} }}&lt;br /&gt;
{{job trait unlock |level=35 |trait=Clear Mind |tier=II }}&lt;br /&gt;
{{job trait unlock |level=45 |trait=Clear Mind |tier=III |trait note={{changes}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Divine Veil |trait note={{changes|enhances regen and -na spells}} }}&lt;br /&gt;
{{job trait unlock |level=50 |trait=Magic Defense Bonus |tier=III |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=55 |trait=Clear Mind |tier=IV |trait note={{changes}} }}&lt;br /&gt;
{{job trait unlock |level=65 |trait=Clear Mind |tier=V |trait note={{changes}} }}&lt;br /&gt;
{{job trait unlock |level=70 |trait=Magic Defense Bonus |tier=IV |trait note={{verification}} }}&lt;br /&gt;
{{job trait unlock |level=75 |trait=Clear Mind |tier=VI |trait note={{changes}}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spell List ==&lt;br /&gt;
{{Magic for job}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
{{job skills&lt;br /&gt;
| club = B+&lt;br /&gt;
| staff = C+&lt;br /&gt;
&lt;br /&gt;
| throwing = E&lt;br /&gt;
&lt;br /&gt;
| evasion = E&lt;br /&gt;
| shield = D&lt;br /&gt;
&lt;br /&gt;
| divine = A-&lt;br /&gt;
| healing = A+&lt;br /&gt;
| enhancing = C+&lt;br /&gt;
| enfeebling = C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{job skill caps}}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
=== Group 1 Merits ===&lt;br /&gt;
{| class=&amp;quot;horizon-table jobs-table&amp;quot;; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Divine Seal Recast]]&lt;br /&gt;
| -20 seconds per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cure Cast Time]]&lt;br /&gt;
| -4% per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bar Spell Effect (Merit)|Bar Spell Effect]]&lt;br /&gt;
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Banish Effect]]&lt;br /&gt;
| +2 [[Magic Attack Bonus]] and +2 [[Magic Accuracy]] of [[Holy]] {{changes}}, [[Cure]] {{changes}} and [[Banish]] and increases the duration of the banish effect on [[:Category:Undead|undead]] by 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Regen Effect]]&lt;br /&gt;
| +1/tick increase to amount healed by regen {{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Group 2 Merits ===&lt;br /&gt;
* Currently unavailable on Horizon.&lt;br /&gt;
&amp;lt;!--Currently not active on Horizon. Remove when required.&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;75%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Job Specific Equipment==&lt;br /&gt;
&amp;lt;!--Leave hidden unless needed.=== Horizon Specific Equipment ===&lt;br /&gt;
{| class=&amp;quot;skill-table&amp;quot; style=&amp;quot;background:#000000; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; width=&amp;quot;74%&amp;quot;;&lt;br /&gt;
! width=&amp;quot;8%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; |Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Stats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Artifact Weapons ===&lt;br /&gt;
{{WeaponsTable|title1=Blessed Hammer|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills|title2=Healer&#039;s Cap|title3=Healer&#039;s Pantaloons|title4=Healer&#039;s Bliaut|title5=Healer&#039;s Mitts|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Artifact Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Healer&#039;s Duckbills +1|title2=Healer&#039;s Cap +1|title3=Healer&#039;s Pantaloons +1|title4=Healer&#039;s Bliaut +1|title5=Healer&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt|title2=Cleric&#039;s Duckbills|title3=Cleric&#039;s Cap|title4=Cleric&#039;s Pantaloons|title5=Cleric&#039;s Bliaut|title6=Cleric&#039;s Mitts|title7=Cleric&#039;s Cap|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Armor +1 ===&lt;br /&gt;
{{ArmorTable|title1=Cleric&#039;s Belt +1|title2=Cleric&#039;s Duckbills +1|title3=Cleric&#039;s Cap +1|title4=Cleric&#039;s Pantaloons +1|title5=Cleric&#039;s Bliaut +1|title6=Cleric&#039;s Mitts +1|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
=== Relic Weapon ===&lt;br /&gt;
{{WeaponsTable|title1=Mjollnir|cssclasses=jobs-table|tooltip=true}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
none yet&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JobNav|state=expanded}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=119796</id>
		<title>Category:Horizon Changes</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Category:Horizon_Changes&amp;diff=119796"/>
		<updated>2026-06-10T19:03:36Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: removed verification tag on clear mind (all is known, and bugged tier fixed)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
HorizonXI is an &#039;&#039;&#039;era+&#039;&#039;&#039; Final Fantasy XI private server. &#039;&#039;&#039;Era+&#039;&#039;&#039; means that there are many custom changes and additions made by the development team in an attempt to balance the game more fairly and to make some lesser used content more relevant. This page contains a list of all &#039;&#039;&#039;KNOWN&#039;&#039;&#039; custom changes.&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
&amp;lt;section begin=Warrior/&amp;gt;&lt;br /&gt;
* Minor changes to [[Warrior#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Starts the game with an {{Item Tooltip|Onion Greataxe}} instead of an {{Item Tooltip|Onion Sword}}.&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}.&lt;br /&gt;
&amp;lt;section begin=Defender/&amp;gt;*[[Defender]] provides -25% enmity loss reduction when taking damage (works with WAR sub job). Additionally gives a +10% chance to block with a shield for WAR main job only. &amp;lt;section end=Defender/&amp;gt;&amp;lt;section end=Warrior/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Provoke/&amp;gt;* [[Provoke]] now receives an additional 250 [[Enmity|cumulative enmity (CE)]] when [[Defender]] is active and Warrior is set as the main job. This number is reduced to +180 when Warrior is set as the support job.&amp;lt;section end=Provoke/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
&amp;lt;section begin=Monk/&amp;gt;&lt;br /&gt;
* Minor changes to [[Monk#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* The [[Artifact Weapon]] [[Beat Cesti]] has been replaced with the custom item {{Item Tooltip|Tekko Kagi}}.&lt;br /&gt;
* Moderate changes to the relic weapon {{Item Tooltip|Spharai}}.&lt;br /&gt;
&amp;lt;section begin=Boost/&amp;gt;* [[Boost]] has a larger [[attack]] bonus of 20%, a longer recast of 30 seconds, and a duration 3 minutes. {{Verification}}&amp;lt;section end=Boost/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Focus/&amp;gt;* [[Focus]] is learned at level 15 instead of 25, and has a 3 minute duration. {{Verification}}&amp;lt;section end=Focus/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Dodge/&amp;gt;* [[Dodge]] is learned at level 25, has a 3 minute duration, and increases [[Guarding Skill|guard rate]] by ???. {{Verification}}&amp;lt;section end=Dodge/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Chakra/&amp;gt;* [[Chakra]]&#039;s recast time has been reduced to 2 minutes, down from 3. It also removes multiple status effects the player is inflicted with.&amp;lt;section end=Chakra/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Chi Blast/&amp;gt;&lt;br /&gt;
* [[Chi Blast]] now also removes 1 mob buff ([[Dispel]]). Testing is required to see whether this effect is random. {{Verification}}&lt;br /&gt;
* [[Boost|Boost&#039;s]] effect on [[Chi Blast]] has been lessened from retail.&amp;lt;section end=Chi Blast/&amp;gt;&amp;lt;section end=Monk/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] === &lt;br /&gt;
&amp;lt;section begin=White Mage/&amp;gt;&lt;br /&gt;
* Minor changes to [[White Mage#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Mjollnir}}.&lt;br /&gt;
* +3 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +7, upon reaching level 75.&lt;br /&gt;
&amp;lt;section begin=Devotion/&amp;gt;* [[Devotion]] is available at level 45 instead of via merits.&amp;lt;section end=Devotion/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Divine Veil/&amp;gt;* [[Divine Veil]] can also double the potency and duration of the next [[Regen]] spell, as well as its usual effects, while the job ability [[Divine Seal]] is active.&amp;lt;section end=Divine Veil/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Clear Mind WHM/&amp;gt;* Higher levels of [[Clear Mind]] can be obtained at lower levels than normal, and the effects of certain tiers are increased.&amp;lt;section end=Clear Mind WHM/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Banish-Effect (Merit)/&amp;gt;* The [[Banish Effect (Merit)]] category has been buffed and its effects against [[:Category:Undead|undead]] now extend to [[Cure]] spells and [[Holy]]. - [[Patch Notes: October 13th 2023|Version 1.2]]&amp;lt;section end=Banish-Effect (Merit)/&amp;gt;&lt;br /&gt;
&amp;lt;section end=White Mage/&amp;gt;&lt;br /&gt;
&amp;lt;!-- Keep spells outside of the &amp;quot;section begin&amp;quot;--&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Reraise}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Haste}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Protectra V}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Shellra V}}&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] === &lt;br /&gt;
&amp;lt;section begin=Black Mage/&amp;gt;&lt;br /&gt;
* Minor changes to [[Black Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to {{Item Tooltip|Casting Wand}}.&lt;br /&gt;
* Major changes to the relic weapon {{Item Tooltip|Claustrum}}.&lt;br /&gt;
* +2 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +6, upon reaching level 75.&lt;br /&gt;
&amp;lt;section end=Black Mage/&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Magic}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Debuffs}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Magic Burst}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Poison}}&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
&amp;lt;section begin=Red Mage/&amp;gt;&lt;br /&gt;
* Minor changes to [[Red Mage#Job_Specific_Equipment|Artifact Armor]] and significant changes to {{Item Tooltip|Fencing Degen}}.&lt;br /&gt;
* Starts the game with an {{Item Tooltip|Onion Sword}} instead of an {{Item Tooltip|Onion Dagger}}&lt;br /&gt;
* Major changes to the relic weapon {{Item Tooltip|Mandau}}, including the new [[Adaptive Effect]].&lt;br /&gt;
* 30% reduction in enmity gained from casting [[Enfeebling Magic]] while your main job is Red Mage.&lt;br /&gt;
* [[Fast Cast]] has had its recast reduction halved (cast time reduction is unaffected).&lt;br /&gt;
* +1 to base [[MP Recovered While Healing|MP recovery rate]], for a total of +5, upon reaching level 75.&lt;br /&gt;
&amp;lt;section begin=Convert/&amp;gt;* [[Convert]] has had its recast increased from 10 to 13 minutes.&lt;br /&gt;
* The group 1 merit [[Convert Recast|Convert Recast Reduction]] now only reduces the recast by 12 seconds, down from 20.&amp;lt;section end=Convert/&amp;gt;&amp;lt;section end=Red Mage/&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Magic}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Refresh}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Poison}}&lt;br /&gt;
&lt;br /&gt;
=== [[Thief]] === &lt;br /&gt;
&amp;lt;section begin=Thief/&amp;gt;&lt;br /&gt;
* Minor changes to [[Thief#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Major changes to the relic weapon {{Item Tooltip|Mandau}}, including the new [[Adaptive Effect]].&lt;br /&gt;
* [[Treasure Hunter]] has been removed from {{Item Tooltip|Thief&#039;s Knife}} and has moved to the custom item {{Item Tooltip|Nanaa&#039;s Charm}}.&lt;br /&gt;
&amp;lt;section begin=Perfect Dodge/&amp;gt;* The player&#039;s [[Accuracy]] and [[Ranged Accuracy]] when using [[Perfect Dodge]] are increased by 999.&amp;lt;section end=Perfect Dodge/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Sneak Attack/&amp;gt;* Many elemental type [[:Category:Weapon Skills|weapon skills]] have been changed to the &amp;quot;hybrid&amp;quot; type and will now stack with [[Sneak Attack]].&amp;lt;section end=Sneak Attack/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Triple Attack/&amp;gt;* [[Triple Attack]] is unlocked at level 30 instead of 55.&amp;lt;section end=Triple Attack/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Assassin/&amp;gt;* [[Assassin]] is unlocked at level 50 instead of 60.&amp;lt;section end=Assassin/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Accomplice/&amp;gt;* [[Accomplice]] &amp;lt;span class=&amp;quot;wotglive&amp;quot;&amp;gt;was not available in the current era,&amp;lt;/span&amp;gt; can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and no longer shares a recast timer with [[Collaborator]].&amp;lt;section end=Accomplice/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Collaborator/&amp;gt;* [[Collaborator]] &amp;lt;span class=&amp;quot;wotglive&amp;quot;&amp;gt;was not available in the current era,&amp;lt;/span&amp;gt; can now be used on an alliance (it was party only on retail), has had its level reduced from 65 to 45 and its recast time increased from 1 to 5 minutes. It no longer shares a recast timer with [[Accomplice]] and it now &#039;&#039;redirects 50%&#039;&#039; of the [[Thief]]&#039;s enmity to their chosen target. Note that the chat log will state that you stole the target&#039;s enmity per its retail effect, but its intended effect of redirecting enmity to the target is performed.&amp;lt;section end=Collaborator/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Bully/&amp;gt;* [[Bully]] was not available in the current era, has had its level reduced from 93 to 40, its recast has been lowered from 3 to 1 minute. The ability has been completely reworked, now giving a guaranteed status bolt additional effect proc on monsters within 15 levels of the [[Thief]]. On [[Notorious Monster]]s, the chance of landing a status effect bolt has been increased but not guaranteed. The omni-directional sneak attack portion has been removed.&amp;lt;section end=Bully/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Mug/&amp;gt;* [[Mug]] grants a critical hit rate bonus of 5% on the target monster for 30 seconds. Recast time reduced from 15 minutes to 10 minutes. This activates as a bewildered daze regardless of success of mug; its in-game message reads the &amp;quot;&amp;lt;target&amp;gt;&#039;s Bewildered Daze effect wears off.&amp;quot; after 30 seconds. &amp;lt;section end=Mug/&amp;gt;&amp;lt;section end=Thief/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] === &lt;br /&gt;
&amp;lt;section begin=Paladin/&amp;gt;&lt;br /&gt;
* Minor changes to [[Paladin#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}.&lt;br /&gt;
&amp;lt;section begin=Holy Circle/&amp;gt;* [[Holy Circle]] increased damage for party member against [[:Category:Undead|undead]] mobs. Protects against [[Aggro|blood aggro]] but further testing is required to ascertain how. {{Verification}}&amp;lt;br&amp;gt;Recast has also been doubled to 10 minutes.&amp;lt;section end=Holy Circle/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Chivalry/&amp;gt;* [[Chivalry]] is available at level 45. It was originally a merit ability. Its recast has also been reduced from 20 to 15 minutes.&amp;lt;section end=Chivalry/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Shield Bash/&amp;gt;* The accuracy of the stun component of the job ability [[Shield Bash]] has been increased. It will now provide a similar stun rate to the job ability [[Weapon Bash]]. [[Patch Notes: November 17th 2023| - Version 1.2]]&amp;lt;section end=Shield Bash/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Cover/&amp;gt;* The job ability [[Cover]] is now usable on alliance members. [[Patch Notes: November 17th 2023| Version 1.2]]&lt;br /&gt;
&amp;lt;section end=Cover/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Auto-Refresh-Paladin/&amp;gt;* [[Auto Refresh]]&#039;s level has been reduced to 25, down from 35. &amp;lt;span class=&amp;quot;toaulive&amp;quot;&amp;gt;It wasn&#039;t available until the [[Treasures of Aht Urhgan]] era.&amp;lt;/span&amp;gt;&amp;lt;section end=Auto-Refresh-Paladin/&amp;gt;&lt;br /&gt;
&amp;lt;section Begin=Shield Mastery/&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toaulive&amp;quot;&amp;gt;[[Shield Mastery]] wasn&#039;t available until the [[Treasures of Aht Urhgan]] era.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;section end=Shield Mastery/&amp;gt;&amp;lt;section end=Paladin/&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Clubs}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Shields}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Banish}}&lt;br /&gt;
{{#section:Category:Horizon Changes|Enlight}}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
&amp;lt;section begin=Dark Knight/&amp;gt;&lt;br /&gt;
* Moderate changes to [[Dark Knight#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Minor change to the relic weapon {{Item Tooltip|Apocalypse}}.&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Ragnarok}}.&lt;br /&gt;
&amp;lt;section begin=Arcane Circle/&amp;gt;* [[Arcane Circle]] has a damage bonus against arcana for all parties members as well as providing protection against [[Aggro|magic aggro]]. The recast of this ability has also been doubled to 10 minutes.&lt;br /&gt;
&amp;lt;section begin=Arcane Circle-Recast/&amp;gt;* [[Arcane Circle Recast]] merits now decrease its recast time by 20 seconds per merit, instead of 10.&amp;lt;section end=Arcane Circle-Recast/&amp;gt;&amp;lt;section end=Arcane Circle/&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toau&amp;quot;&amp;gt;&amp;lt;section begin=Desperate Blows/&amp;gt;[[Desperate Blows]] was a merit ability in era.&amp;lt;/li&amp;gt;&amp;lt;li class=&amp;quot;toaulive&amp;quot;&amp;gt;[[Desperate Blows]] was a merit ability in era and wasn&#039;t available until the [[Treasures of Aht Urhgan]] era.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;section end=Desperate Blows/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Souleater/&amp;gt;* [[Souleater]] now has a recast time of 5 minutes, instead of 6.&lt;br /&gt;
&amp;lt;section begin-Souleater-Recast/&amp;gt;* [[Souleater Recast]] merits now decreases its recast by 10 seconds per merit, instead of 12.&amp;lt;section end=Souleater-Recast/&amp;gt;&amp;lt;section end=Souleater/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Last Resort/&amp;gt;* [[Last Resort]]&#039;s duration has been doubled from 30 to 60 seconds.&amp;lt;section end=Last Resort/&amp;gt;&amp;lt;section end=Dark Knight/&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Poison}}&lt;br /&gt;
&lt;br /&gt;
=== [[Beastmaster]] === &lt;br /&gt;
&amp;lt;section begin=Beastmaster/&amp;gt;&lt;br /&gt;
* Moderate changes to [[Beastmaster#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Guttler}}.&lt;br /&gt;
&amp;lt;section begin=Save My Son/&amp;gt;&lt;br /&gt;
* &amp;lt;strike&amp;gt;The night flowers that need to be examined while doing the [[Save My Son]] quest can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug.&amp;lt;/strike&amp;gt; This seems to be reverted to retail state  after rebase ([https://discord.com/channels/933423693848260678/1467740936762167330 Discord bug report after rebase] &amp;lt;section end=Save My Son/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Ready/&amp;gt;* [[Ready]] wasn&#039;t available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes.&lt;br /&gt;
* Every physical and magical damage dealing TP move is no longer imbued with Skillchain Attributes/Magic Burst Properties.&amp;lt;section end=Ready/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Call Beast/&amp;gt;* Pets will persist through a player zoning.&lt;br /&gt;
* All HQ [[Jug Pet|Familiars]] now cap at 75.&lt;br /&gt;
* All NQ [[Jug Pet|Familiars]] are now 30 minute duration, and HQ are 60 minutes.&lt;br /&gt;
&amp;lt;section end=Call Beast/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Pet Items/&amp;gt;* [[:Category:Pet Items|Pet food]] has been buffed to provide increased HP/stats etc. to pets.&amp;lt;section end=Pet Items/&amp;gt;&amp;lt;section end=Beastmaster/&amp;gt;&lt;br /&gt;
&amp;lt;!-- Hidden as opposed to deleted in case this ability is re-added.&lt;br /&gt;
*&amp;lt;section begin=Bestial Loyalty/&amp;gt;&amp;lt;s&amp;gt;[[Bestial Loyalty]]&amp;lt;/s&amp;gt; - This ability was removed with [[Patch Notes: April 14th 2023|Version 1.1]]. &amp;lt;!--Out of era ability added in, modified to sharing a recast with call beast and a 30 minute cooldown.&amp;lt;section end=Bestial Loyalty/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Call Beast/&amp;gt;&amp;lt;s&amp;gt;[[Call Beast]]&amp;lt;/s&amp;gt; - shared a cooldown with bestial loyalty until it was removed in [[Patch Notes: April 14th 2023|Version 1.1]].&amp;lt;section end=Call Beast/&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
&amp;lt;section begin=Bard/&amp;gt;&lt;br /&gt;
* Minor changes to [[Bard#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Mandau}}.&amp;lt;section end=Bard/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ranger]] ===&lt;br /&gt;
&amp;lt;section begin=Ranger/&amp;gt;&lt;br /&gt;
* Moderate changes to [[Ranger#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Yoichinoyumi}}.&lt;br /&gt;
&amp;lt;section begin=Eagle Eye Shot/&amp;gt;* [[Eagle Eye Shot]] now has 100% accuracy (it could miss in era).&amp;lt;section end=Eagle Eye Shot/&amp;gt; &lt;br /&gt;
&amp;lt;section begin=Scavenge/&amp;gt;* [[Scavenge]] is the updated 2013 version that allows for recovering spent ammo and not fletchings, arrowheads etc.&amp;lt;section end=Scavenge/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Camouflage/&amp;gt;* [[Camouflage|Camouflage]] grants an [[enmity]] reduction on the next attack.&amp;lt;section end=Camouflage/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Velocity Shot/&amp;gt;*[[Velocity Shot]] wasn&#039;t available until the Wings of the Goddess era.&amp;lt;section end=Velocity Shot/&amp;gt;&amp;lt;section end=Ranger/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Dead Aim/&amp;gt;* [[Dead Aim]] is available via the {{Item Tooltip|Sharpshooter&#039;s Ring}} and wasn&#039;t available during the current era.&amp;lt;section end=Dead Aim/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
&amp;lt;section begin=Samurai/&amp;gt;&lt;br /&gt;
* Minor changes to [[Samurai#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Yoichinoyumi}}.&lt;br /&gt;
&amp;lt;section begin=Hasso/&amp;gt;* [[Hasso]] was&#039;t available in the CoP era. It now shares a recast time of 45 seconds with [[Seigan]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.&amp;lt;section end=Hasso/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Seigan/&amp;gt;* [[Seigan]] - was&#039;t available in the CoP era. It now shares a recast time of 45 seconds with [[Hasso]]. The bonus effects of [[Zanshin]] appears to no longer be in effect {{verification}}.&amp;lt;section end=Seigan/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Warding Circle/&amp;gt;* [[Warding Circle]] increases party-wide damage dealt against Demon enemies.&amp;lt;section end=Warding Circle/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Zanshin/&amp;gt;*[[Zanshin]] - Doesn&#039;t gain the activation rate bonus from Hasso/Seigan. It has been reported that it no longer activates on attacks that are guarded, countered or deal 0 damage. {{verification}}&amp;lt;section end=Zanshin/&amp;gt;&amp;lt;section end=Samurai/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
&amp;lt;section begin=Ninja/&amp;gt;&lt;br /&gt;
* Minor changes to [[Ninja#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
&amp;lt;section begin=Mijin Gakure/&amp;gt;* [[Mijin Gakure]] has been replaced with {{Item Tooltip|Mikage}}. - [[Patch Notes: April 14th 2023|Version 1.1]]&amp;lt;section end=Mijin Gakure/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Utsusemi: Ni/&amp;gt;* [[Utsusemi: Ni]] has had its recast increased by 15 seconds.&amp;lt;section end=Utsusemi: Ni/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Utsusemi: Ichi/&amp;gt;* [[Utsusemi: Ichi]] has had its recast increased by 15 seconds.&amp;lt;section end=Utsusemi: Ichi/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Yonin/&amp;gt;[[Yonin]] is learned at Level 20 instead of 40, is modified to reduce [[attack]] by 15%, increase [[enmity]] by 10, reduce recast of [[Utsusemi]] by 10 seconds, and reduce enemy critical chance. It does not grant nor enhances the job trait [[Ninja Tool Expertise]].&amp;lt;section end=Yonin/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Ninja Tool Expertise/&amp;gt;* [[Ninja Tool Expertise]] is learned at Level 40 as a trait. &amp;lt;section end=Ninja Tool Expertise/&amp;gt;&amp;lt;section end=Ninja/&amp;gt;&lt;br /&gt;
{{#section:Category:Horizon Changes|Ninjutsu}}&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] === &lt;br /&gt;
&amp;lt;section begin=Dragoon/&amp;gt;&lt;br /&gt;
* Moderate changes to [[Dragoon#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Moderate changes to the relic weapon {{Item Tooltip|Gungnir}}.&lt;br /&gt;
&amp;lt;section begin=Ancient Circle/&amp;gt;* [[Ancient Circle]] now increases damage dealt by the party to dragon enemies. Its recast time has been increased to 10 minutes.&amp;lt;section end=Ancient Circle/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Steady Wing/&amp;gt;* [[Steady Wing]] was not available in the current era and its level has been reduced from 95 to 30.&amp;lt;section end=Steady Wing/&amp;gt;&amp;lt;section end=Dragoon/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
&amp;lt;section begin=Summoner/&amp;gt;&lt;br /&gt;
* Moderate changes to [[Summoner#Job_Specific_Equipment|Artifact Armor]].&lt;br /&gt;
* Significant changes to the relic weapon {{Item Tooltip|Claustrum}}.&lt;br /&gt;
*&amp;lt;section begin=Whispering Wind/&amp;gt;[[Whispering Wind]] is now available from level 38 and additionally removes some status ailments including: [[Blind (Status Effect)|Blind]], [[Poison (Status Effect)|Poison]], [[Paralysis]], [[Disease]], [[Virus]], [[Petrification]], [[Sleep (Status Effect)|Sleep]], [[Silence (Status Effect)|Silence]] and [[Slow (Status Effect)|Slow]].&amp;lt;section end=Whispering Wind/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Spring Water/&amp;gt;[[Spring Water]] now gives an AoE 2 MP per tick [[Refresh (Status Effect)|refresh]].&amp;lt;section end=Spring Water/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Crimson Howl/&amp;gt;[[Crimson Howl]]&#039;s duration has been increased to 3 minutes.&amp;lt;section end=Crimson Howl/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Ecliptic Growl/&amp;gt;[[Ecliptic Growl]] level has swapped with [[Ecliptic Howl]] and is now unlocked at level 54 as opposed to 43 in era.&amp;lt;section end=Ecliptic Growl/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Ecliptic Howl/&amp;gt;[[Ecliptic Howl]] level has swapped with [[Ecliptic Growl]] and is now unlocked at level 43 as opposed to 54 in era.&amp;lt;section end=Ecliptic Howl/&amp;gt;&amp;lt;section end=Summoner/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Shining Ruby/&amp;gt;[[Shining Ruby]]&#039;s effect can now overwrite itself.&amp;lt;section end=Shining Ruby/&amp;gt;&lt;br /&gt;
*&amp;lt;section begin=Hastega (Blood Pact)/&amp;gt;The value of [[Hastega (Blood Pact)]] has been increased to be inline with the [[White Magic]] spell [[Haste]]. This means the two will be interchangeable and can overwrite each other. The MP cost has also been increased to 129 in era, up from 112.&amp;lt;section end=Hastega (Blood Pact)/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&amp;lt;section begin=Attack&amp;amp;Accuracy/&amp;gt;* [[Attack]] and [[Accuracy]] modifiers have been adjusted as part of a general balancing pass on Horizon. The purpose of these adjustments is to compensate for current and future player power while keeping in mind the addition of new items, job abilities, traits, and merits in the future. - [[Patch Notes: November 17th 2023| Version 1.2]]&amp;lt;section end=Attack&amp;amp;Accuracy/&amp;gt;&lt;br /&gt;
:[[File:Attack&amp;amp;Accuracy_modifiers_1.2.png]]&lt;br /&gt;
* Many [[Clubs]] had their damage increased. &lt;br /&gt;
&amp;lt;section begin=Damage Type Weakness/&amp;gt;* All damage type (piercing, blunt, slashing) bonuses are reduced from 25% to 12.5% against monsters with a particular weakness to one of the types, e.g. birds now only take 12.5% extra damage.&amp;lt;section end=Damage Type Weakness/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=TP/&amp;gt;* [[TP]] is measured in 1000% increments whereas in era this was in 100%.&amp;lt;section end=TP/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Paralyze (Status Effect)/&amp;gt;* If the status effect [[Paralyze (Status Effect)|paralyze]] procs whilst a player attempts to use a scroll, the scroll will no longer be lost.&amp;lt;section end=Paralyze (Status Effect)/&amp;gt;&lt;br /&gt;
=== Experience Points ===&lt;br /&gt;
* Horizon uses Wings of the Goddess [[EXP]] rates.&lt;br /&gt;
* [[Level Sync]] is available and limited to 10 levels before an [[EXP]] penalty begins to take effect. See the level sync page for more information.&lt;br /&gt;
* All [[Experience Scrolls]] give triple the amount of [[EXP]]. - [[Patch Notes: April 14th 2023|Update. 1.1]]&lt;br /&gt;
&lt;br /&gt;
=== [[Weapon Skills]] ===&lt;br /&gt;
* Every [[weapon]] type will now obtain its first [[Weapon Skill|weapon skill]] at skill level 5 instead of skill level 10. - [[Patch Notes: November 17th 2023| Version 1.2]]&lt;br /&gt;
* [[Skillchain]] damage against mobs no longer has a chance of being resisted against non NM/HNM/endgame bosses.&lt;br /&gt;
* Many [[Weapon Skills]] have had their properties changed, but their in-game tooltips do not reflect these changes as of now.&lt;br /&gt;
* Most elemental weapon skills have been changed to [[Hybrid Weapon Skills|hybrid]] and will stack with [[Sneak Attack]]. &lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
**List of WS that where changed to Hybrid: &lt;br /&gt;
***Blade: Chi&lt;br /&gt;
***Blade: Ei&lt;br /&gt;
***Blade: Teki&lt;br /&gt;
***Blade: To&lt;br /&gt;
***Burning Blade&lt;br /&gt;
***Dark Harvest&lt;br /&gt;
***Freezebite&lt;br /&gt;
***Frostbite&lt;br /&gt;
***Hot Shot&lt;br /&gt;
***Raiden Thrust&lt;br /&gt;
***Red Lotus Blade&lt;br /&gt;
***Seraph Blade&lt;br /&gt;
***Shadow of Death&lt;br /&gt;
***Shining Blade&lt;br /&gt;
***Thunder Thrust--&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Click on a weapon type to display changes to the respective Weapon Skills&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Collapsible_Toggle|identifier=archery|text=Archery}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=axe|text=Axe}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=club|text=Club}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=dagger|text=Dagger}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=great-axe|text=Great Axe}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=great-katana|text=Great Katana}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=great-sword|text=Great Sword}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=hand-to-hand|text=Hand-to-Hand}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=katana|text=Katana}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=marksmanship|text=Marksmanship}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=polearm|text=Polearm}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=scythe|text=Scythe}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=staff|text=Staff}} - &lt;br /&gt;
{{Collapsible_Toggle|identifier=sword|text=Sword}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=archery|&lt;br /&gt;
====[[:Category:Archery|Archery]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Archery&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=axe|&lt;br /&gt;
====[[:Category:Axes|Axe]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Axes&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=club|&lt;br /&gt;
====[[:Category:Clubs|Club]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Clubs&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=dagger|&lt;br /&gt;
====[[:Category:Daggers|Dagger]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Daggers&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=great-axe|&lt;br /&gt;
====[[:Category:Great Axes|Great Axe]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Great Axes&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=great-katana|&lt;br /&gt;
====[[:Category:Great Katana|Great Katana]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Great Katana&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=great-sword|&lt;br /&gt;
====[[:Category:Great Swords|Great Sword]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Great Swords&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=hand-to-hand|&lt;br /&gt;
====[[:Category:Hand-to-Hand|Hand-to-Hand]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Hand-to-Hand&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=katana|&lt;br /&gt;
====[[:Category:Katana|Katana]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Katana&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=marksmanship|&lt;br /&gt;
====[[:Category:Marksmanship|Marksmanship]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Marksmanship&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=polearm|&lt;br /&gt;
====[[:Category:Polearms|Polearm]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Polearms&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=scythe|&lt;br /&gt;
====[[:Category:Scythes|Scythe]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Scythes&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=staff|&lt;br /&gt;
====[[:Category:Staves|Staff]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Staves&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Collapsible_Content|identifier=sword|&lt;br /&gt;
====[[:Category:Swords|Sword]]====&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
|tables=WeaponSkills&lt;br /&gt;
|where=WeaponType=&amp;quot;Swords&amp;quot; AND HorizonChanges IS NOT NULL&lt;br /&gt;
|fields=Name=Weapon Skill,HorizonChanges=Horizon Changes&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Signet ===&lt;br /&gt;
&amp;lt;section begin=Signet/&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li class=&amp;quot;toaulive&amp;quot;&amp;gt; The [[Treasures of Aht Urhgan]] Signet bonus changes are in effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;toaulive&amp;quot;&amp;gt;[[Signet]] now gives a bonus to [[HP Recovered While Healing]].&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Signet gives a bonus to EXP rates in [[Chains of Promathia|CoP]] areas only, at the following level ranges:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Level 50-59: 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Level 60-69: 7.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Level 70-75: 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is an additional bonus to EXP when XPing in a &amp;quot;territory not controlled by your home nation&amp;quot; of 5% starting at level 50, but only in [[Chains of Promathia|CoP]] areas.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;section end=Signet/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spells and Magic ==&lt;br /&gt;
&amp;lt;section begin=MP Recovered While Healing/&amp;gt;* Base [[MP Recovered While Healing|MP recovery rate]] starts at 12 per tick. Each [[tick]] thereafter increases by 4. This effect was originally 1 per tick.&lt;br /&gt;
* Certain jobs have a further increase to their base [[MP Recovered While Healing|MP recovery rate]] and MP/tick scaling, due to increases to the scaling of [[Clear Mind]]. &lt;br /&gt;
At level 75, these changes are:&lt;br /&gt;
** [[Red Mage]]: +1 for a total of 5 [[MP Recovered While Healing|MP recovery rate]] scaling per tick&lt;br /&gt;
** [[Black Mage]] and [[Summoner]]: +2 for a total of 6 [[MP Recovered While Healing|MP recovery rate]] scaling per tick&lt;br /&gt;
** [[White Mage]]: +3 for a total of 7 [[MP Recovered While Healing|MP recovery rate]] scaling per tick&amp;lt;section end=MP Recovered While Healing/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Magic Burst/&amp;gt;* [[Magic Burst]]s receive an extra +35 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters.&amp;lt;section end=Magic Burst/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== White Magic ===&lt;br /&gt;
&amp;lt;section begin=White Magic/&amp;gt;Changes to the [[:Category:White Magic|White Magic]] spells: &lt;br /&gt;
&amp;lt;section begin=Reraise/&amp;gt;* [[Reraise]] is available to [[White Mage]]s at level 25 instead of 33.&amp;lt;section end=Reraise/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Haste/&amp;gt;* [[Haste]] has had its recast reduced from 20 to 18 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]&amp;lt;section end=Haste/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Banish/&amp;gt;* The effect of [[Banish]] has been &#039;era+&#039;ed&#039; to inhibit the target undead monster&#039;s TP gain.&amp;lt;section end=Banish/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Protectra V/&amp;gt;* [[Protectra V]] is now obtained via scrolls and not merits.&amp;lt;section end=Protectra V/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Shellra V/&amp;gt;* [[Shellra V]] is now obtained via scrolls and not merits.&amp;lt;section end=Shellra V/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Refresh/&amp;gt;* The cost of [[Refresh]] has been increased from 40 to 50 [[MP]] and its recast time has been decreased from 18 to 16 seconds. - [[Patch Notes: April 14th 2023|Version 1.1]]&amp;lt;section end=Refresh/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Enlight/&amp;gt;* [[Enlight]] wasn&#039;t originally in the [[Chains of Promathia]] era and was a level 85 spell on retail when it did become available. On Horizon is can be learnt by [[Paladin]]s at level 40.&amp;lt;section end=Enlight/&amp;gt;&amp;lt;section end=White Magic/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Black Magic ===&lt;br /&gt;
&amp;lt;section begin=Elemental Magic/&amp;gt;* &#039;&#039;Some&#039;&#039; [[:Category:Elemental Magic|Elemental magic]] scrolls bought from vendors have reduced prices. The amount needs further investigation but appears to be around 40%. Scrolls with reduced prices can be found to be marked as such on the wiki.&amp;lt;section end=Elemental Magic/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Elemental Debuffs/&amp;gt;* [[Elemental Debuff]]s have had their base duration extended from 90 seconds to 120 seconds.&amp;lt;section end=Elemental Debuffs/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Poison/&amp;gt;* [[Poison]]&#039;s [[Damage Over Time|DoT]] effect has been increased from 1 per [[tick]] to 4 per [[tick]].&amp;lt;section end=Poison/&amp;gt;&lt;br /&gt;
* [[Bind]]&#039;s duration is floored at 5 seconds.&lt;br /&gt;
&lt;br /&gt;
=== Ninjutsu ===&lt;br /&gt;
&amp;lt;section begin=Ninjutsu/&amp;gt;&lt;br /&gt;
* Ichi elemental wheel spells are learnable at 12 but only usable from level 15.&lt;br /&gt;
* [[Ninjutsu]] [[Magic Burst]]s receive an extra +50 [[Magic Accuracy]], +35 [[Magic Attack]] and reduced [[Enmity|enmity]] generation, except on notorious monsters. {{verification}}&lt;br /&gt;
*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the ninjutsu.  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;br /&gt;
* Elemental wheel spells receiving a total of +25 magic accuracy. - [[Patch_Notes:_April_14th_2023 #JOB BALANCING|Update 1.1]]&lt;br /&gt;
* All Ninjustu have +15 magic accuracy, with a further +10 for all elemental wheel spells (+25 m.acc total.) This effect is increased to +50 extra magic accuracy on [[Magic Burst Bonus|magic bursts]], on all [[:Category:Notorious Monsters|non-notorious monsters]].&lt;br /&gt;
&amp;lt;section begin=Hojo:Ni/&amp;gt;* [[Hojo: Ni]] provides +40 [[Enmity|cumulative enmity (CE)]] and +450 [[Enmity|volatile enmity (VE)]]. Essentially CE is halved and VE is doubled compared to retail/era.&amp;lt;section end=Hojo:Ni/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Kurayami:Ni/&amp;gt;* [[Kurayami: Ni]] provides +40 [[Enmity|cumulative enmity (CE)]] and +450 [[Enmity|volatile enmity (VE)]]. Essentially CE is halved and VE is doubled compared to retail/era.&amp;lt;section end=Kurayami:Ni/&amp;gt;&amp;lt;section end=Ninjutsu/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
* Many weapons have had weapon skill properties changed to increase their skill chain utility.&lt;br /&gt;
&amp;lt;section begin=Clubs/&amp;gt;* Paladins are able to use most [[Clubs|clubs]] now. Changes have also been made to club weapon skills to make them a viable choice for Paladins.&amp;lt;section end=Clubs/&amp;gt;&lt;br /&gt;
* {{Item Tooltip|Octave Club}} has been changed and has replaced the Kraken Club.&lt;br /&gt;
&amp;lt;!--*Added [[Malignance Sword]].--&amp;gt;&lt;br /&gt;
* Relic weapons: please review the [[Relic Weapons]] page for a complete list of known changes.&lt;br /&gt;
* {{Item Tooltip|Rune Chopper}} had its Latent Effect: Haste reduced from 9% to 2%.&lt;br /&gt;
=== Thief ===&lt;br /&gt;
* {{Item Tooltip|Thief&#039;s Knife}} has been significantly reworked and now provides +18 [[damage]] and [[Occasionally Attacks X Times|occassionally attacks 2 times]]. The original [[Treasure Hunter]] +1 effect can now be obtained via {{Item Tooltip|Nanaa&#039;s Charm}}.&lt;br /&gt;
&lt;br /&gt;
=== Samurai ===&lt;br /&gt;
&amp;lt;section begin=Hagun/&amp;gt;* [[Hagun]]: DMG decreased from 75 to 64.&lt;br /&gt;
** As a result of the damage change, Hagun&#039;s DPS has decreased from 10 to 8.53 with a major indirect nerf to weapon skills due to the high natural Attack+ percentages given by weapon skills such as [[Tachi: Gekko]].&amp;lt;section end=Hagun/&amp;gt;&lt;br /&gt;
=== Ninja ===&lt;br /&gt;
* The recipes for [[Shuriken]], [[Juji Shuriken]], [[Manji Shuriken]] and [[Fuma Shuriken]] have been changed. &lt;br /&gt;
** These can now be bundled together in a pouch, each via a synthesis recipe.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&amp;lt;section begin=Shields/&amp;gt;* [[Shield]]s have been buffed and now have an increased block rate and damage reduction when blocking.&amp;lt;section end=Shields/&amp;gt;&lt;br /&gt;
* All earrings from [[RoZ Rewards]] have been changed.&lt;br /&gt;
* All rings from [[CoP Rewards]] have been changed except for {{Item Tooltip|Rajas Ring}}.&lt;br /&gt;
* {{Item Tooltip|Stealth Earring}} now has the &#039;&#039;enhances &amp;quot;[[Dual Wield]]&amp;quot; effect&#039;&#039; that {{Item Tooltip|Suppanomimi}} used to have.&lt;br /&gt;
* Added [[Shepherd&#039;s Armor Set]] for pet jobs.&lt;br /&gt;
* {{Item Tooltip|Speed Belt}} effect reduced to 5% haste.&lt;br /&gt;
* [[Armada Hauberk Set|Armada Set]] gained a small haste buff of +1~2% per piece.&lt;br /&gt;
* Many of the [[LVL 30 JSE Accessories]] for [[Support Job]]s were modified in an attempt attempt to offer more optimal enhancements.&lt;br /&gt;
** WHM: Mace Belt has been renamed to {{Item Tooltip|Healer&#039;s Belt}}, and its [[latent effect]] was changed from &#039;&#039;[[Club Skill]] +5&#039;&#039; to &#039;&#039;[[Enmity]] -2&#039;&#039;.&lt;br /&gt;
** THF: Dagger Belt has been renamed to {{Item Tooltip|Pilferer&#039;s Belt}}, and its latent effect was changed from &#039;&#039;[[Dagger Skill]] +5&#039;&#039; to &#039;&#039;[[Accuracy]] +3&#039;&#039;.&lt;br /&gt;
** PLD: {{Item Tooltip|Shield Belt}} latent effect was changed from &#039;&#039;[[Shield Skill]] +5&#039;&#039; to &#039;&#039;Enhances [[Shield Mastery]]&#039;&#039;.&lt;br /&gt;
** BRD: {{Item Tooltip|Song Belt}} latent effect was changed from &#039;&#039;[[Singing Skill]] +5&#039;&#039; to &#039;&#039;Madrigal +1&#039;&#039;.&lt;br /&gt;
** RDM: Rapier Belt has been renamed to {{Item Tooltip|Warlock&#039;s Belt}}, and its latent effect was changed from &#039;&#039;[[Sword Skill]] +5&#039;&#039; to &#039;&#039;[[Enspell|Enspell Damage]] +3&#039;&#039;.&lt;br /&gt;
** BLM: Staff Belt has been renamed to {{Item Tooltip|Wizard&#039;s Belt}}, and its latent effect was changed from &#039;&#039;[[Staff Skill]] +5&#039;&#039; to &#039;&#039;[[INT]] +2&#039;&#039;.&lt;br /&gt;
** DRG: Lance Belt has been renamed to {{Item Tooltip|Wyvern Belt}}, and its latent effect was changed from &#039;&#039;[[Polearm Skill]] +5&#039;&#039; to &#039;&#039;[[Haste]] +2%&#039;&#039;.&lt;br /&gt;
* Most [[Artifact Armor]] has had a small stat buff added to &amp;quot;less desireable pieces&amp;quot;.&lt;br /&gt;
* All [[Artifact Weapons]] were changed to level 40, with some adjustments.&lt;br /&gt;
* Many endgame armor pieces were modified from era (e.g. {{Item Tooltip|Koenig Cuirass}}).&lt;br /&gt;
* Some [[Conquest]] items were changed.&lt;br /&gt;
* [[Exp Rings]] have been modified to provide more charges, reduced cooldowns etc. See page for further information.&lt;br /&gt;
* Level 30 [[latent effect]] earrings have been changed.&lt;br /&gt;
* {{Item Tooltip|Yinyang Robe}} now drops in the BCNM [[Waking the Beast]]. - [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
* The recipe for {{Item Tooltip|Sonic Belt}} has been adjusted.&lt;br /&gt;
* {{Item Tooltip|Checkered Scarf}} now reduces maximum HP by 12 instead, and gives +1 to HP and MP recovered while healing.&lt;br /&gt;
&lt;br /&gt;
=== Feet ===&lt;br /&gt;
&amp;lt;section begin=Trotter Boots/&amp;gt;* {{Item Tooltip|Trotter Boots}} can now be obtained via HorizonXI&#039;s custom [[HENM|Hyper Empty Notorious Monsters]] (HENM).&amp;lt;section end=Trotter Boots/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Evokers Boots/&amp;gt;* {{Item Tooltip|Evoker&#039;s Boots}} now have the [[Hidden Effect]] Summoning Magic Casting time -1.&amp;lt;section end=Evokers Boots/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rings ===&lt;br /&gt;
&amp;lt;section begin=Nation Ring/&amp;gt;* Players no longer start with their corresponding nation&#039;s ring (e.g. {{Item Tooltip|San d&#039;Orian Ring}}). Instead they are awarded upon completing Nation Mission 1-3.&amp;lt;section end=Nation Ring/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Back ===&lt;br /&gt;
{{#section:Wyvern Mantle|Wyvern Mantle}}&lt;br /&gt;
&lt;br /&gt;
=== Custom Gear ===&lt;br /&gt;
* [[Buffalo Armor Set]]&lt;br /&gt;
* {{Item Tooltip|Carapace Bullet}}&lt;br /&gt;
* {{Item Tooltip|Deflecting Band}}&lt;br /&gt;
* {{Item Tooltip|Dilation Ring}}&lt;br /&gt;
* {{Item Tooltip|Ducal Aketon}}&lt;br /&gt;
* {{Item Tooltip|Horus&#039;s Helm}}&lt;br /&gt;
* {{Item Tooltip|Luftpause Mark}}&lt;br /&gt;
* {{Item Tooltip|Overlord&#039;s Ring}}&lt;br /&gt;
* {{Item Tooltip|Rucke&#039;s Rung}}&lt;br /&gt;
* {{Item Tooltip|Sprinter&#039;s Belt}}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
* [[Notorious Monster]]s drop the non RA/EX versions of gear and weapons if possible. &lt;br /&gt;
* Warp rings are no longer usable.&lt;br /&gt;
* {{Item Tooltip|Laurel Crown}} is now cosmetic and not able to teleport.&lt;br /&gt;
* Some items are stackable that weren&#039;t in era, e.g. {{Item Tooltip|Yagudo Necklace}}.&lt;br /&gt;
* Coffer Keys and Chest Keys have had their drop rates adjusted across the board. It is believed that they have been increased from &amp;quot;Rare&amp;quot; to &amp;quot;Uncommon&amp;quot;. Further drop rate information can be founds [[Drop Rate|here]]. - [[Patch Notes: December 24th 2022]]&lt;br /&gt;
&lt;br /&gt;
=== Drops ===&lt;br /&gt;
* [[Kirin]] now drops {{Item Tooltip|Shellra V}}. &lt;br /&gt;
&lt;br /&gt;
=== Food ===&lt;br /&gt;
* {{Item Tooltip|Tuna Sushi}} and {{Item Tooltip|Fatty Tuna Sushi}} reworked to give positive stats to [[pets]]. - [[Patch Notes: January 20th 2023|01/20/2023]]&lt;br /&gt;
* {{Item Tooltip|Ikra Gunkan}} and its {{Item Tooltip|Ikra Gunkan +1|+1}} version have been reworked to better suit tanking roles.&lt;br /&gt;
&lt;br /&gt;
== Quests, Missions, &amp;amp; Battlefields ==&lt;br /&gt;
=== New Quests ===&lt;br /&gt;
* [[Fill In]] awards the custom item {{Item Tooltip|Nanaa&#039;s Charm}}, which grants [[Treasure Hunter]] +1.&lt;br /&gt;
* [[Dyer&#039;s Woad Quest]] added.  - [[Patch Notes: April 14th 2023|updated version 1.1]]&lt;br /&gt;
* Custom [[Omni Aketon|quest]] for the multi-nation {{Item Tooltip|Ducal Aketon}}.&lt;br /&gt;
&lt;br /&gt;
=== Quest Updates ===&lt;br /&gt;
* Some quest cooldowns removed, allowing them to be repeated quickly.&lt;br /&gt;
* [[Chocobo&#039;s Wounds]] now only requires about one Vana&#039;diel hour (2.5 minutes) between trades.&lt;br /&gt;
* [[Eco-Warrior (Bastok)]], [[Eco-Warrior (San d&#039;Oria)]] and [[Eco-Warrior (Windurst)]] now award {{Item Tooltip|Dragon Chronicles}} upon completion, which awards between 4,500 and 9,000 EXP.&lt;br /&gt;
&lt;br /&gt;
=== Battlefields ===&lt;br /&gt;
&amp;lt;!--What are the specific changes?--&amp;gt;&lt;br /&gt;
* Multiple adjustments made to loot pools of various [[BCNM]]s. Notable changes are:&lt;br /&gt;
** {{Item Tooltip|Protectra V}} and {{Item Tooltip|Shellra V}}&lt;br /&gt;
** {{Item Tooltip|Enlight}}&lt;br /&gt;
&lt;br /&gt;
* New HorizonXI specific items added to [[BCNM]]s such as:&lt;br /&gt;
** [[Shepherd&#039;s Armor Set]]&lt;br /&gt;
&lt;br /&gt;
==== BCNM ====&lt;br /&gt;
* [[Early Bird Catches The Wyrm]] - {{Item Tooltip|Wyrm Beard}} now has a 50% chance of dropping. - [[Patch Notes: April 14th 2023|Update 1-1]]&lt;br /&gt;
* [[Steamed Sprouts]] - {{Item Tooltip|Morbolger Vine}} now has a chance to drop. - [[Patch Notes: April 14th 2023|Update 1-1]]&lt;br /&gt;
&amp;lt;section begin=Under Observation/&amp;gt;* Scrolls no longer drop from [[Under Observation]] and have been replace with items &amp;quot;that fetch reasonable amounts of gil from vendor NPCs&amp;quot;. - [[Patch Notes: June 15th 2024| Version 1.2.2]]&amp;lt;section end=Under Observation/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== KSNM ====&lt;br /&gt;
* [[Contaminated Colosseum]] - {{Item Tooltip|Morbolger Vine}} now has a 100% chance of dropping. - [[Patch Notes: April 14th 2023|Update 1-1]]&lt;br /&gt;
&lt;br /&gt;
==== Quest Battlefields ====&lt;br /&gt;
* [[Waking the Beast]]&lt;br /&gt;
** Difficulty of the fight has been increased. - [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
** Drop rate of weapons has been increased. - [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
** {{Item Tooltip|Yinyang Robe}} has been added as a possible drop. - [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
&lt;br /&gt;
== Custom Content ==&lt;br /&gt;
=== HENM ===&lt;br /&gt;
* The custom tiered endgame content [[HENM|Hyper Empty Notorious Monsters]] (HENM) has been added. Adventurers must obtain a certain amount of clears of each tier before they can progress to the next. Various rewards are available from each tier. Progress is reset weekly.&lt;br /&gt;
=== Horizon Adventuring Assistance Program===&lt;br /&gt;
* The [[Horizon Adventuring Assistance Program]] (HAAP) was added to reward players who have cleared certain content when they help those who haven&#039;t.&lt;br /&gt;
&lt;br /&gt;
=== Horizon Adventurer Rewards Program ===&lt;br /&gt;
* [[Horizon Adventurer Rewards Program]] (HARP) was implemented to reward players who assisted in the beta testing of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
== Crafting, Gathering, Fishing ==&lt;br /&gt;
* Many gathered items (such as ores) are now stackable.&lt;br /&gt;
* Many &#039;NPC-able&#039; recipes e.g. {{Item Tooltip|Darksteel Pick}} have had their NPC price reduced.&lt;br /&gt;
* The delay between HELM attempts has been lowered by 1 second. - [[Patch Notes: January 6th 2023|01/06/2023]]&lt;br /&gt;
&lt;br /&gt;
=== Chocobo Digging ===&lt;br /&gt;
* Now has visible skill-up messages when undertaking in the activity.&lt;br /&gt;
* Real life daily limit in place.&lt;br /&gt;
* Loot pools have been changed to increase the amount of profitable locations. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
=== Clamming ===&lt;br /&gt;
* Clamming loot pools have been reworked to make the activity more worthwhile. &lt;br /&gt;
&lt;br /&gt;
=== Excavation ===&lt;br /&gt;
* Pools in [[Tahrongi Canyon]], [[Maze of Shakhrami]], [[Attohwa Chasm]] and [[Korroloka Tunnel]] have been adjusted to increase the value of harvesting. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
&amp;lt;section begin=Fishing/&amp;gt;* [[Fishing]] is only available once adventurers have obtained level 15.&lt;br /&gt;
* Fishing Pools respawn at set intervals, thought to be at the in-game time of: 00:00, 4:00, 6:00, 7:00, 17:00, 18:00 and 20:00, but needs verification. {{verification}}&lt;br /&gt;
* The log will say you have Moghancement: Fishing Skill HorizonXI specific changes as a HorizonXI QoL change so you can recognize it&#039;s working as a +1 fishing skill.&amp;lt;section end=Fishing/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Harvesting ===&lt;br /&gt;
* Pools in [[West Sarutabaruta]] and [[Giddeus]] have been adjusted to increase the value of harvesting. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* May now be done in [[Beaucedine Glacier]]. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Sickle|Sickles]] no longer break but only when an adventurer is wearing the full [[Field Tunica Set]].&lt;br /&gt;
&lt;br /&gt;
=== Logging ===&lt;br /&gt;
* Pools in [[Buburimu Peninsula]], [[Lufaise Meadows]], [[Misareaux Coast]], [[Yuhtunga Jungle]] and [[Yhoator Jungle]] have been adjusted to increase the value of logging. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
=== Mining ===&lt;br /&gt;
* [[Oldton Movalpolos]] and [[Newton Movalpolos]] Mining Points have had their item pools adjusted to increase the value of mining in these zones. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
== Monsters ==&lt;br /&gt;
&amp;lt;section begin=Treants/&amp;gt;* The monster family [[:category:Treants|Treants]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]&amp;lt;section end=Treants/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Morbols/&amp;gt;* The monster family [[:Category:Morbols|morbols]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]&amp;lt;section end=Morbols/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Funguars/&amp;gt;* The monster family [[:Category:Funguars|funguars]] are now weak to [[Slashing|slashing]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]&amp;lt;section end=Funguars/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Crabs/&amp;gt;* The monster family [[:Category:Crabs|crabs]] are now weak to [[Blunt|blunt]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]&amp;lt;section end=Crabs/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Uragnites/&amp;gt;* The monster family [[:Category:Uragnites|uragnites]] are now weak to [[Blunt|blunt]] damage. - [[Patch Notes: November 17th 2023|Patch 1.2 part 1]]&amp;lt;section end=Uragnites/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=beastmens seal/&amp;gt;* Beastmen seals weren&#039;t storable with [[Shami]] until September 2008. [https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source].&lt;br /&gt;
* [[Beastmen&#039;s Seal]]s no longer drop from any level one mobs. - [[Patch Notes: June 15th 2024|Patch 1.2.2]]&amp;lt;section end=beastmens seal/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=kindreds seal/&amp;gt;* Kindred seals weren&#039;t storable with [[Shami]] until September 2008. [https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source].&amp;lt;section end=kindreds seal/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Regular Mobs ===&lt;br /&gt;
* Mob distribution in some zones has been changed. Instances of both mobs being moved and/or removed.&lt;br /&gt;
* [[:Category:Horizon Custom Content/Monsters|New mobs]] have been added to many zones to increase the amount of xping locations.&lt;br /&gt;
* The respawn time of certain [[Respawn Time|Dungeon]] type mobs has been reduced to 5 minutes, in line with outdoor zone respawn times. However, this change is &#039;&#039;&#039;NOT&#039;&#039;&#039; across the board for all dungeon mobs. Mob pages are continually updated when respawn times are verified.&lt;br /&gt;
&lt;br /&gt;
=== Notorious Monsters ===&lt;br /&gt;
* The [[???]] for [[Forced Spawn]] notorious monsters have a respawn time of 2 minutes, as of [[Patch Notes: November 17th 2023|Patch 1.2 part 1]].&lt;br /&gt;
** &amp;quot;The respawn time of many ???s across the world has been lowered to 2 minutes. This includes many ???s used in end game content.&amp;quot; It is currently unknown whether this change applies to some or all NM ??? pops.&lt;br /&gt;
* Various notorious monsters have claimshield in place.&lt;br /&gt;
&lt;br /&gt;
== Endgame ==&lt;br /&gt;
===Sky===&lt;br /&gt;
* [[Despot]] has a 2 hour cooldown (reduced) before the lottery re-opens. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Steam Cleaner]] has a 2 hour cooldown (reduced) before the lottery re-opens. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Zipacna]] respawns 2-3 hours (reduced) after its previous death. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Mother Globe]] respawns 2-3 hours (reduced) after its previous death. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Faust]] respawns 2-3 hours (reduced) after its previous death. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Curtana]] ??? respawns 2-3 hours (reduced) after being found. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Ullikummi]] is force spawned by trading a diorite to its corresponding ???. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Diorite]]s drop from [[Aura Statue]]s at a rate of 1%. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
* [[Kirin]] will always drop at least 1 abjuration. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
===Limbus===&lt;br /&gt;
* [[Cosmo-Cleanse]] can be obtained just short of every 72 hours. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* The Armoury Crate spawned by defeating [[Proto-Ultima]] will now always drop a [[Silver Chip]], [[Cerulean Chip]], or [[Orchid Chip]]. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* The damage of Proto-Ultima&#039;s [[Holy II]] has been increased. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* [[Citadel Buster]] will now always begin casting once Proto-Ultima reaches 20% health. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
===Sea===&lt;br /&gt;
* [[Ix&#039;aern (Dark Knight)]] will not reraise itself more than 20 times per spawn. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&lt;br /&gt;
===Dynamis===&lt;br /&gt;
* The level range of monsters in Dynamis zones has been tightened and the maximum level range of Dynamis monsters has been increased. The purpose of this change is to make Dynamis monsters more challenging. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
* New NPCs added: [[Billrox]], [[Bronzvox]] and [[Sheltrix]]. Each will convert one hundred pieces of Dynamis Currency into single pieces of currency. - [[Patch Notes: April 14th 2023|Version 1.1]]&lt;br /&gt;
&amp;lt;section begin=Dynamis/&amp;gt;* [[Dynamis - Bastok]], [[Dynamis - Jeuno]], [[Dynamis - San d&#039;Oria]] &amp;amp; [[Dynamis - Windurst]] have had their average ancient currency yields lowered by roughly eight percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]]&lt;br /&gt;
* [[Dynamis - Buburimu]], [[Dynamis - Qufim]] &amp;amp; [[Dynamis - Valkurm]] have had their average ancient currency yields increased by roughly sixty percent. - [[Patch Notes: June 15th 2024|Version 1.2.2]]&amp;lt;section end=Dynamis/&amp;gt;&lt;br /&gt;
==== [[Dynamis Lord]] ====&lt;br /&gt;
* Now drops at least ONE 100 piece.&lt;br /&gt;
&lt;br /&gt;
==== [[Dynamis - Tavnazia]] ====&lt;br /&gt;
* The era+ item {{Item Tooltip|Sack of Dream Sand}} has been confirmed to drop from [[Diabolos Heart]]. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Spade.&lt;br /&gt;
* The era+ items [[Dream Collar]] and [[Dream Ribbon]] are confirmed to drop from [[Diabolos Spade]]. It is suspected but needs verification that is also drops from Diabolos Club/Diamond/Heart.&lt;br /&gt;
&lt;br /&gt;
=== HNM ===&lt;br /&gt;
*The three kings have been moved back to their original zones of [[Dragon&#039;s Aery]], [[Valley of Sorrows]], and [[Behemoth&#039;s Dominion]]. - [[Patch Notes: November 17th 2023|Update  11/17/2023]]&lt;br /&gt;
* The three kings have had their respawn changed to be every 22-23 hours, with 10 minute spawn windows.&lt;br /&gt;
==== [[Aspidochelone]] ====&lt;br /&gt;
* Now drops the custom item {{Item Tooltip|Ancient Adamantoise Egg}}.&lt;br /&gt;
* See [[Aspidochelone|Aspid&#039;s]] page for information it&#039;s era+ mechanic changes.&lt;br /&gt;
&amp;lt;!-- content add and then removed. Preserving as a record and incase changes are remade.&lt;br /&gt;
*&amp;lt;s&amp;gt; Each of the 3 ground kings can spawn in multiple zones. &amp;quot;These monsters will now only spawn in one small area in each of the relative zones that they spawn in.&amp;quot; - &amp;lt;/s&amp;gt; [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
* &amp;lt;s&amp;gt;Each of the 3 ground kings will always spawn in a different location to the previous day. &amp;quot;Fearful of the Adventuring alliance&#039;s activities the three ground kings now refuse to spawn in the same zone twice in a row.&amp;quot; - &amp;lt;/s&amp;gt; [[Patch Notes: June 4th 2023|Update 06/04/2023]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Behemoth]] &amp;amp; [[King Behemoth]] can spawn in [[Qufim Island]]&amp;lt;/s&amp;gt; - removed in [[Patch Notes: June 4th 2023|Update 06/04/2023]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== System ==&lt;br /&gt;
* All [[Auction House]]s are linked and each character has a 21 item limit.&lt;br /&gt;
* [[Bazaar]] tax is set to 10% across the world.&lt;br /&gt;
* Yells only appear in the log whilst being inside a town or city zone.&lt;br /&gt;
* Items inside a players [[Storage]] can be accessed in [[Jeuno]] as well as their home nation.&lt;br /&gt;
&amp;lt;section begin=Mog Wardrobe/&amp;gt;* [[Mog Wardrobe]]s 1 &amp;amp; 2 can be obtained via certain progress conditions. See the page for further details. This wasn&#039;t available until well beyond Horizon&#039;s current era.&lt;br /&gt;
* Wardrobe 8 is now available but only for storing cosmetic items. - [[Patch Notes: November 17th 2023| Version 1.2]]&amp;lt;section end=Mog Wardrobe/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Mog Satchel/&amp;gt;* [[Mog Satchel]] is available by linking your [https://discord.gg/horizonxi Discord] and in-game character.&amp;lt;section end=Mog Satchel/&amp;gt;&lt;br /&gt;
* Players may have 2 linkshells equipped at the same time.&lt;br /&gt;
* Key items sort into 4 categories: [[:Category:Temporary_Key_Items|Temporary Key Items]], [[:Category:Permanent Key Items|Permanent Key Items]], [[:Category:Claim_Slips|Claim Slips]] and [[:Category:Magical_Maps|Magical Maps]]. These categories were only introduced in June 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]).&lt;br /&gt;
* Macro books were only introduced in November 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source]).&lt;br /&gt;
* [[Mog House]] exit cutscenes are disabled and Mog House home points are enabled.&lt;br /&gt;
&amp;lt;section begin=rareex/&amp;gt;* [[Exclusive]] items &#039;&#039;&#039;cannot&#039;&#039;&#039; be delivered to characters on the same account unlike on retail where they can.&amp;lt;section end=rareex/&amp;gt;&lt;br /&gt;
* {{Item Tooltip|Lynx Leather}} for the quest [[The Gobbiebag Part VII]] was only available during the Wings of the Goddess era but can be obtained on Horizon via the crafting of [[HENM]] drops.&lt;br /&gt;
&lt;br /&gt;
=== Commands ===&lt;br /&gt;
&amp;lt;section begin=Commands/&amp;gt;* New [[:Category:Commands|command]] - [[Command/!unstuck|!unstuck]]&lt;br /&gt;
* New [[:Category:Commands|command]] - [[Command/!uptime|!uptime]]&lt;br /&gt;
* The command [[Command/bstpet|bstpet]] is available. It was only available much later than the CoP era.&amp;lt;section end=Commands/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== NPCs: ===&lt;br /&gt;
* All [[Outpost Teleportation]] NPCs have been located in their era accurate positions. Their locations were adjusted in December 2008 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source]).&lt;br /&gt;
* New [[Outpost Teleportation]] NPCs have been added to Jeuno. See [[Twinkstix]]/[[Burnstix]]/[[Sprinkstix]].&lt;br /&gt;
* Two new Warp Tarus have been added to [[Windurst Woods]] - [[Port Windurst]]. See [[Polo-Colo]]/[[Mumbo-Bumbo]].&lt;br /&gt;
* The [[Chocobo]] rental NPCs in [[Yhoator Jungle]] and [[Eastern Altepa Desert]] are out of era, only being introduced in June 2007 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2007 source])!&lt;br /&gt;
* [[Nomad Moogle]]s in Selbina and Mhaura were only added in June 2008 ([https://www.bg-wiki.com/ffxi/The_History_of_Final_Fantasy_XI/2008 source]).&lt;br /&gt;
&lt;br /&gt;
== Claimed adjustments from their website. ==&lt;br /&gt;
&lt;br /&gt;
=== Server Settings ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Launch Expansion&#039;&#039;&#039;: Chains of Promathia (&amp;quot;CoP&amp;quot;)&lt;br /&gt;
* &#039;&#039;&#039;Level Cap&#039;&#039;&#039;: 75&lt;br /&gt;
* &#039;&#039;&#039;Launch Patch Date&#039;&#039;&#039;: April 17, 2006 (day before ToAU update)&lt;br /&gt;
* &#039;&#039;&#039;Accounts/Characters&#039;&#039;&#039;: 1 account (single box) and 3 characters per IP address&lt;br /&gt;
* &#039;&#039;&#039;Movement Speed&#039;&#039;&#039;: 40 - Level 75 cap era default movement speed (-20% speed)&lt;br /&gt;
* &#039;&#039;&#039;Experience Rates&#039;&#039;&#039;: 1.0 - Wings of the Goddess (“WoTG”) EXP rates&lt;br /&gt;
* &#039;&#039;&#039;Crafting Rates&#039;&#039;&#039;: 1.0&lt;br /&gt;
* &#039;&#039;&#039;Level Sync&#039;&#039;&#039;: Launch System - Unlimited Sync with scaling penalty (see “System: Level Sync” section below)&lt;br /&gt;
* &#039;&#039;&#039;Equipment Scaling (Level Sync)&#039;&#039;&#039;: Disabled&lt;br /&gt;
* &#039;&#039;&#039;Auction House&#039;&#039;&#039;: Stocked by players - 21 item limit per character&lt;br /&gt;
* &#039;&#039;&#039;Fishing&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Gardening&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Chocobo Digging&#039;&#039;&#039;: Enabled&lt;br /&gt;
* &#039;&#039;&#039;Dynamis&#039;&#039;&#039;: CoP era with 71 hour lockout (reduced from 72), rumors state it is an entirely new system built by the devs from scratch.&lt;br /&gt;
* &#039;&#039;&#039;Claim Shield&#039;&#039;&#039;: Added to prominent NMs to provide a fair playing experience for all players. HorizonXI uses a lottery based claim shield system where each person has the opportunity to act on the mob once for a chance to claim the monster. After all players have acted and the claim window has closed, the monster will randomly select one person who acted on it and give them the claim. Multiple actions taken on a monster during the lottery do not increase your chances at claiming - each person can only enter the claim lottery once before the lottery window ends.&lt;br /&gt;
* &#039;&#039;&#039;Inventory Expansions&#039;&#039;&#039;: Mog Wardrobes 1 and 2, and Mog Satchel to be unlocked by completing certain objectives (see “System: Inventory Expansion” section below)&lt;br /&gt;
* &#039;&#039;&#039;Treasure Hunter&#039;&#039;&#039;: Era accurate (we used SE&#039;s official Treasure Hunter chart to build our system)&lt;br /&gt;
* &#039;&#039;&#039;Era accurate drop rates&#039;&#039;&#039;: Drop rates for all items have been adjusted to reflect the era experience more accurately&lt;br /&gt;
&lt;br /&gt;
== Verification Needed ==&lt;br /&gt;
* [[Counterstance]] reduces more defense than normal and doesn&#039;t give any positive buffs.&lt;br /&gt;
* Gravity movement speed issues. Fixed with update on 03/03/2023? {{Verification}}&lt;br /&gt;
&lt;br /&gt;
== Horizon/Retail DATs Comparison ==&lt;br /&gt;
This section will be viewable following completion of the code rebase to ensure the highest accuracy of the data.&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Assassin%27s_Culottes_%2B1&amp;diff=119643</id>
		<title>Assassin&#039;s Culottes +1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Assassin%27s_Culottes_%2B1&amp;diff=119643"/>
		<updated>2026-06-01T23:31:06Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: fixed +enm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Assassin&#039;sCulottes+1.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| icon id = &lt;br /&gt;
| name = Assassin&#039;s Culottes +1&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{stat|def|35}} {{stat|HP|+25}} {{Stat|Enmity|+5}}&amp;lt;br/&amp;gt; {{stat|Steal|+5}} &amp;lt;br/&amp;gt; &#039;&#039;&#039;Enhances &amp;quot;[[Gilfinder]]&amp;quot; effect&#039;&#039;&#039;&lt;br /&gt;
| level = 75&lt;br /&gt;
| jobs = [[Thief|THF]]&lt;br /&gt;
| set = Assassin&#039;s Attire +1 Set&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
&amp;lt;!--| reforged relic armor =  Plunderer&#039;s Culottes--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--{{Trials&lt;br /&gt;
|Trial 4711 = (Assassin&#039;s Culottes +2)&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Quests===&lt;br /&gt;
Obtained by trading the following items to [[Sagheera]] in [[Port Jeuno]]:&lt;br /&gt;
*[[Assassin&#039;s Culottes]]&lt;br /&gt;
*[[Assassin&#039;s Culotte -1]]&lt;br /&gt;
*[[Sailcloth]]&lt;br /&gt;
*[[Tukuku Whiteshell|T. Whiteshell]] x26&lt;br /&gt;
[[Category:Relic Armor +1]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Detonator&amp;diff=119243</id>
		<title>Detonator</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Detonator&amp;diff=119243"/>
		<updated>2026-05-07T11:50:21Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Had OOE agi mod, and listed the 2.0 cRatio mult as a horizon change (it&amp;#039;s not)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| type = Marksmanship&lt;br /&gt;
| skill level = 250&lt;br /&gt;
| main jobs = [[Ranger]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[Corsair]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| quest = Shoot First, Ask Questions Later&lt;br /&gt;
| description = Delivers a single-hit attack. Damage varies with [[TP]].&lt;br /&gt;
| weapon skill type = Physical&lt;br /&gt;
| skillchain property = Fusion&lt;br /&gt;
| skillchain property 2 = Transfixion&lt;br /&gt;
| agi modifier = 30%&lt;br /&gt;
| damage multiplier 1 = 1.50&lt;br /&gt;
| damage multiplier 2 = 2.00&lt;br /&gt;
| damage multiplier 3 = 2.50&lt;br /&gt;
| notes =&lt;br /&gt;
* Despite the lack of a [[STR]] weaponskill mod, STR is still the most potent stat for increasing this weaponskill&#039;s damage to the point at which [[fSTR2]] is capped.&lt;br /&gt;
[[Detonator]] has a 2.0x attack multiplier&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*[[Detonator]] is only available to [[Ranger]]s&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; and Corsairs&amp;lt;/span&amp;gt;. While other jobs can attain the required 250 Marksmanship skill, they cannot use [[Detonator]].&lt;br /&gt;
*Marksmanship skill level 250 is attainable by Rangers&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; and Corsairs&amp;lt;/span&amp;gt; at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Marksmanship&lt;br /&gt;
| level = 250&lt;br /&gt;
| jobs = Ranger/Corsair&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=MP_Recovered_While_Healing&amp;diff=119166</id>
		<title>MP Recovered While Healing</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=MP_Recovered_While_Healing&amp;diff=119166"/>
		<updated>2026-04-25T21:10:07Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&amp;lt;!--&#039;&#039;&#039;WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon&#039;s current era put-off date.&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
[[category:stats]]&lt;br /&gt;
Equipment or food with this trait will increase the set number of [[Magic Points]] recovered while resting. The first recovery [[tick]] requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
Base MP recovery rate starts at 12.  Each tick thereafter increases by four {{changes|Increased. Era is +1.}}.  The sequence goes as follows:&lt;br /&gt;
*1st tick: 12MP recovered  (from 0 to 12 MP)&lt;br /&gt;
*2nd tick: 16MP recovered  (from 12 to 28 MP)&lt;br /&gt;
*3rd tick: 20MP recovered  (from 28 to 48 MP)&lt;br /&gt;
*etc~&lt;br /&gt;
&lt;br /&gt;
Abilities gained from jobs or equipment increase the base and/or the increment increase.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
;Example 1&lt;br /&gt;
:Base character with [[Clear Mind|Clear Mind I]] &#039;&#039;&#039;&#039;&#039;or&#039;&#039;&#039;&#039;&#039; MP Recovered While Healing +3:&amp;lt;br/&amp;gt;(&#039;&#039;Possible ways for this include Level 15 [[Black Mage]] or any Level 1 character eating an [[Acorn Cookie]]&#039;&#039;)&lt;br /&gt;
:*1st tick: 15MP recovered  (from 0 to 15 MP)&lt;br /&gt;
:*2nd tick: 19MP recovered  (from 15 to 34 MP)&lt;br /&gt;
:*3rd tick: 23MP recovered  (from 34 to 57 MP)&lt;br /&gt;
:*etc~&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
;Example 2&lt;br /&gt;
:Base character with [[Clear Mind|Clear Mind I]] &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; MP Recovered While Healing +3:&lt;br /&gt;
:*1st tick: 18MP recovered  (from 0 to 18 MP)&lt;br /&gt;
:*2nd tick: 22MP recovered  (from 18 to 40 MP)&lt;br /&gt;
:*3rd tick: 26MP recovered  (from 40 to 66 MP)&lt;br /&gt;
:*etc~&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
;Example 3&lt;br /&gt;
:Base character with [[Clear Mind|Clear Mind III]] &#039;&#039;&#039;&#039;&#039;or&#039;&#039;&#039;&#039;&#039; MP Recovered While Healing +12 {{changes}}:&lt;br /&gt;
:*1st tick: 24MP recovered (from 0 to 24 MP)&lt;br /&gt;
:*2nd tick: 38MP recovered (from 24 to 52 MP)&lt;br /&gt;
:*3rd tick: 32MP recovered (from 52 to 84 MP)&lt;br /&gt;
:*etc~&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-container-item-2&amp;quot;&amp;gt;&lt;br /&gt;
;Example 4&lt;br /&gt;
:Base character with [[Clear Mind|Clear Mind V]] (+17 hMP and +2 increase to recovery increment):&lt;br /&gt;
:*1st tick: 29MP recovered (from 0 to 29 MP)&lt;br /&gt;
:*2nd tick: 35MP recovered (from 29 to 64 MP)&lt;br /&gt;
:*3rd tick: 41MP recovered (from 64 to 105 MP)&lt;br /&gt;
:*etc~&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
All increments are cumulative.  If you are interrupted while healing (from standing or being damaged) recovery is reset back to base. If you are healing, even at max HP and MP, and your max increases during this time (such as coming out of weakened status), the culmination applies, and you will not start healing at base.&lt;br /&gt;
&lt;br /&gt;
*{{changes}} Certain jobs gain an increase to their base [[MP Recovered While Healing]], and the increased amount per tick,  when reaching 75. See the [[:Category:Horizon Changes|Horizon Changes]] section for further information.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
===Shield===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Flat Shield]]&lt;br /&gt;
|[[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[DRK]] / [[SMN]] / [[BLU]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;znm&amp;quot;&lt;br /&gt;
| 71&lt;br /&gt;
| [[Legion Scutum]]&lt;br /&gt;
| All&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;wotg&amp;quot;&amp;gt;&lt;br /&gt;
===Grip===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Ariesian Grip]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&amp;lt;br/&amp;gt;[[Campaign]]:+20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| [[Mana Wand]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Pilgrim&#039;s Wand]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| 29&lt;br /&gt;
| [[Spiro Staff]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| 32&lt;br /&gt;
| [[High Mana Wand]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| [[Blessed Hammer]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +3 {{changes|hmp +3 was added}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| [[Dark Staff]]&lt;br /&gt;
| All&lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| [[Pluto&#039;s Staff]]&lt;br /&gt;
| All&lt;br /&gt;
| +10&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 68&lt;br /&gt;
| [[Kinnara Pole]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Reserve Captain&#039;s Mace]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{stat|citizens|San d&#039;Oria}} +7&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Senior Gold Musketeer&#039;s Rod]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{stat|citizens|Bastok}} +7&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Master Caster&#039;s Pole]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| {{stat|citizens|Windurst}} +8&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 71&lt;br /&gt;
| [[Astral Staff]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[Zen Pole]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[BST]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 75&lt;br /&gt;
| [[Dorje]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau besieged&amp;quot;&amp;gt;&lt;br /&gt;
===Ranged===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Imperial Dart]]&lt;br /&gt;
| All&lt;br /&gt;
| {{stat|besieged}} +2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Head===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Lunar Cap]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| 10&lt;br /&gt;
| [[Sol Cap]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| [[Storm Turban]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 55&lt;br /&gt;
| [[Cobra Hat]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[THF]] / [[DRK]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[COR]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[DNC]] / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot; &lt;br /&gt;
| 60&lt;br /&gt;
| [[Puppetry Taj]]&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
| {{stat|automaton}} +3&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 68&lt;br /&gt;
| [[Curate&#039;s Hat]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[BRD]] / [[DRG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[COR]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[DNC]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 69&lt;br /&gt;
| [[Mirror Tiara]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[BRD]] / [[DRG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[COR]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[DNC]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hydra Beret]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| [[Volunteer&#039;s Khud]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[RDM]] / [[THF]] / [[PLD]] / [[BST]] / [[BRD]] / [[DRG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[COR]] / [[PUP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Oracle&#039;s Cap]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Yigit Turban]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Healer&#039;s Cap +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 74&lt;br /&gt;
| [[Puppetry Taj +1]]&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
| {{stat|automaton}} +3&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Wizard&#039;s Petasos +1]]&lt;br /&gt;
| [[BLM]]&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau nyzul&amp;quot;&lt;br /&gt;
| 75&lt;br /&gt;
| [[Goliard Chapeau]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Republican Silver Medal]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| [[Beak Necklace]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| [[Beak Necklace +1]]&lt;br /&gt;
| All&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[Checkered Scarf]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[THF]] / [[DRK]] / [[BRD]] / [[RNG]] / [[SMN]]&lt;br /&gt;
| +1 {{changes|hmp +1 was added}}&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[Pachamac&#039;s Collar]]&lt;br /&gt;
| All&lt;br /&gt;
| +2 {{changes|has hmp +2 instead of hmp +1}}&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 60&lt;br /&gt;
| [[Grandiose Chain]]&lt;br /&gt;
| All&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;mmm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Gnole Torque]]&lt;br /&gt;
| All&lt;br /&gt;
| +3&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 75&lt;br /&gt;
| [[Phi Necklace]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Salvage]]: +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Body=== &lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| [[Pilgrim Tunica]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| [[Seer&#039;s Tunic]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| [[Seer&#039;s Tunic +1]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Salutary Robe]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Salutary Robe +1]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 57&lt;br /&gt;
| [[Vivacity Coat]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 57&lt;br /&gt;
| [[Vivacity Coat +1]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Yigit Gomlek]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[Errant Houppelande]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[Mahatma Houppelande]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +6&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Oracle&#039;s Robe]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Evoker&#039;s Doublet +1]]&lt;br /&gt;
| [[SMN]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Healer&#039;s Briault +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +5&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 74&lt;br /&gt;
| [[Magus Jubbah +1]]&lt;br /&gt;
| [[BLU]]&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 74&lt;br /&gt;
| [[Scholar&#039;s Gown +1]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Warlock&#039;s Tabard +1]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Wizard&#039;s Coat +1]]&lt;br /&gt;
| [[BLM]]&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| [[Ice Gauntlets]]&lt;br /&gt;
| [[DRK]] / [[PLD]]&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 60&lt;br /&gt;
| [[Sadhu Cuffs]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[RNG]] / [[SMN]] / [[PUP]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Latent Effect]]: +1&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[Scorpion Gauntlets]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[DNC]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;quot;[[Silence (Status Effect)|Silence]]&amp;quot; +4&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[Scorpion Gauntlets +1]]&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[DNC]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;quot;[[Silence (Status Effect)|Silence]]&amp;quot; +5&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hydra Gloves]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Oracle&#039;s Gloves]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 73&lt;br /&gt;
| [[Storm Gages]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Assault]]: +3&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 73&lt;br /&gt;
| [[Genie Gages]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[DRK]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Waist===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| [[Mohbwa Sash]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| [[Mohbwa Sash +1]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Qiqirn Sash]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Qiqirn Sash +1]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| [[Reverend Sash]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Cleric&#039;s Belt]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Duelist&#039;s Belt]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Hierarch Belt]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[DRK]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Legs===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Baron&#039;s Slops]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[THF]] / [[DRK]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[COR]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| [[Libra Subligar]]&lt;br /&gt;
| [[RDM]] / [[BRD]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hydra Brais]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Yigit Seraweels]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Oracle&#039;s Braconi]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Wizard&#039;s Tonban +1]]&lt;br /&gt;
| [[BLM]]&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Feet===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hydra Gaiters]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| [[Numerist Pumps]]&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Lord&#039;s Sabatons]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[King&#039;s Sabatons]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| +4&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Arborist Nails]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Avocat Pigaches]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|- class=&amp;quot;toau znm&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Oracle&#039;s Pigaches]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Healer&#039;s Duckbills +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[Choral Slippers +1]]&lt;br /&gt;
| [[BRD]]&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau nyzul&amp;quot;&lt;br /&gt;
| 75&lt;br /&gt;
| [[Goliard Clogs]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Back===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Wizard&#039;s Mantle]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Latent Effect]]: +1&lt;br /&gt;
|- class=&amp;quot;treasurecasket&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| [[Casaba Melon Tank]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Weather|Fire weather]]: +3&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| [[Storm Cape]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[Assault]]: +2&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 60&lt;br /&gt;
| [[Invigorating Cape]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[BLU]] / [[PUP]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;wotg&amp;quot;&amp;gt; / [[SCH]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 69&lt;br /&gt;
| [[Viator Cape]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Campaign]]: +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| [[Warlock&#039;s Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Latent Effect]]: +1&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| [[Sylph Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Latent Effect]]: +1&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| [[Boroka Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| [[Antivenom Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau assault&amp;quot;&lt;br /&gt;
| 62&lt;br /&gt;
| [[Magnifying Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[Relaxing Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +2&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| [[Rapture Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[Magnetic Earring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
{| class=&amp;quot;horizon-table gear-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Name&lt;br /&gt;
! Jobs&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| [[Variable Ring]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Garrison]]: +1~&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[Sanation Ring]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| [[Enchantment]]: +3&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| [[Volunteer&#039;s Ring]]&lt;br /&gt;
| All&lt;br /&gt;
| [[Besieged]]: +5&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Star Ring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot;&lt;br /&gt;
| 72&lt;br /&gt;
| [[Celestial Ring]]&lt;br /&gt;
| All&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
===Buffs===&lt;br /&gt;
{| class=&amp;quot;horizon-table ffxi-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source&lt;br /&gt;
! Target&lt;br /&gt;
! Duration&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Healer&#039;s Roll]] ([[COR]] 20)&lt;br /&gt;
| party&lt;br /&gt;
| 5 min&lt;br /&gt;
| -3 to +15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;WARNING: Some of the food in this list could be beyond HorizonXI&#039;s current era put-off date and therefore not be available on HorizonXI.&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;horizon-table ffxi-table table-sm sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Duration&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]]&lt;br /&gt;
| 5 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Chocolate]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Boscaiola]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocolate Crepe]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Croute]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Snoll Gelato]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavnazian Taco]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Windurst Taco]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Boscaiola +1]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Leremieu Taco]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin Pie +1]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Angler Stewpot]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Curry]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Pudding]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Chamomile Tea]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gateau aux Fraises]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Drink]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Curry]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Irmik Helvasi]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Marron Glace]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Menemen]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mille-Feuille]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mont Blanc]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Soup]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Curry]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Yayla Corbasi]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Curry]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoni]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bijou Glace]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Flurry Courante]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Kuchen +1]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Squirrel&#039;s Delight]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Witch Soup]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama Tart]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Rice Dumpling]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Bass Croute]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Rice Cake]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Roast Mushroom]]&lt;br /&gt;
| 30 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Pie +1]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Melon Pie +1]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Seraph&#039;s Kiss]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sub-Zero Gelato]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Baked Apple]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Boiled Tuna Head]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Jelly]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Steak]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedgehog Pie]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Moogle Pie]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Risotto]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sutlac]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Yayla Corbasi +1]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Menemen +1]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Elysian Eclair]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Royale]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dusky Indulgence]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Tea]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Lebkuchen Manse]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Midwinter Dream]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Vermillion Jelly]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Porcupine Pie]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Witch Risotto]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Acorn Cookie]]&lt;br /&gt;
| 3 min&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Opo-opo Tart]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Timbre Timbers Taco]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Witch Kabob]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Jelly]]&lt;br /&gt;
| 90 min&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Stew]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocomilk]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Coffee]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Sophic Stew]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinna-cookie]]&lt;br /&gt;
| 3 min&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Aileen&#039;s Delight]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloody Chocolate]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart Chocolate]]&lt;br /&gt;
| 60 min&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Buche au Chocolat]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Love Chocolate]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Maple Cake]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Stew]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange Cake]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin Cake]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Truelove Chocolate]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Witch Stew]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ginger Cookie]]&lt;br /&gt;
| 3 min&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Cookie]]&lt;br /&gt;
| 5 min&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Choco-delight]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperial Coffee +1]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Silken Sash]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Silken Siesta]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Silken Squeeze]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvan Excursion]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Coin Cookie]]&lt;br /&gt;
| 5 min&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocolate Cake]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Mushroom Sautee]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Yogurt Cake]]&lt;br /&gt;
| 3 hours&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Cookie]]&lt;br /&gt;
| 5 min&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambrosia]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Silken Smile]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Silken Spirit]]&lt;br /&gt;
| 4 hours&lt;br /&gt;
| +7&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Frost&amp;diff=118438</id>
		<title>Frost</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Frost&amp;diff=118438"/>
		<updated>2026-03-14T19:27:11Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: fix MP cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Collapse Sections}}{{Infobox Magic&lt;br /&gt;
| spell name = Frost&lt;br /&gt;
| icon = File:Elemental-debuff-menu.png&lt;br /&gt;
| type = Black Magic&lt;br /&gt;
| skill = Elemental&lt;br /&gt;
| description = Deals &#039;&#039;&#039;[[Ice|{{Ice|ice}}]]&#039;&#039;&#039; damage that lowers an enemy agility and gradually reduces its HP.&lt;br /&gt;
| mp = 25&lt;br /&gt;
| element = Ice&lt;br /&gt;
| blm level = 22&lt;br /&gt;
| casting time = 2.5&lt;br /&gt;
| recast time = 10&lt;br /&gt;
| affected targets = single&lt;br /&gt;
| base duration = 120 seconds{{changes}}&lt;br /&gt;
| horizon changes = duration extended to 120 seconds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Scroll_of_Frost.png|Frost}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Scroll&lt;br /&gt;
| icon id = 4844&lt;br /&gt;
| name = Scroll of Frost&lt;br /&gt;
| jobs = BLM&lt;br /&gt;
| level = 22&lt;br /&gt;
| description = Teaches the black magic Frost.&amp;lt;br&amp;gt;Deals ice damage that lowers an&amp;lt;br&amp;gt;enemy&#039;s Agility and gradually reduces&amp;lt;br&amp;gt;its HP.&lt;br /&gt;
| notes = The damage over time and amount by which target agility is lowered is determined entirely by the INT of the caster and is not subject to the difference in INT between caster and target.&amp;lt;ref&amp;gt;[http://wiki.ffo.jp/html/1778.html JP Wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*~39 INT: Target stat -5, 1 HP/3 seconds&lt;br /&gt;
*40~69 INT: Target stat -7, 2 HP/3 seconds&lt;br /&gt;
*70~99 INT: Target stat -9, 3 HP/3 seconds&lt;br /&gt;
*100~149 INT: Target stat -11, 4 HP/3 seconds&lt;br /&gt;
*150~ INT: Target stat -13, 5 HP/3 seconds&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
The Group 2 [[Elemental Magic Debuff Duration]] Merit Point Category will extend the duration of this spell by 12 seconds per merit level, to a maximum of 60 seconds.&lt;br /&gt;
&lt;br /&gt;
The Group 2 [[Elemental Magic Debuff Potency]] Merit Point Category lowers the targets stat by an additional 2 and increase the damage over time by an additional 1 HP/3 seconds per merit level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Elemental Debuffs interact with each other using the same rules of the Elemental wheel. Frost overwrites Choke and is overwritten by Burn.&lt;br /&gt;
*[[Burn]], [[Choke]], and [[Shock]] may all be present on the same target.&lt;br /&gt;
*[[Drown]], [[Frost]], and [[Rasp]] may all be present on the same target.&lt;br /&gt;
&lt;br /&gt;
See the [[Elemental Debuff]] page for further details.&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Elemental Debuffs}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|700}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Scrolls|Black Magic|search=Scroll_of_Frost}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 2,262 - 2,556 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|[[Regine]]&lt;br /&gt;
|{{Location|Port San d&#039;Oria|J-8}}&lt;br /&gt;
|[[Standard Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Aroro]]&lt;br /&gt;
|{{Location|Port Windurst|H-8}}&lt;br /&gt;
|[[Standard Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zaira]]&lt;br /&gt;
|{{Location|Bastok Markets|H-5}}&lt;br /&gt;
|[[Standard Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{{ElementalNavbox}}&lt;br /&gt;
[[Category:Elemental Magic]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Slug_Shot&amp;diff=118338</id>
		<title>Slug Shot</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Slug_Shot&amp;diff=118338"/>
		<updated>2026-03-05T23:34:06Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| type = Marksmanship&lt;br /&gt;
| skill level = 175&lt;br /&gt;
| main or sub jobs = [[Ranger]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[Corsair]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| description = Delivers an inaccurate attack that deals quadruple damage. [[Ranged Accuracy|Accuracy]] varies with [[TP]].&lt;br /&gt;
| skillchain property = Reverberation&lt;br /&gt;
| skillchain property 2 = Transfixion&lt;br /&gt;
| skillchain property 3 = Detonation&lt;br /&gt;
| agi modifier = 30%&lt;br /&gt;
| damage multiplier 1 = 5.00&lt;br /&gt;
| damage multiplier 2 = 5.00&lt;br /&gt;
| damage multiplier 3 = 5.00&lt;br /&gt;
| effect by tp = [[Ranged Accuracy|Accuracy]]&lt;br /&gt;
| effect by tp 1 = -50&lt;br /&gt;
| effect by tp 2 = 0&lt;br /&gt;
| effect by tp 3 = {{verification}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*Slug Shot is only natively available to Rangers&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; and Corsairs&amp;lt;/span&amp;gt;. While other jobs can obtain the required 175 Marksmanship skill, they must use Ranger&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; or Corsair&amp;lt;/span&amp;gt; as their support job in order to gain access to Slug Shot.&lt;br /&gt;
*Marksmanship skill level 175 is obtainable by the following jobs at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Marksmanship&lt;br /&gt;
| level = 175&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Sidewinder&amp;diff=118337</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Sidewinder&amp;diff=118337"/>
		<updated>2026-03-05T23:33:55Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Filled in known Acc penalties, 3k is unconfirmed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| name = Sidewinder&lt;br /&gt;
| type = Archery&lt;br /&gt;
| icon = {{WSIcon|Archery|Wi}}&lt;br /&gt;
| skill level = 175&lt;br /&gt;
| main or sub jobs = [[Ranger]]&lt;br /&gt;
| description =  Delivers an inaccurate attack that deals quintuple damage. [[Accuracy]] varies with [[TP]].&lt;br /&gt;
| equipment alignment = Aqua&lt;br /&gt;
| equipment alignment 2 = Light&lt;br /&gt;
| equipment alignment 3 = Breeze&lt;br /&gt;
| element = None&lt;br /&gt;
| skillchain property = Reverberation&lt;br /&gt;
| skillchain property 2 = Transfixion&lt;br /&gt;
| skillchain property 3 = Detonation&lt;br /&gt;
| str modifier = 16%&lt;br /&gt;
| agi modifier = 25%&lt;br /&gt;
| damage multiplier 1 = 5.00&lt;br /&gt;
| damage multiplier 2 = 5.00&lt;br /&gt;
| damage multiplier 3 = 5.00&lt;br /&gt;
| effect by tp = Accuracy&lt;br /&gt;
| effect by tp 1 = -50&lt;br /&gt;
| effect by tp 2 = 0&lt;br /&gt;
| effect by tp 3 = {{verification}}&lt;br /&gt;
}}&lt;br /&gt;
==Levels==&lt;br /&gt;
*Sidewinder is only natively available to [[Ranger]]s. While other jobs can obtain the required 175 Archery skill, they must use Ranger as their support job in order to gain access to Sidewinder.&lt;br /&gt;
*Archery skill level 175 is obtainable by the following jobs at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Archery&lt;br /&gt;
| level = 175&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Slug_Shot&amp;diff=118336</id>
		<title>Slug Shot</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Slug_Shot&amp;diff=118336"/>
		<updated>2026-03-05T23:32:40Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Known era Info, replicated in LSB. 2k/3k acc penalties aren&amp;#039;t confirmed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| type = Marksmanship&lt;br /&gt;
| skill level = 175&lt;br /&gt;
| main or sub jobs = [[Ranger]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; / [[Corsair]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| description = Delivers an inaccurate attack that deals quadruple damage. [[Ranged Accuracy|Accuracy]] varies with [[TP]].&lt;br /&gt;
| skillchain property = Reverberation&lt;br /&gt;
| skillchain property 2 = Transfixion&lt;br /&gt;
| skillchain property 3 = Detonation&lt;br /&gt;
| agi modifier = 30%&lt;br /&gt;
| damage multiplier 1 = 5.00&lt;br /&gt;
| damage multiplier 2 = 5.00&lt;br /&gt;
| damage multiplier 3 = 5.00&lt;br /&gt;
| effect by tp = [[Ranged Accuracy|Accuracy]]&lt;br /&gt;
| effect by tp 1 = -50&lt;br /&gt;
| effect by tp 2 = {{verification}}&lt;br /&gt;
| effect by tp 3 = {{verification}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*Slug Shot is only natively available to Rangers&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; and Corsairs&amp;lt;/span&amp;gt;. While other jobs can obtain the required 175 Marksmanship skill, they must use Ranger&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt; or Corsair&amp;lt;/span&amp;gt; as their support job in order to gain access to Slug Shot.&lt;br /&gt;
*Marksmanship skill level 175 is obtainable by the following jobs at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Marksmanship&lt;br /&gt;
| level = 175&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118293</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118293"/>
		<updated>2026-02-27T08:12:03Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, IV, V, and VI are stronger on Horizon.&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* White Mage levels are Horizon Changes {{changes}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118292</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118292"/>
		<updated>2026-02-27T08:10:13Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, IV, V, and VI are stronger on Horizon.&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* White Mage levels are Horizon Changes and not yet verified.{{verification}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Clear_Mind&amp;diff=118291</id>
		<title>Talk:Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Clear_Mind&amp;diff=118291"/>
		<updated>2026-02-27T08:09:50Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: /* Testing 11/20/2023 and Beyond (tested CMIV in rebase) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just to preserve some of my testing:&amp;lt;br&amp;gt;&lt;br /&gt;
WHM Level 20: 70, 85, 104, 127, 154 - 15, 19, 23 - signet&amp;lt;br&amp;gt;&lt;br /&gt;
WHM Level 46 199, 221, 248, 280 - 22, 27, 32 - signet&lt;br /&gt;
&lt;br /&gt;
== Testing 11/20/2023 and Beyond ==&lt;br /&gt;
After the latest patch, there has been a further fix to clear mind. Being added are currently tested tiers of [[Clear Mind]] in HXI. (9/30/2024) If anyone can test mages at intermediate levels I would appreciate it.&lt;br /&gt;
Rebase has fixed the inconsistency in CMIV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +10 MP Recovered While Healing, +1MP Scaling (+22, +27, +32... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +13 MP Recovered While Healing +1MP Scaling (+25, +30, +35... MP per Tick){{verification}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +17 MP Recovered While Healing +2MP Scaling (+29, +35, +41... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +21 MP Recovered While Healing +3MP Scaling (+33, +40, +47... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And here is the new testing for each job:&lt;br /&gt;
&lt;br /&gt;
=== White Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 15: 15, 19, 23&lt;br /&gt;
* Level 22: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 37: 18, 22, 26&lt;br /&gt;
* Level 43: 18, 22, 26&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 46: 22, 27, 32 (from above)&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 59: 25, 30, 35&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 67: 29, 35, 41&lt;br /&gt;
* Level 74: 29, 35, 41&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 75: 33, 40, 47&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Black Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 20: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 40: 22, 27, 32&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 46: 21, 25, 29{{verification}}&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 50: 24, 28, 32&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 29, 35, 41&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Red Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 75: 22, 27, 32&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summoner ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 18: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 40: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 24, 28, 32{{verification}}&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Testing 11/15/2023 ==&lt;br /&gt;
Please add to this page with any testing results, following the format being used. Please ensure that you are &#039;&#039;&#039;NOT&#039;&#039;&#039; gaining any hMP bonuses from food, gear, signet etc.&lt;br /&gt;
=== White Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&lt;br /&gt;
*Level 22: 15, 19, 23&lt;br /&gt;
*Level 30: 15, 19, 23&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&lt;br /&gt;
*Level 42: 18, 22, 26&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&lt;br /&gt;
*Level 46: 21, 25, 29&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&lt;br /&gt;
*Level 59: 24, 28, 32&lt;br /&gt;
*Level 60: 24, 28, 32&lt;br /&gt;
*Level 64: 24, 28, 32&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&lt;br /&gt;
*Level 65: 27, 31, 35&lt;br /&gt;
*Level 74: ??? Important to get this data.&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(30, 34, 38)&lt;br /&gt;
*Level 75: 33, 40, 47&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Black Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&lt;br /&gt;
*Level 74: 27, 31, 35&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Red Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&lt;br /&gt;
*Level 43: 15, 19, 23&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&lt;br /&gt;
*Level 74: ??? Important to get this data.&lt;br /&gt;
*Level 75: 21, 25, 29&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Summary of Testing ===&lt;br /&gt;
We have noticed the increase to base hMP from our testing. We need a little further testing to be sure but it&#039;s quite clear that when WHM, BLM and RDM (other jobs not tested yet) hit 75, they gain the increase to base hMP. It&#039;s also clear to see that this increase &#039;&#039;&#039;DOES NOT&#039;&#039;&#039; come from the [[Clear Mind]] trait. We can tell this from BLM&#039;s hMP behaviour. At level 74 they already have access to Clear Mind V and upon gaining level 75, still have this tier of the trait. They do however gain the increase the extra base hMP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As we can see that other jobs also get a boost to base hMP but differing amounts, it&#039;s looks very much that this bonus is job based as opposed to trait based. Going forward we need some hMP figures for further jobs, including none mage jobs too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Testing clear mind traits in progress...&lt;br /&gt;
&lt;br /&gt;
Subjobs do not appear to affect main job clear mind trait.&lt;br /&gt;
&lt;br /&gt;
Data shows that BLM75 and SMNN75 gets &amp;quot;Clear Mind V&amp;quot; trait.  (29...35...41...)&lt;br /&gt;
&lt;br /&gt;
WHM75 HMP is showing something different, 30 +4hmp per tick (30...34...38...42)&lt;br /&gt;
&lt;br /&gt;
BLM50 in Sacrarium HMP is showing 24...28...32...36...40&lt;br /&gt;
&lt;br /&gt;
BLM70 HMP is showing &amp;quot;Clear mind III&amp;quot; trait.  (27...31...35...39) &lt;br /&gt;
&lt;br /&gt;
BLM20 has clear mind I&lt;br /&gt;
&lt;br /&gt;
BLM32 has clear mind II&lt;br /&gt;
&lt;br /&gt;
BLM46 showing base HMP of +24.  Ticks of +4.  Looks like clear mind III is base +24.  Clear mind IV is base +27.&lt;br /&gt;
&lt;br /&gt;
-TXToast&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Clear_Mind&amp;diff=118290</id>
		<title>Talk:Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Clear_Mind&amp;diff=118290"/>
		<updated>2026-02-27T08:08:40Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: /* White Mage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just to preserve some of my testing:&amp;lt;br&amp;gt;&lt;br /&gt;
WHM Level 20: 70, 85, 104, 127, 154 - 15, 19, 23 - signet&amp;lt;br&amp;gt;&lt;br /&gt;
WHM Level 46 199, 221, 248, 280 - 22, 27, 32 - signet&lt;br /&gt;
&lt;br /&gt;
== Testing 11/20/2023 and Beyond ==&lt;br /&gt;
After the latest patch, there has been a further fix to clear mind. Being added are currently tested tiers of [[Clear Mind]] in HXI. (9/30/2024) If anyone can test mages at intermediate levels I would appreciate it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +10 MP Recovered While Healing, +1MP Scaling (+22, +27, +32... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +12 MP Recovered While Healing +0MP Scaling (+24, +28, +32... MP per Tick){{verification}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +17 MP Recovered While Healing +2MP Scaling (+29, +35, +41... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: +21 MP Recovered While Healing +3MP Scaling (+33, +40, +47... MP per Tick)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And here is the new testing for each job:&lt;br /&gt;
&lt;br /&gt;
=== White Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 15: 15, 19, 23&lt;br /&gt;
* Level 22: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 37: 18, 22, 26&lt;br /&gt;
* Level 43: 18, 22, 26&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 46: 22, 27, 32 (from above)&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 59: 25, 30, 35&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 67: 29, 35, 41&lt;br /&gt;
* Level 74: 29, 35, 41&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Level 75: 33, 40, 47&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Black Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 20: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 40: 22, 27, 32&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 46: 21, 25, 29{{verification}}&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 50: 24, 28, 32&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 29, 35, 41&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Red Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 75: 22, 27, 32&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summoner ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 18: 15, 19, 23&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 40: 18, 22, 26&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 67: 24, 28, 32{{verification}}&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Testing 11/15/2023 ==&lt;br /&gt;
Please add to this page with any testing results, following the format being used. Please ensure that you are &#039;&#039;&#039;NOT&#039;&#039;&#039; gaining any hMP bonuses from food, gear, signet etc.&lt;br /&gt;
=== White Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&lt;br /&gt;
*Level 22: 15, 19, 23&lt;br /&gt;
*Level 30: 15, 19, 23&lt;br /&gt;
&#039;&#039;&#039;Clear Mind II&#039;&#039;&#039;&lt;br /&gt;
*Level 42: 18, 22, 26&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&lt;br /&gt;
*Level 46: 21, 25, 29&lt;br /&gt;
&#039;&#039;&#039;Clear Mind IV&#039;&#039;&#039;&lt;br /&gt;
*Level 59: 24, 28, 32&lt;br /&gt;
*Level 60: 24, 28, 32&lt;br /&gt;
*Level 64: 24, 28, 32&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&lt;br /&gt;
*Level 65: 27, 31, 35&lt;br /&gt;
*Level 74: ??? Important to get this data.&lt;br /&gt;
&#039;&#039;&#039;Clear Mind VI&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(30, 34, 38)&lt;br /&gt;
*Level 75: 33, 40, 47&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Black Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind V&#039;&#039;&#039;&lt;br /&gt;
*Level 74: 27, 31, 35&lt;br /&gt;
*Level 75: 29, 35, 41&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Red Mage ===&lt;br /&gt;
&#039;&#039;&#039;Clear Mind I&#039;&#039;&#039;&lt;br /&gt;
*Level 43: 15, 19, 23&lt;br /&gt;
&#039;&#039;&#039;Clear Mind III&#039;&#039;&#039;&lt;br /&gt;
*Level 74: ??? Important to get this data.&lt;br /&gt;
*Level 75: 21, 25, 29&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;At 75 base hMP: +1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Summary of Testing ===&lt;br /&gt;
We have noticed the increase to base hMP from our testing. We need a little further testing to be sure but it&#039;s quite clear that when WHM, BLM and RDM (other jobs not tested yet) hit 75, they gain the increase to base hMP. It&#039;s also clear to see that this increase &#039;&#039;&#039;DOES NOT&#039;&#039;&#039; come from the [[Clear Mind]] trait. We can tell this from BLM&#039;s hMP behaviour. At level 74 they already have access to Clear Mind V and upon gaining level 75, still have this tier of the trait. They do however gain the increase the extra base hMP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As we can see that other jobs also get a boost to base hMP but differing amounts, it&#039;s looks very much that this bonus is job based as opposed to trait based. Going forward we need some hMP figures for further jobs, including none mage jobs too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Testing clear mind traits in progress...&lt;br /&gt;
&lt;br /&gt;
Subjobs do not appear to affect main job clear mind trait.&lt;br /&gt;
&lt;br /&gt;
Data shows that BLM75 and SMNN75 gets &amp;quot;Clear Mind V&amp;quot; trait.  (29...35...41...)&lt;br /&gt;
&lt;br /&gt;
WHM75 HMP is showing something different, 30 +4hmp per tick (30...34...38...42)&lt;br /&gt;
&lt;br /&gt;
BLM50 in Sacrarium HMP is showing 24...28...32...36...40&lt;br /&gt;
&lt;br /&gt;
BLM70 HMP is showing &amp;quot;Clear mind III&amp;quot; trait.  (27...31...35...39) &lt;br /&gt;
&lt;br /&gt;
BLM20 has clear mind I&lt;br /&gt;
&lt;br /&gt;
BLM32 has clear mind II&lt;br /&gt;
&lt;br /&gt;
BLM46 showing base HMP of +24.  Ticks of +4.  Looks like clear mind III is base +24.  Clear mind IV is base +27.&lt;br /&gt;
&lt;br /&gt;
-TXToast&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118289</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118289"/>
		<updated>2026-02-27T08:08:07Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, V, and VI are stronger on Horizon.{{verification}}&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* White Mage levels are Horizon Changes and not yet verified.{{verification}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118288</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=118288"/>
		<updated>2026-02-27T08:07:39Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: LSB has fixed the glitch in CMIV&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, V, and VI are stronger on Horizon.{{verification}}&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* White Mage levels are Horizon Changes and not yet verified.{{verification}}&lt;br /&gt;
* Clear Mind IV currently does not have era+ improvements.{{Verification}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:ShepherdsArmorSet.png&amp;diff=117882</id>
		<title>File:ShepherdsArmorSet.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:ShepherdsArmorSet.png&amp;diff=117882"/>
		<updated>2026-02-14T19:53:28Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shepherd%27s_Armor_Set&amp;diff=117880</id>
		<title>Shepherd&#039;s Armor Set</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shepherd%27s_Armor_Set&amp;diff=117880"/>
		<updated>2026-02-14T19:53:12Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Adding picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:armor]]&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ShepherdsArmorSet.png|Shepherd&#039;s Armor Set}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
A custom HorizonXI {{Changes}} set for [[BST]]/[[DRG]]/[[SMN]]&amp;lt;span class=&amp;quot;toau&amp;quot;&amp;gt;/[[PUP]]&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Pieces:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Storage Options:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ArmorTable&lt;br /&gt;
|title1=Shepherd&#039;s Bonnet&lt;br /&gt;
|title2=Shepherd&#039;s Doublet&lt;br /&gt;
|title3=Shepherd&#039;s Bracers&lt;br /&gt;
|title4=Shepherd&#039;s Hose&lt;br /&gt;
|title5=Shepherd&#039;s Boots&lt;br /&gt;
|cssclasses=gear-table&lt;br /&gt;
|tooltip=true}}&lt;br /&gt;
&lt;br /&gt;
==Set Summary==&lt;br /&gt;
*&#039;&#039;&#039;[[Defense]]&#039;&#039;&#039; +56&lt;br /&gt;
*&#039;&#039;&#039;[[HP]]&#039;&#039;&#039; +4&lt;br /&gt;
*&#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;[[HP Recovered While Healing]]&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;[[MP Recovered While Healing]]&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Accuracy]]&#039;&#039;&#039; +5&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Magic Accuracy]]&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Attack]]&#039;&#039;&#039; +5&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Magic Attack Bonus|Magic Atk. Bonus]]&amp;quot;&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: Adds [[Regen]] effect&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Defense|DEF]]&#039;&#039;&#039; +1&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[Evasion]]&#039;&#039;&#039; +3&lt;br /&gt;
*&#039;&#039;&#039;[[Pet]]: [[STR]]+3, [[INT]]+3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[category:Armor]]&lt;br /&gt;
[[category:Armor Sets]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:Adaman_Breeches.png&amp;diff=117833</id>
		<title>File:Adaman Breeches.png</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:Adaman_Breeches.png&amp;diff=117833"/>
		<updated>2026-02-14T02:36:16Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Not well-cropped, if someone wants to clean it up or find a better picture.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Not well-cropped, if someone wants to clean it up or find a better picture.&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117832</id>
		<title>Adaman Breeches</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117832"/>
		<updated>2026-02-14T02:35:02Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Added era+ haste 1%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Adaman Breeches.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Adaman Breeches&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{Stat|DEF|37}} {{Stat|MP|-20}} {{Stat|VIT|-10}} {{Stat|Accuracy|+6}}&amp;lt;br&amp;gt;{{Stat|Attack|+6}} {{Stat|Evasion|-6}} {{Stat|Haste|+1%}}&lt;br /&gt;
| level = 73&lt;br /&gt;
| jobs = [[WAR]] / [[DRK]] / [[BST]]&lt;br /&gt;
| set = Adaman Hauberk Set&lt;br /&gt;
| storable = {{Storable|Porter Moogle|02}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added {{Stat|Haste|+1%}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Abjuration===&lt;br /&gt;
Obtained by trading the following items to [[Alphollon C Meriard]] at the cathedral in [[Northern San d&#039;Oria]].&lt;br /&gt;
*[[Earthen Abjuration: Legs]] (dropped from [[King Behemoth]], [[Odin (Monster)|Odin]], [[Einherjar]] Wing I)&lt;br /&gt;
*[[Cursed Breeches]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117831</id>
		<title>Adaman Breeches</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117831"/>
		<updated>2026-02-14T02:34:25Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Adaman Breeches.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Adaman Breeches&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{Stat|DEF|37}} {{Stat|MP|-20}} {{Stat|VIT|-10}} {{Stat|Accuracy|+6}}&amp;lt;br&amp;gt;{{Stat|Attack|+6}} {{Stat|Evasion|-6}} {{Stat|Haste|+1%}}&lt;br /&gt;
| level = 73&lt;br /&gt;
| jobs = [[WAR]] / [[DRK]] / [[BST]]&lt;br /&gt;
| set = Adaman Hauberk Set&lt;br /&gt;
| storable = {{Storable|Porter Moogle|02}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Abjuration===&lt;br /&gt;
Obtained by trading the following items to [[Alphollon C Meriard]] at the cathedral in [[Northern San d&#039;Oria]].&lt;br /&gt;
*[[Earthen Abjuration: Legs]] (dropped from [[King Behemoth]], [[Odin (Monster)|Odin]], [[Einherjar]] Wing I)&lt;br /&gt;
*[[Cursed Breeches]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117830</id>
		<title>Adaman Breeches</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Adaman_Breeches&amp;diff=117830"/>
		<updated>2026-02-14T02:34:14Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Adding haste&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|Adaman Breeches.png}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Armor&lt;br /&gt;
| name = Adaman Breeches&lt;br /&gt;
| tags = {{Rare}}{{Exclusive}}&lt;br /&gt;
| slot = Legs&lt;br /&gt;
| stats = {{Stat|DEF|37}} {{Stat|MP|-20}} {{Stat|VIT|-10}} {{Stat|Accuracy|+6}}&amp;lt;br&amp;gt;{{Stat|Attack|+6}} {{Stat|Evasion|-6}} {{Stat|Haste|+1}}&lt;br /&gt;
| level = 73&lt;br /&gt;
| jobs = [[WAR]] / [[DRK]] / [[BST]]&lt;br /&gt;
| set = Adaman Hauberk Set&lt;br /&gt;
| storable = {{Storable|Porter Moogle|02}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Undeliverable Exclusive}}&lt;br /&gt;
===Abjuration===&lt;br /&gt;
Obtained by trading the following items to [[Alphollon C Meriard]] at the cathedral in [[Northern San d&#039;Oria]].&lt;br /&gt;
*[[Earthen Abjuration: Legs]] (dropped from [[King Behemoth]], [[Odin (Monster)|Odin]], [[Einherjar]] Wing I)&lt;br /&gt;
*[[Cursed Breeches]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Steel_Cyclone&amp;diff=117679</id>
		<title>Steel Cyclone</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Steel_Cyclone&amp;diff=117679"/>
		<updated>2026-02-09T06:50:29Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Fixed the mods,   was messing up templating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| type = Great Axe&lt;br /&gt;
| skill level = 240&lt;br /&gt;
| quest = The Weight of Your Limits&lt;br /&gt;
| description = Delivers a single-hit attack. Damage varies with [[TP]].&lt;br /&gt;
| equipment alignment = Breeze&lt;br /&gt;
| equipment alignment 2 = Aqua&lt;br /&gt;
| equipment alignment 3 = Snow&lt;br /&gt;
| sneak attack = true&lt;br /&gt;
| element = None&lt;br /&gt;
| skillchain property = Distortion&lt;br /&gt;
| skillchain property 2 = Detonation&lt;br /&gt;
| str modifier = 50%&lt;br /&gt;
| vit modifier = 50%&lt;br /&gt;
| damage multiplier 1 = 1.80&lt;br /&gt;
| damage multiplier 2 = 2.5&lt;br /&gt;
| damage multiplier 3 = 3.25&lt;br /&gt;
| notes =&lt;br /&gt;
| horizon changes =&lt;br /&gt;
}}Increased attack power: 66%&lt;br /&gt;
{{HorizonChangesBox|fTP multiplier for 1,000 [[TP]] increased from 1.50 to 1.80}}&lt;br /&gt;
{{HorizonChangesBox|fTP multiplier for 2,000 [[TP]] increased from 1.75 to 2.50}}&lt;br /&gt;
{{HorizonChangesBox|fTP multiplier for 3,000 [[TP]] increased from 3.00 to 3.25}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*While [[Warrior]]s may obtain skill level 240 earlier than level 71, Steel Cyclone must be quested once base skill level 240 (without merits) &#039;&#039;&#039;and&#039;&#039;&#039; job level 71 is reached (requires the ability to wield [[Axe of Trials]]).&lt;br /&gt;
*Great Axe skill level 240 is obtainable by the following jobs at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Great Axe&lt;br /&gt;
| level = 240&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=116801</id>
		<title>Anniversary Scavenger Hunt 2023</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Anniversary_Scavenger_Hunt_2023&amp;diff=116801"/>
		<updated>2026-01-30T10:08:34Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
{{Quest Header&lt;br /&gt;
|Quest Name=Anniversary Scavenger Hunt 2023&lt;br /&gt;
|Start=&lt;br /&gt;
|Start Location={{Location|Heavens Tower}}&lt;br /&gt;
|Description=&lt;br /&gt;
|Fame=&lt;br /&gt;
|Fame Level=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable= no&lt;br /&gt;
|Title=&lt;br /&gt;
|Requirements= [[Promathia Mission 1-3|CoP 1-3: The Mothercrystals]],&amp;lt;br&amp;gt;be up to 2-3 nation missions of:&amp;lt;br&amp;gt;[[The Three Kingdoms]] OR&amp;lt;br&amp;gt;[[Journey Abroad]] OR&amp;lt;br&amp;gt;[[The Emissary]]&lt;br /&gt;
|Items Needed=&lt;br /&gt;
|Rewards=[[Mandragora Suit]]&amp;lt;br&amp;gt;[[Mandragora Masque]]&amp;lt;br&amp;gt;+5 [[Mog Satchel]] spaces&amp;lt;br&amp;gt;[[HorizonXI Shirt]]&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Scavenger Hunt 2023!==&lt;br /&gt;
Hello Adventurers!&amp;lt;br /&amp;gt; &lt;br /&gt;
December 17th 2023 marks the 1 year anniversary of the HorizonXI server!&amp;lt;br /&amp;gt;&lt;br /&gt;
With that has come a Scavenger Hunt!&amp;lt;br /&amp;gt;&lt;br /&gt;
On the eve of the servers anniversary the following Hint was given by Aerec.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Anniversary Scavenger Hunt 2023 Photo 0.png|850px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: To finish the hunt you must have completed [[Promathia Mission 1-3|CoP 1-3: The Mothercrystals]] and be on 2-3 for the nations; For [[Windurst]]:[[The Three Kingdoms]], for [[San d&#039;Oria]]:[[Journey Abroad]] and for [[Bastok]]: [[The Emissary]] This is because you must have access to [[Heavens Tower]], [[Metalworks]], [[Chateau d&#039;Oraguille]], [[Lufaise Meadows]], [[Misareaux Coast]] and [[Tavnazian Safehold]]   &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===SPOILERS AHEAD===&lt;br /&gt;
Consider doing this on your own, below is just the locations with none of the fun!&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* [[Mandragora Suit]]&lt;br /&gt;
* [[Mandragora Masque]]&lt;br /&gt;
* +5 [[Mog Satchel]] spaces&lt;br /&gt;
* [[HorizonXI Shirt]] (After completing full quest)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: For the extra [[Mog Satchel]] spaces, it is required that you link your main Horizon character to the Discord via the Harlequin Bot. For more details, please go to the official Horizon Discord and visit the #welcome channel.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
===Hint 1===&lt;br /&gt;
Hidden Since this morning something has been, its really caused such a scene.&amp;lt;br&amp;gt; For tomorrow, another celebration you will glean. But tonight a small hint I will bring: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; In shadows I dwell, obscured from view.&amp;lt;br&amp;gt;A mystery warpped in veils, know to few,&amp;lt;br&amp;gt;Find me now, Hidden in time and space.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yet fear not the dark, for soon a reveal,&amp;lt;br&amp;gt;More of me will emerge, a bit more truth to unseal.&amp;lt;br&amp;gt;In the dance of anticipation, patience abide,&amp;lt;br&amp;gt;Where am I waiting in the realms in which I hide?&lt;br /&gt;
*The answer is [[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]]. There is an unmarked point that gives you Hint 2.&lt;br /&gt;
&lt;br /&gt;
===Hint 2===&lt;br /&gt;
In a castle grand, where royalty roams,&amp;lt;br&amp;gt;Lies a grden of beauty, in hushed, quiet tones.&amp;lt;br&amp;gt;Note in halls of power or thrones of might,&amp;lt;br&amp;gt;But where nature whispers in the gentle light.&amp;lt;br&amp;gt;Seek your next clue where flowers keep,&amp;lt;br&amp;gt;in a regal garden, peaceful and deep.&lt;br /&gt;
*The answer and next clue is found in {{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
&lt;br /&gt;
===Hint 3===&lt;br /&gt;
In a city of iron, where the forges glow,&amp;lt;br&amp;gt;There&#039;s a genius at work, with much to show.&amp;lt;br&amp;gt;Not amidst the sparks or the flames so hot,&amp;lt;br&amp;gt;But in a shop where brilliant ideas are wrought.&amp;lt;br&amp;gt;Seek your next clue where gears and dreams overlap,&amp;lt;br&amp;gt;In the workshop of a master, marked on the map.&lt;br /&gt;
*The answer and next clue is found in {{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
&lt;br /&gt;
===Hint 4===&lt;br /&gt;
Where land&#039;s end greets the ocean&#039;s vast span,&amp;lt;br&amp;gt;A silent sentinel stands, apart from the clan.&amp;lt;br&amp;gt;Not amidst the clamor of streets or the market&#039;s din,&amp;lt;br&amp;gt;But where the sky meets the sea, and the stars begin.&amp;lt;br&amp;gt;Seek your next clue where a lone guardian&#039;s sight,&amp;lt;br&amp;gt;Keeps vigil in the quiet, at the edge of night.&lt;br /&gt;
*The answer and next clue is found on top of the lighthouse at {{Location|South Gustaberg|M-10}}&lt;br /&gt;
&lt;br /&gt;
===Hint 5===&lt;br /&gt;
Rise above the common path, where feet seldom tread,&amp;lt;br&amp;gt;To a place that surveys the land, high and widespread.&amp;lt;br&amp;gt;Not in the depths of valleys or the bustle below,&amp;lt;br&amp;gt;But where the winds whisper secrets that only the heights know.&amp;lt;br&amp;gt;Seek your next clue where earth and sky kiss,&amp;lt;br&amp;gt;Upon a hill&#039;s crown, in a realm of quiet bliss.&lt;br /&gt;
*The answer and next clue is found in {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 6===&lt;br /&gt;
Where the mountain&#039;s gift descends in grace,&amp;lt;br&amp;gt;A hidden jewel in nature&#039;s embrace.&amp;lt;br&amp;gt;Not where rivers run or streams flow free,&amp;lt;br&amp;gt;But where water&#039;s dance ends in a silent spree.&amp;lt;br&amp;gt;Seek your next clue where the cascade&#039;s song is near,&amp;lt;br&amp;gt;In a tranquil haven, both clear and dear.&lt;br /&gt;
*The answer and next clue is found in {{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
&lt;br /&gt;
===Hint 7===&lt;br /&gt;
In a land where whispers float through the air,&amp;lt;br&amp;gt;Stands a sentinel ancient, both rare and fair.&amp;lt;br&amp;gt;Not amidst the fields where the common trees grow,&amp;lt;br&amp;gt;But where the night sparkles and the mystical show.&amp;lt;br&amp;gt;Seek your next clue where the stars seem to descend,&amp;lt;br&amp;gt;In a place where the wonders of nature blend.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
&lt;br /&gt;
===Hint 8===&lt;br /&gt;
In the realm where waters embrace the earth&#039;s touch,&amp;lt;br&amp;gt;Lies a secret, hidden, not seen very much.&amp;lt;br&amp;gt;Not on the mirrored surface where reflections play,&amp;lt;br&amp;gt;But where shadows linger and the curious stray.&amp;lt;br&amp;gt;Seek your next clue where the still waters rest,&amp;lt;br&amp;gt;Behind the lake&#039;s mirror, find your next quest.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
&lt;br /&gt;
===Hint 9===&lt;br /&gt;
In the land where ancient trees whisper tales of old,&amp;lt;br&amp;gt;A hidden spot lies, shy and bold.&amp;lt;br&amp;gt;Not where paths cross or knights might wander,&amp;lt;br&amp;gt;But beneath a ladder, in quiet yonder.&amp;lt;br&amp;gt;Seek your next clue where wood meets earth,&amp;lt;br&amp;gt;In a silent embrace, a place of rebirth.&lt;br /&gt;
*The answer and next clue is found in {{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
&lt;br /&gt;
===Hint 10===&lt;br /&gt;
In a realm where green expanses meet the sky,&amp;lt;br&amp;gt;Lies a passage to secrets, where shadows lie.&amp;lt;br&amp;gt;Not within the dungeon&#039;s dark, forbidding gate,&amp;lt;br&amp;gt;But at its threshold, where two worlds relate.&amp;lt;br&amp;gt;Seek your next clue where freedom&#039;s light graces,&amp;lt;br&amp;gt;Just outside the oubliette&#039;s dark embraces.&lt;br /&gt;
*The answer and next clue is found in {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
&lt;br /&gt;
===Hint 11===&lt;br /&gt;
In the northeast, where horizons and dreams blend,&amp;lt;br&amp;gt;Seek a hidden corner, where earth&#039;s whispers send.&amp;lt;br&amp;gt;After quests bring rainbows, in a sky so bright,&amp;lt;br&amp;gt;Find your clue where colors dance with light.&lt;br /&gt;
*The answer and next clue is at {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
&lt;br /&gt;
===Hint 12===&lt;br /&gt;
In a realm where winds weave through rugged terrain,&amp;lt;br&amp;gt;A secret challenge, part of an ancient refrain.&amp;lt;br&amp;gt;Not in the quiet valleys or under tranquil skies,&amp;lt;br&amp;gt;But where a test of valor silently lies.&amp;lt;br&amp;gt;Seek your next clue where the earth meets fire,&amp;lt;br&amp;gt;In a land of rolling hills, where heroes aspire.&lt;br /&gt;
* The answer and next clue is at {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
&lt;br /&gt;
===Hint 13===&lt;br /&gt;
In a land where secrets hide and winds whisper low,&amp;lt;br&amp;gt;Near the west, a hidden trail where few choose to go.&amp;lt;br&amp;gt;Not under the open sky or in the valley&#039;s deep flow,&amp;lt;br&amp;gt;But where spiky sentinels in silent vigil grow.&amp;lt;br&amp;gt;Seek your next clue where the arid earth meets sky,&amp;lt;br&amp;gt;In the embrace of thorns, under the sun&#039;s watchful eye.&lt;br /&gt;
*The answer and next clue is at {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
&lt;br /&gt;
===Hint 14===&lt;br /&gt;
In a land where the sea&#039;s song fills the air,&amp;lt;br&amp;gt;A secret hides in the north, fair and rare.&amp;lt;br&amp;gt;Not where the beaches stretch or the palm trees sway,&amp;lt;br&amp;gt;But where stone watchers stand in silent array.&amp;lt;br&amp;gt;Seek your next clue in a hidden nook&#039;s guise,&amp;lt;br&amp;gt;Behind the rocky guardians under the open skies.&lt;br /&gt;
*The answer and next clue is at {{Location|Buburimu Peninsula|F-6}} behind a rock near the exit from [[Maze of Shakhrami]].&lt;br /&gt;
&lt;br /&gt;
===Hint 15===&lt;br /&gt;
In a realm where the ocean&#039;s breath caresses the shore,&amp;lt;br&amp;gt;A hidden haven lies, a gem to explore.&amp;lt;br&amp;gt;Not where the crowds gather or the common path leads,&amp;lt;br&amp;gt;But in the northwest, where quiet waters heed.&amp;lt;br&amp;gt;Seek your next clue where sand meets the sea&#039;s might,&amp;lt;br&amp;gt;In a tranquil cove, tucked away from sight.&lt;br /&gt;
*The answer and next clue is at {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
&lt;br /&gt;
===Hint 16===&lt;br /&gt;
In the realm where th eocean&#039;s heart beats strong,&amp;lt;br&amp;gt;A path of water, where the horizon&#039;s drawn long.&amp;lt;br&amp;gt;Not where land&#039;s embrace or port&#039;s call resound,&amp;lt;br&amp;gt;But in the voyage&#039;s soul, where freedom is found.&amp;lt;br&amp;gt;Seek your next clue where the seafarers roam,&amp;lt;br&amp;gt;In the dance of waves, their transient home.&lt;br /&gt;
*The answer and next clue is at {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
&lt;br /&gt;
===Hint 17===&lt;br /&gt;
In a place where past and present softly meet,&amp;lt;br&amp;gt;A secret path, where hidden wonders greet.&amp;lt;br&amp;gt;Not on well-trodden roads where daylight shines,&amp;lt;br&amp;gt;But through a maze, where darkness intertwines.&amp;lt;br&amp;gt;Seek your next clue where waters part in silent fare,&amp;lt;br&amp;gt;In a secluded haven, pure and rare.&lt;br /&gt;
*The answer and next clue is at {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
&lt;br /&gt;
===Hint 18===&lt;br /&gt;
Through a fortress of shadows, where silent tales weep,&amp;lt;br&amp;gt;Past echoes of battles, in stone halls deep.&amp;lt;br&amp;gt;Where a once mighty stand, now a quiet fall,&amp;lt;br&amp;gt;Lies a path to the plains, where wild winds call.&amp;lt;br&amp;gt;Seek your next clue where history&#039;s gate unveils,&amp;lt;br&amp;gt;In a land beyond battles, where peace prevails.&lt;br /&gt;
*The answer and next clue is at {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
&lt;br /&gt;
===Hint 19===&lt;br /&gt;
In shadows draped, where the past lies in repose,&amp;lt;br&amp;gt;Above the gates of silence, my mystery arose.&amp;lt;br&amp;gt;Stone sentinel at death&#039;s door, a guardian in the night,&amp;lt;br&amp;gt;I mark the realm of spirits, bathed in pale moonlight.&amp;lt;br&amp;gt;What am I, perched upon the necropolis&#039;s crown,&amp;lt;br&amp;gt;A quiet witness to the tales of the burial ground?&lt;br /&gt;
*The answer and next clue is at {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
&lt;br /&gt;
===Hint 20===&lt;br /&gt;
In a garden of grandeur, where rulers roam,&amp;lt;br&amp;gt;Beyond halls of power, a secret home.&amp;lt;br&amp;gt;Not in the rooms where decisions are made,&amp;lt;br&amp;gt;But on a balcony high, where light and shadow fade.&amp;lt;br&amp;gt;Seek your next clue where the city sleeps,&amp;lt;br&amp;gt;Past the office of power, in silent keeps.&lt;br /&gt;
*The answer and next clue is at {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
&lt;br /&gt;
===Hint 21===&lt;br /&gt;
In a realm where the sea&#039;s whisper touches the land,&amp;lt;br&amp;gt;A secret awaits at the ramp&#039;s final stand.&amp;lt;br&amp;gt;Not where the island basks in the sun&#039;s embrace,&amp;lt;br&amp;gt;But in a shadow&#039;s hold, a monster&#039;s face.&amp;lt;br&amp;gt;Seek your next clue where the deep&#039;s guardian roves,&amp;lt;br&amp;gt;Near blossoms that bloom under starlit coves.&lt;br /&gt;
*The answer and next clue is at {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
&lt;br /&gt;
===Hint 22===&lt;br /&gt;
In a place where echoes of the ancient ring,&amp;lt;br&amp;gt;Amidst lofty spires, a hidden thing.&amp;lt;br&amp;gt;Not in the chambers where light pours from above,&amp;lt;br&amp;gt;But near a door to the depths, a place less loved.&amp;lt;br&amp;gt;Seek your next clue where whispers fade to lore,&amp;lt;br&amp;gt;In the shadows of giants, on a forgotten floor.&lt;br /&gt;
*The answer and next clue is at {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
&lt;br /&gt;
===Hint 23===&lt;br /&gt;
Where ancient spires touch the heavens high,&amp;lt;br&amp;gt;A secret lies where the old legends lie,&amp;lt;br&amp;gt;Not in the depths of stone or earthly mire,&amp;lt;br&amp;gt;But at the peak, where aspirations aspire.&amp;lt;br&amp;gt;Seek your next clue where dreams of paradise dwell,&amp;lt;br&amp;gt;Near the core of a crystal an ancient spell.&lt;br /&gt;
*The answer and next clue is found in {{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
&lt;br /&gt;
===Hint 24===&lt;br /&gt;
In the heart of the woods,&amp;lt;br&amp;gt;Where trees stand tall, something guarded by a keeper, strong and small.&amp;lt;br&amp;gt;Near this watchful guardian, secrets softly whipser,&amp;lt;br&amp;gt;Hidden in the green embrace, a treasure near glimmer.&amp;lt;br&amp;gt;Seek within the shadows where nature&#039;s whispers play,&amp;lt;br&amp;gt;What am I, discovered close to the keeper&#039;s sway.&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
&lt;br /&gt;
===Hint 25===&lt;br /&gt;
On the edge of tempest&#039;s roar, where chaos takes its form,&amp;lt;br&amp;gt;A secret lies, concealed amid the fury of the storm.&amp;lt;br&amp;gt;Veiled in thunder&#039;s dance, obscured by rain&#039;s descent,&amp;lt;br&amp;gt;I&#039;m hidden on the fringe, a mystery heaven-sent.&amp;lt;br&amp;gt;Search where lightning weaves tales, and wind and rain conform,&amp;lt;br&amp;gt;What am I, concealed on the edge of the storm?&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
&lt;br /&gt;
===Hint 26===&lt;br /&gt;
In a corridor where echoes of divinity tread,&amp;lt;br&amp;gt;Between the realms of the living and ethereal thread.&amp;lt;br&amp;gt;Not just a passage, but a gallery of old.&amp;lt;br&amp;gt;Wehre gods in stone, their stories untold.&amp;lt;br&amp;gt;Seek your next clue where twilight and dawn align,&amp;lt;br&amp;gt;In the presence of deities, both dark and divine.&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
&lt;br /&gt;
===Hint 27===&lt;br /&gt;
In the icy realm where frosty whispers blow,&amp;lt;br&amp;gt;Close to breaking limits, where crystalline daggers grow.&amp;lt;br&amp;gt;Held in snow&#039;s embrace, a secret locked in chill,&amp;lt;br&amp;gt;Near the brink of boundaries, yet silent and still.&amp;lt;br&amp;gt;Find me where frost defies, and cold tests its might,&amp;lt;br&amp;gt;What am I, hidden near the edge of snow&#039;s delicate fight?&lt;br /&gt;
*The answer and next clue is found in {{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
&lt;br /&gt;
===Hint 28===&lt;br /&gt;
In the realm where snow whispers secrets of old,&amp;lt;br&amp;gt;On the highest peaks, where stories are told.&amp;lt;br&amp;gt;Past Orcish paths and knights&#039; brave stands,&amp;lt;br&amp;gt;Where storms dance wildly over snow-clad lands.&amp;lt;br&amp;gt;Seek your next clue in a tunnel&#039;s embrace,&amp;lt;br&amp;gt;Atop the mountain, where elements trace.&lt;br /&gt;
*The answer and next clue is found in {{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the mountain at F-8 into the right (northmost) hole while looking out on the west side. You can use /fillmode to help you find the correct hole to drop down into, which is the more Northern of the two. This is the same hole where the [[Mountain Worm]] can be found. Moving into the slope as you fall will slow your descent, giving you more time to aim so you don&#039;t miss the hole. If you don&#039;t fall into the correct hole you will need to make the entire trek again, so have a reliable source of sneak and invisible.&lt;br /&gt;
&lt;br /&gt;
===Hint 29===&lt;br /&gt;
In a land of arid whispers and rugged divide,&amp;lt;br&amp;gt;Where secrets of earth and air collide.&amp;lt;br&amp;gt;Past cliffs once forbidding, new pathways reveal,&amp;lt;br&amp;gt;To a palce of legend, stark and bare.&amp;lt;br&amp;gt;Seek your next clue where the reflection shows true,&amp;lt;br&amp;gt;Atop the crown, is where I am found.&lt;br /&gt;
*The answer and next clue is found at {{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
&lt;br /&gt;
===Hint 30===&lt;br /&gt;
In the realm of anticipation, where dreams take flight,&amp;lt;br&amp;gt;Close to your future steps, yet veiled from present sight.&amp;lt;br&amp;gt;Not yet formed in the now, but destined to appear,&amp;lt;br&amp;gt;A whisper of what&#039;s to come, drawing you near.&amp;lt;br&amp;gt;Look ahead, envision where your journey unfurls,&amp;lt;br&amp;gt;A place most likely a puppet will stand.&lt;br /&gt;
*The answer and next clue is found at {{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
&lt;br /&gt;
===Hint 31===&lt;br /&gt;
In a forest where ancient whispers weave,&amp;lt;br&amp;gt;A hidden spring, where legends believe.&amp;lt;br&amp;gt;Not in the dense heart where shadows play,&amp;lt;br&amp;gt;But where water murmurs and spirits sway.&amp;lt;br&amp;gt;Seek your next clue where the maiden&#039;s tears fall,&amp;lt;br&amp;gt;In a tranquil haven, embraced by nature&#039;s call.&lt;br /&gt;
*The answer and next clue is found at {{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 32===&lt;br /&gt;
In a land where echoes of a lost realm sigh,&amp;lt;br&amp;gt;Where river&#039;s gentle song meets sky.&amp;lt;br&amp;gt;Beneath a bridge, in water&#039;s embrace,&amp;lt;br&amp;gt;A secret hides in the quiet space.&amp;lt;br&amp;gt;Seek your next clue where the currents sweep,&amp;lt;br&amp;gt;In the whispering depths, where shadows keep.&lt;br /&gt;
*The answer and next clue is found at {{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
&lt;br /&gt;
===Hint 33===&lt;br /&gt;
In a haven of solace, where peace takes its stand,&amp;lt;br&amp;gt;I&#039;m concealed with care, like a jewel in the sand.&amp;lt;br&amp;gt;Within the refuge&#039;s embrace, where tranquility dwells,&amp;lt;br&amp;gt;Discover my secret, where sanctuary tells.&amp;lt;br&amp;gt;What am I, tucked away in this haven&#039;s grace,&amp;lt;br&amp;gt;A hidden essence waiting in the refuge&#039;s embrace?&lt;br /&gt;
*The answer and next clue is found at {{Location|Tavnazian Safehold|F-9}} on the path near the river, behind a rock.&lt;br /&gt;
&lt;br /&gt;
===Hint 34===&lt;br /&gt;
In the shadows of ages, where echoes softly play,&amp;lt;br&amp;gt;A treasure awaits where ancients once held sway.&amp;lt;br&amp;gt;Outside the ruins and whispers of histories untold,&amp;lt;br&amp;gt;My secret lies, a tale of ancients to unfold.&amp;lt;br&amp;gt;Beneath the dust of time, a relic may revive,&amp;lt;br&amp;gt;A hidden gem in the realm they called home.&amp;lt;br&amp;gt;A piece of the ancient puzzle waiting to be known?&lt;br /&gt;
*The answer and next clue is found at {{Location|Beaucedine Glacier|I-5}} directly west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
&lt;br /&gt;
===Hint 35===&lt;br /&gt;
In sorrow&#039;s fall, a hint shaped like a bead,&amp;lt;br&amp;gt;A silent plea, in a drop&#039;s quiet deed.&amp;lt;br&amp;gt;Glistening in solitude, a gem upon the cheeck,&amp;lt;br&amp;gt;Follow the trail of emotion, where answers may peek.&lt;br /&gt;
*The answer and next clue is found at {{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
&lt;br /&gt;
===Hint 36===&lt;br /&gt;
I dance in the air, where breezes freely flow,&amp;lt;br&amp;gt;In the midst of winds, a secret to bestow.&amp;lt;br&amp;gt;Whispers of zephyrs carry tales of my grace,&amp;lt;br&amp;gt;Seek me in the tempest&#039;s arms, a fleeting embrace.&amp;lt;br&amp;gt;Elusive yet present, in the aerial spins,&amp;lt;br&amp;gt;What am I, found in the midst of the winds?&lt;br /&gt;
*The answer and next clue is found at {{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
&lt;br /&gt;
===Hint 37===&lt;br /&gt;
At the start, I beckon, a journey&#039;s genesis,&amp;lt;br&amp;gt;Yet in truth, I&#039;m the finale, an unexpected bliss.&amp;lt;br&amp;gt;Beginning with hope, yet concluding the race,&amp;lt;br&amp;gt;A paradox in time, a mystery to embrace.&amp;lt;br&amp;gt;What am I, an illusion of the start,&amp;lt;br&amp;gt;Yet a destination where endings impart?&lt;br /&gt;
*The answer is found in {{Location|Lufaise Meadows|J-6}} at Blueblade Fell. Upon completing this step, you will receive your [[Mandragora Suit]], [[Mandragora Masque]], and 5 extra [[Mog Satchel]] spaces. &lt;br /&gt;
&lt;br /&gt;
===Hint 38===&lt;br /&gt;
At the end you are, but is the end.. Ever the true end?&amp;lt;br&amp;gt;Time is precious to us and precious is the time you spend with us.&amp;lt;br&amp;gt; Thank you for the wonderful year, we hope there is many more.&amp;lt;br&amp;gt;When we began is special and hopefully there are many more like it.&amp;lt;br&amp;gt;Enjoy your Holidays, each and every player who Spends Time on Horizon.&amp;lt;br&amp;gt;Means so much to the Staff of HorizonXI.&lt;br /&gt;
&lt;br /&gt;
When you click the final point after getting the items it will say:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel yourself drawn to your recent memories..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;As if you are missing something..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;You feel the memory slip from your mind..&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
===Final Hint===&lt;br /&gt;
*The answer is 3 locations. The start date of the server 12/17/22&lt;br /&gt;
**location 1: [[La Theine Plateau]]&lt;br /&gt;
**location 2: [[Ship bound for Selbina]]&lt;br /&gt;
**location 3: [[Qufim Island]]&lt;br /&gt;
Upon completing this step, you will receive [[HorizonXI Shirt]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations==&lt;br /&gt;
Locations are relevant because the answer to the final riddle is based on locations programatically added to the game by the developers, rather than the hints themselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;When we began is special&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The server launched December 17, 2022. Clicking the &#039;&#039;&#039;LOCATIONS&#039;&#039;&#039; (listed below) in the order of `12` `17` `22` will award the Horizon Shirt.&lt;br /&gt;
&lt;br /&gt;
Warning:&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Click only once, clicking twice will reset your progress. UNLESS you are on the roof of the Lighthouse in South Gustaberg&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;This only pertains to the final section where you backtrack to a few locations, clicking a location multiple times is fine until  revisiting 12,17,22&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Location 1===&lt;br /&gt;
*[[Heavens Tower|Heavens Towers basement&lt;br /&gt;
]] by [[Bebibi]].&lt;br /&gt;
https://i.postimg.cc/Kj63318Z/SH1.png&lt;br /&gt;
&lt;br /&gt;
===Location 2===&lt;br /&gt;
*{{Location|Chateau d&#039;Oraguille|F-7}} in a flower bed in the Queen&#039;s Garden.&lt;br /&gt;
https://i.postimg.cc/qMt5Rtz6/SH2.png&lt;br /&gt;
===Location 3===&lt;br /&gt;
*{{Location|Metalworks|G-8}} in Cid&#039;s room.&lt;br /&gt;
https://i.postimg.cc/QNYzhgxr/SH3.png&lt;br /&gt;
===Location 4===&lt;br /&gt;
*Bottom of the lighthouse at {{Location|South Gustaberg|M-10}} to teleport to the top&lt;br /&gt;
https://i.postimg.cc/ZRVM9p8p/SH4.png&lt;br /&gt;
===Location 5===&lt;br /&gt;
*Top of the lighthouse at {{Location|South Gustaberg|M-10}} (Click a second time to go back down.)&lt;br /&gt;
https://i.postimg.cc/yxxr0xj5/SH5.png&lt;br /&gt;
===Location 6===&lt;br /&gt;
* {{Location|South Gustaberg|I-8}} on the top of Vomp Hill.&lt;br /&gt;
https://i.postimg.cc/zGK2C9wJ/SH6.png&lt;br /&gt;
===Location 7===&lt;br /&gt;
*{{Location|North Gustaberg|F-7}} at the bottom of the waterfall on the north side of the river. You must enter from {{Location|Dangruf Wadi|J-3}} to reach this part of the zone.&lt;br /&gt;
https://i.postimg.cc/VNwGDD4X/SH7.png&lt;br /&gt;
===Location 8===&lt;br /&gt;
*{{Location|West Sarutabaruta|I-6}} next to the tree on the top of Starfall Hillock.&lt;br /&gt;
https://i.postimg.cc/X7W5wDK3/SH8JS.png&lt;br /&gt;
===Location 9===&lt;br /&gt;
*{{Location|East Sarutabaruta|F-9}} on the west side of Lake Tepokalipuka.&lt;br /&gt;
https://i.postimg.cc/ZnXj3cCB/SH9.png&lt;br /&gt;
===Location 10===&lt;br /&gt;
*{{Location|East Ronfaure|J-11}} at the bottom of the ladders in the watchtower.&lt;br /&gt;
https://i.postimg.cc/zDQx9J0z/SH10.png&lt;br /&gt;
===Location 11===&lt;br /&gt;
* {{Location|West Ronfaure|E-8}}. You must travel through [[Bostaunieux Oubliette]] to reach this location. (NOTE: Do &#039;&#039;&#039;NOT&#039;&#039;&#039; use [[Escape]]. It puts you at the bottom of the cliff and you will not be able to reach the location. You must run there by foot.)&lt;br /&gt;
https://i.postimg.cc/bvLTL8Zj/SH11.png&lt;br /&gt;
===Location 12===&lt;br /&gt;
* {{Location|La Theine Plateau|K-5}}&lt;br /&gt;
https://i.postimg.cc/cLyXLXpP/SH12.png&lt;br /&gt;
===Location 13===&lt;br /&gt;
* {{Location|Konschtat Highlands|D-8}}&lt;br /&gt;
https://i.postimg.cc/52BpY81y/SH13.png&lt;br /&gt;
===Location 14===&lt;br /&gt;
* {{Location|Tahrongi Canyon|F-6}}, slightly southwest of the Tahrongi Cacti.&lt;br /&gt;
https://i.postimg.cc/Tw4cM9j7/SH14.png&lt;br /&gt;
===Location 15===&lt;br /&gt;
* {{Location|Buburimu Peninsula|F-6}} behind a rock near the entrance to [[Maze of Shakhrami]].&lt;br /&gt;
https://i.postimg.cc/Z0kF05M6/SH15.png https://i.postimg.cc/Znf6GjCK/SH15Map.png&lt;br /&gt;
===Location 16===&lt;br /&gt;
* {{Location|Valkurm Dunes|B-6}} on the north side of the secret beach.&lt;br /&gt;
https://i.postimg.cc/mZPvcpnr/SH16.png&lt;br /&gt;
===Location 17===&lt;br /&gt;
* {{Location|Ship bound for Selbina}} (No Pirates) at the very front of the ship.&lt;br /&gt;
https://i.postimg.cc/RC2jwQrL/SH17.png&lt;br /&gt;
===Location 18===&lt;br /&gt;
* {{Location|Rolanberry Fields|E-11}}. Go through [[Crawlers&#039; Nest]] to exit to the right location. Hug right wall, by edge.&lt;br /&gt;
https://i.postimg.cc/bwhWBywG/SH18.png&lt;br /&gt;
===Location 19===&lt;br /&gt;
* {{Location|Sauromugue Champaign|K-10}} go through {{Location|Garlaige Citadel}} Banishing Gate 1 =&amp;gt; Banishing Gate 3 -&amp;gt; exit by Roc -&amp;gt; Fort to the right -&amp;gt; top floor.&lt;br /&gt;
https://i.postimg.cc/QMWZ4L92/SH19.png&lt;br /&gt;
&lt;br /&gt;
===Location 20===&lt;br /&gt;
* {{Location|Batallia Downs|D-7}} on top of the hill.&lt;br /&gt;
https://i.postimg.cc/k4BpbDfH/SH20.png&lt;br /&gt;
===Location 21===&lt;br /&gt;
* {{Location|Ru&#039;Lude Gardens|H-7}} Balcony, second Floor, Opposite Door:Audience Chamber.&lt;br /&gt;
https://i.postimg.cc/TYcDQqQb/SH21JS.png&lt;br /&gt;
===Location 22===&lt;br /&gt;
* {{Location|Qufim Island|F-8}} by BST Quest, night flowers.&lt;br /&gt;
https://i.postimg.cc/yxRpLtqX/SH22.png&lt;br /&gt;
===Location 23===&lt;br /&gt;
* {{Location|Lower Delkfutt&#039;s Tower|map=First Floor|E-7}} just PAST the basement door, NOT through.&lt;br /&gt;
https://i.postimg.cc/SQYPQ2X2/SH23.png&lt;br /&gt;
===Location 24===&lt;br /&gt;
*{{Location|Stellar Fulcrum}} (Top Floor of Delkfutt&#039;s Tower) Right behind the teleporter as you come in.&lt;br /&gt;
https://i.postimg.cc/hPF5XDxC/SH24.png&lt;br /&gt;
===Location 25===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Sanctuary of Zi&#039;Tah|J-7}} near the [[Keeper of Halidom]] spawn.&lt;br /&gt;
https://i.postimg.cc/jScg3y19/SH25.png&lt;br /&gt;
===Location 26===&lt;br /&gt;
*The answer and next clue is found at {{Location|The Boyahda Tree|map=Map 2|Map link=none|I-12}} behind the waterfall, near the entrance to [[Cloister of Storms]].&lt;br /&gt;
https://i.postimg.cc/JzMYQppZ/SH26.png&lt;br /&gt;
===Location 27===&lt;br /&gt;
*The answer and next clue is in {{Location|Hall of the Gods|H-8}} in the middle of the circular platform before you reach the Cermet Grate, and so can be done without doing any [[Rise of the Zilart Missions]].&lt;br /&gt;
https://i.postimg.cc/DZJxzHzk/SH27.png&lt;br /&gt;
===Location 28===&lt;br /&gt;
*{{Location|Xarcabard|G-10}} outside the [[Boreal Hound]] cave from [[Limit Break 2]].&lt;br /&gt;
https://i.postimg.cc/mrrdvtfr/SH28.png&lt;br /&gt;
===Location 29===&lt;br /&gt;
*{{Location|Uleguerand Range|F-8}}. To reach this you must climb to the top of the mountain, and then slide down the west side mountain at F-8 on the north side, and fall down on the right side hole in the middle of the slide.&lt;br /&gt;
https://i.postimg.cc/vTS3rG7z/SHUR1.png https://i.postimg.cc/448Lk1C9/SHUR2.png https://i.postimg.cc/5N6PxF1k/SHUR3.png&lt;br /&gt;
===Location 30===&lt;br /&gt;
*{{Location|Attohwa Chasm|J-8}} at the top of Mount Parradamo Tor. If you have done [[Promathia Mission 3-3]] you will no doubt remember having to climb this mountain. If you are unfamiliar with the climb, it is recommended to search a Youtube video.&lt;br /&gt;
https://i.postimg.cc/3RPX58DD/SH30JS.png&lt;br /&gt;
===Location 31===&lt;br /&gt;
*{{Location|Bastok Markets|F-9}} on the edge of the fountain.&lt;br /&gt;
https://i.postimg.cc/4ypw6ctW/SH31.png&lt;br /&gt;
===Location 32===&lt;br /&gt;
*{{Location|Jugner Forest|E-6}} on the north side of Maiden&#039;s Spring.&lt;br /&gt;
https://i.postimg.cc/pXts20b4/SH32.png&lt;br /&gt;
===Location 33===&lt;br /&gt;
*{{Location|Misareaux Coast|G-5}} beneath the bridge.&lt;br /&gt;
https://i.postimg.cc/1Xwpykp7/SH33JS.png&lt;br /&gt;
===Location 34===&lt;br /&gt;
*{{Location|Tavnazian Safehold|F-9}} on the path near the river.&lt;br /&gt;
https://i.postimg.cc/rFCQzSqm/SH34.png&lt;br /&gt;
===Location 35===&lt;br /&gt;
*{{Location|Beaucedine Glacier|I-5}} to the west of the entrance to [[Fei&#039;Yin]].&lt;br /&gt;
https://i.postimg.cc/kgTsvq6P/SH35.png&lt;br /&gt;
===Location 36===&lt;br /&gt;
*{{Location|Yhoator Jungle|L-10}} near Teardrop Spring.&lt;br /&gt;
https://i.postimg.cc/d0DBWprk/SH36.png&lt;br /&gt;
===Location 37===&lt;br /&gt;
*{{Location|Cloister of Gales}} behind the proto-crystal.&lt;br /&gt;
https://i.postimg.cc/W3k7VZ9s/SH37.png&lt;br /&gt;
===Location 38===&lt;br /&gt;
*{{Location|Lufaise Meadows|J-6}} at Blueblade Fell.&lt;br /&gt;
https://i.postimg.cc/vTwtZmjf/SH38.png&lt;br /&gt;
&lt;br /&gt;
[[Category:Horizon Quests]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=115644</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=115644"/>
		<updated>2026-01-08T05:10:16Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, V, and VI are stronger on Horizon.{{verification}}&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* White Mage levels are Horizon Changes and not yet verified.{{verification}}&lt;br /&gt;
* Clear Mind IV currently does not have era+ improvements.{{Verification}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=115643</id>
		<title>Clear Mind</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Clear_Mind&amp;diff=115643"/>
		<updated>2026-01-07T23:04:47Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Fixed to live value, noted that CMIV is bugged.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait|&lt;br /&gt;
| description = Raises amount of [[Magic Points|MP]] recovered while healing.&lt;br /&gt;
| notes = &lt;br /&gt;
* Tiers III, V, and VI are stronger on Horizon.{{verification}}&lt;br /&gt;
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.&lt;br /&gt;
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...&lt;br /&gt;
* Certain jobs gain an increase to their base [[MP Recovered While Healing]], and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.&lt;br /&gt;
* White Mage levels are Horizon Changes and not yet verified.{{verification}}&lt;br /&gt;
* Clear Mind IV currently does not have era+ improvements.{{Verification}}&lt;br /&gt;
| effect overview = This trait has the following effects:&lt;br /&gt;
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])&lt;br /&gt;
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)&lt;br /&gt;
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)&lt;br /&gt;
| tier 4 = +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)&lt;br /&gt;
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)&lt;br /&gt;
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)&lt;br /&gt;
}}&lt;br /&gt;
== Horizon Changes {{changes}} ==&lt;br /&gt;
{{#section:Category:Horizon Changes|Clear Mind WHM}}&lt;br /&gt;
{{#section:Category:Horizon Changes|MP Recovered While Healing}}&lt;br /&gt;
&lt;br /&gt;
== Equipment that Enhances this Trait ==&lt;br /&gt;
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Traits]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Toolbag_(Ino)&amp;diff=114838</id>
		<title>Toolbag (Ino)</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Toolbag_(Ino)&amp;diff=114838"/>
		<updated>2025-12-18T04:55:38Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|Toolbag(inoshishinofuda).png|Toolbag (Ino)}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = Container&lt;br /&gt;
| icon id = 5867&lt;br /&gt;
| name = Toolbag (inoshishinofuda)&lt;br /&gt;
| description = This leather pouch is used to carry&amp;lt;br/&amp;gt;large quantities of the ninja tool&amp;lt;br/&amp;gt;[[inoshishinofuda]].&lt;br /&gt;
| stackable = 12&lt;br /&gt;
| contents = Inoshishinofuda&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Woodworking&lt;br /&gt;
| cap = 39&lt;br /&gt;
| subcraft = Goldsmithing&lt;br /&gt;
| subcraft cap = 31&lt;br /&gt;
| subcraft 2 = Smithing&lt;br /&gt;
| subcraft 2 cap = 23&lt;br /&gt;
| subcraft 3 = Alchemy&lt;br /&gt;
| subcraft 3 cap = 6&lt;br /&gt;
| result = This &lt;br /&gt;
| yield = 4&lt;br /&gt;
| hq yield = 5&lt;br /&gt;
| hq 2 yield = 6&lt;br /&gt;
| crystal = Earth&lt;br /&gt;
| ingredient = Toolbag (Uchi)&lt;br /&gt;
| ingredient 2 = Toolbag (Tsura)&lt;br /&gt;
| ingredient 3 = Toolbag (Kawa)&lt;br /&gt;
| ingredient 4 = Toolbag (Hira)&lt;br /&gt;
| ingredient 5 = Toolbag (Mizu)&lt;br /&gt;
| ingredient 6 = Toolbag (Maki)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|1875|1912}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Others|Ninja Tools}}&lt;br /&gt;
===[[Ominous Cloud|Toolbag Creation]]=== &lt;br /&gt;
*Trade 99 [[Inoshishinofuda]] and a [[Wijnruit]] to [[Ominous Cloud]].&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Spiral_Hell&amp;diff=114832</id>
		<title>Spiral Hell</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Spiral_Hell&amp;diff=114832"/>
		<updated>2025-12-16T22:40:13Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Putting in the agreed-on era fTP values (has been stated many times, it has era fTP and no attack bonus). Also been told by a BST that they can use it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Weapon Skill&lt;br /&gt;
| type = Scythe&lt;br /&gt;
| skill level = 240&lt;br /&gt;
| main jobs = [[Warrior]] / [[Dark Knight]] / [[Beastmaster]]&lt;br /&gt;
| quest = Souls in Shadow&lt;br /&gt;
| description = Single-hit attack. Damage varies with [[TP]].&lt;br /&gt;
| skillchain property = Gravitation&lt;br /&gt;
| skillchain property 2 = Compression&lt;br /&gt;
| str modifier = 50%&lt;br /&gt;
| int modifier = 50%&lt;br /&gt;
| damage multiplier 1 = 1.375&lt;br /&gt;
| damage multiplier 2 = 1.875&lt;br /&gt;
| damage multiplier 3 = 3.625&lt;br /&gt;
| notes =&lt;br /&gt;
* To complete the [[Souls in Shadow]] quest, you must be a level 71 Warrior, Dark Knight, or Beastmaster, with at least 240 Scythe skill.&lt;br /&gt;
| horizon changes =&lt;br /&gt;
* [[Spiral Hell]]&#039;s skillchain properties changed from Distortion and Scission, to Gravitation and Compression.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
*Spiral Hell is only available to [[Warrior]]s, [[Dark Knight]]s, and [[Beastmaster]]s. While other jobs can obtain the required 240 Scythe skill through the use of merits and special equipment, they will be unable to use Spiral Hell.&lt;br /&gt;
*While Dark Knights may obtain skill level 240 earlier than level 71, Spiral Hell must be quested once base skill level 240 (without merits) &#039;&#039;&#039;and&#039;&#039;&#039; job level 71 is reached (requires the ability to wield [[Scythe of Trials]]).&lt;br /&gt;
*Scythe skill level 240 is obtainable by Warriors, Dark Knights, and Beastmasters at these corresponding levels:&lt;br /&gt;
{{Minimum job levels&lt;br /&gt;
| skill = Scythe&lt;br /&gt;
| level = 240&lt;br /&gt;
| jobs = Warrior/Dark Knight/Beastmaster&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken_Pouch&amp;diff=114574</id>
		<title>Manji Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken_Pouch&amp;diff=114574"/>
		<updated>2025-12-03T04:12:30Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: /* Other Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ManjiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Manji Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing juji shuriken.| stackable = 12&lt;br /&gt;
| contents = Manji Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|0}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Goldsmithing&lt;br /&gt;
| cap = 41&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Manji Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Mythril Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Wool Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:ManjiPouch.PNG&amp;diff=114573</id>
		<title>File:ManjiPouch.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:ManjiPouch.PNG&amp;diff=114573"/>
		<updated>2025-12-03T04:05:57Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Stealthduck0 uploaded a new version of File:ManjiPouch.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:ManjiPouch.PNG&amp;diff=114572</id>
		<title>File:ManjiPouch.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:ManjiPouch.PNG&amp;diff=114572"/>
		<updated>2025-12-03T04:04:42Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114510</id>
		<title>Juji Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114510"/>
		<updated>2025-11-30T02:51:33Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|JujiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| name = Juji Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing juji shuriken.| stackable = 12&lt;br /&gt;
| contents = Juji Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 36&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Juji Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Steel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Linen Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken_Pouch&amp;diff=114509</id>
		<title>Manji Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken_Pouch&amp;diff=114509"/>
		<updated>2025-11-30T02:49:41Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Created page with &amp;quot;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ManjiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt; ==Statistics== {{Item Statistics | type = container | icon id = 5340 | name = Manji Shuriken Pouch | description = A small leather pouch made for storing juji shuriken.| stackable = 12 | contents = Manji Shuriken | contents amount = 99 }} ==Horizon Changes {{changes}}== Added in Patch 1.1 ==Other Uses== {{Used In | resale price = {{Resale Price|???|???}} }} ==Synthesis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ManjiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Manji Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing juji shuriken.| stackable = 12&lt;br /&gt;
| contents = Manji Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Goldsmithing&lt;br /&gt;
| cap = 41&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Manji Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Mythril Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Wool Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114508</id>
		<title>Juji Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114508"/>
		<updated>2025-11-30T02:49:11Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|JujiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Juji Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing juji shuriken.| stackable = 12&lt;br /&gt;
| contents = Juji Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 36&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Juji Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Steel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Linen Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken&amp;diff=114507</id>
		<title>Manji Shuriken</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Manji_Shuriken&amp;diff=114507"/>
		<updated>2025-11-30T02:47:31Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: added pouch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|manji shuriken.png|Shuriken}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = weapon&lt;br /&gt;
| weapon type = Throwing&lt;br /&gt;
| name = Manji Shuriken&lt;br /&gt;
| damage = 63&lt;br /&gt;
| delay = 192&lt;br /&gt;
| level = 48&lt;br /&gt;
| jobs = [[NIN]]&lt;br /&gt;
| stackable = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|The synthesis recipe has been changed entirely from it&#039;s original one.}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|21}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Goldsmithing&lt;br /&gt;
| cap = 41&lt;br /&gt;
| result = Manji Shuriken&lt;br /&gt;
| yield = 33&lt;br /&gt;
| hq yield = 66&lt;br /&gt;
| hq 2 yield = 99&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| ingredient = Mythril Sheet&lt;br /&gt;
| ingredient 2 = Wool Thread&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 7,333-10,120&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Jirokichi]]&lt;br /&gt;
|{{Location|Norg|I-8}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm mobs sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- &lt;br /&gt;
|[[Tonberry Cutter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |51-59&lt;br /&gt;
|[[Temple of Uggalepih]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Cryptonberry Cutter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |53-59&lt;br /&gt;
|[[Pso&#039;Xja]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Tonberry Chopper]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |61-63&lt;br /&gt;
|[[Yhoator Jungle]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Tonberry Stabber]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |61-67&lt;br /&gt;
|[[Temple of Uggalepih]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Yagudo Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |64-72&lt;br /&gt;
|[[Castle Oztroja]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Tonberry Slasher]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |67-69&lt;br /&gt;
|[[Den of Rancor]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Sozu Sarberry]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |66&lt;br /&gt;
|[[Temple of Uggalepih]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;toau&amp;quot;&amp;gt;&lt;br /&gt;
===Assault===&lt;br /&gt;
{| class=&amp;quot;ffxi-table wide-table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; |Assault Zone&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Rank&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |Mission Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | ??? Item&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Leujaoam Sanctum]]&lt;br /&gt;
|[[CS Wildcat Badge|CS]]&lt;br /&gt;
|[[Imperial Code]]&lt;br /&gt;
|[[??? Box]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The listed ??? Item will not always appraise to the desired item.&amp;lt;/div&amp;gt;&lt;br /&gt;
===[[Dispense]]d From===&lt;br /&gt;
*[[Manji Shuriken Pouch]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shuriken_Pouch&amp;diff=114506</id>
		<title>Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shuriken_Pouch&amp;diff=114506"/>
		<updated>2025-11-30T02:46:00Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: Adding pouch synths from... Patch 1.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|ShurikenPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing shuriken.| stackable = 12&lt;br /&gt;
| contents = Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 22&lt;br /&gt;
| result = Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Iron Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Cotton Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114505</id>
		<title>Fuma Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114505"/>
		<updated>2025-11-30T02:44:40Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|FumaPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Fuma Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing fuma shuriken.| stackable = 12&lt;br /&gt;
| contents = Fuma Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 55&lt;br /&gt;
| result = Fuma Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Darksteel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Silk Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114504</id>
		<title>Fuma Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114504"/>
		<updated>2025-11-30T02:42:26Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|FumaPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Fuma Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing fuma shuriken.| stackable = 12&lt;br /&gt;
| contents = Fuma Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipes&lt;br /&gt;
| recipe 1 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 55&lt;br /&gt;
| result = Fuma Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Darksteel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Silk Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
| recipe 2 =&lt;br /&gt;
| recipe 3 =&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shuriken&amp;diff=114503</id>
		<title>Shuriken</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shuriken&amp;diff=114503"/>
		<updated>2025-11-30T02:41:21Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: /* Dispensed From */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|Shuriken.png|Shuriken}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = weapon&lt;br /&gt;
| weapon type = Throwing&lt;br /&gt;
| name = Shuriken&lt;br /&gt;
| damage = 29&lt;br /&gt;
| delay = 192&lt;br /&gt;
| level = 18&lt;br /&gt;
| jobs = [[NIN]]&lt;br /&gt;
| stackable = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|The synthesis recipe has been changed to require an [[Iron Sheet]].}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Ducal Hospitality&lt;br /&gt;
| resale price = {{Resale Price|10}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 22&lt;br /&gt;
| result = Shuriken&lt;br /&gt;
| yield = 33&lt;br /&gt;
| hq yield = 66&lt;br /&gt;
| hq 2 yield = 99&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| ingredient = Iron Sheet&lt;br /&gt;
| ingredient 2 = Cotton Thread&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 43-184 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Akamafula]]&lt;br /&gt;
|{{Location|Lower Jeuno|J-8}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsutsuroon]]&lt;br /&gt;
|{{Location|Nashmau|G-7}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jirokichi]]&lt;br /&gt;
|{{Location|Norg|I-8}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm mobs sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Yagudo Herald]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |30-36&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |32-36&lt;br /&gt;
|[[Castle Oztroja]]&lt;br /&gt;
|}&lt;br /&gt;
===[[Dispense]]d From===&lt;br /&gt;
*[[Shuriken Pouch]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Shuriken&amp;diff=114502</id>
		<title>Shuriken</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Shuriken&amp;diff=114502"/>
		<updated>2025-11-30T02:41:07Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: added pouch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;Item Image&amp;quot; /&amp;gt;{{Item Image|Shuriken.png|Shuriken}}&amp;lt;section end=&amp;quot;Item Image&amp;quot; /&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = weapon&lt;br /&gt;
| weapon type = Throwing&lt;br /&gt;
| name = Shuriken&lt;br /&gt;
| damage = 29&lt;br /&gt;
| delay = 192&lt;br /&gt;
| level = 18&lt;br /&gt;
| jobs = [[NIN]]&lt;br /&gt;
| stackable = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
{{HorizonChangesBox|The synthesis recipe has been changed to require an [[Iron Sheet]].}}&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| quest = Ducal Hospitality&lt;br /&gt;
| resale price = {{Resale Price|10}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 22&lt;br /&gt;
| result = Shuriken&lt;br /&gt;
| yield = 33&lt;br /&gt;
| hq yield = 66&lt;br /&gt;
| hq 2 yield = 99&lt;br /&gt;
| crystal = Wind&lt;br /&gt;
| ingredient = Iron Sheet&lt;br /&gt;
| ingredient 2 = Cotton Thread&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
===Merchants===&lt;br /&gt;
{| class=&amp;quot;npc-table horizon-table table-sm sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left; font-weight: normal&amp;quot;; |&#039;&#039;&#039;Price:&#039;&#039;&#039; 43-184 gil&lt;br /&gt;
|- &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; |Name&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; |Location&lt;br /&gt;
! width=&amp;quot;35%&amp;quot; |Type&lt;br /&gt;
|-&lt;br /&gt;
|[[Akamafula]]&lt;br /&gt;
|{{Location|Lower Jeuno|J-8}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsutsuroon]]&lt;br /&gt;
|{{Location|Nashmau|G-7}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jirokichi]]&lt;br /&gt;
|{{Location|Norg|I-8}}&lt;br /&gt;
|[[Tenshodo Merchant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dropped From===&lt;br /&gt;
{| class=&amp;quot;horizon-table table-sm mobs sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;15%&amp;quot;| Level&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;| Zone&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Yagudo Herald]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |30-36&lt;br /&gt;
|[[Sauromugue Champaign]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |32-36&lt;br /&gt;
|[[Castle Oztroja]]&lt;br /&gt;
|}&lt;br /&gt;
===[[Dispense]]d From===&lt;br /&gt;
*[[Fuma Shuriken Pouch]]&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114501</id>
		<title>Fuma Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Fuma_Shuriken_Pouch&amp;diff=114501"/>
		<updated>2025-11-30T02:39:31Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|SilverPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Fuma Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing fuma shuriken.| stackable = 12&lt;br /&gt;
| contents = Fuma Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipes&lt;br /&gt;
| recipe 1 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 55&lt;br /&gt;
| result = Fuma Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Darksteel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Silk Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
| recipe 2 =&lt;br /&gt;
| recipe 3 =&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114500</id>
		<title>Juji Shuriken Pouch</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Juji_Shuriken_Pouch&amp;diff=114500"/>
		<updated>2025-11-30T02:37:19Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item Sections}}&amp;lt;section begin=&amp;quot;Item Image&amp;quot;/&amp;gt;{{Item Image|JujiPouch.PNG}}&amp;lt;section end=&amp;quot;Item Image&amp;quot;/&amp;gt;&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Item Statistics&lt;br /&gt;
| type = container&lt;br /&gt;
| icon id = 5340&lt;br /&gt;
| name = Juji Shuriken Pouch&lt;br /&gt;
| description = A small leather pouch made for storing juji shuriken.| stackable = 12&lt;br /&gt;
| contents = Juji Shuriken&lt;br /&gt;
| contents amount = 99&lt;br /&gt;
}}&lt;br /&gt;
==Horizon Changes {{changes}}==&lt;br /&gt;
Added in Patch 1.1&lt;br /&gt;
==Other Uses==&lt;br /&gt;
{{Used In&lt;br /&gt;
| resale price = {{Resale Price|???|???}}&lt;br /&gt;
}}&lt;br /&gt;
==Synthesis Recipes {{changes}}==&lt;br /&gt;
{{Synthesis Recipes&lt;br /&gt;
| recipe 1 =&lt;br /&gt;
{{Synthesis Recipe&lt;br /&gt;
| craft = Smithing&lt;br /&gt;
| cap = 36&lt;br /&gt;
| subcraft = &lt;br /&gt;
| subcraft cap = &lt;br /&gt;
| subcraft 2 = &lt;br /&gt;
| subcraft 2 cap = &lt;br /&gt;
| subcraft 3 = &lt;br /&gt;
| subcraft 3 cap = &lt;br /&gt;
| result = Juji Shuriken Pouch&lt;br /&gt;
| yield = 2&lt;br /&gt;
| hq yield = 3&lt;br /&gt;
| hq 2 yield = 4&lt;br /&gt;
| hq 3 yield = 5&lt;br /&gt;
| crystal = wind&lt;br /&gt;
| crafting tool = Sheeting&lt;br /&gt;
| ingredient = Steel Sheet&lt;br /&gt;
| ingredient quantity = 3&lt;br /&gt;
| ingredient 2 = Linen Thread&lt;br /&gt;
| ingredient 2 quantity = 3&lt;br /&gt;
| ingredient 3 = Workshop Anvil&lt;br /&gt;
}}&lt;br /&gt;
| recipe 2 =&lt;br /&gt;
| recipe 3 =&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;br /&gt;
}}&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
{{AH|Weapons|Ammo &amp;amp; Misc.|Ammunition}}&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=File:JujiPouch.PNG&amp;diff=114499</id>
		<title>File:JujiPouch.PNG</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=File:JujiPouch.PNG&amp;diff=114499"/>
		<updated>2025-11-30T02:34:13Z</updated>

		<summary type="html">&lt;p&gt;Stealthduck0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Stealthduck0</name></author>
	</entry>
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