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		<id>https://horizonffxi.wiki/w/index.php?title=San_d%27Oria_Mission_4-1&amp;diff=13549</id>
		<title>San d&#039;Oria Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=San_d%27Oria_Mission_4-1&amp;diff=13549"/>
		<updated>2023-07-24T22:58:52Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: /* Maps */ No need to purchase maps on Horizon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Magicite&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=San d&#039;Orian Embassy in [[Ru&#039;Lude Gardens]]&lt;br /&gt;
|Description=Seize the three types of magicite from [[Davoi]], [[Beadeaux]], and [[Castle Oztroja]] to prevent the [[Shadow Lord]]&#039;s return. &lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=San d&#039;Oria Mission 3-3{{!}}Appointment to Jeuno&lt;br /&gt;
|Next=San d&#039;Oria Mission 5-1{{!}}The Ruins of Fei&#039;Yin&lt;br /&gt;
|Title=Have Wings Will Fly&lt;br /&gt;
|Reward=*Rank 5&lt;br /&gt;
*10,000 gil&lt;br /&gt;
*[[Airship Pass]]&lt;br /&gt;
*If already in possesion of an [[Airship Pass]] you recieve 20,000 gil&lt;br /&gt;
|Image=Magicite_Mission.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Magicite.jpg|350px|right]]&lt;br /&gt;
*First head to a [[Conquest Overseer]] either in your home city or [[Jeuno]]. Trade them 20 crystals, until the Rank bar is about halfway full.&lt;br /&gt;
*To flag the Mission, click the Door: San d&#039;Orian Emb. in your city&#039;s embassy in [[Ru&#039;Lude Gardens]] for the [[Archducal audience permit]].&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; at (H-6) in [[Ru&#039;Lude Gardens]] for a cutscene and the [[Letter to Aldo]].&lt;br /&gt;
*Speak to [[Aldo]] in the Tenshodo H.Q. of &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; for a cutscene and the [[Silver bell]].&lt;br /&gt;
*This mission is identical for all three nations. If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again, as the key items are saved. Speaking to [[Aldo]] again is still required.&lt;br /&gt;
*With [[Tractor]] and a friend who has all of the key items, the only key item that is strictly necessary is [[Yagudo torch]].&lt;br /&gt;
===Prerequisite Quests===&lt;br /&gt;
====Tenshodo====&lt;br /&gt;
*Gain access to the Tenshodo by completing the quest [[Tenshodo Membership]] if you have enough fame.&lt;br /&gt;
**Buy a [[Tenshodo Invite]] from the [[Auction House]] and trade it to [[Ghebi Damomohe]] inside [[Neptune&#039;s Spire]] in [[Lower Jeuno]].&lt;br /&gt;
*Examine the door at the end of the hallway in &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; to enter the Tenshodo H.Q.&lt;br /&gt;
*Once inside speak with [[Aldo]] at (J-8) for the [[Silver bell]].&lt;br /&gt;
====Key Items====&lt;br /&gt;
*[[Yagudo torch]]&lt;br /&gt;
**Head to [[Upper Jeuno]] and speak with [[Paya-Sabya]] at (I-8).&lt;br /&gt;
**Head back to [[Lower Jeuno]] and speak with [[Muckvix]] at (H-9) inside &#039;&#039;&#039;Muckvix&#039;s Junk Shop&#039;&#039;&#039; for the [[Yagudo torch]].&lt;br /&gt;
*[[Coruscant rosary]] and [[Black matinee necklace]]&lt;br /&gt;
**Speak to [[Sattal-Mansal]] in the Tenshodo at (J-8) in [[Lower Jeuno]] to start the quests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]] then trade him the [[Quadav Charm]] and [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*[[Crest of Davoi]]&lt;br /&gt;
**Speak with [[Baudin]] between (G-7) and (G-8) in [[Upper Jeuno]], trade him a [[Coeurl Meat]]. You can buy one from the [[Auction House]] or farm one from a [[Coeurl]] in [[Sauromugue Champaign]] or [[Meriphataud Mountains]].&lt;br /&gt;
&lt;br /&gt;
====Beadeaux (Prerequisite) ====&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; &#039;&#039;This prerequisite can be done either before or after the [[Davoi]] and [[Castle Oztroja]] sections of this mission. It&#039;s up to you whether you want to get the requisite [[Key Item|Key Items]] now, or in concert with the [[Beadeaux]] section.&#039;&#039;&lt;br /&gt;
*Mages will need [[Echo Drops]] for this area.  &lt;br /&gt;
*Everything in this area aggros sound, therefore only [[Sneak]] is necessary. &lt;br /&gt;
*Set your [[Home Point]] in [[Jeuno]] and bring some form of [[Warp]].&lt;br /&gt;
*You will have to kill two level 40-45 [[NM]] in this zone. &lt;br /&gt;
*Enter [[Beadeaux]] from [[Pashhow Marshlands]] at (L-11).&lt;br /&gt;
**If you have a high level helper it is easier at this point to send them ahead to kill the [[NM|NM&#039;s]] and then just lot the drops.  If this is the case you can head back to [[Jeuno]] as soon as you have both items.&lt;br /&gt;
*Follow the left wall to a tunnel at (H-7).&lt;br /&gt;
*Inside follow the right wall until you get to a &#039;&#039;&#039;Mute&#039;&#039;&#039; device.  Click this device and it will [[silence]] you.  This will allow you to pass the up coming &#039;&#039;&#039;Afflictor&#039;&#039;&#039; without being [[Curse|Cursed]].&lt;br /&gt;
*Head south after you have been silenced and then follow the tunnel west until you reach the exit at (F-8).&lt;br /&gt;
*Outside reapply silence at the &#039;&#039;&#039;Mute&#039;&#039;&#039; in front of you and then head southwest to a ramp at (E-10).&lt;br /&gt;
*Once you are on the upper area turn right and go across the bridge. Follow this path across a second and a third bridge then remove your silence.  Follow the right wall here until you reach (H-9/10).&lt;br /&gt;
*Here you will find [[De&#039;Vyu Headhunter]]. He is a [[Warrior]] [[NM]]. He will drop the [[Quadav Charm]].&lt;br /&gt;
*Now turn around and head northeast back toward where you came from.&lt;br /&gt;
*Follow the right wall now until you reach (F-6).&lt;br /&gt;
*Here you will find [[Go&#039;Bhu Gascon]],  another [[Warrior]] [[NM]]. He will drop the other required item, [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*Head back to [[Jeuno]].&lt;br /&gt;
*Trade both items to [[Sattal-Mansal]].&lt;br /&gt;
**These &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; be traded separately through the use of two trades.&lt;br /&gt;
**If you trade him both items at once you will not get both of the [[KI|KIs]] you need to open the door in the [[Qulun Dome]]. The second item will still be in your inventory.&lt;br /&gt;
&lt;br /&gt;
===Davoi===&lt;br /&gt;
*This part of the mission can be soloed but a group or high level help will make death less likely.&lt;br /&gt;
*Make your way to [[Davoi]].&lt;br /&gt;
*Head to (G-7).  There will be two Orcs here - either kill them or sneak past them.  Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead.&lt;br /&gt;
*Inside there will not be any monsters.  Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for a [[Key Item]].&lt;br /&gt;
===Castle Oztroja===&lt;br /&gt;
*This part of the Mission can be soloed but a group or high level help is highly recommended. &lt;br /&gt;
*You will need both [[Silent Oil|Silent Oils]] and [[Prism Powder|Prism Powders]].&lt;br /&gt;
*There are areas of this zone where anyone under level 60 will still receive aggro.&lt;br /&gt;
*[[Castle Oztroja]] is located at (L-8) in [[Meriphataud Mountains]].&lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at (I-8).  You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*On the second floor, head to (G-7) where you will exit into a courtyard.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at (I-7).&lt;br /&gt;
*Here follow the right wall until you reach a door at (H-9).  &lt;br /&gt;
**The mobs in this area are much higher level than the ones previously encountered.&lt;br /&gt;
*At the door, light the torch and you will be taken through.&lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it.&lt;br /&gt;
*The zone is just beyond this door so run like hell if you have aggro.&lt;br /&gt;
*Inside you will be in an area with no mobs. After a cutscene with Verena and Fickblix, travel down the path and click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for another cutscene and recieve [[Key Item]].&lt;br /&gt;
** If the cutscene did not trigger, and you received a message that the &amp;quot;magicite glows ominously,&amp;quot; then try the following:&lt;br /&gt;
*** Go back to Upper Jeuno, trigger the cutscene with Paya-Sabya, go to Lower Jeuno, and trigger the cutscene with Muckvix to receive Yagudo Torch&lt;br /&gt;
*** Go back to Altar Room for an initial cutscene with Fickie, and then a subsequent cutscene when touching the magicite&lt;br /&gt;
*** Seems that the Yagudo Torch key item portion is required, even if someone else can get you through&lt;br /&gt;
&lt;br /&gt;
===Beadeaux===&lt;br /&gt;
*From the entrance, head back to the tunnel at (H-7) inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here. Follow the path and unlock the door, then continue forward. Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for your last [[Key Item]]. &lt;br /&gt;
*Make your way back to [[Jeuno]].&lt;br /&gt;
&lt;br /&gt;
===Final Cut Scene===&lt;br /&gt;
*Go back to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your reward (either an [[Airship Pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] and speak to [[Nelcabrit]] to receive 10,000 gil and [[Message to Jeuno (San d&#039;Oria)]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
[[Category:San d&#039;Oria Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_4-1&amp;diff=13548</id>
		<title>Windurst Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_4-1&amp;diff=13548"/>
		<updated>2023-07-24T22:54:09Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: /* Maps */  No need to purchase maps on Horizon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Magicite&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Windurstian Embassy in Ru&#039;Lude Gardens&lt;br /&gt;
|Description=Confiscate the three kinds of magicite in [[Davoi]], [[Beadeaux]], and [[Castle Oztroja]] to prevent the resurrection of the [[Shadow Lord]].&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 3-3{{!}}A New Journey&lt;br /&gt;
|Next=Windurst Mission 5-1{{!}}The Final Seal&lt;br /&gt;
|Title=Have Wings Will Fly&lt;br /&gt;
|Reward=*Rank 5&lt;br /&gt;
*10,000 gil&lt;br /&gt;
*[[Airship pass]]&lt;br /&gt;
*If already in possession of an [[Airship pass]] you receive 20,000 gil&lt;br /&gt;
|Image=Magicite_Mission.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You may want to pair pair this with your level 60 Limit Break [[Whence Blows the Wind]], as you have to visit exactly the same places.&#039;&#039;&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Magicite.jpg|350px|right]]&lt;br /&gt;
*Trade six crystals to [[Morlepiche]] in [[Ru&#039;Lude Gardens]] by the zone to [[Upper Jeuno]] or any Gate Guard in [[Jeuno]] or [[Windurst]].&lt;br /&gt;
**You may repeat missions 2-2 or 3-2 instead of trading crystals until you have enough rank points.&lt;br /&gt;
*Speak with [[Pakh Jatalfih]] then click the &amp;quot;Door: Windurstian Emb.&amp;quot; in [[Ru&#039;Lude Gardens]] for the [[Archducal audience permit]].&lt;br /&gt;
**The 3rd door on the left in the Windurstian Embassy is the correct one.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; at (H-5) in [[Ru&#039;Lude Gardens]] for a cutscene and the [[Letter to Aldo]].&lt;br /&gt;
*Speak to [[Aldo]] in the back of the &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; Tenshodo H.Q. for a cutscene and the [[Silver bell]].&lt;br /&gt;
**If you have done this mission in a other nation then you already have the bell but you still need to talk to him for a cutscene.&lt;br /&gt;
*Obtain the 3 Magicite key items. &#039;&#039;&#039;See below for details&#039;&#039;&#039;.&lt;br /&gt;
*Click the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; after obtaining all 3 Magicite for a Cutscene and your reward (either an [[Airship Pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to [[Pakh Jatalfih]] in the [[Ru&#039;Lude Gardens]] Windurstian Embasy to complete the mission, receive 10,000 gil and [[Message to Jeuno (Windurst)]].&lt;br /&gt;
===Prerequisite Quests===&lt;br /&gt;
*With [[Tractor]] and a friend who has all of the key items, the only key items that is necessary are [[Silver bell]] and [[Yagudo torch]].&lt;br /&gt;
*This mission is identical for all three nations. If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again, as the key items are saved.&lt;br /&gt;
====Tenshodo====&lt;br /&gt;
*Gain access to the Tenshodo by completing the quest [[Tenshodo Membership]] if you have enough fame.&lt;br /&gt;
**Buy a [[Tenshodo Invite]] from the [[Auction House]] and trade it to [[Ghebi Damomohe]] inside [[Neptune&#039;s Spire]] in [[Lower Jeuno]].&lt;br /&gt;
*Examine the door at the end of the hallway in &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; to enter the Tenshodo H.Q.&lt;br /&gt;
*Once inside speak with [[Aldo]] at (J-8) for the [[Silver bell]].&lt;br /&gt;
====Key Items====&lt;br /&gt;
*[[Yagudo torch]]&lt;br /&gt;
**Speak to [[Paya-Sabya]] at (I-8) in [[Upper Jeuno]] and then [[Muckvix]] at (H-9) inside &#039;&#039;&#039;Muckvix&#039;s Junk Shop&#039;&#039;&#039; in [[Lower Jeuno]]for the [[Yagudo torch]].&lt;br /&gt;
*[[Coruscant rosary]] and [[Black matinee necklace]]&lt;br /&gt;
**Speak to [[Sattal-Mansal]] at (J-8) in [[Lower Jeuno]] to start the quests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]] then trade him the [[Quadav Charm]] and [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*[[Crest of Davoi]]&lt;br /&gt;
**Speak with [[Baudin]] at (G-8) in [[Upper Jeuno]], trade him a [[Coeurl Meat]]. You can buy one from the [[Auction House]] or farm one from a [[Coeurl]] in [[Sauromugue Champaign]] or [[Meriphataud Mountains]].&lt;br /&gt;
&lt;br /&gt;
====Beadeaux (Prerequisite) ====&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; &#039;&#039;This prerequisite can be done either before or after the [[Davoi]] and [[Castle Oztroja]] sections of this mission. It&#039;s up to you whether you want to get the requisite [[Key Item|Key Items]] now, or in concert with the [[Beadeaux]] section.&#039;&#039;&lt;br /&gt;
*Mages will need [[Echo Drops]] for this area.&lt;br /&gt;
**[[Beadeaux]] has a gimmick whereby you must inflict [[Silence]] upon yourself when passing through certain sections to stop yourself being Cursed, [[Curse]] will decrease your HP/MP and cause you to walk slower.&lt;br /&gt;
*Everything in this area aggros sound, therefore only [[Sneak]] is necessary. &lt;br /&gt;
*Set your [[Home Point]] in [[Jeuno]] and bring some form of [[Warp]]. (You may purchase [[Scroll of Instant Warp]] from the [[Conquest NPC]] under Common all-rank items for 10 points.)&lt;br /&gt;
*You will have to kill two level 40-45 [[NM]] in this zone. &lt;br /&gt;
*Enter [[Beadeaux]] from [[Pashhow Marshlands]] at (L-11).&lt;br /&gt;
**If you have a high level helper it is easier at this point to send them ahead to kill the [[NM|NM&#039;s]] and then just lot the drops.  If this is the case you can head back to [[Jeuno]] as soon as you have both items.&lt;br /&gt;
**You may also consider leveling to 60 (which is most likely your current cap).&lt;br /&gt;
*Follow the left wall to a tunnel at (H-7).&lt;br /&gt;
*Inside follow the right wall until you get to a &#039;&#039;&#039;Mute&#039;&#039;&#039; device inside a circular room. The &#039;&#039;Mute&#039;&#039; has an effervescent glow and appears like a huge mushroom.  Click this device and it will [[silence]] you.  This will allow you to pass the up coming &#039;&#039;&#039;Afflictor&#039;&#039;&#039; without being [[Curse|Cursed]].&lt;br /&gt;
*Head south after you have been silenced and then follow the tunnel west until you reach the exit at (F-8).&lt;br /&gt;
*Outside reapply silence at the &#039;&#039;&#039;Mute&#039;&#039;&#039; in front of you (There is another &#039;&#039;Afflictor&#039;&#039; in this area) and then head southwest to a ramp at (E-10).&lt;br /&gt;
*Once you are on the upper area turn right and go across the bridge. Follow this path across a second and a third bridge then remove your silence.  Follow the right wall here until you reach (H-9/10).&lt;br /&gt;
*Here you will find [[De&#039;Vyu Headhunter]]. He is a [[Warrior]] [[NM]]. He will drop the [[Quadav Charm]].&lt;br /&gt;
*Now turn around and head northeast back toward where you came from.&lt;br /&gt;
*Follow the right wall now until you reach (F-6).&lt;br /&gt;
*Here you will find [[Go&#039;Bhu Gascon]],  another [[Warrior]] [[NM]]. He will drop the other required item, [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*Head back to [[Jeuno]].&lt;br /&gt;
*Trade both items to [[Sattal-Mansal]].&lt;br /&gt;
**These &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; be traded separately through the use of two trades.&lt;br /&gt;
**&#039;&#039;&#039;If you trade him both items at once you will not get both of the [[KI|KIs]] you need to open the door in the [[Qulun Dome]]. The second item will still be in your inventory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Davoi Magicite===&lt;br /&gt;
*This part of the mission can be soloed but a group or high level help will make death less likely.&lt;br /&gt;
*Make your way to [[Davoi]].&lt;br /&gt;
*Head to (G-7).  There will be two Orcs here - either kill them or sneak past them.  Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead.&lt;br /&gt;
*Inside there will not be any monsters.  Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for a [[Key Item]].&lt;br /&gt;
&lt;br /&gt;
===Castle Oztroja Magicite===&lt;br /&gt;
*This part of the Mission can be soloed but a group or high level help is highly recommended. &lt;br /&gt;
*You will need both [[Silent Oil|Silent Oils]] and [[Prism Powder|Prism Powders]].&lt;br /&gt;
*There are areas of this zone where anyone under level 60 will still receive aggro.&lt;br /&gt;
*[[Castle Oztroja]] is located at (L-8) in [[Meriphataud Mountains]].&lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at (I-8).  You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*On the second floor, head to (G-7) where you will exit into a courtyard.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at (I-7).&lt;br /&gt;
*Here follow the right wall until you reach a door at (H-9).  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered.&lt;br /&gt;
*At the door, light the torch and you will be taken through.&lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it.&lt;br /&gt;
*The zone is just beyond this door so run like hell if you have aggro.&lt;br /&gt;
*Inside you will be in an area with no mobs. Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for another [[Key Item]].&lt;br /&gt;
** If the cutscene did not trigger, and you received a message that the &amp;quot;magicite glows ominously,&amp;quot; then try the following:&lt;br /&gt;
*** Go back to Upper Jeuno, trigger the cutscene with Paya-Sabya, go to Lower Jeuno, and trigger the cutscene with Muckvix to receive Yagudo Torch&lt;br /&gt;
*** Go back to Altar Room for an initial cutscene with Fickie, and then a subsequent cutscene when touching the magicite&lt;br /&gt;
*** Seems that the Yagudo Torch key item portion is required, even if someone else can get you through&lt;br /&gt;
&lt;br /&gt;
===Beadeaux Magicite===&lt;br /&gt;
*From the entrance, head back to the tunnel at (H-7) inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here.  Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for your last [[Key Item]]. &lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
*Make your way back to [[Jeuno]]. &lt;br /&gt;
** Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; at (H-5) in [[Ru&#039;Lude Gardens]] for a cutscene.&lt;br /&gt;
** Speak to Pakh Jatalfih in the Windurstian Embassy to receive promotion to Rank 5.&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-1&amp;diff=13547</id>
		<title>Windurst Mission 3-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Windurst_Mission_3-1&amp;diff=13547"/>
		<updated>2023-07-24T22:53:02Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: No home points in Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=To Each His Own Right&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=On the command of [[Semih Lafihna]], captain of the Sibyl Guards, you are requested to track down the Minister of the [[Orastery]], [[Ajido-Marujido]], and discover his true intentions. Inquire at the Orastery if you lose track of him.&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 2-3{{!}}The Three Kingdoms&lt;br /&gt;
|Next=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=*Rank Points&lt;br /&gt;
*[[Starway Stairway bauble]]&lt;br /&gt;
|Image=To_Each_His_Own_Right.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trade 1 Crystal to the Conquest Guard to unlock this mission or do the repeatable mission (2-2) until you have enough [[Rank Points]].&lt;br /&gt;
*After starting the mission at the Gate Guard speak to [[Kupipi]] in [[Heavens Tower]] who will give you the [[Starway Stairway bauble]]. &lt;br /&gt;
**You will be granted access to the upper portion of Heavens Tower. Check the door on the left to go up. &lt;br /&gt;
*Speak to [[Rhy Epocan]] at the top of the tower for a cutscene.&lt;br /&gt;
**Use the blue teleporter at the top of the tower to return to the main floor.&lt;br /&gt;
*Speak to [[Hakkuru-Rinkuru]] at the [[Orastery]] in [[Port Windurst]] (E-7) for hints on [[Ajido-Marujido|Ajido-Marujido&#039;s]] whereabouts.&lt;br /&gt;
[[File:Castle Oztroja-map1.jpg|thumb|150px|Castle Oztroja]]&lt;br /&gt;
*Go to [[Castle Oztroja]] and fall down the trap door ((I-8) First map.) for a cutscene.&lt;br /&gt;
**Enter and go to (I-8). There will be two switches (not torches) and a fairly obvious floor panel. One switch will open the door, one will open the floor. Stand in between the two switches and check one. If it opens the door, check the other. They randomly switch, so it will never be the same, day by day.&lt;br /&gt;
**The person doing the mission must be the one to pull the lever. Multiple people doing this mission will need to stand back until the trap door closes then individually pull the lever.&lt;br /&gt;
**In the same room you drop into there is a [[Blank Target]], which is for the [[Onion Rings]] quest. You can collect [[Old ring]] without having the quest flagged. &lt;br /&gt;
*Return to [[Rhy Epocan]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_5-2&amp;diff=13546</id>
		<title>Bastok Mission 5-2</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_5-2&amp;diff=13546"/>
		<updated>2023-07-24T22:46:03Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: No home points in Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Xarcabard, Land of Truths&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Bastok Gate Guard&lt;br /&gt;
|Description=You must go to Castle Zvahl in [[Xarcabard]]. The President himself will brief you in his office.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Bastok Mission 5-1{{!}}Darkness Rising&lt;br /&gt;
|Next=Bastok Mission 6-1{{!}}Return of the Talekeeper&lt;br /&gt;
|Title=Shadow Banisher&lt;br /&gt;
|Reward=*Rank 6&lt;br /&gt;
*20,000 gil&lt;br /&gt;
*10 [[Mog Wardrobe]] &lt;br /&gt;
|Image=Xarcabard,_Land_of_Truths.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Accept the mission from any Gate Guard&lt;br /&gt;
**[[Malduc]] right beside [[Naji]] will give the mission.&lt;br /&gt;
*Click on the Door: President&#039;s Office next to Iron Eater and enter to speak to President [[Karst]] for another cutscene.&lt;br /&gt;
*Head for [[Xarcabard]]. Castle Zvahl is on the far west of the area. &lt;br /&gt;
&lt;br /&gt;
[[Image:Throne_Room_Path.png]]&lt;br /&gt;
&lt;br /&gt;
*[[Castle Zvahl Baileys]]&lt;br /&gt;
**Enter [[Castle Zvahl Baileys]], follow the one-way path until you come to the first intersection. Turn right, head north then west and down a small flight of stairs.&lt;br /&gt;
**Turn left and follow the right wall until you reach the next map.&lt;br /&gt;
**On the next map, turn right and head all the way to the top right corner of the map.&lt;br /&gt;
**Head up the stairs and you will be on the second level.&lt;br /&gt;
**Next, get to the top left part of the map and walk back down the set of stairs and you&#039;ll be back on the first level.&lt;br /&gt;
**Work your way into the center of the map from here and you will be in an outdoor courtyard. Go back up to the second level then through the gate on the right and you&#039;ll be in a long hall with a long flight of stairs.&lt;br /&gt;
&lt;br /&gt;
*[[Castle Zvahl Keep]]&lt;br /&gt;
**Inside, walk out of the hallway and turn right. Ahead, you will have to go through a few gates, there are a lot of mobs in the area which detect sight, however your party should have no problems disposing of them. &lt;br /&gt;
**Once on the second level, you will be overlooking a room below. Follow the narrow path to more stairs and another hallway. You&#039;ll eventually reach an area with teleporters. These teleporters can take awhile to activate, so just stand on the center and be patient. Using them will cause your [[Invisible (Status)]] to drop. &lt;br /&gt;
**Follow the teleporters four times until you reach a new map. Run to the west/middle of this area and you&#039;ll see a door. Through this door will be the zone to the [[Throne Room]].&lt;br /&gt;
&lt;br /&gt;
*[[Throne Room]]&lt;br /&gt;
**You will now have some time to prepare for the fight, run to the other side of the [[Throne Room]] and gather up. When ready, check the door and enter the BCNM.&lt;br /&gt;
***The [[Shadow Lord]] has 2 forms. In the first form, he can switch between physical or magical immunity. Take time during magic immunity to rest MP, and hold off on melee attacks while in physical. &lt;br /&gt;
***While immune to magic, he will use Dark Nova (AOE Darkness damage) and can cast Black Magic. Dark Nova tends to indicate that he will switch to physical immunity. &lt;br /&gt;
***During physical immunity, he can use a variety of TP attacks, including Giga Slash, Kick Back and Umbra Smash. &lt;br /&gt;
***In short, bring both physical and magic dealers or you&#039;ll have a long fight ahead of you.&lt;br /&gt;
**After defeating the first form, you will get a cutscene. You will be returned to the fight afterwards. Rest quickly and get ready for the second form.&lt;br /&gt;
**The second form will only use AoE attacks, but has less HP (approximately 4,000 HP). At this point, use your 2hrs and take him down as fast as possible. [[Curaga]] should be used liberally here to help counter the AoE damage. He will not rotate immunities like the first form.&lt;br /&gt;
&lt;br /&gt;
*After the second form is defeated, you&#039;ll get another cutscene. At the end, you&#039;ll be returned to the entrance of [[Castle Zvahl Baileys]]. You will also receive the [[Shadow fragment]].&lt;br /&gt;
*Return to the President for your reward: Rank 6 and gil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Bastok Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_5-1&amp;diff=13545</id>
		<title>Bastok Mission 5-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_5-1&amp;diff=13545"/>
		<updated>2023-07-24T22:45:28Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: No home points in Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Darkness Rising&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Bastok Gate Guard&lt;br /&gt;
|Description=You are to head north to a place called [[Fei&#039;Yin]] on the [[Beaucedine Glacier]]. Go to the President&#039;s Office for a full briefing. [[Naji]] will show you in.&lt;br /&gt;
|Level=50&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Bastok Mission 4-1{{!}}Magicite&lt;br /&gt;
|Next=Bastok Mission 5-2{{!}}Xarcabard, Land of Truths&lt;br /&gt;
|Title=Archlich Assassin&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=Darkness_Rising.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to a Gate Guard. You&#039;ll be directed to the President&#039;s Office. &lt;br /&gt;
*Speak to [[Naji]] for a cutscene, and to receive the [[New Fei&#039;Yin seal]].&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; DO NOT PROCEED WITH THIS MISSION WITHOUT GETTING THIS KEY ITEM. You will be unable to participate in the BCNM fight later in the mission.&lt;br /&gt;
*This mission is no longer capped at level 50, but is designed for a party of level 50 players.&lt;br /&gt;
*[[Fei&#039;Yin]] is located in the northeast corner of [[Beaucedine Glacier]].&lt;br /&gt;
*Upon entering Fei&#039;Yin, you will get another cutscene with [[Zeid]] (if you do not get this cutscene, you have done something wrong, check back in Bastok). The majority of enemies in Fei&#039;Yin detect by sound, however there are several that detect spellcasting as well.&lt;br /&gt;
*Go east to (K-8). There are 2 dolls here. There is a cermet gate on the east wall. Check the Cermet Gate nearby, this will open and let you enter [[Qu&#039;Bia Arena]]. You will be able to prepare outside of the BC, however all buffs will wear upon entering. Plan accordingly and check the BC when ready. &lt;br /&gt;
*You will be facing [[Archlich Taber&#039;quoan]]. The Archlich will spawn with 2 [[Ancient Sorcerer]]s. [[Ancient Warrior]]s will also spawn in the hallway and run to help of the Archlich during the fight.&lt;br /&gt;
:*The Archlich is a [[BLM]], and will cast spells like [[Sleepga II]] and [[Freeze]], he may also use [[Manafont]].&lt;br /&gt;
:*The lesser skeletons have very little [[HP]] and can be easily taken out by an AoE spell.&lt;br /&gt;
:*Focus attacks on the Archlich, a [[Paladin]] with [[Invincible]] is useful for managing the many extra mobs. A [[Monk]] using [[Hundred Fists]] also shines in this fight, due to the skeleton blunt penalty.&lt;br /&gt;
:*You only need to kill the Archlich to win. Any other mobs still alive will depop. &lt;br /&gt;
*When you win, you&#039;ll be given another cutscene. You will then receive the [[Burnt seal]]. Head back to [[Naji]] to complete the mission. &lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Bastok Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_4-1&amp;diff=13544</id>
		<title>Bastok Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_4-1&amp;diff=13544"/>
		<updated>2023-07-24T22:44:02Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: /* Maps */  No need to purchase maps on Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Magicite&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Bastokan Embassy in Ru&#039;Lude Gardens&lt;br /&gt;
|Description=Capture the three magicites in [[Davoi]], [[Beadeaux]], and [[Castle Oztroja]] to prevent the [[Shadow Lord]]&#039;s return.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Bastok Mission 3-3{{!}}Jeuno&lt;br /&gt;
|Next=Bastok Mission 5-1{{!}}Darkness Rising&lt;br /&gt;
|Title=Have Wings Will Fly&lt;br /&gt;
|Reward=*Rank 5&lt;br /&gt;
*10,000 gil&lt;br /&gt;
*[[Airship pass]]&lt;br /&gt;
*If already in possesion of an [[Airship pass]] you receive 20,000 gil&lt;br /&gt;
|Image=Magicite_Mission.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Magicite.jpg|350px|right]]&lt;br /&gt;
*If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again.&amp;lt;br&amp;gt;Speaking with [[Aldo]] in the Tenshodo H.Q. of &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; is still necessary.&lt;br /&gt;
*The [[Yagudo torch]] is still necessary even if using tractor to get past the door. &lt;br /&gt;
*Trade crystals to the conquest NPC until your Rank bar is almost or completely full.&lt;br /&gt;
**You may do this in [[Jeuno]] or your home nation.&lt;br /&gt;
*Click the &amp;quot;Door: Bastokan Emb.&amp;quot; in your city&#039;s embassy in [[Ru&#039;Lude Gardens]] to start the mission and for the [[Archducal audience permit]] if you dont have it already.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; at (H-6) up the stairs in [[Ru&#039;Lude Gardens]]. You will receive the key item [[Letter to Aldo]].&lt;br /&gt;
*Speak with [[Aldo]] in the Tenshodo H.Q.&lt;br /&gt;
**Located in the Neptune&#039;s Spire Inn (I-6) in [[Lower Jeuno]]. A Tenshodo membership is required, check below.&lt;br /&gt;
===Prerequisite Quests===&lt;br /&gt;
====Tenshodo====&lt;br /&gt;
*Gain access to the Tenshodo by completing the quest [[Tenshodo Membership]] if you have enough fame.&lt;br /&gt;
**Buy a [[Tenshodo Invite]] from the [[Auction House]] and trade it to [[Ghebi Damomohe]] inside [[Neptune&#039;s Spire]] in [[Lower Jeuno]].&lt;br /&gt;
*Examine the door at the end of the hallway in &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; to enter the Tenshodo H.Q.&lt;br /&gt;
*Once inside speak with [[Aldo]] at (J-8) for the [[Silver bell]].&lt;br /&gt;
====[[Yagudo torch]]====&lt;br /&gt;
*Talk to [[Muckvix]] at (H-10) inside &#039;&#039;&#039;Muckvix&#039;s Junk Shop&#039;&#039;&#039; in [[Lower Jeuno]]&lt;br /&gt;
*Head to [[Upper Jeuno]] and speak with [[Paya-Sabya]] at (I-8).&lt;br /&gt;
*Head back to [[Lower Jeuno]] and speak with [[Muckvix]] again for the [[Yagudo torch]].&lt;br /&gt;
&lt;br /&gt;
====[[Coruscant rosary]] and [[Black matinee necklace]]====&lt;br /&gt;
*&#039;&#039;&#039;Optional if using Tractor to get past doors&#039;&#039;&#039;: Speak to [[Sattal-Mansal]] in the tenshodo headquarters at (J-8) to start the quests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]].&lt;br /&gt;
*Trade a [[Qdv. Augury Shell]] and a [[Quadav Charm]] to Sattal-Mansal to complete these quests.&amp;lt;br&amp;gt;&#039;&#039;See &#039;&#039;&#039;Beadeaux (Prerequisite)&#039;&#039;&#039; below for details&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Crest of Davoi (Key Item)|Crest of Davoi]]====&lt;br /&gt;
*&#039;&#039;&#039;Optional if using Tractor to get past doors&#039;&#039;&#039;: While in [[Upper Jeuno]] speak with [[Baudin]] at (G-8) to start the quest [[Crest of Davoi]].&lt;br /&gt;
*Trade Baudin a [[Coeurl Meat]]. These can be bought off [[Auction House]] or farmed off [[Coeurl]] in [[Sauromugue Champaign]] or [[Meriphataud Mountains]].&lt;br /&gt;
&lt;br /&gt;
====Beadeaux (Prerequisite) ====&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; &#039;&#039;This prerequisite can be done either before or after the [[Davoi]] and [[Castle Oztroja]] sections of this mission. It&#039;s up to you whether you want to get the requisite [[Key Item|Key Items]] now, or in concert with the [[Beadeaux]] section.&#039;&#039;&lt;br /&gt;
*Mages will need [[Echo Drops]] for this area.  &lt;br /&gt;
*Everything in this area aggros sound, therefore only [[Sneak]] is necessary. &lt;br /&gt;
*Set your [[Home Point]] in [[Jeuno]] and bring some form of [[Warp]].&lt;br /&gt;
*You will have to kill two level 40-45 [[NM]] in this zone. &lt;br /&gt;
*Enter [[Beadeaux]] from [[Pashhow Marshlands]] at (L-11).&lt;br /&gt;
**If you have a high level helper it is easier at this point to send them ahead to kill the [[NM|NM&#039;s]] and then just lot the drops.  If this is the case you can head back to [[Jeuno]] as soon as you have both items.&lt;br /&gt;
*Follow the left wall to a tunnel at (H-7).&lt;br /&gt;
*Inside follow the right wall until you get to a &#039;&#039;&#039;Mute&#039;&#039;&#039; device.  Click this device and it will [[silence]] you.  This will allow you to pass the up coming &#039;&#039;&#039;Afflictor&#039;&#039;&#039; without being [[Curse|Cursed]].&lt;br /&gt;
*Head south after you have been silenced and then follow the tunnel west until you reach the exit at (F-8).&lt;br /&gt;
*Outside reapply silence at the &#039;&#039;&#039;Mute&#039;&#039;&#039; in front of you and then head southwest to a ramp at (E-10).&lt;br /&gt;
*Once you are on the upper area turn right and go across the bridge. Follow this path across a second and a third bridge then remove your silence.  Follow the right wall here until you reach (H-9/10).&lt;br /&gt;
*Here you will find [[De&#039;Vyu Headhunter]]. He is a [[Warrior]] [[NM]]. He will drop the [[Quadav Charm]].&lt;br /&gt;
*Now turn around and head northeast back toward where you came from.&lt;br /&gt;
*Follow the right wall now until you reach (F-6).&lt;br /&gt;
*Here you will find [[Go&#039;Bhu Gascon]],  another [[Warrior]] [[NM]]. He will drop the other required item, [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*Head back to [[Jeuno]].&lt;br /&gt;
*Trade both items to [[Sattal-Mansal]].&lt;br /&gt;
**These &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; be traded separately through the use of two trades.&lt;br /&gt;
**If you trade him both items at once you will not get both of the [[KI|KIs]] you need to open the door in the [[Qulun Dome]]. The second item will still be in your inventory.&lt;br /&gt;
&lt;br /&gt;
===Davoi===&lt;br /&gt;
*This part of the mission can be soloed but a group or high level help will make death less likely.&lt;br /&gt;
*Make your way to [[Davoi]].&lt;br /&gt;
*Head to (G-7).  There will be two Orcs here - either kill them or sneak past them.  Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead.&lt;br /&gt;
*Inside there will not be any monsters.  Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for the [[Magicite: Optistone]].&lt;br /&gt;
===Castle Oztroja===&lt;br /&gt;
*The goal here is to get to the Altar Room.&lt;br /&gt;
*This part of the Mission can be soloed but a group or high level help is highly recommended. &lt;br /&gt;
*You will need both [[Silent Oil|Silent Oils]] and [[Prism Powder|Prism Powders]].&lt;br /&gt;
*There are areas of this zone where anyone under level 60 will still receive aggro.&lt;br /&gt;
*[[Castle Oztroja]] is located at (L-8) in [[Meriphataud Mountains]].&lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at (I-8).  You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*On the second floor, head to (G-7) where you will exit into a courtyard.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at (I-7).&lt;br /&gt;
*Here follow the right wall until you reach a door at (H-9).  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered.&lt;br /&gt;
*At the door, light the torch and you will be taken through.&lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it.&lt;br /&gt;
*The zone is just beyond this door so run like hell if you have aggro.&lt;br /&gt;
*Inside you will be in an area with no mobs. If you spoke to Paya-Sabya and Muckvix, you will get a cutscene with Fickblix. You must view this scene in order to get the Magicite Key Item.&lt;br /&gt;
*Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for another [[Key Item]], [[Magicite: Orastone]].&lt;br /&gt;
** If the cutscene did not trigger, and you received a message that the &amp;quot;magicite glows ominously,&amp;quot; then try the following:&lt;br /&gt;
*** Go back to Upper Jeuno, trigger the cutscene with Paya-Sabya, go to Lower Jeuno, and trigger the cutscene with Muckvix to receive Yagudo Torch&lt;br /&gt;
*** Go back to Altar Room for an initial cutscene with Fickie, and then a subsequent cutscene when touching the magicite&lt;br /&gt;
*** Seems that the Yagudo Torch key item portion is required, even if someone else can get you through&lt;br /&gt;
&lt;br /&gt;
===Beadeaux===&lt;br /&gt;
*From the entrance, head back to the tunnel at (H-7) inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here.  Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for your last [[Key Item]], [[Magicite: Aurastone]]. &lt;br /&gt;
*Make your way back to [[Jeuno]]. &lt;br /&gt;
&lt;br /&gt;
===Final Cut Scene===&lt;br /&gt;
*Go back to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your reward (either an [[Airship pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] to receive 10,000 gil and [[Message to Jeuno (Bastok)]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Bastok Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_4-1&amp;diff=13543</id>
		<title>Bastok Mission 4-1</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_4-1&amp;diff=13543"/>
		<updated>2023-07-24T22:42:39Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: No home points in Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Magicite&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Bastokan Embassy in Ru&#039;Lude Gardens&lt;br /&gt;
|Description=Capture the three magicites in [[Davoi]], [[Beadeaux]], and [[Castle Oztroja]] to prevent the [[Shadow Lord]]&#039;s return.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Bastok Mission 3-3{{!}}Jeuno&lt;br /&gt;
|Next=Bastok Mission 5-1{{!}}Darkness Rising&lt;br /&gt;
|Title=Have Wings Will Fly&lt;br /&gt;
|Reward=*Rank 5&lt;br /&gt;
*10,000 gil&lt;br /&gt;
*[[Airship pass]]&lt;br /&gt;
*If already in possesion of an [[Airship pass]] you receive 20,000 gil&lt;br /&gt;
|Image=Magicite_Mission.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Magicite.jpg|350px|right]]&lt;br /&gt;
*If you have completed this mission in another nation, you will &#039;&#039;&#039;not&#039;&#039;&#039; have to complete the prerequisite quests again.&amp;lt;br&amp;gt;Speaking with [[Aldo]] in the Tenshodo H.Q. of &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; is still necessary.&lt;br /&gt;
*The [[Yagudo torch]] is still necessary even if using tractor to get past the door. &lt;br /&gt;
*Trade crystals to the conquest NPC until your Rank bar is almost or completely full.&lt;br /&gt;
**You may do this in [[Jeuno]] or your home nation.&lt;br /&gt;
*Click the &amp;quot;Door: Bastokan Emb.&amp;quot; in your city&#039;s embassy in [[Ru&#039;Lude Gardens]] to start the mission and for the [[Archducal audience permit]] if you dont have it already.&lt;br /&gt;
*Click on the door to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; at (H-6) up the stairs in [[Ru&#039;Lude Gardens]]. You will receive the key item [[Letter to Aldo]].&lt;br /&gt;
*Speak with [[Aldo]] in the Tenshodo H.Q.&lt;br /&gt;
**Located in the Neptune&#039;s Spire Inn (I-6) in [[Lower Jeuno]]. A Tenshodo membership is required, check below.&lt;br /&gt;
===Prerequisite Quests===&lt;br /&gt;
====Tenshodo====&lt;br /&gt;
*Gain access to the Tenshodo by completing the quest [[Tenshodo Membership]] if you have enough fame.&lt;br /&gt;
**Buy a [[Tenshodo Invite]] from the [[Auction House]] and trade it to [[Ghebi Damomohe]] inside [[Neptune&#039;s Spire]] in [[Lower Jeuno]].&lt;br /&gt;
*Examine the door at the end of the hallway in &#039;&#039;&#039;Neptune&#039;s Spire&#039;&#039;&#039; to enter the Tenshodo H.Q.&lt;br /&gt;
*Once inside speak with [[Aldo]] at (J-8) for the [[Silver bell]].&lt;br /&gt;
====[[Yagudo torch]]====&lt;br /&gt;
*Talk to [[Muckvix]] at (H-10) inside &#039;&#039;&#039;Muckvix&#039;s Junk Shop&#039;&#039;&#039; in [[Lower Jeuno]]&lt;br /&gt;
*Head to [[Upper Jeuno]] and speak with [[Paya-Sabya]] at (I-8).&lt;br /&gt;
*Head back to [[Lower Jeuno]] and speak with [[Muckvix]] again for the [[Yagudo torch]].&lt;br /&gt;
&lt;br /&gt;
====[[Coruscant rosary]] and [[Black matinee necklace]]====&lt;br /&gt;
*&#039;&#039;&#039;Optional if using Tractor to get past doors&#039;&#039;&#039;: Speak to [[Sattal-Mansal]] in the tenshodo headquarters at (J-8) to start the quests [[Mysteries of Beadeaux I]] and [[Mysteries of Beadeaux II]].&lt;br /&gt;
*Trade a [[Qdv. Augury Shell]] and a [[Quadav Charm]] to Sattal-Mansal to complete these quests.&amp;lt;br&amp;gt;&#039;&#039;See &#039;&#039;&#039;Beadeaux (Prerequisite)&#039;&#039;&#039; below for details&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====[[Crest of Davoi (Key Item)|Crest of Davoi]]====&lt;br /&gt;
*&#039;&#039;&#039;Optional if using Tractor to get past doors&#039;&#039;&#039;: While in [[Upper Jeuno]] speak with [[Baudin]] at (G-8) to start the quest [[Crest of Davoi]].&lt;br /&gt;
*Trade Baudin a [[Coeurl Meat]]. These can be bought off [[Auction House]] or farmed off [[Coeurl]] in [[Sauromugue Champaign]] or [[Meriphataud Mountains]].&lt;br /&gt;
&lt;br /&gt;
====Maps====&lt;br /&gt;
*Before you head out, if you haven&#039;t already bought your maps, now is the time to do it. They can be purchased for 3,000 Gil from the following NPC&#039;s:&lt;br /&gt;
**[[Elesca]] — [[Northern San d&#039;Oria]] (I-8)&lt;br /&gt;
**[[Violitte]] — [[Southern San d&#039;Oria]] (G-10)&lt;br /&gt;
**[[Karine]] — [[Bastok Markets]] (H-9)&lt;br /&gt;
**[[Rex]] — [[Port Bastok]] (J-7)&lt;br /&gt;
**[[Mhoji Roccoruh]] — [[Port Windurst]] (G-9)&lt;br /&gt;
**[[Pehki Machumaht]] — [[Windurst Woods]] (H-11)&lt;br /&gt;
**[[Promurouve]] — [[Lower Jeuno]] (H-7)&lt;br /&gt;
**[[Rusese]] — [[Upper Jeuno]] (H-6)&lt;br /&gt;
====Beadeaux (Prerequisite) ====&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039; &#039;&#039;This prerequisite can be done either before or after the [[Davoi]] and [[Castle Oztroja]] sections of this mission. It&#039;s up to you whether you want to get the requisite [[Key Item|Key Items]] now, or in concert with the [[Beadeaux]] section.&#039;&#039;&lt;br /&gt;
*Mages will need [[Echo Drops]] for this area.  &lt;br /&gt;
*Everything in this area aggros sound, therefore only [[Sneak]] is necessary. &lt;br /&gt;
*Set your [[Home Point]] in [[Jeuno]] and bring some form of [[Warp]].&lt;br /&gt;
*You will have to kill two level 40-45 [[NM]] in this zone. &lt;br /&gt;
*Enter [[Beadeaux]] from [[Pashhow Marshlands]] at (L-11).&lt;br /&gt;
**If you have a high level helper it is easier at this point to send them ahead to kill the [[NM|NM&#039;s]] and then just lot the drops.  If this is the case you can head back to [[Jeuno]] as soon as you have both items.&lt;br /&gt;
*Follow the left wall to a tunnel at (H-7).&lt;br /&gt;
*Inside follow the right wall until you get to a &#039;&#039;&#039;Mute&#039;&#039;&#039; device.  Click this device and it will [[silence]] you.  This will allow you to pass the up coming &#039;&#039;&#039;Afflictor&#039;&#039;&#039; without being [[Curse|Cursed]].&lt;br /&gt;
*Head south after you have been silenced and then follow the tunnel west until you reach the exit at (F-8).&lt;br /&gt;
*Outside reapply silence at the &#039;&#039;&#039;Mute&#039;&#039;&#039; in front of you and then head southwest to a ramp at (E-10).&lt;br /&gt;
*Once you are on the upper area turn right and go across the bridge. Follow this path across a second and a third bridge then remove your silence.  Follow the right wall here until you reach (H-9/10).&lt;br /&gt;
*Here you will find [[De&#039;Vyu Headhunter]]. He is a [[Warrior]] [[NM]]. He will drop the [[Quadav Charm]].&lt;br /&gt;
*Now turn around and head northeast back toward where you came from.&lt;br /&gt;
*Follow the right wall now until you reach (F-6).&lt;br /&gt;
*Here you will find [[Go&#039;Bhu Gascon]],  another [[Warrior]] [[NM]]. He will drop the other required item, [[Qdv. Augury Shell|Quadav Augury Shell]].&lt;br /&gt;
*Head back to [[Jeuno]].&lt;br /&gt;
*Trade both items to [[Sattal-Mansal]].&lt;br /&gt;
**These &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; be traded separately through the use of two trades.&lt;br /&gt;
**If you trade him both items at once you will not get both of the [[KI|KIs]] you need to open the door in the [[Qulun Dome]]. The second item will still be in your inventory.&lt;br /&gt;
&lt;br /&gt;
===Davoi===&lt;br /&gt;
*This part of the mission can be soloed but a group or high level help will make death less likely.&lt;br /&gt;
*Make your way to [[Davoi]].&lt;br /&gt;
*Head to (G-7).  There will be two Orcs here - either kill them or sneak past them.  Drop invisible and click on the &#039;&#039;&#039;Wall of Dark Arts&#039;&#039;&#039;.  If you aggro the Orcs you can quickly run through the Wall to the zone a few feet ahead.&lt;br /&gt;
*Inside there will not be any monsters.  Walk down the path into a large room and inspect the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for the [[Magicite: Optistone]].&lt;br /&gt;
===Castle Oztroja===&lt;br /&gt;
*The goal here is to get to the Altar Room.&lt;br /&gt;
*This part of the Mission can be soloed but a group or high level help is highly recommended. &lt;br /&gt;
*You will need both [[Silent Oil|Silent Oils]] and [[Prism Powder|Prism Powders]].&lt;br /&gt;
*There are areas of this zone where anyone under level 60 will still receive aggro.&lt;br /&gt;
*[[Castle Oztroja]] is located at (L-8) in [[Meriphataud Mountains]].&lt;br /&gt;
*Enter and head to the &#039;&#039;&#039;Brass Door&#039;&#039;&#039; at (I-8).  You will see a lever at either side of the door.  One lever will open the door and the other will open a trap in the floor and cause you to fall into a pit. There is a very easy way to open this door.&lt;br /&gt;
**Stand between the two levers in front of the door.  &lt;br /&gt;
**Select one of the levers&lt;br /&gt;
**Click the lever and &#039;&#039;&#039;immediately&#039;&#039;&#039; run back. If it is the trapped lever there is some lag between when the lever is clicked and when the trap door opens.  If the door opens run through, if the trap opens wait for it to close and then use the other lever.&lt;br /&gt;
**The game is very picky about where you stand to hit the lever.  You may have to move around a bit until you don&#039;t see the &amp;quot;Target is out of Range&amp;quot; message.&lt;br /&gt;
*On the second floor, head to (G-7) where you will exit into a courtyard.&lt;br /&gt;
*On this map, head north (without falling off) to a cave entrance at (I-7).&lt;br /&gt;
*Here follow the right wall until you reach a door at (H-9).  &lt;br /&gt;
**The mobs in this area are much higher level then the ones previously encountered.&lt;br /&gt;
*At the door, light the torch and you will be taken through.&lt;br /&gt;
*Head South and take a right to another &#039;&#039;&#039;Brass Door&#039;&#039;&#039;. Click on the door to open it.&lt;br /&gt;
*The zone is just beyond this door so run like hell if you have aggro.&lt;br /&gt;
*Inside you will be in an area with no mobs. If you spoke to Paya-Sabya and Muckvix, you will get a cutscene with Fickblix. You must view this scene in order to get the Magicite Key Item.&lt;br /&gt;
*Click on the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for another [[Key Item]], [[Magicite: Orastone]].&lt;br /&gt;
** If the cutscene did not trigger, and you received a message that the &amp;quot;magicite glows ominously,&amp;quot; then try the following:&lt;br /&gt;
*** Go back to Upper Jeuno, trigger the cutscene with Paya-Sabya, go to Lower Jeuno, and trigger the cutscene with Muckvix to receive Yagudo Torch&lt;br /&gt;
*** Go back to Altar Room for an initial cutscene with Fickie, and then a subsequent cutscene when touching the magicite&lt;br /&gt;
*** Seems that the Yagudo Torch key item portion is required, even if someone else can get you through&lt;br /&gt;
&lt;br /&gt;
===Beadeaux===&lt;br /&gt;
*From the entrance, head back to the tunnel at (H-7) inside follow the left wall to zone into [[Qulun Dome]].&lt;br /&gt;
*There are no monsters in here.  Check the &#039;&#039;&#039;Magicite&#039;&#039;&#039; for your last [[Key Item]], [[Magicite: Aurastone]]. &lt;br /&gt;
*Make your way back to [[Jeuno]]. &lt;br /&gt;
&lt;br /&gt;
===Final Cut Scene===&lt;br /&gt;
*Go back to the &#039;&#039;&#039;Audience Chamber&#039;&#039;&#039; for a Cutscene and your reward (either an [[Airship pass]], or, if you already have one, 20,000 gil).&lt;br /&gt;
*Return to your Consulate in [[Ru&#039;Lude Gardens]] to receive 10,000 gil and [[Message to Jeuno (Bastok)]].&lt;br /&gt;
*You have now completed the mission and will advance to Rank 5.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Bastok Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_3-3&amp;diff=13542</id>
		<title>Bastok Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Bastok_Mission_3-3&amp;diff=13542"/>
		<updated>2023-07-24T21:52:44Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: No need to purchase maps on Horizon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Jeuno&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Bastok Gate Guard&lt;br /&gt;
|Description=You are to be sent to work for the Embassy of [[Bastok]] in [[Jeuno]]. First obtain a letter of recommendation from the Presidential Aide, Sir [[Lucius]].&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Bastok Mission 3-2{{!}}To the Forsaken Mines&lt;br /&gt;
|Next=Bastok Mission 4-1{{!}}Magicite&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*Rank 4&lt;br /&gt;
*5,000 gil&lt;br /&gt;
|Image=Bastok Jeuno Mission.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This Mission is Required.&lt;br /&gt;
*You have to trade crystals or repeat earlier missions in order to receive this mission.&lt;br /&gt;
**4 [[Water Crystal]] is enough, If you did the previous mission, you only need to trade one Crystal.&lt;br /&gt;
*Speak to [[Lucius]], located at the Presidential Aide&#039;s Office (J-9)/(I-9) in the [[Metalworks]] until you receive [[Letter to the ambassador]]. &lt;br /&gt;
*Head to the Bastokan Embassy in [[Ru&#039;Lude Gardens]] and speak with [[Goggehn]].&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] using the [[Survival Guide]] teleportation, [[Outpost]] warp, or [[Homepoint]] warp.&lt;br /&gt;
:*When inside if you possess the Delkfutt Key, head to (E-8) and continue down the stairs to enter the basement. Otherwise start the climb process detailed below.&lt;br /&gt;
::*You may also be [[Tractor]]ed through this basement door without the key.&lt;br /&gt;
:::*If you decide to go this route, proceed to the &amp;quot;Obtaining Delkfutt Key Short Way&amp;quot; section. Otherwise, read the &amp;quot;Obtaining Delkfutt Key&amp;quot; section.&lt;br /&gt;
*If you already have the [[Delkfutt key]] then click the door in [[Lower Delkfutt&#039;s Tower]] at (L-9) for a cutscene then click the &amp;quot;Door: Bastokan Emb.&amp;quot; in [[Ru&#039;Lude Gardens]] to complete the mission.&lt;br /&gt;
*You will now likely need to climb to the 10th floor of [[Upper Delkfutt&#039;s Tower|Delkfutt&#039;s Tower]] in order to gain a [[Delkfutt Key]] in order to access the basement of the tower.&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: If you already have a [[File:Delkfutt Key icon.png|25px|link=]] [[Delkfutt Key]] or the [[Delkfutt key]] then you may skip this climb.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Short Way===&lt;br /&gt;
*This is the shortest route. You may be [[Tractor]]ed through the door to the basement at E-8 without the key if a party member already has it. Next you can open the door at J-8. &lt;br /&gt;
*Click it to travel to [[Upper Delkfutt&#039;s Tower]]. Walk forward then click the ??? at the bottom of the stairs to be teleported directly to: &lt;br /&gt;
*[[Porphyrion]], kill this NM then trade the [[Delkfutt Key]] it drops to the Elevator directly beside it. &lt;br /&gt;
*After using the elevator, proceed down the spiral stair case for two zones, through the Cermet Door in Map #5 at I-9 [[Upper Delkfutt&#039;s Tower]].&lt;br /&gt;
*Skip to &amp;quot;Finishing the Mission&amp;quot; below.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key===&lt;br /&gt;
* This process involves a VERY long climb with lots of dangerous monsters. If you are below level 50, bring someone high level with you or a party of at least 6. [[Sneak]]/[[Invisible (Status)]] or [[Prism Powder]]/[[Silent Oil]] are also recommended.  Some form of [[Reraise]] and [[Warp]] is also helpful.&lt;br /&gt;
**Set your [[Home Point]] in [[Jeuno]] if you plan on warping out after the Mission.&lt;br /&gt;
*Make your way to [[Port Jeuno]] and zone into [[Qufim Island]].&lt;br /&gt;
:*Enter [[Lower Delkfutt&#039;s Tower]] at  F-6.&lt;br /&gt;
*Once inside prepare for a long walk. [[:Category:Bat|Bat]]s and [[Dancing Weapon]]s will aggro to Sound and [[:Category:Goblin|Goblin]]s and [[:Category:Gigas|Giants]] will aggro to Sight. [[:Category:Magic Pot|Pots]] and [[:Category:Doll|Doll]]s are Aggressive to Magic.&lt;br /&gt;
*Floor 1&lt;br /&gt;
**Enter and follow the right wall until you reach the stairs at E/F-6.&lt;br /&gt;
*Floor 2&lt;br /&gt;
**Follow the left wall until you reach the stairs at I-9.&lt;br /&gt;
*Floor 3&lt;br /&gt;
**Follow the right wall until you reach the teleporter at G-6.&lt;br /&gt;
*[[Middle Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 4&lt;br /&gt;
**Follow the right wall past 2 teleporters and go up the stairs at J-6.&lt;br /&gt;
*Floor 5 half way there.&lt;br /&gt;
**Enter the door into a hallway on your right at I-7 then follow the left wall until you see a stairway leading north at H-10.&lt;br /&gt;
*Floor 6&lt;br /&gt;
**At the top of the stairs follow the right wall to a teleporter at J-10.&lt;br /&gt;
*Floor 7&lt;br /&gt;
** In this big room head northwest to a stairway at G-7.&lt;br /&gt;
*Floor 8&lt;br /&gt;
**Follow the left wall to another stairway at J-7.&lt;br /&gt;
*Floor 9&lt;br /&gt;
**Head south to a stairway that leads back down at J-10.&lt;br /&gt;
*Floor 8 again&lt;br /&gt;
**Head west to a stairway leading back up at G-10. Do *not* fall down the hole in the floor!&lt;br /&gt;
*Floor 9 again&lt;br /&gt;
**Follow the left wall until you reach a teleporter at F-6.&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 10&lt;br /&gt;
**When you zone in head through the door to the southeast and down a hallway.  You will find a door on your right at H-7.  This door is guarded by [[Mimas]] a Gigas NM that uses [[Hundred Fists]].  After killing [[Mimas]] and clearing the hallway enter the door at H-7 into a large room.  This room will be filled with Gigas and a NM named [[Porphyrion]].  &lt;br /&gt;
***Try to pull [[Porphyrion]] out into the hallway without linking any of the other Gigas.  [[Summoner]] or a high level helper is useful for this.  &lt;br /&gt;
*Kill [[Porphyrion]] and any aggro you may have. [[Porphyrion]] will drop 6 [[Delkfutt Key]]s. If you need more then 6 you will have to wait 10 minutes for him to repop.&lt;br /&gt;
*Once you have your key trade it to the elevator on the floor at H-8 inside [[Porphyrion]]s room.&lt;br /&gt;
*Walk down the LONG staircase after using the elevator to get to the basement.&lt;br /&gt;
&lt;br /&gt;
===Finishing the Mission===&lt;br /&gt;
*Once you reach the basement head east into a large room and trade your [[Delkfutt Key]] (or interact if you have the [[Delkfutt key]]) on the door at (L-9) for a cutscene. If you do not get the cutscene you are probably at the wrong door.&lt;br /&gt;
*After the cutscene warp out or head South West and down a long hallway, this will take you back to the first floor of the tower.  Follow the right wall until you zone back into Qufim Island.&lt;br /&gt;
*Return to the embassy in [[Ru&#039;Lude Gardens]] and click the door in the back room to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You do not have to be on this mission to receive a Delkfutt Key from Porphyrion. &lt;br /&gt;
* If you already possess a key from defeating Porphyrion before you activated the mission, from completing the mission for another nation, or from having the [[Delkfutt key]], you can access the basement without traversing to the top of the tower.&lt;br /&gt;
** On the first floor, trade your Delkfutt Key to the door at (E-8). If you possess the Key Item variant, simply examine the door. This will give you access to the basement where the ambassador is being held. &lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Bastok Missions]]&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Macro&amp;diff=13437</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Macro&amp;diff=13437"/>
		<updated>2023-07-18T05:58:18Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: Removed content ID text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Terminology]] [[Category: Guides]] [[Category:Commands|Commands]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
A &#039;&#039;&#039;Macro&#039;&#039;&#039; is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a [[:Category:Job Abilities|Job Ability]], start casting a spell, issue a pet command, change an item of equipment, put text to a chat channel, or perform some other action.  &lt;br /&gt;
&lt;br /&gt;
The execution is sequential, and can be interrupted by activating another macro during /wait commands, or by pressing the &amp;quot;Escape&amp;quot; key or the cancel button on a controller/gamepad during select target (for example, &amp;lt;st&amp;gt; or others) commands. A macro interrupted during its execution will not complete the command on which the interruption occurred, nor execute the remaining commands in the sequence.&lt;br /&gt;
&lt;br /&gt;
Users are given 20 Books with 10 macro palettes each.  Each palette consists of 2 rows of 10 macros each.  Every character has its own, unique set of macro palettes, which are not shared with other characters on the same account. Macros are stored on the game client, not on the server. &lt;br /&gt;
&lt;br /&gt;
==Backing up Macros==&lt;br /&gt;
&lt;br /&gt;
To backup macros, make a copy of the &amp;quot;USER&amp;quot; folder. This can be found via the path &#039;&#039;HorizonXI &amp;gt; Game &amp;gt; SquareEnix &amp;gt; Final Fantasy XI &amp;gt; User&#039;&#039; .&lt;br /&gt;
&lt;br /&gt;
==Available commands==&lt;br /&gt;
:&#039;&#039;See [[Commands]] for a complete list of commands that can be used.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each macro starts with a command to determine what type of command you will issue. The most common are:&lt;br /&gt;
:{| width=&amp;quot;60%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;25%&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;75%&amp;quot; | Definition&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/jobability|/ja]]&#039;&#039;&#039;&lt;br /&gt;
| [[:Category:Job Abilities|Job Ability]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/magic|/magic or /ma]]&#039;&#039;&#039;&lt;br /&gt;
| [[:category:magic|Magic]], [[:category:Songs|Songs]], or [[:category:ninjutsu|Ninjutsu]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/weaponskill|/ws]]&#039;&#039;&#039;&lt;br /&gt;
| [[:Category:Weapon Skills|Weapon Skill]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/range|/ra]]&#039;&#039;&#039;&lt;br /&gt;
| Performs a ranged attack on specified target.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/equip|/equip]]&#039;&#039;&#039;&lt;br /&gt;
| Equip an item.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/recast|/recast]]&#039;&#039;&#039;&lt;br /&gt;
| Displays recast time for Abilities or Spells.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/item|/item]]&#039;&#039;&#039;&lt;br /&gt;
| Allows you to use item in inventory, or trade a single item to an NPC.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/partycmd|/pcmd]]&#039;&#039;&#039;&lt;br /&gt;
| Party command&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/pet|/pet]]&#039;&#039;&#039;&lt;br /&gt;
| Pet commands&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/party|/p]]&#039;&#039;&#039;&lt;br /&gt;
| [[Party]] Chat&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/linkshell|/l]]&#039;&#039;&#039;&lt;br /&gt;
| [[Linkshell]] Chat&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/lockon|/lockon]]&#039;&#039;&#039;&lt;br /&gt;
| Locks player&#039;s view and direction to current selected target.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/check|/check]]&#039;&#039;&#039;&lt;br /&gt;
| Examines Player or Gauges the monster&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/target|/target]]&#039;&#039;&#039;&lt;br /&gt;
| Moves active pointer to target specified by targeting pronoun.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/targetnpc|/targetnpc]]&#039;&#039;&#039;&lt;br /&gt;
| Targets closest NPC or monster (including player pets if /ignorepet command is not active).&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/echo|/echo]]&#039;&#039;&#039;&lt;br /&gt;
| Displays text viewable only by the Macro user.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/wait|/wait]] #&#039;&#039;&#039;&lt;br /&gt;
| Used in between other commands in macros to set a delay before moving onto the next line (where # = number of seconds desired).&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/wait|&amp;lt;wait&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| Used on same line at the end of other commands in macros to set a delay before moving onto the next line.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/seacom|/seacom]]&#039;&#039;&#039;&lt;br /&gt;
| Allows users to create search comment macros.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/seacomup|/seacomup]]&#039;&#039;&#039;&lt;br /&gt;
| Allows user to set the category that a /seacom macro is inserted into.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/macro|/macro]] set #&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Command/macro|/macro]] book #&#039;&#039;&#039;&lt;br /&gt;
| Change to &amp;quot;#&amp;quot; macro line&amp;lt;br&amp;gt;Change to macro book &amp;quot;#&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Selecting a Target (Pronouns)==&lt;br /&gt;
&lt;br /&gt;
Several commands require you to specify a target as a parameter to your action (such as /lockon, /target, /magic, and /range), you can use the following placeholders to select targets:&lt;br /&gt;
&lt;br /&gt;
{{:Macros/Placeholders}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
When programming your macros, be sure to always include proper spelling, punctuation, and targets. Refer to the page for each command for more information about their usage and examples. Quotation marks are optional when referencing a single-word ability, weapon skill, spell, etc. (for instance, &amp;quot;/ja Benediction &amp;lt;me&amp;gt;&amp;quot; is a working macro). &lt;br /&gt;
*You may also create macro command lines (such as the examples listed below) with words used in the [[Auto-Translator]] format which can cut down on time it takes (and make sure it is spelled correctly) to write out an ability, weaponskill, or items. All auto-translated words appear as &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;{&amp;lt;/span&amp;gt;example&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;}&amp;lt;/span&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
**&#039;&#039;Make sure as you are typing out a macro line you put the auto-translated format of whichever word first and then go back and add quotation marks to each side of the auto-translated phrase. As putting a quotation mark first and typing out the first couple of letters and pressing TAB will interfere.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:{| width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;40%&amp;quot; | Syntax&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;60%&amp;quot; | Example&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ja &amp;quot;Job Ability&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ja &amp;quot;[[Benediction]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/ja &amp;quot;[[Steal]]&amp;quot; &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ma &amp;quot;Spell Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ma &amp;quot;Blizzard IV&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Curaga]]&amp;quot; &amp;lt;stpc&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/nin &amp;quot;Ninjutsu Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;/ma &amp;quot;Ninjutsu Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /nin &amp;quot;[[Hojo: Ni]]&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/nin &amp;quot;[[Utsusemi: Ichi]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Utsusemi: Ni]]&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/so &amp;quot;Song Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;/ma &amp;quot;Song Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /so &amp;quot;[[Army&#039;s Paeon III]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/so &amp;quot;[[Horde Lullaby]]&amp;quot; &amp;lt;t&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Mage&#039;s Ballad]]&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ws &amp;quot;Weapon Skill Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ws &amp;quot;[[Sturmwind]]&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/ws &amp;quot;[[Hexa Strike]]&amp;quot; &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/range &amp;quot;[target name]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| /ra &amp;lt;stnpc&amp;gt;&amp;lt;br&amp;gt;/shoot &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/throw &amp;lt;stnpc&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/item &amp;quot;item&amp;quot; [target]&#039;&#039;&#039;&lt;br /&gt;
| /item &amp;quot;Rolanberry Pie&amp;quot; &amp;lt;me&amp;gt; &amp;lt;br&amp;gt;/item &amp;quot;Imperial Silver Piece&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/equip &amp;lt;slot&amp;gt; &amp;quot;Gear&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| /equip ring1 &amp;quot;[[Zircon Ring]]&amp;quot;&amp;lt;br&amp;gt;/equip main &amp;quot;[[Ice Staff]]&amp;quot;&amp;lt;br&amp;gt; /equip main&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ta &amp;quot;Target Name or Pronoun&amp;quot;&lt;br /&gt;
| &#039;&#039;Example:&#039;&#039; /ta &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/pcmd [subcommand]&lt;br /&gt;
| /pcmd add &amp;quot;Dudeman&amp;quot;&amp;lt;br&amp;gt;/pcmd leave&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/pet [subcommand]&lt;br /&gt;
| /pet &amp;quot;Deploy&amp;quot; &amp;lt;t&amp;gt;&amp;lt;br&amp;gt;/pet &amp;quot;Deactivate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Placeholders==&lt;br /&gt;
&lt;br /&gt;
These are some additional placeholders which make using macros more helpful. These may be placed anywhere in a chat or echo line:&lt;br /&gt;
&lt;br /&gt;
{{:Macros/other_placeholders}}&lt;br /&gt;
&lt;br /&gt;
==Macro Guides==&lt;br /&gt;
* Need to add guides&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Macro&amp;diff=13436</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Macro&amp;diff=13436"/>
		<updated>2023-07-18T05:57:15Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: Removed deadlines and information regarding PlayOnline.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Terminology]] [[Category: Guides]] [[Category:Commands|Commands]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
A &#039;&#039;&#039;Macro&#039;&#039;&#039; is a shortcut to execute a sequence of one to six commands, each of which can be used to activate a [[:Category:Job Abilities|Job Ability]], start casting a spell, issue a pet command, change an item of equipment, put text to a chat channel, or perform some other action.  &lt;br /&gt;
&lt;br /&gt;
The execution is sequential, and can be interrupted by activating another macro during /wait commands, or by pressing the &amp;quot;Escape&amp;quot; key or the cancel button on a controller/gamepad during select target (for example, &amp;lt;st&amp;gt; or others) commands. A macro interrupted during its execution will not complete the command on which the interruption occurred, nor execute the remaining commands in the sequence.&lt;br /&gt;
&lt;br /&gt;
Users are given 20 Books with 10 macro palettes each.  Each palette consists of 2 rows of 10 macros each.  Every [[Content ID]] (character) has its own, unique set of macro palettes, which are not shared with other characters on the same account. Macros are stored on the game client, not on the server. &lt;br /&gt;
&lt;br /&gt;
==Backing up Macros==&lt;br /&gt;
&lt;br /&gt;
To backup macros, make a copy of the &amp;quot;USER&amp;quot; folder. This can be found via the path &#039;&#039;HorizonXI &amp;gt; Game &amp;gt; SquareEnix &amp;gt; Final Fantasy XI &amp;gt; User&#039;&#039; .&lt;br /&gt;
&lt;br /&gt;
==Available commands==&lt;br /&gt;
:&#039;&#039;See [[Commands]] for a complete list of commands that can be used.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each macro starts with a command to determine what type of command you will issue. The most common are:&lt;br /&gt;
:{| width=&amp;quot;60%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;25%&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;75%&amp;quot; | Definition&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/jobability|/ja]]&#039;&#039;&#039;&lt;br /&gt;
| [[:Category:Job Abilities|Job Ability]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/magic|/magic or /ma]]&#039;&#039;&#039;&lt;br /&gt;
| [[:category:magic|Magic]], [[:category:Songs|Songs]], or [[:category:ninjutsu|Ninjutsu]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/weaponskill|/ws]]&#039;&#039;&#039;&lt;br /&gt;
| [[:Category:Weapon Skills|Weapon Skill]]&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/range|/ra]]&#039;&#039;&#039;&lt;br /&gt;
| Performs a ranged attack on specified target.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/equip|/equip]]&#039;&#039;&#039;&lt;br /&gt;
| Equip an item.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/recast|/recast]]&#039;&#039;&#039;&lt;br /&gt;
| Displays recast time for Abilities or Spells.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/item|/item]]&#039;&#039;&#039;&lt;br /&gt;
| Allows you to use item in inventory, or trade a single item to an NPC.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/partycmd|/pcmd]]&#039;&#039;&#039;&lt;br /&gt;
| Party command&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/pet|/pet]]&#039;&#039;&#039;&lt;br /&gt;
| Pet commands&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/party|/p]]&#039;&#039;&#039;&lt;br /&gt;
| [[Party]] Chat&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/linkshell|/l]]&#039;&#039;&#039;&lt;br /&gt;
| [[Linkshell]] Chat&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/lockon|/lockon]]&#039;&#039;&#039;&lt;br /&gt;
| Locks player&#039;s view and direction to current selected target.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/check|/check]]&#039;&#039;&#039;&lt;br /&gt;
| Examines Player or Gauges the monster&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/target|/target]]&#039;&#039;&#039;&lt;br /&gt;
| Moves active pointer to target specified by targeting pronoun.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/targetnpc|/targetnpc]]&#039;&#039;&#039;&lt;br /&gt;
| Targets closest NPC or monster (including player pets if /ignorepet command is not active).&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/echo|/echo]]&#039;&#039;&#039;&lt;br /&gt;
| Displays text viewable only by the Macro user.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/wait|/wait]] #&#039;&#039;&#039;&lt;br /&gt;
| Used in between other commands in macros to set a delay before moving onto the next line (where # = number of seconds desired).&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/wait|&amp;lt;wait&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
| Used on same line at the end of other commands in macros to set a delay before moving onto the next line.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/seacom|/seacom]]&#039;&#039;&#039;&lt;br /&gt;
| Allows users to create search comment macros.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/seacomup|/seacomup]]&#039;&#039;&#039;&lt;br /&gt;
| Allows user to set the category that a /seacom macro is inserted into.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Command/macro|/macro]] set #&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Command/macro|/macro]] book #&#039;&#039;&#039;&lt;br /&gt;
| Change to &amp;quot;#&amp;quot; macro line&amp;lt;br&amp;gt;Change to macro book &amp;quot;#&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Selecting a Target (Pronouns)==&lt;br /&gt;
&lt;br /&gt;
Several commands require you to specify a target as a parameter to your action (such as /lockon, /target, /magic, and /range), you can use the following placeholders to select targets:&lt;br /&gt;
&lt;br /&gt;
{{:Macros/Placeholders}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
When programming your macros, be sure to always include proper spelling, punctuation, and targets. Refer to the page for each command for more information about their usage and examples. Quotation marks are optional when referencing a single-word ability, weapon skill, spell, etc. (for instance, &amp;quot;/ja Benediction &amp;lt;me&amp;gt;&amp;quot; is a working macro). &lt;br /&gt;
*You may also create macro command lines (such as the examples listed below) with words used in the [[Auto-Translator]] format which can cut down on time it takes (and make sure it is spelled correctly) to write out an ability, weaponskill, or items. All auto-translated words appear as &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;{&amp;lt;/span&amp;gt;example&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;}&amp;lt;/span&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
**&#039;&#039;Make sure as you are typing out a macro line you put the auto-translated format of whichever word first and then go back and add quotation marks to each side of the auto-translated phrase. As putting a quotation mark first and typing out the first couple of letters and pressing TAB will interfere.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:{| width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;40%&amp;quot; | Syntax&lt;br /&gt;
! style=&amp;quot;background:#ffdead;&amp;quot; width=&amp;quot;60%&amp;quot; | Example&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ja &amp;quot;Job Ability&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ja &amp;quot;[[Benediction]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/ja &amp;quot;[[Steal]]&amp;quot; &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ma &amp;quot;Spell Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ma &amp;quot;Blizzard IV&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Curaga]]&amp;quot; &amp;lt;stpc&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/nin &amp;quot;Ninjutsu Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;/ma &amp;quot;Ninjutsu Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /nin &amp;quot;[[Hojo: Ni]]&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/nin &amp;quot;[[Utsusemi: Ichi]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Utsusemi: Ni]]&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/so &amp;quot;Song Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;/ma &amp;quot;Song Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /so &amp;quot;[[Army&#039;s Paeon III]]&amp;quot; &amp;lt;me&amp;gt;&amp;lt;br&amp;gt;/so &amp;quot;[[Horde Lullaby]]&amp;quot; &amp;lt;t&amp;gt;&amp;lt;br&amp;gt;/ma &amp;quot;[[Mage&#039;s Ballad]]&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ws &amp;quot;Weapon Skill Name&amp;quot; &amp;lt;target&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| /ws &amp;quot;[[Sturmwind]]&amp;quot; &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/ws &amp;quot;[[Hexa Strike]]&amp;quot; &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/range &amp;quot;[target name]&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| /ra &amp;lt;stnpc&amp;gt;&amp;lt;br&amp;gt;/shoot &amp;lt;bt&amp;gt;&amp;lt;br&amp;gt;/throw &amp;lt;stnpc&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/item &amp;quot;item&amp;quot; [target]&#039;&#039;&#039;&lt;br /&gt;
| /item &amp;quot;Rolanberry Pie&amp;quot; &amp;lt;me&amp;gt; &amp;lt;br&amp;gt;/item &amp;quot;Imperial Silver Piece&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/equip &amp;lt;slot&amp;gt; &amp;quot;Gear&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| /equip ring1 &amp;quot;[[Zircon Ring]]&amp;quot;&amp;lt;br&amp;gt;/equip main &amp;quot;[[Ice Staff]]&amp;quot;&amp;lt;br&amp;gt; /equip main&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/ta &amp;quot;Target Name or Pronoun&amp;quot;&lt;br /&gt;
| &#039;&#039;Example:&#039;&#039; /ta &amp;lt;bt&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/pcmd [subcommand]&lt;br /&gt;
| /pcmd add &amp;quot;Dudeman&amp;quot;&amp;lt;br&amp;gt;/pcmd leave&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/pet [subcommand]&lt;br /&gt;
| /pet &amp;quot;Deploy&amp;quot; &amp;lt;t&amp;gt;&amp;lt;br&amp;gt;/pet &amp;quot;Deactivate&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Placeholders==&lt;br /&gt;
&lt;br /&gt;
These are some additional placeholders which make using macros more helpful. These may be placed anywhere in a chat or echo line:&lt;br /&gt;
&lt;br /&gt;
{{:Macros/other_placeholders}}&lt;br /&gt;
&lt;br /&gt;
==Macro Guides==&lt;br /&gt;
* Need to add guides&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Defense_Bonus&amp;diff=13425</id>
		<title>Defense Bonus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Defense_Bonus&amp;diff=13425"/>
		<updated>2023-07-17T19:36:23Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Offers the character a bonus +10 to defense&lt;br /&gt;
&lt;br /&gt;
* Job Traits are always active.&lt;br /&gt;
* Defense Bonuses from multiple traits are cumulative.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Defence Added&lt;br /&gt;
! Cumulative Defence&lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus I&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 10 Defence&lt;br /&gt;
| Paladin 10, Warrior 10&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus II&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 20 Defence&lt;br /&gt;
| Paladin 30&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus III&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 30 Defence&lt;br /&gt;
| Paladin 50&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus IV&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 40 Defence&lt;br /&gt;
| Paladin 70&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Talk:Defense_Bonus&amp;diff=13424</id>
		<title>Talk:Defense Bonus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Talk:Defense_Bonus&amp;diff=13424"/>
		<updated>2023-07-17T19:33:57Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: Created page with &amp;quot;Need to research actual values. Values in Retail are as follows: Defence Bonus 1: 10 Def Defence Bonus 2: 12 Def Defence Bonus 3: 13 Def Defence Bonus 4: 13 Def&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need to research actual values. Values in Retail are as follows:&lt;br /&gt;
Defence Bonus 1: 10 Def&lt;br /&gt;
Defence Bonus 2: 12 Def&lt;br /&gt;
Defence Bonus 3: 13 Def&lt;br /&gt;
Defence Bonus 4: 13 Def&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Defense_Bonus&amp;diff=13423</id>
		<title>Defense Bonus</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Defense_Bonus&amp;diff=13423"/>
		<updated>2023-07-17T19:31:41Z</updated>

		<summary type="html">&lt;p&gt;Stephen1045: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Offers the character a bonus +10 to defense&lt;br /&gt;
&lt;br /&gt;
* Job Traits are always active.&lt;br /&gt;
* Defense Bonuses from multiple traits are cumulative.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trait&lt;br /&gt;
! Defence Added&lt;br /&gt;
! Cumulative Defence&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus I&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 10 Defence&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus II&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 20 Defence&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus III&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 30 Defence&lt;br /&gt;
|-&lt;br /&gt;
| Defence Bonus IV&lt;br /&gt;
| +10 Defence&lt;br /&gt;
| 40 Defence&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Stephen1045</name></author>
	</entry>
</feed>