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	<updated>2026-04-21T12:16:20Z</updated>
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	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_3-5&amp;diff=103946</id>
		<title>Promathia Mission 3-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_3-5&amp;diff=103946"/>
		<updated>2025-05-04T04:10:40Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Darkness Named&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Prishe has been taken to Doctor Monberaux&#039;s clinic! What ails her fragile body and what, if anything, can save her!?&lt;br /&gt;
|Level=40 Cap&lt;br /&gt;
|Items Needed=[[Gray Chip]] OR [[Carmine Chip]] OR [[Cyan Chip]] (one per character)&amp;lt;br&amp;gt;{{KeyItem}}[[Pso&#039;Xja Pass]]&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|HAAP=2 points&lt;br /&gt;
|Previous=Tending Aged Wounds&lt;br /&gt;
|Next=Sheltering Doubt&lt;br /&gt;
|Title=Transient Dreamer, Dreambreaker&lt;br /&gt;
|Rewards=1000 [[Experience Points]]&amp;lt;br&amp;gt;Access to [[Dynamis|Dreamworld Dynamis]]&amp;lt;br&amp;gt;Access to [[Waking Dreams]] quest&amp;lt;br&amp;gt;[[Mog Wardrobe|Mog Wardrobe 2]]: 5 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
=== Getting the Pso&#039;Xja Pass ===&lt;br /&gt;
*Go to [[Upper Jeuno]] and talk to [[Monberaux]] in the Infirmary.&lt;br /&gt;
*Go to [[Lower Jeuno]] and talk to [[Ghebi Damomohe]] at ({{Location Tooltip&lt;br /&gt;
| area = Lower Jeuno&lt;br /&gt;
| pos = I-7&lt;br /&gt;
}}).&lt;br /&gt;
*Go to one of the uncapped [[Pso&#039;Xja]] towers to farm chips, as for the later [[Chips]] quest.  For this mission, each player only needs one, it doesn&#039;t matter which color ([[Gray Chip]], [[Carmine Chip]], [[Cyan Chip]]).&lt;br /&gt;
*Head back to [[Lower Jeuno]] and trade your chip to [[Ghebi Damomohe]] at ({{Location Tooltip&lt;br /&gt;
| area = Lower Jeuno&lt;br /&gt;
| pos = I-7&lt;br /&gt;
}}). in exchange for 500 Gil and a [[Pso&#039;Xja Pass]] ([[Key Item|key item]]).&lt;br /&gt;
**This is the first of at least two times you&#039;ll visit Pso&#039;Xja. Consider completing [[A Reputation in Ruins]] at, or after this time. This quest grants you the [[Blue Bracelet|Blue]] and Green Bracelets which allow full access to the zone through the blue and green doors. This might be needed if you seek the [[Map of Pso&#039;Xja|Map of Pso&#039;Xja.]]&lt;br /&gt;
&lt;br /&gt;
=== Diabolos ===&lt;br /&gt;
*Gear up for a level 40 BCNM, and enter the tower at ({{Location Tooltip | area = Beaucedine Glacier | pos = H-8}}) in [[Beaucedine Glacier]].&lt;br /&gt;
*You will need sneak and invis through some of the areas and not through others.&lt;br /&gt;
*In this [[Pso&#039;Xja]] tower, there are shimmering walls of different color.  Every time you enter one you zone and all your buffs wear off. &lt;br /&gt;
*The order of walls you want is red, black(purple looking), red, black(purple looking). &lt;br /&gt;
*After the last black zone, sneak up and ride the elevator down. There is a gate to the left, which your pass will open, and you will enter [[The Shrouded Maw]] where you will fight [[Diabolos]]. Sometimes at the last corner are sight-aggro Bombs.&lt;br /&gt;
*You start on a platform above and once someone jumps, everyone else is dragged down, and the battle begins.&lt;br /&gt;
*The battlefield consists of 25 floor squares which may be removed by Diabolos during the fight.  If you fall or are on a square that is removed, you will be eaten alive by about 8 waiting and hungry [[Diremite Assaulter]]s.&lt;br /&gt;
*You can see which tiles will disappear before you drop into the arena.   The tiles which will disappear have a thicker outline.&lt;br /&gt;
:*If some of the corners aren&#039;t going to drop, the tank should pull Diabolos into one of the corners. With Diabolos in one corner, the three tiles in the opposite corner are outside the [[AoE]] of Nightmare, so a mage can stand there and wake people up if necessary.&lt;br /&gt;
*The tiles will light up momentarily before they disappear.&lt;br /&gt;
*The party will land in the center of the arena and Diabolos will be in front of you.&lt;br /&gt;
&lt;br /&gt;
Initial battle positions: &lt;br /&gt;
:&#039;&#039;&#039;D&#039;&#039;&#039; - Diabolos&lt;br /&gt;
:&#039;&#039;&#039;P&#039;&#039;&#039; - where party lands&lt;br /&gt;
 O O &#039;&#039;&#039;D&#039;&#039;&#039; O O&lt;br /&gt;
 O O O O O&lt;br /&gt;
 O O &#039;&#039;&#039;P&#039;&#039;&#039; O O&lt;br /&gt;
 O O O O O&lt;br /&gt;
 O O O O O &lt;br /&gt;
&lt;br /&gt;
*Choose tiles to stand on that won&#039;t drop, preferably with the mages outside Nightmare range.  If you just want to go with tiles that will never drop in any layout, here&#039;s where to stand during battle:&lt;br /&gt;
:&#039;&#039;&#039;X&#039;&#039;&#039; - Tiles that may drop&lt;br /&gt;
:&#039;&#039;&#039;O&#039;&#039;&#039; - Tiles that will not drop&lt;br /&gt;
 X X &#039;&#039;&#039;D&#039;&#039;&#039; X X&lt;br /&gt;
 &#039;&#039;&#039;O&#039;&#039;&#039; X X &#039;&#039;&#039;O O&#039;&#039;&#039; - Melee on &amp;quot;OO&amp;quot; to the right or on &amp;quot;D&amp;quot; where Diabolos stands&lt;br /&gt;
 X X X X X&lt;br /&gt;
 X &#039;&#039;&#039;O&#039;&#039;&#039; X X X&lt;br /&gt;
 X X &#039;&#039;&#039;O O&#039;&#039;&#039; X - Mages on &amp;quot;OO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Pull Diabolos to the 2nd row down onto the tiles marked as &amp;quot;OO&amp;quot;. Mages should be stand on the &amp;quot;OO&amp;quot; tiles on the bottom row.  &lt;br /&gt;
*Diabolos&#039; TP attacks:&lt;br /&gt;
:*&#039;&#039;&#039;Nightmare&#039;&#039;&#039;: Inflicts anyone on the floor with [[Sleep (Status Effect)|Sleep]] and 21HP/tick [[Bio (Status Effect)|Bio]].  Damage will not wake you up from Nightmare, only [[Cure]] and [[Benediction]].  (Benediction will also remove the Bio effect, which otherwise must be [[Erase|erased]].)  Nightmare can and should be interrupted with [[Stun]], [[Head Butt]] or stun weaponskills such as [[Smash Axe]]. &#039;&#039;&#039;NOTE: &#039;&#039;&#039;[[Weapon Bash]] will NOT stun Nightmare! The [[Bard]] song [[Fowl Aubade]], combined with [[Barsleepra]], is pretty effective for helping people to wake up fast from Nightmare.&lt;br /&gt;
:*&#039;&#039;&#039;Camisado&#039;&#039;&#039;: Single-target physical damage and knockback.  Stand with your back to the wall so that this doesn&#039;t knock you into the pit below.&lt;br /&gt;
:*&#039;&#039;&#039;Noctoshield&#039;&#039;&#039;: Gives Diabolos the effect of Phalanx ([[Dispel (Spell)|Dispel]] or [[Magic Finale]]).&lt;br /&gt;
:*&#039;&#039;&#039;Ultimate Terror&#039;&#039;&#039;: [[AOE]] Absorb-All.  Drains multiple attributes.  Not too bad on its own, but it interferes with [[Dispel]]ling Noctoshield and [[Erase|Erasing]] Nightmare [[Bio (Status Effect)|Bio]].  Absorbed by [[Utsusemi]].&lt;br /&gt;
:Diabolos also casts various [[Dark]] elemental spells: [[Sleepga]], [[Sleep II]], [[Bio II]], [[Drain]], [[Aspir]], [[Blindga]], and [[Dispelga]].&lt;br /&gt;
=== Finishing the Mission ===&lt;br /&gt;
*After you defeat [[Diabolos]], head back to [[Upper Jeuno]] and talk to [[Monberaux]] ({{Location Tooltip | area = Upper Jeuno | pos = G-10}}) to complete the mission.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==== Additional Notes ====&lt;br /&gt;
*Dealing with Nightmare is the key to this mission.  If you are using weapon skills to stun Nightmare, the stunners should bring [[Icarus Wing|Icarus Wings]] so that they don&#039;t have to build TP first.  If you&#039;re using a DRK for stun, that is their primary role, damage dealing is a secondary concern. It is &#039;&#039;&#039;very highly&#039;&#039;&#039; recommended to have at least two stunners (DRK or BLU), as Diabolos can use Nightmare twice or more in a short time.  &lt;br /&gt;
** It&#039;s been reported that [[Blue Mage]] with capped [[:Category:Blue Magic|Blue Magic]] skill has a high rate (but not 100%) of stunning Diabolos with [[Head Butt]].  The advantage over [[Stun]] is the low MP cost, 10 second recast, and the added bonus of doing damage.&lt;br /&gt;
*[[Poison Potion|Poison Potions]] won&#039;t keep players safe from Nightmare&#039;s [[Sleep (Status Effect)|Sleep effect]], but they will guard against [[Sleepga]], so at least the stunners should drink them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103914</id>
		<title>Promathia Mission 2-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103914"/>
		<updated>2025-04-30T04:20:00Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Ancient Vows&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=N/A&lt;br /&gt;
|Description=Follow Prishe to Cape Riverne on the Misareaux Coast.  It is rumored a wyrm nests there...&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=2 [[Giant Scale]]s&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=4 points&lt;br /&gt;
|Previous=An Eternal Melody&lt;br /&gt;
|Next=Call of the Wyrmking&lt;br /&gt;
|Title=Tavnazian Traveler&lt;br /&gt;
|Rewards=[[Mog Wardrobe|Mog Wardrobe 2]]: 2 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
===Preparations===&lt;br /&gt;
* Assemble a party of six in level 40 gear.&lt;br /&gt;
* It is recommended to bring the following:&lt;br /&gt;
:* Two [[Giant Scale]]s for your party or alliance. (These can be farmed on the way to the BC.)&lt;br /&gt;
:* [[Yellow Liquid]] for your kiters and tanks. (See below.)&lt;br /&gt;
* The following [[food]] and [[medicine]] are known to be useful:&lt;br /&gt;
:* [[Jack-o&#039;-Lantern]]: for kiters (enhances [[Evasion]]).&lt;br /&gt;
:* [[Hi-Potion]]s: for melees, tanks and kiters.&lt;br /&gt;
:* [[Juice]] or [[Yagudo Drink]]s: for mages.&lt;br /&gt;
:* [[Hi-Ether]]s(you can use these but they leave a nasty recast time on spells), [[Ether]]s or [[Mulsum]]: for mages.&lt;br /&gt;
:* [[Echo Drops]]: for mages. (Useful in Riverne if silenced on the way to the BC.)&lt;br /&gt;
:* [[Prism Powder]] (since bombs in area aggro magic)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Head for the Dilapidated Gate in [[Misareaux Coast]] at ({{Location Tooltip|area=Misareaux Coast|pos=F-7}}).&lt;br /&gt;
* After receiving the cutscene at the gate, you will pass through. Run straight ahead to the end of the cliff and click on the Spatial Displacement. You will receive another cutscene and enter [[Riverne - Site A01|Riverne - Site #A01]]. &#039;&#039;This area has a Level 40 cap.&#039;&#039;&lt;br /&gt;
* Make your way ahead (North-West) toward ({{Location Tooltip|area=Riverne - Site A01|pos=L-8}}), and click on the Spatial Displacement there.&lt;br /&gt;
* If you don&#039;t have two [[Giant Scale]]s, they may be farmed in this area from [[:category:Wyverns|Wyvern]]-type mobs named [[Firedrake]]s. More are found in the next area as well.&lt;br /&gt;
* Proceed to ({{Location Tooltip|area=Riverne - Site A01|pos=G-10}}) and trade one [[Giant Scale]] to the Unstable Displacement to open it for travel. (Make sure your entire party or alliance gathers around the Displacement before the scale is used; it will only remain open for a limited period of time.) Enter the open Displacement before it closes again.&lt;br /&gt;
* In this area, cast [[Invisible]] or use [[Prism Powder]] to make your way past the [[Atomic Cluster]]s&amp;amp;mdash;they are aggressive to magic, as well, so use extra caution.&lt;br /&gt;
* Head to the Unstable Displacement at ({{Location Tooltip|area=Riverne - Site A01|pos=E-10}}). Trade your second Giant Scale to it and head through.&lt;br /&gt;
* The [[Cloud Hippogryph]]s in this area can make problems with their [[True Sight]]. Stay against the right side of the path to reach the next Spatial Displacement. &lt;br /&gt;
* Head straight forward in this area to reach another Spatial Displacement, you should see it immediately. Click on it to enter [[Monarch Linn]].&lt;br /&gt;
* You will emerge in an uncapped waiting area (similar to the Spires in the Chapter 1 Promyvions). When healed and ready, trigger the Spatial Displacement in front of you. Select the battle &amp;quot;Ancient Vows&amp;quot;. You will receive a cutscene, then zone into the Battlefield.  &lt;br /&gt;
:*&amp;lt;s&amp;gt;You may wish to retreat from the battlefield and reenter such that you can skip the cutscene and allow yourself maximum possible time for the fight.  If you ever leave [[Monarch Linn]] without having successfully completed the battlefield, you will need to view the cutscene again upon reentry.&amp;lt;/s&amp;gt;  This seems to not work as expected on Eden.&lt;br /&gt;
* [[Buffs|Buff]], eat [[food]], then engage.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Ancient Vows&amp;quot; ===&lt;br /&gt;
* This is a six-person BC fight with a Level 40 cap and a time limit of thirty minutes. You will be facing three [[Mammet-19 Epsilon|Mammets-19 Epsilon]]. They once served the Zilart, and are capable of changing [[Jobs]] at will.  They have about 3800 HP each.  The Job being used (and the TP attacks it will use) can be identified from the weapon the Mammet has equipped:&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Hand Form&amp;quot;&#039;&#039;&#039; (Initial form. No equipped weapon; seems to shoot from its sleeves. Moderate attack speed.)&lt;br /&gt;
::* &#039;&#039;&#039;Transmogrification&#039;&#039;&#039;: Absorbs all physical damage and converts it into restored HP for ~30 seconds.  Effect also applies to physical WS, and even abilities like [[Eagle Eye Shot]].  Extremely dangerous.  Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Sword Form&amp;quot;&#039;&#039;&#039; ([[Warrior]]-type? Geared toward [[:category:Weapon Skills|Weapon Skill]]-like attacks and TP-based [[AOE]] status abilities.  Extremely fast attack speed; [[Utsusemi]] is hard to maintain against this form)&lt;br /&gt;
::* &#039;&#039;&#039;Velocious Blade&#039;&#039;&#039;: 5x attack, high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Sonic Blade&#039;&#039;&#039;: [[AOE]] high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Scission Thrust&#039;&#039;&#039;: Directional [[AOE]] low damage.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Staff Form&amp;quot;&#039;&#039;&#039; ([[Black Mage]]-type, casts AOE -ga magic; susceptible to physical attack.  Slow attack speed. &#039;&#039;&#039;&#039;&#039;CAN BE SILENCED&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
::* &#039;&#039;&#039;Psychomancy&#039;&#039;&#039;: [[AOE]] [[Aspir]], drains 80+ MP from everyone in range.&lt;br /&gt;
::* &#039;&#039;&#039;Mind Wall&#039;&#039;&#039;: Gives the Mammet a special [[Magic Shield]] effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds.  Astral Flow is unaffected, as are elemental Weapon Skills.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Polearm Form&amp;quot;&#039;&#039;&#039; ([[Dragoon]]-type, geared toward heavy physical attack; slow attack speed.  Most kiters and tanks prefer this form to lock their Mammet into).&lt;br /&gt;
::* &#039;&#039;&#039;Percussive Foin&#039;&#039;&#039;: Directional [[AOE]] medium damage.&lt;br /&gt;
::* &#039;&#039;&#039;Microquake&#039;&#039;&#039;: Single-target high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Gravity Wheel&#039;&#039;&#039;: [[AOE]] high damage and [[Gravity]].&lt;br /&gt;
:* In addition, all forms can use &#039;&#039;&#039;Tremorous Tread&#039;&#039;&#039;: [[AOE]] low damage and [[Stun]], absorbed by [[Utsusemi]].&lt;br /&gt;
* Received a &amp;quot;Sleepga has no effect&amp;quot; message when [[Elemental Seal]] [[Sleepga]] was used.{{verification}}&lt;br /&gt;
* [[Yellow Liquid]] (dropped from the Mammets) will lock the targeted Mammet into its current form for thirty seconds, making it unable to change jobs. This is useful for both kiting and tanking.  Kiters can start by locking their Mammets into Hand form, though it&#039;s bad for the Mammet you&#039;re actually fighting because of Transmogrification.  It is possible to set someone as [[Quartermaster]] to allow any dropped Yellow Liquids to immediately go to one person in the party.&lt;br /&gt;
&lt;br /&gt;
*No matter what strategy is in effect, your log window should be watched &#039;&#039;at all times&#039;&#039; for the use of Transmogrification.  Physical attacks (including from pets) should cease &#039;&#039;immediately&#039;&#039;, and a weak attacker should &amp;quot;test&amp;quot; the effect&#039;s status at their discretion until damage is once again done, at which point it it safe to resume physical attack.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103913</id>
		<title>Promathia Mission 2-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103913"/>
		<updated>2025-04-30T04:04:20Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Ancient Vows&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=N/A&lt;br /&gt;
|Description=Follow Prishe to Cape Riverne on the Misareaux Coast.  It is rumored a wyrm nests there...&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=2 [[Giant Scale]]s&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=4 points&lt;br /&gt;
|Previous=An Eternal Melody&lt;br /&gt;
|Next=Call of the Wyrmking&lt;br /&gt;
|Title=Tavnazian Traveler&lt;br /&gt;
|Rewards=[[Mog Wardrobe|Mog Wardrobe 2]]: 2 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
===Preparations===&lt;br /&gt;
* Assemble a party of six in level 40 gear.&lt;br /&gt;
* It is recommended to bring the following:&lt;br /&gt;
:* Two [[Giant Scale]]s for your party or alliance. (These can be farmed on the way to the BC.)&lt;br /&gt;
:* [[Yellow Liquid]] for your kiters and tanks. (See below.)&lt;br /&gt;
* The following [[food]] and [[medicine]] are known to be useful:&lt;br /&gt;
:* [[Jack-o&#039;-Lantern]]: for kiters (enhances [[Evasion]]).&lt;br /&gt;
:* [[Hi-Potion]]s: for melees, tanks and kiters.&lt;br /&gt;
:* [[Juice]] or [[Yagudo Drink]]s: for mages.&lt;br /&gt;
:* [[Hi-Ether]]s(you can use these but they leave a nasty recast time on spells), [[Ether]]s or [[Mulsum]]: for mages.&lt;br /&gt;
:* [[Echo Drops]]: for mages. (Useful in Riverne if silenced on the way to the BC.)&lt;br /&gt;
:* [[Prism Powder]] (since bombs in area aggro magic)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Head for the Dilapidated Gate in [[Misareaux Coast]] at ({{Location Tooltip|area=Misareaux Coast|pos=F-7}}).&lt;br /&gt;
* After receiving the cutscene at the gate, you will pass through. Run straight ahead to the end of the cliff and click on the Spatial Displacement. You will receive another cutscene and enter [[Riverne - Site A01|Riverne - Site #A01]]. &#039;&#039;This area has a Level 40 cap.&#039;&#039;&lt;br /&gt;
* Make your way ahead (North-West) toward ({{Location Tooltip|area=Riverne - Site A01|pos=L-8}}), and click on the Spatial Displacement there.&lt;br /&gt;
* If you don&#039;t have two [[Giant Scale]]s, they may be farmed in this area from [[:category:Wyverns|Wyvern]]-type mobs named [[Firedrake]]s. More are found in the next area as well.&lt;br /&gt;
* Proceed to ({{Location Tooltip|area=Riverne - Site A01|pos=G-10}}) and trade one [[Giant Scale]] to the Unstable Displacement to open it for travel. (Make sure your entire party or alliance gathers around the Displacement before the scale is used; it will only remain open for a limited period of time.) Enter the open Displacement before it closes again.&lt;br /&gt;
* In this area, cast [[Invisible]] or use [[Prism Powder]] to make your way past the [[Atomic Cluster]]s&amp;amp;mdash;they are aggressive to magic, as well, so use extra caution.&lt;br /&gt;
* Head to the Unstable Displacement at (E-10). Trade your second Giant Scale to it and head through.&lt;br /&gt;
* The [[Cloud Hippogryph]]s in this area can make problems with their [[True Sight]]. Stay against the right side of the path to reach the next Spatial Displacement. &lt;br /&gt;
* Head straight forward in this area to reach another Spatial Displacement, you should see it immediately. Click on it to enter [[Monarch Linn]].&lt;br /&gt;
* You will emerge in an uncapped waiting area (similar to the Spires in the Chapter 1 Promyvions). When healed and ready, trigger the Spatial Displacement in front of you. Select the battle &amp;quot;Ancient Vows&amp;quot;. You will receive a cutscene, then zone into the Battlefield.  &lt;br /&gt;
:*&amp;lt;s&amp;gt;You may wish to retreat from the battlefield and reenter such that you can skip the cutscene and allow yourself maximum possible time for the fight.  If you ever leave [[Monarch Linn]] without having successfully completed the battlefield, you will need to view the cutscene again upon reentry.&amp;lt;/s&amp;gt;  This seems to not work as expected on Eden.&lt;br /&gt;
* [[Buffs|Buff]], eat [[food]], then engage.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Ancient Vows&amp;quot; ===&lt;br /&gt;
* This is a six-person BC fight with a Level 40 cap and a time limit of thirty minutes. You will be facing three [[Mammet-19 Epsilon|Mammets-19 Epsilon]]. They once served the Zilart, and are capable of changing [[Jobs]] at will.  They have about 3800 HP each.  The Job being used (and the TP attacks it will use) can be identified from the weapon the Mammet has equipped:&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Hand Form&amp;quot;&#039;&#039;&#039; (Initial form. No equipped weapon; seems to shoot from its sleeves. Moderate attack speed.)&lt;br /&gt;
::* &#039;&#039;&#039;Transmogrification&#039;&#039;&#039;: Absorbs all physical damage and converts it into restored HP for ~30 seconds.  Effect also applies to physical WS, and even abilities like [[Eagle Eye Shot]].  Extremely dangerous.  Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Sword Form&amp;quot;&#039;&#039;&#039; ([[Warrior]]-type? Geared toward [[:category:Weapon Skills|Weapon Skill]]-like attacks and TP-based [[AOE]] status abilities.  Extremely fast attack speed; [[Utsusemi]] is hard to maintain against this form)&lt;br /&gt;
::* &#039;&#039;&#039;Velocious Blade&#039;&#039;&#039;: 5x attack, high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Sonic Blade&#039;&#039;&#039;: [[AOE]] high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Scission Thrust&#039;&#039;&#039;: Directional [[AOE]] low damage.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Staff Form&amp;quot;&#039;&#039;&#039; ([[Black Mage]]-type, casts AOE -ga magic; susceptible to physical attack.  Slow attack speed. &#039;&#039;&#039;&#039;&#039;CAN BE SILENCED&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
::* &#039;&#039;&#039;Psychomancy&#039;&#039;&#039;: [[AOE]] [[Aspir]], drains 80+ MP from everyone in range.&lt;br /&gt;
::* &#039;&#039;&#039;Mind Wall&#039;&#039;&#039;: Gives the Mammet a special [[Magic Shield]] effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds.  Astral Flow is unaffected, as are elemental Weapon Skills.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Polearm Form&amp;quot;&#039;&#039;&#039; ([[Dragoon]]-type, geared toward heavy physical attack; slow attack speed.  Most kiters and tanks prefer this form to lock their Mammet into).&lt;br /&gt;
::* &#039;&#039;&#039;Percussive Foin&#039;&#039;&#039;: Directional [[AOE]] medium damage.&lt;br /&gt;
::* &#039;&#039;&#039;Microquake&#039;&#039;&#039;: Single-target high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Gravity Wheel&#039;&#039;&#039;: [[AOE]] high damage and [[Gravity]].&lt;br /&gt;
:* In addition, all forms can use &#039;&#039;&#039;Tremorous Tread&#039;&#039;&#039;: [[AOE]] low damage and [[Stun]], absorbed by [[Utsusemi]].&lt;br /&gt;
* Received a &amp;quot;Sleepga has no effect&amp;quot; message when [[Elemental Seal]] [[Sleepga]] was used.{{verification}}&lt;br /&gt;
* [[Yellow Liquid]] (dropped from the Mammets) will lock the targeted Mammet into its current form for thirty seconds, making it unable to change jobs. This is useful for both kiting and tanking.  Kiters can start by locking their Mammets into Hand form, though it&#039;s bad for the Mammet you&#039;re actually fighting because of Transmogrification.  It is possible to set someone as [[Quartermaster]] to allow any dropped Yellow Liquids to immediately go to one person in the party.&lt;br /&gt;
&lt;br /&gt;
*No matter what strategy is in effect, your log window should be watched &#039;&#039;at all times&#039;&#039; for the use of Transmogrification.  Physical attacks (including from pets) should cease &#039;&#039;immediately&#039;&#039;, and a weak attacker should &amp;quot;test&amp;quot; the effect&#039;s status at their discretion until damage is once again done, at which point it it safe to resume physical attack.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103912</id>
		<title>Promathia Mission 2-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103912"/>
		<updated>2025-04-30T04:02:49Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Ancient Vows&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=N/A&lt;br /&gt;
|Description=Follow Prishe to Cape Riverne on the Misareaux Coast.  It is rumored a wyrm nests there...&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=2 [[Giant Scale]]s&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=4 points&lt;br /&gt;
|Previous=An Eternal Melody&lt;br /&gt;
|Next=Call of the Wyrmking&lt;br /&gt;
|Title=Tavnazian Traveler&lt;br /&gt;
|Rewards=[[Mog Wardrobe|Mog Wardrobe 2]]: 2 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
===Preparations===&lt;br /&gt;
* Assemble a party of six in level 40 gear.&lt;br /&gt;
* It is recommended to bring the following:&lt;br /&gt;
:* Two [[Giant Scale]]s for your party or alliance. (These can be farmed on the way to the BC.)&lt;br /&gt;
:* [[Yellow Liquid]] for your kiters and tanks. (See below.)&lt;br /&gt;
* The following [[food]] and [[medicine]] are known to be useful:&lt;br /&gt;
:* [[Jack-o&#039;-Lantern]]: for kiters (enhances [[Evasion]]).&lt;br /&gt;
:* [[Hi-Potion]]s: for melees, tanks and kiters.&lt;br /&gt;
:* [[Juice]] or [[Yagudo Drink]]s: for mages.&lt;br /&gt;
:* [[Hi-Ether]]s(you can use these but they leave a nasty recast time on spells), [[Ether]]s or [[Mulsum]]: for mages.&lt;br /&gt;
:* [[Echo Drops]]: for mages. (Useful in Riverne if silenced on the way to the BC.)&lt;br /&gt;
:* [[Prism Powder]] (since bombs in area aggro magic)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Head for the Dilapidated Gate in [[Misareaux Coast]] at ({{Location Tooltip|area=Misareaux Coast|pos=F-7}}).&lt;br /&gt;
* After receiving the cutscene at the gate, you will pass through. Run straight ahead to the end of the cliff and click on the Spatial Displacement. You will receive another cutscene and enter [[Riverne - Site A01|Riverne - Site #A01]]. &#039;&#039;This area has a Level 40 cap.&#039;&#039;&lt;br /&gt;
* Make your way ahead (North-West) toward ({{Location Tooltip|area=Riverne - Site A01|pos=L-8}}), and click on the Spatial Displacement there.&lt;br /&gt;
* If you don&#039;t have two [[Giant Scale]]s, they may be farmed in this area from [[:category:Wyverns|Wyvern]]-type mobs named [[Firedrake]]s. More are found in the next area as well.&lt;br /&gt;
* Proceed to (G-10) and trade one [[Giant Scale]] to the Unstable Displacement to open it for travel. (Make sure your entire party or alliance gathers around the Displacement before the scale is used; it will only remain open for a limited period of time.) Enter the open Displacement before it closes again.&lt;br /&gt;
* In this area, cast [[Invisible]] or use [[Prism Powder]] to make your way past the [[Atomic Cluster]]s&amp;amp;mdash;they are aggressive to magic, as well, so use extra caution.&lt;br /&gt;
* Head to the Unstable Displacement at (E-10). Trade your second Giant Scale to it and head through.&lt;br /&gt;
* The [[Cloud Hippogryph]]s in this area can make problems with their [[True Sight]]. Stay against the right side of the path to reach the next Spatial Displacement. &lt;br /&gt;
* Head straight forward in this area to reach another Spatial Displacement, you should see it immediately. Click on it to enter [[Monarch Linn]].&lt;br /&gt;
* You will emerge in an uncapped waiting area (similar to the Spires in the Chapter 1 Promyvions). When healed and ready, trigger the Spatial Displacement in front of you. Select the battle &amp;quot;Ancient Vows&amp;quot;. You will receive a cutscene, then zone into the Battlefield.  &lt;br /&gt;
:*&amp;lt;s&amp;gt;You may wish to retreat from the battlefield and reenter such that you can skip the cutscene and allow yourself maximum possible time for the fight.  If you ever leave [[Monarch Linn]] without having successfully completed the battlefield, you will need to view the cutscene again upon reentry.&amp;lt;/s&amp;gt;  This seems to not work as expected on Eden.&lt;br /&gt;
* [[Buffs|Buff]], eat [[food]], then engage.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Ancient Vows&amp;quot; ===&lt;br /&gt;
* This is a six-person BC fight with a Level 40 cap and a time limit of thirty minutes. You will be facing three [[Mammet-19 Epsilon|Mammets-19 Epsilon]]. They once served the Zilart, and are capable of changing [[Jobs]] at will.  They have about 3800 HP each.  The Job being used (and the TP attacks it will use) can be identified from the weapon the Mammet has equipped:&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Hand Form&amp;quot;&#039;&#039;&#039; (Initial form. No equipped weapon; seems to shoot from its sleeves. Moderate attack speed.)&lt;br /&gt;
::* &#039;&#039;&#039;Transmogrification&#039;&#039;&#039;: Absorbs all physical damage and converts it into restored HP for ~30 seconds.  Effect also applies to physical WS, and even abilities like [[Eagle Eye Shot]].  Extremely dangerous.  Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Sword Form&amp;quot;&#039;&#039;&#039; ([[Warrior]]-type? Geared toward [[:category:Weapon Skills|Weapon Skill]]-like attacks and TP-based [[AOE]] status abilities.  Extremely fast attack speed; [[Utsusemi]] is hard to maintain against this form)&lt;br /&gt;
::* &#039;&#039;&#039;Velocious Blade&#039;&#039;&#039;: 5x attack, high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Sonic Blade&#039;&#039;&#039;: [[AOE]] high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Scission Thrust&#039;&#039;&#039;: Directional [[AOE]] low damage.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Staff Form&amp;quot;&#039;&#039;&#039; ([[Black Mage]]-type, casts AOE -ga magic; susceptible to physical attack.  Slow attack speed. &#039;&#039;&#039;&#039;&#039;CAN BE SILENCED&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
::* &#039;&#039;&#039;Psychomancy&#039;&#039;&#039;: [[AOE]] [[Aspir]], drains 80+ MP from everyone in range.&lt;br /&gt;
::* &#039;&#039;&#039;Mind Wall&#039;&#039;&#039;: Gives the Mammet a special [[Magic Shield]] effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds.  Astral Flow is unaffected, as are elemental Weapon Skills.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Polearm Form&amp;quot;&#039;&#039;&#039; ([[Dragoon]]-type, geared toward heavy physical attack; slow attack speed.  Most kiters and tanks prefer this form to lock their Mammet into).&lt;br /&gt;
::* &#039;&#039;&#039;Percussive Foin&#039;&#039;&#039;: Directional [[AOE]] medium damage.&lt;br /&gt;
::* &#039;&#039;&#039;Microquake&#039;&#039;&#039;: Single-target high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Gravity Wheel&#039;&#039;&#039;: [[AOE]] high damage and [[Gravity]].&lt;br /&gt;
:* In addition, all forms can use &#039;&#039;&#039;Tremorous Tread&#039;&#039;&#039;: [[AOE]] low damage and [[Stun]], absorbed by [[Utsusemi]].&lt;br /&gt;
* Received a &amp;quot;Sleepga has no effect&amp;quot; message when [[Elemental Seal]] [[Sleepga]] was used.{{verification}}&lt;br /&gt;
* [[Yellow Liquid]] (dropped from the Mammets) will lock the targeted Mammet into its current form for thirty seconds, making it unable to change jobs. This is useful for both kiting and tanking.  Kiters can start by locking their Mammets into Hand form, though it&#039;s bad for the Mammet you&#039;re actually fighting because of Transmogrification.  It is possible to set someone as [[Quartermaster]] to allow any dropped Yellow Liquids to immediately go to one person in the party.&lt;br /&gt;
&lt;br /&gt;
*No matter what strategy is in effect, your log window should be watched &#039;&#039;at all times&#039;&#039; for the use of Transmogrification.  Physical attacks (including from pets) should cease &#039;&#039;immediately&#039;&#039;, and a weak attacker should &amp;quot;test&amp;quot; the effect&#039;s status at their discretion until damage is once again done, at which point it it safe to resume physical attack.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103911</id>
		<title>Promathia Mission 2-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103911"/>
		<updated>2025-04-30T04:02:22Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Ancient Vows&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=N/A&lt;br /&gt;
|Description=Follow Prishe to Cape Riverne on the Misareaux Coast.  It is rumored a wyrm nests there...&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=2 [[Giant Scale]]s&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=4 points&lt;br /&gt;
|Previous=An Eternal Melody&lt;br /&gt;
|Next=Call of the Wyrmking&lt;br /&gt;
|Title=Tavnazian Traveler&lt;br /&gt;
|Rewards=[[Mog Wardrobe|Mog Wardrobe 2]]: 2 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
===Preparations===&lt;br /&gt;
* Assemble a party of six in level 40 gear.&lt;br /&gt;
* It is recommended to bring the following:&lt;br /&gt;
:* Two [[Giant Scale]]s for your party or alliance. (These can be farmed on the way to the BC.)&lt;br /&gt;
:* [[Yellow Liquid]] for your kiters and tanks. (See below.)&lt;br /&gt;
* The following [[food]] and [[medicine]] are known to be useful:&lt;br /&gt;
:* [[Jack-o&#039;-Lantern]]: for kiters (enhances [[Evasion]]).&lt;br /&gt;
:* [[Hi-Potion]]s: for melees, tanks and kiters.&lt;br /&gt;
:* [[Juice]] or [[Yagudo Drink]]s: for mages.&lt;br /&gt;
:* [[Hi-Ether]]s(you can use these but they leave a nasty recast time on spells), [[Ether]]s or [[Mulsum]]: for mages.&lt;br /&gt;
:* [[Echo Drops]]: for mages. (Useful in Riverne if silenced on the way to the BC.)&lt;br /&gt;
:* [[Prism Powder]] (since bombs in area aggro magic)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Head for the Dilapidated Gate in [[Misareaux Coast]] at ({{Location Tooltip|area=Misareaux Coast|pos=F-7}}).&lt;br /&gt;
* After receiving the cutscene at the gate, you will pass through. Run straight ahead to the end of the cliff and click on the Spatial Displacement. You will receive another cutscene and enter [[Riverne - Site A01|Riverne - Site #A01]]. &#039;&#039;This area has a Level 40 cap.&#039;&#039;&lt;br /&gt;
* Make your way ahead (North-West) toward ({{Location Tooltip|area=Riverne - Site A01|pos=L-8}}, and click on the Spatial Displacement there.&lt;br /&gt;
* If you don&#039;t have two [[Giant Scale]]s, they may be farmed in this area from [[:category:Wyverns|Wyvern]]-type mobs named [[Firedrake]]s. More are found in the next area as well.&lt;br /&gt;
* Proceed to (G-10) and trade one [[Giant Scale]] to the Unstable Displacement to open it for travel. (Make sure your entire party or alliance gathers around the Displacement before the scale is used; it will only remain open for a limited period of time.) Enter the open Displacement before it closes again.&lt;br /&gt;
* In this area, cast [[Invisible]] or use [[Prism Powder]] to make your way past the [[Atomic Cluster]]s&amp;amp;mdash;they are aggressive to magic, as well, so use extra caution.&lt;br /&gt;
* Head to the Unstable Displacement at (E-10). Trade your second Giant Scale to it and head through.&lt;br /&gt;
* The [[Cloud Hippogryph]]s in this area can make problems with their [[True Sight]]. Stay against the right side of the path to reach the next Spatial Displacement. &lt;br /&gt;
* Head straight forward in this area to reach another Spatial Displacement, you should see it immediately. Click on it to enter [[Monarch Linn]].&lt;br /&gt;
* You will emerge in an uncapped waiting area (similar to the Spires in the Chapter 1 Promyvions). When healed and ready, trigger the Spatial Displacement in front of you. Select the battle &amp;quot;Ancient Vows&amp;quot;. You will receive a cutscene, then zone into the Battlefield.  &lt;br /&gt;
:*&amp;lt;s&amp;gt;You may wish to retreat from the battlefield and reenter such that you can skip the cutscene and allow yourself maximum possible time for the fight.  If you ever leave [[Monarch Linn]] without having successfully completed the battlefield, you will need to view the cutscene again upon reentry.&amp;lt;/s&amp;gt;  This seems to not work as expected on Eden.&lt;br /&gt;
* [[Buffs|Buff]], eat [[food]], then engage.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Ancient Vows&amp;quot; ===&lt;br /&gt;
* This is a six-person BC fight with a Level 40 cap and a time limit of thirty minutes. You will be facing three [[Mammet-19 Epsilon|Mammets-19 Epsilon]]. They once served the Zilart, and are capable of changing [[Jobs]] at will.  They have about 3800 HP each.  The Job being used (and the TP attacks it will use) can be identified from the weapon the Mammet has equipped:&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Hand Form&amp;quot;&#039;&#039;&#039; (Initial form. No equipped weapon; seems to shoot from its sleeves. Moderate attack speed.)&lt;br /&gt;
::* &#039;&#039;&#039;Transmogrification&#039;&#039;&#039;: Absorbs all physical damage and converts it into restored HP for ~30 seconds.  Effect also applies to physical WS, and even abilities like [[Eagle Eye Shot]].  Extremely dangerous.  Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Sword Form&amp;quot;&#039;&#039;&#039; ([[Warrior]]-type? Geared toward [[:category:Weapon Skills|Weapon Skill]]-like attacks and TP-based [[AOE]] status abilities.  Extremely fast attack speed; [[Utsusemi]] is hard to maintain against this form)&lt;br /&gt;
::* &#039;&#039;&#039;Velocious Blade&#039;&#039;&#039;: 5x attack, high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Sonic Blade&#039;&#039;&#039;: [[AOE]] high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Scission Thrust&#039;&#039;&#039;: Directional [[AOE]] low damage.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Staff Form&amp;quot;&#039;&#039;&#039; ([[Black Mage]]-type, casts AOE -ga magic; susceptible to physical attack.  Slow attack speed. &#039;&#039;&#039;&#039;&#039;CAN BE SILENCED&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
::* &#039;&#039;&#039;Psychomancy&#039;&#039;&#039;: [[AOE]] [[Aspir]], drains 80+ MP from everyone in range.&lt;br /&gt;
::* &#039;&#039;&#039;Mind Wall&#039;&#039;&#039;: Gives the Mammet a special [[Magic Shield]] effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds.  Astral Flow is unaffected, as are elemental Weapon Skills.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Polearm Form&amp;quot;&#039;&#039;&#039; ([[Dragoon]]-type, geared toward heavy physical attack; slow attack speed.  Most kiters and tanks prefer this form to lock their Mammet into).&lt;br /&gt;
::* &#039;&#039;&#039;Percussive Foin&#039;&#039;&#039;: Directional [[AOE]] medium damage.&lt;br /&gt;
::* &#039;&#039;&#039;Microquake&#039;&#039;&#039;: Single-target high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Gravity Wheel&#039;&#039;&#039;: [[AOE]] high damage and [[Gravity]].&lt;br /&gt;
:* In addition, all forms can use &#039;&#039;&#039;Tremorous Tread&#039;&#039;&#039;: [[AOE]] low damage and [[Stun]], absorbed by [[Utsusemi]].&lt;br /&gt;
* Received a &amp;quot;Sleepga has no effect&amp;quot; message when [[Elemental Seal]] [[Sleepga]] was used.{{verification}}&lt;br /&gt;
* [[Yellow Liquid]] (dropped from the Mammets) will lock the targeted Mammet into its current form for thirty seconds, making it unable to change jobs. This is useful for both kiting and tanking.  Kiters can start by locking their Mammets into Hand form, though it&#039;s bad for the Mammet you&#039;re actually fighting because of Transmogrification.  It is possible to set someone as [[Quartermaster]] to allow any dropped Yellow Liquids to immediately go to one person in the party.&lt;br /&gt;
&lt;br /&gt;
*No matter what strategy is in effect, your log window should be watched &#039;&#039;at all times&#039;&#039; for the use of Transmogrification.  Physical attacks (including from pets) should cease &#039;&#039;immediately&#039;&#039;, and a weak attacker should &amp;quot;test&amp;quot; the effect&#039;s status at their discretion until damage is once again done, at which point it it safe to resume physical attack.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103910</id>
		<title>Promathia Mission 2-5</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Promathia_Mission_2-5&amp;diff=103910"/>
		<updated>2025-04-30T03:39:35Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Mission Header&lt;br /&gt;
|Mission Name=Ancient Vows&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=N/A&lt;br /&gt;
|Description=Follow Prishe to Cape Riverne on the Misareaux Coast.  It is rumored a wyrm nests there...&lt;br /&gt;
|Level=40&lt;br /&gt;
|Items Needed=2 [[Giant Scale]]s&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|HAAP=4 points&lt;br /&gt;
|Previous=An Eternal Melody&lt;br /&gt;
|Next=Call of the Wyrmking&lt;br /&gt;
|Title=Tavnazian Traveler&lt;br /&gt;
|Rewards=[[Mog Wardrobe|Mog Wardrobe 2]]: 2 Slots&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough== &lt;br /&gt;
===Preparations===&lt;br /&gt;
* Assemble a party of six in level 40 gear.&lt;br /&gt;
* It is recommended to bring the following:&lt;br /&gt;
:* Two [[Giant Scale]]s for your party or alliance. (These can be farmed on the way to the BC.)&lt;br /&gt;
:* [[Yellow Liquid]] for your kiters and tanks. (See below.)&lt;br /&gt;
* The following [[food]] and [[medicine]] are known to be useful:&lt;br /&gt;
:* [[Jack-o&#039;-Lantern]]: for kiters (enhances [[Evasion]]).&lt;br /&gt;
:* [[Hi-Potion]]s: for melees, tanks and kiters.&lt;br /&gt;
:* [[Juice]] or [[Yagudo Drink]]s: for mages.&lt;br /&gt;
:* [[Hi-Ether]]s(you can use these but they leave a nasty recast time on spells), [[Ether]]s or [[Mulsum]]: for mages.&lt;br /&gt;
:* [[Echo Drops]]: for mages. (Useful in Riverne if silenced on the way to the BC.)&lt;br /&gt;
:* [[Prism Powder]] (since bombs in area aggro magic)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Head for the Dilapidated Gate in [[Misareaux Coast]] at ({{Location Tooltip|area=Misareaux Coast|pos=F-7}}).&lt;br /&gt;
* After receiving the cutscene at the gate, you will pass through. Run straight ahead to the end of the cliff and click on the Spatial Displacement. You will receive another cutscene and enter [[Riverne - Site A01|Riverne - Site #A01]]. &#039;&#039;This area has a Level 40 cap.&#039;&#039;&lt;br /&gt;
* Make your way ahead (North-West) toward (L-8), and click on the Spatial Displacement there.&lt;br /&gt;
* If you don&#039;t have two [[Giant Scale]]s, they may be farmed in this area from [[:category:Wyverns|Wyvern]]-type mobs named [[Firedrake]]s. More are found in the next area as well.&lt;br /&gt;
* Proceed to (G-10) and trade one [[Giant Scale]] to the Unstable Displacement to open it for travel. (Make sure your entire party or alliance gathers around the Displacement before the scale is used; it will only remain open for a limited period of time.) Enter the open Displacement before it closes again.&lt;br /&gt;
* In this area, cast [[Invisible]] or use [[Prism Powder]] to make your way past the [[Atomic Cluster]]s&amp;amp;mdash;they are aggressive to magic, as well, so use extra caution.&lt;br /&gt;
* Head to the Unstable Displacement at (E-10). Trade your second Giant Scale to it and head through.&lt;br /&gt;
* The [[Cloud Hippogryph]]s in this area can make problems with their [[True Sight]]. Stay against the right side of the path to reach the next Spatial Displacement. &lt;br /&gt;
* Head straight forward in this area to reach another Spatial Displacement, you should see it immediately. Click on it to enter [[Monarch Linn]].&lt;br /&gt;
* You will emerge in an uncapped waiting area (similar to the Spires in the Chapter 1 Promyvions). When healed and ready, trigger the Spatial Displacement in front of you. Select the battle &amp;quot;Ancient Vows&amp;quot;. You will receive a cutscene, then zone into the Battlefield.  &lt;br /&gt;
:*&amp;lt;s&amp;gt;You may wish to retreat from the battlefield and reenter such that you can skip the cutscene and allow yourself maximum possible time for the fight.  If you ever leave [[Monarch Linn]] without having successfully completed the battlefield, you will need to view the cutscene again upon reentry.&amp;lt;/s&amp;gt;  This seems to not work as expected on Eden.&lt;br /&gt;
* [[Buffs|Buff]], eat [[food]], then engage.&lt;br /&gt;
&lt;br /&gt;
=== Boss Battle for &amp;quot;Ancient Vows&amp;quot; ===&lt;br /&gt;
* This is a six-person BC fight with a Level 40 cap and a time limit of thirty minutes. You will be facing three [[Mammet-19 Epsilon|Mammets-19 Epsilon]]. They once served the Zilart, and are capable of changing [[Jobs]] at will.  They have about 3800 HP each.  The Job being used (and the TP attacks it will use) can be identified from the weapon the Mammet has equipped:&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Hand Form&amp;quot;&#039;&#039;&#039; (Initial form. No equipped weapon; seems to shoot from its sleeves. Moderate attack speed.)&lt;br /&gt;
::* &#039;&#039;&#039;Transmogrification&#039;&#039;&#039;: Absorbs all physical damage and converts it into restored HP for ~30 seconds.  Effect also applies to physical WS, and even abilities like [[Eagle Eye Shot]].  Extremely dangerous.  Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Sword Form&amp;quot;&#039;&#039;&#039; ([[Warrior]]-type? Geared toward [[:category:Weapon Skills|Weapon Skill]]-like attacks and TP-based [[AOE]] status abilities.  Extremely fast attack speed; [[Utsusemi]] is hard to maintain against this form)&lt;br /&gt;
::* &#039;&#039;&#039;Velocious Blade&#039;&#039;&#039;: 5x attack, high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Sonic Blade&#039;&#039;&#039;: [[AOE]] high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Scission Thrust&#039;&#039;&#039;: Directional [[AOE]] low damage.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Staff Form&amp;quot;&#039;&#039;&#039; ([[Black Mage]]-type, casts AOE -ga magic; susceptible to physical attack.  Slow attack speed. &#039;&#039;&#039;&#039;&#039;CAN BE SILENCED&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
::* &#039;&#039;&#039;Psychomancy&#039;&#039;&#039;: [[AOE]] [[Aspir]], drains 80+ MP from everyone in range.&lt;br /&gt;
::* &#039;&#039;&#039;Mind Wall&#039;&#039;&#039;: Gives the Mammet a special [[Magic Shield]] effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds.  Astral Flow is unaffected, as are elemental Weapon Skills.&lt;br /&gt;
:* &#039;&#039;&#039;&amp;quot;Polearm Form&amp;quot;&#039;&#039;&#039; ([[Dragoon]]-type, geared toward heavy physical attack; slow attack speed.  Most kiters and tanks prefer this form to lock their Mammet into).&lt;br /&gt;
::* &#039;&#039;&#039;Percussive Foin&#039;&#039;&#039;: Directional [[AOE]] medium damage.&lt;br /&gt;
::* &#039;&#039;&#039;Microquake&#039;&#039;&#039;: Single-target high damage.&lt;br /&gt;
::* &#039;&#039;&#039;Gravity Wheel&#039;&#039;&#039;: [[AOE]] high damage and [[Gravity]].&lt;br /&gt;
:* In addition, all forms can use &#039;&#039;&#039;Tremorous Tread&#039;&#039;&#039;: [[AOE]] low damage and [[Stun]], absorbed by [[Utsusemi]].&lt;br /&gt;
* Received a &amp;quot;Sleepga has no effect&amp;quot; message when [[Elemental Seal]] [[Sleepga]] was used.{{verification}}&lt;br /&gt;
* [[Yellow Liquid]] (dropped from the Mammets) will lock the targeted Mammet into its current form for thirty seconds, making it unable to change jobs. This is useful for both kiting and tanking.  Kiters can start by locking their Mammets into Hand form, though it&#039;s bad for the Mammet you&#039;re actually fighting because of Transmogrification.  It is possible to set someone as [[Quartermaster]] to allow any dropped Yellow Liquids to immediately go to one person in the party.&lt;br /&gt;
&lt;br /&gt;
*No matter what strategy is in effect, your log window should be watched &#039;&#039;at all times&#039;&#039; for the use of Transmogrification.  Physical attacks (including from pets) should cease &#039;&#039;immediately&#039;&#039;, and a weak attacker should &amp;quot;test&amp;quot; the effect&#039;s status at their discretion until damage is once again done, at which point it it safe to resume physical attack.&lt;br /&gt;
&lt;br /&gt;
[[category:Missions]]&lt;br /&gt;
[[Category:Chains of Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103853</id>
		<title>Signed in Blood</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103853"/>
		<updated>2025-04-26T23:39:21Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: hyperlink G-9 where Abelard is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:quests]][[category:San d&#039;Oria Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Sobane]] - [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria| pos = D-6}})&lt;br /&gt;
|requirements=[[San d&#039;Oria]] [[Reputation]]: 3&lt;br /&gt;
|items=[[Cathedral Tapestry]]&amp;lt;br/&amp;gt;[[Ordelle Chest Key]]&lt;br /&gt;
|title=&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=[[Cunning Earring]]&amp;lt;br&amp;gt;3500g&lt;br /&gt;
|previous=&lt;br /&gt;
|next=[[Tea with a Tonberry?]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Talk to [[Sobane]], she is willing to give you a quest, but she needs to be able to trust that you&#039;ll keep your mouth shut.  She wants you to retrieve a [[Cathedral Tapestry]].&lt;br /&gt;
* Obtain a [[Cathedral Tapestry]] by killing [[Orcish Fighter]]s in [[Fort Ghelsba]] or the [[Yughott Grotto]].&lt;br /&gt;
* Trade the tapestry to [[Sobane]] and she&#039;ll explain the next step.&lt;br /&gt;
* Travel to [[Selbina]], where you will find that the person you are looking for is nowhere to be found.  Talk to the mayor, [[Abelard]], @ {{Location Tooltip| area = Selbina| pos = G-9}} and he&#039;ll &amp;lt;i&amp;gt;say&amp;lt;/i&amp;gt; he has &amp;quot;no idea&amp;quot; what you&#039;re talking about... but he will then mention something about a diary he found, and that some key pages are missing... perhaps his lips will loosen if you help him find them.  &lt;br /&gt;
* Travel to [[Ordelle&#039;s Caves]] and hunt for an [[Ordelle Chest Key]].  Once you find a key, look for a [[Treasure Chest]] and open it.&lt;br /&gt;
** Only people who have this quest flagged will receive some [[Torn-Out Pages]] ([[Key Item|key item]]).&lt;br /&gt;
** [[Thief]] can open chest and receive key item using [[Thief&#039;s Tools]], [[Skeleton Key]] or [[Living Key]] .&lt;br /&gt;
** This key item takes precedence over the Magical Pattern from [[The Goblin Tailor]] RSE quest; if both are active, a character opening the chest will receive this key item first. &lt;br /&gt;
* Return to [[Selbina]] and talk to the mayor.  He&#039;ll reveal some information to you which will prove interesting to [[Sobane]].&lt;br /&gt;
* Return to [[Sobane]] to complete this quest and to receive your reward.&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Sobane]] (House on Pikeman&#039;s Way, [[Southern San d&#039;Oria]])&lt;br /&gt;
|summary=Sobane has heard some disturbing news from her husband, the head royal chef. She wishes to make a request concerning that tale, but first requires you to bring a &amp;quot;cathedral tapestry&amp;quot; to prove your integrity.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103852</id>
		<title>Signed in Blood</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103852"/>
		<updated>2025-04-26T23:04:22Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:quests]][[category:San d&#039;Oria Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Sobane]] - [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria| pos = D-6}})&lt;br /&gt;
|requirements=[[San d&#039;Oria]] [[Reputation]]: 3&lt;br /&gt;
|items=[[Cathedral Tapestry]]&amp;lt;br/&amp;gt;[[Ordelle Chest Key]]&lt;br /&gt;
|title=&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=[[Cunning Earring]]&amp;lt;br&amp;gt;3500g&lt;br /&gt;
|previous=&lt;br /&gt;
|next=[[Tea with a Tonberry?]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Talk to [[Sobane]], she is willing to give you a quest, but she needs to be able to trust that you&#039;ll keep your mouth shut.  She wants you to retrieve a [[Cathedral Tapestry]].&lt;br /&gt;
* Obtain a [[Cathedral Tapestry]] by killing [[Orcish Fighter]]s in [[Fort Ghelsba]] or the [[Yughott Grotto]].&lt;br /&gt;
* Trade the tapestry to [[Sobane]] and she&#039;ll explain the next step.&lt;br /&gt;
* Travel to [[Selbina]], where you will find that the person you are looking for is nowhere to be found.  Talk to the mayor, [[Abelard]], @ G-9 and he&#039;ll &amp;lt;i&amp;gt;say&amp;lt;/i&amp;gt; he has &amp;quot;no idea&amp;quot; what you&#039;re talking about... but he will then mention something about a diary he found, and that some key pages are missing... perhaps his lips will loosen if you help him find them.  &lt;br /&gt;
* Travel to [[Ordelle&#039;s Caves]] and hunt for an [[Ordelle Chest Key]].  Once you find a key, look for a [[Treasure Chest]] and open it.&lt;br /&gt;
** Only people who have this quest flagged will receive some [[Torn-Out Pages]] ([[Key Item|key item]]).&lt;br /&gt;
** [[Thief]] can open chest and receive key item using [[Thief&#039;s Tools]], [[Skeleton Key]] or [[Living Key]] .&lt;br /&gt;
** This key item takes precedence over the Magical Pattern from [[The Goblin Tailor]] RSE quest; if both are active, a character opening the chest will receive this key item first. &lt;br /&gt;
* Return to [[Selbina]] and talk to the mayor.  He&#039;ll reveal some information to you which will prove interesting to [[Sobane]].&lt;br /&gt;
* Return to [[Sobane]] to complete this quest and to receive your reward.&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Sobane]] (House on Pikeman&#039;s Way, [[Southern San d&#039;Oria]])&lt;br /&gt;
|summary=Sobane has heard some disturbing news from her husband, the head royal chef. She wishes to make a request concerning that tale, but first requires you to bring a &amp;quot;cathedral tapestry&amp;quot; to prove your integrity.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103851</id>
		<title>Signed in Blood</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Signed_in_Blood&amp;diff=103851"/>
		<updated>2025-04-26T23:03:56Z</updated>

		<summary type="html">&lt;p&gt;Sunsetknight: Update starting NPC with location tooltip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:quests]][[category:San d&#039;Oria Quests]]&lt;br /&gt;
{{Quest&lt;br /&gt;
|startnpc=[[Sobane]] - [[Southern San d&#039;Oria]] ({{Location Tooltip| area = Southern San d&#039;Oria| pos = D-6}}) (D-6)&lt;br /&gt;
|requirements=[[San d&#039;Oria]] [[Reputation]]: 3&lt;br /&gt;
|items=[[Cathedral Tapestry]]&amp;lt;br/&amp;gt;[[Ordelle Chest Key]]&lt;br /&gt;
|title=&lt;br /&gt;
|repeatable=No&lt;br /&gt;
|reward=[[Cunning Earring]]&amp;lt;br&amp;gt;3500g&lt;br /&gt;
|previous=&lt;br /&gt;
|next=[[Tea with a Tonberry?]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Talk to [[Sobane]], she is willing to give you a quest, but she needs to be able to trust that you&#039;ll keep your mouth shut.  She wants you to retrieve a [[Cathedral Tapestry]].&lt;br /&gt;
* Obtain a [[Cathedral Tapestry]] by killing [[Orcish Fighter]]s in [[Fort Ghelsba]] or the [[Yughott Grotto]].&lt;br /&gt;
* Trade the tapestry to [[Sobane]] and she&#039;ll explain the next step.&lt;br /&gt;
* Travel to [[Selbina]], where you will find that the person you are looking for is nowhere to be found.  Talk to the mayor, [[Abelard]], @ G-9 and he&#039;ll &amp;lt;i&amp;gt;say&amp;lt;/i&amp;gt; he has &amp;quot;no idea&amp;quot; what you&#039;re talking about... but he will then mention something about a diary he found, and that some key pages are missing... perhaps his lips will loosen if you help him find them.  &lt;br /&gt;
* Travel to [[Ordelle&#039;s Caves]] and hunt for an [[Ordelle Chest Key]].  Once you find a key, look for a [[Treasure Chest]] and open it.&lt;br /&gt;
** Only people who have this quest flagged will receive some [[Torn-Out Pages]] ([[Key Item|key item]]).&lt;br /&gt;
** [[Thief]] can open chest and receive key item using [[Thief&#039;s Tools]], [[Skeleton Key]] or [[Living Key]] .&lt;br /&gt;
** This key item takes precedence over the Magical Pattern from [[The Goblin Tailor]] RSE quest; if both are active, a character opening the chest will receive this key item first. &lt;br /&gt;
* Return to [[Selbina]] and talk to the mayor.  He&#039;ll reveal some information to you which will prove interesting to [[Sobane]].&lt;br /&gt;
* Return to [[Sobane]] to complete this quest and to receive your reward.&lt;br /&gt;
&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Sobane]] (House on Pikeman&#039;s Way, [[Southern San d&#039;Oria]])&lt;br /&gt;
|summary=Sobane has heard some disturbing news from her husband, the head royal chef. She wishes to make a request concerning that tale, but first requires you to bring a &amp;quot;cathedral tapestry&amp;quot; to prove your integrity.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;/div&gt;</summary>
		<author><name>Sunsetknight</name></author>
	</entry>
</feed>