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	<id>https://horizonffxi.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Quick_Draw</id>
	<title>Quick Draw - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://horizonffxi.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Quick_Draw"/>
	<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;action=history"/>
	<updated>2026-07-23T03:41:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120964&amp;oldid=prev</id>
		<title>.riverking at 19:00, 22 July 2026</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120964&amp;oldid=prev"/>
		<updated>2026-07-22T19:00:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:00, 22 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job Ability&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Job Ability&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Shoot a bullet charged with the magical energy of an elemental card. Special items required.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = Shoot a bullet charged with the magical energy of an elemental card. Special items required.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| job = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;COR&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| job = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corsair&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| level = 40&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| level = 40&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| recast = 1 minute (-2 seconds with each [[Merit Points|merit upgrade]]) &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Charges:&amp;#039;&amp;#039;&amp;#039; 2 {{changes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| recast = 1 minute (-2 seconds with each [[Merit Points|merit upgrade]]) &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Charges:&amp;#039;&amp;#039;&amp;#039; 2 {{changes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key horizon_wiki:diff:1.41:old-120962:rev-120964:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>.riverking</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120962&amp;oldid=prev</id>
		<title>.riverking at 18:52, 22 July 2026</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120962&amp;oldid=prev"/>
		<updated>2026-07-22T18:52:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:52, 22 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| notes = * To use [[Quick Draw]], the [[Corsair]] must have a gun and bullet equipped and must have the appropriate elemental card in their inventory (e.g. [[Light Shot]] requires a [[Light Card]]).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| notes = * To use [[Quick Draw]], the [[Corsair]] must have a gun and bullet equipped and must have the appropriate elemental card in their inventory (e.g. [[Light Shot]] requires a [[Light Card]]).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quick Draw uses 1 card, but does not use the bullet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quick Draw uses 1 card, but does not use the bullet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When [[Corsair]] is set as a support job, [[Quick Draw]] can be used with any [[:Category:Marksmanship| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Marksmanshhip&lt;/del&gt;]] weapon, including cannons and crossbows, provided that appropriate ammunition is equipped. It does not work with Archery weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When [[Corsair]] is set as a support job, [[Quick Draw]] can be used with any [[:Category:Marksmanship| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Marksmanship&lt;/ins&gt;]] weapon, including cannons and crossbows, provided that appropriate ammunition is equipped. It does not work with Archery weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Quick Draw]] can be used even when facing away from the target.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Quick Draw]] can be used even when facing away from the target.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Quick Draw]] ignores Shadow Images.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Quick Draw]] ignores Shadow Images.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key horizon_wiki:diff:1.41:old-120961:rev-120962:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>.riverking</name></author>
	</entry>
	<entry>
		<id>https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120961&amp;oldid=prev</id>
		<title>.riverking: Created page with &quot;__NOTOC__ {{Job Ability | description = Shoot a bullet charged with the magical energy of an elemental card. Special items required. | job = COR | level = 40 | recast = 1 minute (-2 seconds with each merit upgrade) &lt;br&gt;&#039;&#039;&#039;Charges:&#039;&#039;&#039; 2 {{changes}} | duration = Instant | range = 22&#039; | notes = * To use Quick Draw, the Corsair must have a gun and bullet equipped and must have the appropriate elemental card in their inventory (e.g. Light Shot req...&quot;</title>
		<link rel="alternate" type="text/html" href="https://horizonffxi.wiki/w/index.php?title=Quick_Draw&amp;diff=120961&amp;oldid=prev"/>
		<updated>2026-07-22T18:51:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ {{Job Ability | description = Shoot a bullet charged with the magical energy of an elemental card. Special items required. | job = COR | level = 40 | recast = 1 minute (-2 seconds with each &lt;a href=&quot;/Merit_Points&quot; class=&quot;mw-redirect&quot; title=&quot;Merit Points&quot;&gt;merit upgrade&lt;/a&gt;) &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Charges:&amp;#039;&amp;#039;&amp;#039; 2 {{changes}} | duration = Instant | range = 22&amp;#039; | notes = * To use &lt;a href=&quot;/Quick_Draw&quot; title=&quot;Quick Draw&quot;&gt;Quick Draw&lt;/a&gt;, the &lt;a href=&quot;/Corsair&quot; title=&quot;Corsair&quot;&gt;Corsair&lt;/a&gt; must have a gun and bullet equipped and must have the appropriate elemental card in their inventory (e.g. &lt;a href=&quot;/w/index.php?title=Light_Shot&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Light Shot (page does not exist)&quot;&gt;Light Shot&lt;/a&gt; req...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Job Ability&lt;br /&gt;
| description = Shoot a bullet charged with the magical energy of an elemental card. Special items required.&lt;br /&gt;
| job = COR&lt;br /&gt;
| level = 40&lt;br /&gt;
| recast = 1 minute (-2 seconds with each [[Merit Points|merit upgrade]]) &amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Charges:&amp;#039;&amp;#039;&amp;#039; 2 {{changes}}&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| range = 22&amp;#039;&lt;br /&gt;
| notes = * To use [[Quick Draw]], the [[Corsair]] must have a gun and bullet equipped and must have the appropriate elemental card in their inventory (e.g. [[Light Shot]] requires a [[Light Card]]).&lt;br /&gt;
** Quick Draw uses 1 card, but does not use the bullet.&lt;br /&gt;
* When [[Corsair]] is set as a support job, [[Quick Draw]] can be used with any [[:Category:Marksmanship| Marksmanshhip]] weapon, including cannons and crossbows, provided that appropriate ammunition is equipped. It does not work with Archery weapons.&lt;br /&gt;
* [[Quick Draw]] can be used even when facing away from the target.&lt;br /&gt;
* [[Quick Draw]] ignores Shadow Images.&lt;br /&gt;
* [[Quick Draw]] deals elemental damage based on the Shot used. Note that [[Light Shot| Light]] and [[Dark Shot]] do not deal damage. See below for information.&lt;br /&gt;
** Damage formula: (2 * (Gun base DMG + bullet base DMG + Corsair&amp;#039;s Tricorne bonus)) * (1 + (MAB / 100)) * (Elemental Staff bonus) * (Day/Weather Bonus)&lt;br /&gt;
** As per the above formula, Quick Draw damage is affected positively by elemental staff bonuses and elemental obis.&lt;br /&gt;
* [[Quick Draw]] accuracy is based on [[Agility|AGI]].&lt;br /&gt;
** [[Elemental Staves]] and [[Magic Accuracy]] also enhance [[Quick Draw]] accuracy.&lt;br /&gt;
** It is presumed that 2 [[AGI]] is equivalent to 1 point of [[Magic Accuracy]] for Quick Draw.&lt;br /&gt;
** Elemental resistance inhibits shots of the corresponding element (E.g., [[Light Shot]] accuracy is inhibited by Light resistance).&lt;br /&gt;
* [[Light Shot]] inflicts [[Sleep_(Status_Effect)|Sleep]] on the target.&lt;br /&gt;
** [[Light Shot]] [[Sleep_(Status_Effect)|Sleep]] lasts approximately 1 minute.&lt;br /&gt;
** [[Light Shot]] [[Sleep_(Status_Effect)|Sleep]] is overwritten by and does not overwrite [[Sleep II]] and [[Sleepga II]].&lt;br /&gt;
* [[Dark Shot]] dispels 1 beneficial effect from the target.&lt;br /&gt;
* [[Light Shot|Light]] and [[Dark Shot]] produce considerably less [[Enmity]] than their magical equivalents.&lt;br /&gt;
* [[Quick Draw]] augments [[Status_Effects|enfeebling effects]] active on the target when the corresponding elemental shot is used. See below for information.&lt;br /&gt;
* It is possible to earn Marksmanship skill increases when using [[Quick Draw]].&lt;br /&gt;
| changes = Increased number of Quick Draw charges from 1 to 2&lt;br /&gt;
| macro = /ja &amp;quot;Dark Shot&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Earth Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Ice Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Water Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Wind Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Fire Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Thunder Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;/ja &amp;quot;Light Shot&amp;quot; &amp;lt;t&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
}}&lt;br /&gt;
== Quick Draw Effects ==&lt;br /&gt;
Using the Elemental Shot corresponding to the element of an [[Status_Effects|enfeebling effects]] will increase the potency of that enfeebling effect. For example, using Earth Shot after the spell [[Slow]] (an [[Earth]]-based spell) will enhance the [[Slow]] effect past its presumed cap. Quick Draw&amp;#039;s augmentation effect occurs even if Quick Draw has been resisted. See below for a list of the effects.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(Note that many of these values are speculated. {{verification}} Verification needed.)&lt;br /&gt;
* [[Light Shot]]: [[Dia]] Defense Down+5%, Damage Over Time increase *&lt;br /&gt;
* [[Dark Shot]]: [[Bio]] Attack Down+5%, Damage Over Time increase; Blind+10%&lt;br /&gt;
* [[Earth Shot]]: [[Slow]]+10%&lt;br /&gt;
* [[Wind Shot]]: [[Acid Bolt]] Defense Down+5%, [[Silence]]+10%, [[Gravity]]+10%&lt;br /&gt;
* [[Ice Shot]]: [[Paralyze]]+10%, [[Bind]]+10%&lt;br /&gt;
* [[Fire Shot]]: Information Needed {{verification}}&lt;br /&gt;
* [[Water Shot]]: [[Poison]] Duration increase&lt;br /&gt;
* [[Thunder Shot]]: [[Stun]]+10%&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Special Note about Dia/Bio: Quick Draw will upgrade Bio and Dia to their next spell tier. E.g. Dia II augmented by Light Shot becomes equivalent to Dia III and thus is not overwritten by Bio II. Regardless of tier, the bonus provides a flat +3 DoT bonus.&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>.riverking</name></author>
	</entry>
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