DEX: Difference between revisions
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(Created page with "Abbreviation: DEX Dexterity is generally an offensive stat for melee (accuracy and critical hit rate). DEX is associated with the Lightning element. === Offensive === * '''DEX''' directly impacts the accuracy of melee attacks and rate of critical hits. ** For all weapons: '''DEX''' increases Accuracy at a rate of 3 Accuracy per 4 DEX. *** Accuracy from DEX = floor( DEX×0.75 ) **** E.g. If a player has +6 DEX they will gain +4 accuracy as the .5 is dropped. If they...") Tag: visualeditor-wikitext |
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Revision as of 17:51, 13 February 2023
Abbreviation: DEX
Dexterity is generally an offensive stat for melee (accuracy and critical hit rate).
DEX is associated with the Lightning element.
Offensive
- DEX directly impacts the accuracy of melee attacks and rate of critical hits.
- For all weapons: DEX increases Accuracy at a rate of 3 Accuracy per 4 DEX.
- Accuracy from DEX = floor( DEX×0.75 )
- E.g. If a player has +6 DEX they will gain +4 accuracy as the .5 is dropped. If they added another 6 DEX they would instead gain 9 accuracy instead of 8.
- Accuracy from DEX = floor( DEX×0.75 )
- For all weapons: DEX increases Accuracy at a rate of 3 Accuracy per 4 DEX.
- As DEX is added, melee Critical Hit Rate increases.
- The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.
- Compared with an enemy's agility to determine the likelihood that a character's blow will be a critical. The higher an attacker's DEX, the greater their Critical Hit Rate against an opponent is.
- The amount of the increase is dependent on dDEX (see dDEX for the full table), with a maximum impact of +15% critical hit rate.
