Claustrum: Difference between revisions

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[[Category:Relic Weapons]]{{Item Sections}}<section begin="Item Image"/>{{Item Image|Claustrum.png|Claustrum}}<section end="Item Image"/>
[[Category:Relic Weapons]]{{Item Sections}}<section begin="Claustrum Image"/>{{Item Image|ClaustrumEraPlus.png|Claustrum}}<section end="Claustrum Image"/>
==Statistics==
==Statistics==
{{Item Statistics
<section begin="Claustrum Stats"/>{{Item Statistics
| type = Weapon
| type = Weapon
| icon id = 18330
| icon id = 18330
Line 9: Line 9:
| damage = 72
| damage = 72
| delay = 390
| delay = 390
| stats = {{stat|Magic Atk. Bonus|+20}}<br>{{stat|Magic Accuracy|+20}}<br>{{stat|""|Gate of Tartarus}}<br>{{Additional Effect|Dispel}}
| stats = {{stat|Accuracy|+20}}<br>{{stat|""|Prismatic}} {{changes}}<br>{{stat|Magic Atk. Bonus|+20}} {{changes}}<br>{{stat|Blood Pact Ability Delay|-5}} {{changes}}<br>'''[[Pets|Pet]]: [[Attack]] +25'''<br>{{stat|""|Gate of Tartarus}}<br>{{Additional Effect|Dispel}}
| level = 75
| level = 75
| jobs = [[BLM]] / [[SMN]]
| jobs = [[BLM]] / [[SMN]]
| notes = ''[[Hidden Effect]]''
| notes = ''[[Hidden Effect]]''
*Attacks will occasionally do 2.5 times normal damage.
*Attacks will occasionally do 2.5 times normal damage.
''[[Aftermath|Aftermath Effect]]''
*8 MP [[Refresh]] from [[Gate of Tartarus]] [[Aftermath]], length of the [[refresh]] depends on [[TP]].
*8 MP [[Refresh]] from [[Gate of Tartarus]] [[Aftermath]], length of the [[refresh]] depends on [[TP]].
*[[Prismatic]] effect grants:{{changes}}
}}<section end="Claustrum Stats"/>
**All elements: [[Magic Affinity]] +3 (HQ staff equivalent), [[Cure Potency]] is not included{{changes}}
<!--===Augments===
**[[Iridesence]] +15% (weather bonus effect)
*[[Magic Atk. Bonus]] +20
*[[Pet]]:[[Attack]] +25{{changes}}
*[[Blood Pact]]: recast time II (-5 delay){{changes}}
*[[Gate of Tartarus]] modifier changed to [[INT]]{{changes}}
*[[Gate of Tartarus]] changed to a magical [[Weapon Skill]]{{changes}}
 
}}
===Augments===
<!--
*'''[[Trial 1069]]:''' {{stat|DMG|+4}}
*'''[[Trial 1069]]:''' {{stat|DMG|+4}}
*'''[[Trial 1070]]:''' {{stat|DMG|+10}}
*'''[[Trial 1070]]:''' {{stat|DMG|+10}}
*'''[[Trial 1870]]:''' {{stat|DMG|+12}}
*'''[[Trial 1870]]:''' {{stat|DMG|+12}}
-->
-->
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|[[Magic Atk. Bonus]] +20|[[Blood Pact]] ability delay -5.|[[Pet]]: [[Attack]] +25|New [[Prismatic]] effect which grants all elements with +3 to [[Magic Affinity]] (HQ stave equivalent, [[Cure Potency]] is '''NOT''' affected), [[Iridesence]] +10%, [[MP Recovered While Healing]] +15, and all stats +5}}
==Other Uses==
==Other Uses==
{{Used In
{{Used In
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===Quest===
===Quest===
*[[:Category:Relic Weapons#12|Relic Staff: Claustrum]]
*[[:Category:Relic Weapons#12|Relic Staff: Claustrum]]
===Special Event===
<!--===Special Event===
<!--
*[[Nomad Mog Bonanza|Nomad Mog Bonanza 2010]] (Rank 1)
*[[Nomad Mog Bonanza|Nomad Mog Bonanza 2010]] (Rank 1)
-->
-->

Latest revision as of 09:44, 22 November 2024

Claustrum

Statistics

ClaustrumRareExclusive
(Staff) All Races
Lv. 75 BLM / SMN
Damage Per Second: 11.08
TP Per Hit: 100
Hidden Effect
  • Attacks will occasionally do 2.5 times normal damage.

Aftermath Effect

Horizon Changes HorizonXI specific changes

Other Uses

Used in Quest: [[|]]
Resale Price: Cannot be sold to NPCs.

How to Obtain

Cannot be auctioned, traded, bazaared, or delivered. AH Black.png

Quest


Notes

Originally wielded during the Shadowreign era by Kayeel-Payeel.

Historical Background

In Latin, a claustrum refers to an "enclosed space" or a "barrier". In medicine, it is a thin layer of grey matter within the brain. Its function is not completely known, but it is theorized to be a key component of consciousness.