Guarding Skill: Revision history

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31 March 2023

  • curprev 11:5511:55, 31 March 2023Spiffly talk contribs 9,099 bytes +9,099 Created page with "This is a Combat Skill that Monks and Puppetmasters have. It decreases the amount of damage that the player takes from a melee hit when it activates, similarly to a Shield Trigger. There is no log message for guarding an attack; '''the only reliable way to tell is the absence of blood after an attack''' on your character. Guard only works when the player is using a Hand-to-Hand weapon (or barehand). The higher yo..." Tag: visualeditor-wikitext