Dodge: Difference between revisions
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*Enhances user's evasion and guard rate. | *Enhances user's evasion and guard rate. | ||
*'''Obtained:''' [[Monk]] Level | *'''Obtained:''' [[Monk]] Level 25 {{changes|was level 15 in era}} | ||
*'''Recast Time:''' 5:00 | *'''Recast Time:''' 5:00 | ||
*'''Duration:''' 03:00 | *'''Duration:''' 03:00 {{changes|was 2 minutes in era}} | ||
== Ability Info == | == Ability Info == | ||
**Upon usage, character's Evasion and guarding rate are increased. | **Upon usage, character's Evasion and guarding rate {{changes}} are increased. | ||
***+20 Eva, The actual values for guard unknown at this time | ***+20 Eva, The actual values for guard unknown at this time | ||
**If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points. | **If the [[Temple Gaiters]] are equipped, [[Dodge]] will raise evasion by 30 points. | ||
**If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue. | **If [[Temple Gaiters]] are unequipped while [[Dodge]] is active, the enhanced effect will continue. |
Revision as of 21:52, 22 August 2023
- Enhances user's evasion and guard rate.
- Obtained: Monk Level 25
- Recast Time: 5:00
- Duration: 03:00
Ability Info
- Upon usage, character's Evasion and guarding rate are increased.
- +20 Eva, The actual values for guard unknown at this time
- If the Temple Gaiters are equipped, Dodge will raise evasion by 30 points.
- If Temple Gaiters are unequipped while Dodge is active, the enhanced effect will continue.
- Upon usage, character's Evasion and guarding rate are increased.