Template:FFXIMap Markers: Difference between revisions

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|entitytype={{{entitytype|}}}
|entitytype={{{entitytype|}}}
|image={{{image|}}}
|image={{{image|}}}
|displayposition={{{displayposition|}}}}}
|displayposition={{{displayposition|}}}
}}
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Revision as of 04:43, 6 November 2023

This template defines the table "ffximap_markers". This table has not been created yet.


Usage

Add this tag to an entity you wish displayed on the FFXIMap.

{{FFXIMap Markers
|mapid=
|position=
|entitytype=
|image=
|displayposition=
}}
  • mapid: Each zone map has a corresponding id# (see below).
  • position: The x,y of the position on the map. Do not use parenthesis when filling this in (see usage examples below). All maps used within the FFXIMap extension have a coordinate system that starts at 0,0 for the bottom left and 256,256 for the top right. A marker position must be within those bounds to be visible on the map.
  • entitytype: There are "types" of markers (ie:NPC, Seasonal NPC, ???, etc.). These types are bundled in layers on the FFXIMap where the user is able to turn on/off a particular layer they want to see.
  • image: This is the filename of the image. Do not use wikitext in this field.
  • displayposition: This is the in-game x,y coordinates tor this marker. There are many HorizonXI approved addons/plugins that provide this information. Format should include the parenthesis, ie: (x,y)

Example Usage

This tag is added to the bottom of a page which you want added as a marker to a map.

{{FFXIMap Markers
|mapid=141
|position=25.9,157.72
|entitytype=NPC
|image=Guslam.png
|displayposition=(179,-216.8)
}}