Template:FFXIMap Markers: Difference between revisions

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|image=File
|image=File
|displayposition=String
|displayposition=String
}}
}}</noinclude><!---
</noinclude><includeonly>{{#cargo_store:
 
--><includeonly>{{#cargo_store:
_table=ffximap_markers_test
_table=ffximap_markers_test
|mapid={{{mapid|}}}
|mapid={{{mapid|}}}
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|image={{{image|}}}
|image={{{image|}}}
|displayposition={{{displayposition|}}}
|displayposition={{{displayposition|}}}
}}
}}</includeonly>
<onlyinclude>
<onlyinclude><includeonly>{{Preview Only Infobox
{{Preview Only Infobox
|<pre>{{FFXIMap Markers
|<pre>{{FFXIMap Markers
|mapid= {Each zone map has a corresponding id# to help associate markers to map}
|mapid= {Each zone map has a corresponding id# to help associate markers to map}
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|image= {This is the filename of the image. Do not use wikitext in this field.}
|image= {This is the filename of the image. Do not use wikitext in this field.}
|displayposition= {This is the in-game x,y coordinates tor this marker.} }}</pre>
|displayposition= {This is the in-game x,y coordinates tor this marker.} }}</pre>
}}
}}</includeonly></onlyinclude>
</onlyinclude></includeonly>
<noinclude>
<noinclude>
<!-- ==THIS IS STILL UNDER CONSTRUCTION - DO NOT ATTEMPT USING THIS YET PLEASE== -->
<!-- ==THIS IS STILL UNDER CONSTRUCTION - DO NOT ATTEMPT USING THIS YET PLEASE== -->

Revision as of 15:49, 9 November 2023

This template defines the table "ffximap_markers_test". This table has not been created yet.


Usage

Add this tag to an entity you wish displayed on the FFXIMap.

{{FFXIMap Markers
|mapid=
|mapx=
|mapy=
|entitytype=
|image=
|displayposition=
}}
parameter default type description
mapid [required] none integer Each zone map has a corresponding id# to help associate markers to map. See table "Map ID Data" at Template:FFXIMap for details on these values.
mapx [required] none float [value must be between 0-256] The X position on the FFXIMap. Values for this should be decimals (ie: 17.134). Map positioning for all markers used within the FFXIMap extension have a coordinate system that starts at 0,0 for the bottom left and 256,256 for the top right. A marker position must be within those bounds to be visible on the map. In order to get these numbers you must view an FFXIMap with the added parameter 'showdetails=true' and use the mouse to determine the coordinates of a specific location. See Template:FFXIMap for more details.
mapy [required] none float [value must be between 0-256] The Y position on the FFXIMap. Values for this should be decimals (ie: 17.134). Description is the same as the mapx position above.
entitytype [required] none number There are "types" of markers (ie: NPC, Seasonal NPC, ???, Standard Merchant, etc...). These types are bundled in layers on the FFXIMap where the user is able to turn on/off a particular layer they want to see.
image [optional] none text This is the filename of the image. Do not use wikitext in this field.
displayposition [optional] none text This is a simple line of text. This is the in-game x,y coordinates tor this marker. There are many HorizonXI approved addons/plugins that provide this information. Format should include the parenthesis, ie: (x,y)

Example Usage

This tag is added to the bottom of a page which you want added as a marker to a map.

{{FFXIMap Markers
|mapid=141
|mapx=25.9
|mapy=157.72
|entitytype=NPC
|image=Guslam.png
|displayposition=(179,-216.8)
}}