Adaptive Effect: Difference between revisions
(Created page with "==Notes== {{changes}}Adaptive is exclusive to HorizonXI, the trait is built into items. As of now it appears to be limited to a few Relic Weapons such as the Mandau{{changes}} *The '''Adaptive''' effect if an equipment trait that gives unique stats based on the player's main job at the time of equipping the item. **example: Mandau when equipped will give a THF +4 to DMG, however if a RDM were to equip the Mandau they would not have DMG+4 but inste...") |
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[[Adaptive Effect]]s are attributes of [[:Category:Weapons|weapons]] and [[:Category:Armor|armor]] that vary depending on the players current job. This is a custom effect and cannot be found on retail. At first certain pieces of equipment had [[:Category:Horizon Changes|changes]] {{changes}} made to them to include this new effect. More recently, HorizonXI have now started to introduce custom items which make use of this effect. | |||
As an example of how [[Adaptive Effect]] works, a [[:Category:Swords|sword]] may bestow +3 [[Damage|damage]] when equipped while playing as a [[Warrior]] whereas playing as a [[Red Mage]] and it gives +3 [[:Category:Enfeebling Magic|enfeebling magic]] instead. However, the in-game item tooltips only display "Adaptive" and do not explain to the player the effect. This means that testing is required for each item to discover what the adaptive effect actually is. | |||
== Equipment with Adaptive Effect == | |||
See each items page for further information on how their adaptive effect works. | |||
* [[Excalibur]] | |||
* [[Mandau]] | |||
* [[Ultima's Left Arm]] | |||
[[Category:Stats]] |
Latest revision as of 20:32, 17 September 2024
Adaptive Effects are attributes of weapons and armor that vary depending on the players current job. This is a custom effect and cannot be found on retail. At first certain pieces of equipment had changes made to them to include this new effect. More recently, HorizonXI have now started to introduce custom items which make use of this effect.
As an example of how Adaptive Effect works, a sword may bestow +3 damage when equipped while playing as a Warrior whereas playing as a Red Mage and it gives +3 enfeebling magic instead. However, the in-game item tooltips only display "Adaptive" and do not explain to the player the effect. This means that testing is required for each item to discover what the adaptive effect actually is.
Equipment with Adaptive Effect
See each items page for further information on how their adaptive effect works.