Buburimu Peninsula/Garrison: Difference between revisions

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(Created page with "Category:Garrison {| cellspacing="3" width="50%" align="center" |valign="top" align="center" style="border: 1px solid gray; padding-left:1em;"| '''Table of Contents:'''<br> Mobs | Treasure | Notes |} '''Level Cap:''' 30<br> '''Required Item:''' Mithra Fang Sack ==Mobs== {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Name''' |align="center" BGCOLOR="#ffdead"| '''Level'''...")
 
m (Aramachus moved page Garrison/Buburimu Peninsula to Buburimu Peninsula/Garrison: naming convention)
 

Latest revision as of 11:00, 16 October 2024

Table of Contents:
Mobs | Treasure | Notes

Level Cap: 30
Required Item: Mithra Fang Sack

Mobs

Name

Level

Job

Steal

Family

Spawns

Notes

Goblin Furrier

Garrison

??

Ranger

Goblin

?

A, L, S

Goblin Shaman

Garrison

??

Black Mage

Goblin

?

A, L, S

Goblin Thespian

Garrison

??

Red Mage

Goblin

?

A, L, S

Goblin Swordmaker

Garrison

??

Warrior

Goblin

2

A, L, S

Goblin Guide

Garrison

??

Dark Knight NM

Goblin

1

A, L, S

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Possible Treasure


Notes

  • See also:
  • Garrison, for more information on strategy, as well as other Garrisons.
  • Buburimu Peninsula, to scope out the area that this Garrison is held in.