Conserve MP: Difference between revisions

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(Created page with "Occasionally reduces spells' MP Cost. * Effect proc's about 25% of the time. ** Must have enough mp for the spell before proc has a chance to activate. * Subsequent tiers add 3% ** Gear stacks with, cap is at 100%. averages at 100% proc rate to save about 28% mp * Formula from retail is : New MP Cost = floor(Old MP Cost × N ÷ 16) with N being a whole number between 8 and 15 (the distribution of procs is even across the range). ** A roll of 15 for N equates to a 6.25...")
Tag: visualeditor
 
(Added trait affectors)
 
Line 8: Line 8:
** A roll of 15 for N equates to a 6.25% reduction in cost where as a roll of 8 would reduce the cost of a spell by 50%.
** A roll of 15 for N equates to a 6.25% reduction in cost where as a roll of 8 would reduce the cost of a spell by 50%.
* unknown if altered from retail.
* unknown if altered from retail.
== Jobs that Affects this Trait ==
[[Black Mage]]
== Equipment that Affects this Trait ==
{| class="jobs-table horizon-table table-md center-col-2 center-col-3 sortable"
! width="27%" | Name
! width="8%" | Level
! width="10%" | Type
! width="27%" | Effects
! width="28%" | Jobs
|-
| width="27%" | [[Duende Cotehardie]]
| width="8%" | 50
| width="10%" | Body
| width="27%" | DEF: 26 "Conserve MP" +4
Dark Spirit perpetuation cost -1
| width="28%" | BLM / SMN
|-
| width="27%" | [[Igqira Weskit]]
| width="8%" | 73
| width="10%" | Body
| width="27%" | DEF: 35 Elemental Magic Skill +5
"Magic Atk. Bonus" +6
"Conserve MP" +2
Physical damage: "Curse" effect on opponent
| width="28%" | BLM
|-
| width="27%" | [[Genie Weskit]]
| width="8%" | 73
| width="10%" | Body
| width="27%" | DEF: 36 Elemental Magic Skill +6
"Magic Atk. Bonus" +7
"Conserve MP" +2
Physical damage: "Curse" effect on opponent
| width="28%" | BLM
|-
| width="27%" | [[Aries Subligar]]
| width="8%" | 50
| width="10%" | Legs
| width="27%" | DEF: 23 "Conserve MP" +1
| width="28%" | BLM / SMN
|-
| width="27%" | [[Sorcerer's Sabots]]
| width="8%" | 71
| width="10%" | Feet
| width="27%" | DEF: 14 MP +18 INT +2 Enmity -1
"Conserve MP" +5
| width="28%" | BLM
|-
| width="27%" | [[Igqira Huaraches]]
| width="8%" | 73
| width="10%" | Feet
| width="27%" | DEF: 15 Enhancing magic skill +8
Dark Magic Skill +4
Enmity +2
"Conserve MP" +4
| width="28%" | BLM
|-
| width="27%" | [[Genie Huaraches]]
| width="8%" | 73
| width="10%" | Feet
| width="27%" | DEF: 16 Enhancing magic skill +9
Dark magic skill +5
Enmity +3
"Conserve MP" +5
| width="28%" | BLM
|-
| width="27%" | [[Sorcerer's Sabots +1]]
| width="8%" | 75
| width="10%" | Feet
| width="27%" | DEF: 15 MP +18 INT +3 Enmity -2
"Conserve MP" +5
| width="28%" | BLM
|-
| width="27%" | [[Maledictor's Shawl]]
| width="8%" | 75
| width="10%" | Back
| width="27%" | DEF: 8 "Conserve MP" +3
Bonus Damage Added to Magic Burst
| width="28%" | [[WHM]] / [[BLM]] / [[RDM]]<span class="toau"> / [[BLU]]</span><span class="wotg"> / [[SCH]]</span><span class="soa"> / [[GEO]]</span>
|-
| width="27%" | [[Magnetic Earring]]
| width="8%" | 72
| width="10%" | Ear
| width="27%" | MP +20
"Conserve MP" +5
Spell interruption rate down -8%
MP recovered while healing +1
| width="28%" | All
|-
| width="27%" | [[Purgatory Collar]]
| width="8%" | 65
| width="10%" | Neck
| width="27%" | Enchantment: "Conserve MP"
| width="28%" | WHM / BLM / SMN
|-
| width="27%" | [[Water Ring]]
| width="8%" | 65
| width="10%" | Ring
| width="27%" | DEF: 2
On Watersdays:
MP -15% Conserve MP +15
| width="28%" | All
|-
| width="27%" | [[Sack of Dream Sand]]
| width="8%" | 75
| width="10%" | Throwing
| width="27%" | MP +10 "Conserve MP" +3
Magic Burst Enmity Reduced
| width="28%" | [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] /  [[SMN]]<br><span class="toau"> [[BLU]] / [[PUP]] </span> <span class="wotg">/ [[SCH]]</span> <span class="soa">/ [[GEO]] </span>
|-
|}

Latest revision as of 18:17, 15 November 2024

Occasionally reduces spells' MP Cost.

  • Effect proc's about 25% of the time.
    • Must have enough mp for the spell before proc has a chance to activate.
  • Subsequent tiers add 3%
    • Gear stacks with, cap is at 100%. averages at 100% proc rate to save about 28% mp
  • Formula from retail is : New MP Cost = floor(Old MP Cost × N ÷ 16) with N being a whole number between 8 and 15 (the distribution of procs is even across the range).
    • A roll of 15 for N equates to a 6.25% reduction in cost where as a roll of 8 would reduce the cost of a spell by 50%.
  • unknown if altered from retail.

Jobs that Affects this Trait

Black Mage

Equipment that Affects this Trait

Name Level Type Effects Jobs
Duende Cotehardie 50 Body DEF: 26 "Conserve MP" +4

Dark Spirit perpetuation cost -1

BLM / SMN
Igqira Weskit 73 Body DEF: 35 Elemental Magic Skill +5

"Magic Atk. Bonus" +6

"Conserve MP" +2

Physical damage: "Curse" effect on opponent

BLM
Genie Weskit 73 Body DEF: 36 Elemental Magic Skill +6

"Magic Atk. Bonus" +7

"Conserve MP" +2

Physical damage: "Curse" effect on opponent

BLM
Aries Subligar 50 Legs DEF: 23 "Conserve MP" +1 BLM / SMN
Sorcerer's Sabots 71 Feet DEF: 14 MP +18 INT +2 Enmity -1

"Conserve MP" +5

BLM
Igqira Huaraches 73 Feet DEF: 15 Enhancing magic skill +8

Dark Magic Skill +4

Enmity +2

"Conserve MP" +4

BLM
Genie Huaraches 73 Feet DEF: 16 Enhancing magic skill +9

Dark magic skill +5

Enmity +3

"Conserve MP" +5

BLM
Sorcerer's Sabots +1 75 Feet DEF: 15 MP +18 INT +3 Enmity -2

"Conserve MP" +5

BLM
Maledictor's Shawl 75 Back DEF: 8 "Conserve MP" +3

Bonus Damage Added to Magic Burst

WHM / BLM / RDM / BLU / SCH / GEO
Magnetic Earring 72 Ear MP +20

"Conserve MP" +5

Spell interruption rate down -8%

MP recovered while healing +1

All
Purgatory Collar 65 Neck Enchantment: "Conserve MP" WHM / BLM / SMN
Water Ring 65 Ring DEF: 2

On Watersdays: MP -15% Conserve MP +15

All
Sack of Dream Sand 75 Throwing MP +10 "Conserve MP" +3

Magic Burst Enmity Reduced

WHM / BLM / RDM / BRD / SMN
BLU / PUP / SCH / GEO