Expeditionary Force/Beaucedine Glacier: Difference between revisions
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(Created page with " ==Mobs Found Here== {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Name''' |align="center" BGCOLOR="#ffdead"| '''Level''' |align="center" BGCOLOR="#ffdead"| '''Drops''' |align="center" BGCOLOR="#ffdead"| '''Steal''' |align="center" BGCOLOR="#ffdead"| '''Family''' |align="center" BGCOLOR="#ffdead"| '''Spawns''' |align="center" BGCOLOR="#ffdead"| '''Notes''' |- |BGCOLOR="#ceffbb"|<!-- Name --> Hobgoblin Beastmaster :''...") |
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Latest revision as of 23:38, 25 May 2023
Mobs Found Here
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Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
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?? |
1 |
A, L, S | ||||||||||
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?? |
1 |
S | ||||||||||
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?? |
1 |
A, L, S | ||||||||||
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?? |
1 |
A, L, S | ||||||||||
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?? |
1 |
A, L, S | ||||||||||
|
?? |
1 |
A, L, S | ||||||||||
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?? |
1 |
A, L, S | ||||||||||
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?? |
1 |
A, L, S | ||||||||||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
