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Anima typically refers to two sets of [[:Category:Special Items|Special Items]].
Anima typically refers to two sets of Special Items.


*The first, and most common, type of anima is elemental anima created by skilled [[Alchemist]]s that have mastered the [[Anima Synthesis]] technique. They are created from [[Memory|remnants of memory]] carried by the [[Empty]] are used in the creation of [[:Category:Enchanted|enchanted equipment]]. When these anima are combined in synthesis, they produce [[Photoanima]], a substance which [[Empty Killer|the Empty fear]].
*The first, and most common, type of anima is elemental anima created by skilled [[Alchemy|Alchemist]]s that have mastered the [[Anima Synthesis]] technique. They are created from [[Memory|remnants of memory]] carried by the [[Empty]] are used in the creation of [[:Category:Enchanted|enchanted equipment]]. When these anima are combined in synthesis, they produce [[Photoanima]], a substance which [[Empty Killer|the Empty fear]].
:*[[Fire Anima]] - Anima created from [[Burning Memory|Burning Memories]].
:*[[Fire Anima]] - Anima created from [[Burning Memory|Burning Memories]].
:*[[Earth Anima]] - Anima created from [[Profane Memory|Profane Memories]].
:*[[Earth Anima]] - Anima created from [[Profane Memory|Profane Memories]].
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:*[[Dark Anima]] - Anima created from [[Malevolent Memory|Malevolent Memories]].
:*[[Dark Anima]] - Anima created from [[Malevolent Memory|Malevolent Memories]].


*The second type of anima is created by the [[Alchemist]] and [[Empty]] researcher, [[Harith]], and is used to weaken the Empty that reside in [[Promyvion]]. When used on the Empty, these items force them to recall unpleasent memories, causing debilitating effects for a short time.
*The second type of anima is created by the [[Alchemy|Alchemist]] and [[Empty]] researcher, [[Harith]], and is used to weaken the Empty that reside in [[Promyvion]]. When used on the Empty, these items force them to recall unpleasent memories, causing debilitating effects for a short time.
:*[[Hysteroanima]] - Created from a [[Recollection of Pain]], this anima prevents the Empty from using special attacks for a short time.
:*[[Hysteroanima]] - Created from a [[Recollection of Pain]], this anima prevents the Empty from using special attacks for a short time.
:*[[Terroanima]] - Created from a [[Recollection of Guilt]], this anima causes the Empty to flee from whomever holds the most [[enmity]].
:*[[Terroanima]] - Created from a [[Recollection of Guilt]], this anima causes the Empty to flee from whomever holds the most [[enmity]].

Latest revision as of 16:55, 22 January 2024

This is a disambiguation page: a list of articles associated with the same title. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article.


Anima typically refers to two sets of Special Items.

  • The second type of anima is created by the Alchemist and Empty researcher, Harith, and is used to weaken the Empty that reside in Promyvion. When used on the Empty, these items force them to recall unpleasent memories, causing debilitating effects for a short time.

Historical Background

Anima, originally from Latin, refers to passion, spirit, and "living essence." It may come from the Proto-Indo-European language root *ane- ("to breathe"), from which animal and animation also originate.