Template:Job Trait: Difference between revisions

From HorizonXI Wiki
m (made html boxes for jobs 2-6 conditional whether those jobs are given to not have empty containers float around)
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
<pre> Work in progress</pre>
<includeonly><onlyinclude>__NOTOC__{{Preview Only Infobox|<pre>{{Job Trait
<includeonly><onlyinclude>__NOTOC__
| description = {In-game description}
<div class="flex-container">
| notes = {Any further relevent bullet pointed notes}
<div class="flex-container-item-2">
| effect overview = {overview of the effect, bullet pointed}
| tier = {optional parameter, to be used if "tier 1-6" cannot be used.
| tier 1 = {parameters available from "tier 1" to "tier 6". To be used to list effect changes by trait tier}
| job 1 = {jobs available to. parameters available from "job 1" to "job 6"}
| job 1 tier 1 = {level each tier available to corresponding job. parameters available from "job tier 1" to "job tier 6"}
| blu = {3 available parameters 1, 2 and auto-refresh. This reflects the amount of spells needed to activate, auto-refresh being the outlier}
| blu spell 1 = {name of spell. parameters avaialable from "blu spell 1" to "blu spell 8".}
| blu spell 1 level = {level of corresponding spell. parameters available from "blu spell 1 level" to "blu spell 8 level".}
| automaton = {use "yes" or "true" if applicable}
| automaton tier 1 = {name of attachment required}
| automaton tier 2 = {name of 2nd attachment required}
| automaton notes = {short additional notes, if required}
}}</pre>}}
{{#if:{{{tier 1|}}}|<div class="flex-container">
<div class="flex-container-item-2">|}}
<h2> Job Trait </h2>
<h2> Job Trait </h2>
{|
{|
Line 11: Line 25:
{{{notes|}}}
{{{notes|}}}
|}
|}
</div>
{{#if:{{{tier 1|}}}|</div>
<div class="flex-container-item-2">
<div class="flex-container-item-2">|}}
<h2> Tiers </h2><!--
{{#if:{{{tier 1|}}}|<h2> Tiers </h2><!--
-->{{#if: {{{effect 1|}}}|'''{{PAGENAME}} I:''' {{{effect 1}}}<br>}}<!--
-->{{#if: {{{tier|}}}|''{{{tier}}}''<br>}}<!--
-->{{#if: {{{effect 2|}}}|'''{{PAGENAME}} II:''' {{{effect 2}}}<br>}}<!--
-->{{#if: {{{tier 1|}}}|'''{{PAGENAME}} I:''' {{{tier 1}}}<br>}}<!--
-->{{#if: {{{effect 3|}}}|'''{{PAGENAME}} III:''' {{{effect 3}}}<br>}}<!--
-->{{#if: {{{tier 2|}}}|'''{{PAGENAME}} II:''' {{{tier 2}}}<br>}}<!--
-->{{#if: {{{effect 4|}}}|'''{{PAGENAME}} IV:''' {{{effect 4}}}<br>}}<!--
-->{{#if: {{{tier 3|}}}|'''{{PAGENAME}} III:''' {{{tier 3}}}<br>}}<!--
-->{{#if: {{{effect 5|}}}|'''{{PAGENAME}} V:''' {{{effect 5}}}<br>}}<!--
-->{{#if: {{{tier 4|}}}|'''{{PAGENAME}} IV:''' {{{tier 4}}}<br>}}<!--
-->{{#if: {{{effect 6|}}}|'''{{PAGENAME}} VI:''' {{{effect 6}}}<br>}}
-->{{#if: {{{tier 5|}}}|'''{{PAGENAME}} V:''' {{{tier 5}}}<br>}}<!--
</div></div>
-->{{#if: {{{tier 6|}}}|'''{{PAGENAME}} VI:''' {{{tier 6}}}<br>}}
</div></div>|}}
{{#if: {{{effect overview|}}}|
{{#if: {{{effect overview|}}}|
<h2>Effect Overview</h2>
<h2>Effect Overview</h2>
Line 141: Line 156:
</onlyinclude></includeonly>
</onlyinclude></includeonly>


== Food that Affects this Trait ==
{| class="jobs-table horizon-table table-sm"
! width="40%" | Name
! width="40%" | Effect
! width="20%" | Duration
|-
|
|
|
|-
|}
== Spells that Affects this Trait ==
{| class="jobs-table horizon-table table-sm"
! width="40%" | Name
! width="40%" | Effect
! width="20%" | Jobs
|-
|
|
|
|-
|}
== Equipment that Affects this Trait ==
{| class="jobs-table horizon-table table-md center-col-2 center-col-3"
! width="27%" | Name
! width="8%" | Level
! width="10%" | Slot
! width="27%" | Effect
! width="28%" | Jobs
|-
|
|
|
|
|
|-
|}


{{Job Trait|
{{Job Trait|
Line 189: Line 165:
* Pets the cat.
* Pets the cat.
* Watches television.
* Watches television.
| effect 1 = Activation Rate: 25%
| tier = Warning message.
| effect 2 = Activation Rate: 30%
| tier 1 = Activation Rate: 25%
| effect 3 = Activation Rate: 35%
| tier 2 = Activation Rate: 30%
| effect 4 = Activation Rate: 40%
| tier 3 = Activation Rate: 35%
| effect 5 = Activation Rate: 45%
| tier 4 = Activation Rate: 40%
| effect 6 = Activation Rate: 50%
| tier 5 = Activation Rate: 45%
| tier 6 = Activation Rate: 50%
| job 1 = war
| job 1 = war
| job 1 tier 1 = 25
| job 1 tier 1 = 25

Latest revision as of 10:40, 15 November 2024



Job Trait

Description: This is the description.
Job traits are always active

Notes:
  • This trait does this
  • This trait does that.

Tiers

Warning message.
Job Trait I: Activation Rate: 25%
Job Trait II: Activation Rate: 30%
Job Trait III: Activation Rate: 35%
Job Trait IV: Activation Rate: 40%
Job Trait V: Activation Rate: 45%
Job Trait VI: Activation Rate: 50%

Effect Overview

  • Conserves MP.
  • Pets the cat.
  • Watches television.

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels:

Warrior
  • Job Trait I: Lv. 25
  • Job Trait II: Lv. 50
Monk
  • Job Trait I: Lv. 35
  • Job Trait II: Lv. 45
  • Job Trait III: Lv. 55
  • Job Trait IV: Lv. 65
  • Job Trait V: Lv. 70
  • Job Trait VI: Lv. 75
Dark Knight
  • Job Trait I: Lv. 45
Beastmaster
  • Job Trait I: Lv. 25
Bard
  • Job Trait I: Lv. 55
Samurai
  • Job Trait I: Lv. 25
  • Job Trait II: Lv. 55
  • Job Trait III: Lv. 75

Blue Mage

Blue Mage gain access to this trait through a varying mixture of the following spells however, it's recommended that the this page is checked for a more in-depth explanation.

For a more in-depth explanation of how Blue Mage job traits work, please visit this page.

Puppetmaster

Automatons may access this trait by equiping the following attatchments:

The effect of appropriate Tier I and II attachments "stack" when both are equipped.


order food and spells before equipment. food doesn't have many entries whereas some gear lists can be extremely long.


  • Equipment that Affects this Trait
{{{1}}}{{{2}}}{{{3}}} etc

Clear mind needs it's own custom message Conserve MP has a custom table


  • Food that Affects this Trait
  • Spells that Affects this Trait