Module:Weapon Calculation: Difference between revisions
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local function parseInput ( input ) | local function parseInput ( input ) | ||
if ( type(input) == 'number' ) then return input end | -- if ( type(input) == 'number' ) then return input end | ||
local number = string.match(input, "%d+") | -- local number = string.match(input, "%d+") | ||
local finalstring = input:gsub(number, '') | -- local finalstring = input:gsub(number, '') | ||
return number, finalstring | -- return number, finalstring | ||
end | end | ||
function p.test (frame) | function p.test (frame) | ||
local parsed = parseInput(frame) | return frame | ||
return type() | -- local parsed = parseInput(frame) | ||
-- return type() | |||
end | end | ||
return p | return p | ||
Revision as of 10:37, 2 July 2025
Documentation for this module may be created at Module:Weapon Calculation/doc
local p = {}
local function parseInput ( input )
-- if ( type(input) == 'number' ) then return input end
-- local number = string.match(input, "%d+")
-- local finalstring = input:gsub(number, '')
-- return number, finalstring
end
function p.test (frame)
return frame
-- local parsed = parseInput(frame)
-- return type()
end
return p
