Module:Weapon Calculation: Difference between revisions

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local function parseInput ( input )
local function parseInput ( input )
if ( type(input) == 'number' ) then return input end
-- if ( type(input) == 'number' ) then return input end
local number = string.match(input, "%d+")
-- local number = string.match(input, "%d+")
local finalstring = input:gsub(number, '')
-- local finalstring = input:gsub(number, '')
return number, finalstring  
-- return number, finalstring  
end  
end  


function p.test (frame)
function p.test (frame)
local parsed = parseInput(frame)
return frame
return type()
-- local parsed = parseInput(frame)
-- return type()
end
end


return p
return p

Revision as of 10:37, 2 July 2025

Documentation for this module may be created at Module:Weapon Calculation/doc

local p = {}    

local function parseInput ( input )
	-- if ( type(input) == 'number' ) then return input end
	
	-- local number = string.match(input, "%d+")
	-- local finalstring = input:gsub(number, '')
	-- return number, finalstring 
end 

function p.test (frame)
	return frame
	-- local parsed = parseInput(frame)
	-- return type()
end

return p