Stealth: Difference between revisions
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* '''Further Notes:''' | * '''Further Notes:''' | ||
** Stealth lowers the range at which some enemies agro. | ** Stealth lowers the range at which some enemies agro. | ||
*** (Technically, it makes the enemy believe you are farther away. <ref>https://github.com/LandSandBoat/server/blob/35b8005ded64a41ceda6bd2b27f691cf2f376954/src/map/ai/controllers/mob_controller.cpp#L280</ref> | *** (Technically, it makes the enemy believe you are farther away.) <ref>https://github.com/LandSandBoat/server/blob/35b8005ded64a41ceda6bd2b27f691cf2f376954/src/map/ai/controllers/mob_controller.cpp#L280</ref> | ||
** Players have reported unreliable results. It's recommended to rely on this as a last resort. | ** Players have reported unreliable results. It's recommended to rely on this as a last resort. | ||
Revision as of 21:30, 28 March 2026
Lowers chance of being detected by enemies via sound.
- Job Traits are always active.
- Further Notes:
- Stealth lowers the range at which some enemies agro.
- (Technically, it makes the enemy believe you are farther away.) [1]
- Players have reported unreliable results. It's recommended to rely on this as a last resort.
- Stealth lowers the range at which some enemies agro.
