Ifrit: Difference between revisions
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(Created page with "Category:Summoning Magic {{Otheruses|the summoning spell}} __NOTOC__ <div class="flex-container"> <div class="flex-container-item-2"> middle|550×599px </div> <div class="flex-container-item-2"> ==Description== :'''/ma "Ifrit" <me>''' :'''Summons''' {{Fire|Ifrit}} '''to fight by your side.''' '''Magic Skill''': Summoning Magic<br> '''Spell Cost''': 7 MP ''initial cast'' <br>(See Avatar Perpetuation Costs)<br> '''Spell Element''': {{Fire}}<b...") |
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== | {{Infobox Magic | ||
| spell name = Ifrit | |||
| spell type = Summoning | |||
''' | | description = '''Summons''' {{Fire|Ifrit}} '''to fight by your side.''' | ||
''' | '''/ma "Ifrit" <me>''' | ||
| element = Dark | |||
| jobs = Level 1 [[Summoner]] | |||
| mp = *7 | |||
| casting time = 7 | |||
| recast time = 30 | |||
}} | |||
</div></div> | </div></div> | ||
==Notes== | ==Notes== | ||
* * MP cost is ''initial cast'' (See [[Avatar Perpetuation Cost]]s) | |||
==Avatar Abilities== | ==Avatar Abilities== |
Revision as of 12:52, 22 January 2024
Ifrit
Type | Summoning |
---|---|
Description | Summons Ifrit to fight by your side.
/ma "Ifrit" <me> |
Cost | *7 MP |
Element | |
Jobs |
Level 1 Summoner |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Ifrit's Blood Pacts are all Fire-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Inferno | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within Area of Effect. | Available only while Astral Flow is active. | |
Punch | 1 | 9 | S | Deals physical damage. | |
Fire II | 10 | 24 | T | Deals Fire elemental damage. | |
Burning Strike | 23 | 48 | S | Deals Fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
Double Punch | 30 | 56 | S | Delivers a twofold attack. | |
Fire IV | 60 | 118 | T | Deals Fire elemental damage. | |
Flaming Crush | 70 | 164 | Delivers a threefold attack that deals Fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Crimson Howl | 39 | 84 | Enhances attack of party members within Area of Effect (a boost of roughly 10%). (Changed to last 180 seconds.) | Grants the same status effect as Warrior's Warcry. However, the potency is increased and duration is much longer. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: