Adaptive: Difference between revisions

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==Notes==
==Notes==
{{changes}}*Adaptive is exclusive to HorizonXI, the trait is built into items. As of now it appears to be limited to a few [[Relic Weapons]] such as the [[Mandau]]{{changes}}
{{changes}}Adaptive is exclusive to HorizonXI, the trait is built into items. As of now it appears to be limited to a few [[Relic Weapons]] such as the [[Mandau]]{{changes}}
*The '''Adaptive''' effect will be based on your current job
*The '''Adaptive''' effect if an equipment trait that gives unique stats based on the player's main job at the time of equipping the item.
**example: [[Mandau]] when equipped will give a [[THF]] +4 to DMG, however if a [[RDM]] were to equip the [[Mandau]] they would not have DMG+4 but [[Enspell Damage]] +10, and lastly a [[BRD]] would instead have [[Song Spellcasting Time]]: -10%
**example: [[Mandau]] when equipped will give a [[THF]] +4 to DMG, however if a [[RDM]] were to equip the [[Mandau]] they would not have DMG+4 but instead [[Enspell Damage]] +10, and lastly a [[BRD]] would instead have [[Song Spellcasting Time]]: -10%

Revision as of 13:52, 5 June 2023

Notes

HorizonXI specific changesAdaptive is exclusive to HorizonXI, the trait is built into items. As of now it appears to be limited to a few Relic Weapons such as the MandauHorizonXI specific changes

  • The Adaptive effect if an equipment trait that gives unique stats based on the player's main job at the time of equipping the item.