Corse: Difference between revisions
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(Created page with "Category:BestiaryCategory:Corses {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Black Mage <br> '''Family:''' Corse<br> '''Crystal:''' {{Dark|Dark}}<br> '''Weak to:''' {{Light|Light}} |width="50%" align="center"| |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center" BGCOLOR="#ffdead"| '''Level''' |align="center" BGCOLOR="#ffdead"| '''Dr...") |
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*[[Steal]]/[[Despoil]]: [[Bone Chip]] | *[[Steal]]/[[Despoil]]: [[Bone Chip]] | ||
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3<br>''Spawns around (F-8) During: | 3<br>''Spawns around (F-8) During: 17:00-4:00<br>Respawns:5 minutes'' | ||
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A, H, HP | A, H, HP | ||
Revision as of 02:18, 31 August 2025
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Job: Black Mage |
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Zone |
Level |
Drops |
Steal |
Spawns |
Notes |
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66-67 |
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3 |
A, H, HP | ||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes
- If a monster charms a player character and it has no other targets to attack, it will go passive and will de-spawn if it either outside its original spawn area, or for the Corse, night has passed (04:00 or later). Pets cannot be charmed, so they work well against this.
- If an Adventuring Fellow called out, and the player character is charmed, the Adventuring Fellow will be dismissed.
Historical Background
Corse is an archaic English word for "corpse". It is derived from the Latin word corpus.
