Double Darkness: Difference between revisions

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== Notes ==
== Notes ==
Level 4 Darkness, though identical to '''[[:Category:Darkness|Darkness]]''' in every way known, is technically a level 4 [[Skillchain]].
Level 4 Darkness, though identical to [[:Category:Darkness|Darkness]] in every way known, is technically a level 4 [[Skillchain]].


Deals Dark, Earth, Water, or Ice damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Ice > Earth > Water > Dark.
Deals Dark, Earth, Water, or Ice damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Ice > Earth > Water > Dark.
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== Generating Darkness ==
== Generating Darkness ==
It can only result from '''[[:Category:Darkness|Darkness]]''' ([[Weapon Skill|WS]] property or [[Skillchain]]) -> '''[[:Category:Darkness|Darkness]]''' ([[Weapon Skill|WS]] property), and cannot be "continued" by any other Skillchain property.
It can only result from [[:Category:Darkness|Darkness]] ([[Weapon Skill|WS]] property or [[Skillchain]]) -> [[:Category:Darkness|Darkness]] ([[Weapon Skill|WS]] property), and cannot be "continued" by any other Skillchain property.


== References ==
== References ==
[http://www.bluegartr.com/threads/103734-Skillchain-Elemental-Affinity Skillchain Elements (Stromgarde and friends, BG)]
[http://www.bluegartr.com/threads/103734-Skillchain-Elemental-Affinity Skillchain Elements (Stromgarde and friends, BG)]
[[Category:Skillchain]]
[[Category:Skillchain]]

Revision as of 07:14, 22 January 2023

Darkness Skillchain Info
Skillchain Tier: 4
Element: Ice / Earth / Water / Dark
Gorget: Snow Gorget / Soil Gorget / Aqua Gorget / Shadow Gorget
Belt: Snow Belt / Soil Belt / Aqua Belt / Shadow Belt
Related Day: Iceday / Earthsday / Watersday / Darksday

Notes

Level 4 Darkness, though identical to Darkness in every way known, is technically a level 4 Skillchain.

Deals Dark, Earth, Water, or Ice damage. Damage type is picked by monster's elemental resistances, and in the case of equal resistances it generally follows the pattern of Ice > Earth > Water > Dark.

For a two-step Level 4 Darkness, the Skillchain damage mirrors the final Weapon Skill before resistances or bonuses. Skillchain damage of a given element can be enhanced with day/weather bonuses from the Elemental Obis and by Staves. See the main Skillchain page for more information.

Generating Darkness

It can only result from Darkness (WS property or Skillchain) -> Darkness (WS property), and cannot be "continued" by any other Skillchain property.

References

Skillchain Elements (Stromgarde and friends, BG)