Template:FFXIMap Markers: Difference between revisions
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<noinclude> | |||
{{#cargo_declare:_table=ffximap_markers|mapID=Integer|position=List (,) of Integer|entityType=List (,) of Page}} | |||
</noinclude> | |||
<onlyinclude><includeonly> | |||
{{#cargo_store:_table=ffximap_markers}} | |||
[[Category:FFXIMap Markers]] | |||
</includeonly></onlyinclude> | |||
==Usage== | ==Usage== | ||
Add this tag to an entity you wish displayed on the FFXIMap. | Add this tag to an entity you wish displayed on the FFXIMap. | ||
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}} | }} | ||
</pre> | </pre> | ||
Revision as of 13:51, 6 October 2023
This template defines the table "ffximap_markers". This table has not been created yet.
Usage
Add this tag to an entity you wish displayed on the FFXIMap.
{{FFXIMap Markers |mapID= |position= |entityType= }}
- mapID: Each zone map has a corresponding id# (see below).
- position: The x,y of the position on the map. Do not use parenthesis when filling this in (see usage examples below). All maps used within the FFXIMap extension have a coordinate system that starts at 0,0 for the bottom left and 256,256 for the top right. A marker position must be within that to be visible on the identified map.
- entityType: There are "types" of markers (ie:NPC, Seasonal NPC, ???, etc.). These types are bundled in layers on the FFXIMap where the user is able to turn on/off a particular layer they want to see.
Example
{{FFXIMap Markers |mapID=141 |position=25.9,157.72 |entityType=NPC }}