Template:FFXIMap Markers: Difference between revisions
From HorizonXI Wiki
Starfox9507 (talk | contribs) No edit summary Tag: Reverted |
Starfox9507 (talk | contribs) No edit summary Tags: Manual revert Reverted |
||
Line 2: | Line 2: | ||
_table=ffximap_markers_test | _table=ffximap_markers_test | ||
|mapid=Integer | |mapid=Integer | ||
|mapx=Float | |||
|mapy=Float | |||
|entitytype=List (,) of Page | |||
|image=File | |||
|displayposition=String | |||
}} | }} | ||
</noinclude><includeonly>{{#cargo_store: | </noinclude><includeonly>{{#cargo_store: |
Revision as of 05:45, 6 November 2023
This template defines the table "ffximap_markers_test". This table has not been created yet.
THIS IS STILL UNDER CONSTRUCTION - DO NOT ATTEMPT USING THIS YET PLEASE
Usage
Add this tag to an entity you wish displayed on the FFXIMap.
{{FFXIMap Markers |mapid= |position= |entitytype= |image= |displayposition= }}
- mapid: Each zone map has a corresponding id# (see below).
- position: The x,y of the position on the map. Do not use parenthesis when filling this in (see usage examples below). All maps used within the FFXIMap extension have a coordinate system that starts at 0,0 for the bottom left and 256,256 for the top right. A marker position must be within those bounds to be visible on the map.
- entitytype: There are "types" of markers (ie:NPC, Seasonal NPC, ???, etc.). These types are bundled in layers on the FFXIMap where the user is able to turn on/off a particular layer they want to see.
- image: This is the filename of the image. Do not use wikitext in this field.
- displayposition: This is the in-game x,y coordinates tor this marker. There are many HorizonXI approved addons/plugins that provide this information. Format should include the parenthesis, ie: (x,y)
Example Usage
This tag is added to the bottom of a page which you want added as a marker to a map.
{{FFXIMap Markers |mapid=141 |position=25.9,157.72 |entitytype=NPC |image=Guslam.png |displayposition=(179,-216.8) }}