HorizonXI Wiki: Difference between revisions

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File:Jobs.jpeg|link=https://horizonxi.fandom.com/wiki/Jobs |[[Jobs]]
File:Jobs.jpeg|link=https://horizonxi.fandom.com/wiki/Jobs |[[Jobs]]
File:Placeholder|link=Weapon Skills| [[Weapon Skills]]  
File:Placeholder|link=Weapon Skills| [[Weapon Skills]]  
File:Valkurm-camp.png| [[EXP Camps]]
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File:Placeholder|link=EXP Camps| [[EXP Camps]]
File:Horizon.png|link=Horizon Changes| [[Changes]]  
File:Horizon.png|link=Horizon Changes| [[Changes]]  

Revision as of 17:59, 16 February 2023

Welcome to the HorizonXI Wiki!

This is a player driven wiki for the HorizonXI Level 75 FFXI Private Server.

  • HorizonXI specific changes are marked with HorizonXI specific changes.
  • Everything else is assumed era (CoP) accurate.
  • Before updating, please verify info on live where possible.

We're a collaborative community website about HorizonXI that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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HorizonXI

HorizonXI provides its adventurers with a 75-era experience that maintains the spirit of Final Fantasy XI (FFXI) as if SquareEnix had continued to develop the game without ever having raised the level cap above 75. As our name suggests, our primary focus has been to re-create a FFXI experience that ensures horizontal progression for both content and gear. Beginning with our initial launch on December 17th, 2022 with “Chains of Promathia” era content and continuing years into the future, all expansions, including post-75-cap content, will eventually be rebalanced for our forever-75-cap private server. Additionally, HorizonXI plans to effectively “rewrite the narrative” regarding content that many veteran players consider to be “the beginning of the end” for Final Fantasy XI, namely Wings of the Goddess and Abyssea. As such, HorizonXI will present this content in ways that will rework some of the more negative aspects of these patches and stay true to the spirit of what the level 75 cap era was all about – socializing and group oriented play.