Dread Spikes: Difference between revisions

From HorizonXI Wiki
No edit summary
Tag: visualeditor-wikitext
No edit summary
Tag: visualeditor
Line 22: Line 22:
| description = Teaches the black magic Dread Spikes.<br>Covers you with magical darkness<br>spikes. Steals HP from enemies that<br>hit you. Ineffective against undead.
| description = Teaches the black magic Dread Spikes.<br>Covers you with magical darkness<br>spikes. Steals HP from enemies that<br>hit you. Ineffective against undead.
| notes = While Dread Spikes is in effect, the caster drains up to 100% of the damage inflicted upon them by a melee attack from an enemy monster, subject to resist rates and other forms of damage reduction.
| notes = While Dread Spikes is in effect, the caster drains up to 100% of the damage inflicted upon them by a melee attack from an enemy monster, subject to resist rates and other forms of damage reduction.
*The total amount of spike damage dealt is capped at 50% of the caster's Maximum HP at cast time. This cap can be increased with Job Point Gifts, and by wearing Heathen's Cuirass +1. When the damage cap is reached, the spikes effects wears off even if 180 seconds have not passed.
*The total amount of spike damage dealt is capped at 50% of the caster's Maximum HP at cast time.  
*Dread Spikes does not drain damage incurred from TP attacks or Physical Blue Magic cast by enemies. This includes attacks by monsters which have TP-move properties to them (e.g. Mantids, Yztarg, etc).
*Dread Spikes does not drain damage incurred from TP attacks or Physical Blue Magic cast by enemies. This includes attacks by monsters which have TP-move properties to them (e.g. Mantids, Yztarg, etc).
*The HP absorbed will not generate [[enmity]] for the Dark Knight.
*The HP absorbed will not generate [[enmity]] for the Dark Knight.
*Effect is reduced to 20% during [[Conflict]].
*The Dark Knight will still be [[K.O.|KO'd]] if a single attack inflicts an amount of damage that exceeds their remaining HP.
*The Dark Knight will still be [[K.O.|KO'd]] if a single attack inflicts an amount of damage that exceeds their remaining HP.


When enemies cast Dread Spikes, the base duration in 60 seconds.
When enemies cast Dread Spikes, the base duration is 60 seconds.
}}
}}
==Other Uses==
==Other Uses==

Revision as of 02:03, 17 February 2023

Dread Spikes
Type Dark
Description Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.
Cost 78 MP
Element Dark Dark
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Dark ElementCom­pres­sion
Dark Element and Earth ElementGra­vi­ta­tion
Dark, Earth, Water and Ice ElementsDark­ness
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 3 seconds
Recast Time 180 seconds
Affected Targets Caster
Base Duration 180 seconds
Range {{{range}}}

Statistics

Scroll of Dread SpikesRare
DRK Lv.71
Teaches the black magic Dread Spikes.
Covers you with magical darkness
spikes. Steals HP from enemies that
hit you. Ineffective against undead.
While Dread Spikes is in effect, the caster drains up to 100% of the damage inflicted upon them by a melee attack from an enemy monster, subject to resist rates and other forms of damage reduction.
  • The total amount of spike damage dealt is capped at 50% of the caster's Maximum HP at cast time.
  • Dread Spikes does not drain damage incurred from TP attacks or Physical Blue Magic cast by enemies. This includes attacks by monsters which have TP-move properties to them (e.g. Mantids, Yztarg, etc).
  • The HP absorbed will not generate enmity for the Dark Knight.
  • The Dark Knight will still be KO'd if a single attack inflicts an amount of damage that exceeds their remaining HP.
When enemies cast Dread Spikes, the base duration is 60 seconds.

Other Uses

Used in Quest: [[|]]
Resale Price: 2,700~5,166 gil

How to Obtain

Auction House Category: Scrolls > Black Magic AH Black.png

Merchants

70,560 gil