Beastmaster: Difference between revisions

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{{TOC Left}}
{{TOC Left}}
[[File:Beastmaster.jpg|thumb|Beastmaster]]
[[File:Bst.png|thumb|Beastmaster|216x216px]]


== As of 11/29/2022 all content of this page is <u>not accurate</u> !    Server launches 12/17/2022, until then, content is speculation. ==
==As of 11/29/2022 all content of this page is <u>not accurate</u> !    Server launches 12/17/2022, until then, content is speculation.==
{{clear|left}}
{{clear|left}}
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
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|-
|-
| bgcolor="#000000" |Expansion Pack
| bgcolor="#000000" |Expansion Pack
|Final Fantasy XI  
|Final Fantasy XI
|-
|-
| bgcolor="#000000" |Quest
| bgcolor="#000000" |Quest
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|-
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| style="border-color: #59c1ff;" |'''55'''
| style="border-color: #59c1ff;" |'''55'''
| style="border-color: #59c1ff;" |Resist Slow III  
| style="border-color: #59c1ff;" |Resist Slow III
|-
|-
| style="border-color: #59c1ff;" |'''55'''
| style="border-color: #59c1ff;" |'''55'''
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|-
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| style="border-color: #59c1ff;" |'''75''' (Merit)  
| style="border-color: #59c1ff;" |'''75''' (Merit)  
| style="border-color: #59c1ff;" |Beast Affinity  
| style="border-color: #59c1ff;" |Beast Affinity
|-
|-
| style="border-color: #59c1ff;" |'''75'''  (Merit)  
| style="border-color: #59c1ff;" |'''75'''  (Merit)  
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! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Job Ability
! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Job Ability
|-
|-
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
! style="background:#000000; border-color: #ee6a6a; width: 20%;" | Lvl.
! style="background:#000000; border-color: #ee6a6a;" |Name
! style="background:#000000; border-color: #ee6a6a;" |Name
|-
|-
|-
|-
| style="border-color: #ee6a6a;" |'''1'''
| style="border-color: #ee6a6a;" |'''1'''
| style="border-color: #ee6a6a;" | Familiar
| style="border-color: #ee6a6a;" |Familiar
|-
|-
| style="border-color: #ee6a6a;" |'''1'''
| style="border-color: #ee6a6a;" |'''1'''
| style="border-color: #ee6a6a;" |Charm  
| style="border-color: #ee6a6a;" |Charm
|-
|-
| style="border-color: #ee6a6a;" |'''10'''
| style="border-color: #ee6a6a;" |'''10'''
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|-
|-
| style="border-color: #ee6a6a;" |'''30'''
| style="border-color: #ee6a6a;" |'''30'''
| style="border-color: #ee6a6a;" |Tame  
| style="border-color: #ee6a6a;" |Tame
|-
|-
| style="border-color: #ee6a6a;" |75 (merit)
| style="border-color: #ee6a6a;" |75 (merit)
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|-
|-
| style="border-color: #ee6a6a;" |75 (merit)
| style="border-color: #ee6a6a;" |75 (merit)
| style="border-color: #ee6a6a;" |Killer Instinct
| style="border-color: #ee6a6a;" |Killer Instinct  
|-
|-
|}
|}
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! colspan="2" style="background:#000000; border-color: #9f7fde;" |Pet Command
! colspan="2" style="background:#000000; border-color: #9f7fde;" |Pet Command
|-
|-
! style="background:#000000; border-color: #9f7fde; width: 20%;" |Lvl.
! style="background:#000000; border-color: #9f7fde; width: 20%;" | Lvl.
! style="background:#000000; border-color: #9f7fde;" | Name
! style="background:#000000; border-color: #9f7fde;" |Name
|-
|-
| style="border-color: #9f7fde;" |'''1'''
| style="border-color: #9f7fde;" |'''1'''
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|-
|-
| style="border-color: #9f7fde;" |'''25'''
| style="border-color: #9f7fde;" |'''25'''
| style="border-color: #9f7fde;" |Ready  
| style="border-color: #9f7fde;" |Ready
|-
|-
| style="border-color: #9f7fde;" |'''35'''
| style="border-color: #9f7fde;" |'''35'''
| style="border-color: #9f7fde;" |Leave  
| style="border-color: #9f7fde;" |Leave
|-
|-
| style="border-color: #9f7fde;" |'''45'''
| style="border-color: #9f7fde;" |'''45'''
| style="border-color: #9f7fde;" |Snarl  
| style="border-color: #9f7fde;" |Snarl
|}</div></div>
|}</div></div>


== Combat Skills ==
==Combat Skills==
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
=== Combat ===
===Combat===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" | 37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
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|-
|-
| style="border-color: #fd5b7e;" |Axe
| style="border-color: #fd5b7e;" |Axe
| style="border-color: #fd5b7e;" | A+
| style="border-color: #fd5b7e;" |A+
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
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| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
=== Defensive ===
===Defensive===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill  
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |Evasion  
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
| style="border-color: #fd5b7e;" | Parrying
| style="border-color: #fd5b7e;" |Parrying
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
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|
|
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
! colspan="2" style="background:#000000; border-color: #fc8b4d;" |Group 1
! colspan="2" style="background:#000000; border-color: #fc8b4d;" |Group 1  
|-
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
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|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Killer Effects
| style="background:#000000; border-color: #fc8b4d;" |Killer Effects
| style="background:#000000; border-color: #fc8b4d;" |Increase intimidation rate on all killer effects by 1 percent.
| style="background:#000000; border-color: #fc8b4d;" |Increase intimidation rate on all killer effects by 1 percent.  
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Reward Recast
| style="background:#000000; border-color: #fc8b4d;" |Reward Recast
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 3 seconds.
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 3 seconds.  
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Call Beast Recast
| style="background:#000000; border-color: #fc8b4d;" |Call Beast Recast
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 10 seconds.
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 10 seconds.  
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Sic Recast
| style="background:#000000; border-color: #fc8b4d;" |Sic Recast


| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time for Sic and Ready by 2 seconds.
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time for Sic and Ready by 2 seconds.  
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Tame Recast
| style="background:#000000; border-color: #fc8b4d;" |Tame Recast
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 20 seconds.
| style="background:#000000; border-color: #fc8b4d;" |Shorten recast time by 20 seconds.  
|-
|-
|}
|}
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|
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
! colspan="2" style="background:#000000; border-color: #fc8b4d;" |Group 2
! colspan="2" style="background:#000000; border-color: #fc8b4d;" |Group 2  
|-
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
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|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Feral Howl
| style="background:#000000; border-color: #fc8b4d;" |Feral Howl
| style="background:#000000; border-color: #fc8b4d;" | Terrorizes the target. Recast: 5min. Increase accuracy by 5 percent.
| style="background:#000000; border-color: #fc8b4d;" |Terrorizes the target. Recast: 5min. Increase accuracy by 5 percent.
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Killer Instinct
| style="background:#000000; border-color: #fc8b4d;" |Killer Instinct  
| style="background:#000000; border-color: #fc8b4d;" |Grants your pet's Killer effect to party members within area of effect. Party members will also deal increased damage and take less when fighting enemies of the corresponding monster family. Recast: 5min. Increase duration by 10 seconds.
| style="background:#000000; border-color: #fc8b4d;" |Grants your pet's Killer effect to party members within area of effect. Party members will also deal increased damage and take less when fighting enemies of the corresponding monster family. Recast: 5min. Increase duration by 10 seconds.  
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Beast Affinity
| style="background:#000000; border-color: #fc8b4d;" |Beast Affinity  
| style="background:#000000; border-color: #fc8b4d;" |Increases the level of pets summoned with Call Beast.  Increase pet level by 2.  
| style="background:#000000; border-color: #fc8b4d;" |Increases the level of pets summoned with Call Beast.  Increase pet level by 2.
|-
|-
| style="background:#000000; border-color: #fc8b4d;" |Beast Healer
| style="background:#000000; border-color: #fc8b4d;" |Beast Healer

Revision as of 04:36, 29 November 2022

Template:TOC Left

Beastmaster

As of 11/29/2022 all content of this page is not accurate ! Server launches 12/17/2022, until then, content is speculation.

Beastmaster
Abbreviation BST
Expansion Pack Final Fantasy XI
Quest Path of the Beastmaster

Abilities and Traits

Job Traits
1 Wide Scan
10 Vermin Killer
15 Resist Slow
15 Resist Amnesia
20 Bird Killer
30 Amorph Killer
30 Tandem Strike
35 Resist Slow II
35 Resist Amnesia II
40 Lizard Killer
40 Tandem Blow
45 Damage Limit+
45 Tandem Strike II
50 Aquan Killer
55 Resist Slow III
55 Resist Amnesia III
60 Plantoid Killer
60 Tandem Blow II
60 Tandem Strike III
60 Wide Scan
70 Beast Killer
75 Resist Slow IV
75 Resist Amnesia IV
75 Tandem Strike IV
75 (Merit) Beast Affinity
75 (Merit) Beast Healer
Job Ability
Lvl. Name
1 Familiar
1 Charm
10 Gauge
12 Reward
23 Call Beast
23 Bestial Loyalty
30 Tame
75 (merit) Feral Howl
75 (merit) Killer Instinct
Pet Command
Lvl. Name
1 Fight
10 Heel
15 Stay
25 Sic
25 Ready
35 Leave
45 Snarl

Combat Skills

Combat

Skill Rank 37 75
Dagger C+
Sword E
Axe A+
Scythe C-
Club D

Defensive

Skill Rank 37 75
Evasion C
Parrying C
Shield E

Merits

Group 1
Name Description
Killer Effects Increase intimidation rate on all killer effects by 1 percent.
Reward Recast Shorten recast time by 3 seconds.
Call Beast Recast Shorten recast time by 10 seconds.
Sic Recast Shorten recast time for Sic and Ready by 2 seconds.
Tame Recast Shorten recast time by 20 seconds.
Group 2
Name Description
Feral Howl Terrorizes the target. Recast: 5min. Increase accuracy by 5 percent.
Killer Instinct Grants your pet's Killer effect to party members within area of effect. Party members will also deal increased damage and take less when fighting enemies of the corresponding monster family. Recast: 5min. Increase duration by 10 seconds.
Beast Affinity Increases the level of pets summoned with Call Beast. Increase pet level by 2.
Beast Healer Enhances the Regen effect of Reward. Increase Regen amount by 1.