Pre-Built Tables: Difference between revisions
From HorizonXI Wiki
(Added the table as examples after the code for visualization. Feel free to backtrack it if you do not like it.) |
|||
Line 4: | Line 4: | ||
== NPC's == | == NPC's == | ||
=== Merchant Page - No Conquest === | === Merchant Page - No Conquest === | ||
<pre>{| class="npc-table horizon-table table-sm sortable" | <pre>{| class="npc-table horizon-table table-sm sortable" | ||
! width="70%" | Items | ! width="70%" | Items | ||
Line 12: | Line 13: | ||
|- | |- | ||
|}</pre> | |}</pre> | ||
{| class="npc-table horizon-table table-sm sortable" | |||
! width="70%" | Items | |||
! width="30%" | Price | |||
|- | |||
| Example | |||
| Example | |||
|- | |||
|} | |||
=== Merchant Page - Varies With Conquest === | === Merchant Page - Varies With Conquest === | ||
Line 35: | Line 44: | ||
|}</pre> | |}</pre> | ||
<pre>:<span>* 40% price reduction compared to era {{changes}}</span></pre> | <pre>:<span>* 40% price reduction compared to era {{changes}}</span></pre> | ||
"Citizens: All, Conquest: 1st/2nd and 1st/2nd/3rd have both been verified as being accurate on Horizon. | |||
{| class="npc-table horizon-table table-md sortable" | |||
!valign="top" align="left" style="font-weight: normal"| | |||
'''Citizen:''' Nation Only | |||
'''Conquest:''' Nation, 1st | |||
!valign="top" align="left" style="font-weight: normal"| | |||
'''Citizen:''' All | |||
'''Conquest:''' Nation, 1st, 2nd | |||
!valign="top" align="left" style="font-weight: normal"| | |||
'''Citizen:''' All | |||
'''Conquest:''' Any | |||
|- | |||
|valign="top" align="left" width="33%"| | |||
* Item # - # | |||
|valign="top" align="left" width="34%"| | |||
* Item # - # | |||
|valign="top" align="left" width="33%"| | |||
* Item # - # * | |||
|} | |||
:<span>* 40% price reduction compared to era {{changes}}</span> | |||
=== Merchant Page - Regional Vendor === | === Merchant Page - Regional Vendor === | ||
Line 46: | Line 76: | ||
| | | | ||
|}</pre> | |}</pre> | ||
{| class="npc-table horizon-table table-sm sortable" | |||
! colspan="2" | Available only when x has control of [[x]]: | |||
|- | |||
! width="70%" | Items | |||
! wisth="30%" | Price | |||
|- | |||
| | |||
| | |||
|} | |||
== Item Pages == | == Item Pages == | ||
Line 61: | Line 100: | ||
|- | |- | ||
|}</pre> | |}</pre> | ||
{| class="npc-table horizon-table table-sm" | |||
! colspan="3" style="text-align: left; font-weight: normal"; |'''Price:''' # gil | |||
|- | |||
! width="25%" |Name | |||
! width="40%" |Location | |||
! width="35%" |Type | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
|} | |||
=== Dropped By Regular Mob Style Tables === | === Dropped By Regular Mob Style Tables === | ||
Line 73: | Line 124: | ||
|- | |- | ||
|}</pre> | |}</pre> | ||
{| class="horizon-table table-sm droppedby sortable" | |||
!width="35%"| Name | |||
!width="15%"| Level | |||
!width="60%"| Zone | |||
|- | |||
| | |||
| | |||
| | |||
|- | |||
|} | |||
=== Dropped By Style Tables inc. Notorious Monster Line === | === Dropped By Style Tables inc. Notorious Monster Line === | ||
Line 85: | Line 146: | ||
|- class="nms" | |- class="nms" | ||
|}</pre> | |}</pre> | ||
{| class="horizon-table table-sm droppedby sortable" | |||
!width="35%"| Name | |||
!width="15%"| Level | |||
!width="60%"| Zone | |||
|- class="nms" | |||
| | |||
| | |||
| | |||
|- class="nms" | |||
|} | |||
=== Stolen From Style Tables === | === Stolen From Style Tables === | ||
Line 97: | Line 168: | ||
|- class="nms" <!--include this class if mob is a NM. --> | |- class="nms" <!--include this class if mob is a NM. --> | ||
|}</pre> | |}</pre> | ||
{| class="horizon-table table-sm stolenfrom sortable" | |||
!width="35%"| Name | |||
!width="15%"| Level | |||
!width="60%"| Zone | |||
|- | |||
| | |||
| | |||
| | |||
|- class="nms" <!--include this class if mob is a NM. --> | |||
|} | |||
== Weapon/Weapon Skill Pages == | == Weapon/Weapon Skill Pages == | ||
Line 113: | Line 194: | ||
| align="center" | | | align="center" | | ||
|}</pre> | |}</pre> | ||
{| class="jobs-table horizon-table table-sm sortable" | |||
! width="28%" | Job | |||
! width="18%" | Skill Ranking | |||
! width="18%" | Cap at Level 1 | |||
! width="18%" | Cap at Level 37 | |||
! width="18%" | Cap at Level 75 | |||
|- | |||
| | |||
| align="center" | | |||
| align="center" | | |||
| align="center" | | |||
| align="center" | | |||
|} | |||
=== Weapon Skill Pages Job Ratings === | === Weapon Skill Pages Job Ratings === | ||
Line 126: | Line 220: | ||
| align="center" | | | align="center" | | ||
|}</pre> | |}</pre> | ||
{| class="jobs-table horizon-table table-xs sortable" | |||
! width="50%" | Job | |||
! width="25%" | Rating | |||
! width="25%" | Level | |||
|- | |||
| | |||
| align="center" | | |||
| align="center" | | |||
|} | |||
== Battlefields == | == Battlefields == | ||
Line 140: | Line 244: | ||
| align="center" |# members | | align="center" |# members | ||
|}</pre> | |}</pre> | ||
{|class="horizon-table table-sm bcnm-table" | |||
|- | |||
! Name !! Zone !! Level !! Time !! Members | |||
|- | |||
| | |||
| | |||
| align="center" |Level ## | |||
| align="center" |## minutes | |||
| align="center" |# members | |||
|} | |||
== Monster Pages == | == Monster Pages == | ||
Line 159: | Line 273: | ||
{{Monster Notes}} | {{Monster Notes}} | ||
|}</pre> | |}</pre> | ||
{| class="mobs horizon-table table-sm" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
|- | |||
|[[Example]] | |||
|align="center" | | |||
| | |||
*[[Example]] {{Hxi Drop Rate|asb=1/1|1|1}} | |||
| | |||
*[[Example]] | |||
*{{Gil Mugged|Example}} | |||
|align="center" | | |||
|align="center" | | |||
|- | |||
!colspan="6" | | |||
{{Monster Notes}} | |||
|} |
Revision as of 13:30, 1 October 2024
This page contains a series of table stylings used across the wiki. The idea is to make it as simple as possible for editors to grab some table code, for different types of tables.
NPC's
Merchant Page - No Conquest
{| class="npc-table horizon-table table-sm sortable" ! width="70%" | Items ! width="30%" | Price |- | | |- |}
Items | Price |
---|---|
Example | Example |
Merchant Page - Varies With Conquest
Use "Search and Replace" and replace each "nbsp;" with "& nbsp;" (no space).
"Citizens: All, Conquest: 1st/2nd and 1st/2nd/3rd have both been verified as being accurate on Horizon. {| class="npc-table horizon-table table-md sortable" !valign="top" align="left" style="font-weight: normal"| nbsp;nbsp;nbsp;'''Citizen:''' Nation Only nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st !valign="top" align="left" style="font-weight: normal"| nbsp;nbsp;nbsp;'''Citizen:''' All nbsp;nbsp;nbsp;'''Conquest:''' Nation, 1st, 2nd !valign="top" align="left" style="font-weight: normal"| nbsp;nbsp;nbsp;'''Citizen:''' All nbsp;nbsp;nbsp;'''Conquest:''' Any |- |valign="top" align="left" width="33%"| * Item # - # |valign="top" align="left" width="34%"| * Item # - # |valign="top" align="left" width="33%"| * Item # - # * |}
:<span>* 40% price reduction compared to era {{changes}}</span>
"Citizens: All, Conquest: 1st/2nd and 1st/2nd/3rd have both been verified as being accurate on Horizon.
Citizen: Nation Only Conquest: Nation, 1st |
Citizen: All Conquest: Nation, 1st, 2nd |
Citizen: All Conquest: Any |
---|---|---|
|
|
|
- * 40% price reduction compared to era
Merchant Page - Regional Vendor
{| class="npc-table horizon-table table-sm sortable" ! colspan="2" | Available only when x has control of [[x]]: |- ! width="70%" | Items ! wisth="30%" | Price |- | | |}
Available only when x has control of x: | |
---|---|
Items | Price |
Item Pages
Items Sold By NPC, No Conquest Involvement
{| class="npc-table horizon-table table-sm" ! colspan="3" style="text-align: left; font-weight: normal"; |'''Price:''' # gil |- ! width="25%" |Name ! width="40%" |Location ! width="35%" |Type |- | | | |- |}
Price: # gil | ||
---|---|---|
Name | Location | Type |
Dropped By Regular Mob Style Tables
{| class="horizon-table table-sm droppedby sortable" !width="35%"| Name !width="15%"| Level !width="60%"| Zone |- | | | |- |}
Name | Level | Zone |
---|---|---|
Dropped By Style Tables inc. Notorious Monster Line
{| class="horizon-table table-sm droppedby sortable" !width="35%"| Name !width="15%"| Level !width="60%"| Zone |- class="nms" | | | |- class="nms" |}
Name | Level | Zone |
---|---|---|
Stolen From Style Tables
{| class="horizon-table table-sm stolenfrom sortable" !width="35%"| Name !width="15%"| Level !width="60%"| Zone |- | | | |- class="nms" <!--include this class if mob is a NM. --> |}
Name | Level | Zone |
---|---|---|
Weapon/Weapon Skill Pages
Category:Weapon Pages: Job Ratings
{| class="jobs-table horizon-table table-sm sortable" ! width="28%" | Job ! width="18%" | Skill Ranking ! width="18%" | Cap at Level 1 ! width="18%" | Cap at Level 37 ! width="18%" | Cap at Level 75 |- | | align="center" | | align="center" | | align="center" | | align="center" | |}
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Weapon Skill Pages Job Ratings
== Job Ratings == *Club skill level 40 is obtainable by the following jobs at these corresponding levels: {| class="jobs-table horizon-table table-xs sortable" ! width="50%" | Job ! width="25%" | Rating ! width="25%" | Level |- | | align="center" | | align="center" | |}
Job | Rating | Level |
---|---|---|
Battlefields
Obtained via BCNM
===BCNM=== {|class="horizon-table table-sm bcnm-table" |- ! Name !! Zone !! Level !! Time !! Members |- | | | align="center" |Level ## | align="center" |## minutes | align="center" |# members |}
Name | Zone | Level | Time | Members |
---|---|---|---|---|
Level ## | ## minutes | # members |
Monster Pages
Regular Monster
{| class="mobs horizon-table table-sm" ! Zone || Level || Drops || Steal || Spawns || Notes |- |[[]] |align="center" | | *[[]] {{Hxi Drop Rate|asb=0/0|0|0}} | *[[]] *{{Gil Mugged|#}} |align="center" | |align="center" | |- !colspan="6" | {{Monster Notes}} |}
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Example |
|
||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |