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Buburimu Peninsula/Garrison: Difference between revisions
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(Created page with "Category:Garrison {| cellspacing="3" width="50%" align="center" |valign="top" align="center" style="border: 1px solid gray; padding-left:1em;"| '''Table of Contents:'''<br> Mobs | Treasure | Notes |} '''Level Cap:''' 30<br> '''Required Item:''' Mithra Fang Sack ==Mobs== {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Name''' |align="center" BGCOLOR="#ffdead"| '''Level'''...") |
m (Aramachus moved page Garrison/Buburimu Peninsula to Buburimu Peninsula/Garrison: naming convention) |
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Latest revision as of 11:00, 16 October 2024
Level Cap: 30
Required Item: Mithra Fang Sack
Mobs
Name |
Level |
Job |
Steal |
Family |
Spawns |
Notes | |||||||
|
?? |
? |
A, L, S | ||||||||||
|
?? |
? |
A, L, S | ||||||||||
|
?? |
? |
A, L, S | ||||||||||
|
?? |
2 |
A, L, S | ||||||||||
|
?? |
1 |
A, L, S | ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Possible Treasure
- Military Pole
- Military Axe
- Military Spear
- Military Gun
- Military Pick
- Military Harp
- Dragon Chronicles
- Mannequin Legs
- Mannequin Feet
Notes
- See also:
- Garrison, for more information on strategy, as well as other Garrisons.
- Buburimu Peninsula, to scope out the area that this Garrison is held in.