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| {{tocright}}
| | #redirect[[Latent and Hidden Effects]] |
| ==Introduction==
| |
| Many item descriptions do not fully describe their effects. This article is designed to help you become acquainted with such items and how to use them.
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| | |
| ;Latent Effects
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| :Item attributes that are triggered under certain, unstated circumstances.
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| ;Hidden Effects
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| :Item attributes that are ''not'' reflected in the item description at all.
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| | |
| Some effects are both latent and hidden.
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| | |
| == Warning ==
| |
| Before assuming an item on this page is available in-game, please double check. These lists contain hundreds of different items with latents and would take a '''lot''' of time to go through and edit out anything out of era.
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| | |
| == HP-triggered Effects ==
| |
| The following weapons' damage ratings vary depending on the wielder's current HP.
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| | |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Hidden Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Amanojaku]] ([[Katana]])
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| |DMG rating increases as HP decreases.
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| |See [[Amanojaku]] page for details.
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Valiant Knife]] ([[:Category:Daggers|Dagger]])
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| |DMG rating increases as HP decreases.
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| |See [[Valiant Knife]] page for details.
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| | |
| |}
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| | |
| <br>
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| | |
| The following weapons' accuracy ratings vary depending on the wielder's current HP.
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| | |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Hidden Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Avengers]] ([[:Category:Hand-to-Hand|Hand to Hand]])
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| |Accuracy rating increases as HP decreases.
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| |See [[Avengers]] page for details.
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| | |
| |}
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| | |
| <br>
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| | |
| | |
| The following items' latent effects are triggered at certain levels of HP.
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| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Latent Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Amakura]]
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| |'''[[Store TP]]''' +10
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| |HP ≤ 50% (orange)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Bedivere's Hose]]
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| |Increases '''[[Accuracy]]''' and '''[[Attack]]'''
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| |HP ≤ 25% (red)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Berserker's Torque]]
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| |Adds '''[[Regain]]''' Effect (1 TP/tick)
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| |Drawn weapon and HP ≥ 100<br>(drains 50 HP/tick)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Carapace Gauntlets]]/[[Carapace Gauntlets +1]]
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| |'''[[Attack]]''' +8/9 '''[[DEF]]''' +16/17
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| |HP ≤ 75% (yellow)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Carapace Helm]]/[[Carapace Helm +1]]
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| |'''[[Attack]]''' +10/11 '''[[DEF]]''' +23/24
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| |HP ≤ 50% (orange)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Carapace Breastplate]]/[[Carapace Breastplate +1]]
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| |'''[[Attack]]''' +12/13 '''[[DEF]]''' +44/45
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| |HP ≤ 25% (red)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Hercules' Ring]]
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| |Adds '''[[Regen (Status Effect)|Regen]]''' Effect (3 HP/tick)<br/ >Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)
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| |HP ≤ 50% (orange)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Horrent Mace]]
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| |'''[[Accuracy]]''' +10 '''[[Attack]]''' +10
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| |HP ≤ 25% (red)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Kerykeion]]
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| |Adds '''[[Regen (Status Effect)|Regen]]''' Effect (3 HP/tick)
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| |Base HP < 51%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Muscle Belt]]/[[Muscle Belt +1]]
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| |Adds '''[[Regen (Status Effect)|Regen]]''' Effect (1/2 HP/tick)<br/ >'''[[Counter]]''' +1/2
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| |HP ≤ 50% (orange)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Parade Gorget]]
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| |Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)
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| |HP > 85% (white)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Rasetsu Jinpachi]]
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| |'''[[Counter]]''' +1
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| |Low HP (percentage unknown)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Rasetsu Samue]]
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| |'''[[Counter]]''' +1
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| |Low HP (percentage unknown)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Rasetsu Tekko]]
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| |'''[[Counter]]''' +1
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| |Low HP (percentage unknown)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Rasetsu Hakama]]
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| |'''[[Counter]]''' +1
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| |Low HP (percentage unknown)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Rasetsu Sune-Ate]]
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| |'''[[Counter]]''' +1
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| |Low HP (percentage unknown)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Unicorn Cap]]/[[Unicorn Cap +1]]
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| |'''[[STR]]'''+4/5
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| |HP > 70%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Unicorn Harness]]/[[Unicorn Harness +1]]
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| |'''[[VIT]]'''+6/7
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| |HP > 71%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Unicorn Mittens]]/[[Unicorn Mittens +1]]
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| |'''[[Attack]]''' +7/8
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| |HP > 75% (white)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Unicorn Subligar]]/[[Unicorn Subligar +1]]
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| |'''[[Evasion]]''' +3/4
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| |HP > 75% (white)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Unicorn Leggings]]/[[Unicorn Leggings +1]]
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| |'''[[Haste]]''' +3%/4%
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| |HP > 75% (white)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Zareehkl Jambiya]]
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| |'''DMG''': 36
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| |HP ≤ 75% (yellow)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Zareehkl Scythe]]
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| |Increases rate of '''[[Triple Attack]]'''
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| |HP ≤ 25% (red)
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| |}
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| <br>
| |
| | |
| == HP-and-TP-triggered Effects ==
| |
| The following job-specific rings and earrings have latent effects that are only active when the following two conditions are met: your HP is low and your TP is below 100%. When only one of these two conditions are met, the effects are not active.
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| | |
| Note that when the table says "HP ≤ 75%" that means that <hpp> should expand to 75% or less, which means current HP is anything under 76% of current maximum HP. If you have 1001 maximum HP, 76% of that is 760.76, so the latent will be active at 760 HP.
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| | |
| Some of these items ignore the effects of [[Convert HP to MP]] gear on your maximum HP, so the latent can be active much higher than 76% of your actual maximum HP. Two such are [[Sorcerer's Ring]] and [[Conjurer's Ring]]. However, [[Minstrel's Ring]] and [[Medicine Ring]] do not work this way, they just use your maximum HP.
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| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Latent Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Caitiff's Socks]]
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| |'''[[Flee]]'''
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| |HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder.
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Soldier's Ring]] ([[WAR]])
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| |'''[[Double Attack]]''' +2%
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Soldier's Earring]] ([[WAR]])
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| |'''[[DEF]]'''+20%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Kampfer Ring]] ([[MNK]])
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| |'''[[Counter]]''' +2
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Kampfer Earring]] ([[MNK]])
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| |'''[[Counter]]''' +5
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Medicine Ring]] ([[WHM]])
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| |'''[[Cure Potency]]''' +10%
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Medicine Earring]] ([[WHM]])
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| |'''[[Damage Taken]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Sorcerer's Ring]] ([[BLM]])
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| |'''[[Magic Attack Bonus]]''' +10
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Sorcerer's Earring]] ([[BLM]])
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| |'''[[Damage Taken]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Fencer's Ring]] ([[RDM]])
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| |'''[[Sword Enhancement Spell Damage]]''' +5
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Fencer's Earring]] ([[RDM]])
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| |'''[[Magic Damage Taken]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Rogue's Ring]] ([[THF]])
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| |'''[[Steal]]''' +3
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Rogue's Earring]] ([[THF]])
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| |'''[[Evasion]]''' +15
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Guardian's Ring]] ([[PLD]])
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| |'''[[Shield Bash]]''' +10
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Guardian Earring]] ([[PLD]])
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| |'''[[Spell Interruption Rate]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Slayer's Ring]] ([[DRK]])
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| |'''[[Weapon Bash]]''' +10
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Slayer's Earring]] ([[DRK]])
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| |'''[[Physical Damage Taken]]''' -20%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Tamer's Ring]] ([[BST]])
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| |'''[[Killer Effects]]''' +3
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Tamer's Earring]] ([[BST]])
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| |Increases '''[[Tame]]''' Success Rate
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Minstrel's Ring]] ([[BRD]])
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| |'''[[Song Spellcasting Time]]''' -25%
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Minstrel's Earring]] ([[BRD]])
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| |'''[[Physical Damage Taken]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Tracker's Ring]] ([[RNG]])
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| |'''[[Enmity]]''' -2
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Tracker's Earring]] ([[RNG]])
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| |'''[[Physical Damage Taken]]''' -30%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Ronin Ring]] ([[SAM]])
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| |'''[[Accuracy]]''' +5
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Ronin Earring]] ([[SAM]])
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| |'''[[Magic Damage Taken]]''' -20%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Shinobi Ring]] ([[NIN]])
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| |'''[[Haste]]''' +4%
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Shinobi Earring]] ([[NIN]])
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| |'''[[Haste]]''' +20%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Drake Ring]] ([[DRG]])
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| |Enhances '''[[Jump]]''' Effect
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Drake Earring]] ([[DRG]])
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| |'''[[Double Attack]]''' +5%
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| |HP ≤ 25% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Conjurer's Ring]] ([[SMN]])
| |
| |'''[[Avatar Perpetuation Cost]]''' -1
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| |HP ≤ 75% and TP ≤ 100%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Conjurer's Earring]] ([[SMN]])
| |
| |'''[[Damage Taken]]''' -20%
| |
| |HP ≤ 25% and TP ≤ 100%
| |
| |}
| |
| <br>
| |
| | |
| == MP-triggered Effects ==
| |
| The following armor pieces have latent effects that are only active when MP drops below a certain threshold.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Desperado Ring]]
| |
| |'''[[Attack]]''' +5
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| |[[MP]] ≤ 5%
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Gaudy Harness]]
| |
| |Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect
| |
| |[[MP]] < 49
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Uggalepih Pendant]]
| |
| |'''[[Magic Attack Bonus]]''' +8
| |
| |[[MP]] ≤ 51% (or casting a spell which<br>will bring your [[MP]] under 51%)
| |
| | |
| |}
| |
| <br>
| |
| | |
| == TP-related Effects ==
| |
| The following set of weapons have latent (and hidden) effects when the person using them has less than 100% TP. Note that the effect is active during weapon skills because of the order in which events occur while using a weapon skill--TP is set to zero before the weapon skill activates. Also, the single-handed ones work regardless of whether they are equipped in the main or sub slot.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wagh Baghnakhs]] ([[Hand-to-Hand]])
| |
| |'''[[DMG]]''':+18 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
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| |< 100% TP
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| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Blau Dolch]] ([[:Category:Daggers|Dagger]])
| |
| |'''[[DMG]]''':33 '''[[Accuracy]]''' +5 '''[[Attack]]''' +16
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| |< 100% TP
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| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Maneater]] ([[Axe]])
| |
| |'''[[DMG]]''':49 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Stone-splitter]] ([[Polearm]])
| |
| |'''[[DMG]]''':71 '''[[Accuracy]]''' +5 '''[[Attack]]''' +24
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Onimaru]] ([[Great Katana]])
| |
| |'''[[DMG]]''':83 '''[[Accuracy]]''' +5 '''[[Attack]]''' +18
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Hanger]] ([[Sword]])
| |
| |'''[[DMG]]''':44 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Sickle]] ([[Scythe]])
| |
| |'''[[DMG]]''':93 '''[[Accuracy]]''' +5 '''[[Attack]]''' +14
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Wand]] ([[Club]])
| |
| |'''[[DMG]]''':39 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Bow]] ([[Bow]])
| |
| |'''[[DMG]]''':42 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Blade]] ([[Katana]])
| |
| |'''[[DMG]]''':32 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Crossbow]] ([[Marksmanship]])
| |
| |'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +5 '''[[Ranged Attack]]''' +15{{verification}}
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Staff]] ([[Staff]])
| |
| |'''[[DMG]]''':66 '''[[Accuracy]]''' +5 '''[[Attack]]''' +15{{verification}}
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Sword]] ([[Great Sword]])
| |
| |'''[[DMG]]''':84 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10
| |
| |< 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Perdu Voulge]] ([[Great Axe]])
| |
| |'''[[DMG]]''':96 '''[[Accuracy]]''' +5 '''[[Attack]]''' +10
| |
| |< 100% TP
| |
| |}
| |
| | |
| <br>
| |
| | |
| The following cloak and articles of the [[Hachiman Domaru Set]] (Lv.70 [[SAM]]) have latent effects that activate in the opposite way, compared to the weapons above. The latent is active when your TP is greater than or equal to 100%, and is not active during weapon skills.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Hachiman Jinpachi]]/[[Hachiman Jinpachi +1]]
| |
| |'''[[Double Attack]]''' +2%/3%
| |
| |≥ 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Hachiman Kote]]/[[Hachiman Kote +1]]
| |
| |'''[[Attack]]''' +10/12
| |
| |≥ 100% TP
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Hachiman Hakama]]/[[Hachiman Hakama +1]]
| |
| |'''[[Ranged Attack]]''' +7/8
| |
| |≥ 100% TP
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rambler's Cloak]]
| |
| |'''[[STR]]''' +5
| |
| |≥ 100% TP
| |
| | |
| |}
| |
| | |
| <br>
| |
| | |
| == Subjob-triggered Effects ==
| |
| The various Latent Effects on the following series of Level 30 earrings, mantles, belts, and shields are triggered simply by having the appropriate [[subjob]].
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mercenary's Earring]]
| |
| |'''[[Vitality|VIT]]'''+2
| |
| |/'''[[WAR]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mercenary Mantle]]
| |
| |'''[[Enmity]]''' +1
| |
| |/'''[[WAR]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Axe Belt]]
| |
| |'''[[:Category:Great Axes|Great Axe Skill]]''' +5
| |
| |/'''[[WAR]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mercenary's Targe]]
| |
| |'''[[HP]]'''+5 '''[[MP]]'''+10
| |
| |/'''[[WAR]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wrestler's Earring]]
| |
| |'''[[HP]]'''+30
| |
| |/'''[[MNK]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wrestler's Mantle]]
| |
| |Enhances '''[[Martial Arts]]''' Effect
| |
| |/'''[[MNK]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Cestus Belt]]
| |
| |'''[[:Category:Hand-to-Hand|Hand-to-Hand Skill]]''' +5
| |
| |/'''[[MNK]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wrestler's Aspis]]
| |
| |'''[[Intelligence|INT]]'''+2
| |
| |/'''[[MNK]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Dominion Ring]]
| |
| | '''[[MP]]'''+30
| |
| |/'''[[WHM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Healer's Earring]]
| |
| |'''[[Enmity]]''' -1
| |
| |/'''[[WHM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Healer's Mantle]]
| |
| |'''[[Magic Defense Bonus]]'''
| |
| |/'''[[WHM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mace Belt]]
| |
| |'''[[:Category:Clubs|Club Skill]]''' +5
| |
| |/'''[[WHM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Healer's Shield]]
| |
| |'''[[Dexterity|DEX]]'''+2
| |
| |/'''[[WHM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wizard's Earring]]
| |
| |'''[[:Category:Elemental Magic|Elemental Magic Skill]]''' +5
| |
| |/'''[[BLM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wizard's Mantle]]
| |
| |'''[[MP Recovered While Healing]]''' +1
| |
| |/'''[[BLM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Staff Belt]]
| |
| |'''[[:Category:Staves|Staff Skill]]''' +5
| |
| |/'''[[BLM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wizard's Shield]]
| |
| |'''[[Strength|STR]]'''+2
| |
| |/'''[[BLM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Templar Hammer]]
| |
| |'''[[Magic Attack Bonus]]''' +2
| |
| |/'''[[BLM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Warlock's Earring]]
| |
| |'''[[MP Recovered While Healing]]''' +1
| |
| |/'''[[RDM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Warlock's Mantle]]
| |
| |Enhances '''[[Fast Cast]]''' Effect
| |
| |/'''[[RDM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rapier Belt]]
| |
| |'''[[:Category:Swords|Sword Skill]]''' +5
| |
| |/'''[[RDM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Warlock's Shield]]
| |
| |'''[[HP]]'''+7 '''[[MP]]'''+7
| |
| |/'''[[RDM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pilferer's Earring]]
| |
| |'''[[Dexterity|DEX]]'''+2
| |
| |/'''[[THF]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pilferer's Mantle]]
| |
| |'''[[Evasion]]''' +4
| |
| |/'''[[THF]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Dagger Belt]]
| |
| |'''[[:Category:Daggers|Dagger Skill]]''' +5
| |
| |/'''[[THF]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pilferer's Aspis]]
| |
| |'''[[Shield Skill]]''' +5
| |
| |/'''[[THF]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Esquire's Earring]]
| |
| |'''[[DEF]]'''+5
| |
| |/'''[[PLD]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Esquire's Mantle]]
| |
| |Enhances '''[[Undead Killer]]''' Effect
| |
| |/'''[[PLD]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Shield Belt]]
| |
| |'''[[:Category:Shields|Shield Skill]]''' +5
| |
| |/'''[[PLD]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Varlet's Targe]]
| |
| |'''[[Agility|AGI]]'''+2
| |
| |/'''[[PLD]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Killer Earring]]
| |
| |'''[[Attack]]''' +5
| |
| |/'''[[DRK]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Killer Mantle]]
| |
| |'''[[Dark Magic Skill]]''' +5
| |
| |/'''[[DRK]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scythe Belt]]
| |
| |'''[[:Category:Scythes|Scythe Skill]]''' +5
| |
| |/'''[[DRK]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Killer Targe]]
| |
| |'''[[MP]]'''+5 '''[[Charisma|CHR]]'''+2
| |
| |/'''[[DRK]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Trimmer's Earring]]
| |
| |'''[[Accuracy]]''' +5
| |
| |/'''[[BST]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Trimmer's Mantle]]
| |
| |Enhances '''[[Resist Slow]]''' Effect
| |
| |/'''[[BST]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pick Belt]]
| |
| |'''[[:Category:Axes|Axe Skill]]''' +5
| |
| |/'''[[BST]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Trimmer's Aspis]]
| |
| |'''[[Mind|MND]]'''+2
| |
| |/'''[[BST]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Singer's Earring]]
| |
| |'''[[Evasion]]''' +5
| |
| |/'''[[BRD]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Singer's Mantle]]
| |
| |'''[[Paeon]]''' +1
| |
| |/'''[[BRD]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Song Belt]]
| |
| |'''[[Singing Skill]]''' +5
| |
| |/'''[[BRD]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Singer's Shield]]
| |
| |'''[[Parrying Skill]]''' +5
| |
| |/'''[[BRD]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Beater's Earring]]
| |
| |'''[[Ranged Accuracy]]''' +3
| |
| |/'''[[RNG]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Beater's Mantle]]
| |
| |Increases '''[[Rapid Shot]]''' Activation Rate
| |
| |/'''[[RNG]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Gun Belt]]
| |
| |'''[[:Category:Marksmanship|Marksmanship Skill]]''' +5
| |
| |/'''[[RNG]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Beater's Aspis]]
| |
| |'''[[Evasion]]''' +2
| |
| |/'''[[RNG]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ashigaru Earring]]
| |
| |'''[[Parrying Skill]]''' +5
| |
| |/'''[[SAM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ashigaru Mantle]]
| |
| |Enhances '''[[Resist Blind]]''' Effect
| |
| |/'''[[SAM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Katana Obi]]
| |
| |'''[[Store TP]]''' +1
| |
| |/'''[[SAM]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ashigaru Targe]]
| |
| |'''[[:Category:Throwing|Throwing Skill]]''' +5
| |
| |/'''[[SAM]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Genin Earring]]
| |
| |'''[[Agility|AGI]]''' +4
| |
| |/'''[[NIN]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Genin Mantle]]
| |
| |Enhances '''[[Resist Bind]]''' Effect
| |
| |/'''[[NIN]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sarashi]]
| |
| |Enhances '''[[Dual Wield]]''' Effect
| |
| |/'''[[NIN]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Genin Aspis]]
| |
| |'''[[Attack]]''' +5
| |
| |/'''[[NIN]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wyvern Earring]]
| |
| |'''[[Haste]]''' +5%
| |
| |/'''[[DRG]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wyvern Mantle]]
| |
| |'''[[Attack]]''' +6
| |
| |/'''[[DRG]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Lance Belt]]
| |
| |'''[[:Category:Polearms|Polearm Skill]]''' +5
| |
| |/'''[[DRG]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wyvern Targe]]
| |
| |'''[[Haste]]''' +1%
| |
| |/'''[[DRG]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Magician's Earring]]
| |
| |'''[[MP]]'''+30
| |
| |/'''[[SMN]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Avatar Belt]]
| |
| |'''[[Avatar Perpetuation Cost]]''' -2
| |
| |/'''[[SMN]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Magician's Mantle]]
| |
| |'''[[Summoning|Summoning Magic Skill]]''' +5
| |
| |/'''[[SMN]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Magician's Shield]]
| |
| |'''[[HP]]'''+10 '''[[MP]]'''+5
| |
| |/'''[[SMN]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Immortal's Earring]]
| |
| |'''[[Blue Magic Skill]]''' +5
| |
| |/'''[[BLU]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Immortal's Cape]]
| |
| |Enhances '''[[Resist Sleep]]''' Effect
| |
| |/'''[[BLU]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pirate's Earring]]
| |
| |'''[[Ranged Attack]]''' +5
| |
| |/'''[[COR]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pirate's Cape]]
| |
| |Enhances '''[[Resist Paralyze]]''' Effect
| |
| |/'''[[COR]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Busker's Earring]]
| |
| |'''[[Guarding Skill]]''' +5
| |
| |/'''[[PUP]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Busker's Cape]]
| |
| |'''[[Enmity]]''' -2
| |
| |/'''[[PUP]]'''
| |
| |}
| |
| | |
| <br>
| |
| | |
| == Atypical Damage Type Weapons ==
| |
| Most weapons of a certain category deal the same [[Damage Types|type of damage]]. The following weapons are exceptions. Despite having an uncharacteristic damage type when meleeing, these weapons still use normal damage types during weapon skills.
| |
| | |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="50%"|Item
| |
| !width="50%"|Hidden Effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bourdonasse]] ([[Polearm]])
| |
| |Blunt damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Crude Sword]] ([[Great Sword]])
| |
| |Blunt damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Honebami]] ([[Great Katana]])
| |
| |Blunt damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Vampiric Claws]] ([[Hand-to-Hand]])
| |
| |Slashing damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Chiroptera Dagger]] ([[Dagger]])
| |
| |Slashing damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mensur Epee]] ([[Sword]])
| |
| |Piercing damage (first introduced as Slashing type)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Joyeuse]] ([[Sword]])
| |
| |Piercing damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sylphid Epee]] ([[Sword]])
| |
| |Piercing damage
| |
| |}
| |
| | |
| | |
| <br>
| |
| | |
| == Elemental Staves ==
| |
| The Level 51 Elemental Staves have very potent hidden effects which make them useful to various jobs. These effects conform to the standard [[Element|elemental strengths and weaknesses]].
| |
| | |
| {| border="0" width="80%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="28.57%"|Item
| |
| !width="71.43%"|Hidden Effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Fire Staff]]/[[Vulcan's Staff]]
| |
| |
| |
| [[Fire Element Magic Spells|Fire Magic Potency]] +10/15% <br>
| |
| [[Ice Element Magic Spells|Ice Magic Potency]] -10/15% <br>
| |
| [[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Shiva]] and [[Ice Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ice Staff]]/[[Aquilo's Staff]]
| |
| |
| |
| [[Ice Element Magic Spells|Ice Magic Potency]] +10/15% <br>
| |
| [[Wind Element Magic Spells|Wind Magic Potency]] -10/15% <br>
| |
| [[Shiva]] and [[Ice Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Wind Staff]]/[[Auster's Staff]]
| |
| |
| |
| [[Wind Element Magic Spells|Wind Magic Potency]] +10/15% <br>
| |
| [[Earth Element Magic Spells|Earth Magic Potency]] -10/15% <br>
| |
| [[Garuda]] and [[Air Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Titan]] and [[Earth Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Earth Staff]]/[[Terra's Staff]]
| |
| |
| |
| [[Earth Element Magic Spells|Earth Magic Potency]] +10/15% <br>
| |
| [[Lightning Element Magic Spells|Lightning Magic Potency]] -10/15% <br>
| |
| [[Titan]] and [[Earth Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Thunder Staff]]/[[Jupiter's Staff]]
| |
| |
| |
| [[Lightning Element Magic Spells|Lightning Magic Potency]] +10/15% <br>
| |
| [[Water Element Magic Spells|Water Magic Potency]] -10/15% <br>
| |
| [[Ramuh]] and [[Thunder Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Leviathan]] and [[Water Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Water Staff]]/[[Neptune's Staff]]
| |
| |
| |
| [[Water Element Magic Spells|Water Magic Potency]] +10/15% <br>
| |
| [[Fire Element Magic Spells|Fire Magic Potency]] -10/15% <br>
| |
| [[Leviathan]] and [[Water Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Ifrit]] and [[Fire Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Light Staff]]/[[Apollo's Staff]]
| |
| |
| |
| [[Light Element Magic Spells|Light Magic Potency]] +10/15% <br>
| |
| [[Dark Element Magic Spells|Dark Magic Potency]] -10/15% <br>
| |
| '''[[Charm]]''' success rate +10/15% <br>
| |
| [[Carbuncle]] and [[Light Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Diabolos]], [[Fenrir]] and [[Dark Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Dark Staff]]/[[Pluto's Staff]]
| |
| |
| |
| [[Dark Element Magic Spells|Dark Magic Potency]] +10/15% <br>
| |
| [[Light Element Magic Spells|Light Magic Potency]] -10/15% <br>
| |
| '''[[Charm]]''' Success Rate -10/15% <br>
| |
| [[Diabolos]], [[Fenrir]] and [[Dark Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2/3 <br>
| |
| [[Carbuncle]] and [[Light Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2/3
| |
| | |
| |}
| |
| | |
| <br>
| |
| | |
| == Weapon Skill Point Effects ==
| |
| The following weapons have latent effects that are governed by a system that keeps track of how many [[Weapon Skill Points]] you have accrued using them on [[Easy Prey]] or harder enemies. Single-handed weapons need to be equipped in the main slot in order to advance this counter.
| |
| | |
| Each weapon skill you perform using these weapons on [[Easy Prey]] or tougher enemies grants you a number of points as follows:
| |
| :1 point for a weapon skill that does not produce a skillchain effect
| |
| :2 points for a weapon skill that produces a level 1 skillchain effect
| |
| :3 points for a weapon skill that produces a level 2 skillchain effect
| |
| :5 points for a weapon skill that produces a level 3 skillchain effect
| |
| | |
| Weapons "of trials" are involved in obtaining quested weapon skills. The holder of the weapon must accrue 300 weapon skill points to '''deactivate''' the latent and then return it to the quest giver before continuing in the quest.
| |
| | |
| Weapons from the various 30-[[Kindred's Seal]] [[BCNM]]s require the holder to accrue 500 weapon skill points to '''activate''' the latent high damage rating (and on most, critical hit rate). Note that the critical hit rate modifier does apply to all attacks while that unlocked weapon is equipped.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Knuckles of Trials]] ([[Hand-to-Hand]])
| |
| |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Dagger of Trials]] ([[:Category:Daggers|Dagger]])
| |
| |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sapara of Trials]] ([[Sword]])
| |
| |'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Wind}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sword of Trials]] ([[Great Sword]])
| |
| |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Earth}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pick of Trials]] ([[Axe]])
| |
| |'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Axe of Trials]] ([[Great Axe]])
| |
| |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scythe of Trials]] ([[Scythe]])
| |
| |'''[[HP]]'''+20 {{Resist Lightning}}+10 {{Resist Light}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Spear of Trials]] ([[Polearm]])
| |
| |'''[[HP]]'''+20 {{Resist Water}}+10 {{Resist Dark}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Kodachi of Trials]] ([[Katana]])
| |
| |'''[[HP]]'''+20 {{Resist Fire}}+10 {{Resist Light}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Tachi of Trials]] ([[Great Katana]])
| |
| |'''[[HP]]'''+20 {{Resist Ice}}+10 {{Resist Dark}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Club of Trials]] ([[Club]])
| |
| |'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Earth}}+10 {{Resist Water}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pole of Trials]] ([[Staff]])
| |
| |'''[[HP]]'''+10 '''[[MP]]'''+10 {{Resist Fire}}+10 {{Resist Light}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bow of Trials]] ([[Ranged]])
| |
| |'''[[HP]]'''+20 {{Resist Wind}}+10 {{Resist Lightning}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Gun of Trials]] ([[Ranged]])
| |
| |'''[[HP]]'''+20 {{Resist Earth}}+10 {{Resist Water}}+10
| |
| |Weapon Skill Points < 300
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Destroyers]] ([[Hand-to-Hand]])
| |
| |'''[[DMG]]''':+18 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Heart Snatcher]] ([[:Category:Daggers|Dagger]])
| |
| |'''[[DMG]]''':30 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Dissector]] ([[Sword]])
| |
| |'''[[DMG]]''':36 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Subduer]] ([[Great Sword]])
| |
| |'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Retributor]] ([[Axe]])
| |
| |'''[[DMG]]''':46 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rampager]] ([[Great Axe]])
| |
| |'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Gravedigger]] ([[Scythe]])
| |
| |'''[[DMG]]''':87 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Gondo-Shizunori]] ([[Polearm]])
| |
| |'''[[DMG]]''':85 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Senjuinrikio]] ([[Katana]])
| |
| |'''[[DMG]]''':38 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Michishiba]] ([[Great Katana]])
| |
| |'''[[DMG]]''':78 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Morgenstern]] ([[Club]])
| |
| |'''[[DMG]]''':40 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Thyrsusstab]] ([[Staff]])
| |
| |'''[[DMG]]''':65 '''[[Critical Hit Rate]]''' +6%
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Expunger]] ([[Ranged]])
| |
| |'''[[DMG]]''':39 '''[[Ranged Accuracy]]''' +9
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Coffinmaker]] ([[Ranged]])
| |
| |'''[[DMG]]''':40 '''[[Ranged Accuracy]]''' +9
| |
| |Weapon Skill Points ≥ 500
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Odorous Knife]]/[[Odorous Knife +1]] ([[:Category:Daggers|Dagger]])
| |
| |'''[[DMG]]''':24/26
| |
| |Weapon Skill Points ≥ ???
| |
| |}
| |
| | |
| <br>
| |
| | |
| == Combat-related Effects ==
| |
| The following items' latent effects only activate under certain circumstances during combat. The latent effects that drain HP, MP, or TP deactivate when the user no longer has enough left for another tick of drain.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect/Hidden Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bard's Justaucorps]]/[[Bard's Justaucorps +1]]
| |
| |'''[[Military Parade]]'''<br>('''[[STR]]''' +8, '''[[DEX]]''' +8, '''[[VIT]]''' +8, '''[[AGI]]''' +8, '''[[INT]]''' -8, '''[[MND]]''' -8, '''[[CHR]]''' -8)
| |
| |Drawn weapon
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bard's Cannions]]
| |
| |'''[[Courtly Measure]]'''<br>('''[[STR]]''' -8, '''[[DEX]]''' -8, '''[[VIT]]''' -8, '''[[AGI]]''' -8, '''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8)
| |
| |Sheathed weapon (not drawn)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bard's Cannions +1]]
| |
| |'''[[Courtly Measure]]'''<br>('''[[INT]]''' +8, '''[[MND]]''' +8, '''[[CHR]]''' +8)
| |
| |Sheathed weapon (not drawn)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Berserker's Torque]]
| |
| |Adds '''[[Regain]]''' Effect (1 TP/tick)
| |
| |Drawn weapon and HP ≥ 100<br>(drains 50 HP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Caitiff's Socks]]
| |
| |'''[[Flee]]'''
| |
| |HP ≤ 25% and TP < 100%<br>Activates randomly when an enemy attacks wielder.
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Frenzy Sallet]]
| |
| |'''[[Accuracy]]''' +12 '''[[Haste]]''' +4%
| |
| |Drawn weapon and HP ≥ 100<br>(drains 99 HP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mistilteinn]]
| |
| |Adds '''[[Refresh (Status Effect)|Refresh]]''' Effect (1 MP/tick)<br>
| |
| |Drawn weapon and TP ≥ 3<br>(drains 3 TP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Arrow]]
| |
| |'''[[VIT]]'''+1 '''[[Ranged Attack]]''' +10
| |
| |Drawn weapon and MP <br>(drains 1 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Axe]]
| |
| |'''[[Attack]]''' +5 Adds '''[[Regen (Status Effect)|Regen]]''' Effect (5 HP/tick)
| |
| |Drawn weapon and MP <br>(drains 3 MP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Baghnakhs]]
| |
| |'''[[STR]]'''+7 '''[[Counter]]''' +1
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Bangles]]
| |
| |'''[[Evasion]]''' +5 '''[[DEF]]''' +32
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Blade]]
| |
| |'''[[DEX]]'''+5 '''[[DMG]]''':43
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Bow]]
| |
| |'''[[Ranged Accuracy]]''' +5 '''[[Enmity]]''' -2
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Chopper]]
| |
| |'''[[Accuracy]]''' +5 '''[[Haste]]''' +9%
| |
| |Drawn weapon and MP <br>(drains 3 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Halberd]]
| |
| |'''[[Dexterity|DEX]]'''+6 '''[[Double Attack]]''' +5%
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Rod]]
| |
| |'''[[Attack]]''' +10 '''[[Healing Magic Skill]]''' +6
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Rune Staff]]
| |
| |'''[[Intelligence|INT]]'''+2 '''[[MND]]'''+2 '''[[CHR]]'''+2 '''[[Magic Attack Bonus]]'''
| |
| |Drawn weapon and MP <br>(drains 4 MP/tick)
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Shark Necklace]]
| |
| |Adds '''[[Regen (Status Effect)|Regen]]''' Effect<br>(1 HP/tick)
| |
| |Drawn weapon and MP <br>(drains 3 MP/tick)
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Treat Staff]]
| |
| |'''[[Warp]]'''
| |
| |Drawn weapon with an [[Easy Prey]] or tougher<br>enemy during Halloween events
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Kabrakan's Axe]]
| |
| |'''[[Additional Effect]]''' Activation rate increases to 10-15%
| |
| |The [[Additional Effect]]: Slow must occur once.<br>Activation rate is naturally 3-5%, but With hidden effect, the activation rate increases to 10-15% for a few minutes.
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Tredecim Scythe]]
| |
| | Guaranteed critical hit
| |
| |13th (non-[[Weapon Skill|WS]]) swing<br>The scythe has a 'memory'; zoning or<br>unequipping it doesn't reset count
| |
| |}
| |
| <br>
| |
| | |
| == Status-related Effects ==
| |
| The following items active when under the corresponding positive status effect.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Chaotic Earring]]
| |
| |'''[[Attack]] +7'''
| |
| |Under '''[[Arcane Circle]]''' effect
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Haten Earring]]
| |
| |'''[[Store TP]] +2'''
| |
| |Under '''[[Warding Circle]]''' effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Priest's Earring]]
| |
| |'''[[Defense|DEF]]''': 8
| |
| |Under '''[[Holy Circle]]''' effect
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ryumon]]
| |
| |'''[[Attack Bonus]]'''
| |
| |Under '''[[Utsusemi]]''' effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Enhancing Sword]]
| |
| |'''[[Accuracy]]''' +8 '''[[Attack]]''' +16
| |
| |While '''[[Enspell]]''' is active.
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scogan's Knuckles]]
| |
| |'''[[Accuracy]]''' +10
| |
| |While '''[[Automaton]]''' is active
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Save the Queen]]
| |
| |'''[[Accuracy]]''' +20
| |
| |While '''[[Cover]]ing''' an ally
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Volitional Mantle]]
| |
| |'''[[Vitality|VIT]]''' +10
| |
| |While '''[[Cover]]ing''' an ally
| |
| |}
| |
| <br>
| |
| The following items active when under the corresponding negative status effect.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Anubis's Knife]]
| |
| |[[Critical Hit Rate]] +7%
| |
| |[[Poison (Status Effect)|Poisoned]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Aries Mantle]]
| |
| |Adds [[Regen (Status Effect)|Regen]] and [[Refresh (Status Effect)|Refresh]] Effect
| |
| |[[Sleep (Status Effect)|Asleep]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bat Earring]]
| |
| |[[Evasion]] +15
| |
| |[[Blind (Status Effect)|Blinded]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bitter Earring]]
| |
| |[[Ranged Accuracy]] +5
| |
| |[[Curse]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Flagellant's Rope]]
| |
| |[[Haste (Status Effect)|Haste]] +8%
| |
| |[[Paralyze (Status Effect)|Paralyzed]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Hardwood Katana]]
| |
| |Adds [[Regen (Status Effect)|Regen]] and [[Refresh (Status Effect)|Refresh]] effect
| |
| |[[Sleep (Status Effect)|Asleep]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Kawahori Kabuto]]
| |
| |[[Critical Hit Rate]] +5%, [[Weapon Skill Accuracy]] +5
| |
| |[[Blind (Status Effect)|Blinded]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Nightmare Gloves]]
| |
| |'''[[Avatar Perpetuation Cost]]''' -1
| |
| |[[Sleep (Status Effect)|Asleep]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Opo-opo Necklace]]
| |
| |Raises [[TP]] (2.5 TP per tic)
| |
| |[[Sleep (Status Effect)|Asleep]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Root Sabots]]
| |
| |Adds [[Regen (Status Effect)|Regen]] Effect (2 HP per tic)
| |
| |[[Bind (Status Effect)|Bound]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sand Mantle]]
| |
| |[[Physical Damage Taken]] -20%
| |
| |[[Petrification|Petrified]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scorpion Breastplate]]/[[Scorpion Breastplate +1]]
| |
| |Adds [[Regen (Status Effect)|Regen]] Effect (2 HP per tic)
| |
| |[[Poison (Status Effect)|Poisoned]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scorpion Gauntlets]]/[[Scorpion Gauntlets +1]]
| |
| |[[MP Recovered While Healing]] +4/+5
| |
| |[[Silence (Status Effect)|Silenced]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Scorpion Helm]]/[[Scorpion Helm +1]]
| |
| |Adds [[Refresh (Status Effect)|Refresh]] Effect
| |
| |[[Paralyze (Status Effect)|Paralyzed]]
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Snakeeye]]/[[Snakeeye +1]]
| |
| |'''[[STR]]''': +5/6 '''[[Additional Effect]]''': [[Poison]]
| |
| |[[Poison (Status Effect)|Poisoned]]
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Taster's Cape]]
| |
| |Adds [[Refresh (Status Effect)|Refresh]] Effect (1 MP per tic)
| |
| |[[Poison (Status Effect)|Poisoned]]
| |
| |}
| |
| <br>
| |
| | |
| == Food-related Effects ==
| |
| The following equipment allows consumption of raw ingredients. Raw fish is normally restricted to [[Mithra]] only while raw meat is normally restricted to [[Galka]] only.
| |
| | |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="50%"|Item
| |
| !width="50%"|Hidden Effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Exocets]] ([[Hand-to-Hand]])
| |
| |rowspan="4"|Allows consumption of raw fish.
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Pagures]] ([[Hand-to-Hand]])
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Calamar]] ([[Polearm]])
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Narval]] ([[Polearm]])
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Matron's Knife]] ([[:Category:Daggers|Dagger]])
| |
| |rowspan="1"|Allows consumption of raw fish and raw meat.
| |
| |}
| |
| <br>
| |
| | |
| The following table lists equipment that is affected by the food that the player is eating, and food that is affected by equipment that the player is using.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent/Hidden Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sadhu Cuffs]]
| |
| |'''[[MP]]''' +35 '''[[Spell Interruption Rate]]''' -5% '''[[MP Recovered While Healing]]''' +1
| |
| |''Latent active when no food effect is present.''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Kinkobo]]/[[Primate Staff]]
| |
| |'''[[Delay]]''': 329 '''[[Accuracy]]''' +10
| |
| |Active food: '''[[Pamamas]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Nanban Kariginu]]
| |
| |'''[[Evasion]]''' +??? '''[[Accuracy]]''' +???
| |
| |Active food: '''[[Pamamas]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Primate Staff +1]]
| |
| |'''[[Delay]]''': 319 '''[[Accuracy]]''' +12
| |
| |Active food: '''[[Pamamas]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Opo-opo Crown]]
| |
| |align="left"|These effects are '''in place''' of the original effects.
| |
| * '''[[HP]]''' +50 (new)
| |
| * '''[[MP]]''' +50 (new)
| |
| * '''[[Strength|STR]]''' -3 (same)
| |
| * '''[[Agility|AGI]]''' -3 (new)
| |
| * '''[[Intelligence|INT]]''' +1 (same)
| |
| * '''[[Charisma|CHR]]''' +14 (new)
| |
| |Active Food: '''[[Pamamas]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|Race: [[Elvaan]]
| |
| |align="left"|These effects are '''in place''' of the original effects.
| |
| * '''[[HP]]''' +20 (new)
| |
| * '''[[MP]]''' +20 (new)
| |
| * '''[[Strength|STR]]''' +6 (+1)
| |
| * '''[[Dexterity|DEX]]''' +2 (same)
| |
| * '''[[Intelligence|INT]]''' -2 (+1)
| |
| * '''[[Mind|MND]]''' +5 (+1)
| |
| * '''[[Charisma|CHR]]''' +4 (new)
| |
| * '''[[Attack]]''' +22% (Cap: 80@363 Base Attack) (+15 to cap)
| |
| * '''[[Ranged Attack]]''' +22% (Cap: 80@363 Base Ranged Attack) (+15 to cap)
| |
| |Active Food: '''[[Royal Omelette]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|Race: [[Elvaan]]
| |
| |align="left"|These effects are '''in place''' of the original effects.
| |
| * '''[[HP]]''' +20 (new)
| |
| * '''[[MP]]''' +20 (new)
| |
| * '''[[Strength|STR]]''' +6 (+1)
| |
| * '''[[Dexterity|DEX]]''' +2 (same)
| |
| * '''[[Intelligence|INT]]''' -2 (+1)
| |
| * '''[[Mind|MND]]''' +5 (+1)
| |
| * '''[[Charisma|CHR]]''' +4 (new)
| |
| * '''[[Attack]]''' +22% (Cap: 85@386 Base Attack) (+68 to cap)
| |
| * '''[[Ranged Attack]]''' +22% (Cap: 85@386 Base Ranged Attack) (+15 to cap)
| |
| |Active Food: '''[[Imperial Omelette]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left" rowspan="6"|[[Myochin Kote]]/[[Myochin Kote +1]]<br>[[Roshi Jinpachi]]/[[Roshi Jinpachi +1]]<br> '''Effects doubled''' if both are equipped.
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Defense]]''' +50
| |
| |Active Food: '''[[Rice Ball]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Defense]]''' +50
| |
| * Enhances '''[[Beast Killer]]''' Effect
| |
| |Active Food: '''[[Rogue Rice Ball]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Attack]]''' +40
| |
| * '''[[Defense]]''' +40
| |
| |Active Food: '''[[Salmon Rice Ball]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Attack]]''' +40
| |
| * '''[[Defense]]''' +40
| |
| * Enhances '''[[Arcana Killer]]''' Effect
| |
| |Active Food: '''[[Naval Rice Ball]]'''
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Attack]]''' +50
| |
| * '''[[Defense]]''' +30
| |
| * '''[[Double Attack]]''' +1
| |
| |Active Food: '''[[Tonosama Rice Ball]]'''
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |align="left"|These effects are '''in addition''' to the original effects.
| |
| * '''[[Attack]]''' +50
| |
| * '''[[Defense]]''' +30
| |
| * '''[[Double Attack]]''' +5
| |
| |Active Food: '''[[Shogun Rice Ball]]'''
| |
| |}
| |
| <br>
| |
| | |
| == Party-related Effects ==
| |
| The following weapons' attributes change depending on the current state of your party.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="35%"|Item
| |
| !width="35%"|Latent/Hidden Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sirius Axe]]
| |
| |'''[[DMG]]''':43-51
| |
| |[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Company Sword]]
| |
| |'''[[DMG]]''':48-56
| |
| |[[DMG]] rating '''increases''' by 2 for every person in your party other than yourself
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mensur Epee]]
| |
| |'''[[DMG]]''':47-41
| |
| |[[DMG]] rating '''decreases''' by 2 for every person in your party other than yourself
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Carbuncle's Pole]]
| |
| |'''[[Additional Effect]]''': Light Damage
| |
| |Presence of [[Carbuncle]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Garuda's Sickle]]
| |
| |'''[[Accuracy]]''' +13
| |
| |Presence of [[Garuda]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ifrit's Bow]]
| |
| |Increases '''[[Critical Hit Rate]]'''
| |
| |Presence of [[Ifrit]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Leviathan's Couse]]
| |
| |'''[[Additional Effect]]''': Water Damage
| |
| |Presence of [[Leviathan]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ramuh's Mace]]
| |
| |'''[[Additional Effect]]''': Lightning Damage
| |
| |Presence of [[Ramuh]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Shiva's Shotel]]
| |
| |'''[[Additional Effect]]''': Ice Damage
| |
| |Presence of [[Shiva]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Titan's Baselard]]
| |
| |'''[[DMG]]''':33
| |
| |Presence of [[Titan]] as a pet in your party
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Sacrifice Torque]]
| |
| |Drains 8 HP/tick and 3 MP/tick<br>'''[[Enhances Avatar Attack]]'''
| |
| |Presence of any [[Avatar]] as a pet in your party
| |
| |}
| |
| | |
| <br>
| |
| | |
| == Relic Weapons ==
| |
| | |
| In addition to its other unique characteristics, each fully-upgraded [[:Category:Relic Weapons|relic weapon]] can occasionally double or triple their [[Base Damage|base damage]]. <br>
| |
| During this effect, the '''base damage''' formula becomes : '''floor( ([[Weapon Base Damage|D]]+ (aD) + [[fSTR]](2)) * n)'''<br>
| |
| where n is the hidden n-fold damage multiplier of a particular weapon. <br>
| |
| * This increased base damage cannot be activated during weapon skills.
| |
| * Although it is possible for the 3x damage effect of [[Mandau]] to occur during [[Sneak Attack]] and [[Trick Attack]] when [[Thief]] is set as the main job or sub job.<br>
| |
| | |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
| |
| !width="50%"|Item
| |
| !width="50%"|Hidden Effect
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Aegis]] ([[:category:Shields|Shield]])
| |
| |Occasional 2/3-fold '''[[Shield Bash]]''' damage<br>Increased blocking rate
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Amanomurakumo]] ([[Great Katana]])
| |
| |Occasional 2.5-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Annihilator]] ([[Gun]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Apocalypse]] ([[Scythe]])
| |
| |Occasional 2-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Bravura]] ([[Great Axe]])
| |
| |Occasional 2-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Claustrum]] ([[Staff]])
| |
| |Occasional 2.5-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Excalibur]] ([[Sword]])
| |
| |Occasional 2.5-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Gungnir]] ([[Polearm]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Guttler]] ([[Axe]])
| |
| |Occasional 2.5-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Kikoku]] ([[Katana]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mandau]] ([[:Category:Daggers|Dagger]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Mjollnir]] ([[Club]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Ragnarok]] ([[Great Sword]])
| |
| |Occasional 2.5-fold damage
| |
| | |
| |- style="background:#e3e6ff;" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Spharai]] ([[Hand-to-Hand]])
| |
| |Occasional 3-fold damage
| |
| | |
| |- style="background:#e3e6ff" align="center"
| |
| |style="padding-left:1em;" align="left"|[[Yoichinoyumi]] ([[Bow]])
| |
| |Occasional 3-fold damage
| |
| |}
| |
| <br>
| |
| | |
| == Elemental Gorgets ==
| |
| Elemental Gorgets are rewards of the quest [[In the Name of Science]]. These gorgets improve both [[Weapon Skill]] [[accuracy]] (by unknown amount) and [[TP Modifier]] by 25/256 (0.0976...). To trigger the effects, the player must use a [[Weapon Skill]] with the same [[Skillchain]] property as the gorget name.<br>
| |
| <br>
| |
| :For example:
| |
| :*'''[[Sidewinder]]''' has the skillchain properties of [[Detonation]], [[Reverberation]], and [[Transfixion]]; therefore, the '''[[Breeze Gorget]]''', '''[[Aqua Gorget]]''', or the '''[[Light Gorget]]''' would all enhance '''[[Sidewinder]]''' equally when equipped.
| |
| :*'''[[Arching Arrow]]''' only has the skillchain property of [[Fusion]]; however, since [[Fusion]] is a combination of [[Transfixion]] and [[Liquefaction]], either the '''[[Light Gorget]]''' or '''[[Flame Gorget]]''' will enhance '''[[Arching Arrow]]'''.<br>
| |
| <br>
| |
| '''Relic Weapon skills''' have the ability to continue level 3 skillchain ('''[[Light]]'''/'''[[Darkness]]''') '''once''', but the Light/Darkness attribute does not contribute to elemental attribute of the following gorgets<br>
| |
| :For example:
| |
| :*'''[[Tachi: Kaiten]]''' has "can continue '''[[Light]]''' skillchain" and "has '''[[Fragmentation]]'''" properties, but the gorgets that will affect [[Tachi: Kaiten]] accuracy and damage are the '''[[Breeze Gorget]]''' and '''[[Thunder Gorget]]s''' only (due to its [[Fragmentation]] property). Neither the '''[[Light Gorget]]''' nor '''[[Flame Gorget]]''' will enhance [[Tachi: Kaiten]].
| |
| <br>
| |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
| |
| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Latent Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Aqua Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Reverberation]]'''
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Breeze Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Detonation]]'''
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Flame Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Liquefaction]]'''
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Light Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Transfixion]]'''
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Shadow Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Compression]]'''
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Snow Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Induration]]'''
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Soil Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Scission]]'''
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Thunder Gorget]]
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| |Increases '''[[Weapon Skill]]''' '''[[Accuracy]]''' and '''[[Damage]]'''
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| |'''[[Weapon Skill]]''' attribute contains '''[[Impaction]]'''
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| |}
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| <br>
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| | |
| == Other Effects ==
| |
| {| border="0" width="70%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="40%"|Item
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| !width="60%"|Hidden Effect
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Antarctic Wind]]
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| |When landed on [[Genbu]], its [[Additional Effect|{{Water|Additional Effect}}]]: [[Water|{{Water|Water}}]]<br>is [[Dispel]]led and deals damage
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Arctic Wind]]
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| |When landed on [[Suzaku]], its [[Additional Effect|{{Fire|Additional Effect}}]]: [[Fire|{{Fire|Fire}}]]<br> is [[Dispel]]led and deals damage
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[East Wind]]
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| |When landed on [[Byakko]], its [[Additional Effect|{{Light|Additional Effect}}]]: [[Light|{{Light|Light}}]]<br>is [[Dispel]]led and deals damage
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Zephyr]]
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| |When landed on [[Seiryu]], its [[Additional Effect|{{Wind|Additional Effect}}]]: [[Wind|{{Wind|Wind}}]]<br>is [[Dispel]]led and deals damage
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Carbuncle Mitts]]
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| |[[Carbuncle]] '''[[Avatar Perpetuation Cost]]'''<br>reduced by 50%<br>(rounded down)
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Y's Scythe]]
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| |
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| [[Dark Element Magic Spells|Dark Magic Potency]] +10% <br>
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| [[Light Element Magic Spells|Light Magic Potency]] -10% <br>
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| [[Dark Element Magic Spells|Dark Magic Accuracy]] +20{{verification}}<br>
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| [[Light Element Magic Spells|Light Magic Accuracy]] -20%{{verification}}<br>
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| [[Diabolos]], [[Fenrir]] and [[Dark Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' -2 <br>
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| [[Carbuncle]] and [[Light Spirit]] summoned: '''[[Avatar Perpetuation Cost]]''' +2
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Dune Boots]]
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| |rowspan="3"|Increases '''[[Kick Attacks|Kick Attack]]''' damage
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Wulong Shoes]]/[[Wulong Shoes +1]]
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Kung Fu Shoes]]
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| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Hacchonenbutsu Dangozashi]]
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| |'''[[Double Attack]]''' +2.5%
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Patroclus's Helm]]
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| |Enhances '''[[Arcana Killer]]''' effect
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Sylphid Epee]]
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| |[[Days of the Week|{{Wind|Windsday}}]]: '''[[Attack]]''' +10
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Toreador's Cape]]
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| |'''[[Enemy Critical Hit Rate]]''' +75%
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| |}
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| | |
| <br>
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| {| border="0" width="100%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
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| !width="35%"|Latent/Hidden Effect
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| !width="30%"|Trigger
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Auditory Torque]]
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| |'''[[STR]]''' +4 '''[[VIT]]''' +4
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| |rowspan="6"|[[Song]] or [[Roll Effect]] active
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Frenzy Fife]]
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| |'''[[STR]]''' +4
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Hototogisu]]
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| |'''[[Parrying Skill]]''' +5
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Melody Earring]]/[[Melody Earring +1]]
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| |'''[[Evasion Skill]]''' +5/6
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Orphic Egg]]
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| |'''[[Accuracy]]''' +1 '''[[Attack]]''' +1 '''[[Evasion]]''' +1
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Wardancer]]
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| |'''Delay''': 474
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Lamiabane]]
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| |Enhances '''[[Magic Attack Bonus]]'''
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| |rowspan="3"|Active in [[ToAU]] Beastman Strongholds<br>([[Arrapago Reef]], [[Halvung]], and [[Mamook]])
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Mamoolbane]]
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| |'''[[Accuracy]]''' +6
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Trollbane]]
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| |Increases '''[[Critical Hit Rate|rate of critical hits]]'''
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left" rowspan="2"|[[Clown's Subligar]]/[[Clown's Subligar +1]]
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| |'''[[Convert MP to HP|Converts 20/25 MP to HP]]'''
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| |[[Day]]
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |'''[[Convert HP to MP|Converts 20/25 HP to MP]]'''
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| |[[Night]]
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| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left" rowspan="9"|[[Brisingamen]]/[[Brisingamen +1]]
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| |'''[[HP]]'''+10
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| |[[Day]]
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |'''[[MP]]'''+10
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| |[[Night]]
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| | |
| |- style="background:#e3e6ff" align="center"
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| |'''[[STR]]'''+5
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| |[[Firesday]]
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |'''[[VIT]]'''+5
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| |[[Earthsday]]
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| | |
| |- style="background:#e3e6ff" align="center"
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| |'''[[MND]]'''+5
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| |[[Watersday]]
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| |- style="background:#e3e6ff;" align="center"
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| |'''[[AGI]]'''+5
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| |[[Windsday]]
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| |- style="background:#e3e6ff" align="center"
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| |'''[[INT]]'''+5
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| |[[Iceday]]
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |'''[[DEX]]'''+5
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| |[[Lightningsday]]
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| | |
| |- style="background:#e3e6ff" align="center"
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| |'''[[CHR]]'''+5
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| |[[Lightsday]]
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| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Amood]]/[[Amood +1]]
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| |'''[[DMG]]''':58/59 Occasionally attacks twice
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| |Moonphase: ''First Quarter Moon'' <br>
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| (Waxing Moon 40% through 55%)
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Dark Amood]]/[[Dark Amood +1]]
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| |'''[[DMG]]''':55/56 Occasionally attacks twice
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| |Moonphase: ''First Quarter Moon'' <br>
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| (Waxing Moon 40% through 55%)
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| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Eerie Cloak +1]]
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| |Adds '''[[Refresh (Status Effect)|Refresh]]''' effect
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| |[[Job]] = level multiple of 13 and [[Time of Day|Nighttime]]
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Futsuno Mitama]]
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| |'''[[STR]]''' +8
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| |Active during weapon skills
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Divisor Ring]]
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| |'''[[Attack]]''' +3 '''[[Accuracy]]''' +6
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| |[[Job]] = level divisible by 5.
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| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Multiple Ring]]
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| |'''[[HP]]''' +50 '''[[MP]]''' +20
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| |[[Job]] = level multiple of 10
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left" rowspan="2"|[[Coven Hat]]
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| |'''[[HP]]''' +3%
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| |[[Job]] = Odd Level
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| | |
| |- style="background:#e3e6ff;" align="center"
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| | '''[[MP]]''' +3%
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| |[[Job]] = Even Level
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| | |
| |}
| |
| | |
| ==Unknown Latent Effect Triggers==
| |
| The following items have latent effects whose triggers have not been fully documented. If you come into possession of any of these items and determine how to activate their latent effects, please feel free to update this page and the item page.
| |
| | |
| {| border="0" width="100%" cellpadding="3" cellspacing="2"
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| |- style="background:#ffdead;"
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| !width="35%"|Item
| |
| !width="35%"|Latent Effect
| |
| !width="30%"|Trigger
| |
| | |
| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Z's Trident]]
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| |'''[[STR]]'''+12
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| |''Unknown''
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| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Ace's Locket]]
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| |'''[[Counter]]''' +5
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| |''Unknown''
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| |- style="background:#e3e6ff;" align="center"
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| |style="padding-left:1em;" align="left"|[[Sadhu Bracelets]]
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| |'''[[Double Attack]]''' +2% '''[[Haste]]''' +1%
| |
| |''Latent active when no food effect is present.''{{verification}}
| |
| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Wootz Amood]]/[[Wootz Amood +1]]
| |
| |'''[[DMG]]''':57/58 Occasionally attacks twice
| |
| |''Unknown''
| |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Foolkiller]]
| |
| |'''[[STR]]''': +8
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| |''Unknown''
| |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Prester]]
| |
| |'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''
| |
| |''Unknown''
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| | |
| |- style="background:#e3e6ff" align="center"
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| |style="padding-left:1em;" align="left"|[[Seismic Axe]]
| |
| |'''Increases [[Weapon Skill Accuracy|weapon skill accuracy]] and damage'''
| |
| |''Unknown''
| |
| |}
| |
| | |
| [[category:Guides]][[category:Featured Articles]]
| |